Path: added Path.fromShapes and Path.sortWires
* Path.fromShapes can now convert any number of shapes to Path with optimzied travel distances. It internally uses Path.sortWires to minimize travel distances, and also sort wires by its Z height in case of sectioned wires. * The above python function is impelmented in Path::Area class. * Path::FeatureShape is rewrote to take advantage of these two functions. * Add Path::FeatureAreaView to partially display a Path::FeatureArea's sections.
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@@ -26,8 +26,11 @@
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#ifndef _PreComp_
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#endif
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#include "ViewProviderPathShape.h"
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#include <Gui/BitmapFactory.h>
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#include <Gui/Application.h>
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#include <Mod/Part/App/PartFeature.h>
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#include <Mod/Path/App/FeaturePathShape.h>
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#include "ViewProviderPathShape.h"
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using namespace Gui;
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using namespace PathGui;
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@@ -38,3 +41,74 @@ QIcon ViewProviderPathShape::getIcon() const
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{
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return Gui::BitmapFactory().pixmap("Path-Shape");
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}
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std::vector<App::DocumentObject*> ViewProviderPathShape::claimChildren(void) const
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{
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return std::vector<App::DocumentObject*>(
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static_cast<Path::FeatureShape*>(getObject())->Sources.getValues());
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}
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bool ViewProviderPathShape::canDragObjects() const
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{
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return true;
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}
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bool ViewProviderPathShape::canDragObject(App::DocumentObject* obj) const
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{
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return obj && obj->getTypeId().isDerivedFrom(Part::Feature::getClassTypeId());
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}
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void ViewProviderPathShape::dragObject(App::DocumentObject* obj)
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{
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Path::FeatureShape *feature = static_cast<Path::FeatureShape*>(getObject());
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std::vector<App::DocumentObject*> sources = feature->Sources.getValues();
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for (std::vector<App::DocumentObject*>::iterator it = sources.begin(); it != sources.end(); ++it) {
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if (*it == obj) {
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sources.erase(it);
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feature->Sources.setValues(sources);
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break;
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}
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}
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}
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bool ViewProviderPathShape::canDropObjects() const
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{
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return true;
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}
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bool ViewProviderPathShape::canDropObject(App::DocumentObject* obj) const
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{
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return canDragObject(obj);
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}
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void ViewProviderPathShape::dropObject(App::DocumentObject* obj)
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{
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Path::FeatureShape *feature = static_cast<Path::FeatureShape*>(getObject());
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std::vector<App::DocumentObject*> sources = feature->Sources.getValues();
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sources.push_back(obj);
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feature->Sources.setValues(sources);
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}
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void ViewProviderPathShape::updateData(const App::Property* prop)
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{
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PathGui::ViewProviderPath::updateData(prop);
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if (prop->getTypeId() == App::PropertyLinkList::getClassTypeId()) {
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std::vector<App::DocumentObject*> pShapes = static_cast<const App::PropertyLinkList*>(prop)->getValues();
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for (std::vector<App::DocumentObject*>::iterator it = pShapes.begin(); it != pShapes.end(); ++it) {
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if (*it)
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Gui::Application::Instance->hideViewProvider(*it);
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}
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}
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}
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bool ViewProviderPathShape::onDelete(const std::vector<std::string> &)
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{
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// get the input shapes
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Path::FeatureShape *feature = static_cast<Path::FeatureShape*>(getObject());
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std::vector<App::DocumentObject*> pShapes =feature->Sources.getValues();
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for (std::vector<App::DocumentObject*>::iterator it = pShapes.begin(); it != pShapes.end(); ++it) {
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if (*it)
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Gui::Application::Instance->showViewProvider(*it);
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}
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return true;
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}
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