From a520eb6342bdcd6c10cbd23396773e05ffb35251 Mon Sep 17 00:00:00 2001 From: mwganson Date: Wed, 3 Oct 2018 20:07:57 -0500 Subject: [PATCH] placement - show complementary angle as float --- src/Gui/Placement.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Gui/Placement.cpp b/src/Gui/Placement.cpp index d780ce6d95..663166e613 100644 --- a/src/Gui/Placement.cpp +++ b/src/Gui/Placement.cpp @@ -397,7 +397,7 @@ void Placement::on_selectedVertex_clicked() v1.Normalize(); v2.Normalize(); double targetAngle = Base::toDegrees(v2.GetAngle(v1)); - Base::Console().Message("Target angle: %.8f degrees, complementary: %.8d degrees\n",targetAngle, 90.0-targetAngle); + Base::Console().Message("Target angle: %.8f degrees, complementary: %.8f degrees\n",targetAngle, 90.0-targetAngle); rot.setValue(norm, angle); plm.setRotation(rot); setPlacementData(plm); //creates custom axis, if needed