Path: added Path.fromShapes and Path.sortWires

* Path.fromShapes can now convert any number of shapes to Path with
optimzied travel distances. It internally uses Path.sortWires to
minimize travel distances, and also sort wires by its Z height in case
of sectioned wires.

* The above python function is impelmented in Path::Area class.

* Path::FeatureShape is rewrote to take advantage of these two
functions.

* Add Path::FeatureAreaView to partially display a Path::FeatureArea's
sections.
This commit is contained in:
Zheng, Lei
2017-01-27 17:13:16 +08:00
parent 79a261e868
commit a3f46a40e9
26 changed files with 2093 additions and 378 deletions

View File

@@ -34,6 +34,19 @@ class PathGuiExport ViewProviderPathShape: public ViewProviderPath
PROPERTY_HEADER(PathGui::ViewProviderPathShape);
public:
/// grouping handling
virtual std::vector<App::DocumentObject*> claimChildren(void) const;
virtual void updateData(const App::Property*);
virtual bool onDelete(const std::vector<std::string> &);
/// drag and drop
virtual bool canDragObjects() const;
virtual bool canDragObject(App::DocumentObject*) const;
virtual void dragObject(App::DocumentObject*);
virtual bool canDropObjects() const;
virtual bool canDropObject(App::DocumentObject*) const;
virtual void dropObject(App::DocumentObject*);
QIcon getIcon(void) const;
};