+ do some code cleanup and renaming in Points module

This commit is contained in:
wmayer
2016-02-21 16:18:28 +01:00
parent 24e4e08be5
commit a3209e1aee
13 changed files with 76 additions and 104 deletions

View File

@@ -31,7 +31,7 @@
#include <Mod/Part/App/TopoShape.h>
#include <Mod/Part/App/PartFeature.h>
#include <Mod/Points/App/ViewFeature.h>
#include <Mod/Points/App/Structured.h>
#include <Mod/Mesh/App/MeshFeature.h>
#include <Mod/Mesh/App/Core/Approximation.h>
@@ -221,15 +221,15 @@ CmdViewTriangulation::CmdViewTriangulation()
{
sAppModule = "Reen";
sGroup = QT_TR_NOOP("Reverse Engineering");
sMenuText = QT_TR_NOOP("View triangulation");
sToolTipText = QT_TR_NOOP("View triangulation");
sToolTipText = QT_TR_NOOP("View triangulation");
sMenuText = QT_TR_NOOP("Structured point clouds");
sToolTipText = QT_TR_NOOP("Triangulation of structured point clouds");
sToolTipText = QT_TR_NOOP("Triangulation of structured point clouds");
sWhatsThis = "Reen_ViewTriangulation";
}
void CmdViewTriangulation::activated(int iMsg)
{
std::vector<App::DocumentObject*> obj = Gui::Selection().getObjectsOfType(Points::ViewFeature::getClassTypeId());
std::vector<App::DocumentObject*> obj = Gui::Selection().getObjectsOfType(Points::Structured::getClassTypeId());
addModule(App,"ReverseEngineering");
openCommand("View triangulation");
try {
@@ -263,7 +263,7 @@ void CmdViewTriangulation::activated(int iMsg)
bool CmdViewTriangulation::isActive(void)
{
return Gui::Selection().countObjectsOfType(Points::ViewFeature::getClassTypeId()) > 0;
return (Gui::Selection().countObjectsOfType(Points::Structured::getClassTypeId()) > 0);
}
void CreateReverseEngineeringCommands(void)