prevent inverted pipes and correct camera adjustment

This commit is contained in:
Stefan Tröger
2015-05-31 08:16:47 +02:00
parent 342ba89afd
commit a727a9b93d
2 changed files with 23 additions and 10 deletions

View File

@@ -1150,7 +1150,7 @@ void CmdPartDesignPad::activated(int iMsg)
Gui::Command::updateActive();
finishSketchBased(cmd, sketch, FeatName);
//adjustCameraPosition();
cmd->adjustCameraPosition();
};
prepareSketchBased(this, "Pad", worker);
@@ -1187,7 +1187,7 @@ void CmdPartDesignPocket::activated(int iMsg)
Gui::Command::doCommand(Doc,"App.activeDocument().%s.Length = 5.0",FeatName.c_str());
finishSketchBased(cmd, sketch, FeatName);
//adjustCameraPosition();
cmd->adjustCameraPosition();
};
prepareSketchBased(this, "Pocket", worker);
@@ -1230,7 +1230,7 @@ void CmdPartDesignRevolution::activated(int iMsg)
Gui::Command::doCommand(Doc,"App.activeDocument().%s.Reversed = 1",FeatName.c_str());
finishSketchBased(cmd, sketch, FeatName);
//adjustCameraPosition();
cmd->adjustCameraPosition();
};
prepareSketchBased(this, "Revolution", worker);
@@ -1273,7 +1273,7 @@ void CmdPartDesignGroove::activated(int iMsg)
Gui::Command::doCommand(Doc,"App.activeDocument().%s.Reversed = 1",FeatName.c_str());
finishSketchBased(cmd, sketch, FeatName);
//adjustCameraPosition();
cmd->adjustCameraPosition();
};
prepareSketchBased(this, "Groove", worker);
@@ -1320,7 +1320,7 @@ void CmdPartDesignAdditivePipe::activated(int iMsg)
Gui::Command::updateActive();
finishSketchBased(cmd, sketch, FeatName);
//adjustCameraPosition();
cmd->adjustCameraPosition();
};
prepareSketchBased(this, "AdditivePipe", worker);
@@ -1368,7 +1368,7 @@ void CmdPartDesignSubtractivePipe::activated(int iMsg)
Gui::Command::updateActive();
finishSketchBased(cmd, sketch, FeatName);
//adjustCameraPosition();
cmd->adjustCameraPosition();
};
prepareSketchBased(this, "SubtractivePipe", worker);