Path: added Path.fromShapes and Path.sortWires
* Path.fromShapes can now convert any number of shapes to Path with optimzied travel distances. It internally uses Path.sortWires to minimize travel distances, and also sort wires by its Z height in case of sectioned wires. * The above python function is impelmented in Path::Area class. * Path::FeatureShape is rewrote to take advantage of these two functions. * Add Path::FeatureAreaView to partially display a Path::FeatureArea's sections.
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@@ -19,7 +19,9 @@
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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/*
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* Copyright (c) 2017 Zheng, Lei <realthunder.dev@gmail.com>
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*/
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#include "PreCompiled.h"
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@@ -32,20 +34,17 @@
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#include <App/DocumentObjectPy.h>
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#include <Base/Placement.h>
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#include <Mod/Part/App/TopoShape.h>
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#include <Mod/Part/App/PartFeature.h>
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#include <TopoDS.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Edge.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <TopoDS_Iterator.hxx>
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#include <TopExp_Explorer.hxx>
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#include <gp_Lin.hxx>
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#include <BRep_Tool.hxx>
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#include <BRepAdaptor_CompCurve.hxx>
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#include <BRepAdaptor_HCompCurve.hxx>
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#include <Approx_Curve3d.hxx>
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#include <BRepAdaptor_HCurve.hxx>
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#include <Standard_Failure.hxx>
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#include <Standard_Version.hxx>
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#include <BRepBuilderAPI_MakeWire.hxx>
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#include "FeatureArea.h"
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using namespace Path;
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@@ -54,79 +53,39 @@ PROPERTY_SOURCE(Path::FeatureShape, Path::Feature)
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FeatureShape::FeatureShape()
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{
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ADD_PROPERTY_TYPE(Shape,(TopoDS_Shape()),"Path",App::Prop_None,"The shape data of this feature");
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ADD_PROPERTY(Sources,(0));
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ADD_PROPERTY_TYPE(StartPoint,(Base::Vector3d()),"Path",App::Prop_None,"Path start position");
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PARAM_PROP_ADD("Path",AREA_PARAMS_PATH);
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}
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FeatureShape::~FeatureShape()
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{
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}
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short FeatureShape::mustExecute(void) const
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{
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return Path::Feature::mustExecute();
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}
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App::DocumentObjectExecReturn *FeatureShape::execute(void)
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{
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TopoDS_Shape shape = Shape.getValue();
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if (!shape.IsNull()) {
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if (shape.ShapeType() == TopAbs_WIRE) {
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Path::Toolpath result;
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bool first = true;
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Base::Placement last;
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TopExp_Explorer ExpEdges (shape,TopAbs_EDGE);
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while (ExpEdges.More()) {
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const TopoDS_Edge& edge = TopoDS::Edge(ExpEdges.Current());
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TopExp_Explorer ExpVerts(edge,TopAbs_VERTEX);
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bool vfirst = true;
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while (ExpVerts.More()) {
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const TopoDS_Vertex& vert = TopoDS::Vertex(ExpVerts.Current());
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gp_Pnt pnt = BRep_Tool::Pnt(vert);
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Base::Placement tpl;
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tpl.setPosition(Base::Vector3d(pnt.X(),pnt.Y(),pnt.Z()));
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if (first) {
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// add first point as a G0 move
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Path::Command cmd;
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std::ostringstream ctxt;
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ctxt << "G0 X" << tpl.getPosition().x << " Y" << tpl.getPosition().y << " Z" << tpl.getPosition().z;
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cmd.setFromGCode(ctxt.str());
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result.addCommand(cmd);
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first = false;
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vfirst = false;
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} else {
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if (vfirst)
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vfirst = false;
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else {
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Path::Command cmd;
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cmd.setFromPlacement(tpl);
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// write arc data if needed
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BRepAdaptor_Curve adapt(edge);
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if (adapt.GetType() == GeomAbs_Circle) {
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gp_Circ circ = adapt.Circle();
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gp_Pnt c = circ.Location();
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bool clockwise = false;
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gp_Dir n = circ.Axis().Direction();
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if (n.Z() < 0)
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clockwise = true;
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Base::Vector3d center = Base::Vector3d(c.X(),c.Y(),c.Z());
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// center coords must be relative to last point
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center -= last.getPosition();
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cmd.setCenter(center,clockwise);
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}
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result.addCommand(cmd);
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}
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}
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ExpVerts.Next();
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last = tpl;
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}
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ExpEdges.Next();
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}
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Path.setValue(result);
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}
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Toolpath path;
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std::vector<App::DocumentObject*> links = Sources.getValues();
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if (links.empty()) {
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Path.setValue(path);
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return new App::DocumentObjectExecReturn("No shapes linked");
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}
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const Base::Vector3d &v = StartPoint.getValue();
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gp_Pnt pstart(v.x,v.y,v.z);
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std::list<TopoDS_Shape> shapes;
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for (std::vector<App::DocumentObject*>::iterator it = links.begin(); it != links.end(); ++it) {
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if (!(*it && (*it)->isDerivedFrom(Part::Feature::getClassTypeId())))
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continue;
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const TopoDS_Shape &shape = static_cast<Part::Feature*>(*it)->Shape.getShape().getShape();
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if (shape.IsNull())
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continue;
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shapes.push_back(shape);
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}
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Area::toPath(path,shapes,&pstart,PARAM_PROP_ARGS(AREA_PARAMS_PATH));
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Path.setValue(path);
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return App::DocumentObject::StdReturn;
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}
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