Base: Move App::Color to Base

Every basic data type is stored in Base module, color is standing out as
one that does not. Moving it to Base opens possibilities to integrate it
better with the rest of FreeCAD.
This commit is contained in:
Kacper Donat
2025-02-15 22:58:19 +01:00
parent 145af5cddc
commit a72a63232a
215 changed files with 1057 additions and 1054 deletions

View File

@@ -46,24 +46,24 @@ FC_LOG_LEVEL_INIT("Import", true, true)
using namespace Import;
App::Color Tools::convertColor(const Quantity_ColorRGBA& rgba)
Base::Color Tools::convertColor(const Quantity_ColorRGBA& rgba)
{
Standard_Real red, green, blue;
rgba.GetRGB().Values(red, green, blue, OCC_COLOR_SPACE);
return App::Color(static_cast<float>(red),
static_cast<float>(green),
static_cast<float>(blue),
static_cast<float>(rgba.Alpha()));
return Base::Color(static_cast<float>(red),
static_cast<float>(green),
static_cast<float>(blue),
static_cast<float>(rgba.Alpha()));
}
Quantity_ColorRGBA Tools::convertColor(const App::Color& col)
Quantity_ColorRGBA Tools::convertColor(const Base::Color& col)
{
return Quantity_ColorRGBA(Quantity_Color(col.r, col.g, col.b, OCC_COLOR_SPACE), col.a);
}
static inline std::ostream& operator<<(std::ostream& os, const Quantity_ColorRGBA& rgba)
{
App::Color color = Tools::convertColor(rgba);
Base::Color color = Tools::convertColor(rgba);
auto toHex = [](float v) {
return boost::format("%02X") % static_cast<int>(v * 255);
};