Basic Face detection using BGL

This commit is contained in:
WandererFan
2016-06-01 06:35:01 -04:00
committed by wmayer
parent c61662d100
commit a843759f29
12 changed files with 579 additions and 36 deletions

View File

@@ -730,8 +730,8 @@ void _dumpEdge(char* label, int i, TopoDS_Edge e)
const gp_Pnt& vStart = propStart.Value();
BRepLProp_CLProps propEnd(adapt,end,0,Precision::Confusion());
const gp_Pnt& vEnd = propEnd.Value();
Base::Console().Message("%s edge:%d start:(%.3f,%.3f,%.3f) end:(%.2f,%.3f,%.3f)\n",label,i,
vStart.X(),vStart.Y(),vStart.Z(),vEnd.X(),vEnd.Y(),vEnd.Z());
Base::Console().Message("%s edge:%d start:(%.3f,%.3f,%.3f)/%0.3f end:(%.2f,%.3f,%.3f)/%.3f\n",label,i,
vStart.X(),vStart.Y(),vStart.Z(),start,vEnd.X(),vEnd.Y(),vEnd.Z(),end);
}
const char* _printBool(bool b)