[TD]fix thread line alignment
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@@ -195,7 +195,7 @@ Base::Vector3d CosmeticVertex::rotatedAndScaled(const double scale, const double
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//! converts a point into its unscaled, unrotated form. If point is Gui space coordinates,
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//! it should be inverted (DU::invertY) before calling this method, and the result should be
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//! inverted on return.
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//! inverted back on return.
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Base::Vector3d CosmeticVertex::makeCanonicalPoint(DrawViewPart* dvp, Base::Vector3d point, bool unscale)
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{
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// Base::Console().Message("CV::makeCanonicalPoint(%s)\n", DU::formatVector(point).c_str());
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