[TD]fix thread line alignment

This commit is contained in:
wandererfan
2024-03-14 12:45:19 -04:00
committed by WandererFan
parent 29cfe6db51
commit a63ed712f6
3 changed files with 6 additions and 8 deletions

View File

@@ -195,7 +195,7 @@ Base::Vector3d CosmeticVertex::rotatedAndScaled(const double scale, const double
//! converts a point into its unscaled, unrotated form. If point is Gui space coordinates,
//! it should be inverted (DU::invertY) before calling this method, and the result should be
//! inverted on return.
//! inverted back on return.
Base::Vector3d CosmeticVertex::makeCanonicalPoint(DrawViewPart* dvp, Base::Vector3d point, bool unscale)
{
// Base::Console().Message("CV::makeCanonicalPoint(%s)\n", DU::formatVector(point).c_str());