diff --git a/src/Gui/Language/FreeCAD_ar.qm b/src/Gui/Language/FreeCAD_ar.qm index 96a7ccda72..47decf0817 100644 Binary files a/src/Gui/Language/FreeCAD_ar.qm and b/src/Gui/Language/FreeCAD_ar.qm differ diff --git a/src/Gui/Language/FreeCAD_ar.ts b/src/Gui/Language/FreeCAD_ar.ts index 9e04019695..b68313cc21 100644 --- a/src/Gui/Language/FreeCAD_ar.ts +++ b/src/Gui/Language/FreeCAD_ar.ts @@ -276,6 +276,25 @@ إسم الملف + + EditMode + + Default + الافتراضي + + + Transform + تحويل + + + Cutting + تقطيع + + + Color + لون + + ExpressionLabel @@ -4680,6 +4699,16 @@ The 'Status' column shows whether the document could be recovered. Partial Partial + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8769,6 +8798,17 @@ Physical path: Start the units calculator + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_bg.qm b/src/Gui/Language/FreeCAD_bg.qm new file mode 100644 index 0000000000..097ade43b4 Binary files /dev/null and b/src/Gui/Language/FreeCAD_bg.qm differ diff --git a/src/Gui/Language/FreeCAD_bg.ts b/src/Gui/Language/FreeCAD_bg.ts new file mode 100644 index 0000000000..b2900f2f6b --- /dev/null +++ b/src/Gui/Language/FreeCAD_bg.ts @@ -0,0 +1,9847 @@ + + + + + Angle + + Form + Form + + + A: + A: + + + B: + Б: + + + C: + Ц: + + + Angle Snap + Ъглова снимка + + + 1 ° + 1 ° + + + 2 ° + 2 ° + + + 5 ° + 5 ° + + + 10 ° + 10 ° + + + 20 ° + 20 ° + + + 45 ° + 45 ° + + + 90 ° + 90 ° + + + 180 ° + 180 ° + + + + App::Property + + The displayed size of the origin + Изобразяваният размер на началото + + + Visual size of the feature + Визуален размер на изображението + + + <empty> + <празно> + + + Angle + Ъгъл + + + Axis + Ос + + + Position + Position + + + Base + Основа + + + + CmdTestConsoleOutput + + Standard-Test + Стандартен тест + + + Test console output + Изход на тестовата конзола + + + + CmdViewMeasureClearAll + + Measure + Измерване + + + Clear measurement + Нулиране на измерването + + + + CmdViewMeasureToggleAll + + Measure + Измерване + + + Toggle measurement + Превключи измерването + + + + Command + + Edit + Редактиране + + + Import + Внасяне + + + Delete + Изтриване + + + Paste expressions + Постави изрази + + + Make link group + Направи свързваща група + + + Make link + Направи връзка + + + Make sub-link + Направи подвръзка + + + Import links + Импортирай връзки + + + Import all links + Импортирай всички връзки + + + Insert measurement + Вмъкни измерване + + + Insert text document + Вмъкни текстов документ + + + Add a part + Добави част + + + Add a group + Добави група + + + Align + Align + + + Placement + Разполагане + + + Transform + Преобразуване + + + Link Transform + Свързана трансформация + + + Measure distance + Измери разтояние + + + + DlgCustomizeSpNavSettings + + Spaceball Motion + Движение на космичеко тяло + + + Dominant Mode + Доминантен режим + + + Flip Y/Z + Обърни Y/Z + + + Enable Translations + Разрешаване на преместванията + + + Enable Rotations + Разрешаване на завъртанията + + + Calibrate + Калибриране + + + Default + По подразбиране + + + Enable + Разрешаване + + + Reverse + На обратно + + + Global Sensitivity: + Глобална чувствителност: + + + + DlgExpressionInput + + Formula editor + Редактор на формула + + + Result: + Резултат: + + + Ok + Окей + + + &Clear + &Изчисти + + + Revert to last calculated value (as constant) + Върни към последната изчислена стойност (като константа) + + + + DownloadItem + + Form + Form + + + Ico + Ico + + + Filename + Име на файл + + + + EditMode + + Default + По подразбиране + + + Transform + Преобразуване + + + Cutting + Изрязване + + + Color + Цвят + + + + ExpressionLabel + + Enter an expression... + Въведи формула... + + + Expression: + Формула: + + + + Gui::AccelLineEdit + + none + няма + + + + Gui::ActionSelector + + Available: + Достъпни: + + + Selected: + Избранo: + + + Add + Добавяне на + + + Remove + Премахване на + + + Move up + Преместване нагоре + + + Move down + Преместване надолу + + + + Gui::AlignmentView + + Movable object + Преместваем предмет + + + Fixed object + Фиксиран обект + + + + Gui::Assistant + + %1 Help + %1 Помощ + + + %1 help files not found (%2). You might need to install the %1 documentation package. + %1 Помощни файлове не са намерени(%2). Най-вероятно ще трябва да инсталирате %1 файловите пакети с документацията. + + + Unable to launch Qt Assistant (%1) + Не мога да стартирам Qt Assistant (%1) + + + + Gui::AutoSaver + + Please wait until the AutoRecovery file has been saved... + Моля изчакайте, докато файлът за авто възстановяване бъде записан... + + + + Gui::BlenderNavigationStyle + + Press left mouse button + Натиснете левият бутон на мишката + + + Press SHIFT and middle mouse button + Натиснете SHIFT и средния бутон на мишката + + + Press middle mouse button + Натиснете средния бутон на мишката + + + Scroll middle mouse button + Завърти средния бутон на мишката + + + + Gui::CADNavigationStyle + + Press left mouse button + Натиснете левият бутон на мишката + + + Press middle mouse button + Натиснете средния бутон на мишката + + + Press middle+left or middle+right button + Натисни средния+левия или средния+десния бутон + + + Scroll middle mouse button or keep middle button depressed +while doing a left or right click and move the mouse up or down + Завърти средния бутон на мишката или задръж средния бутон натиснат, докато правиш ляв или десен клик и мести мишката нагоре или надолу + + + + Gui::Command + + Standard + Стандартен + + + + Gui::ContainerDialog + + &OK + &Окей + + + &Cancel + & Отказ + + + + Gui::ControlSingleton + + Task panel + Панел задачник + + + + Gui::DAG::Model + + Rename + Преименуване + + + Rename object + Преименуване на предмет + + + Finish editing + Завърши редактирането + + + Finish editing object + Завърши редактирания обект + + + + Gui::Dialog::AboutApplication + + About + Относно + + + Revision number + Номер на ревизия + + + Version + Версия + + + OK + добре + + + + + + + Release date + Дата на издаване + + + Copy to clipboard + Копиране в клипборда + + + Operating system + операционна система + + + Word size + Големина на думата + + + License + Лиценз + + + + Gui::Dialog::AboutDialog + + Libraries + Библиотеки + + + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: + Този софтуер съдържа компоненти с отворен код, чийто авторски права принадлежат на техните собственици съответно: + + + License + Лиценз + + + Collection + Събиране + + + Credits + Header for the Credits tab of the About screen + Заслуги + + + FreeCAD would not be possible without the contributions of + FreeCAD нямаше да е възможен без приносът на + + + Individuals + Header for the list of individual people in the Credits list. + Хора + + + Organizations + Header for the list of companies/organizations in the Credits list. + Организации + + + + Gui::Dialog::ButtonModel + + Button %1 + Бутон %1 + + + Out Of Range + Извън обхват + + + " + " + + + " + " + + + + Gui::Dialog::CameraDialog + + Camera settings + Настройки на камерата + + + Orientation + Ориентиране + + + Q0 + Q0 + + + Q1 + Q1 + + + Q2 + Q2 + + + Q3 + Q3 + + + Current view + Текущ изглед + + + + Gui::Dialog::Clipping + + Clipping + Изрезка + + + Clipping X + Изрезка X + + + Flip + Обърни + + + Offset + Offset + + + Clipping Y + Изрезка Y + + + Clipping Z + Изрезка Z + + + Clipping custom direction + Изрезка в произволна посока + + + View + Изглед + + + Adjust to view direction + Настрой към посоката на изглед + + + Direction + Посока + + + + Gui::Dialog::CommandModel + + Commands + Команди + + + + Gui::Dialog::DemoMode + + View Turntable + Покажи Завъртащо се + + + Speed + Скорост + + + Maximum + Максимум + + + Minimum + Минимум + + + Fullscreen + На цял екран + + + Enable timer + Включване на таймер + + + s + с + + + Angle + Ъгъл + + + 90° + 90° + + + -90° + -90° + + + Play + Пускане + + + Stop + Стоп + + + Close + Затваряне + + + + Gui::Dialog::DlgActivateWindow + + Choose Window + Изберете прозорец + + + &Activate + & Активиране + + + + + + + + Gui::Dialog::DlgActivateWindowImp + + Windows + Прозорци + + + + Gui::Dialog::DlgAddProperty + + Add property + Добави свойство + + + Type + Тип + + + Group + Група + + + Name + Име + + + Verbose description of the new property. + Многословно описание на новото свойство. + + + Documentation + Документация + + + Prefix the property name with the group name in the form 'Group_Name' to avoid conflicts with an existing property. +In this case the prefix will be automatically trimmed when shown in the property editor. +However, the property is still used in a script with the full name, like 'obj.Group_Name'. + +If this is not ticked, then the property must be uniquely named, and it is accessed like 'obj.Name'. + Постави, като предствка името на групата в името на свойство със формат 'Group_Name' за избягване на конфликти със съществуващи свойства. +В този случай предтавката ще бъде избирана автоматично, когато се извежда в редактора на свойства. +В същото време свойството е използвано в скрипт с пълното име като 'obj.Group_Name'. + +Ако това не е изпълнено, тогава свойството трябва да бъде с уникално име и достъпа да се осъществява като 'obj.Name'. + + + Prefix group name + Представка в името на група + + + + Gui::Dialog::DlgAuthorization + + Authorization + Разрешение + + + Password: + Парола: + + + + + + + Username: + Потребителско име: + + + Site: + Сайт: + + + %1 at %2 + %1 на %2 + + + + Gui::Dialog::DlgCheckableMessageBox + + Dialog + Диалог + + + TextLabel + Текстово поле + + + CheckBox + Отметка + + + + Gui::Dialog::DlgChooseIcon + + Choose Icon + Избор на икона + + + Icon folders... + Папки с икони... + + + + Gui::Dialog::DlgCustomActions + + Macros + Макроси + + + Setup Custom Macros + Настройка по избор макроси + + + Macro: + Макрос: + + + ... + ... + + + Pixmap + Пикселна карта + + + Accelerator: + Ускорител: + + + What's this: + Какво е това: + + + Status text: + Текстът на състоянието: + + + Tool tip: + Подсказка: + + + Menu text: + Текст на меню: + + + Add + Добавяне на + + + Remove + Премахване на + + + Replace + Замести + + + + Gui::Dialog::DlgCustomActionsImp + + Icons + Икони + + + Macros + Макроси + + + No macro + Няма макрос + + + No macros found. + Не е намерен макрос. + + + Macro not found + макросът не е открит + + + Sorry, couldn't find macro file '%1'. + За съжаление не можа да намери макрос файл '% 1'. + + + Empty macro + Празен макрос + + + Please specify the macro first. + Първо задайте макрос. + + + Empty text + Празен текст + + + Please specify the menu text first. + Първо задайте текста на менюто. + + + No item selected + Няма избран елемент + + + Please select a macro item first. + Изберете първо елемент макрос. + + + + Gui::Dialog::DlgCustomCommands + + Commands + Команди + + + + + + + + Gui::Dialog::DlgCustomCommandsImp + + Category + Категория + + + Icon + Икона + + + Command + Команда + + + + Gui::Dialog::DlgCustomKeyboard + + Keyboard + Клавиатура + + + Description: + Описание: + + + &Category: + & Категория: + + + C&ommands: + Команди: + + + Current shortcut: + Текущата пряк път: + + + Press &new shortcut: + Натиснете & нов пряк път: + + + Currently assigned to: + В момента е присвоен на: + + + &Assign + & Присвояване + + + Alt+A + Alt + A + + + &Reset + & Анулиране + + + Alt+R + Клавишите ALT + R + + + Re&set All + Изчистване на всичко + + + Alt+S + Alt + S + + + + + + + Clear + Изчистване + + + + Gui::Dialog::DlgCustomKeyboardImp + + Icon + Икона + + + Command + Команда + + + none + няма + + + Multiple defined shortcut + Няколко дефинирани пряки пътища + + + Already defined shortcut + Вече е дефиниран пряк път + + + The shortcut '%1' is defined more than once. This could result in unexpected behaviour. + Бързата връзка %1 е дефинирана повече от един път. Това може да доведе до непредвидими последици. + + + The shortcut '%1' is already assigned to '%2'. + Бързата връзка %1 вече е присвоена на %2. + + + Do you want to override it? + Искате ли да го презапишете? + + + + Gui::Dialog::DlgCustomToolBoxbarsImp + + Toolbox bars + Кутията с инструменти ленти + + + + Gui::Dialog::DlgCustomToolbars + + Toolbars + Ленти с инструменти + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"> <span style=" font-weight:600;">Забележка:</span> Промените се активират следващия път, когато заредите съответните работната маса </p></body></html> + + + Move right + Преместване надясно + + + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Преместите избрания елемент едно ниво надолу.</b> <p>Това ще промени също нивото на родителския артикул.</p> + + + Move left + Движение наляво + + + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Преместите избрания елемент едно ниво надолу.</b> <p>Това ще промени също нивото на родителския артикул.</p> + + + Move down + Преместване надолу + + + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Преместване на избрана елемент надолу.</b> <p>Този елемент ще бъде преместен в нивото на йерархията.</p> + + + Move up + Преместване нагоре + + + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Преместване на избрана елемент надолу.</b> <p>Този елемент ще бъде преместен в нивото на йерархията.</p> + + + New... + Нов... + + + Rename... + Преименуване... + + + Delete + Изтриване + + + Icon + Икона + + + Command + Команда + + + <Separator> + <separator> + + + New toolbar + Нова лента с инструменти + + + Toolbar name: + Име на лента с инструменти: + + + Duplicated name + Дублирани имена + + + The toolbar name '%1' is already used + Името на лентата с инструменти "% 1" вече се използва + + + Rename toolbar + Преименуване на лента с инструменти + + + + + + + Global + Глобално + + + %1 module not loaded + Модул %1 не е зареден + + + + Gui::Dialog::DlgCustomizeImp + + Customize + Персонализиране + + + &Help + & Помощ + + + &Close + & Затвори + + + + Gui::Dialog::DlgCustomizeSpNavSettings + + Spaceball Motion + Движение на космичеко тяло + + + No Spaceball Present + Няма използвано Космическо тяло + + + + Gui::Dialog::DlgCustomizeSpaceball + + No Spaceball Present + Няма използвано Космическо тяло + + + Buttons + Копчета + + + Print Reference + Печатане на Справка + + + Spaceball Buttons + Бутони на Космически тела + + + Reset + Ресет + + + + Gui::Dialog::DlgDisplayProperties + + Display properties + Показване на свойствата + + + Display + Визуализиране + + + Transparency: + Прозрачност: + + + Line width: + Дебелина на линията: + + + Point size: + Точка размер: + + + Material + Материал + + + ... + ... + + + Viewing mode + Режим на показване + + + Plot mode: + Режим на плотиране: + + + + + + + Line transparency: + Прозрачност на линията: + + + Line color: + Цвят на линията: + + + Shape color: + Цвят на очертание: + + + Color plot: + Цветен чртеж: + + + Document window: + Прозорецът на документа: + + + + Gui::Dialog::DlgDisplayPropertiesImp + + Default + По подразбиране + + + Aluminium + Алуминий + + + Brass + Месинг + + + Bronze + Бронз + + + Copper + Мед + + + Chrome + Хром + + + Emerald + Смарагд + + + Gold + Злато + + + Jade + Нефрит + + + Metalized + Метализирано + + + Neon GNC + Неон GNC + + + Neon PHC + Неон PHC + + + Obsidian + Обсидиан + + + Pewter + Калай + + + Plaster + Гипс + + + Plastic + Пластмаса + + + Ruby + Рубин + + + Satin + Сатен + + + Shiny plastic + Лъскава пластмаса + + + Silver + Сребро + + + Steel + Стомана + + + Stone + Камък + + + + Gui::Dialog::DlgEditorSettings + + Editor + Редактор + + + Options + Опции + + + Enable line numbers + Разрешаване на номерация за линиите + + + Enable folding + Разрешаване на сгъване + + + Indentation + Отстъп + + + Insert spaces + Вмъкване на интервали + + + Tab size: + Големина на табулация: + + + Indent size: + Отстъп размер: + + + Keep tabs + Запази tabs + + + Family: + Семейство: + + + Size: + Размер: + + + Preview: + Преглед: + + + + + + + Pressing <Tab> will insert amount of defined indent size + Натискането на <Tab> ще вмъкне сумата на дефинирания идентичен размер + + + Tabulator raster (how many spaces) + Реастер на табулацията (колко празни символа) + + + How many spaces will be inserted when pressing <Tab> + Колко празни позиции ще бъдат вмъкнати при натискането на <Tab> + + + Pressing <Tab> will insert a tabulator with defined tab size + Натискането на <Tab> ще вмъкне табулация с дефинирания размер + + + Display items + Покажи позициитe + + + Font size to be used for selected code type + Размер на шрифта, който да бъде използван за избрания вид код + + + Color and font settings will be applied to selected type + Настройките за цвят и шрифт ще бъдат проложени на избрания вид + + + Font family to be used for selected code type + Фамилия на шрифта, който да бъде използван за избрания вид код + + + Color: + Цвят: + + + Code lines will be numbered + Линиите код ще са номерирани + + + + Gui::Dialog::DlgGeneral + + General + Общи + + + Start up + начало + + + Enable splash screen at start up + Разрешаване на зареждащия екран при стартиране + + + Auto load module after start up: + модул за автоматично зареждане след стартиране: + + + Language + Език + + + Change language: + Смяна на език: + + + Main window + Основен прозорец + + + Size of recent file list + Размерът на списъка на последните файлове + + + Size of toolbar icons: + Размер на иконите от лентата с инструменти: + + + Enable tiled background + Включване на мозаичен фон + + + Style sheet: + Таблица със стилове: + + + Python console + Конзола за Python + + + Enable word wrap + Включване на думи в сбит вид + + + Language of the application's user interface + Език на потребителския интерфейс + + + How many files should be listed in recent files list + Колко файла биха излезли в последните файлови списъци + + + Background of the main window will consist of tiles of a special image. +See the FreeCAD Wiki for details about the image. + Фона на основният прозорец ще съдържа текстури на специално изображение. +виж FreeCAD Wiki за детайли. + + + Style sheet how user interface will look like + Стилова страница - как ще изглежда потребителския интерфейс + + + Choose your preference for toolbar icon size. You can adjust +this according to your screen size or personal taste + Избери предпочитания за размера на иконите от лентата с инструменти. Може да бъдат нагласяни в зависимост от размера на екрана или по личен вкус + + + Tree view mode: + Режим показване на разклоненията: + + + Customize how tree view is shown in the panel (restart required). + +'ComboView': combine tree view and property view into one panel. +'TreeView and PropertyView': split tree view and property view into separate panel. +'Both': keep all three panels, and you can have two sets of tree view and property view. + Настройка как дървото на разклоненията да бъде показвано в панела (изисква рестарт). + +'ComboView': комбинира дървото на разклоненията с показване на свойствата в един панел. +'TreeView and PropertyView': разделя дървото на разклоненията и показването на свойствата в различни панели. +'Both': запазва трите панела и може да има два набора дърво на разклоненията и на свойствата. + + + A Splash screen is a small loading window that is shown +when FreeCAD is launching. If this option is checked, FreeCAD will +display the splash screen + Splash screen е малък прозорец показван, когато FreeCAD стартира. Ако тази опция е маркирана, FreeCAD ще показва стартовия прозорец + + + Choose which workbench will be activated and shown +after FreeCAD launches + Избери кой раборен режим ще бъде активиран и показан при стартирането на FreeCAD + + + Words will be wrapped when they exceed available +horizontal space in Python console + Яумите ще бъдат отрязани, когато превишават хоризонталното пространсво на Python конзолата + + + + Gui::Dialog::DlgGeneralImp + + No style sheet + Няма таблица със стилове + + + Small (%1px) + Малко (%1px) + + + Medium (%1px) + Средно (%1px) + + + Large (%1px) + Голямо (%1px) + + + Extra large (%1px) + Изключително голямо (%1px) + + + Custom (%1px) + Потребителско (%1px) + + + Combo View + Комбиниран изглед + + + TreeView and PropertyView + Дърво на разклоненията и Изглед на свойствата + + + Both + И двата + + + + Gui::Dialog::DlgInputDialog + + Input + Вход + + + + + + + + Gui::Dialog::DlgInspector + + Scene Inspector + Проверка на сцена + + + + Gui::Dialog::DlgMacroExecute + + Execute macro + Изпълняване на макрос + + + Macro name: + Име на макрос: + + + Execute + Изпълнение + + + Close + Затваряне + + + Create + Създаване + + + Delete + Изтриване + + + Edit + Редактиране + + + User macros + Потребителски макрос + + + System macros + Системен макрос + + + User macros location: + Местополжение на потребителския макрос: + + + Rename + Преименуване + + + Duplicate + Дублиране + + + Addons... + Добавки... + + + Toolbar + Лента с инструменти + + + + Gui::Dialog::DlgMacroExecuteImp + + Macros + Макроси + + + Macro file + Файл с макроси + + + Enter a file name, please: + Въведете името на файла, моля: + + + Existing file + Съществуващ файл + + + '%1'. +This file already exists. + "% 1". Този файл вече съществува. + + + Delete macro + Изтриване на макрос + + + Do you really want to delete the macro '%1'? + Наистина ли искате да изтриете макрос "% 1"? + + + Cannot create file + Не мога да създам файл + + + Creation of file '%1' failed. + Създаването на файл '%1' беше неуспешно. + + + Read-only + Само за четене + + + Renaming Macro File + Преименуване на Макро файл + + + Enter new name: + Въведете ново име: + + + '%1' + already exists. + '%1' вече съществува. + + + Rename Failed + Неуспешно преименуване + + + Failed to rename to '%1'. +Perhaps a file permission error? + Неуспешно преименуване на "%1". Възможна е грешка от липса на достъп? + + + Duplicate Macro + Дублиране на макроса + + + Duplicate Failed + Дубликатът се провали + + + Failed to duplicate to '%1'. +Perhaps a file permission error? + Неисвършено цопиране на %1. +Поради грешка във файловия достъп? + + + Do not show again + Не показвай отново + + + Guided Walkthrough + Управляемо преминаване + + + This will guide you in setting up this macro in a custom global toolbar. Instructions will be in red text inside the dialog. + +Note: your changes will be applied when you next switch workbenches + + Това ще ви води при конфигурирането на този макрос в клиентската лента с инструменти. Инструкциите ще бъдат с червен текст в диалога. + +Забележка: Вашите промени ще бъдат приложени при следващото превключване на работните режими + + + + Walkthrough, dialog 1 of 2 + Преминаване, диалог 1 от 2 + + + Walkthrough instructions: Fill in missing fields (optional) then click Add, then Close + Инструкции за преминаване: Попълнете липсващите полета (опционално) и натиснете Добавяне, а след това Затвори + + + Walkthrough, dialog 1 of 1 + Преминаване, диалог 1 от 1 + + + Walkthrough, dialog 2 of 2 + Преминаване, диалог 2 от 2 + + + Walkthrough instructions: Click right arrow button (->), then Close. + Инструкции за преминаване: Натисни бутона дясна стрелка (->), след това Затвори. + + + Walkthrough instructions: Click New, then right arrow (->) button, then Close. + Инструкции за преминаване: Натисни бутона Нов, след това дясна стрелка (->), след това Затвори. + + + + Gui::Dialog::DlgMacroRecord + + Macro recording + Записване на макроси + + + Macro name: + Име на макрос: + + + Stop + Стоп + + + Cancel + Отказ + + + Macro path: + Макро път: + + + ... + ... + + + Record + Запис + + + + Gui::Dialog::DlgMacroRecordImp + + Macro recorder + Записване на макрос + + + Specify first a place to save. + Първо укажете място за записване. + + + Existing macro + Съществуващ макрос + + + The macro '%1' already exists. Do you want to overwrite? + "% 1" Макросът вече съществува. Искате ли да презапишете? + + + The macro directory doesn't exist. Please, choose another one. + Директорията на макроса не съществува. Моля изберете друг. + + + Choose macro directory + Изберете макро директория + + + You have no write permission for the directory. Please, choose another one. + Нямате права за достъп до директорията. Моля изберете друга. + + + + Gui::Dialog::DlgMaterialProperties + + Material properties + Свойства на материалите + + + Material + Материал + + + Diffuse color: + Цвят на разсейване: + + + Specular color: + Цвят на specular: + + + Shininess: + Осветеност: + + + % + % + + + Ambient color: + Цвят на обкръжението: + + + + + + + Emissive color: + Цвят на излъчване: + + + + Gui::Dialog::DlgOnlineHelp + + On-line help + Помощ от мрежата + + + Help viewer + Показване на помощ + + + Location of start page + Местоположение на стартиращата страница + + + + Gui::Dialog::DlgOnlineHelpImp + + Access denied + Достъпът е отказан + + + Access denied to '%1' + +Specify another directory, please. + Отказан достъп до '%1' + +Моля, избери друга директория. + + + HTML files + HTML файлове + + + + Gui::Dialog::DlgParameter + + Parameter Editor + Редактор на параметри + + + Save to disk + Запис в диска + + + Alt+C + Клавишите ALT + C + + + &Close + & Затвори + + + Find... + Намери... + + + Sorted + Запазено + + + Quick search + Бързо търсене + + + Type in a group name to find it + Напиши в име на група за да бъде намерено + + + Search Group + Група за търсене + + + + Gui::Dialog::DlgParameterFind + + Find + Find + + + Find what: + Намери какво: + + + Look at + Търси в + + + Groups + Групи + + + Names + Имена + + + Values + Стойности + + + Match whole string only + Съвпадение само за целия низ + + + Find Next + Намери следващия + + + Not found + Не е намерено + + + Can't find the text: %1 + Не мога да намеря текста: %1 + + + + Gui::Dialog::DlgParameterImp + + Group + Група + + + Name + Име + + + Type + Тип + + + Value + Стойност + + + User parameter + Потребителски параметър + + + Invalid input + Невалиден вход + + + Invalid key name '%1' + Невалидно име на ключа '%1' + + + System parameter + Системен параметър + + + Search Group + Група за търсене + + + + Gui::Dialog::DlgPreferences + + Preferences + Предпочитания + + + + + + + + Gui::Dialog::DlgPreferencesImp + + Wrong parameter + Грешен параметър + + + Clear user settings + Изчистване на потребителските настройки + + + Do you want to clear all your user settings? + Искате ли да изчистите всичките си потребителски настройки? + + + If you agree all your settings will be cleared. + Ако сте съгласни всичките ви потребителски настройки ще бъдат изчистени. + + + + Gui::Dialog::DlgProjectInformation + + Project information + Информация за проекта + + + Information + Информация + + + &Name: + &Име: + + + Commen&t: + Комен&тар: + + + Path: + Път: + + + &Last modified by: + &Последно изменено от: + + + Created &by: + Сътворено &от: + + + Com&pany: + Ком&пания: + + + Last &modification date: + Дата на &последно изменение: + + + Creation &date: + &Дата на сътворяване: + + + + + + + UUID: + UUID: + + + License information: + Информация за лиценза: + + + License URL + URL адрес на лиценза + + + Open in browser + Отваряне в браузър + + + Program version: + Версия на програмата: + + + + Gui::Dialog::DlgProjectUtility + + Project utility + Помощни функции на проекта + + + Extract project + Извличане на проекта + + + Source + Източник + + + Destination + Местоназначение + + + Extract + Извличане + + + Create project + Създаване на проект + + + Create + Създаване + + + Load project file after creation + Зареждане на файла с проекта след сътворяването му + + + Empty source + Празен източник + + + No source is defined. + Няма посочен източник. + + + Empty destination + Празна дестинация + + + No destination is defined. + Няма посочена дестинация. + + + Project file + Файлът на проекта + + + + Gui::Dialog::DlgPropertyLink + + Link + Линк + + + Search + Търсене + + + A search pattern to filter the results above + Шаблон за търсене, за да бъдат филтрирани резултатите по-горе + + + Filter by type + Филтриране по вид + + + Sync sub-object selection + Избор на подобект за синхронизация + + + Reset + Ресет + + + Clear + Изчистване + + + If enabled, then 3D view selection will be synchronized with full object hierarchy. + Ако е разрешено, избора на 3D изглед ще бъде синхронизиран с пълната йерархия на обектите. + + + + Gui::Dialog::DlgReportView + + Output window + Изходен прозорец + + + Output + Извеждане + + + Record log messages + Запиши вх. съобщения + + + Record warnings + Запиши предупрежденията + + + Record error messages + Запиши съобщенията за грешки + + + Colors + Цветове + + + Normal messages: + Нормални съобщения: + + + Log messages: + Вх. съобщения: + + + Warnings: + Предупреждения: + + + Errors: + Грешки: + + + + + + + Redirect internal Python errors to report view + Пернасочи вътрешните грешки на Python към доклад + + + Redirect internal Python output to report view + Пернасочи вътрешния изход на Python към доклад + + + Python interpreter + Интерпретатор на Python + + + Log messages will be recorded + Лог. съобщения ще бъдат записани + + + Warnings will be recorded + Предупрежденията ще бъдат записани + + + Error messages will be recorded + Съобщенията за грешки ще бъдат записани + + + When an error has occurred, the Report View dialog becomes visible +on-screen while displaying the error + При наличие на грешка, докладен диалог ще бъде видим, докато се изобразява грешката + + + Show report view on error + Покажи доклад на грешка + + + When a warning has occurred, the Report View dialog becomes visible +on-screen while displaying the warning + При наличие на предупреждение, докладен диалог ще бъде видим, докато се изобразява предупреждението + + + Show report view on warning + Покажи доклад на предупреждение + + + When a normal message has occurred, the Report View dialog becomes visible +on-screen while displaying the message + При наличие на нормално съобщение, докладен диалог ще бъде видим, докато се изобразява съобщението + + + Show report view on normal message + Покажи доклад на нормално съобщение + + + When a log message has occurred, the Report View dialog becomes visible +on-screen while displaying the log message + При наличие на лог. съобщение, докладен диалог ще бъде видим, докато се изобразява лог. съобщението + + + Show report view on log message + Покажи доклад на лог. съобщение + + + Font color for normal messages in Report view panel + Цвят на шрифта за нормалните съобщения в панела за доклади + + + Font color for log messages in Report view panel + Цвят на шрифта за лог. съобщения в панела за доклади + + + Font color for warning messages in Report view panel + Цвят на шрифта за предупрежденията в панела за доклади + + + Font color for error messages in Report view panel + Цвят на шрифта на съобщенията за грешка в панела за доклади + + + Internal Python output will be redirected +from Python console to Report view panel + Вътрешния изход на Python ще бъде пренасочен от конзолата на Python към панела за доклади + + + Internal Python error messages will be redirected +from Python console to Report view panel + Вътрешните съобщения за грешки на Python ще бъдат пренасочен от конзолата на Python към панела за доклади + + + Include a timecode for each report + Вмъкни марка за време във всеки доклад + + + Include a timecode for each entry + Вмъкни марка за време във всяко въвеждане + + + Normal messages will be recorded + Нормалните съобщения ще бъдат записани + + + Record normal messages + Запиши нормалните съобщения + + + + Gui::Dialog::DlgRunExternal + + Running external program + Стартиране на външна програма + + + TextLabel + Текстово поле + + + Advanced >> + Разширени >> + + + ... + ... + + + Accept changes + Приемам промените + + + Discard changes + Отмени промените + + + Abort program + За програмата + + + Help + Помощ + + + Select a file + Избор на файл + + + + Gui::Dialog::DlgSettings3DView + + 3D View + 3D изглед + + + Show coordinate system in the corner + Показване на координатна система в ъгъла + + + Show counter of frames per second + Покажи брояч на кадрите в секунда + + + Camera type + Тип камера + + + + + + + Anti-Aliasing + Изглаждане на назъбванията + + + None + Няма + + + Line Smoothing + Изглаждане на линията + + + MSAA 2x + MSAA 2x + + + MSAA 4x + MSAA 4x + + + MSAA 8x + MSAA 8x + + + Or&thographic rendering + Отрографично рендиране + + + Perspective renderin&g + Перспективно рендиране + + + Marker size: + Големина на маркера: + + + General + Общи + + + Main coordinate system will always be shown in +lower right corner within opened files + В отворените файлове основната координатна система ще бъде показвана винаги в долния десен ъгъл + + + Time needed for last operation and resulting frame rate +will be shown at the lower left corner in opened files + Времето, необходимо за последната операция и резултантния брой на кадрите в секунда ще бъдат показвани в долния десен ъгъл + + + If checked, application will remember which workbench is active for each tab of the viewport + Ако е маркирано, приложението ще запомни кой работен режим е активен за всяка позиция от изгледите + + + Remember active workbench by tab + Запомни активния работен режим по позиция + + + Rendering + Рендиране + + + If selected, Vertex Buffer Objects (VBO) will be used. +A VBO is an OpenGL feature that provides methods for uploading +vertex data (position, normal vector, color, etc.) to the graphics card. +VBOs offer substantial performance gains because the data resides +in the graphics memory rather than the system memory and so it +can be rendered directly by GPU. + +Note: Sometimes this feature may lead to a host of different +issues ranging from graphical anomalies to GPU crash bugs. Remember to +report this setting as enabled when seeking support on the FreeCAD forums + Ако е избран, Vertex Buffer Objects (VBO) ще бъде използван. +VBO е OpenGL свойство, което предоставя начин за зареждане на данни за върхове (позиция, нормален вектор, цвят и др.) в графичния контролер. +VBO повишава производителността, понеже данните се съхраняват в графичната памет, освен в системната и така могат да бъдат директно рендирани от графичния процесор - GPU. + +Забележка: Понякога тази функция може да доведе до множество проблеми вариращи от графични аномалии до зависване на графичния процесор. Запомнете да докладвате тази опция, като разрешена, когато търсите помощ във форумите на FreeCAD + + + Use OpenGL VBO (Vertex Buffer Object) + Използвай OpenGL VBO (Vertex Buffer Object) + + + Render cache + Рендирай кеша + + + 'Render Caching' is another way to say 'Rendering Acceleration'. +There are 3 options available to achieve this: +1) 'Auto' (default), let Coin3D decide where to cache. +2) 'Distributed', manually turn on cache for all view provider root node. +3) 'Centralized', manually turn off cache in all nodes of all view provider, and +only cache at the scene graph root node. This offers the fastest rendering speed +but slower response to any scene changes. + 'Кеширане на Рендирането' е другият начин да се каже 'Ускоряване на Рендирането'. +Има 3 възможни начина за постигане: +1) 'Автоматичен' (по подразбиране), нека Coin3D да реши къде да кешира. +2) 'Разпределен', ръчно включване на кеша за всеки провайдър на коренна точка за изглед. +3) 'Централизиран', ръчно изключване на кеша за всички провайдъри на изглед и кеширане само коренната точка за графиката на сцената. Това позволява по-бързо рендиране, но забавя реакцията при промени в сцената. + + + Auto + Автоматично + + + Distributed + Разпределен + + + Centralized + Централизиран + + + Transparent objects: + Прозрачни обекти: + + + Render types of transparent objects + Видове рендиране на прозрачни обекти + + + One pass + Един етап + + + Backface pass + Етап на задната страна + + + Size of vertices in the Sketcher workbench + Размер на ръбовете в режим на Sketcher + + + Eye to eye distance for stereo modes + Разтояние между очите при стерео режим + + + Backlight is enabled with the defined color + Задното осветление е разрешено с дефинирания цвят + + + Backlight color + Цвят на задното осветление + + + Intensity + Интензитет + + + Intensity of the backlight + Интензитет на задното осветление + + + Objects will be projected in orthographic projection + Обектите ще се проектират в ортографска проекция + + + Objects will appear in a perspective projection + Обектите ще се появят в перспективна проекция + + + Axis cross will be shown by default at file +opening or creation + Кръстът на оста ще бъде показан по подразбиране във файла +отваряне или създаване + + + Show axis cross by default + Показване на кръста на оста по подразбиране + + + Pick radius (px): + Изберете радиус (px): + + + Area for picking elements in 3D view. +Larger value eases to pick things, but can make small features impossible to select. + + Област за избор на елементи в 3D изглед. +По-голямата стойност улеснява избора на нещата, но може да направи малки функции невъзможни за избор. + + + This option is useful for troubleshooting graphics card and driver problems. + +Changing this option requires a restart of the application. + Тази опция е полезна за отстраняване на проблеми с графичната карта и драйверите. + +Промяната на тази опция изисква рестартиране на приложението. + + + Use software OpenGL + Използвайте софтуер OpenGL + + + What kind of multisample anti-aliasing is used + Какъв тип мулти-семпълно заглаждане е използван + + + Eye-to-eye distance used for stereo projections. +The specified value is a factor that will be multiplied with the +bounding box size of the 3D object that is currently displayed. + Разстояние между очите при стерео проекциите. +Тази стойност е фактор, който ще бъде умножен с размера на ограничаващата кутия на изобразения 3D обект. + + + + Gui::Dialog::DlgSettings3DViewImp + + Anti-aliasing + Изглаждане на назъбените контури + + + Open a new viewer or restart %1 to apply anti-aliasing changes. + Отворете нов визуализатор или рестартирайте % 1, за да приложите промени за изравняване. + + + 5px + 5пикс. + + + 7px + 7пикс. + + + 9px + 9пикс. + + + 11px + 11пикс. + + + 13px + 13пикс. + + + 15px + 15пикс. + + + + Gui::Dialog::DlgSettingsColorGradient + + Color model + Цветови модел + + + &Gradient: + & Градиент: + + + red-yellow-green-cyan-blue + червено-жълто-зелено-циан-синьо + + + blue-cyan-green-yellow-red + синьо-циан-зелено-жълто-червено + + + white-black + бяло-черно + + + black-white + черно-бял + + + Visibility + Видимост + + + Out g&rayed + Излязъл & излъчен + + + Alt+R + Клавишите ALT + R + + + Out &invisible + Вън и невидим + + + Alt+I + Alt + I + + + Style + Стил + + + &Zero + & Нула + + + Alt+Z + ALT + Z + + + &Flow + & Поток + + + Alt+F + ALT + F + + + Parameter range + Параметър обхват + + + Mi&nimum: + Минимум: + + + Ma&ximum: + Максимум: + + + &Labels: + & Етикети: + + + &Decimals: + & Десетични знаци: + + + + + + + Color-gradient settings + Настройки за цветен градиент + + + + Gui::Dialog::DlgSettingsColorGradientImp + + Wrong parameter + Грешен параметър + + + The maximum value must be higher than the minimum value. + Максималната стойност трябва да бъде по-висока от минималната стойност. + + + + Gui::Dialog::DlgSettingsDocument + + Document + Документ + + + General + Общи + + + Document save compression level +(0 = none, 9 = highest, 3 = default) + Документ запазване със степен на компресиране (0 = няма, 9 = най-високата, 3 = по подразбиране) + + + Create new document at start up + Създаване на нов документ в началото на + + + Storage + Хранилище + + + Saving transactions (Auto-save) + Запазване на транзакции (автоматично запазване) + + + Discard saved transaction after saving document + Отхвърлете запазената транзакция след запазване на документ + + + Save thumbnail into project file when saving document + Save thumbnail into project file when saving document + + + Maximum number of backup files to keep when resaving document + Максимален брой архивни файлове, които да се съхраняват при повторно запазване на документ + + + Document objects + Предмети в документа + + + Allow duplicate object labels in one document + Разрешаване на дублиране на етикети на обекти в един документ + + + Maximum Undo/Redo steps + Максимални Отмяна / Готов стъпки + + + Using Undo/Redo on documents + Използване на Отмяна / Готов на документи + + + Authoring and License + Авторство и лиценз + + + Author name + Име на автора + + + Set on save + Задайте при запис + + + Company + Дружество + + + Default license + Стандартен лиценз + + + All rights reserved + Всички права запазени + + + Public Domain + Обществено достояние + + + FreeArt + Свободно изкуство + + + Other + Other + + + License URL + URL адрес на лиценза + + + Run AutoRecovery at startup + Run AutoRecovery at startup + + + Save AutoRecovery information every + Save AutoRecovery information every + + + Add the program logo to the generated thumbnail + Добавете логото на програмата към генерираното мини изображение + + + The application will create a new document when started + The application will create a new document when started + + + Compression level for FCStd files + Compression level for FCStd files + + + All changes in documents are stored so that they can be undone/redone + All changes in documents are stored so that they can be undone/redone + + + How many Undo/Redo steps should be recorded + How many Undo/Redo steps should be recorded + + + Allow user aborting document recomputation by pressing ESC. +This feature may slightly increase recomputation time. + Allow user aborting document recomputation by pressing ESC. +This feature may slightly increase recomputation time. + + + Allow aborting recomputation + Allow aborting recomputation + + + If there is a recovery file available the application will +automatically run a file recovery when it is started. + If there is a recovery file available the application will +automatically run a file recovery when it is started. + + + How often a recovery file is written + How often a recovery file is written + + + A thumbnail will be stored when document is saved + A thumbnail will be stored when document is saved + + + Size + Големина + + + Sets the size of the thumbnail that is stored in the document. +Common sizes are 128, 256 and 512 + Sets the size of the thumbnail that is stored in the document. +Common sizes are 128, 256 and 512 + + + The program logo will be added to the thumbnail + The program logo will be added to the thumbnail + + + How many backup files will be kept when saving document + How many backup files will be kept when saving document + + + Backup files will get extension '.FCbak' and file names +get date suffix according to the specified format + Backup files will get extension '.FCbak' and file names +get date suffix according to the specified format + + + Use date and FCBak extension + Use date and FCBak extension + + + Date format + Date format + + + Allow objects to have same label/name + Allow objects to have same label/name + + + Enable partial loading of external linked documents. +Then only referenced objects and their dependencies will be loaded +when a linked document is auto-opened together with the main document. +A partially loaded document cannot be edited. Double click the document +icon in the tree view to fully reload it. + Enable partial loading of external linked documents. +Then only referenced objects and their dependencies will be loaded +when a linked document is auto-opened together with the main document. +A partially loaded document cannot be edited. Double click the document +icon in the tree view to fully reload it. + + + Disable partial loading of external linked objects + Disable partial loading of external linked objects + + + All documents that will be created will get the specified author name. +Keep blank for anonymous. +You can also use the form: John Doe <john@doe.com> + All documents that will be created will get the specified author name. +Keep blank for anonymous. +You can also use the form: John Doe <john@doe.com> + + + The field 'Last modified by' will be set to specified author when saving the file + The field 'Last modified by' will be set to specified author when saving the file + + + Default company name to use for new files + Default company name to use for new files + + + Default license for new documents + Default license for new documents + + + Creative Commons Attribution + Creative Commons Attribution + + + Creative Commons Attribution-ShareAlike + Creative Commons Attribution-ShareAlike + + + Creative Commons Attribution-NoDerivatives + Creative Commons Attribution-NoDerivatives + + + Creative Commons Attribution-NonCommercial + Creative Commons Attribution-NonCommercial + + + Creative Commons Attribution-NonCommercial-ShareAlike + Creative Commons Attribution-NonCommercial-ShareAlike + + + Creative Commons Attribution-NonCommercial-NoDerivatives + Creative Commons Attribution-NonCommercial-NoDerivatives + + + URL describing more about the license + URL describing more about the license + + + + Gui::Dialog::DlgSettingsDocumentImp + + The format of the date to use. + The format of the date to use. + + + Default + По подразбиране + + + Format + Format + + + + Gui::Dialog::DlgSettingsEditorImp + + Text + Текст + + + Bookmark + Отметка + + + Breakpoint + Breakpoint + + + Keyword + Ключова дума + + + Comment + Коментар + + + Block comment + Блокиране на коментирането + + + Number + Number + + + String + Низ + + + Character + Символ + + + Class name + Име на класа + + + Define name + Define name + + + Operator + Оператор + + + Python output + Python output + + + Python error + Грешка в Python + + + Items + Елементи + + + Current line highlight + Акцент в текущия ред + + + + Gui::Dialog::DlgSettingsImage + + Image settings + Настройки на изображението + + + Image properties + Свойства на изображението + + + Back&ground: + Заден план: + + + Current + Текущ + + + White + Бяло + + + Black + Черно + + + Image dimensions + Размерности на изображението + + + Pixel + Пиксел + + + &Width: + &Ширина: + + + Current screen + Текущ екран + + + Icon 32 x 32 + Иконка 32 x 32 + + + Icon 64 x 64 + Иконка 64 x 64 + + + Icon 128 x 128 + Иконка 128 x 128 + + + Standard sizes: + Стандартни големини: + + + &Height: + &Височина: + + + Aspect ratio: + Съотношение на страните: + + + &Screen + &Екран + + + Alt+S + Alt + S + + + &4:3 + &4:3 + + + Alt+4 + Alt+4 + + + 1&6:9 + 1&6:9 + + + Alt+6 + Alt+6 + + + &1:1 + &1:1 + + + Alt+1 + Alt+1 + + + Image comment + Коментар към изображението + + + Insert MIBA + Вмъкване на MIBA + + + Insert comment + Вмъкване на коментар + + + Transparent + Прозрачен + + + Add watermark + Добавяне на воден знак + + + Creation method: + Creation method: + + + + Gui::Dialog::DlgSettingsImageImp + + Offscreen (New) + Offscreen (New) + + + Offscreen (Old) + Offscreen (Old) + + + Framebuffer (custom) + Framebuffer (custom) + + + Framebuffer (as is) + Framebuffer (as is) + + + + Gui::Dialog::DlgSettingsLazyLoaded + + Unloaded Workbenches + Unloaded Workbenches + + + Workbench Name + Workbench Name + + + Autoload? + Autoload? + + + Load Now + Load Now + + + <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + + + + Gui::Dialog::DlgSettingsLazyLoadedImp + + Workbench + Workbench + + + Autoload + Autoload + + + If checked + If checked + + + will be loaded automatically when FreeCAD starts up + will be loaded automatically when FreeCAD starts up + + + This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + + + Loaded + Loaded + + + Load now + Load now + + + + Gui::Dialog::DlgSettingsMacro + + Macro + Макрос + + + Macro recording settings + Настройки за запис на макросите + + + Logging Commands + Logging Commands + + + Show script commands in python console + Показване на командите на скрипта в конзолата на Python + + + Log all commands issued by menus to file: + Log all commands issued by menus to file: + + + FullScript.FCScript + FullScript.FCScript + + + Gui commands + Gui commands + + + Record as comment + Запис като коментар + + + Macro path + Път до макросите + + + General macro settings + Общи настройки на макросите + + + Run macros in local environment + Пускане на макроса в местно обкръжение + + + Record GUI commands + Record GUI commands + + + Variables defined by macros are created as local variables + Variables defined by macros are created as local variables + + + Commands executed by macro scripts are shown in Python console + Commands executed by macro scripts are shown in Python console + + + Recorded macros will also contain user interface commands + Recorded macros will also contain user interface commands + + + Recorded macros will also contain user interface commands as comments + Recorded macros will also contain user interface commands as comments + + + The directory in which the application will search for macros + The directory in which the application will search for macros + + + Recent macros menu + Recent macros menu + + + Size of recent macro list + Size of recent macro list + + + How many macros should be listed in recent macros list + How many macros should be listed in recent macros list + + + Shortcut count + Shortcut count + + + How many recent macros should have shortcuts + How many recent macros should have shortcuts + + + Keyboard Modifiers + Keyboard Modifiers + + + Keyboard modifiers, default = Ctrl+Shift+ + Keyboard modifiers, default = Ctrl+Shift+ + + + + Gui::Dialog::DlgSettingsNavigation + + Navigation + Навигация + + + Navigation cube + Navigation cube + + + Steps by turn + Steps by turn + + + Number of steps by turn when using arrows (default = 8 : step angle = 360/8 = 45 deg) + Number of steps by turn when using arrows (default = 8 : step angle = 360/8 = 45 deg) + + + Corner + Ъгъл + + + Corner where navigation cube is shown + Corner where navigation cube is shown + + + Top left + Top left + + + Top right + Top right + + + Bottom left + Bottom left + + + Bottom right + Bottom right + + + 3D Navigation + 3D навигация + + + List the mouse button configs for each chosen navigation setting. +Select a set and then press the button to view said configurations. + List the mouse button configs for each chosen navigation setting. +Select a set and then press the button to view said configurations. + + + Mouse... + Мишка... + + + Navigation settings set + Navigation settings set + + + Orbit style + Orbit style + + + Rotation orbit style. +Trackball: moving the mouse horizontally will rotate the part around the y-axis +Turntable: the part will be rotated around the z-axis. + Rotation orbit style. +Trackball: moving the mouse horizontally will rotate the part around the y-axis +Turntable: the part will be rotated around the z-axis. + + + Turntable + Turntable + + + Trackball + Trackball + + + New document scale + New document scale + + + Sets camera zoom for new documents. +The value is the diameter of the sphere to fit on the screen. + Sets camera zoom for new documents. +The value is the diameter of the sphere to fit on the screen. + + + mm + мм + + + Enable animated rotations + Enable animated rotations + + + Enable animation + Разрешаване на анимация + + + Zoom operations will be performed at position of mouse pointer + Zoom operations will be performed at position of mouse pointer + + + Zoom at cursor + Zoom at cursor + + + Zoom step + Zoom step + + + Direction of zoom operations will be inverted + Direction of zoom operations will be inverted + + + Invert zoom + Invert zoom + + + Prevents view tilting when pinch-zooming. +Affects only gesture navigation style. +Mouse tilting is not disabled by this setting. + Prevents view tilting when pinch-zooming. +Affects only gesture navigation style. +Mouse tilting is not disabled by this setting. + + + Disable touchscreen tilt gesture + Disable touchscreen tilt gesture + + + Rotations in 3D will use current cursor position as center for rotation + Rotations in 3D will use current cursor position as center for rotation + + + Isometric + Изометрично + + + Dimetric + Диаметрално + + + Trimetric + Триметрично + + + Top + Top + + + Front + Front + + + Left + Left + + + Right + Right + + + Rear + Rear + + + Bottom + Bottom + + + Custom + Custom + + + Default camera orientation + Default camera orientation + + + Default camera orientation when creating a new document or selecting the home view + Default camera orientation when creating a new document or selecting the home view + + + Rotation mode + Rotation mode + + + Window center + Window center + + + Drag at cursor + Drag at cursor + + + Object center + Object center + + + Rotates to nearest possible state when clicking a cube face + При натискане лицето на куба завърта до най-близкото възможно положение + + + Rotate to nearest + Завърти до най-близкото + + + Cube size + Размер на куба + + + Size of the navigation cube + Големина на навигационния куб + + + How much will be zoomed. +Zoom step of '1' means a factor of 7.5 for every zoom step. + How much will be zoomed. +Zoom step of '1' means a factor of 7.5 for every zoom step. + + + + Gui::Dialog::DlgSettingsSelection + + Selection + Избор + + + Auto switch to the 3D view containing the selected item + Auto switch to the 3D view containing the selected item + + + Auto expand tree item when the corresponding object is selected in 3D view + Auto expand tree item when the corresponding object is selected in 3D view + + + Preselect the object in 3D view when mouse over the tree item + Preselect the object in 3D view when mouse over the tree item + + + Record selection in tree view in order to go back/forward using navigation button + Record selection in tree view in order to go back/forward using navigation button + + + Add checkboxes for selection in document tree + Add checkboxes for selection in document tree + + + + Gui::Dialog::DlgSettingsUnits + + Units + Мерни единици + + + Units settings + Настройка за единиците + + + Standard (mm/kg/s/degree) + Стандарт (мм/кг/с/градус) + + + MKS (m/kg/s/degree) + Метър-килограм-секунда (м/кг/с/градус) + + + Magnitude + Величина + + + Unit + Единица + + + US customary (in/lb) + Мерни единици за САЩ (инч/фунт) + + + Number of decimals: + Number of decimals: + + + Imperial decimal (in/lb) + Imperial decimal (in/lb) + + + Building Euro (cm/m²/m³) + Building Euro (cm/m²/m³) + + + Metric small parts & CNC(mm, mm/min) + Metric small parts & CNC(mm, mm/min) + + + Minimum fractional inch: + Minimum fractional inch: + + + 1/2" + 1/2" + + + 1/4" + 1/4" + + + 1/8" + 1/8" + + + 1/16" + 1/16" + + + 1/32" + 1/32" + + + 1/64" + 1/64" + + + 1/128" + 1/128" + + + Unit system: + Система мерни единици: + + + Number of decimals that should be shown for numbers and dimensions + Number of decimals that should be shown for numbers and dimensions + + + Unit system that should be used for all parts the application + Unit system that should be used for all parts the application + + + Minimum fractional inch to be displayed + Minimum fractional inch to be displayed + + + Building US (ft-in/sqft/cft) + Building US (ft-in/sqft/cft) + + + Imperial for Civil Eng (ft, ft/sec) + Imperial for Civil Eng (ft, ft/sec) + + + FEM (mm, N, sec) + FEM (mm, N, sec) + + + + Gui::Dialog::DlgSettingsViewColor + + Colors + Цветове + + + Selection + Избор + + + Enable selection highlighting + Позволява отбелязването на селекцията + + + Enable preselection highlighting + Enable preselection highlighting + + + Background color + Цвят на фона + + + Middle color + Цвят за средата + + + Color gradient + Цвят на градиент + + + Simple color + Прост цвят + + + Object being edited + Object being edited + + + Active container + Active container + + + Enable preselection and highlight by specified color + Enable preselection and highlight by specified color + + + Enable selection highlighting and use specified color + Enable selection highlighting and use specified color + + + Background color for the model view + Background color for the model view + + + Background will have selected color + Background will have selected color + + + Color gradient will get selected color as middle color + Color gradient will get selected color as middle color + + + Bottom color + Bottom color + + + Background will have selected color gradient + Background will have selected color gradient + + + Top color + Top color + + + Tree view + Дървовиден изглед + + + Background color for objects in tree view that are currently edited + Background color for objects in tree view that are currently edited + + + Background color for active containers in tree view + Background color for active containers in tree view + + + + Gui::Dialog::DlgTipOfTheDay + + + + + + + Gui::Dialog::DlgUnitCalculator + + Units calculator + Units calculator + + + as: + като: + + + => + => + + + Quantity: + Количество: + + + Copy + Копиране + + + Close + Затваряне + + + Input the source value and unit + Input the source value and unit + + + Input here the unit for the result + Input here the unit for the result + + + Result + Result + + + List of last used calculations +To add a calculation press Return in the value input field + List of last used calculations +To add a calculation press Return in the value input field + + + Quantity + Quantity + + + Unit system: + Система мерни единици: + + + Unit system to be used for the Quantity +The preference system is the one set in the general preferences. + Unit system to be used for the Quantity +The preference system is the one set in the general preferences. + + + Decimals: + Decimals: + + + Decimals for the Quantity + Decimals for the Quantity + + + Unit category: + Unit category: + + + Unit category for the Quantity + Unit category for the Quantity + + + Copy the result into the clipboard + Copy the result into the clipboard + + + + Gui::Dialog::DlgUnitsCalculator + + unit mismatch + unit mismatch + + + unknown unit: + неизвестна мерна единица: + + + + Gui::Dialog::DlgWorkbenches + + Workbenches + Workbenches + + + Enabled workbenches + Enabled workbenches + + + Disabled workbenches + Disabled workbenches + + + Move down + Преместване надолу + + + <html><head/><body><p><span style=" font-weight:600;">Move the selected item down.</span></p><p>The item will be moved down</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Move the selected item down.</span></p><p>The item will be moved down</p></body></html> + + + Move left + Движение наляво + + + <html><head/><body><p><span style=" font-weight:600;">Remove the selected workbench from enabled workbenches</span></p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Remove the selected workbench from enabled workbenches</span></p></body></html> + + + Move right + Преместване надясно + + + <html><head/><body><p><span style=" font-weight:600;">Move the selected workbench to enabled workbenches.</span></p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Move the selected workbench to enabled workbenches.</span></p></body></html> + + + Sort enabled workbenches + Sort enabled workbenches + + + Move up + Преместване нагоре + + + <html><head/><body><p><span style=" font-weight:600;">Move the selected item up.</span></p><p>The item will be moved up.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Move the selected item up.</span></p><p>The item will be moved up.</p></body></html> + + + Add all to enabled workbenches + Add all to enabled workbenches + + + <p>Sort enabled workbenches</p> + <p>Sort enabled workbenches</p> + + + <html><head/><body><p><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt; font-weight:600;">Note:</span><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt;"> The changes become active the next time you start the application</span></p></body></html> + <html><head/><body><p><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt; font-weight:600;">Note:</span><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt;"> The changes become active the next time you start the application</span></p></body></html> + + + + Gui::Dialog::DockablePlacement + + Placement + Разполагане + + + + Gui::Dialog::DocumentRecovery + + Document Recovery + Document Recovery + + + Status of recovered documents: + Status of recovered documents: + + + Document Name + Име на документа + + + Status + Статус + + + Start Recovery + Start Recovery + + + Not yet recovered + Not yet recovered + + + Unknown problem occurred + Възникна неизвестен проблем + + + Failed to recover + Failed to recover + + + Successfully recovered + Successfully recovered + + + Finish + Край + + + Cleanup... + Изчиства се... + + + Delete + Изтриване + + + Cleanup + Изчистване + + + Are you sure you want to delete the selected transient directories? + Are you sure you want to delete the selected transient directories? + + + When deleting the selected transient directory you won't be able to recover any files afterwards. + When deleting the selected transient directory you won't be able to recover any files afterwards. + + + Are you sure you want to delete all transient directories? + Are you sure you want to delete all transient directories? + + + Finished + Завършено + + + Transient directories deleted. + Transient directories deleted. + + + Press 'Start Recovery' to start the recovery process of the document listed below. + +The 'Status' column shows whether the document could be recovered. + Press 'Start Recovery' to start the recovery process of the document listed below. + +The 'Status' column shows whether the document could be recovered. + + + When deleting all transient directories you won't be able to recover any files afterwards. + When deleting all transient directories you won't be able to recover any files afterwards. + + + + Gui::Dialog::DownloadItem + + Save File + Запис на файла + + + Download canceled: %1 + Изтеглянето е отменено: %1 + + + Open containing folder + Open containing folder + + + Error opening saved file: %1 + Грешка, отваряйки записания файл: %1 + + + Error saving: %1 + Грешка при запазване: %1 + + + Network Error: %1 + Мрежова грешка: %1 + + + seconds + секунди + + + minutes + минути + + + - %4 %5 remaining + - %4 %5 remaining + + + %1 of %2 (%3/sec) %4 + %1 of %2 (%3/sec) %4 + + + ? + ? + + + %1 of %2 - Stopped + %1 of %2 - Stopped + + + bytes + байта + + + kB + кБ + + + MB + МБ + + + + Gui::Dialog::DownloadManager + + Downloads + Сваляния + + + Clean up + Изчистване + + + 0 Items + 0 елемента + + + Download Manager + Управление на свалянията + + + 1 Download + 1 изтегляне + + + %1 Downloads + %1 изтегляния + + + + Gui::Dialog::IconDialog + + Icon folders + Папки с икони + + + Add icon folder + Добавяне на папка с икони + + + + Gui::Dialog::IconFolders + + Add or remove custom icon folders + Add or remove custom icon folders + + + Remove folder + Премахване на папката + + + Removing a folder only takes effect after an application restart. + Removing a folder only takes effect after an application restart. + + + + Gui::Dialog::InputVector + + Input vector + Входен вектор + + + Vector + Вектор + + + Z: + Z: + + + Y: + Y: + + + X: + Х: + + + + Gui::Dialog::MouseButtons + + Mouse buttons + Бутоните на мишката + + + Configuration + Конфигуриране + + + Selection: + Избор: + + + Panning + Panning + + + Rotation: + Завъртане: + + + Zooming: + Мащабиране: + + + + Gui::Dialog::ParameterGroup + + Expand + Разширение + + + Add sub-group + Добавяне на подгрупа + + + Remove group + Премахване на група + + + Rename group + Преименуване на група + + + Export parameter + Изнасяне на параметър + + + Import parameter + Внасяне на параметър + + + Collapse + Свиване + + + Existing sub-group + Съществува подгрупа + + + The sub-group '%1' already exists. + Подгрупата '%1' вече съществува. + + + Export parameter to file + Износ на параметър към файл + + + Import parameter from file + Внос на параметър към файл + + + Import Error + Грешка при внос + + + Reading from '%1' failed. + Четенето от '%1' се провали. + + + Do you really want to remove this parameter group? + Do you really want to remove this parameter group? + + + + Gui::Dialog::ParameterValue + + Change value + Промяна на стойността + + + Remove key + Премахване на ключ + + + Rename key + Преименуване на ключ + + + New + Ново + + + New string item + New string item + + + New float item + New float item + + + New integer item + New integer item + + + New unsigned item + New unsigned item + + + New Boolean item + New Boolean item + + + Existing item + Existing item + + + The item '%1' already exists. + The item '%1' already exists. + + + + Gui::Dialog::Placement + + Placement + Разполагане + + + OK + добре + + + Translation: + Превод: + + + Z: + Z: + + + Y: + Y: + + + X: + Х: + + + Rotation: + Завъртане: + + + Angle: + Ъгъл: + + + Axis: + Ос: + + + Center: + Център: + + + Rotation axis with angle + Rotation axis with angle + + + Apply + Прилагане + + + Reset + Ресет + + + Close + Затваряне + + + Incorrect quantity + Неправилно количество + + + There are input fields with incorrect input, please ensure valid placement values! + There are input fields with incorrect input, please ensure valid placement values! + + + Use center of mass + Use center of mass + + + Axial: + Axial: + + + Apply axial + Apply axial + + + Shift click for opposite direction + Shift click for opposite direction + + + Selected points + Избрани точки + + + Apply incremental changes + Apply incremental changes + + + Please select 1, 2, or 3 points before clicking this button. A point may be on a vertex, face, or edge. If on a face or edge the point used will be the point at the mouse position along face or edge. If 1 point is selected it will be used as the center of rotation. If 2 points are selected the midpoint between them will be the center of rotation and a new custom axis will be created, if needed. If 3 points are selected the first point becomes the center of rotation and lies on the vector that is normal to the plane defined by the 3 points. Some distance and angle information is provided in the report view, which can be useful when aligning objects. For your convenience when Shift + click is used the appropriate distance or angle is copied to the clipboard. + Please select 1, 2, or 3 points before clicking this button. A point may be on a vertex, face, or edge. If on a face or edge the point used will be the point at the mouse position along face or edge. If 1 point is selected it will be used as the center of rotation. If 2 points are selected the midpoint between them will be the center of rotation and a new custom axis will be created, if needed. If 3 points are selected the first point becomes the center of rotation and lies on the vector that is normal to the plane defined by the 3 points. Some distance and angle information is provided in the report view, which can be useful when aligning objects. For your convenience when Shift + click is used the appropriate distance or angle is copied to the clipboard. + + + Around y-axis: + Around y-axis: + + + Around z-axis: + Around z-axis: + + + Around x-axis: + Around x-axis: + + + Rotation around the x-axis + Rotation around the x-axis + + + Rotation around the y-axis + Rotation around the y-axis + + + Rotation around the z-axis + Rotation around the z-axis + + + Euler angles (xy'z'') + Euler angles (xy'z'') + + + + Gui::Dialog::PrintModel + + Button + Копче + + + Command + Команда + + + + Gui::Dialog::RemoteDebugger + + Attach to remote debugger + Attach to remote debugger + + + winpdb + winpdb + + + Password: + Парола: + + + VS Code + VS Code + + + Address: + Address: + + + Port: + Port: + + + Redirect output + Redirect output + + + + Gui::Dialog::SceneInspector + + Dialog + Диалог + + + Close + Затваряне + + + Refresh + Опресняване + + + + Gui::Dialog::SceneModel + + Inventor Tree + Inventor Tree + + + Nodes + Възли + + + Name + Име + + + + Gui::Dialog::TextureMapping + + Texture + Текстура + + + Texture mapping + Текстуриране + + + Global + Глобално + + + Environment + Околна среда + + + Image files (%1) + Image files (%1) + + + No image + Няма изображение + + + The specified file is not a valid image file. + The specified file is not a valid image file. + + + No 3d view + Няма 3d изглед + + + No active 3d view found. + Няма намерен активен триизмерен изглед. + + + + Gui::Dialog::Transform + + Cancel + Отказ + + + Transform + Преобразуване + + + + Gui::DlgObjectSelection + + Object selection + Object selection + + + The selected objects contain other dependencies. Please select which objects to export. All dependencies are auto selected by default. + The selected objects contain other dependencies. Please select which objects to export. All dependencies are auto selected by default. + + + Dependency + Dependency + + + Document + Документ + + + Name + Име + + + State + State + + + Hierarchy + Hierarchy + + + Selected + Избранo + + + Partial + Partial + + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + + + + Gui::DlgTreeWidget + + Dialog + Диалог + + + Items + Елементи + + + + + + + + Gui::DockWnd::ComboView + + Combo View + Комбиниран изглед + + + Model + Модел + + + Tasks + Задачи + + + + Gui::DockWnd::PropertyDockView + + Property View + Property View + + + + Gui::DockWnd::ReportOutput + + Options + Опции + + + Clear + Изчистване + + + Save As... + Запис като... + + + Save Report Output + Save Report Output + + + Go to end + Go to end + + + Redirect Python output + Redirect Python output + + + Redirect Python errors + Redirect Python errors + + + Plain Text Files + Plain Text Files + + + Display message types + Display message types + + + Normal messages + Normal messages + + + Log messages + Log messages + + + Warnings + Warnings + + + Errors + Errors + + + Show report view on + Show report view on + + + + Gui::DockWnd::ReportView + + Output + Извеждане + + + Python console + Конзола за Python + + + + Gui::DockWnd::SelectionView + + Search + Търсене + + + Searches object labels + Searches object labels + + + Clears the search field + Clears the search field + + + Select only + Select only + + + Selects only this object + Правене на селекция само на този предмет + + + Deselect + Отмяна на избора + + + Deselects this object + Отстраняване на избраното на предмета + + + Zoom fit + Zoom fit + + + Selects and fits this object in the 3D window + Selects and fits this object in the 3D window + + + Go to selection + Към избраното + + + Selects and locates this object in the tree view + Selects and locates this object in the tree view + + + To python console + Към конзолата на Python + + + Reveals this object and its subelements in the python console. + Reveals this object and its subelements in the python console. + + + Mark to recompute + Mark to recompute + + + Mark this object to be recomputed + Mark this object to be recomputed + + + Selection View + Преглед на избраното + + + The number of selected items + Броят избрани елементи + + + Duplicate subshape + Duplicate subshape + + + Creates a standalone copy of this subshape in the document + Creates a standalone copy of this subshape in the document + + + Picked object list + Picked object list + + + + Gui::DocumentModel + + Application + Приложение + + + Labels & Attributes + Етикети и атрибути + + + + Gui::EditorView + + Modified file + Променен файл + + + %1. + +This has been modified outside of the source editor. Do you want to reload it? + %1. + +Това е било променено извън редактора. Искате ли да го презаредите? + + + Unsaved document + Незапазен документ + + + The document has been modified. +Do you want to save your changes? + Документът е бил променен. +Искате ли да запазите промените си? + + + Export PDF + Изнасяне в PDF + + + untitled[*] + неозаглавено[*] + + + - Editor + - Редактор + + + %1 chars removed + %1 знака отстранени + + + %1 chars added + %1 знака добавени + + + Formatted + Форматирано + + + FreeCAD macro + Макрос на FreeCAD + + + PDF file + PDF файл + + + + Gui::ExpressionLineEdit + + Exact match + Exact match + + + + Gui::ExpressionTextEdit + + Exact match + Exact match + + + + Gui::FileChooser + + Select a file + Избор на файл + + + Select a directory + Изберете директория + + + + Gui::FileDialog + + Save as + Запис като + + + Open + Отваряне + + + + Gui::FileOptionsDialog + + Extended + Разширено + + + All files (*.*) + Всички файлове (*. *) + + + + Gui::Flag + + Top left + Top left + + + Bottom left + Bottom left + + + Top right + Top right + + + Bottom right + Bottom right + + + Remove + Премахване на + + + + Gui::GestureNavigationStyle + + Tap OR click left mouse button. + Tap OR click left mouse button. + + + Drag screen with two fingers OR press right mouse button. + Drag screen with two fingers OR press right mouse button. + + + Drag screen with one finger OR press left mouse button. In Sketcher && other edit modes, hold Alt in addition. + Drag screen with one finger OR press left mouse button. In Sketcher && other edit modes, hold Alt in addition. + + + Pinch (place two fingers on the screen && drag them apart from || towards each other) OR scroll middle mouse button OR PgUp/PgDown on keyboard. + Pinch (place two fingers on the screen && drag them apart from || towards each other) OR scroll middle mouse button OR PgUp/PgDown on keyboard. + + + + Gui::GraphvizView + + Export graph + Export graph + + + PNG format + Формат PNG + + + Bitmap format + Формат bitmap + + + GIF format + Формат GIF + + + JPG format + Формат JPG + + + SVG format + Формат SVG + + + PDF format + Формат PDF + + + Graphviz not found + Graphviz not found + + + Graphviz couldn't be found on your system. + Graphviz couldn't be found on your system. + + + Read more about it here. + Read more about it here. + + + Do you want to specify its installation path if it's already installed? + Do you want to specify its installation path if it's already installed? + + + Graphviz installation path + Graphviz installation path + + + Graphviz failed + Graphviz failed + + + Graphviz failed to create an image file + Graphviz failed to create an image file + + + + Gui::InputField + + Edit + Редактиране + + + Save value + Запазване на стойността + + + + Gui::InventorNavigationStyle + + Press CTRL and left mouse button + Натиснете CTRL и лявото копче на мишката + + + Press middle mouse button + Натиснете средния бутон на мишката + + + Press left mouse button + Натиснете левият бутон на мишката + + + Scroll middle mouse button + Завърти средния бутон на мишката + + + + Gui::LabelEditor + + List + Списък + + + + Gui::LocationDialog + + Wrong direction + Грешна посока + + + Direction must not be the null vector + Посоката не трябва да бъде нулев вектор + + + X + X + + + Y + Y + + + Z + Z + + + User defined... + Определено от потребител... + + + + Gui::LocationWidget + + X: + Х: + + + Y: + Y: + + + Z: + Z: + + + Direction: + Direction: + + + + Gui::MacroCommand + + Macros + Макроси + + + Macro file doesn't exist + Файлът с макроса не съществува + + + No such macro file: '%1' + Няма такъв файл с макрос: '%1' + + + + Gui::MainWindow + + Dimension + Размерност + + + Ready + Готово + + + Toggles this toolbar + Toggles this toolbar + + + Toggles this dockable window + Toggles this dockable window + + + Close All + Затваряне на всичко + + + Unsaved document + Незапазен документ + + + The exported object contains external link. Please save the documentat least once before exporting. + The exported object contains external link. Please save the documentat least once before exporting. + + + To link to external objects, the document must be saved at least once. +Do you want to save the document now? + To link to external objects, the document must be saved at least once. +Do you want to save the document now? + + + + Gui::ManualAlignment + + Manual alignment + Manual alignment + + + The alignment is already in progress. + The alignment is already in progress. + + + Alignment[*] + Alignment[*] + + + Please, select at least one point in the left and the right view + Please, select at least one point in the left and the right view + + + Please, select at least %1 points in the left and the right view + Please, select at least %1 points in the left and the right view + + + Please pick points in the left and right view + Please pick points in the left and right view + + + The alignment has finished + The alignment has finished + + + The alignment has been canceled + The alignment has been canceled + + + Too few points picked in the left view. At least %1 points are needed. + Too few points picked in the left view. At least %1 points are needed. + + + Too few points picked in the right view. At least %1 points are needed. + Too few points picked in the right view. At least %1 points are needed. + + + Different number of points picked in left and right view. +On the left view %1 points are picked, +on the right view %2 points are picked. + Different number of points picked in left and right view. +On the left view %1 points are picked, +on the right view %2 points are picked. + + + Try to align group of views + Try to align group of views + + + The alignment failed. +How do you want to proceed? + The alignment failed. +How do you want to proceed? + + + Retry + Retry + + + Ignore + Игнориране + + + Abort + Abort + + + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + + + Point picked at (%1,%2,%3) + Point picked at (%1,%2,%3) + + + No point was picked + No point was picked + + + No point was found on model + No point was found on model + + + + Gui::MayaGestureNavigationStyle + + Tap OR click left mouse button. + Tap OR click left mouse button. + + + Drag screen with two fingers OR press ALT + middle mouse button. + Drag screen with two fingers OR press ALT + middle mouse button. + + + Drag screen with one finger OR press ALT + left mouse button. In Sketcher and other edit modes, hold Alt in addition. + Drag screen with one finger OR press ALT + left mouse button. In Sketcher and other edit modes, hold Alt in addition. + + + Pinch (place two fingers on the screen and drag them apart from or towards each other) OR scroll middle mouse button OR press ALT + right mouse button OR PgUp/PgDown on keyboard. + Pinch (place two fingers on the screen and drag them apart from or towards each other) OR scroll middle mouse button OR press ALT + right mouse button OR PgUp/PgDown on keyboard. + + + + Gui::NetworkRetriever + + Download started... + Download started... + + + + Gui::OpenCascadeNavigationStyle + + Press left mouse button + Натиснете левият бутон на мишката + + + Press CTRL and middle mouse button + Press CTRL and middle mouse button + + + Press CTRL and right mouse button + Press CTRL and right mouse button + + + Press CTRL and left mouse button + Натиснете CTRL и лявото копче на мишката + + + + Gui::PrefQuantitySpinBox + + Edit + Редактиране + + + Save value + Запазване на стойността + + + Clear list + Изчистване на списъка + + + + Gui::ProgressBar + + Remaining: %1 + Остава: %1 + + + Aborting + Прекъсване + + + Do you really want to abort the operation? + Наистина ли искате да прекъснете операцията? + + + + Gui::ProgressDialog + + Remaining: %1 + Остава: %1 + + + Aborting + Прекъсване + + + Do you really want to abort the operation? + Наистина ли искате да прекъснете операцията? + + + + Gui::PropertyEditor::LinkLabel + + Change the linked object + Промяна на свързания предмет + + + + Gui::PropertyEditor::LinkSelection + + Error + Грешка + + + Object not found + Предметът не е намерен + + + + Gui::PropertyEditor::PropertyEditor + + Edit + Редактиране + + + property + property + + + Show all + Show all + + + Add property + Добави свойство + + + Remove property + Remove property + + + Expression... + Expression... + + + Auto expand + Auto expand + + + + Gui::PropertyEditor::PropertyModel + + Property + Свойство + + + Value + Стойност + + + + Gui::PropertyView + + View + Изглед + + + Data + Данни + + + + Gui::PythonConsole + + System exit + Изход от системата + + + The application is still running. +Do you want to exit without saving your data? + Приложението все още се изпълнява. +Желаете ли изход без запазване на данните ви? + + + Python console + Конзола за Python + + + Unhandled PyCXX exception. + Unhandled PyCXX exception. + + + Unhandled FreeCAD exception. + Unhandled FreeCAD exception. + + + Unhandled unknown C++ exception. + Unhandled unknown C++ exception. + + + &Copy command + &Копиране на командата + + + &Copy history + &Копиране на историята + + + Save history as... + Запис на историята като... + + + Insert file name... + Вмъкнете име на файл... + + + Save History + Запис на историята + + + Insert file name + Вмъкнете име на файл + + + Unhandled std C++ exception. + Unhandled std C++ exception. + + + Word wrap + Думи в сбит вид + + + &Copy + &Копиране + + + &Paste + По&ставяне + + + Select All + Избиране на всичко + + + Clear console + Изчистване на конзолата + + + Macro Files + Файлове с макроси + + + All Files + Всички файлове + + + Save history + Save history + + + Saves Python history across %1 sessions + Saves Python history across %1 sessions + + + + Gui::PythonEditor + + Comment + Коментар + + + Uncomment + Без коментара + + + + Gui::RecentFilesAction + + Open file %1 + Open file %1 + + + File not found + Файлът не е намерен + + + The file '%1' cannot be opened. + Файлът '%1' не може да се отвори. + + + + Gui::RecentMacrosAction + + Run macro %1 (Shift+click to edit) shortcut: %2 + Run macro %1 (Shift+click to edit) shortcut: %2 + + + File not found + Файлът не е намерен + + + The file '%1' cannot be opened. + Файлът '%1' не може да се отвори. + + + + Gui::RevitNavigationStyle + + Press left mouse button + Натиснете левият бутон на мишката + + + Press middle mouse button + Натиснете средния бутон на мишката + + + Press SHIFT and middle mouse button + Натиснете SHIFT и средния бутон на мишката + + + Scroll middle mouse button + Завърти средния бутон на мишката + + + + Gui::SelectModule + + Select module + Изберете модул + + + Open %1 as + Отваряне %1 като + + + Select + Изберете + + + + Gui::StdCmdDescription + + Help + Помощ + + + Des&cription + Опи&сание + + + Long description of commands + Дълго описание на командите + + + + Gui::StdCmdDownloadOnlineHelp + + Help + Помощ + + + Download online help + Изтегляне на помощ от мрежата + + + Download %1's online help + Download %1's online help + + + Non-existing directory + Несъществуваща директория + + + The directory '%1' does not exist. + +Do you want to specify an existing directory? + Директорията '%1' не съществува. + +Искате ли да укажете съществуваща директория? + + + Missing permission + Липсва позволение + + + You don't have write permission to '%1' + +Do you want to specify another directory? + You don't have write permission to '%1' + +Do you want to specify another directory? + + + Stop downloading + Спиране на изтеглянето + + + + Gui::StdCmdPythonHelp + + Tools + Инструменти + + + Automatic python modules documentation + Automatic python modules documentation + + + Opens a browser to show the Python modules documentation + Opens a browser to show the Python modules documentation + + + + Gui::TaskBoxAngle + + Angle + Ъгъл + + + + Gui::TaskBoxPosition + + Position + Position + + + + Gui::TaskCSysDragger + + Increments + Нараствания + + + Translation Increment: + Нарастване на преместването: + + + Rotation Increment: + Нарастване на въртенето: + + + + Gui::TaskElementColors + + Set element color + Set element color + + + TextLabel + Текстово поле + + + Recompute after commit + Recompute after commit + + + Remove + Премахване на + + + Edit + Редактиране + + + Remove all + Remove all + + + Hide + Hide + + + Box select + Box select + + + On-top when selected + On-top when selected + + + + Gui::TaskView::TaskAppearance + + Plot mode: + Режим на плотиране: + + + Point size: + Точка размер: + + + Line width: + Дебелина на линията: + + + Transparency: + Прозрачност: + + + Appearance + Външен вид + + + Document window: + Прозорецът на документа: + + + + Gui::TaskView::TaskDialog + + A dialog is already open in the task panel + A dialog is already open in the task panel + + + + Gui::TaskView::TaskEditControl + + Edit + Редактиране + + + + Gui::TaskView::TaskSelectLinkProperty + + Appearance + Външен вид + + + ... + ... + + + edit selection + редактиране на избраното + + + + Gui::TextDocumentEditorView + + Text updated + Текстът е обновен + + + The text of the underlying object has changed. Discard changes and reload the text from the object? + The text of the underlying object has changed. Discard changes and reload the text from the object? + + + Yes, reload. + Да, презареди. + + + Unsaved document + Незапазен документ + + + Do you want to save your changes before closing? + Искате ли да запазите промените си преди да затворите? + + + If you don't save, your changes will be lost. + Вашите промени ще бъдат загубени, ако не ги запазите. + + + Edit text + Редактиране на текста + + + + Gui::TouchpadNavigationStyle + + Press left mouse button + Натиснете левият бутон на мишката + + + Press SHIFT button + Натиснете клавиш SHIFT + + + Press ALT button + Натиснете клавиш ALT + + + Press CTRL and SHIFT buttons + Натиснете едновременно клавиши CTRL и SHIFT + + + + Gui::Translator + + English + Английски + + + German + Немски + + + Spanish + Испански + + + French + Френски + + + Italian + Италиански + + + Japanese + Японски + + + Chinese Simplified + Опростен китайски + + + Chinese Traditional + Традиционен китайски + + + Korean + Korean + + + Russian + Руски + + + Swedish + Шведски + + + Afrikaans + Африканс + + + Norwegian + Норвежки + + + Portuguese, Brazilian + Portuguese, Brazilian + + + Portuguese + Португалски + + + Dutch + Нидерландски + + + Ukrainian + Украински + + + Finnish + Фински + + + Croatian + Хърватски + + + Polish + Полски + + + Czech + Чешки + + + Hungarian + Унгарски + + + Romanian + Румънски + + + Slovak + Словашки + + + Turkish + Турски + + + Slovenian + Словенски + + + Basque + Basque + + + Catalan + Catalan + + + Galician + Galician + + + Kabyle + Kabyle + + + Filipino + Filipino + + + Indonesian + Indonesian + + + Lithuanian + Lithuanian + + + Valencian + Valencian + + + Arabic + Arabic + + + Vietnamese + Vietnamese + + + + Gui::TreeDockWidget + + Tree view + Дървовиден изглед + + + + Gui::TreePanel + + Search + Търсене + + + + Gui::TreeWidget + + Create group... + Създава се група... + + + Create a group + Създаване на група + + + Group + Група + + + Rename + Преименуване + + + Rename object + Преименуване на предмет + + + Labels & Attributes + Етикети и атрибути + + + Application + Приложение + + + Finish editing + Завърши редактирането + + + Finish editing object + Завърши редактирания обект + + + Activate document + Задействай документа + + + Activate document %1 + Задействай документа %1 + + + Skip recomputes + Skip recomputes + + + Enable or disable recomputations of document + Enable or disable recomputations of document + + + Mark to recompute + Mark to recompute + + + Mark this object to be recomputed + Mark this object to be recomputed + + + %1, Internal name: %2 + %1, Internal name: %2 + + + Search... + Търсене... + + + Search for objects + Search for objects + + + Description + Описание + + + Show hidden items + Show hidden items + + + Show hidden tree view items + Show hidden tree view items + + + Hide item + Hide item + + + Hide the item in tree + Hide the item in tree + + + Close document + Close document + + + Close the document + Close the document + + + Reload document + Reload document + + + Reload a partially loaded document + Reload a partially loaded document + + + Allow partial recomputes + Allow partial recomputes + + + Enable or disable recomputating editing object when 'skip recomputation' is enabled + Enable or disable recomputating editing object when 'skip recomputation' is enabled + + + Recompute object + Recompute object + + + Recompute the selected object + Recompute the selected object + + + (but must be executed) + (but must be executed) + + + + Gui::VectorListEditor + + Vectors + Vectors + + + Table + Table + + + ... + ... + + + + Gui::View3DInventor + + Export PDF + Изнасяне в PDF + + + PDF file + PDF файл + + + Opening file failed + Отваряне на файла е неуспешно + + + Can't open file '%1' for writing. + Не може да отвори файла "%1" за писане. + + + + Gui::WorkbenchGroup + + Select the '%1' workbench + Select the '%1' workbench + + + + MAC_APPLICATION_MENU + + Services + Услуги + + + Hide %1 + Скриване '%1' + + + Hide Others + Скриване на другите + + + Show All + Показване на всичко + + + Preferences... + Предпочитания... + + + Quit %1 + Quit %1 + + + About %1 + About %1 + + + + NetworkAccessManager + + <qt>Enter username and password for "%1" at %2</qt> + <qt>Enter username and password for "%1" at %2</qt> + + + <qt>Connect to proxy "%1" using:</qt> + <qt>Connect to proxy "%1" using:</qt> + + + + Position + + Form + Form + + + X: + Х: + + + Y: + Y: + + + Z: + Z: + + + 0.1 mm + 0.1мм + + + 0.5 mm + 0.5мм + + + 1 mm + 1мм + + + 2 mm + 2мм + + + 5 mm + 5мм + + + 10 mm + 10мм + + + 20 mm + 20мм + + + 50 mm + 50мм + + + 100 mm + 100мм + + + 200 mm + 200мм + + + 500 mm + 500мм + + + 1 m + 1 м + + + 2 m + 2 м + + + 5 m + 5 м + + + Grid Snap in + Grid Snap in + + + + PropertyListDialog + + Invalid input + Невалиден вход + + + Input in line %1 is not a number + Input in line %1 is not a number + + + + QDockWidget + + Tree view + Дървовиден изглед + + + Property view + Property view + + + Selection view + Selection view + + + Report view + Report view + + + Combo View + Комбиниран изглед + + + Toolbox + Кутия с инструменти + + + Python console + Конзола за Python + + + Display properties + Показване на свойствата + + + DAG View + DAG View + + + + QObject + + General + Общи + + + Display + Визуализиране + + + Unknown filetype + Неизвестен тип файл + + + Cannot open unknown filetype: %1 + Cannot open unknown filetype: %1 + + + Cannot save to unknown filetype: %1 + Cannot save to unknown filetype: %1 + + + Workbench failure + Workbench failure + + + %1 + %1 + + + Exception + Изключение + + + Open document + Отваряне на документ + + + Import file + Import file + + + Export file + Export file + + + Printing... + Отпечатване... + + + Cannot load workbench + Cannot load workbench + + + A general error occurred while loading the workbench + A general error occurred while loading the workbench + + + Save views... + Save views... + + + Load views... + Load views... + + + Freeze view + Freeze view + + + Clear views + Clear views + + + Restore view &%1 + Restore view &%1 + + + Save frozen views + Save frozen views + + + Restore views + Restore views + + + Importing the restored views would clear the already stored views. +Do you want to continue? + Importing the restored views would clear the already stored views. +Do you want to continue? + + + Restore frozen views + Restore frozen views + + + Cannot open file '%1'. + Файлът '%1' не може да отвори. + + + files + файлове + + + Save picture + Запис на картината + + + New sub-group + Нова подгрупа + + + Enter the name: + Въведете име: + + + New text item + New text item + + + Enter your text: + Въведете свой текст: + + + New integer item + New integer item + + + Enter your number: + Въведете свой номер: + + + New unsigned item + New unsigned item + + + New float item + New float item + + + New Boolean item + New Boolean item + + + Choose an item: + Изберете елемент: + + + Rename group + Преименуване на група + + + The group '%1' cannot be renamed. + Групата '%1' не може да се преименува. + + + Existing group + Съществува група + + + The group '%1' already exists. + Групата '%1' вече съществува. + + + Change value + Промяна на стойността + + + Save document under new filename... + Save document under new filename... + + + Saving aborted + Saving aborted + + + Unsaved document + Незапазен документ + + + Save Macro + Запис на макрос + + + Finish + Край + + + Clear + Изчистване + + + Cancel + Отказ + + + Inner + Inner + + + Outer + Outer + + + No Browser + Няма браузър + + + Unable to open your browser. + +Please open a browser window and type in: http://localhost:%1. + Unable to open your browser. + +Please open a browser window and type in: http://localhost:%1. + + + No Server + Няма сървър + + + Unable to start the server to port %1: %2. + Unable to start the server to port %1: %2. + + + Unable to open your system browser. + Unable to open your system browser. + + + Options... + Опции... + + + Out of memory + Няма достатъчно памет + + + Not enough memory available to display the data. + Not enough memory available to display the data. + + + Cannot find file %1 + Не може да намери файла %1 + + + Cannot find file %1 neither in %2 nor in %3 + Cannot find file %1 neither in %2 nor in %3 + + + Save %1 Document + Save %1 Document + + + %1 document (*.FCStd) + %1 документ (*.FCStd) + + + Document not closable + Документът не може да се затвори + + + The document is not closable for the moment. + Документът не може да се затвори в момента. + + + No OpenGL + Няма OpenGL + + + This system does not support OpenGL + Тази система не поддържа OpenGL + + + Help + Помощ + + + Unable to load documentation. +In order to load it Qt 4.4 or higher is required. + Unable to load documentation. +In order to load it Qt 4.4 or higher is required. + + + Exporting PDF... + Изнасяне във файл PDF... + + + Wrong selection + Wrong selection + + + Only one object selected. Please select two objects. +Be aware the point where you click matters. + Само един предмет е избран. Изберете поне два предмета. +Бъдете внимателни, защото точката, където щракате, има значение. + + + Please select two objects. +Be aware the point where you click matters. + Изберете поне два предмета. +Бъдете внимателни, защото точката, където щракате, има значение. + + + New boolean item + Нова булева единица + + + Navigation styles + Стилове на навигация + + + Move annotation + Преместване на записката + + + Transform + Преобразуване + + + Do you want to close this dialog? + Do you want to close this dialog? + + + Do you want to save your changes to document '%1' before closing? + Искате ли да запазите промените си в документа '%1' преди да затворите? + + + If you don't save, your changes will be lost. + Вашите промени ще бъдат загубени, ако не ги запазите. + + + Save a copy of the document under new filename... + Save a copy of the document under new filename... + + + Frozen views + Frozen views + + + Saving document failed + Saving document failed + + + Document + Документ + + + Delete macro + Изтриване на макрос + + + Not allowed to delete system-wide macros + Not allowed to delete system-wide macros + + + Origin + Origin + + + Delete group content? + Delete group content? + + + The %1 is not empty, delete its content as well? + The %1 is not empty, delete its content as well? + + + Export failed + Export failed + + + Split + Разделяне + + + Translation: + Превод: + + + Rotation: + Завъртане: + + + Toggle active part + Toggle active part + + + Edit text + Редактиране на текста + + + The exported object contains external link. Please save the documentat least once before exporting. + The exported object contains external link. Please save the documentat least once before exporting. + + + Delete failed + Delete failed + + + Dependency error + Dependency error + + + Copy selected + Copy selected + + + Copy active document + Copy active document + + + Copy all documents + Copy all documents + + + Paste + Поставяне + + + Expression error + Expression error + + + Failed to parse some of the expressions. +Please check the Report View for more details. + Failed to parse some of the expressions. +Please check the Report View for more details. + + + Failed to paste expressions + Failed to paste expressions + + + Simple group + Simple group + + + Group with links + Group with links + + + Group with transform links + Group with transform links + + + Create link group failed + Create link group failed + + + Create link failed + Create link failed + + + Failed to create relative link + Failed to create relative link + + + Unlink failed + Unlink failed + + + Replace link failed + Replace link failed + + + Failed to import links + Failed to import links + + + Failed to import all links + Failed to import all links + + + Invalid name + Invalid name + + + The property name or group name must only contain alpha numericals, +underscore, and must not start with a digit. + The property name or group name must only contain alpha numericals, +underscore, and must not start with a digit. + + + The property '%1' already exists in '%2' + The property '%1' already exists in '%2' + + + Add property + Добави свойство + + + Failed to add property to '%1': %2 + Failed to add property to '%1': %2 + + + Save dependent files + Save dependent files + + + The file contains external dependencies. Do you want to save the dependent files, too? + The file contains external dependencies. Do you want to save the dependent files, too? + + + Failed to save document + Failed to save document + + + Documents contains cyclic dependencies. Do you still want to save them? + Documents contains cyclic dependencies. Do you still want to save them? + + + Undo + Отмяна + + + Redo + Повтаряне + + + There are grouped transactions in the following documents with other preceding transactions + There are grouped transactions in the following documents with other preceding transactions + + + Choose 'Yes' to roll back all preceding transactions. +Choose 'No' to roll back in the active document only. +Choose 'Abort' to abort + Choose 'Yes' to roll back all preceding transactions. +Choose 'No' to roll back in the active document only. +Choose 'Abort' to abort + + + Do you want to save your changes to document before closing? + Do you want to save your changes to document before closing? + + + Apply answer to all + Apply answer to all + + + Drag & drop failed + Drag & drop failed + + + Override colors... + Override colors... + + + Identical physical path detected. It may cause unwanted overwrite of existing document! + + + Identical physical path detected. It may cause unwanted overwrite of existing document! + + + + + Are you sure you want to continue? + Are you sure you want to continue? + + + + +Please check report view for more... + + +Please check report view for more... + + + +Document: + +Document: + + + + Path: + + Path: + + + Identical physical path + Identical physical path + + + Error + Грешка + + + There were errors while loading the file. Some data might have been modified or not recovered at all. Look in the report view for more specific information about the objects involved. + Възникнаха грешки при зареждане на файла. Някои данни може да са били модифицирани или не възстановени изобщо. Погледнете в изгледа на отчети за по-конкретна информация. + + + There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + + + Workbenches + Workbenches + + + + +Physical path: + + +Физически път: + + + + SelectionFilter + + Not allowed: + Not allowed: + + + Selection not allowed by filter + Selection not allowed by filter + + + + StdBoxElementSelection + + Standard-View + Standard-View + + + Box element selection + Box element selection + + + + StdBoxSelection + + Standard-View + Standard-View + + + Box selection + Box selection + + + + StdCmdAbout + + Help + Помощ + + + &About %1 + &About %1 + + + About %1 + About %1 + + + + StdCmdAboutQt + + Help + Помощ + + + About &Qt + About &Qt + + + About Qt + About Qt + + + + StdCmdActivateNextWindow + + Window + Прозорец + + + Ne&xt + Ne&xt + + + Activate next window + Activate next window + + + + StdCmdActivatePrevWindow + + Window + Прозорец + + + Pre&vious + Pre&vious + + + Activate previous window + Activate previous window + + + + StdCmdAlignment + + Edit + Редактиране + + + Alignment... + Подравняване... + + + Align the selected objects + Align the selected objects + + + + StdCmdArrangeIcons + + Window + Прозорец + + + Arrange &Icons + Arrange &Icons + + + Arrange Icons + Arrange Icons + + + + StdCmdAxisCross + + Standard-View + Standard-View + + + Toggle axis cross + Toggle axis cross + + + + StdCmdCascadeWindows + + Window + Прозорец + + + &Cascade + &Cascade + + + Tile pragmatic + Tile pragmatic + + + + StdCmdCloseActiveWindow + + Window + Прозорец + + + Cl&ose + За&тваряне + + + Close active window + Close active window + + + + StdCmdCloseAllWindows + + Window + Прозорец + + + Close Al&l + Затваряне на вс&ичко + + + Close all windows + Затваряне на всички прозорци + + + + StdCmdCommandLine + + Tools + Инструменти + + + Start command &line... + Start command &line... + + + Opens the command line in the console + Отваряне на командната линия в конзолата + + + + StdCmdCopy + + Edit + Редактиране + + + C&opy + Ко&пиране + + + Copy operation + Копиране на операцията + + + + StdCmdCut + + Edit + Редактиране + + + &Cut + &Cut + + + Cut out + Cut out + + + + StdCmdDelete + + Edit + Редактиране + + + &Delete + &Изтриване + + + Deletes the selected objects + Deletes the selected objects + + + + StdCmdDemoMode + + Standard-View + Standard-View + + + View turntable... + View turntable... + + + View turntable + View turntable + + + + StdCmdDependencyGraph + + Tools + Инструменти + + + Dependency graph... + Dependency graph... + + + Show the dependency graph of the objects in the active document + Show the dependency graph of the objects in the active document + + + + StdCmdDlgCustomize + + Tools + Инструменти + + + Cu&stomize... + Cu&stomize... + + + Customize toolbars and command bars + Customize toolbars and command bars + + + + StdCmdDlgMacroExecute + + Macros ... + Макроси... + + + Opens a dialog to let you execute a recorded macro + Opens a dialog to let you execute a recorded macro + + + Macro + Макрос + + + + StdCmdDlgMacroExecuteDirect + + Macro + Макрос + + + Execute macro + Изпълняване на макрос + + + Execute the macro in the editor + Execute the macro in the editor + + + + StdCmdDlgMacroRecord + + &Macro recording ... + &Macro recording ... + + + Opens a dialog to record a macro + Opens a dialog to record a macro + + + Macro + Макрос + + + + StdCmdDlgParameter + + Tools + Инструменти + + + E&dit parameters ... + Ре&дактиране на параметри... + + + Opens a Dialog to edit the parameters + Opens a Dialog to edit the parameters + + + + StdCmdDlgPreferences + + Tools + Инструменти + + + &Preferences ... + &Предпочитания... + + + Opens a Dialog to edit the preferences + Opens a Dialog to edit the preferences + + + + StdCmdDockViewMenu + + View + Изглед + + + Panels + Панели + + + List of available dock panels + List of available dock panels + + + + StdCmdDrawStyle + + Standard-View + Standard-View + + + Draw style + Draw style + + + Change the draw style of the objects + Change the draw style of the objects + + + + StdCmdDuplicateSelection + + Edit + Редактиране + + + Duplicate selection + Duplicate selection + + + Put duplicates of the selected objects to the active document + Put duplicates of the selected objects to the active document + + + + StdCmdEdit + + Edit + Редактиране + + + Toggle &Edit mode + Toggle &Edit mode + + + Toggles the selected object's edit mode + Toggles the selected object's edit mode + + + Activates or Deactivates the selected object's edit mode + Activates or Deactivates the selected object's edit mode + + + + StdCmdExport + + File + Файл + + + &Export... + &Износ... + + + Export an object in the active document + Export an object in the active document + + + No selection + Няма избран елемент + + + Select the objects to export before choosing Export. + Select the objects to export before choosing Export. + + + + StdCmdExpression + + Edit + Редактиране + + + Expression actions + Expression actions + + + + StdCmdFeatRecompute + + File + Файл + + + &Recompute + &Преизчисление + + + Recompute feature or document + Recompute feature or document + + + + StdCmdFreeCADDonation + + Help + Помощ + + + Donate + Дарение + + + Donate to FreeCAD development + Donate to FreeCAD development + + + + StdCmdFreeCADFAQ + + Help + Помощ + + + FreeCAD FAQ + ЧЗВ на FreeCAD + + + Frequently Asked Questions on the FreeCAD website + Често задавани въпроси на сайта на FreeCAD + + + Frequently Asked Questions + Често задавани въпроси + + + + StdCmdFreeCADForum + + Help + Помощ + + + FreeCAD Forum + Форумът на FreeCAD + + + The FreeCAD forum, where you can find help from other users + The FreeCAD forum, where you can find help from other users + + + The FreeCAD Forum + Форумът на FreeCAD + + + + StdCmdFreeCADPowerUserHub + + Help + Помощ + + + Python scripting documentation + Документи за създаване на скриптове в Python + + + Python scripting documentation on the FreeCAD website + Python scripting documentation on the FreeCAD website + + + PowerUsers documentation + PowerUsers documentation + + + + StdCmdFreeCADUserHub + + Help + Помощ + + + Users documentation + Потребителска документация + + + Documentation for users on the FreeCAD website + Documentation for users on the FreeCAD website + + + + StdCmdFreeCADWebsite + + Help + Помощ + + + FreeCAD Website + Уебсайтът на FreeCAD + + + The FreeCAD website + Уебсайтът на FreeCAD + + + + StdCmdFreezeViews + + Standard-View + Standard-View + + + Freeze display + Freeze display + + + Freezes the current view position + Freezes the current view position + + + + StdCmdGroup + + Structure + Структура + + + Create group + Създаване на група + + + Create a new group for ordering objects + Създаване на нова група за подреждане на предметите + + + + StdCmdHideObjects + + Standard-View + Standard-View + + + Hide all objects + Скриване на всички предмети + + + Hide all objects in the document + Скриване на всички предмети в документа + + + + StdCmdHideSelection + + Standard-View + Standard-View + + + Hide selection + Скриване на селекцията + + + Hide all selected objects + Скриване на всички избрани предмети + + + + StdCmdImport + + File + Файл + + + &Import... + &Import... + + + Import a file in the active document + Import a file in the active document + + + Supported formats + Поддържани формати + + + All files (*.*) + Всички файлове (*. *) + + + + StdCmdLinkActions + + View + Изглед + + + Link actions + Link actions + + + + StdCmdLinkImport + + Link + Линк + + + Import links + Импортирай връзки + + + Import selected external link(s) + Import selected external link(s) + + + + StdCmdLinkImportAll + + Link + Линк + + + Import all links + Импортирай всички връзки + + + Import all links of the active document + Import all links of the active document + + + + StdCmdLinkMake + + Link + Линк + + + Make link + Направи връзка + + + Create a link to the selected object(s) + Create a link to the selected object(s) + + + + StdCmdLinkMakeGroup + + Link + Линк + + + Make link group + Направи свързваща група + + + Create a group of links + Create a group of links + + + + StdCmdLinkMakeRelative + + Link + Линк + + + Make sub-link + Направи подвръзка + + + Create a sub-object or sub-element link + Create a sub-object or sub-element link + + + + StdCmdLinkReplace + + Link + Линк + + + Replace with link + Replace with link + + + Replace the selected object(s) with link + Replace the selected object(s) with link + + + + StdCmdLinkSelectActions + + View + Изглед + + + Link navigation + Link navigation + + + Link navigation actions + Link navigation actions + + + + StdCmdLinkSelectAllLinks + + Link + Линк + + + Select all links + Select all links + + + Select all links to the current selected object + Select all links to the current selected object + + + + StdCmdLinkSelectLinked + + Link + Линк + + + Go to linked object + Go to linked object + + + Select the linked object and switch to its owner document + Select the linked object and switch to its owner document + + + + StdCmdLinkSelectLinkedFinal + + Link + Линк + + + Go to the deepest linked object + Go to the deepest linked object + + + Select the deepest linked object and switch to its owner document + Select the deepest linked object and switch to its owner document + + + + StdCmdLinkUnlink + + Link + Линк + + + Unlink + Unlink + + + Strip on level of link + Strip on level of link + + + + StdCmdMacroAttachDebugger + + Macro + Макрос + + + Attach to remote debugger... + Attach to remote debugger... + + + Attach to a remotely running debugger + Attach to a remotely running debugger + + + + StdCmdMacroStartDebug + + Macro + Макрос + + + Debug macro + Debug macro + + + Start debugging of macro + Start debugging of macro + + + + StdCmdMacroStepInto + + Macro + Макрос + + + Step into + Step into + + + + StdCmdMacroStepOver + + Macro + Макрос + + + Step over + Step over + + + + StdCmdMacroStopDebug + + Macro + Макрос + + + Stop debugging + Stop debugging + + + Stop debugging of macro + Stop debugging of macro + + + + StdCmdMacroStopRecord + + Macro + Макрос + + + S&top macro recording + S&top macro recording + + + Stop the macro recording session + Stop the macro recording session + + + + StdCmdMeasureDistance + + View + Изглед + + + Measure distance + Измери разтояние + + + + StdCmdMeasurementSimple + + Tools + Инструменти + + + Measures distance between two selected objects + Measures distance between two selected objects + + + Measure distance + Измери разтояние + + + + StdCmdMergeProjects + + File + Файл + + + Merge project... + Merge project... + + + Merge project + Merge project + + + Cannot merge project with itself. + Cannot merge project with itself. + + + %1 document (*.FCStd) + %1 документ (*.FCStd) + + + + StdCmdNew + + File + Файл + + + &New + &New + + + Create a new empty document + Create a new empty document + + + Unnamed + Безименно + + + + StdCmdOnlineHelp + + Help + Помощ + + + Show help to the application + Show help to the application + + + + StdCmdOnlineHelpWebsite + + Help + Помощ + + + Help Website + Уеб помощ + + + The website where the help is maintained + The website where the help is maintained + + + + StdCmdOpen + + File + Файл + + + &Open... + &Отваряне... + + + Open a document or import files + Отворете документ или внесете файлове + + + Supported formats + Поддържани формати + + + All files (*.*) + Всички файлове (*. *) + + + Cannot open file + Файлът не може да отвори + + + Loading the file %1 is not supported + Loading the file %1 is not supported + + + + StdCmdPart + + Structure + Структура + + + Create part + Създай част + + + Create a new part and make it active + Създай нова част и я направи активна + + + + StdCmdPaste + + Edit + Редактиране + + + &Paste + По&ставяне + + + Paste operation + Paste operation + + + + StdCmdPlacement + + Edit + Редактиране + + + Placement... + Placement... + + + Place the selected objects + Позиционирайте и ориентирайте избраните предмети + + + + StdCmdPrint + + File + Файл + + + &Print... + &Отпечатване... + + + Print the document + Отпечатване на документа + + + + StdCmdPrintPdf + + File + Файл + + + &Export PDF... + &Износ в PDF... + + + Export the document as PDF + Износ на документа като PDF + + + + StdCmdPrintPreview + + File + Файл + + + &Print preview... + &Преглед за отпечатване... + + + Print the document + Отпечатване на документа + + + Print preview + Преглед за отпечатване + + + + StdCmdProjectInfo + + File + Файл + + + Project i&nformation... + И&нформация за проекта... + + + Show details of the currently active project + Показва подробности на текущия активен проект + + + + StdCmdProjectUtil + + Tools + Инструменти + + + Project utility... + Project utility... + + + Utility to extract or create project files + Utility to extract or create project files + + + + StdCmdPythonWebsite + + Help + Помощ + + + Python Website + Уебсайтът на Python + + + The official Python website + Официалният уебсайт на Python + + + + StdCmdQuit + + File + Файл + + + E&xit + &Изход + + + Quits the application + Затваряне на приложението + + + + StdCmdRandomColor + + File + Файл + + + Random color + Произволен цвят + + + + StdCmdRecentFiles + + File + Файл + + + Recent files + Скорошни файлове + + + Recent file list + Списък с наскоро отваряни файлове + + + + StdCmdRecentMacros + + Macro + Макрос + + + Recent macros + Recent macros + + + Recent macro list + Recent macro list + + + + StdCmdRedo + + Edit + Редактиране + + + &Redo + &Redo + + + Redoes a previously undone action + Redoes a previously undone action + + + + StdCmdRefresh + + Edit + Редактиране + + + &Refresh + &Опресняване + + + Recomputes the current active document + Recomputes the current active document + + + + StdCmdRevert + + File + Файл + + + Revert + Revert + + + Reverts to the saved version of this file + Reverts to the saved version of this file + + + + StdCmdSave + + File + Файл + + + &Save + &Запис + + + Save the active document + Запис на активния документ + + + + StdCmdSaveAll + + File + Файл + + + Save All + Save All + + + Save all opened document + Save all opened document + + + + StdCmdSaveAs + + File + Файл + + + Save &As... + Запис &като... + + + Save the active document under a new file name + Save the active document under a new file name + + + + StdCmdSaveCopy + + File + Файл + + + Save a &Copy... + Save a &Copy... + + + Save a copy of the active document under a new file name + Save a copy of the active document under a new file name + + + + StdCmdSceneInspector + + Tools + Инструменти + + + Scene inspector... + Сценичен инспектор... + + + Scene inspector + Сценичен инспектор + + + + StdCmdSelBack + + View + Изглед + + + &Back + &Back + + + Go back to previous selection + Go back to previous selection + + + + StdCmdSelBoundingBox + + View + Изглед + + + &Bounding box + &Bounding box + + + Show selection bounding box + Show selection bounding box + + + + StdCmdSelForward + + View + Изглед + + + &Forward + &Forward + + + Repeat the backed selection + Repeat the backed selection + + + + StdCmdSelectAll + + Edit + Редактиране + + + Select &All + Избиране на &всичко + + + Select all + Избиране на всичко + + + + StdCmdSelectVisibleObjects + + Standard-View + Standard-View + + + Select visible objects + Избиране на видимите предмети + + + Select visible objects in the active document + Изберете видимите предмети в активния документ + + + + StdCmdSendToPythonConsole + + Edit + Редактиране + + + &Send to Python Console + &Send to Python Console + + + Sends the selected object to the Python console + Sends the selected object to the Python console + + + + StdCmdSetAppearance + + Standard-View + Standard-View + + + Appearance... + Външен облик... + + + Sets the display properties of the selected object + Sets the display properties of the selected object + + + + StdCmdShowObjects + + Standard-View + Standard-View + + + Show all objects + Показване на всички предмети + + + Show all objects in the document + Show all objects in the document + + + + StdCmdShowSelection + + Standard-View + Standard-View + + + Show selection + Show selection + + + Show all selected objects + Показване на всички избрани обекти + + + + StdCmdStatusBar + + View + Изглед + + + Status bar + Status bar + + + Toggles the status bar + Toggles the status bar + + + + StdCmdTextDocument + + Tools + Инструменти + + + Add text document + Add text document + + + Add text document to active document + Add text document to active document + + + + StdCmdTextureMapping + + Tools + Инструменти + + + Texture mapping... + Текстуриране... + + + Texture mapping + Текстуриране + + + + StdCmdTileWindows + + Window + Прозорец + + + &Tile + &Tile + + + Tile the windows + Tile the windows + + + + StdCmdToggleBreakpoint + + Macro + Макрос + + + Toggle breakpoint + Toggle breakpoint + + + + StdCmdToggleClipPlane + + Standard-View + Standard-View + + + Clipping plane + Clipping plane + + + Toggles clipping plane for active view + Toggles clipping plane for active view + + + + StdCmdToggleNavigation + + Standard-View + Standard-View + + + Toggle navigation/Edit mode + Toggle navigation/Edit mode + + + Toggle between navigation and edit mode + Toggle between navigation and edit mode + + + + StdCmdToggleObjects + + Standard-View + Standard-View + + + Toggle all objects + Toggle all objects + + + Toggles visibility of all objects in the active document + Toggles visibility of all objects in the active document + + + + StdCmdToggleSelectability + + Standard-View + Standard-View + + + Toggle selectability + Toggle selectability + + + Toggles the property of the objects to get selected in the 3D-View + Toggles the property of the objects to get selected in the 3D-View + + + + StdCmdToggleVisibility + + Standard-View + Standard-View + + + Toggle visibility + Toggle visibility + + + Toggles visibility + Toggles visibility + + + + StdCmdToolBarMenu + + View + Изглед + + + Tool&bars + Tool&bars + + + Toggles this window + Toggles this window + + + + StdCmdTransform + + Edit + Редактиране + + + Transform... + Преобразуване... + + + Transform the geometry of selected objects + Transform the geometry of selected objects + + + + StdCmdTransformManip + + Edit + Редактиране + + + Transform + Преобразуване + + + Transform the selected object in the 3d view + Transform the selected object in the 3d view + + + + StdCmdTreeCollapse + + View + Изглед + + + Collapse selected item + Collapse selected item + + + Collapse currently selected tree items + Collapse currently selected tree items + + + + StdCmdTreeExpand + + View + Изглед + + + Expand selected item + Expand selected item + + + Expand currently selected tree items + Expand currently selected tree items + + + + StdCmdTreeSelectAllInstances + + View + Изглед + + + Select all instances + Select all instances + + + Select all instances of the current selected object + Select all instances of the current selected object + + + + StdCmdTreeViewActions + + View + Изглед + + + TreeView actions + TreeView actions + + + TreeView behavior options and actions + TreeView behavior options and actions + + + + StdCmdUndo + + Edit + Редактиране + + + &Undo + &Отмяна + + + Undo exactly one action + Undo exactly one action + + + + StdCmdUnitsCalculator + + Tools + Инструменти + + + &Units calculator... + &Units calculator... + + + Start the units calculator + Start the units calculator + + + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + + + StdCmdUserInterface + + View + Изглед + + + Dock views + Dock views + + + Dock all top-level views + Dock all top-level views + + + + StdCmdViewBottom + + Standard-View + Standard-View + + + Bottom + Bottom + + + Set to bottom view + Set to bottom view + + + + StdCmdViewCreate + + Standard-View + Standard-View + + + Create new view + Create new view + + + Creates a new view window for the active document + Creates a new view window for the active document + + + + StdCmdViewDimetric + + Standard-View + Standard-View + + + Dimetric + Диаметрално + + + Set to dimetric view + Set to dimetric view + + + + StdCmdViewExample1 + + Standard-View + Standard-View + + + Inventor example #1 + Inventor example #1 + + + Shows a 3D texture with manipulator + Shows a 3D texture with manipulator + + + + StdCmdViewExample2 + + Standard-View + Standard-View + + + Inventor example #2 + Inventor example #2 + + + Shows spheres and drag-lights + Shows spheres and drag-lights + + + + StdCmdViewExample3 + + Standard-View + Standard-View + + + Inventor example #3 + Inventor example #3 + + + Shows a animated texture + Показва анимирана текстура + + + + StdCmdViewFitAll + + Standard-View + Standard-View + + + Fit all + Fit all + + + Fits the whole content on the screen + Fits the whole content on the screen + + + + StdCmdViewFitSelection + + Standard-View + Standard-View + + + Fit selection + Fit selection + + + Fits the selected content on the screen + Fits the selected content on the screen + + + + StdCmdViewFront + + Standard-View + Standard-View + + + Front + Front + + + Set to front view + Set to front view + + + + StdCmdViewHome + + Standard-View + Standard-View + + + Home + Home + + + Set to default home view + Set to default home view + + + + StdCmdViewIsometric + + Standard-View + Standard-View + + + Isometric + Изометрично + + + Set to isometric view + Set to isometric view + + + + StdCmdViewIvIssueCamPos + + Standard-View + Standard-View + + + Issue camera position + Issue camera position + + + Issue the camera position to the console and to a macro, to easily recall this position + Issue the camera position to the console and to a macro, to easily recall this position + + + + StdCmdViewIvStereoInterleavedColumns + + Standard-View + Standard-View + + + Stereo Interleaved Columns + Stereo Interleaved Columns + + + Switch stereo viewing to Interleaved Columns + Switch stereo viewing to Interleaved Columns + + + + StdCmdViewIvStereoInterleavedRows + + Standard-View + Standard-View + + + Stereo Interleaved Rows + Stereo Interleaved Rows + + + Switch stereo viewing to Interleaved Rows + Switch stereo viewing to Interleaved Rows + + + + StdCmdViewIvStereoOff + + Standard-View + Standard-View + + + Stereo Off + Stereo Off + + + Switch stereo viewing off + Switch stereo viewing off + + + + StdCmdViewIvStereoQuadBuff + + Standard-View + Standard-View + + + Stereo quad buffer + Stereo quad buffer + + + Switch stereo viewing to quad buffer + Switch stereo viewing to quad buffer + + + + StdCmdViewIvStereoRedGreen + + Standard-View + Standard-View + + + Stereo red/cyan + Stereo red/cyan + + + Switch stereo viewing to red/cyan + Switch stereo viewing to red/cyan + + + + StdCmdViewLeft + + Standard-View + Standard-View + + + Left + Left + + + Set to left view + Set to left view + + + + StdCmdViewRear + + Standard-View + Standard-View + + + Rear + Rear + + + Set to rear view + Set to rear view + + + + StdCmdViewRestoreCamera + + Standard-View + Standard-View + + + Restore saved camera + Restore saved camera + + + Restore saved camera settings + Restore saved camera settings + + + + StdCmdViewRight + + Standard-View + Standard-View + + + Right + Right + + + Set to right view + Set to right view + + + + StdCmdViewRotateLeft + + Standard-View + Standard-View + + + Rotate Left + Rotate Left + + + Rotate the view by 90° counter-clockwise + Rotate the view by 90° counter-clockwise + + + + StdCmdViewRotateRight + + Standard-View + Standard-View + + + Rotate Right + Rotate Right + + + Rotate the view by 90° clockwise + Rotate the view by 90° clockwise + + + + StdCmdViewSaveCamera + + Standard-View + Standard-View + + + Save current camera + Save current camera + + + Save current camera settings + Save current camera settings + + + + StdCmdViewTop + + Standard-View + Standard-View + + + Top + Top + + + Set to top view + Set to top view + + + + StdCmdViewTrimetric + + Standard-View + Standard-View + + + Trimetric + Триметрично + + + Set to trimetric view + Set to trimetric view + + + + StdCmdViewVR + + Standard-View + Standard-View + + + FreeCAD-VR + FreeCAD-Вирт.реал. + + + Extend the FreeCAD 3D Window to a Oculus Rift + Extend the FreeCAD 3D Window to a Oculus Rift + + + + StdCmdWhatsThis + + Help + Помощ + + + &What's This? + &Какво е това? + + + What's This + Какво е това + + + + StdCmdWindows + + Window + Прозорец + + + &Windows... + &Windows... + + + Windows list + Windows list + + + + StdCmdWindowsMenu + + Window + Прозорец + + + Activates this window + Activates this window + + + + StdCmdWorkbench + + View + Изглед + + + Workbench + Workbench + + + Switch between workbenches + Switch between workbenches + + + + StdMainFullscreen + + Standard-View + Standard-View + + + Fullscreen + На цял екран + + + Display the main window in fullscreen mode + Показва главния прозорец в режим на цял екран + + + + StdOrthographicCamera + + Standard-View + Standard-View + + + Orthographic view + Orthographic view + + + Switches to orthographic view mode + Switches to orthographic view mode + + + + StdPerspectiveCamera + + Standard-View + Standard-View + + + Perspective view + Perspective view + + + Switches to perspective view mode + Switches to perspective view mode + + + + StdTreeCollapseDocument + + Collapse/Expand + Collapse/Expand + + + Expand active document and collapse all others + Expand active document and collapse all others + + + TreeView + TreeView + + + + StdTreeDrag + + TreeView + TreeView + + + Initiate dragging + Initiate dragging + + + Initiate dragging of current selected tree items + Initiate dragging of current selected tree items + + + + StdTreeMultiDocument + + Display all documents in the tree view + Display all documents in the tree view + + + TreeView + TreeView + + + Multi document + Multi document + + + + StdTreePreSelection + + TreeView + TreeView + + + Pre-selection + Pre-selection + + + Preselect the object in 3D view when mouse over the tree item + Preselect the object in 3D view when mouse over the tree item + + + + StdTreeRecordSelection + + TreeView + TreeView + + + Record selection + Record selection + + + Record selection in tree view in order to go back/forward using navigation button + Record selection in tree view in order to go back/forward using navigation button + + + + StdTreeSelection + + TreeView + TreeView + + + Go to selection + Към избраното + + + Scroll to first selected item + Scroll to first selected item + + + + StdTreeSingleDocument + + Only display the active document in the tree view + Only display the active document in the tree view + + + TreeView + TreeView + + + Single document + Single document + + + + StdTreeSyncPlacement + + TreeView + TreeView + + + Sync placement + Sync placement + + + Auto adjust placement on drag and drop objects across coordinate systems + Auto adjust placement on drag and drop objects across coordinate systems + + + + StdTreeSyncSelection + + TreeView + TreeView + + + Sync selection + Sync selection + + + Auto expand tree item when the corresponding object is selected in 3D view + Auto expand tree item when the corresponding object is selected in 3D view + + + + StdTreeSyncView + + TreeView + TreeView + + + Sync view + Sync view + + + Auto switch to the 3D view containing the selected item + Auto switch to the 3D view containing the selected item + + + + StdViewBoxZoom + + Standard-View + Standard-View + + + Box zoom + Box zoom + + + + StdViewDock + + Standard-View + Standard-View + + + Docked + Docked + + + Display the active view either in fullscreen, in undocked or docked mode + Display the active view either in fullscreen, in undocked or docked mode + + + + StdViewDockUndockFullscreen + + Standard-View + Standard-View + + + Document window + Document window + + + Display the active view either in fullscreen, in undocked or docked mode + Display the active view either in fullscreen, in undocked or docked mode + + + + StdViewFullscreen + + Standard-View + Standard-View + + + Fullscreen + На цял екран + + + Display the active view either in fullscreen, in undocked or docked mode + Display the active view either in fullscreen, in undocked or docked mode + + + + StdViewScreenShot + + Standard-View + Standard-View + + + Save picture... + Запис на картината... + + + Creates a screenshot of the active view + Creates a screenshot of the active view + + + + StdViewUndock + + Standard-View + Standard-View + + + Undocked + Undocked + + + Display the active view either in fullscreen, in undocked or docked mode + Display the active view either in fullscreen, in undocked or docked mode + + + + StdViewZoomIn + + Standard-View + Standard-View + + + Zoom In + Zoom In + + + + StdViewZoomOut + + Standard-View + Standard-View + + + Zoom Out + Zoom Out + + + + Std_Delete + + The following referencing objects might break. + +Are you sure you want to continue? + + The following referencing objects might break. + +Are you sure you want to continue? + + + + Object dependencies + Object dependencies + + + These items are selected for deletion, but are not in the active document. + These items are selected for deletion, but are not in the active document. + + + + Std_DependencyGraph + + Dependency graph + Dependency graph + + + + Std_DrawStyle + + As is + As is + + + Normal mode + Нормален режим + + + Wireframe + Wireframe + + + Wireframe mode + Wireframe mode + + + Flat lines + Flat lines + + + Flat lines mode + Flat lines mode + + + Shaded + Shaded + + + Shaded mode + Shaded mode + + + Points + Точки + + + Points mode + Points mode + + + Hidden line + Hidden line + + + Hidden line mode + Hidden line mode + + + No shading + No shading + + + No shading mode + No shading mode + + + + Std_DuplicateSelection + + Object dependencies + Object dependencies + + + To link to external objects, the document must be saved at least once. +Do you want to save the document now? + To link to external objects, the document must be saved at least once. +Do you want to save the document now? + + + + Std_Group + + Group + Група + + + + Std_Refresh + + The document contains dependency cycles. +Please check the Report View for more details. + +Do you still want to proceed? + The document contains dependency cycles. +Please check the Report View for more details. + +Do you still want to proceed? + + + + Std_Revert + + This will discard all the changes since last file save. + This will discard all the changes since last file save. + + + Revert document + Revert document + + + Do you want to continue? + Желаете ли да продължите? + + + + ViewIsometricCmd + + Isometric + Изометрично + + + Set NaviCube to Isometric mode + Задаване на навигационен куб в изометричен режим + + + + ViewOrthographicCmd + + Orthographic + Orthographic + + + Set View to Orthographic mode + Set View to Orthographic mode + + + + ViewPerspectiveCmd + + Perspective + Перспектива + + + Set View to Perspective mode + Set View to Perspective mode + + + + ViewZoomToFitCmd + + Zoom to fit + Zoom to fit + + + Zoom so that model fills the view + Zoom so that model fills the view + + + + Workbench + + &File + &Файл + + + &Edit + &Редактиране + + + Standard views + Standard views + + + &Stereo + &Стерео + + + &Zoom + &Zoom + + + Visibility + Видимост + + + &View + &View + + + &Tools + &Инструменти + + + &Macro + &Макрос + + + &Windows + &Прозорци + + + &On-line help + &Помощ от мрежата + + + &Help + & Помощ + + + File + Файл + + + Macro + Макрос + + + View + Изглед + + + Special Ops + Специални операции + + + + testClass + + test + тест + + + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + + + Choose the style of the Task Panel + Choose the style of the Task Panel + + + Default + По подразбиране + + + Windows XP + Windows XP + + + diff --git a/src/Gui/Language/FreeCAD_ca.qm b/src/Gui/Language/FreeCAD_ca.qm index 66c15f2e20..98fc5c754c 100644 Binary files a/src/Gui/Language/FreeCAD_ca.qm and b/src/Gui/Language/FreeCAD_ca.qm differ diff --git a/src/Gui/Language/FreeCAD_ca.ts b/src/Gui/Language/FreeCAD_ca.ts index da8caae16b..4ca7b9b6f1 100644 --- a/src/Gui/Language/FreeCAD_ca.ts +++ b/src/Gui/Language/FreeCAD_ca.ts @@ -276,6 +276,25 @@ Nom del fitxer + + EditMode + + Default + Per defecte + + + Transform + Transformar + + + Cutting + Tall + + + Color + Color + + ExpressionLabel @@ -4669,6 +4688,16 @@ La columna 'Estat' mostra si el document es pot recuperar. Partial Parcial + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8744,6 +8773,17 @@ Ruta física: Inicia la calculadora d'unitats + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_cs.qm b/src/Gui/Language/FreeCAD_cs.qm index 6b0cf6b8b4..adef8c6075 100644 Binary files a/src/Gui/Language/FreeCAD_cs.qm and b/src/Gui/Language/FreeCAD_cs.qm differ diff --git a/src/Gui/Language/FreeCAD_cs.ts b/src/Gui/Language/FreeCAD_cs.ts index e703af8f07..ab149f73ef 100644 --- a/src/Gui/Language/FreeCAD_cs.ts +++ b/src/Gui/Language/FreeCAD_cs.ts @@ -276,6 +276,25 @@ Název souboru + + EditMode + + Default + Výchozí + + + Transform + Transformace + + + Cutting + Řez + + + Color + Barva + + ExpressionLabel @@ -2609,12 +2628,11 @@ but slower response to any scene changes. Axis cross will be shown by default at file opening or creation - Axis cross will be shown by default at file -opening or creation + Ve výchozím nastavení bude zobrazen osový kříž při otevření nebo vytvoření souboru Show axis cross by default - Show axis cross by default + Zobrazit ve výchozím nastavení osový kříž Pick radius (px): @@ -2915,7 +2933,7 @@ bounding box size of the 3D object that is currently displayed. How many Undo/Redo steps should be recorded - How many Undo/Redo steps should be recorded + Kolik kroků Zpět/Znovu by mělo být zaznamenáno Allow user aborting document recomputation by pressing ESC. @@ -2939,7 +2957,7 @@ automatically run a file recovery when it is started. A thumbnail will be stored when document is saved - A thumbnail will be stored when document is saved + Náhled bude uložen jakmile se uloží dokument Size @@ -2948,12 +2966,12 @@ automatically run a file recovery when it is started. Sets the size of the thumbnail that is stored in the document. Common sizes are 128, 256 and 512 - Sets the size of the thumbnail that is stored in the document. -Common sizes are 128, 256 and 512 + Nastavení velikosti náhledu uloženého v dokumentu. +Obvyklé rozměry jsou 128, 256 a 512 The program logo will be added to the thumbnail - The program logo will be added to the thumbnail + Logo programu bude přidáno do náhledu How many backup files will be kept when saving document @@ -3007,7 +3025,7 @@ You can also use the form: John Doe <john@doe.com> Default company name to use for new files - Default company name to use for new files + Výchozí název společnosti pro nové soubory Default license for new documents @@ -3282,7 +3300,7 @@ You can also use the form: John Doe <john@doe.com> Load Now - Load Now + Načíst nyní <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> @@ -3297,15 +3315,15 @@ You can also use the form: John Doe <john@doe.com> Autoload - Autoload + Automaticky načíst If checked - If checked + Je-li zaškrtnuto will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + bude automaticky načtena při spuštění FreeCADu This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. @@ -3313,11 +3331,11 @@ You can also use the form: John Doe <john@doe.com> Loaded - Loaded + Načteno Load now - Load now + Načíst nyní @@ -3487,9 +3505,9 @@ Select a set and then press the button to view said configurations.Rotation orbit style. Trackball: moving the mouse horizontally will rotate the part around the y-axis Turntable: the part will be rotated around the z-axis. - Rotation orbit style. -Trackball: moving the mouse horizontally will rotate the part around the y-axis -Turntable: the part will be rotated around the z-axis. + Styl rotace. +Trackball: vodorovný pohyb myši otáčí dílem kolem osy y +Otočení: díl se otočí kolem osy z. Turntable @@ -3652,7 +3670,7 @@ Zoom step of '1' means a factor of 7.5 for every zoom step. Auto switch to the 3D view containing the selected item - Auto switch to the 3D view containing the selected item + Automaticky přepnout na 3D zobrazení obsahující vybranou položku Auto expand tree item when the corresponding object is selected in 3D view @@ -3755,7 +3773,7 @@ Zoom step of '1' means a factor of 7.5 for every zoom step. Number of decimals that should be shown for numbers and dimensions - Number of decimals that should be shown for numbers and dimensions + Počet desetinných míst, která se mají zobrazit pro čísla a kóty Unit system that should be used for all parts the application @@ -4674,6 +4692,16 @@ Sloupec "Status" ukazuje zda je možné dokument obnovit. Partial Částečné + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8758,6 +8786,17 @@ Fyzická cesta: Spustit kalkulátor jednotek + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface @@ -9426,7 +9465,7 @@ Fyzická cesta: Auto switch to the 3D view containing the selected item - Auto switch to the 3D view containing the selected item + Automaticky přepnout na 3D zobrazení obsahující vybranou položku diff --git a/src/Gui/Language/FreeCAD_de.qm b/src/Gui/Language/FreeCAD_de.qm index 0a4cd596a1..b904288bc0 100644 Binary files a/src/Gui/Language/FreeCAD_de.qm and b/src/Gui/Language/FreeCAD_de.qm differ diff --git a/src/Gui/Language/FreeCAD_de.ts b/src/Gui/Language/FreeCAD_de.ts index 28e84d2521..c85b156562 100644 --- a/src/Gui/Language/FreeCAD_de.ts +++ b/src/Gui/Language/FreeCAD_de.ts @@ -276,6 +276,25 @@ Dateiname + + EditMode + + Default + Standard + + + Transform + Transformieren + + + Cutting + Schneiden + + + Color + Farbe + + ExpressionLabel @@ -3261,19 +3280,19 @@ Sie können auch das Formular verwenden: John Doe <john@doe.com> Workbench Name - Workbench Name + Name des Arbeitsbereichs Autoload? - Autoload? + Automatisch laden? Load Now - Load Now + Jetzt laden <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + <html><head/><body><p>Um Ressourcen zu schonen, lädt FreeCAD keine Arbeitsbereiche solange sie nicht verwendet werden. Wenn sie geladen werden, können sie Zugriff auf weitere Einstellungen bezüglich ihrer Funktionalität freigeben.</p><p>Die folgenden Arbeitsbereiche sind in Ihrer Installation verfügbar:</p></body></html> @@ -3284,27 +3303,27 @@ Sie können auch das Formular verwenden: John Doe <john@doe.com> Autoload - Autoload + Automatisch laden If checked - If checked + Wenn markiert will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + wird beim Starten von FreeCAD automatisch geladen This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. - This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + Dies ist das aktuelle Startmodul und muss automatisch geladen werden. Siehe Einstellungen/Allgemein/Autoload um dies zu ändern. Loaded - Loaded + Geladen Load now - Load now + Jetzt laden @@ -4659,6 +4678,16 @@ The 'Status' column shows whether the document could be recovered. Partial Teilweise + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8747,6 +8776,17 @@ Physischer Pfad: Einheitenrechner starten + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_el.qm b/src/Gui/Language/FreeCAD_el.qm index 92cd8b8a84..b67377e769 100644 Binary files a/src/Gui/Language/FreeCAD_el.qm and b/src/Gui/Language/FreeCAD_el.qm differ diff --git a/src/Gui/Language/FreeCAD_el.ts b/src/Gui/Language/FreeCAD_el.ts index 8c75d8d22e..242d9a63db 100644 --- a/src/Gui/Language/FreeCAD_el.ts +++ b/src/Gui/Language/FreeCAD_el.ts @@ -276,6 +276,25 @@ Όνομα αρχείου + + EditMode + + Default + Προεπιλεγμένο + + + Transform + Transform + + + Cutting + Περικοπή + + + Color + Χρώμα + + ExpressionLabel @@ -4679,6 +4698,16 @@ The 'Status' column shows whether the document could be recovered. Partial Μερικός + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8768,6 +8797,17 @@ Physical path: Εκκίνηση του υπολογιστή μονάδων + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_es-AR.qm b/src/Gui/Language/FreeCAD_es-AR.qm new file mode 100644 index 0000000000..1f3cf6b3dd Binary files /dev/null and b/src/Gui/Language/FreeCAD_es-AR.qm differ diff --git a/src/Gui/Language/FreeCAD_es-AR.ts b/src/Gui/Language/FreeCAD_es-AR.ts new file mode 100644 index 0000000000..1f2a125f97 --- /dev/null +++ b/src/Gui/Language/FreeCAD_es-AR.ts @@ -0,0 +1,9857 @@ + + + + + Angle + + Form + Forma + + + A: + A: + + + B: + B: + + + C: + C: + + + Angle Snap + Ajuste de Ángulo + + + 1 ° + 1 ° + + + 2 ° + 2 ° + + + 5 ° + 5 ° + + + 10 ° + 10 ° + + + 20 ° + 20 ° + + + 45 ° + 45 ° + + + 90 ° + 90 ° + + + 180 ° + 180 ° + + + + App::Property + + The displayed size of the origin + El tamaño mostrado del origen + + + Visual size of the feature + Tamaño visual de la operación + + + <empty> + <vacío> + + + Angle + Ángulo + + + Axis + Eje + + + Position + Posición + + + Base + Base + + + + CmdTestConsoleOutput + + Standard-Test + Prueba estándar + + + Test console output + Prueba de salida de la consola + + + + CmdViewMeasureClearAll + + Measure + Medida + + + Clear measurement + Limpiar medición + + + + CmdViewMeasureToggleAll + + Measure + Medida + + + Toggle measurement + Activar medición + + + + Command + + Edit + Editar + + + Import + Importar + + + Delete + Borrar + + + Paste expressions + Pegar expresiones + + + Make link group + Crear grupo de enlaces + + + Make link + Crear enlace + + + Make sub-link + Crear sub-enlace + + + Import links + Importar enlaces + + + Import all links + Importar todos los enlaces + + + Insert measurement + Insertar medición + + + Insert text document + Insertar documento de texto + + + Add a part + Añadir una pieza + + + Add a group + Añadir un grupo + + + Align + Alinear + + + Placement + Ubicación + + + Transform + Transformar + + + Link Transform + Transformación de enlace + + + Measure distance + Medir distancia + + + + DlgCustomizeSpNavSettings + + Spaceball Motion + Movimiento Spaceball + + + Dominant Mode + Modo Dominante + + + Flip Y/Z + Voltear Y/Z + + + Enable Translations + Habilitar traducciones + + + Enable Rotations + Habilitar rotaciones + + + Calibrate + Calibrar + + + Default + Predeterminado + + + Enable + Habilitar + + + Reverse + Invertir + + + Global Sensitivity: + Sensibilidad Global: + + + + DlgExpressionInput + + Formula editor + Editor de fórmula + + + Result: + Resultado: + + + Ok + Aceptar + + + &Clear + &Limpiar + + + Revert to last calculated value (as constant) + Revertir al último valor calculado (como constante) + + + + DownloadItem + + Form + Forma + + + Ico + Ico + + + Filename + Nombre del archivo + + + + EditMode + + Default + Predeterminado + + + Transform + Transformar + + + Cutting + Corte + + + Color + Color + + + + ExpressionLabel + + Enter an expression... + Introduzca una expresión... + + + Expression: + Expresión: + + + + Gui::AccelLineEdit + + none + ninguno + + + + Gui::ActionSelector + + Available: + Disponible: + + + Selected: + Seleccionado: + + + Add + Agregar + + + Remove + Eliminar + + + Move up + Subir + + + Move down + Bajar + + + + Gui::AlignmentView + + Movable object + Objeto móvil + + + Fixed object + Objeto fijo + + + + Gui::Assistant + + %1 Help + %1 Ayuda + + + %1 help files not found (%2). You might need to install the %1 documentation package. + %1 archivos de ayuda no encontrados (%2). Puede necesitar instalar el %1 de paquetes de la documentación. + + + Unable to launch Qt Assistant (%1) + No se puede iniciar el Asistente Qt (%1) + + + + Gui::AutoSaver + + Please wait until the AutoRecovery file has been saved... + Por favor, espere hasta que se haya guardado el archivo de recuperación automática... + + + + Gui::BlenderNavigationStyle + + Press left mouse button + Pulse el botón izquierdo del mouse + + + Press SHIFT and middle mouse button + Presione SHIFT y el botón central del mouse + + + Press middle mouse button + Presione el botón central del mouse + + + Scroll middle mouse button + Desplazar el botón central del mouse + + + + Gui::CADNavigationStyle + + Press left mouse button + Pulse el botón izquierdo del mouse + + + Press middle mouse button + Presione el botón central del mouse + + + Press middle+left or middle+right button + Presione el botón central + izquierdo o central + derecho + + + Scroll middle mouse button or keep middle button depressed +while doing a left or right click and move the mouse up or down + Desplaza el botón central del mouse o mantén presionado el botón central mientras hace un clic izquierdo o derecho y mueve el mouse hacia arriba o hacia abajo + + + + Gui::Command + + Standard + Estándar + + + + Gui::ContainerDialog + + &OK + &Aceptar + + + &Cancel + &Cancelar + + + + Gui::ControlSingleton + + Task panel + Panel de tareas + + + + Gui::DAG::Model + + Rename + Renombrar + + + Rename object + Renombrar objeto + + + Finish editing + Finalizar edición + + + Finish editing object + Finalizar edición de objeto + + + + Gui::Dialog::AboutApplication + + About + Acerca de + + + Revision number + Número de revisión + + + Version + Versión + + + OK + Aceptar + + + + (Vacio) + + + Release date + Fecha de lanzamiento + + + Copy to clipboard + Copiar al portapapeles + + + Operating system + Sistema operativo + + + Word size + Tamaño de palabra + + + License + Licencia + + + + Gui::Dialog::AboutDialog + + Libraries + Bibliotecas + + + This software uses open source components whose copyright and other proprietary rights belong to their respective owners: + Este software utiliza componentes de código abierto cuyos derechos de autor y otros derechos de propiedad pertenecen a sus respectivos propietarios: + + + License + Licencia + + + Collection + Colección + + + Credits + Header for the Credits tab of the About screen + Créditos + + + FreeCAD would not be possible without the contributions of + FreeCAD no sería posible sin las contribuciones de + + + Individuals + Header for the list of individual people in the Credits list. + Individual + + + Organizations + Header for the list of companies/organizations in the Credits list. + Organizaciones + + + + Gui::Dialog::ButtonModel + + Button %1 + Botón %1 + + + Out Of Range + Fuera De Rango + + + " + " + + + " + " + + + + Gui::Dialog::CameraDialog + + Camera settings + Ajustes de cámara + + + Orientation + Orientación + + + Q0 + Q0 + + + Q1 + Q1 + + + Q2 + Q2 + + + Q3 + Q3 + + + Current view + Vista actual + + + + Gui::Dialog::Clipping + + Clipping + Recorte + + + Clipping X + Recorte X + + + Flip + Voltear + + + Offset + Desfase + + + Clipping Y + Recorte Y + + + Clipping Z + Recorte Z + + + Clipping custom direction + Dirección personalizada del recorte + + + View + Ver + + + Adjust to view direction + Ajustar para ver la dirección + + + Direction + Sentido + + + + Gui::Dialog::CommandModel + + Commands + Comandos + + + + Gui::Dialog::DemoMode + + View Turntable + Ver mesa giratoria + + + Speed + Velocidad + + + Maximum + Máximo + + + Minimum + Mínimo + + + Fullscreen + Pantalla completa + + + Enable timer + Habilitar temporizador + + + s + s + + + Angle + Ángulo + + + 90° + 90° + + + -90° + -90° + + + Play + Reproducir + + + Stop + Parar + + + Close + Cerrar + + + + Gui::Dialog::DlgActivateWindow + + Choose Window + Elegir ventana + + + &Activate + &Activar + + + + (Vacio) + + + + Gui::Dialog::DlgActivateWindowImp + + Windows + Ventanas + + + + Gui::Dialog::DlgAddProperty + + Add property + Agregar propiedad + + + Type + Tipo + + + Group + Grupo + + + Name + Nombre + + + Verbose description of the new property. + Descripción detallada de la nueva propiedad. + + + Documentation + Documentación + + + Prefix the property name with the group name in the form 'Group_Name' to avoid conflicts with an existing property. +In this case the prefix will be automatically trimmed when shown in the property editor. +However, the property is still used in a script with the full name, like 'obj.Group_Name'. + +If this is not ticked, then the property must be uniquely named, and it is accessed like 'obj.Name'. + Prefije el nombre de la propiedad con el nombre del grupo en la forma 'Group_Name' para evitar conflictos con una propiedad existente. +En este caso, el prefijo se recortará automáticamente cuando se muestre en el editor de propiedades. +Sin embargo, la propiedad todavía se usa en un script con el nombre completo, como 'obj.Group_Name'. + +Si no está marcado, entonces la propiedad debe tener un nombre único y se accede como 'obj.Name'. + + + Prefix group name + Nombre del grupo de prefijo + + + + Gui::Dialog::DlgAuthorization + + Authorization + Autorización + + + Password: + Contraseña: + + + + (Vacio) + + + Username: + Nombre de usuario: + + + Site: + Implantación: + + + %1 at %2 + %1 en %2 + + + + Gui::Dialog::DlgCheckableMessageBox + + Dialog + Diálogo + + + TextLabel + EtiquetaTexto + + + CheckBox + CasillaSelección + + + + Gui::Dialog::DlgChooseIcon + + Choose Icon + Elegir Ícono + + + Icon folders... + Carpetas de iconos... + + + + Gui::Dialog::DlgCustomActions + + Macros + Macros + + + Setup Custom Macros + Configurar Macros Personalizadas + + + Macro: + Macro: + + + ... + ... + + + Pixmap + Pixmap + + + Accelerator: + Acelerador: + + + What's this: + Qué es esto: + + + Status text: + Texto de estado: + + + Tool tip: + Sugerencia de herramienta: + + + Menu text: + Texto de menú: + + + Add + Agregar + + + Remove + Eliminar + + + Replace + Reemplazar + + + + Gui::Dialog::DlgCustomActionsImp + + Icons + Íconos + + + Macros + Macros + + + No macro + Ninguna macro + + + No macros found. + Ninguna macro encontrada. + + + Macro not found + Macro no encontrada + + + Sorry, couldn't find macro file '%1'. + Lo siento, no se pudo encontrar el archivo de macro '%1'. + + + Empty macro + Macro vacía + + + Please specify the macro first. + Por favor, primero especifique la macro. + + + Empty text + Texto vacío + + + Please specify the menu text first. + Por favor, especifique primero el texto del menú. + + + No item selected + Ningún elemento seleccionado + + + Please select a macro item first. + Por favor, primero seleccione un elemento de la macro. + + + + Gui::Dialog::DlgCustomCommands + + Commands + Comandos + + + + (Vacio) + + + + Gui::Dialog::DlgCustomCommandsImp + + Category + Categoría + + + Icon + Ícono + + + Command + Comando + + + + Gui::Dialog::DlgCustomKeyboard + + Keyboard + Teclado + + + Description: + Descripción: + + + &Category: + &Categoría: + + + C&ommands: + C&omandos: + + + Current shortcut: + Atajo de teclado actual: + + + Press &new shortcut: + Presionar &nuevo atajo de teclado: + + + Currently assigned to: + Actualmente asignado a: + + + &Assign + &Asignar + + + Alt+A + Alt+A + + + &Reset + &Reiniciar + + + Alt+R + Alt+R + + + Re&set All + Re&iniciar todo + + + Alt+S + Alt+S + + + + (Vacio) + + + Clear + Limpiar + + + + Gui::Dialog::DlgCustomKeyboardImp + + Icon + Ícono + + + Command + Comando + + + none + ninguno + + + Multiple defined shortcut + Múltiples atajos de teclado definidos + + + Already defined shortcut + Atajo de teclado ya definido + + + The shortcut '%1' is defined more than once. This could result in unexpected behaviour. + El atajo '%1' se define más de una vez. Esto podría resultar en un comportamiento inesperado. + + + The shortcut '%1' is already assigned to '%2'. + El atajo '%1' ya está asignado a '%2'. + + + Do you want to override it? + ¿Quieres anularlo? + + + + Gui::Dialog::DlgCustomToolBoxbarsImp + + Toolbox bars + Barras de caja de herramientas + + + + Gui::Dialog::DlgCustomToolbars + + Toolbars + Barras de herramientas + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Note:</span> The changes become active the next time you load the appropriate workbench</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Nota:</span> Los cambios se activarán la próxima vez que cargue el entorno de trabajo</p></body></html> + + + Move right + Mover a la derecha + + + <b>Move the selected item one level down.</b><p>This will also change the level of the parent item.</p> + <b>Mueva el elemento seleccionado un nivel hacia abajo.</b><p>Esto también cambiará el nivel del elemento padre.</p> + + + Move left + Mover a la izquierda + + + <b>Move the selected item one level up.</b><p>This will also change the level of the parent item.</p> + <b>Mueva el elemento seleccionado un nivel hacia arriba.</b><p>Esto también cambiará el nivel del elemento padre.</p> + + + Move down + Bajar + + + <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mueva el elemento seleccionado hacia abajo.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> + + + Move up + Subir + + + <b>Move the selected item up.</b><p>The item will be moved within the hierarchy level.</p> + <b>Mueva el elemento seleccionado hacia arriba.</b><p>El elemento se moverá dentro del nivel de jerarquía.</p> + + + New... + Nuevo... + + + Rename... + Renombrar... + + + Delete + Borrar + + + Icon + Ícono + + + Command + Comando + + + <Separator> + <Separador> + + + New toolbar + Nueva barra de herramientas + + + Toolbar name: + Nombre de la barra de herramientas: + + + Duplicated name + Nombre duplicado + + + The toolbar name '%1' is already used + El nombre de la barra de herramientas '%1' ya está en uso + + + Rename toolbar + Renombrar barra de herramientas + + + + (Vacio) + + + Global + Global + + + %1 module not loaded + %1 módulo no cargado + + + + Gui::Dialog::DlgCustomizeImp + + Customize + Personalizar + + + &Help + &Ayuda + + + &Close + &Cerrar + + + + Gui::Dialog::DlgCustomizeSpNavSettings + + Spaceball Motion + Movimiento Spaceball + + + No Spaceball Present + Spaceball no presente + + + + Gui::Dialog::DlgCustomizeSpaceball + + No Spaceball Present + Spaceball no presente + + + Buttons + Botones + + + Print Reference + Imprimir Referencia + + + Spaceball Buttons + Botones del SpaceBall + + + Reset + Reiniciar + + + + Gui::Dialog::DlgDisplayProperties + + Display properties + Propiedades de visualización + + + Display + Pantalla + + + Transparency: + Transparencia: + + + Line width: + Espesor de Línea: + + + Point size: + Tamaño del punto: + + + Material + Material + + + ... + ... + + + Viewing mode + Modo de visualización + + + Plot mode: + Modo Matplot: + + + + (Vacio) + + + Line transparency: + Transparencia de línea: + + + Line color: + Color de línea: + + + Shape color: + Color de forma: + + + Color plot: + Color Matplot: + + + Document window: + Ventana de documento: + + + + Gui::Dialog::DlgDisplayPropertiesImp + + Default + Predeterminado + + + Aluminium + Aluminio + + + Brass + Latón + + + Bronze + Bronce + + + Copper + Cobre + + + Chrome + Cromo + + + Emerald + Esmeralda + + + Gold + Oro + + + Jade + Jade + + + Metalized + Metalizado + + + Neon GNC + Neón GNC + + + Neon PHC + Neón PHC + + + Obsidian + Obsidiana + + + Pewter + Estaño + + + Plaster + Yeso + + + Plastic + Plástico + + + Ruby + Rubí + + + Satin + Satén + + + Shiny plastic + Plástico brillante + + + Silver + Plata + + + Steel + Acero + + + Stone + Piedra + + + + Gui::Dialog::DlgEditorSettings + + Editor + Editor + + + Options + Opciones + + + Enable line numbers + Habilitar números de línea + + + Enable folding + Habilitar plegado + + + Indentation + Sangría + + + Insert spaces + Insertar espacios + + + Tab size: + Tamaño de tabulación: + + + Indent size: + Tamaño de sangría: + + + Keep tabs + Mantener tabulación + + + Family: + Familia: + + + Size: + Tamaño: + + + Preview: + Vista previa: + + + + (Vacio) + + + Pressing <Tab> will insert amount of defined indent size + Al presionar <Tab> se insertará una cantidad de tamaño de sangría definido + + + Tabulator raster (how many spaces) + Ráster de tabulador (cuántos espacios) + + + How many spaces will be inserted when pressing <Tab> + Cuántos espacios se insertarán al presionar <Tab> + + + Pressing <Tab> will insert a tabulator with defined tab size + Al presionar <Tab> se insertará un tabulador con un tamaño de pestaña definido + + + Display items + Mostrar elementos + + + Font size to be used for selected code type + Tamaño de fuente que se utilizará para el tipo de código seleccionado + + + Color and font settings will be applied to selected type + La configuración de color y fuente se aplicará al tipo seleccionado + + + Font family to be used for selected code type + Familia de fuentes que se utilizará para el tipo de código seleccionado + + + Color: + Color: + + + Code lines will be numbered + Las líneas de código serán numeradas + + + + Gui::Dialog::DlgGeneral + + General + General + + + Start up + Comenzar + + + Enable splash screen at start up + Habilitar página de bienvenida en el inicio + + + Auto load module after start up: + Carga automática del módulo después de iniciar: + + + Language + Idioma + + + Change language: + Cambiar idioma: + + + Main window + Ventana principal + + + Size of recent file list + Tamaño de la lista de archivos recientes + + + Size of toolbar icons: + Tamaño de los iconos de la barra de herramientas: + + + Enable tiled background + Habilitar el fondo en mosaico + + + Style sheet: + Hoja del estilo: + + + Python console + Consola de Python + + + Enable word wrap + Habilitar ajuste de palabras + + + Language of the application's user interface + Idioma de la interfaz de usuario de la aplicación + + + How many files should be listed in recent files list + Cuántos archivos deben incluirse en la lista de archivos recientes + + + Background of the main window will consist of tiles of a special image. +See the FreeCAD Wiki for details about the image. + El fondo de la ventana principal constará de mosaicos de una imagen especial. +Consulte la Wiki de FreeCAD para obtener detalles sobre la imagen. + + + Style sheet how user interface will look like + Hoja de estilo como se verá la interfaz de usuario + + + Choose your preference for toolbar icon size. You can adjust +this according to your screen size or personal taste + Elija su preferencia para el tamaño del icono de la barra de herramientas. Puedes ajustar esto de acuerdo con el tamaño de tu pantalla o gusto personal + + + Tree view mode: + Modo de vista de árbol: + + + Customize how tree view is shown in the panel (restart required). + +'ComboView': combine tree view and property view into one panel. +'TreeView and PropertyView': split tree view and property view into separate panel. +'Both': keep all three panels, and you can have two sets of tree view and property view. + Personalizar cómo se muestra la vista de árbol en el panel (se requiere reiniciar). + +'Vista Combinada': combinar vista de árbol y vista de propiedad en un panel. +'Vista de Árbol y Vista de Propiedades': dividir vista de árbol y vista de propiedad en un panel separado. +'Ambos': mantén los tres paneles, y puedes tener dos conjuntos de vista de árbol y vista de propiedad. + + + A Splash screen is a small loading window that is shown +when FreeCAD is launching. If this option is checked, FreeCAD will +display the splash screen + Una pantalla de Bienvenida es una pequeña ventana de carga que se muestra +cuando se inicia FreeCAD. Si esta opción está marcada, FreeCAD mostrará +la pantalla de bienvenida + + + Choose which workbench will be activated and shown +after FreeCAD launches + Elija qué banco de trabajo se activará y se mostrará +después de que FreeCAD inicie + + + Words will be wrapped when they exceed available +horizontal space in Python console + Las palabras serán envueltas cuando excedan +espacio horizontal disponible en la consola de Python + + + + Gui::Dialog::DlgGeneralImp + + No style sheet + Sin hoja de estilo + + + Small (%1px) + Pequeño (%1px) + + + Medium (%1px) + Medio (%1px) + + + Large (%1px) + Grande (%1px) + + + Extra large (%1px) + Extra grande (%1px) + + + Custom (%1px) + Personalizado (%1px) + + + Combo View + Vista Combo + + + TreeView and PropertyView + Vista del Árbol y Vista de Propiedades + + + Both + Ambos + + + + Gui::Dialog::DlgInputDialog + + Input + Entrada + + + + (Vacio) + + + + Gui::Dialog::DlgInspector + + Scene Inspector + Inspector de Escena + + + + Gui::Dialog::DlgMacroExecute + + Execute macro + Ejecutar macro + + + Macro name: + Nombre de la macro: + + + Execute + Ejecutar + + + Close + Cerrar + + + Create + Crear + + + Delete + Borrar + + + Edit + Editar + + + User macros + Macros del usuario + + + System macros + Macros del sistema + + + User macros location: + Ubicación de las macros del usuario: + + + Rename + Renombrar + + + Duplicate + Duplicar + + + Addons... + Complementos... + + + Toolbar + Barra de herramientas + + + + Gui::Dialog::DlgMacroExecuteImp + + Macros + Macros + + + Macro file + Archivo de macro + + + Enter a file name, please: + Ingrese un nombre de archivo, por favor: + + + Existing file + Archivo existente + + + '%1'. +This file already exists. + '%1'. +Este archivo ya existe. + + + Delete macro + Borrar macro + + + Do you really want to delete the macro '%1'? + ¿Realmente quiere borrar la macro '%1'? + + + Cannot create file + No se puede crear el archivo + + + Creation of file '%1' failed. + Error al crear el archivo '%1'. + + + Read-only + Sólo lectura + + + Renaming Macro File + Renombrar el archivo de la Macro + + + Enter new name: + Introduce nuevo nombre: + + + '%1' + already exists. + '%1' +ya existe. + + + Rename Failed + Renombrar fallido + + + Failed to rename to '%1'. +Perhaps a file permission error? + Error al renombrar a '%1'. +¿Tal vez un error de permiso de archivo? + + + Duplicate Macro + Duplicar Macro + + + Duplicate Failed + Error al Duplicar + + + Failed to duplicate to '%1'. +Perhaps a file permission error? + Error al duplicar en '%1'. +¿Tal vez un error de los permisos del archivo? + + + Do not show again + No mostrar de nuevo + + + Guided Walkthrough + Tutorial guiado + + + This will guide you in setting up this macro in a custom global toolbar. Instructions will be in red text inside the dialog. + +Note: your changes will be applied when you next switch workbenches + + Esto le guiará en la configuración de esta macro en una barra de herramientas global personalizada. Las instrucciones estarán en rojo dentro del diálogo. + +Nota: tus cambios se aplicarán cuando cambies de banco de trabajo + + + + Walkthrough, dialog 1 of 2 + Tutorial, diálogo 1 de 2 + + + Walkthrough instructions: Fill in missing fields (optional) then click Add, then Close + Instrucciones de aprobación: Rellene los campos que faltan (opcional) y luego haga clic en Agregar, luego en Cerrar + + + Walkthrough, dialog 1 of 1 + Tutorial, diálogo 1 de 1 + + + Walkthrough, dialog 2 of 2 + Tutorial, diálogo 2 de 2 + + + Walkthrough instructions: Click right arrow button (->), then Close. + Instrucciones del tutorial: Haga clic en el botón derecho de la flecha (->), luego cierre. + + + Walkthrough instructions: Click New, then right arrow (->) button, then Close. + Instrucciones del tutorial: Haga clic en el botón derecho de la flecha (->), luego cierre. + + + + Gui::Dialog::DlgMacroRecord + + Macro recording + Grabando macro + + + Macro name: + Nombre de la macro: + + + Stop + Parar + + + Cancel + Cancelar + + + Macro path: + Trayectoria de macro: + + + ... + ... + + + Record + Grabar + + + + Gui::Dialog::DlgMacroRecordImp + + Macro recorder + Grabador de macros + + + Specify first a place to save. + Especifique primero un lugar para guardar. + + + Existing macro + Macro existente + + + The macro '%1' already exists. Do you want to overwrite? + La macro '%1' ya existe. ¿Quieres sobrescribir? + + + The macro directory doesn't exist. Please, choose another one. + El directorio de macros no existe. Por favor elije otro. + + + Choose macro directory + Elija el directorio de macros + + + You have no write permission for the directory. Please, choose another one. + No tiene permiso de escritura para el directorio. Por favor elije otro. + + + + Gui::Dialog::DlgMaterialProperties + + Material properties + Propiedades del material + + + Material + Material + + + Diffuse color: + Color difuso: + + + Specular color: + Color especular: + + + Shininess: + Luminosidad: + + + % + % + + + Ambient color: + Color ambiente: + + + + (Vacio) + + + Emissive color: + Color emisivo: + + + + Gui::Dialog::DlgOnlineHelp + + On-line help + Ayuda en línea + + + Help viewer + Ver ayuda + + + Location of start page + Ubicación de la página de inicio + + + + Gui::Dialog::DlgOnlineHelpImp + + Access denied + Acceso denegado + + + Access denied to '%1' + +Specify another directory, please. + Acceso denegado a '%1' + +Especifique otro directorio, por favor. + + + HTML files + Archivos HTML + + + + Gui::Dialog::DlgParameter + + Parameter Editor + Editor de Parámetros + + + Save to disk + Guardar en disco + + + Alt+C + Alt+C + + + &Close + &Cerrar + + + Find... + Buscar... + + + Sorted + Ordenado + + + Quick search + Búsqueda rápida + + + Type in a group name to find it + Escriba el nombre de un grupo para encontrarlo + + + Search Group + Buscar Grupo + + + + Gui::Dialog::DlgParameterFind + + Find + Buscar + + + Find what: + Que buscar: + + + Look at + Mirar + + + Groups + Grupos + + + Names + Nombres + + + Values + Valores + + + Match whole string only + Coincidir solo palabra completa + + + Find Next + Buscar siguiente + + + Not found + No encontrado + + + Can't find the text: %1 + No se puede encontrar el texto: %1 + + + + Gui::Dialog::DlgParameterImp + + Group + Grupo + + + Name + Nombre + + + Type + Tipo + + + Value + Valor + + + User parameter + Parámetro de usuario + + + Invalid input + Entrada incorrecta + + + Invalid key name '%1' + Nombre de clave inválido '%1' + + + System parameter + Parámetro del sistema + + + Search Group + Buscar Grupo + + + + Gui::Dialog::DlgPreferences + + Preferences + Preferencias + + + + (Vacio) + + + + Gui::Dialog::DlgPreferencesImp + + Wrong parameter + Parámetro incorrecto + + + Clear user settings + Limpiar ajustes del usuario + + + Do you want to clear all your user settings? + ¿Desea borrar todas sus configuraciones de usuario? + + + If you agree all your settings will be cleared. + Si está de acuerdo, se borrarán todas sus configuraciones. + + + + Gui::Dialog::DlgProjectInformation + + Project information + Información del proyecto + + + Information + Información + + + &Name: + &Nombre: + + + Commen&t: + Comentari&o: + + + Path: + Trayectoria: + + + &Last modified by: + &Última modificación por: + + + Created &by: + Creado &por: + + + Com&pany: + Com&pañía: + + + Last &modification date: + Última fecha de &modificación: + + + Creation &date: + Fecha &de creación: + + + + (Vacio) + + + UUID: + UUID: + + + License information: + Información de la licencia: + + + License URL + URL de la licencia + + + Open in browser + Abrir en navegador + + + Program version: + Versión del programa: + + + + Gui::Dialog::DlgProjectUtility + + Project utility + Utilidad del proyecto + + + Extract project + Extraer proyecto + + + Source + Fuente + + + Destination + Destino + + + Extract + Extraer + + + Create project + Crear proyecto + + + Create + Crear + + + Load project file after creation + Cargar archivo de proyecto después de la creación + + + Empty source + Fuente vacía + + + No source is defined. + No hay fuente definida. + + + Empty destination + Destino vacío + + + No destination is defined. + No hay destino definido. + + + Project file + Archivo de proyecto + + + + Gui::Dialog::DlgPropertyLink + + Link + Enlace + + + Search + Búsqueda + + + A search pattern to filter the results above + Un patrón de búsqueda para filtrar los resultados anteriores + + + Filter by type + Filtrar por tipo + + + Sync sub-object selection + Sincronizar selección de sub-objetos + + + Reset + Reiniciar + + + Clear + Limpiar + + + If enabled, then 3D view selection will be synchronized with full object hierarchy. + Si está activado, entonces la selección de vista 3D se sincronizará con la jerarquía completa de objetos. + + + + Gui::Dialog::DlgReportView + + Output window + Ventana de salida + + + Output + Salida + + + Record log messages + Grabar mensajes de registro + + + Record warnings + Guardar advertencias + + + Record error messages + Guardar mensajes de error + + + Colors + Colores + + + Normal messages: + Mensajes normales: + + + Log messages: + Mensajes de registro: + + + Warnings: + Advertencias: + + + Errors: + Errores: + + + + (Vacio) + + + Redirect internal Python errors to report view + Redirigir errores internos de Python a la vista de informes + + + Redirect internal Python output to report view + Redirigir la salida interna de Python a la vista de informe + + + Python interpreter + Intérprete de Python + + + Log messages will be recorded + Los mensajes de registro serán grabados + + + Warnings will be recorded + Las advertencias se registrarán + + + Error messages will be recorded + Los mensajes de registro serán grabados + + + When an error has occurred, the Report View dialog becomes visible +on-screen while displaying the error + Cuando ha ocurrido un error, el diálogo de Vista de Informe se hace visible en pantalla mostrando el error + + + Show report view on error + Mostrar vista de informe en errores + + + When a warning has occurred, the Report View dialog becomes visible +on-screen while displaying the warning + Cuando ha ocurrido una advertencia, el diálogo de Vista de Informe se hace visible en pantalla mostrando la advertencia + + + Show report view on warning + Mostrar vista de informe en advertencias + + + When a normal message has occurred, the Report View dialog becomes visible +on-screen while displaying the message + Cuando se emite un mensaje normal, el diálogo de Vista de Informe se hace visible en pantalla mostrando el mensaje + + + Show report view on normal message + Mostrar vista de informe en mensaje normal + + + When a log message has occurred, the Report View dialog becomes visible +on-screen while displaying the log message + Cuando se emite un mensaje de registro, el diálogo de Vista de Informe se hace visible en pantalla mostrando el mensaje de registro + + + Show report view on log message + Mostrar vista de informe en mensaje de registro + + + Font color for normal messages in Report view panel + Color de fuente para los mensajes normales en el panel de Vista de Informe + + + Font color for log messages in Report view panel + Color de fuente para los mensajes de registro en el panel de Vista de Informe + + + Font color for warning messages in Report view panel + Color de fuente para mensajes de avertencia en el panel de Vista de Informe + + + Font color for error messages in Report view panel + Color de fuente para los mensajes de error en el panel de Vista de Informe + + + Internal Python output will be redirected +from Python console to Report view panel + La salida interna de Python se redirigirá +desde la consola de Python al panel de la vista de informe + + + Internal Python error messages will be redirected +from Python console to Report view panel + La salida interna de Python se redirigirá +desde la consola de Python al panel de la vista de informe + + + Include a timecode for each report + Incluye un código de tiempo para cada informe + + + Include a timecode for each entry + Incluye un código de tiempo para cada entrada + + + Normal messages will be recorded + Los mensajes normales serán grabados + + + Record normal messages + Grabar mensajes normales + + + + Gui::Dialog::DlgRunExternal + + Running external program + Ejecutando programa externo + + + TextLabel + EtiquetaTexto + + + Advanced >> + Avanzado >> + + + ... + ... + + + Accept changes + Aceptar cambios + + + Discard changes + Descartar cambios + + + Abort program + Programa de anulación + + + Help + Ayuda + + + Select a file + Seleccionar un archivo + + + + Gui::Dialog::DlgSettings3DView + + 3D View + Vista 3D + + + Show coordinate system in the corner + Mostrar sistema de coordenadas en la esquina + + + Show counter of frames per second + Mostrar contador de fotogramas por segundo + + + Camera type + Tipo de cámara + + + + (Vacio) + + + Anti-Aliasing + Suavizado de bordes + + + None + Ninguno + + + Line Smoothing + Suavizado de Línea + + + MSAA 2x + MSAA 2x + + + MSAA 4x + MSAA 4x + + + MSAA 8x + MSAA 8x + + + Or&thographic rendering + Renderizado ortográfico + + + Perspective renderin&g + Renderizado en perspectiva + + + Marker size: + Tamaño del marcador: + + + General + General + + + Main coordinate system will always be shown in +lower right corner within opened files + El sistema de coordenadas principales siempre se mostrará en +esquina inferior derecha dentro de los archivos abiertos + + + Time needed for last operation and resulting frame rate +will be shown at the lower left corner in opened files + Tiempo necesario para la última operación y la tasa de fotogramas resultante +se mostrará en la esquina inferior izquierda en los archivos abiertos + + + If checked, application will remember which workbench is active for each tab of the viewport + Si está marcado, la aplicación recordará qué banco de trabajo está activo para cada pestaña de la vista + + + Remember active workbench by tab + Recordar banco de trabajo activo por pestaña + + + Rendering + Renderizado + + + If selected, Vertex Buffer Objects (VBO) will be used. +A VBO is an OpenGL feature that provides methods for uploading +vertex data (position, normal vector, color, etc.) to the graphics card. +VBOs offer substantial performance gains because the data resides +in the graphics memory rather than the system memory and so it +can be rendered directly by GPU. + +Note: Sometimes this feature may lead to a host of different +issues ranging from graphical anomalies to GPU crash bugs. Remember to +report this setting as enabled when seeking support on the FreeCAD forums + Si se selecciona, se utilizarán los objetos de búfer de vértices (VB). +Una VBO es una función OpenGL que proporciona métodos para subir datos de vértices +(posición, vector, color, etc.) a la tarjeta gráfica. +Las VBOs ofrecen un rendimiento sustancial porque los datos residen +en la memoria gráfica en lugar de la memoria del sistema y por lo tanto +pueden ser renderizados directamente por GPU. + +Nota: A veces esta característica puede llevar a un gran número de problemas +que van desde anomías gráficas hasta errores de bloqueo de GPU. Recuerda reportar +esta configuración como activada al buscar soporte en los foros de FreeCAD + + + Use OpenGL VBO (Vertex Buffer Object) + Usar OpenGL VBO (Vertex Buffer Object) + + + Render cache + Renderizar caché + + + 'Render Caching' is another way to say 'Rendering Acceleration'. +There are 3 options available to achieve this: +1) 'Auto' (default), let Coin3D decide where to cache. +2) 'Distributed', manually turn on cache for all view provider root node. +3) 'Centralized', manually turn off cache in all nodes of all view provider, and +only cache at the scene graph root node. This offers the fastest rendering speed +but slower response to any scene changes. + "Renderizar almacenamiento de caché" es otra forma de decir "aceleración de renderizado". +Hay 3 opciones disponibles para lograr esto: +1) 'Auto' (por defecto), deja que Coin3D decida dónde cachear. +2) 'Distribuido', activa manualmente la caché para todos los nodos raíz del proveedor de vista. +3) 'Centralizado', desactiva manualmente la caché en todos los nodos de todos los proveedores de vistas y +sólo caché en el nodo raíz del gráfico de escenas. Esto ofrece la velocidad de renderizado más rápida +pero una respuesta más lenta a cualquier cambio de escena. + + + Auto + Automático + + + Distributed + Distribuido + + + Centralized + Centralizado + + + Transparent objects: + Objetos transparentes: + + + Render types of transparent objects + Renderizar tipos de objetos transparentes + + + One pass + Una pasada + + + Backface pass + Pasada de cara posterior + + + Size of vertices in the Sketcher workbench + Tamaño de los vértices en el banco de trabajo del croquis + + + Eye to eye distance for stereo modes + Distancia de ojo a ojo para modos estéreo + + + Backlight is enabled with the defined color + La retroiluminación está habilitada con el color definido + + + Backlight color + Luz de fondo + + + Intensity + Intensidad + + + Intensity of the backlight + Intensidad de la luz de fondo + + + Objects will be projected in orthographic projection + Los objetos se proyectarán en proyección ortográfica + + + Objects will appear in a perspective projection + Los objetos aparecerán en una proyección perspectiva + + + Axis cross will be shown by default at file +opening or creation + La cruz de los ejes se mostrará por defecto al abrir o crear un archivo + + + Show axis cross by default + Mostrar la cruz de los ejes por defecto + + + Pick radius (px): + Elegir radio (px): + + + Area for picking elements in 3D view. +Larger value eases to pick things, but can make small features impossible to select. + + Área para elegir elementos en la vista 3D. +Valor más grande facilita la selección de cosas, pero puede hacer que las características pequeñas sean imposibles de seleccionar. + + + This option is useful for troubleshooting graphics card and driver problems. + +Changing this option requires a restart of the application. + Esta opción es útil para solucionar problemas de tarjeta gráfica y problemas en el controlador. + +Cambiar esta opción requiere reiniciar la aplicación. + + + Use software OpenGL + Usar software OpenGL + + + What kind of multisample anti-aliasing is used + Qué tipo de antialiasing multimuestra se utiliza + + + Eye-to-eye distance used for stereo projections. +The specified value is a factor that will be multiplied with the +bounding box size of the 3D object that is currently displayed. + Distancia de ojos a ojos usada para proyecciones estéreo. +El valor especificado es un factor que se multiplicará con el tamaño del recuadro +del objeto 3D que se muestra actualmente. + + + + Gui::Dialog::DlgSettings3DViewImp + + Anti-aliasing + Suavizado de bordes + + + Open a new viewer or restart %1 to apply anti-aliasing changes. + Abre un nuevo visor o reinicie %1 para aplicar los cambios de suavizado. + + + 5px + 5px + + + 7px + 7px + + + 9px + 9px + + + 11px + 11px + + + 13px + 13px + + + 15px + 15px + + + + Gui::Dialog::DlgSettingsColorGradient + + Color model + Modelo de color + + + &Gradient: + &Degradado: + + + red-yellow-green-cyan-blue + rojo-amarillo-verde-celeste-azul + + + blue-cyan-green-yellow-red + azul-celeste-verde-amarillo-rojo + + + white-black + blanco-negro + + + black-white + negro-blanco + + + Visibility + Visibilidad + + + Out g&rayed + No &seleccionable + + + Alt+R + Alt+R + + + Out &invisible + Sin &visibilidad + + + Alt+I + Alt+I + + + Style + Estilo + + + &Zero + &Cero + + + Alt+Z + Alt+Z + + + &Flow + &Flujo + + + Alt+F + Alt+F + + + Parameter range + Rango de parámetros + + + Mi&nimum: + Mín&imo: + + + Ma&ximum: + Má&ximo: + + + &Labels: + &Etiquetas: + + + &Decimals: + &Decimales: + + + + (Vacio) + + + Color-gradient settings + Configuración de degradado de color + + + + Gui::Dialog::DlgSettingsColorGradientImp + + Wrong parameter + Parámetro incorrecto + + + The maximum value must be higher than the minimum value. + El valor máximo debe ser mayor que el valor mínimo. + + + + Gui::Dialog::DlgSettingsDocument + + Document + Documento + + + General + General + + + Document save compression level +(0 = none, 9 = highest, 3 = default) + Nivel de compresión de guardado de documentos +(0 = ninguno, 9 = más alto, 3 = por defecto) + + + Create new document at start up + Crear un documento nuevo al iniciar + + + Storage + Almacenamiento + + + Saving transactions (Auto-save) + Guardando operaciones (Guardado automático) + + + Discard saved transaction after saving document + Descartar operaciones guardadas depués de guardar el documento + + + Save thumbnail into project file when saving document + Guardar la imagen en miniatura dentro del archivo de proyecto cuando se guarda un documento + + + Maximum number of backup files to keep when resaving document + Número máximo de archivos de copia de seguridad a tener a la hora de volver a guardar el documento + + + Document objects + Objetos de documento + + + Allow duplicate object labels in one document + Permitir etiquetas de objetos duplicadas en un documento + + + Maximum Undo/Redo steps + Máximos pasos de deshacer/rehacer + + + Using Undo/Redo on documents + Usando Deshacer/Rehacer en los documentos + + + Authoring and License + Autoría y Licencia + + + Author name + Nombre del autor + + + Set on save + Establecer al guardar + + + Company + Organización + + + Default license + Licencia predeterminada + + + All rights reserved + Todos los derechos reservados + + + Public Domain + Dominio Público + + + FreeArt + FreeArt + + + Other + Otro + + + License URL + URL de la licencia + + + Run AutoRecovery at startup + Ejecutar recuperación automática al iniciar + + + Save AutoRecovery information every + Guardar información de autorrecuperación cada + + + Add the program logo to the generated thumbnail + Agregar el logo del programa a la miniatura generada + + + The application will create a new document when started + La aplicación creará un nuevo documento cuando se inicie + + + Compression level for FCStd files + Nivel de compresión para archivos FCStd + + + All changes in documents are stored so that they can be undone/redone + Todos los cambios en los documentos se almacenan para que se puedan deshacer/rehacer + + + How many Undo/Redo steps should be recorded + Cuántos pasos de Deshacer/Rehacer deben ser grabados + + + Allow user aborting document recomputation by pressing ESC. +This feature may slightly increase recomputation time. + Permite que el usuario anule el recálculo del documento presionando ESC. +Esta operación puede aumentar ligeramente el tiempo de recálculo. + + + Allow aborting recomputation + Permitir anular el recálculo + + + If there is a recovery file available the application will +automatically run a file recovery when it is started. + Si hay un archivo de recuperación disponible, la aplicación +ejecutará automáticamente un archivo de recuperación cuando se inicie. + + + How often a recovery file is written + Con qué frecuencia se escribe un archivo de recuperación + + + A thumbnail will be stored when document is saved + Una miniatura se almacenará cuando se guarde el documento + + + Size + Tamaño + + + Sets the size of the thumbnail that is stored in the document. +Common sizes are 128, 256 and 512 + Establece el tamaño de la miniatura que se almacena en el documento. +Los tamaños comunes son 128, 256 y 512 + + + The program logo will be added to the thumbnail + El logotipo del programa se añadirá a la miniatura + + + How many backup files will be kept when saving document + Cuántos archivos de copia de seguridad serán guardados al guardar el documento + + + Backup files will get extension '.FCbak' and file names +get date suffix according to the specified format + Los archivos de copia de seguridad tendrán la extensión '.FCbak' y los nombres de archivo tendrán el sufijo de fecha de acuerdo al formato especificado + + + Use date and FCBak extension + Usar fecha y extensión FCBak + + + Date format + Formato de fecha + + + Allow objects to have same label/name + Permitir que los objetos tengan la misma etiqueta/nombre + + + Enable partial loading of external linked documents. +Then only referenced objects and their dependencies will be loaded +when a linked document is auto-opened together with the main document. +A partially loaded document cannot be edited. Double click the document +icon in the tree view to fully reload it. + Habilitar la carga parcial de documentos vinculados externos. +De esta manera solo los objetos referenciados y sus dependencias se cargarán +cuando un documento vinculado se abra automáticamente junto con el documento principal. +Un documento parcialmente cargado no puede ser editado. Haga doble clic en el icono +del documento en la vista de árbol para volver a cargarlo completamente. + + + Disable partial loading of external linked objects + Deshabilita la carga parcial de objetos vinculados externos + + + All documents that will be created will get the specified author name. +Keep blank for anonymous. +You can also use the form: John Doe <john@doe.com> + Todos los documentos que se crearán obtendrán el nombre de autor especificado. +Mantener en blanco para anonimato. +También puede utilizar el formulario: John Doe <john@doe.com> + + + The field 'Last modified by' will be set to specified author when saving the file + El campo 'Última modificación por' se establecerá al autor especificado al guardar el archivo + + + Default company name to use for new files + Nombre de empresa predeterminado a usar para nuevos archivos + + + Default license for new documents + Licencia predeterminada para nuevos documentos + + + Creative Commons Attribution + Creative Commons Attribution + + + Creative Commons Attribution-ShareAlike + Creative Commons Attribution-ShareAlike + + + Creative Commons Attribution-NoDerivatives + Creative Commons Attribution-NoDerivatives + + + Creative Commons Attribution-NonCommercial + Creative Commons Attribution-NonCommercial + + + Creative Commons Attribution-NonCommercial-ShareAlike + Creative Commons Attribution-NonCommercial-ShareAlike + + + Creative Commons Attribution-NonCommercial-NoDerivatives + Creative Commons Attribution-NonCommercial-NoDerivatives + + + URL describing more about the license + URL que describe más sobre la licencia + + + + Gui::Dialog::DlgSettingsDocumentImp + + The format of the date to use. + El formato de la fecha a utilizar. + + + Default + Predeterminado + + + Format + Formato + + + + Gui::Dialog::DlgSettingsEditorImp + + Text + Texto + + + Bookmark + Marcador + + + Breakpoint + Punto de parada + + + Keyword + Palabra clave + + + Comment + Comentario + + + Block comment + Comentar bloque + + + Number + Número + + + String + Cadena de texto + + + Character + Carácter + + + Class name + Nombre de clase + + + Define name + Definir nombre + + + Operator + Operador + + + Python output + Salida de Python + + + Python error + Error de Python + + + Items + Artículos + + + Current line highlight + Resaltado de línea actual + + + + Gui::Dialog::DlgSettingsImage + + Image settings + Configuración de imagen + + + Image properties + Propiedades de imagen + + + Back&ground: + C&olor del fondo: + + + Current + Actual + + + White + Blanco + + + Black + Negro + + + Image dimensions + Cotas de imagen + + + Pixel + Píxel + + + &Width: + &Ancho: + + + Current screen + Pantalla actual + + + Icon 32 x 32 + Ícono 32 x 32 + + + Icon 64 x 64 + Ícono 64 x 64 + + + Icon 128 x 128 + Ícono 128 x 128 + + + Standard sizes: + Tamaños estándar: + + + &Height: + &Altura: + + + Aspect ratio: + Relación de aspecto: + + + &Screen + &Pantalla + + + Alt+S + Alt+S + + + &4:3 + &4:3 + + + Alt+4 + Alt+4 + + + 1&6:9 + 1&6:9 + + + Alt+6 + Alt+6 + + + &1:1 + &1/1 + + + Alt+1 + Alt+1 + + + Image comment + Comentario de imagen + + + Insert MIBA + Insertar MIBA + + + Insert comment + Insertar comentario + + + Transparent + Transparente + + + Add watermark + Añadir marca de agua + + + Creation method: + Método de creación: + + + + Gui::Dialog::DlgSettingsImageImp + + Offscreen (New) + Fuera de pantalla (Nuevo) + + + Offscreen (Old) + Fuera de pantalla (Antiguo) + + + Framebuffer (custom) + Framebuffer (personalizado) + + + Framebuffer (as is) + Framebuffer (tal cual) + + + + Gui::Dialog::DlgSettingsLazyLoaded + + Unloaded Workbenches + Bancos de trabajo descargados + + + Workbench Name + Nombre del banco de trabajo + + + Autoload? + ¿Carga automática? + + + Load Now + Cargar ahora + + + <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + <html><head/><body><p>Para ahorrarrecursos, FreeCAD no carga los bancos de trabajo hasta que se usen. Cargarlos puede proporcionar acceso a preferencias adicionales relacionadas con su funcionalidad.</p><p>Los siguientes bancos de trabajo están disponibles en su instalación:</p></body></html> + + + + Gui::Dialog::DlgSettingsLazyLoadedImp + + Workbench + Entorno de trabajo + + + Autoload + Carga automática + + + If checked + Si está marcado + + + will be loaded automatically when FreeCAD starts up + se cargará automáticamente cuando FreeCAD se inicie + + + This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + Este es el módulo de inicio actual y debe cargarse automáticamente. Vea Preferencias/General/Autocarga para cambiar. + + + Loaded + Cargado + + + Load now + Cargar ahora + + + + Gui::Dialog::DlgSettingsMacro + + Macro + Macro + + + Macro recording settings + Configuración de la grabación de macros + + + Logging Commands + Comandos de registro + + + Show script commands in python console + Mostrar comandos de archivos de guión en la consola de Python + + + Log all commands issued by menus to file: + Registrar todos los comandos publicados por menús en el archivo: + + + FullScript.FCScript + FullScript.FCScript + + + Gui commands + Comandos de interfaz de usuario + + + Record as comment + Grabar como comentario + + + Macro path + Ruta de la macro + + + General macro settings + Configuración general de macros + + + Run macros in local environment + Ejecutar macro en entorno local + + + Record GUI commands + Grabar comandos GUI + + + Variables defined by macros are created as local variables + Las variables definidas por macros se crean como variables locales + + + Commands executed by macro scripts are shown in Python console + Los comandos ejecutados por scripts de macro se muestran en la consola de Python + + + Recorded macros will also contain user interface commands + Las macros grabadas también contendrán comandos de interfaz de usuario + + + Recorded macros will also contain user interface commands as comments + Las macros grabadas también contendrán comandos de interfaz de usuario como comentarios + + + The directory in which the application will search for macros + El directorio en el que la aplicación buscará macros + + + Recent macros menu + Menú de macros recientes + + + Size of recent macro list + Tamaño de la lista de macros reciente + + + How many macros should be listed in recent macros list + Cuántas macros debería aparecer en la lista de macros recientes + + + Shortcut count + Contador de accesos directos + + + How many recent macros should have shortcuts + Cuántas macros recientes deben tener accesos directos + + + Keyboard Modifiers + Modificadores de teclado + + + Keyboard modifiers, default = Ctrl+Shift+ + Modificadores de teclado, por defecto = Ctrl+Shift+ + + + + Gui::Dialog::DlgSettingsNavigation + + Navigation + Navegación + + + Navigation cube + Cubo de navegación + + + Steps by turn + Pasos por vuelta + + + Number of steps by turn when using arrows (default = 8 : step angle = 360/8 = 45 deg) + Número de pasos por giro cuando se usan flechas (por defecto = 8: ángulo del paso = 360/8 = 45 grados) + + + Corner + Esquina + + + Corner where navigation cube is shown + Esquina donde se muestra el cubo de navegación + + + Top left + Arriba a la izquierda + + + Top right + Arriba a la derecha + + + Bottom left + Abajo a la izquierda + + + Bottom right + Abajo a la derecha + + + 3D Navigation + Navegación 3D + + + List the mouse button configs for each chosen navigation setting. +Select a set and then press the button to view said configurations. + Lista la configuración de botones del ratón para cada configuración de navegación elegida. +Seleccione un conjunto y, a continuación, presione el botón para ver dichas configuraciones. + + + Mouse... + Mouse... + + + Navigation settings set + Configuración de navegación establecida + + + Orbit style + Estilo de órbita + + + Rotation orbit style. +Trackball: moving the mouse horizontally will rotate the part around the y-axis +Turntable: the part will be rotated around the z-axis. + Estilo de órbita de rotación. +Trackball: mover el ratón horizontalmente rotará la pieza alrededor del eje Y +Turntable: la pieza se girará alrededor del eje Z. + + + Turntable + Mesa giratoria + + + Trackball + Trackball + + + New document scale + Nueva escala de documento + + + Sets camera zoom for new documents. +The value is the diameter of the sphere to fit on the screen. + Establece el zoom de la cámara para nuevos documentos. +El valor es el diámetro de la esfera que cabe en la pantalla. + + + mm + mm + + + Enable animated rotations + Activar rotaciones animadas + + + Enable animation + Habilitar animación + + + Zoom operations will be performed at position of mouse pointer + Las operaciones de zoom se realizarán en la posición del puntero del ratón + + + Zoom at cursor + Zoom en cursor + + + Zoom step + Paso de zoom + + + Direction of zoom operations will be inverted + La dirección de las operaciones de zoom se invertirá + + + Invert zoom + Invertir zoom + + + Prevents view tilting when pinch-zooming. +Affects only gesture navigation style. +Mouse tilting is not disabled by this setting. + Impide que la vista se incline cuando se hace zoom. Afecta solo el estilo de navegación por gestos. La inclinación del ratón no está desactivada por esta configuración. + + + Disable touchscreen tilt gesture + Desactivar el gesto de inclinación de la pantalla táctil + + + Rotations in 3D will use current cursor position as center for rotation + Las rotaciones en 3D usarán la posición actual del cursor como centro de rotación + + + Isometric + Isométrica + + + Dimetric + Dimétrica + + + Trimetric + Trimétrica + + + Top + Superior + + + Front + Frontal + + + Left + Izquierda + + + Right + Derecha + + + Rear + Posterior + + + Bottom + Inferior + + + Custom + Personalizado + + + Default camera orientation + Orientación de cámara por defecto + + + Default camera orientation when creating a new document or selecting the home view + Orientación de cámara por defecto al crear un nuevo documento o seleccionar la vista de inicio + + + Rotation mode + Modo de rotación + + + Window center + Centro de la ventana + + + Drag at cursor + Arrastra el cursor + + + Object center + Centro del objeto + + + Rotates to nearest possible state when clicking a cube face + Girar al estado posible más cercano al hacer clic en una cara del cubo + + + Rotate to nearest + Girar al más cercano + + + Cube size + Tamaño del cubo + + + Size of the navigation cube + Tamaño del cubo de navegación + + + How much will be zoomed. +Zoom step of '1' means a factor of 7.5 for every zoom step. + Cuánto se ampliará. +El paso de zoom de '1' significa un factor de 7.5 para cada paso de acercamiento. + + + + Gui::Dialog::DlgSettingsSelection + + Selection + Selección + + + Auto switch to the 3D view containing the selected item + Cambiar automáticamente a la vista 3D que contiene el elemento seleccionado + + + Auto expand tree item when the corresponding object is selected in 3D view + Auto expandir el elemento del árbol cuando se selecciona el objeto correspondiente en la vista 3D + + + Preselect the object in 3D view when mouse over the tree item + Preselecciona el objeto en la vista 3D cuando el puntero de ratón esté sobre el objeto del árbol + + + Record selection in tree view in order to go back/forward using navigation button + Grabar selección en la vista de árbol para retroceder/avanzar usando el botón de navegación + + + Add checkboxes for selection in document tree + Añadir casillas de selección en el árbol del documentos + + + + Gui::Dialog::DlgSettingsUnits + + Units + Unidades + + + Units settings + Configuración de unidades + + + Standard (mm/kg/s/degree) + Estándar (mm/kg/s/grado) + + + MKS (m/kg/s/degree) + MKS (m/kg/s/grado) + + + Magnitude + Magnitud + + + Unit + Unidad + + + US customary (in/lb) + US habitual (plg/lb) + + + Number of decimals: + Número de decimales: + + + Imperial decimal (in/lb) + Decimal Imperial (plg/lb) + + + Building Euro (cm/m²/m³) + Construcción Euro (cm/m²/m³) + + + Metric small parts & CNC(mm, mm/min) + Piezas pequeñas métricas y CNC(mm, mm/min) + + + Minimum fractional inch: + Mínimo pulgadas fraccionarias: + + + 1/2" + 1/2" + + + 1/4" + 1/4" + + + 1/8" + 1/8" + + + 1/16" + 1/16" + + + 1/32" + 1/32" + + + 1/64" + 1/64" + + + 1/128" + 1/128" + + + Unit system: + Sistema de unidades: + + + Number of decimals that should be shown for numbers and dimensions + Número de decimales que deberían mostrarse en números y cotas + + + Unit system that should be used for all parts the application + Sistema de unidades que debe ser utilizado para todas las piezas de la aplicación + + + Minimum fractional inch to be displayed + Pulgada fraccional mínima que se mostrará + + + Building US (ft-in/sqft/cft) + Construcción US (pie-plg/pie2/pie3) + + + Imperial for Civil Eng (ft, ft/sec) + Imperial para Ing Civil (pie, pie/seg) + + + FEM (mm, N, sec) + MEF (mm, N, seg) + + + + Gui::Dialog::DlgSettingsViewColor + + Colors + Colores + + + Selection + Selección + + + Enable selection highlighting + Habilitar resaltado de selección + + + Enable preselection highlighting + Habilitar resaltado de preselección + + + Background color + Color de fondo + + + Middle color + Color medio + + + Color gradient + Degradado de color + + + Simple color + Color simple + + + Object being edited + Objeto editándose + + + Active container + Contenedor activo + + + Enable preselection and highlight by specified color + Habilitar preselección y resaltado mediante el color especificado + + + Enable selection highlighting and use specified color + Activar resaltado de selección y usar el color especificado + + + Background color for the model view + Color de fondo para la vista del modelo + + + Background will have selected color + El fondo tendrá el color seleccionado + + + Color gradient will get selected color as middle color + El degradado de color obtendrá el color seleccionado como color medio + + + Bottom color + Color inferior + + + Background will have selected color gradient + El fondo tendrá el degradado de colores seleccionado + + + Top color + Color superior + + + Tree view + Vista de árbol + + + Background color for objects in tree view that are currently edited + Color de fondo para objetos en la vista en árbol que están en edición actualmente + + + Background color for active containers in tree view + Color de fondo para contenedores activos en la vista en árbol + + + + Gui::Dialog::DlgTipOfTheDay + + + (Vacio) + + + + Gui::Dialog::DlgUnitCalculator + + Units calculator + Calculadora de unidades + + + as: + como: + + + => + => + + + Quantity: + Cantidad: + + + Copy + Copiar + + + Close + Cerrar + + + Input the source value and unit + Ingrese el valor y la unidad de origen + + + Input here the unit for the result + Ingrese aquí la unidad para el resultado + + + Result + Resultado + + + List of last used calculations +To add a calculation press Return in the value input field + Lista de los últimos cálculos usados +Para añadir un cálculo, presione Retorno en el campo de entrada de valor + + + Quantity + Cantidad + + + Unit system: + Sistema de unidades: + + + Unit system to be used for the Quantity +The preference system is the one set in the general preferences. + Sistema de unidades a ser utilizado para la Cantidad +El sistema de preferencias es el establecido en las preferencias generales. + + + Decimals: + Decimales: + + + Decimals for the Quantity + Decimales para la Cantidad + + + Unit category: + Categoría de unidad: + + + Unit category for the Quantity + Categoría de unidad para la cantidad + + + Copy the result into the clipboard + Copiar el resultado en el portapapeles + + + + Gui::Dialog::DlgUnitsCalculator + + unit mismatch + unidad incompatible + + + unknown unit: + unidad desconocida: + + + + Gui::Dialog::DlgWorkbenches + + Workbenches + Entornos de trabajo + + + Enabled workbenches + Entornos de trabajo habilitados + + + Disabled workbenches + Entornos de trabajo deshabilitados + + + Move down + Bajar + + + <html><head/><body><p><span style=" font-weight:600;">Move the selected item down.</span></p><p>The item will be moved down</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Mueve el elemento seleccionado hacia abajo</span></p><p>El objeto se moverá hacia abajo</p></body></html> + + + Move left + Mover a la izquierda + + + <html><head/><body><p><span style=" font-weight:600;">Remove the selected workbench from enabled workbenches</span></p></body></html> + <html><head/> <body><p><span style=" font-weight:600;"> Retire el banco de trabajo seleccionado de los bancos de trabajo habilitados</span></p></body></html> + + + Move right + Mover a la derecha + + + <html><head/><body><p><span style=" font-weight:600;">Move the selected workbench to enabled workbenches.</span></p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Mover el banco de trabajo seleccionado a los bancos de trabajo habilitados.</span></p></body></html> + + + Sort enabled workbenches + Clasificar escenarios habilitados + + + Move up + Subir + + + <html><head/><body><p><span style=" font-weight:600;">Move the selected item up.</span></p><p>The item will be moved up.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Mueve el elemento seleccionado hacia arriba.</span></p><p>El objeto se moverá hacia arriba.</p></body></html> + + + Add all to enabled workbenches + Agregar todos a escenarios habilitados + + + <p>Sort enabled workbenches</p> + <p>Ordenar los entornos de trabajo habilitados</p> + + + <html><head/><body><p><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt; font-weight:600;">Note:</span><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt;"> The changes become active the next time you start the application</span></p></body></html> + <html><head/><body><p><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt; font-weight:600;">Note:</span><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt;"> Los cambios se activarán la próxima vez que inicie la aplicación</span></p></body></html> + + + + Gui::Dialog::DockablePlacement + + Placement + Ubicación + + + + Gui::Dialog::DocumentRecovery + + Document Recovery + Recuperación de Documentos + + + Status of recovered documents: + Estado de documentos recuperados: + + + Document Name + Nombre del Documento + + + Status + Estado + + + Start Recovery + Iniciar Recuperación + + + Not yet recovered + Aún no recuperado + + + Unknown problem occurred + Ocurrió un problema desconocido + + + Failed to recover + No se pudo recuperar + + + Successfully recovered + Recuperado con éxito + + + Finish + Finalizar + + + Cleanup... + Limpiar... + + + Delete + Borrar + + + Cleanup + Limpiar + + + Are you sure you want to delete the selected transient directories? + ¿Está seguro que desea eliminar los directorios transitorios seleccionados? + + + When deleting the selected transient directory you won't be able to recover any files afterwards. + Al eliminar el directorio transitorio seleccionado no podrá recuperar los archivos luego. + + + Are you sure you want to delete all transient directories? + ¿Está seguro que desea eliminar todos los directorios transitorios? + + + Finished + Finalizado + + + Transient directories deleted. + Directorios transitorios borrados. + + + Press 'Start Recovery' to start the recovery process of the document listed below. + +The 'Status' column shows whether the document could be recovered. + Pulse 'Empezar Recuperación' para iniciar el proceso de recuperación del documento indicado a continuación. + +La columna 'Estado' muestra si el documento puede ser recuperado. + + + When deleting all transient directories you won't be able to recover any files afterwards. + Al eliminar todo directorio transitorio no podrá recuperar los archivos luego. + + + + Gui::Dialog::DownloadItem + + Save File + Guardar Archivo + + + Download canceled: %1 + Descarga cancelada: %1 + + + Open containing folder + Abrir carpeta contenedora + + + Error opening saved file: %1 + Error al abrir archivo guardado: %1 + + + Error saving: %1 + Error al guardar: %1 + + + Network Error: %1 + Error de red: %1 + + + seconds + segundos + + + minutes + minutos + + + - %4 %5 remaining + - %4 %5 restante + + + %1 of %2 (%3/sec) %4 + %1 de %2 (%3/seg) %4 + + + ? + ? + + + %1 of %2 - Stopped + %1 de %2 - Parado + + + bytes + bytes + + + kB + kB + + + MB + MB + + + + Gui::Dialog::DownloadManager + + Downloads + Descargas + + + Clean up + Limpiar + + + 0 Items + 0 Artículos + + + Download Manager + Gestor de Descargas + + + 1 Download + 1 Descarga + + + %1 Downloads + %1 Descargas + + + + Gui::Dialog::IconDialog + + Icon folders + Carpetas de íconos + + + Add icon folder + Añadir icono de la carpeta + + + + Gui::Dialog::IconFolders + + Add or remove custom icon folders + Agregar o eliminar carpetas de icono personalizado + + + Remove folder + Eliminar carpeta + + + Removing a folder only takes effect after an application restart. + Eliminar una carpeta solo surte efecto después de reiniciar una aplicación. + + + + Gui::Dialog::InputVector + + Input vector + Vector de entrada + + + Vector + Vector + + + Z: + Z: + + + Y: + Y: + + + X: + X: + + + + Gui::Dialog::MouseButtons + + Mouse buttons + Botones del mouse + + + Configuration + Configuración + + + Selection: + Selección: + + + Panning + Paneo + + + Rotation: + Rotación: + + + Zooming: + Enfocar: + + + + Gui::Dialog::ParameterGroup + + Expand + Expandir + + + Add sub-group + Añadir subgrupo + + + Remove group + Eliminar grupo + + + Rename group + Renombrar grupo + + + Export parameter + Exportar parámetro + + + Import parameter + Importar parámetro + + + Collapse + Colapsar + + + Existing sub-group + Subgrupo existente + + + The sub-group '%1' already exists. + El subgrupo '%1' ya existe. + + + Export parameter to file + Exportar parámetro a archivo + + + Import parameter from file + Importar parámetro de archivo + + + Import Error + Error de importación + + + Reading from '%1' failed. + La lectura de '%1' ha fallado. + + + Do you really want to remove this parameter group? + ¿Realmente desea eliminar este grupo de parámetros? + + + + Gui::Dialog::ParameterValue + + Change value + Cambiar valor + + + Remove key + Eliminar clave + + + Rename key + Renombrar clave + + + New + Nuevo + + + New string item + Nuevo elemento de cadena + + + New float item + Nuevo elemento flotante + + + New integer item + Nuevo elemento entero + + + New unsigned item + Nuevo elemento sin firmar + + + New Boolean item + Nuevo elemento Booleano + + + Existing item + Elemento existente + + + The item '%1' already exists. + El elemento '%1' ya existe. + + + + Gui::Dialog::Placement + + Placement + Ubicación + + + OK + Aceptar + + + Translation: + Traducción: + + + Z: + Z: + + + Y: + Y: + + + X: + X: + + + Rotation: + Rotación: + + + Angle: + Ángulo: + + + Axis: + Eje: + + + Center: + Centro: + + + Rotation axis with angle + Eje de rotación con ángulo + + + Apply + Aplicar + + + Reset + Reiniciar + + + Close + Cerrar + + + Incorrect quantity + Cantidad incorrecta + + + There are input fields with incorrect input, please ensure valid placement values! + Algunos campos contienen datos incorrectos, asegúrese de introducirlos en el lugar apropiado. + + + Use center of mass + Usar centro de masa + + + Axial: + Axial: + + + Apply axial + Aplicar axial + + + Shift click for opposite direction + Clic Mayús para la dirección opuesta + + + Selected points + Puntos seleccionados + + + Apply incremental changes + Aplicar cambios incrementales + + + Please select 1, 2, or 3 points before clicking this button. A point may be on a vertex, face, or edge. If on a face or edge the point used will be the point at the mouse position along face or edge. If 1 point is selected it will be used as the center of rotation. If 2 points are selected the midpoint between them will be the center of rotation and a new custom axis will be created, if needed. If 3 points are selected the first point becomes the center of rotation and lies on the vector that is normal to the plane defined by the 3 points. Some distance and angle information is provided in the report view, which can be useful when aligning objects. For your convenience when Shift + click is used the appropriate distance or angle is copied to the clipboard. + Por favor, seleccione 1, 2 o 3 puntos antes de hacer clic en este botón. Un punto puede estar en un vértice, cara o arista. Si en una cara o arista, el punto utilizado será el punto en la posición del mouse a lo largo de la cara o la arista. Si se selecciona 1 punto, se utilizará como centro de rotación. Si se seleccionan 2 puntos, el punto medio entre ellos será el centro de rotación y, si es necesario, se creará un nuevo eje personalizado. Si se seleccionan 3 puntos, el primer punto se convierte en el centro de rotación y se encuentra en el vector que es normal al plano definido por los 3 puntos. Se proporciona cierta información de distancia y ángulo en la vista de reporte, que puede ser útil al alinear objetos. Para su comodidad, cuando se usa la tecla Mayús + clic, la distancia o el ángulo apropiados se copian en el portapapeles. + + + Around y-axis: + Alrededor del eje Y: + + + Around z-axis: + Alrededor del eje Z: + + + Around x-axis: + Alrededor del eje X: + + + Rotation around the x-axis + Rotación alrededor del eje x + + + Rotation around the y-axis + Rotación alrededor del eje y + + + Rotation around the z-axis + Rotación alrededor del eje z + + + Euler angles (xy'z'') + Ángulos de Euler (xy'z'') + + + + Gui::Dialog::PrintModel + + Button + Botón + + + Command + Comando + + + + Gui::Dialog::RemoteDebugger + + Attach to remote debugger + Adjuntar al depurador remoto + + + winpdb + winpdb + + + Password: + Contraseña: + + + VS Code + VS Code + + + Address: + Dirección: + + + Port: + Puerto: + + + Redirect output + Redirigir salida + + + + Gui::Dialog::SceneInspector + + Dialog + Diálogo + + + Close + Cerrar + + + Refresh + Refrescar + + + + Gui::Dialog::SceneModel + + Inventor Tree + Árbol de Inventario + + + Nodes + Nodos + + + Name + Nombre + + + + Gui::Dialog::TextureMapping + + Texture + Textura + + + Texture mapping + Mapeado de textura + + + Global + Global + + + Environment + Entorno + + + Image files (%1) + Archivos de imagen (%1) + + + No image + Sin imagen + + + The specified file is not a valid image file. + El archivo especificado no es un archivo de imagen válido. + + + No 3d view + No existe la vista 3d + + + No active 3d view found. + No se ha encontrado una vista 3D activa. + + + + Gui::Dialog::Transform + + Cancel + Cancelar + + + Transform + Transformar + + + + Gui::DlgObjectSelection + + Object selection + Selección de objeto + + + The selected objects contain other dependencies. Please select which objects to export. All dependencies are auto selected by default. + Los objetos seleccionados contienen otras dependencias. Por favor, seleccione qué objetos exportar. Todas las dependencias se seleccionan automáticamente por defecto. + + + Dependency + Dependencia + + + Document + Documento + + + Name + Nombre + + + State + Estado + + + Hierarchy + Jerarquía + + + Selected + Seleccionado + + + Partial + Parcial + + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + + + + Gui::DlgTreeWidget + + Dialog + Diálogo + + + Items + Artículos + + + + (Vacio) + + + + Gui::DockWnd::ComboView + + Combo View + Vista Combo + + + Model + Modelo + + + Tasks + Tareas + + + + Gui::DockWnd::PropertyDockView + + Property View + Vista de Propiedad + + + + Gui::DockWnd::ReportOutput + + Options + Opciones + + + Clear + Limpiar + + + Save As... + Guardar Como... + + + Save Report Output + Guardar Informe de Salida + + + Go to end + Ir al final + + + Redirect Python output + Redirigir la salida de Python + + + Redirect Python errors + Redirigir errores de Python + + + Plain Text Files + Archivos de Texto Plano + + + Display message types + Visualización de tipos de mensajes + + + Normal messages + Mensajes normales + + + Log messages + Mensajes de registro + + + Warnings + Advertencias + + + Errors + Errores + + + Show report view on + Mostrar vista de informe en + + + + Gui::DockWnd::ReportView + + Output + Salida + + + Python console + Consola de Python + + + + Gui::DockWnd::SelectionView + + Search + Búsqueda + + + Searches object labels + Busca etiquetas de objetos + + + Clears the search field + Limpia el campo de búsqueda + + + Select only + Seleccione sólo + + + Selects only this object + Selecciona sólo este objeto + + + Deselect + Deseleccionar + + + Deselects this object + Deselecciona este objeto + + + Zoom fit + Ampliar ajuste + + + Selects and fits this object in the 3D window + Selecciona y ajusta éste objeto en la ventana 3D + + + Go to selection + Ir a la selección + + + Selects and locates this object in the tree view + Selecciona y localiza éste objeto en la vista de árbol + + + To python console + A la consola de python + + + Reveals this object and its subelements in the python console. + Muestra este objeto y sus subelementos en la consola de python. + + + Mark to recompute + Marcar para recalcular + + + Mark this object to be recomputed + Marca este objeto para ser recalculado + + + Selection View + Vista de Selección + + + The number of selected items + El número de elementos seleccionados + + + Duplicate subshape + Subforma duplicada + + + Creates a standalone copy of this subshape in the document + Crea una copia independiente de esta subforma en el documento + + + Picked object list + Lista de objetos seleccionados + + + + Gui::DocumentModel + + Application + Aplicación + + + Labels & Attributes + Etiquetas & Atributos + + + + Gui::EditorView + + Modified file + Archivo modificado + + + %1. + +This has been modified outside of the source editor. Do you want to reload it? + %1. + +Esto se ha modificado fuera del editor de origen. ¿Quieres re-cargarlo? + + + Unsaved document + Documento sin guardar + + + The document has been modified. +Do you want to save your changes? + El documento ha sido modificado. +Desea guardar los cambios? + + + Export PDF + Exportar a PDF + + + untitled[*] + sin título[*] + + + - Editor + - Editor + + + %1 chars removed + %1 caracteres eliminados + + + %1 chars added + %1 caracteres añadidos + + + Formatted + Formateado + + + FreeCAD macro + Macro de FreeCAD + + + PDF file + Archivo PDF + + + + Gui::ExpressionLineEdit + + Exact match + Coincidencia exacta + + + + Gui::ExpressionTextEdit + + Exact match + Coincidencia exacta + + + + Gui::FileChooser + + Select a file + Seleccionar un archivo + + + Select a directory + Seleccione una carpeta + + + + Gui::FileDialog + + Save as + Guardar como + + + Open + Abrir + + + + Gui::FileOptionsDialog + + Extended + Extendido + + + All files (*.*) + Todos los archivos (*.*) + + + + Gui::Flag + + Top left + Arriba a la izquierda + + + Bottom left + Abajo a la izquierda + + + Top right + Arriba a la derecha + + + Bottom right + Abajo a la derecha + + + Remove + Eliminar + + + + Gui::GestureNavigationStyle + + Tap OR click left mouse button. + Toque o haga click en el botón izquierdo del ratón. + + + Drag screen with two fingers OR press right mouse button. + Arrastre la pantalla con dos dedos o pulse el botón derecho del ratón. + + + Drag screen with one finger OR press left mouse button. In Sketcher && other edit modes, hold Alt in addition. + Arrastra la pantalla con un dedo O pulsa el botón izquierdo del ratón. En Sketcher && otros modos de edición, mantén Alt además. + + + Pinch (place two fingers on the screen && drag them apart from || towards each other) OR scroll middle mouse button OR PgUp/PgDown on keyboard. + Pince (coloque dos dedos en la pantalla && sepárelos || júntelos) O arrastre el botón central del ratón O use PgUp/PgDown en el teclado. + + + + Gui::GraphvizView + + Export graph + Exportar gráfico + + + PNG format + Formato PNG + + + Bitmap format + Formato de mapa de bits + + + GIF format + Formato GIF + + + JPG format + Formato JPG + + + SVG format + Formato SVG + + + PDF format + Formato PDF + + + Graphviz not found + Graphviz no encontrado + + + Graphviz couldn't be found on your system. + Graphviz no pudo encontrarse en su sistema. + + + Read more about it here. + Leer más sobre esto aquí. + + + Do you want to specify its installation path if it's already installed? + ¿Desea especificar su ruta de instalación si ya está instalado? + + + Graphviz installation path + Ruta de instalación de Graphviz + + + Graphviz failed + Error de Graphviz + + + Graphviz failed to create an image file + No se pudo crear un archivo de imagen de Graphviz + + + + Gui::InputField + + Edit + Editar + + + Save value + Guardar valor + + + + Gui::InventorNavigationStyle + + Press CTRL and left mouse button + Presione la tecla CTRL y el botón izquierdo del ratón + + + Press middle mouse button + Presione el botón central del mouse + + + Press left mouse button + Pulse el botón izquierdo del mouse + + + Scroll middle mouse button + Desplazar el botón central del mouse + + + + Gui::LabelEditor + + List + Lista + + + + Gui::LocationDialog + + Wrong direction + Dirección incorrecta + + + Direction must not be the null vector + La dirección no puede ser el vector nulo + + + X + X + + + Y + Y + + + Z + Z + + + User defined... + Definido por el usuario... + + + + Gui::LocationWidget + + X: + X: + + + Y: + Y: + + + Z: + Z: + + + Direction: + Dirección: + + + + Gui::MacroCommand + + Macros + Macros + + + Macro file doesn't exist + No existe el archivo de la macro + + + No such macro file: '%1' + No hay tal archivo macro: '%1' + + + + Gui::MainWindow + + Dimension + Cota + + + Ready + Listo + + + Toggles this toolbar + Alterna esta barra de herramientas + + + Toggles this dockable window + Alterna esta ventana acopla-ble + + + Close All + Cerrar Todo + + + Unsaved document + Documento sin guardar + + + The exported object contains external link. Please save the documentat least once before exporting. + El objeto exportado contiene un vínculo externo. Por favor, guarde el documento al menos una vez antes de exportar. + + + To link to external objects, the document must be saved at least once. +Do you want to save the document now? + Para vincular a objetos externos, el documento debe guardarse al menos una vez. +¿Desea guardar el documento ahora? + + + + Gui::ManualAlignment + + Manual alignment + Alineación manual + + + The alignment is already in progress. + La alineación ya está en progreso. + + + Alignment[*] + Alineación[*] + + + Please, select at least one point in the left and the right view + Por favor, selecciona al menos un punto en la vista izquierda y derecha + + + Please, select at least %1 points in the left and the right view + Por favor, selecciona al menos %1 punto(s) en la vista izquierda y la derecha + + + Please pick points in the left and right view + Selecciona puntos en la vista izquierda y derecha + + + The alignment has finished + La alineación ha terminado + + + The alignment has been canceled + La alineación ha sido cancelada + + + Too few points picked in the left view. At least %1 points are needed. + Muy pocos puntos recogidos en la vista izquierda. Por lo menos se necesitan %1 de puntos. + + + Too few points picked in the right view. At least %1 points are needed. + Muy pocos puntos recogidos en la vista derecha. Por lo menos se necesitan %1 de puntos. + + + Different number of points picked in left and right view. +On the left view %1 points are picked, +on the right view %2 points are picked. + Número diferente de puntos en la vista izquierda y derecha. En la vista izquierda %1 puntos se han seleccionado, en la vista derecha %2 puntos se han seleccionado. + + + Try to align group of views + Trate de alinear el grupo de vistas + + + The alignment failed. +How do you want to proceed? + Error en la alineación. ¿Desea continuar? + + + Retry + Reintentar + + + Ignore + Ignorar + + + Abort + Anular + + + Different number of points picked in left and right view. On the left view %1 points are picked, on the right view %2 points are picked. + Diferente número de puntos seleccionado en la vista izquierda y derecha. En la vista izquierda se seleccionan %1 puntos, en la vista derecha se seleccionan %2 puntos. + + + Point picked at (%1,%2,%3) + Punto seleccionado en (1%, 2%, 3%) + + + No point was picked + No fue elegido ningún punto + + + No point was found on model + Ningún punto se encontró en el modelo + + + + Gui::MayaGestureNavigationStyle + + Tap OR click left mouse button. + Toque o haga click en el botón izquierdo del ratón. + + + Drag screen with two fingers OR press ALT + middle mouse button. + Arrastre la pantalla con dos dedos o presione ALT + botón medio del ratón. + + + Drag screen with one finger OR press ALT + left mouse button. In Sketcher and other edit modes, hold Alt in addition. + Arrastre la pantalla con un dedo o presione ALT + botón izquierdo del mouse. En Sketcher y otros modos de edición, también mantenga presionado Alt. + + + Pinch (place two fingers on the screen and drag them apart from or towards each other) OR scroll middle mouse button OR press ALT + right mouse button OR PgUp/PgDown on keyboard. + Pellizque (ponga dos dedos en la pantalla y separelos/juntelos) o arrastre el botón central del ratón o presione ALT + botón derecho del ratón o use AvPág/RePág en teclado. + + + + Gui::NetworkRetriever + + Download started... + Descarga iniciada... + + + + Gui::OpenCascadeNavigationStyle + + Press left mouse button + Pulse el botón izquierdo del mouse + + + Press CTRL and middle mouse button + Pulse CTRL y el botón central del mouse + + + Press CTRL and right mouse button + Pulse CTRL y botón derecho del mouse + + + Press CTRL and left mouse button + Presione la tecla CTRL y el botón izquierdo del ratón + + + + Gui::PrefQuantitySpinBox + + Edit + Editar + + + Save value + Guardar valor + + + Clear list + Limpiar lista + + + + Gui::ProgressBar + + Remaining: %1 + Restante: %1 + + + Aborting + Anulando + + + Do you really want to abort the operation? + ¿De verdad quieres anular la operación? + + + + Gui::ProgressDialog + + Remaining: %1 + Restante: %1 + + + Aborting + Anulando + + + Do you really want to abort the operation? + ¿De verdad quieres anular la operación? + + + + Gui::PropertyEditor::LinkLabel + + Change the linked object + Cambiar el objeto vinculado + + + + Gui::PropertyEditor::LinkSelection + + Error + Error + + + Object not found + Objeto no encontrado + + + + Gui::PropertyEditor::PropertyEditor + + Edit + Editar + + + property + propiedad + + + Show all + Mostrar todo + + + Add property + Agregar propiedad + + + Remove property + Eliminar propiedad + + + Expression... + Expresión... + + + Auto expand + Auto expandir + + + + Gui::PropertyEditor::PropertyModel + + Property + Propiedad + + + Value + Valor + + + + Gui::PropertyView + + View + Ver + + + Data + Datos + + + + Gui::PythonConsole + + System exit + Salida del sistema + + + The application is still running. +Do you want to exit without saving your data? + La aplicación aún se está ejecutando. +¿Quieres salir sin guardar tus datos? + + + Python console + Consola de Python + + + Unhandled PyCXX exception. + Excepción de PyCXX no gestionada. + + + Unhandled FreeCAD exception. + Excepción de FreeCAD no gestionada. + + + Unhandled unknown C++ exception. + Excepción desconocida de C++ no gestionada. + + + &Copy command + &Comando copiar + + + &Copy history + &Copiar historia + + + Save history as... + Guardar historial como... + + + Insert file name... + Insertar nombre de archivo... + + + Save History + Guardar Historial + + + Insert file name + Insertar nombre de archivo + + + Unhandled std C++ exception. + Excepción de std C++ no gestionada. + + + Word wrap + Ajuste de texto + + + &Copy + &Copiar + + + &Paste + &Pegar + + + Select All + Seleccionar Todo + + + Clear console + Limpiar consola + + + Macro Files + Archivos macro + + + All Files + Todos los Archivos + + + Save history + Guardar historial + + + Saves Python history across %1 sessions + Guarda el historial de Python en %1 sesiones + + + + Gui::PythonEditor + + Comment + Comentario + + + Uncomment + Quitar comentario + + + + Gui::RecentFilesAction + + Open file %1 + Abrir archivo %1 + + + File not found + Archivo no encontrado + + + The file '%1' cannot be opened. + El archivo '%1' no puede ser abierto. + + + + Gui::RecentMacrosAction + + Run macro %1 (Shift+click to edit) shortcut: %2 + Ejecutar macro %1 (Shift+click para editar): %2 + + + File not found + Archivo no encontrado + + + The file '%1' cannot be opened. + El archivo '%1' no puede ser abierto. + + + + Gui::RevitNavigationStyle + + Press left mouse button + Pulse el botón izquierdo del mouse + + + Press middle mouse button + Presione el botón central del mouse + + + Press SHIFT and middle mouse button + Presione SHIFT y el botón central del mouse + + + Scroll middle mouse button + Desplazar el botón central del mouse + + + + Gui::SelectModule + + Select module + Seleccionar módulo + + + Open %1 as + Abrir %1 como + + + Select + Seleccionar + + + + Gui::StdCmdDescription + + Help + Ayuda + + + Des&cription + Des&cripción + + + Long description of commands + Descripción larga de los comandos + + + + Gui::StdCmdDownloadOnlineHelp + + Help + Ayuda + + + Download online help + Descargar ayuda online + + + Download %1's online help + Descargar %1's ayuda online + + + Non-existing directory + Directorio no existente + + + The directory '%1' does not exist. + +Do you want to specify an existing directory? + El directorio '%1' no existe. + +Desea especificar un directorio existente? + + + Missing permission + Permiso perdido + + + You don't have write permission to '%1' + +Do you want to specify another directory? + No tiene permisos de escritura para '%1' + +¿Quieres especificar otro directorio? + + + Stop downloading + Detener la descarga + + + + Gui::StdCmdPythonHelp + + Tools + Herramientas + + + Automatic python modules documentation + Documentación de módulos python automático + + + Opens a browser to show the Python modules documentation + Abre un navegador y muestra documentación sobre los módulos de Python + + + + Gui::TaskBoxAngle + + Angle + Ángulo + + + + Gui::TaskBoxPosition + + Position + Posición + + + + Gui::TaskCSysDragger + + Increments + Incrementos + + + Translation Increment: + Incremento de Traslación: + + + Rotation Increment: + Incremento de Rotación: + + + + Gui::TaskElementColors + + Set element color + Establecer color del elemento + + + TextLabel + EtiquetaTexto + + + Recompute after commit + Recalcular después de confirmar + + + Remove + Eliminar + + + Edit + Editar + + + Remove all + Eliminar todo + + + Hide + Ocultar + + + Box select + Cuadro de selección + + + On-top when selected + Encima cuando se selecciona + + + + Gui::TaskView::TaskAppearance + + Plot mode: + Modo Matplot: + + + Point size: + Tamaño del punto: + + + Line width: + Espesor de Línea: + + + Transparency: + Transparencia: + + + Appearance + Apariencia + + + Document window: + Ventana de documento: + + + + Gui::TaskView::TaskDialog + + A dialog is already open in the task panel + Un diálogo ya está abierto en el panel de tareas + + + + Gui::TaskView::TaskEditControl + + Edit + Editar + + + + Gui::TaskView::TaskSelectLinkProperty + + Appearance + Apariencia + + + ... + ... + + + edit selection + editar selección + + + + Gui::TextDocumentEditorView + + Text updated + Texto actualizado + + + The text of the underlying object has changed. Discard changes and reload the text from the object? + El texto del objeto subyacente ha cambiado. ¿Descartar cambios y volver a cargar el texto del objeto? + + + Yes, reload. + Sí, recargar. + + + Unsaved document + Documento sin guardar + + + Do you want to save your changes before closing? + ¿Desea guardar sus cambios antes de cerrar? + + + If you don't save, your changes will be lost. + Si no guarda, los cambios se perderán. + + + Edit text + Editar texto + + + + Gui::TouchpadNavigationStyle + + Press left mouse button + Pulse el botón izquierdo del mouse + + + Press SHIFT button + Presione la tecla SHIFT + + + Press ALT button + Presione la tecla ALT + + + Press CTRL and SHIFT buttons + Presione CTRL y SHIFT + + + + Gui::Translator + + English + Inglés + + + German + Alemán + + + Spanish + Español + + + French + Francés + + + Italian + Italiano + + + Japanese + Japonés + + + Chinese Simplified + Chino Simplificado + + + Chinese Traditional + Chino Tradicional + + + Korean + Coreano + + + Russian + Ruso + + + Swedish + Sueco + + + Afrikaans + Africano + + + Norwegian + Noruego + + + Portuguese, Brazilian + Portugués, Brasileño + + + Portuguese + Portugués + + + Dutch + Holandés + + + Ukrainian + Ucraniano + + + Finnish + Finlandés + + + Croatian + Croata + + + Polish + Polaco + + + Czech + Checo + + + Hungarian + Húngaro + + + Romanian + Rumano + + + Slovak + Eslovaco + + + Turkish + Turco + + + Slovenian + Esloveno + + + Basque + Vasco + + + Catalan + Catalán + + + Galician + Gallego + + + Kabyle + Kabyle + + + Filipino + Filipino + + + Indonesian + Indonesio + + + Lithuanian + Lituano + + + Valencian + Valenciano + + + Arabic + Árabe + + + Vietnamese + Vietnamita + + + + Gui::TreeDockWidget + + Tree view + Vista de árbol + + + + Gui::TreePanel + + Search + Búsqueda + + + + Gui::TreeWidget + + Create group... + Crear grupo... + + + Create a group + Crear un grupo + + + Group + Grupo + + + Rename + Renombrar + + + Rename object + Renombrar objeto + + + Labels & Attributes + Etiquetas & Atributos + + + Application + Aplicación + + + Finish editing + Finalizar edición + + + Finish editing object + Finalizar edición de objeto + + + Activate document + Activar documento + + + Activate document %1 + Activar documento %1 + + + Skip recomputes + Saltar recalculado + + + Enable or disable recomputations of document + Activar o desactivar el recalculado del documento + + + Mark to recompute + Marcar para recalcular + + + Mark this object to be recomputed + Marca este objeto para ser recalculado + + + %1, Internal name: %2 + %1, Nombre interno: %2 + + + Search... + Búsqueda... + + + Search for objects + Búsqueda de objetos + + + Description + Descripción + + + Show hidden items + Mostrar elementos ocultos + + + Show hidden tree view items + Mostrar elementos ocultos del árbol + + + Hide item + Ocultar elemento + + + Hide the item in tree + Ocultar el elemento en el árbol + + + Close document + Cerrar documento + + + Close the document + Cerrar el documento + + + Reload document + Recargar documento + + + Reload a partially loaded document + Recargar un documento parcialmente cargado + + + Allow partial recomputes + Permitir recalculado parcial + + + Enable or disable recomputating editing object when 'skip recomputation' is enabled + Activar o desactivar el recalculado del objeto de edición cuando 'saltar recalculado' está activado + + + Recompute object + Recalcular objeto + + + Recompute the selected object + Recalcular el objeto seleccionado + + + (but must be executed) + (pero debe ser ejecutado) + + + + Gui::VectorListEditor + + Vectors + Vectores + + + Table + Tabla + + + ... + ... + + + + Gui::View3DInventor + + Export PDF + Exportar a PDF + + + PDF file + Archivo PDF + + + Opening file failed + No se pudo abrir el archivo + + + Can't open file '%1' for writing. + No se puede abrir el archivo '%1' para escritura. + + + + Gui::WorkbenchGroup + + Select the '%1' workbench + Seleccionar el escenario '%1' + + + + MAC_APPLICATION_MENU + + Services + Servicios + + + Hide %1 + Ocultar %1 + + + Hide Others + Ocultar Otros + + + Show All + Mostrar Todo + + + Preferences... + Preferencias... + + + Quit %1 + Cerrar %1 + + + About %1 + Acerca de %1 + + + + NetworkAccessManager + + <qt>Enter username and password for "%1" at %2</qt> + <qt>Introduce usuario y contraseña para "%1" en %2</qt> + + + <qt>Connect to proxy "%1" using:</qt> + <qt>Conectar al proxy "%1" usando:</qt> + + + + Position + + Form + Forma + + + X: + X: + + + Y: + Y: + + + Z: + Z: + + + 0.1 mm + 0,1 mm + + + 0.5 mm + 0,5 mm + + + 1 mm + 1 mm + + + 2 mm + 2 mm + + + 5 mm + 5 mm + + + 10 mm + 10 mm + + + 20 mm + 20 mm + + + 50 mm + 50 mm + + + 100 mm + 100 mm + + + 200 mm + 200 mm + + + 500 mm + 500 mm + + + 1 m + 1 m + + + 2 m + 2 m + + + 5 m + 5 m + + + Grid Snap in + Ajuste de rejilla en + + + + PropertyListDialog + + Invalid input + Entrada incorrecta + + + Input in line %1 is not a number + La linea de entrada %1 no es un número + + + + QDockWidget + + Tree view + Vista de árbol + + + Property view + Vista de Propiedades + + + Selection view + Vista de selección + + + Report view + Vista de informe + + + Combo View + Vista Combo + + + Toolbox + Caja de herramientas + + + Python console + Consola de Python + + + Display properties + Propiedades de visualización + + + DAG View + Vista DAG + + + + QObject + + General + General + + + Display + Pantalla + + + Unknown filetype + Tipo de archivo desconocido + + + Cannot open unknown filetype: %1 + No es posible abrir el tipo de archivo desconocido: %1 + + + Cannot save to unknown filetype: %1 + No es posible guardar el tipo de archivo desconocido: %1 + + + Workbench failure + Fracaso de escenario + + + %1 + %1 + + + Exception + Excepción + + + Open document + Abrir documento + + + Import file + Importar archivo + + + Export file + Exportar archivo + + + Printing... + Imprimiendo... + + + Cannot load workbench + No es posible cargar el escenario + + + A general error occurred while loading the workbench + Un error general ocurrio mientras se cargaba el escenario + + + Save views... + Guardar vistas... + + + Load views... + Cargar vistas... + + + Freeze view + Congelar vista + + + Clear views + Limpiar vistas + + + Restore view &%1 + Restaurar vista &%1 + + + Save frozen views + Guardar vistas congeladas + + + Restore views + Restaurar vistas + + + Importing the restored views would clear the already stored views. +Do you want to continue? + La importación de las vistas restauradas podría limpiar las vistas ya almacenadas. +Desea continuar? + + + Restore frozen views + Restaurar vistas congeladas + + + Cannot open file '%1'. + No es posible abrir el archivo '%1'. + + + files + archivos + + + Save picture + Guardar imagen + + + New sub-group + Nuevo subgrupo + + + Enter the name: + Ingresa nuevo nombre: + + + New text item + Nuevo elemento de texto + + + Enter your text: + Ingresa tu texto: + + + New integer item + Nuevo elemento entero + + + Enter your number: + Ingresa tu número: + + + New unsigned item + Nuevo elemento sin firmar + + + New float item + Nuevo elemento flotante + + + New Boolean item + Nuevo elemento Booleano + + + Choose an item: + Elegir un elemento: + + + Rename group + Renombrar grupo + + + The group '%1' cannot be renamed. + El grupo '%1' no puede ser renombrado. + + + Existing group + Grupo existente + + + The group '%1' already exists. + El grupo '%1' ya existe. + + + Change value + Cambiar valor + + + Save document under new filename... + Guardar documento con un nombre de archivo nuevo... + + + Saving aborted + Guardando anulado + + + Unsaved document + Documento sin guardar + + + Save Macro + Guardar Macro + + + Finish + Finalizar + + + Clear + Limpiar + + + Cancel + Cancelar + + + Inner + Interior + + + Outer + Exterior + + + No Browser + Sin Navegador + + + Unable to open your browser. + +Please open a browser window and type in: http://localhost:%1. + Incapaz de abrir su navegador. + +Por favor abra una ventana del navegador y escriba en ella: http://localhost:%1. + + + No Server + Ningún servidor + + + Unable to start the server to port %1: %2. + Incapaz de iniciar el servidor al puerto %1: %2. + + + Unable to open your system browser. + Incapaz de abrir su navegador del sistema. + + + Options... + Opciones... + + + Out of memory + Memoria insuficiente + + + Not enough memory available to display the data. + Insuficiente memoria disponible para mostrar los datos. + + + Cannot find file %1 + No se puede encontrar el archivo %1 + + + Cannot find file %1 neither in %2 nor in %3 + No se pueden encontrar los archivos %1 ni %2 ni %3 + + + Save %1 Document + Guardar el documento %1 + + + %1 document (*.FCStd) + %1 documento (*.FCStd) + + + Document not closable + El documento no se puede cerrar + + + The document is not closable for the moment. + El documento no se puede cerrar por el momento. + + + No OpenGL + Sin OpenGL + + + This system does not support OpenGL + Este sistema no soporta OpenGL + + + Help + Ayuda + + + Unable to load documentation. +In order to load it Qt 4.4 or higher is required. + No se puede cargar la documentación. +Para cargarlo es necesario Qt 4.4 o superior. + + + Exporting PDF... + Exportando a PDF... + + + Wrong selection + Selección Incorrecta + + + Only one object selected. Please select two objects. +Be aware the point where you click matters. + Sólo un objeto seleccionado. Seleccione dos objetos. Tenga en cuenta el punto en que hace clic. + + + Please select two objects. +Be aware the point where you click matters. + Seleccione dos objetos. Tenga en cuenta el punto en que hace clic. + + + New boolean item + Nuevo elemento booleano + + + Navigation styles + Estilos de navegación + + + Move annotation + Mover anotación + + + Transform + Transformar + + + Do you want to close this dialog? + ¿Desea cerrar este diálogo? + + + Do you want to save your changes to document '%1' before closing? + ¿Desea guardar el documento '%1' antes de cerrar? + + + If you don't save, your changes will be lost. + Si no guarda, los cambios se perderán. + + + Save a copy of the document under new filename... + Guardar una copia del documento con un nuevo nombre de archivo... + + + Frozen views + Vistas congeladas + + + Saving document failed + No se pudo guardar el documento + + + Document + Documento + + + Delete macro + Borrar macro + + + Not allowed to delete system-wide macros + No se permite eliminar macros del sistema + + + Origin + Origen de Coordenadas + + + Delete group content? + ¿Borrar el contenido de grupo? + + + The %1 is not empty, delete its content as well? + La %1 no está vacía, ¿borrar su contenido? + + + Export failed + Exportación fallida + + + Split + Dividir + + + Translation: + Traducción: + + + Rotation: + Rotación: + + + Toggle active part + Activar/desactivar parte activa + + + Edit text + Editar texto + + + The exported object contains external link. Please save the documentat least once before exporting. + El objeto exportado contiene un vínculo externo. Por favor, guarde el documento al menos una vez antes de exportar. + + + Delete failed + Error al eliminar + + + Dependency error + Error de dependencia + + + Copy selected + Copiar seleccionado + + + Copy active document + Copiar documento activo + + + Copy all documents + Copiar todos los documentos + + + Paste + Pegar + + + Expression error + Error de Expresión + + + Failed to parse some of the expressions. +Please check the Report View for more details. + Error al analizar alguna(s) de las expresiones. +Por favor, compruebe la Vista de Informe para más detalles. + + + Failed to paste expressions + Error al pegar expresiones + + + Simple group + Grupo simple + + + Group with links + Grupo con vínculos + + + Group with transform links + Grupo con vínculos de transformación + + + Create link group failed + Error al crear vínculo de grupo + + + Create link failed + La creación del vínculo falló + + + Failed to create relative link + Error al crear vínculo relativo + + + Unlink failed + Error al desvincular + + + Replace link failed + Error al reemplazar vínculo + + + Failed to import links + Error al importar vínculo + + + Failed to import all links + Error al importar todos los vínculos + + + Invalid name + Nombre no válido + + + The property name or group name must only contain alpha numericals, +underscore, and must not start with a digit. + El nombre de la propiedad o el nombre del grupo solo debe contener caracteres alfanuméricos, guión bajo, y no debe comenzar con un dígito. + + + The property '%1' already exists in '%2' + La propiedad '%1' ya existe en '%2' + + + Add property + Agregar propiedad + + + Failed to add property to '%1': %2 + Error al añadir la propiedad a '%1': %2 + + + Save dependent files + Guardar archivos dependientes + + + The file contains external dependencies. Do you want to save the dependent files, too? + El archivo contiene dependencias externas. ¿Desea guardar los archivos dependientes también? + + + Failed to save document + Error al guardar el documento + + + Documents contains cyclic dependencies. Do you still want to save them? + Los documentos contienen dependencias cíclicas. ¿Desea guardarlos? + + + Undo + Deshacer + + + Redo + Rehacer + + + There are grouped transactions in the following documents with other preceding transactions + Hay transacciones de grupo en los siguientes documentos con otras transacciones anteriores + + + Choose 'Yes' to roll back all preceding transactions. +Choose 'No' to roll back in the active document only. +Choose 'Abort' to abort + Elija 'Sí' para revertir todas las transacciones anteriores. +Elija 'No' para revertir solo en el documento activo. +Elija 'Anular' para anular + + + Do you want to save your changes to document before closing? + ¿Desea guardar los cambios en el documento antes de cerrar? + + + Apply answer to all + Aplicar respuesta a todos + + + Drag & drop failed + Error al arrastrar y soltar + + + Override colors... + Anular colores... + + + Identical physical path detected. It may cause unwanted overwrite of existing document! + + + Ruta física idéntica detectada. ¡Puede causar sobreescritura no deseada del documento existente! + + + + + Are you sure you want to continue? + ¿Estás seguro/a de que quieres continuar? + + + + +Please check report view for more... + + +Por favor, compruebe la vista del informe para más... + + + +Document: + +Documento: + + + + Path: + + Ruta: + + + Identical physical path + Ruta física idéntica + + + Error + Error + + + There were errors while loading the file. Some data might have been modified or not recovered at all. Look in the report view for more specific information about the objects involved. + Hubo errores al cargar el archivo. Algunos datos pueden haber sido modificados o no recuperados. Busque en la vista del informe información más específica sobre los objetos involucrados. + + + There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Hubo errores graves al cargar el archivo. Algunos datos pueden haber sido modificados o no recuperados. Guardar el proyecto muy probablemente resultará en la pérdida de datos. + + + Workbenches + Entornos de trabajo + + + + +Physical path: + + +Trayectoria física: + + + + SelectionFilter + + Not allowed: + No permitido: + + + Selection not allowed by filter + Selección no permitida por filtro + + + + StdBoxElementSelection + + Standard-View + Vista estándar + + + Box element selection + Selección de elemento de cuadro + + + + StdBoxSelection + + Standard-View + Vista estándar + + + Box selection + Cuadro de selección + + + + StdCmdAbout + + Help + Ayuda + + + &About %1 + &Acerca de %1 + + + About %1 + Acerca de %1 + + + + StdCmdAboutQt + + Help + Ayuda + + + About &Qt + Acerca de &Qt + + + About Qt + Acerca de Qt + + + + StdCmdActivateNextWindow + + Window + Ventana + + + Ne&xt + Si&guiente + + + Activate next window + Activar ventana siguiente + + + + StdCmdActivatePrevWindow + + Window + Ventana + + + Pre&vious + Pre&vio + + + Activate previous window + Activar ventana previa + + + + StdCmdAlignment + + Edit + Editar + + + Alignment... + Alineación... + + + Align the selected objects + Alinear los objetos seleccionados + + + + StdCmdArrangeIcons + + Window + Ventana + + + Arrange &Icons + Organizar &Iconos + + + Arrange Icons + Organizar iconos + + + + StdCmdAxisCross + + Standard-View + Vista estándar + + + Toggle axis cross + Activar o desactivar cruz de los ejes + + + + StdCmdCascadeWindows + + Window + Ventana + + + &Cascade + &Cascada + + + Tile pragmatic + Mosaico pragmático + + + + StdCmdCloseActiveWindow + + Window + Ventana + + + Cl&ose + Ce&rrar + + + Close active window + Cerrar ventana activa + + + + StdCmdCloseAllWindows + + Window + Ventana + + + Close Al&l + Cerrar To&do + + + Close all windows + Cerrar todas las ventanas + + + + StdCmdCommandLine + + Tools + Herramientas + + + Start command &line... + Iniciar &línea de comandos... + + + Opens the command line in the console + Abre la línea de comandos en la consola + + + + StdCmdCopy + + Edit + Editar + + + C&opy + C&opiar + + + Copy operation + Operación de copia + + + + StdCmdCut + + Edit + Editar + + + &Cut + &Cortar + + + Cut out + Recortar + + + + StdCmdDelete + + Edit + Editar + + + &Delete + &Borrar + + + Deletes the selected objects + Borra los elementos seleccionados + + + + StdCmdDemoMode + + Standard-View + Vista estándar + + + View turntable... + Ver torno... + + + View turntable + Ver torno + + + + StdCmdDependencyGraph + + Tools + Herramientas + + + Dependency graph... + Gráfico de dependencias... + + + Show the dependency graph of the objects in the active document + Mostrar el gráfico de dependencia de los objetos en el documento activo + + + + StdCmdDlgCustomize + + Tools + Herramientas + + + Cu&stomize... + Pe&rsonalizar... + + + Customize toolbars and command bars + Personalizar barras de herramientas y comandos + + + + StdCmdDlgMacroExecute + + Macros ... + Macros ... + + + Opens a dialog to let you execute a recorded macro + Abre un cuadro de diálogo que te permite ejecutar una macro grabada + + + Macro + Macro + + + + StdCmdDlgMacroExecuteDirect + + Macro + Macro + + + Execute macro + Ejecutar macro + + + Execute the macro in the editor + Ejecutar macro en el editor + + + + StdCmdDlgMacroRecord + + &Macro recording ... + &Grabación de macro... + + + Opens a dialog to record a macro + Abre un cuadro de diálogo para grabar una macro + + + Macro + Macro + + + + StdCmdDlgParameter + + Tools + Herramientas + + + E&dit parameters ... + &Editar parámetros... + + + Opens a Dialog to edit the parameters + Abre un cuadro de diálogo para editar los parámetros + + + + StdCmdDlgPreferences + + Tools + Herramientas + + + &Preferences ... + &Preferencias ... + + + Opens a Dialog to edit the preferences + Abre un cuadro de diálogo para editar las preferencias + + + + StdCmdDockViewMenu + + View + Ver + + + Panels + Paneles + + + List of available dock panels + Lista de paneles disponibles + + + + StdCmdDrawStyle + + Standard-View + Vista estándar + + + Draw style + Estilo de dibujo + + + Change the draw style of the objects + Cambia el estilo de dibujo de los objetos + + + + StdCmdDuplicateSelection + + Edit + Editar + + + Duplicate selection + Duplicar la selección + + + Put duplicates of the selected objects to the active document + Ponga los duplicados de los objetos seleccionados en el documento activo + + + + StdCmdEdit + + Edit + Editar + + + Toggle &Edit mode + Activar &Modo de edición + + + Toggles the selected object's edit mode + Activa o desactiva el modo de edición del objeto seleccionado + + + Activates or Deactivates the selected object's edit mode + Activa o desactiva el modo de edición del objeto seleccionado + + + + StdCmdExport + + File + Archivo + + + &Export... + &Exportar... + + + Export an object in the active document + Exportar un objeto en el documento activo + + + No selection + Sin selección + + + Select the objects to export before choosing Export. + Seleccione los objetos a exportar antes de elegir Exportar. + + + + StdCmdExpression + + Edit + Editar + + + Expression actions + Acciones de expresión + + + + StdCmdFeatRecompute + + File + Archivo + + + &Recompute + &Recalcular + + + Recompute feature or document + Recalcular caracteristicas o documento + + + + StdCmdFreeCADDonation + + Help + Ayuda + + + Donate + Donar + + + Donate to FreeCAD development + Donar para apoyar el desarrollo + + + + StdCmdFreeCADFAQ + + Help + Ayuda + + + FreeCAD FAQ + Preguntas frecuentes sobre FreeCAD + + + Frequently Asked Questions on the FreeCAD website + Preguntas frecuentes en la página de FreeCAD + + + Frequently Asked Questions + Preguntas Frecuentes + + + + StdCmdFreeCADForum + + Help + Ayuda + + + FreeCAD Forum + Foro de FreeCAD + + + The FreeCAD forum, where you can find help from other users + El foro de FreeCAD, donde puede encontrar ayuda de otros usuarios + + + The FreeCAD Forum + El Foro de FreeCAD + + + + StdCmdFreeCADPowerUserHub + + Help + Ayuda + + + Python scripting documentation + Documentación sobre FreeCAD + Python + + + Python scripting documentation on the FreeCAD website + Documentación de FreeCAD + Python en el sitio web de FreeCAD + + + PowerUsers documentation + Documentación para usuarios avanzados + + + + StdCmdFreeCADUserHub + + Help + Ayuda + + + Users documentation + Documentacion para el usuario + + + Documentation for users on the FreeCAD website + Documentacion para el usuario en el sitio web de FreeCAD + + + + StdCmdFreeCADWebsite + + Help + Ayuda + + + FreeCAD Website + Sitio Web de FreeCAD + + + The FreeCAD website + El Sitio Web de FreeCAD + + + + StdCmdFreezeViews + + Standard-View + Vista estándar + + + Freeze display + Congelar visualización + + + Freezes the current view position + Congelar la posición de la vista actual + + + + StdCmdGroup + + Structure + Estructura + + + Create group + Crear grupo + + + Create a new group for ordering objects + Crear un nuevo grupo para ordenar objetos + + + + StdCmdHideObjects + + Standard-View + Vista estándar + + + Hide all objects + Ocultar todos los objetos + + + Hide all objects in the document + Ocultar todos los objetos en el documento + + + + StdCmdHideSelection + + Standard-View + Vista estándar + + + Hide selection + Ocultar selección + + + Hide all selected objects + Ocultar todos los objetos seleccionados + + + + StdCmdImport + + File + Archivo + + + &Import... + &Importar... + + + Import a file in the active document + Importar un archivo en el documento activo + + + Supported formats + Formatos soportados + + + All files (*.*) + Todos los archivos (*.*) + + + + StdCmdLinkActions + + View + Ver + + + Link actions + Acciones de vínculos + + + + StdCmdLinkImport + + Link + Enlace + + + Import links + Importar enlaces + + + Import selected external link(s) + Importar vínculo(s) externo(s) seleccionado(s) + + + + StdCmdLinkImportAll + + Link + Enlace + + + Import all links + Importar todos los enlaces + + + Import all links of the active document + Importar todos los vínculos del documento activo + + + + StdCmdLinkMake + + Link + Enlace + + + Make link + Crear enlace + + + Create a link to the selected object(s) + Crear un vínculo al(los) objeto(s) seleccionado(s) + + + + StdCmdLinkMakeGroup + + Link + Enlace + + + Make link group + Crear grupo de enlaces + + + Create a group of links + Crear un grupo de vínculos + + + + StdCmdLinkMakeRelative + + Link + Enlace + + + Make sub-link + Crear sub-enlace + + + Create a sub-object or sub-element link + Crear un vínculo de sub-objeto o sub-elemento + + + + StdCmdLinkReplace + + Link + Enlace + + + Replace with link + Reemplazar con vínculo + + + Replace the selected object(s) with link + Reemplazar el(los) objeto(s) seleccionados con vínculo + + + + StdCmdLinkSelectActions + + View + Ver + + + Link navigation + Navegación de vínculos + + + Link navigation actions + Acciones de navegación de vínculos + + + + StdCmdLinkSelectAllLinks + + Link + Enlace + + + Select all links + Seleccionar todos los vínculos + + + Select all links to the current selected object + Seleccionar todos los vínculos al objeto seleccionado actual + + + + StdCmdLinkSelectLinked + + Link + Enlace + + + Go to linked object + Ir al objeto vinculado + + + Select the linked object and switch to its owner document + Seleccione el objeto vinculado y cambie al documento propietario + + + + StdCmdLinkSelectLinkedFinal + + Link + Enlace + + + Go to the deepest linked object + Ir al objeto vinculado más profundo + + + Select the deepest linked object and switch to its owner document + Selecciona el objeto vinculado más profundo y cambia al documento propietario + + + + StdCmdLinkUnlink + + Link + Enlace + + + Unlink + Desvincular + + + Strip on level of link + Listón en el nivel de vínculo + + + + StdCmdMacroAttachDebugger + + Macro + Macro + + + Attach to remote debugger... + Adjuntar al depurador remoto... + + + Attach to a remotely running debugger + Adjuntar a un depurador de ejecución remota + + + + StdCmdMacroStartDebug + + Macro + Macro + + + Debug macro + Depurar macro + + + Start debugging of macro + Iniciar depuración de macro + + + + StdCmdMacroStepInto + + Macro + Macro + + + Step into + Entrar en + + + + StdCmdMacroStepOver + + Macro + Macro + + + Step over + Pasar al siguiente + + + + StdCmdMacroStopDebug + + Macro + Macro + + + Stop debugging + Parar depuración + + + Stop debugging of macro + Parar depuración de macro + + + + StdCmdMacroStopRecord + + Macro + Macro + + + S&top macro recording + &Detener la grabaciṕon de la macro + + + Stop the macro recording session + Detener la sesión de grabación de la macro + + + + StdCmdMeasureDistance + + View + Ver + + + Measure distance + Medir distancia + + + + StdCmdMeasurementSimple + + Tools + Herramientas + + + Measures distance between two selected objects + Medir distancias entre dos objetos seleccionados + + + Measure distance + Medir distancia + + + + StdCmdMergeProjects + + File + Archivo + + + Merge project... + Fusionar proyecto... + + + Merge project + Fusionar proyecto + + + Cannot merge project with itself. + No se puede fusionar el proyecto consigo mismo. + + + %1 document (*.FCStd) + %1 documento (*.FCStd) + + + + StdCmdNew + + File + Archivo + + + &New + &Nuevo + + + Create a new empty document + Crear un nuevo documento vacío + + + Unnamed + Sin nombre + + + + StdCmdOnlineHelp + + Help + Ayuda + + + Show help to the application + Mostrar ayuda de la aplicación + + + + StdCmdOnlineHelpWebsite + + Help + Ayuda + + + Help Website + Sitio web de ayuda + + + The website where the help is maintained + El sitio web donde se mantiene la ayuda + + + + StdCmdOpen + + File + Archivo + + + &Open... + &Abrir... + + + Open a document or import files + Abrir un documento o importar archivos + + + Supported formats + Formatos soportados + + + All files (*.*) + Todos los archivos (*.*) + + + Cannot open file + No se puede abrir el archivo + + + Loading the file %1 is not supported + No está soportada la carga del archivo %1 + + + + StdCmdPart + + Structure + Estructura + + + Create part + Crear pieza + + + Create a new part and make it active + Crea una nueva pieza y hacerla activa + + + + StdCmdPaste + + Edit + Editar + + + &Paste + &Pegar + + + Paste operation + Operación de pegar + + + + StdCmdPlacement + + Edit + Editar + + + Placement... + Ubicación... + + + Place the selected objects + Sitúe los objetos seleccionados + + + + StdCmdPrint + + File + Archivo + + + &Print... + &Imprimir... + + + Print the document + Imprimir el documento + + + + StdCmdPrintPdf + + File + Archivo + + + &Export PDF... + &Exportar PDF... + + + Export the document as PDF + Exportar el documento como PDF + + + + StdCmdPrintPreview + + File + Archivo + + + &Print preview... + Vista previa de impresión... + + + Print the document + Imprimir el documento + + + Print preview + Vista previa de impresión + + + + StdCmdProjectInfo + + File + Archivo + + + Project i&nformation... + &Información del proyecto... + + + Show details of the currently active project + Mostrar detalles del proyecto activo actual + + + + StdCmdProjectUtil + + Tools + Herramientas + + + Project utility... + Utilidad del proyecto... + + + Utility to extract or create project files + Herramienta para extraer o crear archivos de proyectos + + + + StdCmdPythonWebsite + + Help + Ayuda + + + Python Website + Sitio web de Python + + + The official Python website + El sitio web oficial de Python + + + + StdCmdQuit + + File + Archivo + + + E&xit + S&alir + + + Quits the application + Sale de la aplicación + + + + StdCmdRandomColor + + File + Archivo + + + Random color + Color aleatorio + + + + StdCmdRecentFiles + + File + Archivo + + + Recent files + Archivos recientes + + + Recent file list + Lista de archivos recientes + + + + StdCmdRecentMacros + + Macro + Macro + + + Recent macros + Macros recientes + + + Recent macro list + Lista de macros recientes + + + + StdCmdRedo + + Edit + Editar + + + &Redo + &Rehacer + + + Redoes a previously undone action + Rehace una acción previa de deshacer + + + + StdCmdRefresh + + Edit + Editar + + + &Refresh + &Refrescar + + + Recomputes the current active document + Recalcula el documento activo actual + + + + StdCmdRevert + + File + Archivo + + + Revert + Deshacer + + + Reverts to the saved version of this file + Vuelve a la versión guardada del archivo + + + + StdCmdSave + + File + Archivo + + + &Save + &Guardar + + + Save the active document + Guardar el documento activo + + + + StdCmdSaveAll + + File + Archivo + + + Save All + Guardar Todo + + + Save all opened document + Guardar todos los documentos abiertos + + + + StdCmdSaveAs + + File + Archivo + + + Save &As... + Guardar &Como... + + + Save the active document under a new file name + Guardar el documento activo con un nuevo nombre de archivo + + + + StdCmdSaveCopy + + File + Archivo + + + Save a &Copy... + Guardar una &Copia... + + + Save a copy of the active document under a new file name + Guarda una copia del documento activo con un nuevo nombre de archivo + + + + StdCmdSceneInspector + + Tools + Herramientas + + + Scene inspector... + Inspector de escena... + + + Scene inspector + Inspector de escena + + + + StdCmdSelBack + + View + Ver + + + &Back + &Atrás + + + Go back to previous selection + Volver a la selección anterior + + + + StdCmdSelBoundingBox + + View + Ver + + + &Bounding box + &Cuadro delimitador + + + Show selection bounding box + Mostrar cuadro delimitador de selección + + + + StdCmdSelForward + + View + Ver + + + &Forward + &Adelante + + + Repeat the backed selection + Repetir la selección respaldada + + + + StdCmdSelectAll + + Edit + Editar + + + Select &All + Seleccionar &Todo + + + Select all + Seleccionar todo + + + + StdCmdSelectVisibleObjects + + Standard-View + Vista estándar + + + Select visible objects + Seleccionar objetos visibles + + + Select visible objects in the active document + Seleccionar objetos visibles en el documento activo + + + + StdCmdSendToPythonConsole + + Edit + Editar + + + &Send to Python Console + &Enviar a consola de Python + + + Sends the selected object to the Python console + Envía el objeto seleccionado a la consola de Python + + + + StdCmdSetAppearance + + Standard-View + Vista estándar + + + Appearance... + Apariencia... + + + Sets the display properties of the selected object + Establece las propiedades de visualización del objeto seleccionado. + + + + StdCmdShowObjects + + Standard-View + Vista estándar + + + Show all objects + Mostrar todos los objetos + + + Show all objects in the document + Mostrar todos los objetos en el documento + + + + StdCmdShowSelection + + Standard-View + Vista estándar + + + Show selection + Mostrar selección + + + Show all selected objects + Mostrar todos los objetos seleccionados + + + + StdCmdStatusBar + + View + Ver + + + Status bar + Barra de Estado + + + Toggles the status bar + Conmutar la barra de estado + + + + StdCmdTextDocument + + Tools + Herramientas + + + Add text document + Añadir documento de texto + + + Add text document to active document + Añadir documento de texto al documento activo + + + + StdCmdTextureMapping + + Tools + Herramientas + + + Texture mapping... + Mapeo de textura... + + + Texture mapping + Mapeado de textura + + + + StdCmdTileWindows + + Window + Ventana + + + &Tile + &Mosaico + + + Tile the windows + Poner las ventanas en mosaico + + + + StdCmdToggleBreakpoint + + Macro + Macro + + + Toggle breakpoint + Conmutar punto de parada + + + + StdCmdToggleClipPlane + + Standard-View + Vista estándar + + + Clipping plane + Plano de recorte + + + Toggles clipping plane for active view + Conmuta el plano de recorte para la vista activa + + + + StdCmdToggleNavigation + + Standard-View + Vista estándar + + + Toggle navigation/Edit mode + Alternar en modo Navegación/Edición + + + Toggle between navigation and edit mode + Alternar entre el modo de navegación y edición + + + + StdCmdToggleObjects + + Standard-View + Vista estándar + + + Toggle all objects + Conmutar todos los objetos + + + Toggles visibility of all objects in the active document + Conmuta la visibilidad de todos los objetos en el documento activo + + + + StdCmdToggleSelectability + + Standard-View + Vista estándar + + + Toggle selectability + Conmutar selectividad + + + Toggles the property of the objects to get selected in the 3D-View + Alterna la propiedad de los objetos para ser seleccionados en la Vista 3D + + + + StdCmdToggleVisibility + + Standard-View + Vista estándar + + + Toggle visibility + Conmutar visibilidad + + + Toggles visibility + Conmuta la visibilidad + + + + StdCmdToolBarMenu + + View + Ver + + + Tool&bars + &Barras de herramientas + + + Toggles this window + Conmutar esta ventana + + + + StdCmdTransform + + Edit + Editar + + + Transform... + Transformar... + + + Transform the geometry of selected objects + Transformar la geometría de los objetos seleccionados + + + + StdCmdTransformManip + + Edit + Editar + + + Transform + Transformar + + + Transform the selected object in the 3d view + Transformar el objeto seleccionado en la vista 3D + + + + StdCmdTreeCollapse + + View + Ver + + + Collapse selected item + Colapsar elemento seleccionado + + + Collapse currently selected tree items + Colapsar elementos del árbol seleccionados + + + + StdCmdTreeExpand + + View + Ver + + + Expand selected item + Expandir elemento seleccionado + + + Expand currently selected tree items + Expandir los elementos del árbol seleccionados + + + + StdCmdTreeSelectAllInstances + + View + Ver + + + Select all instances + Seleccionar todas las instancias + + + Select all instances of the current selected object + Seleccionar todas las instancias del objeto seleccionado actual + + + + StdCmdTreeViewActions + + View + Ver + + + TreeView actions + Acciones del vista de árbol + + + TreeView behavior options and actions + Opciones y acciones de comportamiento de la vista de árbol + + + + StdCmdUndo + + Edit + Editar + + + &Undo + &Deshacer + + + Undo exactly one action + Deshacer exactamente una acción + + + + StdCmdUnitsCalculator + + Tools + Herramientas + + + &Units calculator... + &Calculadora de unidades... + + + Start the units calculator + Iniciar calculadora de unidades + + + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + + + StdCmdUserInterface + + View + Ver + + + Dock views + Acoplar vistas + + + Dock all top-level views + Acoplar todas las vistas de nivel superior + + + + StdCmdViewBottom + + Standard-View + Vista estándar + + + Bottom + Inferior + + + Set to bottom view + Establece la vista inferior + + + + StdCmdViewCreate + + Standard-View + Vista estándar + + + Create new view + Crear nueva vista + + + Creates a new view window for the active document + Crea una nueva ventana de vista para el documento activo + + + + StdCmdViewDimetric + + Standard-View + Vista estándar + + + Dimetric + Dimétrica + + + Set to dimetric view + Establecer vista dimétrica + + + + StdCmdViewExample1 + + Standard-View + Vista estándar + + + Inventor example #1 + Inventor ejemplo #1 + + + Shows a 3D texture with manipulator + Muestra una textura 3D con manipulador + + + + StdCmdViewExample2 + + Standard-View + Vista estándar + + + Inventor example #2 + Inventor ejemplo #2 + + + Shows spheres and drag-lights + Muestra esferas y luces arrastradas + + + + StdCmdViewExample3 + + Standard-View + Vista estándar + + + Inventor example #3 + Inventor ejemplo #3 + + + Shows a animated texture + Muestra una textura animada + + + + StdCmdViewFitAll + + Standard-View + Vista estándar + + + Fit all + Ajustar todo + + + Fits the whole content on the screen + Ajustar el contenido completo a la pantalla + + + + StdCmdViewFitSelection + + Standard-View + Vista estándar + + + Fit selection + Ajustar a la selección + + + Fits the selected content on the screen + Ajustar el contenido seleccionado a la pantalla + + + + StdCmdViewFront + + Standard-View + Vista estándar + + + Front + Frontal + + + Set to front view + Establecer vista alzado + + + + StdCmdViewHome + + Standard-View + Vista estándar + + + Home + Inicio + + + Set to default home view + Establecer como vista de inicio por defecto + + + + StdCmdViewIsometric + + Standard-View + Vista estándar + + + Isometric + Isométrica + + + Set to isometric view + Establecer vista isométrica + + + + StdCmdViewIvIssueCamPos + + Standard-View + Vista estándar + + + Issue camera position + Publicar la posición de la cámara + + + Issue the camera position to the console and to a macro, to easily recall this position + Publicar la posición de la cámara a la consola y a una macro, para rellamar fácilmente a esta posición + + + + StdCmdViewIvStereoInterleavedColumns + + Standard-View + Vista estándar + + + Stereo Interleaved Columns + Estéreo columnas intercaladas + + + Switch stereo viewing to Interleaved Columns + Cambiar la visualización estéreo a columnas intercaladas + + + + StdCmdViewIvStereoInterleavedRows + + Standard-View + Vista estándar + + + Stereo Interleaved Rows + Estéreo filas intercaladas + + + Switch stereo viewing to Interleaved Rows + Cambiar la visualización estéreo a filas intercaladas + + + + StdCmdViewIvStereoOff + + Standard-View + Vista estándar + + + Stereo Off + Estéreo apagado + + + Switch stereo viewing off + Cambiar la visualización estereo a apagado + + + + StdCmdViewIvStereoQuadBuff + + Standard-View + Vista estándar + + + Stereo quad buffer + Estereo cuádruple buffer + + + Switch stereo viewing to quad buffer + Cambiar la visualización estereo a cuádruple buffer + + + + StdCmdViewIvStereoRedGreen + + Standard-View + Vista estándar + + + Stereo red/cyan + Estereo rojo/cian + + + Switch stereo viewing to red/cyan + Cambiar a visualización estereo rojo/cian + + + + StdCmdViewLeft + + Standard-View + Vista estándar + + + Left + Izquierda + + + Set to left view + Establecer a la vista izquierda + + + + StdCmdViewRear + + Standard-View + Vista estándar + + + Rear + Posterior + + + Set to rear view + Establecer a la vista posterior + + + + StdCmdViewRestoreCamera + + Standard-View + Vista estándar + + + Restore saved camera + Restaurar cámara guardada + + + Restore saved camera settings + Restaurar configuraciones de la cámara guardada + + + + StdCmdViewRight + + Standard-View + Vista estándar + + + Right + Derecha + + + Set to right view + Establecer a la vista derecha + + + + StdCmdViewRotateLeft + + Standard-View + Vista estándar + + + Rotate Left + Girar a la izquierda + + + Rotate the view by 90° counter-clockwise + Girar la vista a 90° en sentido antihorario + + + + StdCmdViewRotateRight + + Standard-View + Vista estándar + + + Rotate Right + Girar a la derecha + + + Rotate the view by 90° clockwise + Girar la vista a 90° en sentido horario + + + + StdCmdViewSaveCamera + + Standard-View + Vista estándar + + + Save current camera + Guardar cámara actual + + + Save current camera settings + Guardar las configuraciones de la cámara actual + + + + StdCmdViewTop + + Standard-View + Vista estándar + + + Top + Superior + + + Set to top view + Establecer vista en planta + + + + StdCmdViewTrimetric + + Standard-View + Vista estándar + + + Trimetric + Trimétrica + + + Set to trimetric view + Establecer vista trimétrica + + + + StdCmdViewVR + + Standard-View + Vista estándar + + + FreeCAD-VR + FreeCAD-VR + + + Extend the FreeCAD 3D Window to a Oculus Rift + Extender la vista 3D a Oculus Rift + + + + StdCmdWhatsThis + + Help + Ayuda + + + &What's This? + &¿Qué es esto? + + + What's This + Qué es Esto + + + + StdCmdWindows + + Window + Ventana + + + &Windows... + &Ventanas... + + + Windows list + Lista de ventanas + + + + StdCmdWindowsMenu + + Window + Ventana + + + Activates this window + Activa esta ventana + + + + StdCmdWorkbench + + View + Ver + + + Workbench + Entorno de trabajo + + + Switch between workbenches + Cambiar entre bancos de trabajo + + + + StdMainFullscreen + + Standard-View + Vista estándar + + + Fullscreen + Pantalla completa + + + Display the main window in fullscreen mode + Mostrar la ventana principal en modo de pantalla completa + + + + StdOrthographicCamera + + Standard-View + Vista estándar + + + Orthographic view + Vista ortográfica + + + Switches to orthographic view mode + Cambia al modo de vista ortográfico + + + + StdPerspectiveCamera + + Standard-View + Vista estándar + + + Perspective view + Vista perspectiva + + + Switches to perspective view mode + Cambiar a modo de vista perspectiva + + + + StdTreeCollapseDocument + + Collapse/Expand + Contraer/expandir + + + Expand active document and collapse all others + Expandir documento activo y colapsar todos los demás + + + TreeView + Vista de Árbol + + + + StdTreeDrag + + TreeView + Vista de Árbol + + + Initiate dragging + Iniciar arrastre + + + Initiate dragging of current selected tree items + Iniciar el arrastre de los elementos del árbol seleccionados + + + + StdTreeMultiDocument + + Display all documents in the tree view + Mostrar todos los documentos en la vista de árbol + + + TreeView + Vista de Árbol + + + Multi document + Documento múltiple + + + + StdTreePreSelection + + TreeView + Vista de Árbol + + + Pre-selection + Pre-selección + + + Preselect the object in 3D view when mouse over the tree item + Preselecciona el objeto en la vista 3D cuando el puntero de ratón esté sobre el objeto del árbol + + + + StdTreeRecordSelection + + TreeView + Vista de Árbol + + + Record selection + Grabar selección + + + Record selection in tree view in order to go back/forward using navigation button + Grabar selección en la vista de árbol para retroceder/avanzar usando el botón de navegación + + + + StdTreeSelection + + TreeView + Vista de Árbol + + + Go to selection + Ir a la selección + + + Scroll to first selected item + Desplazarse al primer elemento seleccionado + + + + StdTreeSingleDocument + + Only display the active document in the tree view + Muestra sólo el documento activo en la vista de árbol + + + TreeView + Vista de Árbol + + + Single document + Documento único + + + + StdTreeSyncPlacement + + TreeView + Vista de Árbol + + + Sync placement + Colocación de sincronización + + + Auto adjust placement on drag and drop objects across coordinate systems + Ajustar automáticamente la colocación al arrastrar y soltar objetos a través de los sistemas de coordenadas + + + + StdTreeSyncSelection + + TreeView + Vista de Árbol + + + Sync selection + Sincronizar selección + + + Auto expand tree item when the corresponding object is selected in 3D view + Auto expandir el elemento del árbol cuando se selecciona el objeto correspondiente en la vista 3D + + + + StdTreeSyncView + + TreeView + Vista de Árbol + + + Sync view + Sincronizar vista + + + Auto switch to the 3D view containing the selected item + Cambiar automáticamente a la vista 3D que contiene el elemento seleccionado + + + + StdViewBoxZoom + + Standard-View + Vista estándar + + + Box zoom + Zona de zoom + + + + StdViewDock + + Standard-View + Vista estándar + + + Docked + Acoplado + + + Display the active view either in fullscreen, in undocked or docked mode + Mostrar la vista activa en pantalla completa, en modo desacoplado o acoplado + + + + StdViewDockUndockFullscreen + + Standard-View + Vista estándar + + + Document window + Ventana del documento + + + Display the active view either in fullscreen, in undocked or docked mode + Mostrar la vista activa en pantalla completa, en modo desacoplado o acoplado + + + + StdViewFullscreen + + Standard-View + Vista estándar + + + Fullscreen + Pantalla completa + + + Display the active view either in fullscreen, in undocked or docked mode + Mostrar la vista activa en pantalla completa, en modo desacoplado o acoplado + + + + StdViewScreenShot + + Standard-View + Vista estándar + + + Save picture... + Guardar imagen... + + + Creates a screenshot of the active view + Crea una captura de pantalla de la vista activa + + + + StdViewUndock + + Standard-View + Vista estándar + + + Undocked + Desacoplado + + + Display the active view either in fullscreen, in undocked or docked mode + Mostrar la vista activa en pantalla completa, en modo desacoplado o acoplado + + + + StdViewZoomIn + + Standard-View + Vista estándar + + + Zoom In + Acercar + + + + StdViewZoomOut + + Standard-View + Vista estándar + + + Zoom Out + Alejar + + + + Std_Delete + + The following referencing objects might break. + +Are you sure you want to continue? + + Los siguientes objetos de referencia pueden romperse. + +¿Está seguro de que desea continuar? + + + + Object dependencies + Dependencias del objeto + + + These items are selected for deletion, but are not in the active document. + Estos elementos están seleccionados para su borrado, pero no están en el documento activo. + + + + Std_DependencyGraph + + Dependency graph + Gráfico de dependencias + + + + Std_DrawStyle + + As is + Como es + + + Normal mode + Modo Normal + + + Wireframe + Estructura alámbrica + + + Wireframe mode + Modo de alambre + + + Flat lines + Líneas planas + + + Flat lines mode + Modo líneas planas + + + Shaded + Sombreado + + + Shaded mode + Modo sombreado + + + Points + Puntos + + + Points mode + Modo puntos + + + Hidden line + Línea oculta + + + Hidden line mode + Modo línea oculta + + + No shading + Sin sombreado + + + No shading mode + Modo sin sombreado + + + + Std_DuplicateSelection + + Object dependencies + Dependencias del objeto + + + To link to external objects, the document must be saved at least once. +Do you want to save the document now? + Para vincular a objetos externos, el documento debe guardarse al menos una vez. +¿Desea guardar el documento ahora? + + + + Std_Group + + Group + Grupo + + + + Std_Refresh + + The document contains dependency cycles. +Please check the Report View for more details. + +Do you still want to proceed? + El documento contiene ciclos de dependencia. +Por favor, compruebe la Vista de Reportes para más detalles. + +¿Desea continuar? + + + + Std_Revert + + This will discard all the changes since last file save. + Esto descartará todos los cambios desde el último archivo guardado. + + + Revert document + Revertir documento + + + Do you want to continue? + ¿Desea continuar? + + + + ViewIsometricCmd + + Isometric + Isométrica + + + Set NaviCube to Isometric mode + Establecer NaviCube en modo Isométrico + + + + ViewOrthographicCmd + + Orthographic + Ortográfico + + + Set View to Orthographic mode + Configurar Vista a Modo Ortográfico + + + + ViewPerspectiveCmd + + Perspective + Perspectiva + + + Set View to Perspective mode + Configurar Vista a Modo Perspectiva + + + + ViewZoomToFitCmd + + Zoom to fit + Zoom hasta encajar + + + Zoom so that model fills the view + Zoom para que el modelo llene la vista + + + + Workbench + + &File + &Archivo + + + &Edit + &Editar + + + Standard views + Vistas estándar + + + &Stereo + &Estéreo + + + &Zoom + &Ampliar + + + Visibility + Visibilidad + + + &View + &Ver + + + &Tools + &Herramientas + + + &Macro + &Macro + + + &Windows + &Ventanas + + + &On-line help + &Ayuda en línea + + + &Help + &Ayuda + + + File + Archivo + + + Macro + Macro + + + View + Ver + + + Special Ops + Operaciones especiales + + + + testClass + + test + prueba + + + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + <html><head><meta name="qrichtext" content="1" /><style type="text/css"> +p, li { white-space: pre-wrap; } +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Creado por Qt 4.3.x</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> + + + Choose the style of the Task Panel + Elija el estilo del Panel de tareas + + + Default + Predeterminado + + + Windows XP + Windows XP + + + diff --git a/src/Gui/Language/FreeCAD_es-ES.qm b/src/Gui/Language/FreeCAD_es-ES.qm index 5b67e903ac..4a4237fe9a 100644 Binary files a/src/Gui/Language/FreeCAD_es-ES.qm and b/src/Gui/Language/FreeCAD_es-ES.qm differ diff --git a/src/Gui/Language/FreeCAD_es-ES.ts b/src/Gui/Language/FreeCAD_es-ES.ts index dffeaba3da..388c753e09 100644 --- a/src/Gui/Language/FreeCAD_es-ES.ts +++ b/src/Gui/Language/FreeCAD_es-ES.ts @@ -276,6 +276,25 @@ Nombre del archivo + + EditMode + + Default + Por defecto + + + Transform + Transformar + + + Cutting + Corte + + + Color + Color + + ExpressionLabel @@ -3273,19 +3292,19 @@ También puede utilizar el formulario: John Doe <john@doe.com> Workbench Name - Workbench Name + Nombre del banco de trabajo Autoload? - Autoload? + ¿Carga automática? Load Now - Load Now + Cargar ahora <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + <html><head/><body><p>Para preservar recursos, FreeCAD no carga los bancos de trabajo hasta que se usen. Cargarlos puede proporcionar acceso a preferencias adicionales relacionadas con su funcionalidad.</p><p>Los siguientes bancos de trabajo están disponibles en su instalación:</p></body></html> @@ -3296,27 +3315,27 @@ También puede utilizar el formulario: John Doe <john@doe.com> Autoload - Autoload + Carga automática If checked - If checked + Si está marcado will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + se cargará automáticamente cuando FreeCAD se inicie This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. - This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + Este es el módulo de inicio actual y debe cargarse automáticamente. Ver Preferencias/General/Autocarga para cambiar. Loaded - Loaded + Cargado Load now - Load now + Cargar ahora @@ -4671,6 +4690,16 @@ La columna 'Estado' muestra si el documento puede ser recuperado. Partial Parcial + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8754,6 +8783,17 @@ Trayectoria física: Iniciar calculadora de unidades + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_eu.qm b/src/Gui/Language/FreeCAD_eu.qm index 2339f77b87..9bbd9255e9 100644 Binary files a/src/Gui/Language/FreeCAD_eu.qm and b/src/Gui/Language/FreeCAD_eu.qm differ diff --git a/src/Gui/Language/FreeCAD_eu.ts b/src/Gui/Language/FreeCAD_eu.ts index 2187cdc928..3d04b76fcc 100644 --- a/src/Gui/Language/FreeCAD_eu.ts +++ b/src/Gui/Language/FreeCAD_eu.ts @@ -276,6 +276,25 @@ Fitxategi-izena + + EditMode + + Default + Lehenetsia + + + Transform + Transformatu + + + Cutting + Moztea + + + Color + Kolorea + + ExpressionLabel @@ -3280,19 +3299,19 @@ Honako forma ere erabili dezakezu: Jon Inor <jon@inor.com> Workbench Name - Workbench Name + Lan-mahaiaren izena Autoload? - Autoload? + Automatikoki kargatu? Load Now - Load Now + Kargatu orain <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + <html><head/><body><p>Baliabideak aurrezteko, FreeCADek ez ditu laneko mahaiak kargatzen haiek erabili nahi diren arte. Kargatzen direnean, haien funtzionaltasunari lotutako hobespen gehigarriak agertuko dira.</p><p>Honako laneko mahaiak daude erabilgarri zure instalazioan:</p></body></html> @@ -3303,15 +3322,15 @@ Honako forma ere erabili dezakezu: Jon Inor <jon@inor.com> Autoload - Autoload + Kargatu automatikoki If checked - If checked + Markatuta badago will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + automatikoki kargatuko da FreeCAD abiarazten denean This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. @@ -3319,11 +3338,11 @@ Honako forma ere erabili dezakezu: Jon Inor <jon@inor.com> Loaded - Loaded + Kargatuta Load now - Load now + Kargatu orain @@ -4680,6 +4699,16 @@ The 'Status' column shows whether the document could be recovered. Partial Partziala + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8769,6 +8798,17 @@ Bide-izen fisikoa: Abiarazi unitate-kalkulagailua + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_fi.qm b/src/Gui/Language/FreeCAD_fi.qm index cd69db5b9b..1584656d70 100644 Binary files a/src/Gui/Language/FreeCAD_fi.qm and b/src/Gui/Language/FreeCAD_fi.qm differ diff --git a/src/Gui/Language/FreeCAD_fi.ts b/src/Gui/Language/FreeCAD_fi.ts index a209ae55a9..81946d9848 100644 --- a/src/Gui/Language/FreeCAD_fi.ts +++ b/src/Gui/Language/FreeCAD_fi.ts @@ -276,6 +276,25 @@ Tiedostonimi + + EditMode + + Default + Oletus + + + Transform + muunna + + + Cutting + Leikataan + + + Color + Väri + + ExpressionLabel @@ -4678,6 +4697,16 @@ The 'Status' column shows whether the document could be recovered. Partial Osittainen + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8762,6 +8791,17 @@ Physical path: Käynnistä yksiköiden laskimen + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_fil.qm b/src/Gui/Language/FreeCAD_fil.qm index cf478870b9..f1f1dbbc4b 100644 Binary files a/src/Gui/Language/FreeCAD_fil.qm and b/src/Gui/Language/FreeCAD_fil.qm differ diff --git a/src/Gui/Language/FreeCAD_fil.ts b/src/Gui/Language/FreeCAD_fil.ts index 6a02f02dbe..f1f7e08234 100644 --- a/src/Gui/Language/FreeCAD_fil.ts +++ b/src/Gui/Language/FreeCAD_fil.ts @@ -276,6 +276,25 @@ Pangalan ng payl + + EditMode + + Default + Pangunahin + + + Transform + Transform + + + Cutting + Paghiwa + + + Color + Kolor + + ExpressionLabel @@ -4679,6 +4698,16 @@ Ang haligi ng 'Katayuan' ay nagpapakita kung ang dokumento ay maaaring mabawi.Partial Partial + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8766,6 +8795,17 @@ Physical path: Simulan ang calculator ng mga unit + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_fr.qm b/src/Gui/Language/FreeCAD_fr.qm index e054084c60..cbb3566c82 100644 Binary files a/src/Gui/Language/FreeCAD_fr.qm and b/src/Gui/Language/FreeCAD_fr.qm differ diff --git a/src/Gui/Language/FreeCAD_fr.ts b/src/Gui/Language/FreeCAD_fr.ts index 979f752605..1b61323fcd 100644 --- a/src/Gui/Language/FreeCAD_fr.ts +++ b/src/Gui/Language/FreeCAD_fr.ts @@ -276,6 +276,25 @@ Nom de fichier + + EditMode + + Default + Défaut + + + Transform + Transformer + + + Cutting + Coupe + + + Color + Couleur + + ExpressionLabel @@ -3274,19 +3293,19 @@ Vous pouvez également utiliser la forme : John Doe <john@doe.com> Workbench Name - Workbench Name + Nom de l'atelier Autoload? - Autoload? + Chargement automatique? Load Now - Load Now + Charger maintenant <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + <html><head/><body><p>Pour préserver les ressources, FreeCAD ne charge pas les ateliers avant qu'ils soient utilisés. Les charger peut permettre d'accéder à des préférences supplémentaires en lien avec leurs fonctionnalités.</p><p>Les ateliers suivants sont disponibles dans votre installation:</p></body></html> @@ -3297,27 +3316,27 @@ Vous pouvez également utiliser la forme : John Doe <john@doe.com> Autoload - Autoload + Chargement automatique If checked - If checked + Si coché will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + sera automatiquement chargé par FreeCAD au démarrage This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. - This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + Il s'agit de l'atelier de démarrage, qui doit être chargé automatiquement. Voir Préférences/Général/Chargement automatique pour changer. Loaded - Loaded + Chargé Load now - Load now + Charger maintenant @@ -4672,6 +4691,16 @@ La colonne « État » indique si le document peut être récupéré.Partial Partiel + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8753,6 +8782,17 @@ Chemin physique : Démarrer la calculatrice d'unités + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_gl.qm b/src/Gui/Language/FreeCAD_gl.qm index 0c036b2f31..4f92bdd5a8 100644 Binary files a/src/Gui/Language/FreeCAD_gl.qm and b/src/Gui/Language/FreeCAD_gl.qm differ diff --git a/src/Gui/Language/FreeCAD_gl.ts b/src/Gui/Language/FreeCAD_gl.ts index b47234a7e1..b373a013ed 100644 --- a/src/Gui/Language/FreeCAD_gl.ts +++ b/src/Gui/Language/FreeCAD_gl.ts @@ -276,6 +276,25 @@ Nome do ficheiro + + EditMode + + Default + Por defecto + + + Transform + Transformar + + + Cutting + Tallado + + + Color + Cor + + ExpressionLabel @@ -4679,6 +4698,16 @@ A columna 'Estado' amosa se é posible recuperar o documento. Partial Parcial + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8767,6 +8796,17 @@ Physical path: Arrincar a calculadora de unidades + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_hr.qm b/src/Gui/Language/FreeCAD_hr.qm index bfd2b86976..c6341ac0ac 100644 Binary files a/src/Gui/Language/FreeCAD_hr.qm and b/src/Gui/Language/FreeCAD_hr.qm differ diff --git a/src/Gui/Language/FreeCAD_hr.ts b/src/Gui/Language/FreeCAD_hr.ts index b932fb4844..061bf1ac67 100644 --- a/src/Gui/Language/FreeCAD_hr.ts +++ b/src/Gui/Language/FreeCAD_hr.ts @@ -276,6 +276,25 @@ Naziv datoteke + + EditMode + + Default + Inicijalno + + + Transform + Transformiraj + + + Cutting + Rezanje + + + Color + Boja + + ExpressionLabel @@ -4723,6 +4742,16 @@ The 'Status' column shows whether the document could be recovered. Partial Djelomično + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8823,6 +8852,17 @@ Physical path: Pokrenite Kalkulator jedinice + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_hu.qm b/src/Gui/Language/FreeCAD_hu.qm index c225a3ca53..1d988004ff 100644 Binary files a/src/Gui/Language/FreeCAD_hu.qm and b/src/Gui/Language/FreeCAD_hu.qm differ diff --git a/src/Gui/Language/FreeCAD_hu.ts b/src/Gui/Language/FreeCAD_hu.ts index 764456bdad..2f09088c0b 100644 --- a/src/Gui/Language/FreeCAD_hu.ts +++ b/src/Gui/Language/FreeCAD_hu.ts @@ -276,6 +276,25 @@ Fájlnév + + EditMode + + Default + Alapértelmezett + + + Transform + Átalakítás + + + Cutting + Vágás + + + Color + Szín + + ExpressionLabel @@ -3272,19 +3291,19 @@ Használhatja az űrlapot is: Gipsz Jakab <gipsz@jakab.hu> Workbench Name - Workbench Name + Munkafelület neve Autoload? - Autoload? + Automatikus betöltés? Load Now - Load Now + Betöltés most <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + <html><head/><body><p>Az erőforrások megőrzése érdekében a FreeCAD használatukig nem tölt be munkafelületeket. Ezek betöltése hozzáférést biztosíthat további funkcionalitásukkal kapcsolatos további beállításokhoz.</p> <p>A következő munkafelületek állnak rendelkezésre a telepítéshez, de még nincsenek betöltve:</p></body></html> @@ -3295,27 +3314,27 @@ Használhatja az űrlapot is: Gipsz Jakab <gipsz@jakab.hu> Autoload - Autoload + Automatikus betöltés If checked - If checked + Ha bejelölt will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + automatikusan betöltődik, amikor elindítja a FreeCAD-et This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. - This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + Ez az aktuális indítási modul, és automatikusan be kell tölteni. Ennek módosításához lásd a Beállítások/Általános/Automatikus betöltés lehetőséget. Loaded - Loaded + Betöltve Load now - Load now + Betöltés most @@ -4672,6 +4691,16 @@ Az 'Állapot' oszlop tájékoztatja a visszaállítás sikerességéről.Partial Részleges + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8760,6 +8789,17 @@ Fizikai útvonal: Mennyiségi egységek számításának elindítása + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_id.qm b/src/Gui/Language/FreeCAD_id.qm index a99701fcfc..0019d87a75 100644 Binary files a/src/Gui/Language/FreeCAD_id.qm and b/src/Gui/Language/FreeCAD_id.qm differ diff --git a/src/Gui/Language/FreeCAD_id.ts b/src/Gui/Language/FreeCAD_id.ts index 9f577e5165..c8c5b08630 100644 --- a/src/Gui/Language/FreeCAD_id.ts +++ b/src/Gui/Language/FreeCAD_id.ts @@ -276,6 +276,25 @@ Nama file + + EditMode + + Default + Bawaan + + + Transform + Transform + + + Cutting + Pemotongan + + + Color + Warna + + ExpressionLabel @@ -4672,6 +4691,16 @@ The 'Status' column shows whether the document could be recovered. Partial Partial + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8744,6 +8773,17 @@ Physical path: Mulai kalkulator unit + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_it.qm b/src/Gui/Language/FreeCAD_it.qm index a4355536d4..aa7fc04016 100644 Binary files a/src/Gui/Language/FreeCAD_it.qm and b/src/Gui/Language/FreeCAD_it.qm differ diff --git a/src/Gui/Language/FreeCAD_it.ts b/src/Gui/Language/FreeCAD_it.ts index e834fceb1f..f3a380ada0 100644 --- a/src/Gui/Language/FreeCAD_it.ts +++ b/src/Gui/Language/FreeCAD_it.ts @@ -276,6 +276,25 @@ Nome file + + EditMode + + Default + Predefinito + + + Transform + Trasforma + + + Cutting + Taglio + + + Color + Colore + + ExpressionLabel @@ -3277,19 +3296,19 @@ Si può anche utilizzare il modulo: John Doe <john@doe.com> Workbench Name - Workbench Name + Nome Workbench Autoload? - Autoload? + Autocaricamento? Load Now - Load Now + Carica adesso <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + <html><head/><body><p>Per preservare le risorse, FreeCAD non carica gli ambienti di lavoro finché non vengono utilizzati. Il loro caricamento può fornire l'accesso a preferenze aggiuntive relative alla loro funzionalità.</p><p>I seguenti ambienti di lavoro sono disponibili nella tua installazione, ma non sono ancora caricati:</p></body></html> @@ -3300,27 +3319,27 @@ Si può anche utilizzare il modulo: John Doe <john@doe.com> Autoload - Autoload + Autocaricamento If checked - If checked + Se selezionato will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + verrà caricato automaticamente all'avvio di FreeCAD This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. - This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + Questo è il modulo di avvio corrente e deve essere automaticamente abilitato. Vedi Preferenze/Generale/Autoload per cambiare. Loaded - Loaded + Caricato Load now - Load now + Carica adesso @@ -4675,6 +4694,16 @@ The 'Status' column shows whether the document could be recovered. Partial Parziale + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8763,6 +8792,17 @@ Percorso fisico: Avvia il convertitore di unità + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_ja.qm b/src/Gui/Language/FreeCAD_ja.qm index 99c0c41d8e..b967c44b26 100644 Binary files a/src/Gui/Language/FreeCAD_ja.qm and b/src/Gui/Language/FreeCAD_ja.qm differ diff --git a/src/Gui/Language/FreeCAD_ja.ts b/src/Gui/Language/FreeCAD_ja.ts index 0abdb1ed60..bda16611c0 100644 --- a/src/Gui/Language/FreeCAD_ja.ts +++ b/src/Gui/Language/FreeCAD_ja.ts @@ -276,6 +276,25 @@ ファイル名 + + EditMode + + Default + デフォルト + + + Transform + 変換 + + + Cutting + 切断 + + + Color + + + ExpressionLabel @@ -4647,6 +4666,16 @@ The 'Status' column shows whether the document could be recovered. Partial 部分 + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8726,6 +8755,17 @@ Physical path: 単位計算機を表示します。 + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_lt.qm b/src/Gui/Language/FreeCAD_lt.qm index defd50cfdd..0f58fcf62b 100644 Binary files a/src/Gui/Language/FreeCAD_lt.qm and b/src/Gui/Language/FreeCAD_lt.qm differ diff --git a/src/Gui/Language/FreeCAD_lt.ts b/src/Gui/Language/FreeCAD_lt.ts index 556688ab8a..c143659000 100644 --- a/src/Gui/Language/FreeCAD_lt.ts +++ b/src/Gui/Language/FreeCAD_lt.ts @@ -84,7 +84,7 @@ Base - Pagrindas + Pagrindiniai dydžiai @@ -276,6 +276,25 @@ Rinkmenos pavadinimas + + EditMode + + Default + Numatytasis + + + Transform + Keisti + + + Cutting + Cutting + + + Color + Spalva + + ExpressionLabel @@ -1568,7 +1587,7 @@ horizontal space in Python console Combo View - Mišrusis langas + Mišrusis rodinys TreeView and PropertyView @@ -2924,12 +2943,12 @@ bounding box size of the 3D object that is currently displayed. Allow user aborting document recomputation by pressing ESC. This feature may slightly increase recomputation time. - Allow user aborting document recomputation by pressing ESC. -This feature may slightly increase recomputation time. + Leisti vartotojui nutraukti perskaičiavimą nuspaudžiant „ESC“ mygtuką. +Ši galimybė gali truputį prailginti perskaičiavimo trukmę. Allow aborting recomputation - Allow aborting recomputation + Leisti perskaičiavimo nutraukimą If there is a recovery file available the application will @@ -4457,7 +4476,7 @@ The 'Status' column shows whether the document could be recovered. There are input fields with incorrect input, please ensure valid placement values! - Yra laukų su neteisinga įvestimi, prašom jas pakeisti į tinkamas padėties vertes! + Yra laukų su neteisinga įvestimi, prašom jas pakeisti į tinkamas išdėstymo vertes! Use center of mass @@ -4676,6 +4695,16 @@ The 'Status' column shows whether the document could be recovered. Partial Dalinis + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -4696,7 +4725,7 @@ The 'Status' column shows whether the document could be recovered. Gui::DockWnd::ComboView Combo View - Mišrusis langas + Mišrusis rodinys Model @@ -4848,7 +4877,7 @@ The 'Status' column shows whether the document could be recovered. Selection View - Pasirinkimo langas + Pasirinkimo rodinys The number of selected items @@ -5802,7 +5831,7 @@ Ar norėtumėte nurodyti kitą aplanką? Document window: - Dokumento langas: + Dokumento rodinys: @@ -6035,7 +6064,7 @@ Ar norėtumėte nurodyti kitą aplanką? Gui::TreeDockWidget Tree view - Medžio langas + Medžio rodinys @@ -6157,7 +6186,7 @@ Ar norėtumėte nurodyti kitą aplanką? Allow partial recomputes - Įgalinti dalinius savybių perskaičiavimus + Leisti dalinius savybių perskaičiavimus Enable or disable recomputating editing object when 'skip recomputation' is enabled @@ -6353,7 +6382,7 @@ Ar norėtumėte nurodyti kitą aplanką? QDockWidget Tree view - Medžio langas + Medžio rodinys Property view @@ -6361,15 +6390,15 @@ Ar norėtumėte nurodyti kitą aplanką? Selection view - Pasirinkimo langas + Pasirinkimo rodinys Report view - Ataskaitos langas + Ataskaitos rodinys Combo View - Mišrusis langas + Mišrusis rodinys Toolbox @@ -6385,7 +6414,7 @@ Ar norėtumėte nurodyti kitą aplanką? DAG View - DAG langas + DAG rodinys @@ -8765,6 +8794,17 @@ Physical path: Paleidžia matų perskaičiavimo skaičiuoklę + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface @@ -9470,7 +9510,7 @@ Physical path: Document window - Dokumento langas + Dokumento rodinys Display the active view either in fullscreen, in undocked or docked mode diff --git a/src/Gui/Language/FreeCAD_nl.qm b/src/Gui/Language/FreeCAD_nl.qm index 09fda25573..2458819cc3 100644 Binary files a/src/Gui/Language/FreeCAD_nl.qm and b/src/Gui/Language/FreeCAD_nl.qm differ diff --git a/src/Gui/Language/FreeCAD_nl.ts b/src/Gui/Language/FreeCAD_nl.ts index e6fa6861e3..ed07610c1a 100644 --- a/src/Gui/Language/FreeCAD_nl.ts +++ b/src/Gui/Language/FreeCAD_nl.ts @@ -276,6 +276,25 @@ Bestandsnaam + + EditMode + + Default + Standaard + + + Transform + Transformeren + + + Cutting + Snijden + + + Color + Kleur + + ExpressionLabel @@ -4673,6 +4692,16 @@ The 'Status' column shows whether the document could be recovered. Partial Gedeeltelijk + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8754,6 +8783,17 @@ Fysiek pad: Start de eenheden rekenmachine + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_pl.qm b/src/Gui/Language/FreeCAD_pl.qm index b093f64057..5ce2ab75ce 100644 Binary files a/src/Gui/Language/FreeCAD_pl.qm and b/src/Gui/Language/FreeCAD_pl.qm differ diff --git a/src/Gui/Language/FreeCAD_pl.ts b/src/Gui/Language/FreeCAD_pl.ts index d8b99fdc2e..49c29a3628 100644 --- a/src/Gui/Language/FreeCAD_pl.ts +++ b/src/Gui/Language/FreeCAD_pl.ts @@ -276,6 +276,25 @@ Nazwa pliku + + EditMode + + Default + Domyślne + + + Transform + Przemieszczenie + + + Cutting + Cięcie + + + Color + Kolor + + ExpressionLabel @@ -1233,7 +1252,7 @@ Jeśli ta opcja nie jest zaznaczona, własność musi być jednoznacznie nazwana Color plot: - Kolor kreślenia: + Kolor wykresu: Document window: @@ -3275,19 +3294,19 @@ Możesz również skorzystać z formatki: John Doe <john@doe.com> Workbench Name - Workbench Name + Nazwa środowiska pracy Autoload? - Autoload? + Wczytać automatycznie? Load Now - Load Now + Wczytaj teraz <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + <html><head/><body><p>Aby oszczędzać zasoby, FreeCAD nie ładuje środowisk pracy, dopóki nie zostaną użyte. Ich załadowanie może zapewnić dostęp do dodatkowych preferencji związanych z ich funkcjonalnością.</p><p>Następujące środowiska pracy są dostępne w twojej instalacji, ale nie są jeszcze załadowane:</p></body></html> @@ -3298,27 +3317,27 @@ Możesz również skorzystać z formatki: John Doe <john@doe.com> Autoload - Autoload + Wczytaj automatycznie If checked - If checked + Jeśli zaznaczone will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + zostanie załadowany automatycznie po uruchomieniu programu FreeCAD This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. - This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + Jest to bieżący moduł startowy i musi być automatycznie załadowany. Aby zmienić ustawienia, patrz: Preferencje → Ogólne → Uruchamianie. Loaded - Loaded + Wczytano Load now - Load now + Wczytaj teraz @@ -4676,6 +4695,16 @@ Kolumna "Aktualny status" pokazuje, czy dokument może być odzyskany.Partial Częściowo + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8756,6 +8785,17 @@ Physical path: Uruchom kalkulator jednostek + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_pt-BR.qm b/src/Gui/Language/FreeCAD_pt-BR.qm index 645c1d84dd..fa9cfb64d4 100644 Binary files a/src/Gui/Language/FreeCAD_pt-BR.qm and b/src/Gui/Language/FreeCAD_pt-BR.qm differ diff --git a/src/Gui/Language/FreeCAD_pt-BR.ts b/src/Gui/Language/FreeCAD_pt-BR.ts index fc20ab9e87..780a3aaa7b 100644 --- a/src/Gui/Language/FreeCAD_pt-BR.ts +++ b/src/Gui/Language/FreeCAD_pt-BR.ts @@ -276,6 +276,25 @@ Nome de arquivo + + EditMode + + Default + Padrão + + + Transform + Transformar + + + Cutting + Corte + + + Color + Cor + + ExpressionLabel @@ -3267,15 +3286,15 @@ Você também pode usar o formulário: João Silva <joao@silva.com> Workbench Name - Workbench Name + Nome da bancada Autoload? - Autoload? + Auto-carregar? Load Now - Load Now + Carregar Agora <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> @@ -3290,15 +3309,15 @@ Você também pode usar o formulário: João Silva <joao@silva.com> Autoload - Autoload + Auto-carregar If checked - If checked + Se selecionado will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + será carregado automaticamente quando o FreeCAD iniciar This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. @@ -3306,11 +3325,11 @@ Você também pode usar o formulário: João Silva <joao@silva.com> Loaded - Loaded + Carregado Load now - Load now + Carregar Agora @@ -4665,6 +4684,16 @@ The 'Status' column shows whether the document could be recovered. Partial Parcial + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8742,6 +8771,17 @@ Caminho físico: Iniciar o conversor de unidades + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_pt-PT.qm b/src/Gui/Language/FreeCAD_pt-PT.qm index f3f41d598c..7b43ea08ae 100644 Binary files a/src/Gui/Language/FreeCAD_pt-PT.qm and b/src/Gui/Language/FreeCAD_pt-PT.qm differ diff --git a/src/Gui/Language/FreeCAD_pt-PT.ts b/src/Gui/Language/FreeCAD_pt-PT.ts index d1070e7703..546d9bf6d3 100644 --- a/src/Gui/Language/FreeCAD_pt-PT.ts +++ b/src/Gui/Language/FreeCAD_pt-PT.ts @@ -276,6 +276,25 @@ Nome do ficheiro + + EditMode + + Default + Predefinição + + + Transform + Transformar + + + Cutting + Corte + + + Color + Cor + + ExpressionLabel @@ -4672,6 +4691,16 @@ The 'Status' column shows whether the document could be recovered. Partial Parcial + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8755,6 +8784,17 @@ Caminho físico: Iniciar o calculador de unidades + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_ro.qm b/src/Gui/Language/FreeCAD_ro.qm index e22ce0c52b..3cf42cf176 100644 Binary files a/src/Gui/Language/FreeCAD_ro.qm and b/src/Gui/Language/FreeCAD_ro.qm differ diff --git a/src/Gui/Language/FreeCAD_ro.ts b/src/Gui/Language/FreeCAD_ro.ts index 2a44bd2a6b..5b999fd7a7 100644 --- a/src/Gui/Language/FreeCAD_ro.ts +++ b/src/Gui/Language/FreeCAD_ro.ts @@ -276,6 +276,25 @@ Nume fișier + + EditMode + + Default + Implicit + + + Transform + Transformare + + + Cutting + Tăiere + + + Color + Culoare + + ExpressionLabel @@ -4673,6 +4692,16 @@ The 'Status' column shows whether the document could be recovered. Partial Parţial + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8756,6 +8785,17 @@ Cale fizică: Pornește calculatorul de unități + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_ru.qm b/src/Gui/Language/FreeCAD_ru.qm index 6a3fe510eb..1339699eba 100644 Binary files a/src/Gui/Language/FreeCAD_ru.qm and b/src/Gui/Language/FreeCAD_ru.qm differ diff --git a/src/Gui/Language/FreeCAD_ru.ts b/src/Gui/Language/FreeCAD_ru.ts index ca922ee0e7..5c2f8fa325 100644 --- a/src/Gui/Language/FreeCAD_ru.ts +++ b/src/Gui/Language/FreeCAD_ru.ts @@ -276,6 +276,25 @@ Имя файла + + EditMode + + Default + По умолчанию + + + Transform + Преобразовать + + + Cutting + Обрезка + + + Color + Цвет + + ExpressionLabel @@ -1450,7 +1469,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Change language: - Изменить язык (Change language): + Изменить язык: Main window @@ -1617,7 +1636,7 @@ horizontal space in Python console Create - Собрать + Создать Delete @@ -2161,7 +2180,7 @@ Specify another directory, please. Create - Собрать + Создать Load project file after creation @@ -3276,19 +3295,19 @@ Opening mode: If you defined a hinge in this component or any other earlier in t Workbench Name - Workbench Name + Название верстака Autoload? - Autoload? + Автозагрузка? Load Now - Load Now + Загрузить сейчас <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + <html><head/><body><p>Чтобы сэкономить ресурсы, FreeCAD не загружает верстаки до тех пор, пока они не будут использованы. После загрузки верстака, если это предусмотрено в настройках может появится дополнительный раздел с настройкам, связанным с функциональностью загруженного верстака.</p><p>В текущий момент доступны следующие верстаки, которые можно загрузить, если это требуется:</p></body></html> @@ -3299,27 +3318,27 @@ Opening mode: If you defined a hinge in this component or any other earlier in t Autoload - Autoload + Автозагрузка If checked - If checked + Если отмечено will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + будет загружен автоматически при запуске FreeCAD This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. - This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + Это текущий модуль запуска и должен быть автоматически загружен. Смотрите Настройки/Общее/Автозагрузка для изменения. Loaded - Loaded + Загружено Load now - Load now + Загрузить сейчас @@ -3449,19 +3468,19 @@ Opening mode: If you defined a hinge in this component or any other earlier in t Top left - Верхний левый + Верхний левый угол Top right - Верхний правый + Верхний правый угол Bottom left - Нижний левый + Нижний левый угол Bottom right - Нижний правый + Нижний правый угол 3D Navigation @@ -4677,6 +4696,16 @@ The 'Status' column shows whether the document could be recovered. Partial Частично + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -4986,19 +5015,19 @@ Do you want to save your changes? Gui::Flag Top left - Верхний левый + Верхний левый угол Bottom left - Нижний левый + Нижний левый угол Top right - Верхний правый + Верхний правый угол Bottom right - Нижний правый + Нижний правый угол Remove @@ -8758,6 +8787,17 @@ Physical path: Открыть конвертор единиц измерения + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_sl.qm b/src/Gui/Language/FreeCAD_sl.qm index 8344318a1a..ac2e9a5141 100644 Binary files a/src/Gui/Language/FreeCAD_sl.qm and b/src/Gui/Language/FreeCAD_sl.qm differ diff --git a/src/Gui/Language/FreeCAD_sl.ts b/src/Gui/Language/FreeCAD_sl.ts index 1ae82e5d6f..564dcf3e54 100644 --- a/src/Gui/Language/FreeCAD_sl.ts +++ b/src/Gui/Language/FreeCAD_sl.ts @@ -276,6 +276,25 @@ Ime datoteke + + EditMode + + Default + Privzeti + + + Transform + Preoblikuj + + + Cutting + Prerez + + + Color + Barva + + ExpressionLabel @@ -3279,19 +3298,19 @@ Lahko uporabite tudi obliko: Neznanec <ne@znanec.com> Workbench Name - Workbench Name + Ime delovnega okolja Autoload? - Autoload? + Samodejno nalaganje? Load Now - Load Now + Naloži zdaj <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + <html><head/><body><p>Zaradi varčevanja z viri FreeCAD ne naloži delovnih okolij, dokler se jih ne uporabi. Če jih naložite, vam bodo lahko na voljo dodatne prednastavitve, ki so povezane z njihovimi zmožnostmi.</p><p>V vaši namestitvi so na voljo naslednja delovna okolja:</p></body></html> @@ -3302,27 +3321,27 @@ Lahko uporabite tudi obliko: Neznanec <ne@znanec.com> Autoload - Autoload + Samodejno nalaganje If checked - If checked + Če je označeno will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + bo samodejno naloženo ob FreeCAD-ovem zagonu This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. - This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + Takšen je trenutni zagonski modul, ki mora biti samodejno naložen. Če želite to spremeniti, pojdite ne Prednastavitve/Splošno/Samodejno nalaganje. Loaded - Loaded + Naloženo Load now - Load now + Naloži zdaj @@ -4677,6 +4696,16 @@ The 'Status' column shows whether the document could be recovered. Partial Delno + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8766,6 +8795,17 @@ Tvarna pot: Zažene računalo enot + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_sv-SE.qm b/src/Gui/Language/FreeCAD_sv-SE.qm index cbacacf197..8e4a685412 100644 Binary files a/src/Gui/Language/FreeCAD_sv-SE.qm and b/src/Gui/Language/FreeCAD_sv-SE.qm differ diff --git a/src/Gui/Language/FreeCAD_sv-SE.ts b/src/Gui/Language/FreeCAD_sv-SE.ts index ebbb274674..0ec1a95413 100644 --- a/src/Gui/Language/FreeCAD_sv-SE.ts +++ b/src/Gui/Language/FreeCAD_sv-SE.ts @@ -276,6 +276,25 @@ Filnamn + + EditMode + + Default + Standard + + + Transform + Omvandla + + + Cutting + Skär + + + Color + Färg + + ExpressionLabel @@ -4675,6 +4694,16 @@ The 'Status' column shows whether the document could be recovered. Partial Partiell + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8764,6 +8793,17 @@ Physical path: Öppna enhetskalkylatorn + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_tr.qm b/src/Gui/Language/FreeCAD_tr.qm index bfe52428b5..11e75789ba 100644 Binary files a/src/Gui/Language/FreeCAD_tr.qm and b/src/Gui/Language/FreeCAD_tr.qm differ diff --git a/src/Gui/Language/FreeCAD_tr.ts b/src/Gui/Language/FreeCAD_tr.ts index e37d48a209..4da70a81b5 100644 --- a/src/Gui/Language/FreeCAD_tr.ts +++ b/src/Gui/Language/FreeCAD_tr.ts @@ -276,6 +276,25 @@ Dosya adı + + EditMode + + Default + Varsayılan + + + Transform + Dönüştür + + + Cutting + Kesme + + + Color + Renk + + ExpressionLabel @@ -3272,7 +3291,7 @@ Ayrıca formu da kullanabilirsiniz: John Doe <john@doe.com> Workbench Name - Workbench Name + Tezgah Adı Autoload? @@ -3280,11 +3299,11 @@ Ayrıca formu da kullanabilirsiniz: John Doe <john@doe.com> Load Now - Load Now + Şimdi Yükle <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> + <html><head/><body> <p> Kaynakları korumak için FreeCAD, kullanılıncaya kadar çalışma tezgahlarını yüklemez. Bunları yüklemek, işlevleriyle ilgili ek tercihlere erişim sağlayabilir. </p> <p> Aşağıdaki çalışma tezgahları kurulumunuzda mevcuttur, ancak henüz yüklenmemiştir: </p> </body> </html> @@ -3299,23 +3318,23 @@ Ayrıca formu da kullanabilirsiniz: John Doe <john@doe.com> If checked - If checked + Eğer işaretliyse will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + FreeCAD başlangıcında otomatik olarak yüklenecek This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. - This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + Bu, geçerli başlangıç modülüdür ve otomatik olarak yüklenmesi gerekir. Değiştirmek için Tercihler/Genel/Otomatik Yükleme bölümüne bakın. Loaded - Loaded + Yüklendi Load now - Load now + Şimdi Yükle @@ -4672,6 +4691,16 @@ The 'Status' column shows whether the document could be recovered. Partial Kısmi + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8754,6 +8783,17 @@ Fiziksel yol: Birimler hesap makinesini başlat + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_uk.qm b/src/Gui/Language/FreeCAD_uk.qm index 07a7df517c..4462d96231 100644 Binary files a/src/Gui/Language/FreeCAD_uk.qm and b/src/Gui/Language/FreeCAD_uk.qm differ diff --git a/src/Gui/Language/FreeCAD_uk.ts b/src/Gui/Language/FreeCAD_uk.ts index 88dc837201..0c7f576579 100644 --- a/src/Gui/Language/FreeCAD_uk.ts +++ b/src/Gui/Language/FreeCAD_uk.ts @@ -276,6 +276,25 @@ Ім'я файлу + + EditMode + + Default + За замовчуванням + + + Transform + Перетворення + + + Cutting + Перерізання + + + Color + Колір + + ExpressionLabel @@ -3276,15 +3295,15 @@ You can also use the form: John Doe <john@doe.com> Workbench Name - Workbench Name + Назва робочого середовища Autoload? - Autoload? + Автозавантаження? Load Now - Load Now + Завантажити зараз <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation:</p></body></html> @@ -3299,27 +3318,27 @@ You can also use the form: John Doe <john@doe.com> Autoload - Autoload + Автозавантаження If checked - If checked + Якщо позначено will be loaded automatically when FreeCAD starts up - will be loaded automatically when FreeCAD starts up + буде завантажено автоматично коли FreeCAD стартує This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. - This is the current startup module, and must be autoloaded. See Preferences/General/Autoload to change. + Це поточний модуль запуску, який потрібно завантажити автоматично. Див. Параметри/Загальні/Автозавантаження, щоб змінити. Loaded - Loaded + Завантажено: Load now - Load now + Завантажити зараз @@ -4676,6 +4695,16 @@ The 'Status' column shows whether the document could be recovered. Partial Частково + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8760,6 +8789,17 @@ Physical path: Запустити калькулятор одиниць + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_val-ES.qm b/src/Gui/Language/FreeCAD_val-ES.qm index 077d76587f..e7a225ce45 100644 Binary files a/src/Gui/Language/FreeCAD_val-ES.qm and b/src/Gui/Language/FreeCAD_val-ES.qm differ diff --git a/src/Gui/Language/FreeCAD_val-ES.ts b/src/Gui/Language/FreeCAD_val-ES.ts index 232cc4e292..706ebef86d 100644 --- a/src/Gui/Language/FreeCAD_val-ES.ts +++ b/src/Gui/Language/FreeCAD_val-ES.ts @@ -276,6 +276,25 @@ Nom del fitxer + + EditMode + + Default + Per defecte + + + Transform + Transforma + + + Cutting + Tall + + + Color + Color + + ExpressionLabel @@ -4663,6 +4682,16 @@ La columna 'Estat? mostra si el document es pot recuperar. Partial Parcial + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8737,6 +8766,17 @@ Physical path: Inicia la calculadora d'unitats + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_vi.qm b/src/Gui/Language/FreeCAD_vi.qm index c7d31ad3f5..2dcddd5962 100644 Binary files a/src/Gui/Language/FreeCAD_vi.qm and b/src/Gui/Language/FreeCAD_vi.qm differ diff --git a/src/Gui/Language/FreeCAD_vi.ts b/src/Gui/Language/FreeCAD_vi.ts index 8b8c80dd60..ee46fbfc9e 100644 --- a/src/Gui/Language/FreeCAD_vi.ts +++ b/src/Gui/Language/FreeCAD_vi.ts @@ -276,6 +276,25 @@ Tên tập tin + + EditMode + + Default + Mặc định + + + Transform + Biến đổi + + + Cutting + Cắt + + + Color + Màu + + ExpressionLabel @@ -4680,6 +4699,16 @@ Cột 'Trạng thái' cho biết liệu tài liệu có thể được khôi ph Partial Partial + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8769,6 +8798,17 @@ Physical path: Khởi động máy tính đơn vị + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_zh-CN.qm b/src/Gui/Language/FreeCAD_zh-CN.qm index 0936487cd5..5542ca3dac 100644 Binary files a/src/Gui/Language/FreeCAD_zh-CN.qm and b/src/Gui/Language/FreeCAD_zh-CN.qm differ diff --git a/src/Gui/Language/FreeCAD_zh-CN.ts b/src/Gui/Language/FreeCAD_zh-CN.ts index 692df1bbfc..5b5f8bc62d 100644 --- a/src/Gui/Language/FreeCAD_zh-CN.ts +++ b/src/Gui/Language/FreeCAD_zh-CN.ts @@ -276,6 +276,25 @@ 文件名 + + EditMode + + Default + 默认 + + + Transform + 变换 + + + Cutting + 锯切 + + + Color + 颜色 + + ExpressionLabel @@ -4667,6 +4686,16 @@ The 'Status' column shows whether the document could be recovered. Partial 部分的 + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8747,6 +8776,17 @@ Physical path: 启动单位计算器 + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/FreeCAD_zh-TW.qm b/src/Gui/Language/FreeCAD_zh-TW.qm index 1dc2943dbb..8413477c4b 100644 Binary files a/src/Gui/Language/FreeCAD_zh-TW.qm and b/src/Gui/Language/FreeCAD_zh-TW.qm differ diff --git a/src/Gui/Language/FreeCAD_zh-TW.ts b/src/Gui/Language/FreeCAD_zh-TW.ts index aecc4045cc..4c5e023f1a 100644 --- a/src/Gui/Language/FreeCAD_zh-TW.ts +++ b/src/Gui/Language/FreeCAD_zh-TW.ts @@ -276,6 +276,25 @@ 檔案名稱 + + EditMode + + Default + 預設 + + + Transform + 轉換 + + + Cutting + 切割 + + + Color + 色彩 + + ExpressionLabel @@ -4668,6 +4687,16 @@ The 'Status' column shows whether the document could be recovered. Partial Partial + + &Use Original Selections + &Use Original Selections + + + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Ignore dependencies and proceed with objects +originally selected prior to opening this dialog + Gui::DlgTreeWidget @@ -8743,6 +8772,17 @@ Physical path: 啟動單位計算機 + + StdCmdUserEditMode + + Edit mode + Edit mode + + + Defines behavior when editing an object from tree + Defines behavior when editing an object from tree + + StdCmdUserInterface diff --git a/src/Gui/Language/Translator.cpp b/src/Gui/Language/Translator.cpp index 71925a0071..c99dfe70b1 100644 --- a/src/Gui/Language/Translator.cpp +++ b/src/Gui/Language/Translator.cpp @@ -1,308 +1,311 @@ -/*************************************************************************** - * Copyright (c) 2004 Werner Mayer * - * * - * This file is part of the FreeCAD CAx development system. * - * * - * This library is free software; you can redistribute it and/or * - * modify it under the terms of the GNU Library General Public * - * License as published by the Free Software Foundation; either * - * version 2 of the License, or (at your option) any later version. * - * * - * This library is distributed in the hope that it will be useful, * - * but WITHOUT ANY WARRANTY; without even the implied warranty of * - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * - * GNU Library General Public License for more details. * - * * - * You should have received a copy of the GNU Library General Public * - * License along with this library; see the file COPYING.LIB. If not, * - * write to the Free Software Foundation, Inc., 59 Temple Place, * - * Suite 330, Boston, MA 02111-1307, USA * - * * - ***************************************************************************/ - - -#include "PreCompiled.h" -#ifndef _PreComp_ -# include -# include -# include -# include -# include -#endif - -#include "Translator.h" -#include - -using namespace Gui; - -/** \defgroup i18n Internationalization with FreeCAD - * \ingroup GUI - * - * The internationalization of FreeCAD makes heavy use of the internationalization - * support of Qt. For more details refer to your Qt documentation. - * - * \section stepbystep Step by step - * To integrate a new language into FreeCAD or one of its application modules - * you have to perform the following steps: - * - * \subsection tsfile Creation of a .ts file - * First you have to generate a .ts file for the language to be translated. You can do this - * by running the \a lupdate tool in the \a bin path of your Qt installation. As argument - * you can specify either all related source files and the .ts output file or a Qt project - * file (.pro) which contains all relevant source files. - * - * \subsection translate Translation into your language - * To translate the english string literals into the language you want to support you can open your - * .ts file with \a QtLinguist and translate all literals by hand. Another way - * for translation is to use the tool \a tsauto from Sebastien Fricker.This tool uses the - * engine from Google web page (www.google.com). tsauto supports the languages - * \li english - * \li french - * \li german - * \li italian - * \li portuguese and - * \li spanish - * - * \remark To get most of the literals translated you should have removed all - * special characters (like &, !, ?, ...). Otherwise the translation could fail. - * After having translated all literals you can load the .ts file into QtLinguist and - * invoke the menu item \a Release which generates the binary .qm file. - * - * \subsection usets Integration of the .qm file - * The .qm file should now be integrated into the GUI library (either of FreeCAD - * itself or its application module). The .qm file will be embedded into the - * resulting binary file. So, at runtime you don't need any .qm files any - * more. Indeed you will have a bigger binary file but you haven't any troubles - * concerning missing .qm files. - * - * To integrate the .qm file into the executable you have to create a resource file (.qrc), first. - * This is an XML file where you can append the .qm file. For the .qrc file you have to define the following - * curstom build step inside the Visual Studio project file: - * - * Command Line: rcc.exe -name $(InputName) $(InputPath) -o "$(InputDir)qrc_$(InputName).cpp" - * Outputs: $(InputDir)qrc_$(InputName).cpp - * - * For the gcc build system you just have to add the line \.qrc to the BUILT_SOURCES - * sources section of the Makefile.am, run automake and configure (or ./confog.status) afterwards. - * - * Finally, you have to add a the line - * \code - * - * Q_INIT_RESOURCE(resource); - * - * \endcode - * - * where \a resource is the name of the .qrc file. That's all! - */ - -/* TRANSLATOR Gui::Translator */ - -Translator* Translator::_pcSingleton = 0; - -namespace Gui { -class TranslatorP -{ -public: - std::string activatedLanguage; /**< Active language */ - std::map mapLanguageTopLevelDomain; - TStringMap mapSupportedLocales; - std::list translators; /**< A list of all created translators */ - QStringList paths; -}; -} - -Translator* Translator::instance(void) -{ - if (!_pcSingleton) - _pcSingleton = new Translator; - return _pcSingleton; -} - -void Translator::destruct (void) -{ - if (_pcSingleton) - delete _pcSingleton; - _pcSingleton=0; -} - -Translator::Translator() -{ - // This is needed for Qt's lupdate - d = new TranslatorP; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("English" )] = "en"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("German" )] = "de"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Spanish" )] = "es-ES"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("French" )] = "fr"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Italian" )] = "it"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Japanese" )] = "ja"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Chinese Simplified" )] = "zh-CN"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Chinese Traditional" )] = "zh-TW"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Korean" )] = "ko"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Russian" )] = "ru"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Swedish" )] = "sv-SE"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Afrikaans" )] = "af"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Norwegian" )] = "no"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Portuguese, Brazilian")] = "pt-BR"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Portuguese" )] = "pt-PT"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Dutch" )] = "nl"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Ukrainian" )] = "uk"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Finnish" )] = "fi"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Croatian" )] = "hr"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Polish" )] = "pl"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Czech" )] = "cs"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Hungarian" )] = "hu"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Romanian" )] = "ro"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Slovak" )] = "sk"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Turkish" )] = "tr"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Slovenian" )] = "sl"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Basque" )] = "eu"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Catalan" )] = "ca"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Galician" )] = "gl"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Kabyle" )] = "kab"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Korean" )] = "ko"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Filipino" )] = "fil"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Indonesian" )] = "id"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Lithuanian" )] = "lt"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Valencian" )] = "val-ES"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Arabic" )] = "ar"; - d->mapLanguageTopLevelDomain[QT_TR_NOOP("Vietnamese" )] = "vi"; - - d->activatedLanguage = "English"; - - d->paths = directories(); -} - -Translator::~Translator() -{ - removeTranslators(); - delete d; -} - -TStringList Translator::supportedLanguages() const -{ - TStringList languages; - TStringMap locales = supportedLocales(); - for (auto it : locales) - languages.push_back(it.first); - - return languages; -} - -TStringMap Translator::supportedLocales() const -{ - if (!d->mapSupportedLocales.empty()) - return d->mapSupportedLocales; - - // List all .qm files - QDir dir(QLatin1String(":/translations")); - for (std::map::const_iterator it = d->mapLanguageTopLevelDomain.begin(); - it != d->mapLanguageTopLevelDomain.end(); ++it) { - QString filter = QString::fromLatin1("*_%1.qm").arg(QLatin1String(it->second.c_str())); - QStringList fileNames = dir.entryList(QStringList(filter), QDir::Files, QDir::Name); - if (!fileNames.isEmpty()) - d->mapSupportedLocales[it->first] = it->second; - } - - return d->mapSupportedLocales; -} - -void Translator::activateLanguage (const char* lang) -{ - removeTranslators(); // remove the currently installed translators - d->activatedLanguage = lang; - TStringList languages = supportedLanguages(); - if (std::find(languages.begin(), languages.end(), lang) != languages.end()) { - refresh(); - } -} - -std::string Translator::activeLanguage() const -{ - return d->activatedLanguage; -} - -std::string Translator::locale(const std::string& lang) const -{ - std::string loc; - std::map::const_iterator tld = d->mapLanguageTopLevelDomain.find(lang); - if (tld != d->mapLanguageTopLevelDomain.end()) - loc = tld->second; - - return loc; -} - -QStringList Translator::directories() const -{ - QStringList list; - QDir home(QString::fromUtf8(App::Application::getUserAppDataDir().c_str())); - list.push_back(home.absoluteFilePath(QLatin1String("translations"))); - QDir resc(QString::fromUtf8(App::Application::getResourceDir().c_str())); - list.push_back(resc.absoluteFilePath(QLatin1String("translations"))); - list.push_back(QLatin1String(":/translations")); - return list; -} - -void Translator::addPath(const QString& path) -{ - d->paths.push_back(path); -} - -void Translator::installQMFiles(const QDir& dir, const char* locale) -{ - QString filter = QString::fromLatin1("*_%1.qm").arg(QLatin1String(locale)); - QStringList fileNames = dir.entryList(QStringList(filter), QDir::Files, QDir::Name); - for (QStringList::Iterator it = fileNames.begin(); it != fileNames.end(); ++it){ - bool ok=false; - for (std::list::const_iterator tt = d->translators.begin(); - tt != d->translators.end(); ++tt) { - if ((*tt)->objectName() == *it) { - ok = true; // this file is already installed - break; - } - } - - // okay, we need to install this file - if (!ok) { - QTranslator* translator = new QTranslator; - translator->setObjectName(*it); - if (translator->load(dir.filePath(*it))) { - qApp->installTranslator(translator); - d->translators.push_back(translator); - } - else { - delete translator; - } - } - } -} - -/** - * This method checks for newly added (internal) .qm files which might be added at runtime. This e.g. happens if a plugin - * gets loaded at runtime. For each newly added files that supports the currently set language a new translator object is created - * to load the file. - */ -void Translator::refresh() -{ - std::map::iterator tld = d->mapLanguageTopLevelDomain.find(d->activatedLanguage); - if (tld == d->mapLanguageTopLevelDomain.end()) - return; // no language activated - for (QStringList::iterator it = d->paths.begin(); it != d->paths.end(); ++it) { - QDir dir(*it); - installQMFiles(dir, tld->second.c_str()); - } -} - -/** - * Uninstalls all translators. - */ -void Translator::removeTranslators() -{ - for (std::list::iterator it = d->translators.begin(); it != d->translators.end(); ++it) { - qApp->removeTranslator(*it); - delete *it; - } - - d->translators.clear(); -} - -#include "moc_Translator.cpp" +/*************************************************************************** + * Copyright (c) 2004 Werner Mayer * + * * + * This file is part of the FreeCAD CAx development system. * + * * + * This library is free software; you can redistribute it and/or * + * modify it under the terms of the GNU Library General Public * + * License as published by the Free Software Foundation; either * + * version 2 of the License, or (at your option) any later version. * + * * + * This library is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU Library General Public License for more details. * + * * + * You should have received a copy of the GNU Library General Public * + * License along with this library; see the file COPYING.LIB. If not, * + * write to the Free Software Foundation, Inc., 59 Temple Place, * + * Suite 330, Boston, MA 02111-1307, USA * + * * + ***************************************************************************/ + + +#include "PreCompiled.h" +#ifndef _PreComp_ +# include +# include +# include +# include +# include +#endif + +#include "Translator.h" +#include + +using namespace Gui; + +/** \defgroup i18n Internationalization with FreeCAD + * \ingroup GUI + * + * The internationalization of FreeCAD makes heavy use of the internationalization + * support of Qt. For more details refer to your Qt documentation. + * + * \section stepbystep Step by step + * To integrate a new language into FreeCAD or one of its application modules + * you have to perform the following steps: + * + * \subsection tsfile Creation of a .ts file + * First you have to generate a .ts file for the language to be translated. You can do this + * by running the \a lupdate tool in the \a bin path of your Qt installation. As argument + * you can specify either all related source files and the .ts output file or a Qt project + * file (.pro) which contains all relevant source files. + * + * \subsection translate Translation into your language + * To translate the english string literals into the language you want to support you can open your + * .ts file with \a QtLinguist and translate all literals by hand. Another way + * for translation is to use the tool \a tsauto from Sebastien Fricker.This tool uses the + * engine from Google web page (www.google.com). tsauto supports the languages + * \li english + * \li french + * \li german + * \li italian + * \li portuguese and + * \li spanish + * + * \remark To get most of the literals translated you should have removed all + * special characters (like &, !, ?, ...). Otherwise the translation could fail. + * After having translated all literals you can load the .ts file into QtLinguist and + * invoke the menu item \a Release which generates the binary .qm file. + * + * \subsection usets Integration of the .qm file + * The .qm file should now be integrated into the GUI library (either of FreeCAD + * itself or its application module). The .qm file will be embedded into the + * resulting binary file. So, at runtime you don't need any .qm files any + * more. Indeed you will have a bigger binary file but you haven't any troubles + * concerning missing .qm files. + * + * To integrate the .qm file into the executable you have to create a resource file (.qrc), first. + * This is an XML file where you can append the .qm file. For the .qrc file you have to define the following + * curstom build step inside the Visual Studio project file: + * + * Command Line: rcc.exe -name $(InputName) $(InputPath) -o "$(InputDir)qrc_$(InputName).cpp" + * Outputs: $(InputDir)qrc_$(InputName).cpp + * + * For the gcc build system you just have to add the line \.qrc to the BUILT_SOURCES + * sources section of the Makefile.am, run automake and configure (or ./confog.status) afterwards. + * + * Finally, you have to add a the line + * \code + * + * Q_INIT_RESOURCE(resource); + * + * \endcode + * + * where \a resource is the name of the .qrc file. That's all! + */ + +/* TRANSLATOR Gui::Translator */ + +Translator* Translator::_pcSingleton = 0; + +namespace Gui { +class TranslatorP +{ +public: + std::string activatedLanguage; /**< Active language */ + std::map mapLanguageTopLevelDomain; + TStringMap mapSupportedLocales; + std::list translators; /**< A list of all created translators */ + QStringList paths; +}; +} + +Translator* Translator::instance(void) +{ + if (!_pcSingleton) + _pcSingleton = new Translator; + return _pcSingleton; +} + +void Translator::destruct (void) +{ + if (_pcSingleton) + delete _pcSingleton; + _pcSingleton=0; +} + +Translator::Translator() +{ + // This is needed for Qt's lupdate + d = new TranslatorP; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("English" )] = "en"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("German" )] = "de"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Spanish" )] = "es-ES"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("French" )] = "fr"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Italian" )] = "it"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Japanese" )] = "ja"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Chinese Simplified" )] = "zh-CN"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Chinese Traditional" )] = "zh-TW"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Korean" )] = "ko"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Russian" )] = "ru"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Swedish" )] = "sv-SE"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Afrikaans" )] = "af"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Norwegian" )] = "no"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Portuguese, Brazilian")] = "pt-BR"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Portuguese" )] = "pt-PT"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Dutch" )] = "nl"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Ukrainian" )] = "uk"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Finnish" )] = "fi"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Croatian" )] = "hr"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Polish" )] = "pl"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Czech" )] = "cs"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Hungarian" )] = "hu"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Romanian" )] = "ro"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Slovak" )] = "sk"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Turkish" )] = "tr"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Slovenian" )] = "sl"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Basque" )] = "eu"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Catalan" )] = "ca"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Galician" )] = "gl"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Kabyle" )] = "kab"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Korean" )] = "ko"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Filipino" )] = "fil"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Indonesian" )] = "id"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Lithuanian" )] = "lt"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Valencian" )] = "val-ES"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Arabic" )] = "ar"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Vietnamese" )] = "vi"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Bulgarian" )] = "bg"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Spanish, Argentina" )] = "es-AR"; + d->mapLanguageTopLevelDomain[QT_TR_NOOP("Greek" )] = "el"; + + d->activatedLanguage = "English"; + + d->paths = directories(); +} + +Translator::~Translator() +{ + removeTranslators(); + delete d; +} + +TStringList Translator::supportedLanguages() const +{ + TStringList languages; + TStringMap locales = supportedLocales(); + for (auto it : locales) + languages.push_back(it.first); + + return languages; +} + +TStringMap Translator::supportedLocales() const +{ + if (!d->mapSupportedLocales.empty()) + return d->mapSupportedLocales; + + // List all .qm files + QDir dir(QLatin1String(":/translations")); + for (std::map::const_iterator it = d->mapLanguageTopLevelDomain.begin(); + it != d->mapLanguageTopLevelDomain.end(); ++it) { + QString filter = QString::fromLatin1("*_%1.qm").arg(QLatin1String(it->second.c_str())); + QStringList fileNames = dir.entryList(QStringList(filter), QDir::Files, QDir::Name); + if (!fileNames.isEmpty()) + d->mapSupportedLocales[it->first] = it->second; + } + + return d->mapSupportedLocales; +} + +void Translator::activateLanguage (const char* lang) +{ + removeTranslators(); // remove the currently installed translators + d->activatedLanguage = lang; + TStringList languages = supportedLanguages(); + if (std::find(languages.begin(), languages.end(), lang) != languages.end()) { + refresh(); + } +} + +std::string Translator::activeLanguage() const +{ + return d->activatedLanguage; +} + +std::string Translator::locale(const std::string& lang) const +{ + std::string loc; + std::map::const_iterator tld = d->mapLanguageTopLevelDomain.find(lang); + if (tld != d->mapLanguageTopLevelDomain.end()) + loc = tld->second; + + return loc; +} + +QStringList Translator::directories() const +{ + QStringList list; + QDir home(QString::fromUtf8(App::Application::getUserAppDataDir().c_str())); + list.push_back(home.absoluteFilePath(QLatin1String("translations"))); + QDir resc(QString::fromUtf8(App::Application::getResourceDir().c_str())); + list.push_back(resc.absoluteFilePath(QLatin1String("translations"))); + list.push_back(QLatin1String(":/translations")); + return list; +} + +void Translator::addPath(const QString& path) +{ + d->paths.push_back(path); +} + +void Translator::installQMFiles(const QDir& dir, const char* locale) +{ + QString filter = QString::fromLatin1("*_%1.qm").arg(QLatin1String(locale)); + QStringList fileNames = dir.entryList(QStringList(filter), QDir::Files, QDir::Name); + for (QStringList::Iterator it = fileNames.begin(); it != fileNames.end(); ++it){ + bool ok=false; + for (std::list::const_iterator tt = d->translators.begin(); + tt != d->translators.end(); ++tt) { + if ((*tt)->objectName() == *it) { + ok = true; // this file is already installed + break; + } + } + + // okay, we need to install this file + if (!ok) { + QTranslator* translator = new QTranslator; + translator->setObjectName(*it); + if (translator->load(dir.filePath(*it))) { + qApp->installTranslator(translator); + d->translators.push_back(translator); + } + else { + delete translator; + } + } + } +} + +/** + * This method checks for newly added (internal) .qm files which might be added at runtime. This e.g. happens if a plugin + * gets loaded at runtime. For each newly added files that supports the currently set language a new translator object is created + * to load the file. + */ +void Translator::refresh() +{ + std::map::iterator tld = d->mapLanguageTopLevelDomain.find(d->activatedLanguage); + if (tld == d->mapLanguageTopLevelDomain.end()) + return; // no language activated + for (QStringList::iterator it = d->paths.begin(); it != d->paths.end(); ++it) { + QDir dir(*it); + installQMFiles(dir, tld->second.c_str()); + } +} + +/** + * Uninstalls all translators. + */ +void Translator::removeTranslators() +{ + for (std::list::iterator it = d->translators.begin(); it != d->translators.end(); ++it) { + qApp->removeTranslator(*it); + delete *it; + } + + d->translators.clear(); +} + +#include "moc_Translator.cpp" diff --git a/src/Gui/Language/translation.qrc b/src/Gui/Language/translation.qrc index 6e84986ddc..a0a2f6ddd3 100644 --- a/src/Gui/Language/translation.qrc +++ b/src/Gui/Language/translation.qrc @@ -1,62 +1,64 @@ - - - qt_de.qm - qt_es-ES.qm - qt_fr.qm - qt_it.qm - qt_jp.qm - qt_pl.qm - qt_pt-BR.qm - qt_ru.qm - qt_sv-SE.qm - qt_uk.qm - qt_zh-CN.qm - qtbase_de.qm - qtbase_fi.qm - qtbase_fr.qm - qtbase_hu.qm - qtbase_it.qm - qtbase_ja.qm - qtbase_ko.qm - qtbase_ru.qm - qtbase_sk.qm - qtbase_uk.qm - FreeCAD_af.qm - FreeCAD_de.qm - FreeCAD_fi.qm - FreeCAD_fr.qm - FreeCAD_hr.qm - FreeCAD_it.qm - FreeCAD_nl.qm - FreeCAD_no.qm - FreeCAD_pl.qm - FreeCAD_ru.qm - FreeCAD_uk.qm - FreeCAD_tr.qm - FreeCAD_sv-SE.qm - FreeCAD_zh-TW.qm - FreeCAD_pt-BR.qm - FreeCAD_cs.qm - FreeCAD_sk.qm - FreeCAD_es-ES.qm - FreeCAD_zh-CN.qm - FreeCAD_ja.qm - FreeCAD_ro.qm - FreeCAD_hu.qm - FreeCAD_pt-PT.qm - FreeCAD_sr.qm - FreeCAD_el.qm - FreeCAD_sl.qm - FreeCAD_eu.qm - FreeCAD_ca.qm - FreeCAD_gl.qm - FreeCAD_kab.qm - FreeCAD_ko.qm - FreeCAD_fil.qm - FreeCAD_id.qm - FreeCAD_lt.qm - FreeCAD_val-ES.qm - FreeCAD_ar.qm - FreeCAD_vi.qm - - + + + qt_de.qm + qt_es-ES.qm + qt_fr.qm + qt_it.qm + qt_jp.qm + qt_pl.qm + qt_pt-BR.qm + qt_ru.qm + qt_sv-SE.qm + qt_uk.qm + qt_zh-CN.qm + qtbase_de.qm + qtbase_fi.qm + qtbase_fr.qm + qtbase_hu.qm + qtbase_it.qm + qtbase_ja.qm + qtbase_ko.qm + qtbase_ru.qm + qtbase_sk.qm + qtbase_uk.qm + FreeCAD_af.qm + FreeCAD_de.qm + FreeCAD_fi.qm + FreeCAD_fr.qm + FreeCAD_hr.qm + FreeCAD_it.qm + FreeCAD_nl.qm + FreeCAD_no.qm + FreeCAD_pl.qm + FreeCAD_ru.qm + FreeCAD_uk.qm + FreeCAD_tr.qm + FreeCAD_sv-SE.qm + FreeCAD_zh-TW.qm + FreeCAD_pt-BR.qm + FreeCAD_cs.qm + FreeCAD_sk.qm + FreeCAD_es-ES.qm + FreeCAD_zh-CN.qm + FreeCAD_ja.qm + FreeCAD_ro.qm + FreeCAD_hu.qm + FreeCAD_pt-PT.qm + FreeCAD_sr.qm + FreeCAD_el.qm + FreeCAD_sl.qm + FreeCAD_eu.qm + FreeCAD_ca.qm + FreeCAD_gl.qm + FreeCAD_kab.qm + FreeCAD_ko.qm + FreeCAD_fil.qm + FreeCAD_id.qm + FreeCAD_lt.qm + FreeCAD_val-ES.qm + FreeCAD_ar.qm + FreeCAD_vi.qm + FreeCAD_es-AR.qm + FreeCAD_bg.qm + + diff --git a/src/Mod/AddonManager/Resources/AddonManager.qrc b/src/Mod/AddonManager/Resources/AddonManager.qrc index 47ce3a475c..312e646a45 100644 --- a/src/Mod/AddonManager/Resources/AddonManager.qrc +++ b/src/Mod/AddonManager/Resources/AddonManager.qrc @@ -98,5 +98,7 @@ translations/AddonManager_vi.qm translations/AddonManager_zh-CN.qm translations/AddonManager_zh-TW.qm + translations/AddonManager_es-AR.qm + translations/AddonManager_bg.qm diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_bg.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_bg.qm new file mode 100644 index 0000000000..b952efbc82 Binary files /dev/null and b/src/Mod/AddonManager/Resources/translations/AddonManager_bg.qm differ diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_bg.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_bg.ts new file mode 100644 index 0000000000..5464734408 --- /dev/null +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_bg.ts @@ -0,0 +1,424 @@ + + + + + AddonInstaller + + + Installed location + Инсталационна папка + + + + AddonsInstaller + + + Unable to fetch the code of this macro. + Кодът на макроса не може да се извлече. + + + + Unable to retrieve a description for this macro. + Описанието на макроса не може да се извлече. + + + + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! + Добавките, които могат да бъдат инсталирани тук, официално не се явяват част от FreeCAD и не са проверявани от екипа на FreeCAD. Уверете се, че знаете какво точно инсталирате! + + + + Addon manager + Управител на добавките + + + + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. + Трябва да рестартирате FreeCAD, за да имат ефект извършените промени. Натиснете Ок, за да рестартирате сега FreeCAD, или Отказ, за да рестартирате по-късно. + + + + Checking for updates... + Проверка за обновяване... + + + + Apply + Прилагане + + + + update(s) + обновявания + + + + No update available + Няма обновяване на разположение + + + + Macro successfully installed. The macro is now available from the Macros dialog. + Успешно инсталиран макрос. Макросът сега е наличен от диалоговия прозорец с макроси. + + + + Unable to install + Не може да се инсталира + + + + Addon successfully removed. Please restart FreeCAD + Добавката е премахната успешно. Рестартирайте FreeCAD + + + + Unable to remove this addon + Добавката не може да се премахне + + + + Macro successfully removed. + Успешно премахнат макрос. + + + + Macro could not be removed. + Макросът не може да се премахне. + + + + Unable to download addon list. + Списъкът с добавки не може да се изтегли. + + + + Workbenches list was updated. + Списъкът с работни среди бе обновен. + + + + Outdated GitPython detected, consider upgrading with pip. + Засечен е остарял GitPython, обмислете да го надградите с помощта на pip. + + + + List of macros successfully retrieved. + Успешно извлечен е списъкът с макроси. + + + + Retrieving description... + Извлича се описание... + + + + Retrieving info from + Извличане на данни от + + + + An update is available for this addon. + Има обновяване за тази добавка. + + + + This addon is already installed. + Добавката вече я има. + + + + Retrieving info from git + Извличане на данни от git + + + + Retrieving info from wiki + Извличане на данни от уики + + + + GitPython not found. Using standard download instead. + Няма открит GitPython. Вместо това използвайте стандартно изтегляне. + + + + Your version of python doesn't appear to support ZIP files. Unable to proceed. + Вашата версия на python не поддържа ZIP файлове. Продължаването невъзможно. + + + + Workbench successfully installed. Please restart FreeCAD to apply the changes. + Работната среда бе обновена. Моля рестартирайте FreeCAD за прилагане на промените. + + + + Missing workbench + Работната среда не е налична + + + + Missing python module + Липсва модул на python + + + + Missing optional python module (doesn't prevent installing) + Липсва допълнителен модул на python (не предотвратява инсталирането) + + + + Some errors were found that prevent to install this workbench + Открити бяха грешки, които предотвратяват инсталирането на работната среда + + + + Please install the missing components first. + Първо инсталирайте липсващите компоненти. + + + + Error: Unable to download + Грешка: Не може да се изтегли + + + + Successfully installed + Успешно инсталирано + + + + GitPython not installed! Cannot retrieve macros from git + Не е инсталиран GitPython! Не може да извлечете данни за макроса от git + + + + Installed + Инсталирано + + + + Update available + Има налично обновление + + + + Restart required + Изисква се повторно пускане + + + + This macro is already installed. + Макросът вече е инсталиран. + + + + A macro has been installed and is available under Macro -> Macros menu + Макросът е инсталиран и наличен под менюто Макроси -> макрос + + + + This addon is marked as obsolete + Добавката е отбелязана като остаряла + + + + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. + Това обикновено означава, че тя вече не се поддържа, и някоя по-напреднала добавка в този списък предлага същата функционалност. + + + + Error: Unable to locate zip from + Грешка: Не може да се намери zip от + + + + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path + Получи се проблем при извличането на макроса от Git, вероятно изпълнимият файл Git.exe не е достъпен през променливата на средата PATH + + + + This addon is marked as Python 2 Only + Тази добавка е отбелязана като съвместима само с Python 2 + + + + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. + Тази работна среда вероятно вече не се поддържа и инсталирането и в система с Python 3 вероятно ще доведе до грешки по време на стартиране или употреба. + + + + User requested updating a Python 2 workbench on a system running Python 3 - + Потребителят пожела обновяване на Python 2 работна среда в система използваща Python 3 - + + + + Workbench successfully updated. Please restart FreeCAD to apply the changes. + Работната среда бе обновена. Моля рестартирайте FreeCAD за прилагане на промените. + + + + User requested installing a Python 2 workbench on a system running Python 3 - + Потребителят пожела инсталиране на Python 2 работна среда в система използваща Python 3 - + + + + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time + Изглежда има проблем при свързване с Wiki, свалянето на списъка с макроси от Wiki не е възможно в момента + + + + Raw markdown displayed + Показан е суровия изходния код + + + + Python Markdown library is missing. + Липсва библиотеката Python Markdown. + + + + Dialog + + + Workbenches + Workbenches + + + + Macros + Макроси + + + + Execute + Изпълнение + + + + Downloading info... + Данни за изтеглянето... + + + + Update all + Обновяване на всичко + + + + Executes the selected macro, if installed + Ако е инсталиран, стартирай избрания макрос + + + + Uninstalls a selected macro or workbench + Премахни избрания макрос или работна среда + + + + Installs or updates the selected macro or workbench + Инсталира или обновява избрания макрос или работна среда + + + + Download and apply all available updates + Изтегляне и прилагане на всички налични обновления + + + + Custom repositories (one per line): + Допълнителни източници (по един на ред): + + + + Sets configuration options for the Addon Manager + Настройва конфигурационни параметри на Мениджъра на добавки + + + + Configure... + Конфигуриране... + + + + Addon manager options + Опции на управителя на добавки + + + + Uninstall selected + Деинсталиране на избраното + + + + Install/update selected + Инсталиране/обновяване на избраното + + + + Close + Затваряне + + + + If this option is selected, when launching the Addon Manager, +installed addons will be checked for available updates +(this requires the GitPython package installed on your system) + Ако тази опция е избрана, при стартирането на Мениджъра на добавки, ще се извърши проверка за наличие на обновления на инсталираните добавки (това изисква в системата да има инсталиран GitPython) + + + + Automatically check for updates at start (requires GitPython) + Автоматична проверка за обновления преди стартиране (изисква GitPython) + + + + Proxy + Прокси + + + + No proxy + Без прокси + + + + User system proxy + Системно прокси + + + + User defined proxy : + Потребителско прокси: + + + + Addon Manager + Управление на добавките + + + + Close the Addon Manager + Затворете управлението на добавките + + + + You can use this window to specify additional addon repositories +to be scanned for available addons + Използвайте този прозорец за да добавите допълнителни хранилища за сканиране за добавки + + + + Std_AddonMgr + + + &Addon manager + &Управител на добавките + + + + Manage external workbenches and macros + Управление на външни workbench и макроси + + + diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_es-AR.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_es-AR.qm new file mode 100644 index 0000000000..564d83cc89 Binary files /dev/null and b/src/Mod/AddonManager/Resources/translations/AddonManager_es-AR.qm differ diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_es-AR.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_es-AR.ts new file mode 100644 index 0000000000..02d39f45e0 --- /dev/null +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_es-AR.ts @@ -0,0 +1,427 @@ + + + + + AddonInstaller + + + Installed location + Ubicación de la instalación + + + + AddonsInstaller + + + Unable to fetch the code of this macro. + No se puede obtener el código de esta macro. + + + + Unable to retrieve a description for this macro. + No se puede recuperar una descripción para esta macro. + + + + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! + Los complementos que se pueden instalar aquí no son oficialmente parte de FreeCAD y no son revisados por el equipo de FreeCAD. ¡Asegúrese de saber lo que está instalando! + + + + Addon manager + Administrador de complementos + + + + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. + Debe reiniciar FreeCAD para que los cambios surtan efecto. Presione Aceptar para reiniciar FreeCAD ahora, o Cancelar para reiniciar más tarde. + + + + Checking for updates... + Buscando actualizaciones... + + + + Apply + Aplicar + + + + update(s) + actualización(es) + + + + No update available + No hay actualizaciones disponibles + + + + Macro successfully installed. The macro is now available from the Macros dialog. + La macro se ha instalado correctamente. La macro ya está disponible en el cuadro de diálogo de Macros. + + + + Unable to install + No se puede instalar + + + + Addon successfully removed. Please restart FreeCAD + Complemento eliminado correctamente. Reinicia FreeCAD + + + + Unable to remove this addon + No se puede eliminar este complemento + + + + Macro successfully removed. + Macro eliminada correctamente. + + + + Macro could not be removed. + La macro no pudo ser eliminada. + + + + Unable to download addon list. + No se puede descargar la lista de complementos. + + + + Workbenches list was updated. + Se actualizó la lista de Entornos de trabajo. + + + + Outdated GitPython detected, consider upgrading with pip. + Se ha detectado GitPython obsoleto, considere actualizar con pip. + + + + List of macros successfully retrieved. + La lista de macros fue recuperada con éxito. + + + + Retrieving description... + Recuperando descripción... + + + + Retrieving info from + Recuperando información de + + + + An update is available for this addon. + Una actualización está disponible para este complemento. + + + + This addon is already installed. + Este complemento ya está instalado. + + + + Retrieving info from git + Recuperando información de git + + + + Retrieving info from wiki + Recuperando información de wiki + + + + GitPython not found. Using standard download instead. + GitPython no encontrado. Utilizando descarga estándar en su lugar. + + + + Your version of python doesn't appear to support ZIP files. Unable to proceed. + Su versión de python n'o parece ser compatible con archivos ZIP. No es posible proceder. + + + + Workbench successfully installed. Please restart FreeCAD to apply the changes. + Entorno de trabajo instalado correctamente. Reinicie FreeCAD para aplicar los cambios. + + + + Missing workbench + Falta el Entorno de trabajo + + + + Missing python module + Falta módulo python + + + + Missing optional python module (doesn't prevent installing) + Falta módulo opcional de python (n'o impide la instalación) + + + + Some errors were found that prevent to install this workbench + Se encontraron algunos errores que impiden instalar este Entorno de trabajo + + + + Please install the missing components first. + Por favor, instale los componentes que faltan primero. + + + + Error: Unable to download + Error: No se puede descargar + + + + Successfully installed + Instalado correctamente + + + + GitPython not installed! Cannot retrieve macros from git + ¡GitPython no instalado! No se pueden recuperar macros desde git + + + + Installed + Instalado + + + + Update available + Actualización disponible + + + + Restart required + Es necesario reiniciar + + + + This macro is already installed. + Esta macro ya está instalada. + + + + A macro has been installed and is available under Macro -> Macros menu + Una macro ha sido instalada y está disponible en el menú Macro -> Macros + + + + This addon is marked as obsolete + Este complemento está marcado como obsoleto + + + + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. + Esto generalmente significa que ya no está mantenido, y algún complemento más avanzado en esta lista proporciona la misma funcionalidad. + + + + Error: Unable to locate zip from + Error: No se puede localizar zip desde + + + + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path + Algo salió mal con la recuperación de Macro de Git, posiblemente el ejecutable de Git no está en la ruta + + + + This addon is marked as Python 2 Only + Este complemento está marcado solo con Python 2 + + + + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. + Este Entorno de trabajo ya no se mantiene, instalarlo en un sistema con Python 3 probablemente provocará errores al ejecutarse o utilizarse. + + + + User requested updating a Python 2 workbench on a system running Python 3 - + El usuario solicitó actualizar un Entorno de trabajo Python 2 en un sistema que ejecuta Python 3 - + + + + Workbench successfully updated. Please restart FreeCAD to apply the changes. + Entorno de Trabajo actualizado con éxito. Reinicie FreeCAD para aplicar los cambios. + + + + User requested installing a Python 2 workbench on a system running Python 3 - + El usuario solicitó instalar un Entorno de trabajo Python 2 en un sistema que ejecuta Python 3 - + + + + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time + Parece ser un problema para conectarse a la Wiki, por lo tanto, no se puede recuperar la lista de macros de la Wiki en este momento + + + + Raw markdown displayed + Markdown sin procesar mostrada + + + + Python Markdown library is missing. + Falta la biblioteca Python Markdown. + + + + Dialog + + + Workbenches + Entornos de trabajo + + + + Macros + Macros + + + + Execute + Ejecutar + + + + Downloading info... + Descargando información... + + + + Update all + Actualizar todo + + + + Executes the selected macro, if installed + Ejecuta la macro seleccionada, si está instalada + + + + Uninstalls a selected macro or workbench + Desinstala una macro o entorno de trabajo seleccionado + + + + Installs or updates the selected macro or workbench + Instala o actualiza la macro o el entorno de trabajo seleccionado + + + + Download and apply all available updates + Descargar y aplicar todas las actualizaciones disponibles + + + + Custom repositories (one per line): + Repositorios personalizados (uno por línea): + + + + Sets configuration options for the Addon Manager + Establece opciones de configuración para el Administrador de Complementos + + + + Configure... + Configurar... + + + + Addon manager options + Opciones de administrador de complementos + + + + Uninstall selected + Desinstalar seleccionados + + + + Install/update selected + Instalar/actualizar seleccionados + + + + Close + Cerrar + + + + If this option is selected, when launching the Addon Manager, +installed addons will be checked for available updates +(this requires the GitPython package installed on your system) + Si esta opción está seleccionada, al iniciar el Administrador de Complementos, +los complementos instalados serán revisados por actualizaciones disponibles +(esto requiere el paquete GitPython instalado en su sistema) + + + + Automatically check for updates at start (requires GitPython) + Comprobar actualizaciones automáticamente al inicio (requiere GitPython) + + + + Proxy + Proxy + + + + No proxy + Sin proxy + + + + User system proxy + Proxy del sistema de usuario + + + + User defined proxy : + Proxy definido por el usuario : + + + + Addon Manager + Administrador de Complementos + + + + Close the Addon Manager + Cerrar el Administrador de Complementos + + + + You can use this window to specify additional addon repositories +to be scanned for available addons + Puede usar esta ventana para especificar repositorios adicionales de complementos +para ser escaneado en busca de complementos disponibles + + + + Std_AddonMgr + + + &Addon manager + &Administrador de Complementos + + + + Manage external workbenches and macros + Administrar Entornos de trabajo externos y macros + + + diff --git a/src/Mod/Arch/Resources/Arch.qrc b/src/Mod/Arch/Resources/Arch.qrc index 6fc604d818..5333ea6c28 100644 --- a/src/Mod/Arch/Resources/Arch.qrc +++ b/src/Mod/Arch/Resources/Arch.qrc @@ -156,5 +156,7 @@ translations/Arch_vi.qm translations/Arch_zh-CN.qm translations/Arch_zh-TW.qm + translations/Arch_es-AR.qm + translations/Arch_bg.qm diff --git a/src/Mod/Arch/Resources/translations/Arch_ar.qm b/src/Mod/Arch/Resources/translations/Arch_ar.qm index 11876a71ba..c7c918ed9f 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ar.qm and b/src/Mod/Arch/Resources/translations/Arch_ar.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ar.ts b/src/Mod/Arch/Resources/translations/Arch_ar.ts index bc154a6a48..4f7d640882 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ar.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ar.ts @@ -889,62 +889,62 @@ الإزاحة بين حدود الدرج والهيكل - + An optional extrusion path for this element مسار بثق اختياري لهذا العنصر - + The height or extrusion depth of this element. Keep 0 for automatic ارتفاع أو قذف عمق هذا العنصر. حافظ على 0 تلقائيا - + A description of the standard profile this element is based upon وصف للملف المعياري الذي يستند إليه هذا العنصر - + Offset distance between the centerline and the nodes line إزاحة المسافة بين خط الوسط وخط العقد - + If the nodes are visible or not إذا كانت العقد مرئية أم لا - + The width of the nodes line عرض خط العقد - + The size of the node points حجم نقاط العقدة - + The color of the nodes line لون خط العقد - + The type of structural node نوع العقدة الهيكلية - + Axes systems this structure is built on أنظمة المحاور بنيت على هذا الهيكل - + The element numbers to exclude when this structure is based on axes أرقام العنصر الذي سيستبعد عندما يستند هذا الهيكل على المحاور - + If true the element are aligned with axes إذا كان صحيح يتم محاذاة العنصر مع المحاور @@ -1224,57 +1224,57 @@ عرض الخط لهذا العنصر - + An optional unit to express levels وحدة اختيارية للتعبير عن المستويات - + A transformation to apply to the level mark تحول لتطبيقه على مستوى العلامة - + If true, show the level إذا كان صحيحاً، أظهر المستوى - + If true, show the unit on the level tag إذا كان صحيحاً، أظهر الوحدة على بطاقة المستوى - + If true, when activated, the working plane will automatically adapt to this level إذا كان صحيحا، عند تفعيله، فسيتكيف سطح العمل تلقائياً مع هذا المستوى - + The font to be used for texts الخط الذي سيتم استخدامه للنصوص - + The font size of texts حجم الخط للنصوص - + Camera position data associated with this object بيانات موضع الصَّوَّارة المرتبطة بهذا العنصر - + If set, the view stored in this object will be restored on double-click في حالة الضبط، سيتم استعادة العرض المخزن في هذا العنصر بنقرة مزدوجة - + The individual face colors ألوان الوجه الفردية - + If set to True, the working plane will be kept on Auto mode إذا تم ضبطه على صحيح، سيتم الاحتفاظ بسطح العمل في الوضع التلقائي @@ -1334,12 +1334,12 @@ الجزء المراد استخدامه من الملف الأساسي - + The latest time stamp of the linked file أحدث طابع زمني للملف المرتبط - + If true, the colors from the linked file will be kept updated إذا كان هذا صحيحًا، فسيتم تحديث الألوان من الملف المرتبط @@ -1604,27 +1604,27 @@ سمك الناهضين - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects عرض الخط لهذا العنصر - + The line color of child objects لون الخط لهذا العنصر - + The shape color of child objects لون الشكل لهذا العنصر - + The transparency of child objects شفافية هذا العنصر @@ -1644,37 +1644,37 @@ This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level قطع العرض فوق هذا المستوى - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level @@ -1884,7 +1884,7 @@ The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it إذا كانت صحيحه إنقر مرتين على هذا العنصر للتفعيل @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ إنشاء موقع - + Create Structure إنشاء هيكل @@ -2212,7 +2267,7 @@ الارتفاع - + This mesh is an invalid solid هذه الشبكة صلابتها غير صالحة @@ -2322,7 +2377,7 @@ الطول - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object @@ -2357,7 +2412,7 @@ حدث خطأ أثناء حساب شكل هذا الكائن - + Create Structural System إنشاء النظام الهيكلي @@ -2512,7 +2567,7 @@ تعيين موضع النص - + Category فئة @@ -2742,52 +2797,52 @@ جدول - + Node Tools Node Tools - + Reset nodes إعادة تشغيل العقد - + Edit nodes تعديل العُقَد - + Extend nodes تمديد العُقَد - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes وصل العُقَد - + Connects nodes of this element with the nodes of another element ربط عُقَد هذا العنصر مع عُقَد عنصر أخر - + Toggle all nodes تبديل كل العقد - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. @@ -3204,7 +3259,7 @@ Please select a base face on a structural object - + Create external reference Create external reference @@ -3249,32 +3304,32 @@ مركز - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure العنصر الذي تم اختياره ليس بهيكل - + The chosen object has no structural nodes لا يتوفر العنصر الذي تم اختياره على أي عُقَد هيكلية - + One of these objects has more than 2 nodes يتوفر أحد هذه العناصر على أكثر من عقدتين - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. تم العثور على التقاطع. @@ -3414,57 +3469,57 @@ Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + تم + ArchMaterial @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure الهيكل - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4922,7 +5037,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position كتابة موضع الكاميرا diff --git a/src/Mod/Arch/Resources/translations/Arch_bg.qm b/src/Mod/Arch/Resources/translations/Arch_bg.qm new file mode 100644 index 0000000000..6b3dad89c0 Binary files /dev/null and b/src/Mod/Arch/Resources/translations/Arch_bg.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_bg.ts b/src/Mod/Arch/Resources/translations/Arch_bg.ts new file mode 100644 index 0000000000..2ebd010122 --- /dev/null +++ b/src/Mod/Arch/Resources/translations/Arch_bg.ts @@ -0,0 +1,6406 @@ + + + + + App::Property + + + The intervals between axes + Разстоянията между осите + + + + The angles of each axis + Ъглите на всяка ос + + + + The length of the axes + Дължината на осите + + + + The size of the axis bubbles + Размерът на кръгчетата на конструктивните оси + + + + The numbering style + Стилът на номериране + + + + The type of this building + Видът на сградата + + + + The base object this component is built upon + Основата върху която този обект е изграден + + + + The object this component is cloning + Предметът на този компонент се клонира + + + + Other shapes that are appended to this object + Други форми, които са прикачени/приложени към този обект + + + + Other shapes that are subtracted from this object + Други форми, които са отделени/извадени от този обект + + + + An optional description for this component + Незадължително описание за този компонент + + + + An optional tag for this component + Незадължителен етикет за този компонент + + + + A material for this object + Материал за този обект + + + + Specifies if this object must move together when its host is moved + Задава дали този обект трябва да се движи, когато неговият приемник е преместен + + + + The area of all vertical faces of this object + Площта на всички вертикални лица на този обект + + + + The area of the projection of this object onto the XY plane + Повърхността на проекцията на този обект върху равнината XY + + + + The perimeter length of the horizontal area + Обиколката на хоризонталната площ + + + + The model description of this equipment + Описание за този модел оборудване + + + + Additional snap points for this equipment + Допълнителни точки за прилепване на това оборудване + + + + The electric power needed by this equipment in Watts + Мощността (във Ватове), необходима за това оборудване + + + + The height of this object + Височината на този обект + + + + The computed floor area of this floor + Изчислената площ на този етаж + + + + The placement of this object + Разположението на този обект + + + + The profile used to build this frame + Профила, използван за изграждане на тази рамка + + + + Specifies if the profile must be aligned with the extrusion wires + Указва дали профила трябва да се приравни с ръбовете на удължението + + + + An offset vector between the base sketch and the frame + Вектор на преместването между базовата скица и рамката + + + + Crossing point of the path on the profile. + Пресечна точка на пътят върху профила. + + + + The rotation of the profile around its extrusion axis + Ротацията на профилът около оста на издължаване + + + + The length of this element, if not based on a profile + Дължината на този елемент, ако не използва профил за основа + + + + The width of this element, if not based on a profile + Ширината на този елемент, ако не използва профил за основа + + + + The thickness or extrusion depth of this element + Дебелината, или дълбочината на издължаването на този елемент + + + + The number of sheets to use + Броя на листове които да се използват + + + + The offset between this panel and its baseline + Отместването между този панел и базовата му линия + + + + The length of waves for corrugated elements + Дължината на вълните за велпапе елементи + + + + The height of waves for corrugated elements + Височината на вълните за велпапе елементи + + + + The direction of waves for corrugated elements + Посоката на вълните за велпапе елементи + + + + The type of waves for corrugated elements + Типът на вълните за велпапе елементи + + + + The area of this panel + Площта на този панел + + + + The facemaker type to use to build the profile of this object + Тип facemaker алгоритъм който да се използва за изграждане на профила на този обект + + + + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Посоката на нормала за удължение на този обект. ( (0,0,0) по подразбиране) + + + + The linked object + Свързан обект + + + + The line width of the rendered objects + Ширината на линията на рендерираните обекти + + + + The color of the panel outline + Цветът на контура на панела + + + + The size of the tag text + Големината на текста на етикета + + + + The color of the tag text + Цветът на текста на етикета + + + + The X offset of the tag text + Отместването по X на текста на етикета + + + + The Y offset of the tag text + Отместването по Y на текста на етикета + + + + The font of the tag text + Шрифтът на текста на етикета + + + + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label + Текстът, който ще се покаже. Може да бъде %tag%, %label% или %description%, за да се покаже панелния етикет + + + + The position of the tag text. Keep (0,0,0) for center position + Позицията на текста на маркера. Запазете (0,0,0) за централна позиция + + + + The rotation of the tag text + Ротация на текста на етикета + + + + A margin inside the boundary + Размер на полето по края на листа + + + + Turns the display of the margin on/off + Включване/изключване на показването на полето + + + + The linked Panel cuts + Свързаните панелни разрези + + + + The tag text to display + Етикетния текст които ще се покаже + + + + The width of the sheet + Ширината на листа + + + + The height of the sheet + Височината на листа + + + + The fill ratio of this sheet + Коефициент на запълване на този лист + + + + The diameter of this pipe, if not based on a profile + Диаметърът на тази тръба, ако не се основава на профил + + + + The length of this pipe, if not based on an edge + Дължината на тази тръба, ако не се основава на ръба + + + + An optional closed profile to base this pipe on + Незадължителен затворен профил на който да се базира тази тръба + + + + Offset from the start point + Изместване от началната точка + + + + Offset from the end point + Изместване от крайната точка + + + + The curvature radius of this connector + Радиуса на кривината на този съединител + + + + The pipes linked by this connector + Тръбите, свързани с този съединител + + + + The type of this connector + Вида на този съединител + + + + The length of this element + Дължината на този елемент + + + + The width of this element + Ширината на този елемент + + + + The height of this element + Височината на този елемент + + + + The structural nodes of this element + Структурните възли на този елемент + + + + The size of the chamfer of this element + Размерът на скосяване на този елемент + + + + The dent length of this element + Дължината на вдлъбнатината на този елемент + + + + The dent height of this element + Височината на вдлъбнатината на този елемент + + + + The dents of this element + Вдлъбнатините на този елемент + + + + The chamfer length of this element + Дължината на фаската на този елемент + + + + The base length of this element + Дължината на основата на този елемент + + + + The groove depth of this element + Дълбочината на жлеба на този елемент + + + + The groove height of this element + Височината на жлеба на този елемент + + + + The spacing between the grooves of this element + Разстоянието между жлебовете на този елемент + + + + The number of grooves of this element + Броят на жлебовете на този елемент + + + + The dent width of this element + Ширината на вдлъбнатината на този елемент + + + + The type of this slab + Типът на тази плоча + + + + The size of the base of this element + Размера на основата на този елемент + + + + The number of holes in this element + Броя на дупките в този елемент + + + + The major radius of the holes of this element + Големия радиус на дупките в този елемент + + + + The minor radius of the holes of this element + Малкият радиус на дупките в този елемент + + + + The spacing between the holes of this element + Разстоянието между дупките в този елемент + + + + The length of the down floor of this element + Дължината на долния етаж на този елемент + + + + The number of risers in this element + Броят на стъпалата в този елемент + + + + The riser height of this element + Височината на стъпалото на този елемент + + + + The tread depth of this element + Дълбочината на стъпалото на този елемент + + + + Outside Diameter + Външен диаметър + + + + Wall thickness + Дебелина на стената + + + + Width of the beam + Ширина на гредата + + + + Height of the beam + Височина на гредата + + + + Thickness of the web + Дебелина на мрежата + + + + Thickness of the flanges + Дебелина на фланците + + + + Thickness of the sides + Дебелина на страните + + + + Thickness of the webs + Дебелина на мрежите + + + + Thickness of the flange + Дебелина на фланците + + + + The diameter of the bar + Диаметър на железобетонните прътове + + + + The distance between the border of the beam and the first bar (concrete cover). + Разстоянието между границата на гредата и първото куфражно желязо(бетонното покритие). + + + + The distance between the border of the beam and the last bar (concrete cover). + Разстоянието между границата на гредата и последното кофражно желязо (бетонно покритие). + + + + The amount of bars + Броят на железните прътове + + + + The spacing between the bars + Разстоянието между железните прътове + + + + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. + Посоката в която да се разпределят останалите железни прътове. Оставете (0,0,0) за автоматично избиране на посока. + + + + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. + Закръглянето което да бъде приложено към ъгълът на базовия профил. Тази стойност се умножава с диаметърът на металният прът. + + + + The description column + Колоната с описанието + + + + The values column + Колоната на стойностите + + + + The units column + Колона за единици + + + + The objects column + Колоната на обектите + + + + The filter column + Колона на филтъра + + + + The spreadsheet to print the results to + Електронната таблица, за да отпечатате резултатите + + + + If false, non-solids will be cut too, with possible wrong results. + Ако не е истина, ще се отрежат и нетвърди обекти, с възможни грешни резултати. + + + + The display length of this section plane + Дължината на дисплея за тази равнина от участъка + + + + The display height of this section plane + Височина на дисплея за тази равнина от участъка + + + + The size of the arrows of this section plane + Размерът на стрелките за тази равнина от участъка + + + + Show the cut in the 3D view + Показване на разреза в 3D изглед + + + + The rendering mode to use + Режимът на изобразяване, който да се използва + + + + If cut geometry is shown or not + Показване или не геометрията на сечението + + + + If cut geometry is filled or not + Запълване или не геометрията на сечението + + + + The size of the texts inside this object + Размерът на текстовете в този обект + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Ако е отметнато, обектите източник се показват, независимо дали са видими в 3D режим + + + + The base terrain of this site + Основният терен на това място + + + + The postal or zip code of this site + Пощенският или пощенският код на това място + + + + The city of this site + Градът на това място + + + + The country of this site + Държавата на това място + + + + The latitude of this site + Географската ширина на това място + + + + Angle between the true North and the North direction in this document + Ъгъл между истинската посока север и север в този документ + + + + The elevation of level 0 of this site + Котата на ниво 0 на това място + + + + The perimeter length of this terrain + Дължината на периметъра на този терен + + + + The volume of earth to be added to this terrain + Обемът земя, който трябва да се добави към този терен + + + + The volume of earth to be removed from this terrain + Обемът земя, който трябва да бъде отстранен от този терен + + + + An extrusion vector to use when performing boolean operations + Вектор на удължаване при булеви операции + + + + Remove splitters from the resulting shape + Премажни разделителите от крайната форма + + + + Show solar diagram or not + Покажи/скрии слънчевата диаграма + + + + The scale of the solar diagram + Мащаба на слънчевата диаграма + + + + The position of the solar diagram + Положението на слънчевата диаграма + + + + The color of the solar diagram + Цветът на слънчевата диаграма + + + + The objects that make the boundaries of this space object + Обектите, които правят границите на този обект + + + + The computed floor area of this space + Изчислената подова площ на това пространство + + + + The finishing of the floor of this space + Завършването на пода за това пространство + + + + The finishing of the walls of this space + Завършването на стените за това пространство + + + + The finishing of the ceiling of this space + Завършването на тавана за това пространство + + + + Objects that are included inside this space, such as furniture + Обекти, които са включени в това пространство, като мебели + + + + The type of this space + Типът на това пространство + + + + The thickness of the floor finish + Дебелината на подовото покритие + + + + The number of people who typically occupy this space + Броят на хората, които обикновено заемат това пространство + + + + The electric power needed to light this space in Watts + Електрическата енергия, необходима за осветяване на това пространство във ватове + + + + The electric power needed by the equipment of this space in Watts + Електрическата енергия, необходима за оборудването на това пространство във ватове + + + + If True, Equipment Power will be automatically filled by the equipment included in this space + Ако е истина, мощността на оборудването ще бъде автоматично запълнена от оборудването, включено в това пространство + + + + The type of air conditioning of this space + Типът климатизация на това пространство + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + Текстът за показване. Използвайте $area, $label, $tag, $floor, $walls, $ceiling за да вмъкнете съответните данни + + + + The name of the font + Името на шрифта + + + + The color of the area text + Цветът на текста за областта + + + + The size of the text font + Размерът на шрифта за текста + + + + The size of the first line of text + Размерът на първия ред текст + + + + The space between the lines of text + Пространството между редовете на текста + + + + The position of the text. Leave (0,0,0) for automatic position + Позицията на текста. Оставете (0,0,0) за автоматично позициониране + + + + The justification of the text + Подравняване на текста + + + + The number of decimals to use for calculated texts + Броят десетични знаци, които да се използват за изчислени текстове + + + + Show the unit suffix + Показване на суфикса на единицата + + + + The length of these stairs, if no baseline is defined + Дължината на стълбите, ако не е зададена базова стойност + + + + The width of these stairs + Ширината на тези стъпала + + + + The total height of these stairs + Общата височина на тези стълби + + + + The alignment of these stairs on their baseline, if applicable + Подравняването на тази стена към основния обект, ако е приложимо + + + + The number of risers in these stairs + Броят на вертикалните части в тези стълби + + + + The depth of the treads of these stairs + Дълбочината на стъплото на тези стълби + + + + The height of the risers of these stairs + Височината на стъпалото тези стълби + + + + The size of the nosing + Размер на стрехата на стъплото + + + + The thickness of the treads + Дебелината на стъпалата + + + + The type of landings of these stairs + Вида на междинната площадка на тези стълби + + + + The type of winders in these stairs + Вида на завиващите стъпала + + + + The type of structure of these stairs + Вида на структурата на стъпалата + + + + The thickness of the massive structure or of the stringers + Дебелина на масивната структура или на подпорните греди + + + + The width of the stringers + Широчина на подпорните греди + + + + The offset between the border of the stairs and the structure + Отместването между границата на стълбите и структура + + + + An optional extrusion path for this element + Възможен път за екструдиране на този елемент + + + + The height or extrusion depth of this element. Keep 0 for automatic + Височината или екструдираната дълбочина на този елемент. За автоматично - избери 0 + + + + A description of the standard profile this element is based upon + Описание на стандартния профил, на който се базира този елемент + + + + Offset distance between the centerline and the nodes line + Разстоянието на отместване между централната линия и точковата линия + + + + If the nodes are visible or not + Точките дали са видими или не + + + + The width of the nodes line + Широчината на точковата линия + + + + The size of the node points + The size of the node points + + + + The color of the nodes line + The color of the nodes line + + + + The type of structural node + The type of structural node + + + + Axes systems this structure is built on + Axes systems this structure is built on + + + + The element numbers to exclude when this structure is based on axes + The element numbers to exclude when this structure is based on axes + + + + If true the element are aligned with axes + If true the element are aligned with axes + + + + The length of this wall. Not used if this wall is based on an underlying object + The length of this wall. Not used if this wall is based on an underlying object + + + + The width of this wall. Not used if this wall is based on a face + The width of this wall. Not used if this wall is based on a face + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + + + + The alignment of this wall on its base object, if applicable + The alignment of this wall on its base object, if applicable + + + + The face number of the base object used to build this wall + The face number of the base object used to build this wall + + + + The offset between this wall and its baseline (only for left and right alignments) + The offset between this wall and its baseline (only for left and right alignments) + + + + The normal direction of this window + The normal direction of this window + + + + The area of this window + The area of this window + + + + An optional higher-resolution mesh or shape for this object + An optional higher-resolution mesh or shape for this object + + + + An optional additional placement to add to the profile before extruding it + An optional additional placement to add to the profile before extruding it + + + + Opens the subcomponents that have a hinge defined + Opens the subcomponents that have a hinge defined + + + + A standard code (MasterFormat, OmniClass,...) + A standard code (MasterFormat, OmniClass,...) + + + + A description for this material + Описание за този материал + + + + The transparency value of this material + The transparency value of this material + + + + The color of this material + Цветът на този материал + + + + The list of layer names + The list of layer names + + + + The list of layer materials + The list of layer materials + + + + The list of layer thicknesses + The list of layer thicknesses + + + + The line color of the projected objects + The line color of the projected objects + + + + The color of the cut faces (if turned on) + The color of the cut faces (if turned on) + + + + The overlap of the stringers above the bottom of the treads + The overlap of the stringers above the bottom of the treads + + + + The number of the wire that defines the hole. A value of 0 means automatic + The number of the wire that defines the hole. A value of 0 means automatic + + + + The label of each axis + Етикетът на всяка ос + + + + If true, show the labels + Ако е истина, то се показват етикетите + + + + A transformation to apply to each label + Преобразуването се прилага за всеки етикет + + + + The axes this system is made of + The axes this system is made of + + + + An optional axis or axis system on which this object should be duplicated + An optional axis or axis system on which this object should be duplicated + + + + The type of edges to consider + The type of edges to consider + + + + If true, geometry is fused, otherwise a compound + If true, geometry is fused, otherwise a compound + + + + If True, the object is rendered as a face, if possible. + If True, the object is rendered as a face, if possible. + + + + The allowed angles this object can be rotated to when placed on sheets + The allowed angles this object can be rotated to when placed on sheets + + + + Specifies an angle for the wood grain (Clockwise, 0 is North) + Specifies an angle for the wood grain (Clockwise, 0 is North) + + + + Specifies the scale applied to each panel view. + Specifies the scale applied to each panel view. + + + + A list of possible rotations for the nester + A list of possible rotations for the nester + + + + Turns the display of the wood grain texture on/off + Turns the display of the wood grain texture on/off + + + + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. + + + + List of placement of all the bars + List of placement of all the bars + + + + The structure object that hosts this rebar + Структурният предмет, в който се намира арматурата + + + + The custom spacing of rebar + The custom spacing of rebar + + + + Shape of rebar + Форма на арматурата + + + + Shows plan opening symbols if available + Shows plan opening symbols if available + + + + Show elevation opening symbols if available + Show elevation opening symbols if available + + + + The objects that host this window + The objects that host this window + + + + An optional custom bubble number + An optional custom bubble number + + + + The type of line to draw this axis + The type of line to draw this axis + + + + Where to add bubbles to this axis: Start, end, both or none + Where to add bubbles to this axis: Start, end, both or none + + + + The line width to draw this axis + The line width to draw this axis + + + + The color of this axis + Цветът на тази ос + + + + The number of the first axis + The number of the first axis + + + + The font to use for texts + Шрифтът, употребяван за текста + + + + The font size + Големина на шрифта + + + + The placement of this axis system + The placement of this axis system + + + + The level of the (0,0,0) point of this level + The level of the (0,0,0) point of this level + + + + The shape of this object + The shape of this object + + + + The line width of this object + The line width of this object + + + + An optional unit to express levels + An optional unit to express levels + + + + A transformation to apply to the level mark + A transformation to apply to the level mark + + + + If true, show the level + If true, show the level + + + + If true, show the unit on the level tag + If true, show the unit on the level tag + + + + If true, when activated, the working plane will automatically adapt to this level + If true, when activated, the working plane will automatically adapt to this level + + + + The font to be used for texts + The font to be used for texts + + + + The font size of texts + Големината на шрифта за текста + + + + Camera position data associated with this object + Camera position data associated with this object + + + + If set, the view stored in this object will be restored on double-click + If set, the view stored in this object will be restored on double-click + + + + The individual face colors + The individual face colors + + + + If set to True, the working plane will be kept on Auto mode + If set to True, the working plane will be kept on Auto mode + + + + An optional standard (OmniClass, etc...) code for this component + An optional standard (OmniClass, etc...) code for this component + + + + The URL of the product page of this equipment + The URL of the product page of this equipment + + + + A URL where to find information about this material + A URL where to find information about this material + + + + The horizontal offset of waves for corrugated elements + The horizontal offset of waves for corrugated elements + + + + If the wave also affects the bottom side or not + If the wave also affects the bottom side or not + + + + The font file + Файл с шрифт + + + + An offset value to move the cut plane from the center point + An offset value to move the cut plane from the center point + + + + Length of a single rebar + Дължината на единична арматура + + + + Total length of all rebars + Общата дължина на всички арматури + + + + The base file this component is built upon + The base file this component is built upon + + + + The part to use from the base file + The part to use from the base file + + + + The latest time stamp of the linked file + The latest time stamp of the linked file + + + + If true, the colors from the linked file will be kept updated + If true, the colors from the linked file will be kept updated + + + + The objects that must be considered by this section plane. Empty means the whole document. + The objects that must be considered by this section plane. Empty means the whole document. + + + + The transparency of this object + Прозрачността на предмета + + + + The color of this object + Цветът на този предмет + + + + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) + + + + The street and house number of this site, with postal box or apartment number if needed + The street and house number of this site, with postal box or apartment number if needed + + + + The region, province or county of this site + The region, province or county of this site + + + + A url that shows this site in a mapping website + A url that shows this site in a mapping website + + + + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates + + + + Specifies if this space is internal or external + Specifies if this space is internal or external + + + + The width of a Landing (Second edge and after - First edge follows Width property) + The width of a Landing (Second edge and after - First edge follows Width property) + + + + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in + + + + The depth of the landing of these stairs + The depth of the landing of these stairs + + + + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length + + + + The height of the risers of these stairs - Enforced regardless of Height or edge's Height + The height of the risers of these stairs - Enforced regardless of Height or edge's Height + + + + The direction of flight after landing + The direction of flight after landing + + + + Enable this to make the wall generate blocks + Enable this to make the wall generate blocks + + + + The length of each block + Дължина за всеки блок + + + + The height of each block + Височина за всеки блок + + + + The horizontal offset of the first line of blocks + The horizontal offset of the first line of blocks + + + + The horizontal offset of the second line of blocks + The horizontal offset of the second line of blocks + + + + The size of the joints between each block + The size of the joints between each block + + + + The number of entire blocks + The number of entire blocks + + + + The number of broken blocks + The number of broken blocks + + + + The components of this window + Компонентите на този прозорец + + + + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. + + + + An optional object that defines a volume to be subtracted from hosts of this window + An optional object that defines a volume to be subtracted from hosts of this window + + + + The width of this window + Ширина на прозореца + + + + The height of this window + Височина на прозореца + + + + The preset number this window is based on + The preset number this window is based on + + + + The frame size of this window + Големина на рамката на прозореца + + + + The offset size of this window + The offset size of this window + + + + The width of louvre elements + The width of louvre elements + + + + The space between louvre elements + The space between louvre elements + + + + The number of the wire that defines the hole. If 0, the value will be calculated automatically + The number of the wire that defines the hole. If 0, the value will be calculated automatically + + + + Specifies if moving this object moves its base instead + Specifies if moving this object moves its base instead + + + + A single section of the fence + A single section of the fence + + + + A single fence post + A single fence post + + + + The Path the fence should follow + The Path the fence should follow + + + + The number of sections the fence is built of + The number of sections the fence is built of + + + + The number of posts used to build the fence + The number of posts used to build the fence + + + + The type of this object + The type of this object + + + + IFC data + Данни за IFC + + + + IFC properties of this object + IFC cвойства на този обект + + + + Description of IFC attributes are not yet implemented + Description of IFC attributes are not yet implemented + + + + If True, resulting views will be clipped to the section plane area. + If True, resulting views will be clipped to the section plane area. + + + + If true, the color of the objects material will be used to fill cut areas. + If true, the color of the objects material will be used to fill cut areas. + + + + When set to 'True North' the whole geometry will be rotated to match the true north of this site + When set to 'True North' the whole geometry will be rotated to match the true north of this site + + + + Show compass or not + Show compass or not + + + + The rotation of the Compass relative to the Site + The rotation of the Compass relative to the Site + + + + The position of the Compass relative to the Site placement + The position of the Compass relative to the Site placement + + + + Update the Declination value based on the compass rotation + Update the Declination value based on the compass rotation + + + + The thickness of the risers + The thickness of the risers + + + + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings + + + + The line width of child objects + The line width of child objects + + + + The line color of child objects + The line color of child objects + + + + The shape color of child objects + The shape color of child objects + + + + The transparency of child objects + The transparency of child objects + + + + When true, the fence will be colored like the original post and section. + When true, the fence will be colored like the original post and section. + + + + If true, the height value propagates to contained objects + If true, the height value propagates to contained objects + + + + This property stores an inventor representation for this object + This property stores an inventor representation for this object + + + + If true, display offset will affect the origin mark too + If true, display offset will affect the origin mark too + + + + If true, the object's label is displayed + If true, the object's label is displayed + + + + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. + + + + A slot to save the inventor representation of this object, if enabled + A slot to save the inventor representation of this object, if enabled + + + + Cut the view above this level + Cut the view above this level + + + + The distance between the level plane and the cut line + The distance between the level plane and the cut line + + + + Turn cutting on when activating this level + Turn cutting on when activating this level + + + + Use the material color as this object's shape color, if available + Use the material color as this object's shape color, if available + + + + The number of vertical mullions + The number of vertical mullions + + + + If the profile of the vertical mullions get aligned with the surface or not + If the profile of the vertical mullions get aligned with the surface or not + + + + The number of vertical sections of this curtain wall + The number of vertical sections of this curtain wall + + + + A profile for vertical mullions (disables vertical mullion size) + A profile for vertical mullions (disables vertical mullion size) + + + + The number of horizontal mullions + The number of horizontal mullions + + + + If the profile of the horizontal mullions gets aligned with the surface or not + If the profile of the horizontal mullions gets aligned with the surface or not + + + + The number of horizontal sections of this curtain wall + The number of horizontal sections of this curtain wall + + + + A profile for horizontal mullions (disables horizontal mullion size) + A profile for horizontal mullions (disables horizontal mullion size) + + + + The number of diagonal mullions + The number of diagonal mullions + + + + The size of the diagonal mullions, if any, if no profile is used + The size of the diagonal mullions, if any, if no profile is used + + + + A profile for diagonal mullions, if any (disables horizontal mullion size) + A profile for diagonal mullions, if any (disables horizontal mullion size) + + + + The number of panels + The number of panels + + + + The thickness of the panels + The thickness of the panels + + + + Swaps horizontal and vertical lines + Swaps horizontal and vertical lines + + + + Perform subtractions between components so none overlap + Perform subtractions between components so none overlap + + + + Centers the profile over the edges or not + Centers the profile over the edges or not + + + + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall + + + + The wall thickness of this pipe, if not based on a profile + The wall thickness of this pipe, if not based on a profile + + + + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation + + + + If True, a spreadsheet containing the results is recreated when needed + If True, a spreadsheet containing the results is recreated when needed + + + + If True, additional lines with each individual object are added to the results + If True, additional lines with each individual object are added to the results + + + + The time zone where this site is located + The time zone where this site is located + + + + The angle of the truss + The angle of the truss + + + + The slant type of this truss + The slant type of this truss + + + + The normal direction of this truss + The normal direction of this truss + + + + The height of the truss at the start position + The height of the truss at the start position + + + + The height of the truss at the end position + The height of the truss at the end position + + + + An optional start offset for the top strut + An optional start offset for the top strut + + + + An optional end offset for the top strut + An optional end offset for the top strut + + + + The height of the main top and bottom elements of the truss + The height of the main top and bottom elements of the truss + + + + The width of the main top and bottom elements of the truss + The width of the main top and bottom elements of the truss + + + + The type of the middle element of the truss + The type of the middle element of the truss + + + + The direction of the rods + The direction of the rods + + + + The diameter or side of the rods + The diameter or side of the rods + + + + The number of rod sections + The number of rod sections + + + + If the truss has a rod at its endpoint or not + If the truss has a rod at its endpoint or not + + + + How to draw the rods + How to draw the rods + + + + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) + + + + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) + + + + The area of this wall as a simple Height * Length calculation + The area of this wall as a simple Height * Length calculation + + + + If True, double-clicking this object in the tree activates it + If True, double-clicking this object in the tree activates it + + + + An optional host object for this curtain wall + An optional host object for this curtain wall + + + + The height of the curtain wall, if based on an edge + The height of the curtain wall, if based on an edge + + + + The height of the vertical mullions profile, if no profile is used + The height of the vertical mullions profile, if no profile is used + + + + The width of the vertical mullions profile, if no profile is used + The width of the vertical mullions profile, if no profile is used + + + + The height of the horizontal mullions profile, if no profile is used + The height of the horizontal mullions profile, if no profile is used + + + + The width of the horizontal mullions profile, if no profile is used + The width of the horizontal mullions profile, if no profile is used + + + + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one + + + + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module + + + + The rebar mark + The rebar mark + + + + The color of this material when cut + The color of this material when cut + + + + The list of angles of the roof segments + The list of angles of the roof segments + + + + The list of horizontal length projections of the roof segments + The list of horizontal length projections of the roof segments + + + + The list of IDs of the relative profiles of the roof segments + The list of IDs of the relative profiles of the roof segments + + + + The list of thicknesses of the roof segments + The list of thicknesses of the roof segments + + + + The list of overhangs of the roof segments + The list of overhangs of the roof segments + + + + The list of calculated heights of the roof segments + The list of calculated heights of the roof segments + + + + The face number of the base object used to build the roof + The face number of the base object used to build the roof + + + + The total length of the ridges and hips of the roof + The total length of the ridges and hips of the roof + + + + The total length of the borders of the roof + The total length of the borders of the roof + + + + Specifies if the direction of the roof should be flipped + Specifies if the direction of the roof should be flipped + + + + Show the label in the 3D view + Show the label in the 3D view + + + + The 'absolute' top level of a flight of stairs leads to + The 'absolute' top level of a flight of stairs leads to + + + + The 'left outline' of stairs + The 'left outline' of stairs + + + + The 'left outline' of all segments of stairs + The 'left outline' of all segments of stairs + + + + The 'right outline' of all segments of stairs + The 'right outline' of all segments of stairs + + + + The thickness of the lower floor slab + The thickness of the lower floor slab + + + + The thickness of the upper floor slab + The thickness of the upper floor slab + + + + The type of connection between the lower slab and the start of the stairs + The type of connection between the lower slab and the start of the stairs + + + + The type of connection between the end of the stairs and the upper floor slab + The type of connection between the end of the stairs and the upper floor slab + + + + If not zero, the axes are not represented as one full line but as two lines of the given length + If not zero, the axes are not represented as one full line but as two lines of the given length + + + + Geometry further than this value will be cut off. Keep zero for unlimited. + Geometry further than this value will be cut off. Keep zero for unlimited. + + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + + + + Arch + + + Components + Компоненти + + + + Components of this object + Компоненти на този обект + + + + Axes + Оси + + + + Create Axis + Създаване на ос + + + + Remove + Премахване на + + + + Add + Добавяне на + + + + Axis + Ос + + + + Distance + Distance + + + + Angle + Ъгъл + + + + is not closed + не е затворена + + + + is not valid + не е валиден + + + + doesn't contain any solid + не съдържа твърди тела + + + + contains a non-closed solid + съдържа отворено твърдо тяло + + + + contains faces that are not part of any solid + съдържа фасети, които не принадлежат на твърдо тяло + + + + Grouping + Групиране + + + + Ungrouping + Разгрупиране + + + + Split Mesh + Split Mesh + + + + Mesh to Shape + Mesh to Shape + + + + Base component + Основен компонент + + + + Additions + Допълнения + + + + Subtractions + Изваждания + + + + Objects + Предмети + + + + Roof + Покрив + + + + Create Roof + Създаване на покрив + + + + Unable to create a roof + Не може да създаде покрив + + + + Page + Страница + + + + View of + Изглед на + + + + Create Section Plane + Създаване на разрезна равнина + + + + Create Site + Създаване на обект + + + + Create Structure + Създаване на Структура + + + + Create Wall + Създаване на стена + + + + Width + Ширина + + + + Height + Височина + + + + This mesh is an invalid solid + Тази мрежа е невалиден солид + + + + Create Window + Създаване на прозорец + + + + Edit + Редактиране + + + + Create/update component + Създаване/променяне на компонент + + + + Base 2D object + Базов двумерен обект + + + + Wires + Жици + + + + Create new component + Създаване на нов компонент + + + + Name + Име + + + + Type + Тип + + + + Thickness + Дебелина + + + + Error: Couldn't determine character encoding + Грешка: Кодирането на симболите не може да бъде преценено + + + + file %s successfully created. + Фаил %s успешно създаден. + + + + Add space boundary + Добави граница на пространството + + + + Remove space boundary + Премахни границата на пространството + + + + Please select a base object + Избери основен обект + + + + Fixtures + Осветителни тела + + + + Frame + Рамка + + + + Create Frame + Създаване на рамка + + + + Create Rebar + Създаване на арматура + + + + Create Space + Създаване на пространство + + + + Create Stairs + Създаване на стълби + + + + Length + Дължина + + + + Error: The base shape couldn't be extruded along this tool object + Грешка: Основната форма не може да бъде издърпан по дължината на този инструментален обект + + + + Couldn't compute a shape + Не мога да изчисля фигурата + + + + Merge Wall + Обединяване на стена + + + + Please select only wall objects + Моля избере само обекти "стена" + + + + Merge Walls + Обединяване на стена + + + + Distances (mm) and angles (deg) between axes + Distances (mm) and angles (deg) between axes + + + + Error computing the shape of this object + Error computing the shape of this object + + + + Create Structural System + Създаване на структурна система + + + + Object doesn't have settable IFC Attributes + Object doesn't have settable IFC Attributes + + + + Disabling Brep force flag of object + Disabling Brep force flag of object + + + + Enabling Brep force flag of object + Enabling Brep force flag of object + + + + has no solid + has no solid + + + + has an invalid shape + has an invalid shape + + + + has a null shape + has a null shape + + + + Cutting + Изрязване + + + + Create Equipment + Създаване на оборудване + + + + You must select exactly one base object + Трябва да изберете точно един базов предмет + + + + The selected object must be a mesh + The selected object must be a mesh + + + + This mesh has more than 1000 facets. + This mesh has more than 1000 facets. + + + + This operation can take a long time. Proceed? + This operation can take a long time. Proceed? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + The mesh has more than 500 facets. This will take a couple of minutes... + + + + Create 3 views + Create 3 views + + + + Create Panel + Създаване на панел + + + + Id + Ид.№ + + + + IdRel + Асоцииран № + + + + Cut Plane + Cut Plane + + + + Cut Plane options + Cut Plane options + + + + Behind + Behind + + + + Front + Front + + + + Angle (deg) + Ъгъл (градус) + + + + Run (mm) + Дължина (mm) + + + + Thickness (mm) + Дебелина (мм) + + + + Overhang (mm) + Надвес (мм) + + + + Height (mm) + Височина (мм) + + + + Create Component + Създаване на компонент + + + + Create material + Създаване на материал + + + + Walls can only be based on Part or Mesh objects + Walls can only be based on Part or Mesh objects + + + + Set text position + Set text position + + + + Category + Категория + + + + Key + Ключ + + + + Value + Стойност + + + + Unit + Единица + + + + Create IFC properties spreadsheet + Create IFC properties spreadsheet + + + + Create Building + Създаване на сграда + + + + Group + Група + + + + Create Floor + Създаване на етаж + + + + Create Panel Cut + Create Panel Cut + + + + Create Panel Sheet + Create Panel Sheet + + + + Facemaker returned an error + Facemaker returned an error + + + + Tools + Инструменти + + + + Edit views positions + Edit views positions + + + + Create Pipe + Създаване на тръба + + + + Create Connector + Create Connector + + + + Precast elements + Precast elements + + + + Slab type + Slab type + + + + Chamfer + Скосяване + + + + Dent length + Dent length + + + + Dent width + Dent width + + + + Dent height + Dent height + + + + Slab base + Slab base + + + + Number of holes + Брой дупки + + + + Major diameter of holes + Major diameter of holes + + + + Minor diameter of holes + Minor diameter of holes + + + + Spacing between holes + Spacing between holes + + + + Number of grooves + Number of grooves + + + + Depth of grooves + Depth of grooves + + + + Height of grooves + Height of grooves + + + + Spacing between grooves + Spacing between grooves + + + + Number of risers + Number of risers + + + + Length of down floor + Length of down floor + + + + Height of risers + Height of risers + + + + Depth of treads + Depth of treads + + + + Precast options + Precast options + + + + Dents list + Dents list + + + + Add dent + Add dent + + + + Remove dent + Remove dent + + + + Slant + Slant + + + + Level + Ниво + + + + Rotation + Завъртане + + + + Offset + Offset + + + + Unable to retrieve value from object + Unable to retrieve value from object + + + + Import CSV File + Внос от CSV файл + + + + Export CSV File + Износ на CSV файл + + + + Schedule + График + + + + Node Tools + Node Tools + + + + Reset nodes + Reset nodes + + + + Edit nodes + Редактиране на възлите + + + + Extend nodes + Extend nodes + + + + Extends the nodes of this element to reach the nodes of another element + Extends the nodes of this element to reach the nodes of another element + + + + Connect nodes + Connect nodes + + + + Connects nodes of this element with the nodes of another element + Connects nodes of this element with the nodes of another element + + + + Toggle all nodes + Toggle all nodes + + + + Toggles all structural nodes of the document on/off + Toggles all structural nodes of the document on/off + + + + Intersection found. + + Intersection found. + + + + + Door + Врата + + + + Hinge + Панта + + + + Opening mode + Режим отваряне + + + + Get selected edge + Get selected edge + + + + Press to retrieve the selected edge + Press to retrieve the selected edge + + + + Which side to cut + Which side to cut + + + + You must select a base shape object and optionally a mesh object + You must select a base shape object and optionally a mesh object + + + + Create multi-material + Create multi-material + + + + Material + Материал + + + + New layer + Нов слой + + + + Wall Presets... + Wall Presets... + + + + Hole wire + Hole wire + + + + Pick selected + Pick selected + + + + Create Axis System + Create Axis System + + + + Create Grid + Create Grid + + + + Label + Етикет + + + + Axis system components + Компоненти на системата от оси + + + + Grid + Grid + + + + Total width + Обща ширина + + + + Total height + Обща височина + + + + Add row + Добавяне на ред + + + + Del row + Изтриване на ред + + + + Add col + Добавяне на колона + + + + Del col + Изтриване на колона + + + + Create span + Create span + + + + Remove span + Remove span + + + + Rows + Редове + + + + Columns + Колони + + + + This object has no face + Предметът е без повърхнина + + + + Space boundaries + Space boundaries + + + + Error: Unable to modify the base object of this wall + Грешка: Основният предмет на тази стена не може да се промени + + + + Window elements + Window elements + + + + Survey + Survey + + + + Set description + Задаване на описание + + + + Clear + Изчистване + + + + Copy Length + Копиране на дължината + + + + Copy Area + Копиране на площта + + + + Export CSV + Износ в CSV + + + + Description + Описание + + + + Area + Площ + + + + Total + Общо + + + + Hosts + Домакини + + + + Only axes must be selected + Само оси трябва да бъдат избрани + + + + Please select at least one axis + Изберете поне една ос + + + + Auto height is larger than height + Auto height is larger than height + + + + Total row size is larger than height + Total row size is larger than height + + + + Auto width is larger than width + Auto width is larger than width + + + + Total column size is larger than width + Total column size is larger than width + + + + BuildingPart + BuildingPart + + + + Create BuildingPart + Create BuildingPart + + + + Invalid cutplane + Invalid cutplane + + + + All good! No problems found + Всичко е наред! Няма открити проблеми + + + + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: + Обектът няма атрибут IfcProperties. Отменя се създаването на е-таблица за обекта: + + + + Toggle subcomponents + Toggle subcomponents + + + + Closing Sketch edit + Затваряне на редактирането на скицата + + + + Component + Компонент + + + + Edit IFC properties + Редактиране на свойствата на IFC + + + + Edit standard code + Редактиране на стандартния код + + + + Property + Свойство + + + + Add property... + Добавяне на свойство... + + + + Add property set... + Добавяне на набор свойство... + + + + New... + Нов... + + + + New property + Ново свойство + + + + New property set + Нов набор свойство + + + + Crossing point not found in profile. + Crossing point not found in profile. + + + + Error computing shape of + Error computing shape of + + + + Please select exactly 2 or 3 Pipe objects + Please select exactly 2 or 3 Pipe objects + + + + Please select only Pipe objects + Please select only Pipe objects + + + + Unable to build the base path + Unable to build the base path + + + + Unable to build the profile + Unable to build the profile + + + + Unable to build the pipe + Unable to build the pipe + + + + The base object is not a Part + The base object is not a Part + + + + Too many wires in the base shape + Too many wires in the base shape + + + + The base wire is closed + The base wire is closed + + + + The profile is not a 2D Part + The profile is not a 2D Part + + + + The profile is not closed + Профилът не е затворен + + + + Only the 3 first wires will be connected + Only the 3 first wires will be connected + + + + Common vertex not found + Common vertex not found + + + + Pipes are already aligned + Pipes are already aligned + + + + At least 2 pipes must align + At least 2 pipes must align + + + + Profile + Профил + + + + Please select a base face on a structural object + Изберете основна повърхнина на структурния предмет + + + + Create external reference + Create external reference + + + + Section plane settings + Section plane settings + + + + Objects seen by this section plane: + Objects seen by this section plane: + + + + Section plane placement: + Section plane placement: + + + + Rotate X + Завъртане по X + + + + Rotate Y + Завъртане по Y + + + + Rotate Z + Завъртане по Z + + + + Resize + Преоразмеряване + + + + Center + Център + + + + Choose another Structure object: + Изберете друга структура на предмета: + + + + The chosen object is not a Structure + Избраният предмет не е структура + + + + The chosen object has no structural nodes + Избраният предмет няма структурни възли + + + + One of these objects has more than 2 nodes + Един от тези предмети има повече от 2 възела + + + + Unable to find a suitable intersection point + Unable to find a suitable intersection point + + + + Intersection found. + Intersection found. + + + + The selected wall contains no subwall to merge + The selected wall contains no subwall to merge + + + + Cannot compute blocks for wall + Cannot compute blocks for wall + + + + Choose a face on an existing object or select a preset + Choose a face on an existing object or select a preset + + + + Unable to create component + Компонентът не може да се създаде + + + + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire + + + + + default + + default + + + + If this is checked, the default Frame value of this window will be added to the value entered here + If this is checked, the default Frame value of this window will be added to the value entered here + + + + If this is checked, the default Offset value of this window will be added to the value entered here + If this is checked, the default Offset value of this window will be added to the value entered here + + + + pycollada not found, collada support is disabled. + pycollada not found, collada support is disabled. + + + + This exporter can currently only export one site object + This exporter can currently only export one site object + + + + Error: Space '%s' has no Zone. Aborting. + Error: Space '%s' has no Zone. Aborting. + + + + Couldn't locate IfcOpenShell + Не можа да се намери IfcOpenShell + + + + IfcOpenShell not found or disabled, falling back on internal parser. + IfcOpenShell not found or disabled, falling back on internal parser. + + + + IFC Schema not found, IFC import disabled. + IFC Schema not found, IFC import disabled. + + + + Error: IfcOpenShell is not installed + Error: IfcOpenShell is not installed + + + + Error: your IfcOpenShell version is too old + Error: your IfcOpenShell version is too old + + + + Successfully written + Записано успешно + + + + Found a shape containing curves, triangulating + Found a shape containing curves, triangulating + + + + Successfully imported + Внасянето успешно + + + + Remove highlighted objects from the list above + Remove highlighted objects from the list above + + + + Add selected + Добавяне на избраните + + + + Add selected object(s) to the scope of this section plane + Add selected object(s) to the scope of this section plane + + + + Rotates the plane along the X axis + Rotates the plane along the X axis + + + + Rotates the plane along the Y axis + Rotates the plane along the Y axis + + + + Rotates the plane along the Z axis + Rotates the plane along the Z axis + + + + Resizes the plane to fit the objects in the list above + Resizes the plane to fit the objects in the list above + + + + Centers the plane on the objects in the list above + Centers the plane on the objects in the list above + + + + First point of the beam + Първа точка на гредата + + + + Base point of column + Base point of column + + + + Next point + Следваща точка + + + + Structure options + Опции за структурата + + + + Drawing mode + Режим чертаене + + + + Beam + Греда + + + + Column + Колона + + + + Preset + Предефинирано + + + + Switch L/H + Превкл. на Длжн/Всчн + + + + Switch L/W + Превкл. на Длжн/Шир + + + + Con&tinue + &Продължаване + + + + First point of wall + Първа точка на стената + + + + Wall options + Опции на стената + + + + This list shows all the MultiMaterials objects of this document. Create some to define wall types. + This list shows all the MultiMaterials objects of this document. Create some to define wall types. + + + + Alignment + Подравняване + + + + Left + Left + + + + Right + Right + + + + Use sketches + Използвайте скици + + + + Structure + Структура + + + + Window + Прозорец + + + + Window options + Опции за прозореца + + + + Auto include in host object + Auto include in host object + + + + Sill height + Sill height + + + + Curtain Wall + Curtain Wall + + + + Please select only one base object or none + Please select only one base object or none + + + + Create Curtain Wall + Create Curtain Wall + + + + Total thickness + Total thickness + + + + depends on the object + depends on the object + + + + Create Project + Създаване на проект + + + + Unable to recognize that file type + Unable to recognize that file type + + + + Truss + Truss + + + + Create Truss + Create Truss + + + + Arch + Архитектура + + + + Rebar tools + Rebar tools + + + + Create profile + Create profile + + + + Profile settings + Profile settings + + + + Create Profile + Create Profile + + + + Shapes elevation + Shapes elevation + + + + Choose which field provides shapes elevations: + Choose which field provides shapes elevations: + + + + No shape found in this file + No shape found in this file + + + + Shapefile module not found + Shapefile module not found + + + + Error: Unable to download from: + Error: Unable to download from: + + + + Could not download shapefile module. Aborting. + Could not download shapefile module. Aborting. + + + + Shapefile module not downloaded. Aborting. + Shapefile module not downloaded. Aborting. + + + + Shapefile module not found. Aborting. + Shapefile module not found. Aborting. + + + + The shapefile library can be downloaded from the following URL and installed in your macros folder: + The shapefile library can be downloaded from the following URL and installed in your macros folder: + + + + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. + + + + Parameters of the roof profiles : +* Angle : slope in degrees relative to the horizontal. +* Run : horizontal distance between the wall and the ridge. +* Thickness : thickness of the roof. +* Overhang : horizontal distance between the eave and the wall. +* Height : height of the ridge above the base (calculated automatically). +* IdRel : Id of the relative profile used for automatic calculations. +--- +If Angle = 0 and Run = 0 then the profile is identical to the relative profile. +If Angle = 0 then the angle is calculated so that the height is the same as the relative profile. +If Run = 0 then the run is calculated so that the height is the same as the relative profile. + Parameters of the roof profiles : +* Angle : slope in degrees relative to the horizontal. +* Run : horizontal distance between the wall and the ridge. +* Thickness : thickness of the roof. +* Overhang : horizontal distance between the eave and the wall. +* Height : height of the ridge above the base (calculated automatically). +* IdRel : Id of the relative profile used for automatic calculations. +--- +If Angle = 0 and Run = 0 then the profile is identical to the relative profile. +If Angle = 0 then the angle is calculated so that the height is the same as the relative profile. +If Run = 0 then the run is calculated so that the height is the same as the relative profile. + + + + Wall + Стена + + + + This window has no defined opening + This window has no defined opening + + + + Invert opening direction + Invert opening direction + + + + Invert hinge position + Invert hinge position + + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Готово + + + + ArchMaterial + + + Arch material + Архитектурен материал + + + + Choose preset... + Изберете предефиниране... + + + + Name + Име + + + + Description + Описание + + + + Color + Цвят + + + + URL + URL-адрес + + + + Copy existing... + Копиране на съществуващото... + + + + Choose a preset card + Изберете предефинирана карта + + + + Copy values from an existing material in the document + Копиране на стойностите от съществуващ материал в документа + + + + The name/label of this material + Име/етикет на материала + + + + An optional description for this material + Незадължително описание на материала + + + + The color of this material + Цветът на този материал + + + + Transparency + Прозрачност + + + + A transparency value for this material + Стойността на прозрачността за материала + + + + Standard code + Стандартен код + + + + A standard (MasterFormat, Omniclass...) code for this material + A standard (MasterFormat, Omniclass...) code for this material + + + + Opens the URL in a browser + Отваря URL-адрес в браузъра + + + + A URL describing this material + URL-адресът описва този материал + + + + Opens a browser dialog to choose a class from a BIM standard + Opens a browser dialog to choose a class from a BIM standard + + + + Father + Баща + + + + Section Color + Section Color + + + + Arch_3Views + + + 3 views from mesh + 3 изгледа от полигонната мрежа + + + + Creates 3 views (top, front, side) from a mesh-based object + Creates 3 views (top, front, side) from a mesh-based object + + + + Arch_Add + + + Add component + Добавяне на компонент + + + + Adds the selected components to the active object + Adds the selected components to the active object + + + + Arch_Axis + + + Axis + Ос + + + + Grid + Grid + + + + Creates a customizable grid object + Creates a customizable grid object + + + + Creates a set of axes + Creates a set of axes + + + + Arch_AxisSystem + + + Axis System + Система от оси + + + + Creates an axis system from a set of axes + Creates an axis system from a set of axes + + + + Arch_AxisTools + + + Axis tools + Средства за оси + + + + Arch_Building + + + Building + Сграда + + + + Creates a building object including selected objects. + Creates a building object including selected objects. + + + + Arch_BuildingPart + + + BuildingPart + BuildingPart + + + + Creates a BuildingPart object including selected objects + Creates a BuildingPart object including selected objects + + + + Arch_Check + + + Check + Проверка + + + + Checks the selected objects for problems + Checks the selected objects for problems + + + + Arch_CloneComponent + + + Clone component + Клониране на компонент + + + + Clones an object as an undefined architectural component + Clones an object as an undefined architectural component + + + + Arch_CloseHoles + + + Close holes + Затваряне на дупките + + + + Closes holes in open shapes, turning them solids + Closes holes in open shapes, turning them solids + + + + Arch_Component + + + Component + Компонент + + + + Creates an undefined architectural component + Creates an undefined architectural component + + + + Arch_CurtainWall + + + Curtain Wall + Curtain Wall + + + + Creates a curtain wall object from selected line or from scratch + Creates a curtain wall object from selected line or from scratch + + + + Arch_CutPlane + + + Cut with plane + Cut with plane + + + + Cut an object with a plane + Cut an object with a plane + + + + Cut with a line + Cut with a line + + + + Cut an object with a line with normal workplane + Cut an object with a line with normal workplane + + + + Arch_Equipment + + + Equipment + Оборудване + + + + Creates an equipment object from a selected object (Part or Mesh) + Creates an equipment object from a selected object (Part or Mesh) + + + + Arch_Fence + + + Fence + Ограда + + + + Creates a fence object from a selected section, post and path + Creates a fence object from a selected section, post and path + + + + Arch_Floor + + + Level + Ниво + + + + Creates a Building Part object that represents a level, including selected objects + Creates a Building Part object that represents a level, including selected objects + + + + Arch_Frame + + + Frame + Рамка + + + + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. + + + + Arch_Grid + + + The number of rows + Броят редове + + + + The number of columns + Броят колони + + + + The sizes for rows + Големина за редовете + + + + The sizes of columns + Големина за колоните + + + + The span ranges of cells that are merged together + The span ranges of cells that are merged together + + + + The type of 3D points produced by this grid object + The type of 3D points produced by this grid object + + + + The total width of this grid + The total width of this grid + + + + The total height of this grid + The total height of this grid + + + + Creates automatic column divisions (set to 0 to disable) + Creates automatic column divisions (set to 0 to disable) + + + + Creates automatic row divisions (set to 0 to disable) + Creates automatic row divisions (set to 0 to disable) + + + + When in edge midpoint mode, if this grid must reorient its children along edge normals or not + When in edge midpoint mode, if this grid must reorient its children along edge normals or not + + + + The indices of faces to hide + The indices of faces to hide + + + + Arch_IfcSpreadsheet + + + Create IFC spreadsheet... + Create IFC spreadsheet... + + + + Creates a spreadsheet to store IFC properties of an object. + Creates a spreadsheet to store IFC properties of an object. + + + + Arch_Material + + + Creates or edits the material definition of a selected object. + Creates or edits the material definition of a selected object. + + + + Material + Материал + + + + Arch_MaterialTools + + + Material tools + Средства за материал + + + + Arch_MergeWalls + + + Merge Walls + Обединяване на стена + + + + Merges the selected walls, if possible + Слива избраните стени, ако е възможно + + + + Arch_MeshToShape + + + Mesh to Shape + Mesh to Shape + + + + Turns selected meshes into Part Shape objects + Turns selected meshes into Part Shape objects + + + + Arch_MultiMaterial + + + Multi-Material + Multi-Material + + + + Creates or edits multi-materials + Creates or edits multi-materials + + + + Arch_Nest + + + Nest + Nest + + + + Nests a series of selected shapes in a container + Nests a series of selected shapes in a container + + + + Arch_Panel + + + Panel + Панел + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + + + + Arch_PanelTools + + + Panel tools + Panel tools + + + + Arch_Panel_Cut + + + Panel Cut + Panel Cut + + + + Arch_Panel_Sheet + + + Creates 2D views of selected panels + Creates 2D views of selected panels + + + + Panel Sheet + Panel Sheet + + + + Creates a 2D sheet which can contain panel cuts + Creates a 2D sheet which can contain panel cuts + + + + Arch_Pipe + + + Pipe + Тръба + + + + Creates a pipe object from a given Wire or Line + Creates a pipe object from a given Wire or Line + + + + Creates a connector between 2 or 3 selected pipes + Creates a connector between 2 or 3 selected pipes + + + + Arch_PipeConnector + + + Connector + Connector + + + + Arch_PipeTools + + + Pipe tools + Pipe tools + + + + Arch_Profile + + + Profile + Профил + + + + Creates a profile object + Creates a profile object + + + + Arch_Project + + + Project + Проект + + + + Creates a project entity aggregating the selected sites. + Creates a project entity aggregating the selected sites. + + + + Arch_Rebar + + + Creates a Reinforcement bar from the selected face of a structural object + Създава арматура от избраната повърхнина на структурния предмет + + + + Custom Rebar + Персонализирана арматура + + + + Arch_Reference + + + External reference + Външна справка + + + + Creates an external reference object + Creates an external reference object + + + + Arch_Remove + + + Remove component + Премахване на компонент + + + + Remove the selected components from their parents, or create a hole in a component + Премахване на избраните компоненти от родителите им, или създаване на дупка в компонент + + + + Arch_RemoveShape + + + Remove Shape from Arch + Remove Shape from Arch + + + + Removes cubic shapes from Arch components + Removes cubic shapes from Arch components + + + + Arch_Roof + + + Roof + Покрив + + + + Creates a roof object from the selected wire. + Creates a roof object from the selected wire. + + + + Arch_Schedule + + + Schedule + График + + + + Creates a schedule to collect data from the model + Creates a schedule to collect data from the model + + + + Arch_SectionPlane + + + Section Plane + Равнина на разреза + + + + Creates a section plane object, including the selected objects + Creates a section plane object, including the selected objects + + + + Arch_SelectNonSolidMeshes + + + Select non-manifold meshes + Select non-manifold meshes + + + + Selects all non-manifold meshes from the document or from the selected groups + Selects all non-manifold meshes from the document or from the selected groups + + + + Arch_Site + + + Site + Място + + + + Creates a site object including selected objects. + Creates a site object including selected objects. + + + + Arch_Space + + + Space + Пространство + + + + Creates a space object from selected boundary objects + Creates a space object from selected boundary objects + + + + Creates a stairs object + Creates a stairs object + + + + Arch_SplitMesh + + + Split Mesh + Split Mesh + + + + Splits selected meshes into independent components + Splits selected meshes into independent components + + + + Arch_Stairs + + + Stairs + Стълби + + + + Arch_Structure + + + Structure + Структура + + + + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + + + + Arch_Survey + + + Survey + Survey + + + + Starts survey + Започва проучване + + + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Toggle IFC Brep flag + + + + Force an object to be exported as Brep or not + Force an object to be exported as Brep or not + + + + Arch_ToggleSubs + + + Toggle subcomponents + Toggle subcomponents + + + + Shows or hides the subcomponents of this object + Shows or hides the subcomponents of this object + + + + Arch_Truss + + + Truss + Truss + + + + Creates a truss object from selected line or from scratch + Creates a truss object from selected line or from scratch + + + + Arch_Wall + + + Wall + Стена + + + + Creates a wall object from scratch or from a selected object (wire, face or solid) + Creates a wall object from scratch or from a selected object (wire, face or solid) + + + + Arch_Window + + + Window + Прозорец + + + + Creates a window object from a selected object (wire, rectangle or sketch) + Creates a window object from a selected object (wire, rectangle or sketch) + + + + BimServer + + + BimServer + Сървър Bim + + + + Server + Сървър + + + + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences + + + + Bim Server + Сървър Bim + + + + Connect + Свързване + + + + Idle + Празен + + + + Open in browser + Отваряне в браузър + + + + Project + Проект + + + + The list of projects present on the Bim Server + The list of projects present on the Bim Server + + + + Download + Изтегляне + + + + Available revisions: + Available revisions: + + + + Open + Отваряне + + + + Upload + Качване + + + + Root object: + Коренов предмет: + + + + Comment + Коментар + + + + Dialog + + + Schedule definition + Schedule definition + + + + Description + Описание + + + + A description for this operation + Описание за операцията + + + + Unit + Единица + + + + Objects + Предмети + + + + Filter + Филтър + + + + Adds a line below the selected line/cell + Adds a line below the selected line/cell + + + + Deletes the selected line + Изтрива избраната линия + + + + Clears the whole list + Изчиства целия списък + + + + Clear + Изчистване + + + + Put selected objects into the "Objects" column of the selected row + Put selected objects into the "Objects" column of the selected row + + + + Imports the contents of a CSV file + Imports the contents of a CSV file + + + + Import + Внасяне + + + + Export + Export + + + + BimServer Login + BimServer Login + + + + Login (email): + Вход (е-поща): + + + + Password: + Парола: + + + + Dialog + Диалог + + + + BimServer URL: + BimServer URL: + + + + Keep me logged in across FreeCAD sessions + Keep me logged in across FreeCAD sessions + + + + IFC properties editor + IFC properties editor + + + + IFC UUID: + IFC UUID №: + + + + Leave this empty to generate one at export + Leave this empty to generate one at export + + + + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize + + + + Delete selected property/set + Delete selected property/set + + + + Force exporting geometry as BREP + Force exporting geometry as BREP + + + + Force export full FreeCAD parametric data + Force export full FreeCAD parametric data + + + + Schedule name: + Schedule name: + + + + Property + Свойство + + + + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) + + + + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object + + + + Associate spreadsheet + Associate spreadsheet + + + + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. + + + + Detailed results + Detailed results + + + + Add row + Добавяне на ред + + + + Del row + Изтриване на ред + + + + Add selection + Add selection + + + + The property to retrieve from each object. +Can be "Count" to count the objects, or property names +like "Length" or "Shape.Volume" to retrieve +a certain property. + The property to retrieve from each object. +Can be "Count" to count the objects, or property names +like "Length" or "Shape.Volume" to retrieve +a certain property. + + + + An optional semicolon (;) separated list of object names +(internal names, not labels), to be considered by this operation. +If the list contains groups, children will be added. +Leave blank to use all objects from the document + An optional semicolon (;) separated list of object names +(internal names, not labels), to be considered by this operation. +If the list contains groups, children will be added. +Leave blank to use all objects from the document + + + + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> + + + + Unnamed schedule + Unnamed schedule + + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + + + + Draft + + + Writing camera position + Writing camera position + + + + Draft creation tools + Draft creation tools + + + + Draft annotation tools + Draft annotation tools + + + + Draft modification tools + Draft modification tools + + + + Draft + Чернова + + + + Import-Export + Import-Export + + + + Form + + + Git + Git + + + + Status + Статус + + + + Log + Дневник + + + + Refresh + Опресняване + + + + List of files to be committed: + List of files to be committed: + + + + Diff + Разлика + + + + Select all + Избиране на всичко + + + + Commit + Commit + + + + Commit message + Commit message + + + + Remote repositories + Remote repositories + + + + Pull + Pull + + + + Push + Избутай + + + + Multimaterial definition + Multimaterial definition + + + + Copy existing... + Копиране на съществуващото... + + + + Edit definition + Редактиране на дефиницията + + + + Name: + Име: + + + + Composition: + Състав: + + + + Add + Добавяне на + + + + Up + Нагоре + + + + Down + Надолу + + + + Del + Изтр. + + + + Nesting + Nesting + + + + Container + Контейнер + + + + Pick selected + Pick selected + + + + Shapes + Фигури + + + + Add selected + Добавяне на избраните + + + + Remove + Премахване на + + + + Nesting parameters + Nesting parameters + + + + Rotations + Завъртания + + + + Tolerance + Допуск + + + + Arcs subdivisions + Arcs subdivisions + + + + Closer than this, two points are considered equal + Closer than this, two points are considered equal + + + + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value + + + + A comma-separated list of angles to try and rotate the shapes + A comma-separated list of angles to try and rotate the shapes + + + + 0,90,180,270 + 0,90,180,270 + + + + Nesting operation + Nesting operation + + + + pass %p + pass %p + + + + Start + Старт + + + + Stop + Стоп + + + + Preview + Предварителен преглед + + + + Total thickness + Total thickness + + + + Invert + Инвертиране + + + + Gui::Dialog::DlgSettingsArch + + + General settings + Общи настройки + + + + This is the default color for new Wall objects + Това е цвят по подразбиране за новите стенни обекти + + + + This is the default color for new Structure objects + Това е цвят по подразбиране за новите конструктивни обекти + + + + 2D rendering + Двумерно рендериране + + + + Show debug information during 2D rendering + Show debug information during 2D rendering + + + + Show renderer debug messages + Show renderer debug messages + + + + Cut areas line thickness ratio + Cut areas line thickness ratio + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Specifies how many times the viewed line thickness must be applied to cut lines + + + + Width: + Ширина: + + + + Height: + Височина: + + + + Color: + Цвят: + + + + Length: + Дължина: + + + + Diameter + Диаметър + + + + Offset + Offset + + + + The default width for new windows + Подразбиращата се ширина за нови прозорци + + + + The default height for new windows + Подразбиращата се височина за нови прозорци + + + + Thickness: + Дебелина: + + + + The default thickness for new windows + Подразбиращата се дебелина за нови прозорци + + + + Frame color: + Цвят на рамката: + + + + Glass color: + Цвят на стъклото: + + + + Auto-join walls + Auto-join walls + + + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + + + + Join walls base sketches when possible + Join walls base sketches when possible + + + + Mesh to Shape Conversion + Mesh to Shape Conversion + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + If this is checked, conversion is faster but the result might still contain triangulated faces + + + + Fast conversion + Бързо преобразуване + + + + Tolerance: + Допуск: + + + + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + + + + Force flat faces + Force flat faces + + + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + + + + Cut method + Начин на изрязване + + + + Show debug messages + Show debug messages + + + + Separate openings + Separate openings + + + + Prefix names with ID number + Prefix names with ID number + + + + Scaling factor + Коефициент на мащабиране + + + + Defaults + По подразбиране + + + + Walls + Стени + + + + mm + мм + + + + Structures + Структури + + + + Rebars + Арматури + + + + Windows + Прозорци + + + + Transparency: + Прозрачност: + + + + 30, 10 + 30, 10 + + + + Stairs + Стълби + + + + Number of steps: + Брой на стъпките: + + + + Panels + Панели + + + + mm + мм + + + + Thickness + Дебелина + + + + Force export as Brep + Force export as Brep + + + + Bim server + Bim сървър + + + + Address + Адрес + + + + http://localhost:8082 + http://localhost:8082 + + + + DAE + DAE + + + + Export options + Опции при износ + + + + General options + Общи настройки + + + + Import options + Опции при внос + + + + Import arch IFC objects as + Import arch IFC objects as + + + + Specifies what kind of objects will be created in FreeCAD + Specifies what kind of objects will be created in FreeCAD + + + + Parametric Arch objects + Параметрични архитектурни обекти + + + + Non-parametric Arch objects + Non-parametric Arch objects + + + + Simple Part shapes + Форми на прости елементи + + + + One compound per floor + Един елемент на ниво + + + + Do not import Arch objects + Не внасяйте архитектурни обекти + + + + Import struct IFC objects as + Import struct IFC objects as + + + + One compound for all + One compound for all + + + + Do not import structural objects + Не внасяйте структурни предмети + + + + Root element: + Коренов елемент: + + + + Detect extrusions + Detect extrusions + + + + Mesher + Омрежовител + + + + Builtin + Builtin + + + + Mefisto + Мефисто + + + + Netgen + Netgen + + + + Builtin and mefisto mesher options + Builtin and mefisto mesher options + + + + Tessellation + Омозайчване + + + + Netgen mesher options + Опции на омрежовителя Нетген + + + + Grading + Grading + + + + Segments per edge + Segments per edge + + + + Segments per radius + Сегменти за радиус + + + + Second order + Second order + + + + Allows optimization + Позволява оптимизиране + + + + Optimize + Оптимизиране + + + + Allow quads + Allow quads + + + + Use triangulation options set in the DAE options page + Use triangulation options set in the DAE options page + + + + Use DAE triangulation options + Use DAE triangulation options + + + + Join coplanar facets when triangulating + Join coplanar facets when triangulating + + + + Object creation + Създаване на предмет + + + + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) + + + + Remove external geometry of base sketches when needed + Remove external geometry of base sketches when needed + + + + Create clones when objects have shared geometry + Create clones when objects have shared geometry + + + + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. + + + + Apply Draft construction style to subcomponents + Apply Draft construction style to subcomponents + + + + Symbol line thickness ratio + Symbol line thickness ratio + + + + Pattern scale + Pattern scale + + + + Open in external browser + Отваряне във външен браузър + + + + Survey + Survey + + + + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) + + + + Include unit when sending measurements to clipboard + Include unit when sending measurements to clipboard + + + + Pipes + Тръби + + + + Diameter: + Диаметър: + + + + Split walls made of multiple layers + Разделяне на стени, изградени от няколко слоя + + + + Split multilayer walls + Разделяне на многослойни стени + + + + Use IfcOpenShell serializer if available + Use IfcOpenShell serializer if available + + + + Export 2D objects as IfcAnnotations + Export 2D objects as IfcAnnotations + + + + Hidden geometry pattern + Hidden geometry pattern + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Tolerance value to use when checking if 2 adjacent faces as planar + + + + Fit view while importing + Напасване на изглед при въвеждане + + + + Export full FreeCAD parametric model + Експортиране на пълен FreeCAD параметричен модел + + + + Do not compute areas for object with more than: + Do not compute areas for object with more than: + + + + faces + лица + + + + Interval between file checks for references + Interval between file checks for references + + + + seconds + секунди + + + + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. + + + + Set "Move with host" property to True by default + Set "Move with host" property to True by default + + + + Use sketches + Използвайте скици + + + + Helpers (grids, axes, etc...) + Помагачи (решетка, оси и т.н.) + + + + Exclude list: + Списък изключване: + + + + Reuse similar entities + Reuse similar entities + + + + Disable IfcRectangleProfileDef + Disable IfcRectangleProfileDef + + + + Set "Move base" property to True by default + Set "Move base" property to True by default + + + + IFC version + Версия на IFC + + + + The IFC version will change which attributes and products are supported + The IFC version will change which attributes and products are supported + + + + IFC4 + IFC4 + + + + IFC2X3 + IFC2X3 + + + + Spaces + Пространства + + + + Line style: + Стил на линията: + + + + Solid + Твърдо тяло + + + + Dashed + Dashed + + + + Dotted + Пунктирано + + + + Dashdot + Пунктир с чертички + + + + Line color + Line color + + + + Import full FreeCAD parametric definitions if available + Import full FreeCAD parametric definitions if available + + + + Auto-detect and export as standard cases when applicable + Auto-detect and export as standard cases when applicable + + + + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. + + + + Use material color as shape color + Use material color as shape color + + + + This is the SVG stroke-dasharray property to apply +to projections of hidden objects. + This is the SVG stroke-dasharray property to apply +to projections of hidden objects. + + + + Scaling factor for patterns used by object that have +a Footprint display mode + Scaling factor for patterns used by object that have +a Footprint display mode + + + + The URL of a bim server instance (www.bimserver.org) to connect to. + The URL of a bim server instance (www.bimserver.org) to connect to. + + + + If this is selected, the "Open BimServer in browser" +button will open the Bim Server interface in an external browser +instead of the FreeCAD web workbench + If this is selected, the "Open BimServer in browser" +button will open the Bim Server interface in an external browser +instead of the FreeCAD web workbench + + + + All dimensions in the file will be scaled with this factor + All dimensions in the file will be scaled with this factor + + + + Meshing program that should be used. +If using Netgen, make sure that it is available. + Meshing program that should be used. +If using Netgen, make sure that it is available. + + + + Tessellation value to use with the Builtin and the Mefisto meshing program. + Tessellation value to use with the Builtin and the Mefisto meshing program. + + + + Grading value to use for meshing using Netgen. +This value describes how fast the mesh size decreases. +The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. + Grading value to use for meshing using Netgen. +This value describes how fast the mesh size decreases. +The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. + + + + Maximum number of segments per edge + Maximum number of segments per edge + + + + Number of segments per radius + Number of segments per radius + + + + Allow a second order mesh + Allow a second order mesh + + + + Allow quadrilateral faces + Allow quadrilateral faces + + + + IFC export + IFC export + + + + Show this dialog when exporting + Show this dialog when exporting + + + + Some IFC viewers don't like objects exported as extrusions. +Use this to force all objects to be exported as BREP geometry. + Some IFC viewers don't like objects exported as extrusions. +Use this to force all objects to be exported as BREP geometry. + + + + When exporting objects without unique ID (UID), the generated UID +will be stored inside the FreeCAD object for reuse next time that object +is exported. This leads to smaller differences between file versions. + When exporting objects without unique ID (UID), the generated UID +will be stored inside the FreeCAD object for reuse next time that object +is exported. This leads to smaller differences between file versions. + + + + Store IFC unique ID in FreeCAD objects + Store IFC unique ID in FreeCAD objects + + + + IFCOpenShell is a library that allows to import IFC files. +Its serializer functionality allows to give it an OCC shape and it will +produce adequate IFC geometry: NURBS, faceted, or anything else. +Note: The serializer is still an experimental feature! + IFCOpenShell is a library that allows to import IFC files. +Its serializer functionality allows to give it an OCC shape and it will +produce adequate IFC geometry: NURBS, faceted, or anything else. +Note: The serializer is still an experimental feature! + + + + 2D objects will be exported as IfcAnnotation + 2D objects will be exported as IfcAnnotation + + + + All FreeCAD object properties will be stored inside the exported objects, +allowing to recreate a full parametric model on reimport. + All FreeCAD object properties will be stored inside the exported objects, +allowing to recreate a full parametric model on reimport. + + + + When possible, similar entities will be used only once in the file if possible. +This can reduce the file size a lot, but will make it less easily readable. + When possible, similar entities will be used only once in the file if possible. +This can reduce the file size a lot, but will make it less easily readable. + + + + When possible, IFC objects that are extruded rectangles will be +exported as IfcRectangleProfileDef. +However, some other applications might have problems importing that entity. +If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. + When possible, IFC objects that are extruded rectangles will be +exported as IfcRectangleProfileDef. +However, some other applications might have problems importing that entity. +If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. + + + + Some IFC types such as IfcWall or IfcBeam have special standard versions +like IfcWallStandardCase or IfcBeamStandardCase. +If this option is turned on, FreeCAD will automatically export such objects +as standard cases when the necessary conditions are met. + Some IFC types such as IfcWall or IfcBeam have special standard versions +like IfcWallStandardCase or IfcBeamStandardCase. +If this option is turned on, FreeCAD will automatically export such objects +as standard cases when the necessary conditions are met. + + + + If no site is found in the FreeCAD document, a default one will be added. +A site is not mandatory but a common practice is to have at least one in the file. + If no site is found in the FreeCAD document, a default one will be added. +A site is not mandatory but a common practice is to have at least one in the file. + + + + Add default site if one is not found in the document + Add default site if one is not found in the document + + + + If no building is found in the FreeCAD document, a default one will be added. +Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. +However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. + If no building is found in the FreeCAD document, a default one will be added. +Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. +However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. + + + + Add default building if one is not found in the document (no standard) + Add default building if one is not found in the document (no standard) + + + + If no building storey is found in the FreeCAD document, a default one will be added. +A building storey is not mandatory but a common practice to have at least one in the file. + If no building storey is found in the FreeCAD document, a default one will be added. +A building storey is not mandatory but a common practice to have at least one in the file. + + + + Add default building storey if one is not found in the document + Add default building storey if one is not found in the document + + + + IFC file units + IFC file units + + + + Metric + Metric + + + + Imperial + Imperial + + + + IFC import + IFC import + + + + Show this dialog when importing + Show this dialog when importing + + + + Shows verbose debug messages during import and export +of IFC files in the Report view panel + Shows verbose debug messages during import and export +of IFC files in the Report view panel + + + + Clones are used when objects have shared geometry +One object is the base object, the others are clones. + Clones are used when objects have shared geometry +One object is the base object, the others are clones. + + + + Only subtypes of the specified element will be imported. +Keep the element IfcProduct to import all building elements. + Only subtypes of the specified element will be imported. +Keep the element IfcProduct to import all building elements. + + + + Openings will be imported as subtractions, otherwise wall shapes +will already have their openings subtracted + Openings will be imported as subtractions, otherwise wall shapes +will already have their openings subtracted + + + + The importer will try to detect extrusions. +Note that this might slow things down. + The importer will try to detect extrusions. +Note that this might slow things down. + + + + Object names will be prefixed with the IFC ID number + Object names will be prefixed with the IFC ID number + + + + If several materials with the same name and color are found in the IFC file, +they will be treated as one. + If several materials with the same name and color are found in the IFC file, +they will be treated as one. + + + + Merge materials with same name and same color + Merge materials with same name and same color + + + + Each object will have their IFC properties stored in a spreadsheet object + Each object will have their IFC properties stored in a spreadsheet object + + + + Import IFC properties in spreadsheet + Import IFC properties in spreadsheet + + + + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. + + + + Allow invalid shapes + Allow invalid shapes + + + + Comma-separated list of IFC entities to be excluded from imports + Comma-separated list of IFC entities to be excluded from imports + + + + Fit view during import on the imported objects. +This will slow down the import, but one can watch the import. + Fit view during import on the imported objects. +This will slow down the import, but one can watch the import. + + + + Creates a full parametric model on import using stored +FreeCAD object properties + Creates a full parametric model on import using stored +FreeCAD object properties + + + + Export type + Export type + + + + Standard model + Standard model + + + + Structural analysis + Structural analysis + + + + Standard + structural + Standard + structural + + + + Curved shapes that cannot be represented as curves in IFC +are decomposed into flat facets. +If this is checked, an additional calculation is done to join coplanar facets. + Curved shapes that cannot be represented as curves in IFC +are decomposed into flat facets. +If this is checked, an additional calculation is done to join coplanar facets. + + + + The type of objects that you wish to export: +- Standard model: solid objects. +- Structural analysis: wireframe model for structural calculations. +- Standard + structural: both types of models. + The type of objects that you wish to export: +- Standard model: solid objects. +- Structural analysis: wireframe model for structural calculations. +- Standard + structural: both types of models. + + + + The units you want your IFC file to be exported to. + +Note that IFC files are ALWAYS written in metric units; imperial units +are only a conversion factor applied on top of them. +However, some BIM applications will use this factor to choose which +unit to work with when opening the file. + The units you want your IFC file to be exported to. + +Note that IFC files are ALWAYS written in metric units; imperial units +are only a conversion factor applied on top of them. +However, some BIM applications will use this factor to choose which +unit to work with when opening the file. + + + + EXPERIMENTAL +The number of cores to use in multicore mode. +Keep 0 to disable multicore mode. +The maximum value should be your number of cores minus 1, +for example, 3 if you have a 4-core CPU. + +Set it to 1 to use multicore mode in single-core mode; this is safer +if you start getting crashes when you set multiple cores. + EXPERIMENTAL +The number of cores to use in multicore mode. +Keep 0 to disable multicore mode. +The maximum value should be your number of cores minus 1, +for example, 3 if you have a 4-core CPU. + +Set it to 1 to use multicore mode in single-core mode; this is safer +if you start getting crashes when you set multiple cores. + + + + Number of cores to use (experimental) + Number of cores to use (experimental) + + + + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' +objects that are usually found in an IFC file are not imported, and all objects +are placed in a 'Group' instead. +'Buildings' and 'Storeys' are still imported if there is more than one. + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' +objects that are usually found in an IFC file are not imported, and all objects +are placed in a 'Group' instead. +'Buildings' and 'Storeys' are still imported if there is more than one. + + + + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' + + + + Workbench + + + Arch tools + Архитектурни средства + + + + arch + + + &Draft + &Draft + + + + Utilities + Помощни средства + + + + &Arch + &Архитектура + + + + Creation + Creation + + + + Annotation + Анотация + + + + Modification + Modification + + + diff --git a/src/Mod/Arch/Resources/translations/Arch_ca.qm b/src/Mod/Arch/Resources/translations/Arch_ca.qm index eeb89ac3d7..cc5dbd5af4 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ca.qm and b/src/Mod/Arch/Resources/translations/Arch_ca.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ca.ts b/src/Mod/Arch/Resources/translations/Arch_ca.ts index 836fa5ec5e..b50bed5ca7 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ca.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ca.ts @@ -889,62 +889,62 @@ La distància entre la vora de l'escala i l'estructura - + An optional extrusion path for this element Un camí opcional d'extrusió per a aquest element - + The height or extrusion depth of this element. Keep 0 for automatic L'alçària o profunditat d'extrusió d'aquest element. Mantín 0 per a automàtica - + A description of the standard profile this element is based upon Una descripció del perfil estàndard en què es basa aquest element - + Offset distance between the centerline and the nodes line Distància de separació entre la línia central i la línia de nodes - + If the nodes are visible or not Si els nodes són visibles o no - + The width of the nodes line L'amplària de la línia de nodes - + The size of the node points La mida dels punts de node - + The color of the nodes line El color de la línia de nodes - + The type of structural node El tipus de node estructural - + Axes systems this structure is built on Sistema d'eixos sobre el qual està construïda aquesta estructura - + The element numbers to exclude when this structure is based on axes El nombre d'elements que s'han d'excloure quan l'estructura es basa en eixos - + If true the element are aligned with axes Si s'estableix a cert, l'element s'alinea amb els eixos @@ -1224,57 +1224,57 @@ El gruix de la línia d'aquest objecte - + An optional unit to express levels Una unitat opcional per expressar nivells - + A transformation to apply to the level mark Una transformació per aplicar a la marca de nivell - + If true, show the level Si és cert, mostra el nivell - + If true, show the unit on the level tag Si és cert, mostra la unitat en l'etiqueta de nivell - + If true, when activated, the working plane will automatically adapt to this level Si és cert, quan s'activi, el pla de treball s'adaptarà automàticament a aquest nivell - + The font to be used for texts La tipografia a utilitzar pels texts - + The font size of texts La mida de la tipografia dels texts - + Camera position data associated with this object Dades de posició de la càmera associades amb aquest objecte - + If set, the view stored in this object will be restored on double-click Si s'estableix, la vista emmagatzemada en aquest objecte es restaurarà fent doble clic - + The individual face colors Els colors de la cara individual - + If set to True, the working plane will be kept on Auto mode Si s'establert en Cert, el pla de treball es mantindrà en mode Automàtic @@ -1334,12 +1334,12 @@ La part a utilitzar de l'arxiu base - + The latest time stamp of the linked file L'última marca d'hora del fitxer enllaçat - + If true, the colors from the linked file will be kept updated Si és cert, els colors de l'arxiu vinculat es mantindran actualitzats @@ -1604,27 +1604,27 @@ La grossària de les contrapetges - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Si és vertader, mostra els objectes continguts en aquesta part de la construcció que adoptaran aquests ajustos de de línia, color i transparència - + The line width of child objects L'amplària de la línia dels objectes fills - + The line color of child objects El color de la línia dels objectes fills - + The shape color of child objects El color de la forma dels objectes fills - + The transparency of child objects La transparència dels objectes fills @@ -1644,37 +1644,37 @@ Aquesta propietat emmagatzema una representació d'inventor per a aquest objecte - + If true, display offset will affect the origin mark too Si és cert, el desplaçament de la visualització afectarà també la marca d'origen - + If true, the object's label is displayed Si és cert, es visualitza l'etiqueta de l'objecte - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Si està activada, la representació de l’inventor d’aquest objecte es guardarà en el fitxer FreeCAD, i permetrà fer-ne referència en altres fitxers en mode lleuger. - + A slot to save the inventor representation of this object, if enabled Una espai per a guardar la representació de l’inventor d’aquest objecte, si està habilitada - + Cut the view above this level Retalla la vista per damunt d’aquest nivell - + The distance between the level plane and the cut line Distància entre el pla de nivell i la línia de tall - + Turn cutting on when activating this level Activa el tall quan s'activi aquest nivell @@ -1884,7 +1884,7 @@ L’àrea d’aquest mur com a simple càlcul d'alçària * llargària - + If True, double-clicking this object in the tree activates it Si és cert, un doble clic sobre aquest objecte en l’arbre, l'activa @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Crea un lloc - + Create Structure Crea una estructura @@ -2212,7 +2267,7 @@ Alçària - + This mesh is an invalid solid Aquesta malla no és un sòlid vàlid. @@ -2322,7 +2377,7 @@ Longitud - + Error: The base shape couldn't be extruded along this tool object Error: la forma base no s'ha pogut extrudir al llarg de l'objecte guia @@ -2357,7 +2412,7 @@ S'ha produït un error en calcular la forma de l'objecte - + Create Structural System Crea un sistema estructural @@ -2512,7 +2567,7 @@ Estableix la posició del text - + Category Categoria @@ -2742,52 +2797,52 @@ Guió - + Node Tools Eines de node - + Reset nodes Reinicialitza els nodes - + Edit nodes Edita els nodes - + Extend nodes Estén els nodes - + Extends the nodes of this element to reach the nodes of another element Estén els nodes d'aquest element per a arribar als nodes d'un altre element - + Connect nodes Connecta els nodes - + Connects nodes of this element with the nodes of another element Connecta els nodes d'aquest element amb els nodes d'un altre element - + Toggle all nodes Commuta tots els nodes - + Toggles all structural nodes of the document on/off Activa/desactiva en el document tots els nodes estructurals - + Intersection found. S'ha trobat una intersecció. @@ -3203,7 +3258,7 @@ Seleccioneu una cara base en un objecte d'estructura - + Create external reference Crear referències externes @@ -3248,32 +3303,32 @@ Centre - + Choose another Structure object: Tria un altre objecte estructura: - + The chosen object is not a Structure L'objecte triat no és una Estructura - + The chosen object has no structural nodes L'objecte triat no té nodes estructurals - + One of these objects has more than 2 nodes Un d'aquests objectes té més de 2 nodes - + Unable to find a suitable intersection point No s'ha pogut trobar un punt d'intersecció adequat - + Intersection found. Intersecció trobada. @@ -3413,57 +3468,57 @@ Centra el pla sobre els objectes de la llista anterior - + First point of the beam Primer punt de la biga - + Base point of column Punt d'origen de la columna - + Next point Punt següent - + Structure options Opcions de l'estructura - + Drawing mode Mode de dibuix - + Beam Biga - + Column Columna - + Preset Preconfiguració - + Switch L/H Canvia L/H - + Switch L/W Canvia L/W - + Con&tinue Con&tinua @@ -3753,6 +3808,41 @@ Floor creation aborted. No hi ha cap objecte vàlid en la selecció. S'interromp la creació de la planta. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Fet + ArchMaterial @@ -4370,12 +4460,12 @@ S'interromp la creació de la planta. Arch_Reference - + External reference Referència externa - + Creates an external reference object Crea un objecte de referència externa @@ -4513,15 +4603,40 @@ S'interromp la creació de la planta. Arch_Structure - + Structure Estructura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crea una estructura a partir de zero o d'un objecte seleccionat (esbós, línia, cara o sòlid) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4907,7 +5022,7 @@ Deixeu en blanc per a utilitzar tots els objectes del document Draft - + Writing camera position Escrivint la posició de la càmera diff --git a/src/Mod/Arch/Resources/translations/Arch_cs.qm b/src/Mod/Arch/Resources/translations/Arch_cs.qm index 1986ef3ece..25df91771b 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_cs.qm and b/src/Mod/Arch/Resources/translations/Arch_cs.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_cs.ts b/src/Mod/Arch/Resources/translations/Arch_cs.ts index 3bd3138645..6745d606bf 100644 --- a/src/Mod/Arch/Resources/translations/Arch_cs.ts +++ b/src/Mod/Arch/Resources/translations/Arch_cs.ts @@ -889,62 +889,62 @@ The offset between the border of the stairs and the structure - + An optional extrusion path for this element An optional extrusion path for this element - + The height or extrusion depth of this element. Keep 0 for automatic The height or extrusion depth of this element. Keep 0 for automatic - + A description of the standard profile this element is based upon A description of the standard profile this element is based upon - + Offset distance between the centerline and the nodes line Offset distance between the centerline and the nodes line - + If the nodes are visible or not If the nodes are visible or not - + The width of the nodes line The width of the nodes line - + The size of the node points The size of the node points - + The color of the nodes line The color of the nodes line - + The type of structural node Typ strukturního uzlu - + Axes systems this structure is built on Axes systems this structure is built on - + The element numbers to exclude when this structure is based on axes The element numbers to exclude when this structure is based on axes - + If true the element are aligned with axes If true the element are aligned with axes @@ -1224,57 +1224,57 @@ The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts Písmo použité pro texty - + The font size of texts Velikost písma textů - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode @@ -1334,12 +1334,12 @@ The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated @@ -1604,27 +1604,27 @@ The thickness of the risers - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects @@ -1644,37 +1644,37 @@ This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level @@ -1884,7 +1884,7 @@ The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Vytvořit parcelu - + Create Structure Vytvořit strukturu @@ -2212,7 +2267,7 @@ Výška - + This mesh is an invalid solid Tato síť netvoří platné těleso @@ -2322,7 +2377,7 @@ Délka - + Error: The base shape couldn't be extruded along this tool object Chyba: Základní tvar nemůže být vysunut podél tohoto objektu @@ -2357,7 +2412,7 @@ Chyba při výpočtu tvaru tohoto objektu - + Create Structural System Vytvořit konstrukční systém @@ -2512,7 +2567,7 @@ Nastavit pozici textu - + Category Kategorie @@ -2742,52 +2797,52 @@ Schedule - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes Connect nodes - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. @@ -3204,7 +3259,7 @@ Please select a base face on a structural object - + Create external reference Create external reference @@ -3249,32 +3304,32 @@ Střed - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. @@ -3414,57 +3469,57 @@ Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Hotovo + ArchMaterial @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure Struktura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Vytvoří konstrukční objekt kompoletně nebo z vybraného objektu (náčrt, drát, povrch nebo těleso) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Zápis polohy kamery diff --git a/src/Mod/Arch/Resources/translations/Arch_de.qm b/src/Mod/Arch/Resources/translations/Arch_de.qm index 2a9aa72b01..bbbd0f105e 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_de.qm and b/src/Mod/Arch/Resources/translations/Arch_de.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_de.ts b/src/Mod/Arch/Resources/translations/Arch_de.ts index 51d6a5f6d5..faf2087c19 100644 --- a/src/Mod/Arch/Resources/translations/Arch_de.ts +++ b/src/Mod/Arch/Resources/translations/Arch_de.ts @@ -889,62 +889,62 @@ Der Versatz zwischen der Grenze der Treppe und der Struktur - + An optional extrusion path for this element Ein optionaler Extrusionspfad für dieses Element - + The height or extrusion depth of this element. Keep 0 for automatic Die Höhe oder Extrusionstiefe dieses Elements. Behalten Sie 0 automatisch - + A description of the standard profile this element is based upon Eine Beschreibung des Standardprofils dieses Elements basiert darauf - + Offset distance between the centerline and the nodes line Versatzabstand zwischen der Mittellinie und der Knotenlinie - + If the nodes are visible or not Ob die Knoten sichtbar sind oder nicht - + The width of the nodes line Die Breite der Knotenlinie - + The size of the node points Die Größe der Knotenpunkte - + The color of the nodes line Die Farbe der Knotenlinie - + The type of structural node Die Art des Strukturknotens - + Axes systems this structure is built on Achsen-Systeme auf dem diese Struktur aufgebaut ist - + The element numbers to exclude when this structure is based on axes Die Elementanzahl, die ausgeschlossen werden sollen, wenn diese Struktur auf Achsen basiert - + If true the element are aligned with axes Wenn wahr, wird das Element an Achsen ausgerichtet @@ -1224,57 +1224,57 @@ Die Linienbreite des Objekts - + An optional unit to express levels Eine optionale Einheit zum Ausdrücken von Ebenen - + A transformation to apply to the level mark Eine Transformation, die auf die Ebenenmarkierung angewendet werden soll - + If true, show the level Wenn ja, zeige die Ebene - + If true, show the unit on the level tag Wenn wahr, zeige die Einheit im Ebenen-Tag an - + If true, when activated, the working plane will automatically adapt to this level Wenn diese Option aktiviert ist, passt sich die Arbeitsebene automatisch an diese Ebene an - + The font to be used for texts Die Schriftart für Texte - + The font size of texts Die Schriftart für Texte - + Camera position data associated with this object Kamerapositionsdaten, die diesem Objekt zugeordnet sind - + If set, the view stored in this object will be restored on double-click Wenn gesetzt, wird die in diesem Objekt gespeicherte Ansicht durch Doppelklick wiederhergestellt - + The individual face colors Individuelle Schriftfarbe für Flächen - + If set to True, the working plane will be kept on Auto mode Bei Einstellung auf True bleibt die Arbeitsebene im Auto-Modus @@ -1334,12 +1334,12 @@ Der zu verwendende Teil aus der Basisdatei - + The latest time stamp of the linked file Der neueste Zeitstempel der verknüpften Datei - + If true, the colors from the linked file will be kept updated Bei wahr werden die Farben der verknüpften Datei automatisch aktualisiert @@ -1604,27 +1604,27 @@ Die Dicke der Setzstufen - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Wenn wahr, zeig die in diesem Gebäude Building Part befindlichen Objekte, welche die Linien-, Farb- und Transparenz-Einstellungen übernehmen werden - + The line width of child objects Die Linienbreite von Kindobjekten - + The line color of child objects Die Linienfarbe der Kindobjekte - + The shape color of child objects Die Füllfarbe der Kindobjekte - + The transparency of child objects Die Transparenz der Kindobjekte @@ -1644,37 +1644,37 @@ Diese Eigenschaft speichert eine Entwicklerdarstellung für dieses Objekt - + If true, display offset will affect the origin mark too Wenn aktiviert, wird der Anzeige-Versatz auch das Ursprungszeichen beeinflussen - + If true, the object's label is displayed Wenn aktiviert, wird die Bezeichnung des Objekts angezeigt - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Falls aktiviert, wird die Inventar-Darstellung dieses Objekts in der FreeCAD-Datei gespeichert und erlaubt die Darstellung in anderen Projekten im Drahtgitter-Modus. - + A slot to save the inventor representation of this object, if enabled Wenn aktiviert: Ein Objekt-Speicherplatz für die Inventar-Darstellung - + Cut the view above this level Unterdrückt die Ansicht oberhalb dieser Ebene - + The distance between the level plane and the cut line Der Abstand zwischen der Grundriss-Ebene und Schnittlinie - + Turn cutting on when activating this level Mit Aktivierung der Grundrissebene wird das Schnittwerkzeug aktiviert @@ -1884,7 +1884,7 @@ Die Wandläche als einfache Höhe * Längenberechnung - + If True, double-clicking this object in the tree activates it Wenn wahr, aktiviert ein Doppelklick im Baum das jeweilige Objekt @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Entferntere Geometrie als dieser Wert wird abgeschnitten. Behalten Sie Null für unbegrenzt. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Grundstück erstellen - + Create Structure Struktur erzeugen @@ -2212,7 +2267,7 @@ Höhe - + This mesh is an invalid solid Dieses Polygonnetz ist ein ungültiger Volumenkörper @@ -2322,7 +2377,7 @@ Länge - + Error: The base shape couldn't be extruded along this tool object Fehler: Die Basisform konnte nicht entlang des Hilfsobjektes extrudiert werden @@ -2357,7 +2412,7 @@ Fehler, die Form des Objektes konnte nicht ermittelt werden - + Create Structural System Erstelle ein Strukturelles System @@ -2512,7 +2567,7 @@ Textposition festlegen - + Category Kategorie @@ -2742,52 +2797,52 @@ Zeitplan - + Node Tools Knotenwerkzeuge - + Reset nodes Knoten zurücksetzen - + Edit nodes Knoten bearbeiten - + Extend nodes Knoten erweitern - + Extends the nodes of this element to reach the nodes of another element Verlängert die Knoten dieses Elements, um die Knoten eines anderen Elements zu erreichen - + Connect nodes Knoten verbinden - + Connects nodes of this element with the nodes of another element Verbindet Knoten dieses Elements mit den Knoten eines anderen Elements - + Toggle all nodes Alle Knoten umschalten - + Toggles all structural nodes of the document on/off Schaltet alle Strukturknoten des Dokuments ein / aus - + Intersection found. Schnittpunkt gefunden. @@ -3204,7 +3259,7 @@ Bitte eine Basisfläche auf einem Strukturelement auswählen - + Create external reference Externe Referenz erstellen @@ -3249,32 +3304,32 @@ Mittelpunkt - + Choose another Structure object: Wählen Sie ein anderes Strukturobjekt aus: - + The chosen object is not a Structure Das ausgewählte Objekt ist keine Struktur - + The chosen object has no structural nodes Das ausgewählte Objekt hat keine Strukturknoten - + One of these objects has more than 2 nodes Eines dieser Objekte hat mehr als 2 Knoten - + Unable to find a suitable intersection point Ein geeigneter Schnittpunkt kann nicht gefunden werden - + Intersection found. Schnittpunkt gefunden. @@ -3414,57 +3469,57 @@ Verschiebt die Ebene, in die Mitte der in der oben genannten Liste befindlichen Objekte - + First point of the beam Erster Punkt des Trägers - + Base point of column Säulenbasispunkt - + Next point Nächster Punkt - + Structure options Strukturoptionen - + Drawing mode Zeichnungsmodus - + Beam Träger - + Column Säule - + Preset Voreinstellung - + Switch L/H Tausche L und H - + Switch L/W Tausche L und B - + Con&tinue Wiederholen @@ -3771,6 +3826,41 @@ Floor creation aborted. Geschosserstellung abgebrochen. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Fertig + ArchMaterial @@ -4388,12 +4478,12 @@ Geschosserstellung abgebrochen. Arch_Reference - + External reference Externe Referenz - + Creates an external reference object Externes Referenzobjekt erstellen @@ -4531,15 +4621,40 @@ Geschosserstellung abgebrochen. Arch_Structure - + Structure Struktur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Erzeugt ein Strukturobjekt von Grund auf neu oder von einem ausgewählten Objekt (Skizze, Kantenzug, Oberfläche oder Volumenkörper) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4930,7 +5045,7 @@ Deaktivieren um alle Objekte des Dokuments zu verwenden Draft - + Writing camera position Kameraposition schreiben diff --git a/src/Mod/Arch/Resources/translations/Arch_el.qm b/src/Mod/Arch/Resources/translations/Arch_el.qm index d506ee430f..83be0acd0d 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_el.qm and b/src/Mod/Arch/Resources/translations/Arch_el.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_el.ts b/src/Mod/Arch/Resources/translations/Arch_el.ts index 40bfaa0878..078138726f 100644 --- a/src/Mod/Arch/Resources/translations/Arch_el.ts +++ b/src/Mod/Arch/Resources/translations/Arch_el.ts @@ -889,62 +889,62 @@ Η απόσταση μεταξύ του ορίου των σκαλιών και της κατασκευής - + An optional extrusion path for this element Μια προαιρετική διαδρομή επέκτασης για αυτό το στοιχείο - + The height or extrusion depth of this element. Keep 0 for automatic Το ύψος ή βάθος επέκτασης αυτού του στοιχείου. Κρατήστε το 0 για αυτόματη επιλογή - + A description of the standard profile this element is based upon Μια περιγραφή του τυπικού προφίλ στο οποίο βασίζεται αυτό το στοιχείο - + Offset distance between the centerline and the nodes line Απόσταση μεταξύ της κεντρικής γραμμής και της γραμμής κόμβων - + If the nodes are visible or not Αν οι κόμβοι είναι ορατοί ή όχι - + The width of the nodes line Το πλάτος της γραμμής κόμβων - + The size of the node points Το μέγεθος των σημείων κόμβων - + The color of the nodes line Το χρώμα της γραμμής κόμβων - + The type of structural node Ο τύπος δομικού κόμβου - + Axes systems this structure is built on Συστήματα αξόνων στα οποία είναι χτισμένη αυτή η κατασκευή - + The element numbers to exclude when this structure is based on axes Οι αριθμοί στοιχείων που θα εξαιρεθούν όταν η εν λόγω κατασκευή βασίζεται σε άξονες - + If true the element are aligned with axes Αν αυτό είναι αληθές, τα στοιχεία είναι ευθυγραμμισμένα με άξονες @@ -1224,57 +1224,57 @@ Το πλάτος γραμμής αυτού του αντικειμένου - + An optional unit to express levels Μια προαιρετική μονάδα για την έκφραση των επιπέδων - + A transformation to apply to the level mark Ένας μετασχηματισμός για εφαρμογή σε κάθε ετικέτα - + If true, show the level Εάν είναι αληθές, εμφάνισε το επίπεδο - + If true, show the unit on the level tag Αν είναι αληθές, εμφανίστε τη μονάδα στην ετικέτα επιπέδου - + If true, when activated, the working plane will automatically adapt to this level Αν είναι αληθές, όταν ενεργοποιηθεί, το επίπεδο εργασίας θα προσαρμοστεί αυτόματα σε αυτό το επίπεδο - + The font to be used for texts Η γραμματοσειρά που θα χρησιμοποιείται για τα κείμενα - + The font size of texts Το μέγεθος της γραμματοσειράς των κειμένων - + Camera position data associated with this object Τα δεδομένα θέσης κάμερας συνδέονται με αυτό το αντικείμενο - + If set, the view stored in this object will be restored on double-click Αν οριστεί, η προβολή που είναι αποθηκευμένη σε αυτό το αντικείμενο θα αποκατασταθεί με διπλό κλικ - + The individual face colors Τα χρώματα μεμονωμένης όψης - + If set to True, the working plane will be kept on Auto mode Εάν οριστεί σε Αληθές, το επίπεδο εργασίας θα διατηρηθεί στην Αυτόματη λειτουργία @@ -1334,12 +1334,12 @@ Το τμήμα που θα χρησιμοποιηθεί από το αρχείο βάσης - + The latest time stamp of the linked file Η τελευταία χρονική σφραγίδα του συνδεδεμένου αρχείου - + If true, the colors from the linked file will be kept updated Αν είναι αληθές, τα χρώματα από το συνδεδεμένο αρχείο θα ενημερώνονται @@ -1604,27 +1604,27 @@ The thickness of the risers - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects Η γραμμή πλάτους των παιδικών αντικειμένων - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects @@ -1644,37 +1644,37 @@ This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level @@ -1884,7 +1884,7 @@ The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Δημιουργήστε Τοποθεσία - + Create Structure Δημιουργήστε Δομή @@ -2212,7 +2267,7 @@ Ύψος - + This mesh is an invalid solid Αυτό το πλέγμα είναι ένα μη έγκυρο στερεό στοιχείο @@ -2322,7 +2377,7 @@ Μήκος - + Error: The base shape couldn't be extruded along this tool object Σφάλμα: Αδύνατη η επέκταση του σχήματος βάσης κατά μήκος αυτού του αντικειμένου-εργαλείου @@ -2357,7 +2412,7 @@ Σφάλμα υπολογισμού του σχήματος αυτού του αντικειμένου - + Create Structural System Δημιουργήστε Δομικό Σύστημα @@ -2512,7 +2567,7 @@ Καθορίστε τη θέση κειμένου - + Category Κατηγορία @@ -2742,52 +2797,52 @@ Χρονοδιάγραμμα - + Node Tools Εργαλεία Κόμβων - + Reset nodes Επαναφέρετε κόμβους - + Edit nodes Επεξεργαστείτε κόμβους - + Extend nodes Επεκτείνετε κόμβους - + Extends the nodes of this element to reach the nodes of another element Επεκτείνει τους κόμβους αυτού του στοιχείου ώστε να φτάσουν τους κόμβους κάποιου άλλου στοιχείου - + Connect nodes Ενώστε κόμβους - + Connects nodes of this element with the nodes of another element Ενώνει τους κόμβους αυτού του στοιχείου με κόμβους κάποιου άλλου στοιχείου - + Toggle all nodes Εναλλαγή της λειτουργίας όλων των κόμβων - + Toggles all structural nodes of the document on/off Ενεργοποιεί ή απενεργοποιεί όλους τους δομικούς κόμβους του εγγράφου - + Intersection found. Σημείο τομής βρέθηκε. @@ -3204,7 +3259,7 @@ Παρακαλώ επιλέξτε μια όψη βάσης σε ένα δομικό στοιχείο - + Create external reference Δημιουργία εξωτερικής αναφοράς @@ -3249,32 +3304,32 @@ Κέντρο - + Choose another Structure object: Επιλέξτε κάποιο άλλο Δομικό στοιχείο: - + The chosen object is not a Structure Το επιλεγμένο στοιχείο δεν είναι Δομή - + The chosen object has no structural nodes Το επιλεγμένο στοιχείο δεν έχει δομικούς κόμβους - + One of these objects has more than 2 nodes Ένα από αυτά τα αντικείμενα έχει περισσότερους από 2 κόμβους - + Unable to find a suitable intersection point Αδύνατη η εύρεση κατάλληλου σημείου τομής - + Intersection found. Σημείο τομής βρέθηκε. @@ -3414,57 +3469,57 @@ Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Επόμενο σημείο - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Δοκός - + Column Στήλη - + Preset Προκαθορισμένο - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Συνεχίσ&τε @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Έγινε + ArchMaterial @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference Εξωτερική αναφορά - + Creates an external reference object Creates an external reference object @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure Κατασκευή - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Δημιουργεί ένα δομικό στοιχείο από την αρχή ή από κάποιο επιλεγμένο στοιχείο (σκαρίφημα, σύρμα, επιφάνεια ή στερεό στοιχείο) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Θέση κάμερας εγγραφής diff --git a/src/Mod/Arch/Resources/translations/Arch_es-AR.qm b/src/Mod/Arch/Resources/translations/Arch_es-AR.qm new file mode 100644 index 0000000000..d76a0bc90a Binary files /dev/null and b/src/Mod/Arch/Resources/translations/Arch_es-AR.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_es-AR.ts b/src/Mod/Arch/Resources/translations/Arch_es-AR.ts new file mode 100644 index 0000000000..792268325a --- /dev/null +++ b/src/Mod/Arch/Resources/translations/Arch_es-AR.ts @@ -0,0 +1,6402 @@ + + + + + App::Property + + + The intervals between axes + Los intervalos entre ejes + + + + The angles of each axis + Los ángulos de cada eje + + + + The length of the axes + La longitud de los ejes + + + + The size of the axis bubbles + El tamaño de las burbujas del eje + + + + The numbering style + El estilo de numeración + + + + The type of this building + El tipo de este edificio + + + + The base object this component is built upon + El objeto base sobre el que se construye este componente + + + + The object this component is cloning + El objeto de este componente es la clonación + + + + Other shapes that are appended to this object + Otras formas que están anexadas a este objeto + + + + Other shapes that are subtracted from this object + Otras formas que están extraídas de este objeto + + + + An optional description for this component + Una descripción opcional para este componente + + + + An optional tag for this component + Una etiqueta opcional para este componente + + + + A material for this object + Un material para este objeto + + + + Specifies if this object must move together when its host is moved + Especifica si este objeto tiene que moverse junto, cuando su huésped es movido + + + + The area of all vertical faces of this object + El área de todas las caras verticales de este objeto + + + + The area of the projection of this object onto the XY plane + El área de la proyección de este objeto sobre el plano XY + + + + The perimeter length of the horizontal area + La longitud del perímetro del área horizontal + + + + The model description of this equipment + La descripción del modelo de este equipo + + + + Additional snap points for this equipment + Puntos adicionales de ajuste para este equipo + + + + The electric power needed by this equipment in Watts + Potencia eléctrica necesaria por este equipo en Watts + + + + The height of this object + La altura de este objeto + + + + The computed floor area of this floor + El área computada de este piso + + + + The placement of this object + La posición de este objeto + + + + The profile used to build this frame + El perfil utilizado para crear este marco + + + + Specifies if the profile must be aligned with the extrusion wires + Especifica si el perfil debe estar alineado con los alambres de extrusión + + + + An offset vector between the base sketch and the frame + Un vector de desfase entre el croquis base y el marco + + + + Crossing point of the path on the profile. + Punto de cruce en la trayectoria sobre el perfil. + + + + The rotation of the profile around its extrusion axis + Rotación del perfil alrededor de su eje de extrusión + + + + The length of this element, if not based on a profile + La longitud de este elemento, si no está basado en un perfil + + + + The width of this element, if not based on a profile + El ancho de este elemento, si no está basado en un perfil + + + + The thickness or extrusion depth of this element + El espesor o profundidad de extrusión de este elemento + + + + The number of sheets to use + El número de hojas a usar + + + + The offset between this panel and its baseline + El desfase entre este panel y su línea base + + + + The length of waves for corrugated elements + La longitud de ondas para elementos corrugados + + + + The height of waves for corrugated elements + La altura de ondas para elementos corrugados + + + + The direction of waves for corrugated elements + La dirección de ondas para elementos corrugados + + + + The type of waves for corrugated elements + El tipo de ondas para elementos corrugados + + + + The area of this panel + El área de este panel + + + + The facemaker type to use to build the profile of this object + El tipo Facemaker se usa para construir el perfil de este objeto + + + + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + La dirección de extrusión normal de este objeto (mantener (0,0,0) para la normal automática) + + + + The linked object + El objeto vinculado + + + + The line width of the rendered objects + El ancho de la línea de los objetos renderizados + + + + The color of the panel outline + El color de contorno del panel + + + + The size of the tag text + El tamaño del texto de la etiqueta + + + + The color of the tag text + El color del texto de la etiqueta + + + + The X offset of the tag text + El desfase en X del texto de la etiqueta + + + + The Y offset of the tag text + El desfase en Y del texto de la etiqueta + + + + The font of the tag text + La fuente del texto de la etiqueta + + + + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label + El texto a mostrar. Puede ser %tag%, %label% o %description% para mostrar la etiqueta del panel o etiqueta + + + + The position of the tag text. Keep (0,0,0) for center position + La posición del texto de la etiqueta. Mantener (0,0,0) para la posición centrada + + + + The rotation of the tag text + La rotación del texto de la etiqueta + + + + A margin inside the boundary + Un margen dentro del límite + + + + Turns the display of the margin on/off + Activa/desactiva la visualización del margen + + + + The linked Panel cuts + Los cortes del Panel vinculado + + + + The tag text to display + El texto de la etiqueta para mostrar + + + + The width of the sheet + El ancho de la hoja + + + + The height of the sheet + La altura de la hoja + + + + The fill ratio of this sheet + La relación de relleno de esta hoja + + + + The diameter of this pipe, if not based on a profile + El diámetro de este caño, si no está basado en un perfil + + + + The length of this pipe, if not based on an edge + La longitud de este caño, si no esta basado en una arista + + + + An optional closed profile to base this pipe on + Un perfil cerrado opcional para la base de este caño + + + + Offset from the start point + Desfasar desde el punto de inicio + + + + Offset from the end point + Desfasar desde el punto final + + + + The curvature radius of this connector + El radio de curvatura de este conector + + + + The pipes linked by this connector + Los caños unidos por este conector + + + + The type of this connector + El tipo de este conector + + + + The length of this element + La longitud de este elemento + + + + The width of this element + El ancho de este elemento + + + + The height of this element + La altura de este elemento + + + + The structural nodes of this element + Los nodos estructurales de este elemento + + + + The size of the chamfer of this element + El tamaño del bisel de este elemento + + + + The dent length of this element + La longitud de la hendidura de este elemento + + + + The dent height of this element + La altura de la hendidura de este elemento + + + + The dents of this element + Las hendiduras de este elemento + + + + The chamfer length of this element + La longitud del bisel de este elemento + + + + The base length of this element + La longitud base de este elemento + + + + The groove depth of this element + La profundidad de la ranura de este elemento + + + + The groove height of this element + La altura de la ranura de este elemento + + + + The spacing between the grooves of this element + La separación entre las ranuras de este elemento + + + + The number of grooves of this element + El número de ranuras de este elemento + + + + The dent width of this element + El ancho de la hendidura de este elemento + + + + The type of this slab + El tipo de esta losa + + + + The size of the base of this element + El tamaño de la base de este elemento + + + + The number of holes in this element + El número de agujeros en este elemento + + + + The major radius of the holes of this element + El radio mayor de los agujeros de este elemento + + + + The minor radius of the holes of this element + El radio menor de los agujeros de este elemento + + + + The spacing between the holes of this element + El espaciado entre los agujeros de este elemento + + + + The length of the down floor of this element + La longitud de la planta baja de este elemento + + + + The number of risers in this element + El número de alzadas de este elemento + + + + The riser height of this element + La altura de la alzada de este elemento + + + + The tread depth of this element + La profundidad de la ranura de este elemento + + + + Outside Diameter + Diámetro exterior + + + + Wall thickness + Espesor de muro + + + + Width of the beam + Ancho de viga + + + + Height of the beam + Altura de viga + + + + Thickness of the web + Espesor de la red + + + + Thickness of the flanges + Espesor de las bridas + + + + Thickness of the sides + Espesor de los lados + + + + Thickness of the webs + Espesor de los lados + + + + Thickness of the flange + Espesor de las alas + + + + The diameter of the bar + El diámetro de la barra + + + + The distance between the border of the beam and the first bar (concrete cover). + La distancia entre el borde de la viga y la primera barra (recubrimiento). + + + + The distance between the border of the beam and the last bar (concrete cover). + La distancia entre el borde de la viga y la última barra (recubrimiento de hormigón). + + + + The amount of bars + Cantidad de barras + + + + The spacing between the bars + Espacio entre barras + + + + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. + La dirección a utilizar para distribuir las barras. Mantener (0,0,0) para la dirección automática. + + + + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. + El redondeo para aplicar en el ángulo del perfil base. Este valor se multiplica por el diámetro de la barra. + + + + The description column + La columna de descripción + + + + The values column + La columna de valores + + + + The units column + La columna de unidades + + + + The objects column + La columna de objetos + + + + The filter column + La columna del filtro + + + + The spreadsheet to print the results to + Hoja de cálculo donde imprimir los resultados + + + + If false, non-solids will be cut too, with possible wrong results. + Si es falso, los no sólidos también se cortarán, con posibles resultados erróneos. + + + + The display length of this section plane + Mostrar la longitud de este plano de corte + + + + The display height of this section plane + Mostrar la altura de este plano de corte + + + + The size of the arrows of this section plane + El tamaño de las flechas de este plano de corte + + + + Show the cut in the 3D view + Mostrar el corte en la vista 3D + + + + The rendering mode to use + El modo de renderizado a usar + + + + If cut geometry is shown or not + Si la geometría de corte se muestra o no + + + + If cut geometry is filled or not + Si el corte de la geometría está lleno o no + + + + The size of the texts inside this object + El tamaño de los textos dentro de este objeto + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Si está marcada, se muestran los objetos de origen sin importar si son visibles en el modelo 3D + + + + The base terrain of this site + El terreno base de esta implantación + + + + The postal or zip code of this site + El código postal de esta implantación + + + + The city of this site + La ciudad de esta implantación + + + + The country of this site + El país de esta implantación + + + + The latitude of this site + La latitud de esta implantación + + + + Angle between the true North and the North direction in this document + Ángulo entre el Norte verdadero y la dirección del Norte en este documento + + + + The elevation of level 0 of this site + La elevación del nivel 0 de esta implantación + + + + The perimeter length of this terrain + La longitud del perímetro de este terreno + + + + The volume of earth to be added to this terrain + El volumen de tierra que se añade a este terreno + + + + The volume of earth to be removed from this terrain + El volumen de tierra a remover de este terreno + + + + An extrusion vector to use when performing boolean operations + Un vector de extrusión para usar al realizar operaciones booleanas + + + + Remove splitters from the resulting shape + Eliminar divisores de la forma resultante + + + + Show solar diagram or not + Mostrar diagrama solar o no + + + + The scale of the solar diagram + La escala del diagrama solar + + + + The position of the solar diagram + La posición del diagrama solar + + + + The color of the solar diagram + El color del diagrama solar + + + + The objects that make the boundaries of this space object + Los objetos que hacen los límites de este espacio + + + + The computed floor area of this space + El área de piso computada para este espacio + + + + The finishing of the floor of this space + El acabado del piso en este espacio + + + + The finishing of the walls of this space + El acabado de los muros en este espacio + + + + The finishing of the ceiling of this space + El acabado del cielorraso en este espacio + + + + Objects that are included inside this space, such as furniture + Objetos incluidos dentro de este espacio, como muebles + + + + The type of this space + El tipo de este espacio + + + + The thickness of the floor finish + El espesor del piso terminado + + + + The number of people who typically occupy this space + El número de personas que normalmente ocupan este espacio + + + + The electric power needed to light this space in Watts + La energía eléctrica necesaria para iluminar este espacio en Vatios + + + + The electric power needed by the equipment of this space in Watts + Potencia eléctrica necesaria por este equipo para este espacio en Vatios + + + + If True, Equipment Power will be automatically filled by the equipment included in this space + Si es Verdadero, la Potencia del Equipo se completará automáticamente con el equipo incluido en este espacio + + + + The type of air conditioning of this space + El tipo de aire acondicionado de este espacio + + + + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + El texto a mostrar. Utilizar $area, $label, $tag, $floor, $walls, $ceiling para insertar los datos correspondientes + + + + The name of the font + El nombre de la fuente + + + + The color of the area text + El color del área de texto + + + + The size of the text font + El tamaño de la fuente de texto + + + + The size of the first line of text + El tamaño de la primera línea de texto + + + + The space between the lines of text + El espacio entre las líneas de texto + + + + The position of the text. Leave (0,0,0) for automatic position + La posición del texto. Dejar (0,0,0) para posicion automática + + + + The justification of the text + La justificación del texto + + + + The number of decimals to use for calculated texts + El número de decimales a utilizar para textos calculados + + + + Show the unit suffix + Mostrar la unidad + + + + The length of these stairs, if no baseline is defined + La longitud de estas escaleras, si no se define una línea base + + + + The width of these stairs + El ancho de estas escaleras + + + + The total height of these stairs + La altura total de estas escaleras + + + + The alignment of these stairs on their baseline, if applicable + La alineación de estas escaleras en su línea base, si es aplicable + + + + The number of risers in these stairs + El número de alzadas en esta escalera + + + + The depth of the treads of these stairs + La profundidad de pedada en esta escalera + + + + The height of the risers of these stairs + La altura de alzada en esta escalera + + + + The size of the nosing + El tamaño de nariz + + + + The thickness of the treads + El espesor de los escalones + + + + The type of landings of these stairs + El tipo de descansos de estas escaleras + + + + The type of winders in these stairs + El tipo de compensado de estas escaleras + + + + The type of structure of these stairs + El tipo de estructura de estas escaleras + + + + The thickness of the massive structure or of the stringers + El espesor de la estructura masiva o de los largueros + + + + The width of the stringers + El ancho de los largueros + + + + The offset between the border of the stairs and the structure + La distancia entre el borde de las escaleras y la estructura + + + + An optional extrusion path for this element + Una trayectoria de extrusión opcional para este elemento + + + + The height or extrusion depth of this element. Keep 0 for automatic + La altura o profundidad de extrusión de este elemento. Mantener 0 para automático + + + + A description of the standard profile this element is based upon + Una descripcion del perfil estándar en el que este elemento se basa + + + + Offset distance between the centerline and the nodes line + Una distancia de separación entre la linea central y las lineas punteadas + + + + If the nodes are visible or not + Si los nodos son visibles o no + + + + The width of the nodes line + El ancho de la línea de los nodos + + + + The size of the node points + El tamaño de los puntos de nodo + + + + The color of the nodes line + El color de la línea de nodos + + + + The type of structural node + El tipo de nodo estructural + + + + Axes systems this structure is built on + Los sistemas de ejes de esta estructura estan basados en + + + + The element numbers to exclude when this structure is based on axes + El numero de elementos a excluir cuando esta estructura esta basada en ejes + + + + If true the element are aligned with axes + Si es verdadero el elemento se alinea con los ejes + + + + The length of this wall. Not used if this wall is based on an underlying object + La longitud de este muro. No usado si esta pared se basa en un objeto subyacente + + + + The width of this wall. Not used if this wall is based on a face + La anchura de esta pared. No usado si esta pared se basa en una cara + + + + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid + La altura de esta pared. Dejar el 0 para automático. No usado si esta pared se basa en un sólido + + + + The alignment of this wall on its base object, if applicable + La alineación de este muro sobre su objeto base, si corresponde + + + + The face number of the base object used to build this wall + El número de caras del objeto base utilizado para construir esta pared + + + + The offset between this wall and its baseline (only for left and right alignments) + El desplazamiento entre esta pared y su línea de base (sólo para alineaciones de izquierda y derecha) + + + + The normal direction of this window + La dirección normal de esta ventana + + + + The area of this window + El área de esta ventana + + + + An optional higher-resolution mesh or shape for this object + Una malla de alta resolución o forma opcional para este objeto + + + + An optional additional placement to add to the profile before extruding it + Una colocación adicional opcional para añadir al perfil antes de extruirlo + + + + Opens the subcomponents that have a hinge defined + Abre los subcomponentes que tienen una bisagra definida + + + + A standard code (MasterFormat, OmniClass,...) + Un código estándar (MasterFormat, OmniClass,...) + + + + A description for this material + Una descripción de este material + + + + The transparency value of this material + Valor de transparencia de este material + + + + The color of this material + El color de este material + + + + The list of layer names + La lista de los nombres de capa + + + + The list of layer materials + La lista de materiales por capa + + + + The list of layer thicknesses + La lista de espesores por capa + + + + The line color of the projected objects + El color de línea de los objetos proyectados + + + + The color of the cut faces (if turned on) + El color de las caras cortadas (si está encendido) + + + + The overlap of the stringers above the bottom of the treads + La superposicion de los largueros sobre la parte inferior de los peldaños + + + + The number of the wire that defines the hole. A value of 0 means automatic + El número del cable que define el agujero. Un valor de 0 significa automático + + + + The label of each axis + La etiqueta de cada eje + + + + If true, show the labels + Si es verdadero, muestra las etiquetas + + + + A transformation to apply to each label + Una transformación para aplicar a cada etiqueta + + + + The axes this system is made of + Los ejes de que esta hecho este sistema + + + + An optional axis or axis system on which this object should be duplicated + Un eje o sistemas de ejes opcional en el cual este objeto se debe duplicar + + + + The type of edges to consider + Los tipos de ejes a considerar + + + + If true, geometry is fused, otherwise a compound + Si verdadero, la geometría se fusiona, si no se genera un compuesto + + + + If True, the object is rendered as a face, if possible. + Si es verdadero, el objeto es renderizado como una cara, si es posible. + + + + The allowed angles this object can be rotated to when placed on sheets + Los ángulos en que este objeto puede ser rotado cuando es colocado en las hojas + + + + Specifies an angle for the wood grain (Clockwise, 0 is North) + Especifica un ángulo para el grano de madera (en sentido horario, 0 es del norte) + + + + Specifies the scale applied to each panel view. + Especifica la escala aplicada a cada vista del panel. + + + + A list of possible rotations for the nester + Una lista de posibles rotaciones para el nester + + + + Turns the display of the wood grain texture on/off + Activa o desactiva la textura del grano de madera + + + + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. + La distancia total donde se colocarán las varillas. 0 para automáticamente usar la geometría del objeto padre. + + + + List of placement of all the bars + Lista de colocación de todas las barras + + + + The structure object that hosts this rebar + El objeto de estructura que aloja esta barra + + + + The custom spacing of rebar + El espaciado personalizado de la barra + + + + Shape of rebar + Forma de la barra + + + + Shows plan opening symbols if available + Muestra los símbolos de apertura de la planta si está disponible + + + + Show elevation opening symbols if available + Muestra los símbolos de apertura de la elevación si están disponibles + + + + The objects that host this window + Los objetos que alberga esta ventana + + + + An optional custom bubble number + Un opcional número personalizado de burbuja + + + + The type of line to draw this axis + El tipo de línea para dibujar este eje + + + + Where to add bubbles to this axis: Start, end, both or none + A donde añadir burbujas a este eje: Inicio, final, ambos o ninguno + + + + The line width to draw this axis + El espesor de linea para dibujar este eje + + + + The color of this axis + El color de este eje + + + + The number of the first axis + El número del primer eje + + + + The font to use for texts + La fuente a usar para los textos + + + + The font size + El tamaño de fuente + + + + The placement of this axis system + La posición de este sistema de ejes + + + + The level of the (0,0,0) point of this level + El nivel del punto (0,0,0) de este nivel + + + + The shape of this object + La forma de este objeto + + + + The line width of this object + El ancho de la linea de este objeto + + + + An optional unit to express levels + Una unidad opcional para expresar niveles + + + + A transformation to apply to the level mark + Una transformación para aplicar a la marca de nivel + + + + If true, show the level + Si es verdadero, muestra el nivel + + + + If true, show the unit on the level tag + Si es verdadero, muestra la unidad en la etiqueta de nivel + + + + If true, when activated, the working plane will automatically adapt to this level + Si es verdadero, cuando está activado, el plano de trabajo se adaptará automáticamente a este nivel + + + + The font to be used for texts + La fuente que se utilizará para los textos + + + + The font size of texts + El tamaño de la fuente de los textos + + + + Camera position data associated with this object + Datos de posición de cámara asociados con este objeto + + + + If set, the view stored in this object will be restored on double-click + Si se establece, la vista almacenada en este objeto se restaurará al hacer doble clic + + + + The individual face colors + Los colores de la cara individual + + + + If set to True, the working plane will be kept on Auto mode + Si es establecido en True, el plano de trabajo se mantendrá en modo automático + + + + An optional standard (OmniClass, etc...) code for this component + Un código estándar opcional (OmniClass, etc...) para este componente + + + + The URL of the product page of this equipment + La URL de la página del producto de este equipo + + + + A URL where to find information about this material + Una URL en donde encontrar información acerca de este material + + + + The horizontal offset of waves for corrugated elements + El desplazamiento horizontal de las ondas para elementos corrugados + + + + If the wave also affects the bottom side or not + Si la onda también afecta la parte inferior o no + + + + The font file + El archivo de fuente + + + + An offset value to move the cut plane from the center point + Un valor de desplazamiento para mover el plano de corte desde el punto central + + + + Length of a single rebar + Longitud de una sola barra + + + + Total length of all rebars + Longitud total de todas las barras + + + + The base file this component is built upon + El archivo base sobre el que está construido este componente + + + + The part to use from the base file + La parte a usar del archivo base + + + + The latest time stamp of the linked file + La última marca de tiempo del archivo vinculado + + + + If true, the colors from the linked file will be kept updated + Si es verdadero, los colores del archivo vinculado se mantendrán actualizados + + + + The objects that must be considered by this section plane. Empty means the whole document. + Los objetos que deben ser considerados por este plano de sección. Vacío significa todo el documento. + + + + The transparency of this object + La transparencia de este objeto + + + + The color of this object + El color de este objeto + + + + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) + La distancia entre el plano de corte y la vista actual de corte (mantener esto a un valor muy bajo pero no cero) + + + + The street and house number of this site, with postal box or apartment number if needed + La calle y el número de casa de este sitio, con número postal o número de apartamento si es necesario + + + + The region, province or county of this site + La región, provincia o condado de este sitio + + + + A url that shows this site in a mapping website + Un url que muestra este sitio en un sitio web de mapas + + + + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates + Un desplazamiento opcional entre el origen del modelo (0,0,0) y el punto indicado por las coordenadas geográficas + + + + Specifies if this space is internal or external + Especifica si este espacio es interno o externo + + + + The width of a Landing (Second edge and after - First edge follows Width property) + El ancho de un Rellano (Segundo borde y siguiente- El primer borde sigue la propiedad Ancho) + + + + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in + La proporción Blondel indica escaleras cómodas y debe estar entre 62 y 64 cm o 24.5 y 25.5 pulgadas + + + + The depth of the landing of these stairs + La profundidad del rellano de estas escaleras + + + + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length + La profundidad de los peldaños de estas escaleras: reforzada independientemente de la Longitud o de la Longitud del borde + + + + The height of the risers of these stairs - Enforced regardless of Height or edge's Height + La altura de los contrahuellas de estas escaleras - reforzada independientemente de la Altura o la Altura del borde + + + + The direction of flight after landing + La dirección de un tramo de escalera después del rellano + + + + Enable this to make the wall generate blocks + Permitir esto para hacer bloques de pared generados + + + + The length of each block + La longitud de cada bloque + + + + The height of each block + La altura de cada bloque + + + + The horizontal offset of the first line of blocks + El desplazamiento horizontal de la primera linea de bloques + + + + The horizontal offset of the second line of blocks + El desplazamiento horizontal de la segunda linea de bloques + + + + The size of the joints between each block + El tamaño de las juntas entre cada bloque + + + + The number of entire blocks + El número de bloques enteros + + + + The number of broken blocks + El número de bloques rotos + + + + The components of this window + Los componentes de esta ventana + + + + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. + La profundidad del agujero que esta ventana hace en su objeto anfitrión. Si es 0, el valor se calculará automáticamente. + + + + An optional object that defines a volume to be subtracted from hosts of this window + Un objeto opcional que define un volumen a ser sustraído desde el anfitrión de esta ventana + + + + The width of this window + El ancho de esta ventana + + + + The height of this window + La altura de esta ventana + + + + The preset number this window is based on + El número preestablecido en el que es basado esta ventana + + + + The frame size of this window + El tamaño del marco de esta ventana + + + + The offset size of this window + El tamaño del margen de esta ventana + + + + The width of louvre elements + El ancho de las rejillas + + + + The space between louvre elements + El espacio entre las rejillas + + + + The number of the wire that defines the hole. If 0, the value will be calculated automatically + El número de mallas que define el agujero. Si es 0, el valor será calculado automáticamente + + + + Specifies if moving this object moves its base instead + Especifica si mover este objeto mueve su base en su lugar + + + + A single section of the fence + Una sola sección de la valla + + + + A single fence post + Un solo poste de valla + + + + The Path the fence should follow + La trayectoria que debe seguir la valla + + + + The number of sections the fence is built of + El número de secciones de las que se construye la valla + + + + The number of posts used to build the fence + El número de postes usados para construir la valla + + + + The type of this object + La tipo de este objeto + + + + IFC data + Datos IFC + + + + IFC properties of this object + Propiedades IFC de este objeto + + + + Description of IFC attributes are not yet implemented + La descripción de los atributos IFC aún no se han implementado + + + + If True, resulting views will be clipped to the section plane area. + Si es verdadero, las vistas resultantes se verán acopladas al área de plano de sección. + + + + If true, the color of the objects material will be used to fill cut areas. + Si es verdadero, el color del material de los objetos se utilizará para llenar las áreas cortadas. + + + + When set to 'True North' the whole geometry will be rotated to match the true north of this site + Cuando se configura en 'True North' toda la geometría será rotada para coincidir con el verdadero norte de este sitio + + + + Show compass or not + Mostrar brújula o no + + + + The rotation of the Compass relative to the Site + La rotación de la brújula relativa al Sitio + + + + The position of the Compass relative to the Site placement + La posición de la Compañía relativa a la colocación del Sitio + + + + Update the Declination value based on the compass rotation + Actualizar el valor de declinación basado en la rotación de brújula + + + + The thickness of the risers + El espesor de las contrahuellas + + + + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings + Si es verdadero, mostrar los objetos contenidos en esta Parte del Edificio que adoptarán estos ajustes de línea, color y transparencia + + + + The line width of child objects + El ancho de línea de los objetos hijos + + + + The line color of child objects + El color de línea de los objetos hijo + + + + The shape color of child objects + El color de la forma de los objetos hijo + + + + The transparency of child objects + La transparencia de los objetos hijo + + + + When true, the fence will be colored like the original post and section. + Cuando sea verdadero, la valla se colorará como el poste y sección original. + + + + If true, the height value propagates to contained objects + Si es verdadero, el valor de la altura se transfiere a los objetos contenidos + + + + This property stores an inventor representation for this object + Esta propiedad almacena una representación del inventor para este objeto + + + + If true, display offset will affect the origin mark too + Si es verdadero, cuando está activado, DisplayOffset también afectará la marca de origen + + + + If true, the object's label is displayed + Si es verdadero, se muestra la etiqueta del objeto + + + + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. + Si esto está habilitado, la representación inventor de este objeto se guardará en el archivo FreeCAD, permitiendo referenciarlo en otros archivos en modo ligero. + + + + A slot to save the inventor representation of this object, if enabled + Una ranura para guardar la representación del inventor de este objeto, si está habilitado + + + + Cut the view above this level + Cortar la vista sobre este nivel + + + + The distance between the level plane and the cut line + La distancia entre el plano de nivel y la línea de corte + + + + Turn cutting on when activating this level + Activar corte al activar este nivel + + + + Use the material color as this object's shape color, if available + Usa el color del material como color de forma de este objeto, si está disponible + + + + The number of vertical mullions + El número de paneles verticales + + + + If the profile of the vertical mullions get aligned with the surface or not + Si el perfil de los paneles verticales se alinea con la superficie o no + + + + The number of vertical sections of this curtain wall + El número de secciones verticales de este muro cortina + + + + A profile for vertical mullions (disables vertical mullion size) + Un perfil para paneles verticales (deshabilita el tamaño vertical de los paneles) + + + + The number of horizontal mullions + El número de paneles verticales + + + + If the profile of the horizontal mullions gets aligned with the surface or not + Si el perfil de los paneles horizontales resulta alineado con la superficie o no + + + + The number of horizontal sections of this curtain wall + El número de secciones horizontales de este muro cortina + + + + A profile for horizontal mullions (disables horizontal mullion size) + Un perfil para paneles horizontales (deshabilita el tamaño horizontal del panel) + + + + The number of diagonal mullions + El número de paneles diagonales + + + + The size of the diagonal mullions, if any, if no profile is used + El tamaño de los parteluces diagonales, si hay, en caso de que ningún perfil sea usado + + + + A profile for diagonal mullions, if any (disables horizontal mullion size) + Un perfil de los parteluces diagonales (deshabilita el tamaño horizontal del parteluz) + + + + The number of panels + Número de paneles + + + + The thickness of the panels + El espesor de los paneles + + + + Swaps horizontal and vertical lines + Intercambia líneas horizontales y verticales + + + + Perform subtractions between components so none overlap + Realizar sustracciones entre componentes de modo que no se solapen + + + + Centers the profile over the edges or not + Centra el perfil sobre los bordes o no + + + + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall + La referencia de la dirección vertical utilizada por este objeto deduciendo las direcciones verticales/horizontales. Úselo cerca de la dirección vertical de su muro cortina + + + + The wall thickness of this pipe, if not based on a profile + El grosor de la pared de este tubo, no está basado en un perfil + + + + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation + La forma en que los objetos referenciados se incluyen en el documento actual. 'Normal' incluye la forma, 'Transisi' descarta la forma cuando el objeto se apaga (tamaño de archivo más pequeño), 'Lightweight' no importa la forma, sino sólo la representación OpenInventor + + + + If True, a spreadsheet containing the results is recreated when needed + Si es verdadero, una hoja de cálculo que contiene los resultados es recreada cuando es necesario + + + + If True, additional lines with each individual object are added to the results + Si es verdadero, se añaden líneas adicionales con cada objeto individual a los resultados + + + + The time zone where this site is located + La zona horaria donde se encuentra esta implantación + + + + The angle of the truss + El ángulo de esta cercha + + + + The slant type of this truss + El tipo de inclinación de esta estructura truss + + + + The normal direction of this truss + La dirección normal de esta estructura + + + + The height of the truss at the start position + La altura de la estructura en la posición inicial + + + + The height of the truss at the end position + La altura de la estructura en la posición final + + + + An optional start offset for the top strut + Un offset de inicio opcional para el puntal superior + + + + An optional end offset for the top strut + Un offset final opcional para el puntal superior + + + + The height of the main top and bottom elements of the truss + La altura de los elementos principales superior e inferior de la estructura truss + + + + The width of the main top and bottom elements of the truss + La anchura de los elementos principales superior e inferior de la estructura truss + + + + The type of the middle element of the truss + El tipo de la estructura intermedia de la estructura truss + + + + The direction of the rods + La dirección de los travesaños + + + + The diameter or side of the rods + El diámetro o el lado de los travesaños + + + + The number of rod sections + El número de secciones de travesaños + + + + If the truss has a rod at its endpoint or not + Si la estructura truss tiene un travesaño en su extremo o no + + + + How to draw the rods + Cómo dibujar los travesaños + + + + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) + Esto anula el atributo Ancho para establecer el ancho de cada segmento de pared. Ignorado si el objeto Base proporciona información de anclas, con el método getWidths(). (El primer valor anular el atributo 'Ancho' para el primer segmento de pared; si un valor es cero, se seguirá el 1er valor de 'Ancho de Ancho') + + + + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) + Esto anula el atributo Ancho para establecer el ancho de cada segmento de pared. Ignorado si el objeto Base proporciona información de anclas, con el método getWidths(). (El primer valor anular el atributo 'Ancho' para el primer segmento de pared; si un valor es cero, se seguirá el 1er valor de 'Ancho de Ancho') + + + + The area of this wall as a simple Height * Length calculation + El área de este muro como un simple cálculo de Altura * Longitud + + + + If True, double-clicking this object in the tree activates it + Si es «True», al hacer doble clic en este objeto en el árbol, se activa + + + + An optional host object for this curtain wall + Un objeto huésped opcional para este muro cortina + + + + The height of the curtain wall, if based on an edge + La altura del muro cortina, si se establece desde una arista + + + + The height of the vertical mullions profile, if no profile is used + El tamaño de los paneles verticales, si no se utiliza ningún perfil + + + + The width of the vertical mullions profile, if no profile is used + El tamaño de los paneles verticales, si no se utiliza ningún perfil + + + + The height of the horizontal mullions profile, if no profile is used + La altura del perfil de los paneles horizontales, si no se utiliza ningún perfil + + + + The width of the horizontal mullions profile, if no profile is used + La anchura del perfil de los paneles horizontales, si no se utiliza ningún perfil + + + + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one + Un archivo EPW opcional para la ubicación de este sitio. Consulte la documentación del sitio para saber cómo obtener uno + + + + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module + Mostrar diagrama de rosa de viento o no. Usa una escala de diagrama solar. Necesita el módulo Ladybug + + + + The rebar mark + La marca de refuerzo + + + + The color of this material when cut + El color de este material cuando se corta + + + + The list of angles of the roof segments + La lista de ángulos de los segmentos de techo + + + + The list of horizontal length projections of the roof segments + La lista de proyecciones de la longitud horizontal de los segmentos de techo + + + + The list of IDs of the relative profiles of the roof segments + La lista de IDs de los perfiles relativos de los segmentos del techo + + + + The list of thicknesses of the roof segments + La lista de grosores de los segmentos de techo + + + + The list of overhangs of the roof segments + La lista de voladizos de los segmentos de techo + + + + The list of calculated heights of the roof segments + La lista de alturas calculadas de los segmentos de techo + + + + The face number of the base object used to build the roof + El número de caras del objeto base utilizado para construir el techo + + + + The total length of the ridges and hips of the roof + La longitud total de crestas y de lados del techo + + + + The total length of the borders of the roof + La longitud total de los bordes del techo + + + + Specifies if the direction of the roof should be flipped + Especifica si la dirección del techo debe ser invertida + + + + Show the label in the 3D view + Mostrar la etiqueta en la vista 3D + + + + The 'absolute' top level of a flight of stairs leads to + El nivel superior 'absoluto' de un vuelo de escaleras lleva a + + + + The 'left outline' of stairs + El "contorno izquierdo" de escaleras + + + + The 'left outline' of all segments of stairs + El 'contorno izquierdo' de todos los segmentos de escaleras + + + + The 'right outline' of all segments of stairs + El 'contorno derecho' de todos los segmentos de escaleras + + + + The thickness of the lower floor slab + El espesor de la losa del piso inferior + + + + The thickness of the upper floor slab + El espesor de la losa del piso superior + + + + The type of connection between the lower slab and the start of the stairs + El tipo de conexión entre la losa inferior y el inicio de las escaleras + + + + The type of connection between the end of the stairs and the upper floor slab + El tipo de conexión entre el final de las escaleras y la losa de la planta superior + + + + If not zero, the axes are not represented as one full line but as two lines of the given length + Si es distinto de cero, los ejes no se representarán como una línea continua sino como dos líneas de la longitud definida + + + + Geometry further than this value will be cut off. Keep zero for unlimited. + La geometría más allá de este valor será cortada. Mantener en cero para ilimitado. + + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + + + + Arch + + + Components + Componentes + + + + Components of this object + Componentes de este objeto + + + + Axes + Ejes + + + + Create Axis + Crear Eje + + + + Remove + Eliminar + + + + Add + Agregar + + + + Axis + Eje + + + + Distance + Distancia + + + + Angle + Ángulo + + + + is not closed + no está cerrada + + + + is not valid + no es válido + + + + doesn't contain any solid + no contiene ningún sólido + + + + contains a non-closed solid + contiene un sólido no cerrado + + + + contains faces that are not part of any solid + contiene caras que no son parte de ningún sólido + + + + Grouping + Agrupar + + + + Ungrouping + Desagrupar + + + + Split Mesh + Dividir malla + + + + Mesh to Shape + Malla a Forma + + + + Base component + Componente base + + + + Additions + Adiciones + + + + Subtractions + Sustracciones + + + + Objects + Objetos + + + + Roof + Techo + + + + Create Roof + Crear Techo + + + + Unable to create a roof + No se puede crear un techo + + + + Page + Página + + + + View of + Vista de + + + + Create Section Plane + Crear Plano de Corte + + + + Create Site + Crear Implantación + + + + Create Structure + Crear Estructura + + + + Create Wall + Crear Muro + + + + Width + Ancho + + + + Height + Altura + + + + This mesh is an invalid solid + Esta malla es un sólido no válido + + + + Create Window + Crear Ventana + + + + Edit + Editar + + + + Create/update component + Crear/actualizar componente + + + + Base 2D object + Objeto base 2D + + + + Wires + Alambres + + + + Create new component + Crear nuevo componente + + + + Name + Nombre + + + + Type + Tipo + + + + Thickness + Espesor + + + + Error: Couldn't determine character encoding + Error: No se pudo determinar la codificación de caracteres + + + + file %s successfully created. + archivo %s creado correctamente. + + + + Add space boundary + Añadir límite espacial + + + + Remove space boundary + Remover límite espacial + + + + Please select a base object + Por favor, seleccione un objeto base + + + + Fixtures + Encuentros + + + + Frame + Marco + + + + Create Frame + Crear Marco + + + + Create Rebar + Crear Armadura + + + + Create Space + Crear Espacio + + + + Create Stairs + Crear Escaleras + + + + Length + Longitud + + + + Error: The base shape couldn't be extruded along this tool object + Error: La figura base no pudo ser extruída a lo largo del objeto guía + + + + Couldn't compute a shape + No se pudo procesar una figura + + + + Merge Wall + Unir Muro + + + + Please select only wall objects + Por favor seleccione sólo objetos muro + + + + Merge Walls + Unir Muros + + + + Distances (mm) and angles (deg) between axes + Distancias (mm) y ángulos (grados) entre ejes + + + + Error computing the shape of this object + Error al calcular la forma del objeto + + + + Create Structural System + Crear Sistema Estructural + + + + Object doesn't have settable IFC Attributes + Objeto no tiene atributos configurables de IFC + + + + Disabling Brep force flag of object + Desactivar indicador de fuerza Brep del objeto + + + + Enabling Brep force flag of object + Activar indicador de fuerza Brep del objeto + + + + has no solid + No tiene ningún sólido + + + + has an invalid shape + tiene una forma no válida + + + + has a null shape + tiene una forma nula + + + + Cutting + Corte + + + + Create Equipment + Crear Equipo + + + + You must select exactly one base object + Debes seleccionar exactamente un objeto base + + + + The selected object must be a mesh + El objeto seleccionado debe ser una malla + + + + This mesh has more than 1000 facets. + Esta malla tiene más de 1000 triángulos. + + + + This operation can take a long time. Proceed? + La operación puede tomar bastante tiempo ¿Desea continuar? + + + + The mesh has more than 500 facets. This will take a couple of minutes... + La malla tiene más de 500 triángulos. Esto puede tardar unos minutos... + + + + Create 3 views + Crear 3 vistas + + + + Create Panel + Crear Panel + + + + Id + Identificación + + + + IdRel + IdRel + + + + Cut Plane + Plano de Corte + + + + Cut Plane options + Opciones del Plano de Corte + + + + Behind + Desde atras + + + + Front + Frontal + + + + Angle (deg) + Ángulo (grados) + + + + Run (mm) + Distancia (mm) + + + + Thickness (mm) + Espesor (mm) + + + + Overhang (mm) + Proyección (mm) + + + + Height (mm) + Altura (mm) + + + + Create Component + Crear Componente + + + + Create material + Crear material + + + + Walls can only be based on Part or Mesh objects + Las paredes sólo pueden basarse en objetos de tipo malla o parte + + + + Set text position + Establecer la posición del texto + + + + Category + Categoría + + + + Key + Clave + + + + Value + Valor + + + + Unit + Unidad + + + + Create IFC properties spreadsheet + Crear la hoja de cálculo de propiedades IFC + + + + Create Building + Crear Edificio + + + + Group + Grupo + + + + Create Floor + Crear Piso + + + + Create Panel Cut + Crear Corte de Panel + + + + Create Panel Sheet + Crear Hoja de Panel + + + + Facemaker returned an error + Facemaker devolvió un error + + + + Tools + Herramientas + + + + Edit views positions + Editar vista de posición + + + + Create Pipe + Crear Cañería + + + + Create Connector + Crear Conector + + + + Precast elements + Elementos prefabricados + + + + Slab type + Tipo de losa + + + + Chamfer + Bisel + + + + Dent length + Longitud de la abolladura + + + + Dent width + Ancho de la abolladura + + + + Dent height + Alto de la abolladura + + + + Slab base + Base de losa + + + + Number of holes + Número de agujeros + + + + Major diameter of holes + Mayor diámetro de agujeros + + + + Minor diameter of holes + Menor diámetro de agujeros + + + + Spacing between holes + Espaciado entre agujeros + + + + Number of grooves + Número de ranuras + + + + Depth of grooves + Profundidad de las ranuras + + + + Height of grooves + Altura de las ranuras + + + + Spacing between grooves + Espaciamiento entre ranuras + + + + Number of risers + Número de contrahuellas + + + + Length of down floor + Longitud de la planta baja + + + + Height of risers + Altura de contrahuellas + + + + Depth of treads + Profundidad de peldaños + + + + Precast options + Opciones de prefabricado + + + + Dents list + Lista de abolladuras + + + + Add dent + Agregar abolladura + + + + Remove dent + Remover abolladura + + + + Slant + Inclinación + + + + Level + Nivel + + + + Rotation + Rotación + + + + Offset + Desfase + + + + Unable to retrieve value from object + No se puede recuperar el valor del objeto + + + + Import CSV File + Importar archivo CSV + + + + Export CSV File + Exportar archivo CSV + + + + Schedule + Planificación + + + + Node Tools + Herramientas de Nodo + + + + Reset nodes + Reiniciar nodos + + + + Edit nodes + Editar nodos + + + + Extend nodes + Extender nodos + + + + Extends the nodes of this element to reach the nodes of another element + Extiende los nodos de este elemento para alcanzar los nodos de otro elemento + + + + Connect nodes + Conectar nodos + + + + Connects nodes of this element with the nodes of another element + Conecta los nodos de este elemento con los nodos de otro elemento + + + + Toggle all nodes + Alternar todos los nodos + + + + Toggles all structural nodes of the document on/off + Activa/desactiva todos los nodos estructurales del documento + + + + Intersection found. + + Intersección encontrada. + + + + + Door + Puerta + + + + Hinge + Bisagra + + + + Opening mode + Modo de apertura + + + + Get selected edge + Obtener la arista seleccionada + + + + Press to retrieve the selected edge + Presione para recuperar la arista seleccionada + + + + Which side to cut + Qué lado cortar + + + + You must select a base shape object and optionally a mesh object + Debe seleccionar un objeto de forma base y opcionalmente un objeto de malla + + + + Create multi-material + Crear multi-material + + + + Material + Material + + + + New layer + Nueva capa + + + + Wall Presets... + Ajustes preestablecidos de la pared... + + + + Hole wire + Agujero + + + + Pick selected + Elegir lo seleccionado + + + + Create Axis System + Crear sistema de ejes + + + + Create Grid + Crear Cuadrícula + + + + Label + Etiqueta + + + + Axis system components + Componentes del sistema de ejes + + + + Grid + Cuadrícula + + + + Total width + Ancho total + + + + Total height + Altura total + + + + Add row + Agregar fila + + + + Del row + Borrar fila + + + + Add col + Agregar columna + + + + Del col + Borrar columna + + + + Create span + Crear Claro + + + + Remove span + Quitar Claro + + + + Rows + Filas + + + + Columns + Columnas + + + + This object has no face + Este objeto no tiene cara + + + + Space boundaries + Fronteras de espacio + + + + Error: Unable to modify the base object of this wall + Error: No se puede modificar el objeto base de esta pared + + + + Window elements + Elementos de ventana + + + + Survey + Encuesta + + + + Set description + Descripción set + + + + Clear + Limpiar + + + + Copy Length + Longitud de la copia + + + + Copy Area + Área de copiado + + + + Export CSV + Exportar CSV + + + + Description + Descripción + + + + Area + Área + + + + Total + Total + + + + Hosts + Hosts + + + + Only axes must be selected + Sólamente deben seleccionarse ejes + + + + Please select at least one axis + Por favor seleccione al menos un eje + + + + Auto height is larger than height + El alto automático es mayor que el alto + + + + Total row size is larger than height + El tamaño total de la fila es mayor que el alto + + + + Auto width is larger than width + El ancho automático es mayor que el ancho + + + + Total column size is larger than width + El total de columnas es mayor que el ancho + + + + BuildingPart + BuildingPart + + + + Create BuildingPart + Crear un BuildingPart + + + + Invalid cutplane + Plano de corte no válido + + + + All good! No problems found + ¡Todo bien! No se encontraron problemas + + + + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: + El objeto no contiene el atributo IfcProperties. Cancelar la creación de hojas de cálculo para el objeto: + + + + Toggle subcomponents + Alternar subcomponentes + + + + Closing Sketch edit + Cerrando edición del esquema + + + + Component + Componente + + + + Edit IFC properties + Editar propiedades IFC + + + + Edit standard code + Editar el código estándar + + + + Property + Propiedad + + + + Add property... + Agregar propiedad... + + + + Add property set... + Agregar conjunto de propiedades... + + + + New... + Nuevo... + + + + New property + Nueva propiedad + + + + New property set + Nuevo conjunto de propiedades + + + + Crossing point not found in profile. + Punto de corte no encontrado en el perfil. + + + + Error computing shape of + Error al calcular la forma de + + + + Please select exactly 2 or 3 Pipe objects + Por favor selecciones exactamente 2 o 3 objetos de tubería + + + + Please select only Pipe objects + Por favor, seleccione sólo los objetos de tubería + + + + Unable to build the base path + No se puede generar la trayectoria base + + + + Unable to build the profile + No se puede generar el perfil + + + + Unable to build the pipe + No se puede generar la tubería + + + + The base object is not a Part + El objeto base no es una Parte + + + + Too many wires in the base shape + Demasiados cables en la forma base + + + + The base wire is closed + El alambre base está cerrado + + + + The profile is not a 2D Part + El perfil no es una Pieza 2D + + + + The profile is not closed + El perfil no está cerrado + + + + Only the 3 first wires will be connected + Solo los 3 primeros alambres se conectarán + + + + Common vertex not found + Vértice común no encontrado + + + + Pipes are already aligned + Tuberías ya están alineadas + + + + At least 2 pipes must align + Al menos dos tubos deben estar alineados + + + + Profile + Perfil + + + + Please select a base face on a structural object + Por favor seleccione una cara base en un objeto estructural + + + + Create external reference + Crear refencia externa + + + + Section plane settings + Ajustes plano de corte + + + + Objects seen by this section plane: + Objetos vistos por este plano de corte: + + + + Section plane placement: + Ubicación de plano de corte: + + + + Rotate X + Rotar X + + + + Rotate Y + Rotar Y + + + + Rotate Z + Rotar Z + + + + Resize + Redimensionar + + + + Center + Centro + + + + Choose another Structure object: + Elija otro objeto de la estructura: + + + + The chosen object is not a Structure + El objeto elegido no es una Estructura + + + + The chosen object has no structural nodes + El objeto escogido no tiene nodos estructurales + + + + One of these objects has more than 2 nodes + Uno de estos objetos tiene más de 2 nodos + + + + Unable to find a suitable intersection point + No se puede encontrar un punto de intersección adecuado + + + + Intersection found. + Intersección encontrada. + + + + The selected wall contains no subwall to merge + La pared seleccionada no contiene subparedes para unir + + + + Cannot compute blocks for wall + No se puede calcular los bloques para la pared + + + + Choose a face on an existing object or select a preset + Elige una cara en un objeto existente o seleccione por defecto + + + + Unable to create component + No se ha podido crear el componente + + + + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire + El número del alambre que define un agujero en el objeto huésped. Un valor de cero adoptará automáticamente el alambre más grande + + + + + default + + por defecto + + + + If this is checked, the default Frame value of this window will be added to the value entered here + Si se marca esta opción, el valor predeterminado del Marco de esta ventana se agregará al valor ingresado aquí + + + + If this is checked, the default Offset value of this window will be added to the value entered here + Si se marca esta opción, el valor predeterminado de Offset de esta ventana se agregará al valor ingresado aquí + + + + pycollada not found, collada support is disabled. + no se ha encontrado el módulo pycollada, deshabilitado. + + + + This exporter can currently only export one site object + Este exportador actualmente puede exportar sólo un objeto de sitio + + + + Error: Space '%s' has no Zone. Aborting. + Error: El espacio '%s' no tiene ninguna zona. Abortar. + + + + Couldn't locate IfcOpenShell + No se pudo localizar IfcOpenShell + + + + IfcOpenShell not found or disabled, falling back on internal parser. + No se encuentra o está deshabilitado IfcOpenShell, cambiando a parser interno. + + + + IFC Schema not found, IFC import disabled. + Esquema de IFC no encontrado, IFC importación desactivada. + + + + Error: IfcOpenShell is not installed + Error: IfcOpenShell no está instalado + + + + Error: your IfcOpenShell version is too old + Error: la versión de IfcOpenShell está obsoleta + + + + Successfully written + Escrito exitosamente + + + + Found a shape containing curves, triangulating + Se ha encontrado una forma que contiene curvas, triangulando + + + + Successfully imported + Importados con éxito + + + + Remove highlighted objects from the list above + Eliminar objetos resaltados de la lista anterior + + + + Add selected + Agregar selección + + + + Add selected object(s) to the scope of this section plane + Añadir objeto(s) seleccionado al alcance de este plano de sección + + + + Rotates the plane along the X axis + Rota el plano a lo largo del eje X + + + + Rotates the plane along the Y axis + Rota el plano a lo largo del eje Y + + + + Rotates the plane along the Z axis + Rota el plano a lo largo del eje Z + + + + Resizes the plane to fit the objects in the list above + Redimensiona el plano para que se ajuste a los objetos de la lista anterior + + + + Centers the plane on the objects in the list above + Centra el plano en los objetos de la lista anterior + + + + First point of the beam + Primer punto de la viga + + + + Base point of column + Punto base de columna + + + + Next point + Siguiente punto + + + + Structure options + Opciones de la estructura + + + + Drawing mode + Modo dibujo + + + + Beam + Viga + + + + Column + Columna + + + + Preset + Configuración Preestablecida + + + + Switch L/H + Cambiar L/H + + + + Switch L/W + Cambiar L/W + + + + Con&tinue + Repetir + + + + First point of wall + Primer punto del muro + + + + Wall options + Opciones de muro + + + + This list shows all the MultiMaterials objects of this document. Create some to define wall types. + Esta lista muestra todos los objetos MultiMaterials de este documento. Crea algunos para definir tipos de muro. + + + + Alignment + Alineación + + + + Left + Izquierda + + + + Right + Derecha + + + + Use sketches + Usar croquis + + + + Structure + Estructura + + + + Window + Ventana + + + + Window options + Opciones de ventana + + + + Auto include in host object + Auto incluir en el objeto anfitrión + + + + Sill height + Altura de solera + + + + Curtain Wall + Muro Cortina + + + + Please select only one base object or none + Por favor, escoja solo un objeto base o ninguno + + + + Create Curtain Wall + Crear Muro Cortina + + + + Total thickness + Espesor total + + + + depends on the object + depende del objeto + + + + Create Project + Crear Proyecto + + + + Unable to recognize that file type + No se puede reconocer ese tipo de archivo + + + + Truss + Reticulado + + + + Create Truss + Crear Reticulado + + + + Arch + Arquitectura + + + + Rebar tools + Herramientas Armadura + + + + Create profile + Crear un nuevo perfil + + + + Profile settings + Configuración del perfil + + + + Create Profile + Crear Perfil + + + + Shapes elevation + Altura de las formas + + + + Choose which field provides shapes elevations: + Elegir qué campo proporciona elevaciones de formas: + + + + No shape found in this file + Forma no encontrada en este archivo + + + + Shapefile module not found + Módulo Shapefile no encontrado + + + + Error: Unable to download from: + Error: No se puede descargar de: + + + + Could not download shapefile module. Aborting. + No se pudo descargar el módulo Shapefile. Abortando. + + + + Shapefile module not downloaded. Aborting. + Módulo Shapefile no descargado. Abortando. + + + + Shapefile module not found. Aborting. + Módulo Shapefile no encontrado. Abortando. + + + + The shapefile library can be downloaded from the following URL and installed in your macros folder: + La biblioteca shapefile puede descargarse desde la siguiente URL e instalarse en la carpeta de macros: + + + + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. + La biblioteca python shapefile no se encontró en su sistema. ¿Desea descargar ahora desde <a href="https://github.com/GeospatialPython/pyshp">https://github. om/GeospatialPython/pyshp</a>? Será colocada en tu carpeta de macros. + + + + Parameters of the roof profiles : +* Angle : slope in degrees relative to the horizontal. +* Run : horizontal distance between the wall and the ridge. +* Thickness : thickness of the roof. +* Overhang : horizontal distance between the eave and the wall. +* Height : height of the ridge above the base (calculated automatically). +* IdRel : Id of the relative profile used for automatic calculations. +--- +If Angle = 0 and Run = 0 then the profile is identical to the relative profile. +If Angle = 0 then the angle is calculated so that the height is the same as the relative profile. +If Run = 0 then the run is calculated so that the height is the same as the relative profile. + Parametros de los perfiles del tejado: +*Angulo : pendiente en grados respecto a la horizontal. +*Distancia : distancia exterior entre la pared y el caballete del tejado. +*Espesor : grosor del lateral del tejado. +*Voladizo : distancia exterior entre el canalón y la pared. +* Altura : altura del caballete (calculado automáticamente) +*IdRel : Identificador relativo para cálculos automáticos. +--- +Si Angulo = 0 y Distancia = 0 entonces el perfil es identico al perfil relativo. +Si Angulo = 0 entonces el angulo es calculado de forma que la altura sea igual a la del perfil relativo. +Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igual a la del perfil relativo. + + + + Wall + Muro + + + + This window has no defined opening + Esta ventana no tiene una apertura definida + + + + Invert opening direction + Invertir la dirección de apertura + + + + Invert hinge position + Invertir la posición de la bisagra + + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + Puedes poner cualquier cosa menos objetos de sitio y construcción en un objeto de construcción. + +El objeto de construcción no tiene permitido aceptar objetos de sitio y de construcción. + +Los objetos del sitio y de la construcción serán removidos de la selección. + +Puedes cambiarlo en las preferencias. + + + + There is no valid object in the selection. + +Building creation aborted. + No hay ningún objeto válido en la selección. + +Creación de construcción cancelada. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + ¡Por favor, selecciona sólo objetos de Edificio o nada en absoluto! + +El Sitio no está autorizado a aceptar ningún otro objeto además de la Construcción. + +Otros objetos serán removidos de la selección. + +Nota: Puedes cambiarlo en las preferencias. + + + + There is no valid object in the selection. + +Site creation aborted. + No hay ningún objeto válido en la selección. + +Creación del sitio abortada. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + Puede poner cualquier cosa menos los siguientes objetos: Sitio, Edificio, y Planta - en un objeto de Piso. + +El objeto de piso no puede aceptar objetos de sitio, edificio o piso. + +Los objetos del sitio, la construcción y el piso se eliminarán de la selección. + +Puedes cambiarlo en las preferencias. + + + + There is no valid object in the selection. + +Floor creation aborted. + No hay ningún objeto válido en la selección. + +Creación de piso cancelada. + + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Hecho + + + + ArchMaterial + + + Arch material + Material arquitectónico + + + + Choose preset... + Elegir actual... + + + + Name + Nombre + + + + Description + Descripción + + + + Color + Color + + + + URL + URL + + + + Copy existing... + Copia existente... + + + + Choose a preset card + Elija un ajuste preestablecido + + + + Copy values from an existing material in the document + Copia en el documento valores de un material existente + + + + The name/label of this material + El nombre/etiqueta de este material + + + + An optional description for this material + Una descripción opcional de este material + + + + The color of this material + El color de este material + + + + Transparency + Transparencia + + + + A transparency value for this material + Un valor de transparencia para este material + + + + Standard code + Código estándar + + + + A standard (MasterFormat, Omniclass...) code for this material + Un código estándar (MasterFormat, Omniclass...) para este material + + + + Opens the URL in a browser + Abre la URL en un navegador + + + + A URL describing this material + Una URL que describe este material + + + + Opens a browser dialog to choose a class from a BIM standard + Abre un cuadro de diálogo del navegador para elegir una clase de un estándar BIM + + + + Father + Padre + + + + Section Color + Color de Sección + + + + Arch_3Views + + + 3 views from mesh + 3 vistas de la malla + + + + Creates 3 views (top, front, side) from a mesh-based object + Crea 3 vistas(planta,alzado,perfil) de un objeto basado en una malla + + + + Arch_Add + + + Add component + Agregar componente + + + + Adds the selected components to the active object + Añade los componentes seleccionados al objeto activo + + + + Arch_Axis + + + Axis + Eje + + + + Grid + Cuadrícula + + + + Creates a customizable grid object + Crea un objeto cuadrícula personalizable + + + + Creates a set of axes + Crea un conjunto de ejes + + + + Arch_AxisSystem + + + Axis System + Sistema de Ejes + + + + Creates an axis system from a set of axes + Crea un sistema de ejes desde un conjunto de ejes + + + + Arch_AxisTools + + + Axis tools + Herramientas de ejes + + + + Arch_Building + + + Building + Edificio + + + + Creates a building object including selected objects. + Crea un objeto de construcción, incluyendo los objetos seleccionados. + + + + Arch_BuildingPart + + + BuildingPart + BuildingPart + + + + Creates a BuildingPart object including selected objects + Crea un objeto BuildingPart incluyendo los objetos seleccionados + + + + Arch_Check + + + Check + Verificar + + + + Checks the selected objects for problems + Verificar problemas de los objetos seleccionados + + + + Arch_CloneComponent + + + Clone component + Clonar componente + + + + Clones an object as an undefined architectural component + Clona un objeto como un componente arquitectónico indefinido + + + + Arch_CloseHoles + + + Close holes + Cerrar agujeros + + + + Closes holes in open shapes, turning them solids + Cierra agujeros en formas abiertas, convirtiéndolas en sólidos + + + + Arch_Component + + + Component + Componente + + + + Creates an undefined architectural component + Crea un Componente arquitectónico indefinido + + + + Arch_CurtainWall + + + Curtain Wall + Muro Cortina + + + + Creates a curtain wall object from selected line or from scratch + Crea un muro cortina desde la línea seleccionada o desde cero + + + + Arch_CutPlane + + + Cut with plane + Cortar con plano + + + + Cut an object with a plane + Cortar un objeto con un plano + + + + Cut with a line + Cortar con una línea + + + + Cut an object with a line with normal workplane + Cortar un objeto con una línea con un plano de trabajo normal + + + + Arch_Equipment + + + Equipment + Equipamiento + + + + Creates an equipment object from a selected object (Part or Mesh) + Crea un objeto de equipamiento desde un objeto selecciona(Parte o Malla) + + + + Arch_Fence + + + Fence + Cerco + + + + Creates a fence object from a selected section, post and path + Crea un objeto de valla de una sección seleccionada, poste y ruta + + + + Arch_Floor + + + Level + Nivel + + + + Creates a Building Part object that represents a level, including selected objects + Crea un objeto Parte de Construcción que representa un nivel, incluyendo los objetos seleccionados + + + + Arch_Frame + + + Frame + Marco + + + + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. + Crea un objeto de estructura a parftir de un objeto 2D plano (la trayectoria de extrusión) y un perfil. Asegúrese de que los objetos son seleccionados en ese orden. + + + + Arch_Grid + + + The number of rows + El número de filas + + + + The number of columns + El número de columnas + + + + The sizes for rows + Los tamaños de las filas + + + + The sizes of columns + Los tamaños de las columnas + + + + The span ranges of cells that are merged together + Los rangos de anchura de las celdas que se fusionan + + + + The type of 3D points produced by this grid object + El tipo de puntos 3D producidos por este objeto cuadrícula + + + + The total width of this grid + El ancho total de esta cuadrícula + + + + The total height of this grid + La altura total de esta cuadrícula + + + + Creates automatic column divisions (set to 0 to disable) + Crea divisiones de columna automática (establecer a 0 para desactivar) + + + + Creates automatic row divisions (set to 0 to disable) + Crea divisiones de fila automáticas (establecer a 0 para desactivar) + + + + When in edge midpoint mode, if this grid must reorient its children along edge normals or not + En modo punto medio de la arista, si esta cuadrícula debe reorientar a sus hijos a lo largo de las normales de las aristas o no + + + + The indices of faces to hide + Los índices de las caras a ocultar + + + + Arch_IfcSpreadsheet + + + Create IFC spreadsheet... + Crear la hoja de cálculo IFC... + + + + Creates a spreadsheet to store IFC properties of an object. + Crea una hoja de cálculo para almacenar las propiedades IFC de un objeto. + + + + Arch_Material + + + Creates or edits the material definition of a selected object. + Crea o edita la definición del material de un objeto seleccionado. + + + + Material + Material + + + + Arch_MaterialTools + + + Material tools + Herramientas de material + + + + Arch_MergeWalls + + + Merge Walls + Unir Muros + + + + Merges the selected walls, if possible + Une las paredes seleccionadas si es posible + + + + Arch_MeshToShape + + + Mesh to Shape + Malla a Forma + + + + Turns selected meshes into Part Shape objects + Convierte las mallas seleccionadas en convierte en objetos forma de pieza + + + + Arch_MultiMaterial + + + Multi-Material + Multi-Material + + + + Creates or edits multi-materials + Crea o edita multi-materiales + + + + Arch_Nest + + + Nest + Nido + + + + Nests a series of selected shapes in a container + Anida una serie de formas seleccionadas en un recipiente + + + + Arch_Panel + + + Panel + Panel + + + + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) + Crea un objeto de estructura desde cero o a partir de un objeto seleccionado (croquis, contorno, cara o sólido) + + + + Arch_PanelTools + + + Panel tools + Herramientas de panel + + + + Arch_Panel_Cut + + + Panel Cut + Corte de panel + + + + Arch_Panel_Sheet + + + Creates 2D views of selected panels + Crea vistas 2D de los paneles seleccionados + + + + Panel Sheet + Hoja de panel + + + + Creates a 2D sheet which can contain panel cuts + Crea un plano 2D que puede contener cortes de panel + + + + Arch_Pipe + + + Pipe + Caño + + + + Creates a pipe object from a given Wire or Line + Crea un objeto tuberia a partir de una linea dada + + + + Creates a connector between 2 or 3 selected pipes + Crea una conexión entre 2 o 3 tubos seleccionados + + + + Arch_PipeConnector + + + Connector + Conector + + + + Arch_PipeTools + + + Pipe tools + Herramientas de cañería + + + + Arch_Profile + + + Profile + Perfil + + + + Creates a profile object + Crea un objeto de perfil + + + + Arch_Project + + + Project + Proyecto + + + + Creates a project entity aggregating the selected sites. + Crea una entidad de proyecto que agrega los sitios seleccionados. + + + + Arch_Rebar + + + Creates a Reinforcement bar from the selected face of a structural object + Crea una barra de Refuerzo a partir de la cara seleccionada de un objeto estructural + + + + Custom Rebar + Armadura personalizada + + + + Arch_Reference + + + External reference + Referencia externa + + + + Creates an external reference object + Crea un objeto de referencia externa + + + + Arch_Remove + + + Remove component + Eliminar componente + + + + Remove the selected components from their parents, or create a hole in a component + Eliminar los componentes seleccionados de sus padres, o crear un agujero en un componente + + + + Arch_RemoveShape + + + Remove Shape from Arch + Eliminar forma de arco + + + + Removes cubic shapes from Arch components + Quita formas cúbicas de componentes Arco + + + + Arch_Roof + + + Roof + Techo + + + + Creates a roof object from the selected wire. + Crea un objeto de tejado desde un alambre seleccionado. + + + + Arch_Schedule + + + Schedule + Planificación + + + + Creates a schedule to collect data from the model + Crea un horario para recoger los datos desde el modelo + + + + Arch_SectionPlane + + + Section Plane + Plano de Corte + + + + Creates a section plane object, including the selected objects + Crea una sección plana de un objeto, incluidos los objetos seleccionados + + + + Arch_SelectNonSolidMeshes + + + Select non-manifold meshes + Seleccionar mallas no-múltiples + + + + Selects all non-manifold meshes from the document or from the selected groups + Selecciona todas las mallas no-múltiples del documento o de los grupos seleccionados + + + + Arch_Site + + + Site + Implantación + + + + Creates a site object including selected objects. + Crea un objeto de situación, incluyendo los objetos seleccionados. + + + + Arch_Space + + + Space + Espacio + + + + Creates a space object from selected boundary objects + Crea un objeto espacio determinado por los objetos frontera seleccionados + + + + Creates a stairs object + Crea un objeto escalera + + + + Arch_SplitMesh + + + Split Mesh + Dividir malla + + + + Splits selected meshes into independent components + Divide las mallas seleccionadas en componentes independientes + + + + Arch_Stairs + + + Stairs + Escaleras + + + + Arch_Structure + + + Structure + Estructura + + + + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + Crea un objeto de estructura a partir de cero o a partir de un objeto seleccionado (croquis, contorno, cara o sólido) + + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + + + + Arch_Survey + + + Survey + Encuesta + + + + Starts survey + Iniciar encuesta + + + + Arch_ToggleIfcBrepFlag + + + Toggle IFC Brep flag + Alternar IFG Brep flag + + + + Force an object to be exported as Brep or not + Forzar a un objeto para ser exportado como Brep o no + + + + Arch_ToggleSubs + + + Toggle subcomponents + Alternar subcomponentes + + + + Shows or hides the subcomponents of this object + Muestra u oculta los subcomponentes de este objeto + + + + Arch_Truss + + + Truss + Reticulado + + + + Creates a truss object from selected line or from scratch + Crea una travesaños truss desde la línea seleccionada o desde cero + + + + Arch_Wall + + + Wall + Muro + + + + Creates a wall object from scratch or from a selected object (wire, face or solid) + Crea un objeto muro desde cero o a partir de un objeto seleccionado (contorno, cara o sólido) + + + + Arch_Window + + + Window + Ventana + + + + Creates a window object from a selected object (wire, rectangle or sketch) + Crea una ventana al objeto de un objeto seleccionado (alambre, rectángulo o sketch) + + + + BimServer + + + BimServer + BimServer + + + + Server + Servidor + + + + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences + El nombre del servidor Bim al que se está conectando actualmente. Cambiar la configuración en Arch Preferences + + + + Bim Server + Servidor BIM + + + + Connect + Conectar + + + + Idle + Inactivo + + + + Open in browser + Abrir en navegador + + + + Project + Proyecto + + + + The list of projects present on the Bim Server + La lista de proyectos presentes en el servidor Bim + + + + Download + Descargar + + + + Available revisions: + Revisiones disponibles: + + + + Open + Abrir + + + + Upload + Subir + + + + Root object: + Objeto raíz: + + + + Comment + Comentario + + + + Dialog + + + Schedule definition + Definición de planificación + + + + Description + Descripción + + + + A description for this operation + Una descripción para esta operación + + + + Unit + Unidad + + + + Objects + Objetos + + + + Filter + Filtro + + + + Adds a line below the selected line/cell + Agrega una línea debajo de la línea/celda seleccionada + + + + Deletes the selected line + Borra la línea seleccionada + + + + Clears the whole list + Limpiar la lista entera + + + + Clear + Limpiar + + + + Put selected objects into the "Objects" column of the selected row + Poner los objetos seleccionados en la columna de «Objetos» de la fila seleccionada + + + + Imports the contents of a CSV file + Importa el contenido de un archivo CSV + + + + Import + Importar + + + + Export + Exportar + + + + BimServer Login + Inicio de sesión de BimServer + + + + Login (email): + Inicio de sesión (correo electronico): + + + + Password: + Contraseña: + + + + Dialog + Diálogo + + + + BimServer URL: + Dirección URL de BIMServer: + + + + Keep me logged in across FreeCAD sessions + Mantenerme conectado a través de sesiones de FreeCAD + + + + IFC properties editor + Editor de propiedades IFC + + + + IFC UUID: + IFC UUID: + + + + Leave this empty to generate one at export + Deja esto vacío para generar uno al exportar + + + + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize + Lista de propiedades IFC para este objeto. Haga doble clic para editar, arrastrar y soltar para reorganizar + + + + Delete selected property/set + Eliminar el conjunto de propiedades seleccionado + + + + Force exporting geometry as BREP + Forzar exportar geometría como BREP + + + + Force export full FreeCAD parametric data + Forzar exportación de datos paramétricos completos de FreeCAD + + + + Schedule name: + Nombre del programa: + + + + Property + Propiedad + + + + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) + Una unidad opcional para expresar el valor resultante. Ej: m^3 (también puede escribir m³ o m3) + + + + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object + Si esto está habilitado, una hoja de cálculo asociada que contiene los resultados se mantendrá junto con este objeto de programa + + + + Associate spreadsheet + Hoja de cálculo asociada + + + + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. + Si se activa esta opción, se rellenarán líneas adicionales con cada objeto considerado. Si no, sólo los totales. + + + + Detailed results + Resultados detallados + + + + Add row + Agregar fila + + + + Del row + Borrar fila + + + + Add selection + Agregar selección + + + + The property to retrieve from each object. +Can be "Count" to count the objects, or property names +like "Length" or "Shape.Volume" to retrieve +a certain property. + La propiedad a recuperar de cada objeto. +Puede ser "Count" para contar los objetos, o nombres de propiedades +como "Length" o "Shape.Volume" para recuperar +una determinada propiedad. + + + + An optional semicolon (;) separated list of object names +(internal names, not labels), to be considered by this operation. +If the list contains groups, children will be added. +Leave blank to use all objects from the document + Un punto y coma opcional (;) de la lista separada de nombres de objetos +(nombres internos, no etiquetas), a ser considerada por esta operación. +Si la lista contiene grupos, se añadirán hijos. +Deje en blanco para usar todos los objetos del documento + + + + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> + Una lista de propiedades separadas por punto y coma (;) opcionales: filtra los valores. Anteponer el símbolo ! al nombre de una propiedad invierte el efecto del filtro (excluye los objetos que coinciden con el filtro. Aquellos objetos que contengan el valor darán coincidencia. Ejemplos de válido de filtro (sin distinguir entre mayúsculas o minúsculas) +!Name: Pared. Sólo considerara aquellos objetos que NO contengan Pared en el campo Name (dentro de Name). +!Label: Ganar. Sólo considerará aquellos objetos que NO contengan Ganar dentro del campo Label. +Ifc Type: Pared. Sólo considerará aquellos objetos cuyo Tipo de Ifc es Pared. +!Tag:Pared. Sólo considerará aquellos objetos que el campo Tag NO sea Pared. Si este campo queda vacío no se aplica ningún filtro + + + + Unnamed schedule + Programa sin nombre + + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>Esto exporta los resultados a un archivo CSV o Markdown. </p><p><span style=" font-weight:600;">Nota para exportar CSV:</span></p><p>En Libreoffice, se puede mantener este archivo CSV enlazado haciendo clic derecho en la barra de pestañas de hojas -&gt; Nueva hoja -&gt; Del archivo -&gt; Enlace (Nota: a partir de LibreOffice v5.. la ruta correcta ahora es: Barra de pestañas de hojas -&gt; Insertar Hoja... -&gt; Desde archivo -&gt; Buscar...)</p></body></html> + + + + Draft + + + Writing camera position + Escribir posición de la cámara + + + + Draft creation tools + Herramientas de creación de borradores + + + + Draft annotation tools + Herramientas de anotación de borrador + + + + Draft modification tools + Herramientas de modificación de borrador + + + + Draft + Calado + + + + Import-Export + Importar/Exportar + + + + Form + + + Git + Git + + + + Status + Estado + + + + Log + Registro + + + + Refresh + Refrescar + + + + List of files to be committed: + Lista de archivos a ser entregados: + + + + Diff + Dif + + + + Select all + Seleccionar todo + + + + Commit + Cometer + + + + Commit message + Crear mensaje + + + + Remote repositories + Repositorios remotos + + + + Pull + Tirar + + + + Push + Empujar + + + + Multimaterial definition + Definición de multimaterial + + + + Copy existing... + Copia existente... + + + + Edit definition + Editar definición + + + + Name: + Nombre: + + + + Composition: + Composición: + + + + Add + Agregar + + + + Up + Arriba + + + + Down + Abajo + + + + Del + Supr + + + + Nesting + Anidación + + + + Container + Contenedor + + + + Pick selected + Elegir lo seleccionado + + + + Shapes + Formas + + + + Add selected + Agregar selección + + + + Remove + Eliminar + + + + Nesting parameters + Parámetros de anidación + + + + Rotations + Rotaciones + + + + Tolerance + Tolerancia + + + + Arcs subdivisions + Subdivisiones de arcos + + + + Closer than this, two points are considered equal + Más cercanos a esto, dos puntos se consideran iguales + + + + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value + El número de segmentos para dividir los bordes no lineales, para los cálculos. Si las curvas se solapan con las formas, intente aumentar este valor + + + + A comma-separated list of angles to try and rotate the shapes + Una lista separada por comas de los ángulos para probar y rotar las formas + + + + 0,90,180,270 + 0,90,180,270 + + + + Nesting operation + Operación de anidación + + + + pass %p + pase %p + + + + Start + Iniciar + + + + Stop + Parar + + + + Preview + Vista previa + + + + Total thickness + Espesor total + + + + Invert + Invertido + + + + Gui::Dialog::DlgSettingsArch + + + General settings + Configuración general + + + + This is the default color for new Wall objects + Este es el color predeterminado para los nuevos objetos Pared + + + + This is the default color for new Structure objects + Este es el color predeterminado para los nuevos objetos Estructura + + + + 2D rendering + Renderizado 2D + + + + Show debug information during 2D rendering + Mostrar información de depuración durante la representación 2D + + + + Show renderer debug messages + Mostrar mensajes de depuración del renderizador + + + + Cut areas line thickness ratio + Relación entre anchos de línea de áreas de corte + + + + Specifies how many times the viewed line thickness must be applied to cut lines + Especifica cuántas veces el grosor de la línea visualizada debe aplicarse para cortar líneas + + + + Width: + Ancho: + + + + Height: + Alto: + + + + Color: + Color: + + + + Length: + Longitud: + + + + Diameter + Diámetro + + + + Offset + Desfase + + + + The default width for new windows + La anchura por defecto para nuevas ventanas + + + + The default height for new windows + La altura por defecto para nuevas ventanas + + + + Thickness: + Espesor: + + + + The default thickness for new windows + El grosos por defecto para nuevas ventanas + + + + Frame color: + Color de marco: + + + + Glass color: + Color de vidrio: + + + + Auto-join walls + Unión automática de Muros + + + + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one + Si está seleccionado, cuando dos paredes similares estén conectadas, sus bocetos se unirán y las dos paredes se convertirán en una sola + + + + Join walls base sketches when possible + Unir los bocetos base de las paredes cuando sea posible + + + + Mesh to Shape Conversion + Conversión de Malla a Forma + + + + If this is checked, conversion is faster but the result might still contain triangulated faces + Si está seleccionado, la conversión será más rápida pero el resultado puede contener aún caras triangulares + + + + Fast conversion + Conversión rápida + + + + Tolerance: + Tolerancia: + + + + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results + Si está seleccionado, se forzará la conversión de grupos de caras planas a planos, pudiendo aparecer huecos y resultados no sólidos + + + + Force flat faces + Forzar caras planas + + + + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation + Si marca esta opción, los agujeros en las caras serán realizadas por sustraccion en lugar de utilizar la orientación de Wires + + + + Cut method + Método de corte + + + + Show debug messages + Mostrar mensajes de depuración + + + + Separate openings + Aberturas separadas + + + + Prefix names with ID number + Nombres con prefijo ID number + + + + Scaling factor + Factor de escala + + + + Defaults + Predeterminado + + + + Walls + Muros + + + + mm + mm + + + + Structures + Estructuras + + + + Rebars + Armaduras + + + + Windows + Ventanas + + + + Transparency: + Transparencia: + + + + 30, 10 + 30,10 + + + + Stairs + Escaleras + + + + Number of steps: + Numero de pasos: + + + + Panels + Paneles + + + + mm + mm + + + + Thickness + Espesor + + + + Force export as Brep + Forzar exportar como Brep + + + + Bim server + Servidor Bim + + + + Address + Dirección + + + + http://localhost:8082 + http://localhost:8082 + + + + DAE + DAE + + + + Export options + Opciones de exportación + + + + General options + Opciones generales + + + + Import options + Opciones de importación + + + + Import arch IFC objects as + Importar arcos de objeto IFC como + + + + Specifies what kind of objects will be created in FreeCAD + Especifica qué objetos se crearán en FreeCAD + + + + Parametric Arch objects + Objetos Arch paramétricos + + + + Non-parametric Arch objects + Objetos Arch no-paramétricos + + + + Simple Part shapes + Formas de piezas simples + + + + One compound per floor + Uno compuesto por piso + + + + Do not import Arch objects + No importar arcos de objetos + + + + Import struct IFC objects as + Importar estructura de objeto IFC como + + + + One compound for all + Uno compuesto por todos + + + + Do not import structural objects + No importar objetos estructurales + + + + Root element: + Elemento raíz: + + + + Detect extrusions + Detectar extruciones + + + + Mesher + Mallador + + + + Builtin + Incorporado + + + + Mefisto + Mefisto + + + + Netgen + Netgen + + + + Builtin and mefisto mesher options + Opciones de incorporado y mefisto mesher + + + + Tessellation + Teselación + + + + Netgen mesher options + Opciones de netgen mesher + + + + Grading + Calificación + + + + Segments per edge + Segmentos por arista + + + + Segments per radius + Segmentos por radio + + + + Second order + Segundo orden + + + + Allows optimization + Permitir optimización + + + + Optimize + Optimizar + + + + Allow quads + Permitir cuadrados + + + + Use triangulation options set in the DAE options page + Usar opciones de triangulación que figuran en la página de opciones DAE + + + + Use DAE triangulation options + Utiliar opciones de triangulación DAE + + + + Join coplanar facets when triangulating + Unir facetas coplanares cuando triangule + + + + Object creation + Creación de objeto + + + + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) + Dos estrategias posibles para evitar dependencias circulares: Crear un objeto más (sin comprobar) o remover la geometría externa del croquis base (comprobado) + + + + Remove external geometry of base sketches when needed + Remover la geometría externa de los croquis base cuando sea necesario + + + + Create clones when objects have shared geometry + Crear clones cuando los objetos tengan una geometría compartida + + + + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. + Si se marca esto, cuando un objeto se convierte en Subtracción o Adición de un objeto Arquitectural, recibirá el color de Construction preliminar. + + + + Apply Draft construction style to subcomponents + Aplica estilos de construccion preliminar a subcomponentes + + + + Symbol line thickness ratio + Relación de espesor de línea de símbolos + + + + Pattern scale + Escala de patrón + + + + Open in external browser + Abrir en navegador externo + + + + Survey + Encuesta + + + + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) + Si esta casilla está marcado, el texto que se coloca en el portapapeles incluirá la unidad. De lo contrario, será un número simple expresado en unidades internas (milímetros) + + + + Include unit when sending measurements to clipboard + Incluir unidad al enviar las medidas al portapapeles + + + + Pipes + Cañerías + + + + Diameter: + Diámetro: + + + + Split walls made of multiple layers + Dividir las paredes hechas de multiples capas + + + + Split multilayer walls + Separar muros multicapas + + + + Use IfcOpenShell serializer if available + Utilizar serializador IfcOpenShell si está disponible + + + + Export 2D objects as IfcAnnotations + Exportar objetos 2D como IfcAnnotations + + + + Hidden geometry pattern + Patrón de geometría oculto + + + + Tolerance value to use when checking if 2 adjacent faces as planar + Valor de tolerancia a utilizar para comprobar si se enfrenta a 2 adyacentes son planas + + + + Fit view while importing + Ajustar la vista durante la importación + + + + Export full FreeCAD parametric model + Exportar un modelo paramétrico completo de FreeCAD + + + + Do not compute areas for object with more than: + No calcular áreas de objeto con más de: + + + + faces + caras + + + + Interval between file checks for references + Intervalo entre comprobaciones de archivos para referencias + + + + seconds + segundos + + + + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. + Por defecto, nuevos objetos tendrán su propiedad "Mover con el huésped" establecida en Falso, que significa que no se mueven cuando se desplaza el objeto huésped. + + + + Set "Move with host" property to True by default + Establecer propiedad de "Mover con el huésped" en Verdadero de forma predeterminada + + + + Use sketches + Usar croquis + + + + Helpers (grids, axes, etc...) + Asistentes (rejillas, ejes, etcetera...) + + + + Exclude list: + Excluir lista: + + + + Reuse similar entities + Reutilizar entidades similares + + + + Disable IfcRectangleProfileDef + Desactivar IfcRectangleProfileDef + + + + Set "Move base" property to True by default + Configurar la propiedad "Mover base" a True por defecto + + + + IFC version + Versión IFC + + + + The IFC version will change which attributes and products are supported + La versión de IFC cambiará qué atributos y productos son compatibles + + + + IFC4 + IFC4 + + + + IFC2X3 + IFC2X3 + + + + Spaces + Espacios + + + + Line style: + Estilo de línea: + + + + Solid + Sólido + + + + Dashed + Discontinua + + + + Dotted + Punteada + + + + Dashdot + PuntoTrazo + + + + Line color + Color de línea + + + + Import full FreeCAD parametric definitions if available + Importar definiciones paramétricas completas de FreeCAD si están disponibles + + + + Auto-detect and export as standard cases when applicable + Auto-detectar y exportar como casos estándar cuando corresponda + + + + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. + Si se selecciona esta opción, cuando un objeto Arco tiene un material, el objeto tomará el color del material. Esto se puede anular para cada objeto. + + + + Use material color as shape color + Usa el color del material como color de forma + + + + This is the SVG stroke-dasharray property to apply +to projections of hidden objects. + Esta es la propiedad SVG trazo-matriz de puntos que se aplica a las proyecciones de objetos ocultos. + + + + Scaling factor for patterns used by object that have +a Footprint display mode + Factor de escala para los patrones utilizados por el objeto que tienen +modo de visualización de huella + + + + The URL of a bim server instance (www.bimserver.org) to connect to. + URL de una instancia de servidor bim (www.bimserver.org) a la que conectar. + + + + If this is selected, the "Open BimServer in browser" +button will open the Bim Server interface in an external browser +instead of the FreeCAD web workbench + Si se selecciona esto, el botón "Abrir BimServer en el navegador" +abrirá la interfaz del servidor Bim en un navegador externo +en lugar del banco de trabajo web FreeCAD + + + + All dimensions in the file will be scaled with this factor + Todas las dimensiones del archivo se escalarán con este factor. + + + + Meshing program that should be used. +If using Netgen, make sure that it is available. + Programa de Meshing que debe ser utilizado. +Si utiliza Netgen, asegúrese de que está disponible. + + + + Tessellation value to use with the Builtin and the Mefisto meshing program. + Valor de Tessellation para usar con el Construido y el programa de mallado Mefisto. + + + + Grading value to use for meshing using Netgen. +This value describes how fast the mesh size decreases. +The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. + Valor de valoración a usar para mallar usando Netgen. +Este valor describe la velocidad con la que disminuye el tamaño de la malla. +El gradiente del tamaño de la malla local h(x) está enlazado por |► h(x)| ► 1/valor. + + + + Maximum number of segments per edge + Número máximo de segmentos por arista + + + + Number of segments per radius + Número de segmentos por radio + + + + Allow a second order mesh + Permitir una malla de segundo orden + + + + Allow quadrilateral faces + Permitir caras cuadrilaterales + + + + IFC export + Exportar IFC + + + + Show this dialog when exporting + Mostrar este diálogo al exportar + + + + Some IFC viewers don't like objects exported as extrusions. +Use this to force all objects to be exported as BREP geometry. + Algunos visores IFC no admiten los objetos exportados como extrusiones. Utilice esto para forzar todos los objetos a ser exportados como geometría BREP. + + + + When exporting objects without unique ID (UID), the generated UID +will be stored inside the FreeCAD object for reuse next time that object +is exported. This leads to smaller differences between file versions. + Al exportar objetos sin ID único (UID), el UID generado se almacenará dentro del objeto FreeCAD para su reutilización la próxima vez que se exporte el objeto. +Esto lleva a diferencias más pequeñas entre las versiones de ficheros. + + + + Store IFC unique ID in FreeCAD objects + Almacenar ID único IFC en objetos FreeCAD + + + + IFCOpenShell is a library that allows to import IFC files. +Its serializer functionality allows to give it an OCC shape and it will +produce adequate IFC geometry: NURBS, faceted, or anything else. +Note: The serializer is still an experimental feature! + IFCOpenShell es una biblioteca que permite importar archivos IFC. +Su funcionalidad de serializador permite darle una forma OCC y +producirá una geometría IFC adecuada: NURBS, facetada, o cualquier otra cosa. +Nota: ¡El serializador sigue siendo una característica experimental! + + + + 2D objects will be exported as IfcAnnotation + Los objetos 2D serán exportados como IfcAnnotation + + + + All FreeCAD object properties will be stored inside the exported objects, +allowing to recreate a full parametric model on reimport. + Todas las propiedades del objeto FreeCAD se almacenarán dentro de los objetos exportados, permitiendo recrear un modelo paramétrico completo al reimportar. + + + + When possible, similar entities will be used only once in the file if possible. +This can reduce the file size a lot, but will make it less easily readable. + Cuando sea posible, se utilizarán entidades similares una sola vez en el archivo si es posible. +Esto puede reducir mucho el tamaño del archivo, pero lo hará menos fácil de leer. + + + + When possible, IFC objects that are extruded rectangles will be +exported as IfcRectangleProfileDef. +However, some other applications might have problems importing that entity. +If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. + Cuando sea posible, los objetos IFC que sean extraídos rectángulos serán exportados como IfcRectangleProfileDef. +Sin embargo, algunas otras aplicaciones podrían tener problemas para importar esa entidad. +Si este es su caso, puede desactivar esto y luego todos los perfiles se exportarán como IfcArbitraryClosedProfileDef. + + + + Some IFC types such as IfcWall or IfcBeam have special standard versions +like IfcWallStandardCase or IfcBeamStandardCase. +If this option is turned on, FreeCAD will automatically export such objects +as standard cases when the necessary conditions are met. + Algunos tipos IFC como IfcWall o IfcBeam tienen versiones estándar especiales +como IfcWallStandardCase o IfcBeamStandardCase. +Si esta opción está activada, FreeCAD exportará automáticamente tales objetos +como casos estándar cuando se cumplan las condiciones necesarias. + + + + If no site is found in the FreeCAD document, a default one will be added. +A site is not mandatory but a common practice is to have at least one in the file. + Si no se encuentra ningún sitio en el documento FreeCAD, se añadirá uno por defecto. +Un sitio no es obligatorio pero una práctica común es tener al menos uno en el archivo. + + + + Add default site if one is not found in the document + Añadir sitio predeterminado si no se encuentra uno en el documento + + + + If no building is found in the FreeCAD document, a default one will be added. +Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. +However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. + Si no se encuentra ningún edificio en el documento FreeCAD, se añadirá uno por defecto. +Advertencia: El estándar IFC solicita al menos un edificio en cada archivo. Al desactivar esta opción, producirá un archivo IFC no estándar. +Sin embargo, en FreeCAD, creemos que tener un edificio no debe ser obligatorio, y esta opción está ahí para tener la oportunidad de demostrar nuestro punto de vista. + + + + Add default building if one is not found in the document (no standard) + Añadir edificio por defecto si no se encuentra uno en el documento (no estándar) + + + + If no building storey is found in the FreeCAD document, a default one will be added. +A building storey is not mandatory but a common practice to have at least one in the file. + Si no se encuentra ninguna planta de edificio en el documento FreeCAD, se añadirá una por defecto. +Una planta de edificio no es obligatoria sino una práctica común para tener al menos una en el archivo. + + + + Add default building storey if one is not found in the document + Añadir una planta de edificio predeterminada si no se encuentra una en el documento + + + + IFC file units + Unidades de archivo IFC + + + + Metric + Métrico + + + + Imperial + Imperial + + + + IFC import + Importar IFC + + + + Show this dialog when importing + Mostrar este diálogo al importar + + + + Shows verbose debug messages during import and export +of IFC files in the Report view panel + Muestra mensajes de depuración detallados durante la importación y exportación de +de archivos IFC en el panel de vista de Informe + + + + Clones are used when objects have shared geometry +One object is the base object, the others are clones. + Los clones se utilizan cuando los objetos tienen geometría compartida +Un objeto es el objeto base, los otros son clones. + + + + Only subtypes of the specified element will be imported. +Keep the element IfcProduct to import all building elements. + Solo se importarán los subtipos del elemento especificado. +Mantenga el elemento IfcProduct para importar todos los elementos de construcción. + + + + Openings will be imported as subtractions, otherwise wall shapes +will already have their openings subtracted + Las aperturas se importarán como restos, de lo contrario las formas de pared +ya tendrán sus aberturas restadas + + + + The importer will try to detect extrusions. +Note that this might slow things down. + El importador intentará detectar extrusiones. +Tenga en cuenta que esto podría ralentizar las cosas. + + + + Object names will be prefixed with the IFC ID number + Los nombres de objetos serán precedidos por el número ID de IFC + + + + If several materials with the same name and color are found in the IFC file, +they will be treated as one. + Si se encuentran varios materiales con el mismo nombre y color en el archivo IFC, +serán tratados como uno solo. + + + + Merge materials with same name and same color + Combina materiales con el mismo nombre y el mismo color + + + + Each object will have their IFC properties stored in a spreadsheet object + Cada objeto tendrá sus propiedades IFC almacenadas en un objeto de hoja de cálculo + + + + Import IFC properties in spreadsheet + Importar propiedades IFC en hoja de cálculo + + + + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. + Los archivos IFC pueden contener geometría sucia o no sólida. Si esta opción está marcada, toda la geometría es importada, independientemente de su validez. + + + + Allow invalid shapes + Permitir formas inválidas + + + + Comma-separated list of IFC entities to be excluded from imports + Lista separada por comas de entidades IFC que serán excluidas de las importaciones + + + + Fit view during import on the imported objects. +This will slow down the import, but one can watch the import. + Ajustar la vista durante la importación en los objetos importados. +Esto ralentizará la importación, pero uno puede ver la importación. + + + + Creates a full parametric model on import using stored +FreeCAD object properties + Crea un modelo paramétrico completo al importar usando +propiedades de objeto FreeCAD almacenadas + + + + Export type + Tipo de exportación + + + + Standard model + Modelo estándar + + + + Structural analysis + Análisis estructural + + + + Standard + structural + Estándar + estructural + + + + Curved shapes that cannot be represented as curves in IFC +are decomposed into flat facets. +If this is checked, an additional calculation is done to join coplanar facets. + Las formas curvadas que no pueden representarse como curvas en IFC +se descomponen en facetas planas. +Si se marca esta opción, se hará un cálculo adicional para unir las facetas coplanares. + + + + The type of objects that you wish to export: +- Standard model: solid objects. +- Structural analysis: wireframe model for structural calculations. +- Standard + structural: both types of models. + El tipo de objetos que tu desees exportar: +- Modelo Estándar: objetos sólido. +- Análisis Estructural: modelo de estructura alámbrica para cálculos estructurales. +- Estándar + Estructural: ambos tipos de modelos. + + + + The units you want your IFC file to be exported to. + +Note that IFC files are ALWAYS written in metric units; imperial units +are only a conversion factor applied on top of them. +However, some BIM applications will use this factor to choose which +unit to work with when opening the file. + Las unidades a que quieras exportar tus archivos IFC. +Nota: esos archivos IFC siempre estarán escritos en unidades del sistema métrico, las unidades del sistema imperial solo serán un factor de corrección aplicado sobre ellas. +En cualquier caso, algunas aplicaciones BIM usarán este factor para elegir con cual unidad trabajará cuando abra el achivo. + + + + EXPERIMENTAL +The number of cores to use in multicore mode. +Keep 0 to disable multicore mode. +The maximum value should be your number of cores minus 1, +for example, 3 if you have a 4-core CPU. + +Set it to 1 to use multicore mode in single-core mode; this is safer +if you start getting crashes when you set multiple cores. + EXPERIMENTAL +El número de núcleos a usar en modo multinúcleo. +Mantenga 0 para desactivar el modo multinúcleo. +El máximo valor debería ser el número de sus núcleos menos 1, +por ejemplo, 3 si tienes un CPU de 4 núcleos. + +Establezca 1 para usar modo de único núcleo en el modo multinúcleos +esto es más seguro si comienzas a obtener fallos cuando estableces múltiples núcleos. + + + + Number of cores to use (experimental) + Número de núcleos a utilizar (experimental) + + + + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' +objects that are usually found in an IFC file are not imported, and all objects +are placed in a 'Group' instead. +'Buildings' and 'Storeys' are still imported if there is more than one. + Si esta opción está marcada, el 'Project' por defecto, 'Site', 'Building', y los objetos 'Storeys' + que habitualmente encontramos en un archivo IFC no son importados, y todos los objetos +se colocan en 'Group' en su lugar. + 'Building' y 'Storeys"' siguen siendo importados si hay más de uno. + + + + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' + Reemplazar 'Project', 'Site', 'Building' y 'Store' con 'Group' + + + + Workbench + + + Arch tools + Herramientas Arquitectura + + + + arch + + + &Draft + &Borrador + + + + Utilities + Utilidades + + + + &Arch + &Arquitectura + + + + Creation + Creación + + + + Annotation + Anotación + + + + Modification + Modificación + + + diff --git a/src/Mod/Arch/Resources/translations/Arch_es-ES.qm b/src/Mod/Arch/Resources/translations/Arch_es-ES.qm index c79de006dd..6e4890c456 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_es-ES.qm and b/src/Mod/Arch/Resources/translations/Arch_es-ES.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_es-ES.ts b/src/Mod/Arch/Resources/translations/Arch_es-ES.ts index 1e333fbfba..bffb7dbafb 100644 --- a/src/Mod/Arch/Resources/translations/Arch_es-ES.ts +++ b/src/Mod/Arch/Resources/translations/Arch_es-ES.ts @@ -889,62 +889,62 @@ La distancia entre el borde de las escaleras y la estructura - + An optional extrusion path for this element Una ruta de extrusión opcional para este elemento - + The height or extrusion depth of this element. Keep 0 for automatic La altura o profundidad de extrusión de este elemento. Mantener 0 para automático - + A description of the standard profile this element is based upon Una descripcion del perfil estándar en el que este elemento se basa - + Offset distance between the centerline and the nodes line Una distancia de separación entre la linea central y las lineas punteadas - + If the nodes are visible or not Si los nodos son visibles o no - + The width of the nodes line El ancho de la línea de los nodos - + The size of the node points El tamaño de los puntos de nodo - + The color of the nodes line El color de la línea de nodos - + The type of structural node El tipo de nodo estructural - + Axes systems this structure is built on Los sistemas de ejes de esta estructura estan basados en - + The element numbers to exclude when this structure is based on axes El numero de elementos a excluir cuando esta estructura esta basada en ejes - + If true the element are aligned with axes Si true el elemento está alineado con los ejes @@ -1224,57 +1224,57 @@ El ancho de la linea de este objeto - + An optional unit to express levels Una unidad opcional para expresar niveles - + A transformation to apply to the level mark Una transformación para aplicar a la marca de nivel - + If true, show the level Si es verdadero, muestra el nivel - + If true, show the unit on the level tag Si es verdadero, muestra la unidad en la etiqueta de nivel - + If true, when activated, the working plane will automatically adapt to this level Si es verdadero, cuando está activado, el plano de trabajo se adaptará automáticamente a este nivel - + The font to be used for texts La fuente que se utilizará para los textos - + The font size of texts El tamaño de la fuente de los textos - + Camera position data associated with this object Datos de posición de cámara asociados con este objeto - + If set, the view stored in this object will be restored on double-click Si se establece, la vista almacenada en este objeto se restaurará al hacer doble clic - + The individual face colors Los colores de la cara individual - + If set to True, the working plane will be kept on Auto mode Si es establecido en True, el plano de trabajo se mantendrá en modo automático @@ -1334,12 +1334,12 @@ La parte a usar del archivo base - + The latest time stamp of the linked file La última marca de tiempo del archivo vinculado - + If true, the colors from the linked file will be kept updated Si es verdadero, los colores del archivo vinculado se mantendrán actualizados @@ -1604,27 +1604,27 @@ El espesor de las contrahuellas - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Si es verdadero, mostrar los objetos contenidos en esta Parte del Edificio que adoptarán estos ajustes de línea, color y transparencia - + The line width of child objects Ancho de línea de los objetos hijo - + The line color of child objects El color de línea de los objetos hijo - + The shape color of child objects El color de la forma de los objetos hijo - + The transparency of child objects La transparencia de los objetos hijo @@ -1644,37 +1644,37 @@ Esta propiedad almacena una representación del inventor para este objeto - + If true, display offset will affect the origin mark too Si es verdadero, cuando está activado, DisplayOffset también afectará la marca de origen - + If true, the object's label is displayed Si es verdadero, se muestra la etiqueta del objeto - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Si esto está habilitado, la representación inventor de este objeto se guardará en el archivo FreeCAD, permitiendo referenciarlo en otros archivos en modo ligero. - + A slot to save the inventor representation of this object, if enabled Una ranura para guardar la representación del inventor de este objeto, si está habilitado - + Cut the view above this level Cortar la vista sobre este nivel - + The distance between the level plane and the cut line La distancia entre el plano de nivel y la línea de corte - + Turn cutting on when activating this level Activar corte al activar este nivel @@ -1884,7 +1884,7 @@ El área de esta pared como una altura simple * Cálculo de longitud - + If True, double-clicking this object in the tree activates it Si es «True», al hacer doble clic en este objeto en el árbol, se activa @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. La geometría más allá de este valor será cortada. Mantener en cero para ilimitado. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Crear sitio - + Create Structure Crear estructura @@ -2212,7 +2267,7 @@ Altura - + This mesh is an invalid solid Esta malla es un sólido no válido @@ -2322,7 +2377,7 @@ Longitud - + Error: The base shape couldn't be extruded along this tool object Error: La figura base no pudo ser extruída a lo largo del objeto guía @@ -2357,7 +2412,7 @@ Error al calcular la forma del objeto - + Create Structural System Crear sistema estructural @@ -2512,7 +2567,7 @@ Establecer la posición del texto - + Category Categoría @@ -2742,52 +2797,52 @@ Planificación - + Node Tools Herramientas de Nodos - + Reset nodes Reiniciar nodos - + Edit nodes Editar nodos - + Extend nodes Extender nodos - + Extends the nodes of this element to reach the nodes of another element Extiende los nodos de este elemento para que alcancen los nodos de otro elemento - + Connect nodes Conectar nodos - + Connects nodes of this element with the nodes of another element Conecta los nodos de este elemento con los nodos de otro elemento - + Toggle all nodes Conmuta todos los nodos - + Toggles all structural nodes of the document on/off Cambia todos los nodos estructurales del documento a encendido/apagado - + Intersection found. Intersección encontrada. @@ -3204,7 +3259,7 @@ Por favor seleccione una cara base en un objeto estructural - + Create external reference Crear refencia externa @@ -3249,32 +3304,32 @@ Centro - + Choose another Structure object: Elija otro objeto de la estructura: - + The chosen object is not a Structure El objeto elegido no es una Estructura - + The chosen object has no structural nodes El objeto escogido no tiene nodos estructurales - + One of these objects has more than 2 nodes Uno de estos objetos tiene más de 2 nodos - + Unable to find a suitable intersection point No se puede encontrar un punto de intersección adecuado - + Intersection found. Intersección encontrada. @@ -3414,57 +3469,57 @@ Centra el plano en los objetos de la lista anterior - + First point of the beam Primer punto de la viga - + Base point of column Punto base de columna - + Next point Siguiente punto - + Structure options Opciones de la estructura - + Drawing mode Modo dibujo - + Beam Viga - + Column Columna - + Preset Configuración Preestablecida - + Switch L/H Cambiar L/H - + Switch L/W Cambiar L/W - + Con&tinue Repetir @@ -3771,6 +3826,41 @@ Floor creation aborted. Creación de piso cancelada. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Hecho + ArchMaterial @@ -4388,12 +4478,12 @@ Creación de piso cancelada. Arch_Reference - + External reference Referencia externa - + Creates an external reference object Crea un objeto de referencia externa @@ -4531,15 +4621,40 @@ Creación de piso cancelada. Arch_Structure - + Structure Estructura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crea un objeto de estructura a partir de cero o a partir de un objeto seleccionado (croquis, contorno, cara o sólido) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4929,7 +5044,7 @@ Ifc Type: Pared. Sólo considerará aquellos objetos cuyo Tipo de Ifc es Pared. Draft - + Writing camera position Escribir posición de la cámara diff --git a/src/Mod/Arch/Resources/translations/Arch_eu.qm b/src/Mod/Arch/Resources/translations/Arch_eu.qm index a0e484d808..d23889342e 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_eu.qm and b/src/Mod/Arch/Resources/translations/Arch_eu.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_eu.ts b/src/Mod/Arch/Resources/translations/Arch_eu.ts index ee18e279a3..bf911b05de 100644 --- a/src/Mod/Arch/Resources/translations/Arch_eu.ts +++ b/src/Mod/Arch/Resources/translations/Arch_eu.ts @@ -889,62 +889,62 @@ Eskailera-ertzaren eta egituraren arteko desplazamendua - + An optional extrusion path for this element Aukerako estrusio-bide bat elementu honetarako - + The height or extrusion depth of this element. Keep 0 for automatic Elementu honen altuera edo estrusio-sakonera. Mantendu 0 balio automatikoa erabiltzeko - + A description of the standard profile this element is based upon Elementu honek oinarritzat duen profil estandarraren deskribapena - + Offset distance between the centerline and the nodes line Erdiko lerroaren eta nodo-lerroen arteko desplazamendu-distantzia - + If the nodes are visible or not Nodoak ikusgai dauden ala ez - + The width of the nodes line Nodo-lerroaren zabalera - + The size of the node points Nodo-puntuen tamaina - + The color of the nodes line Nodo-lerroaren kolorea - + The type of structural node Egitura-nodoaren mota - + Axes systems this structure is built on Egitura honen oinarria diren ardatz-sistemak - + The element numbers to exclude when this structure is based on axes Egitura hau ardatzetan oinarrituta dagoenean baztertuko diren elementuen zenbakiak - + If true the element are aligned with axes Egia bada, elementuak ardatzekin lerrokatuta daude @@ -1224,57 +1224,57 @@ Objektu honen lerro-zabalera - + An optional unit to express levels Mailak adierazteko aukerazko unitatea - + A transformation to apply to the level mark Mailako markari aplikatzeko eraldaketa - + If true, show the level Egia bada, erakutsi maila - + If true, show the unit on the level tag Egia bada, erakutsi mailako etiketaren unitatea - + If true, when activated, the working plane will automatically adapt to this level Egia bada, aktiboa dagoenean, laneko planoa automatikoki egokituko da maila horretara - + The font to be used for texts Testuetarako erabiliko den letra-tipoa - + The font size of texts Testuen letra-tamaina - + Camera position data associated with this object Objektu honi lotutako kameraren posizio datuak - + If set, the view stored in this object will be restored on double-click Ezartzen bada, objektu honetan gordetako ikuspegia berrezarriko da klik bikoitza egitean - + The individual face colors Aurpegiko kolore indibidualak - + If set to True, the working plane will be kept on Auto mode Egia ezarri bada, laneko planoa modu automatikoan mantenduko da @@ -1334,12 +1334,12 @@ Oinarrizko fitxategitik erabili behar den zatia - + The latest time stamp of the linked file Estekatutako objektuaren azken denbora-marka - + If true, the colors from the linked file will be kept updated Egia bada, estekatutako fitxategiarekin koloreak eguneratuta mantenduko dira @@ -1604,27 +1604,27 @@ Kontramailen lodiera - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Egia bada, eraikin-pieza honek dituen objektuek lerro, kolore eta gardentasuneko ezarpen hauek hartuko dituzte - + The line width of child objects Objektu haurren lerro-zabalera - + The line color of child objects Objektu haurren lerro-kolorea - + The shape color of child objects Objektu haurren forma-kolorea - + The transparency of child objects Objektu haurren gardentasuna @@ -1644,37 +1644,37 @@ Propietate honek objektu honen asmatzaile-adierazpen bat gordetzen du - + If true, display offset will affect the origin mark too Egia bada, pantailaren desplazamenduak jatorriaren markari ere eragingo dio - + If true, the object's label is displayed Egia bada, objektuaren etiketa bistaratuko da - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Hau gaituta badago, objektu honen asmatzaile-adierazpena FreeCAD fitxategian gordeko da, eta beste fitxategi batzuetan modu arinean erreferentziatzea ahalbidetuko da. - + A slot to save the inventor representation of this object, if enabled Objektu honen asmatzaile-adierazpena gordetzeko arteka bat, gaituta badago - + Cut the view above this level Moztu bista maila honen gainetik - + The distance between the level plane and the cut line Maila-planoaren eta mozte-lerroaren arteko distantzia - + Turn cutting on when activating this level Aktibatu moztea maila hau aktibatzen denean @@ -1884,7 +1884,7 @@ Pareta honen area, altuera*luzera kalkulu sinple gisa - + If True, double-clicking this object in the tree activates it Egia bada, zuhaitzean objektu honen gainean klik bikoitza eginda aktibatu egiten da @@ -1996,22 +1996,22 @@ The 'absolute' top level of a flight of stairs leads to - The 'absolute' top level of a flight of stairs leads to + Eskaileren hegaldi baten goi maila 'absolutuak' hona darama: The 'left outline' of stairs - The 'left outline' of stairs + Eskaileren 'ezkerreko eskema' The 'left outline' of all segments of stairs - The 'left outline' of all segments of stairs + Eskaileraren segmentu guztien 'ezkerreko eskema' The 'right outline' of all segments of stairs - The 'right outline' of all segments of stairs + Eskaileraren segmentu guztien 'eskuineko eskema' @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Sortu gunea - + Create Structure Sortu azpiegitura @@ -2212,7 +2267,7 @@ Altuera - + This mesh is an invalid solid Amaraun hau solido baliogabea da @@ -2322,7 +2377,7 @@ Luzera - + Error: The base shape couldn't be extruded along this tool object Errorea: Oinarri-forma ezin da estruitu tresna-objektu honetan zehar @@ -2357,7 +2412,7 @@ Errorea objektu honen forma kalkulatzean - + Create Structural System Sortu egiturazko sistema @@ -2512,7 +2567,7 @@ Ezarri testuaren posizioa - + Category Kategoria @@ -2742,52 +2797,52 @@ Programazioa - + Node Tools Nodo-tresnak - + Reset nodes Berrezarri nodoak - + Edit nodes Editatu nodoak - + Extend nodes Luzatu nodoak - + Extends the nodes of this element to reach the nodes of another element Elementu honen nodoak luzatzen ditu beste elementu bateko nodoetara iristeko - + Connect nodes Konektatu nodoak - + Connects nodes of this element with the nodes of another element Elementu honen nodoak beste elementu bateko nodoekin konektatzen ditu - + Toggle all nodes Txandakatu nodo guztiak - + Toggles all structural nodes of the document on/off Dokumentuaren egitura-nodo guztiak aktibatzen/desaktibatzen ditu - + Intersection found. Ebakidura aurkitu da. @@ -3204,7 +3259,7 @@ Hautatu oinarri-aurpegi bat egiturazko objektu batean - + Create external reference Sortu kanpoko erreferentzia @@ -3249,32 +3304,32 @@ Zentroa - + Choose another Structure object: Aukeratu beste egitura-objektu bat: - + The chosen object is not a Structure Aukeratutako objektua ez da egitura bat - + The chosen object has no structural nodes Aukeratutako objektuak ez du egitura-nodorik - + One of these objects has more than 2 nodes Objektu hauetako batek 2 nodo baino gehiago ditu - + Unable to find a suitable intersection point Ezin izan da ebakidura-puntu egoki bat aurkitu - + Intersection found. Ebakidura aurkitu da. @@ -3414,57 +3469,57 @@ Planoa goiko zerrendako objektuetan zentratzen du - + First point of the beam Habearen lehen puntua - + Base point of column Zutabearen oinarri-puntua - + Next point Hurrengo puntua - + Structure options Egitura-aukerak - + Drawing mode Marrazte modua - + Beam Habea - + Column Zutabea - + Preset Aurrezarpena - + Switch L/H Txandakatu L/A - + Switch L/W Txandakatu L/Z - + Con&tinue Ja&rraitu @@ -3771,6 +3826,41 @@ Floor creation aborted. Solairuaren sorrera utzi egin da. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Egina + ArchMaterial @@ -4388,12 +4478,12 @@ Solairuaren sorrera utzi egin da. Arch_Reference - + External reference Kanpoko erreferentzia - + Creates an external reference object Kanpoko erreferentzia-objektu bat sortzen du @@ -4531,15 +4621,40 @@ Solairuaren sorrera utzi egin da. Arch_Structure - + Structure Egitura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Egitura-objektu bat sortzen du, zerotik hasita edo hautatutako krokis, alanbre, aurpegi edo solido batetik + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Utzi hutsik dokumentuko objektu guztiak erabili daitezen. Draft - + Writing camera position Kamera-kokapena idazten diff --git a/src/Mod/Arch/Resources/translations/Arch_fi.qm b/src/Mod/Arch/Resources/translations/Arch_fi.qm index af9ac6cbde..ffca3555d2 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_fi.qm and b/src/Mod/Arch/Resources/translations/Arch_fi.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_fi.ts b/src/Mod/Arch/Resources/translations/Arch_fi.ts index abf6e2b7e2..457a78d667 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fi.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fi.ts @@ -889,62 +889,62 @@ Portaiden rajan ja rakenteen välinen siirtymä - + An optional extrusion path for this element Valinnainen puristuspolku tälle elementille - + The height or extrusion depth of this element. Keep 0 for automatic Tämän elementin korkeus tai puristussyvyys. Pidä 0 automaattiseen toimintoon - + A description of the standard profile this element is based upon Standardiprofiilin kuvaus tämän elementin perustana on - + Offset distance between the centerline and the nodes line Siirtymän etäisyys keskilinjan ja solmukohtien välisen linjan välillä - + If the nodes are visible or not Onko solmukohdat näkyvissä, kyllä tai ei - + The width of the nodes line Solmukohtien suoran leveys - + The size of the node points Solmupisteiden koko - + The color of the nodes line Solmukohtien linjan väri - + The type of structural node Rakenteellisen solmun tyyppi - + Axes systems this structure is built on Akselijärjestelmä johon tämä rakenne perustuu - + The element numbers to exclude when this structure is based on axes Elementtien määrä, joita ei huomioida kun tämä rakenne perustuu akseleihin - + If true the element are aligned with axes Jos tosi, elementti on linjattu akselien kanssa @@ -1224,57 +1224,57 @@ Tämän objektin viivan leveys - + An optional unit to express levels Valinnainen yksikkö tasojen ilmaisemiseksi - + A transformation to apply to the level mark Transformaatio, joka koskee tasomerkkiä - + If true, show the level Jos tosi, näytä taso - + If true, show the unit on the level tag Jos tosi, näytä yksikkö tason tagissa - + If true, when activated, the working plane will automatically adapt to this level Jos tosi, kun se aktivoituu, työtaso mukautuu automaattisesti tälle tasolle - + The font to be used for texts Kirjasin, jota käytetään teksteissä - + The font size of texts Tekstien kirjasinkoko - + Camera position data associated with this object Kameran sijaintitiedot liittyvät tähän objektiin - + If set, the view stored in this object will be restored on double-click Jos asetettu, tähän objektiin tallennettu näkymä palautetaan kaksoisklikkauksella - + The individual face colors Yksittäiset näkymäpintojen värit - + If set to True, the working plane will be kept on Auto mode Jos valinta on totta, työtaso säilytetään automaattisessa tilassa @@ -1334,12 +1334,12 @@ Osa, jota käytetään perustiedostosta - + The latest time stamp of the linked file Viimeisimmän ajan leima linkitetyssä tiedostossa - + If true, the colors from the linked file will be kept updated Jos tosi, niin linkitetyn tiedoston värit pidetään päivitettynä @@ -1604,27 +1604,27 @@ Askelmien paksuus - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Jos tosi, näytä tämän rakennusosan sisältämät objektit, mitkä omivat nämä linjojen, värien ja läpinäkyvyyden asetukset - + The line width of child objects Aliobjektien viivan leveys - + The line color of child objects Aliobjektien viivan väri - + The shape color of child objects Aliobjektien muodon väri - + The transparency of child objects Aliobjektien läpinäkyvyys @@ -1644,37 +1644,37 @@ Tämä ominaisuus tallentaa keksijäesityksen tälle objektille - + If true, display offset will affect the origin mark too Jos tosi, näytön siirtymä vaikuttaa myös alkuperäiseen merkkiin - + If true, the object's label is displayed Jos tosi, objektin nimi näytetään - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Jos tämä on käytössä, niin tämän objektin keksijäesitys tallennetaan FreeCAD-tiedostoon, mikä mahdollistaa siihen viittaamisen muissa tiedostoissa kevyessä tilassa. - + A slot to save the inventor representation of this object, if enabled Paikka tämän objektin keksijäesityksen tallentamiseksi, jos se on käytössä - + Cut the view above this level Leikkaa näkymä tämän tason yläpuolelle - + The distance between the level plane and the cut line Perustason ja leikkauslinjan välinen etäisyys - + Turn cutting on when activating this level Ota leikkaus käyttöön, kun aktivoit tämän tason @@ -1884,7 +1884,7 @@ Tämän seinän pinta-ala yksinkertaisella korkeus * pituus laskennalla - + If True, double-clicking this object in the tree activates it Jos Totta, kaksoisnapsauttamalla tätä objektia puussa se aktivoi objektin @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Luo kohde - + Create Structure Luo rakenne @@ -2212,7 +2267,7 @@ Korkeus - + This mesh is an invalid solid Tämä verkkopinta ei ole monitahokas @@ -2322,7 +2377,7 @@ Pituus - + Error: The base shape couldn't be extruded along this tool object Virhe: Pohjamuotoa ei voitu puristaa pitkin tätä työkalun kohdetta @@ -2357,7 +2412,7 @@ Virhe laskettaessa tämän kohteen muotoa - + Create Structural System Luo rakenteellinen järjestelmä @@ -2512,7 +2567,7 @@ Set text position - + Category Kategoria @@ -2742,52 +2797,52 @@ Schedule - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes Connect nodes - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. @@ -3204,7 +3259,7 @@ Please select a base face on a structural object - + Create external reference Create external reference @@ -3249,32 +3304,32 @@ Keskikohta - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. @@ -3414,57 +3469,57 @@ Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Valmis + ArchMaterial @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference Ulkoinen viite - + Creates an external reference object Luo ulkoisen viiteobjektin @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure Rakenne - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Luo rakenne-objektin piirrosta tai valitusta objektista (sketsi, lanka, pinta tai monitahokas) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Writing camera position diff --git a/src/Mod/Arch/Resources/translations/Arch_fil.qm b/src/Mod/Arch/Resources/translations/Arch_fil.qm index 2bd06a19ba..f27c28175e 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_fil.qm and b/src/Mod/Arch/Resources/translations/Arch_fil.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_fil.ts b/src/Mod/Arch/Resources/translations/Arch_fil.ts index 2e9a6f167d..6a7e479fd9 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fil.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fil.ts @@ -889,62 +889,62 @@ Ang offset sa pagitan ng hangganan ng hagdan at kayarian - + An optional extrusion path for this element Isang opsyonal na landas ng pagpilit para sa sangkap na ito - + The height or extrusion depth of this element. Keep 0 for automatic Ang tugatog o pagpilit ng lalim ng elementong ito. Panatilihin ang 0 para sa awtomatikong - + A description of the standard profile this element is based upon Isang paglalarawan ng karaniwang profile elementong ito ay batay sa - + Offset distance between the centerline and the nodes line I-offset ang distansya sa pagitan ng centerline at node line - + If the nodes are visible or not Kung ang mga node ay nakikita o hindi - + The width of the nodes line Ang lawig ng linya ng node - + The size of the node points Ang laki ng mga puntos ng noda - + The color of the nodes line Ang kulay ng mga linya ng node - + The type of structural node Ang uri ng estruktural noda - + Axes systems this structure is built on Ang mga sistema ng Axes na istraktura na ito ay itinayo - + The element numbers to exclude when this structure is based on axes Ang mga numero ng elemento upang ibukod kapag ang kayarian na ito ay batay sa mga axes - + If true the element are aligned with axes Kung totoo ang mga elemento ay nakaayon sa mga palakol @@ -1224,57 +1224,57 @@ The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts The font size of texts - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode @@ -1334,12 +1334,12 @@ The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated @@ -1604,27 +1604,27 @@ The thickness of the risers - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects @@ -1644,37 +1644,37 @@ This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level @@ -1884,7 +1884,7 @@ The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Gumawa ng sayt - + Create Structure Gunawa ng istraktura @@ -2212,7 +2267,7 @@ Taas - + This mesh is an invalid solid Ang matang ito ay imbalidong solido @@ -2322,7 +2377,7 @@ Haba - + Error: The base shape couldn't be extruded along this tool object Mali: Ang hugis ng patungan ay hindi magiging akma sa kahabaan ng kasangkapan na mga bagay @@ -2357,7 +2412,7 @@ Mali ang pagkakakwenta sa hugis ng mga bagay na ito - + Create Structural System Gumawa ng sistema para sa mga istruktura @@ -2512,7 +2567,7 @@ Magtakda ng mga posisyon ng teksto - + Category Kategorya @@ -2742,52 +2797,52 @@ Talaan - + Node Tools Mga kasangkapan sa noda - + Reset nodes I-reset ang mga noda - + Edit nodes I-edit ang mga noda - + Extend nodes Pahabain ang mga noda - + Extends the nodes of this element to reach the nodes of another element Pahabain ang mga noda sa elementong ito upang maabot ang mga noda ng ibang elemento - + Connect nodes Ikonekta ang mga noda - + Connects nodes of this element with the nodes of another element Ikonekta ang mga noda sa elementong ito kasama ang mga noda isa ibang elemento - + Toggle all nodes Itagel ang lahat ng noda - + Toggles all structural nodes of the document on/off I-tagel ang lahat ng nayari na noda sa mga bukas/sarado na dokumento - + Intersection found. Natagpuan ang interseksyon. @@ -3204,7 +3259,7 @@ Please select a base face on a structural object - + Create external reference Create external reference @@ -3249,32 +3304,32 @@ Sentro - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. @@ -3414,57 +3469,57 @@ Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Tapos na + ArchMaterial @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure Istraktura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Gumawa ng istraktura na mga bagay na nag mula sa simula o mula sa mga bagay na pagpippilian (disenyo, kable, mukha o solido) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Pagsusulat ng posisyon ng kamera diff --git a/src/Mod/Arch/Resources/translations/Arch_fr.qm b/src/Mod/Arch/Resources/translations/Arch_fr.qm index cf8b52434d..f566ca9c14 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_fr.qm and b/src/Mod/Arch/Resources/translations/Arch_fr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_fr.ts b/src/Mod/Arch/Resources/translations/Arch_fr.ts index 642c9180cc..8183b7d3e3 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fr.ts @@ -889,62 +889,62 @@ Le décalage entre la bordure de l’escalier et la structure - + An optional extrusion path for this element Un chemin d'extrusion optionnel pour cet élément - + The height or extrusion depth of this element. Keep 0 for automatic La hauteur ou profondeur d’extrusion de cet élément. Laisser à 0 pour réglage automatique - + A description of the standard profile this element is based upon Une description du profil standard sur lequel cet élément est fondé - + Offset distance between the centerline and the nodes line Décalage entre la ligne centrale et la ligne des nœuds - + If the nodes are visible or not Si les nœuds sont visibles ou pas - + The width of the nodes line La largeur de la ligne des nœuds - + The size of the node points La taille des nœuds - + The color of the nodes line La couleur de la ligne de nœuds - + The type of structural node Le type du nœud - + Axes systems this structure is built on Les systèmes d'axes sur lesquels cette structure est construite - + The element numbers to exclude when this structure is based on axes Le nombre d’élément à exclure lorsque cette structure est basée sur les axes - + If true the element are aligned with axes Si VRAI, l'élément est aligné avec les axes @@ -1224,57 +1224,57 @@ La largeur de la ligne des objets - + An optional unit to express levels Une unité optionnelle pour indiquer les niveaux - + A transformation to apply to the level mark Une transformation à appliquer aux marques des niveaux - + If true, show the level Si vrai, affiche le niveau - + If true, show the unit on the level tag Si vrai, affiche les unités dans l'étiquette de niveau - + If true, when activated, the working plane will automatically adapt to this level Si vrai et quand il sera activé, le plan de travail s'adaptera à ce niveau - + The font to be used for texts La police à utiliser pour les textes - + The font size of texts La taille de police des textes - + Camera position data associated with this object Données de position de caméra associées à cet objet - + If set, the view stored in this object will be restored on double-click Si activé, la vue enregistrée dans cet objet sera restaurée par un double-clic - + The individual face colors Les couleurs du face individuel - + If set to True, the working plane will be kept on Auto mode Si défini comme Vrai, le plan de travail sera maintenu en mode Automatique @@ -1334,12 +1334,12 @@ La pièce à utiliser à partir du fichier de base - + The latest time stamp of the linked file Le dernier horodatage du fichier lié - + If true, the colors from the linked file will be kept updated Si vrai, les couleurs du fichier lié resteront mises à jour @@ -1604,27 +1604,27 @@ L’épaisseur des contre-marches - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Si vrai, afficher les objets contenus dans cette Pièce de Construction adopteront ces paramètres de ligne, de couleur et de transparence - + The line width of child objects Largeur de ligne des objets enfants - + The line color of child objects Couleur de la ligne des objets enfants - + The shape color of child objects Couleur de forme des objets enfants - + The transparency of child objects Transparence des objets enfants @@ -1644,37 +1644,37 @@ Cette propriété stocke une représentation d'Inventor pour cet objet - + If true, display offset will affect the origin mark too Si vrai, le décalage d'affichage affectera également la marque d'origine - + If true, the object's label is displayed Si vrai, l'étiquette de l'objet est affichée - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Si cette option est activée, la représentation Inventor de cet objet sera enregistrée dans le fichier FreeCAD, permettant de le référencer dans un autre fichier en mode alléger. - + A slot to save the inventor representation of this object, if enabled Un emplacement pour sauvegarder la représentation Inventor de cet objet, si activé - + Cut the view above this level Couper la vue au-dessus de ce niveau - + The distance between the level plane and the cut line La distance entre le plan de niveau et la ligne de coupe - + Turn cutting on when activating this level Activez le section quand activer ce niveau @@ -1884,7 +1884,7 @@ Surface du mur avec un simple calcul Hauteur * Longueur - + If True, double-clicking this object in the tree activates it Si Vrai, double-cliquer sur cet objet dans l'arborescence le rend actif @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. La géométrie supérieure à cette valeur sera coupée. Laisser zéro pour illimité. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Création d'un Site - + Create Structure Création d'une structure @@ -2212,7 +2267,7 @@ Hauteur - + This mesh is an invalid solid Ce maillage n'est pas un solide valide @@ -2322,7 +2377,7 @@ Longueur - + Error: The base shape couldn't be extruded along this tool object Erreur : la forme support ne peut pas être extrudée le long de cet objet @@ -2357,7 +2412,7 @@ Erreur lors du calcul de la forme de cet objet - + Create Structural System Créer un système structurel @@ -2512,7 +2567,7 @@ Position du texte - + Category Catégorie @@ -2742,52 +2797,52 @@ Planification - + Node Tools Outil de nœud - + Reset nodes Réinitialiser les nœuds - + Edit nodes Modifier des nœuds - + Extend nodes Étendre les nœuds - + Extends the nodes of this element to reach the nodes of another element Étend les nœuds de cet élément pour atteindre les nœuds d’un autre élément - + Connect nodes Connecter les nœuds - + Connects nodes of this element with the nodes of another element Relie les nœuds de cet élément avec les nœuds d’un autre élément - + Toggle all nodes Activer/désactiver tous les nœuds - + Toggles all structural nodes of the document on/off Active/désactive tous les noeuds structurels du document - + Intersection found. Intersection trouvée. @@ -3204,7 +3259,7 @@ Veuillez sélectionner une face support sur un objet de structure - + Create external reference Créer une référence externe @@ -3249,32 +3304,32 @@ Centre - + Choose another Structure object: Choisir un autre objet Structure : - + The chosen object is not a Structure L’objet sélectionné n’est pas une Structure - + The chosen object has no structural nodes L’objet sélectionné n’a pas de nœud structurel - + One of these objects has more than 2 nodes Un de ces objets possède plus de 2 nœuds - + Unable to find a suitable intersection point Impossible de trouver un point d’intersection adapté - + Intersection found. Intersection trouvée. @@ -3414,57 +3469,57 @@ Centrer le plan sur les objets de la liste ci-dessus - + First point of the beam Premier point de la poutre - + Base point of column Point de base de la colonne - + Next point Point suivant - + Structure options Options de la structure - + Drawing mode Mode de tracé - + Beam Poutre - + Column Colonne - + Preset Préréglage - + Switch L/H Échanger L/H - + Switch L/W Échanger L/l - + Con&tinue Pour&suivre @@ -3761,6 +3816,41 @@ Floor creation aborted. Création d'étage abandonnée. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Fait + ArchMaterial @@ -4378,12 +4468,12 @@ Création d'étage abandonnée. Arch_Reference - + External reference Référence externe - + Creates an external reference object Crée un objet de référence externe @@ -4521,15 +4611,40 @@ Création d'étage abandonnée. Arch_Structure - + Structure Structure - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crée un objet de structure à partir de zéro ou d'un objet sélectionné (esquisse, ligne, face ou solide) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4911,7 +5026,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Écrire la position de la caméra diff --git a/src/Mod/Arch/Resources/translations/Arch_gl.qm b/src/Mod/Arch/Resources/translations/Arch_gl.qm index 23d21285f4..1b6dc46bb5 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_gl.qm and b/src/Mod/Arch/Resources/translations/Arch_gl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_gl.ts b/src/Mod/Arch/Resources/translations/Arch_gl.ts index a382b61d5c..c1e7895bbe 100644 --- a/src/Mod/Arch/Resources/translations/Arch_gl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_gl.ts @@ -889,62 +889,62 @@ A separación entre o bordo da escaleira e a estrutura - + An optional extrusion path for this element Un camiño de extrusión opcional para este elemento - + The height or extrusion depth of this element. Keep 0 for automatic A altura ou fondura de extrusión deste elemento. Manter 0 para automática - + A description of the standard profile this element is based upon Unha descrición do perfil estándar sobre o cal este elemento está baseado - + Offset distance between the centerline and the nodes line Distancia de separación entre a liña central e a liña de nós - + If the nodes are visible or not Se os nós son visibles ou non - + The width of the nodes line A largura da liña de nós - + The size of the node points O tamaño da liña de nós - + The color of the nodes line A cor da liña de nós - + The type of structural node O tipo de nó estrutural - + Axes systems this structure is built on Sistema de eixos sobre o que está construída esta estrutura - + The element numbers to exclude when this structure is based on axes Os números de elemento para desbotar cando esta estrutura está baseada en eixos - + If true the element are aligned with axes Se é verdadeiro, os elementos son aliñados cos eixos @@ -1224,57 +1224,57 @@ Largura da lixa desde obxecto - + An optional unit to express levels Unha unidade opcional para expresar niveis - + A transformation to apply to the level mark Unha transformación a aplicar á marca de nivel - + If true, show the level Sendo verdadeiro, amosa o nivel - + If true, show the unit on the level tag Se é certo, amosa a unidade na etiqueta de nivel - + If true, when activated, the working plane will automatically adapt to this level Se é certo, cando estea activado, o plano de traballo adaptarase automaticamente a este nivel - + The font to be used for texts Fonte a usar nos textos - + The font size of texts Tamaño da fonte nos textos - + Camera position data associated with this object Datos de posición da cámara asociados con este obxecto - + If set, the view stored in this object will be restored on double-click Activado, a vista almacenada neste obxecto restáurase ao facer dobre clic - + The individual face colors Cores para faces individuais - + If set to True, the working plane will be kept on Auto mode Definido como certo, o plano de traballo será mantido en modo automático @@ -1334,12 +1334,12 @@ A peza a usar dende o ficheiro base - + The latest time stamp of the linked file A última marca de tempo do ficheiro ligado - + If true, the colors from the linked file will be kept updated Se é certo, as cores dende o ficheiro ligado manteranse actualizadas @@ -1604,27 +1604,27 @@ Grosor do desnivel - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Se é verdadeiro, amosa obxectos contidos no Part Building que adoptarán esa liña, cor e axustes de transparencia - + The line width of child objects Largura da liña de obxectos fillos - + The line color of child objects A cor da liña de obxectos fillos - + The shape color of child objects A cor da forma de obxectos fillos - + The transparency of child objects A transparencia de obxectos fillos @@ -1644,37 +1644,37 @@ This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level @@ -1884,7 +1884,7 @@ The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Crear sitio - + Create Structure Crear estrutura @@ -2212,7 +2267,7 @@ Altura - + This mesh is an invalid solid Esta malla é un sólido non válido @@ -2322,7 +2377,7 @@ Lonxitude - + Error: The base shape couldn't be extruded along this tool object Erro: A forma base non pode ser extruída ó longo deste obxecto @@ -2357,7 +2412,7 @@ Erro ó calcular a forma do obxecto - + Create Structural System Crear sistema estrutural @@ -2512,7 +2567,7 @@ Estabelecer a posición do texto - + Category Categoría @@ -2742,52 +2797,52 @@ Listaxe - + Node Tools Ferramentas de nós - + Reset nodes Restaurar nós - + Edit nodes Editar nós - + Extend nodes Estender nós - + Extends the nodes of this element to reach the nodes of another element Estende os nós dese elemento para acadar os nós de outro elemento - + Connect nodes Conectar nós - + Connects nodes of this element with the nodes of another element Liga nós deste elemento cos nós doutro elemento - + Toggle all nodes Alternar tódolos nós - + Toggles all structural nodes of the document on/off Alterna tódolos nós estruturais do documento aceso/apagado - + Intersection found. Intersección atopada. @@ -3204,7 +3259,7 @@ Por favor escolme unha face base nun obxecto estrutural - + Create external reference Crear referencia externa @@ -3249,32 +3304,32 @@ Centro - + Choose another Structure object: Escolmar outro obxecto Estrutura: - + The chosen object is not a Structure O obxecto escolmado non é unha Estrutura - + The chosen object has no structural nodes O obxecto escollido non ten nós estruturais - + One of these objects has more than 2 nodes Un destes obxectos ten máis de 2 nós - + Unable to find a suitable intersection point Incapaz de atopar un punto de intersección axeitado - + Intersection found. Intersección atopada. @@ -3414,57 +3469,57 @@ Centra o plano na lista de obxectos de enriba - + First point of the beam Primeiro punto da trabe - + Base point of column Punto da base da columna - + Next point Seguinte punto - + Structure options Opcións da estrutura - + Drawing mode Modo debuxo - + Beam Trabe - + Column Columna - + Preset Predefinido - + Switch L/H Trocar L/H - + Switch L/W Trocar L/W - + Con&tinue &Seguir @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Feito + ArchMaterial @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference Referencia externa - + Creates an external reference object Crea un obxecto de referencia externa @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure Estrutura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crea un obxecto Estrutura desde cero ou a partir dun obxecto escolmado (esbozo, arame, cara ou sólido) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Escribir posición da cámara diff --git a/src/Mod/Arch/Resources/translations/Arch_hr.qm b/src/Mod/Arch/Resources/translations/Arch_hr.qm index 74b2225d4e..dfff1097e3 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_hr.qm and b/src/Mod/Arch/Resources/translations/Arch_hr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_hr.ts b/src/Mod/Arch/Resources/translations/Arch_hr.ts index dc5b05b098..8394198d44 100644 --- a/src/Mod/Arch/Resources/translations/Arch_hr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_hr.ts @@ -889,62 +889,62 @@ Razmak između ruba stepeništa i objekta (zida ili sl.) - + An optional extrusion path for this element Opcionalni put izguravanja (extrusion) za ovaj element - + The height or extrusion depth of this element. Keep 0 for automatic Visine ili ekstruzije dubina ovog elementa. Držite 0 za automatsko - + A description of the standard profile this element is based upon Opis standardnog profila ovog elementa temelji se na - + Offset distance between the centerline and the nodes line Udaljenost od centralne linije i čvora - + If the nodes are visible or not Da li su čvorovi vidljivi ili nisu - + The width of the nodes line Širina linije čvorova - + The size of the node points Veličina točke čvora - + The color of the nodes line Boja linije čvorova - + The type of structural node Vrsta strukturnog čvora - + Axes systems this structure is built on Sustavi osi na kojima se gradi ova struktura - + The element numbers to exclude when this structure is based on axes Broj elementa koje treba isključiti kada se ova struktura temelji na osima - + If true the element are aligned with axes Ako je "true", element je poravnat sa osi @@ -1224,57 +1224,57 @@ Debljina linije ovog objekta - + An optional unit to express levels Jedna opcionalna jedinica za izraz Nivoa - + A transformation to apply to the level mark Transformacija koja se primjenjuje na oznaku nivoa - + If true, show the level Ako je to istina, Pokaži razinu - + If true, show the unit on the level tag Ako je to istina, pokaži jedinice na razini oznake - + If true, when activated, the working plane will automatically adapt to this level Ako je istina, kada se aktivira, radna ravnina automatski će se prilagoditi na ovu razinu - + The font to be used for texts Font za tekstove - + The font size of texts Veličina fonta tekstova - + Camera position data associated with this object Podaci položaja kamere vezani uz ovaj objekt - + If set, the view stored in this object will be restored on double-click Ako je postavljeno, pogled spremljen u taj objekt bit će vraćen sa dvoklikom - + The individual face colors Individualne boje lica - + If set to True, the working plane will be kept on Auto mode Ako postavljeno na istinit, radna ravnina će biti zadržana u automatskom načinu rada @@ -1334,12 +1334,12 @@ Dio za korištenje iz osnovne datoteke - + The latest time stamp of the linked file Najnovija vremenska oznaka povezane datoteke - + If true, the colors from the linked file will be kept updated Ako je istina, boje iz povezane datoteke će biti automatski ažurirane @@ -1604,27 +1604,27 @@ Debljina od uspona - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Ako je istina, prikazani objekti iz ovog građevinskog dijela usvajaju ove postavke linije, boje i prozirnosti - + The line width of child objects Debljina linije objekata potomaka - + The line color of child objects Boja linije objekata potomaka - + The shape color of child objects Boja oblika objekata potomaka - + The transparency of child objects Prozirnost objekata potomaka @@ -1644,37 +1644,37 @@ Ova osobina pohranjuje reprezentaciju izumitelja za ovaj objekt - + If true, display offset will affect the origin mark too Ako je istina, pomak prikaza će utjecati i na oznaku podrijetla - + If true, the object's label is displayed Ako je točno, prikazuje se oznaka objekta - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Ako je ovo omogućeno, izumiteljski prikaz ovog objekta bit će spremljen u datoteci FreeCAD, omogućujući da se u jednostavnom načinu referencira na druge datoteke. - + A slot to save the inventor representation of this object, if enabled Ako je omogućen, prazno mjesto za spremanje objekta izumiteljskog reprezentacijskog prikaza - + Cut the view above this level Izrežite pogled iznad ove razine - + The distance between the level plane and the cut line Udaljenost između ravnine nivoa i linije reza - + Turn cutting on when activating this level Uključite rezanje kad aktivirate ovu razinu @@ -1889,7 +1889,7 @@ - + If True, double-clicking this object in the tree activates it Ako je točno, dvostrukim klikom na ovaj objekt u stablu aktivira se @@ -2076,6 +2076,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2225,7 +2280,7 @@ Izgradi posjed - + Create Structure Izgradi Strukturu @@ -2245,7 +2300,7 @@ Visina - + This mesh is an invalid solid Ova mreža nije ispravno tijelo @@ -2355,7 +2410,7 @@ Dužina - + Error: The base shape couldn't be extruded along this tool object Pogreška: Osnovni oblik nije mogao biti istisnut uzduž pomoćnog objekta @@ -2390,7 +2445,7 @@ Pogreška u proračunu oblika ovog objekta - + Create Structural System Pravljenje Strukturnih sustava @@ -2545,7 +2600,7 @@ Postavi tekst na poziciju - + Category Kategorija @@ -2775,52 +2830,52 @@ Raspored - + Node Tools Alati Čvora - + Reset nodes Resetiraj čvorove - + Edit nodes Uređivanje čvorova - + Extend nodes Proširi čvorove - + Extends the nodes of this element to reach the nodes of another element Produžuje čvorove ovog elementa da dohvate čvorove drugog elementa - + Connect nodes Povezivanje čvorova - + Connects nodes of this element with the nodes of another element Povezuje čvorove ovog elementa sa čvorovima drugog elementa - + Toggle all nodes Uključi/isključi sve čvorove - + Toggles all structural nodes of the document on/off Uključuje/isključuje sve strukturne čvorove dokumenta - + Intersection found. Sjecište našao. @@ -3237,7 +3292,7 @@ Odaberite osnovno lice na strukturni objekt - + Create external reference Stvaranje vanjske reference @@ -3282,32 +3337,32 @@ Središte - + Choose another Structure object: Odaberite drugi strukturni objekt: - + The chosen object is not a Structure Odabrani objekt nije struktura - + The chosen object has no structural nodes Odabrani objekt nema strukturna čvorišta - + One of these objects has more than 2 nodes Jedan od tih objekata ima više od 2 čvorišta - + Unable to find a suitable intersection point Nije moguće pronaći prikladno sjecište - + Intersection found. Sjecište našao. @@ -3447,57 +3502,57 @@ Centrira ravninu na objekte na gornjem popisu - + First point of the beam Prva točka nosača - + Base point of column Bazna točka stupca - + Next point Sljedeća točka - + Structure options Opcije strukture - + Drawing mode Način crtanja - + Beam Nosač (greda) - + Column Stupci - + Preset Šablon - + Switch L/H Prebaci L/H - + Switch L/W Prebaci L/W - + Con&tinue Nastavi @@ -3816,6 +3871,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Gotovo + ArchMaterial @@ -4433,12 +4523,12 @@ Floor creation aborted. Arch_Reference - + External reference Vanjska referenca - + Creates an external reference object Stvara objekt vanjske reference @@ -4576,15 +4666,40 @@ Floor creation aborted. Arch_Structure - + Structure Struktura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Stvara strukture objekta od nule ili od odabranog objekta (skica, žica, površina ili tijelo) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4975,7 +5090,7 @@ Ostavite prazno da biste koristili sve predmete iz dokumenta Draft - + Writing camera position Zapiši položaj kamere diff --git a/src/Mod/Arch/Resources/translations/Arch_hu.qm b/src/Mod/Arch/Resources/translations/Arch_hu.qm index 6e1937c5a9..808cad2793 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_hu.qm and b/src/Mod/Arch/Resources/translations/Arch_hu.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_hu.ts b/src/Mod/Arch/Resources/translations/Arch_hu.ts index adf8e24873..9ad7966514 100644 --- a/src/Mod/Arch/Resources/translations/Arch_hu.ts +++ b/src/Mod/Arch/Resources/translations/Arch_hu.ts @@ -889,62 +889,62 @@ Az eltolás a lépcső szegélye és a szerkezet között - + An optional extrusion path for this element Egy választható kihúzási útvonalat ehhez az elemhez - + The height or extrusion depth of this element. Keep 0 for automatic Ez az elem magassága vagy kihúzás nagysága. 0 megtartása automatikushoz - + A description of the standard profile this element is based upon A szokásos profil leírása amin ez az elem alapszik - + Offset distance between the centerline and the nodes line A középtengely és az egyenes csomópontok közti eltolás - + If the nodes are visible or not Ha a csomópontok láthatók vagy nem - + The width of the nodes line A csomópont egyenes vastagsága - + The size of the node points A csomópont pontok mérete - + The color of the nodes line A csomópont vonal színe - + The type of structural node Szerkezeti csomópont típusa - + Axes systems this structure is built on Ez a struktúrának erre a tengelyek rendszerre épül - + The element numbers to exclude when this structure is based on axes A kihúzandó elemek száma, ha az tengelyeken alapul - + If true the element are aligned with axes Ha igaz, akkor az elem tengelyekkel igazodik @@ -1224,57 +1224,57 @@ Ennek a tárgynak a vonalvastagsága - + An optional unit to express levels Egy választható mértékegység a szintek kifejezéséhez - + A transformation to apply to the level mark Egy átalakítás mely az összes szint jelölő címkére vonatkozik - + If true, show the level Ha igaz, akkor mutatja a szintet - + If true, show the unit on the level tag Ha az érték igaz, az egység megjelenítése a szint cimkén - + If true, when activated, the working plane will automatically adapt to this level Ha igaz, amikor aktivált, a munka sík automatikusan alkalmazkodik ehhez a szinthez - + The font to be used for texts A szöveghez használt betűtípus - + The font size of texts A szövegek betűmérete - + Camera position data associated with this object Az objektumhoz társított kamera pozíció adatok - + If set, the view stored in this object will be restored on double-click Ha meghatározott, az objektumhoz tárolt nézet visszaáll dupla kattintásra - + The individual face colors Az egyéni felület színek - + If set to True, the working plane will be kept on Auto mode Ha értéke True, a munka síkot auto módban tartja @@ -1334,12 +1334,12 @@ Az alap fájlból felhasznált alkatrész - + The latest time stamp of the linked file A linkelt fájl legutóbbi időbélyege - + If true, the colors from the linked file will be kept updated Ha az érték igaz, a csatolt fájlból felhasznált szín folyamatosan frissül @@ -1604,27 +1604,27 @@ Az emelkedés vastagsága - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Ha az érték igaz, akkor az ebben az Építőrészben lévő objektumok a beállított sor-, szín- és áttetszőségi értékeket fogják alkalmazni - + The line width of child objects Az al objektumok vonalvastagsága - + The line color of child objects Az al objektumok vonal színe - + The shape color of child objects Az al objektumok alakzat színe - + The transparency of child objects Az al objektumok átláthatósága @@ -1644,37 +1644,37 @@ Ez a tulajdonság az objektum feltaláló kilétét tárolja - + If true, display offset will affect the origin mark too Ha igaz, a megjelenítési eltolás az eredeti jelet is érinti - + If true, the object's label is displayed Ha igaz, az objektum címkéje megjelenik - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Ha ez engedélyezve van, az objektum feltaláló kiléte a FreeCAD fájlba kerül, lehetővé téve, hogy más fájlokban is hivatkozzon az egyszerű módban. - + A slot to save the inventor representation of this object, if enabled Egy tároló a tárgy feltalálójának kiléte mentéséhez, ha engedélyezve van - + Cut the view above this level Vágja le a nézetet ezen szint felett - + The distance between the level plane and the cut line A szintsík és a vágási vonal közötti távolság - + Turn cutting on when activating this level Ezen szint aktiválásakor a vágás bekapcsolása @@ -1884,7 +1884,7 @@ A fal felülete, egyszerűen a Magasság*Hosszúság képlet szerint - + If True, double-clicking this object in the tree activates it Ha igaz, az objektumra duplán kattintva a fán aktiválja azt @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Az értéknél távolabbi geometria megszakad. Tartsd nullán, akkor korlátlan. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Oldal létrehozása - + Create Structure Struktúra létrehozása @@ -2212,7 +2267,7 @@ Magasság - + This mesh is an invalid solid A háló egy érvénytelen szilárd test @@ -2322,7 +2377,7 @@ Hossz - + Error: The base shape couldn't be extruded along this tool object Hiba: Az alap alakzatot nem lehet kihúzni ennek az eszköz objektumnak a mentén @@ -2357,7 +2412,7 @@ Hiba a tárgy alakjának számítása közben - + Create Structural System Szerkezeti rendszer létrehozása @@ -2512,7 +2567,7 @@ Szöveg helyzetének beállítása - + Category Kategória @@ -2742,52 +2797,52 @@ Ütemezés - + Node Tools Csomópont eszközök - + Reset nodes Csomópontok alaphelyzetbe állítása - + Edit nodes Csomópontok szerkesztése - + Extend nodes Csomópontok kiterjesztése - + Extends the nodes of this element to reach the nodes of another element Kiterjeszti ennek az elemnek a csomópontjait, hogy elérje a csomópontjait egy másik elemnek - + Connect nodes Csomópntok csatlakoztatása - + Connects nodes of this element with the nodes of another element Csatlakoztatja ennek az elemnek a csomópontjait egy másik elem csomópontjaival - + Toggle all nodes Összes csomópont átkapcsolása - + Toggles all structural nodes of the document on/off A dokumentum összes szerkezeti csomópontjának átkapcsolása - + Intersection found. Metszéspont található. @@ -3204,7 +3259,7 @@ Válasszon egy alap nézetet a tárgy szerkezetén - + Create external reference Külső hivatkozás készítése @@ -3249,32 +3304,32 @@ Középre - + Choose another Structure object: Válasszon ki egy másik szerkezeti objektumot: - + The chosen object is not a Structure A kiválasztott objektum nem szerkezet - + The chosen object has no structural nodes A kiválasztott objektumnak nincsenek szerkezeti csomópontjai - + One of these objects has more than 2 nodes Egy ezek közül az objektumok közül több mint 2 csomóponttal rendelkezik - + Unable to find a suitable intersection point Nem képes találni egy megfelelő metszéspontot - + Intersection found. Metszéspont található. @@ -3414,57 +3469,57 @@ Sík középpontja a fenti listában szereplő elemeken - + First point of the beam Gerenda első beépítési pontja - + Base point of column Oszlop alappontja - + Next point Következő pont - + Structure options Tartószerkezeti lehetőségek - + Drawing mode Rajzolási mód - + Beam Gerenda - + Column Pillér - + Preset Előre beállított - + Switch L/H Kapcsoló H/M - + Switch L/W Kapcsoló H/SZ - + Con&tinue Folytatás @@ -3771,6 +3826,41 @@ Floor creation aborted. Szint létrehozása megszakítva. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Kész + ArchMaterial @@ -4388,12 +4478,12 @@ Szint létrehozása megszakítva. Arch_Reference - + External reference Külső hivatkozás - + Creates an external reference object Egy külső referencia-objektumot hoz létre @@ -4531,15 +4621,40 @@ Szint létrehozása megszakítva. Arch_Structure - + Structure Felépítés - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Létrehoz egy objektum struktúrát vázlatból vagy egy kijelölt objektumból (vázlat, vonal, felület vagy szilárd test) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Hagyja üresen a dokumentum összes objektumának használatát Draft - + Writing camera position Kamera helyzet írása diff --git a/src/Mod/Arch/Resources/translations/Arch_id.qm b/src/Mod/Arch/Resources/translations/Arch_id.qm index f43e33098c..5c3445242b 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_id.qm and b/src/Mod/Arch/Resources/translations/Arch_id.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_id.ts b/src/Mod/Arch/Resources/translations/Arch_id.ts index 2a54e2f597..b46be1c8d2 100644 --- a/src/Mod/Arch/Resources/translations/Arch_id.ts +++ b/src/Mod/Arch/Resources/translations/Arch_id.ts @@ -889,62 +889,62 @@ mengimbangi antara perbatasan tangga dan struktur - + An optional extrusion path for this element Sebuah ekstrusi opsional jalan untuk elemen ini - + The height or extrusion depth of this element. Keep 0 for automatic Ketinggian atau kedalaman ekstrusi dari elemen ini. Simpan 0 untuk otomatis - + A description of the standard profile this element is based upon Penjelasan tentang profil standar yang menjadi dasar elemen ini - + Offset distance between the centerline and the nodes line Offset jarak antara garis tengah dan garis nodes - + If the nodes are visible or not Jika nodanya terlihat atau tidak - + The width of the nodes line Lebar dari node baris - + The size of the node points Ukuran titik simpul - + The color of the nodes line Warna garis nodes - + The type of structural node Jenis simpul struktural - + Axes systems this structure is built on Sistem sumbu struktur ini dibangun di atas - + The element numbers to exclude when this structure is based on axes Nomor elemen untuk dikecualikan saat struktur ini didasarkan pada sumbu - + If true the element are aligned with axes Jika benar elemennya sejajar dengan sumbu @@ -1224,57 +1224,57 @@ Tebal gari dari objek ini - + An optional unit to express levels Unit opsional untuk mengekspresikan level - + A transformation to apply to the level mark Menerapkan transformasi untuk setiap tanda level - + If true, show the level Jika benar, tampilkan levelnya - + If true, show the unit on the level tag Jika benar, tampilkan unit di label level - + If true, when activated, the working plane will automatically adapt to this level Jika benar, saat diaktifkan, bidang kerja akan otomatis menyesuaikan ke level ini - + The font to be used for texts Fon akan digunakan untuk teks - + The font size of texts Font untuk teks - + Camera position data associated with this object Data posisi kamera yang diasosiasikan ke objek ini - + If set, the view stored in this object will be restored on double-click Jika diatur, tampilan yang disimpan pada objek ini akan dipulihkan dengan dobel klik - + The individual face colors Warna muka individu - + If set to True, the working plane will be kept on Auto mode Jika diatur ke Benar, bidang kerja akan tetap dalam mode Auto @@ -1334,12 +1334,12 @@ Bagian yang digunakan dari berkas dasar - + The latest time stamp of the linked file Cap waktu terakhir dari berkas terhubung - + If true, the colors from the linked file will be kept updated Jika benar, warna dari berkas terhubung akan tetap diperbaharui @@ -1604,27 +1604,27 @@ The thickness of the risers - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects Tebal garis dari objek turunan - + The line color of child objects Warna garis dari objek turunan - + The shape color of child objects Warna bentuk dari objek turunan - + The transparency of child objects The transparency of child objects @@ -1644,37 +1644,37 @@ This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level @@ -1884,7 +1884,7 @@ The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Membuat situs - + Create Structure Buat struktur @@ -2212,7 +2267,7 @@ Tinggi - + This mesh is an invalid solid Mesh ini adalah solid yang tidak valid @@ -2322,7 +2377,7 @@ Panjangnya - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object @@ -2357,7 +2412,7 @@ Kesalahan menghitung bentuk objek ini - + Create Structural System Buat Sistem Struktural @@ -2512,7 +2567,7 @@ Atur posisi teks - + Category Kategori @@ -2742,52 +2797,52 @@ Susunan acara - + Node Tools Alat node - + Reset nodes Setel ulang node - + Edit nodes Mengedit node - + Extend nodes Memperpanjang node - + Extends the nodes of this element to reach the nodes of another element Memperpanjang simpul elemen ini untuk mencapai simpul elemen lain - + Connect nodes Hubungkan node - + Connects nodes of this element with the nodes of another element Menghubungkan simpul elemen ini dengan simpul elemen lain - + Toggle all nodes Toggle semua node - + Toggles all structural nodes of the document on/off Mengaktifkan semua simpul struktur dokumen secara hidup/mati - + Intersection found. Persimpangan ditemukan. @@ -3204,7 +3259,7 @@ Please select a base face on a structural object - + Create external reference Create external reference @@ -3249,32 +3304,32 @@ Pusat - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. @@ -3414,57 +3469,57 @@ Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Selesai + ArchMaterial @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure Struktur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Membuat objek struktur dari nol atau dari objek yang dipilih (sketsa, kawat, wajah atau padat) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Menulis posisi kamera diff --git a/src/Mod/Arch/Resources/translations/Arch_it.qm b/src/Mod/Arch/Resources/translations/Arch_it.qm index 7513fc9f3a..9a95d5d0d7 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_it.qm and b/src/Mod/Arch/Resources/translations/Arch_it.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_it.ts b/src/Mod/Arch/Resources/translations/Arch_it.ts index d98ece1198..aea1db9cdc 100644 --- a/src/Mod/Arch/Resources/translations/Arch_it.ts +++ b/src/Mod/Arch/Resources/translations/Arch_it.ts @@ -889,62 +889,62 @@ La distanza tra il bordo degli scalini e la struttura o i montanti - + An optional extrusion path for this element Un tracciato di estrusione opzionale per questo elemento - + The height or extrusion depth of this element. Keep 0 for automatic L'altezza o la profondità di estrusione di questo elemento. Lasciare 0 per automatico - + A description of the standard profile this element is based upon Una descrizione del profilo standard su cui è basato questo elemento - + Offset distance between the centerline and the nodes line Distanza di offset tra la linea centrale e la linea dei nodi - + If the nodes are visible or not Se i nodi sono visibili o no - + The width of the nodes line La larghezza della linea dei nodi - + The size of the node points La dimensione dei punti nodo - + The color of the nodes line Il colore della linea dei nodi - + The type of structural node Il tipo di nodo strutturale - + Axes systems this structure is built on Sistemi di assi su cui è costruita questa struttura - + The element numbers to exclude when this structure is based on axes Il numero d'ordine degli elementi da escludere quando questa struttura è basata su assi - + If true the element are aligned with axes Se true gli elementi sono allineati con gli assi @@ -1224,57 +1224,57 @@ Lo spessore della linea di questo oggetto - + An optional unit to express levels Un'unità opzionale per esprimere i livelli - + A transformation to apply to the level mark Trasformazione da applicare al segno di livello - + If true, show the level Se true, visualizza il livello - + If true, show the unit on the level tag Se true, visualizza l'unità nell'etichetta del livello - + If true, when activated, the working plane will automatically adapt to this level Se true, quando attivato, il piano di lavoro si adatta automaticamente a questo livello - + The font to be used for texts Il tipo di carattere da utilizzare per i testi - + The font size of texts La dimensione del carattere dei testi - + Camera position data associated with this object Dati di posizione della fotocamera associati a questo oggetto - + If set, the view stored in this object will be restored on double-click Se abilitato, la vista salvata in questo oggetto viene ripristinata facendo doppio clic - + The individual face colors I colori delle singole facce - + If set to True, the working plane will be kept on Auto mode Se impostato su True, il piano di lavoro viene mantenuto in modalità Auto @@ -1334,12 +1334,12 @@ La parte da utilizzare dal file di base - + The latest time stamp of the linked file La marca temporale più recente del file collegato - + If true, the colors from the linked file will be kept updated Se true, i colori dal file collegato verranno mantenuti aggiornati @@ -1604,27 +1604,27 @@ Lo spessore delle alzate - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Se è vero, mostra gli oggetti contenuti in questa Parte di edificio adottando queste impostazioni di linea, colore e trasparenza - + The line width of child objects La larghezza della linea degli oggetti figlio - + The line color of child objects Colore della linea degli oggetti figlio - + The shape color of child objects Colore della forma degli oggetti figlio - + The transparency of child objects La trasparenza degli oggetti figli @@ -1644,37 +1644,37 @@ Questa proprietà memorizza una rappresentazione inventor per questo oggetto - + If true, display offset will affect the origin mark too Se è vero, quando attivato, l'offset della visualizzazione influisce anche sul segno di origine - + If true, the object's label is displayed Se vero, viene visualizzata l'etichetta dell'oggetto - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Se abilitato, la rappresentazione inventor di questo oggetto verrà salvata nel file FreeCAD, consentendo il riferimento ad esso in un altro file in modalità leggera. - + A slot to save the inventor representation of this object, if enabled Uno slot per salvare la rappresentazione inventor di questo oggetto, se abilitato - + Cut the view above this level Taglia la vista sopra questo livello - + The distance between the level plane and the cut line La distanza tra il piano del livello e la linea di taglio - + Turn cutting on when activating this level Attiva il taglio quando si attiva questo livello @@ -1884,7 +1884,7 @@ L'area di questo muro come una semplice calcolo di lunghezza * altezza - + If True, double-clicking this object in the tree activates it Se è True, facendo doppio clic su questo oggetto nell'albero lo si rende attivo @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Crea Sito - + Create Structure Crea Struttura @@ -2212,7 +2267,7 @@ Altezza - + This mesh is an invalid solid Questa mesh non è un solido valido @@ -2322,7 +2377,7 @@ Lunghezza - + Error: The base shape couldn't be extruded along this tool object Errore: La forma base non può essere estrusa lungo questo oggetto strumento @@ -2357,7 +2412,7 @@ Errore di calcolo della forma di questo oggetto - + Create Structural System Crea sistema strutturale @@ -2512,7 +2567,7 @@ Posizione del testo - + Category Categoria @@ -2742,52 +2797,52 @@ Scheda - + Node Tools Strumenti di nodo - + Reset nodes Reimposta i nodi - + Edit nodes Modifica i nodi - + Extend nodes Estendi i nodi - + Extends the nodes of this element to reach the nodes of another element Estende i nodi di questo elemento per raggiungere i nodi di un altro elemento - + Connect nodes Collega i nodi - + Connects nodes of this element with the nodes of another element Collega i nodi di questo elemento con i nodi di un altro elemento - + Toggle all nodes Attiva o disattiva tutti i nodi - + Toggles all structural nodes of the document on/off Attiva o disattiva tutti i nodi strutturali del documento - + Intersection found. Intersezione trovata. @@ -3204,7 +3259,7 @@ Selezionare una faccia di base su un oggetto struttura - + Create external reference Crea riferimenti esterni @@ -3249,32 +3304,32 @@ Centro - + Choose another Structure object: Scegliere un altro oggetto struttura: - + The chosen object is not a Structure L'oggetto selezionato non è una struttura - + The chosen object has no structural nodes L'oggetto scelto non ha nodi strutturali - + One of these objects has more than 2 nodes Uno di questi oggetti possiede più di 2 nodi - + Unable to find a suitable intersection point Impossibile trovare un punto di intersezione adatto - + Intersection found. Intersezione trovata. @@ -3414,57 +3469,57 @@ Centra il piano sugli oggetti nella lista precedente - + First point of the beam Primo punto della trave - + Base point of column Punto di base della colonna - + Next point Punto successivo - + Structure options Opzioni struttura - + Drawing mode Modalità di disegno - + Beam Trave - + Column Colonna - + Preset Preimpostato - + Switch L/H Scambia L/H - + Switch L/W Scambia L/W - + Con&tinue Con&tinua @@ -3771,6 +3826,41 @@ Floor creation aborted. Creazione del Livello interrotta. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Fatto + ArchMaterial @@ -4388,12 +4478,12 @@ Creazione del Livello interrotta. Arch_Reference - + External reference Riferimento esterno - + Creates an external reference object Crea un oggetto di riferimento esterno @@ -4531,15 +4621,40 @@ Creazione del Livello interrotta. Arch_Structure - + Structure Struttura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crea un oggetto struttura da zero o da un oggetto selezionato (schizzo, wire, faccia o solido) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Lasciare vuoto per utilizzare tutti gli oggetti del documento Draft - + Writing camera position Scrivere la posizione della camera diff --git a/src/Mod/Arch/Resources/translations/Arch_ja.qm b/src/Mod/Arch/Resources/translations/Arch_ja.qm index 25052c46e9..e7b2805263 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ja.qm and b/src/Mod/Arch/Resources/translations/Arch_ja.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ja.ts b/src/Mod/Arch/Resources/translations/Arch_ja.ts index be76f55571..65172a3868 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ja.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ja.ts @@ -889,62 +889,62 @@ 階段境界線と構造の間のオフセット - + An optional extrusion path for this element この要素のオプション押し出し経路 - + The height or extrusion depth of this element. Keep 0 for automatic この要素の高さまたは押し出し深さ。自動設定する場合は0のままにしてください。 - + A description of the standard profile this element is based upon この要素の基となる標準プロファイルの説明 - + Offset distance between the centerline and the nodes line 中心線と節点ラインの間のオフセット距離 - + If the nodes are visible or not 節点を表示するかどうか - + The width of the nodes line 節点ラインの幅 - + The size of the node points 節点のサイズ - + The color of the nodes line 節点ラインの色 - + The type of structural node 構造ノードの種類 - + Axes systems this structure is built on この構造体の座標系 - + The element numbers to exclude when this structure is based on axes 軸に基づいてこの構造体を押し出す場合に押し出す要素の数 - + If true the element are aligned with axes Trueの場合、要素を軸方向に整列 @@ -1224,57 +1224,57 @@ オブジェクトの線幅 - + An optional unit to express levels レベルを表すオプションの単位 - + A transformation to apply to the level mark レベルマークに適用する変換 - + If true, show the level Trueの場合、レベルを表示 - + If true, show the unit on the level tag Trueの場合、レベルタグ上に単位を表示 - + If true, when activated, the working plane will automatically adapt to this level ここをtureにした場合、アクティブになっているとき、作業平面が自動的にこちらのレベルに適合させられます - + The font to be used for texts テキストに使用するフォント - + The font size of texts テキストの文字サイズ - + Camera position data associated with this object このオブジェクトに関連しているカメラ位置のデータ - + If set, the view stored in this object will be restored on double-click 設定すると、このオブジェクトに保存されているビューがダブルクリックで復元できます。 - + The individual face colors 各面の色 - + If set to True, the working plane will be kept on Auto mode True に設定すると、作業平面が自動モードのままになります。 @@ -1334,12 +1334,12 @@ ベースファイルから使用する部分 - + The latest time stamp of the linked file リンク先ファイルの最新タイムスタンプ - + If true, the colors from the linked file will be kept updated ここをTrueにした場合に、リンクしているファイルの色は更新された状態になります @@ -1604,27 +1604,27 @@ 踏み板の厚み - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings ここがTureの場合に、このビルディング部品に含まれたオブジェクトが、線や色、透明度、何れかの設定で表示されます - + The line width of child objects 子オブジェクトの線幅 - + The line color of child objects 子オブジェクトの線の色 - + The shape color of child objects 子オブジェクトのシェイプの色 - + The transparency of child objects 子オブジェクトの透明度 @@ -1644,37 +1644,37 @@ This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too True にした場合、表示オフセットは原点マークにも影響します - + If true, the object's label is displayed ここをTureにした場合、オブジェクトのラベルが表示されます - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. ここが有効な場合、このオブジェクトのインベンター表現がFreeCADファイルに保存され、軽量モードで他のファイルを参照することができます。 - + A slot to save the inventor representation of this object, if enabled 有効な場合、このオブジェクトのインベンター表現を保存するためのスロット - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line 平面の水準と切断線の間の距離 - + Turn cutting on when activating this level Turn cutting on when activating this level @@ -1884,7 +1884,7 @@ この壁の面積 (area) は、単純に「高さ×長さ」の計算となります - + If True, double-clicking this object in the tree activates it ここを True にした場合、ツリー内でこのオブジェクトをダブルクリックするとアクティブになります @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ サイトを作成 - + Create Structure 構造体を作成 @@ -2212,7 +2267,7 @@ 高さ - + This mesh is an invalid solid このメッシュは無効なソリッドです @@ -2322,7 +2377,7 @@ 長さ - + Error: The base shape couldn't be extruded along this tool object エラー: ベースシェイプをこのツールオブジェクトに沿って押し出すことはできません @@ -2357,7 +2412,7 @@ このオブジェクトのシェイプ計算でエラーが発生しました。 - + Create Structural System 構造システムを作成 @@ -2512,7 +2567,7 @@ テキスト位置を設定 - + Category カテゴリ @@ -2742,52 +2797,52 @@ スケジュール - + Node Tools ノードツール - + Reset nodes ノードをリセット - + Edit nodes ノードを編集 - + Extend nodes ノードを拡張 - + Extends the nodes of this element to reach the nodes of another element 他の要素のノードに到達する様にこの要素のノードを拡張します。 - + Connect nodes 節点を接続 - + Connects nodes of this element with the nodes of another element この要素の節点を別の要素の節点と接続 - + Toggle all nodes すべての節点を切り替え - + Toggles all structural nodes of the document on/off ドキュメントの全ての構造ノードのオン/オフを切り替え - + Intersection found. 交差が見つかりました。 @@ -3204,7 +3259,7 @@ 構造オブジェクト上から基準面を選択してください - + Create external reference 外部参照を作成 @@ -3249,32 +3304,32 @@ 中心 - + Choose another Structure object: 別の構造体オブジェクトを選択: - + The chosen object is not a Structure 選択されたオブジェクトが構造体ではありません。 - + The chosen object has no structural nodes 選択されたオブジェクトは構造ノードを持ちません。 - + One of these objects has more than 2 nodes これらのオブジェクトのひとつが複数の節点を持っています。 - + Unable to find a suitable intersection point 適切な交差点を見つけることができません - + Intersection found. 交差が見つかりました。 @@ -3414,57 +3469,57 @@ Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode ドローイング・モード - + Beam 母屋材 - + Column Column - + Preset プリセット - + Switch L/H 長さ/高さの入れ替え - + Switch L/W 長さ/幅の入れ替え - + Con&tinue 続行 (&T) @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + 終了 + ArchMaterial @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference 外部参照 - + Creates an external reference object 外部参照オブジェクトを作成します @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure 構造体 - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) スクラッチまたは選択されているオブジェクト(スケッチ、ワイヤー、面、ソリッド)から構造体オブジェクトを作成します + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4921,7 +5036,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position カメラ位置を書き込み diff --git a/src/Mod/Arch/Resources/translations/Arch_lt.qm b/src/Mod/Arch/Resources/translations/Arch_lt.qm index 34060c8631..6017d147b0 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_lt.qm and b/src/Mod/Arch/Resources/translations/Arch_lt.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_lt.ts b/src/Mod/Arch/Resources/translations/Arch_lt.ts index 05db4f3ead..ece92fd098 100644 --- a/src/Mod/Arch/Resources/translations/Arch_lt.ts +++ b/src/Mod/Arch/Resources/translations/Arch_lt.ts @@ -889,62 +889,62 @@ Atstumas tarp laiptų rėmelio ir struktūros - + An optional extrusion path for this element Galimas papildomas tūrio išstūmimo kelias šiam elementui - + The height or extrusion depth of this element. Keep 0 for automatic Elemento aukštis arba išstūmimo gylis. Reikšmė 0 automatinis - + A description of the standard profile this element is based upon Standartinio profilio aprašymas pagal elementą - + Offset distance between the centerline and the nodes line Postūmio atstumas tarp centrinės linijos ir mazgų linijos - + If the nodes are visible or not Jeigu mazgas yra matomas arba ne - + The width of the nodes line Mazgo linijų plotis - + The size of the node points Mazgo taškų dydis - + The color of the nodes line Mazgo linijos spalva - + The type of structural node Konstrukcijų mazgo tipas - + Axes systems this structure is built on Ašių sistema pagal sukurtą konstrukciją - + The element numbers to exclude when this structure is based on axes Neįtrauktų elementų skaičius kai ši konstrukcija yra sukurta ant ašių - + If true the element are aligned with axes Jei nurodyta „Tiesa“, elementas bus sutapdintas su ašimis @@ -1216,7 +1216,7 @@ The shape of this object - Objekto forma + Šio kūno pavidalas @@ -1224,57 +1224,57 @@ Objekto linijos plotis - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark Transformacija atliekama lygio ženklui - + If true, show the level Jei tiesa, rodyti lygį - + If true, show the unit on the level tag Jei tiesa, rodyti lygio etikės vienetus - + If true, when activated, the working plane will automatically adapt to this level Jei tiesa, kai aktyvuota, darbo plokštuma automatiškai prisitaikys prie šio lygio - + The font to be used for texts Šriftas naudojamas raštui - + The font size of texts Rašmenų šrifto dydis - + Camera position data associated with this object Kameros padėties duomenys, susieti su šiuo objektu - + If set, the view stored in this object will be restored on double-click Jei nustatyta, vaizdas saugomas objekte bus sugrąžintas spragtelėjus du kartus - + The individual face colors Atskiro paviršiaus spalvos - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode @@ -1334,12 +1334,12 @@ The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated @@ -1604,27 +1604,27 @@ The thickness of the risers - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects - The shape color of child objects + Pavaldžiųjų kūnų pavidalų spalva - + The transparency of child objects The transparency of child objects @@ -1644,44 +1644,44 @@ This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level Use the material color as this object's shape color, if available - Use the material color as this object's shape color, if available + Jei tik įmanoma, panaudoti šio kūno spalvines savybes @@ -1884,7 +1884,7 @@ The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2134,7 +2189,7 @@ Mesh to Shape - Mesh to Shape + Tinklas į pavidalą @@ -2192,7 +2247,7 @@ Kurti sklypą - + Create Structure Kurti konstrukciją @@ -2212,7 +2267,7 @@ Aukštis - + This mesh is an invalid solid Šis plokštumų tinklas netinkamas pilnaviduriui tūriui @@ -2322,7 +2377,7 @@ Length - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object @@ -2357,7 +2412,7 @@ Error computing the shape of this object - + Create Structural System Create Structural System @@ -2384,12 +2439,12 @@ has an invalid shape - has an invalid shape + yra netinkamo pavidalo has a null shape - has a null shape + neturi pavidalo @@ -2512,7 +2567,7 @@ Nustatyti teksto padėtį - + Category Kategorija @@ -2742,52 +2797,52 @@ Žiniaraštis - + Node Tools Mazgo Įrankiai - + Reset nodes Atitaisyti mazgus - + Edit nodes Redaguoti mazgus - + Extend nodes Tęsti mazgus - + Extends the nodes of this element to reach the nodes of another element Elemento mazgai tęsiami, kol pasiekia prijungto kito elemento mazgus - + Connect nodes Sujungti mazgus - + Connects nodes of this element with the nodes of another element Sujungia elemento mazgus su kito elemento mazgais - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Susikirtimas surastas. @@ -3204,7 +3259,7 @@ Please select a base face on a structural object - + Create external reference Create external reference @@ -3249,32 +3304,32 @@ Vidurys - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. @@ -3414,57 +3469,57 @@ Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Atlikta + ArchMaterial @@ -4231,7 +4321,7 @@ Floor creation aborted. Mesh to Shape - Mesh to Shape + Tinklas į pavidalą @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure Structure - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Writing camera position @@ -5080,7 +5195,7 @@ Leave blank to use all objects from the document Shapes - Shapes + Pavidalai @@ -5568,7 +5683,7 @@ Leave blank to use all objects from the document Allows optimization - Allows optimization + Leisti optimizavimą @@ -5578,7 +5693,7 @@ Leave blank to use all objects from the document Allow quads - Allow quads + Leisti keturkampius @@ -5907,12 +6022,12 @@ The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. Allow a second order mesh - Allow a second order mesh + Leisti antros eilės tinklą Allow quadrilateral faces - Allow quadrilateral faces + Leisti keturkampes sienas @@ -6130,7 +6245,7 @@ they will be treated as one. Allow invalid shapes - Allow invalid shapes + Leisti turėti netinkamus pavidalus diff --git a/src/Mod/Arch/Resources/translations/Arch_nl.qm b/src/Mod/Arch/Resources/translations/Arch_nl.qm index 7cfe987f25..4e413901ae 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_nl.qm and b/src/Mod/Arch/Resources/translations/Arch_nl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_nl.ts b/src/Mod/Arch/Resources/translations/Arch_nl.ts index 9460d90084..0006e14e2e 100644 --- a/src/Mod/Arch/Resources/translations/Arch_nl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_nl.ts @@ -889,62 +889,62 @@ De afstand tussen de rand van de trap en de structuur - + An optional extrusion path for this element Een optionele 3D route voor dit element - + The height or extrusion depth of this element. Keep 0 for automatic De hoogte of 3D-diepte van dit element. Houd 0 voor automatisch - + A description of the standard profile this element is based upon Een beschrijving van het standaardprofiel waar dit element op gebaseerd is - + Offset distance between the centerline and the nodes line De afstand tussen de middellijn en de knooppunten-lijn - + If the nodes are visible or not Als de nodes zichtbaar zijn of niet - + The width of the nodes line De breedte van de lijn van het knooppunt - + The size of the node points De omvang van het knooppunt - + The color of the nodes line De kleur van de nodes lijn - + The type of structural node Het soort structurele knooppunt - + Axes systems this structure is built on Assenstelsel waarop deze structuur gebouwd is - + The element numbers to exclude when this structure is based on axes Het aantal elementen dat wordt uitgesloten wanneer deze structuur gebaseerd is op assen - + If true the element are aligned with axes Wanneer waar, dan wordt het element uigelijnd met de assen @@ -1224,57 +1224,57 @@ De lijnbreedte van dit object - + An optional unit to express levels Een optionele eenheid om niveaus in uit te drukken - + A transformation to apply to the level mark Een transformatie om toe te passen op de niveau markering - + If true, show the level Wanneer waar, toon het niveau - + If true, show the unit on the level tag Wanneer waar, toon de eenheid op de niveau markering - + If true, when activated, the working plane will automatically adapt to this level Wanneer waar, als geactiveerd, dan zal het werkvlak zich automatisch aanpassen aan dit niveau - + The font to be used for texts Het lettertype dat wordt gebruikt voor teksten - + The font size of texts De tekengrootte van teksten - + Camera position data associated with this object Camera positiegegevens geassioceerd met dit object - + If set, the view stored in this object will be restored on double-click Wanneer geactiveerd dan zal de weergave welke is opgeslagen in dit object hersteld worden bij een dubbelklik - + The individual face colors De individuele kleuren van de aanzichten - + If set to True, the working plane will be kept on Auto mode Wanneer ingesteld als Waar, dan blijft het werkvlak in de Automatische stand @@ -1334,12 +1334,12 @@ Het deel wat van het basisbestand gebruikt moet worden - + The latest time stamp of the linked file De meest recente tijdsmarkering van het gekoppelde bestand - + If true, the colors from the linked file will be kept updated Wanneer waar, dan worden de kleuren van het gelinkte bestand up-to-date gehouden @@ -1604,27 +1604,27 @@ De dikte van de optreden - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Indien waar, toon de objecten in dit gebouwonderdeel vervat die deze lijn-, kleur- en transparantie-instellingen zullen aannemen - + The line width of child objects De lijnbreedte van kinderobjecten - + The line color of child objects De lijnkleur van kinderobjecten - + The shape color of child objects De kleur van de vorm van kinderobjecten - + The transparency of child objects De transparantie van kinderobjecten @@ -1644,37 +1644,37 @@ Deze eigenschap bewaart een uitvinderrepresentatie voor dit object - + If true, display offset will affect the origin mark too Indien waar, zal de weergave van de verschuiving beginpuntmarkering ook beïnvloeden - + If true, the object's label is displayed Indien waar, als geactiveerd, dan zal de label van het object worden weergegeven - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Als dit is ingeschakeld, zal de uitvinderrepresentatie van dit object worden opgeslagen in het FreeCAD-bestand, waardoor het in andere bestanden in de lichtgewichtmodus kan worden gerefereerd. - + A slot to save the inventor representation of this object, if enabled Een sleuf voor het opslaan van de uitvinderrepresentatie van dit object, indien ingeschakeld - + Cut the view above this level Snij de weergave boven dit niveau - + The distance between the level plane and the cut line De afstand tussen het niveausvlak en de snijlijn - + Turn cutting on when activating this level Schakel snijden in bij het activeren van dit niveau @@ -1884,7 +1884,7 @@ Het gebied van deze muur als een simpele hoogte * lengteberekening - + If True, double-clicking this object in the tree activates it Indien waar, wordt dit object actief door op het te dubbelklikken in de boomstructuur @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometrie boven dan deze waarde wordt afgetopt. Zet op nul voor onbeperkt. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Ondergrond maken - + Create Structure Structuur aanmaken @@ -2212,7 +2267,7 @@ Hoogte - + This mesh is an invalid solid Dit net vormt een ongeldig volumemodel @@ -2322,7 +2377,7 @@ Lengte - + Error: The base shape couldn't be extruded along this tool object Fout: De basis vorm kon niet worden verdreven langszij dit werktuig object @@ -2357,7 +2412,7 @@ Fout tijdens de berekening van de vorm van dit object - + Create Structural System Creëer Structureel Systeem @@ -2512,7 +2567,7 @@ Positie van de tekst instellen - + Category Categorie @@ -2742,52 +2797,52 @@ Planning - + Node Tools Knooppunt gereedschap - + Reset nodes Herstel knooppunten - + Edit nodes Bewerk knooppunten - + Extend nodes Knooppunten uitbreiden - + Extends the nodes of this element to reach the nodes of another element Breidt de knooppunten van dit element uit om de knooppunten van een ander element te bereiken - + Connect nodes Knooppunten verbinden - + Connects nodes of this element with the nodes of another element Verbindt knooppunten van dit element met het knooppunt van een ander element - + Toggle all nodes Alle knooppunten in-/ uitschakelen - + Toggles all structural nodes of the document on/off Alle structurele knooppunten van het document in-/ uitschakelen - + Intersection found. Kruispunt gevonden. @@ -3203,7 +3258,7 @@ Selecteer een basis vlak op een structueel object - + Create external reference Maak externe verwijzing @@ -3248,32 +3303,32 @@ Middelpunt - + Choose another Structure object: Kies een andere Structuur-object: - + The chosen object is not a Structure Het gekozen object is geen Structuur-object - + The chosen object has no structural nodes Het gekozen object heeft geen structurele knooppunten - + One of these objects has more than 2 nodes Een van deze objecten heeft meer dan 2 knooppunten - + Unable to find a suitable intersection point Kan geen geschikte snijpunt vinden - + Intersection found. Snijpunt gevonden. @@ -3413,57 +3468,57 @@ Centreert het vlak op de objecten in de bovenstaande lijst - + First point of the beam Eerste punt van de balk - + Base point of column Basispunt van de kolom - + Next point Volgend punt - + Structure options Structuuropties - + Drawing mode Tekenmodus - + Beam Balk - + Column Kolom - + Preset Voorinstelling - + Switch L/H Wissel L/H om - + Switch L/W Wissel L/B om - + Con&tinue Verder&gaan @@ -3770,6 +3825,41 @@ Floor creation aborted. Vloer object wordt niet gemaakt. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Klaar + ArchMaterial @@ -4387,12 +4477,12 @@ Vloer object wordt niet gemaakt. Arch_Reference - + External reference Externe verwijzing - + Creates an external reference object Maakt een extern referentie-object @@ -4530,15 +4620,40 @@ Vloer object wordt niet gemaakt. Arch_Structure - + Structure Structuur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Maak een structuurobject vanaf nul of van een geselecteerd object (schets, draad, vlak of volumemodel) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4924,7 +5039,7 @@ Laat deze leeg om alle objecten uit het document te gebruiken Draft - + Writing camera position Camerapositie schrijven diff --git a/src/Mod/Arch/Resources/translations/Arch_pl.qm b/src/Mod/Arch/Resources/translations/Arch_pl.qm index 521c39523e..f58516633b 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_pl.qm and b/src/Mod/Arch/Resources/translations/Arch_pl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_pl.ts b/src/Mod/Arch/Resources/translations/Arch_pl.ts index 7c68bf54ef..d05aa0fb30 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pl.ts @@ -889,62 +889,62 @@ Przesunięcie między krawędzią schodów a konstrukcją - + An optional extrusion path for this element Opcjonalna ścieżka wytłaczania dla tego elementu - + The height or extrusion depth of this element. Keep 0 for automatic Wysokość lub głębokość wytłaczania tego elementu. Zachowaj 0 dla automatycznego - + A description of the standard profile this element is based upon Opis profilu standardowego, na którym opiera się ten element - + Offset distance between the centerline and the nodes line Odległość przesunięcia między linią środkową a linią węzłów - + If the nodes are visible or not Jeśli węzły są widoczne, czy nie - + The width of the nodes line Szerokość linii węzłów - + The size of the node points Rozmiar punktów węzła - + The color of the nodes line Kolor linii węzłów - + The type of structural node Typ węzła strukturalnego - + Axes systems this structure is built on Systemy osi, na których struktura jest zbudowana - + The element numbers to exclude when this structure is based on axes Numery elementów są do wykluczenia, gdy ta struktura jest oparta na osiach - + If true the element are aligned with axes Jeśli to prawda, element jest wyrównany z osiami @@ -1086,7 +1086,7 @@ The type of edges to consider - Rodzaj krawędzi do rozważenia + Rodzaj krawędzi, które należy analizować @@ -1224,57 +1224,57 @@ Szerokość linii tego obiektu - + An optional unit to express levels Opcjonalna jednostka do wyrażenia poziomów - + A transformation to apply to the level mark Transformacja, która ma być zastosowana do zaznaczenia kondygnacji - + If true, show the level Jeżeli prawda, pokaż kondygnację - + If true, show the unit on the level tag Jeżeli prawda, pokazuje znaczniki jednostki kondygnacji - + If true, when activated, the working plane will automatically adapt to this level Jeżeli prawda, wtedy aktywuje się, płaszczyzna robocza automatycznie dostosowuje się do tej kondygnacji - + The font to be used for texts Czcionka dla tekstów - + The font size of texts Rozmiar czcionki dla tekstów - + Camera position data associated with this object Pozycja kamery związana z tym obiektem - + If set, the view stored in this object will be restored on double-click Jeśli ustawiona, widok zapisany w tym obiekcie zostanie przywrócony po dwukrotnym kliknięciu - + The individual face colors Indywidualny kolor czcionki - + If set to True, the working plane will be kept on Auto mode Przy ustawieniu True płaszczyzna robocza pozostanie w trybie automatycznego dopasowania @@ -1334,12 +1334,12 @@ Część do użycia z pliku podstawowego - + The latest time stamp of the linked file Data ostatniej modyfikacji połączonego pliku - + If true, the colors from the linked file will be kept updated Jeśli prawda, kolory z połączonego pliku będą aktualizowane @@ -1604,27 +1604,27 @@ Grubość podstopni - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Jeśli prawda, pokaż obiekty zawarte w tej części budynku przyjmą te linie, ustawienia kolorów i przezroczystości - + The line width of child objects Szerokość linii obiektów podrzędnych - + The line color of child objects Kolor linii obiektów podrzędnych - + The shape color of child objects Kolor kształtu obiektów podrzędnych - + The transparency of child objects Przezroczystość obiektów podrzędnych @@ -1644,37 +1644,37 @@ Ta właściwość przechowuje reprezentację twórcy tego obiektu - + If true, display offset will affect the origin mark too Jeśli wartość ta wynosi true, przesunięcie wyświetlania będzie miało również wpływ na symbol odniesienia położenia - + If true, the object's label is displayed Jeśli prawda, etykieta obiektu jest wyświetlana - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Jeśli ta opcja jest włączona, reprezentacja inventor tego obiektu zostanie zapisana w pliku FreeCAD, umożliwiając odniesienie do niego w innych plikach w trybie uproszczonym. - + A slot to save the inventor representation of this object, if enabled Miejsce do zapisania reprezentacji wynalazcy tego obiektu, jeśli jest włączone - + Cut the view above this level Wytnij widok powyżej tego poziomu - + The distance between the level plane and the cut line Odległość między płaszczyzną poziomą a linią cięcia - + Turn cutting on when activating this level Włącz cięcie podczas aktywacji tego poziomu @@ -1884,7 +1884,7 @@ Powierzchnia tej ściany jako prosta wysokość * Obliczenie długości - + If True, double-clicking this object in the tree activates it Jeśli ma wartość Prawda, podwójne kliknięcie tego obiektu w drzewie aktywuje go @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometria znajdująca się dalej niż ta wartość zostanie przycięta. Zachowaj zero dla braku ograniczeń. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Utwórz lokalizację - + Create Structure Utwórz strukturę @@ -2212,7 +2267,7 @@ Wysokość - + This mesh is an invalid solid Ta siatka jest niepoprawną bryłą @@ -2322,7 +2377,7 @@ Odstęp - + Error: The base shape couldn't be extruded along this tool object Błąd: Krzywa bazowa nie może być wyciągnięta za pomocą tego narzędzia wzdłuż obiektu @@ -2357,7 +2412,7 @@ Błąd obliczeń kształtu tego obiektu - + Create Structural System Stwórz System Konstrukcyjny @@ -2414,7 +2469,7 @@ This mesh has more than 1000 facets. - Ta siatka składa się z ponad 1000 powierzchni. + Ta siatka składa się z ponad 1000 wielokątów. @@ -2424,7 +2479,7 @@ The mesh has more than 500 facets. This will take a couple of minutes... - Siatka składa się z ponad 500 płaszczyzn. Zajmie to kilka minut... + Siatka składa się z ponad 500 wielokątów. Zajmie to kilka minut... @@ -2512,7 +2567,7 @@ Ustal położenie tekstu - + Category Kategoria @@ -2742,52 +2797,52 @@ Harmonogram - + Node Tools Narzędzia węzłów - + Reset nodes Zresetuj węzły - + Edit nodes Edytuj węzły - + Extend nodes Rozszerz węzły - + Extends the nodes of this element to reach the nodes of another element Rozszerza punkty węzłowe tego elementu aby dosięgnąć punktów węzłowych innego elementu - + Connect nodes Połącz punkty węzłów - + Connects nodes of this element with the nodes of another element Połącz punkty węzłowe tego elementu z punktami węzłowymi innego elementu - + Toggle all nodes Przełącz wszystkie węzły - + Toggles all structural nodes of the document on/off Włącza/Wyłącza wszystkie węzły konstrukcyjne dokumentu - + Intersection found. Znaleziono przecięcie. @@ -3204,7 +3259,7 @@ Proszę wybrać powierzchnię bazową na obiekcie konstrukcyjnym - + Create external reference Stwórz zewnętrzne odniesienie @@ -3249,32 +3304,32 @@ Wyśrodkowane - + Choose another Structure object: Wybierz inny obiekt konstrukcji: - + The chosen object is not a Structure Wybrany obiekt nie jest konstrukcją - + The chosen object has no structural nodes Wybrany obiekt nie posiada węzłów konstrukcyjnych - + One of these objects has more than 2 nodes Jeden z tych obiektów ma więcej niż 2 węzły - + Unable to find a suitable intersection point Nie można znaleźć odpowiedniego punktu przecięcia - + Intersection found. Znaleziono przecięcie. @@ -3414,57 +3469,57 @@ Wyśrodkuje płaszczyznę na obiektach znajdujących się powyżej - + First point of the beam Punkt początkowy belki - + Base point of column Punkt bazowy kolumny - + Next point Następny punkt - + Structure options Opcje struktury - + Drawing mode Tryb rysowania - + Beam Belka - + Column Kolumna - + Preset Ustawienia - + Switch L/H Przełącz L/H - + Switch L/W Przełącz L/W - + Con&tinue Kontynuuj @@ -3768,6 +3823,41 @@ Floor creation aborted. Tworzenie piętra zostało przerwane. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Gotowe + ArchMaterial @@ -4385,12 +4475,12 @@ Tworzenie piętra zostało przerwane. Arch_Reference - + External reference Zewnętrzne odniesienie - + Creates an external reference object Tworzy obiekt zewnętrznego odniesienia @@ -4528,15 +4618,40 @@ Tworzenie piętra zostało przerwane. Arch_Structure - + Structure Konstrukcja - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Tworzy obiekt Konstrukcji od podstaw lub z wybranego obiektu (szkicu, szkieletu, wieloboku lub bryły) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4922,7 +5037,7 @@ Pozostaw puste pole, aby użyć wszystkich obiektów z dokumentu Draft - + Writing camera position Pozycja kamery pisania @@ -5590,7 +5705,7 @@ Pozostaw puste pole, aby użyć wszystkich obiektów z dokumentu Join coplanar facets when triangulating - Połącz ściany współpłaszczyznowe podczas triangulacji + Połącz wielokąty współpłaszczyznowe podczas triangulacji @@ -5951,7 +6066,7 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! IFCOpenShell jest biblioteką, która pozwala na import plików IFC. Jej funkcjonalność serializatora pozwala na nadanie jej kształtu OCC -i wytworzenie odpowiedniej geometrii IFC: NURBS, fasetowanej, lub jakiejkolwiek innej. +i wytworzenie odpowiedniej geometrii IFC: NURBS, z wielokątów lub jakiejkolwiek innej. Uwaga: Serializer jest nadal funkcją eksperymentalną! @@ -6177,7 +6292,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. Zakrzywione kształty, których nie można przedstawić jako krzywych w IFC są rozkładane na płaskie powierzchnie. -Jeśli to pole jest zaznaczone, wykonuje się dodatkowe obliczenia, aby połączyć współpłaszczyznowe elementy. +Jeśli to pole jest zaznaczone, wykonuje się dodatkowe obliczenia, aby połączyć współpłaszczyznowe wielokąty. diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm b/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm index 5d36ffbbdf..477e8a7864 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm and b/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts b/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts index 1ce6c82dc7..92139e7d0b 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts @@ -889,62 +889,62 @@ O espaço entre a borda da escada e a estrutura - + An optional extrusion path for this element Um caminho de extrusão opcional para este elemento - + The height or extrusion depth of this element. Keep 0 for automatic A profundidade ou altura ou extrusão deste elemento. Mantenha 0 para automático - + A description of the standard profile this element is based upon Uma descrição do perfil padrão no qual este elemento é baseado - + Offset distance between the centerline and the nodes line A distância o eixo central e a linha de nós - + If the nodes are visible or not Se os nós estão visíveis ou não - + The width of the nodes line A largura da linha de nós - + The size of the node points O tamanho dos pontos de nó - + The color of the nodes line A cor da linha de nós - + The type of structural node O tipo de nó estrutural - + Axes systems this structure is built on Sistemas de eixos sobre os quais esta estrutura é construída - + The element numbers to exclude when this structure is based on axes Os números dos elementos a excluir quando essa estrutura for baseada em eixos - + If true the element are aligned with axes Se verdadeiro, os elementos estarão alinhados com os eixos @@ -1224,57 +1224,57 @@ A largura da linha deste objeto - + An optional unit to express levels Uma unidade opcional para níveis - + A transformation to apply to the level mark Uma transformação a ser aplicada à marca de nível - + If true, show the level Se verdadeiro, mostra o nível - + If true, show the unit on the level tag Se verdadeiro, mostrar a unidade na marca de nível - + If true, when activated, the working plane will automatically adapt to this level Se verdadeiro, quando ativado, o plano de trabalho será automaticamente adaptado a este nível - + The font to be used for texts A fonte a ser usada para textos - + The font size of texts O tamanho da fonte dos textos - + Camera position data associated with this object Dados de posição de câmera associados a esse objeto - + If set, the view stored in this object will be restored on double-click Se ativado, o modo de exibição armazenado neste objeto será restaurado quando duplo-clicado - + The individual face colors As cores de faces individuais - + If set to True, the working plane will be kept on Auto mode Se definido como verdadeiro, o plano de trabalho será mantido no modo automático @@ -1334,12 +1334,12 @@ A peça a ser usada - + The latest time stamp of the linked file O último carimbo de hora do arquivo vinculado - + If true, the colors from the linked file will be kept updated Se verdadeiro, as cores do arquivo vinculado serão mantidas atualizadas @@ -1604,27 +1604,27 @@ Espessura dos degraus - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Se é verdadeiro, mostrar os objetos contidos nesta Parte do Edifício que receberão estas configurações de linha, cor e transparência - + The line width of child objects A largura da linha dos objetos filhos - + The line color of child objects A cor da linha dos objetos filhos - + The shape color of child objects A cor da forma dos objetos filhos - + The transparency of child objects A transparência dos objetos filhos @@ -1644,37 +1644,37 @@ Esta propriedade armazena uma representação de inventário para este objeto - + If true, display offset will affect the origin mark too Se verdadeiro, o deslocamento da exibição também afetará a marca de origem - + If true, the object's label is displayed Se verdadeiro, o rótulo do objeto é exibido - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Se ativado, a representação inventor deste objeto será salva no arquivo FreeCAD, permitindo referenciá-lo em outro arquivo em modo leve. - + A slot to save the inventor representation of this object, if enabled Um slot para salvar a representação do inventor deste objeto, se ativado - + Cut the view above this level Recortar a visão acima deste nível - + The distance between the level plane and the cut line A distância entre o nível do plano e a linha de corte - + Turn cutting on when activating this level Ativar o corte ao ativar este nível @@ -1884,7 +1884,7 @@ A área desta parede como uma simples cálculo de altura * comprimento - + If True, double-clicking this object in the tree activates it Se ativado, um duplo clique neste objeto na árvore tornará ele ativo @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometria além deste valor será cortado. Mantenha zero para ilimitado. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Criar sítio - + Create Structure Criar estrutura @@ -2212,7 +2267,7 @@ Altura - + This mesh is an invalid solid Esta malha não é um sólido válido @@ -2322,7 +2377,7 @@ Comprimento - + Error: The base shape couldn't be extruded along this tool object Erro: A forma de base não pode ser extrudada ao longo deste objeto @@ -2357,7 +2412,7 @@ Não foi possível computar a forma do objeto - + Create Structural System Criar sistema estrutural @@ -2512,7 +2567,7 @@ Definir a posição do texto - + Category Categoria @@ -2742,52 +2797,52 @@ Quantitativo - + Node Tools Ferramentas de nó - + Reset nodes Reiniciar os nós - + Edit nodes Editar nós - + Extend nodes Estender os nós - + Extends the nodes of this element to reach the nodes of another element Estende os nós deste elemento até os nós de um outro elemento - + Connect nodes Conectar nós - + Connects nodes of this element with the nodes of another element Conecta os nós deste elemento com os nós de um outro elemento - + Toggle all nodes Ligar/Desligar todos os nós - + Toggles all structural nodes of the document on/off Liga/desliga todos os nós estruturais do documento - + Intersection found. Interseção encontrada. @@ -3204,7 +3259,7 @@ Por favor, selecione uma face de base em um objeto estrutural - + Create external reference Criar referência externa @@ -3249,32 +3304,32 @@ Centro - + Choose another Structure object: Escolha outro objeto de estrutura: - + The chosen object is not a Structure O objeto escolhido não é uma estrutura - + The chosen object has no structural nodes O objeto escolhido não tem nenhum nó estrutural - + One of these objects has more than 2 nodes Um desses objetos tem mais de 2 nós - + Unable to find a suitable intersection point Não foi possível encontrar um ponto de intersecção adequado - + Intersection found. Interseção encontrada. @@ -3414,57 +3469,57 @@ Centraliza o plano na lista de objetos acima - + First point of the beam Primeiro ponto da viga - + Base point of column Ponto base da coluna - + Next point Ponto seguinte - + Structure options Opções de estruturas - + Drawing mode Modo de desenho - + Beam Viga - + Column Coluna - + Preset Predefinido - + Switch L/H Trocar L/H - + Switch L/W Trocar L/W - + Con&tinue Con&tinuar @@ -3751,6 +3806,41 @@ You can change that in the preferences. Floor creation aborted. Não há nenhum objeto válido na seleção. Criação de pavimento abortada. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Feito + ArchMaterial @@ -4368,12 +4458,12 @@ Floor creation aborted. Arch_Reference - + External reference Referência externa - + Creates an external reference object Cria um objeto de referência externa @@ -4511,15 +4601,40 @@ Floor creation aborted. Arch_Structure - + Structure Estrutura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Cria um objeto estrutural a partir do zero ou de um objeto selecionado (esboço, arame, face ou sólido) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4912,7 +5027,7 @@ Se você deixar este campo vazio, nenhuma filtragem será aplicada Draft - + Writing camera position Gravando posição da câmera diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm b/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm index d8a776297e..af5f12793c 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm and b/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts index f6cfd7ff8a..bd4d22ca7f 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts @@ -889,62 +889,62 @@ O afastamento entre a borda da escada e a estrutura - + An optional extrusion path for this element Um caminho opcional de extrusão para este elemento - + The height or extrusion depth of this element. Keep 0 for automatic A altura ou a profundidade da extrusão deste elemento. Manter 0 para automático - + A description of the standard profile this element is based upon Descrição do perfil padrão no qual este elemento se baseia - + Offset distance between the centerline and the nodes line A distância entre o eixo e a linha de nós - + If the nodes are visible or not Se os nós estão visíveis ou não - + The width of the nodes line A largura da linha de nós - + The size of the node points O tamanho dos pontos de nó - + The color of the nodes line A cor da linha de nós - + The type of structural node O tipo de nó estrutural - + Axes systems this structure is built on Sistemas de eixos sobre os quais esta estrutura é construída - + The element numbers to exclude when this structure is based on axes Os números dos elementos a excluir quando esta estrutura for baseada em eixos - + If true the element are aligned with axes Se verdadeiro, os elementos serão alinhados com os eixos @@ -1224,57 +1224,57 @@ A largura da linha deste objeto - + An optional unit to express levels Uma unidade opcional para expressar níveis - + A transformation to apply to the level mark Uma transformação para aplicar à marca de nível - + If true, show the level Se verdadeiro, mostra o nível - + If true, show the unit on the level tag Se verdadeiro, mostra a unidade na etiqueta de nível - + If true, when activated, the working plane will automatically adapt to this level Se verdadeiro, quando ativado, o plano de trabalho irá automaticamente adaptar-se a este nível - + The font to be used for texts A fonte a ser usada para textos - + The font size of texts O tamanho da fonte dos textos - + Camera position data associated with this object Dados de posição de câmara associados a este objeto - + If set, the view stored in this object will be restored on double-click Se ativado, a posição da vista armazenada neste objeto será restaurada com um duplo-clik - + The individual face colors As cores de faces individuais - + If set to True, the working plane will be kept on Auto mode Se definido como verdadeiro, o plano de trabalho será mantido no modo automático @@ -1334,12 +1334,12 @@ A parte a usar do ficheiro de base - + The latest time stamp of the linked file O último carimbo de hora do ficheiro ligado - + If true, the colors from the linked file will be kept updated Se verdadeiro, as cores do arquivo vinculado serão mantidas atualizadas @@ -1604,27 +1604,27 @@ Espessura dos Degraus - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Se verdadeiro, mostrar os objetos contidos nesta Parte do Edifício que adotarão estas configurações de linha, cor e transparência - + The line width of child objects A largura da linha dos objetos filhos - + The line color of child objects A cor da linha dos objetos filhos - + The shape color of child objects A cor da forma dos objetos filhos - + The transparency of child objects A transparência dos objetos filhos @@ -1644,37 +1644,37 @@ Esta propriedade armazena uma representação de inventário para este objeto - + If true, display offset will affect the origin mark too Se verdadeiro, o deslocamento também afetará a marca de origem - + If true, the object's label is displayed Se verdadeiro, a etiqueta do objeto é exibida - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Se esta opção estiver ativada, a representação do inventor deste objeto será guardada no ficheiro FreeCAD, permitindo referenciá-lo noutros ficheiros em modo leve. - + A slot to save the inventor representation of this object, if enabled Um slot para salvar a representação do inventor deste objeto, se ativado - + Cut the view above this level Cortar a vista acima deste nível - + The distance between the level plane and the cut line A distância entre o plano de nível e a linha de corte - + Turn cutting on when activating this level Ativar o corte ao ativar este nível @@ -1884,7 +1884,7 @@ The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometria para além deste valor será cortada. Mantenha zero para ilimitado. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Criar Sítio - + Create Structure Criar Estrutura @@ -2212,7 +2267,7 @@ Altura - + This mesh is an invalid solid Esta malha é um sólido inválido @@ -2322,7 +2377,7 @@ Comprimento - + Error: The base shape couldn't be extruded along this tool object Erro: A forma base não pode ser extrudida ao longo deste objeto @@ -2357,7 +2412,7 @@ Erro ao computar a forma do objeto - + Create Structural System Criar sistema estrutural @@ -2512,7 +2567,7 @@ Definir a posição do texto - + Category Categoria @@ -2742,52 +2797,52 @@ Tabela (Lista de quantidades) - + Node Tools Ferramentas de nós - + Reset nodes Reiniciar os nós - + Edit nodes Editar nós - + Extend nodes Estender os nós - + Extends the nodes of this element to reach the nodes of another element Estende os nós deste elemento até aos nós de um outro elemento - + Connect nodes Ligar nós - + Connects nodes of this element with the nodes of another element Ligar nós deste elemento com os nós de um outro elemento - + Toggle all nodes Ligar/Desligar todos os nós - + Toggles all structural nodes of the document on/off Liga/desliga todos os nós estruturais do documento - + Intersection found. Interseção encontrada. @@ -3204,7 +3259,7 @@ Por favor selecione uma face base num objeto estrutural - + Create external reference Criar referência externa @@ -3249,32 +3304,32 @@ Centro - + Choose another Structure object: Escolha outro objeto de estrutura: - + The chosen object is not a Structure O objeto escolhido não é uma estrutura - + The chosen object has no structural nodes O objeto escolhido não tem nenhum nó estrutural - + One of these objects has more than 2 nodes Um desses objetos tem mais de 2 nós - + Unable to find a suitable intersection point Não foi possível encontrar um ponto de intersecção adequado - + Intersection found. Interseção encontrada. @@ -3414,57 +3469,57 @@ Centra o plano nos objetos da lista acima - + First point of the beam Primeiro ponto da viga - + Base point of column Ponto base da coluna - + Next point Ponto seguinte - + Structure options Opções da estrutura - + Drawing mode Modo de desenho - + Beam Viga - + Column Coluna - + Preset Predefinição - + Switch L/H Trocar L/H - + Switch L/W Trocar L/W - + Con&tinue Con&tinuar @@ -3771,6 +3826,41 @@ Floor creation aborted. Criação de Piso (andar) abortada. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Concluído + ArchMaterial @@ -4388,12 +4478,12 @@ Criação de Piso (andar) abortada. Arch_Reference - + External reference Referência externa - + Creates an external reference object Cria um objeto de referência externa @@ -4531,15 +4621,40 @@ Criação de Piso (andar) abortada. Arch_Structure - + Structure Estrutura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Cria um novo objeto de estrutura ou um a partir de um objeto selecionado (esboço, traço, face ou sólido) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Gravar a posição da câmara diff --git a/src/Mod/Arch/Resources/translations/Arch_ro.qm b/src/Mod/Arch/Resources/translations/Arch_ro.qm index 0ee26a6956..6dffad2454 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ro.qm and b/src/Mod/Arch/Resources/translations/Arch_ro.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ro.ts b/src/Mod/Arch/Resources/translations/Arch_ro.ts index 49613f94d4..aded754aae 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ro.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ro.ts @@ -889,62 +889,62 @@ Decalajul între bordura scării şi structură - + An optional extrusion path for this element O cale de extrudare opţională pentru acest element - + The height or extrusion depth of this element. Keep 0 for automatic Înălțimea sau adâncimea de extrudare a acestui element. 0 înseamnă automat - + A description of the standard profile this element is based upon O descriere a profilului standard pe care acest element este bazat - + Offset distance between the centerline and the nodes line Compensează distanța dintre linia centrala/axul şi linia de noduri - + If the nodes are visible or not În cazul în care nodurile sunt vizibile sau nu - + The width of the nodes line Lăţimea liniei de noduri - + The size of the node points Dimensiunea punctelor nod - + The color of the nodes line Culoarea liniei de noduri - + The type of structural node Tipul de nod structurale - + Axes systems this structure is built on Sisteme de axe pe care această structură este construită - + The element numbers to exclude when this structure is based on axes Numerele de element de exclus atunci când această structură se bazează pe axe - + If true the element are aligned with axes Dacă este true, elementul este aliniat cu axele @@ -1224,57 +1224,57 @@ Lățimea liniei acestui obiect - + An optional unit to express levels O unitate opţională pentru a exprima nivelele - + A transformation to apply to the level mark O transformare aplicabilă pentru fiecare etichetă de nivel - + If true, show the level Dacă este adevărat, Arată nivelul - + If true, show the unit on the level tag Dacă este adevărat, arată unitatea pe tag-ul de nivel - + If true, when activated, the working plane will automatically adapt to this level Dacă este adevărat, atunci când este activată, planul de lucru va adapta automat la acest nivel - + The font to be used for texts Fontul de utilizat pentru texte - + The font size of texts Dimensiunea fontului de texte - + Camera position data associated with this object Datele despre poziția camerei asociate cu acest obiect - + If set, the view stored in this object will be restored on double-click Dacă este activat, vizualizarea înregistrată în acest obiect va fi restaurată printr-un dublu click - + The individual face colors Culorile fațetelor individuale - + If set to True, the working plane will be kept on Auto mode Dacă este setat la True, planul de lucru va fi păstrat pe modul Auto @@ -1334,12 +1334,12 @@ Piesa utilizată plecând de la fișierul de bază - + The latest time stamp of the linked file Ultima data, timp a fișierului conectat - + If true, the colors from the linked file will be kept updated Dacă este adevărat, culorile din fişierul conectat vor fi actualizate @@ -1604,27 +1604,27 @@ Grosimea proeminențelor - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Dacă Adevărat, toate obeictele conținute în această Piesă de Construcție vor adopta acesti parametri de linie, culoare și transparență - + The line width of child objects Lățimea liniei acestor obiecte copil - + The line color of child objects Culoarea liniei acestor obiecte copil - + The shape color of child objects Culoarea formelor acestor obiecte copil - + The transparency of child objects Transparenţa acestor obiecte copil @@ -1644,37 +1644,37 @@ Această caracteristică stochează o reprezentare a inventarului pentru acest obiect - + If true, display offset will affect the origin mark too Dacă e validă și activată, display offset va afecta și marcajul originii - + If true, the object's label is displayed Dacă este adevărat, eticheta obiectului este afișată - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Dacă e activată, reprezentarea inventorului pentru acest obiect va fi salvată în fișierul FreeCAD, permițând trimiteri la alte fişiere, în modul uşor. - + A slot to save the inventor representation of this object, if enabled Un slot pentru a salva reprezentarea inventorului acestui obiect, dacă este activat - + Cut the view above this level Taie vizualizarea deasupra acestui nivel - + The distance between the level plane and the cut line Distanța dintre planul de nivel și linia nodurilor de tăiere - + Turn cutting on when activating this level Activați tăierea când activați acest nivel @@ -1884,7 +1884,7 @@ The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Crează teren - + Create Structure Crează structură @@ -2212,7 +2267,7 @@ Înălţime - + This mesh is an invalid solid Aceasta plasă nu este un solid valid @@ -2322,7 +2377,7 @@ Lungime - + Error: The base shape couldn't be extruded along this tool object Eroare: Forma de baza nu a putut fi extrudată de-a lungul acestui obiect unealtă @@ -2357,7 +2412,7 @@ Eroare la calcularea formei acestui obiect - + Create Structural System Crează sistem structural @@ -2512,7 +2567,7 @@ Alegeți poziția textului - + Category Categorie @@ -2742,52 +2797,52 @@ Planificare - + Node Tools Tipuri de Noduri - + Reset nodes Réinitializare Noduri - + Edit nodes Edit Nod - + Extend nodes Étendre les nœuds - + Extends the nodes of this element to reach the nodes of another element Întinde Nodurile acestui element până ating Nodurile altui element - + Connect nodes Conectează Nodurile - + Connects nodes of this element with the nodes of another element Conectează Nodurile acestui element cu Nodurile altui element - + Toggle all nodes Activează/dezactivează toate Nodurile - + Toggles all structural nodes of the document on/off Activează/dezactivează toate nodurile structurale a documentului pornit/oprit - + Intersection found. Intersecţie găsită. @@ -3204,7 +3259,7 @@ Vă rugăm să selectaţi o faţă bază pe un obiect structural - + Create external reference Creează o referință externă @@ -3249,32 +3304,32 @@ Centru - + Choose another Structure object: Alege un alt obiect de Structura: - + The chosen object is not a Structure Obiectul ales nu este o Structură - + The chosen object has no structural nodes Obiectul ales nu are nu noduri structurale - + One of these objects has more than 2 nodes Una dintre aceste obiecte are mai mult de 2 noduri - + Unable to find a suitable intersection point Impossible de trouver un point d’intersection adapté - + Intersection found. Intersecţie găsită. @@ -3414,57 +3469,57 @@ Centrează planul pentru a se potrivi pe obiectele din lista de mai sus - + First point of the beam Primul punct al grinzii - + Base point of column Punctul de bază al coloanei - + Next point Următorul punct - + Structure options Opțiuni structură - + Drawing mode Mode desenare - + Beam Grindă - + Column Coloană - + Preset Presetare - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinuare @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Gata + ArchMaterial @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference Referinţă externă - + Creates an external reference object Creează un obiect de referinţă externă @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure Structura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Creează un obiect structura de la zero sau dintr-un obiect selectat (schita, sârmă, fata sau solide) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Scrie poziţia camerei diff --git a/src/Mod/Arch/Resources/translations/Arch_ru.qm b/src/Mod/Arch/Resources/translations/Arch_ru.qm index bba95d7414..fbf47cb944 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ru.qm and b/src/Mod/Arch/Resources/translations/Arch_ru.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ru.ts b/src/Mod/Arch/Resources/translations/Arch_ru.ts index 708c55f017..ee434ed20e 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ru.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ru.ts @@ -889,62 +889,62 @@ Смещение между границей лестницы и её конструкцией - + An optional extrusion path for this element Необязательный путь выдавливания элемента - + The height or extrusion depth of this element. Keep 0 for automatic Высота или глубина выдавливания элемента. Задайте 0 для автоматического определения - + A description of the standard profile this element is based upon Описание стандартного профиля, на котором основан элемент - + Offset distance between the centerline and the nodes line Расстояние смещения между осевой и узловой линией - + If the nodes are visible or not Видны ли узлы или нет - + The width of the nodes line Ширина узловых линий - + The size of the node points Размер узловых точек - + The color of the nodes line Цвет линии узлов - + The type of structural node Тип конструкционного узла - + Axes systems this structure is built on Система координат, на основе которой построена конструкция - + The element numbers to exclude when this structure is based on axes Исключаемые номера элементов, если конструкция основана на осях - + If true the element are aligned with axes Если истина, элемент выравнивается по осям @@ -1224,57 +1224,57 @@ Ширина линий этого объекта - + An optional unit to express levels Необязательная единица измерения для описания этажей - + A transformation to apply to the level mark Преобразование, применяемое к этажу - + If true, show the level Показать этаж, если истина - + If true, show the unit on the level tag Показать единицы измерения этажа если истина - + If true, when activated, the working plane will automatically adapt to this level Если истина при активации рабочая плоскость автоматически адаптируется к этому этажу - + The font to be used for texts Шрифт, используемый для текста - + The font size of texts Размер шрифта для текста - + Camera position data associated with this object Данные позиции камеры, связанные с этим объектом - + If set, the view stored in this object will be restored on double-click Если отмечена, вид, сохраненный в этом объекте, будет восстановлен по двойному щелчку мышью - + The individual face colors Разные цвета граней - + If set to True, the working plane will be kept on Auto mode Если задано значение True, рабочая плоскость будет находится в автоматическом режиме @@ -1334,12 +1334,12 @@ Используемая деталь из базового файла - + The latest time stamp of the linked file Последняя отметка времени привязанного файла - + If true, the colors from the linked file will be kept updated Если истина, то цвета из связанного файла будет обновляться @@ -1604,27 +1604,27 @@ Толщина стержней - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Если значение истинно, то объекты, содержащиеся в этой части здания, будут принимать параметры линии: цвет и прозрачность - + The line width of child objects Ширина линии дочерних объектов - + The line color of child objects Цвет линии дочерних объектов - + The shape color of child objects Цвет формы дочерних объектов - + The transparency of child objects Прозрачность дочерних объектов @@ -1644,37 +1644,37 @@ Это свойство хранит представление inventor для данного объекта - + If true, display offset will affect the origin mark too Если верно, то отображение смещения также повлияет на нулевую координату - + If true, the object's label is displayed Если установлено значение true, отображается метка объекта - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Если это включено, то представление этого объекта в инвентаре будет сохранено в файле FreeCAD, позволяя ссылаться на него в других файлах в легком режиме. - + A slot to save the inventor representation of this object, if enabled Ячейка для сохранения в инвентаре представления этого объекта, если включено - + Cut the view above this level Вырезать вид выше этого уровня - + The distance between the level plane and the cut line Расстояние между плоскостью уровня и линией разреза - + Turn cutting on when activating this level Включить резку при активации этого уровня @@ -1884,7 +1884,7 @@ Площадь этой стены в виде простого расчёта Высота * Длина - + If True, double-clicking this object in the tree activates it Если Истина, то двойной щелчок по объекту в дереве объектов сделает его активным @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Геометрия больше этого значения будет обрезана. Значение ноль снимает ограничение. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Создать Местность - + Create Structure Создать Структуру @@ -2212,7 +2267,7 @@ Высота - + This mesh is an invalid solid Эта полигональная сетка не является замкнутым объёмом @@ -2322,7 +2377,7 @@ Длина - + Error: The base shape couldn't be extruded along this tool object Ошибка: Базовая фигура не может выдавливаться вдоль вспомогательного объекта @@ -2357,7 +2412,7 @@ Ошибка при расчёте формы этого объекта - + Create Structural System Создать структурную систему @@ -2512,7 +2567,7 @@ Задать положение текста - + Category Категория @@ -2709,7 +2764,7 @@ Level - Уровень + Этаж @@ -2742,52 +2797,52 @@ Планирование - + Node Tools Инструменты Узлов - + Reset nodes Сбросить узлы - + Edit nodes Редактировать узлы - + Extend nodes Расширить узлы - + Extends the nodes of this element to reach the nodes of another element Расширяет узлы элемента для доступа к узлам другого элемента - + Connect nodes Соединить узлы - + Connects nodes of this element with the nodes of another element Соединяет узлы элемента с узлами другого элемента - + Toggle all nodes Переключить все узлы - + Toggles all structural nodes of the document on/off Включает/выключает все структурные узлы документа - + Intersection found. Найдено пересечение. @@ -3204,9 +3259,9 @@ Пожалуйста, выберите базовую грань структурного объекта - + Create external reference - Создать внешнюю ссылку + Вставляет объект из файла создав ссылку на него @@ -3249,32 +3304,32 @@ Центр - + Choose another Structure object: Выберите другой структурный объект: - + The chosen object is not a Structure Выбранный объект не является структурным - + The chosen object has no structural nodes Выбранный объект не имеет структурных узлов - + One of these objects has more than 2 nodes Один из объектов имеет более 2-х узлов - + Unable to find a suitable intersection point Не удаётся найти соответствующую точку пересечения - + Intersection found. Пересечение найдено. @@ -3414,57 +3469,57 @@ Центровать плоскость по объектам в списке - + First point of the beam Первая точка балки - + Base point of column Базовая точка колонны - + Next point Следующая точка - + Structure options Параметры конструкции - + Drawing mode Режим отображения - + Beam Балка - + Column Колонна - + Preset Предустановка - + Switch L/H Перекл. Длина/Высота - + Switch L/W Перекл. длина/ширина - + Con&tinue &Продолжить @@ -3768,6 +3823,41 @@ Floor creation aborted. Построение пола прервано. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Готово + ArchMaterial @@ -4079,7 +4169,7 @@ Floor creation aborted. Fence - Ограда + Ограждение @@ -4092,7 +4182,7 @@ Floor creation aborted. Level - Уровень + Этаж @@ -4385,12 +4475,12 @@ Floor creation aborted. Arch_Reference - + External reference - Внешняя ссылка + Вставить объект из файла - + Creates an external reference object Создает ссылку на внешней объект @@ -4528,15 +4618,40 @@ Floor creation aborted. Arch_Structure - + Structure Структура - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Создаёт новый объект структуры с нуля или на основе выбранного объекта (эскиза, ломаной линии, грани или твердотельного объекта) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4922,7 +5037,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Записать позицию камеры diff --git a/src/Mod/Arch/Resources/translations/Arch_sl.qm b/src/Mod/Arch/Resources/translations/Arch_sl.qm index 486ed64aad..c71f6d9d31 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_sl.qm and b/src/Mod/Arch/Resources/translations/Arch_sl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_sl.ts b/src/Mod/Arch/Resources/translations/Arch_sl.ts index 0c304b84a7..5bf79ffc5b 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sl.ts @@ -889,62 +889,62 @@ Odmik med robom stopnišča in konstrukcijo - + An optional extrusion path for this element Možnost poti izrivanja tega elementa - + The height or extrusion depth of this element. Keep 0 for automatic Višina oziroma globina izriva elementa. Pustite 0 za samodejno - + A description of the standard profile this element is based upon Opis standardnega profila, na katerem je osnovan element - + Offset distance between the centerline and the nodes line Odmik med središčnico in črto vozlišča - + If the nodes are visible or not Če so vozlišča vidna ali ne - + The width of the nodes line Debelina črte vozlišča - + The size of the node points Velikost točk vozlišča - + The color of the nodes line Barva črte vozlišča - + The type of structural node Vrsta strukturnega vozlišča - + Axes systems this structure is built on Osni sistem, ki je osnova te konstrukcije - + The element numbers to exclude when this structure is based on axes Številke elementa, katere se ne upoštevajo na osnovi sistema osi - + If true the element are aligned with axes Če je True so elementi poravnani z osjo @@ -1224,57 +1224,57 @@ Debelina črt tega predmeta - + An optional unit to express levels Nadomestna nota za ravni - + A transformation to apply to the level mark Uveljavitev preoblikovanja oznake ravni - + If true, show the level Če drži, prikaži raven - + If true, show the unit on the level tag Če drži, prikaži enoto na oznaki ravni - + If true, when activated, the working plane will automatically adapt to this level Če drži, se bo delavna ravnina ob omogočitvi samodejno prilagodila tej ravni - + The font to be used for texts Pisava za besedila - + The font size of texts Velikost pisave za besedila - + Camera position data associated with this object Podatki o položaju kamere vezani na ta predmet - + If set, the view stored in this object will be restored on double-click Če je nastavljen, se ob dvokliku obnovi pogled, shranjen v tem predmetu - + The individual face colors Barve posamičnih ploskev - + If set to True, the working plane will be kept on Auto mode Če je nastavjeno na Drži, bo delavna ravnina ostala v samodejnem načinu @@ -1334,12 +1334,12 @@ Del temeljne datoteke za uporabo - + The latest time stamp of the linked file Najnovejši časovni žig povezane datoteke - + If true, the colors from the linked file will be kept updated Če drži, se bodo barve povezane datoteke posodabljale @@ -1604,27 +1604,27 @@ Debelina čelnice - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Če drži, prikaži predmete, zajete v tej stavbi, ki bodo prevzeli te nastavitve črte, barve in prozornosti - + The line width of child objects Debelina črte podrejenega predmeta - + The line color of child objects Barva črte podrejenega predmeta - + The shape color of child objects Barva oblike podrejenega predmeta - + The transparency of child objects Prozornost podrejenega predmeta @@ -1644,37 +1644,37 @@ Ta lastnost srani inventorjevo predstavitev tega predmeta - + If true, display offset will affect the origin mark too Če drži, bo odmik prikazovalnika vplival tudi na oznako izhodišča - + If true, the object's label is displayed Če drži, bo prikazana označba predmeta - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Če je to omogočeno, bo inventorjeva predstavitev tega predmeta shranjena v datoteko FreeCAD, s čimer bo omogočeno sklicevanje nanj iz drugih datotek v lahkem načinu. - + A slot to save the inventor representation of this object, if enabled Mesto za shranjevanje predstavitve Inventor tega predmeta, če je mogoče - + Cut the view above this level Prereži pogled nad to ravnjo - + The distance between the level plane and the cut line Razdalja med ravnino ravni in rezalni črto - + Turn cutting on when activating this level Pri uporabi te ravni vključi rezanje @@ -1884,7 +1884,7 @@ Površina te stene kot enostaven zmnožek višine in dolžine - + If True, double-clicking this object in the tree activates it Če drži, z dvoklikom na predmet v drevesu ta postane označen @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometrija izven te vrednosti bo porezana. Za neomejenost pustite vrednost nič. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Ustvari lokacijo - + Create Structure Ustvari konstrukcijo @@ -2212,7 +2267,7 @@ Višina - + This mesh is an invalid solid Ta mreža je neveljavno telo @@ -2322,7 +2377,7 @@ Dolžina - + Error: The base shape couldn't be extruded along this tool object Napaka: osnovne oblike ni bilo mogoče izvleči vzdolž tega pripomočka @@ -2357,7 +2412,7 @@ Napaka pri računanju oblike tega predmeta - + Create Structural System Ustvari konstrukcijski sistem @@ -2512,7 +2567,7 @@ Nastavi položaj besedila - + Category Kategorija @@ -2742,52 +2797,52 @@ Spored - + Node Tools Orodja vozlišč - + Reset nodes Ponastavi vozlišča - + Edit nodes Uredi vozlišča - + Extend nodes Podaljšaj vozlišča - + Extends the nodes of this element to reach the nodes of another element Podaljša oglišča tega predmeta do oglišč drugega elementa - + Connect nodes Poveži vozlišča - + Connects nodes of this element with the nodes of another element Stakne oglišča tega predmeta z oglišči drugega predmeta - + Toggle all nodes Preklopi vsa oglišča - + Toggles all structural nodes of the document on/off Vklaplja/izklaplja vsa strukturna vozlišča dokumenta - + Intersection found. Presečišče najdeno. @@ -3204,7 +3259,7 @@ Izberite izhodiščno ploskev na nosilnem gradniku - + Create external reference Ustvari zunanji sklic @@ -3249,32 +3304,32 @@ Središče - + Choose another Structure object: Izberi drugi konstrukcijski predmet: - + The chosen object is not a Structure Izbran predmet ni konstrukcija - + The chosen object has no structural nodes Izbrani predmet nima konstrukcijskih vozlišč - + One of these objects has more than 2 nodes Eden od predmetov ima več kot 2 vozlišči - + Unable to find a suitable intersection point Ni mogoče najti primerno presečiščne točke - + Intersection found. Presečišče najdeno. @@ -3414,57 +3469,57 @@ Usredini ravnino na predmete z zgornjega seznama - + First point of the beam Prva točka nosilca - + Base point of column Izhodična točka stebra - + Next point Naslednja točka - + Structure options Možnosti konstrukcije - + Drawing mode Risalni način - + Beam Nosilec - + Column Steber - + Preset Privzeto - + Switch L/H Preklopi D/V - + Switch L/W Preklopi D/Š - + Con&tinue &Nadaljuj @@ -3769,6 +3824,41 @@ Floor creation aborted. Ustvarjanje etaže prekinjeno. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Končano + ArchMaterial @@ -4386,12 +4476,12 @@ Ustvarjanje etaže prekinjeno. Arch_Reference - + External reference Zunanji sklic - + Creates an external reference object Ustvari predmet zunanjega sklica @@ -4529,15 +4619,40 @@ Ustvarjanje etaže prekinjeno. Arch_Structure - + Structure Struktura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Ustvari predmet konstrukcije od začetka ali iz izbranega predmeta (očrta, črtovja, ploskve ali telesa) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4923,7 +5038,7 @@ Pustite prazno, če želite uporabiti vse predmete v dokumentu Draft - + Writing camera position Zapisovanje položaja kamere diff --git a/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm b/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm index cdd5da03fc..fae9923d32 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm and b/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts b/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts index be58c43cc2..d49c214194 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts @@ -889,62 +889,62 @@ Förskjutningen mellan kanten på trappan och trappgrunden - + An optional extrusion path for this element En valbar extruderingsbana för detta element - + The height or extrusion depth of this element. Keep 0 for automatic Höjden eller extruderingsdjupet för detta element. Behåll 0 för automatisk - + A description of the standard profile this element is based upon En beskrivning av standardprofilen detta element är baserad på - + Offset distance between the centerline and the nodes line Förskjutningsavstånd mellan centrumlinje och nodernas linje - + If the nodes are visible or not Om noderna är synliga eller inte - + The width of the nodes line Tjockleken på nodernas linje - + The size of the node points Storleken på nodpunkterna - + The color of the nodes line Färgen på nodlinjerna - + The type of structural node Strukturnodens typ - + Axes systems this structure is built on Axelsystem denna struktur är byggd på - + The element numbers to exclude when this structure is based on axes Elementnumrena som ska exkluderas när denna struktur baseras på axlar - + If true the element are aligned with axes Om detta är sant justeras elementet till axlar @@ -1224,57 +1224,57 @@ Linjetjockleken för detta objekt - + An optional unit to express levels En valfri enhet för att uttrycka våningar - + A transformation to apply to the level mark En omvandling att applicera på våningsmarkeringen - + If true, show the level Om detta är sant visas våningen - + If true, show the unit on the level tag Om detta är sant visas enheten på våningsetiketten - + If true, when activated, the working plane will automatically adapt to this level Om detta är sant kommer arbetsplanet när det är aktiverat att automatiskt anpassas till denna våning - + The font to be used for texts Teckensnittet att använda för texter - + The font size of texts Teckenstorleken för texter - + Camera position data associated with this object Kamera-positionsdata associerad med detta objekt - + If set, the view stored in this object will be restored on double-click Om detta är ikryssat kommer den sparade vyn i detta objekt återställas med dubbelklick - + The individual face colors De individuella ytfärgerna - + If set to True, the working plane will be kept on Auto mode Om detta är sant, kommer arbetsplanet hållas i auto-läge @@ -1334,12 +1334,12 @@ Komponenten att använda från basfilen - + The latest time stamp of the linked file Den senaste tidstämpeln på den länkade filen - + If true, the colors from the linked file will be kept updated Om detta är sant, kommer färgerna från den länkade filen hållas uppdaterade @@ -1604,27 +1604,27 @@ Tjockleken på sättstegen - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Om sant, kommer objekten i denna byggdel kommer att anta dessa linje-, färg- och transparensinställningar - + The line width of child objects Linjetjockleken för underobjekt - + The line color of child objects Linjefärgen för underobjekt - + The shape color of child objects Formfärgen för underobjekt - + The transparency of child objects Transparensen för underobjekt @@ -1644,37 +1644,37 @@ Den här egenskapen lagrar en uppfinnarrepresentation för detta objekt - + If true, display offset will affect the origin mark too Om sant, påverkar visningsförskjutning även origo märket - + If true, the object's label is displayed Om sant, visas objektets etikett - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Om detta är aktiverat kommer inventor representationen av detta objekt att sparas i FreeCAD-filen, vilket tillåter att referera det i andra filer i lättviktsläge. - + A slot to save the inventor representation of this object, if enabled En plats för att spara inventor representationen av detta objekt, om aktiverad - + Cut the view above this level Trimma vyn över denna nivå - + The distance between the level plane and the cut line Avståndet mellan vågrätt plan och skärlinje - + Turn cutting on when activating this level Aktivera trimning när du aktiverar denna nivå @@ -1884,7 +1884,7 @@ Denna väggs area som en enkel höjd * Längd beräkning - + If True, double-clicking this object in the tree activates it Om sant, så gör en dubbelklickning på detta objekt i trädet, aktivt @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Skapa plats - + Create Structure Skapa struktur @@ -2212,7 +2267,7 @@ Höjd - + This mesh is an invalid solid Detta nät är en ogiltig solid @@ -2322,7 +2377,7 @@ Längd - + Error: The base shape couldn't be extruded along this tool object Fel: Grundformen kunde inte extruderas längs detta verktygsobjekt @@ -2357,7 +2412,7 @@ Fel vid beräkning av formen på detta objekt - + Create Structural System Skapa strukturellt system @@ -2512,7 +2567,7 @@ Ange textplacering - + Category Kategori @@ -2742,52 +2797,52 @@ Schema - + Node Tools Nodverktyg - + Reset nodes Återställ noder - + Edit nodes Redigera noder - + Extend nodes Utöka noder - + Extends the nodes of this element to reach the nodes of another element Utökar noderna för detta element att nå noderna för ett annat element - + Connect nodes Anslut noder - + Connects nodes of this element with the nodes of another element Ansluter noderna för detta element till noderna för ett annat element - + Toggle all nodes Växla alla noder - + Toggles all structural nodes of the document on/off Växlar alla strukturnoder i dokumentet av/på - + Intersection found. Korsning hittad. @@ -3204,7 +3259,7 @@ Vänligen välj en basyta på ett strukturellt objekt - + Create external reference Skapa extern referens @@ -3249,32 +3304,32 @@ Centrum - + Choose another Structure object: Välj ett annat strukturobjekt: - + The chosen object is not a Structure Det valda objektet är inte en struktur - + The chosen object has no structural nodes Det valda objektet har inga strukturella noder - + One of these objects has more than 2 nodes Ett av dessa objekt har mer än 2 noder - + Unable to find a suitable intersection point Det går inte att hitta en lämplig skärningspunkt - + Intersection found. Korsning hittad. @@ -3414,57 +3469,57 @@ Centrerar planet på objekten i listan ovan - + First point of the beam Första punkt för balken - + Base point of column Baspunkt för pelare - + Next point Nästa punkt - + Structure options Strukturinställningar - + Drawing mode Ritläge - + Beam Balk - + Column Pelare - + Preset Förval - + Switch L/H Växla L/H - + Switch L/W Växla L/B - + Con&tinue For&tsättning @@ -3765,6 +3820,41 @@ Floor creation aborted. Skapande av golv avbruten. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Färdig + ArchMaterial @@ -4382,12 +4472,12 @@ Skapande av golv avbruten. Arch_Reference - + External reference Extern referens - + Creates an external reference object Skapar ett extern referens-objekt @@ -4525,15 +4615,40 @@ Skapande av golv avbruten. Arch_Structure - + Structure Struktur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Skapar ett strukturobjekt från början eller från ett markerat objekt (skiss, tråd, yta eller solid) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4919,7 +5034,7 @@ Lämna tomt för att använda alla objekt från dokumentet Draft - + Writing camera position Skriver kamerans position diff --git a/src/Mod/Arch/Resources/translations/Arch_tr.qm b/src/Mod/Arch/Resources/translations/Arch_tr.qm index 6d725a012e..e3fab3fa58 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_tr.qm and b/src/Mod/Arch/Resources/translations/Arch_tr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_tr.ts b/src/Mod/Arch/Resources/translations/Arch_tr.ts index 5f6d562317..9120ad1935 100644 --- a/src/Mod/Arch/Resources/translations/Arch_tr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_tr.ts @@ -889,62 +889,62 @@ Merdivenlerden kenarlığı ve yapı arasındaki uzaklık - + An optional extrusion path for this element Bu öğe için bir isteğe bağlı ekstrüzyon yolu - + The height or extrusion depth of this element. Keep 0 for automatic Bu öğenin yüksekliği veya ekstrüzyon derinliği. Otomatik olarak 0 tutun - + A description of the standard profile this element is based upon Bu öğe üzerine kuruludur standart profil açıklaması - + Offset distance between the centerline and the nodes line Merkez ile düğümleri çizgi arasındaki uzaklık ofset - + If the nodes are visible or not Düğümler görünür Eğer ya da - + The width of the nodes line Düğümleri çizginin genişliğini - + The size of the node points Çıkıntı boyutu - + The color of the nodes line Düğümleri çizginin genişliğini - + The type of structural node Yapısal düğüm türü - + Axes systems this structure is built on Bu yapı için eksen sistemlerini oluştur - + The element numbers to exclude when this structure is based on axes Bu yapı eksenlere dayandığında eleman numaralarını dışlamak için - + If true the element are aligned with axes True ise öğe hizalanır Ateşlerle @@ -1224,57 +1224,57 @@ Bu nesnenin çizgi genişliği - + An optional unit to express levels Seviyeleri ifade etmek için isteğe bağlı bir birim - + A transformation to apply to the level mark Seviye işaretine uygulanacak bir dönüşüm - + If true, show the level Doğru ise, seviyeyi göster - + If true, show the unit on the level tag Doğru ise, seviye etiketinde birimi göster - + If true, when activated, the working plane will automatically adapt to this level Doğru ise, etkinleştirildiğinde, çalışma düzlemi otomatik olarak bu seviyeye adapte olacaktır - + The font to be used for texts Metinler için kullanılacak yazıtipi - + The font size of texts Metinler için yazıtipi boyutu - + Camera position data associated with this object Bu nesne ile ilişkilendirilmiş kamera konumu verileri - + If set, the view stored in this object will be restored on double-click Ayarlanmışsa, bu nesnede saklanan görünüm çift tıklama ile geri yüklenir - + The individual face colors Bireysel yüzey renkleri - + If set to True, the working plane will be kept on Auto mode Doğru olarak ayarlanmışsa, çalışma düzlemi Otomatik modda tutulacaktır @@ -1334,12 +1334,12 @@ Temel dosyadan kullanılacak parça - + The latest time stamp of the linked file Bağlantılı dosyanın en son zaman damgası - + If true, the colors from the linked file will be kept updated Doğruysa, bağlı dosyadaki renkler güncellenir @@ -1604,27 +1604,27 @@ Yükseltici Kalınlığı - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Eğer doğruysa, bu bina bölümünün olduğu nesneleri bu çizgi, renk ve saydamlık ayarlarını kabul ederek göster - + The line width of child objects Alt nesnelerin çizgi genişliği - + The line color of child objects Alt nesnelerin çizgi rengi - + The shape color of child objects Alt nesnelerin renk şekli - + The transparency of child objects Alt nesnelerin şeffaflığı @@ -1644,37 +1644,37 @@ Bu özellik, bu nesne için bir inventor temsilini depolar - + If true, display offset will affect the origin mark too Değer doğruysa, görüntü ofseti başlangıç ​​noktasını da etkiler - + If true, the object's label is displayed Değer doğruysa, nesnenin etiketi görüntülenir - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Bu etkinleştirilirse, bu nesnenin inventor temsili, FreeCAD dosyasına kaydedilir ve hafif moddaki diğer dosyalara başvurulmasına izin verir. - + A slot to save the inventor representation of this object, if enabled Etkinleştirilmişse, bu nesnenin inventor temsilini kaydetmek için bir yuvadır - + Cut the view above this level Görünümü bu seviyenin üzerinden kesin - + The distance between the level plane and the cut line Seviye düzlemi ve kesim çizgisi arasındaki mesafe - + Turn cutting on when activating this level Bu seviyeyi etkinleştirirken kesmeyi aç @@ -1884,7 +1884,7 @@ Bu duvarın alanı basitçe Yükseklik * Uzunluk olarak hesaplanır - + If True, double-clicking this object in the tree activates it If True, ağaçtaki bu nesneyi çift tıklatmak onu etkinleştirir @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Bu değerin üzerindeki şekil kırpılacak. Sınırı kaldırmak için sıfır yapın. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Konum Oluştur - + Create Structure Yapı Oluştur @@ -2212,7 +2267,7 @@ Yükseklik - + This mesh is an invalid solid Geçersiz bir katı model Mesh'i @@ -2322,7 +2377,7 @@ Uzunluk - + Error: The base shape couldn't be extruded along this tool object Hata: Temel şekli bu aracı nesneyi kalıptan çekilmiş olamaz @@ -2357,7 +2412,7 @@ Bu nesnenin şeklini bilgi işlem hatası - + Create Structural System Yapısal sistemi oluşturmak @@ -2512,7 +2567,7 @@ Metin konumunu ayarla - + Category Kategori @@ -2742,52 +2797,52 @@ Zamanlama - + Node Tools Düğüm araçları - + Reset nodes Düğümleri Sıfırla - + Edit nodes Düğümü düzenle - + Extend nodes Düğümleri genişletmek - + Extends the nodes of this element to reach the nodes of another element Başka bir öğe düğümlerinin ulaşmak için bu öğe düğümlerinin genişletir - + Connect nodes Düğümlerini bağlamak - + Connects nodes of this element with the nodes of another element Başka bir öğe düğümlerinin ulaşmak için bu öğe düğümlerinin genişletir - + Toggle all nodes Tüm nesneleri değiştir - + Toggles all structural nodes of the document on/off Açma/kapama belgenin tüm yapısal düğümlerini geçiş yapar - + Intersection found. Kesişim bulundu. @@ -3204,7 +3259,7 @@ Lütfen yapısal bir nesne üzerinde bir taban yüzeyi seçin - + Create external reference Harici referans oluştur @@ -3249,32 +3304,32 @@ Ortala - + Choose another Structure object: Başka bir Yapı nesnesi seçin: - + The chosen object is not a Structure Seçilen nesne bir Yapı değildir - + The chosen object has no structural nodes Seçilen nesnenin yapısal düğümleri yok - + One of these objects has more than 2 nodes Bu nesnelerden biri 2'den fazla düğüm içerir - + Unable to find a suitable intersection point Uygun bir kesişme noktası bulunamıyor - + Intersection found. Kesişim bulundu. @@ -3414,57 +3469,57 @@ Yukarıdaki listede yer alan nesneleri düzlem üzerinde merkezle - + First point of the beam Işının ilk noktası - + Base point of column Bir kolonun temel noktası - + Next point Bir sonraki nokta - + Structure options Yapısal seçenekler - + Drawing mode Çizim modu - + Beam Işın - + Column Kolon - + Preset Ön ayar - + Switch L/H L/H değiştir - + Switch L/W L/W değiştir - + Con&tinue Devam @@ -3771,6 +3826,41 @@ Floor creation aborted. Zemin oluşturma iptal edildi. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Bitti + ArchMaterial @@ -4388,12 +4478,12 @@ Zemin oluşturma iptal edildi. Arch_Reference - + External reference Harici referans - + Creates an external reference object Harici referans nesnesi oluştur @@ -4531,15 +4621,40 @@ Zemin oluşturma iptal edildi. Arch_Structure - + Structure Yapı - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Bir yapı nesnesini sıfırdan veya seçilmiş bir nesneden (çizim, çizgi, yüz veya katı cisim) oluşturur + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4922,7 +5037,7 @@ Filtrenin etkilerinin tersine çevirmek için basına ünlem(!) koyun(fitreyle u Draft - + Writing camera position Yazma kamera konumu diff --git a/src/Mod/Arch/Resources/translations/Arch_uk.qm b/src/Mod/Arch/Resources/translations/Arch_uk.qm index ae7cd258b1..ea826b60cf 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_uk.qm and b/src/Mod/Arch/Resources/translations/Arch_uk.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_uk.ts b/src/Mod/Arch/Resources/translations/Arch_uk.ts index 4113e14e16..60b9daa6fd 100644 --- a/src/Mod/Arch/Resources/translations/Arch_uk.ts +++ b/src/Mod/Arch/Resources/translations/Arch_uk.ts @@ -889,62 +889,62 @@ Зсув між меж сходів і структурою - + An optional extrusion path for this element Опціональний шлях витиснення для цього елементу - + The height or extrusion depth of this element. Keep 0 for automatic Висота або глибина видавлювання елемента. Задайте 0 для автоматичного визначення - + A description of the standard profile this element is based upon Опис стандартного профілю на якому ґрунтується цей елемент - + Offset distance between the centerline and the nodes line Зміщення відстані між центральною лінією і вузлами - + If the nodes are visible or not Вузли видимі чи ні - + The width of the nodes line Ширина лінії вузлів - + The size of the node points Розмір точок вузла - + The color of the nodes line Колір лінії вузлів - + The type of structural node Тип структури вузла - + Axes systems this structure is built on Система координат, на основі якої побудовано конструкцію - + The element numbers to exclude when this structure is based on axes Номери виключених елементів при побудові структури на осях - + If true the element are aligned with axes Якщо відмічено, елемент вирівнюється по осях @@ -1224,57 +1224,57 @@ Товщина лінії цього об'єкту - + An optional unit to express levels Опція одиниці рівнів - + A transformation to apply to the level mark Трансформація, яка застосовується до позначки рівня - + If true, show the level Якщо увімкнено, показувати рівень - + If true, show the unit on the level tag Якщо увімкнено, показувати одиниці вимірювання на відмітці рівня - + If true, when activated, the working plane will automatically adapt to this level Якщо правильно, при активації, робоча площина автоматично адаптується до цього рівня - + The font to be used for texts Шрифт для тексту - + The font size of texts Розмір шрифту тексту - + Camera position data associated with this object Положення камери пов'язані з цим об'єктом - + If set, the view stored in this object will be restored on double-click Якщо вказано, вид збережений в цьому об'єкті буде відновлений подвійним натисканням - + The individual face colors Індивідуальний колір поверхні - + If set to True, the working plane will be kept on Auto mode Якщо встановлено значення True, робоча площина буде тримати в автоматичному режимі @@ -1334,12 +1334,12 @@ Частина для використання з базового файлу - + The latest time stamp of the linked file Остання часова мітка зв'язаного файлу - + If true, the colors from the linked file will be kept updated Якщо увімкнено, кольори з зв'язаного файлу будуть оновлюватися @@ -1604,27 +1604,27 @@ Товщина стояків - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Якщо так, показує об’єкти, що містяться в цій Building Part, приймуть ці параметри лінії, кольору та прозорості - + The line width of child objects Ширина лінії дочірніх об'єктів - + The line color of child objects Колір лінії дочірнього об'єкту - + The shape color of child objects Колір лінії форми дочірнього об'єкту - + The transparency of child objects Прозорість дитячих об'єктів @@ -1644,37 +1644,37 @@ Цій властивості зберігається подання винахідника для цього об’єкта - + If true, display offset will affect the origin mark too Якщо так, відображення зміщення вплине на початок координат також - + If true, the object's label is displayed Якщо так, позначки об'єктів відображатимуться - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Якщо це увімкнено, то винахідник буде зберегти представництво цього об'єкта у файлі FreeCAD, дозволяє посилатись на нього в інших файлах в режимі легкої ваги. - + A slot to save the inventor representation of this object, if enabled Слот, щоб зберегти винахідник представлення цього об'єкта, якщо це увімкнено - + Cut the view above this level Вирізати вигляд цього рівня - + The distance between the level plane and the cut line Відстань між рівною площиною і лінії обрізки - + Turn cutting on when activating this level Ввімкнути вирізання при активації цього рівня @@ -1884,7 +1884,7 @@ Площа цієї стіни як просте обчислення висоти * довжини - + If True, double-clicking this object in the tree activates it Якщо Правда, двічі клацніть на цей об'єкт в дереві активує його @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Геометрія, що перевищує це значення, буде відрізана. Зберігайте нуль для безмежного. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Створити ділянку - + Create Structure Створити структуру @@ -2212,7 +2267,7 @@ Висота - + This mesh is an invalid solid Ця сітка є недійсним тілом @@ -2322,7 +2377,7 @@ Довжина - + Error: The base shape couldn't be extruded along this tool object Помилка: базова фігура не може бути видавлена уздовж цього об'єкта інструменту @@ -2357,7 +2412,7 @@ Помилка обробки форма цього об'єкту - + Create Structural System Створити Структурну систему @@ -2512,7 +2567,7 @@ Вказати положення тексту - + Category Категорія @@ -2742,52 +2797,52 @@ Запланувати - + Node Tools Інструменти вузлів - + Reset nodes Скинути вузли - + Edit nodes Редагувати вузли - + Extend nodes Розширити вузли - + Extends the nodes of this element to reach the nodes of another element Розширює вузли цього елемента, щоб досягнути до вузлів іншого елемента - + Connect nodes Об'єднати вузли - + Connects nodes of this element with the nodes of another element З’єднує вузли цього елемента з вузлами іншого елемента - + Toggle all nodes Перемкнути всі вузли - + Toggles all structural nodes of the document on/off Увімкнути/вимкнути всі структурні вузли документа - + Intersection found. Виявлено перетин. @@ -3204,7 +3259,7 @@ Будь ласка, виберіть базову грань на структурному об'єкті - + Create external reference Створити зовнішнє посилання @@ -3249,32 +3304,32 @@ Центр - + Choose another Structure object: Виберіть інший Конструктивний об'єкт: - + The chosen object is not a Structure Обраний об'єкт не є структурою - + The chosen object has no structural nodes Вибраний об'єкт не має структурних вузлів - + One of these objects has more than 2 nodes Один з цих об'єктів має більше 2 вузлів - + Unable to find a suitable intersection point Не вдається знайти відповідну точку перетину - + Intersection found. Виявлено перетин. @@ -3414,58 +3469,58 @@ Центрує площину на об’єктах у списку вище - + First point of the beam Перша точка променю - + Base point of column Базова точка стовпця - + Next point Наступна точка - + Structure options Опції структури - + Drawing mode Режим креслення - + Beam Beam - + Column Колонна - + Preset Налаштування - + Switch L/H Перемкнути L/H - + Switch L/W Перемкнути L/W - + Con&tinue Продовжити @@ -3772,6 +3827,41 @@ Floor creation aborted. Створення поверху перервано. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Готово + ArchMaterial @@ -4389,12 +4479,12 @@ Floor creation aborted. Arch_Reference - + External reference Зовнішній посилання - + Creates an external reference object Створює зовнішній еталонний об'єкт @@ -4532,15 +4622,40 @@ Floor creation aborted. Arch_Structure - + Structure Структура - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Створює об’єкт структуру з нуля, або з обраного об’єкту (ескіз, дріт, поверхня або суцільна) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Запис положення камери diff --git a/src/Mod/Arch/Resources/translations/Arch_val-ES.qm b/src/Mod/Arch/Resources/translations/Arch_val-ES.qm index 63c85fab8d..294cdba29e 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_val-ES.qm and b/src/Mod/Arch/Resources/translations/Arch_val-ES.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_val-ES.ts b/src/Mod/Arch/Resources/translations/Arch_val-ES.ts index 4f78859d33..e53b3cbe4a 100644 --- a/src/Mod/Arch/Resources/translations/Arch_val-ES.ts +++ b/src/Mod/Arch/Resources/translations/Arch_val-ES.ts @@ -889,62 +889,62 @@ La distància entre la vora de l'escala i l'estructura - + An optional extrusion path for this element Un camí opcional d'extrusió per a aquest element - + The height or extrusion depth of this element. Keep 0 for automatic L'alçària o profunditat d'extrusió d'aquest element. Mantín 0 per a automàtica - + A description of the standard profile this element is based upon Una descripció del perfil estàndard en què es basa aquest element - + Offset distance between the centerline and the nodes line Distància de separació entre la línia central i la línia de nodes - + If the nodes are visible or not Si els nodes són visibles o no - + The width of the nodes line L'amplària de la línia de nodes - + The size of the node points La mida dels punts de node - + The color of the nodes line El color de la línia de nodes - + The type of structural node El tipus de node estructural - + Axes systems this structure is built on Sistema d'eixos sobre el qual està construïda aquesta estructura - + The element numbers to exclude when this structure is based on axes El nombre d'elements que s'han d'excloure quan l'estructura es basa en eixos - + If true the element are aligned with axes Si s'estableix a cert, l'element s'alinea amb els eixos @@ -1224,57 +1224,57 @@ L'amplària de la línia d'aquest objecte - + An optional unit to express levels Una unitat opcional per a indicar els nivells - + A transformation to apply to the level mark Una transformació que s'aplica a la marca de nivell - + If true, show the level Si és cert, mostra el nivell - + If true, show the unit on the level tag Si és cert, mostra la unitat en l'etiqueta de nivell - + If true, when activated, the working plane will automatically adapt to this level Si és cert, quan estiga activat, el pla de treball s'adaptarà automàticament a aquest nivell - + The font to be used for texts La tipografia a utilitzar per als textos - + The font size of texts La mida de la tipografia dels textos - + Camera position data associated with this object Les dades de posició de la càmera associades a aquest projecte - + If set, the view stored in this object will be restored on double-click Si s'activa, la vista emmagatzemada en aquest objecte es restaurarà amb un doble clic - + The individual face colors Els colors de la cara individual - + If set to True, the working plane will be kept on Auto mode Si s'estableix com a vertader, el pla de treball es mantindrà en mode automàtic @@ -1334,12 +1334,12 @@ La part que cal utilitzar de l'arxiu base - + The latest time stamp of the linked file L'última marca de temps del fitxer enllaçat - + If true, the colors from the linked file will be kept updated Si és cert, els colors del fitxer enllaçat es mantindran actualitzats @@ -1604,27 +1604,27 @@ La grossària de les contrapetges - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Si és vertader, mostra els objectes continguts en aquesta part de la construcció que adoptaran aquests ajustos de de línia, color i transparència - + The line width of child objects L'amplària de la línia dels objectes fills - + The line color of child objects El color de la línia dels objectes fills - + The shape color of child objects El color de la forma dels objectes fills - + The transparency of child objects La transparència dels objectes fills @@ -1644,37 +1644,37 @@ Aquesta propietat emmagatzema una representació d'inventor per a aquest objecte - + If true, display offset will affect the origin mark too Si és cert, el desplaçament de la visualització afectarà també la marca d'origen - + If true, the object's label is displayed Si és cert, es visualitza l'etiqueta de l'objecte - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Si està activada, la representació de l’inventor d’aquest objecte es guardarà en el fitxer FreeCAD, i permetrà fer-ne referència en altres fitxers en mode lleuger. - + A slot to save the inventor representation of this object, if enabled Una espai per a guardar la representació de l’inventor d’aquest objecte, si està habilitada - + Cut the view above this level Retalla la vista per damunt d’aquest nivell - + The distance between the level plane and the cut line Distància entre el pla de nivell i la línia de tall - + Turn cutting on when activating this level Activa el tall quan s'active aquest nivell @@ -1884,7 +1884,7 @@ L’àrea d’aquest mur com a simple càlcul d'alçària * llargària - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Crea un lloc - + Create Structure Crea una estructura @@ -2212,7 +2267,7 @@ Alçària - + This mesh is an invalid solid Aquesta malla no és un sòlid vàlid. @@ -2322,7 +2377,7 @@ Longitud - + Error: The base shape couldn't be extruded along this tool object Error: la forma base no s'ha pogut extrudir al llarg de l'objecte guia @@ -2357,7 +2412,7 @@ S'ha produït un error en calcular la forma de l'objecte - + Create Structural System Crea un sistema estructural @@ -2512,7 +2567,7 @@ Estableix la posició del text - + Category Categoria @@ -2742,52 +2797,52 @@ Guió - + Node Tools Eines de node - + Reset nodes Reinicialitza els nodes - + Edit nodes Edita els nodes - + Extend nodes Estén els nodes - + Extends the nodes of this element to reach the nodes of another element Estén els nodes d'aquest element per a arribar als nodes d'un altre element - + Connect nodes Connecta els nodes - + Connects nodes of this element with the nodes of another element Connecta els nodes d'aquest element amb els nodes d'un altre element - + Toggle all nodes Commuta tots els nodes - + Toggles all structural nodes of the document on/off Activa/desactiva en el document tots els nodes estructurals - + Intersection found. S'ha trobat una intersecció. @@ -3203,7 +3258,7 @@ Seleccioneu una cara base en un objecte d'estructura - + Create external reference Crea una referència externa @@ -3248,32 +3303,32 @@ Centre - + Choose another Structure object: Tria un altre objecte Estructura: - + The chosen object is not a Structure L'objecte triat no és una Estructura - + The chosen object has no structural nodes L'objecte triat no té nodes estructurals - + One of these objects has more than 2 nodes Un d'aquests objectes té més de 2 nodes - + Unable to find a suitable intersection point No s'ha pogut trobar un punt d'intersecció adequat - + Intersection found. S'ha trobat una intersecció. @@ -3413,57 +3468,57 @@ Centra el pla sobre els objectes de la llista anterior - + First point of the beam Primer punt de la biga - + Base point of column Punt d'origen de la columna - + Next point Punt següent - + Structure options Opcions de l'estructura - + Drawing mode Mode de dibuix - + Beam Biga - + Column Columna - + Preset Preconfiguració - + Switch L/H Canvia L/H - + Switch L/W Canvia L/W - + Con&tinue Con&tinua @@ -3770,6 +3825,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Fet + ArchMaterial @@ -4387,12 +4477,12 @@ Floor creation aborted. Arch_Reference - + External reference Referència externa - + Creates an external reference object Crea un objecte de referència externa @@ -4530,15 +4620,40 @@ Floor creation aborted. Arch_Structure - + Structure Estructura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crea una estructura a partir de zero o d'un objecte seleccionat (esbós, línia, cara o sòlid) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4924,7 +5039,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position S'està escrivint la posició de la càmera diff --git a/src/Mod/Arch/Resources/translations/Arch_vi.qm b/src/Mod/Arch/Resources/translations/Arch_vi.qm index 09f868328f..468dd729d3 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_vi.qm and b/src/Mod/Arch/Resources/translations/Arch_vi.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_vi.ts b/src/Mod/Arch/Resources/translations/Arch_vi.ts index 7acbe760b3..1ff5e176d0 100644 --- a/src/Mod/Arch/Resources/translations/Arch_vi.ts +++ b/src/Mod/Arch/Resources/translations/Arch_vi.ts @@ -889,62 +889,62 @@ Khoảng cách giữa đường viền và kết cấu - + An optional extrusion path for this element Đường dẫn đùn tùy chọn cho bộ phận này - + The height or extrusion depth of this element. Keep 0 for automatic Chiều cao hoặc bề dày đùn của bộ phận này. Tự động đặt là 0 - + A description of the standard profile this element is based upon Mô tả về cấu hình chuẩn mà bộ phận này dựa vào - + Offset distance between the centerline and the nodes line Khoảng cách giữa đường trung tâm và đường nút - + If the nodes are visible or not Nếu các nút được hiển thị hoặc không - + The width of the nodes line Bề rộng của đường nút - + The size of the node points Kích thước của các điểm nút - + The color of the nodes line Màu sắc của đường nút - + The type of structural node Kiểu kết cấu của nút - + Axes systems this structure is built on Hệ thống trục của cấu trúc này được xây dựng trên - + The element numbers to exclude when this structure is based on axes Số lượng các bộ phận cần loại trừ khi kết cấu dựa trên các trục - + If true the element are aligned with axes Nếu đúng thì bộ phận đó được căn chỉnh với các trục @@ -1224,57 +1224,57 @@ Chiều dài đường vẽ của bộ phận này - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts Cỡ chữ của văn bản - + Camera position data associated with this object Dữ liệu vị trí máy ảnh tương ứng với đối tượng này - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode @@ -1334,12 +1334,12 @@ The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated @@ -1604,27 +1604,27 @@ The thickness of the risers - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects @@ -1644,37 +1644,37 @@ This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level @@ -1884,7 +1884,7 @@ The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ Tạo công trường - + Create Structure Tạo kết cấu @@ -2212,7 +2267,7 @@ Chiều cao - + This mesh is an invalid solid Lưới này là một vật thể rắn không hợp lệ @@ -2322,7 +2377,7 @@ Chiều dài - + Error: The base shape couldn't be extruded along this tool object Lỗi: Không thể mở rộng hình dạng cơ sở dọc theo đối tượng công cụ này @@ -2357,7 +2412,7 @@ Lỗi tính toán hình dạng của đối tượng này - + Create Structural System Tạo hệ thống kết cấu @@ -2512,7 +2567,7 @@ Đặt vị trí văn bản - + Category Thể loại @@ -2742,52 +2797,52 @@ Thời gian biểu - + Node Tools Công cụ nút - + Reset nodes Đặt lại nút - + Edit nodes Chỉnh sửa nút - + Extend nodes Mở rộng các nút - + Extends the nodes of this element to reach the nodes of another element Mở rộng các nút của phần tử này để nối với các nút của phần tử khác - + Connect nodes Nối các nút với nhau - + Connects nodes of this element with the nodes of another element Nối các nút của phần tử này với các nút của phần tử khác - + Toggle all nodes Chuyển đổi tất cả các nút - + Toggles all structural nodes of the document on/off Cho phép hoặc vô hiệu hóa tất cả các nút cấu trúc của tài liệu - + Intersection found. Giao lộ được tìm thấy. @@ -3204,7 +3259,7 @@ Hãy chọn một mặt cơ sở trên một bộ phận kết cấu - + Create external reference Create external reference @@ -3249,32 +3304,32 @@ Trung tâm - + Choose another Structure object: Chọn bộ phận kết cấu khác: - + The chosen object is not a Structure Đối tượng được chọn không phải là một kết cấu - + The chosen object has no structural nodes Đối tượng được chọn không có các nút kết cấu - + One of these objects has more than 2 nodes Một trong những đối tượng này có nhiều hơn 2 nút - + Unable to find a suitable intersection point Không thể tìm thấy điểm giao nhau phù hợp - + Intersection found. Giao lộ đã được xác định. @@ -3414,57 +3469,57 @@ Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + Xong + ArchMaterial @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure Kết cấu - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Tạo một đối tượng kết cấu từ đầu hoặc từ một đối tượng đã chọn (bản phác thảo, dây dẫn, bề mặt hoặc vật thể rắn) + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Viết vị trí camera diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm b/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm index d96059682f..dceb44282c 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm and b/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts b/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts index e8a98bf03a..14db2b0040 100644 --- a/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts +++ b/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts @@ -641,7 +641,7 @@ The latitude of this site - 本网站的纬度 + 此地点的纬度 @@ -889,62 +889,62 @@ 楼梯边界与结构之间的偏移 - + An optional extrusion path for this element 此元素的可选拉伸路径 - + The height or extrusion depth of this element. Keep 0 for automatic 此元素的高度或拉伸深度。自动设定的场合保持0 - + A description of the standard profile this element is based upon 此元素基于的标准轮廓描述 - + Offset distance between the centerline and the nodes line 中线和节点线之间的偏移距离 - + If the nodes are visible or not 如果节点可见或未显示 - + The width of the nodes line 节点线的宽度 - + The size of the node points 节点的大小 - + The color of the nodes line 节点线的颜色 - + The type of structural node 结构节点类型 - + Axes systems this structure is built on 该结构基于的轴网系统 - + The element numbers to exclude when this structure is based on axes 当结构是基于轴上的,要排除元素编号 - + If true the element are aligned with axes 如果为真的, 则元素与坐标轴对齐 @@ -1224,57 +1224,57 @@ 此对象的线条宽度 - + An optional unit to express levels 表示级别的可选单元 - + A transformation to apply to the level mark 应用于级别标记的转换 - + If true, show the level 如果真,显示级别 - + If true, show the unit on the level tag 如果为 true(真), 则在层标签上显示单位 - + If true, when activated, the working plane will automatically adapt to this level 如果真,激活时,工作平面将自动适应此级别 - + The font to be used for texts 用于文本的字体 - + The font size of texts 文本字号 - + Camera position data associated with this object 与此对象关联的相机位置数据 - + If set, the view stored in this object will be restored on double-click 如果设置,双击将还原存储在此对象中的视图 - + The individual face colors 个人面部颜色 - + If set to True, the working plane will be kept on Auto mode 如果设置为True,工作平面将保持在自动模式 @@ -1334,12 +1334,12 @@ 从基文件使用的部分 - + The latest time stamp of the linked file 链接文件的最新时间戳 - + If true, the colors from the linked file will be kept updated 如果为真,链接文件中的颜色将保持更新 @@ -1604,27 +1604,27 @@ 立体厚度 - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings 如果为真,则显示此建筑部件中包含的对象将采用这些线条、颜色和透明度设置 - + The line width of child objects 子对象的线条宽度 - + The line color of child objects 子对象的线条颜色 - + The shape color of child objects 子对象的形状颜色 - + The transparency of child objects 子对象的透明度 @@ -1644,37 +1644,37 @@ This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too 如果选中,显示偏移量也会影响原始标记 - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level @@ -1884,7 +1884,7 @@ The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. 大于此值的几何形状将被切断。无限制保持零。 + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ 创建场地 - + Create Structure 创建结构体 @@ -2212,7 +2267,7 @@ 高度 - + This mesh is an invalid solid 该网格是无效实体 @@ -2322,7 +2377,7 @@ 长度 - + Error: The base shape couldn't be extruded along this tool object 错误: 无法沿此工具对象拉伸底部形状 @@ -2357,7 +2412,7 @@ 计算此对象形状时出的错 - + Create Structural System 创建结构体系 @@ -2512,7 +2567,7 @@ 设置文本位置 - + Category 类别 @@ -2742,52 +2797,52 @@ 时间表 - + Node Tools 节点工具 - + Reset nodes 重置节点 - + Edit nodes 编辑节点 - + Extend nodes 延伸节点 - + Extends the nodes of this element to reach the nodes of another element 延伸此元素的节点以到达另一个元素的节点 - + Connect nodes 连接节点 - + Connects nodes of this element with the nodes of another element 将此元素的节点与另一个元素的节点连接 - + Toggle all nodes 切换所有节点 - + Toggles all structural nodes of the document on/off 切换文档的所有结构节点开/关 - + Intersection found. 找到交集 @@ -3204,7 +3259,7 @@ 请在构造对象上选择一个基面 - + Create external reference 创建外部引用 @@ -3249,32 +3304,32 @@ 中心 - + Choose another Structure object: 选择另一个构造对象: - + The chosen object is not a Structure 所选对象不是构造体 - + The chosen object has no structural nodes 所选对象没有构造节点 - + One of these objects has more than 2 nodes 其中一个对象有超过2节点 - + Unable to find a suitable intersection point 无法找到合适的交点 - + Intersection found. 找到交集 @@ -3414,57 +3469,57 @@ Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + 完成 + ArchMaterial @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference External reference - + Creates an external reference object 创建外部引用对象 @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure 结构 - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) 从零开始或从选定的对象(线,面或体)创建结构体 + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position 写入相机位置 diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm b/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm index d1f3f649ce..b9cf3f84f3 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm and b/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts b/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts index 94e210c087..474a819b03 100644 --- a/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts +++ b/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts @@ -889,62 +889,62 @@ The offset between the border of the stairs and the structure - + An optional extrusion path for this element An optional extrusion path for this element - + The height or extrusion depth of this element. Keep 0 for automatic The height or extrusion depth of this element. Keep 0 for automatic - + A description of the standard profile this element is based upon A description of the standard profile this element is based upon - + Offset distance between the centerline and the nodes line Offset distance between the centerline and the nodes line - + If the nodes are visible or not If the nodes are visible or not - + The width of the nodes line The width of the nodes line - + The size of the node points 節點的大小 - + The color of the nodes line 節點線的顏色 - + The type of structural node 結構節點的類型 - + Axes systems this structure is built on 這個結構是建立在軸系上的 - + The element numbers to exclude when this structure is based on axes 當這個結構是基於軸時要排除的元素編號 - + If true the element are aligned with axes 如果為真的,則元素與坐標軸對齊 @@ -1224,57 +1224,57 @@ The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts The font size of texts - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode @@ -1334,12 +1334,12 @@ The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated @@ -1604,27 +1604,27 @@ The thickness of the risers - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects @@ -1644,37 +1644,37 @@ This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level @@ -1884,7 +1884,7 @@ The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it @@ -2043,6 +2043,61 @@ Geometry further than this value will be cut off. Keep zero for unlimited. Geometry further than this value will be cut off. Keep zero for unlimited. + + + If true, only solids will be collected by this object when referenced from other files + If true, only solids will be collected by this object when referenced from other files + + + + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + A MaterialName:SolidIndexesList map that relates material names with solid indexes to be used when referencing this object from other files + + + + Fuse objects of same material + Fuse objects of same material + + + + The computed length of the extrusion path + The computed length of the extrusion path + + + + Start offset distance along the extrusion path (positive: extend, negative: trim + Start offset distance along the extrusion path (positive: extend, negative: trim + + + + End offset distance along the extrusion path (positive: extend, negative: trim + End offset distance along the extrusion path (positive: extend, negative: trim + + + + Automatically align the Base of the Structure perpendicular to the Tool axis + Automatically align the Base of the Structure perpendicular to the Tool axis + + + + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + X offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + Y offset between the Base origin and the Tool axis (only used if BasePerpendicularToTool is True) + + + + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + Mirror the Base along its Y axis (only used if BasePerpendicularToTool is True) + + + + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Base rotation around the Tool axis (only used if BasePerpendicularToTool is True) + Arch @@ -2192,7 +2247,7 @@ 建立地點 - + Create Structure 建立結構 @@ -2212,7 +2267,7 @@ 高度 - + This mesh is an invalid solid 此網格為無效實體 @@ -2322,7 +2377,7 @@ 間距 - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object @@ -2357,7 +2412,7 @@ Error computing the shape of this object - + Create Structural System 建立結構系統 @@ -2512,7 +2567,7 @@ Set text position - + Category 類別 @@ -2742,52 +2797,52 @@ Schedule - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes Connect nodes - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. @@ -3204,7 +3259,7 @@ Please select a base face on a structural object - + Create external reference Create external reference @@ -3249,32 +3304,32 @@ 中心 - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. @@ -3414,57 +3469,57 @@ Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue @@ -3771,6 +3826,41 @@ Floor creation aborted. Floor creation aborted. + + + Create Structures From Selection + Create Structures From Selection + + + + Please select the base object first and then the edges to use as extrusion paths + Please select the base object first and then the edges to use as extrusion paths + + + + Please select at least an axis object + Please select at least an axis object + + + + Extrusion Tools + Extrusion Tools + + + + Select tool... + Select tool... + + + + Select object or edges to be used as a Tool (extrusion path) + Select object or edges to be used as a Tool (extrusion path) + + + + Done + 完成 + ArchMaterial @@ -4388,12 +4478,12 @@ Floor creation aborted. Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4531,15 +4621,40 @@ Floor creation aborted. Arch_Structure - + Structure 結構 - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) 由草圖或選定物件(草圖,線,面或固體)建立結構物件 + + + Multiple Structures + Multiple Structures + + + + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + Create multiple Arch Structure objects from a selected base, using each selected edge as an extrusion path + + + + Structural System + Structural System + + + + Create a structural system object from a selected structure and axis + Create a structural system object from a selected structure and axis + + + + Structure tools + Structure tools + Arch_Survey @@ -4925,7 +5040,7 @@ Leave blank to use all objects from the document Draft - + Writing camera position Writing camera position diff --git a/src/Mod/Assembly/Gui/Resources/Assembly.qrc b/src/Mod/Assembly/Gui/Resources/Assembly.qrc index 1947ddbf2c..05f4d2479e 100644 --- a/src/Mod/Assembly/Gui/Resources/Assembly.qrc +++ b/src/Mod/Assembly/Gui/Resources/Assembly.qrc @@ -58,5 +58,7 @@ translations/Assembly_val-ES.qm translations/Assembly_ar.qm translations/Assembly_vi.qm + translations/Assembly_es-AR.qm + translations/Assembly_bg.qm diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_bg.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_bg.qm new file mode 100644 index 0000000000..0710ee495a Binary files /dev/null and b/src/Mod/Assembly/Gui/Resources/translations/Assembly_bg.qm differ diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_bg.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_bg.ts new file mode 100644 index 0000000000..449a2db00b --- /dev/null +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_bg.ts @@ -0,0 +1,406 @@ + + + + + AssemblyGui::TaskAssemblyConstraints + + + Constraints + Constraints + + + + AssemblyGui::Workbench + + + Assembly + Събрание + + + + CmdAssemblyAddExistingComponent + + + Assembly + Събрание + + + + Add existing Component... + Add existing Component... + + + + Add a existing Component into the active Assembly, STEP, IGES or BREP + Add a existing Component into the active Assembly, STEP, IGES or BREP + + + + CmdAssemblyAddNewComponent + + + Assembly + Събрание + + + + Add new Assembly + Add new Assembly + + + + Add a new Subassembly into the active Assembly + Add a new Subassembly into the active Assembly + + + + CmdAssemblyAddNewPart + + + Assembly + Събрание + + + + Add new Part + Add new Part + + + + Add a new Part into the active Assembly + Add a new Part into the active Assembly + + + + CmdAssemblyConstraint + + + Assembly + Събрание + + + + Constraint + Constraint + + + + Add arbitrary constraints to the assembly + Add arbitrary constraints to the assembly + + + + CmdAssemblyConstraintAlignment + + + Assembly + Събрание + + + + Constraint alignment... + Constraint alignment... + + + + Align the selected entities + Align the selected entities + + + + CmdAssemblyConstraintAngle + + + Assembly + Събрание + + + + Constraint Angle... + Constraint Angle... + + + + Set the angle between two selected entities + Set the angle between two selected entities + + + + CmdAssemblyConstraintCoincidence + + + Assembly + Събрание + + + + Constraint coincidence... + Constraint coincidence... + + + + Make the selected entities coincident + Make the selected entities coincident + + + + CmdAssemblyConstraintDistance + + + Assembly + Събрание + + + + Constraint Distance... + Constraint Distance... + + + + Set the distance between two selected entities + Set the distance between two selected entities + + + + CmdAssemblyConstraintFix + + + Assembly + Събрание + + + + Constraint Fix... + Constraint Fix... + + + + Fix a part in it's rotation and translation + Fix a part in it's rotation and translation + + + + CmdAssemblyConstraintOrientation + + + Assembly + Събрание + + + + Constraint Orientation... + Constraint Orientation... + + + + Set the orientation of two selected entities in regard to each other + Set the orientation of two selected entities in regard to each other + + + + CmdAssemblyImport + + + Assembly + Събрание + + + + Import assembly... + Import assembly... + + + + Import one or more files and create a assembly structure. + Import one or more files and create a assembly structure. + + + + QObject + + + + + No active or selected assembly + No active or selected assembly + + + + You need a active or selected assembly to insert a part in. + You need a active or selected assembly to insert a part in. + + + + + You need a active or selected assembly to insert a component in. + You need a active or selected assembly to insert a component in. + + + + No active Assembly + No active Assembly + + + + You need a active (blue) Assembly to insert a Constraint. Please create a new one or make one active (double click). + You need a active (blue) Assembly to insert a Constraint. Please create a new one or make one active (double click). + + + + TaskAssemblyConstraints + + + Form + Form + + + + <html><head/><body><p>The first geometry to which the constraint relates. Note that first and second geometry can be swapt. If you want to clear it, use the button to the right. If it is empty, just select any geometry in the 3D view and it will be added here.</p></body></html> + <html><head/><body><p>The first geometry to which the constraint relates. Note that first and second geometry can be swapt. If you want to clear it, use the button to the right. If it is empty, just select any geometry in the 3D view and it will be added here.</p></body></html> + + + + <html><head/><body><p>Clear the first geometry</p></body></html> + <html><head/><body><p>Clear the first geometry</p></body></html> + + + + + + + + ... + ... + + + + <html><head/><body><p>The second geometry to which the constraint relates. Note that first and second geometry can be swapt. If you want to clear it, use the button to the right. If it is empty, just select any geometry in the 3D view and it will be added here.</p></body></html> + <html><head/><body><p>The second geometry to which the constraint relates. Note that first and second geometry can be swapt. If you want to clear it, use the button to the right. If it is empty, just select any geometry in the 3D view and it will be added here.</p></body></html> + + + + <html><head/><body><p>Clear the second geometry</p></body></html> + <html><head/><body><p>Clear the second geometry</p></body></html> + + + + <html><head/><body><p>Set the angle between the geometries normals</p></body></html> + <html><head/><body><p>Set the angle between the geometries normals</p></body></html> + + + + Angle + Ъгъл + + + + <html><head/><body><p>Special constraint which is in general used to let the geometries be on each other. Therefore it's often the same as align, with the difference that it is also defined for points, as a point can lie on a plane. Note that this constraint has a special behaviour for cylinders. For example, a cylindrical surface can't be on a plane, only touch it. Therefore this is not valid. Furthermore point and line coincident with cylinders don't work on the cylinder surface, but on its center line. The reason for that it is, that this centerline would not be accessible with other constraints, but the surface coincident can be also achieved with the align constraint and value 0. At last specialty the cylinder cylinder constraint shall be mentioned: It works also on the cylinder centerlines and therefore makes them concentric. </p></body></html> + <html><head/><body><p>Special constraint which is in general used to let the geometries be on each other. Therefore it's often the same as align, with the difference that it is also defined for points, as a point can lie on a plane. Note that this constraint has a special behaviour for cylinders. For example, a cylindrical surface can't be on a plane, only touch it. Therefore this is not valid. Furthermore point and line coincident with cylinders don't work on the cylinder surface, but on its center line. The reason for that it is, that this centerline would not be accessible with other constraints, but the surface coincident can be also achieved with the align constraint and value 0. At last specialty the cylinder cylinder constraint shall be mentioned: It works also on the cylinder centerlines and therefore makes them concentric. </p></body></html> + + + + Coincident + Coincident + + + + <html><head/><body><p>Fixes the first geometry in its rotation and translation. Note that fix only works its the direct parent assembly. If you stack assemblies, the parent assembly will not be fixed inside the other ones.</p></body></html> + <html><head/><body><p>Фиксира завъртането и позицията на първия обект. Фиксирането е само спрямо директния родител. Ако има вложени сглобки родителят няма да бъде фиксиран в неговия родител.</p></body></html> + + + + Fix + Fix + + + + <html><head/><body><p>Set the distance between first and second geometry. Note that in many cases the shortest distance is used (e.g. line - line)</p></body></html> + <html><head/><body><p>Set the distance between first and second geometry. Note that in many cases the shortest distance is used (e.g. line - line)</p></body></html> + + + + Distance + Distance + + + + <html><head/><body><p>Allows to set the orientation of the geometries normals in relation to each other. Possible values are parallel (means equal or opposite normals), equal normals, opposite normals or perpendicular ones. Note that for cylinders the base circles normal is used.</p></body></html> + <html><head/><body><p>Allows to set the orientation of the geometries normals in relation to each other. Possible values are parallel (means equal or opposite normals), equal normals, opposite normals or perpendicular ones. Note that for cylinders the base circles normal is used.</p></body></html> + + + + Orientation + Ориентиране + + + + <html><head/><body><p>Adds a orientation and a distance constraint. Therefore this constraint is only valid where both of the individual constraints are, e.g. you can't align a point and a plane as point-plane orientation is invalid. Furthermore it can happen that this constraint is only valid for a certain orientation, e.g. plane - line has only a defined distance, when the orientation is perpendicular. The reason behind this is, that a non-perpendicular line would always cut the plane and therefore the shortest distance would always be 0. </p></body></html> + <html><head/><body><p>Adds a orientation and a distance constraint. Therefore this constraint is only valid where both of the individual constraints are, e.g. you can't align a point and a plane as point-plane orientation is invalid. Furthermore it can happen that this constraint is only valid for a certain orientation, e.g. plane - line has only a defined distance, when the orientation is perpendicular. The reason behind this is, that a non-perpendicular line would always cut the plane and therefore the shortest distance would always be 0. </p></body></html> + + + + Align + Align + + + + value + value + + + + <html><head/><body><p>Use the full solution space. The nearest solution will be found.</p></body></html> + <html><head/><body><p>Use the full solution space. The nearest solution will be found.</p></body></html> + + + + <html><head/><body><p>Positive solution space. Reduces the valid solutions to the positive domain, e.g. point over the plane at specified distance, not under. Or point outside a cylinder at specified distance, not inside.</p></body></html> + <html><head/><body><p>Positive solution space. Reduces the valid solutions to the positive domain, e.g. point over the plane at specified distance, not under. Or point outside a cylinder at specified distance, not inside.</p></body></html> + + + + <html><head/><body><p>Negative solution space. Reduces the valid solutions to the negative domain, e.g. point under the plane at specified distance, not over. Or point inside a cylinder at specified distance, not outside.</p></body></html> + <html><head/><body><p>Negative solution space. Reduces the valid solutions to the negative domain, e.g. point under the plane at specified distance, not over. Or point inside a cylinder at specified distance, not outside.</p></body></html> + + + + <html><head/><body><p>Makes the geometries normals parallel, that means they can point in the same or opposite direction. Note that for cylinders the base circles normal is used.</p></body></html> + <html><head/><body><p>Makes the geometries normals parallel, that means they can point in the same or opposite direction. Note that for cylinders the base circles normal is used.</p></body></html> + + + + Parallel + Паралел + + + + <html><head/><body><p>Makes the geometries normals point in the same direction. Note that for cylinders the base circles normal is used.</p></body></html> + <html><head/><body><p>Makes the geometries normals point in the same direction. Note that for cylinders the base circles normal is used.</p></body></html> + + + + Equal + Equal + + + + <html><head/><body><p>Makes the geometries normals point in the opposite direction. Note that for cylinders the base circles normal is used.</p></body></html> + <html><head/><body><p>Makes the geometries normals point in the opposite direction. Note that for cylinders the base circles normal is used.</p></body></html> + + + + Opposite + Opposite + + + + <html><head/><body><p>Makes the geometries normals perpendicular. Note that for cylinders the base circles normal is used.</p></body></html> + <html><head/><body><p>Makes the geometries normals perpendicular. Note that for cylinders the base circles normal is used.</p></body></html> + + + + Perpend. + Perpend. + + + diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-AR.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-AR.qm new file mode 100644 index 0000000000..9fabc39ec7 Binary files /dev/null and b/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-AR.qm differ diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-AR.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-AR.ts new file mode 100644 index 0000000000..2edad26abc --- /dev/null +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_es-AR.ts @@ -0,0 +1,406 @@ + + + + + AssemblyGui::TaskAssemblyConstraints + + + Constraints + Restricciones + + + + AssemblyGui::Workbench + + + Assembly + Ensamblaje + + + + CmdAssemblyAddExistingComponent + + + Assembly + Ensamblaje + + + + Add existing Component... + Añadir un Componente existente... + + + + Add a existing Component into the active Assembly, STEP, IGES or BREP + Añadir un Componente existente en el montaje activo, STEP, IGES o BREP + + + + CmdAssemblyAddNewComponent + + + Assembly + Ensamblaje + + + + Add new Assembly + Añadir nuevo Montaje + + + + Add a new Subassembly into the active Assembly + Añadir un nuevo Submontaje en el montaje activo + + + + CmdAssemblyAddNewPart + + + Assembly + Ensamblaje + + + + Add new Part + Añadir nueva pieza + + + + Add a new Part into the active Assembly + Añadir nueva Pieza en el Montaje activo + + + + CmdAssemblyConstraint + + + Assembly + Ensamblaje + + + + Constraint + Restricción + + + + Add arbitrary constraints to the assembly + Añadir restricciones arbitrarias al montaje + + + + CmdAssemblyConstraintAlignment + + + Assembly + Ensamblaje + + + + Constraint alignment... + Constraint alignment... + + + + Align the selected entities + Align the selected entities + + + + CmdAssemblyConstraintAngle + + + Assembly + Ensamblaje + + + + Constraint Angle... + Restricción de Ángulo... + + + + Set the angle between two selected entities + Set the angle between two selected entities + + + + CmdAssemblyConstraintCoincidence + + + Assembly + Ensamblaje + + + + Constraint coincidence... + Restricción de coincidencia... + + + + Make the selected entities coincident + Make the selected entities coincident + + + + CmdAssemblyConstraintDistance + + + Assembly + Ensamblaje + + + + Constraint Distance... + Restricción de distancia... + + + + Set the distance between two selected entities + Set the distance between two selected entities + + + + CmdAssemblyConstraintFix + + + Assembly + Ensamblaje + + + + Constraint Fix... + Restricción de fijación... + + + + Fix a part in it's rotation and translation + Fijar una pieza en su rotación y traslación + + + + CmdAssemblyConstraintOrientation + + + Assembly + Ensamblaje + + + + Constraint Orientation... + Restricción de orientación... + + + + Set the orientation of two selected entities in regard to each other + Set the orientation of two selected entities in regard to each other + + + + CmdAssemblyImport + + + Assembly + Ensamblaje + + + + Import assembly... + Importar montaje... + + + + Import one or more files and create a assembly structure. + Importar uno o más archivos y crear una estructura de montaje. + + + + QObject + + + + + No active or selected assembly + Ningún montaje activo o seleccionado + + + + You need a active or selected assembly to insert a part in. + Se necesita un montaje activo o seleccionado para insertar una pieza en el. + + + + + You need a active or selected assembly to insert a component in. + Se necesita un montaje activo o seleccionado para insertar un componente en el. + + + + No active Assembly + Montaje no activo + + + + You need a active (blue) Assembly to insert a Constraint. Please create a new one or make one active (double click). + Se necesita un montaje activo (azul) para introducir una restricción. Por favor cree uno nuevo o hágalo activo (doble click). + + + + TaskAssemblyConstraints + + + Form + Forma + + + + <html><head/><body><p>The first geometry to which the constraint relates. Note that first and second geometry can be swapt. If you want to clear it, use the button to the right. If it is empty, just select any geometry in the 3D view and it will be added here.</p></body></html> + <html><head/> <body><p>La primera geometría al que se refiere la restricción. Nota que primero y segunda de la geometría puede ser invertida. Si usted quiere limpiarlo, use el botón de la derecha. Si está vacía, sólo tienes que seleccionar cualquier geometría en la vista 3D y se añadirá aquí.</p></body></html> + + + + <html><head/><body><p>Clear the first geometry</p></body></html> + <html><head/> <body><p>Limpia la primera geometría</p></body></html> + + + + + + + + ... + ... + + + + <html><head/><body><p>The second geometry to which the constraint relates. Note that first and second geometry can be swapt. If you want to clear it, use the button to the right. If it is empty, just select any geometry in the 3D view and it will be added here.</p></body></html> + <html><head/> <body><p>La primera geometría al que se refiere la restricción. Note que la primera y segunda geometría puede ser invertida. Si usted quiere limpiarlo, use el botón de la derecha. Si está vacía, sólo tienes que seleccionar cualquier geometría en la vista 3D y se añadirá aquí.</p></body></html> + + + + <html><head/><body><p>Clear the second geometry</p></body></html> + <html><head/> <body><p>Limpia la segunda geometría</p></body></html> + + + + <html><head/><body><p>Set the angle between the geometries normals</p></body></html> + <html><head/> <body><p>Establece el ángulo entre las normales de la geometría</p></body></html> + + + + Angle + Ángulo + + + + <html><head/><body><p>Special constraint which is in general used to let the geometries be on each other. Therefore it's often the same as align, with the difference that it is also defined for points, as a point can lie on a plane. Note that this constraint has a special behaviour for cylinders. For example, a cylindrical surface can't be on a plane, only touch it. Therefore this is not valid. Furthermore point and line coincident with cylinders don't work on the cylinder surface, but on its center line. The reason for that it is, that this centerline would not be accessible with other constraints, but the surface coincident can be also achieved with the align constraint and value 0. At last specialty the cylinder cylinder constraint shall be mentioned: It works also on the cylinder centerlines and therefore makes them concentric. </p></body></html> + <html><head/><body><p>Special constraint which is in general used to let the geometries be on each other. Therefore it's often the same as align, with the difference that it is also defined for points, as a point can lie on a plane. Note that this constraint has a special behaviour for cylinders. For example, a cylindrical surface can't be on a plane, only touch it. Therefore this is not valid. Furthermore point and line coincident with cylinders don't work on the cylinder surface, but on its center line. The reason for that it is, that this centerline would not be accessible with other constraints, but the surface coincident can be also achieved with the align constraint and value 0. At last specialty the cylinder cylinder constraint shall be mentioned: It works also on the cylinder centerlines and therefore makes them concentric. </p></body></html> + + + + Coincident + Coincidente + + + + <html><head/><body><p>Fixes the first geometry in its rotation and translation. Note that fix only works its the direct parent assembly. If you stack assemblies, the parent assembly will not be fixed inside the other ones.</p></body></html> + <html><head/><body><p>Fija la primera geometría en su rotación y traslación. Tenga en cuenta que la fijación sólo funciona en su ensamblaje padre directo. Si se apilan ensamblajes, el ensamblaje padre no se fijará dentro de las otros.</p></body></html> + + + + Fix + Arreglar + + + + <html><head/><body><p>Set the distance between first and second geometry. Note that in many cases the shortest distance is used (e.g. line - line)</p></body></html> + <html><head/><body><p>Set the distance between first and second geometry. Note that in many cases the shortest distance is used (e.g. line - line)</p></body></html> + + + + Distance + Distancia + + + + <html><head/><body><p>Allows to set the orientation of the geometries normals in relation to each other. Possible values are parallel (means equal or opposite normals), equal normals, opposite normals or perpendicular ones. Note that for cylinders the base circles normal is used.</p></body></html> + <html><head/> <body><p>Permite establecer la orientación de las normales de las geometrías en relación con cada uno. Los posibles valores son paralelos (significa normales iguales u opuesta), normales iguales, normales opuestas o perpendiculares. Tenga en cuenta que para los cilindros se usa la normal de la base circular.</p></body></html> + + + + Orientation + Orientación + + + + <html><head/><body><p>Adds a orientation and a distance constraint. Therefore this constraint is only valid where both of the individual constraints are, e.g. you can't align a point and a plane as point-plane orientation is invalid. Furthermore it can happen that this constraint is only valid for a certain orientation, e.g. plane - line has only a defined distance, when the orientation is perpendicular. The reason behind this is, that a non-perpendicular line would always cut the plane and therefore the shortest distance would always be 0. </p></body></html> + <html><head/><body><p>Agrega una restricción de orientación y de distancia. Por lo tanto, esta restricción sólo es válida cuando ambas restricciones individuales son, por ejemplo. No puede alinear un punto y un plano como la orientación punto-plano es invalida. Además, puede ocurrir que esta restricción sólo sea válida para una cierta orientación, por ejemplo. Línea-plano tiene sólo una distancia definida, cuando la orientación es perpendicular. La razón detrás de esto es que una línea no perpendicular podría siempre cortar el plano y por lo tanto la distancia más corta siempre sería 0.</p></body></html> + + + + Align + Alinear + + + + value + valor + + + + <html><head/><body><p>Use the full solution space. The nearest solution will be found.</p></body></html> + <html><head/> <body><p>Utilizar el espacio completo de la solución. Se encontrará la solución más cercana.</p></body></html> + + + + <html><head/><body><p>Positive solution space. Reduces the valid solutions to the positive domain, e.g. point over the plane at specified distance, not under. Or point outside a cylinder at specified distance, not inside.</p></body></html> + <html><head/> <body><p>Espacio de solución positiva. Reduce las soluciones validas del dominio positivo, por ejemplo, el punto sobre el plano en una distancia especificada, no bajo. O punto fuera de un cilindro en la distancia especificada, no en el interior.</p></body></html> + + + + <html><head/><body><p>Negative solution space. Reduces the valid solutions to the negative domain, e.g. point under the plane at specified distance, not over. Or point inside a cylinder at specified distance, not outside.</p></body></html> + <html><head/> <body><p>Espacio de solución negativa. Reduce las soluciones validas del dominio negativo, por ejemplo, el punto debajo el plano en una distancia especificada, no sobre. O punto dentro de un cilindro en la distancia especificada, no en el exterior.</p></body></html> + + + + <html><head/><body><p>Makes the geometries normals parallel, that means they can point in the same or opposite direction. Note that for cylinders the base circles normal is used.</p></body></html> + <html><head/> <body><p>Hace las geometrías normales paralelas, esto significa que ellos pueden apuntar dentro la misma dirección o dirección contraria. Tenga en cuenta que para los cilindros se usa la normal de la base circular.</p></body></html> + + + + Parallel + Paralelo + + + + <html><head/><body><p>Makes the geometries normals point in the same direction. Note that for cylinders the base circles normal is used.</p></body></html> + <html><head/> <body><p>Hace las normales de las geometrías apunten en la misma dirección. Tenga en cuenta que para los cilindros se usa la normal de la base circular.</p></body></html> + + + + Equal + Igual + + + + <html><head/><body><p>Makes the geometries normals point in the opposite direction. Note that for cylinders the base circles normal is used.</p></body></html> + <html><head/><body><p>Makes the geometries normals point in the opposite direction. Note that for cylinders the base circles normal is used.</p></body></html> + + + + Opposite + Opuesto + + + + <html><head/><body><p>Makes the geometries normals perpendicular. Note that for cylinders the base circles normal is used.</p></body></html> + <html><head/><body><p>Makes the geometries normals perpendicular. Note that for cylinders the base circles normal is used.</p></body></html> + + + + Perpend. + Perpend. + + + diff --git a/src/Mod/Draft/Resources/Draft.qrc b/src/Mod/Draft/Resources/Draft.qrc index 7939d0b31a..3f35b8636d 100644 --- a/src/Mod/Draft/Resources/Draft.qrc +++ b/src/Mod/Draft/Resources/Draft.qrc @@ -169,6 +169,8 @@ translations/Draft_vi.qm translations/Draft_zh-CN.qm translations/Draft_zh-TW.qm + translations/Draft_es-AR.qm + translations/Draft_bg.qm ui/preferences-draft.ui ui/preferences-draftinterface.ui ui/preferences-draftsnap.ui diff --git a/src/Mod/Draft/Resources/translations/Draft_ar.qm b/src/Mod/Draft/Resources/translations/Draft_ar.qm index e016edfe82..0695c29360 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ar.qm and b/src/Mod/Draft/Resources/translations/Draft_ar.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ar.ts b/src/Mod/Draft/Resources/translations/Draft_ar.ts index f2a3ffb734..143d1549c2 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ar.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ar.ts @@ -148,7 +148,7 @@ This property is read-only, as the number depends on the parameters of the array The components of this block - + The placement of this object موضع هذا الكائن @@ -1130,6 +1130,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + هيئة هذا العنصر + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1678,6 +1713,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2089,12 +2129,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2119,17 +2159,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Ungroup - + Move to group Move to group - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2207,12 +2247,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup تجميع تلقائى - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2488,6 +2528,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Hatch + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2819,12 +2872,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2863,9 +2916,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2903,12 +2953,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2950,12 +3000,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle الزاوية - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2963,12 +3013,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center مركز - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2976,12 +3026,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2989,12 +3039,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Endpoint - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -3002,12 +3052,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Extension - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3015,12 +3065,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid شبكة - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3028,12 +3078,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection تداخل - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3041,12 +3091,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3054,12 +3104,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Midpoint - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3067,12 +3117,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3080,12 +3130,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3093,12 +3143,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel موازى - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3106,12 +3156,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3119,12 +3169,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3132,12 +3182,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3276,7 +3326,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3804,6 +3854,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text The spacing between different lines of text + + + Form + إستمارة + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + السلم + + + + Pattern: + Pattern: + + + + Rotation: + الدوران: + + + + ° + رمز الدرجة (وحدة لقياس الزواية) + + + + Gui::Dialog::DlgAddProperty + + + Group + مجموعة + Gui::Dialog::DlgSettingsDraft @@ -5215,6 +5308,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5272,7 +5373,7 @@ Note: C++ exporter is faster, but is not as featureful yet الأمر النشط: - + None لا يوجد @@ -5327,7 +5428,7 @@ Note: C++ exporter is faster, but is not as featureful yet الطول - + Angle الزاوية @@ -5452,7 +5553,7 @@ Note: C++ exporter is faster, but is not as featureful yet عنوان - + Distance Distance @@ -5766,7 +5867,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Press this button to create the text object, or finish your text with two blank lines - + Offset distance Offset distance @@ -6672,7 +6773,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Upgrade - + Move نقل @@ -6687,7 +6788,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick start point - + Pick end point Pick end point @@ -6727,82 +6828,82 @@ To enabled FreeCAD to download these libraries, answer Yes. Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Grid snap - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7042,7 +7143,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7067,7 +7168,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7077,22 +7178,22 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7232,27 +7333,27 @@ To enabled FreeCAD to download these libraries, answer Yes. Change Style - + Add to group Add to group - + Select group Select group - + Autogroup تجميع تلقائى - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7470,7 +7571,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7492,7 +7593,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_bg.qm b/src/Mod/Draft/Resources/translations/Draft_bg.qm new file mode 100644 index 0000000000..2e795554fa Binary files /dev/null and b/src/Mod/Draft/Resources/translations/Draft_bg.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_bg.ts b/src/Mod/Draft/Resources/translations/Draft_bg.ts new file mode 100644 index 0000000000..9fe0e97b8b --- /dev/null +++ b/src/Mod/Draft/Resources/translations/Draft_bg.ts @@ -0,0 +1,7608 @@ + + + + + App::Property + + + The start point of this line. + Началната точка на отсечката. + + + + The end point of this line. + Крайната точка на отсечката. + + + + The length of this line. + Дължината на отсечката. + + + + Radius to use to fillet the corner. + Радиус на закръглението на ъгъла. + + + + The base object that will be duplicated + Основния обект, който ще се копира + + + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Типът масив, който да се създаде. +- Ортогонален: разполага копията по направлението на главните оси X, Y, Z. +- Полярен: разполага копията по дъга до определен ъгъл и с ориентация, определена от центъра и ос. +- Кръгов: разполага копията в концентрични кръгови слоеве около основния обект. + + + + Specifies if the copies should be fused together if they touch each other (slower) + Определя дали копията да се сливат едно с друго ако се допират (по-бавен) + + + + Number of copies in X direction + Брой на копията по направление X + + + + Number of copies in Y direction + Брой на копията по направление Y + + + + Number of copies in Z direction + Брой на копията по направление Z + + + + Distance and orientation of intervals in X direction + Разстояние и ориентиране на интервалите по направление X + + + + Distance and orientation of intervals in Y direction + Разстояние и ориентиране на интервалите по направление Y + + + + Distance and orientation of intervals in Z direction + Разстояние и ориентиране на интервалите по направление Z + + + + The axis direction around which the elements in a polar or a circular array will be created + Посока на оста, около която ще се създадат елементите на полярния или кръгов масив + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Център за полярния или кръгов масив. +'Оста' минава през тази точка. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + Обект ос, който заменя стойностите 'Ос' и 'Център', например базова линия. +Неговото разположение, позиция и ротация ще се използват при създаване на полярни и кръгови масиви. +Оставете тези настройки празни за ръчно настройване на параметрите 'Ос' и 'Център'. + + + + Number of copies in the polar direction + Брой на копията по полярното направление + + + + Distance and orientation of intervals in 'Axis' direction + Разстояние и ориентиране на интервалите по направлението 'Ос' + + + + Angle to cover with copies + Ъгъл, който да се покрие от копията + + + + Distance between circular layers + Разстояние между кръговите слоеве + + + + Distance between copies in the same circular layer + Разстояние между копията в същия кръгов слой + + + + Number of circular layers. The 'Base' object counts as one layer. + Брой кръгови слоеве. Обетът 'База' се брои за слой. + + + + A parameter that determines how many symmetry planes the circular array will have. + Параметър, определящ колко равнини на симетрия да има кръговия масив. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Общ брой на елементите в масива. +Този параметър е само за четене, тъй като зависи от други параметри на масива. + + + + Show the individual array elements (only for Link arrays) + Показване на индивидуалните елементи на масива (само за Свързаните масиви) + + + + The components of this block + Компонентите на този блок + + + + The placement of this object + Разположението на този обект + + + + Length of the rectangle + Дължина на правоъгълника + + + + Height of the rectangle + Височина на правоъгълника + + + + Radius to use to fillet the corners + Радиус за закръгление на ъглите + + + + Size of the chamfer to give to the corners + Размер на фаската за ъглите + + + + Create a face + Създаване на лице + + + + Horizontal subdivisions of this rectangle + Хоризонтални подразделенеия на правоъгълника + + + + Vertical subdivisions of this rectangle + Вертикални подразделенеия на правоъгълника + + + + The area of this object + Площта на обекта + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + Измерваният обект от този Размер + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + Обектът и елементите му, които този Размер измерва. + +Различните варианти са: +- Обект и един от неговите ръбове. +- Обект и един от неговите върхове. +- Дъга и нейния край. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Точката, през която ще премине размерната линия или продължението ѝ. + +- За линейни размери този параметър определя колко близо е размерната линия до измервания обект. +- За радиални размери този параметър определя посоката на измервателната линия, показваща радиуса или диаметъра. +- За ъглови размери този параметър определя радиуса на измервателната дъга, показваща измервания ъгъл. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Начална точка на измервателната линия. + +Ако е размер на радиус, точката ще е център на дъгата. +Ако е размер на диаметър, тази точка ще лежи на дъгата. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Крайна точка на измервателната линия. + +Ако е размер на радиус или диаметър, тази точка ще лежи на дъгата. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + Посока на размерната линия. +Ако е със стойности '(0,0,0)', посоката ще се изчисли автоматично. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + Стойност на измерването. + +Този параметър е само за четене, защото стойността се изчислява от параметрите Начало и Край. + +Ако 'Свързаната геометрия' е дъга или окръжност, това 'Разстояние' е радиус или диаметър, в зависимост от параметъра 'Диаметър'. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + При измерване на дъги от окръжност, той определя дали да показва радиуса или диаметъра + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Начален ъгъл на измервателната линия (дъга от окръжност). +Дъгата е начертана обратно на часовниковата стрелка. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Краен ъгъл на измервателната линия (дъга от окръжност). +Дъгата е начертана обратно на часовниковата стрелка. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + Център на измервателната линия, когато е дъга. + +Това обикновено е точката на пресичани на два линейни сегмента или продълженията им, като резултатът е измерения 'Ъгъл' между тях. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + Стойност на измерването. + +Този параметър е само за четене, защото стойността се изчислява от параметрите 'Първи ъгъл' и 'Последен ъгъл'. + + + + The placement of the base point of the first line + Разположение на основната точка на първата линия + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + Текстът, който да се показва в този обект. +Това е списък от редове, на който всеки елемент ще се показва на нов ред. + + + + Start angle of the arc + Начален ъгъл на дъгата + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Радиус на окръжност + + + + Number of faces + Брой на лицата + + + + Radius of the control circle + Радиус на контролната окръжност + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Height of text + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Показване на скритите линии + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Продължителност + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Свързан обект + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Размерът на текстовете в този обект + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Ако е отметнато, обектите източник се показват, независимо дали са видими в 3D режим + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + + Font name + Име на шрифта + + + + Font size + Font size + + + + Spacing between text and dimension line + Spacing between text and dimension line + + + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees + + + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position + + + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. + + + + The number of decimals to show + The number of decimals to show + + + + Show the unit suffix + Показване на суфикса на единицата + + + + Arrow size + Размер на стрелка + + + + Arrow type + Arrow type + + + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Ширина на линията + + + + Line color + Line color + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Цвят на текста + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + The base object that will be duplicated. + The base object that will be duplicated. + + + + Number of copies to create. + Number of copies to create. + + + + Rotation factor of the twisted array. + Rotation factor of the twisted array. + + + + Fill letters with faces + Fill letters with faces + + + + A unit to express the measurement. +Leave blank for system default. +Use 'arch' to force US arch notation + A unit to express the measurement. +Leave blank for system default. +Use 'arch' to force US arch notation + + + + A list of exclusion points. Any edge touching any of those points will not be drawn. + A list of exclusion points. Any edge touching any of those points will not be drawn. + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, only solid geometry is handled. This overrides the base object's Only Solids property + If this is True, only solid geometry is handled. This overrides the base object's Only Solids property + + + + If this is True, the contents are clipped to the borders of the section plane, if applicable. This overrides the base object's Clip property + If this is True, the contents are clipped to the borders of the section plane, if applicable. This overrides the base object's Clip property + + + + If this is True, this object will include only visible objects + If this is True, this object will include only visible objects + + + + This object will be recomputed only if this is True. + This object will be recomputed only if this is True. + + + + The shape of this object + The shape of this object + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + Име на стила + + + + Add new... + Add new... + + + + Renames the selected style + Renames the selected style + + + + Rename + Преименуване + + + + Deletes the selected style + Deletes the selected style + + + + Delete + Изтриване + + + + Text + Текст + + + + Font size + Font size + + + + Line spacing + Line spacing + + + + Font name + Име на шрифта + + + + The font to use for texts and dimensions + The font to use for texts and dimensions + + + + Units + Мерни единици + + + + Scale multiplier + Scale multiplier + + + + Decimals + Decimals + + + + Unit override + Unit override + + + + Show unit + Show unit + + + + Line and arrows + Line and arrows + + + + Line width + Ширина на линията + + + + Extension overshoot + Extension overshoot + + + + Arrow size + Размер на стрелка + + + + Show lines + Show lines + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + Arrow type + + + + Line / text color + Line / text color + + + + The width of the dimension lines + The width of the dimension lines + + + + px + px + + + + The color of dimension lines, arrows and texts + The color of dimension lines, arrows and texts + + + + Dot + Точка + + + + Arrow + Стрелка + + + + Tick + Tick + + + + The name of your style. Existing style names can be edited. + The name of your style. Existing style names can be edited. + + + + Font size in the system units + Font size in the system units + + + + Line spacing in system units + Line spacing in system units + + + + A multiplier factor that affects the size of texts and markers + A multiplier factor that affects the size of texts and markers + + + + The number of decimals to show for dimension values + The number of decimals to show for dimension values + + + + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit + + + + If it is checked it will show the unit next to the dimension value + If it is checked it will show the unit next to the dimension value + + + + The distance that the extension lines are additionally extended beyond the dimension line + The distance that the extension lines are additionally extended beyond the dimension line + + + + The size of the dimension arrows or markers in system units + The size of the dimension arrows or markers in system units + + + + If it is checked it will display the dimension line + If it is checked it will display the dimension line + + + + The distance that the dimension line is additionally extended + The distance that the dimension line is additionally extended + + + + The length of the extension lines + The length of the extension lines + + + + The type of arrows or markers to use at the end of dimension lines + The type of arrows or markers to use at the end of dimension lines + + + + Circle + Кръг + + + + Tick-2 + Tick-2 + + + + Import styles from json file + Импротирай стилове от json файл + + + + Export styles to json file + Експортирай стилове в json файл + + + + Draft + + + Download of dxf libraries failed. +Please install the dxf Library addon manually +from menu Tools -> Addon Manager + Download of dxf libraries failed. +Please install the dxf Library addon manually +from menu Tools -> Addon Manager + + + + Draft creation tools + Draft creation tools + + + + Draft annotation tools + Draft annotation tools + + + + Draft modification tools + Draft modification tools + + + + Draft utility tools + Draft utility tools + + + + &Drafting + & Изготвяне + + + + &Annotation + & Анотация + + + + &Modification + &Modification + + + + &Utilities + &Utilities + + + + Draft + Чернова + + + + Import-Export + Import-Export + + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Writing camera position + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Вярно + + + + False + Невярно + + + + Scale + Мащаб + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Копиране + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Създаване на копие + + + + Clone + Клониране + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Масив + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Закрьгляване + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + + + + Save style + Save style + + + + Name of this new style: + Name of this new style: + + + + Name exists. Overwrite? + Name exists. Overwrite? + + + + Error: json module not found. Unable to save style + Error: json module not found. Unable to save style + + + + Warning + Внимание + + + + You must choose a base object before using this command + You must choose a base object before using this command + + + + DraftCircularArrayTaskPanel + + + Circular array + Circular array + + + + The coordinates of the point through which the axis of rotation passes. +Change the direction of the axis itself in the property editor. + The coordinates of the point through which the axis of rotation passes. +Change the direction of the axis itself in the property editor. + + + + Center of rotation + Център на завъртане + + + + Z + Z + + + + X + X + + + + Y + Y + + + + Reset the coordinates of the center of rotation. + Reset the coordinates of the center of rotation. + + + + Reset point + Reset point + + + + If checked, the resulting objects in the array will be fused if they touch each other. +This only works if "Link array" is off. + If checked, the resulting objects in the array will be fused if they touch each other. +This only works if "Link array" is off. + + + + Fuse + Слей + + + + If checked, the resulting object will be a "Link array" instead of a regular array. +A Link array is more efficient when creating multiple copies, but it cannot be fused together. + If checked, the resulting object will be a "Link array" instead of a regular array. +A Link array is more efficient when creating multiple copies, but it cannot be fused together. + + + + Link array + Link array + + + + Distance from one element in one ring of the array to the next element in the same ring. +It cannot be zero. + Distance from one element in one ring of the array to the next element in the same ring. +It cannot be zero. + + + + Tangential distance + Tangential distance + + + + Distance from one layer of objects to the next layer of objects. + Distance from one layer of objects to the next layer of objects. + + + + Radial distance + Radial distance + + + + The number of symmetry lines in the circular array. + The number of symmetry lines in the circular array. + + + + Number of circular layers or rings to create, including a copy of the original object. +It must be at least 2. + Number of circular layers or rings to create, including a copy of the original object. +It must be at least 2. + + + + Number of circular layers + Number of circular layers + + + + Symmetry + Symmetry + + + + (Placeholder for the icon) + (Placeholder for the icon) + + + + DraftOrthoArrayTaskPanel + + + Orthogonal array + Orthogonal array + + + + Distance between the elements in the Z direction. +Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. +Negative values will result in copies produced in the negative direction. + Distance between the elements in the Z direction. +Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. +Negative values will result in copies produced in the negative direction. + + + + Z intervals + Z intervals + + + + Z + Z + + + + Y + Y + + + + X + X + + + + Reset the distances. + Reset the distances. + + + + Reset Z + Reset Z + + + + If checked, the resulting objects in the array will be fused if they touch each other. +This only works if "Link array" is off. + If checked, the resulting objects in the array will be fused if they touch each other. +This only works if "Link array" is off. + + + + Fuse + Слей + + + + If checked, the resulting object will be a "Link array" instead of a regular array. +A Link array is more efficient when creating multiple copies, but it cannot be fused together. + If checked, the resulting object will be a "Link array" instead of a regular array. +A Link array is more efficient when creating multiple copies, but it cannot be fused together. + + + + Link array + Link array + + + + (Placeholder for the icon) + (Placeholder for the icon) + + + + Distance between the elements in the X direction. +Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. +Negative values will result in copies produced in the negative direction. + Distance between the elements in the X direction. +Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. +Negative values will result in copies produced in the negative direction. + + + + X intervals + X intervals + + + + Reset X + Reset X + + + + Distance between the elements in the Y direction. +Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. +Negative values will result in copies produced in the negative direction. + Distance between the elements in the Y direction. +Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. +Negative values will result in copies produced in the negative direction. + + + + Y intervals + Y intervals + + + + Reset Y + Reset Y + + + + Number of elements in the array in the specified direction, including a copy of the original object. +The number must be at least 1 in each direction. + Number of elements in the array in the specified direction, including a copy of the original object. +The number must be at least 1 in each direction. + + + + Number of elements + Number of elements + + + + DraftPolarArrayTaskPanel + + + Polar array + Polar array + + + + The coordinates of the point through which the axis of rotation passes. +Change the direction of the axis itself in the property editor. + The coordinates of the point through which the axis of rotation passes. +Change the direction of the axis itself in the property editor. + + + + Center of rotation + Център на завъртане + + + + Z + Z + + + + X + X + + + + Y + Y + + + + Reset the coordinates of the center of rotation. + Reset the coordinates of the center of rotation. + + + + Reset point + Reset point + + + + If checked, the resulting objects in the array will be fused if they touch each other. +This only works if "Link array" is off. + If checked, the resulting objects in the array will be fused if they touch each other. +This only works if "Link array" is off. + + + + Fuse + Слей + + + + If checked, the resulting object will be a "Link array" instead of a regular array. +A Link array is more efficient when creating multiple copies, but it cannot be fused together. + If checked, the resulting object will be a "Link array" instead of a regular array. +A Link array is more efficient when creating multiple copies, but it cannot be fused together. + + + + Link array + Link array + + + + Sweeping angle of the polar distribution. +A negative angle produces a polar pattern in the opposite direction. +The maximum absolute value is 360 degrees. + Sweeping angle of the polar distribution. +A negative angle produces a polar pattern in the opposite direction. +The maximum absolute value is 360 degrees. + + + + Polar angle + Polar angle + + + + Number of elements in the array, including a copy of the original object. +It must be at least 2. + Number of elements in the array, including a copy of the original object. +It must be at least 2. + + + + Number of elements + Number of elements + + + + (Placeholder for the icon) + (Placeholder for the icon) + + + + DraftShapeStringGui + + + ShapeString + ShapeString + + + + Text to be made into ShapeString + Text to be made into ShapeString + + + + String + Низ + + + + Height + Височина + + + + Height of the result + Height of the result + + + + X + X + + + + Y + Y + + + + Z + Z + + + + Font file + Шрифтов файл + + + + Enter coordinates or select point with mouse. + Enter coordinates or select point with mouse. + + + + Reset 3d point selection + Reset 3d point selection + + + + Reset Point + Reset Point + + + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Разгрупиране + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Дъга + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Масив + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Кръг + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Клониране + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Размерност + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Чертаене + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Редактиране + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Елипса + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Hatch + + + Hatch + Hatch + + + + Create hatches on selected faces + Create hatches on selected faces + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Join + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Етикет + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Слой + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Линия + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Огледало + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Преместване + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Offset + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Точка + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Многоъгълник + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Правоъгълник + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Завъртане + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Мащаб + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. + +If the selection is a simple object inside a group, it will select the "brother" objects, that is, +those that are at the same level as this object, including the upper group that contains them all. + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. + +If the selection is a simple object inside a group, it will select the "brother" objects, that is, +those that are at the same level as this object, including the upper group that contains them all. + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Ъгъл + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Център + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Разширение + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Пресичане + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Правоъгълно + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Паралел + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Разделяне + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Разтягане + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Разтяга избраните предмети. +Изберете предмет, тогава нарисувайте правоъгълник, за да подберете върховете, които ще бъдат разтегнати, тогава може да нарисувате линия, за да определите разстоянието и посоката на разтягане. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Текст + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Toggle construction mode + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Отмяна на последния сегмент + + + + Undoes the last drawn segment of the line being drawn. + Отменя последния нарисуван сегмент от нарисуваната линия. + + + + Draft_Upgrade + + + Upgrade + Надграждане + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Надгражда избрани предмети в по-сложни форми. +Резултатът от операцията зависи от вида на предметите, които може да бъдат надградени няколко пъти подред. +Например, то може да присъедини избраните предмети в един, да преобразува прости ръбове в параметрични полилинии, +да преобразува затворените ръбове в запълнени лица и параметрични полилинии, и да слее лица в едно лице. + + + + Draft_Wire + + + Polyline + Полилиния + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + + + Draft_WorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Form + + + Working plane setup + Working plane setup + + + + Select a face or working plane proxy or 3 vertices. +Or choose one of the options below + Select a face or working plane proxy or 3 vertices. +Or choose one of the options below + + + + Sets the working plane to the XY plane (ground plane) + Sets the working plane to the XY plane (ground plane) + + + + Top (XY) + Top (XY) + + + + Sets the working plane to the XZ plane (front plane) + Sets the working plane to the XZ plane (front plane) + + + + Front (XZ) + Front (XZ) + + + + Sets the working plane to the YZ plane (side plane) + Sets the working plane to the YZ plane (side plane) + + + + Side (YZ) + Side (YZ) + + + + Sets the working plane facing the current view + Sets the working plane facing the current view + + + + Align to view + Align to view + + + + The working plane will align to the current +view each time a command is started + The working plane will align to the current +view each time a command is started + + + + Automatic + Автоматично + + + + An optional offset to give to the working plane +above its base position. Use this together with one +of the buttons above + An optional offset to give to the working plane +above its base position. Use this together with one +of the buttons above + + + + Offset + Offset + + + + If this is selected, the working plane will be +centered on the current view when pressing one +of the buttons above + If this is selected, the working plane will be +centered on the current view when pressing one +of the buttons above + + + + Center plane on view + Center plane on view + + + + Or select a single vertex to move the current +working plane without changing its orientation. +Then, press the button below + Or select a single vertex to move the current +working plane without changing its orientation. +Then, press the button below + + + + Moves the working plane without changing its +orientation. If no point is selected, the plane +will be moved to the center of the view + Moves the working plane without changing its +orientation. If no point is selected, the plane +will be moved to the center of the view + + + + Move working plane + Move working plane + + + + The spacing between the smaller grid lines + The spacing between the smaller grid lines + + + + Grid spacing + Grid spacing + + + + The number of squares between each main line of the grid + The number of squares between each main line of the grid + + + + Main line every + Main line every + + + + The distance at which a point can be snapped to +when approaching the mouse. You can also change this +value by using the [ and ] keys while drawing + The distance at which a point can be snapped to +when approaching the mouse. You can also change this +value by using the [ and ] keys while drawing + + + + Snapping radius + Snapping radius + + + + Centers the view on the current working plane + Centers the view on the current working plane + + + + Center view + Center view + + + + Resets the working plane to its previous position + Resets the working plane to its previous position + + + + Previous + Предишно + + + + Grid extension + Grid extension + + + + lines + линии + + + + Style settings + Настройки за стил + + + + Text color + Цвят на текста + + + + Shape color + Цвят на облика + + + + Line width + Ширина на линията + + + + The color of faces + The color of faces + + + + The type of dimension arrows + The type of dimension arrows + + + + Dot + Точка + + + + Circle + Кръг + + + + Arrow + Стрелка + + + + Tick + Tick + + + + Tick-2 + Tick-2 + + + + The color of texts and dimension texts + The color of texts and dimension texts + + + + The size of texts and dimension texts + The size of texts and dimension texts + + + + Show unit + Show unit + + + + Line color + Line color + + + + The size of dimension arrows + The size of dimension arrows + + + + The font to use for texts and dimensions + The font to use for texts and dimensions + + + + The line style + The line style + + + + Solid + Твърдо тяло + + + + Dashed + Dashed + + + + Dotted + Пунктирано + + + + DashDot + DashDot + + + + Text size + Големина на текста + + + + Unit override + Unit override + + + + The unit to use for dimensions. Leave blank to use current FreeCAD unit + The unit to use for dimensions. Leave blank to use current FreeCAD unit + + + + The transparency of faces + The transparency of faces + + + + % + % + + + + Transparency + Прозрачност + + + + Display mode + Режим показване + + + + Text font + Шрифт на текста + + + + Arrow size + Размер на стрелка + + + + The display mode for faces + The display mode for faces + + + + Flat Lines + Flat Lines + + + + Wireframe + Wireframe + + + + Shaded + Shaded + + + + Points + Точки + + + + Draw style + Draw style + + + + The color of lines + The color of lines + + + + Arrow style + Стил на стрелката + + + + px + пикс. + + + + Lines and faces + Линии и повърхнини + + + + Annotations + Бележки + + + + If the unit suffix is shown on dimension texts or not + If the unit suffix is shown on dimension texts or not + + + + Fills the values below with a stored style preset + Fills the values below with a stored style preset + + + + Load preset + Load preset + + + + Save current style as a preset... + Save current style as a preset... + + + + Apply above style to selected object(s) + Apply above style to selected object(s) + + + + Selected + Избранo + + + + Texts/dims + Texts/dims + + + + Text spacing + Text spacing + + + + The space between the text and the dimension line + The space between the text and the dimension line + + + + Line spacing + Line spacing + + + + The spacing between different lines of text + The spacing between different lines of text + + + + Form + Form + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Мащаб + + + + Pattern: + Pattern: + + + + Rotation: + Завъртане: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Група + + + + Gui::Dialog::DlgSettingsDraft + + + General Draft Settings + общи настройки за проекта + + + + This is the default color for objects being drawn while in construction mode. + Това е цветът по подразбиране за обекти, докато се чертае в режим construction + + + + This is the default group name for construction geometry + Това е името на групата по подразбиране за изграждане на геометрия + + + + Construction + Конструиране + + + + Save current color and linewidth across sessions + Save current color and linewidth across sessions + + + + Global copy mode + Global copy mode + + + + Default working plane + Rаботнa равнина по подразбиране + + + + None + Няма + + + + XY (Top) + XY (отгоре) + + + + XZ (Front) + XZ (отпред) + + + + YZ (Side) + YZ (отстрани) + + + + Default height for texts and dimensions + По подразбиране височина за текстове и размери + + + + This is the default font name for all Draft texts and dimensions. +It can be a font name such as "Arial", a default style such as "sans", "serif" +or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style +such as "Arial:Bold" + This is the default font name for all Draft texts and dimensions. +It can be a font name such as "Arial", a default style such as "sans", "serif" +or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style +such as "Arial:Bold" + + + + Default template sheet + Default template sheet + + + + The default template to use when creating a new drawing sheet + The default template to use when creating a new drawing sheet + + + + Import style + Добавяне на стил + + + + None (fastest) + Няма (най-бързо) + + + + Use default color and linewidth + Use default color and linewidth + + + + Original color and linewidth + Original color and linewidth + + + + Check this if you want the areas (3D faces) to be imported too. + Check this if you want the areas (3D faces) to be imported too. + + + + Import OCA areas + Import OCA areas + + + + General settings + Общи настройки + + + + Construction group name + Construction group name + + + + Tolerance + Допуск + + + + Join geometry + Join geometry + + + + Alternate SVG Patterns location + Alternate SVG Patterns location + + + + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns + + + + Constrain mod + Constrain mod + + + + The Constraining modifier key + The Constraining modifier key + + + + Snap mod + Snap mod + + + + The snap modifier key + The snap modifier key + + + + Alt mod + Alt mod + + + + Select base objects after copying + Select base objects after copying + + + + If checked, a grid will appear when drawing + If checked, a grid will appear when drawing + + + + Use grid + Use grid + + + + Grid spacing + Grid spacing + + + + The spacing between each grid line + The spacing between each grid line + + + + Main lines every + Main lines every + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + + + + Internal precision level + Internal precision level + + + + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. + + + + Left (ISO standard) + Left (ISO standard) + + + + Right + Right + + + + Group layers into blocks + Group layers into blocks + + + + Export 3D objects as polyface meshes + Export 3D objects as polyface meshes + + + + If checked, the Snap toolbar will be shown whenever you use snapping + If checked, the Snap toolbar will be shown whenever you use snapping + + + + Show Draft Snap toolbar + Show Draft Snap toolbar + + + + Hide Draft snap toolbar after use + Hide Draft snap toolbar after use + + + + Show Working Plane tracker + Show Working Plane tracker + + + + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + + + + Use standard font size for texts + Use standard font size for texts + + + + Import hatch boundaries as wires + Import hatch boundaries as wires + + + + Render polylines with width + Render polylines with width + + + + Translated (for print & display) + Translated (for print & display) + + + + Raw (for CAM) + Raw (for CAM) + + + + Translate white line color to black + Translate white line color to black + + + + Use Part Primitives when available + Use Part Primitives when available + + + + Snapping + Snapping + + + + If this is checked, snapping is activated without the need to press the snap mod key + If this is checked, snapping is activated without the need to press the snap mod key + + + + Always snap (disable snap mod) + Always snap (disable snap mod) + + + + Construction geometry color + Construction geometry color + + + + Import + Внасяне + + + + texts and dimensions + текст и размери + + + + points + точки + + + + layouts + оформления + + + + *blocks + *блокове + + + + Project exported objects along current view direction + Project exported objects along current view direction + + + + Visual settings + Настройки за визуализиране + + + + Visual Settings + Настройки за визуализиране + + + + Snap symbols style + Snap symbols style + + + + Draft classic style + Draft classic style + + + + Bitsnpieces style + Bitsnpieces style + + + + Color + Цвят + + + + Hatch patterns resolution + Hatch patterns resolution + + + + Grid + Grid + + + + Always show the grid + Always show the grid + + + + Texts and dimensions + Texts and dimensions + + + + Internal font + Internal font + + + + Dot + Точка + + + + Circle + Кръг + + + + Arrow + Стрелка + + + + The default size of arrows + The default size of arrows + + + + The default size of dimensions extension lines + The default size of dimensions extension lines + + + + The space between the dimension line and the dimension text + The space between the dimension line and the dimension text + + + + Select a font file + Изберете файл на шрифт + + + + Fill objects with faces whenever possible + Fill objects with faces whenever possible + + + + Create + Създаване + + + + simple Part shapes + simple Part shapes + + + + Draft objects + Draft objects + + + + Sketches + Sketches + + + + Get original colors from the DXF file + Get original colors from the DXF file + + + + Treat ellipses and splines as polylines + Treat ellipses and splines as polylines + + + + Export style + Export style + + + + Show the unit suffix in dimensions + Show the unit suffix in dimensions + + + + Allow FreeCAD to automatically download and update the DXF libraries + Allow FreeCAD to automatically download and update the DXF libraries + + + + mm + мм + + + + Grid size + Grid size + + + + lines + линии + + + + text above (2D) + text above (2D) + + + + text inside (3D) + text inside (3D) + + + + Dashed line definition + Dashed line definition + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Dashdot line definition + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Dotted line definition + + + + 0.02,0.02 + 0.02,0.02 + + + + Grid and snapping + Grid and snapping + + + + Text settings + Настройки за текст + + + + Font family + Семейство шрифтове + + + + Font size + Font size + + + + Dimension settings + Dimension settings + + + + Display mode + Режим показване + + + + Arrows style + Arrows style + + + + Arrows size + Arrows size + + + + Text orientation + Насоченост на текста + + + + Text spacing + Text spacing + + + + ShapeString settings + ShapeString settings + + + + Default ShapeString font file + Default ShapeString font file + + + + Drawing view line definitions + Drawing view line definitions + + + + DWG + DWG + + + + DWG conversion + DWG conversion + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> + + + + DXF + DXF + + + + Import options + Опции при внос + + + + Use legacy python importer + Use legacy python importer + + + + Export options + Опции при износ + + + + OCA + OCA + + + + SVG + SVG + + + + Disable units scaling + Disable units scaling + + + + Export Drawing Views as blocks + Export Drawing Views as blocks + + + + Note: Not all the options below are used by the new importer yet + Note: Not all the options below are used by the new importer yet + + + + Show this dialog when importing and exporting + Show this dialog when importing and exporting + + + + Automatic update (legacy importer only) + Automatic update (legacy importer only) + + + + Prefix labels of Clones with: + Prefix labels of Clones with: + + + + Scale factor to apply to imported files + Scale factor to apply to imported files + + + + Max segment length for discretized arcs + Max segment length for discretized arcs + + + + Number of decimals + Number of decimals + + + + Shift + Shift + + + + Ctrl + Ctrl + + + + Alt + Alt + + + + The Alt modifier key + The Alt modifier key + + + + The number of horizontal or vertical lines of the grid + The number of horizontal or vertical lines of the grid + + + + The default color for snap symbols + The default color for snap symbols + + + + Check this if you want to use the color/linewidth from the toolbar as default + Check this if you want to use the color/linewidth from the toolbar as default + + + + If checked, a widget indicating the current working plane orientation appears during drawing operations + If checked, a widget indicating the current working plane orientation appears during drawing operations + + + + An SVG linestyle definition + An SVG linestyle definition + + + + Extension lines size + Extension lines size + + + + Extension line overshoot + Extension line overshoot + + + + The default length of extension line above dimension line + The default length of extension line above dimension line + + + + Dimension line overshoot + Dimension line overshoot + + + + The default distance the dimension line is extended past extension lines + The default distance the dimension line is extended past extension lines + + + + Tick + Tick + + + + Tick-2 + Tick-2 + + + + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) + + + + Preserve colors of faces during downgrade/upgrade + Preserve colors of faces during downgrade/upgrade + + + + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) + + + + Preserve names of faces during downgrade/upgrade + Preserve names of faces during downgrade/upgrade + + + + The path to your ODA (formerly Teigha) File Converter executable + The path to your ODA (formerly Teigha) File Converter executable + + + + Ellipse export is poorly supported. Use this to export them as polylines instead. + Ellipse export is poorly supported. Use this to export them as polylines instead. + + + + Max Spline Segment: + Max Spline Segment: + + + + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. + + + + This is the value used by functions that use a tolerance. +Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. + This is the value used by functions that use a tolerance. +Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. + + + + Use legacy python exporter + Use legacy python exporter + + + + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 + + + + Construction Geometry + Construction Geometry + + + + In-Command Shortcuts + In-Command Shortcuts + + + + Relative + Relative + + + + R + R + + + + Continue + Продължаване + + + + T + T + + + + Close + Затваряне + + + + O + O + + + + Copy + Копиране + + + + P + P + + + + Subelement Mode + Subelement Mode + + + + D + D + + + + Fill + Fill + + + + L + L + + + + Exit + Изход + + + + A + A + + + + Select Edge + Изберете ръб + + + + E + E + + + + Add Hold + Add Hold + + + + Q + Q + + + + Length + Дължина + + + + H + H + + + + Wipe + Wipe + + + + W + W + + + + Set WP + Set WP + + + + U + U + + + + Cycle Snap + Cycle Snap + + + + ` + ` + + + + Snap + Snap + + + + S + S + + + + Increase Radius + Увеличаване на радиуса + + + + [ + [ + + + + Decrease Radius + Намаляване на радиуса + + + + ] + ] + + + + Restrict X + Restrict X + + + + X + X + + + + Restrict Y + Restrict Y + + + + Y + Y + + + + Restrict Z + Restrict Z + + + + Z + Z + + + + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. + + + + Show groups in layers list drop-down button + Show groups in layers list drop-down button + + + + Draft tools options + Draft tools options + + + + When drawing lines, set focus on Length instead of X coordinate. +This allows to point the direction and type the distance. + When drawing lines, set focus on Length instead of X coordinate. +This allows to point the direction and type the distance. + + + + Set focus on Length instead of X coordinate + Set focus on Length instead of X coordinate + + + + Set the Support property when possible + Set the Support property when possible + + + + If this is checked, objects will appear as filled by default. +Otherwise, they will appear as wireframe + If this is checked, objects will appear as filled by default. +Otherwise, they will appear as wireframe + + + + Normally, after copying objects, the copies get selected. +If this option is checked, the base objects will be selected instead. + Normally, after copying objects, the copies get selected. +If this option is checked, the base objects will be selected instead. + + + + If this is checked, copy mode will be kept across command, +otherwise commands will always start in no-copy mode + If this is checked, copy mode will be kept across command, +otherwise commands will always start in no-copy mode + + + + Force Draft Tools to create Part primitives instead of Draft objects. +Note that this is not fully supported, and many object will be not editable with Draft Modifiers. + Force Draft Tools to create Part primitives instead of Draft objects. +Note that this is not fully supported, and many object will be not editable with Draft Modifiers. + + + + User interface settings + Настройки на потребителския интерфейс + + + + Enable draft statusbar customization + Enable draft statusbar customization + + + + Draft Statusbar + Draft Statusbar + + + + Enable snap statusbar widget + Enable snap statusbar widget + + + + Draft snap widget + Draft snap widget + + + + Enable draft statusbar annotation scale widget + Enable draft statusbar annotation scale widget + + + + Annotation scale widget + Annotation scale widget + + + + Draft Edit preferences + Draft Edit preferences + + + + Edit + Редактиране + + + + Maximum number of contemporary edited objects + Maximum number of contemporary edited objects + + + + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> + + + + Draft edit pick radius + Draft edit pick radius + + + + Controls pick radius of edit nodes + Controls pick radius of edit nodes + + + + Path to ODA file converter + Path to ODA file converter + + + + This preferences dialog will be shown when importing/ exporting DXF files + This preferences dialog will be shown when importing/ exporting DXF files + + + + Python importer is used, otherwise the newer C++ is used. +Note: C++ importer is faster, but is not as featureful yet + Python importer is used, otherwise the newer C++ is used. +Note: C++ importer is faster, but is not as featureful yet + + + + Allow FreeCAD to download the Python converter for DXF import and export. +You can also do this manually by installing the "dxf_library" workbench +from the Addon Manager. + Allow FreeCAD to download the Python converter for DXF import and export. +You can also do this manually by installing the "dxf_library" workbench +from the Addon Manager. + + + + If unchecked, texts and mtexts won't be imported + If unchecked, texts and mtexts won't be imported + + + + If unchecked, points won't be imported + If unchecked, points won't be imported + + + + If checked, paper space objects will be imported too + If checked, paper space objects will be imported too + + + + If you want the non-named blocks (beginning with a *) to be imported too + If you want the non-named blocks (beginning with a *) to be imported too + + + + Only standard Part objects will be created (fastest) + Only standard Part objects will be created (fastest) + + + + Parametric Draft objects will be created whenever possible + Parametric Draft objects will be created whenever possible + + + + Sketches will be created whenever possible + Sketches will be created whenever possible + + + + Scale factor to apply to DXF files on import. +The factor is the conversion between the unit of your DXF file and millimeters. +Example: for files in millimeters: 1, in centimeters: 10, + in meters: 1000, in inches: 25.4, in feet: 304.8 + Scale factor to apply to DXF files on import. +The factor is the conversion between the unit of your DXF file and millimeters. +Example: for files in millimeters: 1, in centimeters: 10, + in meters: 1000, in inches: 25.4, in feet: 304.8 + + + + Colors will be retrieved from the DXF objects whenever possible. +Otherwise default colors will be applied. + Colors will be retrieved from the DXF objects whenever possible. +Otherwise default colors will be applied. + + + + FreeCAD will try to join coincident objects into wires. +Note that this can take a while! + FreeCAD will try to join coincident objects into wires. +Note that this can take a while! + + + + Objects from the same layers will be joined into Draft Blocks, +turning the display faster, but making them less easily editable + Objects from the same layers will be joined into Draft Blocks, +turning the display faster, but making them less easily editable + + + + Imported texts will get the standard Draft Text size, +instead of the size they have in the DXF document + Imported texts will get the standard Draft Text size, +instead of the size they have in the DXF document + + + + If this is checked, DXF layers will be imported as Draft Layers + If this is checked, DXF layers will be imported as Draft Layers + + + + Use Layers + Use Layers + + + + Hatches will be converted into simple wires + Hatches will be converted into simple wires + + + + If polylines have a width defined, they will be rendered +as closed wires with correct width + If polylines have a width defined, they will be rendered +as closed wires with correct width + + + + Maximum length of each of the polyline segments. +If it is set to '0' the whole spline is treated as a straight segment. + Maximum length of each of the polyline segments. +If it is set to '0' the whole spline is treated as a straight segment. + + + + All objects containing faces will be exported as 3D polyfaces + All objects containing faces will be exported as 3D polyfaces + + + + Drawing Views will be exported as blocks. +This might fail for post DXF R12 templates. + Drawing Views will be exported as blocks. +This might fail for post DXF R12 templates. + + + + Exported objects will be projected to reflect the current view direction + Exported objects will be projected to reflect the current view direction + + + + Method chosen for importing SVG object color to FreeCAD + Method chosen for importing SVG object color to FreeCAD + + + + If checked, no units conversion will occur. +One unit in the SVG file will translate as one millimeter. + If checked, no units conversion will occur. +One unit in the SVG file will translate as one millimeter. + + + + Style of SVG file to write when exporting a sketch + Style of SVG file to write when exporting a sketch + + + + All white lines will appear in black in the SVG for better readability against white backgrounds + All white lines will appear in black in the SVG for better readability against white backgrounds + + + + Versions of Open CASCADE older than version 6.8 don't support arc projection. +In this case arcs will be discretized into small line segments. +This value is the maximum segment length. + Versions of Open CASCADE older than version 6.8 don't support arc projection. +In this case arcs will be discretized into small line segments. +This value is the maximum segment length. + + + + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border + + + + Show grid border + Show grid border + + + + Override unit + Override unit + + + + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. + + + + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster + + + + Hatch Pattern default size + Hatch Pattern default size + + + + The default size of hatch patterns + The default size of hatch patterns + + + + If set, the grid will have its two main axes colored in red, green or blue when they match global axes + If set, the grid will have its two main axes colored in red, green or blue when they match global axes + + + + Use colored axes + Употребете цветните оси + + + + Grid color and transparency + Grid color and transparency + + + + The color of the grid + The color of the grid + + + + The overall transparency of the grid + The overall transparency of the grid + + + + Global + Глобално + + + + G + G + + + + Python exporter is used, otherwise the newer C++ is used. +Note: C++ exporter is faster, but is not as featureful yet + Python exporter is used, otherwise the newer C++ is used. +Note: C++ exporter is faster, but is not as featureful yet + + + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + + + ImportDWG + + + Conversion successful + Conversion successful + + + + Converting: + Преобразуване: + + + + ImportSVG + + + Unknown SVG export style, switching to Translated + Unknown SVG export style, switching to Translated + + + + The export list contains no object with a valid bounding box + The export list contains no object with a valid bounding box + + + + Workbench + + + Draft Snap + Draft Snap + + + + draft + + + Draft Command Bar + Draft Command Bar + + + + Toggle construction mode + Toggle construction mode + + + + Autogroup off + Autogroup off + + + + active command: + активна команда: + + + + None + Няма + + + + Active Draft command + Команда за активния проект + + + + X coordinate of next point + X координата на следващата точка + + + + X + X + + + + Y + Y + + + + Z + Z + + + + Y coordinate of next point + Y coordinate of next point + + + + Z coordinate of next point + Z координатата на следващата точка + + + + Enter point + Въведете точка + + + + Enter a new point with the given coordinates + Enter a new point with the given coordinates + + + + Length + Дължина + + + + Angle + Ъгъл + + + + Length of current segment + Length of current segment + + + + Angle of current segment + Angle of current segment + + + + Radius + Радиус + + + + Radius of Circle + Радиуса на кръг + + + + If checked, command will not finish until you press the command button again + If checked, command will not finish until you press the command button again + + + + &OCC-style offset + &OCC-style offset + + + + Sides + Страни + + + + Number of sides + Брой страни + + + + Offset + Offset + + + + Auto + Автоматично + + + + Text string to draw + Текстов низ за рисуване + + + + String + Низ + + + + Height of text + Height of text + + + + Height + Височина + + + + Intercharacter spacing + Intercharacter spacing + + + + Tracking + Проследяване + + + + Full path to font file: + Full path to font file: + + + + Open a FileChooser for font file + Open a FileChooser for font file + + + + Line + Линия + + + + DWire + DWire + + + + Circle + Кръг + + + + Arc + Дъга + + + + Point + Точка + + + + Label + Етикет + + + + Distance + Distance + + + + Pick Object + Изберете обекта + + + + Edit + Редактиране + + + + Global X + Глобален X + + + + Global Y + Глобален Y + + + + Global Z + Глобален Z + + + + Local X + Локален X + + + + Local Y + Локален Y + + + + Local Z + Локален Z + + + + Invalid Size value. Using 200.0. + Invalid Size value. Using 200.0. + + + + Invalid Tracking value. Using 0. + Invalid Tracking value. Using 0. + + + + Please enter a text string. + Please enter a text string. + + + + Select a Font file + Изберете файл на шрифт + + + + Please enter a font file. + Въведете шрифтов файл. + + + + Faces + Лица + + + + Remove + Премахване на + + + + Add + Добавяне на + + + + Facebinder elements + Facebinder elements + + + + Copy + Копиране + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer +To enabled FreeCAD to download these libraries, answer Yes. + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer +To enabled FreeCAD to download these libraries, answer Yes. + + + + Relative + Relative + + + + Continue + Продължаване + + + + Close + Затваряне + + + + Fill + Fill + + + + Exit + Изход + + + + Snap On/Off + Snap On/Off + + + + Increase snap radius + Increase snap radius + + + + Decrease snap radius + Decrease snap radius + + + + Restrict X + Restrict X + + + + Restrict Y + Restrict Y + + + + Restrict Z + Restrict Z + + + + Select edge + Изберете ръб + + + + Add custom snap point + Add custom snap point + + + + Length mode + Режим дължина + + + + Wipe + Wipe + + + + Set Working Plane + Set Working Plane + + + + Cycle snap object + Cycle snap object + + + + Check this to lock the current angle + Check this to lock the current angle + + + + Filled + Filled + + + + Finish + Край + + + + Finishes the current drawing or editing operation + Finishes the current drawing or editing operation + + + + &Undo (CTRL+Z) + &Undo (CTRL+Z) + + + + Undo the last segment + Undo the last segment + + + + Finishes and closes the current line + Finishes and closes the current line + + + + Wipes the existing segments of this line and starts again from the last point + Wipes the existing segments of this line and starts again from the last point + + + + Set WP + Set WP + + + + Reorients the working plane on the last segment + Reorients the working plane on the last segment + + + + Selects an existing edge to be measured by this dimension + Selects an existing edge to be measured by this dimension + + + + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands + + + + Subelement mode + Subelement mode + + + + Modify subelements + Modify subelements + + + + If checked, subelements will be modified instead of entire objects + If checked, subelements will be modified instead of entire objects + + + + Top + Top + + + + Front + Front + + + + Side + Страна + + + + Current working plane + Current working plane + + + + Draft + Чернова + + + + Toggle near snap on/off + Toggle near snap on/off + + + + Create text + Create text + + + + Press this button to create the text object, or finish your text with two blank lines + Press this button to create the text object, or finish your text with two blank lines + + + + Offset distance + Offset distance + + + + Change default style for new objects + Change default style for new objects + + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Radius: + Радиус: + + + + Center: + Център: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Поддръжка: + + + + Map mode: + Режим карта: + + + + length: + дължина: + + + + Two elements are needed. + Два елемента трябват. + + + + Radius is too large + Радиусът е преголям + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Слоеве + + + + Layer + Слой + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + Няма намерена форма + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Панел задачник: + + + + At least one element must be selected. + Поне един елемент трябва да бъде избран. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Предмет: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Брой елементи: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Център на завъртане: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Параметър на симетрия: + + + + Number of elements must be at least 1. + Броят елементи трябва да е поне 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + ShapeString + + + + Default + По подразбиране + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Select an object to clone + Select an object to clone + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Select an object to edit + Select an object to edit + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Отваряне на файл със стилове + + + + JSON file (*.json) + Файл JSON (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Надграждане + + + + Move + Преместване + + + + Select an object to move + Изберете предмет за преместване + + + + Pick start point + Изберете начална точка + + + + Pick end point + Изберете крайна точка + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Режим строене + + + + Continue mode + Режим продължаване + + + + Toggle display mode + Toggle display mode + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Grid snap + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Масив + + + + Select an object to array + Select an object to array + + + + Pick center point + Pick center point + + + + Pick radius + Изберете радиус + + + + Create Polygon (Part) + Създаване на многоъгълник (част) + + + + Create Polygon + Създаване на многоъгълник + + + + Mirror + Огледало + + + + Select an object to mirror + Изберете предмет за огледалото + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Мащаб + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Create 2D view + Създаване на двуизмерен изглед + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Разтягане + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Create Plane + Create Plane + + + + Create Rectangle + Създаване на правоъгълник + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Изберете предмет за преобразуване. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Претворяване в чернова + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Създаване на етикет + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path twisted array + Path twisted array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Изберете разстояние + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Избор: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Create B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Посока + + + + Custom + Custom + + + + No active command. + Няма дейна команда. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Въведете радиус. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Трябват два елемента. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Скосяване + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Change Style + Промяна на стила + + + + Add to group + Добавяне в група + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Добавяне на нов слой + + + + Add to construction group + Добавяне в група за строене + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Създаване на дъга (част) + + + + Create Arc + Създаване на дъга + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Дъга по 3 точки + + + + Pick location point + Изберете място на точката + + + + Create Text + Създаване на текст + + + + Rotate + Завъртане + + + + Select an object to rotate + Изберете предмет за завъртане + + + + Pick rotation center + Изберете центъра за завъртане + + + + Base angle + Базов ъгъл + + + + The base angle you wish to start the rotation from + Базовият ъгъл, от който желаете да започне завъртането + + + + Pick base angle + Изберете базов ъгъл + + + + Rotation + Завъртане + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Изберете ъгъл на завъртане + + + + Global + Глобално + + + + Coordinates relative to last point or to coordinate system origin +if is the first point to set + Coordinates relative to last point or to coordinate system origin +if is the first point to set + + + + Coordinates relative to global coordinate system. +Uncheck to use working plane coordinate system + Coordinates relative to global coordinate system. +Uncheck to use working plane coordinate system + + + + Check this if the object should appear as filled, otherwise it will appear as wireframe. +Not available if Draft preference option 'Use Part Primitives' is enabled + Check this if the object should appear as filled, otherwise it will appear as wireframe. +Not available if Draft preference option 'Use Part Primitives' is enabled + + + + If checked, an OCC-style offset will be performedinstead of the classic offset + If checked, an OCC-style offset will be performedinstead of the classic offset + + + + Local u0394X + Local u0394X + + + + Local u0394Y + Local u0394Y + + + + Local u0394Z + Local u0394Z + + + + Global u0394X + Global u0394X + + + + Global u0394Y + Global u0394Y + + + + Global u0394Z + Global u0394Z + + + + Autogroup: + Autogroup: + + + + Points: + Точки: + + + + Placement: + Разположение: + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + Too many objects selected, max number set to: + Премного избрани предмети, най-големият брой е зададен на: + + + + mirrored + огледално + + + + Cannot generate shape: + Не може да се породи форма: + + + + Selected Shapes must define a plane + + Selected Shapes must define a plane + + + + + Offset angle + Offset angle + + + + importOCA + + + OCA error: couldn't determine character encoding + OCA error: couldn't determine character encoding + + + + OCA: found no data to export + OCA: found no data to export + + + + successfully exported + изнесено успешно + + + diff --git a/src/Mod/Draft/Resources/translations/Draft_ca.qm b/src/Mod/Draft/Resources/translations/Draft_ca.qm index f7753a6d61..7a3d047c4e 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ca.qm and b/src/Mod/Draft/Resources/translations/Draft_ca.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ca.ts b/src/Mod/Draft/Resources/translations/Draft_ca.ts index 7d5cdb35fd..b5be501578 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ca.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ca.ts @@ -148,7 +148,7 @@ Aquesta propietat és de només lectura, ja que el nombre depèn dels paràmetre Els components d'aquest bloc - + The placement of this object La posició d'aquest objecte @@ -1117,6 +1117,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + La forma d'aquest objecte + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1662,6 +1697,11 @@ La matriu es pot convertir en polar o circular canviant-ne el tipus.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2072,12 +2112,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Afegir al grup de construcció - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2101,17 +2141,17 @@ Crea un grup de construcció si aquest no existeix. Draft_AddToGroup - + Ungroup Desagrupa - + Move to group Mou al grup - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Mou els objectes seleccionats a un grup existent, o els elimina de qualsevol grup. @@ -2189,12 +2229,12 @@ polar o circular, i se'n poden modificar les propietats. Draft_AutoGroup - + Autogroup Agrupament automàtic - + Select a group to add all Draft and Arch objects to. Selecciona un grup on s'afegiran tots els objectes Esbós i Arquitectura. @@ -2464,6 +2504,19 @@ If other objects are selected they are ignored. Si hi ha altres objectes seleccionats seran ignorats. + + Draft_Hatch + + + Hatch + Trama + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2789,12 +2842,12 @@ CTRL per ajustar, MAJÚS per restringir, ALT per a copiar. Draft_SelectGroup - + Select group Selecciona grup - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2833,9 +2886,6 @@ Podeu seleccionar també tres vèrtexs o un «proxy» de pla de preball.Defineix estils per defecte - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2873,12 +2923,12 @@ Les formes tancades es poden emprar per a extrusions i per a operacions booleane Draft_ShowSnapBar - + Show snap toolbar Mostra la barra d'eines d'ajustar - + Show the snap toolbar if it is hidden. Mostra la barra d'eines d'ajustar is aquesta es troba oculta. @@ -2919,12 +2969,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Angle - + Angle Angle - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Ajusta a punts d'un arc circular situats a angles múltiples de 30 i 45 graus. @@ -2932,12 +2982,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Center - + Center Centre - + Set snapping to the center of a circular arc. Ajusta al centre d'un arc circular. @@ -2945,12 +2995,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Dimensions - + Show dimensions Mostra les acotacions - + Show temporary linear dimensions when editing an object and using other snapping methods. Mostra les cotes linials temporals quan s'edita un objecte usant altres mètodes d'ajustament. @@ -2958,12 +3008,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Endpoint - + Endpoint Punt final - + Set snapping to endpoints of an edge. Ajusta als extrems d'una aresta. @@ -2971,12 +3021,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Extension - + Extension Extensió - + Set snapping to the extension of an edge. Ajusta a l'extensió d'una aresta. @@ -2984,12 +3034,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Grid - + Grid Quadrícula - + Set snapping to the intersection of grid lines. Ajusta a la intersecció de les línies de la graella. @@ -2997,12 +3047,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Intersection - + Intersection Intersecció - + Set snapping to the intersection of edges. Ajusta a la intersecció d'arestes. @@ -3010,12 +3060,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Lock - + Main snapping toggle On/Off Activa/Desactiva l'ajustament global - + Activates or deactivates all snap methods at once. Activa o desactiva tots els mètodes d'ajustament d'un sol cop. @@ -3023,12 +3073,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Midpoint - + Midpoint Punt mig - + Set snapping to the midpoint of an edge. Ajusta al punt mig d'una aresta. @@ -3036,12 +3086,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Near - + Nearest El més proper - + Set snapping to the nearest point of an edge. Ajusta al punt més proper d'una aresta. @@ -3049,12 +3099,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Ortho - + Orthogonal Ortogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Ajusta a una direcció que és múltiple de 45 graus des d'un punt. @@ -3062,12 +3112,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Parallel - + Parallel Paral·lel - + Set snapping to a direction that is parallel to an edge. Ajusta a una direcció paral·lela a una aresta. @@ -3075,12 +3125,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Ajusta a una direcció perpendicular a una aresta. @@ -3088,12 +3138,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_Special - + Special Especial - + Set snapping to the special points defined inside an object. Ajusta als punts especials definits dins d'un objecte. @@ -3101,12 +3151,12 @@ Pendent sempre canviarà el valor de Z, així que aquesta ordre només funciona Draft_Snap_WorkingPlane - + Working plane Pla de treball - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3242,7 +3292,7 @@ Està pensat per a usar-se amb formes tancades i sòlids, i no afecta a filferro Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Retalla o allarga l'objecte seleccionat, o extrueix cares individuals. @@ -3759,6 +3809,49 @@ valor mitjançant les tecles [ i ] mentre es dibuixa The spacing between different lines of text The spacing between different lines of text + + + Form + Forma + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Escala + + + + Pattern: + Pattern: + + + + Rotation: + Rotació: + + + + ° + º + + + + Gui::Dialog::DlgAddProperty + + + Group + Grup + Gui::Dialog::DlgSettingsDraft @@ -5151,6 +5244,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5208,7 +5309,7 @@ Note: C++ exporter is faster, but is not as featureful yet ordre actiu: - + None Cap @@ -5263,7 +5364,7 @@ Note: C++ exporter is faster, but is not as featureful yet Longitud - + Angle Angle @@ -5388,7 +5489,7 @@ Note: C++ exporter is faster, but is not as featureful yet Etiqueta - + Distance Distance @@ -5701,7 +5802,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Premeu aquest botó per a crear l’objecte de text o finalitzeu el vostre text amb dues línies en blanc - + Offset distance Distància de separació @@ -6607,7 +6708,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Promociona - + Move Mou @@ -6622,7 +6723,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Trieu el punt d'inici - + Pick end point Trieu el punt final @@ -6662,82 +6763,82 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Commuta el mode de visualització - + Main toggle snap Commuta l'ajust principal - + Midpoint snap Ajust al punt central - + Perpendicular snap Ajust perpendicular - + Grid snap Ajust de la quadrícula - + Intersection snap Ajust a la intersecció - + Parallel snap Ajust paral·lel - + Endpoint snap Ajust al punt final - + Angle snap (30 and 45 degrees) Ajust angular (30 i 45 graus) - + Arc center snap Ajust al centre de l'arc - + Edge extension snap Ajust a l'extensió de l'aresta - + Near snap Ajust proper - + Orthogonal snap Ajust ortogonal - + Special point snap Ajust al punt especial - + Dimension display Mostra la cota - + Working plane snap Ajust al pla de treball - + Show snap toolbar Mostra la barra d'eines d'ajustar @@ -6977,7 +7078,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.No s`ha trobat cap punt d'edició per l'objecte seleccionat - + : this object is not editable : aquest objete no es editable @@ -7002,7 +7103,7 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Trimex - + Select objects to trim or extend Seleccioneu objectes per a retallar o allargar @@ -7012,22 +7113,22 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Trieu la distància - + Unable to trim these objects, only Draft wires and arcs are supported. No es poden retallar aquests objectes, només es permeten filferros i arcs d'Esbós. - + Unable to trim these objects, too many wires No es poden retallar aquests objectes, massa filferros - + These objects don't intersect. Aquest objectes no es creuen. - + Too many intersection points. Massa punts d'intersecció. @@ -7167,27 +7268,27 @@ Per permetre que FreeCAD descarregui aquestes llibreries respongueu Sí.Canvia l'estil - + Add to group Afegeix al grup - + Select group Selecciona grup - + Autogroup Agrupament automàtic - + Add new Layer Afegeix una capa nova - + Add to construction group Afegeix al grup de construcció @@ -7405,7 +7506,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledNo es poden escalar els objectes: - + Too many objects selected, max number set to: S'han seleccionat massa objectes, el màxim està establert en: @@ -7427,7 +7528,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_cs.qm b/src/Mod/Draft/Resources/translations/Draft_cs.qm index 27e1d90cfe..3243717c33 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_cs.qm and b/src/Mod/Draft/Resources/translations/Draft_cs.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_cs.ts b/src/Mod/Draft/Resources/translations/Draft_cs.ts index 0a0d2c89ee..6076807bac 100644 --- a/src/Mod/Draft/Resources/translations/Draft_cs.ts +++ b/src/Mod/Draft/Resources/translations/Draft_cs.ts @@ -148,7 +148,7 @@ Tato vlastnost je pouze pro čtení, protože počet prvků závisí na parametr Části tohoto bloku - + The placement of this object Umístění tohoto objektu @@ -1122,6 +1122,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + The shape of this object + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1670,6 +1705,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2080,12 +2120,12 @@ Musí být alespoň 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2110,17 +2150,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Rozdělit - + Move to group Přesunout do skupiny - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Přesune vybrané objekty do existující skupiny nebo je odstraní z libovolné skupiny. @@ -2198,12 +2238,12 @@ na polární nebo kruhové a jeho vlastnosti lze upravit. Draft_AutoGroup - + Autogroup Automatické seskupování - + Select a group to add all Draft and Arch objects to. Vyberte skupinu, do které chcete přidat všechny objekty Návrhu a Arch. @@ -2479,6 +2519,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Šrafovat + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2810,12 +2863,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Vybrat skupinu - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2854,9 +2907,6 @@ You may also select a three vertices or a Working Plane Proxy. Nastaví výchozí styly - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2894,12 +2944,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2941,12 +2991,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Úhel - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2954,12 +3004,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Střed - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2967,12 +3017,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Zobrazit kótování - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2980,12 +3030,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Koncový bod - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -2993,12 +3043,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Extension - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3006,12 +3056,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Mřížka - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3019,12 +3069,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Průnik - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3032,12 +3082,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3045,12 +3095,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Střed - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3058,12 +3108,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nejbližší - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3071,12 +3121,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Ortogonální - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3084,12 +3134,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Rovnoběžně - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3097,12 +3147,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Kolmý - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3110,12 +3160,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3123,12 +3173,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Pracovní rovina - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3267,7 +3317,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3795,6 +3845,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text The spacing between different lines of text + + + Form + Návrh + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Změna velikosti + + + + Pattern: + Pattern: + + + + Rotation: + Rotace: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Skupina + Gui::Dialog::DlgSettingsDraft @@ -5201,6 +5294,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5258,7 +5359,7 @@ Note: C++ exporter is faster, but is not as featureful yet aktivní příkaz: - + None Žádný @@ -5313,7 +5414,7 @@ Note: C++ exporter is faster, but is not as featureful yet Délka - + Angle Úhel @@ -5438,7 +5539,7 @@ Note: C++ exporter is faster, but is not as featureful yet Label - + Distance Distance @@ -5751,7 +5852,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Press this button to create the text object, or finish your text with two blank lines - + Offset distance Offset distance @@ -6657,7 +6758,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Upgrade - + Move Přesun @@ -6672,7 +6773,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Pick start point - + Pick end point Pick end point @@ -6712,82 +6813,82 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Přichytávat k mřížce - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7027,7 +7128,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7052,7 +7153,7 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Trimex - + Select objects to trim or extend Vyberte objekty k oříznutí nebo rozšíření @@ -7062,22 +7163,22 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Zvolte vzdálenost - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. Tyto objekty se neprotínají. - + Too many intersection points. Too many intersection points. @@ -7217,27 +7318,27 @@ Chcete umožnit FreeCADu stáhnout tyto knihovny? Změnit styl - + Add to group Přidat do skupiny - + Select group Vybrat skupinu - + Autogroup Automatické seskupování - + Add new Layer Přidat novou vrstvu - + Add to construction group Add to construction group @@ -7455,7 +7556,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7477,7 +7578,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_de.qm b/src/Mod/Draft/Resources/translations/Draft_de.qm index 99c9e1315f..3b18222c2e 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_de.qm and b/src/Mod/Draft/Resources/translations/Draft_de.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_de.ts b/src/Mod/Draft/Resources/translations/Draft_de.ts index 85db5d1819..43a80d9b67 100644 --- a/src/Mod/Draft/Resources/translations/Draft_de.ts +++ b/src/Mod/Draft/Resources/translations/Draft_de.ts @@ -148,7 +148,7 @@ Diese Eigenschaft ist nur lesbar, da die Zahl von den Parametern der Anordnung a Die Komponenten dieses Blocks - + The placement of this object Die Platzierung dieses Objekts @@ -1126,6 +1126,41 @@ Benutzen Sie 'arch' um die US-Bogen Notation zu erzwingen This object will be recomputed only if this is True. Dieses Objekt wird nur neu berechnet, wenn dies wahr ist. + + + The shape of this object + Die Form dieses Objekts + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1672,6 +1707,11 @@ Die Anordnung kann in eine orthogonale oder polare Anordnung durch ändern des T Warning Warnung + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2083,12 +2123,12 @@ Es muss mindestens 2 sein. Draft_AddConstruction - + Add to Construction group Zur Konstruktionsgruppe hinzufügen - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2113,17 +2153,17 @@ Es wird eine Konstruktionsgruppe erstellt, wenn diese nicht vorhanden ist. Draft_AddToGroup - + Ungroup Gruppierung aufheben - + Move to group In Gruppe verschieben - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Verschiebt die ausgewählten Objekte in eine bestehende Gruppe oder entfernt sie aus jeder Gruppe. @@ -2200,12 +2240,12 @@ auf polar oder kreisförmig und deren Eigenschaften geändert werden. Draft_AutoGroup - + Autogroup Autogruppe - + Select a group to add all Draft and Arch objects to. Wählen Sie eine Gruppe aus, um automatisch alle Zeichnungs- und Arch-Objekte hinzuzufügen. @@ -2480,6 +2520,19 @@ If other objects are selected they are ignored. Wenn andere Objekte ausgewählt sind, werden diese ignoriert. + + Draft_Hatch + + + Hatch + Schraffur + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2810,12 +2863,12 @@ STRG zum Einrasten, SHIFT zum Einschränken, ALT zum Kopieren. Draft_SelectGroup - + Select group Gruppe wählen - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2853,9 +2906,6 @@ Du kannst auch drei Punkte oder einen Proxy der Arbeitsebene auswählen.Setzt Standard-Stile - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2893,12 +2943,12 @@ Die geschlossenen Formen können für Extrusionen und boolesche Operationen verw Draft_ShowSnapBar - + Show snap toolbar Fang Werkzeugleiste einblenden - + Show the snap toolbar if it is hidden. Zeigt die Fangen-Symbolleiste an, wenn sie ausgeblendet ist. @@ -2940,12 +2990,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Angle - + Angle Winkel - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Setze das Einrasten auf Punkte in einem kreisförmigen Bogen, der sich in mehreren Winkeln von 30 und 45 Grad befindet. @@ -2953,12 +3003,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Center - + Center Mittelpunkt - + Set snapping to the center of a circular arc. Setze das Einrasten in die Mitte eines Kreisbogens. @@ -2966,12 +3016,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Dimensions - + Show dimensions Bemaßungen anzeigen - + Show temporary linear dimensions when editing an object and using other snapping methods. Temporäre lineare Bemaßungen bei der Bearbeitung eines Objekts und mit anderen Fangmethoden anzeigen. @@ -2979,12 +3029,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Endpoint - + Endpoint Endpunkt - + Set snapping to endpoints of an edge. Setze das Einrasten auf die Endpunkte einer Kante. @@ -2992,12 +3042,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Extension - + Extension Erweiterung - + Set snapping to the extension of an edge. Setze das Einrasten auf die Verlängerung einer Kante. @@ -3005,12 +3055,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Grid - + Grid Raster - + Set snapping to the intersection of grid lines. Setze das Einrasten auf den Schnittpunkt der Rasterlinien. @@ -3018,12 +3068,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Intersection - + Intersection Schnitt - + Set snapping to the intersection of edges. Setze das Einrasten an den Schnittpunkt der Kanten. @@ -3031,12 +3081,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Lock - + Main snapping toggle On/Off Haupt-Fangenschalter ein/aus - + Activates or deactivates all snap methods at once. Aktiviert oder deaktiviert alle Fangmethoden auf einmal. @@ -3044,12 +3094,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Midpoint - + Midpoint Mittelpunkt - + Set snapping to the midpoint of an edge. Setze das Einrasten auf den Mittelpunkt einer Kante. @@ -3057,12 +3107,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Near - + Nearest Nächste - + Set snapping to the nearest point of an edge. Setze das Einrasten auf den nächstgelegenen Punkt einer Kante. @@ -3070,12 +3120,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Setze das Einrasten auf eine Richtung, die ein Vielfaches von 45 Grad von einem Punkt ist. @@ -3083,12 +3133,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Parallel - + Parallel Parallel - + Set snapping to a direction that is parallel to an edge. Setze das Einrasten auf eine Richtung, die parallel zu einer Kante ist. @@ -3096,12 +3146,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Perpendicular - + Perpendicular Senkrecht - + Set snapping to a direction that is perpendicular to an edge. Setze das Einrasten auf eine Richtung, die senkrecht zu einer Kante ist. @@ -3109,12 +3159,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_Special - + Special Spezial - + Set snapping to the special points defined inside an object. Setze das Einrasten auf die speziellen Punkte, die innerhalb eines Objekts definiert sind. @@ -3122,12 +3172,12 @@ gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objek Draft_Snap_WorkingPlane - + Working plane Arbeitsebene - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3265,7 +3315,7 @@ Dies ist für geschlossene Formen und Feststoffe vorgesehen und wirkt sich nicht Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Beschneidet oder erweitert das ausgewählte Objekt oder extrudiert einzelne Oberflächen. STRG fängt, SHIFT legt den derzeitigen Abschnitt als normal fest, ALT invertiert. @@ -3788,6 +3838,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text Der Abstand zwischen den Textzeilen + + + Form + Form + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Skalieren + + + + Pattern: + Pattern: + + + + Rotation: + Drehung: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Gruppe + Gui::Dialog::DlgSettingsDraft @@ -5193,6 +5286,14 @@ Note: C++ exporter is faster, but is not as featureful yet Der Python-Exporter wird verwendet, ansonsten wird der neuere C++ verwendet. Beachte: Der C++-Exporter ist schneller aber noch nicht so umfangreich + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5250,7 +5351,7 @@ Note: C++ exporter is faster, but is not as featureful yet aktiver Befehl: - + None Kein @@ -5305,7 +5406,7 @@ Note: C++ exporter is faster, but is not as featureful yet Länge - + Angle Winkel @@ -5430,7 +5531,7 @@ Note: C++ exporter is faster, but is not as featureful yet Bezeichnung - + Distance Abstand @@ -5742,7 +5843,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Drücken Sie diese Schaltfläche, um das Textobjekt zu erstellen, oder beenden Sie Ihren Text mit zwei leeren Zeilen - + Offset distance Versatzabstand @@ -6647,7 +6748,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Aufrüsten - + Move Verschieben @@ -6662,7 +6763,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Startpunkt wählen - + Pick end point Endpunkt wählen @@ -6702,82 +6803,82 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Anzeigemodus umschalten - + Main toggle snap Hauptumschaltknopf Fangen - + Midpoint snap Mittelpunkt Einrasten - + Perpendicular snap Senkrecht Einrasten - + Grid snap Am Raster fangen - + Intersection snap Schnittpunkt Einrasten - + Parallel snap Parallel Einrasten - + Endpoint snap Endpunkt Einrasten - + Angle snap (30 and 45 degrees) Winkel Einrasten (30 und 45 Grad) - + Arc center snap Bogenmitte Einrasten - + Edge extension snap Kantenerweiterung einrasten - + Near snap In der Nähe Einrasten - + Orthogonal snap Rechtwinklig Einrasten - + Special point snap Spezialpunkt Einrasten - + Dimension display Maßanzeige - + Working plane snap Arbeitsebene Einrasten - + Show snap toolbar Fang Werkzeugleiste einblenden @@ -7017,7 +7118,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Kein Bearbeitungspunkt für ausgewählte Objekte gefunden - + : this object is not editable : dieses Objekt kann nicht bearbeitet werden @@ -7042,7 +7143,7 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Trimex - + Select objects to trim or extend Wähle Objekt(e) zum verkürzen/verlängern @@ -7052,22 +7153,22 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Abstand auswählen - + Unable to trim these objects, only Draft wires and arcs are supported. Objekte könne nicht beschnitten werden, nur Draft Linien und Bögen werden unterstützt. - + Unable to trim these objects, too many wires Objekte könne nicht beschnitten werden, zu viele Linien - + These objects don't intersect. Diese Objekte überschneiden sich nicht. - + Too many intersection points. Zu viele Schnittpunkte. @@ -7207,27 +7308,27 @@ Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken z Stil ändern - + Add to group Zur Gruppe hinzufügen - + Select group Gruppe wählen - + Autogroup Autogruppe - + Add new Layer Neue Ebene hinzufügen - + Add to construction group Zur Konstruktionsgruppe hinzufügen @@ -7444,7 +7545,7 @@ Nicht verfügbar, wenn die Option "Primitive Teile verwenden" aktiviert istKann Objekte nicht skalieren: - + Too many objects selected, max number set to: Zu viele Objekte ausgewählt, Maximalzahl gesetzt auf: @@ -7466,9 +7567,9 @@ Nicht verfügbar, wenn die Option "Primitive Teile verwenden" aktiviert ist - + Offset angle - Offset angle + Versatz Winkel diff --git a/src/Mod/Draft/Resources/translations/Draft_el.qm b/src/Mod/Draft/Resources/translations/Draft_el.qm index c374d8e1e8..0cd9f6e0c1 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_el.qm and b/src/Mod/Draft/Resources/translations/Draft_el.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_el.ts b/src/Mod/Draft/Resources/translations/Draft_el.ts index e9bb3dc8ea..afb9710cc1 100644 --- a/src/Mod/Draft/Resources/translations/Draft_el.ts +++ b/src/Mod/Draft/Resources/translations/Draft_el.ts @@ -148,7 +148,7 @@ This property is read-only, as the number depends on the parameters of the array The components of this block - + The placement of this object Η τοποθέτηση αυτού του αντικειμένου @@ -1130,6 +1130,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + Το σχήμα αυτού του αντικειμένου + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1678,6 +1713,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2087,12 +2127,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2117,17 +2157,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Ungroup - + Move to group Move to group - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2205,12 +2245,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup Autogroup - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2486,6 +2526,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Hatch + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2817,12 +2870,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2861,9 +2914,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2901,12 +2951,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2948,12 +2998,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Γωνία - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2961,12 +3011,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Κέντρο - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2974,12 +3024,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2987,12 +3037,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Endpoint - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -3000,12 +3050,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Extension - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3013,12 +3063,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Κάναβος - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3026,12 +3076,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Σημείο τομής - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3039,12 +3089,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3052,12 +3102,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Midpoint - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3065,12 +3115,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3078,12 +3128,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3091,12 +3141,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Παράλληλο - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3104,12 +3154,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3117,12 +3167,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3130,12 +3180,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3274,7 +3324,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3802,6 +3852,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text The spacing between different lines of text + + + Form + Μορφή + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Κλίμακα + + + + Pattern: + Pattern: + + + + Rotation: + Περιστροφή: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Ομάδα + Gui::Dialog::DlgSettingsDraft @@ -5212,6 +5305,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5269,7 +5370,7 @@ Note: C++ exporter is faster, but is not as featureful yet ενεργή εντολή: - + None Κανένα @@ -5324,7 +5425,7 @@ Note: C++ exporter is faster, but is not as featureful yet Μήκος - + Angle Γωνία @@ -5449,7 +5550,7 @@ Note: C++ exporter is faster, but is not as featureful yet Ετικέτα - + Distance Distance @@ -5763,7 +5864,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Press this button to create the text object, or finish your text with two blank lines - + Offset distance Offset distance @@ -6669,7 +6770,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Upgrade - + Move Μετακινήστε @@ -6684,7 +6785,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Pick start point - + Pick end point Pick end point @@ -6724,82 +6825,82 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Προσκόλληση στον κάναβο - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7039,7 +7140,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7064,7 +7165,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7074,22 +7175,22 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7229,27 +7330,27 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Change Style - + Add to group Add to group - + Select group Select group - + Autogroup Autogroup - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7467,7 +7568,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7489,7 +7590,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_es-AR.qm b/src/Mod/Draft/Resources/translations/Draft_es-AR.qm new file mode 100644 index 0000000000..bd0ccc3036 Binary files /dev/null and b/src/Mod/Draft/Resources/translations/Draft_es-AR.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_es-AR.ts b/src/Mod/Draft/Resources/translations/Draft_es-AR.ts new file mode 100644 index 0000000000..332490a326 --- /dev/null +++ b/src/Mod/Draft/Resources/translations/Draft_es-AR.ts @@ -0,0 +1,7606 @@ + + + + + App::Property + + + The start point of this line. + El punto inicial de esta línea. + + + + The end point of this line. + El punto final de esta línea. + + + + The length of this line. + La longitud de esta línea. + + + + Radius to use to fillet the corner. + Radio para redondeo las esquinas. + + + + The base object that will be duplicated + El objeto base que debe ser duplicado + + + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + El tipo de matriz a crear. +- Orto: coloca las copias en la dirección de los ejes X, Y, Z globales. +- Polar: coloca las copias a lo largo de un arco circular, hasta un ángulo especificado, y con cierta orientación definida por un centro y un eje. +- Circular: coloca las copias en capas circulares concéntricas alrededor del objeto base. + + + + Specifies if the copies should be fused together if they touch each other (slower) + Especifica si las copias deben ser fusionadas si se tocan entre sí (más lento) + + + + Number of copies in X direction + Número de copias en dirección X + + + + Number of copies in Y direction + Número de copias en dirección Y + + + + Number of copies in Z direction + Número de copias en dirección Z + + + + Distance and orientation of intervals in X direction + Distancia y orientación de los intervalos en dirección X + + + + Distance and orientation of intervals in Y direction + Distancia y orientación de los intervalos en dirección Y + + + + Distance and orientation of intervals in Z direction + Distancia y orientación de los intervalos en dirección Z + + + + The axis direction around which the elements in a polar or a circular array will be created + La dirección de el eje alrededor del cual se crearán los elementos en una matriz polar o circular + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Punto del centro para matrices polares y circulares. +El 'Eje' pasa por este punto. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + El objeto eje que anula el valor de 'Eje' y 'Centro', por ejemplo, una línea de referencia. +Su ubicación, posición y rotación se utilizarán para crear matrices polares y circulares. +Deja esta propiedad vacía para poder configurar manualmente 'Eje' y 'Centro'. + + + + Number of copies in the polar direction + Número de copias en la dirección polar + + + + Distance and orientation of intervals in 'Axis' direction + Distancia y orientación de los intervalos en dirección 'Eje' + + + + Angle to cover with copies + Ángulo para cubrir con las copias + + + + Distance between circular layers + Distancia entre capas circulares + + + + Distance between copies in the same circular layer + Distancia entre copias en la misma capa circular + + + + Number of circular layers. The 'Base' object counts as one layer. + Número de capas circulares. El objeto 'Base' cuenta como una capa. + + + + A parameter that determines how many symmetry planes the circular array will have. + Un parámetro que determina cuántos planos de simetría tendrá la matriz circular. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Número total de elementos en la matriz. +Esta propiedad es solo de lectura, ya que el número depende de los parámetros de la matriz. + + + + Show the individual array elements (only for Link arrays) + Muestra los elementos individuales de la matriz (sólo para matrices de Enlace) + + + + The components of this block + Los componentes de este bloque + + + + The placement of this object + La posición de este objeto + + + + Length of the rectangle + Longitud del rectángulo + + + + Height of the rectangle + Altura del rectángulo + + + + Radius to use to fillet the corners + Radio usado para el redondeo de las esquinas + + + + Size of the chamfer to give to the corners + Tamaño del biselado para dar a las esquinas + + + + Create a face + Crear una cara + + + + Horizontal subdivisions of this rectangle + Subdivisiones horizontales de éste rectángulo + + + + Vertical subdivisions of this rectangle + Subdivisiones verticales de éste rectángulo + + + + The area of this object + El área de éste objeto + + + + The normal direction of the text of the dimension + La dirección normal del texto de la cota + + + + The object measured by this dimension object + El objeto medido por éste objeto de cota + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + El objeto, y subelementos específicos del mismo, +que esta cota está midiendo. + +Hay varias posibilidades: +- Un objeto, y una de sus aristas. +- Un objeto, y dos de sus vértices. +- Un arco, y su arista. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Un punto a través del cual pasará la línea de dimensión, o una extrapolación de ella. + +- Para las cotas lineales, esta propiedad controla cuan cerca está la línea de cota +al objeto medido. +- Para las cotas radiales, controla la dirección de la línea de cota +que muestra el radio o diámetro medido. +- Para las cotas angulares, controla el radio de la cota del arco +que muestra el ángulo medido. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Punto inicial de la línea de cota. + +Si es una cota de radio, será el centro del arco. +Si es una cota de diámetro, será un punto en el arco. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Punto final de la línea de cota. + +Si esta es una cota de radio o diámetro +será un punto en el arco. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + La dirección de la línea de cota. +Si esta permanece en '(0,0,0)', la dirección se calculará automáticamente. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + El valor de la medición. + +Esta propiedad es de solo lectura porque el valor es calculado +de los datos de 'Inicio' y 'Fin'. + +Si la 'Geometría Enlazada' es un arco o un círculo, esta 'Distancia' +es el radio o diámetro, dependiendo de la propiedad 'Diámetro'. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + Al medir arcos, determina si se muestra +el valor del radio o del diámetro + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ángulo inicial de la línea de cota (arco). +El arco será dibujado en sentido contrario a las agujas del reloj. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ángulo final de la línea de cota (arco). +El arco será dibujado en sentido contrario a las agujas del reloj. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + El punto central de la línea de cota, cuando es un arco. + +Este es normalmente el punto donde dos segmentos, +o sus intersecciones, resultan el 'Ángulo' medido entre ellos. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + El valor de la medición. + +Esta propiedad es de solo lectura porque el valor se calcula desde +las propiedades de 'Primer ángulo' y 'Último ángulo'. + + + + The placement of the base point of the first line + Ubicación del punto base de la primera línea + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + El texto mostrado por este objeto. +Es un listado; donde cada elemento de la lista se mostrará en su propia línea. + + + + Start angle of the arc + Ángulo inicial del arco + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Ángulo final del arco (para un círculo completo, + le da el mismo valor que el primer ángulo) + + + + Radius of the circle + Radio del círculo + + + + Number of faces + Número de caras + + + + Radius of the control circle + Radio del círculo de control + + + + How the polygon must be drawn from the control circle + Cómo se trazará el polígono desde el círculo de control + + + + X Location + Posición X + + + + Y Location + Posición Y + + + + Z Location + Posición Z + + + + The objects that are part of this layer + Los objetos que son parte de esta capa + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + La posición de la punta de la línea de líder. +Este punto puede ser adornado con una flecha u otro símbolo. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + El objeto, y opcionalmente el subelemento, cuyas propiedades se mostrarán +como 'Texto', dependiendo del 'Tipo de etiqueta'. + +'Target' no podrá utilizarse si el 'Tipo de etiqueta' está configurado como 'Personalizado'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + La lista de puntos que definen la línea directriz; normalmente es una lista de tres puntos. + +El primer punto será la posición del texto, es decir, la 'Ubicación', +y el último punto debe ser la punta de la línea, es decir, el 'Punto de destino'. +El punto medio se calcula automáticamente en función de lo seleccionado +en 'Dirección de la recta' y el valor y el signo de 'Distancia de la recta'. + +Si la 'Dirección recta' se ajusta en 'Personalizado', las propiedades de los 'Puntos' +se puede ajustar como una lista de puntos arbitrarios. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + La dirección del segmento recto de la línea directriz. + +Si se elige 'Personalizada', los puntos de la directriz pueden ser indicados +asignando una lista personalizada al atributo 'Puntos'. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + La longitud del segmento recto de la línea directriz. + +Esta es una distancia orientada; si es negativa, la línea se dibujará +a la izquierda o debajo del 'Texto', de otra manera a la derecha o arriba, +dependiendo del valor de 'Dirección Recta'. + + + + The placement of the 'Text' element in 3D space + La ubicación del elemento 'Texto' en espacio 3D + + + + The text to display when 'Label Type' is set to 'Custom' + El texto a mostrar cuando 'Tipo de Etiqueta' se establece en 'Personalizar' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + El texto mostrado por esta etiqueta. + +Esta propiedad es de solo lectura, así que el texto definitivo depende de 'Tipo de Etiqueta', +y lo definido en 'Objetivo'. +El 'Texto personalizado' se muestra sólo si 'Tipo de etiqueta' está ajustado en 'Personalizar'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + El tipo de información que se muestra en esta etiqueta. + +Si se elige 'Personalizar', se utilizará el contenido de 'Texto Personalizado'. +Para otros tipos, la cadena se calculará automáticamente a partir de lo definido en 'Destino'. +'Etiqueta' y 'Material' sólo funcionan para objetos que tienen estas propiedades, como objetos arquitectónicos. + +Para 'Posición', 'Longitud' y 'Área' estas propiedades se extraerán de lo principal definido en 'Destino', +o desde el subelemento 'VerticeN', 'AristaN', o 'CaraN', respectivamente, si es indicado. + + + + Text string + Cadena de texto + + + + Font file name + Nombre del archivo fuente + + + + Height of text + Altura de texto + + + + Inter-character spacing + Espaciado entre caracteres + + + + Show the individual array elements + Mostrar los elementos individuales de la matriz + + + + Base object that will be duplicated + Objeto ha ser duplicado + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Objeto conteniendo puntos utilizados para distribuir el objeto, por ejemplo, un boceto o una parte compuesta. +El boceto o componente debe contener al menos un punto explícito o un vértice. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Número total de elementos en la matriz. +Esta propiedad es de solo lectura, así que el número depende de los puntos contenidos en el 'Objeto Punto'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Posición, cambio y rotación adicionales, que se aplicará a cada copia + + + + The points of the B-spline + Los puntos de la spolilínea-B + + + + If the B-spline is closed or not + Si la spolilínea-B es cerrada o no + + + + Create a face if this spline is closed + Crear una cara si esta spolilínea está cerrada + + + + Parameterization factor + Factor de parametrización + + + + The base object this 2D view must represent + El objeto que esta vista 2D debe representar + + + + The projection vector of this object + El vector de proyección de este objeto + + + + The way the viewed object must be projected + La forma en que el objeto visto debe ser proyectado + + + + The indices of the faces to be projected in Individual Faces mode + Los índices de las caras a proyectar en el modo Caras Individuales + + + + Show hidden lines + Mostrar líneas ocultas + + + + Fuse wall and structure objects of same type and material + Fusionar muro y objetos de estructura de mismo tipo y material + + + + Tessellate Ellipses and B-splines into line segments + Mosaicos de elipses y spolilíneas-B en segmentos de líneas + + + + Start angle of the elliptical arc + Ángulo inicial del arco elíptico + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + Ángulo final del arco elíptico + + (para un círculo completo, darle el mismo valor que el Primer Ángulo) + + + + Minor radius of the ellipse + Radio menor de la elipse + + + + Major radius of the ellipse + Radio mayor de la elipse + + + + Area of this object + Área de este objeto + + + + The points of the Bezier curve + Puntos de la curva de Bézier + + + + The degree of the Bezier function + Grado de la función de Bézier + + + + Continuity + Continuidad + + + + If the Bezier curve should be closed or not + Si la curva de Bézier será cerrada o no + + + + Create a face if this curve is closed + Crear una cara si esta curva es cerrada + + + + The length of this object + La longitud de este objeto + + + + The object along which the copies will be distributed. It must contain 'Edges'. + El objeto a lo largo del cual se distribuirán las copias. Debe contener 'Aristas'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + Lista de aristas conectadas en el 'Objeto de Trayectoria'. +Si están presentes, las copias serán creadas únicamente a lo largo de estos subelementos. +Deja esta propiedad vacía para crear copias a lo largo del 'Objeto Ruta'. + + + + Number of copies to create + Número de copias a crear + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Traducción adicional que se aplicará a cada copia. +Esto es útil para ajustar la diferencia entre el centro de la forma y el punto de referencia de la forma. + + + + Alignment vector for 'Tangent' mode + Vector de alineación para modo 'tangente' + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Forzar el uso de 'Vector vertical' como dirección Z local al usar el modo de alineación 'Original' o 'Tangente' + + + + Direction of the local Z axis when 'Force Vertical' is true + Dirección del eje Z local cuando 'Forzar Vertical' es verdadero + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Método para orientar las copias a lo largo de la trayectoria. +- Original: X es tangente de curva, Y es normal, y Z es el producto cruzado. +- Frenet: alinea el objeto siguiendo el sistema de coordenadas local a lo largo de la trayectoria. +- Tangente: similar a 'Original' pero el eje X local está pre-alineado a 'Vector Tangente'. + +Para obtener mejores resultados con 'Original' o 'Tangente' es posible que tengas que ajustar 'Forzar Vertical' a 'verdadero'. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orientar las copias a lo largo de la trayectoria dependiendo del 'Modo Alinear'. +De lo contrario, las copias tendrán la misma orientación que el objeto base original. + + + + The linked object + El objeto vinculado + + + + Projection direction + Dirección de proyección + + + + The width of the lines inside this object + El ancho de las líneas dentro de este objeto + + + + The size of the texts inside this object + El tamaño de los textos dentro de este objeto + + + + The spacing between lines of text + El espaciado entre líneas de texto + + + + The color of the projected objects + El color de los objetos proyectados + + + + Shape Fill Style + Estilo de relleno de forma + + + + Line Style + Estilo de línea + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Si está marcada, se muestran los objetos de origen sin importar si son visibles en el modelo 3D + + + + Linked faces + Caras vinculadas + + + + Specifies if splitter lines must be removed + Especifica si las líneas del separador deben ser eliminadas + + + + An optional extrusion value to be applied to all faces + Un valor de extrusión opcional que se aplicará a todas las caras + + + + An optional offset value to be applied to all faces + Un valor opcional de desplazamiento a aplicar a todas las caras + + + + This specifies if the shapes sew + Especifica si las formas se cosen + + + + The area of the faces of this Facebinder + El área de las caras de este Facebinder + + + + The objects included in this clone + Los objetos incluidos en este clon + + + + The scale factor of this clone + El factor de escala de este clon + + + + If Clones includes several objects, +set True for fusion or False for compound + Si los clones incluyen varios objetos, +establezca True para la fusión o False para el compuesto + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + Factor general de escala que afecta la anotación consistentemente +porque escala el texto y las decoraciones de línea, si existen, +en la misma proporción. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Estilo de anotación para aplicar a este objeto. +Al usar un estilo guardado, algunas de las propiedades de la vista se convertirán en solo lectura; +sólo serán editables cambiando el estilo a través de la herramienta 'Editor de estilo de anotación'. + + + + The vertices of the wire + Los vértices del alambre + + + + If the wire is closed or not + Si el alambre está cerrado o no + + + + The base object is the wire, it's formed from 2 objects + El objeto base es el alambre, está formado a partir de 2 objetos + + + + The tool object is the wire, it's formed from 2 objects + El objeto de herramienta es el alambre, está formado a partir de 2 objetos + + + + The start point of this line + El punto de inicio de esta línea + + + + The end point of this line + El punto final de esta linea + + + + The length of this line + La longitud de esta linea + + + + Create a face if this object is closed + Crear una cara si este objeto está cerrado + + + + The number of subdivisions of each edge + El número de subdivisiones de cada arista + + + + Font name + Nombre de fuente + + + + Font size + Tamaño de fuente + + + + Spacing between text and dimension line + Espacio entre el texto y la línea de dimensión + + + + Rotate the dimension text 180 degrees + Girar el texto de dimensión 180 grados + + + + Text Position. +Leave '(0,0,0)' for automatic position + Posición del texto. +Deja '(0,0,0)' para posición automática + + + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Anulación de texto. +Escribe '$dim' para que sea reemplazado por la longitud de la dimensión. + + + + The number of decimals to show + El número de decimales a mostrar + + + + Show the unit suffix + Mostrar la unidad + + + + Arrow size + Tamaño de flecha + + + + Arrow type + Tipo de flecha + + + + Rotate the dimension arrows 180 degrees + Gira 180 grados las flechas de dimensión + + + + The distance the dimension line is extended +past the extension lines + La distancia de la línea de dimensión se extiende +más allá de las líneas de extensión + + + + Length of the extension lines + Longitud de las líneas de extensión + + + + Length of the extension line +beyond the dimension line + Longitud de la línea de extensión +más allá de la línea de dimensión + + + + Shows the dimension line and arrows + Muestra las flechas y la línea de cota + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + Si es verdadero, los objetos contenidos en esta capa adoptarán el color de línea de la capa + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + Si es verdadero, el color de impresión se utilizará cuando los objetos de esta capa se coloquen en una página de TechDraw + + + + The line color of the objects contained within this layer + El color de línea de los objetos contenidos en esta capa + + + + The shape color of the objects contained within this layer + El color de la forma de los objetos contenidos en esta capa + + + + The line width of the objects contained within this layer + El ancho de línea de los objetos contenidos en esta capa + + + + The draw style of the objects contained within this layer + El estilo de dibujo de los objetos contenidos en esta capa + + + + The transparency of the objects contained within this layer + La transparencia de los objetos contenidos en esta capa + + + + The line color of the objects contained within this layer, when used on a TechDraw page + El color de línea de los objetos contenidos en esta capa, cuando se usa en una página de TechDraw + + + + Line width + Espesor de Línea + + + + Line color + Color de línea + + + + The size of the text + El tamaño del texto + + + + The font of the text + El tipo de letra del texto + + + + The vertical alignment of the text + La alineación vertical del texto + + + + Text color + Color del texto + + + + Line spacing (relative to font size) + Interlineado (en relación con el tamaño de fuente) + + + + The maximum number of characters on each line of the text box + El número máximo de caracteres en cada línea del cuadro de texto + + + + The size of the arrow + El tamaño de la flecha + + + + The type of arrow of this label + El tipo de flecha de esta etiqueta + + + + The type of frame around the text of this object + El tipo de marco que rodea el texto de este objeto + + + + Display a leader line or not + Mostrar una línea directriz o no + + + + The base object that will be duplicated. + El objeto base que será duplicado. + + + + Number of copies to create. + Número de copias a crear. + + + + Rotation factor of the twisted array. + Factor de rotación de la matriz retorcida. + + + + Fill letters with faces + Rellena letras con caras + + + + A unit to express the measurement. +Leave blank for system default. +Use 'arch' to force US arch notation + Unidad para expresar la medida. +Dejar en blanco para el valor predeterminado del sistema. +Utilice 'arch' para forzar notación de arco de Estados Unidos + + + + A list of exclusion points. Any edge touching any of those points will not be drawn. + Una lista de puntos de exclusión. No se trazará cualquier borde que toque alguno de esos puntos. + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + Para los modos Líneas de corte y Caras de corte, + esto deja las caras en la ubicación del corte + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + La longitud de los segmentos de línea resultantes del despiece de elipses o B-splines en segmentos de línea + + + + If this is True, only solid geometry is handled. This overrides the base object's Only Solids property + Si esto es verdadero, sólo se manejará la geometría sólida. Esto anula la propiedad de Sólo Sólidos del objeto base + + + + If this is True, the contents are clipped to the borders of the section plane, if applicable. This overrides the base object's Clip property + Si esto es verdadero, el contenido es recortado hasta los bordes de la sección plana, si aplica. Esto anula la propiedad Clip del objeto base + + + + If this is True, this object will include only visible objects + Si es Verdadero, este objeto incluirá sólo objetos visibles + + + + This object will be recomputed only if this is True. + Este objeto será recalculado sólo si es Verdadero. + + + + The shape of this object + La forma de este objeto + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + + + + Dialog + + + Annotation Styles Editor + Editor de Estilos de Anotación + + + + Style name + Nombre de estilo + + + + Add new... + Agregar nuevo... + + + + Renames the selected style + Renombra el estilo seleccionado + + + + Rename + Renombrar + + + + Deletes the selected style + Elimina el estilo seleccionado + + + + Delete + Borrar + + + + Text + Texto + + + + Font size + Tamaño de fuente + + + + Line spacing + Espaciado de línea + + + + Font name + Nombre de fuente + + + + The font to use for texts and dimensions + La fuente a usar para textos y cotas + + + + Units + Unidades + + + + Scale multiplier + Multiplicador de escala + + + + Decimals + Decimales + + + + Unit override + Anulación de unidad + + + + Show unit + Mostrar unidad + + + + Line and arrows + Línea y flechas + + + + Line width + Espesor de Línea + + + + Extension overshoot + Extensión excesiva + + + + Arrow size + Tamaño de flecha + + + + Show lines + Mostrar líneas + + + + Dimension overshoot + Cota excesiva + + + + Extension lines + Líneas de extensión + + + + Arrow type + Tipo de flecha + + + + Line / text color + Color de línea / texto + + + + The width of the dimension lines + El ancho de las líneas de cota + + + + px + px + + + + The color of dimension lines, arrows and texts + El color de las líneas de cota, flechas y textos + + + + Dot + Punto + + + + Arrow + Flecha + + + + Tick + Marca + + + + The name of your style. Existing style names can be edited. + El nombre de tu estilo. Los nombres de estilo existentes se pueden editar. + + + + Font size in the system units + Tamaño de fuente en las unidades del sistema + + + + Line spacing in system units + Espaciado de línea en unidades del sistema + + + + A multiplier factor that affects the size of texts and markers + Un factor de multiplicador que afecta al tamaño de los textos y marcadores + + + + The number of decimals to show for dimension values + El número de decimales a mostrar para los valores de cotas + + + + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit + Especifique una unidad de longitud válida como mm, m, plg, pie, para forzar la visualización del valor de dimensión en esta unidad + + + + If it is checked it will show the unit next to the dimension value + Si está marcado, mostrará la unidad al lado del valor de cota + + + + The distance that the extension lines are additionally extended beyond the dimension line + La distancia que las líneas de extensión se extienden adicionalmente más allá de la línea de cota + + + + The size of the dimension arrows or markers in system units + El tamaño de las flechas o marcadores de cota en unidades del sistema + + + + If it is checked it will display the dimension line + Si está marcado, mostrará la línea de cota + + + + The distance that the dimension line is additionally extended + La distancia que la línea de cota se extiende adicionalmente + + + + The length of the extension lines + Longitud de las líneas de extensión + + + + The type of arrows or markers to use at the end of dimension lines + El tipo de flechas o marcadores a usar al final de las líneas de cota + + + + Circle + Círculo + + + + Tick-2 + Marca-2 + + + + Import styles from json file + Importar estilos de archivo json + + + + Export styles to json file + Exportar estilos a archivo json + + + + Draft + + + Download of dxf libraries failed. +Please install the dxf Library addon manually +from menu Tools -> Addon Manager + La descarga de las bibliotecas dxf ha fallado. +Instale el complemento Biblioteca dxf manualmente +desde el menú Herramientas -> Administrador de Complementos + + + + Draft creation tools + Herramientas de creación de borradores + + + + Draft annotation tools + Herramientas de anotación de borrador + + + + Draft modification tools + Herramientas de modificación de borrador + + + + Draft utility tools + Herramientas útiles de borrador + + + + &Drafting + &Borrador + + + + &Annotation + &Anotación + + + + &Modification + &Modificación + + + + &Utilities + &Utilidades + + + + Draft + Calado + + + + Import-Export + Importar/Exportar + + + + Point object doesn't have a discrete point, it cannot be used for an array. + El objeto de punto no tiene un punto discreto, no se puede usar para una matriz. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: cerrado con el mismo punto de la primera/última. Geometría no actualizada. + + + + Writing camera position + Escribir posición de la cámara + + + + Writing objects shown/hidden state + Escribir objetos estado mostrar/ocultar + + + + Merge layer duplicates + Combinar duplicados de capa + + + + Add new layer + Añadir nueva capa + + + + Toggles Grid On/Off + Alternar Rejilla Encendido/Apagado + + + + Object snapping + Ajuste de objetos + + + + Toggles Visual Aid Dimensions On/Off + Activa o desactiva las dimensiones de ayuda visual + + + + Toggles Ortho On/Off + Alterna Ortho Encender/Apagar + + + + Toggles Constrain to Working Plane On/Off + Activa / desactiva restringir al plano de trabajo + + + + Unable to insert new object into a scaled part + No se puede insertar un nuevo objeto en una parte escalada + + + + True + Verdadero + + + + False + Falso + + + + Scale + Escala + + + + X factor + Factor X + + + + Y factor + Factor Y + + + + Z factor + Factor Z + + + + Uniform scaling + Escala uniforme + + + + Working plane orientation + Orientación del plano de trabajo + + + + Copy + Copiar + + + + Modify subelements + Modificar subelementos + + + + Pick from/to points + Elegir desde/hacia puntos + + + + Create a clone + Crear un clon + + + + Clone + Clonar + + + + Slope + Pendiente + + + + Circular array + Matriz circular + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Crea copias del objeto seleccionado y coloca las copias en un patrón radial +creando varias capas circulares. + +La matriz puede convertirse en una matriz ortogonal o polar cambiando su tipo. + + + + Polar array + Matriz polar + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Crea copias del objeto seleccionado y coloca las copias en un patrón polar +definido por un centro de rotación y su ángulo. + +La matriz puede convertirse en una matriz ortogonal o circular cambiando su tipo. + + + + Array tools + Herramientas de matriz + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Crea varios tipos de matrices, incluyendo rectangular, polar, circular, trayectoria y punto + + + + Array + Matriz + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Crea copias del objeto seleccionado y coloca las copias en un patrón ortogonal, +lo que significa que las copias siguen la dirección especificada en los ejes X, Y, Z. + +La matriz puede convertirse en una matriz polar o circular cambiando su tipo. + + + + Fillet + Redondeo + + + + Creates a fillet between two selected wires or edges. + Crea un redondeo entre dos alambres o aristas seleccionados. + + + + Delete original objects + Eliminar objetos originales + + + + Create chamfer + Crear chaflán + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + La dirección del desplazamiento no está definida. Por favor, mueva el ratón a cada lado del objeto primero para indicar una dirección + + + + Save style + Guardar estilo + + + + Name of this new style: + Nombre de este nuevo estilo: + + + + Name exists. Overwrite? + El nombre existe. ¿Sobrescribir? + + + + Error: json module not found. Unable to save style + Error: módulo json no encontrado. Incapaz de guardar el estilo + + + + Warning + Precaución + + + + You must choose a base object before using this command + You must choose a base object before using this command + + + + DraftCircularArrayTaskPanel + + + Circular array + Matriz circular + + + + The coordinates of the point through which the axis of rotation passes. +Change the direction of the axis itself in the property editor. + Las coordenadas del punto a través del cual pasa el eje de rotación. +Cambie la dirección del propio eje en el editor de propiedades. + + + + Center of rotation + Centro de rotación + + + + Z + Z + + + + X + X + + + + Y + Y + + + + Reset the coordinates of the center of rotation. + Restablece las coordenadas del centro de rotación. + + + + Reset point + Restablecer punto + + + + If checked, the resulting objects in the array will be fused if they touch each other. +This only works if "Link array" is off. + Si está marcada, los objetos resultantes en la matriz se fusionarán si se tocan entre sí. +Esto solo funciona si "Matriz de enlaces" está desactivado. + + + + Fuse + Fusionar + + + + If checked, the resulting object will be a "Link array" instead of a regular array. +A Link array is more efficient when creating multiple copies, but it cannot be fused together. + Si se marca, el objeto resultante será una "Matriz de enlaces" en lugar de una matriz regular. +Una matriz de enlaces es más eficiente al crear varias copias, pero no se puede fusionar. + + + + Link array + Matriz de Enlaces + + + + Distance from one element in one ring of the array to the next element in the same ring. +It cannot be zero. + Distancia de un elemento en un anillo de la matriz al siguiente elemento en el mismo anillo. +No puede ser cero. + + + + Tangential distance + Distancia tangencial + + + + Distance from one layer of objects to the next layer of objects. + Distancia de una capa de objetos a la siguiente capa de objetos. + + + + Radial distance + Distancia Radial + + + + The number of symmetry lines in the circular array. + Número de líneas de simetría en la matriz circular. + + + + Number of circular layers or rings to create, including a copy of the original object. +It must be at least 2. + Número de capas circulares o anillos para crear, incluida una copia del objeto original. +Debe ser al menos 2. + + + + Number of circular layers + Número de capas circulares + + + + Symmetry + Simetría + + + + (Placeholder for the icon) + (Marcador de posición para el icono) + + + + DraftOrthoArrayTaskPanel + + + Orthogonal array + Matriz ortogonal + + + + Distance between the elements in the Z direction. +Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. +Negative values will result in copies produced in the negative direction. + Distancia entre los elementos en la dirección Z. +Normalmente, solo el valor Z es necesario; los otros dos valores pueden dar un cambio adicional en sus respectivas direcciones. +Los valores negativos darán como resultado copias producidas en la dirección negativa. + + + + Z intervals + Intervalos Z + + + + Z + Z + + + + Y + Y + + + + X + X + + + + Reset the distances. + Restablecer las distancias. + + + + Reset Z + Restablecer Z + + + + If checked, the resulting objects in the array will be fused if they touch each other. +This only works if "Link array" is off. + Si está marcada, los objetos resultantes en la matriz se fusionarán si se tocan entre sí. +Esto solo funciona si "Matriz de enlaces" está desactivado. + + + + Fuse + Fusionar + + + + If checked, the resulting object will be a "Link array" instead of a regular array. +A Link array is more efficient when creating multiple copies, but it cannot be fused together. + Si se marca, el objeto resultante será una "Matriz de enlaces" en lugar de una matriz regular. +Una matriz de enlaces es más eficiente al crear varias copias, pero no se puede fusionar. + + + + Link array + Matriz de Enlaces + + + + (Placeholder for the icon) + (Marcador de posición para el icono) + + + + Distance between the elements in the X direction. +Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. +Negative values will result in copies produced in the negative direction. + Distancia entre los elementos en la dirección X. +Normalmente, solo el valor X es necesario; los otros dos valores pueden dar un cambio adicional en sus respectivas direcciones. +Los valores negativos darán como resultado copias producidas en la dirección negativa. + + + + X intervals + Intervalos X + + + + Reset X + Restablecer X + + + + Distance between the elements in the Y direction. +Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. +Negative values will result in copies produced in the negative direction. + Distancia entre los elementos en la dirección Y. +Normalmente, solo el valor Y es necesario; los otros dos valores pueden dar un cambio adicional en sus respectivas direcciones. +Los valores negativos darán como resultado copias producidas en la dirección negativa. + + + + Y intervals + Intervalos Y + + + + Reset Y + Restablecer Y + + + + Number of elements in the array in the specified direction, including a copy of the original object. +The number must be at least 1 in each direction. + Número de elementos en la matriz en la dirección especificada, incluida una copia del objeto original. +El número debe ser al menos 1 en cada dirección. + + + + Number of elements + Número de elementos + + + + DraftPolarArrayTaskPanel + + + Polar array + Matriz polar + + + + The coordinates of the point through which the axis of rotation passes. +Change the direction of the axis itself in the property editor. + Las coordenadas del punto a través del cual pasa el eje de rotación. +Cambie la dirección del propio eje en el editor de propiedades. + + + + Center of rotation + Centro de rotación + + + + Z + Z + + + + X + X + + + + Y + Y + + + + Reset the coordinates of the center of rotation. + Restablece las coordenadas del centro de rotación. + + + + Reset point + Restablecer punto + + + + If checked, the resulting objects in the array will be fused if they touch each other. +This only works if "Link array" is off. + Si está marcada, los objetos resultantes en la matriz se fusionarán si se tocan entre sí. +Esto solo funciona si "Matriz de enlaces" está desactivado. + + + + Fuse + Fusionar + + + + If checked, the resulting object will be a "Link array" instead of a regular array. +A Link array is more efficient when creating multiple copies, but it cannot be fused together. + Si se marca, el objeto resultante será una "Matriz de enlaces" en lugar de una matriz regular. +Una matriz de enlaces es más eficiente al crear varias copias, pero no se puede fusionar. + + + + Link array + Matriz de Enlaces + + + + Sweeping angle of the polar distribution. +A negative angle produces a polar pattern in the opposite direction. +The maximum absolute value is 360 degrees. + Ángulo de barrido de la distribución polar. +Un ángulo negativo produce un patrón polar en la dirección opuesta. +El valor absoluto máximo es 360 grados. + + + + Polar angle + Ángulo polar + + + + Number of elements in the array, including a copy of the original object. +It must be at least 2. + Número de elementos en la matriz, incluyendo una copia del objeto original. Debe ser al menos 2. + + + + Number of elements + Número de elementos + + + + (Placeholder for the icon) + (Marcador de posición para el icono) + + + + DraftShapeStringGui + + + ShapeString + FormaTexto + + + + Text to be made into ShapeString + Texto a convertir en FormaTexto + + + + String + Cadena de texto + + + + Height + Altura + + + + Height of the result + Altura del resultado + + + + X + X + + + + Y + Y + + + + Z + Z + + + + Font file + Archivo de fuente + + + + Enter coordinates or select point with mouse. + Ingrese las coordenadas o seleccione el punto con el mouse. + + + + Reset 3d point selection + Restablecer selección de punto 3d + + + + Reset Point + Restablecer Punto + + + + Draft_AddConstruction + + + Add to Construction group + Añadir al grupo de construcción + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Añade los objetos seleccionados al grupo de construcción, +y cambia su apariencia al estilo de construcción. +Crea un grupo de construcción si no existe. + + + + Draft_AddPoint + + + Add point + Añadir punto + + + + Adds a point to an existing Wire or B-spline. + Añade un punto a un alambre o B-spline existente. + + + + Draft_AddToGroup + + + Ungroup + Desagrupar + + + + Move to group + Mover al grupo + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Mueve los objetos seleccionados a un grupo existente, o los elimina de cualquier grupo. +Crea un grupo primero para usar esta herramienta. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Estilos de Anotación... + + + + Draft_ApplyStyle + + + Apply current style + Aplicar estilo actual + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Se aplica el estilo actual definido en la barra de herramientas (ancho de línea y colores) a los objetos y grupos seleccionados. + + + + Draft_Arc + + + Arc + Arco + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Crea un arco circular por un punto central y un radio. +CTRL para ajustar, MAYÚS para restringir. + + + + Draft_ArcTools + + + Arc tools + Herramientas de arco + + + + Create various types of circular arcs. + Crea varios tipos de arcos circulares. + + + + Draft_Array + + + Array + Matriz + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Crea una matriz desde un objeto seleccionado. +Por defecto, es una matriz ortogonal 2x2. +Una vez creada la matriz, su tipo puede ser cambiada +a polar o circular, y sus propiedades pueden ser modificadas. + + + + Draft_AutoGroup + + + Autogroup + Autogrupo + + + + Select a group to add all Draft and Arch objects to. + Seleccione un grupo al que añadir todos los objetos Draft y Arch. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Crea una B-spline de múltiples puntos. CTRL para ajustar, MAYÚS para restringir. + + + + Draft_BezCurve + + + Bezier curve + Curva Bézier + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Crea una curva de Bézier de N-Grado. Cuantos más puntos escojas, mayor será el grado. +CTRL para cortar, MAYÚS para restringir. + + + + Draft_BezierTools + + + Bezier tools + Herramientas Bézier + + + + Create various types of Bezier curves. + Crea varios tipos de curvas Bézier. + + + + Draft_Circle + + + Circle + Círculo + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Crea un círculo (arco circular completo). +CTRL para ajustar, ALT para seleccionar objetos tangentes. + + + + Draft_Clone + + + Clone + Clonar + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Crea un clon de los objetos seleccionados. +El clon resultante puede escalarse en cada una de sus tres direcciones. + + + + Draft_CloseLine + + + Close Line + Cerrar línea + + + + Closes the line being drawn, and finishes the operation. + Cierra la línea que se dibuja y finaliza la operación. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Curva de Bézier cúbica + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Crea una curva Bézier hecha de segmentos de segundo grado (cuadrático) y de tercer grado (cúbicos). Haga clic y arrastre para definir cada segmento. +Después de crear la curva puede volver a editar cada punto de control y establecer las propiedades de cada uno de ellos. +CTRL para ajustar, MAYÚS para restringir. + + + + Draft_DelPoint + + + Remove point + Eliminar punto + + + + Removes a point from an existing Wire or B-spline. + Elimina un punto de una alambre o B-spline existente. + + + + Draft_Dimension + + + Dimension + Cota + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Crea una dimensión. + +- Elige tres puntos para crear una simple dimensión lineal. +- Seleccione una línea recta para crear una dimensión lineal vinculada a esa línea. +- Selecciona un arco o círculo para crear una dimensión de radio o diámetro vinculada a ese arco. +- Selecciona dos líneas rectas para crear una dimensión angular entre ellas. +CTRL para ajustar, MAYÚS para restringir, ALT para seleccionar un borde o arco. + +Puede seleccionar una sola línea o un arco circular antes de lanzar este comando +para crear la dimensión vinculada correspondiente. +También puedes seleccionar un objeto 'App::MeasureDistance' antes de lanzar este comando +para convertirlo en un objeto 'Borrador de Dimensión'. + + + + Draft_Downgrade + + + Downgrade + Degradar + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Descompone los objetos seleccionados a formas más simples. +El resultado de la operación depende de los tipos de objetos, que pueden ser descompuestos varias veces seguidas. +Por ejemplo, descompone las polilíneas seleccionadas en caras, alambres y luego bordes más simples. También puede restar caras. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Borrador a Croquis + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convertir bidireccionalmente entre objetos Borradores y Croquis. +Muchos objetos Borradores se convertirán en un solo Croquis sin restricciones. +Sin embargo, un solo Croquis con rastros desconectados se convertirá en varios objetos Borradores individuales. + + + + Draft_Drawing + + + Drawing + Dibujo + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Crea una proyección 2D en una página del Banco de Trabajo de Dibujo de los objetos seleccionados. +Este comando es OBSOLETE desde que el Banco de Trabajo de Dibujo está obsoleto en 0. 7. +Utilice el banco de trabajo TechDraw en su lugar para generar dibujos técnicos. + + + + Draft_Edit + + + Edit + Editar + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edita el objeto activo. +Pulsa E o ALT+Click izquierdo para mostrar el menú contextual +en los nodos soportados y en los objetos soportados. + + + + Draft_Ellipse + + + Ellipse + Elipse + + + + Creates an ellipse. CTRL to snap. + Crea una elipse. CTRL para ajustar. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Crea un objeto facebinder desde las caras seleccionadas. + + + + Draft_FinishLine + + + Finish line + Línea fin + + + + Finishes a line without closing it. + Termina una línea sin cerrarla. + + + + Draft_FlipDimension + + + Flip dimension + Invertir dimensión + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Invierte la dirección normal de las dimensiones seleccionadas (lineal, radial, angular). +Si otros objetos son seleccionados son ignorados. + + + + Draft_Hatch + + + Hatch + Rayado + + + + Create hatches on selected faces + Create hatches on selected faces + + + + Draft_Heal + + + Heal + Reparar + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Repara objetos defectuosos guardados con una versión anterior del programa. +Si un objeto está seleccionado intentará reparar ese objeto en particular, +de lo contrario intentará reparar todos los objetos en el documento activo. + + + + Draft_Join + + + Join + Juntar + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Unir las líneas o políneas seleccionadas en un solo objeto. +Las líneas deben compartir un punto común al inicio o al final para que la operación tenga éxito. + + + + Draft_Label + + + Label + Etiqueta + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Crea una etiqueta, opcionalmente unida a un objeto o subelemento seleccionado. + +Primero selecciona un vértice, una arista, o una cara de un objeto, luego llama a este comando, +y luego establecer la posición de la línea directriz y la etiqueta textual. +La etiqueta podrá mostrar información sobre este objeto y sobre el subelemento seleccionado, +si lo hay. + +Si muchos objetos o subelementos son seleccionados, sólo el primero en cada caso +se utilizará para proporcionar información a la etiqueta. + + + + Draft_Layer + + + Layer + Capa + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Añade una capa al documento. +Los objetos añadidos a esta capa pueden compartir las mismas propiedades visuales como color de línea, ancho de línea y color de forma. + + + + Draft_Line + + + Line + Línea + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Crea una línea de 2 puntos. CTRL para ajustar, MAYÚS para restringir. + + + + Draft_LinkArray + + + LinkArray + Matriz de enlace + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Al igual que la herramienta Matriz, en su lugar crea una 'matriz de enlace'. +Una 'Matriz de enlace' es más eficiente al manejar muchas copias, pero la opción 'Fusionar' no puede ser utilizada. + + + + Draft_Mirror + + + Mirror + Reflejar + + + + Mirrors the selected objects along a line defined by two points. + Refleja los objetos seleccionados a lo largo de una línea definida por dos puntos. + + + + Draft_Move + + + Move + Mover + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Mueve los objetos seleccionados de un punto base a otro. +Si la opción "copiar" está activa, creará copias desplazadas. +CTRL para ajustar, MAYÚS para restringir. + + + + Draft_Offset + + + Offset + Desfase + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Desplazamientos del objeto seleccionado. +También puede crear una copia de desplazamiento del objeto original. +CTRL para ajustar, MAYÚS para restringir. Mantenga presionado ALT y haga clic para crear una copia con cada clic. + + + + Draft_PathArray + + + Path array + Matriz de trayectoria + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Crea copias del objeto seleccionado a lo largo de una trayectoria seleccionada. +Primero seleccione el objeto y luego seleccione la trayectoria. +El camino puede ser un polilina, B-spline, curva Bézier, o incluso aristas de otros objetos. + + + + Draft_PathLinkArray + + + Path Link array + Enlace de Matriz de Trayectoria + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Igual que la herramienta Matriz de Trayectoria, pero crea en su lugar una 'Matriz de enlaces'. +Una 'Matriz de enlace' es más eficiente al manejar muchas copias, pero la opción 'Fusionar' no puede ser usada. + + + + Draft_PathTwistedArray + + + Path twisted array + Matriz de Trayectoria retorcida + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Crea copias del objeto seleccionado a lo largo de una trayectoria seleccionada y torna las copias. +Primero seleccione el objeto y, a continuación, seleccione la trayectoria. +La trayectoria puede ser un polilina, B-spline, curva Bézier, o incluso aristas de otros objetos. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Matriz de trayectoria de enlace torcida + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Al igual que la herramienta Matriz de Trayectoria Torcida, crea en su lugar una 'Matriz de enlace'. +Una 'Matriz de enlace' es más eficiente al manejar muchas copias, pero la opción 'Fusionar' no puede ser usada. + + + + Draft_Point + + + Point + Punto + + + + Creates a point object. Click anywhere on the 3D view. + Crea un objeto de punto. Haz clic en cualquier lugar de la vista 3D. + + + + Draft_PointArray + + + Point array + Matriz de puntos + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Crea copias del objeto seleccionado, y coloca las copias en la posición de varios puntos. + +Los puntos deben agruparse bajo un compuesto de puntos antes de usar esta herramienta. +Para crear este compuesto seleccione varios puntos y luego utilice la herramienta Compuesto de partes, +o utiliza la herramienta de Actualización de Borrador para crear un 'Bloqueo', o crear un Croquis y añadir puntos sencillos a él. + +Seleccione el objeto base, y luego seleccione el compuesto o el croquis para crear la matriz de puntos. + + + + Draft_PointLinkArray + + + PointLinkArray + Matriz de enlace de puntos + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Al igual que la herramienta Matriz de puntos, crea en su lugar una 'Matriz de enlaces de puntos'. +Una 'Matriz de enlaces de puntos' es más eficiente al manejar muchas copias. + + + + Draft_Polygon + + + Polygon + Polígono + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Crea un polígono regular (triángulo, cuadrado, pentágono...), definiendo el número de lados y el radio circunstanciado. +CTRL para ajustar, MAYÚS para restringir + + + + Draft_Rectangle + + + Rectangle + Rectángulo + + + + Creates a 2-point rectangle. CTRL to snap. + Crea un rectángulo de 2 puntos. CTRL para saltar. + + + + Draft_Rotate + + + Rotate + Rotar + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rota los objetos seleccionados. Elige el centro de la rotación, luego el ángulo inicial y luego el ángulo final. +Si la opción "copiar" está activa, creará copias rotadas. +CTRL para ajustar, MAYÚS para restringir. Mantenga presionado ALT y haga clic para crear una copia con cada clic. + + + + Draft_Scale + + + Scale + Escala + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Escala los objetos seleccionados desde un punto base. +CTRL para ajustar, MAYÚS para restringir, ALT para copiar. + + + + Draft_SelectGroup + + + Select group + Seleccionar grupo + + + + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. + +If the selection is a simple object inside a group, it will select the "brother" objects, that is, +those that are at the same level as this object, including the upper group that contains them all. + Si la selección es un grupo, selecciona todos los objetos que están dentro de este grupo, incluyendo los que están en subgrupos anidados. + +Si la selección es un objeto simple dentro de un grupo, seleccionará los objetos "hermanos", es decir, aquellos que están al mismo nivel que este objeto, incluyendo el grupo superior que los contiene todos. + + + + Draft_SelectPlane + + + SelectPlane + Seleccionar plano + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Seleccione la cara del cuerpo sólido para crear un plano de trabajo en el que dibujar objetos. +También puede seleccionar tres vértices o un proxy de Plan de Trabajo. + + + + Draft_SetStyle + + + Set style + Definir estilo + + + + Sets default styles + Establece los estilos por defecto + + + + Draft_Shape2DView + + + Shape 2D view + Forma vista 2D + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Crea una proyección 2D de los objetos seleccionados en el plano XY. +La dirección de proyección inicial es negativa de la dirección de la vista activa actual. +Puede seleccionar caras individuales para el proyecto, o todo el sólido, y también incluir líneas ocultas. +Estas proyecciones se pueden utilizar para crear dibujos técnicos en el Banco de Trabajo de TechDraft. + + + + Draft_ShapeString + + + Shape from text + Forma a partir de texto + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Crea una forma a partir de una cadena de texto eligiendo una fuente específica y una ubicación. +Las formas cerradas pueden utilizarse para extrusiones y operaciones booleanas. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Mostrar barra de herramientas de ajuste + + + + Show the snap toolbar if it is hidden. + Mostrar la barra de herramientas de ajuste si está oculta. + + + + Draft_Slope + + + Set slope + Establecer pendiente + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Establece la pendiente de la línea seleccionada cambiando el valor del valor Z de uno de sus puntos. +Si se selecciona un polilínea, se aplicará la transformación de pendiente a cada uno de sus segmentos. + +La pendiente siempre cambiará el valor Z. por lo tanto este comando sólo funciona bien para +líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionados que no sean líneas únicas serán ignorados. + + + + Draft_Snap + + + Toggles Grid On/Off + Alternar Rejilla Encendido/Apagado + + + + Toggle Draft Grid + Cambiar cuadrícula de Borrador + + + + Draft_Snap_Angle + + + Angle + Ángulo + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Ajuste a los puntos en un arco circular situado en múltiplos de ángulos de 30 y 45 grados. + + + + Draft_Snap_Center + + + Center + Centro + + + + Set snapping to the center of a circular arc. + Ajuste al centro de un arco circular. + + + + Draft_Snap_Dimensions + + + Show dimensions + Mostrar dimensiones + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Muestra las dimensiones lineales temporales al editar un objeto y usar otros métodos de retractación. + + + + Draft_Snap_Endpoint + + + Endpoint + Punto final + + + + Set snapping to endpoints of an edge. + Ajuste a los puntos finales de una arista. + + + + Draft_Snap_Extension + + + Extension + Extensión + + + + Set snapping to the extension of an edge. + Ajuste a la extensión de una arista. + + + + Draft_Snap_Grid + + + Grid + Cuadrícula + + + + Set snapping to the intersection of grid lines. + Ajuste a la intersección de las líneas de rejilla. + + + + Draft_Snap_Intersection + + + Intersection + Intersección + + + + Set snapping to the intersection of edges. + Ajuste a la intersección de las aristas. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Ajuste principal de encendido/apagado + + + + Activates or deactivates all snap methods at once. + Activa o desactiva todos los métodos ajuste a la vez. + + + + Draft_Snap_Midpoint + + + Midpoint + Punto medio + + + + Set snapping to the midpoint of an edge. + Ajuste al punto medio de una arista. + + + + Draft_Snap_Near + + + Nearest + Mas cercano + + + + Set snapping to the nearest point of an edge. + Ajuste al punto más cercano de una arista. + + + + Draft_Snap_Ortho + + + Orthogonal + Ortogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Ajuste a una dirección que es un múltiplo de 45 grados desde un punto. + + + + Draft_Snap_Parallel + + + Parallel + Paralelo + + + + Set snapping to a direction that is parallel to an edge. + Ajuste a una dirección paralela a un arista. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Ajuste a una dirección perpendicular a un arista. + + + + Draft_Snap_Special + + + Special + Especial + + + + Set snapping to the special points defined inside an object. + Establece el ajuste a los puntos especiales definidos dentro de un objeto. + + + + Draft_Snap_WorkingPlane + + + Working plane + Plano de trabajo + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restringe a un punto en el actual plan de trabajo. +Si selecciona un punto fuera del plano de trabajo, por ejemplo, utilizando otros métodos de instantánea, +se reducirá a la proyección de ese punto en el plano de trabajo actual. + + + + Draft_Split + + + Split + Dividir + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Divide la línea o polilínea seleccionada en dos líneas independientes +o polilíneas haciendo clic en cualquier lugar del objeto original. +Funciona mejor al elegir un punto en un segmento recto y no un vértice de esquina. + + + + Draft_Stretch + + + Stretch + Estirar + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Estira los objetos seleccionados. +Seleccione un objeto, luego dibuje un rectángulo para elegir los vértices que se estirarán, +luego dibuje una línea para especificar la distancia y dirección de estiramiento. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelemento resaltado + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Resaltar los subelementos de los objetos seleccionados, para que puedan ser editados con las herramientas de movimiento, rotación y escala. + + + + Draft_Text + + + Text + Texto + + + + Creates a multi-line annotation. CTRL to snap. + Crea una anotación multilínea. CTRL para ajustar. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Conmutar el modo de construcción + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Activa el modo Construcción. +Cuando esté activo, los siguientes objetos creados serán incluidos en el grupo de construcción, y se dibujará con el color y las propiedades especificadas. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Alternar modo continuar + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Activa el modo Continuar. +Cuando está activo, cualquier herramienta de dibujo que se termine se iniciará automáticamente. +Esto puede ser usado para dibujar varios objetos uno tras otro en sucesión. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Alternar pantalla normal/alámbrica + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Cambia el modo de visualización de los objetos seleccionados de líneas planas a alambres y atrás. +Esto es útil para visualizar rápidamente objetos ocultos por otros objetos. +Esto está destinado a ser utilizado con formas y sólidos cerrados y no afecta a los alambres abiertos. + + + + Draft_ToggleGrid + + + Toggle grid + Alternar cuadrícula + + + + Toggles the Draft grid on and off. + Activa/Desactiva la cuadrícula de trazado. + + + + Draft_Trimex + + + Trimex + Recortar + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Rellena o extiende el objeto seleccionado, o extruye caras individuales. +CTRL para ajustar, MAYÚS para restringir al segmento actual o para inversiones normales, ALT. + + + + Draft_UndoLine + + + Undo last segment + Deshacer último segmento + + + + Undoes the last drawn segment of the line being drawn. + Deshace el último segmento dibujado de la línea que se está dibujando. + + + + Draft_Upgrade + + + Upgrade + Actualización + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Actualiza los objetos seleccionados a formas más complejas. +El resultado de la operación depende de los tipos de objetos, que pueden ser actualizados varias veces seguidas. +Por ejemplo, puede unir los objetos seleccionados en uno, convertir bordes simples en polígonos paramétricos, +convierte bordes cerrados en caras llenas y polígonos paramétricos, y combina caras en una sola cara. + + + + Draft_Wire + + + Polyline + Polilínea + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Crea una línea de puntos múltiples (polilínea). CTRL para ajustar, MAYÚS para restringir. + + + + Draft_WireToBSpline + + + Wire to B-spline + Alambre a B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Convierte un polilínea seleccionado a una B-spline, o una B-spline a polilínea. + + + + Draft_WorkingPlaneProxy + + + Create working plane proxy + Crear Proxy del plano de trabajo + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Crea un objeto proxy desde el plano de trabajo actual. +Una vez creado el objeto haga doble clic en él en la vista de árbol para restaurar la posición de la cámara y las visibilidades de los objetos. +Entonces puedes usarlo para guardar una posición diferente de la cámara y estados de los objetos cuando lo necesites. + + + + Form + + + Working plane setup + Configuración de plano de trabajo + + + + Select a face or working plane proxy or 3 vertices. +Or choose one of the options below + Seleccione una cara o un plano de trabajo apoderado o 3 vértices, o elija una de las siguientes opciones + + + + Sets the working plane to the XY plane (ground plane) + Establece el plano de trabajo en el plano XY (plano terrestre) + + + + Top (XY) + Superior (XY) + + + + Sets the working plane to the XZ plane (front plane) + Establece el plano de trabajo al plano XZ (plano frontal) + + + + Front (XZ) + Frente (XZ) + + + + Sets the working plane to the YZ plane (side plane) + Establece el plano de trabajo al plano YZ (plano lateral) + + + + Side (YZ) + Lado (YZ) + + + + Sets the working plane facing the current view + Establece el plano de trabajo frente a la vista actual + + + + Align to view + Alinear a la vista + + + + The working plane will align to the current +view each time a command is started + El plano de trabajo se alineará a la vista actual +cada vez que se inicie un comando + + + + Automatic + Automático + + + + An optional offset to give to the working plane +above its base position. Use this together with one +of the buttons above + Un desplazamiento opcional para dar al plano de trabajo por encima de su posición base. Use esto junto con uno de los botones de arriba + + + + Offset + Desfase + + + + If this is selected, the working plane will be +centered on the current view when pressing one +of the buttons above + Si se selecciona esto, el plano de trabajo será +centrado en la vista actual al presionar uno +de los botones de arriba + + + + Center plane on view + Plano central en vista + + + + Or select a single vertex to move the current +working plane without changing its orientation. +Then, press the button below + O seleccione un solo vértice para mover el plano actual +de trabajo sin cambiar su orientación. +Luego, presione el botón de abajo + + + + Moves the working plane without changing its +orientation. If no point is selected, the plane +will be moved to the center of the view + Mueve el plano de trabajo sin cambiar su +orientación. Si no se selecciona ningún punto, el plano +se moverá al centro de la vista + + + + Move working plane + Mover plano de trabajo + + + + The spacing between the smaller grid lines + El espacio entre las líneas de cuadrícula más pequeñas + + + + Grid spacing + Espaciado de cuadrícula + + + + The number of squares between each main line of the grid + El número de cuadrados entre cada línea principal de la cuadrícula + + + + Main line every + Linea principal cada + + + + The distance at which a point can be snapped to +when approaching the mouse. You can also change this +value by using the [ and ] keys while drawing + La distancia a la que se puede referenciar un punto +al acercarse al mouse. También puedes cambiar esto +valor usando las teclas [y] mientras dibuja + + + + Snapping radius + Referencia de radio + + + + Centers the view on the current working plane + Centra la vista en el plano de trabajo actual + + + + Center view + Vista central + + + + Resets the working plane to its previous position + Restablece el plano de trabajo a su posición anterior + + + + Previous + Previo + + + + Grid extension + Extensión de cuadrícula + + + + lines + líneas + + + + Style settings + Configuraciones de estilo + + + + Text color + Color del texto + + + + Shape color + Color de forma + + + + Line width + Espesor de Línea + + + + The color of faces + El color de las caras + + + + The type of dimension arrows + El tipo de flechas de cota + + + + Dot + Punto + + + + Circle + Círculo + + + + Arrow + Flecha + + + + Tick + Marca + + + + Tick-2 + Marca-2 + + + + The color of texts and dimension texts + El color de los textos y textos de cota + + + + The size of texts and dimension texts + El tamaño de los textos y textos de cota + + + + Show unit + Mostrar unidad + + + + Line color + Color de línea + + + + The size of dimension arrows + El tamaño de las flechas de cota + + + + The font to use for texts and dimensions + La fuente a usar para textos y cotas + + + + The line style + El estilo de línea + + + + Solid + Sólido + + + + Dashed + Discontinua + + + + Dotted + Punteada + + + + DashDot + GuiónPunto + + + + Text size + Tamaño de texto + + + + Unit override + Anulación de unidad + + + + The unit to use for dimensions. Leave blank to use current FreeCAD unit + La unidad usada para las cotas. Déjalo en blanco para usar la unidad actual de FreeCAD + + + + The transparency of faces + La transparencia de caras + + + + % + % + + + + Transparency + Transparencia + + + + Display mode + Modo de visualización + + + + Text font + Fuente de texto + + + + Arrow size + Tamaño de flecha + + + + The display mode for faces + El modo de visualización de caras + + + + Flat Lines + Líneas planas + + + + Wireframe + Estructura alámbrica + + + + Shaded + Sombreado + + + + Points + Puntos + + + + Draw style + Estilo de dibujo + + + + The color of lines + El color de las líneas + + + + Arrow style + Estilo de flechas + + + + px + px + + + + Lines and faces + Líneas y caras + + + + Annotations + Anotaciones + + + + If the unit suffix is shown on dimension texts or not + Si el sufijo de la unidad se muestra en los textos de cota o no + + + + Fills the values below with a stored style preset + Rellena los valores de abajo con un ajuste de estilo almacenado + + + + Load preset + Precargar preajuste + + + + Save current style as a preset... + Guardar el estilo actual como preajuste... + + + + Apply above style to selected object(s) + Aplicar el estilo superior al/los objeto/s seleccionado/s + + + + Selected + Seleccionado + + + + Texts/dims + Texto/cotas + + + + Text spacing + Espaciado de texto + + + + The space between the text and the dimension line + El espacio entre el texto y la línea de cota + + + + Line spacing + Espaciado de línea + + + + The spacing between different lines of text + El espaciado entre líneas de texto + + + + Form + Forma + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Escala + + + + Pattern: + Pattern: + + + + Rotation: + Rotación: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Grupo + + + + Gui::Dialog::DlgSettingsDraft + + + General Draft Settings + Configuración General Borrador + + + + This is the default color for objects being drawn while in construction mode. + Este es el color predeterminado para los objetos que se dibujan mientras está en modo de construcción. + + + + This is the default group name for construction geometry + Este es el nombre de grupo predeterminado para la geometría de construcción + + + + Construction + Construcción + + + + Save current color and linewidth across sessions + Guarde el color actual y el ancho de línea en las sesiones + + + + Global copy mode + Modo de copia global + + + + Default working plane + Plano de trabajo predeterminado + + + + None + Ninguno + + + + XY (Top) + XY (Superior) + + + + XZ (Front) + XZ (Frente) + + + + YZ (Side) + YZ (Lateral) + + + + Default height for texts and dimensions + Altura predeterminada para textos y cotas + + + + This is the default font name for all Draft texts and dimensions. +It can be a font name such as "Arial", a default style such as "sans", "serif" +or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style +such as "Arial:Bold" + Este es el nombre de fuente predeterminado para todos los textos y cotas de Borrador. +Puede ser un nombre de fuente como "Arial", un estilo predeterminado como "sans", "serif" +o "mono", o una familia como "Arial, Helvetica, sans" o un nombre con un estilo +como "Arial: Negrita" + + + + Default template sheet + Hoja de plantilla predeterminada + + + + The default template to use when creating a new drawing sheet + La plantilla predeterminada para usar al crear una nueva hoja de dibujo + + + + Import style + Estilo de importación + + + + None (fastest) + Ninguno (más rápido) + + + + Use default color and linewidth + Usar color y ancho de línea predeterminados + + + + Original color and linewidth + Color original y ancho de línea + + + + Check this if you want the areas (3D faces) to be imported too. + Marque esta opción si desea que las áreas (caras 3D) sean importadas también. + + + + Import OCA areas + Importar áreas OCA + + + + General settings + Configuración general + + + + Construction group name + Nombre del grupo de construcción + + + + Tolerance + Tolerancia + + + + Join geometry + Unir geometría + + + + Alternate SVG Patterns location + Posición alternativa de los patrones SVG + + + + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns + Aquí puede especificar una carpeta que contenga archivos SVG que contengan definiciones de <pattern> que se puedan agregar a los patrones de rayado de Borrador estándar + + + + Constrain mod + Restricción mod + + + + The Constraining modifier key + La tecla modificadora de Restricción + + + + Snap mod + Referencias mod + + + + The snap modifier key + La tecla modificadora de referencias + + + + Alt mod + Alt mod + + + + Select base objects after copying + Seleccionar objetos base después de copiar + + + + If checked, a grid will appear when drawing + Si está marcado, aparecerá una cuadrícula al dibujar + + + + Use grid + Usar cuadrícula + + + + Grid spacing + Espaciado de cuadrícula + + + + The spacing between each grid line + El espacio entre cada línea de cuadrícula + + + + Main lines every + Líneas principales cada + + + + Mainlines will be drawn thicker. Specify here how many squares between mainlines. + Las líneas principales se dibujarán más gruesas. Especifique aquí cuántos cuadrados entre las líneas principales. + + + + Internal precision level + Nivel de precisión interno + + + + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. + Esta es la orientación de los textos de la cota cuando esas cotas son verticales. Por defecto queda, que es la norma ISO. + + + + Left (ISO standard) + Izquierda (estándar ISO) + + + + Right + Derecha + + + + Group layers into blocks + Agrupar capas en bloques + + + + Export 3D objects as polyface meshes + Exporta objetos 3D como mallas poligonales + + + + If checked, the Snap toolbar will be shown whenever you use snapping + Si está marcada, la barra de herramientas Referencias se mostrará siempre que use el referenciado + + + + Show Draft Snap toolbar + Mostrar barra de herramientas de Referencias del Borrador + + + + Hide Draft snap toolbar after use + Ocultar barra de herramientas de referencias del Borrador después del uso + + + + Show Working Plane tracker + Mostrar rastreador de Plano de Trabajo + + + + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command + Si está marcada, la cuadrícula del Borrador siempre estará visible cuando el banco de trabajo Borrador esté activo. De lo contrario, solo cuando se usa un comando + + + + Use standard font size for texts + Utilizar el tamaño de fuente estándar para textos + + + + Import hatch boundaries as wires + Importar límites de rayado como alambres + + + + Render polylines with width + Renderizar polilíneas con ancho + + + + Translated (for print & display) + Trasladado (para imprimir y mostrar) + + + + Raw (for CAM) + Raw (para CAM) + + + + Translate white line color to black + Trasladar el color de la línea blanca al negro + + + + Use Part Primitives when available + Use Piezas Primitivas cuando estén disponibles + + + + Snapping + Referencias + + + + If this is checked, snapping is activated without the need to press the snap mod key + Si está marcado, se activan las referencias sin necesidad de pulsar la tecla referencias mod + + + + Always snap (disable snap mod) + Siempre referencias (desactivar referencias mod) + + + + Construction geometry color + Color de geometría de construcción + + + + Import + Importar + + + + texts and dimensions + textos y cotas + + + + points + puntos + + + + layouts + diseños + + + + *blocks + *bloques + + + + Project exported objects along current view direction + Proyectar objetos exportados a lo largo de la dirección de vista actual + + + + Visual settings + Configuración visual + + + + Visual Settings + Configuración Visual + + + + Snap symbols style + Estilo de símbolos de Referencias + + + + Draft classic style + Estilo clásico de Borrador + + + + Bitsnpieces style + Estilo Bitsnpieces + + + + Color + Color + + + + Hatch patterns resolution + Resolución de patrones de rayado + + + + Grid + Cuadrícula + + + + Always show the grid + Mostrar siempre la cuadrícula + + + + Texts and dimensions + Textos y cotas + + + + Internal font + Fuente interna + + + + Dot + Punto + + + + Circle + Círculo + + + + Arrow + Flecha + + + + The default size of arrows + El tamaño predeterminado de las flechas + + + + The default size of dimensions extension lines + El tamaño predeterminado de las líneas de extensión de cotas + + + + The space between the dimension line and the dimension text + El espacio entre la línea de cota y el texto de cota + + + + Select a font file + Seleccione un archivo de fuente + + + + Fill objects with faces whenever possible + Rellenar objetos con caras siempre que sea posible + + + + Create + Crear + + + + simple Part shapes + formas simples de Pieza + + + + Draft objects + Objetos Borrador + + + + Sketches + Croquis + + + + Get original colors from the DXF file + Tomar colores originales del archivo DXF + + + + Treat ellipses and splines as polylines + Tratamiento de elipses y splines como polilíneas + + + + Export style + Estilo de exportación + + + + Show the unit suffix in dimensions + Mostrar la unidad en cotas + + + + Allow FreeCAD to automatically download and update the DXF libraries + Permitir que FreeCAD descargue y actualize automáticamente las librerías DXF + + + + mm + mm + + + + Grid size + Tamaño de cuadrícula + + + + lines + líneas + + + + text above (2D) + texto por encima (2D) + + + + text inside (3D) + texto adentro (3D) + + + + Dashed line definition + Definición de línea discontinua + + + + 0.09,0.05 + 0.09,0.05 + + + + Dashdot line definition + Definición de línea de punto y trazo + + + + 0.09,0.05,0.02,0.05 + 0.09,0.05,0.02,0.05 + + + + Dotted line definition + Definición de línea punteada + + + + 0.02,0.02 + 0.02,0.02 + + + + Grid and snapping + Cuadrícula y referencias + + + + Text settings + Ajustes de texto + + + + Font family + Tipo de fuente + + + + Font size + Tamaño de fuente + + + + Dimension settings + Configuración de cotas + + + + Display mode + Modo de visualización + + + + Arrows style + Estilo de flechas + + + + Arrows size + Tamaño de flechas + + + + Text orientation + Orientación del texto + + + + Text spacing + Espaciado de texto + + + + ShapeString settings + Configuración de FormaTexto + + + + Default ShapeString font file + Archivo de fuente predeterminado de FormaTexto + + + + Drawing view line definitions + Definiciones de líneas de vista de Dibujo + + + + DWG + DWG + + + + DWG conversion + Conversión DWG + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> + <html><head/> <body><p><span style="font-weight:600;"> Nota:</span> las opciones de DXF también se aplican a los archivos DWG.</p></body></html> + + + + DXF + DXF + + + + Import options + Opciones de importación + + + + Use legacy python importer + Importador de python anticuado + + + + Export options + Opciones de exportación + + + + OCA + OCA + + + + SVG + SVG + + + + Disable units scaling + Deshabilitar escalado de unidades + + + + Export Drawing Views as blocks + Exportar Vistas de Dibujo como bloques + + + + Note: Not all the options below are used by the new importer yet + Nota: el nuevo importador todavía no utiliza todas las opciones a continuación + + + + Show this dialog when importing and exporting + Mostrar este cuadro de diálogo al importar y exportar + + + + Automatic update (legacy importer only) + Actualización automática (sólo para el importador anticuado) + + + + Prefix labels of Clones with: + Prefijo de etiquetas de Clones con: + + + + Scale factor to apply to imported files + Factor de escala a aplicar a los archivos importados + + + + Max segment length for discretized arcs + Longitud máxima del segmento para arcos discretos + + + + Number of decimals + Número de decimales + + + + Shift + Shift + + + + Ctrl + Ctrl + + + + Alt + Alt + + + + The Alt modifier key + La tecla modificadora Alt + + + + The number of horizontal or vertical lines of the grid + El número de lineas horizontales o verticales de la cuadrícula + + + + The default color for snap symbols + El color predeterminado para símbolos de Referencias + + + + Check this if you want to use the color/linewidth from the toolbar as default + Marque esto si desea usar el color/espesor de línea de la barra de herramientas como predeterminado + + + + If checked, a widget indicating the current working plane orientation appears during drawing operations + Si está marcado, aparece un widget que indica la orientación actual del plano de trabajo durante las operaciones de dibujo + + + + An SVG linestyle definition + Una definición de estilo de línea SVG + + + + Extension lines size + Tamaño de líneas de extensión + + + + Extension line overshoot + Prolongación linea extensión + + + + The default length of extension line above dimension line + La longitud predeterminada de la línea de extensión sobre la línea de cota + + + + Dimension line overshoot + Prolongación línea de cota + + + + The default distance the dimension line is extended past extension lines + La distancia predeterminada de la línea de dimensión se extiende más allá de las líneas de extensión + + + + Tick + Marca + + + + Tick-2 + Marca-2 + + + + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) + Marque esto si desea preservar los colores de las caras mientras hace una descomposición y composición (solo dividirCaras y hacerCarcasa) + + + + Preserve colors of faces during downgrade/upgrade + Preservar los colores de las caras durante el descomponer/componer + + + + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) + Marque esto si desea que los nombres de las caras se deriven del nombre del objeto de origen y viceversa al hacer una descomposición/composición (solo dividirCaras y hacerCarcasa) + + + + Preserve names of faces during downgrade/upgrade + Preservar los nombres de las caras durante el descomponer/componer + + + + The path to your ODA (formerly Teigha) File Converter executable + La ruta al ejecutable del convertidor de archivos ODA (anteriormente Teigha) + + + + Ellipse export is poorly supported. Use this to export them as polylines instead. + Exportar un elipse es poco compatible. Use esto para exportarlos como polilíneas en su lugar. + + + + Max Spline Segment: + Segmento Spline Máxima: + + + + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. + El número de decimales en las operaciones de coordenadas internas (por ejemplo, 3 = 0.001). Los valores entre 6 y 8 generalmente se consideran el mejor rango entre los usuarios de FreeCAD. + + + + This is the value used by functions that use a tolerance. +Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. + Este es el valor utilizado por las funciones que usan una tolerancia. +Los valores con diferencias por debajo de este valor se tratarán como iguales. Este valor quedará obsoleto pronto, por lo que el nivel de precisión anterior controla ambos. + + + + Use legacy python exporter + Usar exportador de python anticuado + + + + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 + Si se establece esta opción, al crear objetos de Borrador sobre una cara existente de otro objeto, la propiedad "Soporte" del objeto de Borrador se establecerá en el objeto base. Este era el comportamiento estándar antes de FreeCAD 0.19 + + + + Construction Geometry + Geometría de Construcción + + + + In-Command Shortcuts + Atajos de Comando + + + + Relative + Relativo + + + + R + R + + + + Continue + Continuo + + + + T + T + + + + Close + Cerrar + + + + O + O + + + + Copy + Copiar + + + + P + P + + + + Subelement Mode + Modo Subelemento + + + + D + D + + + + Fill + Relleno + + + + L + L + + + + Exit + Salir + + + + A + A + + + + Select Edge + Seleccionar Arista + + + + E + E + + + + Add Hold + Agregar Mantener + + + + Q + Q + + + + Length + Longitud + + + + H + H + + + + Wipe + Limpiar + + + + W + W + + + + Set WP + Configurar WP + + + + U + U + + + + Cycle Snap + Ciclo Referencias + + + + ` + ` + + + + Snap + Referencias + + + + S + S + + + + Increase Radius + Aumentar Radio + + + + [ + [ + + + + Decrease Radius + Disminuir Radio + + + + ] + ] + + + + Restrict X + Restringir X + + + + X + X + + + + Restrict Y + Restringir Y + + + + Y + Y + + + + Restrict Z + Restringir Z + + + + Z + Z + + + + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. + Si esta opción está marcada, la lista desplegable de capas también mostrará grupos, permitiéndole agregar automáticamente objetos a los grupos también. + + + + Show groups in layers list drop-down button + Botón desplegable Mostrar grupos en la lista de capas + + + + Draft tools options + Opciones de herramientas de Borrador + + + + When drawing lines, set focus on Length instead of X coordinate. +This allows to point the direction and type the distance. + Al dibujar líneas, establezca el foco en Longitud en lugar de la coordenada X. +Esto permite apuntar la dirección y escribir la distancia. + + + + Set focus on Length instead of X coordinate + Establecer foco en la Longitud en lugar de la coordenada X + + + + Set the Support property when possible + Establecer la propiedad de Soporte cuando sea posible + + + + If this is checked, objects will appear as filled by default. +Otherwise, they will appear as wireframe + Si está marcada, los objetos aparecerán como rellenos de forma predeterminada. +De lo contrario, aparecerán como estructura alámbrica + + + + Normally, after copying objects, the copies get selected. +If this option is checked, the base objects will be selected instead. + Normalmente, después de copiar objetos, las copias se seleccionan. +Si esta opción está marcada, los objetos base se seleccionarán en su lugar. + + + + If this is checked, copy mode will be kept across command, +otherwise commands will always start in no-copy mode + Si esto está marcado, el modo de copia se mantendrá a través del comando, de lo contrario, los comandos siempre comenzarán en modo sin copia + + + + Force Draft Tools to create Part primitives instead of Draft objects. +Note that this is not fully supported, and many object will be not editable with Draft Modifiers. + Forzar las Herramientas de Borrador para crear primitivas de Pieza en lugar de objetos de Borrador. +Tenga en cuenta que esto no es totalmente compatible, y muchos objetos no serán editables con Modificadores de Borrador. + + + + User interface settings + Configuración de la interfaz de usuario + + + + Enable draft statusbar customization + Habilitar personalización de la barra de estado del Borrador + + + + Draft Statusbar + Barra de Estado Borrador + + + + Enable snap statusbar widget + Activar widget de barra de estado de Referencias + + + + Draft snap widget + Widget Referencias de Borrador + + + + Enable draft statusbar annotation scale widget + Habilitar el widget de escala de anotación de barra de estado de Borrador + + + + Annotation scale widget + Widget de escala de anotación + + + + Draft Edit preferences + Preferencias de Edicion del Borrador + + + + Edit + Editar + + + + Maximum number of contemporary edited objects + Número máximo de objetos editados a la vez + + + + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> + <html><head/><body><p>Establece el número máximo de objetos Borrador Editables</p><p>que se pueden procesar al mismo tiempo</p></body></html> + + + + Draft edit pick radius + Editar radio de selección de Borrador + + + + Controls pick radius of edit nodes + Controla la selección del radio de los nodos de edición + + + + Path to ODA file converter + Ruta al conversor de archivos ODA + + + + This preferences dialog will be shown when importing/ exporting DXF files + Este diálogo de preferencias se mostrará al importar/exportar archivos DXF + + + + Python importer is used, otherwise the newer C++ is used. +Note: C++ importer is faster, but is not as featureful yet + Se utiliza el importador de Python, de lo contrario se utilizará el nuevo C++. +Nota: el importador de C++ es más rápido, pero aún no es tan funcional + + + + Allow FreeCAD to download the Python converter for DXF import and export. +You can also do this manually by installing the "dxf_library" workbench +from the Addon Manager. + Permitir que FreeCAD descargue el convertidor Python para importar y exportar DXF. +También puede hacerlo manualmente instalando el banco de trabajo "dxf_library" +desde el Administrador de Complementos. + + + + If unchecked, texts and mtexts won't be imported + Si no está marcado, los textos y textos múltilinea no se importarán + + + + If unchecked, points won't be imported + Si no está marcado, los puntos no se importarán + + + + If checked, paper space objects will be imported too + Si está marcado, también se importarán objetos de espacio de papel + + + + If you want the non-named blocks (beginning with a *) to be imported too + Si desea que también se importen los bloques sin nombre (que comienzan con un *) + + + + Only standard Part objects will be created (fastest) + Solo se crearán objetos estándar de Pieza (más rápido) + + + + Parametric Draft objects will be created whenever possible + Los objetos paramétricos de Borrador serán creados cuando sea posible + + + + Sketches will be created whenever possible + Los croquis se crearán siempre que sea posible + + + + Scale factor to apply to DXF files on import. +The factor is the conversion between the unit of your DXF file and millimeters. +Example: for files in millimeters: 1, in centimeters: 10, + in meters: 1000, in inches: 25.4, in feet: 304.8 + Factor de escala a aplicar a archivos DXF al importar. +El factor es la conversión entre la unidad de su archivo DXF y milímetros. +Ejemplo: para archivos en milímetros: 1, en centímetros: 10, + en metros: 1000, en pulgadas: 25.4, en pies: 304.8 + + + + Colors will be retrieved from the DXF objects whenever possible. +Otherwise default colors will be applied. + Los colores se recuperarán de los objetos DXF siempre que sea posible. +De lo contrario, se aplicarán los colores predeterminados. + + + + FreeCAD will try to join coincident objects into wires. +Note that this can take a while! + FreeCAD intentará unir objetos coincidentes en alambres. +Tenga en cuenta que esto puede tomar un tiempo! + + + + Objects from the same layers will be joined into Draft Blocks, +turning the display faster, but making them less easily editable + Los objetos de las mismas capas se unirán en Bloques del Borrador, girando la pantalla más rápido, pero haciéndolos menos fáciles de editar + + + + Imported texts will get the standard Draft Text size, +instead of the size they have in the DXF document + Los textos importados obtendrán el tamaño estándar de texto de Borrador, en lugar del tamaño que tienen en el documento DXF + + + + If this is checked, DXF layers will be imported as Draft Layers + Si se selecciona esta opción, las capas DXF se importarán como Capas del Borrador + + + + Use Layers + Usar Capas + + + + Hatches will be converted into simple wires + Los rayados se convertirán en alambres simples + + + + If polylines have a width defined, they will be rendered +as closed wires with correct width + Si las polilíneas tienen un ancho definido, serán renderizadas +como alambres cerrados con el ancho correcto + + + + Maximum length of each of the polyline segments. +If it is set to '0' the whole spline is treated as a straight segment. + Longitud máxima de cada segmento de polilínea. +Si se establece en '0' toda la spline se trata como un segmento recto. + + + + All objects containing faces will be exported as 3D polyfaces + Todos los objetos que contengan caras serán exportados como caras poligonales 3D + + + + Drawing Views will be exported as blocks. +This might fail for post DXF R12 templates. + Las Vistas de Dibujo se exportarán como bloques. +Esto podría fallar para las plantillas posteriores a DXF R12. + + + + Exported objects will be projected to reflect the current view direction + Los objetos exportados se proyectarán para reflejar la dirección de la vista actual + + + + Method chosen for importing SVG object color to FreeCAD + Método elegido para importar el color del objeto SVG a FreeCAD + + + + If checked, no units conversion will occur. +One unit in the SVG file will translate as one millimeter. + Si está marcado, no se producirá ninguna conversión de unidades. +Una unidad en el archivo SVG se traducirá como un milímetro. + + + + Style of SVG file to write when exporting a sketch + Estilo del archivo SVG a escribir al exportar un croquis + + + + All white lines will appear in black in the SVG for better readability against white backgrounds + Todas las líneas blancas aparecerán en negro en el SVG para una mejor legibilidad contra fondos blancos + + + + Versions of Open CASCADE older than version 6.8 don't support arc projection. +In this case arcs will be discretized into small line segments. +This value is the maximum segment length. + Las versiones de Open CASCADE anteriores a la versión 6.8 no admiten la proyección de arco. +En este caso, los arcos se dividirán en pequeños segmentos de línea. +Este valor es la longitud máxima del segmento. + + + + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border + Si está marcado, se muestra un borde adicional alrededor de la cuadrícula, mostrando el tamaño del cuadrado principal en el borde inferior izquierdo + + + + Show grid border + Mostrar borde de cuadrícula + + + + Override unit + Anular unidad + + + + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. + Al dejar este campo en blanco, las medidas de cota se mostrarán en la unidad actual definida en FreeCAD. Al indicar aquí una unidad, como m o cm, puede forzar que se muestren nuevas cotas en esa unidad. + + + + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster + La resolución para dibujar los patrones. El valor predeterminado es 128. Los valores más altos dan mejores resoluciones, los valores más bajos hacen que el dibujo sea más rápido + + + + Hatch Pattern default size + Tamaño predeterminado del Patrón de Rayado + + + + The default size of hatch patterns + El tamaño predeterminado de los patrones de rayado + + + + If set, the grid will have its two main axes colored in red, green or blue when they match global axes + Si se establece, la cuadrícula tendrá sus dos ejes principales coloreados en rojo, verde o azul cuando coincidan con los ejes globales + + + + Use colored axes + Usa ejes de colores + + + + Grid color and transparency + Transparencia y color de cuadrícula + + + + The color of the grid + El color de la cuadrícula + + + + The overall transparency of the grid + La transparencia general de la cuadrícula + + + + Global + Global + + + + G + G + + + + Python exporter is used, otherwise the newer C++ is used. +Note: C++ exporter is faster, but is not as featureful yet + Se utiliza la exportación mediante Python, de otro modo se usará la nueva exportación mediante C++. +Nota: la exportación mediante C++ es más rápida, pero no está completada + + + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + + + ImportDWG + + + Conversion successful + Conversión exitosa + + + + Converting: + Convirtiendo: + + + + ImportSVG + + + Unknown SVG export style, switching to Translated + Estilo de exportación SVG desconocido, cambiando a Traducido + + + + The export list contains no object with a valid bounding box + La lista de exportación no contiene ningún objeto con un cuadro delimitador válido + + + + Workbench + + + Draft Snap + Ajuste del Borrador + + + + draft + + + Draft Command Bar + Barra de Comando de Borrador + + + + Toggle construction mode + Conmutar el modo de construcción + + + + Autogroup off + Autoagrupar apagado + + + + active command: + comando activo: + + + + None + Ninguno + + + + Active Draft command + Activar comando de Borrador + + + + X coordinate of next point + Coordenada X del siguiente punto + + + + X + X + + + + Y + Y + + + + Z + Z + + + + Y coordinate of next point + Coordenada Y del siguiente punto + + + + Z coordinate of next point + Coordenada Z del siguiente punto + + + + Enter point + Ingresar punto + + + + Enter a new point with the given coordinates + Ingresar un nuevo punto con las coordenadas dadas + + + + Length + Longitud + + + + Angle + Ángulo + + + + Length of current segment + Longitud del segmento actual + + + + Angle of current segment + Ángulo del segmento actual + + + + Radius + Radio + + + + Radius of Circle + Radio del Círculo + + + + If checked, command will not finish until you press the command button again + Si está marcado, el comando no finalizará hasta que presione el botón de comando nuevamente + + + + &OCC-style offset + &OCC-desfase de estilo + + + + Sides + Lados + + + + Number of sides + Número de lados + + + + Offset + Desfase + + + + Auto + Automático + + + + Text string to draw + Cadena de texto para dibujar + + + + String + Cadena de texto + + + + Height of text + Altura de texto + + + + Height + Altura + + + + Intercharacter spacing + Espacio entre caracteres + + + + Tracking + Seguimiento + + + + Full path to font file: + Ruta completa al archivo de fuente: + + + + Open a FileChooser for font file + Abra un SelectorArchivo para el archivo de fuente + + + + Line + Línea + + + + DWire + AlambreB + + + + Circle + Círculo + + + + Arc + Arco + + + + Point + Punto + + + + Label + Etiqueta + + + + Distance + Distancia + + + + Pick Object + Seleccionar Objeto + + + + Edit + Editar + + + + Global X + X global + + + + Global Y + Y global + + + + Global Z + Z global + + + + Local X + X local + + + + Local Y + Y local + + + + Local Z + Z local + + + + Invalid Size value. Using 200.0. + Valor de Tamaño no válido. Usando 200.0. + + + + Invalid Tracking value. Using 0. + Valor de seguimiento no válido. Usando 0. + + + + Please enter a text string. + Por favor, introduzca una cadena de texto. + + + + Select a Font file + Seleccionar un archivo de Fuente + + + + Please enter a font file. + Por favor, introduzca un archivo de fuente. + + + + Faces + Caras + + + + Remove + Eliminar + + + + Add + Agregar + + + + Facebinder elements + Elementos Carapegada + + + + Copy + Copiar + + + + The DXF import/export libraries needed by FreeCAD to handle +the DXF format were not found on this system. +Please either enable FreeCAD to download these libraries: + 1 - Load Draft workbench + 2 - Menu Edit > Preferences > Import-Export > DXF > Enable downloads +Or download these libraries manually, as explained on +https://github.com/yorikvanhavre/Draft-dxf-importer +To enabled FreeCAD to download these libraries, answer Yes. + Las bibliotecas de importación/exportación DXF que FreeCAD necesita para manejarel formato DXF no se encontró en este sistema. +Por favor, habilite FreeCAD para descargar estas bibliotecas: + 1 - Cargar Entorno de trabajo Borrador + 2 - Menú Editar> Preferencias> Importar-Exportar> DXF> Habilitar descargas +O descargue estas bibliotecas manualmente, como se explica en +https://github.com/yorikvanhavre/Draft-dxf-importer +Para habilitar FreeCAD para descargar estas bibliotecas, responda Sí. + + + + Relative + Relativo + + + + Continue + Continuo + + + + Close + Cerrar + + + + Fill + Relleno + + + + Exit + Salir + + + + Snap On/Off + Referencias Encendido/Apagado + + + + Increase snap radius + Incremento referencia de radio + + + + Decrease snap radius + Disminuir referencia de radio + + + + Restrict X + Restringir X + + + + Restrict Y + Restringir Y + + + + Restrict Z + Restringir Z + + + + Select edge + Seleccionar arista + + + + Add custom snap point + Agregar punto de referencia personalizado + + + + Length mode + Modo longitud + + + + Wipe + Limpiar + + + + Set Working Plane + Configurar Plano de Trabajo + + + + Cycle snap object + Objeto de referencia de ciclo + + + + Check this to lock the current angle + Marque esto para bloquear el ángulo actual + + + + Filled + Rellenado + + + + Finish + Finalizar + + + + Finishes the current drawing or editing operation + Termina la operación de dibujo o edición actual + + + + &Undo (CTRL+Z) + &Deshacer (CTRL+Z) + + + + Undo the last segment + Deshacer el último segmento + + + + Finishes and closes the current line + Finalizar y cerrar la línea actual + + + + Wipes the existing segments of this line and starts again from the last point + Limpia los segmentos existentes de esta línea y comienza de nuevo desde el último punto + + + + Set WP + Configurar WP + + + + Reorients the working plane on the last segment + Reorienta el plano de trabajo en el último segmento + + + + Selects an existing edge to be measured by this dimension + Selecciona una arista existente para ser medido por esta cota + + + + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands + Si está marcado, los objetos se copiarán en lugar de moverlos. Preferencias -> Borrador-> Modo de copia global para mantener este modo en los siguientes comandos + + + + Subelement mode + Modo subelemento + + + + Modify subelements + Modificar subelementos + + + + If checked, subelements will be modified instead of entire objects + Si está marcado, los subelementos serán modificados en lugar de objetos enteros + + + + Top + Superior + + + + Front + Frontal + + + + Side + Lado + + + + Current working plane + Plano de trabajo actual + + + + Draft + Calado + + + + Toggle near snap on/off + Alternar referencia cercana activar/desactivar + + + + Create text + Crear texto + + + + Press this button to create the text object, or finish your text with two blank lines + Presione este botón para crear el objeto de texto o termine el texto con dos líneas en blanco + + + + Offset distance + Distancia de desface + + + + Change default style for new objects + Cambiar el estilo predeterminado para nuevos objetos + + + + No active document. Aborting. + No hay documento activo. Abortando. + + + + Object must be a closed shape + El objeto debe ser una forma cerrada + + + + No solid object created + Ningún objeto sólido creado + + + + Faces must be coplanar to be refined + Las caras deben ser coplanares para ser refinadas + + + + Upgrade: Unknown force method: + Actualizar: Método de fuerza desconocido: + + + + Found groups: closing each open object inside + Grupos encontrados: cerrando cada objeto abierto dentro + + + + Found meshes: turning into Part shapes + Mallas encontradas: convirtiéndose en formas de Piezas + + + + Found 1 solidifiable object: solidifying it + Encontrado 1 objeto solidificable: solidificándolo + + + + Found 2 objects: fusing them + Encontrados 2 objetos: fusionando + + + + Found object with several coplanar faces: refine them + Objeto encontrado con varias caras coplanares: refinarlos + + + + Found 1 non-parametric objects: draftifying it + Encontrado 1 objeto no paramétrico: diseñándolo + + + + Found 1 closed sketch object: creating a face from it + Encontrado 1 boceto de objeto cerrado: crear una cara de él + + + + Found closed wires: creating faces + Se encontraron alambres cerrados: creando caras + + + + Found several wires or edges: wiring them + Encontradas varios alambres o aristas: uniéndolas + + + + trying: closing it + intentando: cerrarlo + + + + Found 1 open wire: closing it + Encontrado 1 alambre abierto: cerrándolo + + + + Found 1 object: draftifying it + Se encontró 1 objeto: borrador + + + + Found points: creating compound + Puntos encontrados: creando composición + + + + Found several non-treatable objects: creating compound + Encontraron varios objetos no tratables: crear composición + + + + Unable to upgrade these objects. + No se puede actualizar estos objetos. + + + + No object given + Ningún objeto dado + + + + The two points are coincident + Los dos puntos son coincidentes + + + + Found 1 block: exploding it + Se encontró un bloque: explotándolo + + + + Found 1 multi-solids compound: exploding it + Se encontró un compuesto de multi-sólidos: explotándolo + + + + Found 1 parametric object: breaking its dependencies + Encontrado 1 objeto paramétrico: rompiendo sus dependencias + + + + Found 2 objects: subtracting them + Encontrados 2 objetos: restarlos + + + + Found several faces: splitting them + Encontradas varias caras: partirlas + + + + Found several objects: subtracting them from the first one + Encontrados varios objetos: restándolos del primero + + + + Found 1 face: extracting its wires + Encontrada 1 cara: extrayendo sus alambres + + + + Found only wires: extracting their edges + Encontrados solamente alambres: extrayendo sus aristas + + + + No more downgrade possible + No es posible descomponer más + + + + Wrong input: object not in document. + Entrada incorrecta: objeto no está en el documento. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Entrada incorrecta: el objeto punto no tiene 'Geometría', 'Enlaces', o 'Componentes'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Entrada incorrecta: debe ser una ubicación, un vector o una rotación. + + + + Wrong input: must be list or tuple of three points exactly. + Entrada incorrecta: debe ser la lista o tupla de tres puntos exactamente. + + + + Wrong input: incorrect type of placement. + Entrada incorrecta: tipo de ubicación incorrecta. + + + + Wrong input: incorrect type of points. + Entrada incorrecta: tipo de puntos incorrecto. + + + + Radius: + Radio: + + + + Center: + Centro: + + + + Create primitive object + Crear objeto primitivo + + + + Final placement: + Ubicación final: + + + + Face: True + Cara: verdadero + + + + Support: + Soporte: + + + + Map mode: + Modo mapa: + + + + length: + longitud: + + + + Two elements are needed. + Se necesitan dos elementos. + + + + Radius is too large + El radio es demasiado grande + + + + Segment + Segmento + + + + Removed original objects. + Objetos originales eliminados. + + + + Wrong input: must be a list of strings or a single string. + Entrada incorrecta: debe ser una lista de cadenas o una sola cadena. + + + + Circular array + Matriz circular + + + + Wrong input: must be a number or quantity. + Entrada incorrecta: debe ser un número o una cantidad. + + + + Wrong input: must be an integer number. + Entrada incorrecta: debe ser un número entero. + + + + Wrong input: must be a vector. + Entrada incorrecta: debe ser un vector. + + + + Polar array + Matriz polar + + + + Wrong input: must be a number. + Entrada incorrecta: debe ser un número. + + + + This function is deprecated. Do not use this function directly. + Esta función está obsoleta. No use esta función directamente. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Utilice una de 'make_linear_dimension' o 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Entrada incorrecta: el objeto no debe ser una lista. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Entrada incorrecta: el objeto no tiene una 'forma' para medir. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Entrada incorrecta: el objeto no ningún elemento en 'Vértices' que usar para la medición. + + + + Wrong input: must be an integer. + Entrada incorrecta: debe ser un entero. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: los valores por debajo de 1 no están permitidos; se establecerán en 1. + + + + Wrong input: vertex not in object. + Entrada incorrecta: vértice que no está en el objeto. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: los valores inferiores a 1 no están permitidos; se establecerán en el último vértice del objeto. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Entrada incorrecta: el objeto no tiene ningún elemento en 'Aristas' que usar para la medición. + + + + index: values below 1 are not allowed; will be set to 1. + indice: los valores por debajo de 1 no están permitidos; se establecerán en 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Entrada incorrecta: el índice no corresponde a una arista del objeto. + + + + Wrong input: index doesn't correspond to a circular edge. + Entrada incorrecta: el índice no corresponde a un arista circular. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Entrada incorrecta: debe ser una cadena, un "radio" o un "diámetro". + + + + Wrong input: must be a list with two angles. + Entrada incorrecta: debe ser una lista con dos ángulos. + + + + Layers + Capas + + + + Layer + Capa + + + + Wrong input: it must be a string. + Entrada incorrecta: debe ser una cadena. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Entrada incorrecta: debe ser una tupla de tres flotantes 0.0 a 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Entrada incorrecta: debe ser 'Solid' (sólido), 'Dashed' (línea discontinua), 'Dotted' (puntos) o 'Dashdot' (línea-punto). + + + + Wrong input: must be a number between 0 and 100. + Entrada incorrecta: debe ser un número entre 0 y 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Entrada incorrecta: debe ser una lista o tupla de cadenas, o una sola cadena. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Entrada incorrecta: debe ser 'Original', 'Frenet' o 'Tangent'. + + + + No shape found + + Forma no encontrada + + + + All Shapes must be planar + + Todas las formas deben ser planas + + + + + All Shapes must be coplanar + + Todas las formas deben ser coplanares + + + + Internal orthogonal array + Matriz ortogonal interna + + + + Wrong input: must be a number or vector. + Entrada incorrecta: debe ser un número o vector. + + + + Input: single value expanded to vector. + Entrada: valor único expandido al vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Entrada: el número de elementos debe ser al menos 1. Está establecido en 1. + + + + Orthogonal array + Matriz ortogonal + + + + Orthogonal array 2D + Matriz ortogonal 2D + + + + Rectangular array + Matriz rectangular + + + + Rectangular array 2D + Matriz rectangular 2D + + + + Wrong input: subelement not in object. + Entrada incorrecta: subelemento no está en el objeto. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Entrada incorrecta: debe ser una cadena, 'Personalizado', 'Nombre', 'Etiqueta', 'Posición', 'Longitud', 'Área', 'Volumen', 'Etiqueta', o 'Material'. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Entrada incorrecta: debe ser una cadena, 'Horizontal', 'Vertical' o 'Personalizado'. + + + + Wrong input: must be a list of at least two vectors. + Entrada incorrecta: debe ser una lista de al menos dos vectores. + + + + Direction is not 'Custom'; points won't be used. + La dirección no es 'Personalizada'; los puntos no se utilizarán. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Entrada incorrecta: debe ser una lista de dos elementos. Por ejemplo, [objeto, 'Arista1']. + + + + ShapeString: string has no wires + ShapeString: la cadena no tiene alambres + + + + added property 'ExtraPlacement' + añadida propiedad 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , el objeto de trayectoria no tiene 'Aristas'. + + + + 'PathObj' property will be migrated to 'PathObject' + La propiedad 'PathObj' se migrará a 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + No se puede calcular la tangente de la trayectoria. Copia no alineada. + + + + Tangent and normal are parallel. Copy not aligned. + Tangente y normal son paralelos. Copia no alineada. + + + + Cannot calculate path normal, using default. + No se puede calcular la ruta normal, usando el valor predeterminado. + + + + Cannot calculate path binormal. Copy not aligned. + No se puede calcular la trayectoria binormal. Copia no alineada. + + + + AlignMode {} is not implemented + AlignMode {} no está implementado + + + + added view property 'ScaleMultiplier' + añadida propiedad de vista 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + se migró el tipo 'DraftText' a 'Text' + + + + Activate this layer + Activar esta capa + + + + Select layer contents + Seleccionar contenido de la capa + + + + custom + personalizado + + + + Unable to convert input into a scale factor + No se puede convertir la entrada en un factor de escala + + + + Set custom annotation scale in format x:x, x=x + Establecer escala de anotación personalizada en formato x:x, x=x + + + + Task panel: + Panel de tarea: + + + + At least one element must be selected. + Se debe seleccionar al menos un elemento. + + + + Selection is not suitable for array. + La selección no es adecuada para la matriz. + + + + Object: + Objeto: + + + + Number of elements must be at least 2. + Número de elementos debe ser al menos 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + El ángulo está por encima de 360 grados. Se ajusta a este valor para continuar. + + + + The angle is below -360 degrees. It is set to this value to proceed. + El ángulo está por debajo de -360 grados. Se ajusta a este valor para continuar. + + + + Center reset: + Reiniciar centro: + + + + Fuse: + Fusión: + + + + Create Link array: + Crear Matriz de enlaces: + + + + Number of elements: + Número de elementos: + + + + Polar angle: + Ángulo polar: + + + + Center of rotation: + Centro de rotación: + + + + Aborted: + Abortado: + + + + Number of layers must be at least 2. + Número de capas debe ser al menos 2. + + + + Radial distance is zero. Resulting array may not look correct. + La distancia Radial es cero. La matriz resultante puede no verse correcta. + + + + Radial distance is negative. It is made positive to proceed. + La distancia Radial es negativa. Se hace positiva para continuar. + + + + Tangential distance cannot be zero. + La distancia tangencial no puede ser cero. + + + + Tangential distance is negative. It is made positive to proceed. + La distancia tangencial es negativa. Se hace positiva para continuar. + + + + Radial distance: + Distancia Radial: + + + + Tangential distance: + Distancia tangencial: + + + + Number of circular layers: + Número de capas circulares: + + + + Symmetry parameter: + Parámetro de simetría: + + + + Number of elements must be at least 1. + Número de elementos debe ser al menos 1. + + + + Interval X reset: + Intervalo X reiniciado: + + + + Interval Y reset: + Intervalo Y reiniciado: + + + + Interval Z reset: + Intervalo Z reiniciado: + + + + Number of X elements: + Número de elementos X: + + + + Interval X: + Intervalo X: + + + + Number of Y elements: + Número de elementos Y: + + + + Interval Y: + Intervalo Y: + + + + Number of Z elements: + Número de elementos Z: + + + + Interval Z: + Intervalo Z: + + + + ShapeString + FormaTexto + + + + Default + Predeterminado + + + + Pick ShapeString location point: + Elija el punto de ubicación de la Cadena de Forma: + + + + Create ShapeString + Crear Cadena de Forma + + + + Downgrade + Degradar + + + + Select an object to upgrade + Seleccione un objeto para actualizar + + + + Select an object to clone + Selecciona un objeto para clonar + + + + Pick first point + Elegir primer punto + + + + Create Ellipse + Crear Elipse + + + + Pick opposite point + Elegir punto opuesto + + + + Create Line + Crear Línea + + + + Create Wire + Crear Alambre + + + + Pick next point + Elegir el siguiente punto + + + + Unable to create a Wire from selected objects + No se puede crear un alambre de los objetos seleccionados + + + + Convert to Wire + Convertir en Alambre + + + + This object does not support possible coincident points, please try again. + Este objeto no soporta posibles puntos coincidentes, por favor inténtalo de nuevo. + + + + Active object must have more than two points/nodes + Objeto activo debe tener más de dos puntos/nodos + + + + Selection is not a Knot + La selección no es un nudo + + + + Endpoint of BezCurve can't be smoothed + Extremo de BezCurve no puede ser suavizado + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + El croquis es demasiado complejo para editar: se sugiere usar el editor predeterminado de croquis + + + + Select faces from existing objects + Seleccionar caras de objetos existentes + + + + Change slope + Cambiar pendiente + + + + Select an object to edit + Seleccione un objeto a editar + + + + Create Dimension + Crear Cota + + + + Create Dimension (radial) + Crear Dimensión (radial) + + + + Edges don't intersect! + ¡No se cruzan las aristas! + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + El Banco de Trabajo de Dibujo está obsoleto desde 0.17, considere en su lugar usar el banco de trabajo TechDraw. + + + + Select an object to project + Seleccione un objeto para proyecto + + + + Annotation style editor + Editor de estilo de anotación + + + + Open styles file + Abrir archivo de estilos + + + + JSON file (*.json) + Archivo JSON (*.json) + + + + Save styles file + Guardar archivo de estilos + + + + Upgrade + Actualización + + + + Move + Mover + + + + Select an object to move + Seleccione un objeto para mover + + + + Pick start point + Elegir punto de inicio + + + + Pick end point + Elegir punto final + + + + Some subelements could not be moved. + Algunos subelementos no se pudieron mover. + + + + Point array + Matriz de puntos + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Por favor, seleccione exactamente dos objetos, el objeto base y el objeto punto, antes de llamar a este comando. + + + + No active Draft Toolbar. + No hay una barra de borradores activa. + + + + Construction mode + Modo de construcción + + + + Continue mode + Modo Continuar + + + + Toggle display mode + Cambiar el modo de visualización + + + + Main toggle snap + Alternar ajuste principal + + + + Midpoint snap + Ajuste de punto medio + + + + Perpendicular snap + Ajuste perpendicular + + + + Grid snap + Ajuste de cuadrícula + + + + Intersection snap + Ajuste de intersección + + + + Parallel snap + Ajuste paralelo + + + + Endpoint snap + Ajuste de punto final + + + + Angle snap (30 and 45 degrees) + Ajuste de ángulos (30 y 45 grados) + + + + Arc center snap + Ajuste de centro de arco + + + + Edge extension snap + Ajuste de extensión de arista + + + + Near snap + Próximo ajuste + + + + Orthogonal snap + Ajuste ortogonal + + + + Special point snap + Ajuste de punto especial + + + + Dimension display + Pantalla de dimensión + + + + Working plane snap + Ajuste de plano de trabajo + + + + Show snap toolbar + Mostrar barra de herramientas de ajuste + + + + Array + Matriz + + + + Select an object to array + Seleccione un objeto matriz + + + + Pick center point + Elegir punto central + + + + Pick radius + Elegir radio + + + + Create Polygon (Part) + Crear Polígono (Part) + + + + Create Polygon + Crear Polígono + + + + Mirror + Reflejar + + + + Select an object to mirror + Seleccione un objeto a reflejar + + + + Pick start point of mirror line + Escoja el punto de inicio de la línea de reflejo + + + + Pick end point of mirror line + Escoja el punto final de la línea de reflejo + + + + Create Point + Crear Punto + + + + Scale + Escala + + + + Select an object to scale + Seleccione un objeto para escalar + + + + Pick base point + Elegir punto base + + + + Pick reference distance from base point + Elegir distancia de referencia desde el punto base + + + + Some subelements could not be scaled. + Algunos subelementos no se pudieron escalar. + + + + This object type cannot be scaled directly. Please use the clone method. + Este tipo de objeto no puede escalarse directamente. Por favor, utilice el método de clonación. + + + + Pick new distance from base point + Elegir una nueva distancia desde el punto base + + + + Create 2D view + Crear vista 2D + + + + Bezier curve has been closed + La curva Bezier ha sido cerrada + + + + Last point has been removed + El último punto ha sido eliminado + + + + Pick next point, or finish (A) or close (O) + Elegir el siguiente punto, o finalizar (A) o cerrar (R) + + + + Create BezCurve + Crear Curva Bezier + + + + Click and drag to define next knot + Haga clic y arrastre para definir el siguiente nudo + + + + Click and drag to define next knot, or finish (A) or close (O) + Haga clic y arrastre para definir el nudo siguiente, o finalizar (A) o cerrar (R) + + + + Flip dimension + Invertir dimensión + + + + Stretch + Estirar + + + + Select an object to stretch + Seleccione un objeto para estirar + + + + Pick first point of selection rectangle + Elegir el primer punto del rectángulo de selección + + + + Pick opposite point of selection rectangle + Elegir el punto opuesto del rectángulo de selección + + + + Pick start point of displacement + Elegir punto de inicio del desplazamiento + + + + Pick end point of displacement + Elegir punto final del desplazamiento + + + + Turning one Rectangle into a Wire + Convertir un Rectángulo en Alambre + + + + Toggle grid + Alternar cuadrícula + + + + Create Plane + Crear Plano + + + + Create Rectangle + Crear Rectángulo + + + + Convert Draft/Sketch + Convertir Borrador/Croquis + + + + Select an object to convert. + Seleccione un objeto para convertir. + + + + Convert to Sketch + Convertir a Croquis + + + + Convert to Draft + Convertir a Boceto + + + + Heal + Reparar + + + + Pick target point + Elegir punto objetivo + + + + Create Label + Crear Etiqueta + + + + Pick endpoint of leader line + Elegir punto final de la línea directriz + + + + Pick text position + Elegir posición de texto + + + + Select a Draft object to edit + Seleccione un objeto Borrador para editar + + + + No edit point found for selected object + No se encontró ningún punto de edición para el objeto seleccionado + + + + : this object is not editable + : este objeto no es editable + + + + Path array + Matriz de trayectoria + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Por favor, seleccione exactamente dos objetos, el objeto base y el objeto de trayectoria, antes de llamar a este comando. + + + + Path twisted array + Matriz de Trayectoria retorcida + + + + Trimex + Recortar + + + + Select objects to trim or extend + Seleccionar objetos para recortar o extender + + + + Pick distance + Elegir distancia + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Incapaz de recortar estos objetos, sólo alambres y arcos de Borrador son compatibles. + + + + Unable to trim these objects, too many wires + Incapaz de recortar estos objetos, demasiados alambres + + + + These objects don't intersect. + Estos objetos no intersectan. + + + + Too many intersection points. + Demasiados puntos de intersección. + + + + Select an object to join + Seleccione un objeto para unir + + + + Join lines + Unir líneas + + + + Selection: + Selección: + + + + Spline has been closed + Spline se ha cerrado + + + + Create B-spline + Crear B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Elige una cara, 3 vértices o un proxy WP para definir el plano de dibujo + + + + Working plane aligned to global placement of + Plano de trabajo alineado a la colocación global de + + + + Dir + Dir + + + + Custom + Personalizado + + + + No active command. + Ningún comando activo. + + + + Finish line + Línea fin + + + + Close line + Cerrar línea + + + + Undo line + Deshacer línea + + + + Click anywhere on a line to split it. + Haga clic en cualquier lugar de una línea para dividirla. + + + + Split line + Dividir línea + + + + Fillet radius + Radio de redondeado + + + + Radius of fillet + Radio del redondeado + + + + Enter radius. + Introducir radio. + + + + Delete original objects: + Eliminar objetos originales: + + + + Chamfer mode: + Modo Chaflán: + + + + Two elements needed. + Se necesitan dos elementos. + + + + Test object + Objeto de prueba + + + + Test object removed + Objeto de prueba eliminado + + + + Fillet cannot be created + No se puede crear el redondeo + + + + Create fillet + Crear redondeo + + + + Pick ShapeString location point + Elija el punto de ubicación de la Cadena de Forma + + + + Change Style + Cambiar Estilo + + + + Add to group + Añadir al grupo + + + + Select group + Seleccionar grupo + + + + Autogroup + Autogrupo + + + + Add new Layer + Añadir nueva Capa + + + + Add to construction group + Añadir al grupo de construcción + + + + Select an object to offset + Seleccione un objeto para desplazar + + + + Offset only works on one object at a time. + El desplazamiento sólo funciona con un objeto a la vez. + + + + Cannot offset this object type + No se puede hacer desplazamiento a este tipo de objeto + + + + Offset of Bezier curves is currently not supported + El desplazamiento de las curvas Bezier no está soportado actualmente + + + + Start angle + Ángulo de inicio + + + + Pick start angle + Elegir ángulo de inicio + + + + Aperture angle + Ángulo de apertura + + + + Pick aperture + Elegir apertura + + + + Create Circle (Part) + Crear círculo (Parte) + + + + Create Circle + Crear Círculo + + + + Create Arc (Part) + Crear Arco (Parte) + + + + Create Arc + Crear Arco + + + + Pick aperture angle + Elegir ángulo de apertura + + + + Arc by 3 points + Arco por 3 puntos + + + + Pick location point + Elegir punto de ubicación + + + + Create Text + Crear Texto + + + + Rotate + Rotar + + + + Select an object to rotate + Seleccione un objeto para rotar + + + + Pick rotation center + Elegir centro de rotación + + + + Base angle + Ángulo base + + + + The base angle you wish to start the rotation from + El ángulo base desde el que se desea iniciar la rotación + + + + Pick base angle + Elegir ángulo base + + + + Rotation + Rotación + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + La cantidad de rotación que desea realizar. +El ángulo final será el ángulo base más esta cantidad. + + + + Pick rotation angle + Elegir ángulo de rotación + + + + Global + Global + + + + Coordinates relative to last point or to coordinate system origin +if is the first point to set + Coordenadas relativas al último punto o para coordenar el origen del sistema +si es el primer punto a establecer + + + + Coordinates relative to global coordinate system. +Uncheck to use working plane coordinate system + Coordenadas relativas al sistema global de coordenadas. +Desmarque para usar el sistema de coordenadas del plano de trabajo + + + + Check this if the object should appear as filled, otherwise it will appear as wireframe. +Not available if Draft preference option 'Use Part Primitives' is enabled + Marque esto si el objeto debe aparecer como relleno, de lo contrario aparecerá como una estructura alámbrica. No está disponible si la opción de preferencia de Draft 'Usar primitivos de pieza' está habilitada + + + + If checked, an OCC-style offset will be performedinstead of the classic offset + Si está marcado, se realizará un estilo OCC de desplazamiento en lugar del desplazamiento clásico + + + + Local u0394X + Local u0394X + + + + Local u0394Y + Local u0394Y + + + + Local u0394Z + Local u0394Z + + + + Global u0394X + Global u0394X + + + + Global u0394Y + Global u0394Y + + + + Global u0394Z + Global u0394Z + + + + Autogroup: + Autogrupo: + + + + Points: + Puntos: + + + + Placement: + Ubicación: + + + + Unable to scale object: + No se puede escalar el objeto: + + + + Unable to scale objects: + No se puede escalar objetos: + + + + Too many objects selected, max number set to: + Demasiados objetos seleccionados, número máximo establecido en: + + + + mirrored + simétrico + + + + Cannot generate shape: + No se puede generar la forma: + + + + Selected Shapes must define a plane + + Las formas seleccionadas deben definir un plano + + + + + Offset angle + Ángulo de desfase + + + + importOCA + + + OCA error: couldn't determine character encoding + Error OCA: no se pudo determinar la codificación de caracteres + + + + OCA: found no data to export + OCA: no se encontraron datos para exportar + + + + successfully exported + exportado con éxito + + + diff --git a/src/Mod/Draft/Resources/translations/Draft_es-ES.qm b/src/Mod/Draft/Resources/translations/Draft_es-ES.qm index bac2aed8e5..56bb403af4 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_es-ES.qm and b/src/Mod/Draft/Resources/translations/Draft_es-ES.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_es-ES.ts b/src/Mod/Draft/Resources/translations/Draft_es-ES.ts index a5d61266c7..4ded1d0719 100644 --- a/src/Mod/Draft/Resources/translations/Draft_es-ES.ts +++ b/src/Mod/Draft/Resources/translations/Draft_es-ES.ts @@ -148,7 +148,7 @@ Esta propiedad es de solo lectura, ya que el número depende de los parámetros Los componentes de este bloque - + The placement of this object La posición de este objeto @@ -1129,6 +1129,41 @@ Utilice 'arch' para forzar notación de arco de Estados Unidos This object will be recomputed only if this is True. Este objeto será recalculado sólo si es Verdadero. + + + The shape of this object + La forma de este objeto + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1677,6 +1712,11 @@ La matriz puede convertirse en una matriz polar o circular cambiando su tipo.Warning Aviso + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2087,12 +2127,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Añadir al grupo de construcción - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2117,17 +2157,17 @@ Crea un grupo de construcción si no existe. Draft_AddToGroup - + Ungroup Desagrupar - + Move to group Mover al grupo - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Mueve los objetos seleccionados a un grupo existente, o los elimina de cualquier grupo. @@ -2205,12 +2245,12 @@ a polar o circular, y sus propiedades pueden ser modificadas. Draft_AutoGroup - + Autogroup Autogrupo - + Select a group to add all Draft and Arch objects to. Seleccione un grupo al que añadir todos los objetos Draft y Arch. @@ -2486,6 +2526,19 @@ If other objects are selected they are ignored. Si otros objetos son seleccionados son ignorados. + + Draft_Hatch + + + Hatch + Rayado + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2817,12 +2870,12 @@ CTRL para ajustar, MAYÚS para restringir, ALT para copiar. Draft_SelectGroup - + Select group Seleccionar grupo - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2860,9 +2913,6 @@ También puede seleccionar tres vértices o un proxy de Plan de Trabajo.Establece los estilos por defecto - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2900,12 +2950,12 @@ Las formas cerradas pueden utilizarse para extrusiones y operaciones booleanas.< Draft_ShowSnapBar - + Show snap toolbar Mostrar barra de herramientas de ajuste - + Show the snap toolbar if it is hidden. Mostrar la barra de herramientas de ajuste si está oculta. @@ -2947,12 +2997,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Angle - + Angle Ángulo - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Ajuste a los puntos en un arco circular situado en múltiplos de ángulos de 30 y 45 grados. @@ -2960,12 +3010,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Center - + Center Centro - + Set snapping to the center of a circular arc. Ajuste al centro de un arco circular. @@ -2973,12 +3023,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Dimensions - + Show dimensions Mostrar dimensiones - + Show temporary linear dimensions when editing an object and using other snapping methods. Muestra las dimensiones lineales temporales al editar un objeto y usar otros métodos de retractación. @@ -2986,12 +3036,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Endpoint - + Endpoint Punto final - + Set snapping to endpoints of an edge. Ajuste a los puntos finales de una arista. @@ -2999,12 +3049,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Extension - + Extension Extensión - + Set snapping to the extension of an edge. Ajuste a la extensión de una arista. @@ -3012,12 +3062,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Grid - + Grid Rejilla - + Set snapping to the intersection of grid lines. Ajuste a la intersección de las líneas de rejilla. @@ -3025,12 +3075,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Intersection - + Intersection Intersección - + Set snapping to the intersection of edges. Ajuste a la intersección de las aristas. @@ -3038,12 +3088,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Lock - + Main snapping toggle On/Off Ajuste principal de encendido/apagado - + Activates or deactivates all snap methods at once. Activa o desactiva todos los métodos ajuste a la vez. @@ -3051,12 +3101,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Midpoint - + Midpoint Punto medio - + Set snapping to the midpoint of an edge. Ajuste al punto medio de una arista. @@ -3064,12 +3114,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Near - + Nearest Mas cercano - + Set snapping to the nearest point of an edge. Ajuste al punto más cercano de una arista. @@ -3077,12 +3127,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Ortho - + Orthogonal Ortogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Ajuste a una dirección que es un múltiplo de 45 grados desde un punto. @@ -3090,12 +3140,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Parallel - + Parallel Paralelo - + Set snapping to a direction that is parallel to an edge. Ajuste a una dirección paralela a un arista. @@ -3103,12 +3153,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Ajuste a una dirección perpendicular a un arista. @@ -3116,12 +3166,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_Special - + Special Especial - + Set snapping to the special points defined inside an object. Establece el ajuste a los puntos especiales definidos dentro de un objeto. @@ -3129,12 +3179,12 @@ líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionad Draft_Snap_WorkingPlane - + Working plane Plano de trabajo - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3273,7 +3323,7 @@ Esto está destinado a ser utilizado con formas y sólidos cerrados y no afecta Recortar - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Rellena o extiende el objeto seleccionado, o extruye caras individuales. @@ -3800,6 +3850,49 @@ usando las teclas [ y ] mientras dibuja The spacing between different lines of text El espaciado entre líneas de texto + + + Form + Formulario + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Escalar + + + + Pattern: + Pattern: + + + + Rotation: + Rotación: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Grupo + Gui::Dialog::DlgSettingsDraft @@ -5207,6 +5300,14 @@ Note: C++ exporter is faster, but is not as featureful yet Nota: el exportador de C++ es más rápido, no está implementado todavía + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5264,7 +5365,7 @@ Nota: el exportador de C++ es más rápido, no está implementado todavíaComando activo: - + None Ninguno @@ -5319,7 +5420,7 @@ Nota: el exportador de C++ es más rápido, no está implementado todavíaLongitud - + Angle Ángulo @@ -5444,7 +5545,7 @@ Nota: el exportador de C++ es más rápido, no está implementado todavíaEtiqueta - + Distance Distancia @@ -5756,7 +5857,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Presione este botón para crear el objeto de texto, o termine su texto con dos líneas en blanco - + Offset distance Distancia de desplazamiento @@ -6660,7 +6761,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Actualización - + Move Mover @@ -6675,7 +6776,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Elegir punto de inicio - + Pick end point Elegir punto final @@ -6715,82 +6816,82 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Cambiar el modo de visualización - + Main toggle snap Alternar ajuste principal - + Midpoint snap Ajuste de punto medio - + Perpendicular snap Ajuste perpendicular - + Grid snap Ajuste a la cuadrícula - + Intersection snap Ajuste de intersección - + Parallel snap Ajuste paralelo - + Endpoint snap Ajuste de punto final - + Angle snap (30 and 45 degrees) Ajuste de ángulos (30 y 45 grados) - + Arc center snap Ajuste de centro de arco - + Edge extension snap Ajuste de extensión de arista - + Near snap Próximo ajuste - + Orthogonal snap Ajuste ortogonal - + Special point snap Ajuste de punto especial - + Dimension display Pantalla de dimensión - + Working plane snap Ajuste de plano de trabajo - + Show snap toolbar Mostrar barra de herramientas de ajuste @@ -7030,7 +7131,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.No se encontró ningún punto de edición para el objeto seleccionado - + : this object is not editable : este objeto no es editable @@ -7055,7 +7156,7 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Recortar - + Select objects to trim or extend Seleccionar objetos para recortar o extender @@ -7065,22 +7166,22 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Elegir distancia - + Unable to trim these objects, only Draft wires and arcs are supported. Incapaz de recortar estos objetos, sólo alambres y arcos de Borrador son compatibles. - + Unable to trim these objects, too many wires Incapaz de recortar estos objetos, demasiados alambres - + These objects don't intersect. Estos objetos no intersectan. - + Too many intersection points. Demasiados puntos de intersección. @@ -7220,27 +7321,27 @@ Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si.Cambiar Estilo - + Add to group Añadir al grupo - + Select group Seleccionar grupo - + Autogroup Autogrupo - + Add new Layer Añadir nueva Capa - + Add to construction group Añadir al grupo de construcción @@ -7457,7 +7558,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledNo se puede escalar objetos: - + Too many objects selected, max number set to: Demasiados objetos seleccionados, número máximo establecido en: @@ -7479,9 +7580,9 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle - Offset angle + Ángulo de desfase diff --git a/src/Mod/Draft/Resources/translations/Draft_eu.qm b/src/Mod/Draft/Resources/translations/Draft_eu.qm index aae83b2e44..8aafdccb69 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_eu.qm and b/src/Mod/Draft/Resources/translations/Draft_eu.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_eu.ts b/src/Mod/Draft/Resources/translations/Draft_eu.ts index e60e1bd4e2..650abcf7ff 100644 --- a/src/Mod/Draft/Resources/translations/Draft_eu.ts +++ b/src/Mod/Draft/Resources/translations/Draft_eu.ts @@ -148,7 +148,7 @@ Propietate hau irakurtzeko soilik da, kopuru hori matrizeko parametroen araberak Bloke honen osagaiak - + The placement of this object Objektu honen kokapena @@ -1127,6 +1127,41 @@ Erabili 'arch' US arku-notazioa behartzeko. This object will be recomputed only if this is True. Objektua birkalkulatu egingo da hau egia bada soilik. + + + The shape of this object + Objektu honen forma + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1675,6 +1710,11 @@ Matrizearen mota aldatu daiteke, polarra edo zirkularra izan dadin.Warning Abisua + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2085,12 +2125,12 @@ Gutxienez 2 izan behar du. Draft_AddConstruction - + Add to Construction group Gehitu eraikuntza taldeari - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2115,17 +2155,17 @@ Eraikutzan-talde bat sortzen du, lehendik ez badago. Draft_AddToGroup - + Ungroup Banatu - + Move to group Mugitu taldera - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Hautatutako objektuak lehendik dagoen talde batera eramaten ditu, edo edozein taldetatik kentzen ditu. @@ -2203,12 +2243,12 @@ aldatu daiteke, eta bere propietateak ere aldatu daitezke. Draft_AutoGroup - + Autogroup Talde automatikoa - + Select a group to add all Draft and Arch objects to. Hautatu talde bat, hari zirriborro- eta arkitektura-objektu guztiak gehitzeko. @@ -2484,6 +2524,19 @@ If other objects are selected they are ignored. Beste objektu batzuk hautatuta badude, ez ikusiarena egiten zaie. + + Draft_Hatch + + + Hatch + Itzaleztadura + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2817,12 +2870,12 @@ Ctrl atxikitzeko, Shift murrizteko, Alt kopiatzeko. Draft_SelectGroup - + Select group Hautatu taldea - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2860,9 +2913,6 @@ Laneko plano baten proxy baten hiru erpin ere hautatu daitezke. Estilo lehenetsiak ezartzen ditu - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2900,12 +2950,12 @@ Itxitako formak estrusioetarako eta eragiketa boolearretarako erabili daitezke.< Draft_ShowSnapBar - + Show snap toolbar Erakutsi atxikipenen tresna-barra - + Show the snap toolbar if it is hidden. Erakutsi atxikipenen tresna-barra, ezkutuan badago. @@ -2947,12 +2997,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Angle - + Angle Angelua - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Ezarri atxikitzea 30 eta 45 graduko angeluen anizkoitzetan kokatuta dagoen arku zirkular baten puntuetan. @@ -2960,12 +3010,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Center - + Center Zentroa - + Set snapping to the center of a circular arc. Ezarri atxikitzea arku zirkular baten zentrora. @@ -2973,12 +3023,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Dimensions - + Show dimensions Erakutsi kotak - + Show temporary linear dimensions when editing an object and using other snapping methods. Erakutsi aldi baterako kota linealak objektu bat edizioan dagoenean eta beste atxikitze-metodo batzuk erabiltzean. @@ -2986,12 +3036,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Endpoint - + Endpoint Amaiera-puntua - + Set snapping to endpoints of an edge. Ezarri atxikitzea ertz baten amaiera-puntuetara. @@ -2999,12 +3049,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Extension - + Extension Luzapena - + Set snapping to the extension of an edge. Ezarri atxikitzea ertz baten hedadurara. @@ -3012,12 +3062,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Grid - + Grid Sareta - + Set snapping to the intersection of grid lines. Ezarri atxikitzea sareta-lerroen ebakidurara. @@ -3025,12 +3075,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Intersection - + Intersection Ebakidura - + Set snapping to the intersection of edges. Ezarri atxikitzea ertzen ebakidurara. @@ -3038,12 +3088,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Lock - + Main snapping toggle On/Off Txandakatu atxikitze globala - + Activates or deactivates all snap methods at once. Atxikitze-metodo guztiak aldi berean aktibatzen edo desaktibatzen ditu. @@ -3051,12 +3101,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Midpoint - + Midpoint Erdiko puntua - + Set snapping to the midpoint of an edge. Ezarri atxikitzea ertz baten erdiko-puntura. @@ -3064,12 +3114,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Near - + Nearest Hurbilena - + Set snapping to the nearest point of an edge. Ezarri atxikitzea ertz bateko punturik hurbilenera. @@ -3077,12 +3127,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Ortho - + Orthogonal Ortogonala - + Set snapping to a direction that is a multiple of 45 degrees from a point. Ezarri atxikitzea puntu batetik 45 graduren anizkoitza den norabide batean. @@ -3090,12 +3140,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Parallel - + Parallel Paraleloa - + Set snapping to a direction that is parallel to an edge. Ezarri atxikitzea ertz baten paraleloa den norabide batean. @@ -3103,12 +3153,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Perpendicular - + Perpendicular Perpendikularra - + Set snapping to a direction that is perpendicular to an edge. Ezarri atxikitzea ertz baten perpendikularra den norabide batean. @@ -3116,12 +3166,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_Special - + Special Berezia - + Set snapping to the special points defined inside an object. Ezarri atxikitzea objektu baten barruan definitutako puntu berezietan. @@ -3129,12 +3179,12 @@ zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objek Draft_Snap_WorkingPlane - + Working plane Laneko planoa - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3273,7 +3323,7 @@ Forma itxiekin eta solidoekin erabiltzeko da, eta ez du eraginik alanbre irekiet Muxarratu/luzatu - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Hautatutako objektua muxarratzen edo luzatzen du, edo aurpegi bakunak estruitzen ditu. @@ -3793,6 +3843,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text Testu-lerro desberdinen arteko tartea + + + Form + Inprimakia + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Eskala + + + + Pattern: + Pattern: + + + + Rotation: + Biraketa: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Taldea + Gui::Dialog::DlgSettingsDraft @@ -5198,6 +5291,14 @@ Note: C++ exporter is faster, but is not as featureful yet Oharra: C++ esportatzailea azkarragoa da, baina oraindik eginbide gutxiago ditu. + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5255,7 +5356,7 @@ Oharra: C++ esportatzailea azkarragoa da, baina oraindik eginbide gutxiago ditu. Komando aktiboa: - + None Bat ere ez @@ -5310,7 +5411,7 @@ Oharra: C++ esportatzailea azkarragoa da, baina oraindik eginbide gutxiago ditu. Luzera - + Angle Angelua @@ -5435,7 +5536,7 @@ Oharra: C++ esportatzailea azkarragoa da, baina oraindik eginbide gutxiago ditu. Etiketa - + Distance Distantzia @@ -5749,7 +5850,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Sakatu botoi hau testu-objektua sortzeko, edo amaitu zure testua bi lerro zurirekin - + Offset distance Desplazamendu-distantzia @@ -6655,7 +6756,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Eguneratu - + Move Mugitu @@ -6670,7 +6771,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Aukeratu hasiera-puntua - + Pick end point Aukeratu amaiera-puntua @@ -6710,82 +6811,82 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Txandakatu bistaratze modua - + Main toggle snap Atxikitzearen txandakatze globala - + Midpoint snap Erdiko puntuko atxikitzea - + Perpendicular snap Atxikitze perpendikularra - + Grid snap Sareta-atxikitzea - + Intersection snap Ebakidura-atxikitzea - + Parallel snap Atxikitze paraleloa - + Endpoint snap Amaiera-puntuko atxikitzea - + Angle snap (30 and 45 degrees) Angelu-atxikitzea (30 eta 45 gradu) - + Arc center snap Arku-zentroaren atxikitzea - + Edge extension snap Ertz-luzapenaren atxikitzea - + Near snap Atxikitze hurbila - + Orthogonal snap Atxikitze ortogonala - + Special point snap Puntu bereziaren atxikitzea - + Dimension display Kota-bistaratzea - + Working plane snap Laneko planoaren atxikitzea - + Show snap toolbar Erakutsi atxikipenen tresna-barra @@ -7025,7 +7126,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Ez da edizio-punturik aurkitu hautatutako objekturako - + : this object is not editable : objektu hau ezin da editatu @@ -7050,7 +7151,7 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Muxarratu/luzatu - + Select objects to trim or extend Hautatu muxarratuko/luzatuko diren objektuak @@ -7060,22 +7161,22 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Aukeratu distantzia - + Unable to trim these objects, only Draft wires and arcs are supported. Ezin dira objektu horiek muxarratu, zirriborro-alanbreak eta arkuak soilik onartzen dira. - + Unable to trim these objects, too many wires Ezin dira objektu horiek muxarratu, alanbre gehiegi - + These objects don't intersect. Objektu hauek ez dute elkar ebakitzen. - + Too many intersection points. Ebakitze-puntu gehiegi. @@ -7215,27 +7316,27 @@ FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'.Aldatu estiloa - + Add to group Gehitu taldeari - + Select group Hautatu taldea - + Autogroup Talde automatikoa - + Add new Layer Gehitu geruza berria - + Add to construction group Gehitu eraikuntza taldeari @@ -7453,7 +7554,7 @@ Ez dago erabilgarri zirriborroen 'Erabili piezen jatorrizkoak' aukera gaituta ba Ezin dira objektuak eskalatu: - + Too many objects selected, max number set to: Objektu gehiegi dago hautatuta, kopuru maximoa honakoa izango da: @@ -7475,7 +7576,7 @@ Ez dago erabilgarri zirriborroen 'Erabili piezen jatorrizkoak' aukera gaituta ba - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_fi.qm b/src/Mod/Draft/Resources/translations/Draft_fi.qm index f997fd1cb5..324acf34af 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_fi.qm and b/src/Mod/Draft/Resources/translations/Draft_fi.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_fi.ts b/src/Mod/Draft/Resources/translations/Draft_fi.ts index c6403014c5..31128516d5 100644 --- a/src/Mod/Draft/Resources/translations/Draft_fi.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fi.ts @@ -145,7 +145,7 @@ This property is read-only, as the number depends on the parameters of the array Tämän lohkon komponentit - + The placement of this object Tämän kohteen sijoittelu @@ -1120,6 +1120,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + Tämän objektin muoto + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1668,6 +1703,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2079,12 +2119,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2109,17 +2149,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Ungroup - + Move to group Move to group - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2197,12 +2237,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup Autogroup - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2478,6 +2518,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Kuviointi + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2809,12 +2862,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2853,9 +2906,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2893,12 +2943,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2940,12 +2990,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Kulma - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2953,12 +3003,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Keskikohta - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2966,12 +3016,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2979,12 +3029,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Päätepiste - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -2992,12 +3042,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Laajennus - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3005,12 +3055,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Ruudukko - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3018,12 +3068,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Leikkaus - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3031,12 +3081,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3044,12 +3094,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint - Midpoint + Keskipiste - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3057,12 +3107,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3070,12 +3120,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3083,12 +3133,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Samansuuntainen - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3096,12 +3146,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3109,12 +3159,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3122,12 +3172,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3266,7 +3316,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3794,6 +3844,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text The spacing between different lines of text + + + Form + Lomake + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Mittakaava + + + + Pattern: + Pattern: + + + + Rotation: + Kierto: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Ryhmä + Gui::Dialog::DlgSettingsDraft @@ -5202,6 +5295,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5259,7 +5360,7 @@ Note: C++ exporter is faster, but is not as featureful yet aktiivinen komento: - + None Ei mitään @@ -5314,7 +5415,7 @@ Note: C++ exporter is faster, but is not as featureful yet Pituus - + Angle Kulma @@ -5439,7 +5540,7 @@ Note: C++ exporter is faster, but is not as featureful yet Label - + Distance Etäisyys @@ -5753,7 +5854,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Press this button to create the text object, or finish your text with two blank lines - + Offset distance Offset distance @@ -6659,7 +6760,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Upgrade - + Move Siirrä @@ -6674,7 +6775,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick start point - + Pick end point Pick end point @@ -6714,82 +6815,82 @@ To enabled FreeCAD to download these libraries, answer Yes. Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Kohdista ruudukkoon - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7029,7 +7130,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7054,7 +7155,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7064,22 +7165,22 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7219,27 +7320,27 @@ To enabled FreeCAD to download these libraries, answer Yes. Change Style - + Add to group Add to group - + Select group Select group - + Autogroup Autogroup - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7457,7 +7558,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7479,7 +7580,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_fil.qm b/src/Mod/Draft/Resources/translations/Draft_fil.qm index 24ac056b84..553f00a900 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_fil.qm and b/src/Mod/Draft/Resources/translations/Draft_fil.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_fil.ts b/src/Mod/Draft/Resources/translations/Draft_fil.ts index 5f5ee23f72..8795bf9a17 100644 --- a/src/Mod/Draft/Resources/translations/Draft_fil.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fil.ts @@ -148,7 +148,7 @@ This property is read-only, as the number depends on the parameters of the array The components of this block - + The placement of this object Ang kinatatayuan ng mga bagay na ito @@ -1130,6 +1130,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + The shape of this object + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1678,6 +1713,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2089,12 +2129,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2119,17 +2159,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Ungroup - + Move to group Move to group - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2207,12 +2247,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup Autogroup - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2488,6 +2528,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Hatch + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2820,12 +2873,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2864,9 +2917,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2904,12 +2954,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2951,12 +3001,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Anggulo - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2964,12 +3014,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Sentro - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2977,12 +3027,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2990,12 +3040,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Endpoint - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -3003,12 +3053,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Extension - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3016,12 +3066,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Grid - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3029,12 +3079,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Intersection - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3042,12 +3092,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3055,12 +3105,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Midpoint - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3068,12 +3118,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3081,12 +3131,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3094,12 +3144,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Kapantay - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3107,12 +3157,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3120,12 +3170,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3133,12 +3183,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3277,7 +3327,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3805,6 +3855,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text The spacing between different lines of text + + + Form + Porma + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Timbangan + + + + Pattern: + Pattern: + + + + Rotation: + Pag-ikot: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Grupo + Gui::Dialog::DlgSettingsDraft @@ -5216,6 +5309,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5273,7 +5374,7 @@ Note: C++ exporter is faster, but is not as featureful yet aktibong command: - + None Wala @@ -5328,7 +5429,7 @@ Note: C++ exporter is faster, but is not as featureful yet Haba - + Angle Anggulo @@ -5453,7 +5554,7 @@ Note: C++ exporter is faster, but is not as featureful yet Magtanda - + Distance Distance @@ -5768,7 +5869,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Press this button to create the text object, or finish your text with two blank lines - + Offset distance Offset distance @@ -6674,7 +6775,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Upgrade - + Move Galawin @@ -6689,7 +6790,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Pick start point - + Pick end point Pick end point @@ -6729,82 +6830,82 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Grid snap - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7044,7 +7145,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7069,7 +7170,7 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7079,22 +7180,22 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7234,27 +7335,27 @@ Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. Change Style - + Add to group Add to group - + Select group Select group - + Autogroup Autogroup - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7472,7 +7573,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7494,7 +7595,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.qm b/src/Mod/Draft/Resources/translations/Draft_fr.qm index 95b0c9c661..e1ed8d7df5 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_fr.qm and b/src/Mod/Draft/Resources/translations/Draft_fr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.ts b/src/Mod/Draft/Resources/translations/Draft_fr.ts index f49afd24f3..19ed406691 100644 --- a/src/Mod/Draft/Resources/translations/Draft_fr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fr.ts @@ -148,7 +148,7 @@ Cette propriété est en lecture seule, car le nombre dépend des paramètres du Les composants de ce bloc - + The placement of this object Le positionnement de cet objet @@ -1121,6 +1121,41 @@ Utilisez 'arch' pour forcer la notation architecturale US This object will be recomputed only if this is True. Cet objet ne sera recalculé que si ceci est Vrai. + + + The shape of this object + La forme de cet objet + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1667,6 +1702,11 @@ Le réseau peut être transformé en réseau polaire ou circulaire en changeant Warning Attention + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2078,12 +2118,12 @@ Doit être d’au moins 2. Draft_AddConstruction - + Add to Construction group Ajouter au groupe de Construction - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2108,17 +2148,17 @@ Il crée un groupe de construction s'il n'existe pas. Draft_AddToGroup - + Ungroup Dégrouper - + Move to group Déplacer vers le groupe - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Déplace les objets sélectionnés vers un groupe existant, ou les supprime de n'importe quel groupe. @@ -2195,12 +2235,12 @@ en type polaire ou circulaire, et ses propriétés peuvent être modifiées. Draft_AutoGroup - + Autogroup Groupement automatique - + Select a group to add all Draft and Arch objects to. Sélectionner un groupe auquel ajouter tous les objets Draft & Arch. @@ -2476,6 +2516,19 @@ If other objects are selected they are ignored. Si d'autres objets sont sélectionnés, ils sont ignorés. + + Draft_Hatch + + + Hatch + Hachure + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2807,12 +2860,12 @@ CTRL pour aimanter, MAJ pour contraindre, ALT pour copier. Draft_SelectGroup - + Select group Sélectionner groupe - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2851,9 +2904,6 @@ Vous pouvez également sélectionner trois sommets ou un Proxy de Plan de Travai Définit les styles par défaut - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2891,12 +2941,12 @@ Les formes fermées peuvent être utilisées pour les extrusions et les opérati Draft_ShowSnapBar - + Show snap toolbar Afficher la barre d'outils d'aimantation - + Show the snap toolbar if it is hidden. Afficher la barre d'outils d'aimantation si elle est cachée. @@ -2938,12 +2988,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Angle - + Angle Angle - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Paramétrer l’aimantation sur des points, dans un arc circulaire, situés à des multiples d’angles de 30 et 45 degrés. @@ -2951,12 +3001,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Center - + Center Centre - + Set snapping to the center of a circular arc. Définir l'aimantation au centre d'un arc de cercle. @@ -2964,12 +3014,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Dimensions - + Show dimensions Afficher les cotes - + Show temporary linear dimensions when editing an object and using other snapping methods. Afficher les cotes linéaires temporaires lors de l'édition d'un objet et de l'utilisation d'autres méthodes d'aimantation. @@ -2977,12 +3027,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Endpoint - + Endpoint Terminaison - + Set snapping to endpoints of an edge. Définir l'aimantation aux extrémités d'une arête. @@ -2990,12 +3040,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Extension - + Extension Extension - + Set snapping to the extension of an edge. Définir l'aimantation aux prolongement d'une arête. @@ -3003,12 +3053,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Grid - + Grid Grille - + Set snapping to the intersection of grid lines. Définir l’aimantation à l’intersection des lignes de la grille. @@ -3016,12 +3066,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Intersection - + Intersection Intersection - + Set snapping to the intersection of edges. Définir l’aimantation à l’intersection d'arêtes. @@ -3029,12 +3079,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Lock - + Main snapping toggle On/Off Active/Désactive l'aimantation générale - + Activates or deactivates all snap methods at once. Active ou désactive toutes les méthodes d’aimantation en même temps. @@ -3042,12 +3092,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Midpoint - + Midpoint Milieu - + Set snapping to the midpoint of an edge. Définir l'aimantation au milieu d'une arête. @@ -3055,12 +3105,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Near - + Nearest Le plus proche - + Set snapping to the nearest point of an edge. Définir l'aimantation au point le plus proche d'une arête. @@ -3068,12 +3118,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Définir l'aimantation à une direction multiple de 45 degrés à partir d'un point. @@ -3081,12 +3131,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Parallel - + Parallel Parallèle - + Set snapping to a direction that is parallel to an edge. Définir l'aimantation dans une direction parallèle à une arête. @@ -3094,12 +3144,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Perpendicular - + Perpendicular Perpendiculaire - + Set snapping to a direction that is perpendicular to an edge. Définir l'aimantation dans une direction perpendiculaire à une arête. @@ -3107,12 +3157,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_Special - + Special Spécial - + Set snapping to the special points defined inside an object. Définir l'aimantation sur les points spéciaux définis à l'intérieur d'un objet. @@ -3120,12 +3170,12 @@ les lignes droites Draft qui sont dessinées dans le plan XY. Les objets sélect Draft_Snap_WorkingPlane - + Working plane Plan de travail - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3264,7 +3314,7 @@ Ceci est destiné à être utilisé avec des formes fermées et des solides, et Ajuste ou Prolonge - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Ajuste ou étend l'objet sélectionné, ou extrude des faces uniques. @@ -3791,6 +3841,49 @@ en utilisant les touches [ et ] lors du dessin The spacing between different lines of text L'écartement entre les différentes lignes de texte + + + Form + Forme + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Échelle + + + + Pattern: + Pattern: + + + + Rotation: + Rotation : + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Groupe + Gui::Dialog::DlgSettingsDraft @@ -5197,6 +5290,14 @@ Note: C++ exporter is faster, but is not as featureful yet Remarque : l’exportateur C++ est plus rapide, mais n'est pas encore aussi fonctionnel + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5254,7 +5355,7 @@ Remarque : l’exportateur C++ est plus rapide, mais n'est pas encore aussi fon commande active : - + None Aucun @@ -5309,7 +5410,7 @@ Remarque : l’exportateur C++ est plus rapide, mais n'est pas encore aussi fon Longueur - + Angle Angle @@ -5434,7 +5535,7 @@ Remarque : l’exportateur C++ est plus rapide, mais n'est pas encore aussi fon Étiquette - + Distance Distance @@ -5741,7 +5842,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Appuyez sur ce bouton pour créer l'objet texte, ou terminez votre texte avec deux lignes vides - + Offset distance Distance de décalage @@ -6647,7 +6748,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Mettre à niveau - + Move Déplacer @@ -6662,7 +6763,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Sélectionner le point de départ - + Pick end point Sélectionner le point final @@ -6702,82 +6803,82 @@ To enabled FreeCAD to download these libraries, answer Yes. Basculer le mode d'affichage - + Main toggle snap Basculer l'aimantation générale - + Midpoint snap Aimantation au milieu - + Perpendicular snap Aimantation perpendiculaire - + Grid snap Ancrage à la grille - + Intersection snap Aimantation d'intersection - + Parallel snap Aimantation parallèle - + Endpoint snap Aimantation au point d'extrémité - + Angle snap (30 and 45 degrees) Accrochage d'angles (30 et 45 degrés) - + Arc center snap Aimantation au centre d'arc - + Edge extension snap Aimantation à l'extension d'arête - + Near snap Aimantation de proximité - + Orthogonal snap Aimantation orthogonal - + Special point snap Aimantation aux points spéciaux - + Dimension display Affichage des cotes - + Working plane snap Accrochage au Plan de travail - + Show snap toolbar Afficher la barre d'outils d'aimantation @@ -7017,7 +7118,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Aucun point d'édition trouvé pour l'objet sélectionné - + : this object is not editable : cet objet n'est pas modifiable @@ -7042,7 +7143,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Ajuste ou Prolonge - + Select objects to trim or extend Sélectionner l'objet à réduire ou agrandir @@ -7052,22 +7153,22 @@ To enabled FreeCAD to download these libraries, answer Yes. Choisir la distance - + Unable to trim these objects, only Draft wires and arcs are supported. Impossible d'ajuster ces objets, seuls les objets Draft filaires et arcs sont supportés. - + Unable to trim these objects, too many wires Impossible d'ajuster ces objets, trop de filaires - + These objects don't intersect. Ces objets ne se croisent pas. - + Too many intersection points. Trop de points d'intersection. @@ -7207,27 +7308,27 @@ To enabled FreeCAD to download these libraries, answer Yes. Changer le Style - + Add to group Ajouter au groupe - + Select group Sélectionner groupe - + Autogroup Groupement automatique - + Add new Layer Ajouter un nouveau Calque - + Add to construction group Ajouter au groupe de construction @@ -7444,7 +7545,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledImpossible de mettre les objets à l'échelle : - + Too many objects selected, max number set to: Trop d'objets sélectionnés, le nombre maximum est de : @@ -7466,9 +7567,9 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle - Offset angle + Angle de décalage diff --git a/src/Mod/Draft/Resources/translations/Draft_gl.qm b/src/Mod/Draft/Resources/translations/Draft_gl.qm index 7d9140dff9..587ba7977e 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_gl.qm and b/src/Mod/Draft/Resources/translations/Draft_gl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_gl.ts b/src/Mod/Draft/Resources/translations/Draft_gl.ts index 7cb4a77d62..b4840c5338 100644 --- a/src/Mod/Draft/Resources/translations/Draft_gl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_gl.ts @@ -148,7 +148,7 @@ This property is read-only, as the number depends on the parameters of the array The components of this block - + The placement of this object A situación deste obxecto @@ -1130,6 +1130,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + A forma desde obxecto + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1678,6 +1713,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2089,12 +2129,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2119,17 +2159,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Ungroup - + Move to group Move to group - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2207,12 +2247,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup Auto-xuntar - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2488,6 +2528,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Hatch + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2819,12 +2872,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2863,9 +2916,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2903,12 +2953,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2950,12 +3000,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Ángulo - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2963,12 +3013,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Centro - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2976,12 +3026,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2989,12 +3039,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Endpoint - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -3002,12 +3052,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Extension - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3015,12 +3065,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Grella - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3028,12 +3078,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Intersección - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3041,12 +3091,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3054,12 +3104,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Midpoint - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3067,12 +3117,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3080,12 +3130,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3093,12 +3143,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Paralela - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3106,12 +3156,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3119,12 +3169,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3132,12 +3182,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3276,7 +3326,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3804,6 +3854,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text The spacing between different lines of text + + + Form + Formulario + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Escala + + + + Pattern: + Pattern: + + + + Rotation: + Rotación: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Grupo + Gui::Dialog::DlgSettingsDraft @@ -5212,6 +5305,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5269,7 +5370,7 @@ Note: C++ exporter is faster, but is not as featureful yet comando activo: - + None Ningún @@ -5324,7 +5425,7 @@ Note: C++ exporter is faster, but is not as featureful yet Lonxitude - + Angle Ángulo @@ -5449,7 +5550,7 @@ Note: C++ exporter is faster, but is not as featureful yet Etiqueta - + Distance Distance @@ -5761,7 +5862,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Press this button to create the text object, or finish your text with two blank lines - + Offset distance Offset distance @@ -6667,7 +6768,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Upgrade - + Move Mover @@ -6682,7 +6783,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Pick start point - + Pick end point Pick end point @@ -6722,82 +6823,82 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Forzar á grella - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7037,7 +7138,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7062,7 +7163,7 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7072,22 +7173,22 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7227,27 +7328,27 @@ Para permitir o FreeCAD a descarga destas bibliotecas, responda Si.Change Style - + Add to group Add to group - + Select group Select group - + Autogroup Auto-xuntar - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7465,7 +7566,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7487,7 +7588,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.qm b/src/Mod/Draft/Resources/translations/Draft_hr.qm index 28361db69a..36ac00dad7 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_hr.qm and b/src/Mod/Draft/Resources/translations/Draft_hr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.ts b/src/Mod/Draft/Resources/translations/Draft_hr.ts index ffd14529db..f203a025c2 100644 --- a/src/Mod/Draft/Resources/translations/Draft_hr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_hr.ts @@ -148,7 +148,7 @@ Ovo svojstvo je samo za čitanje, jer broj ovisi o svojstvima niza.Sastavni dijelovi ovog bloka - + The placement of this object polozaj objekta @@ -1129,6 +1129,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + Oblik ovog objekta + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1695,6 +1730,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Upozorenje + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2119,12 +2159,12 @@ Mora biti najmanje 2. Draft_AddConstruction - + Add to Construction group Dodavanje grupe konstrukcije - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2149,17 +2189,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Razgrupiraj - + Move to group Premjesti u grupu - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2236,12 +2276,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup Automatska grupa - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2517,6 +2557,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Šrafura + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2848,12 +2901,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2892,9 +2945,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2932,12 +2982,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2979,12 +3029,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Kut - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2992,12 +3042,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Središte - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -3005,12 +3055,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -3018,12 +3068,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Krajnja točka - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -3031,12 +3081,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Proširenje - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3044,12 +3094,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Rešetka - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3057,12 +3107,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Presjek - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3070,12 +3120,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3083,12 +3133,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Srednja točka - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3096,12 +3146,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3109,12 +3159,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3122,12 +3172,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Paralelno - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3135,12 +3185,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Okomito - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3148,12 +3198,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3161,12 +3211,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3305,7 +3355,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3848,6 +3898,49 @@ tijekom crtanja pomoću tipki [i] The spacing between different lines of text The spacing between different lines of text + + + Form + Obrazac + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Skaliraj + + + + Pattern: + Pattern: + + + + Rotation: + Rotacija: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Grupa + Gui::Dialog::DlgSettingsDraft @@ -5279,6 +5372,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5336,7 +5437,7 @@ Note: C++ exporter is faster, but is not as featureful yet aktivna naredba: - + None Prazno @@ -5391,7 +5492,7 @@ Note: C++ exporter is faster, but is not as featureful yet Dužina - + Angle Kut @@ -5516,7 +5617,7 @@ Note: C++ exporter is faster, but is not as featureful yet Oznaka - + Distance Udaljenost @@ -5830,7 +5931,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Pritisnite ovaj gumb da biste stvorili tekstualni objekt ili dovršite tekst s dva prazna retka - + Offset distance Udaljenost pomaka @@ -6738,7 +6839,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Upgrade - + Move Pomicanje @@ -6753,7 +6854,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Pick start point - + Pick end point Pick end point @@ -6793,82 +6894,82 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Skok na rešetku - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7108,7 +7209,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7133,7 +7234,7 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7143,22 +7244,22 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7298,27 +7399,27 @@ Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes).Change Style - + Add to group Add to group - + Select group Select group - + Autogroup Automatska grupa - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7536,7 +7637,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7558,7 +7659,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_hu.qm b/src/Mod/Draft/Resources/translations/Draft_hu.qm index 7b7541297d..30b1c91edf 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_hu.qm and b/src/Mod/Draft/Resources/translations/Draft_hu.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_hu.ts b/src/Mod/Draft/Resources/translations/Draft_hu.ts index 60c594e248..adc2eade46 100644 --- a/src/Mod/Draft/Resources/translations/Draft_hu.ts +++ b/src/Mod/Draft/Resources/translations/Draft_hu.ts @@ -148,7 +148,7 @@ Ez a tulajdonság írásvédett, mivel a szám a tömb paramétereitől függ.Ennek a blokknak az összetevői - + The placement of this object Ennek az objektumnak az elhelyezése @@ -1128,6 +1128,41 @@ Használja az 'arch' kifejezést amerikai US arch jelölésének kikényszerít This object will be recomputed only if this is True. Ez a tárgy csak akkor kerül újraszámításra, ha ez igaz. + + + The shape of this object + Ennek a tárgynak az alakja + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1676,6 +1711,11 @@ Az elrendezés merőleges vagy poláris elrendezésre alakítható a típus megv Warning Riasztás + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2087,12 +2127,12 @@ Legalább 2-esnek kell lennie. Draft_AddConstruction - + Add to Construction group Hozzáadás az építési csoporthoz - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2117,17 +2157,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Csoportbontás - + Move to group Ugrás a csoportra - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Áthelyezi a kijelölt tárgyakat egy meglévő csoportba, vagy eltávolítja őket az egyes csoportból. @@ -2205,12 +2245,12 @@ poláris vagy körkörös, és tulajdonságaik megváltoztathatóak. Draft_AutoGroup - + Autogroup Autocsoport - + Select a group to add all Draft and Arch objects to. Jelöljön ki egy csoportot, amelyhez az összes tervrajt- és íves tárgyakat hozzá szeretné adni. @@ -2485,6 +2525,19 @@ If other objects are selected they are ignored. Ha más tárgyak vannak kijelölve, a program figyelmen kívül hagyja őket. + + Draft_Hatch + + + Hatch + Kitöltés + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2815,12 +2868,12 @@ CTRL illesztéshez, SHIFT a kényszerítéshez, ALT másoláshoz. Draft_SelectGroup - + Select group Csoport kiválasztása - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2859,9 +2912,6 @@ Három csúcspontot vagy egy munkasík proxyt is kijelölhet. Alapértelmezett stílusok beállítása - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2899,12 +2949,12 @@ A zárt alakzatok kihúzásához és logikai műveletekhez használhatók. Draft_ShowSnapBar - + Show snap toolbar Illesztési eszköztár megjelenítése - + Show the snap toolbar if it is hidden. Az illesztési eszköztár megjelenítése, ha rejtett. @@ -2946,12 +2996,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Angle - + Angle Szög - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Állítsa be az illesztés pontokat egy körívben, amely 30 és 45 fokos szögek többszöröse. @@ -2959,12 +3009,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Center - + Center Középre - + Set snapping to the center of a circular arc. Állítsa be az illesztést egy körív közepére. @@ -2972,12 +3022,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Dimensions - + Show dimensions Dimenziók megjelenítése - + Show temporary linear dimensions when editing an object and using other snapping methods. Ideiglenes lineáris dimenziók megjelenítése a tárgyak szerkesztésénél és más illesztési módszerek használatakor. @@ -2985,12 +3035,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Endpoint - + Endpoint Végpont - + Set snapping to endpoints of an edge. Állítsa az illesztést egy él végpontjaira. @@ -2998,12 +3048,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Extension - + Extension Meghosszabbítás - + Set snapping to the extension of an edge. Állítsa az illesztést az él meghosszabbításához. @@ -3011,12 +3061,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Grid - + Grid Rács - + Set snapping to the intersection of grid lines. Állítsa az illesztést a rácsvonalak metszéspontjaira. @@ -3024,12 +3074,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Intersection - + Intersection Metszet - + Set snapping to the intersection of edges. Állítsa az illesztést az élek metszéspontjaira. @@ -3037,12 +3087,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Lock - + Main snapping toggle On/Off Illesztés főkapcsoló be- és kikapcsolása - + Activates or deactivates all snap methods at once. Egyszerre aktiválja vagy inaktiválja az összes illesztési eszközt. @@ -3050,12 +3100,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Midpoint - + Midpoint Felezőpont - + Set snapping to the midpoint of an edge. Állítsa be az illesztést egy él felezőpontjához. @@ -3063,12 +3113,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Near - + Nearest Legközelebbi - + Set snapping to the nearest point of an edge. Állítsa be az illesztést az él legközelebbi pontjához. @@ -3076,12 +3126,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Ortho - + Orthogonal Merőleges - + Set snapping to a direction that is a multiple of 45 degrees from a point. Állítsa az illesztést egy pont 45 fokos többszörösére. @@ -3089,12 +3139,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Parallel - + Parallel Párhuzamos - + Set snapping to a direction that is parallel to an edge. Állítsa az illesztést egy éllel párhuzamos irányba. @@ -3102,12 +3152,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Perpendicular - + Perpendicular Merőleges - + Set snapping to a direction that is perpendicular to an edge. Állítsa az illesztést egy éllel merőleges irányba. @@ -3115,12 +3165,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_Special - + Special Különleges - + Set snapping to the special points defined inside an object. Állítsa be az illesztést a tárgyon belül definiált speciális pontokhoz. @@ -3128,12 +3178,12 @@ egyenes piszkozatvonalak működik jól. A program figyelmen kívül hagyja a ne Draft_Snap_WorkingPlane - + Working plane Munkasík - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3272,7 +3322,7 @@ Ez zárt alakzatokhoz és szilárd testekhez készült, és nem befolyásolja a Levág-Bővít (trimex) - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Levágja vagy bővíti a kijelölt tárgyat, vagy egyetlen felületet bővít. @@ -3799,6 +3849,49 @@ módosíthatja rajzolás közben The spacing between different lines of text A különböző szövegsorok közötti térköz + + + Form + Űrlap + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Méretezés + + + + Pattern: + Pattern: + + + + Rotation: + Elforgatás: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Csoport + Gui::Dialog::DlgSettingsDraft @@ -5210,6 +5303,14 @@ Note: C++ exporter is faster, but is not as featureful yet Megjegyzés: A C++ exportőr gyorsabb, de még nem olyan funkcionális + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5267,7 +5368,7 @@ Megjegyzés: A C++ exportőr gyorsabb, de még nem olyan funkcionálisaktív parancs: - + None Egyik sem @@ -5322,7 +5423,7 @@ Megjegyzés: A C++ exportőr gyorsabb, de még nem olyan funkcionálisHossz - + Angle Szög @@ -5447,7 +5548,7 @@ Megjegyzés: A C++ exportőr gyorsabb, de még nem olyan funkcionálisFelirat - + Distance Távolság @@ -5761,7 +5862,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Nyomja meg ezt a gombot a szöveges tárgy létrehozásához, vagy fejezze be a szöveget két üres vonallal - + Offset distance Eltolási távolság @@ -6667,7 +6768,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Frissít - + Move Mozgat @@ -6682,7 +6783,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Kezdőpont kiválasztása - + Pick end point Végpont kiválasztása @@ -6722,82 +6823,82 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Megjelenítési mód váltása - + Main toggle snap Fő illesztés kapcsoló - + Midpoint snap Középpont illesztés - + Perpendicular snap Merőleges illesztés - + Grid snap Rácshoz igazítás - + Intersection snap Metszéspont illesztés - + Parallel snap Párhuzamos illesztés - + Endpoint snap Végpont illesztés - + Angle snap (30 and 45 degrees) Szög illesztés (30 és 45 fok) - + Arc center snap Ív középpont illesztés - + Edge extension snap Élbővítmény illesztés - + Near snap Közeli illesztés - + Orthogonal snap Merőleges illesztés - + Special point snap Speciális pont illesztés - + Dimension display Méret megjelenítése - + Working plane snap Munkasík illesztés - + Show snap toolbar Illesztési eszköztár megjelenítése @@ -7037,7 +7138,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. A kijelölt tárgyhoz nem található szerkesztési pont - + : this object is not editable : ez a tárgy nem szerkeszthető @@ -7062,7 +7163,7 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Levág-Bővít (trimex) - + Select objects to trim or extend Válassza ki a tárgyakat a vágáshoz/nyújtáshoz @@ -7072,22 +7173,22 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Távolság kiválasztása - + Unable to trim these objects, only Draft wires and arcs are supported. Nem lehet vágni a tárgyakat, csak tervrajz vonalak és ívek támogatottak. - + Unable to trim these objects, too many wires Nem lehet ezeket a tárgyakat vágni, túl sok drótváz - + These objects don't intersect. Ezek az objektumok nem metszik egymást. - + Too many intersection points. Túl sok metszési pont. @@ -7227,27 +7328,27 @@ A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. Stílusváltás - + Add to group Hozzáadás a csoporthoz - + Select group Csoport kiválasztása - + Autogroup Autocsoport - + Add new Layer Új réteg hozzáadása - + Add to construction group Hozzáadás az építési csoporthoz @@ -7465,7 +7566,7 @@ Nem érhető el, ha a 'Rész-primitívek használata' beállítás engedélyezve A tárgyak méretezése sikertelen: - + Too many objects selected, max number set to: Túl sok tárgy van kijelölve, a beállított maximális szám: @@ -7487,9 +7588,9 @@ Nem érhető el, ha a 'Rész-primitívek használata' beállítás engedélyezve - + Offset angle - Offset angle + Eltolási szög diff --git a/src/Mod/Draft/Resources/translations/Draft_id.qm b/src/Mod/Draft/Resources/translations/Draft_id.qm index a3d10529ac..b996975d19 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_id.qm and b/src/Mod/Draft/Resources/translations/Draft_id.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_id.ts b/src/Mod/Draft/Resources/translations/Draft_id.ts index ebc61d3841..e35764da80 100644 --- a/src/Mod/Draft/Resources/translations/Draft_id.ts +++ b/src/Mod/Draft/Resources/translations/Draft_id.ts @@ -148,7 +148,7 @@ This property is read-only, as the number depends on the parameters of the array The components of this block - + The placement of this object Penempatan objek ini @@ -1130,6 +1130,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + Bentuk dari objek ini + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1676,6 +1711,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2087,12 +2127,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2117,17 +2157,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Ungroup - + Move to group Move to group - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2205,12 +2245,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup Autogroup - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2486,6 +2526,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Hatch + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2817,12 +2870,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2861,9 +2914,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2901,12 +2951,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2948,12 +2998,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Sudut - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2961,12 +3011,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Pusat - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2974,12 +3024,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2987,12 +3037,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Endpoint - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -3000,12 +3050,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Extension - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3013,12 +3063,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Kisi - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3026,12 +3076,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Persimpangan - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3039,12 +3089,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3052,12 +3102,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Midpoint - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3065,12 +3115,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3078,12 +3128,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3091,12 +3141,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Paralel - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3104,12 +3154,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3117,12 +3167,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3130,12 +3180,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3274,7 +3324,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3802,6 +3852,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text The spacing between different lines of text + + + Form + Bentuk + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Skala + + + + Pattern: + Pattern: + + + + Rotation: + Rotasi: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Kelompok + Gui::Dialog::DlgSettingsDraft @@ -5210,6 +5303,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5267,7 +5368,7 @@ Note: C++ exporter is faster, but is not as featureful yet perintah aktif: - + None Tidak ada @@ -5322,7 +5423,7 @@ Note: C++ exporter is faster, but is not as featureful yet Panjangnya - + Angle Sudut @@ -5447,7 +5548,7 @@ Note: C++ exporter is faster, but is not as featureful yet Label - + Distance Distance @@ -5756,7 +5857,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Press this button to create the text object, or finish your text with two blank lines - + Offset distance Offset distance @@ -6662,7 +6763,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Upgrade - + Move Pindah @@ -6677,7 +6778,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick start point - + Pick end point Pick end point @@ -6717,82 +6818,82 @@ To enabled FreeCAD to download these libraries, answer Yes. Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Grid sekejap - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7032,7 +7133,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7057,7 +7158,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7067,22 +7168,22 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7222,27 +7323,27 @@ To enabled FreeCAD to download these libraries, answer Yes. Change Style - + Add to group Add to group - + Select group Select group - + Autogroup Autogroup - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7460,7 +7561,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7482,7 +7583,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_it.qm b/src/Mod/Draft/Resources/translations/Draft_it.qm index f48e3b27df..6bb81a52e6 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_it.qm and b/src/Mod/Draft/Resources/translations/Draft_it.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_it.ts b/src/Mod/Draft/Resources/translations/Draft_it.ts index 1fbf8c691a..29d5c8d141 100644 --- a/src/Mod/Draft/Resources/translations/Draft_it.ts +++ b/src/Mod/Draft/Resources/translations/Draft_it.ts @@ -148,7 +148,7 @@ Questa proprietà è di sola lettura, poiché il numero dipende dai parametri de I componenti di questo blocco - + The placement of this object Il posizionamento di questo oggetto @@ -1119,6 +1119,41 @@ Usare 'arch' per forzare la notazione dell'arco statunitense This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + La forma di questo oggetto + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1667,6 +1702,11 @@ La Serie può essere trasformata in una serie polare o circolare cambiandone il Warning Attenzione + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2078,12 +2118,12 @@ Deve essere almeno 2. Draft_AddConstruction - + Add to Construction group Aggiungi al gruppo Costruzione - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2108,17 +2148,17 @@ Crea un gruppo di costruzione se non esiste. Draft_AddToGroup - + Ungroup Separa - + Move to group Sposta nel gruppo - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Sposta gli oggetti selezionati in un gruppo esistente, o li rimuove da qualsiasi gruppo. @@ -2195,12 +2235,12 @@ in polare o circolare, e le sue proprietà possono essere modificate. Draft_AutoGroup - + Autogroup Auto-gruppo - + Select a group to add all Draft and Arch objects to. Selezionare un gruppo a cui aggiungere automaticamente tutti gli oggetti Draft & Arch. @@ -2476,6 +2516,19 @@ If other objects are selected they are ignored. Se sono selezionati altri oggetti, verranno ignorati. + + Draft_Hatch + + + Hatch + Tratteggio + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2807,12 +2860,12 @@ CTRL per lo snap, SHIFT per vincolare, ALT per copiare. Draft_SelectGroup - + Select group Seleziona gruppo - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2851,9 +2904,6 @@ E' possibile anche selezionare tre vertici o un Piano di lavoro Proxy.Imposta stili predefiniti - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2891,12 +2941,12 @@ Le forme chiuse possono essere utilizzate per estrusioni e operazioni booleane.< Draft_ShowSnapBar - + Show snap toolbar Mostra barra degli snap - + Show the snap toolbar if it is hidden. Mostra la barra degli snap se è nascosta. @@ -2938,12 +2988,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Angle - + Angle Angolo - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Imposta lo snapping a punti in un arco circolare situato a multipli di angoli di 30 e 45 gradi. @@ -2951,12 +3001,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Center - + Center Centro - + Set snapping to the center of a circular arc. Imposta lo snapping al centro di un arco circolare. @@ -2964,12 +3014,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Dimensions - + Show dimensions Mostra quote - + Show temporary linear dimensions when editing an object and using other snapping methods. Mostra quote lineari temporanee quando si modifica un oggetto e si utilizzano altri metodi di snapping. @@ -2977,12 +3027,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Endpoint - + Endpoint Punto finale - + Set snapping to endpoints of an edge. Imposta lo snapping ai fine linea di un bordo. @@ -2990,12 +3040,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Extension - + Extension Estensione - + Set snapping to the extension of an edge. Imposta lo snapping all'estensione di un bordo. @@ -3003,12 +3053,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Grid - + Grid Griglia - + Set snapping to the intersection of grid lines. Imposta lo snapping all'intersezione delle linee della griglia. @@ -3016,12 +3066,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Intersection - + Intersection Intersezione - + Set snapping to the intersection of edges. Imposta lo snapping all'intersezione dei bordi. @@ -3029,12 +3079,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Lock - + Main snapping toggle On/Off Attiva/Disattiva lo snapping principale - + Activates or deactivates all snap methods at once. Attiva o disattiva tutti i metodi snap contemporaneamente. @@ -3042,12 +3092,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Midpoint - + Midpoint Punto medio - + Set snapping to the midpoint of an edge. Imposta lo snapping al punto centrale di un bordo. @@ -3055,12 +3105,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Near - + Nearest Vicino - + Set snapping to the nearest point of an edge. Imposta lo snapping al punto più vicino di un bordo. @@ -3068,12 +3118,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Ortho - + Orthogonal Ortogonale - + Set snapping to a direction that is a multiple of 45 degrees from a point. Imposta lo snapping a una direzione che è un multiplo di 45 gradi da un punto. @@ -3081,12 +3131,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Parallel - + Parallel Parallelo - + Set snapping to a direction that is parallel to an edge. Imposta lo snapping a una direzione parallela a un bordo. @@ -3094,12 +3144,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Perpendicular - + Perpendicular Perpendicolare - + Set snapping to a direction that is perpendicular to an edge. Imposta lo snapping a una direzione perpendicolare a un bordo. @@ -3107,12 +3157,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_Special - + Special Speciale - + Set snapping to the special points defined inside an object. Imposta lo snapping ai punti speciali definiti all'interno di un oggetto. @@ -3120,12 +3170,12 @@ linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionat Draft_Snap_WorkingPlane - + Working plane Piano di lavoro - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3264,7 +3314,7 @@ Questo è destinato ad essere utilizzato con forme chiuse e solidi, e non influi Taglia/Estendi - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Taglia o estende l'oggetto selezionato, o estrude singole facce. @@ -3792,6 +3842,49 @@ utilizzando i tasti [ e ] durante il disegno The spacing between different lines of text La spaziatura tra le righe del testo + + + Form + Modulo + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Scala + + + + Pattern: + Pattern: + + + + Rotation: + Rotazione: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Gruppo + Gui::Dialog::DlgSettingsDraft @@ -5201,6 +5294,14 @@ Note: C++ exporter is faster, but is not as featureful yet Nota: l'importatore C++ è più veloce, ma non è ancora altrettanto funzionale + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5258,7 +5359,7 @@ Nota: l'importatore C++ è più veloce, ma non è ancora altrettanto funzionale< comando attivo: - + None Nessuno @@ -5313,7 +5414,7 @@ Nota: l'importatore C++ è più veloce, ma non è ancora altrettanto funzionale< Lunghezza - + Angle Angolo @@ -5438,7 +5539,7 @@ Nota: l'importatore C++ è più veloce, ma non è ancora altrettanto funzionale< Etichetta - + Distance Distanza @@ -5749,7 +5850,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Premere questo pulsante per creare l'oggetto di testo, o terminare il testo con due righe vuote - + Offset distance Distanza di offset @@ -6655,7 +6756,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Promuovi - + Move Sposta @@ -6670,7 +6771,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Scegliere il punto iniziale - + Pick end point Scegliere il punto finale @@ -6710,82 +6811,82 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Cambia la visualizzazione - + Main toggle snap Attivatore principale degli snap - + Midpoint snap Snap Punto medio - + Perpendicular snap Snap Perpendicolare - + Grid snap Aggancia alla griglia - + Intersection snap Snap Intersezione - + Parallel snap Snap Parallelo - + Endpoint snap Snap Punto finale - + Angle snap (30 and 45 degrees) Snap Angolo (30 e 45 gradi) - + Arc center snap Snap Centro arco - + Edge extension snap Snap Estensione bordo - + Near snap Snap Vicino - + Orthogonal snap Snap Ortogonale - + Special point snap Snap Punto speciale - + Dimension display Mostra quote - + Working plane snap Snap Piano di lavoro - + Show snap toolbar Mostra barra degli snap @@ -7025,7 +7126,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Nessun punto di modifica trovato per l'oggetto selezionato - + : this object is not editable : questo oggetto non è modificabile @@ -7050,7 +7151,7 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Taglia/Estendi - + Select objects to trim or extend Seleziona gli oggetti da tagliare o estendere @@ -7060,22 +7161,22 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Scegliere la distanza - + Unable to trim these objects, only Draft wires and arcs are supported. Impossibile tagliare questi oggetti, sono supportati solo polilinee e archi di Draft. - + Unable to trim these objects, too many wires Impossibile tagliare questi oggetti, troppe polilinee - + These objects don't intersect. Questi oggetti non si intersecano. - + Too many intersection points. Troppi punti di intersezione. @@ -7215,27 +7316,27 @@ Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì.Modifica lo stile - + Add to group Aggiungi al gruppo - + Select group Seleziona gruppo - + Autogroup Auto-gruppo - + Add new Layer Aggiungi un nuovo Layer - + Add to construction group Aggiungi al gruppo Costruzione @@ -7452,7 +7553,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledImpossibile scalare gli oggetti: - + Too many objects selected, max number set to: Troppi oggetti selezionati, numero massimo impostato a: @@ -7474,9 +7575,9 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle - Offset angle + Angolo di offset diff --git a/src/Mod/Draft/Resources/translations/Draft_ja.qm b/src/Mod/Draft/Resources/translations/Draft_ja.qm index 6fb6c841b9..1d4ecbb665 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ja.qm and b/src/Mod/Draft/Resources/translations/Draft_ja.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ja.ts b/src/Mod/Draft/Resources/translations/Draft_ja.ts index 2de32c9965..55d0f3275d 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ja.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ja.ts @@ -148,7 +148,7 @@ This property is read-only, as the number depends on the parameters of the array このブロックのコンポーネント - + The placement of this object このオブジェクトの配置 @@ -1113,6 +1113,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + このオブジェクトの形 + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1658,6 +1693,11 @@ X、Y、Zの軸の指定方向にコピーを並べます。 Warning 警告 + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2069,12 +2109,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group 構築グループに追加 - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2099,17 +2139,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup グループ解除 - + Move to group グループに移動 - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. 選択したオブジェクトを既存のグループに移動するか、グループから削除します。 @@ -2187,12 +2227,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup オートグループ - + Select a group to add all Draft and Arch objects to. 全てのDraft、Archオブジェクトを追加するグループを選択 @@ -2463,6 +2503,19 @@ If other objects are selected they are ignored. 他のオブジェクトが選択されている場合は無視されます。 + + Draft_Hatch + + + Hatch + ハッチング + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2792,12 +2845,12 @@ CTRLでスナップ、SHIFTで拘束、ALTでコピー。 Draft_SelectGroup - + Select group グループを選択 - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2836,9 +2889,6 @@ You may also select a three vertices or a Working Plane Proxy. デフォルトのスタイルを設定 - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2876,12 +2926,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar スナップ用ツールバーを表示 - + Show the snap toolbar if it is hidden. 非表示の場合はスナップ用ツールバーを表示します。 @@ -2922,12 +2972,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle 角度 - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. 30度と45度の角度の倍数に位置する円弧上の点にスナップを設定 @@ -2935,12 +2985,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center 中心 - + Set snapping to the center of a circular arc. 円弧の中心にスナップを設定 @@ -2948,12 +2998,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions 寸法を表示 - + Show temporary linear dimensions when editing an object and using other snapping methods. オブジェクトを編集する時や他のスナップ方法を使用する時に、一時的な長さ寸法を表示 @@ -2961,12 +3011,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint 端点 - + Set snapping to endpoints of an edge. エッジの端点にスナップを設定 @@ -2974,12 +3024,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension 拡張 - + Set snapping to the extension of an edge. エッジの延長にスナップを設定 @@ -2987,12 +3037,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid グリッド - + Set snapping to the intersection of grid lines. グリッド線の交点にスナップを設定 @@ -3000,12 +3050,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection 共通集合 - + Set snapping to the intersection of edges. エッジの交点にスナップを設定 @@ -3013,12 +3063,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off メインスナップのオン/オフを切り替え - + Activates or deactivates all snap methods at once. 全てのスナップ方法を同時に有効または無効にします。 @@ -3026,12 +3076,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint 中点 - + Set snapping to the midpoint of an edge. エッジの中点にスナップを設定 @@ -3039,12 +3089,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest 最近接 - + Set snapping to the nearest point of an edge. エッジの最近接点にスナップを設定 @@ -3052,12 +3102,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal 矩形 - + Set snapping to a direction that is a multiple of 45 degrees from a point. 点から45度の倍数の方向にスナップを設定 @@ -3065,12 +3115,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel 平行 - + Set snapping to a direction that is parallel to an edge. エッジに平行な方向にスナップを設定 @@ -3078,12 +3128,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular 直交する|鉛直な - + Set snapping to a direction that is perpendicular to an edge. エッジに垂直な方向にスナップを設定 @@ -3091,12 +3141,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special 特殊 - + Set snapping to the special points defined inside an object. オブジェクト内で定義されている特殊点にスナップを設定 @@ -3104,12 +3154,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane 作業平面 - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3246,7 +3296,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op トリメックス - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. 選択したオブジェクトをトリムまたは延長するか、もしくは単一の面を押し出します。CTRLでスナップ、SHIFTで現在のセグメントまたは垂直方向に拘束、ALTで反転。 @@ -3766,6 +3816,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text The spacing between different lines of text + + + Form + フォーム + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + 尺度 + + + + Pattern: + Pattern: + + + + Rotation: + 回転: + + + + ° + + + + + Gui::Dialog::DlgAddProperty + + + Group + グループ + Gui::Dialog::DlgSettingsDraft @@ -5167,6 +5260,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5224,7 +5325,7 @@ Note: C++ exporter is faster, but is not as featureful yet アクティブコマンド: - + None なし @@ -5279,7 +5380,7 @@ Note: C++ exporter is faster, but is not as featureful yet 長さ - + Angle 角度 @@ -5404,7 +5505,7 @@ Note: C++ exporter is faster, but is not as featureful yet ラベル - + Distance 距離 @@ -5718,7 +5819,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた このボタンを押して、テキストオブジェクト作成するか、2行の空白行でテキストを終了します。 - + Offset distance オフセットの距離 @@ -6624,7 +6725,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた アップグレード - + Move 移動 @@ -6639,7 +6740,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 始点を選択 - + Pick end point 終点を選択 @@ -6679,82 +6780,82 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 表示モードを切り替え - + Main toggle snap メイン切り替えスナップ - + Midpoint snap 中点スナップ - + Perpendicular snap 垂直スナップ - + Grid snap グリッドにスナップ - + Intersection snap 交点スナップ - + Parallel snap 平行スナップ - + Endpoint snap 端点スナップ - + Angle snap (30 and 45 degrees) 角度スナップ (30度、45度) - + Arc center snap 円弧中心スナップ - + Edge extension snap エッジ延長スナップ - + Near snap 近接スナップ - + Orthogonal snap 直交スナップ - + Special point snap 特殊点スナップ - + Dimension display 寸法表示 - + Working plane snap 作業平面スナップ - + Show snap toolbar スナップ用ツールバーを表示 @@ -6994,7 +7095,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 選択オブジェクトの中に編集点がありません。 - + : this object is not editable : このオブジェクトは編集できません @@ -7019,7 +7120,7 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた トリメックス - + Select objects to trim or extend トリムまたは伸縮するオブジェクトを選択 @@ -7029,22 +7130,22 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた 距離を選択 - + Unable to trim these objects, only Draft wires and arcs are supported. これらのオブジェクトをトリムすることはできません。サポートされているのはドラフトのワイヤーと円弧のみです。 - + Unable to trim these objects, too many wires これらのオブジェクトはワイヤーが多すぎてトリムすることができません。 - + These objects don't intersect. これらのオブジェクトは交差してません。 - + Too many intersection points. 交点が多すぎます。 @@ -7184,27 +7285,27 @@ FreeCADでこれらライブラリーのダウンロードを有効にするた スタイルを変更 - + Add to group グループに追加 - + Select group グループを選択 - + Autogroup オートグループ - + Add new Layer 新しいレイヤーを追加 - + Add to construction group 構築グループに追加 @@ -7422,7 +7523,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7444,7 +7545,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_lt.qm b/src/Mod/Draft/Resources/translations/Draft_lt.qm index c7d1acb048..db04b22e4c 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_lt.qm and b/src/Mod/Draft/Resources/translations/Draft_lt.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_lt.ts b/src/Mod/Draft/Resources/translations/Draft_lt.ts index 3d9a59553c..08c8204637 100644 --- a/src/Mod/Draft/Resources/translations/Draft_lt.ts +++ b/src/Mod/Draft/Resources/translations/Draft_lt.ts @@ -148,7 +148,7 @@ This property is read-only, as the number depends on the parameters of the array The components of this block - + The placement of this object Šio objekto išdėstymas @@ -332,7 +332,7 @@ the 'First Angle' and 'Last Angle' properties. The placement of the base point of the first line - The placement of the base point of the first line + Pirmosios tiesės pagrindinio mazgo padėtis @@ -1130,6 +1130,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + Šio kūno pavidalas + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1677,6 +1712,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2088,12 +2128,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2118,17 +2158,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Ungroup - + Move to group Move to group - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2148,7 +2188,7 @@ Create a group first to use this tool. Apply current style - Apply current style + Pritaikyti esamą stilių @@ -2206,12 +2246,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup Autogroup - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2487,6 +2527,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Hatch + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2818,12 +2871,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2862,9 +2915,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2902,12 +2952,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2949,12 +2999,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Kampas - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2962,12 +3012,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Vidurys - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2975,12 +3025,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2988,12 +3038,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Endpoint - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -3001,12 +3051,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Extension - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3014,12 +3064,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Tinklelis - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3027,12 +3077,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Sankirta - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3040,12 +3090,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3053,12 +3103,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Midpoint - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3066,12 +3116,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3079,12 +3129,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3092,12 +3142,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Lygiagretus - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3105,12 +3155,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3118,12 +3168,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3131,12 +3181,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3275,7 +3325,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3551,7 +3601,7 @@ value by using the [ and ] keys while drawing Shape color - Shape color + Pavidalo spalva @@ -3771,7 +3821,7 @@ value by using the [ and ] keys while drawing Apply above style to selected object(s) - Apply above style to selected object(s) + Pritaikyti minėtą stilių pasirinktiems nariams @@ -3803,6 +3853,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text The spacing between different lines of text + + + Form + Pavidalas + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Mastelis + + + + Pattern: + Pattern: + + + + Rotation: + Pasukimas: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Grupė + Gui::Dialog::DlgSettingsDraft @@ -5214,6 +5307,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5271,7 +5372,7 @@ Note: C++ exporter is faster, but is not as featureful yet atliekamas veiksmas: - + None Joks @@ -5326,7 +5427,7 @@ Note: C++ exporter is faster, but is not as featureful yet Length - + Angle Kampas @@ -5451,7 +5552,7 @@ Note: C++ exporter is faster, but is not as featureful yet Label - + Distance Distance @@ -5765,7 +5866,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Press this button to create the text object, or finish your text with two blank lines - + Offset distance Offset distance @@ -5977,7 +6078,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Final placement: - Final placement: + Galutinė padėtis: @@ -6671,7 +6772,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Upgrade - + Move Perkelti @@ -6686,7 +6787,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick start point - + Pick end point Pick end point @@ -6726,82 +6827,82 @@ To enabled FreeCAD to download these libraries, answer Yes. Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Kibimas prie tinklelio - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -6958,12 +7059,12 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick start point of displacement - Pick start point of displacement + Pasirinkite poslinkio pradžios tašką Pick end point of displacement - Pick end point of displacement + Pasirinkite poslinkio pabaigos tašką @@ -7041,7 +7142,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7066,7 +7167,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7076,22 +7177,22 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7128,7 +7229,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Working plane aligned to global placement of - Working plane aligned to global placement of + Darbinė plokštuma sutapdinta su globaliu išdėstymu, tapačiu @@ -7231,27 +7332,27 @@ To enabled FreeCAD to download these libraries, answer Yes. Change Style - + Add to group Add to group - + Select group Select group - + Autogroup Autogroup - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7456,7 +7557,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled Placement: - Placement: + Išdėstymas: @@ -7469,7 +7570,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7491,7 +7592,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.qm b/src/Mod/Draft/Resources/translations/Draft_nl.qm index 341abcd68e..c4acc51fb1 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_nl.qm and b/src/Mod/Draft/Resources/translations/Draft_nl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.ts b/src/Mod/Draft/Resources/translations/Draft_nl.ts index 8b179050d4..510523304c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_nl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_nl.ts @@ -148,7 +148,7 @@ Deze eigenschap is alleen-lezen, omdat het getal afhankelijk is van de parameter De componenten van dit blok - + The placement of this object De plaatsing van dit object @@ -1127,6 +1127,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + De vorm van dit object + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1675,6 +1710,11 @@ De reeks kan worden omgezet in een polair of een circulaire reeks door het type Warning Waarschuwing + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2086,12 +2126,12 @@ Het moet ten minste 2 zijn. Draft_AddConstruction - + Add to Construction group Toevoegen aan Constructiegroep - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2116,17 +2156,17 @@ Het creëert een constructiegroep als deze niet bestaat. Draft_AddToGroup - + Ungroup Degroeperen - + Move to group Verplaats naar groep - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Verplaatst de geselecteerde objecten naar een bestaande groep, of verwijdert ze van elke groep. @@ -2204,12 +2244,12 @@ naar polair of cirkel, en de eigenschappen ervan kunnen worden aangepast. Draft_AutoGroup - + Autogroup Autogroeperen - + Select a group to add all Draft and Arch objects to. Selecteer een groep om alle Draft en Arch objecten aan toe te voegen. @@ -2485,6 +2525,19 @@ If other objects are selected they are ignored. Als andere objecten zijn geselecteerd worden ze genegeerd. + + Draft_Hatch + + + Hatch + Arcering + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2815,12 +2868,12 @@ CTRL om uit te lijnen, SHIFT om te beperken, ALT om te kopiëren. Draft_SelectGroup - + Select group Groep selecteren - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2859,9 +2912,6 @@ U kunt ook een drietal hoekpunten of een werkvlak proxy selecteren.Zet standaard stijlen - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2899,12 +2949,12 @@ De gesloten vormen kunnen worden gebruikt voor extrusies en booleaanse operaties Draft_ShowSnapBar - + Show snap toolbar Toon uitlijn werkbalk - + Show the snap toolbar if it is hidden. Laat de uitlijn werkbalk zien als deze verborgen is. @@ -2946,12 +2996,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Angle - + Angle Hoek - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Stel het uitlijnen in als punten in een circulaire boog gelegen met veelvoud van 30 en 45 graden. @@ -2959,12 +3009,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Center - + Center Middelpunt - + Set snapping to the center of a circular arc. Stel het uitlijnen in op het midden van een cirkelvorm. @@ -2972,12 +3022,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Dimensions - + Show dimensions Dimensies weergeven - + Show temporary linear dimensions when editing an object and using other snapping methods. Tijdelijke lineaire afmetingen weergeven bij het bewerken van een object en het gebruik van andere uitlijnings methoden. @@ -2985,12 +3035,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Endpoint - + Endpoint Eindpunt - + Set snapping to endpoints of an edge. Zet uitlijning naar eindpunten van een rand. @@ -2998,12 +3048,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Extension - + Extension Verlenging - + Set snapping to the extension of an edge. Stel de uitlijning in voor de verlenging van een rand. @@ -3011,12 +3061,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Grid - + Grid Raster - + Set snapping to the intersection of grid lines. Stel het uitlijnen in voor het kruispunt van rasterlijnen. @@ -3024,12 +3074,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Intersection - + Intersection Snijpunt - + Set snapping to the intersection of edges. Stel het uitlijnen in voor het snijpunt van de randen. @@ -3037,12 +3087,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Lock - + Main snapping toggle On/Off Hoofd uitlijning schakelaar aan/uit - + Activates or deactivates all snap methods at once. Activeert of deactiveert alle uitlijnmethoden tegelijk. @@ -3050,12 +3100,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Midpoint - + Midpoint Middelpunt - + Set snapping to the midpoint of an edge. Stel het uitlijnen in tot het midpunt van een rand. @@ -3063,12 +3113,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Near - + Nearest Dichtstbijzijnde - + Set snapping to the nearest point of an edge. Stel het uitlijnen in op het dichtstbijzijnde punt van een rand. @@ -3076,12 +3126,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Ortho - + Orthogonal Orthogonaal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Stel het uitlijnen in op een richting die een veelvoud van 45 graden vanaf een punt. @@ -3089,12 +3139,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Parallel - + Parallel Evenwijdig - + Set snapping to a direction that is parallel to an edge. Stel het uitlijnen in op een richting die parallel is aan een rand. @@ -3102,12 +3152,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Perpendicular - + Perpendicular Loodrecht - + Set snapping to a direction that is perpendicular to an edge. Stel het uitlijnen in op een richting die haaks staat op een rand. @@ -3115,12 +3165,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_Special - + Special Speciaal - + Set snapping to the special points defined inside an object. Stel het uitlijnen in voor de speciale punten binnen een object. @@ -3128,12 +3178,12 @@ rechte ontwerplijnen die in het XY-vlak worden getrokken. Geselecteerde objecten Draft_Snap_WorkingPlane - + Working plane Werkvlak - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3272,7 +3322,7 @@ Dit is bedoeld om te worden gebruikt met gesloten vormen en vast en heeft geen i Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Snijdt of breidt het geselecteerde object uit of breidt het geselecteerde object uit. @@ -3799,6 +3849,49 @@ waarde ook wijzigen door de [ and ] sleutels te gebruiken tijdens het tekenenThe spacing between different lines of text De afstand tussen twee regels tekst + + + Form + Vorm + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Schalen + + + + Pattern: + Pattern: + + + + Rotation: + Rotatie: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Groep + Gui::Dialog::DlgSettingsDraft @@ -5207,6 +5300,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5264,7 +5365,7 @@ Note: C++ exporter is faster, but is not as featureful yet actieve opdracht: - + None Geen @@ -5319,7 +5420,7 @@ Note: C++ exporter is faster, but is not as featureful yet Lengte - + Angle Hoek @@ -5444,7 +5545,7 @@ Note: C++ exporter is faster, but is not as featureful yet Label - + Distance Afstand @@ -5758,7 +5859,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Druk op deze knop om het tekstobject aan te maken of eindig uw tekst met twee lege regels - + Offset distance Verschuiving afstand @@ -6664,7 +6765,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Upgraden - + Move Verplaatsen @@ -6679,7 +6780,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Kies startpunt - + Pick end point Kies eindpunt @@ -6719,82 +6820,82 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Toggle weergavemodus - + Main toggle snap Hoofd toggle klik - + Midpoint snap Midpoint klik - + Perpendicular snap Loodrechte uitlijning - + Grid snap Raster plakken - + Intersection snap Intersectie uitlijning - + Parallel snap Parallelle uitlijning - + Endpoint snap Eindpunt uitlijning - + Angle snap (30 and 45 degrees) Hoek uitlijning (30 en 45 graden) - + Arc center snap Boog midden uitlijning - + Edge extension snap Rand verlenging uitlijning - + Near snap Dichtbij uitlijning - + Orthogonal snap Orthogonale uitlijning - + Special point snap Speciale punt uitlijning - + Dimension display Maat weergeven - + Working plane snap Werkvlak uitlijning - + Show snap toolbar Toon uitlijn werkbalk @@ -7034,7 +7135,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Geen bewerkingspunt gevonden voor het geselecteerde object - + : this object is not editable : dit object is niet bewerkbaar @@ -7059,7 +7160,7 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Trimex - + Select objects to trim or extend Selecteer objecten om te trimmen of uit te breiden @@ -7069,22 +7170,22 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Kies afstand - + Unable to trim these objects, only Draft wires and arcs are supported. Kan deze objecten niet trimmen, alleen Draft draden en bogen worden ondersteund. - + Unable to trim these objects, too many wires Kan deze objecten niet trimmen, te veel draden - + These objects don't intersect. Deze objecten doorsnijden elkaar niet. - + Too many intersection points. Te veel snijpunten. @@ -7224,27 +7325,27 @@ Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja.< Stijl wijzigen - + Add to group Toevoegen aan groep - + Select group Groep selecteren - + Autogroup Autogroeperen - + Add new Layer Nieuwe laag toevoegen - + Add to construction group Voeg toe aan constructiegroep @@ -7462,7 +7563,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7484,7 +7585,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.qm b/src/Mod/Draft/Resources/translations/Draft_pl.qm index 537ea5e1aa..f021557399 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_pl.qm and b/src/Mod/Draft/Resources/translations/Draft_pl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.ts b/src/Mod/Draft/Resources/translations/Draft_pl.ts index d681797421..49aaddb9b4 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pl.ts @@ -148,7 +148,7 @@ Ta właściwość jest tylko do odczytu, ponieważ liczba zależy od parametrów Składniki tego bloku - + The placement of this object Położenie tego obiektu @@ -1126,6 +1126,41 @@ Użyj "arch", aby wymusić notację architektoniczną amerykańskąThis object will be recomputed only if this is True. Ten obiekt zostanie ponownie przeliczony tylko wtedy, gdy parametr ma wartość Prawda. + + + The shape of this object + Kształt tego obiektu + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1674,6 +1709,11 @@ Tablicę można przekształcić w tablicę polarną lub okrągłą, zmieniając Warning Ostrzeżenie + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2082,12 +2122,12 @@ Musi wynosić co najmniej 2. Draft_AddConstruction - + Add to Construction group Dodaj do grupy konstrukcyjnej - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2112,17 +2152,17 @@ Tworzy grupę konstrukcji, jeśli nie istniała. Draft_AddToGroup - + Ungroup Rozgrupuj - + Move to group Przenieś do grupy - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Przenosi wybrane obiekty do istniejącej grupy lub usuwa je z dowolnej grupy. @@ -2200,12 +2240,12 @@ na biegunowy lub kołowy, a jego właściwości mogą być modyfikowane. Draft_AutoGroup - + Autogroup Grupuj automatycznie - + Select a group to add all Draft and Arch objects to. Wybierz grupę, do której chcesz dodać wszystkie obiekty Projektowe i Arch. @@ -2482,6 +2522,19 @@ If other objects are selected they are ignored. Jeśli wybrane są inne obiekty, to zostaną one ignorowane. + + Draft_Hatch + + + Hatch + Kreskowanie + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2815,12 +2868,12 @@ CTRL, aby przyciągnąć, SHIFT, aby ograniczyć, ALT do kopiowania. Draft_SelectGroup - + Select group Wybierz grupę - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2859,9 +2912,6 @@ Można również wybrać trzy wierzchołki lub przejściową płaszczyznę roboc Ustaw jako domyślny styl - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2899,12 +2949,12 @@ Zamknięte kształty mogą być używane do przeprowadzania operacji wyciągania Draft_ShowSnapBar - + Show snap toolbar Pokaż pasek narzędzi przyciągania - + Show the snap toolbar if it is hidden. Pokaż pasek narzędzi, jeśli jest ukryty. @@ -2946,12 +2996,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Angle - + Angle Kąt - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Ustaw przyciąganie do punktów w łuku kołowym znajdujących się pod wielokrotnością kątów 30 i 45 stopni. @@ -2959,12 +3009,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Center - + Center Wyśrodkowane - + Set snapping to the center of a circular arc. Ustaw przyciąganie do środka łuku kołowego. @@ -2972,12 +3022,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Dimensions - + Show dimensions Pokaż wymiary - + Show temporary linear dimensions when editing an object and using other snapping methods. Pokaż tymczasowe wymiary liniowe podczas edycji obiektu i przy użyciu innych metod przyciągania. @@ -2985,12 +3035,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Endpoint - + Endpoint Punkt końcowy - + Set snapping to endpoints of an edge. Ustaw przyciąganie do punktu końcowego krawędzi. @@ -2998,12 +3048,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Extension - + Extension Wyciągnięcie - + Set snapping to the extension of an edge. Ustaw przyciąganie do przedłużenia krawędzi. @@ -3011,12 +3061,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Grid - + Grid Siatka - + Set snapping to the intersection of grid lines. Ustaw przyciąganie do punktu przecięcia linii siatki. @@ -3024,12 +3074,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Intersection - + Intersection Przecięcie - + Set snapping to the intersection of edges. Ustaw przyciąganie na przecięcie krawędzi. @@ -3037,12 +3087,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Lock - + Main snapping toggle On/Off Włącz/wyłącz główną opcję przyciągania - + Activates or deactivates all snap methods at once. Aktywuje lub wyłącza wszystkie metody przyciągania naraz. @@ -3050,12 +3100,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Midpoint - + Midpoint Punkt środkowy - + Set snapping to the midpoint of an edge. Ustaw przyciąganie na punkt środkowy krawędzi. @@ -3063,12 +3113,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Near - + Nearest Najbliższy - + Set snapping to the nearest point of an edge. Ustaw przyciąganie na najbliższy punkt krawędzi. @@ -3076,12 +3126,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Ortho - + Orthogonal Tylko poziomo lub pionowo - + Set snapping to a direction that is a multiple of 45 degrees from a point. Ustaw kierunek przyciągania na wielokrotność 45 stopni od punktu. @@ -3089,12 +3139,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Parallel - + Parallel Równolegle - + Set snapping to a direction that is parallel to an edge. Ustaw przyciąganie w kierunku równoległym do krawędzi. @@ -3102,12 +3152,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Perpendicular - + Perpendicular Prostopadle - + Set snapping to a direction that is perpendicular to an edge. Ustaw przyciąganie w kierunku prostopadłym do krawędzi. @@ -3115,12 +3165,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_Special - + Special Specjalne - + Set snapping to the special points defined inside an object. Ustaw przyciąganie na specjalne punkty zdefiniowane wewnątrz obiektu. @@ -3128,12 +3178,12 @@ prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane ob Draft_Snap_WorkingPlane - + Working plane Płaszczyzna robocza - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3256,7 +3306,7 @@ Jest przeznaczona do użytku z zamkniętymi kształtami i bryłami i nie ma wpł Toggle grid - Przełącz siatkę + Przełącz widoczność siatki @@ -3272,7 +3322,7 @@ Jest przeznaczona do użytku z zamkniętymi kształtami i bryłami i nie ma wpł Przytnij / wydłuż - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Przycina lub wydłuża zaznaczony obiekt, lub wyciąga pojedyncze ściany. @@ -3801,6 +3851,49 @@ używając klawisza [ i ] podczas rysowania The spacing between different lines of text Odstępy między poszczególnymi wierszami tekstu + + + Form + Formularz + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Skala + + + + Pattern: + Pattern: + + + + Rotation: + Obrót: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Grupa + Gui::Dialog::DlgSettingsDraft @@ -5212,6 +5305,14 @@ Note: C++ exporter is faster, but is not as featureful yet Uwaga: eksporter C++ jest szybszy, ale nie jest jeszcze tak funkcjonalny + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5269,7 +5370,7 @@ Uwaga: eksporter C++ jest szybszy, ale nie jest jeszcze tak funkcjonalnyaktywne polecenie: - + None Brak @@ -5324,7 +5425,7 @@ Uwaga: eksporter C++ jest szybszy, ale nie jest jeszcze tak funkcjonalnyOdstęp - + Angle Kąt @@ -5449,7 +5550,7 @@ Uwaga: eksporter C++ jest szybszy, ale nie jest jeszcze tak funkcjonalnyEtykieta - + Distance Odległość @@ -5762,7 +5863,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Naciśnij ten przycisk, aby utworzyć obiekt tekstowy, lub zakończ tekst dwiema pustymi liniami - + Offset distance Odległość przesunięcia @@ -6668,7 +6769,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Ulepsz kształt - + Move Przesuń @@ -6683,7 +6784,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wybierz punkt początkowy - + Pick end point Wybierz punkt końcowy @@ -6723,82 +6824,82 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Przełącz tryb wyświetlania - + Main toggle snap Główny przełącznik przyciągania - + Midpoint snap Przyciąganie do punktu środkowego - + Perpendicular snap Przyciąganie prostopadle - + Grid snap Przyciągnij do siatki - + Intersection snap Przyciąganie do punktu przecięcia - + Parallel snap Przyciąganie równoległe - + Endpoint snap Przyciąganie do punktu końcowego - + Angle snap (30 and 45 degrees) Przyciąganie do kąta (30 i 45 stopni) - + Arc center snap Przyciąganie do środka łuku - + Edge extension snap Przyciąganie do wydłużenia krawędzi - + Near snap Przyciąganie do najbliższego - + Orthogonal snap Przyciąganie ortogonalne - + Special point snap Przyciąganie do punktów specjalnych - + Dimension display Wyświetlanie wymiarów - + Working plane snap Przyciąganie do płaszczyzny roboczej - + Show snap toolbar Pokaż pasek narzędzi przyciągania @@ -6970,7 +7071,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Toggle grid - Przełącz siatkę + Przełącz widoczność siatki @@ -7038,7 +7139,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Nie znaleziono punktu edycji dla wybranego obiektu - + : this object is not editable : tego obiektu nie można edytować @@ -7063,7 +7164,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Przytnij / wydłuż - + Select objects to trim or extend Wybierz obiekty do przycięcia lub wydłużenia @@ -7073,22 +7174,22 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Wybierz odległość - + Unable to trim these objects, only Draft wires and arcs are supported. Nie można przyciąć tych obiektów, obsługiwane są tylko linie łamane i łuki. - + Unable to trim these objects, too many wires Nie można przyciąć tych obiektów, zbyt wiele linii łamanych - + These objects don't intersect. Te obiekty nie przecinają się. - + Too many intersection points. Zbyt wiele punktów przecięcia. @@ -7228,27 +7329,27 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Zmień styl - + Add to group Dodaj do grupy - + Select group Wybierz grupę - + Autogroup Grupuj automatycznie - + Add new Layer Dodaj nową warstwę - + Add to construction group Dodaj do grupy konstrukcyjnej @@ -7466,7 +7567,7 @@ Opcja jest niedostępna, jeśli opcja preferencji Rysunku Roboczego "używaj ele Nie można skalować obiektów: - + Too many objects selected, max number set to: Wybrano zbyt wiele obiektów, maksymalna liczba została ustawiona na: @@ -7488,9 +7589,9 @@ Opcja jest niedostępna, jeśli opcja preferencji Rysunku Roboczego "używaj ele - + Offset angle - Offset angle + Kąt odsunięcia diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm b/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm index 5421322d36..92be7dc67b 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm and b/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts b/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts index 42999c17c1..6bb4655d7f 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts @@ -148,7 +148,7 @@ Esta propriedade é somente leitura, já que o número depende dos outros parâm Os componentes deste bloco - + The placement of this object O localizador deste objeto @@ -1124,6 +1124,41 @@ Use 'arch' para forçar a notação de arco dos EUA This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + A forma deste objeto + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1672,6 +1707,11 @@ A rede pode ser transformada em uma rede polar ou circular alterando seu tipo.Warning Atenção + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2079,12 +2119,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Adicionar ao grupo de construção - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2109,17 +2149,17 @@ Cria um grupo de construção se não existir. Draft_AddToGroup - + Ungroup Desagrupar - + Move to group Mover para o grupo - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Move os objetos selecionados para um grupo existente ou os remove de qualquer grupo. @@ -2197,12 +2237,12 @@ para polar ou circular e suas propriedades podem ser modificadas. Draft_AutoGroup - + Autogroup Auto-agrupar - + Select a group to add all Draft and Arch objects to. Escolha um grupo no qual objetos Draft/Arch serão adicionados automaticamente. @@ -2478,6 +2518,19 @@ If other objects are selected they are ignored. Se outros objetos forem selecionados, eles são ignorados. + + Draft_Hatch + + + Hatch + Hachura + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2808,12 +2861,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Selecionar grupo - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2852,9 +2905,6 @@ Você também pode selecionar três vértices ou um proxy de plano de trabalho.< Define estilos padrão - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2892,12 +2942,12 @@ As formas fechadas podem ser usadas para extrusões e operações booleanas. Draft_ShowSnapBar - + Show snap toolbar Mostrar barra de ferramentas de snap - + Show the snap toolbar if it is hidden. Mostrar a barra de ferramentas de snap se ela estiver oculta. @@ -2939,12 +2989,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Angle - + Angle Ângulo - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Defina o snap para pontos em um arco localizado em múltiplos de ângulos de 30 e 45 graus. @@ -2952,12 +3002,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Center - + Center Centro - + Set snapping to the center of a circular arc. Snap para o centro de um arco. @@ -2965,12 +3015,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Dimensions - + Show dimensions Mostrar dimensões - + Show temporary linear dimensions when editing an object and using other snapping methods. Mostrar dimensões lineares temporárias ao editar um objeto e usar outros métodos de snap. @@ -2978,12 +3028,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Endpoint - + Endpoint Ponto de extremidade - + Set snapping to endpoints of an edge. Snap para pontos de extremidade de uma aresta. @@ -2991,12 +3041,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Extension - + Extension Extensão - + Set snapping to the extension of an edge. Snap para linha de extensão de uma aresta. @@ -3004,12 +3054,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Grid - + Grid Grade - + Set snapping to the intersection of grid lines. Snap para pontos de cruzamento das linhas da grade. @@ -3017,12 +3067,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Intersection - + Intersection Intersecção - + Set snapping to the intersection of edges. Snap para pontos de interseção de arestas. @@ -3030,12 +3080,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Lock - + Main snapping toggle On/Off Ligar/desligar snaps - + Activates or deactivates all snap methods at once. Ativa/desativa todas as ferramentas de snap. @@ -3043,12 +3093,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Midpoint - + Midpoint Ponto médio - + Set snapping to the midpoint of an edge. Snap para o ponto médio de uma aresta. @@ -3056,12 +3106,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Near - + Nearest Proximidade - + Set snapping to the nearest point of an edge. Snap para o ponto mais próximo de uma aresta. @@ -3069,12 +3119,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Ortho - + Orthogonal Ortogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Snap para uma direção que seja um múltiplo de 45 graus a partir de um ponto. @@ -3082,12 +3132,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Parallel - + Parallel Paralelo - + Set snapping to a direction that is parallel to an edge. Snap para uma direção paralela a uma aresta. @@ -3095,12 +3145,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Snap para uma direção perpendicular a uma aresta. @@ -3108,12 +3158,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Special - + Special Especial - + Set snapping to the special points defined inside an object. Snap para pontos especiais definidos em um objeto. @@ -3121,12 +3171,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_WorkingPlane - + Working plane Plano de trabalho - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3265,7 +3315,7 @@ Isso se destina sobretudo para formas fechadas e sólidas, e não afeta arames a Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Apara ou estende o objeto selecionado ou extruda faces. Ctrl para snap, Shift restringe ao segmento atual ou ao seu normal, Alt inverte. @@ -3792,6 +3842,49 @@ usando as teclas [ and ] enquanto está desenhando The spacing between different lines of text The spacing between different lines of text + + + Form + Formulário + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Escalar + + + + Pattern: + Pattern: + + + + Rotation: + Rotação: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Grupo + Gui::Dialog::DlgSettingsDraft @@ -5197,6 +5290,14 @@ Note: C++ exporter is faster, but is not as featureful yet Nota: O exportador C++ é mais rápido, mas não tem muitos recursos ainda + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5254,7 +5355,7 @@ Nota: O exportador C++ é mais rápido, mas não tem muitos recursos aindacomando ativo: - + None Nenhum @@ -5309,7 +5410,7 @@ Nota: O exportador C++ é mais rápido, mas não tem muitos recursos aindaComprimento - + Angle Ângulo @@ -5434,7 +5535,7 @@ Nota: O exportador C++ é mais rápido, mas não tem muitos recursos aindaRótulo - + Distance Distância @@ -5747,7 +5848,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Pressione este botão para criar o objeto de texto, ou para terminar seu texto com duas linhas em branco - + Offset distance Distância de deslocamento @@ -6653,7 +6754,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Promover - + Move Mover @@ -6668,7 +6769,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Indique o ponto de origem - + Pick end point Indique o ponto final @@ -6708,82 +6809,82 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Alternar o modo de exibição - + Main toggle snap Liga/desliga o snap - + Midpoint snap Snap de ponto médio - + Perpendicular snap Snap perpendicular - + Grid snap Alinhar à grade - + Intersection snap Snap de interseção - + Parallel snap Snap paralelo - + Endpoint snap Snap de extremidade - + Angle snap (30 and 45 degrees) Snap de ângulo (30 e 45 graus) - + Arc center snap Snap de centro de arco - + Edge extension snap Snap de extensão - + Near snap Snap de proximidade - + Orthogonal snap Snap ortogonal - + Special point snap Snap de pontos especiais - + Dimension display Exibição de dimensões - + Working plane snap Snap de plano de trabalho - + Show snap toolbar Mostrar barra de ferramentas de snap @@ -7023,7 +7124,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Nenhum ponto de edição encontrado para o objeto selecionado - + : this object is not editable : este objeto não é editável @@ -7048,7 +7149,7 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Trimex - + Select objects to trim or extend Selecione objetos para aparar/estender @@ -7058,22 +7159,22 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Indique a distância - + Unable to trim these objects, only Draft wires and arcs are supported. Não é possível aparar estes objetos, somente arames e arcos são suportados. - + Unable to trim these objects, too many wires Não é possível aparar estes objetos: número de arames muito alto - + These objects don't intersect. Esses objetos não se cruzam. - + Too many intersection points. Número muito alto de pontos de interseção. @@ -7213,27 +7314,27 @@ Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. Alterar estilo - + Add to group Adicionar ao grupo - + Select group Selecionar grupo - + Autogroup Auto-agrupar - + Add new Layer Adicionar uma nova camada - + Add to construction group Adicionar ao grupo de construção @@ -7449,7 +7550,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledNão é possível redimensionar objetos: - + Too many objects selected, max number set to: Muitos objetos selecionados, número máximo definido é: @@ -7471,9 +7572,9 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle - Offset angle + Ângulo de deslocamento diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm b/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm index eb279fcaa5..9304767268 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm and b/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts b/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts index 450b22bfcb..43fde88738 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts @@ -148,7 +148,7 @@ Esta propriedade é somente leitura, já que o número depende dos parâmetros d Os componentes deste bloco - + The placement of this object A posição deste objeto @@ -1127,6 +1127,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + A forma deste objeto + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1673,6 +1708,11 @@ A matriz pode ser transformada em polar numa matriz circular alterando seu tipo. Warning Aviso + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2084,12 +2124,12 @@ Deve ser pelo menos 2. Draft_AddConstruction - + Add to Construction group Adicionar ao grupo Construção - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2114,17 +2154,17 @@ Cria um grupo de construção se não existir. Draft_AddToGroup - + Ungroup Desagrupar - + Move to group Mover para o grupo - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Move os objetos selecionados para um grupo existente ou remove-os de qualquer grupo. @@ -2202,12 +2242,12 @@ para polar ou circular e as suas propriedades podem ser modificadas. Draft_AutoGroup - + Autogroup Autoagrupar - + Select a group to add all Draft and Arch objects to. Selecione um grupo para adicionar todos os objetos traço (draft) e Arquitetura. @@ -2482,6 +2522,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Hatch + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2813,12 +2866,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Selecionar grupo - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2857,9 +2910,6 @@ You may also select a three vertices or a Working Plane Proxy. Define estilos padrão - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2897,12 +2947,12 @@ As formas fechadas podem ser usadas para extrusões e operações booleanas. Draft_ShowSnapBar - + Show snap toolbar Mostrar barra de ferramentas de alinhamento e atração (snap) - + Show the snap toolbar if it is hidden. Mostrar a barra de ferramentas de alinhamento e atração (snap) se ela estiver oculta. @@ -2944,12 +2994,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Angle - + Angle Ângulo - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Defina o alinhamento e atração para pontos num arco circular localizados em múltiplos de ângulos de 30 e 45 graus. @@ -2957,12 +3007,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Center - + Center Centro - + Set snapping to the center of a circular arc. Colocar alinhamento e atração para o centro de um arco circular. @@ -2970,12 +3020,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Dimensions - + Show dimensions Mostrar cotagens - + Show temporary linear dimensions when editing an object and using other snapping methods. Mostrar cotagens lineares temporárias ao editar um objeto e usar outros métodos de alinhamento e atração. @@ -2983,12 +3033,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Endpoint - + Endpoint ponto de extremidade - + Set snapping to endpoints of an edge. Definir alinhamento e atração para pontos de extremidade de uma aresta. @@ -2996,12 +3046,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Extension - + Extension prolongamento - + Set snapping to the extension of an edge. Definir alinhamento e atração para a extensão de uma aresta. @@ -3009,12 +3059,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Grid - + Grid Grelha - + Set snapping to the intersection of grid lines. Define o alinhamento e atração para a interceção das linhas da grelha. @@ -3022,12 +3072,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Intersection - + Intersection Interseção - + Set snapping to the intersection of edges. Define o alinhamento e atração para a interseção das linhas. @@ -3035,12 +3085,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Lock - + Main snapping toggle On/Off Ligar/desligar botão principal de alinhamento e atração - + Activates or deactivates all snap methods at once. Ativa ou desativa todos os métodos de alinhamento e atração de uma vez. @@ -3048,12 +3098,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Midpoint - + Midpoint Ponto médio - + Set snapping to the midpoint of an edge. Define alinhamento e atração para o ponto médio de uma aresta. @@ -3061,12 +3111,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Near - + Nearest Mais próximo - + Set snapping to the nearest point of an edge. Define alinhamento e atração ao ponto mais próximo de uma aresta. @@ -3074,12 +3124,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Ortho - + Orthogonal Ortogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Define alinhamento e atração para uma direção múltipla de 45 graus a partir de um ponto. @@ -3087,12 +3137,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Parallel - + Parallel Paralelo - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3100,12 +3150,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3113,12 +3163,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3126,12 +3176,12 @@ linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3270,7 +3320,7 @@ Destina-se a ser usado com formas fechadas e sólidas, e não afeta traços aber Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3797,6 +3847,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text O espaçamento entre diferentes linhas de texto + + + Form + Formulário + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Escala + + + + Pattern: + Pattern: + + + + Rotation: + Rotação: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Grupo + Gui::Dialog::DlgSettingsDraft @@ -5204,6 +5297,14 @@ Note: C++ exporter is faster, but is not as featureful yet Nota: O exportador C++ é mais rápido, mas ainda não é tão completo + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5261,7 +5362,7 @@ Nota: O exportador C++ é mais rápido, mas ainda não é tão completoComando ativo: - + None Nenhum @@ -5316,7 +5417,7 @@ Nota: O exportador C++ é mais rápido, mas ainda não é tão completoComprimento - + Angle Ângulo @@ -5441,7 +5542,7 @@ Nota: O exportador C++ é mais rápido, mas ainda não é tão completoRótulo - + Distance Distância @@ -5751,7 +5852,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Press this button to create the text object, or finish your text with two blank lines - + Offset distance Offset distance @@ -6657,7 +6758,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Upgrade - + Move Mover @@ -6672,7 +6773,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Pick start point - + Pick end point Pick end point @@ -6712,82 +6813,82 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Ajustar à grelha - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Mostrar barra de ferramentas de alinhamento e atração (snap) @@ -7027,7 +7128,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7052,7 +7153,7 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7062,22 +7163,22 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Não é possível aparar estes objetos, somente traços e arcos do modo Draft são suportados. - + Unable to trim these objects, too many wires Não é possível aparar estes objetos, muitos traços - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7217,27 +7318,27 @@ Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. Alterar Estilo - + Add to group Adicionar ao grupo - + Select group Selecionar grupo - + Autogroup Autoagrupar - + Add new Layer Adicionar nova camada - + Add to construction group Add to construction group @@ -7455,7 +7556,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledNão foi possível escalar os objetos: - + Too many objects selected, max number set to: Muitos objetos selecionados, número máximo definido para: @@ -7477,7 +7578,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_ro.qm b/src/Mod/Draft/Resources/translations/Draft_ro.qm index 84c222aacb..b2f482a4d7 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ro.qm and b/src/Mod/Draft/Resources/translations/Draft_ro.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ro.ts b/src/Mod/Draft/Resources/translations/Draft_ro.ts index 27d13129fc..97b536f1c4 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ro.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ro.ts @@ -148,7 +148,7 @@ Această proprietate este doar pentru citire, deoarece numărul depinde de param Componentele acestui bloc - + The placement of this object Amplasarea acestui obiect @@ -1128,6 +1128,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + Forma acestui obiect + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1674,6 +1709,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2085,12 +2125,12 @@ Trebuie să fie cel puțin 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2115,17 +2155,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Ungroup - + Move to group Move to group - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2203,12 +2243,12 @@ Odată ce matricea este creat tipul său poate fi schimbat Draft_AutoGroup - + Autogroup Autogrup - + Select a group to add all Draft and Arch objects to. Selectați un grup pentru a adăuga toate obiectele Schiță și Arhi. @@ -2484,6 +2524,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Hatch + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2815,12 +2868,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2859,9 +2912,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2899,12 +2949,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2946,12 +2996,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Unghi - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2959,12 +3009,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Centru - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2972,12 +3022,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2985,12 +3035,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Punct final - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -2998,12 +3048,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Extensie - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3011,12 +3061,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Grilă - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3024,12 +3074,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Intersecţie - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3037,12 +3087,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3050,12 +3100,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Midpoint - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3063,12 +3113,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3076,12 +3126,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3089,12 +3139,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Paralel - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3102,12 +3152,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3115,12 +3165,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3128,12 +3178,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3272,7 +3322,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3800,6 +3850,49 @@ valoare și folosind tastele [ și ] în timp ce desenați The spacing between different lines of text The spacing between different lines of text + + + Form + Formular + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Scalare + + + + Pattern: + Pattern: + + + + Rotation: + Rotaţie: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Grup + Gui::Dialog::DlgSettingsDraft @@ -5210,6 +5303,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5267,7 +5368,7 @@ Note: C++ exporter is faster, but is not as featureful yet Comanda activă: - + None Niciunul @@ -5322,7 +5423,7 @@ Note: C++ exporter is faster, but is not as featureful yet Lungime - + Angle Unghi @@ -5447,7 +5548,7 @@ Note: C++ exporter is faster, but is not as featureful yet Etichetă - + Distance Distance @@ -5754,7 +5855,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Apăsați acest buton pentru a crea obiectul text sau pentru a finaliza textul cu două linii goale - + Offset distance Distanță de decalare @@ -6660,7 +6761,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Upgrade - + Move Mută @@ -6675,7 +6776,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick start point - + Pick end point Pick end point @@ -6715,82 +6816,82 @@ To enabled FreeCAD to download these libraries, answer Yes. Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Ancoră la grilă - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7030,7 +7131,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7055,7 +7156,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7065,22 +7166,22 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7220,27 +7321,27 @@ To enabled FreeCAD to download these libraries, answer Yes. Change Style - + Add to group Add to group - + Select group Select group - + Autogroup Autogrup - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7458,7 +7559,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7480,7 +7581,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_ru.qm b/src/Mod/Draft/Resources/translations/Draft_ru.qm index 9c33c8926f..1ece1fe715 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ru.qm and b/src/Mod/Draft/Resources/translations/Draft_ru.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ru.ts b/src/Mod/Draft/Resources/translations/Draft_ru.ts index d59c269a4f..a97e8fede6 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ru.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ru.ts @@ -148,7 +148,7 @@ This property is read-only, as the number depends on the parameters of the array Компоненты блока - + The placement of this object Размещение объекта @@ -847,7 +847,7 @@ they will only be editable by changing the style through the 'Annotation style e The tool object is the wire, it's formed from 2 objects - The tool object is the wire, it's formed from 2 objects + Объект инструмента является ломаной состоящей из двух объектов @@ -1068,7 +1068,7 @@ beyond the dimension line Rotation factor of the twisted array. - Rotation factor of the twisted array. + Коэффициент поворота закрученного массива. @@ -1122,6 +1122,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. Данный объект будет пересчитан только если значение = True. + + + The shape of this object + Форма этого объекта + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1579,7 +1614,7 @@ The array can be turned into an orthogonal or a polar array by changing its type Polar array - Полярный массив + Массив вращения @@ -1587,10 +1622,10 @@ The array can be turned into an orthogonal or a polar array by changing its type defined by a center of rotation and its angle. The array can be turned into an orthogonal or a circular array by changing its type. - Создает копии выбранного объекта и размещает копии в полярном шаблоне -определенного центром вращения и его углом. + Создает копии выбранного объекта и размещает копии в виде сегмента окружности, +определенного центром вращения и его углами. -Массив может быть преобразован в ортогональный или круговой массив, изменяя его тип. +Массив может быть преобразован в ортогональный или круговой массив, если изменить его тип. @@ -1668,6 +1703,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Внимание + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -1916,7 +1956,7 @@ The number must be at least 1 in each direction. Polar array - Полярный массив + Массив вращения @@ -2077,12 +2117,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Добавить в группу Конструкции - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2107,17 +2147,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Разгруппировать - + Move to group Переместить в группу - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Перемещает выбранные объекты в существующую группу или удаляет их из любой группы. @@ -2194,12 +2234,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup Автогруппировка - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2228,8 +2268,8 @@ to polar or circular, and its properties can be modified. Creates an N-degree Bezier curve. The more points you pick, the higher the degree. CTRL to snap, SHIFT to constrain. - Creates an N-degree Bezier curve. The more points you pick, the higher the degree. -CTRL to snap, SHIFT to constrain. + Создает кривую Безье N-степени. Чем больше узлов вы укажите, тем выше будет степень. +CTRL для привязки, SHIFT для ограничения. @@ -2242,7 +2282,7 @@ CTRL to snap, SHIFT to constrain. Create various types of Bezier curves. - Create various types of Bezier curves. + Создать кривую Безье определенного типа. @@ -2314,7 +2354,7 @@ CTRL to snap, SHIFT to constrain. Removes a point from an existing Wire or B-spline. - Removes a point from an existing Wire or B-spline. + Удаляет точку из существующей ломаной или B-сплайна. @@ -2474,6 +2514,19 @@ If other objects are selected they are ignored. Другие выбранные объекты игнорируются. + + Draft_Hatch + + + Hatch + Штриховка + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2662,7 +2715,7 @@ A 'Link array' is more efficient when handling many copies but the 'Fuse' option Path twisted array - Path twisted array + Массив объектов закрученных по указанному пути @@ -2679,7 +2732,7 @@ The path can be a polyline, B-spline, Bezier curve, or even edges from other obj Path twisted Link array - Path twisted Link array + Массив ссылок на объект закрученных по указанному пути @@ -2805,12 +2858,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Выбрать группу - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2849,9 +2902,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2889,12 +2939,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2936,12 +2986,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Угол - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2949,12 +2999,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Центр - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2962,12 +3012,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Показать размеры - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2975,12 +3025,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Конечная точка - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -2988,12 +3038,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Расширение - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3001,12 +3051,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Сетка - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3014,12 +3064,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Пересечение - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3027,12 +3077,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Включает или отключает все привязки одновременно. @@ -3040,12 +3090,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Средняя точка - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3053,12 +3103,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Ближайший - + Set snapping to the nearest point of an edge. Установить привязку к ближайшей точке кривой. @@ -3066,12 +3116,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Ортогональный - + Set snapping to a direction that is a multiple of 45 degrees from a point. Установите привязку по направлению, кратному 45 градусам от точки. @@ -3079,12 +3129,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Параллельно - + Set snapping to a direction that is parallel to an edge. Установите привязку параллельно кривой. @@ -3092,12 +3142,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Перпендикулярно - + Set snapping to a direction that is perpendicular to an edge. Установите привязку перпендикулярно кривой. @@ -3105,12 +3155,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Специальный - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3118,12 +3168,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Рабочая плоскость - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3261,7 +3311,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Укоротить / Растянуть - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Укоротить или растянуть выбранный объект или сформировать отдельные грани. @@ -3785,6 +3835,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text Межстрочный интервал в тексте + + + Form + Форма + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Масштаб + + + + Pattern: + Pattern: + + + + Rotation: + Вращение: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Группа + Gui::Dialog::DlgSettingsDraft @@ -4224,7 +4317,7 @@ such as "Arial:Bold" Create - Собрать + Создать @@ -5183,6 +5276,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5240,7 +5341,7 @@ Note: C++ exporter is faster, but is not as featureful yet Текущая команда: - + None Ничего @@ -5295,7 +5396,7 @@ Note: C++ exporter is faster, but is not as featureful yet Длина - + Angle Угол @@ -5420,7 +5521,7 @@ Note: C++ exporter is faster, but is not as featureful yet Метка - + Distance Расстояние @@ -5733,7 +5834,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Нажмите эту кнопку, чтобы создать текстовый объект, или закончите ввод текста двумя пустыми строками - + Offset distance Расстояние смещения @@ -6015,7 +6116,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Polar array - Полярный массив + Массив вращения @@ -6366,7 +6467,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Polar angle: - Polar angle: + Угловой шаг: @@ -6639,7 +6740,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Усложняющее Преобразование - + Move Переместить @@ -6654,7 +6755,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Указать начальную точку - + Pick end point Указать конечную точку @@ -6671,7 +6772,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Please select exactly two objects, the base object and the point object, before calling this command. - Please select exactly two objects, the base object and the point object, before calling this command. + Перед вызовом этой команды выберите два объекта: базовый объект и объект являющейся точкой. @@ -6694,82 +6795,82 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Привязка к средним точкам - + Perpendicular snap Перпендикулярная привязка - + Grid snap Привязка к сетке - + Intersection snap Привязка к точке пересечения - + Parallel snap Параллельная привязка - + Endpoint snap Привязка к Конечным точкам - + Angle snap (30 and 45 degrees) Угловая привязка (30 и 45 градусов) - + Arc center snap Привязка к центру дуги - + Edge extension snap Edge extension snap - + Near snap Ближайшая привязка - + Orthogonal snap Ортогональная привязка - + Special point snap Привязка к специальной точке - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7009,7 +7110,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer No edit point found for selected object - + : this object is not editable : данный объект недоступен для редактирования @@ -7021,12 +7122,12 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Please select exactly two objects, the base object and the path object, before calling this command. - Please select exactly two objects, the base object and the path object, before calling this command. + Перед вызовом этой команды выберите два объекта: базовый объект и объект являющейся путем. Path twisted array - Path twisted array + Массив объектов закрученных по указанному пути @@ -7034,7 +7135,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Укоротить / Растянуть - + Select objects to trim or extend Select objects to trim or extend @@ -7044,22 +7145,22 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. Данные объекты не пересекаются. - + Too many intersection points. Слишком много точек пересечения. @@ -7199,27 +7300,27 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Изменить Стиль - + Add to group Добавить в группу - + Select group Выбрать группу - + Autogroup Автогруппировка - + Add new Layer Добавить новый Слой - + Add to construction group Add to construction group @@ -7436,7 +7537,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7458,9 +7559,9 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle - Offset angle + Угол смещения diff --git a/src/Mod/Draft/Resources/translations/Draft_sl.qm b/src/Mod/Draft/Resources/translations/Draft_sl.qm index e6e51c786b..d5c6476dea 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_sl.qm and b/src/Mod/Draft/Resources/translations/Draft_sl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_sl.ts b/src/Mod/Draft/Resources/translations/Draft_sl.ts index 183233ba73..b2f0c43330 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sl.ts @@ -148,7 +148,7 @@ Ta lastnost je le za branje, saj je število odvisno od določilk razpostavitve. Sestavine tega zbira - + The placement of this object Postavitev tega predmeta @@ -1125,6 +1125,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. Ta predmet bo preračunan le, če to drži. + + + The shape of this object + Oblika tega objekta + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1672,6 +1707,11 @@ Razpostavitev lahko spremenite v krožno ali v obročno razpostavitev s sprememb Warning Opozorilo + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2083,12 +2123,12 @@ Morata biti najmanj dva. Draft_AddConstruction - + Add to Construction group Dodaj v skupino pomagal - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2113,17 +2153,17 @@ in spremeni njihov videz v slog pomožnih črt. Draft_AddToGroup - + Ungroup Razdruži - + Move to group Premakni v skupino - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Prestavi izbrane predmete v obstoječo skupino ali jih odstrani iz katerekoli skupine. @@ -2201,12 +2241,12 @@ ali obročno, prav tako pa je mogoče spreminjati njene lastnosti. Draft_AutoGroup - + Autogroup Samodejno združevanje - + Select a group to add all Draft and Arch objects to. Izberite skupino, v kateroželite dodati vse predmete osnutka in arhitekture. @@ -2480,6 +2520,19 @@ If other objects are selected they are ignored. Če je izbran še kateri drugi predmet, bo prezrt. + + Draft_Hatch + + + Hatch + Črtkanje + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2810,12 +2863,12 @@ CTRL za pripenjanje, PREMAKNI za omejitev, ALT za kopiranje. Draft_SelectGroup - + Select group Izberite skupino - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2854,9 +2907,6 @@ Izberete lahko tudi tri oglišča ali nadomestek Delavne ravnine. Nastavi privzete sloge - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2894,12 +2944,12 @@ Sklenjene oblike je mogoče uporabiti za izrivanje in logična opravila. Draft_ShowSnapBar - + Show snap toolbar Prikaži orodno vrstico za pripenjanje - + Show the snap toolbar if it is hidden. Prikaži orodno vrstico za pripenjanje, če je skrita. @@ -2941,12 +2991,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Angle - + Angle Kot - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Določi pripenjanje na točke krožnega loka, ki se nahajajo na večkratnikih kotov 30 in 45 stopinj. @@ -2954,12 +3004,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Center - + Center Središče - + Set snapping to the center of a circular arc. Nastavi pripenjanje na središče krožnega loka. @@ -2967,12 +3017,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Dimensions - + Show dimensions Prikaži mere - + Show temporary linear dimensions when editing an object and using other snapping methods. Prikaži začasne preme kóte pri urejanju predmeta in pri uporabi drugih načinov pripenjanja. @@ -2980,12 +3030,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Endpoint - + Endpoint Krajišče - + Set snapping to endpoints of an edge. Nastavi pripenjanje na krajišča robov. @@ -2993,12 +3043,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Extension - + Extension Podaljšek, Podaljšanje, Razširitev, Raztegnitev - + Set snapping to the extension of an edge. Nastavi pripenjanje na podaljške robov. @@ -3006,12 +3056,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Grid - + Grid Mreža - + Set snapping to the intersection of grid lines. Nastavi pripenjanje na presečišča mreže. @@ -3019,12 +3069,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Intersection - + Intersection Sečišče - + Set snapping to the intersection of edges. Nastavi pripenjanje na presečišča robov. @@ -3032,12 +3082,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Lock - + Main snapping toggle On/Off Glavni vklop/izklop pripenjanja - + Activates or deactivates all snap methods at once. Omogoči/onemogoči vse načine pripenjanje naenkrat. @@ -3045,12 +3095,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Midpoint - + Midpoint Razpolovišče - + Set snapping to the midpoint of an edge. Nastavi pripenjanje na razpolovišče roba. @@ -3058,12 +3108,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Near - + Nearest Najbližje - + Set snapping to the nearest point of an edge. Nastavi pripenjanje na najbližjo točko roba. @@ -3071,12 +3121,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Ortho - + Orthogonal Pravokoten - + Set snapping to a direction that is a multiple of 45 degrees from a point. Nastavi pripenjanje na smer, ki je večkratnik kota 45 stopnij, iz točke. @@ -3084,12 +3134,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Parallel - + Parallel Vzporedno - + Set snapping to a direction that is parallel to an edge. Nastavi pripenjanje na smer, vzporedno z robom. @@ -3097,12 +3147,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Perpendicular - + Perpendicular Pravokoten - + Set snapping to a direction that is perpendicular to an edge. Nastavi pripenjanje na smer, pravokotno na rob. @@ -3110,12 +3160,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_Special - + Special Posebno - + Set snapping to the special points defined inside an object. Nastavi pripenjanje na posebne točke, določene znotraj predmeta. @@ -3123,12 +3173,12 @@ Izbrani predmeti, ki niso posamezne črte, bodo prezrti. Draft_Snap_WorkingPlane - + Working plane Delovna ravnina - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3267,7 +3317,7 @@ Možnost je namenjena delu s sklenjenimi oblikami in telesi, saj nima vpliva na Dosekaj - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Prireže oz. podaljša izbrani predmet ali izriva posamezne ploskve. @@ -3795,6 +3845,49 @@ risanjem spremenite s tipkama [ in ] The spacing between different lines of text Razmik med različnimi vrsticami besedila + + + Form + Oblika + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Povečava + + + + Pattern: + Pattern: + + + + Rotation: + Sukanje: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Skupina + Gui::Dialog::DlgSettingsDraft @@ -5206,6 +5299,14 @@ Note: C++ exporter is faster, but is not as featureful yet Opozorilo: C++ izvozilnik je hitrejši, vendar nima še toliko zmožnosti + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5263,7 +5364,7 @@ Opozorilo: C++ izvozilnik je hitrejši, vendar nima še toliko zmožnostidejaven ukaz: - + None Brez @@ -5318,7 +5419,7 @@ Opozorilo: C++ izvozilnik je hitrejši, vendar nima še toliko zmožnostiDolžina - + Angle Kot @@ -5443,7 +5544,7 @@ Opozorilo: C++ izvozilnik je hitrejši, vendar nima še toliko zmožnostiOznaka - + Distance Distance @@ -5757,7 +5858,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Pritisnite ta gumb, da ustvarite besedilni predmet ali zaključite besedilo z dvema praznima črtama - + Offset distance Velikost odmika @@ -6663,7 +6764,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Nadgradi - + Move Premakni @@ -6678,7 +6779,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Izberite začetno točko - + Pick end point Izberite končno točko @@ -6718,82 +6819,82 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Preklopi način prikaza - + Main toggle snap Glavno stikalo pripenjanja - + Midpoint snap Pripenjanje na razpolovišče - + Perpendicular snap Pripenjanje na pravokotnost - + Grid snap Pripni na mrežo - + Intersection snap Pripenjanje na presečišče - + Parallel snap Pripenjanje na vzporednost - + Endpoint snap Pripenjanje na krajišča - + Angle snap (30 and 45 degrees) Pripenjanje na kot (30 in 45 stopinj) - + Arc center snap Pripenjanje na središče loka - + Edge extension snap Pripenjanje na podaljšek roba - + Near snap Pripenjanje na najbližje - + Orthogonal snap Pravokotno pripenjanje - + Special point snap Pripenjanje na posebne točke - + Dimension display Prikaz mer - + Working plane snap Pripenjanje na delovno ravnino - + Show snap toolbar Prikaži orodno vrstico za pripenjanje @@ -7033,7 +7134,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Na izbranem predmetu ni mogoče najti nobene točke za urejanje - + : this object is not editable : tega predmeta ni mogoče urejati @@ -7058,7 +7159,7 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Dosekaj - + Select objects to trim or extend Izberite predmet(e) za prirezovanje/podaljšanje @@ -7068,22 +7169,22 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Izberite razdaljo - + Unable to trim these objects, only Draft wires and arcs are supported. Teh predmetov ni mogoče prirezati, le črtovja osnutka in loki imajo to možnost. - + Unable to trim these objects, too many wires Ni mogoče prirezati teh predmetov, preveč črtovij - + These objects don't intersect. Ti predmeti se ne sekajo. - + Too many intersection points. Preveč presečišč. @@ -7223,27 +7324,27 @@ Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. Spremeni slog - + Add to group Dodaj v skupino - + Select group Izberite skupino - + Autogroup Samodejno združevanje - + Add new Layer Dodaj novo plast - + Add to construction group Dodaj v skupino konstrukcije @@ -7461,7 +7562,7 @@ Ta možnost ni na voljo, če je v lastnostih očrta možnost "Uporabi osnovnike Predmetov ni mogoče prevelikostiti: - + Too many objects selected, max number set to: Izbranih je preveč predmetov, največje število je nastavljeno na: @@ -7483,9 +7584,9 @@ Ta možnost ni na voljo, če je v lastnostih očrta možnost "Uporabi osnovnike - + Offset angle - Offset angle + Kot odmika diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm b/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm index dfdf2572af..97ab7aeb34 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm and b/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts b/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts index 6022777040..04df175a03 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts @@ -148,7 +148,7 @@ Denna egenskap är skrivskyddad, eftersom antalet beror på parametrarna i matri Komponenterna i detta block - + The placement of this object Placeringen av detta objekt @@ -1125,6 +1125,41 @@ Använd 'arch' för att påtvinga US arch-notering This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + Formen på detta objekt + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1672,6 +1707,11 @@ Matrisen kan förvandlas till en polär eller en cirkulär matris genom att änd Warning Varning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2083,12 +2123,12 @@ Det måste vara minst 2. Draft_AddConstruction - + Add to Construction group Lägg till i Konstruktionsgrupp - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2113,17 +2153,17 @@ Det skapar en konstruktionsgrupp om den inte finns. Draft_AddToGroup - + Ungroup Avgruppera - + Move to group Flytta till grupp - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Flyttar de markerade objekten till en befintlig grupp, eller tar bort dem från någon grupp. @@ -2200,12 +2240,12 @@ till polär eller cirkulär, och dess egenskaper kan ändras. Draft_AutoGroup - + Autogroup Autogroup - + Select a group to add all Draft and Arch objects to. Välj en grupp som alla Draft och Arch-objekt läggs till i. @@ -2480,6 +2520,19 @@ If other objects are selected they are ignored. Om andra objekt är markerade ignoreras de. + + Draft_Hatch + + + Hatch + Kläcka + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2808,12 +2861,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Markera grupp - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2852,9 +2905,6 @@ Du kan också välja tre hörn eller ett arbetsplan Proxy. Ställer in standardstilar - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2892,12 +2942,12 @@ De slutna formerna kan användas för extrudering och booleska operationer. Draft_ShowSnapBar - + Show snap toolbar Visar snäpp-verktygsfält för ritning - + Show the snap toolbar if it is hidden. Visa snäppverktygsfältet om det är dolt. @@ -2939,12 +2989,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Angle - + Angle Vinkel - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Ställ snäppning till punkter i en cirkulär båge som ligger i multiplar av 30 och 45 graders vinklar. @@ -2952,12 +3002,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Center - + Center Centrum - + Set snapping to the center of a circular arc. Ställ in snäppning till mitten av en cirkelbåge. @@ -2965,12 +3015,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Dimensions - + Show dimensions Visa dimensioner - + Show temporary linear dimensions when editing an object and using other snapping methods. Visa temporära linjära mått när du redigerar ett objekt och använder andra snäppningsmetoder. @@ -2978,12 +3028,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Endpoint - + Endpoint Slutpunkt - + Set snapping to endpoints of an edge. Ställ in snäppning till slutpunkter för en kant. @@ -2991,12 +3041,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Extension - + Extension Förlängning - + Set snapping to the extension of an edge. Ställ in snäppning till slutpunkter för en kant. @@ -3004,12 +3054,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Grid - + Grid Rutnät - + Set snapping to the intersection of grid lines. Ställ in snäppning till skärningspunkter på rutnätet. @@ -3017,12 +3067,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Intersection - + Intersection Skärning - + Set snapping to the intersection of edges. Ställ in snäppning till skärningspunkter på kanter. @@ -3030,12 +3080,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Lock - + Main snapping toggle On/Off Huvudsaklig snäppning på/av - + Activates or deactivates all snap methods at once. Aktiverar/inaktiverar alla snäppverktyg samtidigt. @@ -3043,12 +3093,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Midpoint - + Midpoint Mittpunkt - + Set snapping to the midpoint of an edge. Ställ in snäppning till mittpunkten för en kant. @@ -3056,12 +3106,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Near - + Nearest Närmaste - + Set snapping to the nearest point of an edge. Ställ in snäppning till närmaste punkten på en kant. @@ -3069,12 +3119,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Ortho - + Orthogonal Rutnät - + Set snapping to a direction that is a multiple of 45 degrees from a point. Ställ in att snäppa till en riktning som är en multipel av 45 grader från en punkt. @@ -3082,12 +3132,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Parallel - + Parallel Parallell - + Set snapping to a direction that is parallel to an edge. Ställ in snäpp till en riktning som är parallell med en kant. @@ -3095,12 +3145,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Perpendicular - + Perpendicular Vinkelrät - + Set snapping to a direction that is perpendicular to an edge. Ställ in snäpp till en riktning som är vinkelrät till en kant. @@ -3108,12 +3158,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Ställ in snäppning till de speciella punkter som definieras inuti ett objekt. @@ -3121,12 +3171,12 @@ raka Draft linjer som är ritade i XY-planet. Valda objekt som inte är enstaka Draft_Snap_WorkingPlane - + Working plane Arbetsplan - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3265,7 +3315,7 @@ Detta är avsett att användas med slutna former och solider, och påverkar inte Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trimmar eller förlänger det markerade objektet eller extruderar enstaka ytor. CTRL snäpper, SKIFT begränsar till nuvarande segment eller till normal, ALT inverterar. @@ -3790,6 +3840,49 @@ när man närmar sig musen. Du kan också ändra detta The spacing between different lines of text The spacing between different lines of text + + + Form + Form + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Skala + + + + Pattern: + Pattern: + + + + Rotation: + Rotation: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Grupp + Gui::Dialog::DlgSettingsDraft @@ -5194,6 +5287,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5251,7 +5352,7 @@ Note: C++ exporter is faster, but is not as featureful yet Aktivt kommando: - + None Inget @@ -5306,7 +5407,7 @@ Note: C++ exporter is faster, but is not as featureful yet Längd - + Angle Vinkel @@ -5431,7 +5532,7 @@ Note: C++ exporter is faster, but is not as featureful yet Etikett - + Distance Distans @@ -5746,7 +5847,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Tryck på den här knappen för att skapa textobjektet, eller avsluta din text med två tomma rader - + Offset distance Förskjutningsavstånd @@ -6652,7 +6753,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Uppgradera - + Move Flytta @@ -6667,7 +6768,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Välj startpunkt - + Pick end point Välj slutpunkt @@ -6707,82 +6808,82 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Växla visningsläge - + Main toggle snap Huvudväxla snäpp - + Midpoint snap Mittpunkt snäpp - + Perpendicular snap Vinkelrät snäpp - + Grid snap Rutnätssnäpp - + Intersection snap Skärningspunkt snäpp - + Parallel snap Parallell snäpp - + Endpoint snap Slutpunkt snäpp - + Angle snap (30 and 45 degrees) Vinkelsnäpp (30 och 45 grader) - + Arc center snap Snäpp till centrum ac cirkelbåge - + Edge extension snap Snäpp till kantförlängning - + Near snap Nära snäpp - + Orthogonal snap Rtunätssnäpp - + Special point snap Särskild punkt snäpp - + Dimension display Visning av dimensioner - + Working plane snap Snäpp till arbetsplan - + Show snap toolbar Visar snäpp-verktygsfält för ritning @@ -7022,7 +7123,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Ingen redigeringspunkt hittad för markerat objekt - + : this object is not editable : detta objekt går inte att redigera @@ -7047,7 +7148,7 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Trimex - + Select objects to trim or extend Markera objekt att trimma/förlänga @@ -7057,22 +7158,22 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Välj avstånd - + Unable to trim these objects, only Draft wires and arcs are supported. Kan inte trimma dessa objekt, endast Draft-trådar och -cirkelbågar stöds. - + Unable to trim these objects, too many wires Kan inte trimma dessa objekt, för många trådar - + These objects don't intersect. Dessa objekt skär inte varandra. - + Too many intersection points. För många skärningspunkter. @@ -7212,27 +7313,27 @@ För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. Ändra stil - + Add to group Lägg till i grupp - + Select group Markera grupp - + Autogroup Autogroup - + Add new Layer Lägg till nytt lager - + Add to construction group Lägg till i Konstruktionsgrupp @@ -7450,7 +7551,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledKunde inte skala objekten: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7472,7 +7573,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_tr.qm b/src/Mod/Draft/Resources/translations/Draft_tr.qm index 0459ea4944..bc9a5fb940 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_tr.qm and b/src/Mod/Draft/Resources/translations/Draft_tr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_tr.ts b/src/Mod/Draft/Resources/translations/Draft_tr.ts index 5b78aec0f0..77dbd55ae3 100644 --- a/src/Mod/Draft/Resources/translations/Draft_tr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_tr.ts @@ -147,7 +147,7 @@ Bu özellik salt okunurdur; çünkü sayılar, dizinin parametrelerine bağlıd Bileşenler bu bloğa aittir - + The placement of this object Bu nesnenin yerleşimi @@ -1126,6 +1126,41 @@ BM mimari gösterimi için 'mimari' yi kullanın This object will be recomputed only if this is True. Bu nesne, sadece bu değişken Doğru olarak belirtilirse yeniden hesaplanacak. + + + The shape of this object + Bu nesnenin şekli + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1674,6 +1709,11 @@ Dizi, türü değiştirilerek kutupsal veya dairesel bir diziye dönüştürüle Warning Uyarı + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2085,12 +2125,12 @@ En az 2 olmalıdır. Draft_AddConstruction - + Add to Construction group Yapı grubuna ekle - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2115,17 +2155,17 @@ Yoksa bir inşaat grubu oluşturur. Draft_AddToGroup - + Ungroup Grubu çöz - + Move to group Gruba taşı - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Seçili nesneleri mevcut bir gruba taşır veya herhangi bir gruptan kaldırır. @@ -2203,12 +2243,12 @@ Dizi oluşturulduktan sonra, özellikleri ve türü Draft_AutoGroup - + Autogroup Otogrup - + Select a group to add all Draft and Arch objects to. Tüm Taslak ve Mimari nesnelerinin ekleneceği bir grup seçin. @@ -2485,6 +2525,19 @@ If other objects are selected they are ignored. Diğer nesneler seçilirse, bunlar göz ardı edilir. + + Draft_Hatch + + + Hatch + Tarama + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2814,12 +2867,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Grubu seç - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2857,9 +2910,6 @@ Ayrıca üç köşe veya bir Çalışma Düzlemi Proxy'si de seçebilirsiniz.Varsayılan biçimleri ayarlar - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2897,12 +2947,12 @@ Kapalı şekiller ekstrusyonlar ve mantıksal işlemler için kullanılabilir. Draft_ShowSnapBar - + Show snap toolbar Yakalama Araç çubuğunda göster - + Show the snap toolbar if it is hidden. Gizli ise, yakalama araç çubuğunu göster. @@ -2944,12 +2994,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Angle - + Angle Açı - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Dairesel bir yayın 30 ve 45 derecelik açı katlarında bulunan noktaları yakalamayı ayarlayın. @@ -2957,12 +3007,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Center - + Center Ortala - + Set snapping to the center of a circular arc. Dairesel bir yayın merkezini yakalamayı ayarlayın. @@ -2970,12 +3020,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Dimensions - + Show dimensions Ölçüleri göster - + Show temporary linear dimensions when editing an object and using other snapping methods. Bir nesneyi düzenlerken ve diğer yakalama yöntemlerini kullanırken geçici doğrusal boyutları gösterin. @@ -2983,12 +3033,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Endpoint - + Endpoint Bitiş noktası - + Set snapping to endpoints of an edge. Bir kenarın uç noktalarına yakalamayı ayarlayın. @@ -2996,12 +3046,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Extension - + Extension Uzantı - + Set snapping to the extension of an edge. Bir kenarın uzantısını yakalamayı ayarlayın. @@ -3009,12 +3059,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Grid - + Grid Izgara - + Set snapping to the intersection of grid lines. Izgara çizgilerinin kesişme noktalarını yakalama. @@ -3022,12 +3072,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Intersection - + Intersection Kesişim - + Set snapping to the intersection of edges. Yakalamayı kenarların kesişim noktasına ayarlayın. @@ -3035,12 +3085,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Lock - + Main snapping toggle On/Off Ana yakalamayı geçişi olarak Aç / Kapa - + Activates or deactivates all snap methods at once. Tüm yakalama yöntemlerini aynı anda etkinleştirir veya devre dışı bırakır. @@ -3048,12 +3098,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Midpoint - + Midpoint Orta nokta - + Set snapping to the midpoint of an edge. Bir kenarın orta noktasına yakalamayı ayarlayın. @@ -3061,12 +3111,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Near - + Nearest Yakınında - + Set snapping to the nearest point of an edge. Bir kenarın en yakın noktasını yakalamayı ayarlayın. @@ -3074,12 +3124,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Ortho - + Orthogonal Ortogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Bir noktadan 45 derecenin katları olan bir yönelim ile yakalamayı ayarlayın. @@ -3087,12 +3137,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Parallel - + Parallel Koşut - + Set snapping to a direction that is parallel to an edge. Yakalamayı bir kenara paralel bir yöne ayarlayın. @@ -3100,12 +3150,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Perpendicular - + Perpendicular Dik - + Set snapping to a direction that is perpendicular to an edge. Yakalamayı bir kenara dik olan bir yöne ayarlayın. @@ -3113,12 +3163,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_Special - + Special Özel - + Set snapping to the special points defined inside an object. Bir nesnenin içinde tanımlanan özel noktalara yakalamayı ayarlayın. @@ -3126,12 +3176,12 @@ XY düzleminde çizilen düz Draft çizgileri. Tek satır olmayan seçili nesnel Draft_Snap_WorkingPlane - + Working plane Çalışma düzlemi - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3270,7 +3320,7 @@ Bu, kapalı şekiller ve katılarla kullanılmak üzere tasarlanmıştır ve aç KırpUzat - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Seçilen nesneyi kırpar veya uzatır ya da tek yüzeyleri katılar. @@ -3798,6 +3848,49 @@ sırasında değiştirebilirsiniz The spacing between different lines of text Metnin farklı satırları arasındaki boşluk + + + Form + Şekil: + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Ölçek + + + + Pattern: + Pattern: + + + + Rotation: + Döndürme: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Grup + Gui::Dialog::DlgSettingsDraft @@ -5205,6 +5298,14 @@ Note: C++ exporter is faster, but is not as featureful yet Not: C ++ içe aktarıcı daha hızlıdır, ancak henüz o kadar özellikli değildir + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5262,7 +5363,7 @@ Not: C ++ içe aktarıcı daha hızlıdır, ancak henüz o kadar özellikli değ Etkin söz dizisi: - + None Hiçbiri @@ -5317,7 +5418,7 @@ Not: C ++ içe aktarıcı daha hızlıdır, ancak henüz o kadar özellikli değ Uzunluk - + Angle Açı @@ -5442,7 +5543,7 @@ Not: C ++ içe aktarıcı daha hızlıdır, ancak henüz o kadar özellikli değ Etiket - + Distance Uzaklık @@ -5756,7 +5857,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Metin nesnesini oluşturmak veya metninizi iki boş satırla bitirmek için bu düğmeye basın - + Offset distance Öteleme mesafesi @@ -6662,7 +6763,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Yükselt - + Move Taşı @@ -6677,7 +6778,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Başlangıç noktasını seçin - + Pick end point Bitiş noktasını seçin @@ -6717,82 +6818,82 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Ekran modunu aç / kapat - + Main toggle snap Ana Yakalamayı Ac/Kapat - + Midpoint snap OrtaNoktayı yakala - + Perpendicular snap Dik Yakala - + Grid snap Izgarayı Yakala - + Intersection snap Kesişim Yakala - + Parallel snap Paralel yakala - + Endpoint snap Uç noktayı yakala - + Angle snap (30 and 45 degrees) Açı Yakala (30 ve 45 dereceler) - + Arc center snap Yay merkezini yakala - + Edge extension snap Kenar uzantısını yakala - + Near snap Yakını yakala - + Orthogonal snap Dikeyi yakala - + Special point snap Özel nokta yakala - + Dimension display Ölçü görüntüsü - + Working plane snap Çalışma düzlemi yakala - + Show snap toolbar Yakalama Araç çubuğunda göster @@ -7032,7 +7133,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Seçilen nesne için düzenleme noktası bulunamadı - + : this object is not editable : bu nesne düzenlenebilir değil @@ -7057,7 +7158,7 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın KırpUzat - + Select objects to trim or extend Kırpılacak veya uzatılacak nesneleri seçin @@ -7067,22 +7168,22 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Mesafe seçin - + Unable to trim these objects, only Draft wires and arcs are supported. Bu nesneler kırpılamaz, yalnızca Taslak teller ve yaylar desteklenir. - + Unable to trim these objects, too many wires Bu nesneler kırplılamıyor, teller çok fazla - + These objects don't intersect. Bu nesneler kesişmiyor. - + Too many intersection points. Çok fazla çakışma noktası. @@ -7222,27 +7323,27 @@ Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabın Biçimi değiştir - + Add to group Gruba ekle - + Select group Grubu seç - + Autogroup Otogrup - + Add new Layer Yeni Katman Ekle - + Add to construction group Yapı grubuna ekle @@ -7460,7 +7561,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledNesneler ölçeklendirilemiyor: - + Too many objects selected, max number set to: Çok fazla nesne seçili, maksimum sayı şuna ayarlanıyor: @@ -7482,7 +7583,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.qm b/src/Mod/Draft/Resources/translations/Draft_uk.qm index 57791000bf..fd57e223a5 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_uk.qm and b/src/Mod/Draft/Resources/translations/Draft_uk.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.ts b/src/Mod/Draft/Resources/translations/Draft_uk.ts index d345037459..a1623688ca 100644 --- a/src/Mod/Draft/Resources/translations/Draft_uk.ts +++ b/src/Mod/Draft/Resources/translations/Draft_uk.ts @@ -147,7 +147,7 @@ This property is read-only, as the number depends on the parameters of the array Складові цього блоку - + The placement of this object Розміщення цього об'єкта @@ -1126,6 +1126,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. Цей об'єкт буде переобчислено лише за умови Обрано. + + + The shape of this object + Форма цього об'єкта + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1674,6 +1709,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Увага + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2085,12 +2125,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Додати до групи Будівництво - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2115,17 +2155,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Розгрупувати - + Move to group Перемістити до групи - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Переміщує вибрані об'єкти в існуючу групу або видаляє їх з будь-якої групи. @@ -2203,12 +2243,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup Автогрупування - + Select a group to add all Draft and Arch objects to. Виберіть групу, до якої слід додати всі об’єкти Чернеткы та Аркы. @@ -2484,6 +2524,19 @@ If other objects are selected they are ignored. Якщо вибрано інші об’єкти, вони ігноруються. + + Draft_Hatch + + + Hatch + Hatch + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2663,8 +2716,8 @@ The path can be a polyline, B-spline, Bezier curve, or even edges from other obj Like the PathArray tool, but creates a 'Link array' instead. A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. - Like the PathArray tool, but creates a 'Link array' instead. -A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Як і інструмент PathArray (PathArray але замість нього створює масив Link. +При обробці багатьох копій «посилання більш ефективний, але параметр «Fuse» недоступний. @@ -2672,16 +2725,16 @@ A 'Link array' is more efficient when handling many copies but the 'Fuse' option Path twisted array - Path twisted array + Траєкторія скручування масиву Creates copies of the selected object along a selected path, and twists the copies. First select the object, and then select the path. The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. - Creates copies of the selected object along a selected path, and twists the copies. -First select the object, and then select the path. -The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Створює копії обраного об'єкту вздовж обраного шляху і спотворює його копії. +Спочатку виберіть об'єкт і виберіть потрібну траєкторію. +Шлях може бути багатолінійним, B-сплайном, кривою Безьє або навіть ребра від інших об'єктів. @@ -2689,7 +2742,7 @@ The path can be a polyline, B-spline, Bezier curve, or even edges from other obj Path twisted Link array - Path twisted Link array + Траєкторія скручування масиву @@ -2815,12 +2868,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Вибрати групу - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2859,9 +2912,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2899,12 +2949,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2946,12 +2996,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Кут - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2959,12 +3009,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Центр - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2972,12 +3022,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2985,12 +3035,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Endpoint - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -2998,12 +3048,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Розширення - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3011,12 +3061,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Сітка - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3024,12 +3074,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Перетин - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3037,12 +3087,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3050,12 +3100,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Центр - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3063,12 +3113,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3076,12 +3126,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3089,12 +3139,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Паралельно - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3102,12 +3152,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3115,12 +3165,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3128,12 +3178,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3272,7 +3322,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Тримекс - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3800,6 +3850,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text Інтервал між рядками тексту + + + Form + Форма + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Масштабування + + + + Pattern: + Pattern: + + + + Rotation: + Обертання: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Група + Gui::Dialog::DlgSettingsDraft @@ -5211,6 +5304,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5268,7 +5369,7 @@ Note: C++ exporter is faster, but is not as featureful yet активна команда: - + None Немає @@ -5323,7 +5424,7 @@ Note: C++ exporter is faster, but is not as featureful yet Довжина - + Angle Кут @@ -5448,7 +5549,7 @@ Note: C++ exporter is faster, but is not as featureful yet Позначка - + Distance Відстань @@ -5762,7 +5863,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Press this button to create the text object, or finish your text with two blank lines - + Offset distance Offset distance @@ -6668,7 +6769,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Upgrade - + Move Переміщення @@ -6683,7 +6784,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick start point - + Pick end point Pick end point @@ -6723,82 +6824,82 @@ To enabled FreeCAD to download these libraries, answer Yes. Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Прив'язка до сітки - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7038,7 +7139,7 @@ To enabled FreeCAD to download these libraries, answer Yes. No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7055,7 +7156,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Path twisted array - Path twisted array + Траєкторія скручування масиву @@ -7063,7 +7164,7 @@ To enabled FreeCAD to download these libraries, answer Yes. Тримекс - + Select objects to trim or extend Select objects to trim or extend @@ -7073,22 +7174,22 @@ To enabled FreeCAD to download these libraries, answer Yes. Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7228,27 +7329,27 @@ To enabled FreeCAD to download these libraries, answer Yes. Change Style - + Add to group Add to group - + Select group Вибрати групу - + Autogroup Автогрупування - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7466,7 +7567,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7488,9 +7589,9 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle - Offset angle + Кут зміщення diff --git a/src/Mod/Draft/Resources/translations/Draft_val-ES.qm b/src/Mod/Draft/Resources/translations/Draft_val-ES.qm index 9bf6868567..d36247c945 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_val-ES.qm and b/src/Mod/Draft/Resources/translations/Draft_val-ES.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_val-ES.ts b/src/Mod/Draft/Resources/translations/Draft_val-ES.ts index 568d31a3b6..671e6cbfbc 100644 --- a/src/Mod/Draft/Resources/translations/Draft_val-ES.ts +++ b/src/Mod/Draft/Resources/translations/Draft_val-ES.ts @@ -148,7 +148,7 @@ This property is read-only, as the number depends on the parameters of the array The components of this block - + The placement of this object La posició d'aquest objecte @@ -1130,6 +1130,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + La forma d'aquest objecte + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1678,6 +1713,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2088,12 +2128,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2118,17 +2158,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Ungroup - + Move to group Move to group - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2206,12 +2246,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup Autogroup - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2487,6 +2527,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Trama + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2818,12 +2871,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2862,9 +2915,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2902,12 +2952,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2949,12 +2999,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Angle - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2962,12 +3012,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Centre - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2975,12 +3025,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2988,12 +3038,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Endpoint - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -3001,12 +3051,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Extension - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3014,12 +3064,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Quadrícula - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3027,12 +3077,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Intersecció - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3040,12 +3090,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3053,12 +3103,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Midpoint - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3066,12 +3116,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3079,12 +3129,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3092,12 +3142,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Paral·lel - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3105,12 +3155,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3118,12 +3168,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3131,12 +3181,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3275,7 +3325,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3793,6 +3843,49 @@ valor mitjançant les tecles [ i ] mentre es dibuixa The spacing between different lines of text The spacing between different lines of text + + + Form + Forma + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Redimensiona + + + + Pattern: + Pattern: + + + + Rotation: + Rotació: + + + + ° + º + + + + Gui::Dialog::DlgAddProperty + + + Group + Grup + Gui::Dialog::DlgSettingsDraft @@ -5185,6 +5278,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5242,7 +5343,7 @@ Note: C++ exporter is faster, but is not as featureful yet ordre activa: - + None Cap @@ -5297,7 +5398,7 @@ Note: C++ exporter is faster, but is not as featureful yet Longitud - + Angle Angle @@ -5422,7 +5523,7 @@ Note: C++ exporter is faster, but is not as featureful yet Etiqueta - + Distance Distance @@ -5735,7 +5836,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Premeu aquest botó per a crear l’objecte de text o finalitzeu el vostre text amb dues línies en blanc - + Offset distance Distància de separació @@ -6641,7 +6742,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Upgrade - + Move Mou @@ -6656,7 +6757,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Pick start point - + Pick end point Pick end point @@ -6696,82 +6797,82 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Ajust de la quadrícula - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7011,7 +7112,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7036,7 +7137,7 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7046,22 +7147,22 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7201,27 +7302,27 @@ Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí.Change Style - + Add to group Add to group - + Select group Select group - + Autogroup Autogroup - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7439,7 +7540,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7461,7 +7562,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_vi.qm b/src/Mod/Draft/Resources/translations/Draft_vi.qm index d434f84b1a..abec2179f3 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_vi.qm and b/src/Mod/Draft/Resources/translations/Draft_vi.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_vi.ts b/src/Mod/Draft/Resources/translations/Draft_vi.ts index 6646445d98..aa9389d534 100644 --- a/src/Mod/Draft/Resources/translations/Draft_vi.ts +++ b/src/Mod/Draft/Resources/translations/Draft_vi.ts @@ -148,7 +148,7 @@ This property is read-only, as the number depends on the parameters of the array The components of this block - + The placement of this object Vị trí của đối tượng này @@ -1130,6 +1130,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + Hình dạng của bộ phận này + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1678,6 +1713,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2089,12 +2129,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2119,17 +2159,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Ungroup - + Move to group Move to group - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2207,12 +2247,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup Autogroup - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2488,6 +2528,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Hatch + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2819,12 +2872,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2863,9 +2916,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2903,12 +2953,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2950,12 +3000,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle Góc - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2963,12 +3013,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center Trung tâm - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2976,12 +3026,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2989,12 +3039,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Endpoint - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -3002,12 +3052,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Phần mở rộng - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3015,12 +3065,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid Lưới - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3028,12 +3078,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection Điểm giao nhau - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3041,12 +3091,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3054,12 +3104,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Trung điểm - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3067,12 +3117,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3080,12 +3130,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3093,12 +3143,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel Song song - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3106,12 +3156,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Vuông góc - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3119,12 +3169,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3132,12 +3182,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3276,7 +3326,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3804,6 +3854,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text The spacing between different lines of text + + + Form + Hình thức + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + Kích cỡ + + + + Pattern: + Pattern: + + + + Rotation: + Xoay: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + Nhóm + Gui::Dialog::DlgSettingsDraft @@ -5213,6 +5306,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5270,7 +5371,7 @@ Note: C++ exporter is faster, but is not as featureful yet lệnh hoạt động: - + None Không @@ -5325,7 +5426,7 @@ Note: C++ exporter is faster, but is not as featureful yet Chiều dài - + Angle Góc @@ -5450,7 +5551,7 @@ Note: C++ exporter is faster, but is not as featureful yet Nhãn - + Distance Distance @@ -5764,7 +5865,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Press this button to create the text object, or finish your text with two blank lines - + Offset distance Offset distance @@ -6670,7 +6771,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Upgrade - + Move Di chuyển @@ -6685,7 +6786,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Pick start point - + Pick end point Pick end point @@ -6725,82 +6826,82 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap Chế độ bắt lưới - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7040,7 +7141,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7065,7 +7166,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7075,22 +7176,22 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7230,27 +7331,27 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Change Style - + Add to group Add to group - + Select group Select group - + Autogroup Autogroup - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7468,7 +7569,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7490,7 +7591,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm b/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm index a0101ff0a1..411a07c062 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm and b/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts index 5de7e647b5..3c78b31cbe 100644 --- a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts +++ b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts @@ -148,7 +148,7 @@ This property is read-only, as the number depends on the parameters of the array 此区块的组件 - + The placement of this object 此对象的位置 @@ -363,7 +363,7 @@ It is a list of strings; each element in the list will be displayed in its own l Radius of the control circle - Radius of the control circle + 控制圆的半径 @@ -547,22 +547,22 @@ This property is read-only, as the number depends on the points contained within The points of the B-spline - The points of the B-spline + B样条的点 If the B-spline is closed or not - If the B-spline is closed or not + B样条曲线是封闭还是开放的 Create a face if this spline is closed - Create a face if this spline is closed + 如果曲线闭合, 则创建一个面 Parameterization factor - Parameterization factor + 参数化因子 @@ -572,7 +572,7 @@ This property is read-only, as the number depends on the points contained within The projection vector of this object - The projection vector of this object + 此对象的投影向量 @@ -1127,6 +1127,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + 此对象的形状 + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1673,6 +1708,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2084,12 +2124,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2114,17 +2154,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Ungroup - + Move to group Move to group - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2202,12 +2242,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup 自动群组 - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2483,6 +2523,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + 剖面线 + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2814,12 +2867,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2858,9 +2911,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2898,12 +2948,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2945,12 +2995,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle 角度 - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. 设置捕捉到圆弧中位于角度30和45度的点。 @@ -2958,12 +3008,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center 中心 - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2971,12 +3021,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2984,12 +3034,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint 端点 - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -2997,12 +3047,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension 扩展 - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3010,12 +3060,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid 网格 - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3023,12 +3073,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection 交集 - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3036,12 +3086,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3049,12 +3099,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint 中点 - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3062,12 +3112,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3075,12 +3125,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3088,12 +3138,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel 平行 - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3101,12 +3151,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3114,12 +3164,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3127,12 +3177,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3271,7 +3321,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3799,6 +3849,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text 文本线条之间的间距 + + + Form + 窗体 + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + 缩放 + + + + Pattern: + Pattern: + + + + Rotation: + 旋转: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + + Gui::Dialog::DlgSettingsDraft @@ -5207,6 +5300,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5264,7 +5365,7 @@ Note: C++ exporter is faster, but is not as featureful yet 当前命令: - + None @@ -5319,7 +5420,7 @@ Note: C++ exporter is faster, but is not as featureful yet 长度 - + Angle 角度 @@ -5444,7 +5545,7 @@ Note: C++ exporter is faster, but is not as featureful yet 标签 - + Distance 距离 @@ -5756,7 +5857,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Press this button to create the text object, or finish your text with two blank lines - + Offset distance 偏移距离 @@ -6662,7 +6763,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Upgrade - + Move 移动 @@ -6677,7 +6778,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Pick start point - + Pick end point Pick end point @@ -6717,82 +6818,82 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap 网格捕捉 - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) 角度捕捉(30和45度) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7032,7 +7133,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7057,7 +7158,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7067,22 +7168,22 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7222,27 +7323,27 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Change Style - + Add to group Add to group - + Select group Select group - + Autogroup 自动群组 - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7460,7 +7561,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7482,7 +7583,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm b/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm index 743500d82c..64ae03d67e 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm and b/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts b/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts index c09735e7f1..123bfe66a5 100644 --- a/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts +++ b/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts @@ -148,7 +148,7 @@ This property is read-only, as the number depends on the parameters of the array The components of this block - + The placement of this object 這個對象的位置 @@ -1130,6 +1130,41 @@ Use 'arch' to force US arch notation This object will be recomputed only if this is True. This object will be recomputed only if this is True. + + + The shape of this object + The shape of this object + + + + The base object used by this object + The base object used by this object + + + + The PAT file used by this object + The PAT file used by this object + + + + The pattern name used by this object + The pattern name used by this object + + + + The pattern scale used by this object + The pattern scale used by this object + + + + The pattern rotation used by this object + The pattern rotation used by this object + + + + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + If set to False, hatch is applied as is to the faces, without translation (this might give wrong results for non-XY faces) + Dialog @@ -1678,6 +1713,11 @@ The array can be turned into a polar or a circular array by changing its type.Warning Warning + + + You must choose a base object before using this command + You must choose a base object before using this command + DraftCircularArrayTaskPanel @@ -2089,12 +2129,12 @@ It must be at least 2. Draft_AddConstruction - + Add to Construction group Add to Construction group - + Adds the selected objects to the construction group, and changes their appearance to the construction style. It creates a construction group if it doesn't exist. @@ -2119,17 +2159,17 @@ It creates a construction group if it doesn't exist. Draft_AddToGroup - + Ungroup Ungroup - + Move to group Move to group - + Moves the selected objects to an existing group, or removes them from any group. Create a group first to use this tool. Moves the selected objects to an existing group, or removes them from any group. @@ -2207,12 +2247,12 @@ to polar or circular, and its properties can be modified. Draft_AutoGroup - + Autogroup Autogroup - + Select a group to add all Draft and Arch objects to. Select a group to add all Draft and Arch objects to. @@ -2488,6 +2528,19 @@ If other objects are selected they are ignored. If other objects are selected they are ignored. + + Draft_Hatch + + + Hatch + Hatch + + + + Create hatches on selected faces + Create hatches on selected faces + + Draft_Heal @@ -2819,12 +2872,12 @@ CTRL to snap, SHIFT to constrain, ALT to copy. Draft_SelectGroup - + Select group Select group - + If the selection is a group, it selects all objects that are inside this group, including those in nested sub-groups. If the selection is a simple object inside a group, it will select the "brother" objects, that is, @@ -2863,9 +2916,6 @@ You may also select a three vertices or a Working Plane Proxy. Sets default styles - - Draft_SetWorkingPlaneProxy - Draft_Shape2DView @@ -2903,12 +2953,12 @@ The closed shapes can be used for extrusions and boolean operations. Draft_ShowSnapBar - + Show snap toolbar Show snap toolbar - + Show the snap toolbar if it is hidden. Show the snap toolbar if it is hidden. @@ -2950,12 +3000,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Angle - + Angle 角度 - + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. @@ -2963,12 +3013,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Center - + Center 中心 - + Set snapping to the center of a circular arc. Set snapping to the center of a circular arc. @@ -2976,12 +3026,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Dimensions - + Show dimensions Show dimensions - + Show temporary linear dimensions when editing an object and using other snapping methods. Show temporary linear dimensions when editing an object and using other snapping methods. @@ -2989,12 +3039,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Endpoint - + Endpoint Endpoint - + Set snapping to endpoints of an edge. Set snapping to endpoints of an edge. @@ -3002,12 +3052,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Extension - + Extension Extension - + Set snapping to the extension of an edge. Set snapping to the extension of an edge. @@ -3015,12 +3065,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Grid - + Grid 格線 - + Set snapping to the intersection of grid lines. Set snapping to the intersection of grid lines. @@ -3028,12 +3078,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Intersection - + Intersection 交集 - + Set snapping to the intersection of edges. Set snapping to the intersection of edges. @@ -3041,12 +3091,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Lock - + Main snapping toggle On/Off Main snapping toggle On/Off - + Activates or deactivates all snap methods at once. Activates or deactivates all snap methods at once. @@ -3054,12 +3104,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Midpoint - + Midpoint Midpoint - + Set snapping to the midpoint of an edge. Set snapping to the midpoint of an edge. @@ -3067,12 +3117,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Near - + Nearest Nearest - + Set snapping to the nearest point of an edge. Set snapping to the nearest point of an edge. @@ -3080,12 +3130,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Ortho - + Orthogonal Orthogonal - + Set snapping to a direction that is a multiple of 45 degrees from a point. Set snapping to a direction that is a multiple of 45 degrees from a point. @@ -3093,12 +3143,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Parallel - + Parallel 平行 - + Set snapping to a direction that is parallel to an edge. Set snapping to a direction that is parallel to an edge. @@ -3106,12 +3156,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Perpendicular - + Perpendicular Perpendicular - + Set snapping to a direction that is perpendicular to an edge. Set snapping to a direction that is perpendicular to an edge. @@ -3119,12 +3169,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_Special - + Special Special - + Set snapping to the special points defined inside an object. Set snapping to the special points defined inside an object. @@ -3132,12 +3182,12 @@ straight Draft lines that are drawn in the XY plane. Selected objects that aren' Draft_Snap_WorkingPlane - + Working plane Working plane - + Restricts snapping to a point in the current working plane. If you select a point outside the working plane, for example, by using other snapping methods, it will snap to that point's projection in the current working plane. @@ -3276,7 +3326,7 @@ This is intended to be used with closed shapes and solids, and doesn't affect op Trimex - + Trims or extends the selected object, or extrudes single faces. CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. Trims or extends the selected object, or extrudes single faces. @@ -3804,6 +3854,49 @@ value by using the [ and ] keys while drawing The spacing between different lines of text The spacing between different lines of text + + + Form + 格式 + + + + pattern files (*.pat) + pattern files (*.pat) + + + + PAT file: + PAT file: + + + + Scale + 縮放 + + + + Pattern: + Pattern: + + + + Rotation: + 旋轉: + + + + ° + ° + + + + Gui::Dialog::DlgAddProperty + + + Group + 群組 + Gui::Dialog::DlgSettingsDraft @@ -5212,6 +5305,14 @@ Note: C++ exporter is faster, but is not as featureful yet Note: C++ exporter is faster, but is not as featureful yet + + ImportAirfoilDAT + + + Did not find enough coordinates + Did not find enough coordinates + + ImportDWG @@ -5269,7 +5370,7 @@ Note: C++ exporter is faster, but is not as featureful yet 啟動指令: - + None @@ -5324,7 +5425,7 @@ Note: C++ exporter is faster, but is not as featureful yet 間距 - + Angle 角度 @@ -5449,7 +5550,7 @@ Note: C++ exporter is faster, but is not as featureful yet Label - + Distance 距離 @@ -5761,7 +5862,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Press this button to create the text object, or finish your text with two blank lines - + Offset distance Offset distance @@ -6667,7 +6768,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Upgrade - + Move 移動 @@ -6682,7 +6783,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Pick start point - + Pick end point Pick end point @@ -6722,82 +6823,82 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Toggle display mode - + Main toggle snap Main toggle snap - + Midpoint snap Midpoint snap - + Perpendicular snap Perpendicular snap - + Grid snap 格點快選 - + Intersection snap Intersection snap - + Parallel snap Parallel snap - + Endpoint snap Endpoint snap - + Angle snap (30 and 45 degrees) Angle snap (30 and 45 degrees) - + Arc center snap Arc center snap - + Edge extension snap Edge extension snap - + Near snap Near snap - + Orthogonal snap Orthogonal snap - + Special point snap Special point snap - + Dimension display Dimension display - + Working plane snap Working plane snap - + Show snap toolbar Show snap toolbar @@ -7037,7 +7138,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer No edit point found for selected object - + : this object is not editable : this object is not editable @@ -7062,7 +7163,7 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Trimex - + Select objects to trim or extend Select objects to trim or extend @@ -7072,22 +7173,22 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Pick distance - + Unable to trim these objects, only Draft wires and arcs are supported. Unable to trim these objects, only Draft wires and arcs are supported. - + Unable to trim these objects, too many wires Unable to trim these objects, too many wires - + These objects don't intersect. These objects don't intersect. - + Too many intersection points. Too many intersection points. @@ -7227,27 +7328,27 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Change Style - + Add to group Add to group - + Select group Select group - + Autogroup Autogroup - + Add new Layer Add new Layer - + Add to construction group Add to construction group @@ -7465,7 +7566,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabledUnable to scale objects: - + Too many objects selected, max number set to: Too many objects selected, max number set to: @@ -7487,7 +7588,7 @@ Not available if Draft preference option 'Use Part Primitives' is enabled - + Offset angle Offset angle diff --git a/src/Mod/Drawing/Gui/Resources/Drawing.qrc b/src/Mod/Drawing/Gui/Resources/Drawing.qrc index e8b20ffdb7..6a1ca30792 100644 --- a/src/Mod/Drawing/Gui/Resources/Drawing.qrc +++ b/src/Mod/Drawing/Gui/Resources/Drawing.qrc @@ -1,66 +1,68 @@ - - - icons/Page.svg - icons/Pages.svg - icons/View.svg - icons/actions/document-new.png - icons/actions/document-new.svg - icons/actions/drawing-landscape-A0.svg - icons/actions/drawing-landscape-A1.svg - icons/actions/drawing-landscape-A2.svg - icons/actions/drawing-landscape-A3.svg - icons/actions/drawing-landscape-A4.svg - icons/actions/drawing-landscape-new.svg - icons/actions/drawing-landscape.svg - icons/actions/drawing-portrait-A0.svg - icons/actions/drawing-portrait-A1.svg - icons/actions/drawing-portrait-A2.svg - icons/actions/drawing-portrait-A3.svg - icons/actions/drawing-portrait-A4.svg - icons/actions/drawing-view.svg - icons/actions/drawing-orthoviews.svg - icons/actions/drawing-openbrowser.svg - icons/actions/drawing-annotation.svg - icons/actions/drawing-clip.svg - icons/actions/drawing-symbol.svg - icons/actions/drawing-draft-view.svg - icons/actions/drawing-spreadsheet.svg - translations/Drawing_af.qm - translations/Drawing_de.qm - translations/Drawing_fi.qm - translations/Drawing_fr.qm - translations/Drawing_hr.qm - translations/Drawing_it.qm - translations/Drawing_nl.qm - translations/Drawing_no.qm - translations/Drawing_pl.qm - translations/Drawing_ru.qm - translations/Drawing_uk.qm - translations/Drawing_tr.qm - translations/Drawing_sv-SE.qm - translations/Drawing_zh-TW.qm - translations/Drawing_pt-BR.qm - translations/Drawing_cs.qm - translations/Drawing_sk.qm - translations/Drawing_es-ES.qm - translations/Drawing_zh-CN.qm - translations/Drawing_ja.qm - translations/Drawing_ro.qm - translations/Drawing_hu.qm - translations/Drawing_pt-PT.qm - translations/Drawing_sr.qm - translations/Drawing_el.qm - translations/Drawing_sl.qm - translations/Drawing_eu.qm - translations/Drawing_ca.qm - translations/Drawing_gl.qm - translations/Drawing_kab.qm - translations/Drawing_ko.qm - translations/Drawing_fil.qm - translations/Drawing_id.qm - translations/Drawing_lt.qm - translations/Drawing_val-ES.qm - translations/Drawing_ar.qm - translations/Drawing_vi.qm - - + + + icons/Page.svg + icons/Pages.svg + icons/View.svg + icons/actions/document-new.png + icons/actions/document-new.svg + icons/actions/drawing-landscape-A0.svg + icons/actions/drawing-landscape-A1.svg + icons/actions/drawing-landscape-A2.svg + icons/actions/drawing-landscape-A3.svg + icons/actions/drawing-landscape-A4.svg + icons/actions/drawing-landscape-new.svg + icons/actions/drawing-landscape.svg + icons/actions/drawing-portrait-A0.svg + icons/actions/drawing-portrait-A1.svg + icons/actions/drawing-portrait-A2.svg + icons/actions/drawing-portrait-A3.svg + icons/actions/drawing-portrait-A4.svg + icons/actions/drawing-view.svg + icons/actions/drawing-orthoviews.svg + icons/actions/drawing-openbrowser.svg + icons/actions/drawing-annotation.svg + icons/actions/drawing-clip.svg + icons/actions/drawing-symbol.svg + icons/actions/drawing-draft-view.svg + icons/actions/drawing-spreadsheet.svg + translations/Drawing_af.qm + translations/Drawing_de.qm + translations/Drawing_fi.qm + translations/Drawing_fr.qm + translations/Drawing_hr.qm + translations/Drawing_it.qm + translations/Drawing_nl.qm + translations/Drawing_no.qm + translations/Drawing_pl.qm + translations/Drawing_ru.qm + translations/Drawing_uk.qm + translations/Drawing_tr.qm + translations/Drawing_sv-SE.qm + translations/Drawing_zh-TW.qm + translations/Drawing_pt-BR.qm + translations/Drawing_cs.qm + translations/Drawing_sk.qm + translations/Drawing_es-ES.qm + translations/Drawing_zh-CN.qm + translations/Drawing_ja.qm + translations/Drawing_ro.qm + translations/Drawing_hu.qm + translations/Drawing_pt-PT.qm + translations/Drawing_sr.qm + translations/Drawing_el.qm + translations/Drawing_sl.qm + translations/Drawing_eu.qm + translations/Drawing_ca.qm + translations/Drawing_gl.qm + translations/Drawing_kab.qm + translations/Drawing_ko.qm + translations/Drawing_fil.qm + translations/Drawing_id.qm + translations/Drawing_lt.qm + translations/Drawing_val-ES.qm + translations/Drawing_ar.qm + translations/Drawing_vi.qm + translations/Drawing_es-AR.qm + translations/Drawing_bg.qm + + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_bg.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_bg.qm new file mode 100644 index 0000000000..0de1f3615a Binary files /dev/null and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_bg.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_bg.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_bg.ts new file mode 100644 index 0000000000..285a55d993 --- /dev/null +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_bg.ts @@ -0,0 +1,774 @@ + + + + + CmdDrawingAnnotation + + + Drawing + Чертаене + + + + &Annotation + & Анотация + + + + + Inserts an Annotation view in the active drawing + Вмъква изглед на анотация в активния чертеж + + + + CmdDrawingClip + + + Drawing + Чертаене + + + + &Clip + & Клип + + + + + Inserts a clip group in the active drawing + Вмъква клип група в активния рисунка + + + + CmdDrawingDraftView + + + Drawing + Чертаене + + + + &Draft View + &Изглед на черновата + + + + + Inserts a Draft view of the selected object(s) in the active drawing + Вмъква проектен изглед на избраните обект(и) в активната рисунка + + + + CmdDrawingExportPage + + + File + Файл + + + + &Export page... + & Експортиране на страница... + + + + + Export a page to an SVG file + Експортиране на страница към SVG файл + + + + CmdDrawingNewA3Landscape + + + Drawing + Чертаене + + + + + Insert new A3 landscape drawing + Insert new A3 landscape drawing + + + + CmdDrawingNewPage + + + Drawing + Чертаене + + + + + Insert new drawing + Вмъкни нова рисунка + + + + CmdDrawingNewView + + + Drawing + Чертаене + + + + Insert view in drawing + Вмъкни изглед в чертеж + + + + Insert a new View of a Part in the active drawing + Вмъкване на нов изглед на част от активната рисунката + + + + CmdDrawingOpen + + + Drawing + Чертаене + + + + Open SVG... + Отваряне на SVG... + + + + Open a scalable vector graphic + Отварчне на мащабируема векторна графика + + + + CmdDrawingOpenBrowserView + + + Drawing + Чертаене + + + + Open &browser view + Отвори & преглед в браузър + + + + + Opens the selected page in a browser view + Отваря избраната страница в браузър + + + + CmdDrawingOrthoViews + + + Drawing + Чертаене + + + + Insert orthographic views + Вмъкни ортогонални изгледи + + + + Insert an orthographic projection of a part in the active drawing + Вмъкни ортогонална проекцич на част от активната рисунката + + + + CmdDrawingProjectShape + + + Drawing + Чертаене + + + + Project shape... + форма на проекта... + + + + + Project shape onto a user-defined plane + Форма на проекта върху потребителска равнина + + + + CmdDrawingSpreadsheetView + + + Drawing + Чертаене + + + + &Spreadsheet View + & Табличен изглед + + + + + Inserts a view of a selected spreadsheet in the active drawing + Вмъква изглед на избраната таблица в активната рисунка + + + + CmdDrawingSymbol + + + Drawing + Чертаене + + + + &Symbol + & Символ + + + + + Inserts a symbol from a svg file in the active drawing + Вмъква символ от svg файл в активната рисунка + + + + DrawingGui::DrawingView + + + &Background + & Фон + + + + &Outline + &Контур + + + + &Native + &Природен + + + + &OpenGL + &OpenGL + + + + &Image + &Изображение + + + + &High Quality Antialiasing + &Висококачествено изглаждане на назъбването + + + + Open SVG File + Отвaряне на SVG файл + + + + Could not open file '%1'. + Не може да отвори файла "%1". + + + + &Renderer + &Рендиране + + + + Export PDF + Изнасяне в PDF + + + + PDF file + PDF файл + + + + Page sizes + Размери на страница + + + + A0 + A0 + + + + A1 + A1 + + + + A2 + A2 + + + + A3 + A3 + + + + A4 + A4 + + + + A5 + A5 + + + + Different orientation + Различна ориентация + + + + The printer uses a different orientation than the drawing. +Do you want to continue? + Принтерът използва друга ориентация от тази на чертежа. +Искате ли да продължите? + + + + + Different paper size + Различен размер на хартията + + + + + The printer uses a different paper size than the drawing. +Do you want to continue? + Принтерът използва различен размер на хартията от рисунката. Искате ли да продължите? + + + + Opening file failed + Отваряне на файла е неуспешно + + + + Can't open file '%1' for writing. + Не може да отвори файла "%1" за писане. + + + + DrawingGui::TaskOrthoViews + + + Orthographic Projection + Ортогонална проекция + + + + + + + + + + + + + + + Right click for axonometric settings + Щракнете с десния бутон за аксонометрични настройки + + + + Primary view + Главен изглед + + + + Secondary Views + Вторични изгледи + + + + General + Общи + + + + Auto scale / position + Автоматичен мащаб / положение + + + + Scale + Мащаб + + + + Top left x / y + Горе вляво x / y + + + + Spacing dx / dy + Разредка dx / dy + + + + Show hidden lines + Показване на скритите линии + + + + Show smooth lines + Показване на гладки линии + + + + Axonometric + Аксонометрия + + + + Axis out and right + Ос навън и надясно + + + + Vertical tilt + Вертикален наклон + + + + + X +ve + X + ve + + + + + + Y +ve + Y + ve + + + + + + Z +ve + Z + ve + + + + + X -ve + X -ve + + + + + + Y -ve + Y -ve + + + + + + Z -ve + Z -ve + + + + Isometric + Изометрично + + + + Dimetric + Диаметрално + + + + Trimetric + Триметрично + + + + Scale + Мащаб + + + + View projection + Преглед на проекцията + + + + Axis aligned up + Подредба по вертикалната ос + + + + + Flip + Обърни + + + + Trimetric + Триметрично + + + + Projection + Проекция + + + + Third Angle + Трети ъгъл + + + + First Angle + Първи ъгъл + + + + View from: + Изглед от: + + + + Axis aligned right: + Подредба по оста на дясно: + + + + DrawingGui::TaskProjection + + + Visible sharp edges + Видими остри ръбове + + + + Visible smooth edges + Видими гладки ръбове + + + + Visible sewn edges + Видими шевове + + + + Visible outline edges + Видими контури + + + + Visible isoparameters + Видими изометрични параметри + + + + Hidden sharp edges + Скрити остри ръбове + + + + Hidden smooth edges + Скрити гладки ръбове + + + + Hidden sewn edges + Скрити шевове + + + + Hidden outline edges + Скрити контури + + + + Hidden isoparameters + Скрити изометрични параметри + + + + Project shapes + Облици на проекта + + + + No active document + No active document + + + + There is currently no active document to complete the operation + В момента няма активен документ за завършване на операцията + + + + No active view + Няма активен изглед + + + + There is currently no active view to complete the operation + В момента няма активен изглед за завършване на операцията + + + + Drawing_NewPage + + + Landscape + Пейзаж + + + + Portrait + Портрет + + + + %1%2 %3 + %1%2 %3 + + + + Insert new %1%2 %3 drawing + Вмъкни нов %1%2 %3 чертеж + + + + %1%2 %3 (%4) + %1%2 %3 (%4) + + + + Insert new %1%2 %3 (%4) drawing + Вмъкни нов %1%2 %3 (%4) чертеж + + + + QObject + + + + Choose an SVG file to open + Изберете файл SVG за отваряне + + + + + + Scalable Vector Graphic + Мащабируема векторна графика + + + + + + + + Wrong selection + Wrong selection + + + + Select a Part object. + Избиране на компонент. + + + + + + + + + No page found + Няма намерена страница + + + + + + + + + Create a page first. + Първо създайте страница. + + + + Select exactly one Part object. + Изберете само един компонент. + + + + + Select one Page object. + Изберете един предмет от тип страница. + + + + All Files + Всички файлове + + + + Export page + Износ на страницата + + + + Select exactly one Spreadsheet object. + Изберете само един елемент от таблицата. + + + + + Make axonometric... + Правене аксонометрично... + + + + + Edit axonometric settings... + Редактиране на аксонометричните настройки... + + + + + Make orthographic + Направи ортографска + + + + Show drawing + Покажи чертежа + + + + Workbench + + + Drawing + Чертаене + + + diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-AR.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-AR.qm new file mode 100644 index 0000000000..aa3a61ac33 Binary files /dev/null and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-AR.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-AR.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-AR.ts new file mode 100644 index 0000000000..67e8626b6b --- /dev/null +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_es-AR.ts @@ -0,0 +1,775 @@ + + + + + CmdDrawingAnnotation + + + Drawing + Dibujo + + + + &Annotation + &Anotación + + + + + Inserts an Annotation view in the active drawing + Inserta una anotación en el dibujo activo + + + + CmdDrawingClip + + + Drawing + Dibujo + + + + &Clip + &Clip + + + + + Inserts a clip group in the active drawing + Inserta un clip de grupo en el actual dibujo + + + + CmdDrawingDraftView + + + Drawing + Dibujo + + + + &Draft View + & Vista Boceto + + + + + Inserts a Draft view of the selected object(s) in the active drawing + Inserta una vista de boceto del/los objeto(s) seleccionado(s) en el dibujo activo + + + + CmdDrawingExportPage + + + File + Archivo + + + + &Export page... + &Exportar página... + + + + + Export a page to an SVG file + Exportar una página a un archivo SVG + + + + CmdDrawingNewA3Landscape + + + Drawing + Dibujo + + + + + Insert new A3 landscape drawing + Inserta un nuevo dibujo en formato A3 + + + + CmdDrawingNewPage + + + Drawing + Dibujo + + + + + Insert new drawing + Insertar nuevo dibujo + + + + CmdDrawingNewView + + + Drawing + Dibujo + + + + Insert view in drawing + Insertar vista en el dibujo + + + + Insert a new View of a Part in the active drawing + Insertar una nueva Vista de una Pieza en el dibujo activo + + + + CmdDrawingOpen + + + Drawing + Dibujo + + + + Open SVG... + Abrir SVG... + + + + Open a scalable vector graphic + Abre una imagen vectorial escalable + + + + CmdDrawingOpenBrowserView + + + Drawing + Dibujo + + + + Open &browser view + Abrir &vista de navegador + + + + + Opens the selected page in a browser view + Abre la página seleccionada en una vista de navegador + + + + CmdDrawingOrthoViews + + + Drawing + Dibujo + + + + Insert orthographic views + Insertar vistas ortogonales + + + + Insert an orthographic projection of a part in the active drawing + Insertar una proyección ortogonal de una parte in el actual dibujo + + + + CmdDrawingProjectShape + + + Drawing + Dibujo + + + + Project shape... + Formas del proyecto... + + + + + Project shape onto a user-defined plane + Projectar silueta a un plano definido por el usuario + + + + CmdDrawingSpreadsheetView + + + Drawing + Dibujo + + + + &Spreadsheet View + Vista &Hoja de cálculo + + + + + Inserts a view of a selected spreadsheet in the active drawing + Inserta una vista de una hoja de cálculo seleccionada en el dibujo activo + + + + CmdDrawingSymbol + + + Drawing + Dibujo + + + + &Symbol + &Símbolo + + + + + Inserts a symbol from a svg file in the active drawing + Inserta un símbolo desde un archivo svg en el dibujo activo + + + + DrawingGui::DrawingView + + + &Background + &Fondo + + + + &Outline + &Contorno + + + + &Native + &Nativo + + + + &OpenGL + &OpenGL + + + + &Image + &Imagen + + + + &High Quality Antialiasing + &Antialiasing de alta calidad + + + + Open SVG File + Abrir Archivo SVG + + + + Could not open file '%1'. + No se pudo abrir el archivo '%1'. + + + + &Renderer + &Renderizador + + + + Export PDF + Exportar a PDF + + + + PDF file + Archivo PDF + + + + Page sizes + Tamaños de página + + + + A0 + A0 + + + + A1 + A1 + + + + A2 + A2 + + + + A3 + A3 + + + + A4 + A4 + + + + A5 + A5 + + + + Different orientation + Orientación diferente de la hoja + + + + The printer uses a different orientation than the drawing. +Do you want to continue? + La impresora usa una orientación diferente al dibujo. +¿Desea continuar? + + + + + Different paper size + Tamaño de papel diferente + + + + + The printer uses a different paper size than the drawing. +Do you want to continue? + La impresora usa un tamaño de papel distinto al del dibujo. +¿Desea continuar? + + + + Opening file failed + No se pudo abrir el archivo + + + + Can't open file '%1' for writing. + No se puede abrir el archivo '%1' para escritura. + + + + DrawingGui::TaskOrthoViews + + + Orthographic Projection + Proyección ortogonal + + + + + + + + + + + + + + + Right click for axonometric settings + Click derecho para configuración axonométrica + + + + Primary view + Vista principal + + + + Secondary Views + Vistas Secundarias + + + + General + General + + + + Auto scale / position + Auto Escalar / Situar + + + + Scale + Escala + + + + Top left x / y + Arriba izquierda x / y + + + + Spacing dx / dy + Espaciado dx / dy + + + + Show hidden lines + Mostrar líneas ocultas + + + + Show smooth lines + Mostrar líneas suaves + + + + Axonometric + Axonométrica + + + + Axis out and right + Eje hacia fuera y a la derecha + + + + Vertical tilt + Inclinación vertical + + + + + X +ve + X +ve + + + + + + Y +ve + Y +ve + + + + + + Z +ve + Z +ve + + + + + X -ve + X -ve + + + + + + Y -ve + Y -ve + + + + + + Z -ve + Z -ve + + + + Isometric + Isométrica + + + + Dimetric + Dimétrica + + + + Trimetric + Trimétrica + + + + Scale + Escala + + + + View projection + Proyección de la vista + + + + Axis aligned up + Eje alineado arriba + + + + + Flip + Voltear + + + + Trimetric + Trimétrica + + + + Projection + Proyección + + + + Third Angle + Tercer Ángulo + + + + First Angle + Primer Ángulo + + + + View from: + Vista desde: + + + + Axis aligned right: + Eje alineado a la derecha: + + + + DrawingGui::TaskProjection + + + Visible sharp edges + Aristas visibles + + + + Visible smooth edges + Bordes suavizados visibles + + + + Visible sewn edges + Bordes cosidos visibles + + + + Visible outline edges + Aristas de contorno visibles + + + + Visible isoparameters + Isoparámetros visibles + + + + Hidden sharp edges + Aristas ocultas + + + + Hidden smooth edges + oculta aristas no vivas + + + + Hidden sewn edges + Aristas ocultas cosidas + + + + Hidden outline edges + Aristas de contorno ocultas + + + + Hidden isoparameters + Isoparámetros ocultos + + + + Project shapes + Formas del proyecto + + + + No active document + Ningún documento activo + + + + There is currently no active document to complete the operation + Actualmente no hay documentación activa para completar la operación + + + + No active view + Sin vista activa + + + + There is currently no active view to complete the operation + Actualmente no hay vista activa para completar la operación + + + + Drawing_NewPage + + + Landscape + Horizontal + + + + Portrait + Vertical + + + + %1%2 %3 + %1 %2 %3 + + + + Insert new %1%2 %3 drawing + Inserte el nuevo dibujo de %1 %2 %3 + + + + %1%2 %3 (%4) + %1%2 %3 (%4) + + + + Insert new %1%2 %3 (%4) drawing + Inserte nuevo dibujo %1%2 %3 (%4) + + + + QObject + + + + Choose an SVG file to open + Seleccionar un archivo SVG para abrir + + + + + + Scalable Vector Graphic + Gráfico vectorial escalable + + + + + + + + Wrong selection + Selección Incorrecta + + + + Select a Part object. + Seleccione un objeto Pieza. + + + + + + + + + No page found + No se ha encontrado una página de dibujo + + + + + + + + + Create a page first. + Cree una página de dibujo primero. + + + + Select exactly one Part object. + Seleccione un único objeto pieza. + + + + + Select one Page object. + Seleccionar un objeto Página. + + + + All Files + Todos los Archivos + + + + Export page + Exportar página + + + + Select exactly one Spreadsheet object. + Seleccione exactamente un objeto de hoja de cálculo. + + + + + Make axonometric... + Hacer axonométrica... + + + + + Edit axonometric settings... + Editar configuración axonométrica... + + + + + Make orthographic + Hacer ortográfica + + + + Show drawing + Mostrar dibujo + + + + Workbench + + + Drawing + Dibujo + + + diff --git a/src/Mod/Fem/Gui/Resources/Fem.qrc b/src/Mod/Fem/Gui/Resources/Fem.qrc index a5f8faf7da..caf67b0333 100755 --- a/src/Mod/Fem/Gui/Resources/Fem.qrc +++ b/src/Mod/Fem/Gui/Resources/Fem.qrc @@ -141,6 +141,8 @@ translations/Fem_vi.qm translations/Fem_zh-CN.qm translations/Fem_zh-TW.qm + translations/Fem_es-AR.qm + translations/Fem_bg.qm ui/ConstraintCentrif.ui diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts index 8f016c9821..7a37c2cd6b 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + محدد مرجع الشكل الهندسي لـ + Add @@ -129,11 +134,6 @@ Solid صلب - - - Geometry reference selector for a - محدد مرجع الشكل الهندسي لـ - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_bg.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_bg.qm new file mode 100644 index 0000000000..22d6cd4312 Binary files /dev/null and b/src/Mod/Fem/Gui/Resources/translations/Fem_bg.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_bg.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_bg.ts new file mode 100644 index 0000000000..325b973875 --- /dev/null +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_bg.ts @@ -0,0 +1,2623 @@ + + + + + BoundarySelector + + + Select Faces/Edges/Vertexes + Избери Лица/Ръбове/Възли + + + + To add references select them in the 3D view and then click "Add". + To add references select them in the 3D view and then click "Add". + + + + To add references: select them in the 3D view and click "Add". + To add references: select them in the 3D view and click "Add". + + + + ControlWidget + + + Solver Control + Контрол на модула за решения + + + + Working Directory + Работна директория + + + + Write + Запиши + + + + Edit + Редактиране + + + + Elapsed Time: + Изминало време: + + + + Run + Стартиране + + + + Re-write + Re-write + + + + Re-run + Re-run + + + + Abort + Abort + + + + GeometryElementsSelection + + + Geometry reference selector for a + Geometry reference selector for a + + + + Geometry reference selector for a + Geometry reference selector for a + + + + Add + Добавяне на + + + + Click on "Add" and select geometric elements to add them to the list. If no geometry is added to the list, all remaining ones are used. The following geometry elements are allowed to select: + Click on "Add" and select geometric elements to add them to the list. If no geometry is added to the list, all remaining ones are used. The following geometry elements are allowed to select: + + + + Click on "Add" and select geometric elements to add them to the list. + Click on "Add" and select geometric elements to add them to the list. + + + + The following geometry elements are allowed to select: + The following geometry elements are allowed to select: + + + + Click on "Add" and select geometric elements to add them to the list.{}The following geometry elements are allowed to select: {}{}{} + Click on "Add" and select geometric elements to add them to the list.{}The following geometry elements are allowed to select: {}{}{} + + + + If no geometry is added to the list, all remaining ones are used. + If no geometry is added to the list, all remaining ones are used. + + + + Click on "Add" and select geometric elements to add to the list. + Кликнете върху „Добавяне“ и изберете геометрични елементи, които да добавите към списъка. + + + + Click on 'Add' and select geometric elements to add them to the list. + Click on 'Add' and select geometric elements to add them to the list. + + + + {}If no geometry is added to the list, all remaining ones are used. + {}If no geometry is added to the list, all remaining ones are used. + + + + Selection mode + Selection mode + + + + Solid + Твърдо тяло + + + + SolidSelector + + + Select Solids + Select Solids + + + + Select elements part of the solid that shall be added to the list. To than add the solid click "Add". + Select elements part of the solid that shall be added to the list. To than add the solid click "Add". + + + + Select elements part of the solid that shall be added to the list. To add the solid click "Add". + Select elements part of the solid that shall be added to the list. To add the solid click "Add". + + + + _Selector + + + Add + Добавяне на + + + + Remove + Премахване на + + + + FEM_Analysis + + + Analysis container + Analysis container + + + + Creates an analysis container with standard solver CalculiX + Creates an analysis container with standard solver CalculiX + + + + FEM_ClippingPlaneAdd + + + Clipping plane on face + Clipping plane on face + + + + Add a clipping plane on a selected face + Add a clipping plane on a selected face + + + + FEM_ClippingPlaneRemoveAll + + + Remove all clipping planes + Remove all clipping planes + + + + FEM_ConstraintBodyHeatSource + + + Constraint body heat source + Constraint body heat source + + + + Creates a FEM constraint body heat source + Creates a FEM constraint body heat source + + + + FEM_ConstraintElectrostaticPotential + + + Constraint electrostatic potential + Constraint electrostatic potential + + + + Creates a FEM constraint electrostatic potential + Creates a FEM constraint electrostatic potential + + + + FEM_ConstraintFlowVelocity + + + Constraint flow velocity + Constraint flow velocity + + + + Creates a FEM constraint flow velocity + Creates a FEM constraint flow velocity + + + + FEM_ConstraintInitialFlowVelocity + + + Constraint initial flow velocity + Constraint initial flow velocity + + + + Creates a FEM constraint initial flow velocity + Creates a FEM constraint initial flow velocity + + + + FEM_ConstraintSelfWeight + + + Constraint self weight + Constraint self weight + + + + Creates a FEM constraint self weight + Creates a FEM constraint self weight + + + + FEM_ElementFluid1D + + + Fluid section for 1D flow + Fluid section for 1D flow + + + + Creates a FEM Fluid section for 1D flow + Creates a FEM Fluid section for 1D flow + + + + FEM_ElementGeometry1D + + + Beam cross section + Beam cross section + + + + Creates a FEM beam cross section + Creates a FEM beam cross section + + + + FEM_ElementGeometry2D + + + Shell plate thickness + Shell plate thickness + + + + Creates a FEM shell plate thickness + Creates a FEM shell plate thickness + + + + FEM_ElementRotation1D + + + Beam rotation + Beam rotation + + + + Creates a FEM beam rotation + Creates a FEM beam rotation + + + + FEM_EquationElasticity + + + Elasticity equation + Elasticity equation + + + + Creates a FEM equation for elasticity + Creates a FEM equation for elasticity + + + + FEM_EquationElectrostatic + + + Electrostatic equation + Electrostatic equation + + + + Creates a FEM equation for electrostatic + Creates a FEM equation for electrostatic + + + + FEM_EquationFlow + + + Flow equation + Flow equation + + + + Creates a FEM equation for flow + Creates a FEM equation for flow + + + + FEM_EquationFluxsolver + + + Fluxsolver equation + Fluxsolver equation + + + + Creates a FEM equation for fluxsolver + Creates a FEM equation for fluxsolver + + + + FEM_EquationHeat + + + Fluxsolver heat + Fluxsolver heat + + + + FEM_FEMMesh2Mesh + + + FEM mesh to mesh + FEM mesh to mesh + + + + Convert the surface of a FEM mesh to a mesh + Convert the surface of a FEM mesh to a mesh + + + + FEM_MaterialFluid + + + Material for fluid + Material for fluid + + + + FEM material for Fluid + FEM material for Fluid + + + + Creates a FEM material for Fluid + Creates a FEM material for Fluid + + + + FEM_MaterialMechanicalNonlinear + + + Nonlinear mechanical material + Nonlinear mechanical material + + + + Creates a nonlinear mechanical material + Creates a nonlinear mechanical material + + + + FEM_MaterialReinforced + + + Reinforced material (concrete) + Reinforced material (concrete) + + + + FEM_MaterialSolid + + + Material for solid + Material for solid + + + + FEM material for solid + FEM material for solid + + + + FEM_MeshBoundaryLayer + + + FEM mesh boundary layer + FEM mesh boundary layer + + + + Creates a FEM mesh boundary layer + Creates a FEM mesh boundary layer + + + + FEM_MeshClear + + + Clear FEM mesh + Clear FEM mesh + + + + Clear the Mesh of a FEM mesh object + Clear the Mesh of a FEM mesh object + + + + FEM_MeshDisplayInfo + + + Display FEM mesh info + Display FEM mesh info + + + + FEM_MeshGmshFromShape + + + FEM mesh from shape by Gmsh + FEM mesh from shape by Gmsh + + + + Create a FEM mesh from a shape by Gmsh mesher + Create a FEM mesh from a shape by Gmsh mesher + + + + FEM mesh from shape by GMSH + FEM mesh from shape by GMSH + + + + Create a FEM mesh from a shape by GMSH mesher + Create a FEM mesh from a shape by GMSH mesher + + + + FEM_MeshGroup + + + FEM mesh group + FEM mesh group + + + + Creates a FEM mesh group + Creates a FEM mesh group + + + + FEM_MeshNetgenFromShape + + + FEM mesh from shape by Netgen + FEM mesh from shape by Netgen + + + + FEM_MeshRegion + + + FEM mesh region + FEM mesh region + + + + Creates a FEM mesh region + Creates a FEM mesh region + + + + FEM_ResultShow + + + Show result + Показване на резултата + + + + Shows and visualizes selected result data + Shows and visualizes selected result data + + + + FEM_ResultsPurge + + + Purge results + Purge results + + + + Purges all results from active analysis + Purges all results from active analysis + + + + FEM_SolverCalculiX + + + Solver CalculiX (experimental) + Solver CalculiX (experimental) + + + + Creates a FEM solver CalculiX (experimental) + Creates a FEM solver CalculiX (experimental) + + + + FEM_SolverCalculix + + + Solver CalculiX Standard + Solver CalculiX Standard + + + + Creates a standard FEM solver CalculiX with ccx tools + Creates a standard FEM solver CalculiX with ccx tools + + + + Solver CalculiX + Solver CalculiX + + + + Creates a FEM solver CalculiX + Creates a FEM solver CalculiX + + + + FEM_SolverControl + + + Solver job control + Solver job control + + + + Changes solver attributes and runs the calculations for the selected solver + Changes solver attributes and runs the calculations for the selected solver + + + + FEM_SolverElmer + + + Solver Elmer + Solver Elmer + + + + FEM_SolverRun + + + Run solver calculations + Run solver calculations + + + + Runs the calculations for the selected solver + Runs the calculations for the selected solver + + + + FEM_SolverZ88 + + + Solver Z88 + Solver Z88 + + + + Creates a FEM solver Z88 + Creates a FEM solver Z88 + + + + Fem_Command + + + Default Fem Command MenuText + Default Fem Command MenuText + + + + Default Fem Command ToolTip + Default Fem Command ToolTip + + + + Material_Editor + + + Material editor + Material editor + + + + Opens the FreeCAD material editor + Opens the FreeCAD material editor + + + + FEM_MeshFromShape + + + FEM mesh from shape by Netgen + FEM mesh from shape by Netgen + + + + Create a FEM volume mesh from a solid or face shape by Netgen internal mesher + Create a FEM volume mesh from a solid or face shape by Netgen internal mesher + + + + FEM_MeshPrintInfo + + + Print FEM mesh info + Print FEM mesh info + + + + FEM_BeamSection + + + Beam cross section + Beam cross section + + + + Creates a FEM beam cross section + Creates a FEM beam cross section + + + + FEM_FluidSection + + + Fluid section for 1D flow + Fluid section for 1D flow + + + + Creates a FEM Fluid section for 1D flow + Creates a FEM Fluid section for 1D flow + + + + FEM_ShellThickness + + + Shell plate thickness + Shell plate thickness + + + + Creates a FEM shell plate thickness + Creates a FEM shell plate thickness + + + + Fem_Analysis + + + Analysis container + Analysis container + + + + Creates a analysis container with standard solver CalculiX + Creates a analysis container with standard solver CalculiX + + + + New mechanical analysis + New mechanical analysis + + + + Create a new mechanical analysis + Create a new mechanical analysis + + + + Fem_BeamSection + + + Beam cross section + Beam cross section + + + + Creates a FEM beam cross section + Creates a FEM beam cross section + + + + FEM Beam Cross Section Definition ... + FEM Beam Cross Section Definition ... + + + + Creates a FEM Beam Cross Section + Creates a FEM Beam Cross Section + + + + Fem_ClearMesh + + + Clear FEM mesh + Clear FEM mesh + + + + Clear the Mesh of a FEM mesh object + Clear the Mesh of a FEM mesh object + + + + Fem_ConstraintSelfWeight + + + Constraint self weigt + Constraint self weigt + + + + Creates a FEM constraint self weigt + Creates a FEM constraint self weigt + + + + Fem_ControlSolver + + + Solver job control + Solver job control + + + + Changes solver attributes and runs the calculations for the selected solver + Changes solver attributes and runs the calculations for the selected solver + + + + Fem_FemMesh2Mesh + + + FEM mesh to mesh + FEM mesh to mesh + + + + Convert the surface of a FEM mesh to a mesh + Convert the surface of a FEM mesh to a mesh + + + + Fem_MaterialMechanicalNonlinear + + + Nonlinear mechanical material + Nonlinear mechanical material + + + + Creates a nonlinear mechanical material + Creates a nonlinear mechanical material + + + + Fem_MechanicalMaterial + + + Mechanical material + Механичен материал + + + + Mechanical material... + Механичен материал... + + + + Creates a mechanical material + Creates a mechanical material + + + + Creates or edit the mechanical material definition. + Creates or edit the mechanical material definition. + + + + Fem_MeshFromShape + + + FEM mesh from shape by Netgen + FEM mesh from shape by Netgen + + + + Create a FEM volume mesh from a solid or face shape by Netgen internal mesher + Create a FEM volume mesh from a solid or face shape by Netgen internal mesher + + + + Fem_MeshGmshFromShape + + + FEM mesh from shape by GMSH + FEM mesh from shape by GMSH + + + + Create a FEM mesh from a shape by GMSH mesher + Create a FEM mesh from a shape by GMSH mesher + + + + Fem_MeshRegion + + + FEM mesh region + FEM mesh region + + + + Creates a FEM mesh region + Creates a FEM mesh region + + + + Fem_PrintMeshInfo + + + Print FEM mesh info + Print FEM mesh info + + + + Fem_PurgeResults + + + Purge results + Purge results + + + + Purge results from an analysis + Purge results from an analysis + + + + Purges all results from active analysis + Purges all results from active analysis + + + + Fem_RunAnalysis + + + Run solver calculations + Run solver calculations + + + + Runs the calculations for the selected solver + Runs the calculations for the selected solver + + + + Fem_ShellThickness + + + Shell plate thickness + Shell plate thickness + + + + Creates a FEM shell plate thickness + Creates a FEM shell plate thickness + + + + FEM Shell Plate Thickness Definition ... + FEM Shell Plate Thickness Definition ... + + + + Creates a FEM Shell Thickness + Creates a FEM Shell Thickness + + + + Fem_ShowResult + + + Show result + Показване на резултата + + + + Show result information of an analysis + Show result information of an analysis + + + + Shows and visualizes selected result data + Shows and visualizes selected result data + + + + Fem_SolverCalculix + + + Solver CalculiX + Solver CalculiX + + + + Creates a FEM solver CalculiX + Creates a FEM solver CalculiX + + + + Create FEM Solver CalculiX ... + Create FEM Solver CalculiX ... + + + + Creates FEM Solver CalculiX + Creates FEM Solver CalculiX + + + + Fem_SolverZ88 + + + Solver Z88 + Solver Z88 + + + + Creates a FEM solver Z88 + Creates a FEM solver Z88 + + + + Fem_CreateFromShape + + + Create FEM mesh + Create FEM mesh + + + + Create FEM mesh from shape + Create FEM mesh from shape + + + + Fem_NewMechanicalAnalysis + + + New mechanical analysis + New mechanical analysis + + + + Create a new mechanical analysis + Create a new mechanical analysis + + + + Fem_Quick_Analysis + + + Run CalculiX ccx + Run CalculiX ccx + + + + Write .inp file and run CalculiX ccx + Write .inp file and run CalculiX ccx + + + + Fem_SolverJobControl + + + Start solver job control + Start solver job control + + + + Dialog to start the calculation of the selected solver + Dialog to start the calculation of the selected solver + + + + Fem_JobControl + + + Start solver job control + Start solver job control + + + + Dialog to start the calculation of the selected solver + Dialog to start the calculation of the selected solver + + + + Fem_Material + + + Mechanical material... + Механичен материал... + + + + Creates or edit the mechanical material definition. + Creates or edit the mechanical material definition. + + + + Fem_Result + + + Show result + Показване на резултата + + + + Show result information of an analysis + Show result information of an analysis + + + + CmdFemAddPart + + + Fem + Fem + + + + + Add a part to the Analysis + Add a part to the Analysis + + + + CmdFemConstraintBearing + + + Fem + Fem + + + + Create FEM bearing constraint + Create FEM bearing constraint + + + + Create FEM constraint for a bearing + Create FEM constraint for a bearing + + + + CmdFemConstraintDisplacement + + + Fem + Fem + + + + Create FEM displacement constraint + Create FEM displacement constraint + + + + Create FEM constraint for a displacement acting on a face + Create FEM constraint for a displacement acting on a face + + + + CmdFemConstraintFixed + + + Fem + Fem + + + + Create FEM fixed constraint + Create FEM fixed constraint + + + + Create FEM constraint for a fixed geometric entity + Create FEM constraint for a fixed geometric entity + + + + CmdFemConstraintForce + + + Fem + Fem + + + + Create FEM force constraint + Create FEM force constraint + + + + Create FEM constraint for a force acting on a geometric entity + Create FEM constraint for a force acting on a geometric entity + + + + CmdFemConstraintGear + + + Fem + Fem + + + + Create FEM gear constraint + Create FEM gear constraint + + + + Create FEM constraint for a gear + Create FEM constraint for a gear + + + + CmdFemConstraintPressure + + + Fem + Fem + + + + Create FEM pressure constraint + Create FEM pressure constraint + + + + Create FEM constraint for a pressure acting on a face + Create FEM constraint for a pressure acting on a face + + + + CmdFemConstraintPulley + + + Fem + Fem + + + + Create FEM pulley constraint + Create FEM pulley constraint + + + + Create FEM constraint for a pulley + Create FEM constraint for a pulley + + + + CmdFemCreateAnalysis + + + Fem + Fem + + + + + Create a FEM analysis + Create a FEM analysis + + + + CmdFemCreateNodesSet + + + Fem + Fem + + + + + Define/create a nodes set... + Define/create a nodes set... + + + + Wrong selection + Wrong selection + + + + Select a single FEM mesh or nodes set, please. + Select a single FEM mesh or nodes set, please. + + + + CmdFemCreateSolver + + + Fem + Fem + + + + + Add a solver to the Analysis + Add a solver to the Analysis + + + + CmdFemDefineNodesSet + + + Fem + Fem + + + + + + Create node set by Poly + Create node set by Poly + + + + FemGui::DlgSettingsFemImp + + + FEM + FEM + + + + CalculiX + CalculiX + + + + Use internal editor for .inp files + Use internal editor for .inp files + + + + External editor: + Външен редактор: + + + + Leave blank to use default CalculiX ccx binary file + Leave blank to use default CalculiX ccx binary file + + + + ccx binary + ccx binary + + + + Working directory + Работна директория + + + + Default analysis settings + Default analysis settings + + + + Default type on analysis + Default type on analysis + + + + Static + Статичен + + + + Frequency + Честота + + + + Eigenmode number + Eigenmode number + + + + Type + Тип + + + + High frequency limit + High frequency limit + + + + Low frequency limit + Low frequency limit + + + + + Hz + Хц + + + + Materials + Материали + + + + Use built-in materials + Use built-in materials + + + + Use materials from .FreeCAD/Materials directory + Use materials from .FreeCAD/Materials directory + + + + Use materials from user defined directory + Use materials from user defined directory + + + + User directory + User directory + + + + FemGui::TaskAnalysisInfo + + + Nodes set + Nodes set + + + + FemGui::TaskCreateNodeSet + + + Nodes set + Nodes set + + + + FemGui::TaskDlgFemConstraint + + + + Input error + Входна грешка + + + + You must specify at least one reference + You must specify at least one reference + + + + FemGui::TaskDlgFemConstraintBearing + + + Input error + Входна грешка + + + + FemGui::TaskDlgFemConstraintDisplacement + + + Input error + Входна грешка + + + + FemGui::TaskDlgFemConstraintForce + + + + Input error + Входна грешка + + + + Please specify a force greater than 0 + Please specify a force greater than 0 + + + + FemGui::TaskDlgFemConstraintGear + + + Input error + Входна грешка + + + + FemGui::TaskDlgFemConstraintPressure + + + + Input error + Входна грешка + + + + Please specify a pressure greater than 0 + Please specify a pressure greater than 0 + + + + FemGui::TaskDlgFemConstraintPulley + + + Input error + Входна грешка + + + + FemGui::TaskDlgMeshShapeNetgen + + + Edit FEM mesh + Edit FEM mesh + + + + Meshing failure + Meshing failure + + + + FemGui::TaskDriver + + + Nodes set + Nodes set + + + + FemGui::TaskFemConstraint + + + FEM constraint parameters + FEM constraint parameters + + + + FemGui::TaskFemConstraintBearing + + + Delete + Изтриване + + + + + + + + + Selection error + Selection error + + + + Please use only a single reference for bearing constraint + Please use only a single reference for bearing constraint + + + + Only faces can be picked + Only faces can be picked + + + + Only cylindrical faces can be picked + Only cylindrical faces can be picked + + + + Only planar faces can be picked + Only planar faces can be picked + + + + Only linear edges can be picked + Only linear edges can be picked + + + + Only faces and edges can be picked + Only faces and edges can be picked + + + + FemGui::TaskFemConstraintDisplacement + + + Delete + Изтриване + + + + + + + Selection error + Selection error + + + + + Nothing selected! + Нищо не е избрано! + + + + + Selected object is not a part! + Selected object is not a part! + + + + FemGui::TaskFemConstraintFixed + + + Delete + Изтриване + + + + + Selection error + Selection error + + + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead + + + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked + + + + FemGui::TaskFemConstraintForce + + + Delete + Изтриване + + + + Point load + Point load + + + + Line load + Line load + + + + Area load + Area load + + + + + + + + Selection error + Selection error + + + + Mixed shape types are not possible. Use a second constraint instead + Mixed shape types are not possible. Use a second constraint instead + + + + Only faces, edges and vertices can be picked + Only faces, edges and vertices can be picked + + + + Only planar faces can be picked + Only planar faces can be picked + + + + Only linear edges can be picked + Only linear edges can be picked + + + + Only faces and edges can be picked + Only faces and edges can be picked + + + + FemGui::TaskFemConstraintGear + + + + + Selection error + Selection error + + + + Only planar faces can be picked + Only planar faces can be picked + + + + Only linear edges can be picked + Only linear edges can be picked + + + + Only faces and edges can be picked + Only faces and edges can be picked + + + + FemGui::TaskFemConstraintPressure + + + Delete + Изтриване + + + + Selection error + Selection error + + + + Only faces can be picked + Only faces can be picked + + + + FemGui::TaskFemConstraintPulley + + + Pulley diameter + Pulley diameter + + + + Torque [Nm] + Torque [Nm] + + + + FemGui::TaskObjectName + + + TaskObjectName + TaskObjectName + + + + FemGui::TaskTetParameter + + + Tet Parameter + Tet Parameter + + + + FemGui::ViewProviderFemAnalysis + + + Activate analysis + Activate analysis + + + + FemGui::ViewProviderFemMeshShapeNetgen + + + Meshing failure + Meshing failure + + + + The FEM module is built without NETGEN support. Meshing will not work!!! + The FEM module is built without NETGEN support. Meshing will not work!!! + + + + Form + + + + Form + Form + + + + Cross Section + Cross Section + + + + + Use FreeCAD Property Editor + Use FreeCAD Property Editor + + + + to edit the cross section values + to edit the cross section values + + + + + References + Справка + + + + + Leave references blank + Leave references blank + + + + + to choose all remaining shapes + to choose all remaining shapes + + + + + Add reference + Add reference + + + + Thickness + Дебелина + + + + to edit the thickness value + to edit the thickness value + + + + MechanicalMaterial + + + Mechanical analysis + Mechanical analysis + + + + Working directory + Работна директория + + + + ... + ... + + + + Analysis type + Analysis type + + + + Static + Статичен + + + + Frequency + Честота + + + + Write .inp file + Write .inp file + + + + Edit .inp file + Редактиране на .inp файл + + + + Run Calculix + Run Calculix + + + + Time: + Време: + + + + Mechanical material + Механичен материал + + + + Material + Материал + + + + choose... + изберете... + + + + Material Description + Описание на материала + + + + References + Справка + + + + Leave references blank + Leave references blank + + + + to choose all remaining shapes + to choose all remaining shapes + + + + Add reference + Add reference + + + + Properties + Свойства + + + + Young's Modulus: + Young's Modulus: + + + + Poisson Ratio: + Poisson Ratio: + + + + Density + Плътност + + + + External material resources + External material resources + + + + MatWeb database... + MatWeb database... + + + + QObject + + + No active Analysis + No active Analysis + + + + You need to create or activate a Analysis + You need to create or activate a Analysis + + + + + + + + Wrong selection + Wrong selection + + + + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Your FreeCAD is build without NETGEN support. Meshing will not work.... + + + + + Select an edge, face or body. Only one body is allowed. + Избери ръб, лице или блок. Само в един блок. + + + + + Wrong object type + Грешен вид на обекта + + + + + Fillet works only on parts + Закръглението работи само в "Parts" + + + + Ok + Окей + + + + Cancel + Отказ + + + + Edit constraint + Edit constraint + + + + + + + + A dialog is already open in the task panel + A dialog is already open in the task panel + + + + + + + + Do you want to close this dialog? + Do you want to close this dialog? + + + + Meshing + Meshing + + + + Constraint force + Constraint force + + + + + Constraint normal stress + Constraint normal stress + + + + [Nodes: %1, Edges: %2, Faces: %3, Polygons: %4, Volumes: %5, Polyhedrons: %6] + [Nodes: %1, Edges: %2, Faces: %3, Polygons: %4, Volumes: %5, Polyhedrons: %6] + + + + ShowDisplacement + + + Show result + Показване на резултата + + + + Result type + Result type + + + + Y displacement + Y displacement + + + + X displacement + X displacement + + + + Z displacement + Z displacement + + + + None + Няма + + + + Von Mises stress + Von Mises stress + + + + Abs displacement + Abs displacement + + + + Avg: + Avg: + + + + Max: + Макс: + + + + Min: + Минимум: + + + + Displacement + Изместване + + + + Show + Показване + + + + Factor: + Множител: + + + + Slider max: + Slider max: + + + + TaskAnalysisInfo + + + Form + Form + + + + Meshes: + Meshes: + + + + Constraints + Constraints + + + + TaskCreateNodeSet + + + Form + Form + + + + Volume + Volume + + + + Surface + Повърхност + + + + Nodes: 0 + Възли: 0 + + + + Poly + Многоъгълник + + + + Box + Box + + + + Pick + Подбор + + + + Add + Добавяне на + + + + Angle-search + Angle-search + + + + Collect adjancent nodes + Collect adjancent nodes + + + + Stop angle: + Stop angle: + + + + TaskDriver + + + Form + Form + + + + TaskFemConstraint + + + Form + Form + + + + Add reference + Add reference + + + + Load [N] + Load [N] + + + + Diameter + Диаметър + + + + Other diameter + Друг диаметър + + + + Center distance + Center distance + + + + Direction + Посока + + + + Reverse direction + Reverse direction + + + + Location + Местоположение + + + + Distance + Distance + + + + TaskFemConstraintBearing + + + Form + Form + + + + Add reference + Add reference + + + + Gear diameter + Gear diameter + + + + Other pulley dia + Other pulley dia + + + + Center distance + Center distance + + + + Force + Сила + + + + Belt tension force + Belt tension force + + + + Driven pulley + Driven pulley + + + + Force location [deg] + Force location [deg] + + + + Force Direction + Force Direction + + + + Reversed direction + Reversed direction + + + + Axial free + Axial free + + + + Location + Местоположение + + + + Distance + Distance + + + + TaskFemConstraintDisplacement + + + Prescribed Displacement + Prescribed Displacement + + + + Select multiple face(s), click Add or Remove + Select multiple face(s), click Add or Remove + + + + Add + Добавяне на + + + + Remove + Премахване на + + + + Displacement x + Displacement x + + + + + + + + + Free + Свободно + + + + + + + + + Fixed + Фиксирано + + + + Displacement y + Displacement y + + + + Displacement z + Displacement z + + + + Rotations are only valid for Beam and Shell elements. + Rotations are only valid for Beam and Shell elements. + + + + Rotation x + Завъртане по x + + + + Rotation y + Завъртане по y + + + + Rotation z + Завъртане по z + + + + TaskFemConstraintFixed + + + Form + Form + + + + Add reference + Add reference + + + + TaskFemConstraintForce + + + Form + Form + + + + Add reference + Add reference + + + + Load [N] + Load [N] + + + + Direction + Посока + + + + Reverse direction + Reverse direction + + + + TaskFemConstraintPressure + + + Form + Form + + + + Add reference + Add reference + + + + Pressure + Налягане + + + + 1 MPa + 1 MPa + + + + Reverse direction + Reverse direction + + + + TaskObjectName + + + Form + Form + + + + TaskTetParameter + + + Form + Form + + + + Max. Size: + Макс. големина: + + + + Second order + Second order + + + + Fineness: + Fineness: + + + + VeryCoarse + VeryCoarse + + + + Coarse + Coarse + + + + Moderate + Moderate + + + + Fine + Fine + + + + VeryFine + VeryFine + + + + UserDefined + UserDefined + + + + Growth Rate: + Growth Rate: + + + + Nbr. Segs per Edge: + Nbr. Segs per Edge: + + + + Nbr. Segs per Radius: + Nbr. Segs per Radius: + + + + Optimize + Оптимизиране + + + + Node count: + Node count: + + + + Triangle count: + Triangle count: + + + + Tetraeder count: + Tetraeder count: + + + + Workbench + + + FEM + FEM + + + + &FEM + &FEM + + + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts index 735c3beb05..e210bc3626 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ca.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Selector de referència de geometria per a + Add @@ -129,11 +134,6 @@ Solid Sòlid - - - Geometry reference selector for a - Selector de referència de geometria per a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts index da3455a1f3..bacb23baad 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_cs.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Volič referenční geometrie pro + Add @@ -129,11 +134,6 @@ Solid Těleso - - - Geometry reference selector for a - Volič referenční geometrie pro - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts index 23f0a3e101..fdf31e42ad 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometrie-Referenzauswahl für ein + + + Geometry reference selector for a + Geometrie-Referenzauswahl für ein + Add @@ -129,11 +134,6 @@ Solid Vollkörper - - - Geometry reference selector for a - Geometrie-Referenzauswahl für ein - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts index fb7651f2eb..3daccfc003 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_el.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Επιλογέας γεωμετρίας αναφοράς για ένα + Add @@ -129,11 +134,6 @@ Solid Στερεό - - - Geometry reference selector for a - Επιλογέας γεωμετρίας αναφοράς για ένα - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_es-AR.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_es-AR.qm new file mode 100644 index 0000000000..8acfdab550 Binary files /dev/null and b/src/Mod/Fem/Gui/Resources/translations/Fem_es-AR.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_es-AR.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_es-AR.ts new file mode 100644 index 0000000000..c1ffff21c1 --- /dev/null +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_es-AR.ts @@ -0,0 +1,2623 @@ + + + + + BoundarySelector + + + Select Faces/Edges/Vertexes + Seleccione Caras/Aristas/Vértices + + + + To add references select them in the 3D view and then click "Add". + Para agregar referencias, selecciónelas en la vista 3D y luego haga clic en "Agregar". + + + + To add references: select them in the 3D view and click "Add". + Para agregar referencias: selecciónelas en la vista 3D y haga clic en "Agregar". + + + + ControlWidget + + + Solver Control + Control del Solver + + + + Working Directory + Directorio de Trabajo + + + + Write + Escribir + + + + Edit + Editar + + + + Elapsed Time: + Tiempo transcurrido: + + + + Run + Ejecutar + + + + Re-write + Re-escribir + + + + Re-run + Re-ejecutar + + + + Abort + Anular + + + + GeometryElementsSelection + + + Geometry reference selector for a + Selector de referencia de geometría para un + + + + Geometry reference selector for a + Selector de referencia de geometría para un + + + + Add + Agregar + + + + Click on "Add" and select geometric elements to add them to the list. If no geometry is added to the list, all remaining ones are used. The following geometry elements are allowed to select: + Haga clic en "Agregar" y seleccione elementos geométricos para agregarlos a la lista. Si no se agrega geometría a la lista, se utilizan todos los restantes. Los siguientes elementos de geometría pueden seleccionar: + + + + Click on "Add" and select geometric elements to add them to the list. + Haga clic en "Añadir" y seleccione elementos geométricos para añadirlos a la lista. + + + + The following geometry elements are allowed to select: + Los siguientes elementos de geometría están permitidos para seleccionar: + + + + Click on "Add" and select geometric elements to add them to the list.{}The following geometry elements are allowed to select: {}{}{} + Clic en "Agregar" y seleccione los elementos geométricos para añadirlos a la lista.{} Los siguientes elementos geométricos se pueden seleccionar: {}{}{} + + + + If no geometry is added to the list, all remaining ones are used. + Si no se añade geometría a la lista, se utilizarán todas las restantes. + + + + Click on "Add" and select geometric elements to add to the list. + Clic en "Añadir" y seleccione elementos geométricos para agregarlos a la lista. + + + + Click on 'Add' and select geometric elements to add them to the list. + Haga clic en 'Añadir' y seleccione elementos geométricos para añadirlos a la lista. + + + + {}If no geometry is added to the list, all remaining ones are used. + {}Si no se añade geometría a la lista, se utilizarán todas las restantes. + + + + Selection mode + Modo de selección + + + + Solid + Sólido + + + + SolidSelector + + + Select Solids + Seleccionar Sólidos + + + + Select elements part of the solid that shall be added to the list. To than add the solid click "Add". + Seleccione elementos parte del sólido que se agregarán a la lista. Para agregar el sólido, haga clic en "Agregar". + + + + Select elements part of the solid that shall be added to the list. To add the solid click "Add". + Seleccione elementos parte del sólido que se agregarán a la lista. Para agregar el sólido, haga clic en "Agregar". + + + + _Selector + + + Add + Agregar + + + + Remove + Eliminar + + + + FEM_Analysis + + + Analysis container + Contenedor de análisis + + + + Creates an analysis container with standard solver CalculiX + Crea un contenedor de análisis con el solver estándar CalculiX + + + + FEM_ClippingPlaneAdd + + + Clipping plane on face + Plano de recorte en la cara + + + + Add a clipping plane on a selected face + Agregar un plano de recorte en una cara seleccionada + + + + FEM_ClippingPlaneRemoveAll + + + Remove all clipping planes + Eliminar todos los planos de recorte + + + + FEM_ConstraintBodyHeatSource + + + Constraint body heat source + Fuente de calor del cuerpo de restricción + + + + Creates a FEM constraint body heat source + Crea una fuente de calor de cuerpo de restricción MEF + + + + FEM_ConstraintElectrostaticPotential + + + Constraint electrostatic potential + Restricción de potencial electroestático + + + + Creates a FEM constraint electrostatic potential + Crea una MEF potencial electrostático de restricción + + + + FEM_ConstraintFlowVelocity + + + Constraint flow velocity + Restricción de velocidad de flujo + + + + Creates a FEM constraint flow velocity + Crea una restricción MEF de velocidad de flujo + + + + FEM_ConstraintInitialFlowVelocity + + + Constraint initial flow velocity + Restricción de velocidad inicial de flujo + + + + Creates a FEM constraint initial flow velocity + Crea una restricción MEF de velocidad inicial de flujo + + + + FEM_ConstraintSelfWeight + + + Constraint self weight + Restricción de peso propio + + + + Creates a FEM constraint self weight + Crea una restricción MEF de peso propio + + + + FEM_ElementFluid1D + + + Fluid section for 1D flow + Corte de fluido para flujo 1D + + + + Creates a FEM Fluid section for 1D flow + Crea un corte de fluido MEF para flujo 1D + + + + FEM_ElementGeometry1D + + + Beam cross section + Corte transversal de la viga + + + + Creates a FEM beam cross section + Crear un MEF de corte transversal de viga + + + + FEM_ElementGeometry2D + + + Shell plate thickness + Espesor de la placa de la carcasa + + + + Creates a FEM shell plate thickness + Crea un espesor de placa de carcasa MEF + + + + FEM_ElementRotation1D + + + Beam rotation + Rotación de Viga + + + + Creates a FEM beam rotation + Crea una rotación de la viga MEF + + + + FEM_EquationElasticity + + + Elasticity equation + Ecuación de elasticidad + + + + Creates a FEM equation for elasticity + Crea una ecuación MEF para la elasticidad + + + + FEM_EquationElectrostatic + + + Electrostatic equation + Ecuación electrostática + + + + Creates a FEM equation for electrostatic + Crea una ecuación MEF para la electrostática + + + + FEM_EquationFlow + + + Flow equation + Ecuación de fluido + + + + Creates a FEM equation for flow + Crea una ecuación MEF para el fluido + + + + FEM_EquationFluxsolver + + + Fluxsolver equation + Ecuación Fluxsolver + + + + Creates a FEM equation for fluxsolver + Crea una ecuación MEF para fluxsolver + + + + FEM_EquationHeat + + + Fluxsolver heat + Calor Fluxsolver + + + + FEM_FEMMesh2Mesh + + + FEM mesh to mesh + Malla MEF a malla + + + + Convert the surface of a FEM mesh to a mesh + Convertir la superficie de una malla MEF a una malla + + + + FEM_MaterialFluid + + + Material for fluid + Material para fluído + + + + FEM material for Fluid + Material MEF para Fluido + + + + Creates a FEM material for Fluid + Crea un material MEF para Fluido + + + + FEM_MaterialMechanicalNonlinear + + + Nonlinear mechanical material + Material mecánico no lineal + + + + Creates a nonlinear mechanical material + Crea un material mecánico no lineal + + + + FEM_MaterialReinforced + + + Reinforced material (concrete) + Material reforzado (hormigón) + + + + FEM_MaterialSolid + + + Material for solid + Material para sólido + + + + FEM material for solid + Material MEF para sólidos + + + + FEM_MeshBoundaryLayer + + + FEM mesh boundary layer + Capa límite de malla MEF + + + + Creates a FEM mesh boundary layer + Crea una capa de límite de malla MEF + + + + FEM_MeshClear + + + Clear FEM mesh + Limpiar malla MEF + + + + Clear the Mesh of a FEM mesh object + Borrar la Malla de un objeto de malla MEF + + + + FEM_MeshDisplayInfo + + + Display FEM mesh info + Mostrar la información de la malla MEF + + + + FEM_MeshGmshFromShape + + + FEM mesh from shape by Gmsh + Malla MEF de forma de Gmsh + + + + Create a FEM mesh from a shape by Gmsh mesher + Crear una malla MEF de una forma por el mallador Gmsh + + + + FEM mesh from shape by GMSH + Malla MEF de forma de GMSH + + + + Create a FEM mesh from a shape by GMSH mesher + Crear una malla MEF de una forma mediante el mallador GMSH + + + + FEM_MeshGroup + + + FEM mesh group + Grupo de malla MEF + + + + Creates a FEM mesh group + Crear un grupo de malla MEF + + + + FEM_MeshNetgenFromShape + + + FEM mesh from shape by Netgen + Mallado MEF de forma por Netgen + + + + FEM_MeshRegion + + + FEM mesh region + Región de malla MEF + + + + Creates a FEM mesh region + Crear una región de malla MEF + + + + FEM_ResultShow + + + Show result + Mostrar resultado + + + + Shows and visualizes selected result data + Muestra y visualiza los datos de resultado seleccionados + + + + FEM_ResultsPurge + + + Purge results + Resultados de depuración + + + + Purges all results from active analysis + Depura todos los resultados del análisis activo + + + + FEM_SolverCalculiX + + + Solver CalculiX (experimental) + CalculiX Solver (experimental) + + + + Creates a FEM solver CalculiX (experimental) + Crea un solver MEF de CalculiX (experimental) + + + + FEM_SolverCalculix + + + Solver CalculiX Standard + CalculiX Solver Estándar + + + + Creates a standard FEM solver CalculiX with ccx tools + Crea una estándar CalculiX solver de MEF con herramientas ccx + + + + Solver CalculiX + CalculiX Solver + + + + Creates a FEM solver CalculiX + Crea un solver MEF CalculiX + + + + FEM_SolverControl + + + Solver job control + Control de trabajo del Solver + + + + Changes solver attributes and runs the calculations for the selected solver + Cambia los atributos del solver y ejecuta los cálculos para el solver seleccionado + + + + FEM_SolverElmer + + + Solver Elmer + Elmer Solver + + + + FEM_SolverRun + + + Run solver calculations + Ejecutar cálculos del solver + + + + Runs the calculations for the selected solver + Ejecuta los cálculos en el solver seleccionado + + + + FEM_SolverZ88 + + + Solver Z88 + Z88 Solver + + + + Creates a FEM solver Z88 + Crea un solver MEF Z88 + + + + Fem_Command + + + Default Fem Command MenuText + TextoMenú predeterminado de comando Mef + + + + Default Fem Command ToolTip + Información sobre herramientas predeterminada de comando de Mef + + + + Material_Editor + + + Material editor + Editor de material + + + + Opens the FreeCAD material editor + Abre el editor de materiales de FreeCAD + + + + FEM_MeshFromShape + + + FEM mesh from shape by Netgen + Mallado MEF de forma por Netgen + + + + Create a FEM volume mesh from a solid or face shape by Netgen internal mesher + Crea una malla de volumen MEF a partir de un sólido o forma faceteada mediante el mallador interno de Netgen + + + + FEM_MeshPrintInfo + + + Print FEM mesh info + Mostrar información de malla MEF + + + + FEM_BeamSection + + + Beam cross section + Corte transversal de la viga + + + + Creates a FEM beam cross section + Crear un MEF de corte transversal de viga + + + + FEM_FluidSection + + + Fluid section for 1D flow + Corte de fluido para flujo 1D + + + + Creates a FEM Fluid section for 1D flow + Crea un corte de fluido MEF para flujo 1D + + + + FEM_ShellThickness + + + Shell plate thickness + Espesor de la placa de la carcasa + + + + Creates a FEM shell plate thickness + Crea un espesor de placa de carcasa MEF + + + + Fem_Analysis + + + Analysis container + Contenedor de análisis + + + + Creates a analysis container with standard solver CalculiX + Crea un contenedor de análisis con el solver estándar CalculiX + + + + New mechanical analysis + Nuevo análisis mecánico + + + + Create a new mechanical analysis + Crear un nuevo análisis mecánico + + + + Fem_BeamSection + + + Beam cross section + Corte transversal de la viga + + + + Creates a FEM beam cross section + Crear un MEF de corte transversal de viga + + + + FEM Beam Cross Section Definition ... + Definición de Corte Transversal de Viga MEF... + + + + Creates a FEM Beam Cross Section + Crear una Sección Transversal de Viga MEF + + + + Fem_ClearMesh + + + Clear FEM mesh + Limpiar malla MEF + + + + Clear the Mesh of a FEM mesh object + Borrar la Malla de un objeto de malla MEF + + + + Fem_ConstraintSelfWeight + + + Constraint self weigt + Restricción de peso propio + + + + Creates a FEM constraint self weigt + Crea una restricción MEF de peso propio + + + + Fem_ControlSolver + + + Solver job control + Control de trabajo del Solver + + + + Changes solver attributes and runs the calculations for the selected solver + Cambia los atributos del solver y ejecuta los cálculos para el solver seleccionado + + + + Fem_FemMesh2Mesh + + + FEM mesh to mesh + Malla MEF a malla + + + + Convert the surface of a FEM mesh to a mesh + Convertir la superficie de una malla MEF a una malla + + + + Fem_MaterialMechanicalNonlinear + + + Nonlinear mechanical material + Material mecánico no lineal + + + + Creates a nonlinear mechanical material + Crea un material mecánico no lineal + + + + Fem_MechanicalMaterial + + + Mechanical material + Material mecánico + + + + Mechanical material... + Material mecánico... + + + + Creates a mechanical material + Crea un material mecánico + + + + Creates or edit the mechanical material definition. + Crea o edita la definición del material mecánico. + + + + Fem_MeshFromShape + + + FEM mesh from shape by Netgen + Mallado MEF de forma por Netgen + + + + Create a FEM volume mesh from a solid or face shape by Netgen internal mesher + Crea una malla de volumen MEF a partir de un sólido o forma faceteada mediante el mallador interno de Netgen + + + + Fem_MeshGmshFromShape + + + FEM mesh from shape by GMSH + Malla MEF de forma de GMSH + + + + Create a FEM mesh from a shape by GMSH mesher + Crear una malla MEF de una forma mediante el mallador GMSH + + + + Fem_MeshRegion + + + FEM mesh region + Región de malla MEF + + + + Creates a FEM mesh region + Crear una región de malla MEF + + + + Fem_PrintMeshInfo + + + Print FEM mesh info + Mostrar información de malla MEF + + + + Fem_PurgeResults + + + Purge results + Resultados de depuración + + + + Purge results from an analysis + Depurar los resultados de un análisis + + + + Purges all results from active analysis + Depura todos los resultados del análisis activo + + + + Fem_RunAnalysis + + + Run solver calculations + Ejecutar cálculos del solver + + + + Runs the calculations for the selected solver + Ejecuta los cálculos en el solver seleccionado + + + + Fem_ShellThickness + + + Shell plate thickness + Espesor de la placa de la carcasa + + + + Creates a FEM shell plate thickness + Crea un espesor de placa de carcasa MEF + + + + FEM Shell Plate Thickness Definition ... + Definición de espesor de placa de carcasa MEF... + + + + Creates a FEM Shell Thickness + Crea un espesor de carcasa MEF + + + + Fem_ShowResult + + + Show result + Mostrar resultado + + + + Show result information of an analysis + Mostrar información de resultados de un análisis + + + + Shows and visualizes selected result data + Muestra y visualiza los datos de resultado seleccionados + + + + Fem_SolverCalculix + + + Solver CalculiX + CalculiX Solver + + + + Creates a FEM solver CalculiX + Crea un solver MEF CalculiX + + + + Create FEM Solver CalculiX ... + Crear un MEF Solver CalculiX ... + + + + Creates FEM Solver CalculiX + Crea un MEF Solver CalculiX + + + + Fem_SolverZ88 + + + Solver Z88 + Z88 Solver + + + + Creates a FEM solver Z88 + Crea un solver MEF Z88 + + + + Fem_CreateFromShape + + + Create FEM mesh + Crear malla FEM + + + + Create FEM mesh from shape + Crear malla FEM de forma + + + + Fem_NewMechanicalAnalysis + + + New mechanical analysis + Nuevo análisis mecánico + + + + Create a new mechanical analysis + Crear un nuevo análisis mecánico + + + + Fem_Quick_Analysis + + + Run CalculiX ccx + Ejecutar CalculiX ccx + + + + Write .inp file and run CalculiX ccx + Escribir el archivo .inp y ejecutar CalculiX ccx + + + + Fem_SolverJobControl + + + Start solver job control + Iniciar el control del trabajo del solver + + + + Dialog to start the calculation of the selected solver + Cuadro de diálogo para iniciar el cálculo del solver seleccionado + + + + Fem_JobControl + + + Start solver job control + Iniciar el control del trabajo del solver + + + + Dialog to start the calculation of the selected solver + Cuadro de diálogo para iniciar el cálculo del solver seleccionado + + + + Fem_Material + + + Mechanical material... + Material mecánico... + + + + Creates or edit the mechanical material definition. + Crea o edita la definición del material mecánico. + + + + Fem_Result + + + Show result + Mostrar resultado + + + + Show result information of an analysis + Mostrar información de resultados de un análisis + + + + CmdFemAddPart + + + Fem + FEM + + + + + Add a part to the Analysis + Agregar una pieza al análisis + + + + CmdFemConstraintBearing + + + Fem + FEM + + + + Create FEM bearing constraint + Crea restricción del rodamiento MEF + + + + Create FEM constraint for a bearing + Crear restricción MEF para un rodamiento + + + + CmdFemConstraintDisplacement + + + Fem + FEM + + + + Create FEM displacement constraint + Crear restricción de desplazamiento MEF + + + + Create FEM constraint for a displacement acting on a face + Crear restricción MEF para un desplazamiento actuando en una cara + + + + CmdFemConstraintFixed + + + Fem + FEM + + + + Create FEM fixed constraint + Crear restricción MEF fija + + + + Create FEM constraint for a fixed geometric entity + Crear restricción MEF para una entidad geométrica fija + + + + CmdFemConstraintForce + + + Fem + FEM + + + + Create FEM force constraint + Crear restricción de fuerza MEF + + + + Create FEM constraint for a force acting on a geometric entity + Crear restricción MEF para una fuerza actuando sobre una entidad geométrica + + + + CmdFemConstraintGear + + + Fem + FEM + + + + Create FEM gear constraint + Crear restricción de engranaje MEF + + + + Create FEM constraint for a gear + Crear restricción MEF para un engranaje + + + + CmdFemConstraintPressure + + + Fem + FEM + + + + Create FEM pressure constraint + Crear restriccion de presión MEF + + + + Create FEM constraint for a pressure acting on a face + Crear restricción MEF para una presión que actúa sobre una cara + + + + CmdFemConstraintPulley + + + Fem + FEM + + + + Create FEM pulley constraint + Crear una restriccíon polea MEF + + + + Create FEM constraint for a pulley + Crear restricción MEF para una polea + + + + CmdFemCreateAnalysis + + + Fem + FEM + + + + + Create a FEM analysis + Crear un análisis MEF + + + + CmdFemCreateNodesSet + + + Fem + FEM + + + + + Define/create a nodes set... + Definir/crear un conjunto de nodos... + + + + Wrong selection + Selección Incorrecta + + + + Select a single FEM mesh or nodes set, please. + Seleccione una única malla MEF o conjunto de nodos, por favor. + + + + CmdFemCreateSolver + + + Fem + FEM + + + + + Add a solver to the Analysis + Agregar un solver al análisis + + + + CmdFemDefineNodesSet + + + Fem + FEM + + + + + + Create node set by Poly + Crear conjunto de nodos por Polígonos + + + + FemGui::DlgSettingsFemImp + + + FEM + MEF + + + + CalculiX + CalculiX + + + + Use internal editor for .inp files + Usar editor interno para archivos .inp + + + + External editor: + Editor externo: + + + + Leave blank to use default CalculiX ccx binary file + Dejar en blanco para utilizar por defecto el archivo binario ccx de CalculiX + + + + ccx binary + binario ccx + + + + Working directory + Directorio de trabajo + + + + Default analysis settings + Configuración de análisis predeterminada + + + + Default type on analysis + Tipo de análisis predeterminado + + + + Static + Estático + + + + Frequency + Frecuencia + + + + Eigenmode number + Número de modo propio + + + + Type + Tipo + + + + High frequency limit + Límite de alta frecuencia + + + + Low frequency limit + Límite de baja frecuencia + + + + + Hz + Hz + + + + Materials + Materiales + + + + Use built-in materials + Use materiales incorporados + + + + Use materials from .FreeCAD/Materials directory + Use materiales del directorio .FreeCAD/Materials + + + + Use materials from user defined directory + Usar materiales del directorio definido por el usuario + + + + User directory + Directorio de usuario + + + + FemGui::TaskAnalysisInfo + + + Nodes set + Conjunto de nodos + + + + FemGui::TaskCreateNodeSet + + + Nodes set + Conjunto de nodos + + + + FemGui::TaskDlgFemConstraint + + + + Input error + Error de entrada + + + + You must specify at least one reference + Debe especificar al menos una referencia + + + + FemGui::TaskDlgFemConstraintBearing + + + Input error + Error de entrada + + + + FemGui::TaskDlgFemConstraintDisplacement + + + Input error + Error de entrada + + + + FemGui::TaskDlgFemConstraintForce + + + + Input error + Error de entrada + + + + Please specify a force greater than 0 + Por favor especifique una fuerza mayor que 0 + + + + FemGui::TaskDlgFemConstraintGear + + + Input error + Error de entrada + + + + FemGui::TaskDlgFemConstraintPressure + + + + Input error + Error de entrada + + + + Please specify a pressure greater than 0 + Por favor especifique una presión mayor que 0 + + + + FemGui::TaskDlgFemConstraintPulley + + + Input error + Error de entrada + + + + FemGui::TaskDlgMeshShapeNetgen + + + Edit FEM mesh + Editar malla MEF + + + + Meshing failure + Falla de mallado + + + + FemGui::TaskDriver + + + Nodes set + Conjunto de nodos + + + + FemGui::TaskFemConstraint + + + FEM constraint parameters + Parámetros de restricción MEF + + + + FemGui::TaskFemConstraintBearing + + + Delete + Borrar + + + + + + + + + Selection error + Error de selección + + + + Please use only a single reference for bearing constraint + Por favor, utilice sólo una referencia para la restricción de rodamiento + + + + Only faces can be picked + Sólo se pueden seleccionar caras + + + + Only cylindrical faces can be picked + Sólo se pueden elegir caras cilíndricas + + + + Only planar faces can be picked + Solo se pueden seleccionar caras planas + + + + Only linear edges can be picked + Sólo se pueden seleccionar aristas lineales + + + + Only faces and edges can be picked + Sólo se pueden seleccionar caras y aristas + + + + FemGui::TaskFemConstraintDisplacement + + + Delete + Borrar + + + + + + + Selection error + Error de selección + + + + + Nothing selected! + ¡Nada seleccionado! + + + + + Selected object is not a part! + ¡El objeto seleccionado no es una pieza! + + + + FemGui::TaskFemConstraintFixed + + + Delete + Borrar + + + + + Selection error + Error de selección + + + + Mixed shape types are not possible. Use a second constraint instead + Los tipos de formas mixtas no son posibles. Use una segunda restricción en su lugar + + + + Only faces, edges and vertices can be picked + Solo se pueden seleccionar caras, aristas y vértices + + + + FemGui::TaskFemConstraintForce + + + Delete + Borrar + + + + Point load + Carga puntual + + + + Line load + Carga lineal + + + + Area load + Carga de área + + + + + + + + Selection error + Error de selección + + + + Mixed shape types are not possible. Use a second constraint instead + Los tipos de formas mixtas no son posibles. Use una segunda restricción en su lugar + + + + Only faces, edges and vertices can be picked + Solo se pueden seleccionar caras, aristas y vértices + + + + Only planar faces can be picked + Solo se pueden seleccionar caras planas + + + + Only linear edges can be picked + Sólo se pueden seleccionar aristas lineales + + + + Only faces and edges can be picked + Sólo se pueden seleccionar caras y aristas + + + + FemGui::TaskFemConstraintGear + + + + + Selection error + Error de selección + + + + Only planar faces can be picked + Solo se pueden seleccionar caras planas + + + + Only linear edges can be picked + Sólo se pueden seleccionar aristas lineales + + + + Only faces and edges can be picked + Sólo se pueden seleccionar caras y aristas + + + + FemGui::TaskFemConstraintPressure + + + Delete + Borrar + + + + Selection error + Error de selección + + + + Only faces can be picked + Sólo se pueden seleccionar caras + + + + FemGui::TaskFemConstraintPulley + + + Pulley diameter + Diámetro de polea + + + + Torque [Nm] + Torque [Nm] + + + + FemGui::TaskObjectName + + + TaskObjectName + NombreObjetoTarea + + + + FemGui::TaskTetParameter + + + Tet Parameter + Parámetro Tet + + + + FemGui::ViewProviderFemAnalysis + + + Activate analysis + Activar análisis + + + + FemGui::ViewProviderFemMeshShapeNetgen + + + Meshing failure + Falla de mallado + + + + The FEM module is built without NETGEN support. Meshing will not work!!! + El módulo MEF está compilado sin soporte NETGEN. ¡¡¡¡El mallado no funcionará!!! + + + + Form + + + + Form + Forma + + + + Cross Section + Corte Transversal + + + + + Use FreeCAD Property Editor + Usar el Editor de propiedades de FreeCAD + + + + to edit the cross section values + para editar los valores del corte transversal + + + + + References + Referencias + + + + + Leave references blank + Dejar referencias en blanco + + + + + to choose all remaining shapes + para elegir todas las formas restantes + + + + + Add reference + Agregar referencia + + + + Thickness + Espesor + + + + to edit the thickness value + para editar el valor de espesor + + + + MechanicalMaterial + + + Mechanical analysis + Análisis mecánico + + + + Working directory + Directorio de trabajo + + + + ... + ... + + + + Analysis type + Tipo de análisis + + + + Static + Estático + + + + Frequency + Frecuencia + + + + Write .inp file + Escribir archivo .inp + + + + Edit .inp file + Editar archivo .inp + + + + Run Calculix + Ejecutar Calculix + + + + Time: + Tiempo: + + + + Mechanical material + Material mecánico + + + + Material + Material + + + + choose... + elegir... + + + + Material Description + Descripción de Material + + + + References + Referencias + + + + Leave references blank + Dejar referencias en blanco + + + + to choose all remaining shapes + para elegir todas las formas restantes + + + + Add reference + Agregar referencia + + + + Properties + Propiedades + + + + Young's Modulus: + Módulo de Young: + + + + Poisson Ratio: + Coeficiente de Poisson: + + + + Density + Densidad + + + + External material resources + Recursos materiales externos + + + + MatWeb database... + Base de datos MatWeb... + + + + QObject + + + No active Analysis + Ningún análisis activo + + + + You need to create or activate a Analysis + Necesita crear o activar un análisis + + + + + + + + Wrong selection + Selección Incorrecta + + + + + + Your FreeCAD is build without NETGEN support. Meshing will not work.... + Su FreeCAD está construido sin soporte NETGEN. El mallado no funcionará.... + + + + + Select an edge, face or body. Only one body is allowed. + Seleccione una arista, cara o cuerpo. Sólo se permite un cuerpo. + + + + + Wrong object type + Tipo de objeto incorrecto + + + + + Fillet works only on parts + El redondeo funciona solo en piezas + + + + Ok + Aceptar + + + + Cancel + Cancelar + + + + Edit constraint + Editar restricción + + + + + + + + A dialog is already open in the task panel + Un diálogo ya está abierto en el panel de tareas + + + + + + + + Do you want to close this dialog? + ¿Desea cerrar este diálogo? + + + + Meshing + Mallado + + + + Constraint force + Restringir fuerza + + + + + Constraint normal stress + Restricción del estrés normal + + + + [Nodes: %1, Edges: %2, Faces: %3, Polygons: %4, Volumes: %5, Polyhedrons: %6] + [Nodos: %1, Aristas: %2, Caras: %3, Polígonos: %4, Volúmenes: %5, Poliedros: %6] + + + + ShowDisplacement + + + Show result + Mostrar resultado + + + + Result type + Tipo de resultado + + + + Y displacement + Desplazamiento en Y + + + + X displacement + Desplazamiento en X + + + + Z displacement + Desplazamiento en Z + + + + None + Ninguno + + + + Von Mises stress + Estrés de von Mises + + + + Abs displacement + Desplazamiento absoluto + + + + Avg: + Media: + + + + Max: + Max: + + + + Min: + Min: + + + + Displacement + Desplazamiento + + + + Show + Mostrar + + + + Factor: + Factor: + + + + Slider max: + Máx. deslizador: + + + + TaskAnalysisInfo + + + Form + Forma + + + + Meshes: + Mallas: + + + + Constraints + Restricciones + + + + TaskCreateNodeSet + + + Form + Forma + + + + Volume + Volumen + + + + Surface + Superficie + + + + Nodes: 0 + Nodos: 0 + + + + Poly + Polígonos + + + + Box + Caja + + + + Pick + Seleccionar + + + + Add + Agregar + + + + Angle-search + Búsqueda-ángulo + + + + Collect adjancent nodes + Recoge nodos adyacentes + + + + Stop angle: + Ángulo final: + + + + TaskDriver + + + Form + Forma + + + + TaskFemConstraint + + + Form + Forma + + + + Add reference + Agregar referencia + + + + Load [N] + Carga [N] + + + + Diameter + Diámetro + + + + Other diameter + Otro diámetro + + + + Center distance + Distancia central + + + + Direction + Sentido + + + + Reverse direction + Reverse direction + + + + Location + Ubicación + + + + Distance + Distancia + + + + TaskFemConstraintBearing + + + Form + Forma + + + + Add reference + Agregar referencia + + + + Gear diameter + Diámetro del engranaje + + + + Other pulley dia + Otro diámetro de polea + + + + Center distance + Distancia central + + + + Force + Fuerza + + + + Belt tension force + Fuerza de tensión de correa + + + + Driven pulley + Polea impulsada + + + + Force location [deg] + Ubicación de la fuerza [deg] + + + + Force Direction + Dirección de Fuerza + + + + Reversed direction + Dirección invertida + + + + Axial free + Axial libre + + + + Location + Ubicación + + + + Distance + Distancia + + + + TaskFemConstraintDisplacement + + + Prescribed Displacement + Desplazamiento prescrito + + + + Select multiple face(s), click Add or Remove + Seleccione cara(s) múltiple(s), haga clic en Agregar o Remover + + + + Add + Agregar + + + + Remove + Eliminar + + + + Displacement x + Desplazamiento en x + + + + + + + + + Free + Libre + + + + + + + + + Fixed + Fijo + + + + Displacement y + Desplazamiento en y + + + + Displacement z + Desplazamiento en z + + + + Rotations are only valid for Beam and Shell elements. + Las rotaciones sólo son válidas para elementos Viga y Carcasa. + + + + Rotation x + Rotación x + + + + Rotation y + Rotación y + + + + Rotation z + Rotación z + + + + TaskFemConstraintFixed + + + Form + Forma + + + + Add reference + Agregar referencia + + + + TaskFemConstraintForce + + + Form + Forma + + + + Add reference + Agregar referencia + + + + Load [N] + Carga [N] + + + + Direction + Sentido + + + + Reverse direction + Reverse direction + + + + TaskFemConstraintPressure + + + Form + Forma + + + + Add reference + Agregar referencia + + + + Pressure + Presión + + + + 1 MPa + 1 MPa + + + + Reverse direction + Reverse direction + + + + TaskObjectName + + + Form + Forma + + + + TaskTetParameter + + + Form + Forma + + + + Max. Size: + Tamaño Máximo: + + + + Second order + Segundo orden + + + + Fineness: + Precisión: + + + + VeryCoarse + Muy Gruesa + + + + Coarse + Gruesa + + + + Moderate + Moderada + + + + Fine + Fina + + + + VeryFine + Muy Fina + + + + UserDefined + Definido por el usuario + + + + Growth Rate: + Tasa de crecimiento: + + + + Nbr. Segs per Edge: + Nº Segmentos por Arista: + + + + Nbr. Segs per Radius: + Nº Segmentos por Radio: + + + + Optimize + Optimizar + + + + Node count: + Recuento de nodos: + + + + Triangle count: + Número de triángulos: + + + + Tetraeder count: + Número de tetraedros: + + + + Workbench + + + FEM + MEF + + + + &FEM + &MEF + + + diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts index add3940b68..7774fde7e0 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_es-ES.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Selector de referencia de geometría para un + + + Geometry reference selector for a + Selector de referencia de geometría para una + Add @@ -129,11 +134,6 @@ Solid Sólido - - - Geometry reference selector for a - Selector de referencia de geometría para una - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts index ea9385eee3..9b13ede645 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_eu.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometria-erreferentziaren hautatzailea honetarako: + + + Geometry reference selector for a + Geometria-erreferentziaren hautatzailea honetarako: + Add @@ -129,11 +134,6 @@ Solid Solidoa - - - Geometry reference selector for a - Geometria-erreferentziaren hautatzailea honetarako: - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts index 24169c6e5e..44ef6b0e3d 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometrinen viitevalitsin kohteelle + Add @@ -129,11 +134,6 @@ Solid Kiintomuoto - - - Geometry reference selector for a - Geometrinen viitevalitsin kohteelle - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fil.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fil.ts index 973652ac74..62e9d53587 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_fil.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fil.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -129,11 +134,6 @@ Solid Solid - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts index dcd9284cd2..190331eebc 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fr.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Sélecteur de référence de géométrie pour une + + + Geometry reference selector for a + Sélecteur de référence de géométrie pour une + Add @@ -129,11 +134,6 @@ Solid Solide - - - Geometry reference selector for a - Sélecteur de référence de géométrie pour une - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts index d4036f3df0..1dab0ce553 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + O selector de xeometría de referencia para + Add @@ -129,11 +134,6 @@ Solid Sólido - - - Geometry reference selector for a - O selector de xeometría de referencia para - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts index 332f9ee23f..793e2ddc96 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_hr.ts @@ -75,6 +75,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Odabir referentne geometrije za + Add @@ -130,11 +135,6 @@ Solid Čvrsto tijelo - - - Geometry reference selector for a - Odabir referentne geometrije za - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts index 5a0fc13612..5dd155554d 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_hu.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometria hivatkozás választó ehhez + + + Geometry reference selector for a + Geometria hivatkozás kiválasztó ehhez + Add @@ -129,11 +134,6 @@ Solid Szilárd test - - - Geometry reference selector for a - Geometria hivatkozás kiválasztó ehhez - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_id.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_id.ts index 0e81d62b16..69e8883637 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_id.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_id.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Pemilih referensi geometri untuk + + + Geometry reference selector for a + Pemilih referensi geometri untuk + Add @@ -129,11 +134,6 @@ Solid Padat - - - Geometry reference selector for a - Pemilih referensi geometri untuk - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts index 520d39f4b6..bb49153958 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Selettore della geometria di riferimento per + + + Geometry reference selector for a + Selettore della geometria di riferimento per + Add @@ -129,11 +134,6 @@ Solid Solido - - - Geometry reference selector for a - Selettore della geometria di riferimento per - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts index 8303825505..56bc750326 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ja.ts @@ -74,6 +74,11 @@ Geometry reference selector for a ジオメトリー参照セレクター + + + Geometry reference selector for a + ジオメトリー参照セレクター + Add @@ -129,11 +134,6 @@ Solid ソリッド - - - Geometry reference selector for a - ジオメトリー参照セレクター - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_lt.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_lt.qm index 1fa4e3f1f4..0937092403 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_lt.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_lt.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_lt.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_lt.ts index b57c7516c7..d6b9ece7ee 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_lt.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_lt.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -129,11 +134,6 @@ Solid Pilnaviduris daiktas - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector @@ -1150,12 +1150,12 @@ Create FEM displacement constraint - Create FEM displacement constraint + Suvaržyti BE poslinkį Create FEM constraint for a displacement acting on a face - Create FEM constraint for a displacement acting on a face + Sukurti poslinkį, paveikiantį BE sieną @@ -1610,13 +1610,13 @@ Nothing selected! - Nothing selected! + Niekas nepasirinkta! Selected object is not a part! - Selected object is not a part! + Pasirinktas daiktas nėra detalė! @@ -2007,7 +2007,7 @@ Select an edge, face or body. Only one body is allowed. - Select an edge, face or body. Only one body is allowed. + Pasirinkite kraštinę, sieną ar kūną. Leidžiama pasirinkti tik vieną kūną. @@ -2068,7 +2068,7 @@ Constraint normal stress - Constraint normal stress + Nustatyti normalinį įtempį @@ -2081,27 +2081,27 @@ Show result - Show result + Rodyti gavinį Result type - Result type + Gavinio rūšis Y displacement - Y displacement + Y poslinkis X displacement - X displacement + X poslinkis Z displacement - Z displacement + Z poslinkis @@ -2111,47 +2111,47 @@ Von Mises stress - Von Mises stress + Von Mizeso įtempiai Abs displacement - Abs displacement + Poslinkio ilgis Avg: - Avg: + Vid.: Max: - Max: + Didžiausi: Min: - Min: + Mažiausi: Displacement - Displacement + Poslinkis Show - Show + Rodyti Factor: - Factor: + Daugiklis: Slider max: - Slider max: + Slankjuostės didžiausia vertė: @@ -2369,7 +2369,7 @@ Prescribed Displacement - Prescribed Displacement + Nurodytas poslinkis @@ -2389,7 +2389,7 @@ Displacement x - Displacement x + Poslinkis x kryptimi @@ -2399,7 +2399,7 @@ Free - Free + Laisvas @@ -2409,37 +2409,37 @@ Fixed - Fixed + Įtvirtintas Displacement y - Displacement y + Poslinkis y kryptimi Displacement z - Displacement z + Poslinkis z kryptimi Rotations are only valid for Beam and Shell elements. - Rotations are only valid for Beam and Shell elements. + Sukimas galimas tik Strypo ir Kevalo elementams. Rotation x - Rotation x + Posūkis apie x Rotation y - Rotation y + Posūkis apie y Rotation z - Rotation z + Posūkis apie z diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts index 20806b13f5..c6230ec861 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_nl.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometriereferentiekeuze voor een + Add @@ -129,11 +134,6 @@ Solid Volumemodel - - - Geometry reference selector for a - Geometriereferentiekeuze voor een - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts index 2505c43a53..062f2f4095 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pl.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Określenie odniesienia do geometrii dla + + + Geometry reference selector for a + Selektor odniesienia geometrii dla + Add @@ -129,11 +134,6 @@ Solid Bryła - - - Geometry reference selector for a - Selektor odniesienia geometrii dla - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts index f5f892b730..f4b69ea901 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-BR.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Seletor de referência de geometria para um + + + Geometry reference selector for a + Seletor de referência geometria para um + Add @@ -129,11 +134,6 @@ Solid Sólido - - - Geometry reference selector for a - Seletor de referência geometria para um - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts index fe086f9fbb..5c69d2f1ec 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_pt-PT.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Seletor de referência de geometria para um + + + Geometry reference selector for a + Seletor de geometria de referência para um + Add @@ -129,11 +134,6 @@ Solid Sólido - - - Geometry reference selector for a - Seletor de geometria de referência para um - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts index 740d54c452..74def81279 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ro.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometrie selectorul de referinţă pentru o + Add @@ -129,11 +134,6 @@ Solid Solid - - - Geometry reference selector for a - Geometrie selectorul de referinţă pentru o - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts index 888cce7c53..35786472bd 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ru.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Выбор геометрии для + Add @@ -129,11 +134,6 @@ Solid Твердотельный объект - - - Geometry reference selector for a - Выбор геометрии для - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts index 58db25f6ba..87a33ac940 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sl.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Izbirnik referenčne geometrije za + + + Geometry reference selector for a + Izbirnik referenčne geometrije za + Add @@ -129,11 +134,6 @@ Solid Telo - - - Geometry reference selector for a - Izbirnik referenčne geometrije za - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts index 937e350f77..a8c530832b 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -129,11 +134,6 @@ Solid Solid - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts index 6afb6e5e26..21584a4cff 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_tr.ts @@ -74,6 +74,11 @@ Geometry reference selector for a için geometri kaynak noktası seçici + + + Geometry reference selector for a + Geometri referans seçici için bir + Add @@ -129,11 +134,6 @@ Solid Katı - - - Geometry reference selector for a - Geometri referans seçici için bir - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts index a638daa908..fc42e006cf 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_uk.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -129,11 +134,6 @@ Solid Суцільне тіло - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts index 0c807dce37..6b1cc35e48 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_val-ES.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Selector de referència de geometria per a + Add @@ -129,11 +134,6 @@ Solid Sòlid - - - Geometry reference selector for a - Selector de referència de geometria per a - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_vi.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_vi.ts index 7140b6a6df..ef9f094f0f 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_vi.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_vi.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Công cụ chọn tham chiếu hình học cho một + Add @@ -129,11 +134,6 @@ Solid Chất rắn - - - Geometry reference selector for a - Công cụ chọn tham chiếu hình học cho một - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts index 0aa66e00eb..f9f5b07242 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-CN.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + 的几何体参考选择器 + Add @@ -129,11 +134,6 @@ Solid 实体 - - - Geometry reference selector for a - 的几何体参考选择器 - SolidSelector diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts index 28aca0736b..298adff706 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_zh-TW.ts @@ -74,6 +74,11 @@ Geometry reference selector for a Geometry reference selector for a + + + Geometry reference selector for a + Geometry reference selector for a + Add @@ -129,11 +134,6 @@ Solid 實體 - - - Geometry reference selector for a - Geometry reference selector for a - SolidSelector diff --git a/src/Mod/Image/Gui/Resources/Image.qrc b/src/Mod/Image/Gui/Resources/Image.qrc index 65da1bef6f..3d57bd85fe 100644 --- a/src/Mod/Image/Gui/Resources/Image.qrc +++ b/src/Mod/Image/Gui/Resources/Image.qrc @@ -1,45 +1,47 @@ - - - icons/Image_Open.svg - icons/Image_CreateImagePlane.svg - icons/Image_Scaling.svg - icons/ImageWorkbench.svg - translations/Image_af.qm - translations/Image_de.qm - translations/Image_fi.qm - translations/Image_fr.qm - translations/Image_hr.qm - translations/Image_it.qm - translations/Image_nl.qm - translations/Image_no.qm - translations/Image_pl.qm - translations/Image_ru.qm - translations/Image_uk.qm - translations/Image_tr.qm - translations/Image_sv-SE.qm - translations/Image_zh-TW.qm - translations/Image_pt-BR.qm - translations/Image_cs.qm - translations/Image_sk.qm - translations/Image_es-ES.qm - translations/Image_zh-CN.qm - translations/Image_ja.qm - translations/Image_ro.qm - translations/Image_hu.qm - translations/Image_pt-PT.qm - translations/Image_sr.qm - translations/Image_el.qm - translations/Image_sl.qm - translations/Image_eu.qm - translations/Image_ca.qm - translations/Image_gl.qm - translations/Image_kab.qm - translations/Image_ko.qm - translations/Image_fil.qm - translations/Image_id.qm - translations/Image_lt.qm - translations/Image_val-ES.qm - translations/Image_ar.qm - translations/Image_vi.qm - - + + + icons/Image_Open.svg + icons/Image_CreateImagePlane.svg + icons/Image_Scaling.svg + icons/ImageWorkbench.svg + translations/Image_af.qm + translations/Image_de.qm + translations/Image_fi.qm + translations/Image_fr.qm + translations/Image_hr.qm + translations/Image_it.qm + translations/Image_nl.qm + translations/Image_no.qm + translations/Image_pl.qm + translations/Image_ru.qm + translations/Image_uk.qm + translations/Image_tr.qm + translations/Image_sv-SE.qm + translations/Image_zh-TW.qm + translations/Image_pt-BR.qm + translations/Image_cs.qm + translations/Image_sk.qm + translations/Image_es-ES.qm + translations/Image_zh-CN.qm + translations/Image_ja.qm + translations/Image_ro.qm + translations/Image_hu.qm + translations/Image_pt-PT.qm + translations/Image_sr.qm + translations/Image_el.qm + translations/Image_sl.qm + translations/Image_eu.qm + translations/Image_ca.qm + translations/Image_gl.qm + translations/Image_kab.qm + translations/Image_ko.qm + translations/Image_fil.qm + translations/Image_id.qm + translations/Image_lt.qm + translations/Image_val-ES.qm + translations/Image_ar.qm + translations/Image_vi.qm + translations/Image_es-AR.qm + translations/Image_bg.qm + + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_bg.qm b/src/Mod/Image/Gui/Resources/translations/Image_bg.qm new file mode 100644 index 0000000000..69dea42b49 Binary files /dev/null and b/src/Mod/Image/Gui/Resources/translations/Image_bg.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_bg.ts b/src/Mod/Image/Gui/Resources/translations/Image_bg.ts new file mode 100644 index 0000000000..5e229e7b47 --- /dev/null +++ b/src/Mod/Image/Gui/Resources/translations/Image_bg.ts @@ -0,0 +1,262 @@ + + + + + Image_Scaling + + + Scale image plane + Мащабиране на равнинното изображение + + + + Scales an image plane by defining a distance between two points + Мащабира равнинното изображение, определяйки разстоянието между две точки + + + + Dialog + + + Scale image plane + Мащабиране на равнинното изображение + + + + Distance [mm] + Разстояние [mm] + + + + Select first point + Изберете първата точка + + + + <font color='red'>Enter distance</font> + <font color='red'>Въведете разстояние</font> + + + + <font color='red'>Select ImagePlane</font> + <font color='red'>Изберете равнинно изображение</font> + + + + Select second point + Изберете втората точка + + + + Select Image Plane and type distance + Изберете равнинно изображението и въведете разстояние + + + + CmdCreateImagePlane + + + Image + Изображение + + + + Create image plane... + Създаване на равнинно изображението... + + + + Create a planar image in the 3D space + Създаване на равнинно изображение в тримерното пространство + + + + CmdImageOpen + + + Image + Изображение + + + + Open... + Отваряне... + + + + Open image view + Отворете изображение + + + + CmdImageScaling + + + Image + Изображение + + + + Scale... + Scale... + + + + Image Scaling + Мащабиране на изображението + + + + ImageGui::GLImageBox + + + + Image pixel format + Форматът на пикселите в изображението + + + + + Undefined type of colour space for image viewing + Неопределен тип цвят на пространството за преглед на изображението + + + + ImageGui::ImageOrientationDialog + + + Choose orientation + Choose orientation + + + + Image plane + Равнина на изображението + + + + XY-Plane + XY-Plane + + + + XZ-Plane + XZ-Plane + + + + YZ-Plane + YZ-Plane + + + + Reverse direction + Reverse direction + + + + Offset: + Offset: + + + + ImageGui::ImageView + + + &Fit image + &Вместване на изображението + + + + Stretch the image to fit the view + Разтягане на изображението, за да побере изгледа + + + + &1:1 scale + &мащаб 1:1 + + + + Display the image at a 1:1 scale + Показва изображението в мащаб 1:1 + + + + Standard + Стандартен + + + + Ready... + Готово... + + + + grey + Сиво + + + + + + + + + + + + + zoom + мащабиране + + + + + + + + outside image + извън изображението + + + + QObject + + + + Images + Изображения + + + + + All files + Всички файлове + + + + + Choose an image file to open + Избор на файл с изображение за отваряне + + + + Error opening image + Грешка, отваряйки изображение + + + + Could not load the chosen image + Избраното изображение не можа да бъде заредено + + + + Workbench + + + Image + Изображение + + + diff --git a/src/Mod/Image/Gui/Resources/translations/Image_es-AR.qm b/src/Mod/Image/Gui/Resources/translations/Image_es-AR.qm new file mode 100644 index 0000000000..24988f44ce Binary files /dev/null and b/src/Mod/Image/Gui/Resources/translations/Image_es-AR.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_es-AR.ts b/src/Mod/Image/Gui/Resources/translations/Image_es-AR.ts new file mode 100644 index 0000000000..67afa8fbad --- /dev/null +++ b/src/Mod/Image/Gui/Resources/translations/Image_es-AR.ts @@ -0,0 +1,262 @@ + + + + + Image_Scaling + + + Scale image plane + Escala del plano de la imagen + + + + Scales an image plane by defining a distance between two points + Escala del plano de imagen definiendo una distancia entre dos puntos + + + + Dialog + + + Scale image plane + Escala del plano de la imagen + + + + Distance [mm] + Distancia [mm] + + + + Select first point + Selecciona el primer punto + + + + <font color='red'>Enter distance</font> + <font color='red'>Introducir distancia</font> + + + + <font color='red'>Select ImagePlane</font> + <font color='red'>Seleccionar PlanoDeImagen</font> + + + + Select second point + Seleccionar segundo punto + + + + Select Image Plane and type distance + Seleccione Plano de Imagen y escriba la distancia + + + + CmdCreateImagePlane + + + Image + Imagen + + + + Create image plane... + Crear plano de imagen... + + + + Create a planar image in the 3D space + Crear una imagen plana en el espacio 3D + + + + CmdImageOpen + + + Image + Imagen + + + + Open... + Abrir... + + + + Open image view + Abrir vista de imagen + + + + CmdImageScaling + + + Image + Imagen + + + + Scale... + Escala... + + + + Image Scaling + Escalado de la imagen + + + + ImageGui::GLImageBox + + + + Image pixel format + Formato de pixel de imagen + + + + + Undefined type of colour space for image viewing + Tipo de espacio de color no definido para la visualización de la imagen + + + + ImageGui::ImageOrientationDialog + + + Choose orientation + Choose orientation + + + + Image plane + Plano de imagen + + + + XY-Plane + Plano XY + + + + XZ-Plane + Plano XZ + + + + YZ-Plane + Plano YZ + + + + Reverse direction + Reverse direction + + + + Offset: + Desplazamiento: + + + + ImageGui::ImageView + + + &Fit image + &Ajustar imagen + + + + Stretch the image to fit the view + Estira la imagen para que se ajuste a la vista + + + + &1:1 scale + &Escala 1:1 + + + + Display the image at a 1:1 scale + Mostrar la imagen a escala 1:1 + + + + Standard + Estándar + + + + Ready... + Listo... + + + + grey + gris + + + + + + + + + + + + + zoom + enfocar + + + + + + + + outside image + imagen exterior + + + + QObject + + + + Images + Imágenes + + + + + All files + Todos los archivos + + + + + Choose an image file to open + Elegir un archivo de imagen para abrir + + + + Error opening image + Error al abrir la imagen + + + + Could not load the chosen image + No se pudo cargar la imagen seleccionada + + + + Workbench + + + Image + Imagen + + + diff --git a/src/Mod/Mesh/Gui/Resources/Mesh.qrc b/src/Mod/Mesh/Gui/Resources/Mesh.qrc index fbe0d8937a..3c358b6c78 100644 --- a/src/Mod/Mesh/Gui/Resources/Mesh.qrc +++ b/src/Mod/Mesh/Gui/Resources/Mesh.qrc @@ -1,83 +1,85 @@ - - - icons/Mesh_AddFacet.svg - icons/Mesh_BoundingBox.svg - icons/Mesh_BuildRegularSolid.svg - icons/Mesh_CrossSections.svg - icons/Mesh_CurvatureInfo.svg - icons/Mesh_Decimating.svg - icons/Mesh_Difference.svg - icons/Mesh_EvaluateFacet.svg - icons/Mesh_EvaluateSolid.svg - icons/Mesh_Evaluation.svg - icons/Mesh_Export.svg - icons/Mesh_FillInteractiveHole.svg - icons/Mesh_FillupHoles.svg - icons/Mesh_FlipNormals.svg - icons/Mesh_FromPartShape.svg - icons/Mesh_HarmonizeNormals.svg - icons/Mesh_Import.svg - icons/Mesh_Intersection.svg - icons/Mesh_Merge.svg - icons/Mesh_PolyCut.svg - icons/Mesh_PolyTrim.svg - icons/Mesh_RemeshGmsh.svg - icons/Mesh_RemoveCompByHand.svg - icons/Mesh_RemoveComponents.svg - icons/Mesh_Scale.svg - icons/Mesh_SectionByPlane.svg - icons/Mesh_SegmentationBestFit.svg - icons/Mesh_Segmentation.svg - icons/Mesh_Smoothing.svg - icons/Mesh_SplitComponents.svg - icons/Mesh_Tree.svg - icons/Mesh_Tree_Curvature_Plot.svg - icons/Mesh_TrimByPlane.svg - icons/Mesh_Union.svg - icons/Mesh_VertexCurvature.svg - icons/MeshWorkbench.svg - icons/RegularSolids/Mesh_Cone.svg - icons/RegularSolids/Mesh_Cube.svg - icons/RegularSolids/Mesh_Cylinder.svg - icons/RegularSolids/Mesh_Ellipsoid.svg - icons/RegularSolids/Mesh_Sphere.svg - icons/RegularSolids/Mesh_Torus.svg - translations/Mesh_af.qm - translations/Mesh_de.qm - translations/Mesh_fi.qm - translations/Mesh_fr.qm - translations/Mesh_hr.qm - translations/Mesh_it.qm - translations/Mesh_nl.qm - translations/Mesh_no.qm - translations/Mesh_pl.qm - translations/Mesh_ru.qm - translations/Mesh_uk.qm - translations/Mesh_tr.qm - translations/Mesh_sv-SE.qm - translations/Mesh_zh-TW.qm - translations/Mesh_pt-BR.qm - translations/Mesh_cs.qm - translations/Mesh_sk.qm - translations/Mesh_es-ES.qm - translations/Mesh_zh-CN.qm - translations/Mesh_ja.qm - translations/Mesh_ro.qm - translations/Mesh_hu.qm - translations/Mesh_pt-PT.qm - translations/Mesh_sr.qm - translations/Mesh_el.qm - translations/Mesh_sl.qm - translations/Mesh_eu.qm - translations/Mesh_ca.qm - translations/Mesh_gl.qm - translations/Mesh_kab.qm - translations/Mesh_ko.qm - translations/Mesh_fil.qm - translations/Mesh_id.qm - translations/Mesh_lt.qm - translations/Mesh_val-ES.qm - translations/Mesh_ar.qm - translations/Mesh_vi.qm - - + + + icons/Mesh_AddFacet.svg + icons/Mesh_BoundingBox.svg + icons/Mesh_BuildRegularSolid.svg + icons/Mesh_CrossSections.svg + icons/Mesh_CurvatureInfo.svg + icons/Mesh_Decimating.svg + icons/Mesh_Difference.svg + icons/Mesh_EvaluateFacet.svg + icons/Mesh_EvaluateSolid.svg + icons/Mesh_Evaluation.svg + icons/Mesh_Export.svg + icons/Mesh_FillInteractiveHole.svg + icons/Mesh_FillupHoles.svg + icons/Mesh_FlipNormals.svg + icons/Mesh_FromPartShape.svg + icons/Mesh_HarmonizeNormals.svg + icons/Mesh_Import.svg + icons/Mesh_Intersection.svg + icons/Mesh_Merge.svg + icons/Mesh_PolyCut.svg + icons/Mesh_PolyTrim.svg + icons/Mesh_RemeshGmsh.svg + icons/Mesh_RemoveCompByHand.svg + icons/Mesh_RemoveComponents.svg + icons/Mesh_Scale.svg + icons/Mesh_SectionByPlane.svg + icons/Mesh_SegmentationBestFit.svg + icons/Mesh_Segmentation.svg + icons/Mesh_Smoothing.svg + icons/Mesh_SplitComponents.svg + icons/Mesh_Tree.svg + icons/Mesh_Tree_Curvature_Plot.svg + icons/Mesh_TrimByPlane.svg + icons/Mesh_Union.svg + icons/Mesh_VertexCurvature.svg + icons/MeshWorkbench.svg + icons/RegularSolids/Mesh_Cone.svg + icons/RegularSolids/Mesh_Cube.svg + icons/RegularSolids/Mesh_Cylinder.svg + icons/RegularSolids/Mesh_Ellipsoid.svg + icons/RegularSolids/Mesh_Sphere.svg + icons/RegularSolids/Mesh_Torus.svg + translations/Mesh_af.qm + translations/Mesh_de.qm + translations/Mesh_fi.qm + translations/Mesh_fr.qm + translations/Mesh_hr.qm + translations/Mesh_it.qm + translations/Mesh_nl.qm + translations/Mesh_no.qm + translations/Mesh_pl.qm + translations/Mesh_ru.qm + translations/Mesh_uk.qm + translations/Mesh_tr.qm + translations/Mesh_sv-SE.qm + translations/Mesh_zh-TW.qm + translations/Mesh_pt-BR.qm + translations/Mesh_cs.qm + translations/Mesh_sk.qm + translations/Mesh_es-ES.qm + translations/Mesh_zh-CN.qm + translations/Mesh_ja.qm + translations/Mesh_ro.qm + translations/Mesh_hu.qm + translations/Mesh_pt-PT.qm + translations/Mesh_sr.qm + translations/Mesh_el.qm + translations/Mesh_sl.qm + translations/Mesh_eu.qm + translations/Mesh_ca.qm + translations/Mesh_gl.qm + translations/Mesh_kab.qm + translations/Mesh_ko.qm + translations/Mesh_fil.qm + translations/Mesh_id.qm + translations/Mesh_lt.qm + translations/Mesh_val-ES.qm + translations/Mesh_ar.qm + translations/Mesh_vi.qm + translations/Mesh_es-AR.qm + translations/Mesh_bg.qm + + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_bg.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_bg.qm new file mode 100644 index 0000000000..50dd697169 Binary files /dev/null and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_bg.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_bg.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_bg.ts new file mode 100644 index 0000000000..dafcba88f7 --- /dev/null +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_bg.ts @@ -0,0 +1,2402 @@ + + + + + CmdMeshAddFacet + + + Mesh + Mesh + + + + Add triangle + Добавяне на триъгълник + + + + + Add triangle manually to a mesh + Ръчно добавя триъгълник към мрежа + + + + CmdMeshBoundingBox + + + Mesh + Mesh + + + + Boundings info... + Инфо за ограниченията... + + + + + Shows the boundings of the selected mesh + Shows the boundings of the selected mesh + + + + CmdMeshBuildRegularSolid + + + Mesh + Mesh + + + + Regular solid... + Правилен многостен... + + + + + Builds a regular solid + Построяване на правилен многостен + + + + CmdMeshCrossSections + + + Mesh + Mesh + + + + Cross-sections... + Сечения... + + + + + Cross-sections + Напречни сечения + + + + CmdMeshDecimating + + + Mesh + Mesh + + + + Decimation... + Decimation... + + + + + + Decimates a mesh + Decimates a mesh + + + + CmdMeshDemolding + + + Mesh + Mesh + + + + Interactive demolding direction + Interactive demolding direction + + + + CmdMeshDifference + + + Mesh + Mesh + + + + Difference + Разлика + + + + CmdMeshEvaluateFacet + + + Mesh + Mesh + + + + Face info + Информация за стената + + + + + Information about face + Информация за стената + + + + CmdMeshEvaluateSolid + + + Mesh + Mesh + + + + Check solid mesh + Провери цялоста на мрежата + + + + + Checks whether the mesh is a solid + Проверка дали мрежата е твърдо тяло + + + + CmdMeshEvaluation + + + Mesh + Mesh + + + + Evaluate and repair mesh... + Evaluate and repair mesh... + + + + + Opens a dialog to analyze and repair a mesh + Отваряне на диалогов прозорец за анализа и поправка на тяло + + + + CmdMeshExport + + + Mesh + Mesh + + + + Export mesh... + Експортирай тяло... + + + + + Exports a mesh to file + Експортиране тяло към файл + + + + CmdMeshFillInteractiveHole + + + Mesh + Mesh + + + + Close hole + Затвори дупка + + + + + Close holes interactively + Интерактивно затваряне на дупки + + + + CmdMeshFillupHoles + + + Mesh + Mesh + + + + Fill holes... + Запълни дупки... + + + + + Fill holes of the mesh + Запълване на дупките в мрежата + + + + CmdMeshFlipNormals + + + Mesh + Mesh + + + + Flip normals + Обърни нормали + + + + + Flips the normals of the mesh + Обръщане на нормалите на мрежа + + + + CmdMeshFromGeometry + + + Mesh + Mesh + + + + Create mesh from geometry... + Create mesh from geometry... + + + + + Create mesh from the selected geometry + Create mesh from the selected geometry + + + + CmdMeshFromPartShape + + + Mesh + Mesh + + + + Create mesh from shape... + Създаване на полигонално омрежване от облик... + + + + Tessellate shape + Омозайкване от облика + + + + CmdMeshHarmonizeNormals + + + Mesh + Mesh + + + + Harmonize normals + Harmonize normals + + + + + Harmonizes the normals of the mesh + Harmonizes the normals of the mesh + + + + CmdMeshImport + + + Mesh + Mesh + + + + Import mesh... + Импортирай мрежа... + + + + + Imports a mesh from file + Импортиране на мрежа от файл + + + + CmdMeshIntersection + + + Mesh + Mesh + + + + Intersection + Пресичане + + + + CmdMeshMerge + + + Mesh + Mesh + + + + Merge + Сливане + + + + Merges selected meshes into one + Съединява избраните мрежи в една + + + + CmdMeshPolyCut + + + Mesh + Mesh + + + + Cut mesh + Разрежи мрежа + + + + + Cuts a mesh with a picked polygon + Разрязва мрежа с избран многоъгълник + + + + CmdMeshPolySegm + + + Mesh + Mesh + + + + Make segment + Make segment + + + + + Creates a mesh segment + Creates a mesh segment + + + + CmdMeshPolySelect + + + Mesh + Mesh + + + + Select mesh + Изберете полигонално омрежване + + + + + Select an area of the mesh + Select an area of the mesh + + + + CmdMeshPolySplit + + + Mesh + Mesh + + + + Split mesh + Раздели мрежа + + + + + Splits a mesh into two meshes + Разделяне мрежа на две + + + + CmdMeshPolyTrim + + + Mesh + Mesh + + + + Trim mesh + Съкрати мрежа + + + + + Trims a mesh with a picked polygon + Съкращава мрежа с избран многоъгълник + + + + CmdMeshRemeshGmsh + + + Mesh + Mesh + + + + Refinement... + Refinement... + + + + + Refine existing mesh + Refine existing mesh + + + + CmdMeshRemoveCompByHand + + + Mesh + Mesh + + + + Remove components by hand... + Remove components by hand... + + + + + Mark a component to remove it from the mesh + Mark a component to remove it from the mesh + + + + CmdMeshRemoveComponents + + + Mesh + Mesh + + + + Remove components... + Премахни компоненти... + + + + + Remove topologic independent components from the mesh + Премахване на топологично независими компоненти от мрежата + + + + CmdMeshScale + + + Mesh + Mesh + + + + Scale... + Scale... + + + + Scale selected meshes + Scale selected meshes + + + + CmdMeshSectionByPlane + + + Mesh + Mesh + + + + Create section from mesh and plane + Create section from mesh and plane + + + + + Section from mesh and plane + Section from mesh and plane + + + + CmdMeshSegmentation + + + Mesh + Mesh + + + + Create mesh segments... + Create mesh segments... + + + + + Create mesh segments + Create mesh segments + + + + CmdMeshSegmentationBestFit + + + Mesh + Mesh + + + + Create mesh segments from best-fit surfaces... + Create mesh segments from best-fit surfaces... + + + + + Create mesh segments from best-fit surfaces + Create mesh segments from best-fit surfaces + + + + CmdMeshSmoothing + + + Mesh + Mesh + + + + Smooth... + Заглади... + + + + + Smooth the selected meshes + Заглаждане на избраните мрежи + + + + CmdMeshSplitComponents + + + Mesh + Mesh + + + + Split by components + Split by components + + + + Split selected mesh into its components + Split selected mesh into its components + + + + CmdMeshToolMesh + + + Mesh + Mesh + + + + Segment by tool mesh + Segment by tool mesh + + + + + Creates a segment from a given tool mesh + Creates a segment from a given tool mesh + + + + CmdMeshTransform + + + Mesh + Mesh + + + + Transform mesh + Transform mesh + + + + + Rotate or move a mesh + Rotate or move a mesh + + + + CmdMeshTrimByPlane + + + Mesh + Mesh + + + + Trim mesh with a plane + Trim mesh with a plane + + + + + Trims a mesh with a plane + Trims a mesh with a plane + + + + CmdMeshUnion + + + Mesh + Mesh + + + + Union + Съюз + + + + CmdMeshVertexCurvature + + + Mesh + Mesh + + + + Curvature plot + Curvature plot + + + + + Calculates the curvature of the vertices of a mesh + Calculates the curvature of the vertices of a mesh + + + + CmdMeshVertexCurvatureInfo + + + Mesh + Mesh + + + + Curvature info + Инфо за кривината + + + + + Information about curvature + Информация за кривината + + + + Command + + + + Mesh Create + Mesh Create + + + + Segment by tool mesh + Segment by tool mesh + + + + Mesh union + Mesh union + + + + Mesh difference + Mesh difference + + + + Mesh intersection + Mesh intersection + + + + Import Mesh + Import Mesh + + + + Mesh VertexCurvature + Mesh VertexCurvature + + + + + Mesh Smoothing + Mesh Smoothing + + + + Harmonize mesh normals + Harmonize mesh normals + + + + Flip mesh normals + Flip mesh normals + + + + Fill up holes + Fill up holes + + + + Mesh merge + Mesh merge + + + + Mesh split + Mesh split + + + + Mesh scale + Mesh scale + + + + Mesh Decimating + Mesh Decimating + + + + Harmonize normals + Harmonize normals + + + + Remove non-manifolds + Remove non-manifolds + + + + Fix indices + Fix indices + + + + Remove degenerated faces + Remove degenerated faces + + + + Remove duplicated faces + Remove duplicated faces + + + + Remove duplicated points + Remove duplicated points + + + + Fix self-intersections + Fix self-intersections + + + + Remove folds + Remove folds + + + + Repair mesh + Repair mesh + + + + Delete selection + Delete selection + + + + + Cut + Изрязване + + + + + Trim + Trim + + + + Split + Разделяне + + + + Segment + Segment + + + + Delete + Изтриване + + + + Fill hole + Fill hole + + + + MeshGui::DlgDecimating + + + Decimating + Decimating + + + + Reduction + Reduction + + + + None + Няма + + + + Full + Full + + + + + Absolute number + Absolute number + + + + Tolerance + Допуск + + + + Absolute number (Maximum: %1) + Absolute number (Maximum: %1) + + + + MeshGui::DlgEvaluateMesh + + + Evaluate & Repair Mesh + Evaluate & Repair Mesh + + + + Mesh information + Инфо за полигоналното омрежване + + + + Number of points: + Брой на точките: + + + + + + + + + + + + + + No information + Няма информация + + + + Number of faces: + Брой на лицата: + + + + Number of edges: + Брой на ъглите: + + + + Refresh + Опресняване + + + + Orientation + Ориентиране + + + + + + + + + + + + Analyze + Анализиране + + + + + + + + + + + + Repair + Поправка + + + + Duplicated faces + Duplicated faces + + + + Duplicated points + Duplicated points + + + + Non-manifolds + Non-manifolds + + + + Degenerated faces + Degenerated faces + + + + Face indices + Face indices + + + + Self-intersections + Self-intersections + + + + Folds on surface + Folds on surface + + + + All above tests together + Всички горни тестове заедно + + + + Repetitive repair + Повторна поправка + + + + MeshGui::DlgEvaluateMeshImp + + + Settings... + Настройки... + + + + + No selection + Няма избран елемент + + + + + + + + + + + + + + No information + Няма информация + + + + Flipped normals found + Flipped normals found + + + + + Orientation + Ориентиране + + + + Check failed due to folds on the surface. +Please run the command to repair folds first + Check failed due to folds on the surface. +Please run the command to repair folds first + + + + No flipped normals + Без обърнати нормали + + + + %1 flipped normals + %1обърнати нормали + + + + No non-manifolds + No non-manifolds + + + + %1 non-manifolds + %1 non-manifolds + + + + + Non-manifolds + Non-manifolds + + + + Cannot remove non-manifolds + Cannot remove non-manifolds + + + + Invalid face indices + Invalid face indices + + + + Invalid point indices + Invalid point indices + + + + Multiple point indices + Multiple point indices + + + + Invalid neighbour indices + Invalid neighbour indices + + + + No invalid indices + Няма невалидни показатели + + + + Indices + Показатели + + + + No degenerations + Няма дегенерирания + + + + %1 degenerated faces + %1 degenerated faces + + + + Degenerations + Дегенериране + + + + No duplicated faces + No duplicated faces + + + + %1 duplicated faces + %1 duplicated faces + + + + Duplicated faces + Duplicated faces + + + + No duplicated points + No duplicated points + + + + + Duplicated points + Duplicated points + + + + No self-intersections + No self-intersections + + + + + Self-intersections + Self-intersections + + + + No folds on surface + No folds on surface + + + + %1 folds on surface + %1 folds on surface + + + + Folds + Folds + + + + + Mesh repair + Mesh repair + + + + MeshGui::DlgEvaluateSettings + + + Evaluation settings + Evaluation settings + + + + Settings + Настройки + + + + Check for non-manifold points + Check for non-manifold points + + + + Enable check for folds on surface + Enable check for folds on surface + + + + Only consider zero area faces as degenerated + Only consider zero area faces as degenerated + + + + MeshGui::DlgRegularSolid + + + Regular Solid + Правилен многостен + + + + &Create + &Създаване + + + + Alt+C + Клавишите ALT + C + + + + Cl&ose + За&тваряне + + + + Alt+O + Alt+O + + + + Solid: + Твърдо тяло: + + + + Cube + Куб + + + + Cylinder + Цилиндър + + + + Cone + Конус + + + + Sphere + Сфера + + + + Ellipsoid + Елипсоид + + + + Torus + Тороид + + + + Height: + Височина: + + + + + + Length: + Дължина: + + + + Width: + Ширина: + + + + + Radius: + Радиус: + + + + + Closed + Затворено + + + + + + + + Sampling: + Sampling: + + + + + Edge length: + Дължина на ръб: + + + + + + Radius 1: + Радиус 1: + + + + + + Radius 2: + Радиус 2: + + + + MeshGui::DlgRegularSolidImp + + + + + Create %1 + Create %1 + + + + No active document + No active document + + + + MeshGui::DlgSettingsImportExport + + + Mesh Formats + Формати на омрежването + + + + Export + Export + + + + Maximal deviation between mesh and object + Maximal deviation between mesh and object + + + + Deviation of tessellation to the actual surface + Deviation of tessellation to the actual surface + + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> + + + + Maximum mesh deviation + Maximum mesh deviation + + + + ZIP compression is used when writing a mesh file in AMF format + ZIP compression is used when writing a mesh file in AMF format + + + + Export AMF files using compression + Експортиране на AMF файлове с компресия + + + + Width: + Ширина: + + + + Height: + Височина: + + + + This parameter indicates whether ZIP compression +is used when writing a file in AMF format + This parameter indicates whether ZIP compression +is used when writing a file in AMF format + + + + MeshGui::DlgSettingsMeshView + + + Mesh view + Mesh view + + + + Default appearance for new meshes + Default appearance for new meshes + + + + Default line color + Default line color + + + + Mesh transparency + Прозрачност на мрежата + + + + Default color for new meshes + Default color for new meshes + + + + + % + % + + + + Default mesh color + Цвят по подразбиране на мрежата + + + + A bounding box will be displayed + A bounding box will be displayed + + + + Show bounding-box for highlighted or selected meshes + Show bounding-box for highlighted or selected meshes + + + + Default line color for new meshes + Default line color for new meshes + + + + The bottom side of surface will be rendered the same way than top side. +If not checked, it depends on the option "Enable backlight color" +(preferences section Display -> 3D View). Either the backlight color +will be used or black. + The bottom side of surface will be rendered the same way than top side. +If not checked, it depends on the option "Enable backlight color" +(preferences section Display -> 3D View). Either the backlight color +will be used or black. + + + + Two-side rendering + Двустранно рендиране + + + + Line transparency + Прозрачност на линията + + + + Backface color + Backface color + + + + Smoothing + Изглаждане + + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + + + + Crease angle + Crease angle + + + + If this option is set Phong shading is used, otherwise flat shading. +Shading defines the appearance of surfaces. + +With flat shading the surface normals are not defined per vertex that leads +to a unreal appearance for curved surfaces while using Phong shading leads +to a smoother appearance. + + If this option is set Phong shading is used, otherwise flat shading. +Shading defines the appearance of surfaces. + +With flat shading the surface normals are not defined per vertex that leads +to a unreal appearance for curved surfaces while using Phong shading leads +to a smoother appearance. + + + + + Define normal per vertex + Define normal per vertex + + + + Crease angle is a threshold angle between two faces. + + If face angle ≥ crease angle, facet shading is used + If face angle < crease angle, smooth shading is used + Crease angle is a threshold angle between two faces. + + If face angle ≥ crease angle, facet shading is used + If face angle < crease angle, smooth shading is used + + + + ° + ° + + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + + + + MeshGui::DlgSmoothing + + + Smoothing + Изглаждане + + + + Method + Метод + + + + Taubin + Таубин + + + + Laplace + Лаплаc + + + + Parameter + Параметър + + + + Iterations: + Итерации: + + + + Lambda: + Ламбда: + + + + Mu: + Mu: + + + + Only selection + Само избраното + + + + MeshGui::GmshWidget + + + Automatic + Автоматично + + + + Adaptive + Адаптивен + + + + Frontal + Frontal + + + + Frontal Quad + Frontal Quad + + + + Parallelograms + Parallelograms + + + + + Time: + Време: + + + + Running gmsh... + Running gmsh... + + + + Failed to start + Failed to start + + + + Error + Грешка + + + + MeshGui::MeshFaceAddition + + + Add triangle + Добавяне на триъгълник + + + + Flip normal + Flip normal + + + + Clear + Изчистване + + + + Finish + Край + + + + MeshGui::MeshFillHole + + + Finish + Край + + + + MeshGui::ParametersDialog + + + Surface fit + Surface fit + + + + Parameters + Параметри + + + + Selection + Избор + + + + Region + Регион + + + + Triangle + Триъгълник + + + + Clear + Изчистване + + + + Compute + Изчисли + + + + No selection + Няма избран елемент + + + + Before fitting the surface select an area. + Before fitting the surface select an area. + + + + MeshGui::RemeshGmsh + + + Remesh by gmsh + Remesh by gmsh + + + + Remeshing Parameter + Remeshing Parameter + + + + Meshing: + Meshing: + + + + Max element size (0.0 = Auto): + Max element size (0.0 = Auto): + + + + Min element size (0.0 = Auto): + Min element size (0.0 = Auto): + + + + Angle: + Ъгъл: + + + + Gmsh + Gmsh + + + + Path + Path + + + + Kill + Kill + + + + Time: + Време: + + + + Clear + Изчистване + + + + MeshGui::RemoveComponents + + + Remove components + Премахване на компоненти + + + + Select + Изберете + + + + Select whole component + Select whole component + + + + + Pick triangle + Pick triangle + + + + < faces than + < faces than + + + + + Region + Регион + + + + + Components + Компоненти + + + + + All + All + + + + Deselect + Отмяна на избора + + + + Deselect whole component + Deselect whole component + + + + > faces than + > faces than + + + + Region options + Опции за региона + + + + Respect only visible triangles + Respect only visible triangles + + + + Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + + + + MeshGui::Segmentation + + + Mesh segmentation + Сегментиране на омрежването + + + + Smooth mesh + Гладка полигонна мрежа + + + + Plane + Равнина + + + + + + + Tolerance + Допуск + + + + + + + Minimum number of faces + Minimum number of faces + + + + Cylinder + Цилиндър + + + + + Curvature + Кривина + + + + Tolerance (Flat) + Толеранс (по повърхнина) + + + + Tolerance (Curved) + Толеранс (кривина) + + + + Sphere + Сфера + + + + Freeform + Freeform + + + + Max. Curvature + Макс. кривина + + + + Min. Curvature + Мин. кривина + + + + MeshGui::SegmentationBestFit + + + Mesh segmentation + Сегментиране на омрежването + + + + Sphere + Сфера + + + + + + Tolerance + Допуск + + + + + + Minimum number of faces + Minimum number of faces + + + + + + Parameters... + Параметри... + + + + Plane + Равнина + + + + Cylinder + Цилиндър + + + + + Base + Основа + + + + Normal + Normal + + + + Axis + Ос + + + + + Radius + Радиус + + + + Center + Център + + + + MeshGui::Selection + + + + Selection + Избор + + + + Add + Добавяне на + + + + Clear + Изчистване + + + + Respect only visible triangles + Respect only visible triangles + + + + Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + + + + Use a brush tool to select the area + Use a brush tool to select the area + + + + Clears completely the selected area + Напълно изчиства избраната област + + + + MeshGui::TaskRemoveComponents + + + + Delete + Изтриване + + + + + Invert + Инвертиране + + + + Mesh_BoundingBox + + + Boundings of %1: + Ограничение от %1: + + + + Mesh_Union + + + + + + + + OpenSCAD + OpenSCAD + + + + + + Unknown error occurred while running OpenSCAD. + Възникна неизвестна грешка, изпълнявайки OpenSCAD. + + + + + + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. + В системата ви няма открито приложение OpenSCAD. +Изтеглете го от http://www.openscad.org/index.html и инсталирайте. + + + + QDockWidget + + + Evaluate & Repair Mesh + Evaluate & Repair Mesh + + + + QObject + + + Import-Export + Import-Export + + + + All Mesh Files + Всички файлове с полигонни мрежи + + + + + Binary STL + Двоичен STL + + + + + + ASCII STL + ASCII STL + + + + + Binary Mesh + Двоична полигонна мрежа + + + + + Alias Mesh + Alias Mesh + + + + + Object File Format + Формат на файла на обекта + + + + + Inventor V2.1 ascii + Inventor V2.1 ascii + + + + + Stanford Polygon + Многоъгълник Станфорд + + + + + All Files + Всички файлове + + + + Import mesh + Внос на полигонна мрежа + + + + Simple Model Format + Прост формат на модела + + + + X3D Extensible 3D + X3D разширено 3D(*. x3d) + + + + Compressed X3D + Compressed X3D + + + + WebGL/X3D + WebGL/X3D + + + + VRML V2.0 + VRML V2.0 + + + + Compressed VRML 2.0 + Компресиран VRML 2.0 + + + + Nastran + Nastran + + + + Python module def + Модул на Python + + + + Asymptote Format + Asymptote Format + + + + Export mesh + Износ на полигонна мрежа + + + + Meshing Tolerance + Толеранс на полигонното омрежване + + + + Enter tolerance for meshing geometry: + Enter tolerance for meshing geometry: + + + + The mesh '%1' is not a solid. + The mesh '%1' is not a solid. + + + + The mesh '%1' is a solid. + The mesh '%1' is a solid. + + + + Solid Mesh + Solid Mesh + + + + Boundings + Ограничавания + + + + Fill holes + Запълване на дупки + + + + Fill holes with maximum number of edges: + Запълнете дупките с максимален брой ръбове: + + + + Scaling + Мащабиране + + + + Enter scaling factor: + Въведете коефициент на мащабиране: + + + + [Points: %1, Edges: %2, Faces: %3] + [Точки: %1, ръбове: %2, лица: %3] + + + + Display components + Показване на компонентите + + + + Display segments + Display segments + + + + + Leave info mode + Напускане на режим инфо + + + + Index: %1 + Показател: %1 + + + + Leave hole-filling mode + Напускане на режима за запълване на дупки + + + + Leave removal mode + Напускане на режима за премахване + + + + Delete selected faces + Изтриване на избраните повърхнини + + + + Clear selected faces + Изчистване на избраните повърхнини + + + + Annotation + Анотация + + + + Workbench + + + Analyze + Анализиране + + + + Boolean + Boolean + + + + &Meshes + &Омрежвания + + + + Mesh tools + Средства за полигонно омрежване + + + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-AR.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-AR.qm new file mode 100644 index 0000000000..bc1dddf0fa Binary files /dev/null and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-AR.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-AR.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-AR.ts new file mode 100644 index 0000000000..55584c8dac --- /dev/null +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_es-AR.ts @@ -0,0 +1,2398 @@ + + + + + CmdMeshAddFacet + + + Mesh + Malla + + + + Add triangle + Agregar triángulo + + + + + Add triangle manually to a mesh + Agregar triángulo manualmente en una malla + + + + CmdMeshBoundingBox + + + Mesh + Malla + + + + Boundings info... + Información de límites... + + + + + Shows the boundings of the selected mesh + Muestra los límites de la malla seleccionada + + + + CmdMeshBuildRegularSolid + + + Mesh + Malla + + + + Regular solid... + Sólido regular... + + + + + Builds a regular solid + Construye un sólido regular + + + + CmdMeshCrossSections + + + Mesh + Malla + + + + Cross-sections... + Cortes transversales... + + + + + Cross-sections + Cortes transversales + + + + CmdMeshDecimating + + + Mesh + Malla + + + + Decimation... + Simplificar... + + + + + + Decimates a mesh + Simplificar una malla + + + + CmdMeshDemolding + + + Mesh + Malla + + + + Interactive demolding direction + Dirección interactiva de desmoldeo + + + + CmdMeshDifference + + + Mesh + Malla + + + + Difference + Diferencia + + + + CmdMeshEvaluateFacet + + + Mesh + Malla + + + + Face info + Información de cara + + + + + Information about face + Información sobre la cara + + + + CmdMeshEvaluateSolid + + + Mesh + Malla + + + + Check solid mesh + Comprobar la malla del sólido + + + + + Checks whether the mesh is a solid + Comprueba si la malla es un sólido + + + + CmdMeshEvaluation + + + Mesh + Malla + + + + Evaluate and repair mesh... + Evaluar y reparar malla... + + + + + Opens a dialog to analyze and repair a mesh + Abre un diálogo para analizar y reparar una malla + + + + CmdMeshExport + + + Mesh + Malla + + + + Export mesh... + Exportar malla... + + + + + Exports a mesh to file + Exporta la malla a un archivo + + + + CmdMeshFillInteractiveHole + + + Mesh + Malla + + + + Close hole + Cerrar agujero + + + + + Close holes interactively + Cerrar agujeros de forma interactiva + + + + CmdMeshFillupHoles + + + Mesh + Malla + + + + Fill holes... + Rellenar agujeros... + + + + + Fill holes of the mesh + Rellenar agujeros de la malla + + + + CmdMeshFlipNormals + + + Mesh + Malla + + + + Flip normals + Invertir normales + + + + + Flips the normals of the mesh + Invierte las normales de la malla + + + + CmdMeshFromGeometry + + + Mesh + Malla + + + + Create mesh from geometry... + Crea una malla a partir de la geometría... + + + + + Create mesh from the selected geometry + Crea una malla a partir de la geometría seleccionada + + + + CmdMeshFromPartShape + + + Mesh + Malla + + + + Create mesh from shape... + Crear malla desde la forma... + + + + Tessellate shape + Forma de Tessellate + + + + CmdMeshHarmonizeNormals + + + Mesh + Malla + + + + Harmonize normals + Armoniza las normales + + + + + Harmonizes the normals of the mesh + Armoniza las normales de la malla + + + + CmdMeshImport + + + Mesh + Malla + + + + Import mesh... + Importar malla... + + + + + Imports a mesh from file + Importa una malla desde un archivo + + + + CmdMeshIntersection + + + Mesh + Malla + + + + Intersection + Intersección + + + + CmdMeshMerge + + + Mesh + Malla + + + + Merge + Fusionar + + + + Merges selected meshes into one + Fusionar las mallas seleccionadas en una sola + + + + CmdMeshPolyCut + + + Mesh + Malla + + + + Cut mesh + Cortar malla + + + + + Cuts a mesh with a picked polygon + Corta una malla con un polígono designado + + + + CmdMeshPolySegm + + + Mesh + Malla + + + + Make segment + Hacer un segmento + + + + + Creates a mesh segment + Crea un segmento de la malla + + + + CmdMeshPolySelect + + + Mesh + Malla + + + + Select mesh + Seleccionar malla + + + + + Select an area of the mesh + Seleccionar un área de la malla + + + + CmdMeshPolySplit + + + Mesh + Malla + + + + Split mesh + Dividir malla + + + + + Splits a mesh into two meshes + Divide una malla en dos mallas + + + + CmdMeshPolyTrim + + + Mesh + Malla + + + + Trim mesh + Recortar malla + + + + + Trims a mesh with a picked polygon + Recorta una malla con un polígono escogido + + + + CmdMeshRemeshGmsh + + + Mesh + Malla + + + + Refinement... + Refinamiento... + + + + + Refine existing mesh + Refinar malla existente + + + + CmdMeshRemoveCompByHand + + + Mesh + Malla + + + + Remove components by hand... + Eliminar componentes a mano... + + + + + Mark a component to remove it from the mesh + Marcar un componente para eliminarlo de la malla + + + + CmdMeshRemoveComponents + + + Mesh + Malla + + + + Remove components... + Eliminar componentes... + + + + + Remove topologic independent components from the mesh + Eliminar componentes topológicos independientes de la malla + + + + CmdMeshScale + + + Mesh + Malla + + + + Scale... + Escala... + + + + Scale selected meshes + Escala las mallas seleccionadas + + + + CmdMeshSectionByPlane + + + Mesh + Malla + + + + Create section from mesh and plane + Crear corte desde malla y plano + + + + + Section from mesh and plane + Corte de malla y plano + + + + CmdMeshSegmentation + + + Mesh + Malla + + + + Create mesh segments... + Crear segmentos de malla... + + + + + Create mesh segments + Crear segmentos de malla + + + + CmdMeshSegmentationBestFit + + + Mesh + Malla + + + + Create mesh segments from best-fit surfaces... + Crear segmentos de malla de las superficies que mejor se ajustan... + + + + + Create mesh segments from best-fit surfaces + Crear segmentos de malla de las superficies que mejor se ajustan + + + + CmdMeshSmoothing + + + Mesh + Malla + + + + Smooth... + Suavizar... + + + + + Smooth the selected meshes + Suaviza las mallas seleccionadas + + + + CmdMeshSplitComponents + + + Mesh + Malla + + + + Split by components + Partir por componentes + + + + Split selected mesh into its components + Partir la malla seleccionada en sus componentes + + + + CmdMeshToolMesh + + + Mesh + Malla + + + + Segment by tool mesh + Segmento para herramienta de malla + + + + + Creates a segment from a given tool mesh + Crea un segmento a partir de una malla de herramienta dada + + + + CmdMeshTransform + + + Mesh + Malla + + + + Transform mesh + Trasformar malla + + + + + Rotate or move a mesh + Rotar o mover una malla + + + + CmdMeshTrimByPlane + + + Mesh + Malla + + + + Trim mesh with a plane + Recortar malla con un plano + + + + + Trims a mesh with a plane + Recorta una malla con un plano + + + + CmdMeshUnion + + + Mesh + Malla + + + + Union + Unión + + + + CmdMeshVertexCurvature + + + Mesh + Malla + + + + Curvature plot + Gráfico de la curvatura + + + + + Calculates the curvature of the vertices of a mesh + Calcula la curvatura de los vértices de una malla + + + + CmdMeshVertexCurvatureInfo + + + Mesh + Malla + + + + Curvature info + Información de curvatura + + + + + Information about curvature + Información sobre la curvatura + + + + Command + + + + Mesh Create + Creación de Malla + + + + Segment by tool mesh + Segmento para herramienta de malla + + + + Mesh union + Unión de malla + + + + Mesh difference + Diferencia de Malla + + + + Mesh intersection + Intersección de malla + + + + Import Mesh + Importar Malla + + + + Mesh VertexCurvature + Curvatura de vértices de malla + + + + + Mesh Smoothing + Suavizado de malla + + + + Harmonize mesh normals + Armonizar mallas normales + + + + Flip mesh normals + Invertir normales de malla + + + + Fill up holes + Rellenar agujeros + + + + Mesh merge + Fusionar malla + + + + Mesh split + Partir malla + + + + Mesh scale + Escala de malla + + + + Mesh Decimating + Diezmado de malla + + + + Harmonize normals + Armoniza las normales + + + + Remove non-manifolds + Eliminar no-múltiples + + + + Fix indices + Arreglar índices + + + + Remove degenerated faces + Eliminar caras degeneradas + + + + Remove duplicated faces + Eliminar caras duplicadas + + + + Remove duplicated points + Eliminar puntos duplicados + + + + Fix self-intersections + Corregir auto-intersecciones + + + + Remove folds + Eliminar pliegues + + + + Repair mesh + Reparar malla + + + + Delete selection + Eliminar selección + + + + + Cut + Cortar + + + + + Trim + Recortar + + + + Split + Dividir + + + + Segment + Segmento + + + + Delete + Borrar + + + + Fill hole + Rellenar agujero + + + + MeshGui::DlgDecimating + + + Decimating + Simplificando + + + + Reduction + Reducción + + + + None + Ninguno + + + + Full + Completo + + + + + Absolute number + Número absoluto + + + + Tolerance + Tolerancia + + + + Absolute number (Maximum: %1) + Número absoluto (Máximo: %1) + + + + MeshGui::DlgEvaluateMesh + + + Evaluate & Repair Mesh + Evaluar & Reparar Malla + + + + Mesh information + Información de malla + + + + Number of points: + Número de puntos: + + + + + + + + + + + + + + No information + Ninguna información + + + + Number of faces: + Número de caras: + + + + Number of edges: + Número de aristas: + + + + Refresh + Refrescar + + + + Orientation + Orientación + + + + + + + + + + + + Analyze + Analizar + + + + + + + + + + + + Repair + Reparar + + + + Duplicated faces + Caras duplicadas + + + + Duplicated points + Puntos duplicados + + + + Non-manifolds + Sin múltiples + + + + Degenerated faces + Caras degeneradas + + + + Face indices + Índices de cara + + + + Self-intersections + Auto-intersecciones + + + + Folds on surface + Pliegues en la superficie + + + + All above tests together + Todas las pruebas anteriores juntas + + + + Repetitive repair + Reparación repetitiva + + + + MeshGui::DlgEvaluateMeshImp + + + Settings... + Configuración... + + + + + No selection + Sin selección + + + + + + + + + + + + + + No information + Ninguna información + + + + Flipped normals found + Normales invertidas encontradas + + + + + Orientation + Orientación + + + + Check failed due to folds on the surface. +Please run the command to repair folds first + La verificación falló debido a pliegues en la superficie. +Primero ejecute el comando para reparar pliegues + + + + No flipped normals + Ninguna normal invertida + + + + %1 flipped normals + %1 normales invertidas + + + + No non-manifolds + Sin múltiples + + + + %1 non-manifolds + %1 sin múltiples + + + + + Non-manifolds + Sin múltiples + + + + Cannot remove non-manifolds + No se pueden eliminar los no-múltiples + + + + Invalid face indices + Índices de cara inválidos + + + + Invalid point indices + Índices de puntos inválidos + + + + Multiple point indices + Índices de puntos múltiples + + + + Invalid neighbour indices + Índices cercanos inválidos + + + + No invalid indices + Sin índices inválidos + + + + Indices + Índices + + + + No degenerations + Sin degeneraciones + + + + %1 degenerated faces + %1 caras degeneradas + + + + Degenerations + Degeneraciones + + + + No duplicated faces + No hay caras duplicadas + + + + %1 duplicated faces + %1 caras duplicadas + + + + Duplicated faces + Caras duplicadas + + + + No duplicated points + No hay puntos duplicados + + + + + Duplicated points + Puntos duplicados + + + + No self-intersections + Sin auto-intersecciones + + + + + Self-intersections + Auto-intersecciones + + + + No folds on surface + Sin pliegues en la superficie + + + + %1 folds on surface + %1 pliegues en la superficie + + + + Folds + Pliegues + + + + + Mesh repair + Reparación de malla + + + + MeshGui::DlgEvaluateSettings + + + Evaluation settings + Opciones de la evaluación + + + + Settings + Configuración + + + + Check for non-manifold points + Verificar puntos no-múltiples + + + + Enable check for folds on surface + Habilitar la comprobación de pliegues en la superficie + + + + Only consider zero area faces as degenerated + Considere solo las caras de área cero como degeneradas + + + + MeshGui::DlgRegularSolid + + + Regular Solid + Sólido Regular + + + + &Create + &Crear + + + + Alt+C + Alt+C + + + + Cl&ose + &Cerrar + + + + Alt+O + Alt+O + + + + Solid: + Sólido: + + + + Cube + Cubo + + + + Cylinder + Cilindro + + + + Cone + Cono + + + + Sphere + Esfera + + + + Ellipsoid + Elipsoide + + + + Torus + Rosca + + + + Height: + Alto: + + + + + + Length: + Longitud: + + + + Width: + Ancho: + + + + + Radius: + Radio: + + + + + Closed + Cerrado + + + + + + + + Sampling: + Muestreo: + + + + + Edge length: + Longitud del borde: + + + + + + Radius 1: + Radio 1: + + + + + + Radius 2: + Radio 2: + + + + MeshGui::DlgRegularSolidImp + + + + + Create %1 + Crear %1 + + + + No active document + Ningún documento activo + + + + MeshGui::DlgSettingsImportExport + + + Mesh Formats + Formatos de Malla + + + + Export + Exportar + + + + Maximal deviation between mesh and object + Desviacion maxima entre la malla y el objeto + + + + Deviation of tessellation to the actual surface + Desviacion de teselacion a la superficie actual + + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Teselación</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Define la desviación máxima de la malla teselada a la superficie. Cuanto menor sea el valor, menor es la velocidad de render, que resulta en mayor detalle/resolución.</span></p></body></html> + + + + Maximum mesh deviation + Máxima desviación de malla + + + + ZIP compression is used when writing a mesh file in AMF format + La compresión ZIP se usa al escribir un archivo de malla en formato AMF + + + + Export AMF files using compression + Exportar archivos AMF utilizando compresión + + + + Width: + Ancho: + + + + Height: + Alto: + + + + This parameter indicates whether ZIP compression +is used when writing a file in AMF format + Este parámetro indica si la compresión ZIP +se usa al escribir un archivo en formato AMF + + + + MeshGui::DlgSettingsMeshView + + + Mesh view + Vista de la malla + + + + Default appearance for new meshes + Apariencia predeterminada para nuevas mallas + + + + Default line color + Color de línea predeterminado + + + + Mesh transparency + Transparencia de la malla + + + + Default color for new meshes + Color predeterminado para nuevas mallas + + + + + % + % + + + + Default mesh color + Color predeterminado de la malla + + + + A bounding box will be displayed + Se mostrará un cuadro delimitador + + + + Show bounding-box for highlighted or selected meshes + Mostrar cuadro delimitador para mallas resaltadas o seleccionadas + + + + Default line color for new meshes + Color de linea predeterminado para nuevas mallas + + + + The bottom side of surface will be rendered the same way than top side. +If not checked, it depends on the option "Enable backlight color" +(preferences section Display -> 3D View). Either the backlight color +will be used or black. + La parte inferior de la superficie será renderizada de la misma manera que la parte superior. +Si no está marcado, este depende de la opción "Activar el color de la iluminación de fondo" (preferencias sección Mostrar -> Vista 3D). O se usará el color de luz de fondo o el negro. + + + + Two-side rendering + Renderizado en dos caras + + + + Line transparency + Transparencia de línea + + + + Backface color + Color de la cara posterior + + + + Smoothing + Suavizado + + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">This is the smallest angle between two faces where normals get calculated to do flat shading.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.</p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Este es el ángulo más pequeño entre las dos caras donde se calculan las normales para hacer sombreado plano.</p><p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Si el ángulo entre las normales de dos caras cercanas es menor que el ángulo del pliegue, las caras se sombrearán suavemente alrededor de la arista común.</p></body></html> + + + + Crease angle + Ángulo del pliegue + + + + If this option is set Phong shading is used, otherwise flat shading. +Shading defines the appearance of surfaces. + +With flat shading the surface normals are not defined per vertex that leads +to a unreal appearance for curved surfaces while using Phong shading leads +to a smoother appearance. + + Si esta opción se activa se utiliza sombreado de Phong, de lo contrario el sombreado plano. +El sombreado define la apariencia de las superficies. + +Con el sombreado plano, las normales de superficie no son definidas por vértice lo que lleva +a una apariencia poco realista para superficies curvas mientras que si se usa el sombreado de Phong se tiene una apariencia más suave. + + + + + Define normal per vertex + Definir normal por vértice + + + + Crease angle is a threshold angle between two faces. + + If face angle ≥ crease angle, facet shading is used + If face angle < crease angle, smooth shading is used + El ángulo de plegado es un ángulo umbral entre dos caras. + + Si el ángulo de la cara ≥ ángulo de plegado, se utiliza el sombreado de la faceta + Si el ángulo de la cara < ángulo de plegado, se utiliza sombreado suave + + + + ° + ° + + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Consejo</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Definiendo las normales por el vértice también se llama <span style=" font-style:italic;">Sombreado Phong</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">mientras definiendo las normales por cara se llama </span>Sombreado plano<span style=" font-style:normal;">.</span></p></body></html> + + + + MeshGui::DlgSmoothing + + + Smoothing + Suavizado + + + + Method + Método + + + + Taubin + Taubin + + + + Laplace + Laplace + + + + Parameter + Parámetro + + + + Iterations: + Iteraciones: + + + + Lambda: + Lambda: + + + + Mu: + Mu: + + + + Only selection + Sólo selección + + + + MeshGui::GmshWidget + + + Automatic + Automático + + + + Adaptive + Adaptativo + + + + Frontal + Frontal + + + + Frontal Quad + Cuadrilátero frontal + + + + Parallelograms + Paralelogramos + + + + + Time: + Tiempo: + + + + Running gmsh... + Ejecutando gmsh... + + + + Failed to start + Fallo al iniciar + + + + Error + Error + + + + MeshGui::MeshFaceAddition + + + Add triangle + Agregar triángulo + + + + Flip normal + Invertir normal + + + + Clear + Limpiar + + + + Finish + Finalizar + + + + MeshGui::MeshFillHole + + + Finish + Finalizar + + + + MeshGui::ParametersDialog + + + Surface fit + Ajuste de la superficie + + + + Parameters + Parámetros + + + + Selection + Selección + + + + Region + Región + + + + Triangle + Triángulo + + + + Clear + Limpiar + + + + Compute + Calcular + + + + No selection + Sin selección + + + + Before fitting the surface select an area. + Antes de colocar la superficie seleccione un área. + + + + MeshGui::RemeshGmsh + + + Remesh by gmsh + Remallar mediante gmsh + + + + Remeshing Parameter + Parámetro de Remallado + + + + Meshing: + Mallado: + + + + Max element size (0.0 = Auto): + Tamaño máximo del elemento (0.0 = Auto): + + + + Min element size (0.0 = Auto): + Tamaño mínimo del elemento (0.0 = Auto): + + + + Angle: + Ángulo: + + + + Gmsh + Gmsh + + + + Path + Trayectoria + + + + Kill + Matar + + + + Time: + Tiempo: + + + + Clear + Limpiar + + + + MeshGui::RemoveComponents + + + Remove components + Eliminar componentes + + + + Select + Seleccionar + + + + Select whole component + Seleccionar componente completo + + + + + Pick triangle + Elegir triángulo + + + + < faces than + < caras que + + + + + Region + Región + + + + + Components + Componentes + + + + + All + Todos + + + + Deselect + Deseleccionar + + + + Deselect whole component + Deseleccionar todo el componente + + + + > faces than + > caras que + + + + Region options + Opciones de la región + + + + Respect only visible triangles + Sólo se respetan triángulos visibles + + + + Respect only triangles with normals facing screen + Sólo se respetan los triángulos con las normales de la pantalla + + + + MeshGui::Segmentation + + + Mesh segmentation + Segmentación de la malla + + + + Smooth mesh + Malla suavizada + + + + Plane + Plano + + + + + + + Tolerance + Tolerancia + + + + + + + Minimum number of faces + Cantidad mínima de caras + + + + Cylinder + Cilindro + + + + + Curvature + Curvatura + + + + Tolerance (Flat) + Tolerancia (Plana) + + + + Tolerance (Curved) + Tolerancia (Curvado) + + + + Sphere + Esfera + + + + Freeform + Forma libre + + + + Max. Curvature + Curvatura Máxima + + + + Min. Curvature + Curvatura Mínima + + + + MeshGui::SegmentationBestFit + + + Mesh segmentation + Segmentación de la malla + + + + Sphere + Esfera + + + + + + Tolerance + Tolerancia + + + + + + Minimum number of faces + Cantidad mínima de caras + + + + + + Parameters... + Parámetros... + + + + Plane + Plano + + + + Cylinder + Cilindro + + + + + Base + Base + + + + Normal + Normal + + + + Axis + Eje + + + + + Radius + Radio + + + + Center + Centro + + + + MeshGui::Selection + + + + Selection + Selección + + + + Add + Agregar + + + + Clear + Limpiar + + + + Respect only visible triangles + Sólo se respetan triángulos visibles + + + + Respect only triangles with normals facing screen + Sólo se respetan los triángulos con las normales de la pantalla + + + + Use a brush tool to select the area + Use una herramienta de pincel para seleccionar el área + + + + Clears completely the selected area + Borra completamente el área seleccionada + + + + MeshGui::TaskRemoveComponents + + + + Delete + Borrar + + + + + Invert + Invertido + + + + Mesh_BoundingBox + + + Boundings of %1: + Límites de %1: + + + + Mesh_Union + + + + + + + + OpenSCAD + OpenSCAD + + + + + + Unknown error occurred while running OpenSCAD. + Ocurrió un error desconocido mientras se ejecutaba OpenSCAD. + + + + + + OpenSCAD cannot be found on your system. +Please visit http://www.openscad.org/index.html to install it. + OpenSCAD no parece instalado en su sistema. Por favor visite http://www.openscad.org/index.html para instalarlo. + + + + QDockWidget + + + Evaluate & Repair Mesh + Evaluar & Reparar Malla + + + + QObject + + + Import-Export + Importar/Exportar + + + + All Mesh Files + Todos los Archivos de Mallas + + + + + Binary STL + Binario STL + + + + + + ASCII STL + ASCII STL + + + + + Binary Mesh + Binario de la Malla + + + + + Alias Mesh + Alias de la Malla + + + + + Object File Format + Formato de Archivo del Objeto + + + + + Inventor V2.1 ascii + Inventor ascii V2.1 + + + + + Stanford Polygon + Polígono Stanford + + + + + All Files + Todos los Archivos + + + + Import mesh + Importar malla + + + + Simple Model Format + Formato de Modelo Simple + + + + X3D Extensible 3D + X3D 3D Extensible + + + + Compressed X3D + X3D Comprimido + + + + WebGL/X3D + WebGL/X3D + + + + VRML V2.0 + VRML V2.0 + + + + Compressed VRML 2.0 + Comprimido VRML 2.0 + + + + Nastran + Nastran + + + + Python module def + Módulo def de Python + + + + Asymptote Format + Formato Asymptote + + + + Export mesh + Exportar la malla + + + + Meshing Tolerance + Tolerancia de la Malla + + + + Enter tolerance for meshing geometry: + Introducir tolerancia para la geometría de malla: + + + + The mesh '%1' is not a solid. + La malla '%1' no es un sólido. + + + + The mesh '%1' is a solid. + La malla '%1' es un sólido. + + + + Solid Mesh + Malla Sólida + + + + Boundings + Límites + + + + Fill holes + Rellenar agujeros + + + + Fill holes with maximum number of edges: + Rellenar agujeros con el número máximo de aristas: + + + + Scaling + Escalado + + + + Enter scaling factor: + Introducir factor de escala: + + + + [Points: %1, Edges: %2, Faces: %3] + [Puntos: %1, Aristas: %2, Caras: %3] + + + + Display components + Mostrar componentes + + + + Display segments + Mostrar segmentos + + + + + Leave info mode + Salir del modo información + + + + Index: %1 + Índice: %1 + + + + Leave hole-filling mode + Salir del modo de llenado de agujeros + + + + Leave removal mode + Salir del modo de eliminación + + + + Delete selected faces + Eliminar caras seleccionadas + + + + Clear selected faces + Borrar las caras seleccionadas + + + + Annotation + Anotación + + + + Workbench + + + Analyze + Analizar + + + + Boolean + Booleana + + + + &Meshes + &Mallas + + + + Mesh tools + Herramientas de malla + + + diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm index e9db1a9ca2..39936071df 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts index 820678b070..fe0af028c4 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts @@ -49,7 +49,7 @@ Regular solid... - Bryła podstawowa... + Bryła pierwotna ... @@ -1273,7 +1273,7 @@ Najpierw uruchom polecenie do naprawy zagięć Regular Solid - Bryła podstawowa + Bryła pierwotna @@ -1586,7 +1586,7 @@ do gładszego wyglądu. If face angle ≥ crease angle, facet shading is used If face angle < crease angle, smooth shading is used - Kąt załamania to kąt progowy pomiędzy dwoma powierzchniami. + Kąt załamania to kąt progowy pomiędzy dwoma wielokątami. Jeśli kąt ściany ≥ kąta załamania, stosuje się cieniowanie ściany Jeśli kąt ściany < kąta załamania, stosuje się cieniowanie gładkie diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm index 6dadf68e67..e941c93393 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts index a0e5f74b01..ffdbc29964 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts @@ -1556,7 +1556,7 @@ will be used or black. Crease angle - Угол сгиба + Пороговый угол @@ -1595,7 +1595,7 @@ to a smoother appearance. <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Hint</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Defining the normals per vertex is also called <span style=" font-style:italic;">Phong shading</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">while defining the normals per face is called </span>Flat shading<span style=" font-style:normal;">.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Пояснение</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;">Если расчет освещения производится для каждой нормали вершины это называется <span style=" font-style:italic;">затенением по Фонгу</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;">если расчет освещения производится для каждой нормали грани, то это называется </span>Плоским затенением<span style=" font-style:normal;">.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-weight:600;">Термины</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-style:italic;">Затенение по Фонгу</span> - расчёт освещения производимый для каждой нормали вершины.</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"><span style=" font-style:normal;"></span>Плоское затенение<span style=" font-style:normal;"> - расчёт освещения производимый для каждой нормали грани.</span></p></body></html> diff --git a/src/Mod/MeshPart/Gui/Resources/MeshPart.qrc b/src/Mod/MeshPart/Gui/Resources/MeshPart.qrc index f6b89328fc..cd2810e192 100644 --- a/src/Mod/MeshPart/Gui/Resources/MeshPart.qrc +++ b/src/Mod/MeshPart/Gui/Resources/MeshPart.qrc @@ -1,48 +1,50 @@ - - - icons/actions/MeshFace.svg - icons/MeshPart_CurveOnMesh.svg - icons/MeshPart_CreateFlatFace.svg - icons/MeshPart_CreateFlatMesh.svg - - - translations/MeshPart_af.qm - translations/MeshPart_de.qm - translations/MeshPart_fi.qm - translations/MeshPart_fr.qm - translations/MeshPart_hr.qm - translations/MeshPart_it.qm - translations/MeshPart_nl.qm - translations/MeshPart_no.qm - translations/MeshPart_pl.qm - translations/MeshPart_ru.qm - translations/MeshPart_uk.qm - translations/MeshPart_tr.qm - translations/MeshPart_sv-SE.qm - translations/MeshPart_zh-TW.qm - translations/MeshPart_pt-BR.qm - translations/MeshPart_cs.qm - translations/MeshPart_sk.qm - translations/MeshPart_es-ES.qm - translations/MeshPart_zh-CN.qm - translations/MeshPart_ja.qm - translations/MeshPart_ro.qm - translations/MeshPart_hu.qm - translations/MeshPart_pt-PT.qm - translations/MeshPart_sr.qm - translations/MeshPart_el.qm - translations/MeshPart_sl.qm - translations/MeshPart_eu.qm - translations/MeshPart_ca.qm - translations/MeshPart_gl.qm - translations/MeshPart_kab.qm - translations/MeshPart_ko.qm - translations/MeshPart_fil.qm - translations/MeshPart_id.qm - translations/MeshPart_lt.qm - translations/MeshPart_val-ES.qm - translations/MeshPart_ar.qm - translations/MeshPart_vi.qm - - - + + + icons/actions/MeshFace.svg + icons/MeshPart_CurveOnMesh.svg + icons/MeshPart_CreateFlatFace.svg + icons/MeshPart_CreateFlatMesh.svg + + + translations/MeshPart_af.qm + translations/MeshPart_de.qm + translations/MeshPart_fi.qm + translations/MeshPart_fr.qm + translations/MeshPart_hr.qm + translations/MeshPart_it.qm + translations/MeshPart_nl.qm + translations/MeshPart_no.qm + translations/MeshPart_pl.qm + translations/MeshPart_ru.qm + translations/MeshPart_uk.qm + translations/MeshPart_tr.qm + translations/MeshPart_sv-SE.qm + translations/MeshPart_zh-TW.qm + translations/MeshPart_pt-BR.qm + translations/MeshPart_cs.qm + translations/MeshPart_sk.qm + translations/MeshPart_es-ES.qm + translations/MeshPart_zh-CN.qm + translations/MeshPart_ja.qm + translations/MeshPart_ro.qm + translations/MeshPart_hu.qm + translations/MeshPart_pt-PT.qm + translations/MeshPart_sr.qm + translations/MeshPart_el.qm + translations/MeshPart_sl.qm + translations/MeshPart_eu.qm + translations/MeshPart_ca.qm + translations/MeshPart_gl.qm + translations/MeshPart_kab.qm + translations/MeshPart_ko.qm + translations/MeshPart_fil.qm + translations/MeshPart_id.qm + translations/MeshPart_lt.qm + translations/MeshPart_val-ES.qm + translations/MeshPart_ar.qm + translations/MeshPart_vi.qm + translations/MeshPart_es-AR.qm + translations/MeshPart_bg.qm + + + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_bg.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_bg.qm new file mode 100644 index 0000000000..acf9903c99 Binary files /dev/null and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_bg.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_bg.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_bg.ts new file mode 100644 index 0000000000..4ae1a1196f --- /dev/null +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_bg.ts @@ -0,0 +1,564 @@ + + + + + CmdMeshPartCrossSections + + + MeshPart + Полигонално омрежване за част + + + + Cross-sections... + Сечения... + + + + Cross-sections + Напречни сечения + + + + CmdMeshPartCurveOnMesh + + + Mesh + Mesh + + + + Curve on mesh... + Curve on mesh... + + + + Creates an approximated curve on top of a mesh. +This command only works with a 'mesh' object. + Creates an approximated curve on top of a mesh. +This command only works with a 'mesh' object. + + + + CmdMeshPartMesher + + + Mesh + Mesh + + + + Create mesh from shape... + Създаване на полигонално омрежване от облик... + + + + Tessellate shape + Омозайкване от облика + + + + CmdMeshPartSection + + + Mesh + Mesh + + + + Create section from mesh and plane + Create section from mesh and plane + + + + Section + Сечение + + + + CmdMeshPartTrimByPlane + + + Mesh + Mesh + + + + Trim mesh with a plane + Trim mesh with a plane + + + + + Trims a mesh with a plane + Trims a mesh with a plane + + + + Command + + + Trim with plane + Trim with plane + + + + Section with plane + Section with plane + + + + MeshPartGui::CrossSections + + + Cross sections + Напречни сечения + + + + Guiding plane + Водеща равнина + + + + XY + XY + + + + XZ + XZ + + + + YZ + YZ + + + + Position: + Позиция: + + + + Sections + Сечения + + + + On both sides + На двете страни + + + + Count + Брой + + + + Distance: + Разстояние: + + + + Options + Опции + + + + Connect edges if distance less than + Connect edges if distance less than + + + + Failure + Failure + + + + MeshPartGui::CurveOnMeshHandler + + + Create + Създаване + + + + Close wire + Затворете жицата + + + + Clear + Изчистване + + + + Cancel + Отказ + + + + Wrong mesh picked + Грешен подбор на полигонно омрежване + + + + No point was picked + No point was picked + + + + MeshPartGui::TaskCurveOnMesh + + + Curve on mesh + Curve on mesh + + + + Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation. + +This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench. + Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation. + +This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench. + + + + Wire + Жица + + + + Snap tolerance to vertices + Snap tolerance to vertices + + + + px + пикс. + + + + Split threshold + Праг на разделяне + + + + Spline Approximation + Spline Approximation + + + + Tolerance to mesh + Допуск за полигоналното омрежване + + + + Continuity + Продължителност + + + + Maximum curve degree + Maximum curve degree + + + + Start + Старт + + + + MeshPartGui::Tessellation + + + Tessellation + Омозайчване + + + + Meshing options + Опции за полигонално омрежване + + + + Standard + Стандартен + + + + Mefisto + Мефисто + + + + Netgen + Netgen + + + + Surface deviation: + Повърхностно отклонение: + + + + Use the standard mesher + Use the standard mesher + + + + Maximal linear deflection of a mesh section from the surface of the object + Maximal linear deflection of a mesh section from the surface of the object + + + + Angular deviation: + Ъглово отклонение: + + + + Maximal angular deflection of a mesh section to the next section + Maximal angular deflection of a mesh section to the next section + + + + The maximal linear deviation of a mesh segment will be the specified +Surface deviation multiplied by the length of the current mesh segment (edge) + The maximal linear deviation of a mesh segment will be the specified +Surface deviation multiplied by the length of the current mesh segment (edge) + + + + Relative surface deviation + Relative surface deviation + + + + Mesh will get face colors of the object + Mesh will get face colors of the object + + + + Apply face colors to mesh + Прилагане на цветове за лице към полигонната мрежа + + + + Mesh segments will be grouped according to the color of the object faces. +These groups will be exported for mesh output formats supporting +this feature (e.g. the format OBJ). + Mesh segments will be grouped according to the color of the object faces. +These groups will be exported for mesh output formats supporting +this feature (e.g. the format OBJ). + + + + Define segments by face colors + Определяне на сегменти по цветове на лицето + + + + Use the Mefisto mesher + Use the Mefisto mesher + + + + Maximum edge length: + Максимална дължина на ръба: + + + + If this number is smaller the mesh becomes finer. +The smallest value is 0. + If this number is smaller the mesh becomes finer. +The smallest value is 0. + + + + Estimate + Estimate + + + + Use the Netgen mesher + Use the Netgen mesher + + + + Fineness: + Fineness: + + + + Very coarse + Много груба + + + + Coarse + Coarse + + + + Moderate + Moderate + + + + Fine + Fine + + + + Very fine + Много фина + + + + User defined + Определено от потребител + + + + Mesh size grading: + Mesh size grading: + + + + If this parameter is smaller, the mesh becomes finer. +A value in the range of 0.1-1. + If this parameter is smaller, the mesh becomes finer. +A value in the range of 0.1-1. + + + + Elements per edge: + Елементи по ръба: + + + + + If this parameter is larger, the mesh becomes finer. +A value in the range of 0.2-10. + If this parameter is larger, the mesh becomes finer. +A value in the range of 0.2-10. + + + + Elements per curvature radius: + Елементи по радиуса на изкривяване: + + + + Whether optimization of surface shape will be done + Whether optimization of surface shape will be done + + + + Optimize surface + Оптимизиране на повърхнината + + + + Whether second order elements will be generated + Whether second order elements will be generated + + + + Second order elements + Втори ред елементи + + + + Whether meshes will be arranged preferably using quadrilateral faces + Whether meshes will be arranged preferably using quadrilateral faces + + + + Quad dominated + Quad dominated + + + + Leave panel open + Leave panel open + + + + gmsh + gmsh + + + + + No active document + No active document + + + + Select a shape for meshing, first. + Първо изберете облик за полигонално омрежване. + + + + MeshPart_Section + + + Select plane + Select plane + + + + Please select a plane at which you section the mesh. + Please select a plane at which you section the mesh. + + + + MeshPart_TrimByPlane + + + Select plane + Select plane + + + + Please select a plane at which you trim the mesh. + Please select a plane at which you trim the mesh. + + + + Trim by plane + Trim by plane + + + + Select the side you want to keep. + Изберете страната, която искате да задържите. + + + + Below + Below + + + + Above + Above + + + + Split + Разделяне + + + + Workbench + + + MeshPart + Полигонално омрежване за част + + + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-AR.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-AR.qm new file mode 100644 index 0000000000..becf05f949 Binary files /dev/null and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-AR.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-AR.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-AR.ts new file mode 100644 index 0000000000..b1394d851d --- /dev/null +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_es-AR.ts @@ -0,0 +1,564 @@ + + + + + CmdMeshPartCrossSections + + + MeshPart + PiezaDeMalla + + + + Cross-sections... + Cortes transversales... + + + + Cross-sections + Cortes transversales + + + + CmdMeshPartCurveOnMesh + + + Mesh + Malla + + + + Curve on mesh... + Curva en malla... + + + + Creates an approximated curve on top of a mesh. +This command only works with a 'mesh' object. + Crea una curva aproximada sobre una malla. +Este comando solo funciona con un objeto 'malla'. + + + + CmdMeshPartMesher + + + Mesh + Malla + + + + Create mesh from shape... + Crear malla desde la forma... + + + + Tessellate shape + Forma de Tessellate + + + + CmdMeshPartSection + + + Mesh + Malla + + + + Create section from mesh and plane + Crear corte desde malla y plano + + + + Section + Corte + + + + CmdMeshPartTrimByPlane + + + Mesh + Malla + + + + Trim mesh with a plane + Recortar malla con un plano + + + + + Trims a mesh with a plane + Recorta una malla con un plano + + + + Command + + + Trim with plane + Recortar con plano + + + + Section with plane + Corte con plano + + + + MeshPartGui::CrossSections + + + Cross sections + Cortes transversales + + + + Guiding plane + Plano guía + + + + XY + XY + + + + XZ + XZ + + + + YZ + YZ + + + + Position: + Posición: + + + + Sections + Secciones + + + + On both sides + En ambos lados + + + + Count + Recuento + + + + Distance: + Distancia: + + + + Options + Opciones + + + + Connect edges if distance less than + Conecte las aristas si la distancia es inferior a + + + + Failure + Fallo + + + + MeshPartGui::CurveOnMeshHandler + + + Create + Crear + + + + Close wire + Cerrar alambre + + + + Clear + Limpiar + + + + Cancel + Cancelar + + + + Wrong mesh picked + Malla equivocada seleccionada + + + + No point was picked + No fue elegido ningún punto + + + + MeshPartGui::TaskCurveOnMesh + + + Curve on mesh + Curva en malla + + + + Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation. + +This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench. + Presione 'Inicio', luego elija puntos en la malla; cuando se hayan establecido suficientes puntos, haga clic con el botón derecho y elija 'Crear'. Repita este proceso para crear más splines. Cierre este panel de tareas para completar la operación. + +Este comando solo funciona con un objeto de 'malla', no con una cara o superficie regular. Para convertir un objeto en una malla, use las herramientas del Entorno de Trabajo Malla. + + + + Wire + Alambre + + + + Snap tolerance to vertices + Ajustar tolerancia a vértices + + + + px + px + + + + Split threshold + Umbral dividido + + + + Spline Approximation + Aproximación por Spline + + + + Tolerance to mesh + Tolerancia de malla + + + + Continuity + Continuidad + + + + Maximum curve degree + Grado máximo de curva + + + + Start + Iniciar + + + + MeshPartGui::Tessellation + + + Tessellation + Teselación + + + + Meshing options + Opciones de mallado + + + + Standard + Estándar + + + + Mefisto + Mefisto + + + + Netgen + Netgen + + + + Surface deviation: + Desviación de superficie: + + + + Use the standard mesher + Usar el mallador estándar + + + + Maximal linear deflection of a mesh section from the surface of the object + Desviación lineal máxima de una sección de malla desde la superficie del objeto + + + + Angular deviation: + Desviación angular: + + + + Maximal angular deflection of a mesh section to the next section + Desviación angular máxima de una sección de malla a la siguiente sección + + + + The maximal linear deviation of a mesh segment will be the specified +Surface deviation multiplied by the length of the current mesh segment (edge) + La desviación lineal máxima de un segmento de malla será la especificada +Desviación de superficie multiplicada por la longitud del segmento de malla actual (arista) + + + + Relative surface deviation + Desviación superficial relativa + + + + Mesh will get face colors of the object + La malla obtendrá los colores de la cara del objeto + + + + Apply face colors to mesh + Aplicar colores de cara a la malla + + + + Mesh segments will be grouped according to the color of the object faces. +These groups will be exported for mesh output formats supporting +this feature (e.g. the format OBJ). + Los segmentos de malla se agruparán según el color de las caras del objeto. +Estos grupos se exportarán para formatos de salida de malla que admitan +esta operación (por ejemplo, el formato OBJ). + + + + Define segments by face colors + Definir segmentos por colores de cara + + + + Use the Mefisto mesher + Usa el mallador Mefisto + + + + Maximum edge length: + Longitud máxima de arista: + + + + If this number is smaller the mesh becomes finer. +The smallest value is 0. + Si este número es menor, la malla se vuelve más fina. +El valor más pequeño es 0. + + + + Estimate + Estimar + + + + Use the Netgen mesher + Usar el mallador Netgen + + + + Fineness: + Precisión: + + + + Very coarse + Muy grueso + + + + Coarse + Gruesa + + + + Moderate + Moderada + + + + Fine + Fina + + + + Very fine + Muy fino + + + + User defined + Definido por el usuario + + + + Mesh size grading: + Graduación del tamaño de malla: + + + + If this parameter is smaller, the mesh becomes finer. +A value in the range of 0.1-1. + Si este parámetro es más pequeño, la malla se vuelve más fina. +Un valor en el rango de 0.1-1. + + + + Elements per edge: + Elementos por arista: + + + + + If this parameter is larger, the mesh becomes finer. +A value in the range of 0.2-10. + Si este parámetro es mayor, la malla se vuelve más fina. +Un valor en el rango de 0.2-10. + + + + Elements per curvature radius: + Elementos por radio de curvatura: + + + + Whether optimization of surface shape will be done + Si se realizará la optimización de la forma de la superficie + + + + Optimize surface + Optimizar superficie + + + + Whether second order elements will be generated + Si se generarán elementos de segundo orden + + + + Second order elements + Elementos de segundo orden + + + + Whether meshes will be arranged preferably using quadrilateral faces + Si las mallas se organizarán preferiblemente con caras cuadriláteras + + + + Quad dominated + Predominio de cuadriláteros + + + + Leave panel open + Dejar panel abierto + + + + gmsh + gmsh + + + + + No active document + Ningún documento activo + + + + Select a shape for meshing, first. + Seleccione primero una forma para la malla. + + + + MeshPart_Section + + + Select plane + Seleccionar plano + + + + Please select a plane at which you section the mesh. + Por favor seleccione el plano de corte de la malla. + + + + MeshPart_TrimByPlane + + + Select plane + Seleccionar plano + + + + Please select a plane at which you trim the mesh. + Por favor, seleccione un plano en el que recortar la malla. + + + + Trim by plane + Recortar por plano + + + + Select the side you want to keep. + Seleccione el lado que desea mantener. + + + + Below + Debajo + + + + Above + Encima + + + + Split + Dividir + + + + Workbench + + + MeshPart + PiezaDeMalla + + + diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm index 0cb7f81d24..0a3210feca 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.ts index c352d0c33f..0c36a52471 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.ts @@ -72,7 +72,7 @@ This command only works with a 'mesh' object. Section - Раздел + Разделить @@ -180,7 +180,7 @@ This command only works with a 'mesh' object. Create - Собрать + Создать diff --git a/src/Mod/OpenSCAD/Resources/OpenSCAD.qrc b/src/Mod/OpenSCAD/Resources/OpenSCAD.qrc index 4cf763fcac..fd369ba7cc 100644 --- a/src/Mod/OpenSCAD/Resources/OpenSCAD.qrc +++ b/src/Mod/OpenSCAD/Resources/OpenSCAD.qrc @@ -55,5 +55,7 @@ translations/OpenSCAD_val-ES.qm translations/OpenSCAD_ar.qm translations/OpenSCAD_vi.qm + translations/OpenSCAD_es-AR.qm + translations/OpenSCAD_bg.qm diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_bg.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_bg.qm new file mode 100644 index 0000000000..f3a9f00b5b Binary files /dev/null and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_bg.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_bg.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_bg.ts new file mode 100644 index 0000000000..800e640003 --- /dev/null +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_bg.ts @@ -0,0 +1,416 @@ + + + + + Gui::Dialog::DlgSettingsOpenSCAD + + + General settings + Общи настройки + + + + General OpenSCAD Settings + Общи настройки на OpenSCAD + + + + OpenSCAD executable + OpenSCAD изпълнимо + + + + OpenSCAD import + OpenSCAD импортиране + + + + Use ViewProvider in Tree View + Use ViewProvider in Tree View + + + + If this is checked, Multmatrix Object will be Parametric + If this is checked, Multmatrix Object will be Parametric + + + + Use Multmatrix Feature + Use Multmatrix Feature + + + + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + + + + Maximum number of faces for polygons (fn) + Maximum number of faces for polygons (fn) + + + + OpenSCAD export + OpenSCAD export + + + + maximum fragment size + максимална големина на фрагмента + + + + angular (fa) + angular (fa) + + + + ° + ° + + + + size (fs) + големина (fs) + + + + mm + мм + + + + convexity + convexity + + + + Mesh fallback + Mesh fallback + + + + Deflection + Deflection + + + + deflection + deflection + + + + Triangulation settings + Triangulation settings + + + + If this is checked, Features will claim their children in the tree view + If this is checked, Features will claim their children in the tree view + + + + Print debug information in the Console + Print debug information in the Console + + + + The path to the OpenSCAD executable + The path to the OpenSCAD executable + + + + Minimum angle for a fragment + Минимален ъгъл за фрагмент + + + + Minimum size of a fragment + Минимална големина за фрагмент + + + + OpenSCAD + + + Convert Edges to Faces + Convert Edges to Faces + + + + Please select 3 objects first + Първо изберете 3 предмета + + + + Unsupported Function + Неподдържана функция + + + + Press OK + Натиснете Окей + + + + Add + Добавяне на + + + + Clear + Изчистване + + + + as Mesh + as Mesh + + + + Add OpenSCAD Element + Add OpenSCAD Element + + + + Perform + Perform + + + + Mesh Boolean + Mesh Boolean + + + + Error all shapes must be either 2D or both must be 3D + Error all shapes must be either 2D or both must be 3D + + + + Unable to explode %s + Unable to explode %s + + + + Load + Load + + + + Save + Save + + + + Refresh + Опресняване + + + + OpenSCAD_AddOpenSCADElement + + + Add OpenSCAD Element... + Add OpenSCAD Element... + + + + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + + + + OpenSCAD_ColorCodeShape + + + Color Shapes + Цвят на формите + + + + Color Shapes by validity and type + Color Shapes by validity and type + + + + OpenSCAD_Edgestofaces + + + Convert Edges To Faces + Convert Edges To Faces + + + + OpenSCAD_ExpandPlacements + + + Expand Placements + Expand Placements + + + + Expand all placements downwards the FeatureTree + Expand all placements downwards the FeatureTree + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Explode Group + + + + Remove fusion, apply placement to children, and color randomly + Remove fusion, apply placement to children, and color randomly + + + + OpenSCAD_Hull + + + Hull + Корпус + + + + Perform Hull + Perform Hull + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Increase Tolerance Feature + + + + Create Feature that allows to increase the tolerance + Create Feature that allows to increase the tolerance + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Mesh Boolean... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation + Export objects as meshes and use OpenSCAD to perform a boolean operation + + + + OpenSCAD_Minkowski + + + Minkowski + Минковски + + + + Perform Minkowski + Извършете Минковски + + + + OpenSCAD_MirrorMeshFeature + + + Mirror Mesh Feature... + Mirror Mesh Feature... + + + + Create Mirror Mesh Feature + Create Mirror Mesh Feature + + + + OpenSCAD_RefineShapeFeature + + + Refine Shape Feature + Refine Shape Feature + + + + Create Refine Shape Feature + Create Refine Shape Feature + + + + OpenSCAD_RemoveSubtree + + + Remove Objects and their Children + Remove Objects and their Children + + + + Removes the selected objects and all children that are not referenced from other objects + Removes the selected objects and all children that are not referenced from other objects + + + + OpenSCAD_ReplaceObject + + + Replace Object + Заменяй предмета + + + + Replace an object in the Feature Tree. Please select old, new, and parent object + Replace an object in the Feature Tree. Please select old, new, and parent object + + + + OpenSCAD_ResizeMeshFeature + + + Resize Mesh Feature... + Resize Mesh Feature... + + + + Create Resize Mesh Feature + Create Resize Mesh Feature + + + + OpenSCAD_ScaleMeshFeature + + + Scale Mesh Feature... + Scale Mesh Feature... + + + + Create Scale Mesh Feature + Create Scale Mesh Feature + + + + Workbech + + + OpenSCAD Part tools + OpenSCAD Part tools + + + + Workbench + + + OpenSCADTools + OpenSCADTools + + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-AR.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-AR.qm new file mode 100644 index 0000000000..1aba28746a Binary files /dev/null and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-AR.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-AR.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-AR.ts new file mode 100644 index 0000000000..4d5ceb5ce2 --- /dev/null +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-AR.ts @@ -0,0 +1,416 @@ + + + + + Gui::Dialog::DlgSettingsOpenSCAD + + + General settings + Configuración general + + + + General OpenSCAD Settings + Configuración General OpenSCAD + + + + OpenSCAD executable + OpenSCAD ejecutable + + + + OpenSCAD import + Importación OpenSCAD + + + + Use ViewProvider in Tree View + Utilice VistaProveedor en la Vista de Árbol + + + + If this is checked, Multmatrix Object will be Parametric + Si esto está marcado, el objeto MatrizMúltiple será paramétrico + + + + Use Multmatrix Feature + Usar la función MatrizMúltiple + + + + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit + El número máximo de caras de un polígono, prisma o tronco. Si fn es mayor que este valor, el objeto se considera circular. Establecido en 0 sin límite + + + + Maximum number of faces for polygons (fn) + Número máximo de caras para polígonos (fn) + + + + OpenSCAD export + Exportación OpenSCAD + + + + maximum fragment size + tamaño máximo de fragmento + + + + angular (fa) + angular (fa) + + + + ° + ° + + + + size (fs) + tamaño (fs) + + + + mm + mm + + + + convexity + convexidad + + + + Mesh fallback + Malla de reserva + + + + Deflection + Deflexión + + + + deflection + deflexión + + + + Triangulation settings + Configuración de triangulación + + + + If this is checked, Features will claim their children in the tree view + Si esto está marcado, las Funciones reclamarán a sus hijos en la vista de árbol + + + + Print debug information in the Console + Imprimir información de depuración en la Consola + + + + The path to the OpenSCAD executable + La ruta al ejecutable de OpenSCAD + + + + Minimum angle for a fragment + Ángulo mínimo para un fragmento + + + + Minimum size of a fragment + Tamaño mínimo de un fragmento + + + + OpenSCAD + + + Convert Edges to Faces + Convertir Aristas en Caras + + + + Please select 3 objects first + Por favor seleccione 3 objetos primero + + + + Unsupported Function + Función no Soportada + + + + Press OK + Pulse Aceptar + + + + Add + Agregar + + + + Clear + Limpiar + + + + as Mesh + como Malla + + + + Add OpenSCAD Element + Agregar Elemento OpenSCAD + + + + Perform + Realizar + + + + Mesh Boolean + Malla Booleana + + + + Error all shapes must be either 2D or both must be 3D + Error todas las formas deben ser 2D o ambas deben ser 3D + + + + Unable to explode %s + Incapaz de descomponer %s + + + + Load + Cargar + + + + Save + Guardar + + + + Refresh + Refrescar + + + + OpenSCAD_AddOpenSCADElement + + + Add OpenSCAD Element... + Agregar Elemento OpenSCAD... + + + + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary + Agregar un elemento OpenSCAD ingresando el código OpenSCAD y ejecutando el binario OpenSCAD + + + + OpenSCAD_ColorCodeShape + + + Color Shapes + Formas de Color + + + + Color Shapes by validity and type + Formas de color por validez y tipo + + + + OpenSCAD_Edgestofaces + + + Convert Edges To Faces + Convertir Aristas a Caras + + + + OpenSCAD_ExpandPlacements + + + Expand Placements + Ampliar Ubicaciones + + + + Expand all placements downwards the FeatureTree + Expandir todas las ubicaciones hacia abajo del Árbol de Funciones + + + + OpenSCAD_ExplodeGroup + + + Explode Group + Descomponer Grupo + + + + Remove fusion, apply placement to children, and color randomly + Eliminar fusión, la situación se aplica a hijos y el color al azar + + + + OpenSCAD_Hull + + + Hull + Casco + + + + Perform Hull + Realizar Casco + + + + OpenSCAD_IncreaseToleranceFeature + + + Increase Tolerance Feature + Aumentar Característica Tolerancia + + + + Create Feature that allows to increase the tolerance + Crear Característica que permita aumentar la tolerancia + + + + OpenSCAD_MeshBoolean + + + Mesh Boolean... + Malla Booleana... + + + + Export objects as meshes and use OpenSCAD to perform a boolean operation + Exportar objetos como mallas y usar OpenSCAD para realizar una operación booleana + + + + OpenSCAD_Minkowski + + + Minkowski + Minkowski + + + + Perform Minkowski + Realizar Minkowski + + + + OpenSCAD_MirrorMeshFeature + + + Mirror Mesh Feature... + Operación Simetría de Malla... + + + + Create Mirror Mesh Feature + Crear Operación Simetría de Malla + + + + OpenSCAD_RefineShapeFeature + + + Refine Shape Feature + Función Refinar Forma + + + + Create Refine Shape Feature + Función Crear Forma Refinada + + + + OpenSCAD_RemoveSubtree + + + Remove Objects and their Children + Eliminar Objetos y sus Hijos + + + + Removes the selected objects and all children that are not referenced from other objects + Elimina los objetos seleccionados y todos los hijos que no hagan referencia a otros objetos + + + + OpenSCAD_ReplaceObject + + + Replace Object + Reemplazar Objeto + + + + Replace an object in the Feature Tree. Please select old, new, and parent object + Reemplazar un objeto en el Árbol de Funciones. Seleccione el objeto antiguo, nuevo y padre + + + + OpenSCAD_ResizeMeshFeature + + + Resize Mesh Feature... + Operación de Redimensionamiento de Malla... + + + + Create Resize Mesh Feature + Crear Operación de Redimensionamiento de Malla + + + + OpenSCAD_ScaleMeshFeature + + + Scale Mesh Feature... + Operación de Escala de Malla... + + + + Create Scale Mesh Feature + Crear Operación de Escalado de Malla + + + + Workbech + + + OpenSCAD Part tools + Herramientas de Pieza de OpenSCAD + + + + Workbench + + + OpenSCADTools + Herramientas OpenSCAD + + + diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.qm index b104cbe2f8..fe265f8b38 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts index ec086977f3..f290bc436a 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts @@ -264,7 +264,7 @@ Remove fusion, apply placement to children, and color randomly - Pašalinti sąlają, pritaikyti atsitiktinį pavaldžiųjų ir spalvų išdėstymą + Pašalinti sąlają, pritaikyti išdėstymą pavaldiesiems nariams ir nuspalvinti atsitiktinėmis spalvomis diff --git a/src/Mod/Part/Gui/Resources/Part.qrc b/src/Mod/Part/Gui/Resources/Part.qrc index 6f4cfb806d..379eeef65a 100644 --- a/src/Mod/Part/Gui/Resources/Part.qrc +++ b/src/Mod/Part/Gui/Resources/Part.qrc @@ -133,5 +133,7 @@ translations/Part_vi.qm translations/Part_zh-CN.qm translations/Part_zh-TW.qm + translations/Part_es-AR.qm + translations/Part_bg.qm diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ar.ts b/src/Mod/Part/Gui/Resources/translations/Part_ar.ts index b3e81a3e1c..5897341489 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ar.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ar.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_bg.qm b/src/Mod/Part/Gui/Resources/translations/Part_bg.qm new file mode 100644 index 0000000000..e11fff73bf Binary files /dev/null and b/src/Mod/Part/Gui/Resources/translations/Part_bg.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_bg.ts b/src/Mod/Part/Gui/Resources/translations/Part_bg.ts new file mode 100644 index 0000000000..bc25f8f703 --- /dev/null +++ b/src/Mod/Part/Gui/Resources/translations/Part_bg.ts @@ -0,0 +1,5451 @@ + + + + + AttachmentEditor + + + Attachment... + Прикачване... + + + + Edit attachment of selected object. + Edit attachment of selected object. + + + + No object named {name} + No object named {name} + + + + Failed to parse link (more than one colon encountered) + Failed to parse link (more than one colon encountered) + + + + Object {name} is neither movable nor attachable, can't edit attachment + Object {name} is neither movable nor attachable, can't edit attachment + + + + {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. + {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. + + + + Continue + Продължаване + + + + Attachment + Прикачване + + + + Edit attachment of {feat} + Edit attachment of {feat} + + + + Ignored. Can't attach object to itself! + Ignored. Can't attach object to itself! + + + + {obj1} depends on object being attached, can't use it for attachment + {obj1} depends on object being attached, can't use it for attachment + + + + {mode} (add {morerefs}) + {mode} (add {morerefs}) + + + + {mode} (add more references) + {mode} (add more references) + + + + Reference combinations: + Reference combinations: + + + + Reference{i} + Reference{i} + + + + Selecting... + Избор... + + + + Failed to resolve links. {err} + Failed to resolve links. {err} + + + + Not attached + Not attached + + + + Attached with mode {mode} + Attached with mode {mode} + + + + Error: {err} + Грешка: {err} + + + + Attachment Offset: + Attachment Offset: + + + + Attachment Offset (inactive - not attached): + Attachment Offset (inactive - not attached): + + + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): + + + + Part_CompoundFilter + + + Compound Filter + Compound Filter + + + + Filter out objects from a selected compound by characteristics like volume, +area, or length, or by choosing specific items. +If a second object is selected, it will be used as reference, for example, +for collision or distance filtering. + Filter out objects from a selected compound by characteristics like volume, +area, or length, or by choosing specific items. +If a second object is selected, it will be used as reference, for example, +for collision or distance filtering. + + + + Compound Filter: remove some childs from a compound + Compound Filter: remove some childs from a compound + + + + Select a shape that is a compound, first! Second selected item (optional) will be treated as a stencil. + Select a shape that is a compound, first! Second selected item (optional) will be treated as a stencil. + + + + First select a shape that is a compound. If a second object is selected (optional) it will be treated as a stencil. + First select a shape that is a compound. If a second object is selected (optional) it will be treated as a stencil. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Bad selection + Bad selection + + + + Computing the result failed with an error: + +{errstr} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{errstr} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Part_ExplodeCompound + + + Explode compound + Explode compound + + + + Split up a compound of shapes into separate objects. +It will create a 'Compound Filter' for each shape. + Split up a compound of shapes into separate objects. +It will create a 'Compound Filter' for each shape. + + + + Explode compound: split up a list of shapes into separate objects + Explode compound: split up a list of shapes into separate objects + + + + Select a shape that is a compound, first! + Select a shape that is a compound, first! + + + + First select a shape that is a compound. + First select a shape that is a compound. + + + + Bad selection + Bad selection + + + + Part_JoinConnect + + + Connect objects + Connect objects + + + + Fuses objects, taking care to preserve voids. + Fuses objects, taking care to preserve voids. + + + + Part_JoinCutout + + + Cutout for object + Cutout for object + + + + Makes a cutout in one object to fit another object. + Makes a cutout in one object to fit another object. + + + + Part_JoinEmbed + + + Embed object + Embed object + + + + Fuses one object into another, taking care to preserve voids. + Fuses one object into another, taking care to preserve voids. + + + + Part_SplitFeatures + + + Boolean fragments + Boolean fragments + + + + Create a 'Boolean Fragments' object from two or more selected objects, +or from the shapes inside a compound. +This is a boolean union which is then sliced at the intersections +of the original shapes. +A 'Compound Filter' can be used to extract the individual slices. + Create a 'Boolean Fragments' object from two or more selected objects, +or from the shapes inside a compound. +This is a boolean union which is then sliced at the intersections +of the original shapes. +A 'Compound Filter' can be used to extract the individual slices. + + + + Split object by intersections with other objects, and pack the pieces into a compound. + Split object by intersections with other objects, and pack the pieces into a compound. + + + + Split object by intersections with other objects. + Split object by intersections with other objects. + + + + Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. + Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. + + + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Remove intersection fragments + Remove intersection fragments + + + + Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Bad selection + Bad selection + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + + + + Boolean XOR + Boolean XOR + + + + Perform an 'exclusive OR' boolean operation with two or more selected objects, +or with the shapes inside a compound. +This means the overlapping volumes of the shapes will be removed. +A 'Compound Filter' can be used to extract the remaining pieces. + Perform an 'exclusive OR' boolean operation with two or more selected objects, +or with the shapes inside a compound. +This means the overlapping volumes of the shapes will be removed. +A 'Compound Filter' can be used to extract the remaining pieces. + + + + Continue + Продължаване + + + + Part_Tube + + + Create tube + Create tube + + + + Creates a tube + Creates a tube + + + + QObject + + + Create tube + Create tube + + + + Edit %1 + Edit %1 + + + + + Part design + Part design + + + + + Import-Export + Import-Export + + + + Display + Визуализиране + + + + + + + + + Wrong selection + Wrong selection + + + + + Select two shapes please. + Select two shapes please. + + + + + + Non-solids selected + Non-solids selected + + + + + + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? + + + + Select two shapes or more, please. Or, select one compound containing two or more shapes to compute common between. + Select two shapes or more, please. Or, select one compound containing two or more shapes to compute common between. + + + + Select two shapes or more, please. Or, select one compound containing two or more shapes to be fused. + Select two shapes or more, please. Or, select one compound containing two or more shapes to be fused. + + + + Select one shape or more, please. + Select one shape or more, please. + + + + All CAD Files + All CAD Files + + + + All Files + Всички файлове + + + + You have to select either two edges or two wires. + You have to select either two edges or two wires. + + + + Sewing Tolerance + Sewing Tolerance + + + + Enter tolerance for sewing shape: + Enter tolerance for sewing shape: + + + + + No reference selected + No reference selected + + + + + Face + Лице + + + + + Edge + Ръб + + + + + Vertex + Vertex + + + + Compound + Compound + + + + Compound Solid + Compound Solid + + + + Solid + Твърдо тяло + + + + Shell + Shell + + + + Wire + Жица + + + + Shape + Форма + + + + No Error + Няма грешка + + + + Invalid Point On Curve + Invalid Point On Curve + + + + Invalid Point On Curve On Surface + Invalid Point On Curve On Surface + + + + Invalid Point On Surface + Invalid Point On Surface + + + + No 3D Curve + No 3D Curve + + + + Multiple 3D Curve + Multiple 3D Curve + + + + Invalid 3D Curve + Invalid 3D Curve + + + + No Curve On Surface + No Curve On Surface + + + + Invalid Curve On Surface + Invalid Curve On Surface + + + + Invalid Curve On Closed Surface + Invalid Curve On Closed Surface + + + + Invalid Same Range Flag + Invalid Same Range Flag + + + + Invalid Same Parameter Flag + Invalid Same Parameter Flag + + + + Invalid Degenerated Flag + Invalid Degenerated Flag + + + + Free Edge + Free Edge + + + + Invalid MultiConnexity + Invalid MultiConnexity + + + + Invalid Range + Невалиден обхват + + + + Empty Wire + Empty Wire + + + + Redundant Edge + Redundant Edge + + + + Self Intersecting Wire + Self Intersecting Wire + + + + No Surface + Няма повърхнина + + + + Invalid Wire + Invalid Wire + + + + Redundant Wire + Redundant Wire + + + + Intersecting Wires + Intersecting Wires + + + + Invalid Imbrication Of Wires + Invalid Imbrication Of Wires + + + + Empty Shell + Empty Shell + + + + Redundant Face + Redundant Face + + + + Unorientable Shape + Unorientable Shape + + + + Not Closed + Not Closed + + + + Not Connected + Няма връзка + + + + Sub Shape Not In Shape + Sub Shape Not In Shape + + + + Bad Orientation + Лоша ориентация + + + + Bad Orientation Of Sub Shape + Bad Orientation Of Sub Shape + + + + Invalid Tolerance Value + Невалидна стойност на допуск + + + + Check Failed + Проверката пропадна + + + + No Result + Няма резултат + + + + Out Of Enum Range: + Out Of Enum Range: + + + + BOPAlgo CheckUnknown + BOPAlgo CheckUnknown + + + + BOPAlgo BadType + BOPAlgo BadType + + + + BOPAlgo SelfIntersect + BOPAlgo SelfIntersect + + + + BOPAlgo TooSmallEdge + BOPAlgo TooSmallEdge + + + + BOPAlgo NonRecoverableFace + BOPAlgo NonRecoverableFace + + + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilityOfVertex + + + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilityOfEdge + + + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilityOfFace + + + + BOPAlgo OperationAborted + BOPAlgo OperationAborted + + + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 + + + + BOPAlgo_InvalidCurveOnSurface + BOPAlgo_InvalidCurveOnSurface + + + + BOPAlgo NotValid + BOPAlgo NotValid + + + + + Invalid + Невалидно + + + + + Selections + Избор + + + + + Control + Control + + + + Reset Dialog + Reset Dialog + + + + Toggle 3d + Toggle 3d + + + + Toggle Delta + Toggle Delta + + + + Clear All + Изтриване на всичко + + + + Set colors... + Задаване на цветове... + + + + Edit mirror plane + Edit mirror plane + + + + Edit fillet edges + Edit fillet edges + + + + Edit chamfer edges + Edit chamfer edges + + + + Edit offset + Edit offset + + + + Edit thickness + Edit thickness + + + + Show control points + Show control points + + + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Продължаване + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Bad selection + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + + + Part_MakeTube + + + Create tube + Create tube + + + + Creates a tube + Creates a tube + + + + Attacher + + + Any + Attacher reference type + Всяко + + + + Vertex + Attacher reference type + Vertex + + + + Edge + Attacher reference type + Ръб + + + + Face + Attacher reference type + Лице + + + + Line + Attacher reference type + Линия + + + + Curve + Attacher reference type + Крива + + + + Circle + Attacher reference type + Кръг + + + + Conic + Attacher reference type + Коничен + + + + Ellipse + Attacher reference type + Елипса + + + + Parabola + Attacher reference type + Парабола + + + + Hyperbola + Attacher reference type + Хипербола + + + + Plane + Attacher reference type + Равнина + + + + Sphere + Attacher reference type + Сфера + + + + Revolve + Attacher reference type + Върти + + + + Cylinder + Attacher reference type + Цилиндър + + + + Torus + Attacher reference type + Тороид + + + + Cone + Attacher reference type + Конус + + + + Object + Attacher reference type + Обект + + + + Solid + Attacher reference type + Твърдо тяло + + + + Wire + Attacher reference type + Жица + + + + Attacher0D + + + Deactivated + AttachmentPoint mode caption + Деактивиран + + + + Attachment is disabled. Point can be moved by editing Placement property. + AttachmentPoint mode tooltip + Attachment is disabled. Point can be moved by editing Placement property. + + + + Object's origin + AttachmentPoint mode caption + Object's origin + + + + Point is put at object's Placement.Position. Works on objects with placements, and ellipse/parabola/hyperbola edges. + AttachmentPoint mode tooltip + Point is put at object's Placement.Position. Works on objects with placements, and ellipse/parabola/hyperbola edges. + + + + Focus1 + AttachmentPoint mode caption + Фокус1 + + + + Focus of ellipse, parabola, hyperbola. + AttachmentPoint mode tooltip + Фокус на елипса, парабола, хипербола. + + + + Focus2 + AttachmentPoint mode caption + Фокус2 + + + + Second focus of ellipse and hyperbola. + AttachmentPoint mode tooltip + Втори фокус на елипса и хипербола. + + + + On edge + AttachmentPoint mode caption + На ръба + + + + Point is put on edge, MapPathParameter controls where. Additionally, vertex can be linked in for making a projection. + AttachmentPoint mode tooltip + Точката е сложена на ръба, а MapPathParametr управлява къде. Освен това може да се зададе връх, за да се създаде проекция. + + + + Center of curvature + AttachmentPoint mode caption + Център на кривината + + + + Center of osculating circle of an edge. Optional vertex link defines where. + AttachmentPoint mode tooltip + Center of osculating circle of an edge. Optional vertex link defines where. + + + + Center of mass + AttachmentPoint mode caption + Center of mass + + + + Center of mass of all references (equal densities are assumed). + AttachmentPoint mode tooltip + Center of mass of all references (equal densities are assumed). + + + + Intersection + AttachmentPoint mode caption + Пресичане + + + + Not implemented + AttachmentPoint mode tooltip + Not implemented + + + + Vertex + AttachmentPoint mode caption + Vertex + + + + Put Datum point coincident with another vertex. + AttachmentPoint mode tooltip + Put Datum point coincident with another vertex. + + + + Proximity point 1 + AttachmentPoint mode caption + Proximity point 1 + + + + Point on first reference that is closest to second reference. + AttachmentPoint mode tooltip + Point on first reference that is closest to second reference. + + + + Proximity point 2 + AttachmentPoint mode caption + Proximity point 2 + + + + Point on second reference that is closest to first reference. + AttachmentPoint mode tooltip + Point on second reference that is closest to first reference. + + + + Attacher1D + + + Deactivated + AttachmentLine mode caption + Деактивиран + + + + Attachment is disabled. Line can be moved by editing Placement property. + AttachmentLine mode tooltip + Attachment is disabled. Line can be moved by editing Placement property. + + + + Object's X + AttachmentLine mode caption + Object's X + + + + + Line is aligned along local X axis of object. Works on objects with placements, and ellipse/parabola/hyperbola edges. + AttachmentLine mode tooltip + Line is aligned along local X axis of object. Works on objects with placements, and ellipse/parabola/hyperbola edges. + + + + Object's Y + AttachmentLine mode caption + Object's Y + + + + Line is aligned along local Y axis of object. Works on objects with placements, and ellipse/parabola/hyperbola edges. + AttachmentLine mode tooltip + Line is aligned along local Y axis of object. Works on objects with placements, and ellipse/parabola/hyperbola edges. + + + + Object's Z + AttachmentLine mode caption + Object's Z + + + + Axis of curvature + AttachmentLine mode caption + Axis of curvature + + + + Line that is an axis of osculating circle of curved edge. Optional vertex defines where. + AttachmentLine mode tooltip + Line that is an axis of osculating circle of curved edge. Optional vertex defines where. + + + + Directrix1 + AttachmentLine mode caption + Директриса1 + + + + Directrix line for ellipse, parabola, hyperbola. + AttachmentLine mode tooltip + Линия на директрисата за елипса, парабола, хипербола. + + + + Directrix2 + AttachmentLine mode caption + Директриса2 + + + + Second directrix line for ellipse and hyperbola. + AttachmentLine mode tooltip + Втора линия на директрисата за елипса и хипербола. + + + + Asymptote1 + AttachmentLine mode caption + Асимптота1 + + + + Asymptote of a hyperbola. + AttachmentLine mode tooltip + Асимптотата на хиперболата. + + + + Asymptote2 + AttachmentLine mode caption + Асимптота2 + + + + Second asymptote of hyperbola. + AttachmentLine mode tooltip + Втора асимптота на хиперболата. + + + + Tangent + AttachmentLine mode caption + Тангента + + + + Line tangent to an edge. Optional vertex link defines where. + AttachmentLine mode tooltip + Line tangent to an edge. Optional vertex link defines where. + + + + Normal to edge + AttachmentLine mode caption + Нормала към ръба + + + + Align to N vector of Frenet-Serret coordinate system of curved edge. Optional vertex link defines where. + AttachmentLine mode tooltip + Align to N vector of Frenet-Serret coordinate system of curved edge. Optional vertex link defines where. + + + + Binormal + AttachmentLine mode caption + Бинормала + + + + Align to B vector of Frenet-Serret coordinate system of curved edge. Optional vertex link defines where. + AttachmentLine mode tooltip + Align to B vector of Frenet-Serret coordinate system of curved edge. Optional vertex link defines where. + + + + Tangent to surface (U) + AttachmentLine mode caption + Tangent to surface (U) + + + + + Tangent to surface, along U parameter. Vertex link defines where. + AttachmentLine mode tooltip + Tangent to surface, along U parameter. Vertex link defines where. + + + + Tangent to surface (V) + AttachmentLine mode caption + Tangent to surface (V) + + + + Through two points + AttachmentLine mode caption + Through two points + + + + Line that passes through two vertices. + AttachmentLine mode tooltip + Line that passes through two vertices. + + + + Intersection + AttachmentLine mode caption + Пресичане + + + + Not implemented. + AttachmentLine mode tooltip + Не е реализирано. + + + + Proximity line + AttachmentLine mode caption + Линия на близост + + + + Line that spans the shortest distance between shapes. + AttachmentLine mode tooltip + Линия, обхващаща най-краткото разстояние между фигурите. + + + + 1st principal axis + AttachmentLine mode caption + 1-ва главна ос + + + + Line follows first principal axis of inertia. + AttachmentLine mode tooltip + Линията следва първата главна ос на инерция. + + + + 2nd principal axis + AttachmentLine mode caption + 2-ра главна ос + + + + Line follows second principal axis of inertia. + AttachmentLine mode tooltip + Линията следва втората главна ос на инерция. + + + + 3rd principal axis + AttachmentLine mode caption + 3-та главна ос + + + + Line follows third principal axis of inertia. + AttachmentLine mode tooltip + Линията следва третата главна ос на инерция. + + + + Normal to surface + AttachmentLine mode caption + Normal to surface + + + + Line perpendicular to surface at point set by vertex. + AttachmentLine mode tooltip + Line perpendicular to surface at point set by vertex. + + + + Attacher2D + + + Deactivated + AttachmentPlane mode caption + Деактивиран + + + + Attachment is disabled. Object can be moved by editing Placement property. + AttachmentPlane mode tooltip + Attachment is disabled. Object can be moved by editing Placement property. + + + + Translate origin + AttachmentPlane mode caption + Преместване на нулевата координата + + + + Origin is aligned to match Vertex. Orientation is controlled by Placement property. + AttachmentPlane mode tooltip + Origin is aligned to match Vertex. Orientation is controlled by Placement property. + + + + Object's XY + AttachmentPlane mode caption + XY на предмета + + + + Plane is aligned to XY local plane of linked object. + AttachmentPlane mode tooltip + Plane is aligned to XY local plane of linked object. + + + + Object's XZ + AttachmentPlane mode caption + XZ на предмета + + + + Plane is aligned to XZ local plane of linked object. + AttachmentPlane mode tooltip + Plane is aligned to XZ local plane of linked object. + + + + Object's YZ + AttachmentPlane mode caption + YZ на предмета + + + + Plane is aligned to YZ local plane of linked object. + AttachmentPlane mode tooltip + Plane is aligned to YZ local plane of linked object. + + + + Plane face + AttachmentPlane mode caption + Plane face + + + + Plane is aligned to coincide planar face. + AttachmentPlane mode tooltip + Plane is aligned to coincide planar face. + + + + Tangent to surface + AttachmentPlane mode caption + Тангента на повърхността + + + + Plane is made tangent to surface at vertex. + AttachmentPlane mode tooltip + Plane is made tangent to surface at vertex. + + + + Normal to edge + AttachmentPlane mode caption + Нормала към ръба + + + + Plane is made tangent to edge. Optional vertex link defines where. + AttachmentPlane mode tooltip + Plane is made tangent to edge. Optional vertex link defines where. + + + + Frenet NB + AttachmentPlane mode caption + Френе NB + + + + + + Align to Frenet-Serret coordinate system of curved edge. Optional vertex link defines where. + AttachmentPlane mode tooltip + Align to Frenet-Serret coordinate system of curved edge. Optional vertex link defines where. + + + + Frenet TN + AttachmentPlane mode caption + Френе TN + + + + Frenet TB + AttachmentPlane mode caption + Френе TB + + + + Concentric + AttachmentPlane mode caption + Концентрично + + + + Align to plane to osculating circle of an edge. Origin is aligned to point of curvature. Optional vertex link defines where. + AttachmentPlane mode tooltip + Align to plane to osculating circle of an edge. Origin is aligned to point of curvature. Optional vertex link defines where. + + + + Revolution Section + AttachmentPlane mode caption + Revolution Section + + + + Plane is perpendicular to edge, and Y axis is matched with axis of osculating circle. Optional vertex link defines where. + AttachmentPlane mode tooltip + Plane is perpendicular to edge, and Y axis is matched with axis of osculating circle. Optional vertex link defines where. + + + + Plane by 3 points + AttachmentPlane mode caption + Plane by 3 points + + + + Align plane to pass through three vertices. + AttachmentPlane mode tooltip + Align plane to pass through three vertices. + + + + Normal to 3 points + AttachmentPlane mode caption + Normal to 3 points + + + + Plane will pass through first two vertices, and perpendicular to plane that passes through three vertices. + AttachmentPlane mode tooltip + Plane will pass through first two vertices, and perpendicular to plane that passes through three vertices. + + + + Folding + AttachmentPlane mode caption + Folding + + + + Specialty mode for folding polyhedra. Select 4 edges in order: foldable edge, fold line, other fold line, other foldable edge. Plane will be aligned to folding the first edge. + AttachmentPlane mode tooltip + Specialty mode for folding polyhedra. Select 4 edges in order: foldable edge, fold line, other fold line, other foldable edge. Plane will be aligned to folding the first edge. + + + + Inertia 2-3 + AttachmentPlane mode caption + Inertia 2-3 + + + + Plane constructed on second and third principal axes of inertia (passes through center of mass). + AttachmentPlane mode tooltip + Plane constructed on second and third principal axes of inertia (passes through center of mass). + + + + Attacher3D + + + Deactivated + Attachment3D mode caption + Деактивиран + + + + Attachment is disabled. Object can be moved by editing Placement property. + Attachment3D mode tooltip + Attachment is disabled. Object can be moved by editing Placement property. + + + + Translate origin + Attachment3D mode caption + Преместване на нулевата координата + + + + Origin is aligned to match Vertex. Orientation is controlled by Placement property. + Attachment3D mode tooltip + Origin is aligned to match Vertex. Orientation is controlled by Placement property. + + + + Object's X Y Z + Attachment3D mode caption + Object's X Y Z + + + + Placement is made equal to Placement of linked object. + Attachment3D mode tooltip + Placement is made equal to Placement of linked object. + + + + Object's X Z-Y + Attachment3D mode caption + Object's X Z-Y + + + + X', Y', Z' axes are matched with object's local X, Z, -Y, respectively. + Attachment3D mode tooltip + X', Y', Z' axes are matched with object's local X, Z, -Y, respectively. + + + + Object's Y Z X + Attachment3D mode caption + Object's Y Z X + + + + X', Y', Z' axes are matched with object's local Y, Z, X, respectively. + Attachment3D mode tooltip + X', Y', Z' axes are matched with object's local Y, Z, X, respectively. + + + + XY on plane + Attachment3D mode caption + XY on plane + + + + X' Y' plane is aligned to coincide planar face. + Attachment3D mode tooltip + X' Y' plane is aligned to coincide planar face. + + + + XY tangent to surface + Attachment3D mode caption + XY tangent to surface + + + + X' Y' plane is made tangent to surface at vertex. + Attachment3D mode tooltip + X' Y' plane is made tangent to surface at vertex. + + + + Z tangent to edge + Attachment3D mode caption + Z tangent to edge + + + + Z' axis is aligned to be tangent to edge. Optional vertex link defines where. + Attachment3D mode tooltip + Z' axis is aligned to be tangent to edge. Optional vertex link defines where. + + + + Frenet NBT + Attachment3D mode caption + Frenet NBT + + + + + + Align to Frenet-Serret coordinate system of curved edge. Optional vertex link defines where. + Attachment3D mode tooltip + Align to Frenet-Serret coordinate system of curved edge. Optional vertex link defines where. + + + + Frenet TNB + Attachment3D mode caption + Frenet TNB + + + + Frenet TBN + Attachment3D mode caption + Frenet TBN + + + + Concentric + Attachment3D mode caption + Концентрично + + + + Align XY plane to osculating circle of an edge. Optional vertex link defines where. + Attachment3D mode tooltip + Align XY plane to osculating circle of an edge. Optional vertex link defines where. + + + + Revolution Section + Attachment3D mode caption + Revolution Section + + + + Align Y' axis to match axis of osculating circle of an edge. Optional vertex link defines where. + Attachment3D mode tooltip + Align Y' axis to match axis of osculating circle of an edge. Optional vertex link defines where. + + + + XY plane by 3 points + Attachment3D mode caption + XY plane by 3 points + + + + Align XY plane to pass through three vertices. + Attachment3D mode tooltip + Align XY plane to pass through three vertices. + + + + XZ plane by 3 points + Attachment3D mode caption + XZ plane by 3 points + + + + Align XZ plane to pass through 3 points; X axis will pass through two first points. + Attachment3D mode tooltip + Align XZ plane to pass through 3 points; X axis will pass through two first points. + + + + Folding + Attachment3D mode caption + Folding + + + + Specialty mode for folding polyhedra. Select 4 edges in order: foldable edge, fold line, other fold line, other foldable edge. XY plane will be aligned to folding the first edge. + Attachment3D mode tooltip + Specialty mode for folding polyhedra. Select 4 edges in order: foldable edge, fold line, other fold line, other foldable edge. XY plane will be aligned to folding the first edge. + + + + Inertial CS + Attachment3D mode caption + Inertial CS + + + + Inertial coordinate system, constructed on principal axes of inertia and center of mass. + Attachment3D mode tooltip + Inertial coordinate system, constructed on principal axes of inertia and center of mass. + + + + Align O-Z-X + Attachment3D mode caption + Align O-Z-X + + + + Match origin with first Vertex. Align Z' and X' axes towards vertex/along line. + Attachment3D mode tooltip + Match origin with first Vertex. Align Z' and X' axes towards vertex/along line. + + + + Align O-Z-Y + Attachment3D mode caption + Align O-Z-Y + + + + Match origin with first Vertex. Align Z' and Y' axes towards vertex/along line. + Attachment3D mode tooltip + Match origin with first Vertex. Align Z' and Y' axes towards vertex/along line. + + + + + Align O-X-Y + Attachment3D mode caption + Align O-X-Y + + + + Match origin with first Vertex. Align X' and Y' axes towards vertex/along line. + Attachment3D mode tooltip + Match origin with first Vertex. Align X' and Y' axes towards vertex/along line. + + + + Align O-X-Z + Attachment3D mode caption + Align O-X-Z + + + + Match origin with first Vertex. Align X' and Z' axes towards vertex/along line. + Attachment3D mode tooltip + Match origin with first Vertex. Align X' and Z' axes towards vertex/along line. + + + + Align O-Y-Z + Attachment3D mode caption + Align O-Y-Z + + + + Match origin with first Vertex. Align Y' and Z' axes towards vertex/along line. + Attachment3D mode tooltip + Match origin with first Vertex. Align Y' and Z' axes towards vertex/along line. + + + + + Align O-Y-X + Attachment3D mode caption + Align O-Y-X + + + + Match origin with first Vertex. Align Y' and X' axes towards vertex/along line. + Attachment3D mode tooltip + Match origin with first Vertex. Align Y' and X' axes towards vertex/along line. + + + + Align O-N-X + Attachment3D mode caption + Align O-N-X + + + + Match origin with first Vertex. Align normal and horizontal plane axis towards vertex/along line. + Attachment3D mode tooltip + Match origin with first Vertex. Align normal and horizontal plane axis towards vertex/along line. + + + + Align O-N-Y + Attachment3D mode caption + Align O-N-Y + + + + Match origin with first Vertex. Align normal and vertical plane axis towards vertex/along line. + Attachment3D mode tooltip + Match origin with first Vertex. Align normal and vertical plane axis towards vertex/along line. + + + + Match origin with first Vertex. Align horizontal and vertical plane axes towards vertex/along line. + Attachment3D mode tooltip + Match origin with first Vertex. Align horizontal and vertical plane axes towards vertex/along line. + + + + Align O-X-N + Attachment3D mode caption + Align O-X-N + + + + Match origin with first Vertex. Align horizontal plane axis and normal towards vertex/along line. + Attachment3D mode tooltip + Match origin with first Vertex. Align horizontal plane axis and normal towards vertex/along line. + + + + Align O-Y-N + Attachment3D mode caption + Align O-Y-N + + + + Match origin with first Vertex. Align vertical plane axis and normal towards vertex/along line. + Attachment3D mode tooltip + Match origin with first Vertex. Align vertical plane axis and normal towards vertex/along line. + + + + Match origin with first Vertex. Align vertical and horizontal plane axes towards vertex/along line. + Attachment3D mode tooltip + Match origin with first Vertex. Align vertical and horizontal plane axes towards vertex/along line. + + + + BlockDefinition + + + Block definition + Дефиницията на блока + + + + First limit + Първа граница + + + + + Type: + Тип: + + + + + mm + мм + + + + + Length: + Дължина: + + + + + Dimension + Размерност + + + + + Up to next + До следващото + + + + + Up to last + До последно + + + + + Up to plane + До равнина + + + + + Up to face + До лице + + + + + Limit: + Граница: + + + + + + + No selection + Няма избран елемент + + + + Profile + Профил + + + + Selection: + Избор: + + + + Reverse + На обратно + + + + Both sides + На двете страни + + + + Second limit + Втора граница + + + + Direction + Посока + + + + Perpendicular to sketch + Перпендикулярно на скицата + + + + Reference + Референция + + + + CmdBoxSelection + + + Part + Компонент + + + + + + Box selection + Box selection + + + + CmdCheckGeometry + + + Part + Компонент + + + + Check Geometry + Проверка на геометрията + + + + Analyzes Geometry For Errors + Анализира геометрията за грешки + + + + CmdColorPerFace + + + Part + Компонент + + + + Color per face + Цвят по повърхността + + + + Set color per face + Задаване на цвят по повърхността + + + + CmdMeasureAngular + + + Part + Компонент + + + + + Measure Angular + Measure Angular + + + + CmdMeasureClearAll + + + Part + Компонент + + + + + Clear All + Изтриване на всичко + + + + CmdMeasureLinear + + + Part + Компонент + + + + + Measure Linear + Measure Linear + + + + CmdMeasureToggle3d + + + Part + Компонент + + + + + Toggle 3d + Toggle 3d + + + + CmdMeasureToggleAll + + + Part + Компонент + + + + + Toggle All + Toggle All + + + + CmdMeasureToggleDelta + + + Part + Компонент + + + + + Toggle Delta + Toggle Delta + + + + CmdPartBoolean + + + Part + Компонент + + + + Boolean... + Булева операция... + + + + Run a boolean operation with two shapes selected + Старитай Булева операция с две избрани фигури + + + + CmdPartBox + + + Part + Компонент + + + + + + Cube + Куб + + + + Create a cube solid + Създаване на твърдотелен куб + + + + CmdPartBox2 + + + Part + Компонент + + + + Box fix 1 + Box fix 1 + + + + Create a box solid without dialog + Създаване на твърдотелен куб без диалог + + + + CmdPartBox3 + + + Part + Компонент + + + + Box fix 2 + Box fix 2 + + + + Create a box solid without dialog + Създаване на твърдотелен куб без диалог + + + + CmdPartBuilder + + + Part + Компонент + + + + Shape builder... + Строител на форми... + + + + Advanced utility to create shapes + Разширен инструмент за създаване на фигури + + + + CmdPartChamfer + + + Part + Компонент + + + + Chamfer... + Скосяване... + + + + Chamfer the selected edges of a shape + Скосяване на избраните ръбове на фигура + + + + CmdPartCommon + + + Part + Компонент + + + + Intersection + Пресичане + + + + Make an intersection of two shapes + Направи сечение на две фигури + + + + CmdPartCompCompoundTools + + + Part + Компонент + + + + Counpound tools + Counpound tools + + + + Compound tools: working with lists of shapes. + Compound tools: working with lists of shapes. + + + + CmdPartCompJoinFeatures + + + Part + Компонент + + + + Join objects... + Join objects... + + + + Join walled objects + Join walled objects + + + + CmdPartCompOffset + + + Part + Компонент + + + + Offset: + Offset: + + + + Tools to offset shapes (construct parallel shapes) + Tools to offset shapes (construct parallel shapes) + + + + CmdPartCompSplitFeatures + + + Part + Компонент + + + + Split objects... + Split objects... + + + + Shape splitting tools. Compsolid creation tools. OCC 6.9.0 or later is required. + Shape splitting tools. Compsolid creation tools. OCC 6.9.0 or later is required. + + + + CmdPartCompound + + + Part + Компонент + + + + Make compound + Make compound + + + + Make a compound of several shapes + Make a compound of several shapes + + + + CmdPartCone + + + Part + Компонент + + + + + + Cone + Конус + + + + Create a cone solid + Създава твърдотелен конус + + + + CmdPartCrossSections + + + Part + Компонент + + + + Cross-sections... + Сечения... + + + + Cross-sections + Напречни сечения + + + + CmdPartCut + + + Part + Компонент + + + + Cut + Изрязване + + + + Make a cut of two shapes + Make a cut of two shapes + + + + CmdPartCylinder + + + Part + Компонент + + + + + + Cylinder + Цилиндър + + + + Create a Cylinder + Създаване на цилиндър + + + + CmdPartDefeaturing + + + Part + Компонент + + + + Defeaturing + Defeaturing + + + + Remove feature from a shape + Remove feature from a shape + + + + CmdPartExport + + + Part + Компонент + + + + Export CAD... + Експортиране на CAD... + + + + Exports to a CAD file + Експортиране в CAD файл + + + + CmdPartExtrude + + + Part + Компонент + + + + Extrude... + Изтегляне... + + + + Extrude a selected sketch + Изтегляне на избраната скица + + + + CmdPartFillet + + + Part + Компонент + + + + Fillet... + Закръгление... + + + + Fillet the selected edges of a shape + Закръгление на избрани ръбове на фигура + + + + CmdPartFuse + + + Part + Компонент + + + + Union + Съюз + + + + Make a union of several shapes + Прави съюз на няколко фигури + + + + CmdPartImport + + + Part + Компонент + + + + Import CAD... + Импортирай CAD... + + + + Imports a CAD file + Импортира CAD файл + + + + CmdPartImportCurveNet + + + Part + Компонент + + + + Import curve network... + Import curve network... + + + + Import a curve network + Import a curve network + + + + CmdPartLoft + + + Part + Компонент + + + + Loft... + Профилиране... + + + + Utility to loft + Инструмент за профилиране + + + + CmdPartMakeFace + + + Part + Компонент + + + + Make face from wires + Make face from wires + + + + Make face from set of wires (e.g. from a sketch) + Make face from set of wires (e.g. from a sketch) + + + + CmdPartMakeSolid + + + Part + Компонент + + + + Convert to solid + Превръщане в твърдо тяло + + + + Create solid from a shell or compound + Създай твърдо тяло от повърхнина или съставни елементи + + + + CmdPartMirror + + + Part + Компонент + + + + Mirroring... + Създаване на огледално копие... + + + + Mirroring a selected shape + Огледално копиране на избраната фигура + + + + CmdPartOffset + + + Part + Компонент + + + + 3D Offset... + 3D Offset... + + + + Utility to offset in 3D + Utility to offset in 3D + + + + CmdPartOffset2D + + + Part + Компонент + + + + 2D Offset... + 2D Offset... + + + + Utility to offset planar shapes + Utility to offset planar shapes + + + + CmdPartPickCurveNet + + + Part + Компонент + + + + Pick curve network + Pick curve network + + + + Pick a curve network + Pick a curve network + + + + CmdPartPrimitives + + + Part + Компонент + + + + Create primitives... + Създаване на примитиви... + + + + Creation of parametrized geometric primitives + Създаването на параметризирани геометрични примитиви + + + + CmdPartRefineShape + + + Part + Компонент + + + + Refine shape + Усъвършенстване на формата + + + + Refine the copy of a shape + Усъвършенстване на копието на фигура + + + + CmdPartReverseShape + + + Part + Компонент + + + + Reverse shapes + Reverse shapes + + + + Reverse orientation of shapes + Reverse orientation of shapes + + + + CmdPartRevolve + + + Part + Компонент + + + + Revolve... + Revolve... + + + + Revolve a selected shape + Revolve a selected shape + + + + CmdPartRuledSurface + + + Part + Компонент + + + + Create ruled surface + Create ruled surface + + + + Create a ruled surface from either two Edges or two wires + Create a ruled surface from either two Edges or two wires + + + + CmdPartSection + + + Part + Компонент + + + + Section + Сечение + + + + Make a section of two shapes + Make a section of two shapes + + + + CmdPartShapeFromMesh + + + Part + Компонент + + + + Create shape from mesh... + Създаване на фигура от полигонна мрежа... + + + + Create shape from selected mesh object + Създаване на фигура от избран предмет с полигонна мрежа + + + + CmdPartSimpleCopy + + + Part + Компонент + + + + Create simple copy + Създаване на бързо копие + + + + Create a simple non-parametric copy + Създаване на бързо, не параметрично, копие + + + + CmdPartSimpleCylinder + + + Part + Компонент + + + + Create Cylinder... + Създаване на цилиндър... + + + + Create a Cylinder + Създаване на цилиндър + + + + CmdPartSphere + + + Part + Компонент + + + + + + Sphere + Сфера + + + + Create a sphere solid + Създаване на твърдотелна сфера + + + + CmdPartSweep + + + Part + Компонент + + + + Sweep... + Sweep... + + + + Utility to sweep + Utility to sweep + + + + CmdPartThickness + + + Part + Компонент + + + + Thickness... + Дебелина... + + + + Utility to apply a thickness + Инструмент за създаване на дебелина + + + + + Wrong selection + Wrong selection + + + + Selected one or more faces of a shape + Избрани са едно или повече лица на фигура + + + + Selected shape is not a solid + Избраната фигура не е твърдотелна + + + + CmdPartTorus + + + Part + Компонент + + + + + + Torus + Тороид + + + + Create a torus solid + Създаване на твърдотелен тороид + + + + PartDesignGui::TaskDatumParameters + + + Form + Form + + + + Selection accepted + Selection accepted + + + + Reference 1 + Ориентир 1 + + + + Reference 2 + Ориентир 2 + + + + Reference 3 + Ориентир 3 + + + + Reference 4 + Ориентир 4 + + + + Attachment mode: + Режим на прикачване: + + + + AttachmentOffset property. The placement is expressed in local space of object being attached. + AttachmentOffset property. The placement is expressed in local space of object being attached. + + + + Attachment Offset: + Attachment Offset: + + + + X: + Х: + + + + Y: + Y: + + + + Z: + Z: + + + + Yaw: + Yaw: + + + + Pitch: + Pitch: + + + + Roll: + Roll: + + + + Flip sides + Flip sides + + + + PartGui::CrossSections + + + Cross sections + Напречни сечения + + + + Guiding plane + Водеща равнина + + + + XY + XY + + + + XZ + XZ + + + + YZ + YZ + + + + Position: + Позиция: + + + + Sections + Сечения + + + + On both sides + На двете страни + + + + Count + Брой + + + + Distance: + Разстояние: + + + + PartGui::DlgBooleanOperation + + + Boolean Operation + Булева операция + + + + Boolean operation + Булева операция + + + + Section + Сечение + + + + Difference + Разлика + + + + Union + Съюз + + + + Intersection + Пресичане + + + + First shape + Първа фигура + + + + + Solids + Твърдо тяло + + + + + Shells + Shells + + + + + Compounds + Compounds + + + + + Faces + Лица + + + + Second shape + Втора фигура + + + + Swap selection + Swap selection + + + + Select a shape on the left side, first + Select a shape on the left side, first + + + + Select a shape on the right side, first + Select a shape on the right side, first + + + + Cannot perform a boolean operation with the same shape + Cannot perform a boolean operation with the same shape + + + + No active document available + No active document available + + + + One of the selected objects doesn't exist anymore + One of the selected objects doesn't exist anymore + + + + Performing union on non-solids is not possible + Performing union on non-solids is not possible + + + + Performing intersection on non-solids is not possible + Performing intersection on non-solids is not possible + + + + Performing difference on non-solids is not possible + Performing difference on non-solids is not possible + + + + PartGui::DlgChamferEdges + + + Chamfer Edges + Chamfer Edges + + + + PartGui::DlgExtrusion + + + Extrude + Extrude + + + + Direction + Посока + + + + If checked, direction of extrusion is reversed. + If checked, direction of extrusion is reversed. + + + + Reversed + Обратно + + + + Specify direction manually using X,Y,Z values. + Specify direction manually using X,Y,Z values. + + + + Custom direction: + Custom direction: + + + + Extrude perpendicularly to plane of input shape. + Extrude perpendicularly to plane of input shape. + + + + Along normal + Along normal + + + + Click to start selecting an edge in 3d view. + Click to start selecting an edge in 3d view. + + + + + Select + Изберете + + + + Set direction to match a direction of straight edge. Hint: to account for length of the edge too, set both lengths to zero. + Set direction to match a direction of straight edge. Hint: to account for length of the edge too, set both lengths to zero. + + + + Along edge: + Along edge: + + + + X: + Х: + + + + Y: + Y: + + + + Z: + Z: + + + + Length + Дължина + + + + Along: + Along: + + + + Length to extrude along direction (can be negative). If both lengths are zero, magnitude of direction is used. + Length to extrude along direction (can be negative). If both lengths are zero, magnitude of direction is used. + + + + Against: + Срещу: + + + + Length to extrude against direction (can be negative). + Length to extrude against direction (can be negative). + + + + Distribute extrusion length equally to both sides. + Distribute extrusion length equally to both sides. + + + + Symmetric + Симетрично + + + + Taper outward angle + Taper outward angle + + + + + Apply slope (draft) to extrusion side faces. + Apply slope (draft) to extrusion side faces. + + + + If checked, extruding closed wires will give solids, not shells. + If checked, extruding closed wires will give solids, not shells. + + + + Create solid + Създаване на твърдо тяло + + + + Shape + Форма + + + + Selecting... + Избор... + + + + The document '%1' doesn't exist. + The document '%1' doesn't exist. + + + + + Creating Extrusion failed. + +%1 + Creating Extrusion failed. + +%1 + + + + Object not found: %1 + Object not found: %1 + + + + No shapes selected for extrusion. Select some, first. + No shapes selected for extrusion. Select some, first. + + + + Extrusion direction link is invalid. + +%1 + Extrusion direction link is invalid. + +%1 + + + + Direction mode is to use an edge, but no edge is linked. + Direction mode is to use an edge, but no edge is linked. + + + + Can't determine normal vector of shape to be extruded. Please use other mode. + +(%1) + Can't determine normal vector of shape to be extruded. Please use other mode. + +(%1) + + + + Extrusion direction is zero-length. It must be non-zero. + Extrusion direction is zero-length. It must be non-zero. + + + + Total extrusion length is zero (length1 == -length2). It must be nonzero. + Total extrusion length is zero (length1 == -length2). It must be nonzero. + + + + PartGui::DlgFilletEdges + + + Fillet Edges + Fillet Edges + + + + Shape + Форма + + + + Selected shape: + Selected shape: + + + + No selection + Няма избран елемент + + + + Fillet Parameter + Fillet Parameter + + + + Selection + Избор + + + + Select edges + Иберете ръбове + + + + Select faces + Избери лица + + + + All + All + + + + None + Няма + + + + Fillet type: + Fillet type: + + + + Constant Radius + Constant Radius + + + + Variable Radius + Variable Radius + + + + Radius: + Радиус: + + + + Length: + Дължина: + + + + Constant Length + Постоянна дължина + + + + Variable Length + Променлива дължина + + + + Edges to chamfer + Edges to chamfer + + + + + Start length + Начална дължина + + + + End length + Крайна дължина + + + + Edges to fillet + Ръбовете за закръгляне + + + + + Start radius + Начален радиус + + + + End radius + Краен радиус + + + + + Edge%1 + Ръб%1 + + + + Length + Дължина + + + + Radius + Радиус + + + + No shape selected + Няма избрана геометрия + + + + No valid shape is selected. +Please select a valid shape in the drop-down box first. + Няма избрана геометрия. Моля изберете първо геометрия от падащото меню. + + + + No edge selected + Няма избрани ръбове + + + + No edge entity is checked to fillet. +Please check one or more edge entities first. + Няма избран ръб за закръгление. Моля изберете един или повече ръбове първо. + + + + PartGui::DlgImportExportIges + + + IGES + IGES + + + + Export + Export + + + + Units for export of IGES + Единици за експортиране на IGES + + + + Millimeter + Millimeter + + + + Meter + Meter + + + + Inch + Inch + + + + Write solids and shells as + Write solids and shells as + + + + Groups of Trimmed Surfaces (type 144) + Groups of Trimmed Surfaces (type 144) + + + + Solids (type 186) and Shells (type 514) / B-REP mode + Solids (type 186) and Shells (type 514) / B-REP mode + + + + Import + Внасяне + + + + Skip blank entities + Пропусни празна входяща информация + + + + Header + Header + + + + Company + Дружество + + + + Product + Продукт + + + + Author + Aвтор + + + + PartGui::DlgImportExportStep + + + STEP + STEP + + + + Header + Header + + + + Company + Дружество + + + + Author + Aвтор + + + + Product + Продукт + + + + Export + Export + + + + Millimeter + Millimeter + + + + Meter + Meter + + + + Inch + Inch + + + + Units for export of STEP + Единици за експортиране на STEP + + + + Scheme + Схема + + + + Write out curves in parametric space of surface + Write out curves in parametric space of surface + + + + Import + Внасяне + + + + If this is checked, no Compound merge will be done during file reading (slower but higher details). + If this is checked, no Compound merge will be done during file reading (slower but higher details). + + + + Enable STEP Compound merge + Enable STEP Compound merge + + + + PartGui::DlgPartBox + + + Box definition + Параметри на куб + + + + Position: + Позиция: + + + + Direction: + Direction: + + + + X: + Х: + + + + Y: + Y: + + + + Z: + Z: + + + + Size: + Размер: + + + + Height: + Височина: + + + + Width: + Ширина: + + + + Length: + Дължина: + + + + PartGui::DlgPartCylinder + + + Cylinder definition + Параметри на цилиндър + + + + Position: + Позиция: + + + + Direction: + Direction: + + + + X: + Х: + + + + Z: + Z: + + + + Y: + Y: + + + + Parameter + Параметър + + + + Height: + Височина: + + + + Radius: + Радиус: + + + + PartGui::DlgPartImportIges + + + IGES input file + IGES входен файл + + + + File Name + Име на файл + + + + ... + ... + + + + PartGui::DlgPartImportIgesImp + + + IGES + IGES + + + + All Files + Всички файлове + + + + PartGui::DlgPartImportStep + + + Step input file + STEP входен файл + + + + File Name + Име на файл + + + + ... + ... + + + + PartGui::DlgPartImportStepImp + + + STEP + STEP + + + + All Files + Всички файлове + + + + PartGui::DlgPrimitives + + + Geometric Primitives + Геометрични примитиви + + + + + Plane + Равнина + + + + + Box + Box + + + + + Cylinder + Цилиндър + + + + + Cone + Конус + + + + + Sphere + Сфера + + + + + Ellipsoid + Елипсоид + + + + + Torus + Тороид + + + + + Prism + Призма + + + + + Wedge + Клин + + + + + Helix + Cпирала + + + + + Spiral + Спирала + + + + + Circle + Кръг + + + + + Ellipse + Елипса + + + + Point + Точка + + + + + Line + Линия + + + + + Regular polygon + Правилен многоъгълник + + + + Parameter + Параметър + + + + + Width: + Ширина: + + + + + Length: + Дължина: + + + + + + + + Height: + Височина: + + + + + + Angle: + Ъгъл: + + + + + + + + Radius: + Радиус: + + + + + + Radius 1: + Радиус 1: + + + + + + Radius 2: + Радиус 2: + + + + + U parameter: + Параметър U: + + + + V parameters: + Параметри V: + + + + Radius 3: + Радиус 3: + + + + + V parameter: + Параметър V: + + + + U Parameter: + Параметър U: + + + + + Polygon: + Многоъгълник: + + + + + Circumradius: + Радиус описващ кръг: + + + + X min/max: + X мин./макс.: + + + + Y min/max: + Y мин./макс.: + + + + Z min/max: + Z мин./макс.: + + + + X2 min/max: + X2 мин./макс.: + + + + Z2 min/max: + Z2 мин./макс.: + + + + Pitch: + Pitch: + + + + Coordinate system: + Координатна система: + + + + Right-handed + Деснорък + + + + Left-handed + Леворък + + + + Growth: + Ръст: + + + + Number of rotations: + Брой завъртания: + + + + + Angle 1: + Ъгъл 1: + + + + + Angle 2: + Ъгъл 2: + + + + From three points + От три точки + + + + Major radius: + Основен радиус: + + + + Minor radius: + Второстепенен радиус: + + + + + + X: + Х: + + + + + + Y: + Y: + + + + + + Z: + Z: + + + + End point + Крайна точка + + + + Start point + Start point + + + + + + Create %1 + Create %1 + + + + No active document + No active document + + + + Vertex + Vertex + + + + &Create + &Създаване + + + + PartGui::DlgRevolution + + + Revolve + Върти + + + + If checked, revolving wires will produce solids. If not, revolving a wire yields a shell. + If checked, revolving wires will produce solids. If not, revolving a wire yields a shell. + + + + Create Solid + Create Solid + + + + Shape + Форма + + + + Angle: + Ъгъл: + + + + Revolution axis + Revolution axis + + + + Center X: + Център X: + + + + Center Y: + Център Y: + + + + Center Z: + Център Z: + + + + + Click to set this as axis + Click to set this as axis + + + + Dir. X: + Dir. X: + + + + Dir. Y: + Dir. Y: + + + + Dir. Z: + Dir. Z: + + + + + Select reference + Select reference + + + + If checked, revolution will extend forwards and backwards by half the angle. + If checked, revolution will extend forwards and backwards by half the angle. + + + + Symmetric angle + Симетричен ъгъл + + + + Object not found: %1 + Object not found: %1 + + + + Select a shape for revolution, first. + Select a shape for revolution, first. + + + + + + Revolution axis link is invalid. + +%1 + Revolution axis link is invalid. + +%1 + + + + Revolution axis direction is zero-length. It must be non-zero. + Revolution axis direction is zero-length. It must be non-zero. + + + + Revolution angle span is zero. It must be non-zero. + Revolution angle span is zero. It must be non-zero. + + + + + Creating Revolve failed. + +%1 + Creating Revolve failed. + +%1 + + + + Selecting... (line or arc) + Selecting... (line or arc) + + + + PartGui::DlgSettings3DViewPart + + + Shape view + Изглед на формата + + + + Tessellation + Омозайчване + + + + % + % + + + + Defines the deviation of tessellation to the actual surface + Defines the deviation of tessellation to the actual surface + + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> + + + + Maximum deviation depending on the model bounding box + Maximum deviation depending on the model bounding box + + + + Maximum angular deflection + Maximum angular deflection + + + + ° + ° + + + + Deviation + Deviation + + + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + + + + PartGui::DlgSettingsGeneral + + + General + Общи + + + + Model settings + Настройки на модела + + + + Automatically check model after boolean operation + Automatically check model after boolean operation + + + + Automatically refine model after boolean operation + Automatically refine model after boolean operation + + + + Automatically refine model after sketch-based operation + Automatically refine model after sketch-based operation + + + + Object naming + Object naming + + + + Add name of base object + Add name of base object + + + + PartGui::DlgSettingsObjectColor + + + Part colors + Part colors + + + + Default Part colors + Default Part colors + + + + Default vertex color + Цвят по подразбиране на връх + + + + Bounding box color + Bounding box color + + + + Default shape color + Default shape color + + + + + The default line color for new shapes + Цвят на линия по подразбиране за нови фигури + + + + The default color for new shapes + Цвят по подразбиране за нови фигури + + + + + The default line thickness for new shapes + Дебелина на линия по подразбиране за нови фигури + + + + + px + px + + + + The color of bounding boxes in the 3D view + The color of bounding boxes in the 3D view + + + + Default vertex size + Размер по подразбиране на връх + + + + Default line width + Default line width + + + + Default line color + Default line color + + + + Random shape color + Random shape color + + + + Annotations + Бележки + + + + Default text color + Default text color + + + + PartGui::FaceColors + + + Face colors + Цветове на лице + + + + Do you really want to cancel? + Наистина ли искате да прекратите? + + + + PartGui::Location + + + Location + Местоположение + + + + Position + Position + + + + 3D View + 3D изглед + + + + PartGui::LoftWidget + + + Available profiles + Available profiles + + + + Selected profiles + Selected profiles + + + + Too few elements + Твърде малко елементи + + + + At least two vertices, edges, wires or faces are required. + At least two vertices, edges, wires or faces are required. + + + + Input error + Входна грешка + + + + Vertex/Edge/Wire/Face + Връх/Ръб/Тел/Лице + + + + Loft + Loft + + + + PartGui::Mirroring + + + Mirroring + Огледално копие + + + + Shapes + Фигури + + + + Mirror plane: + Mirror plane: + + + + XY plane + Равнина XY + + + + XZ plane + Равнина XZ + + + + YZ plane + Равнина YZ + + + + Base point + Base point + + + + x + x + + + + y + y + + + + z + z + + + + Select a shape for mirroring, first. + Select a shape for mirroring, first. + + + + No such document '%1'. + Няма такъв документ "%1". + + + + PartGui::OffsetWidget + + + Input error + Входна грешка + + + + PartGui::ResultModel + + + Name + Име + + + + Type + Тип + + + + Error + Грешка + + + + PartGui::ShapeBuilderWidget + + + + + + + + + Wrong selection + Wrong selection + + + + + Select two vertices + Изберете два върха + + + + + Select one or more edges + Изберете един или повече ръбове + + + + Select three or more vertices + Изберете три или повече върха + + + + Select two or more faces + Изберете две или повече лица + + + + Select only one part object + Изберете само един компонент + + + + Select two vertices to create an edge + Изберете два върха за да създадете ръб + + + + Select adjacent edges + Select adjacent edges + + + + Select a list of vertices + Изберете списък с върхове + + + + Select a closed set of edges + Изберете затворен набор от ръбове + + + + Select adjacent faces + Изберете съседни лица + + + + All shape types can be selected + All shape types can be selected + + + + PartGui::SweepWidget + + + Available profiles + Available profiles + + + + Selected profiles + Selected profiles + + + + + + Sweep path + Sweep path + + + + Select one or more connected edges you want to sweep along. + Select one or more connected edges you want to sweep along. + + + + Too few elements + Твърде малко елементи + + + + At least one edge or wire is required. + At least one edge or wire is required. + + + + Wrong selection + Wrong selection + + + + '%1' cannot be used as profile and path. + '%1' cannot be used as profile and path. + + + + Input error + Входна грешка + + + + Done + Готово + + + + Select one or more connected edges in the 3d view and press 'Done' + Select one or more connected edges in the 3d view and press 'Done' + + + + + The selected sweep path is invalid. + The selected sweep path is invalid. + + + + Vertex/Wire + Vertex/Wire + + + + Sweep + Sweep + + + + PartGui::TaskAttacher + + + Form + Form + + + + Selection accepted + Selection accepted + + + + Reference 1 + Ориентир 1 + + + + Reference 2 + Ориентир 2 + + + + Reference 3 + Ориентир 3 + + + + Reference 4 + Ориентир 4 + + + + Attachment mode: + Режим на прикачване: + + + + AttachmentOffset property. The placement is expressed in local space of object being attached. + AttachmentOffset property. The placement is expressed in local space of object being attached. + + + + + Attachment Offset: + Attachment Offset: + + + + X: + Х: + + + + Y: + Y: + + + + Z: + Z: + + + + Yaw: + Yaw: + + + + Pitch: + Pitch: + + + + Roll: + Roll: + + + + Flip sides + Flip sides + + + + OCC error: %1 + Грешка openCASCADE: %1 + + + + unknown error + непозната грешка + + + + Attachment mode failed: %1 + Attachment mode failed: %1 + + + + Not attached + Not attached + + + + Attached with mode %1 + Attached with mode %1 + + + + Attachment Offset (inactive - not attached): + Attachment Offset (inactive - not attached): + + + + Face + Лице + + + + Edge + Ръб + + + + Vertex + Vertex + + + + Selecting... + Избор... + + + + Reference%1 + Ориентир%1 + + + + Not editable because rotation part of AttachmentOffset is bound by expressions. + Not editable because rotation part of AttachmentOffset is bound by expressions. + + + + Reference combinations: + Reference combinations: + + + + %1 (add %2) + %1 (add %2) + + + + %1 (add more references) + %1 (add more references) + + + + PartGui::TaskCheckGeometryDialog + + + Shape Content + Shape Content + + + + PartGui::TaskCheckGeometryResults + + + Check Geometry + Проверка на геометрията + + + + Check geometry + Проверка на геометрията + + + + PartGui::TaskDlgAttacher + + + Datum dialog: Input error + Datum dialog: Input error + + + + PartGui::TaskFaceColors + + + Set color per face + Задаване на цвят по повърхността + + + + Click on the faces in the 3d view to select them. + Click on the faces in the 3d view to select them. + + + + Faces: + Лица: + + + + Set to default + Задаване като по подразбиране + + + + Box selection + Box selection + + + + PartGui::TaskLoft + + + Loft + Loft + + + + Create solid + Създаване на твърдо тяло + + + + Ruled surface + Линейна повърхнина + + + + Closed + Затворено + + + + PartGui::TaskOffset + + + + Offset + Offset + + + + Mode + Режим + + + + Skin + Облик + + + + Pipe + Тръба + + + + RectoVerso + RectoVerso + + + + Join type + Тип съединение + + + + Arc + Дъга + + + + Tangent + Тангента + + + + + Intersection + Пресичане + + + + Self-intersection + Self-intersection + + + + Fill offset + Fill offset + + + + Faces + Лица + + + + Update view + Актуализиране на изгледа + + + + PartGui::TaskShapeBuilder + + + + Create shape + Създаване на фигура + + + + Face from vertices + Лице от върхове + + + + Shell from faces + Shell from faces + + + + Edge from vertices + Ръб от върховете + + + + Face from edges + Лице от ръбове + + + + Solid from shell + Solid from shell + + + + Planar + Равнинен + + + + Refine shape + Усъвършенстване на формата + + + + All faces + Всички лица + + + + Create + Създаване + + + + Wire from edges + Wire from edges + + + + PartGui::TaskSweep + + + Sweep + Sweep + + + + Sweep Path + Sweep Path + + + + Create solid + Създаване на твърдо тяло + + + + Frenet + Frenet + + + + Select one or more profiles and select an edge or wire +in the 3D view for the sweep path. + Select one or more profiles and select an edge or wire +in the 3D view for the sweep path. + + + + PartGui::ThicknessWidget + + + + + Thickness + Дебелина + + + + Select faces of the source object and press 'Done' + Select faces of the source object and press 'Done' + + + + Done + Готово + + + + Input error + Входна грешка + + + + Part_FaceMaker + + + Simple + Simple + + + + Makes separate plane face from every wire independently. No support for holes; wires can be on different planes. + Makes separate plane face from every wire independently. No support for holes; wires can be on different planes. + + + + Bull's-eye facemaker + Bull's-eye facemaker + + + + Supports making planar faces with holes with islands. + Supports making planar faces with holes with islands. + + + + Cheese facemaker + Cheese facemaker + + + + Supports making planar faces with holes, but no islands inside holes. + Supports making planar faces with holes, but no islands inside holes. + + + + Part Extrude facemaker + Part Extrude facemaker + + + + Supports making faces with holes, does not support nesting. + Supports making faces with holes, does not support nesting. + + + + Workbench + + + &Part + &Part + + + + &Simple + &Simple + + + + &Parametric + &Parametric + + + + Solids + Твърдо тяло + + + + Part tools + Part tools + + + + Boolean + Boolean + + + + Primitives + Примитиви + + + + Join + Join + + + + Split + Разделяне + + + + Compound + Compound + + + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ca.ts b/src/Mod/Part/Gui/Resources/translations/Part_ca.ts index 35d2550168..a96a074b1e 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ca.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ca.ts @@ -345,6 +345,16 @@ Feu clic a 'Continua' per a crear la propietat de totes formes, o en 'Interromp' Slice to compound Llesca a la composició + + + Boolean Fragments + Fragments booleans + + + + Split objects where they intersect + Divideix els objectes on s'interseccionen + Slice a selected object by using other objects as cutting tools. @@ -359,16 +369,6 @@ Es pot usar un 'Filtre de Compost' per extreure'n els talls individuals.Slice apart Llesca a part - - - Boolean Fragments - Fragments booleans - - - - Split objects where they intersect - Divideix els objectes on s'interseccionen - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts index a20890e071..487125c98b 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts @@ -349,6 +349,16 @@ Klikněte 'Pokračovat' chcete-li přesto prvek vytvořit, nebo "Přerušit" pro Slice to compound Plátkovat na složeninu + + + Boolean Fragments + Booleovské fragmenty + + + + Split objects where they intersect + Rozdělit objekty, kde se protínají + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ Výsledné části budou definovány jako složenina. Slice apart Rozdělit plátkováním - - - Boolean Fragments - Booleovské fragmenty - - - - Split objects where they intersect - Rozdělit objekty, kde se protínají - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_de.ts b/src/Mod/Part/Gui/Resources/translations/Part_de.ts index 8f9980f07e..da36300e20 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_de.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_de.ts @@ -345,6 +345,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Slice to compound Teilen zu einem Verbund + + + Boolean Fragments + Boolesche Fragmente + + + + Split objects where they intersect + Auftrennen von Objekten an deren Schnittstellen + Slice a selected object by using other objects as cutting tools. @@ -359,16 +369,6 @@ Ein 'Verbundobjekt-Filter' kann verwendet werden, um die einzelnen Scheiben zu e Slice apart Auseinanderschneiden - - - Boolean Fragments - Boolesche Fragmente - - - - Split objects where they intersect - Auftrennen von Objekten an deren Schnittstellen - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_el.ts b/src/Mod/Part/Gui/Resources/translations/Part_el.ts index 2d9627b002..41268212ec 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_el.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_el.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_es-AR.qm b/src/Mod/Part/Gui/Resources/translations/Part_es-AR.qm new file mode 100644 index 0000000000..8c080a7db7 Binary files /dev/null and b/src/Mod/Part/Gui/Resources/translations/Part_es-AR.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_es-AR.ts b/src/Mod/Part/Gui/Resources/translations/Part_es-AR.ts new file mode 100644 index 0000000000..1c9635a108 --- /dev/null +++ b/src/Mod/Part/Gui/Resources/translations/Part_es-AR.ts @@ -0,0 +1,5453 @@ + + + + + AttachmentEditor + + + Attachment... + Adjunto... + + + + Edit attachment of selected object. + Editar el adjunto del objeto seleccionado. + + + + No object named {name} + Ningún objeto nombrado {name} + + + + Failed to parse link (more than one colon encountered) + Error al analizar el enlace (se encontraron más de dos puntos) + + + + Object {name} is neither movable nor attachable, can't edit attachment + El objeto {name} no se puede mover ni adjuntar, no puede editar el adjunto + + + + {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. + {obj} no se puede adjuntar. Todavía puede utilizar el diálogo del editor adjunto para alinear el objeto, pero el adjunto no será paramétrico. + + + + Continue + Continuo + + + + Attachment + Adjunto + + + + Edit attachment of {feat} + Editar adjunto de {feat} + + + + Ignored. Can't attach object to itself! + Ignorado. ¡No se puede adjuntar objeto a sí mismo! + + + + {obj1} depends on object being attached, can't use it for attachment + {obj1} depende del objeto que se adjunte, no se puede usar para adjuntar + + + + {mode} (add {morerefs}) + {mode} (agregar {morerefs}) + + + + {mode} (add more references) + {mode} (agregar más referencias) + + + + Reference combinations: + Combinaciones de referencia: + + + + Reference{i} + Referencia{i} + + + + Selecting... + Seleccionar... + + + + Failed to resolve links. {err} + No se pudieron resolver los enlaces. {err} + + + + Not attached + No adjuntado + + + + Attached with mode {mode} + Adjunto con el modo {mode} + + + + Error: {err} + Error: {err} + + + + Attachment Offset: + Desfase de adjunto: + + + + Attachment Offset (inactive - not attached): + Desfase de adjunto (inactivo - no adjunto): + + + + Attachment Offset (in local coordinates): + Desfase de adjunto (en coordenadas locales): + + + + Part_CompoundFilter + + + Compound Filter + Filtro compuesto + + + + Filter out objects from a selected compound by characteristics like volume, +area, or length, or by choosing specific items. +If a second object is selected, it will be used as reference, for example, +for collision or distance filtering. + Filtrar objetos de un compuesto seleccionado por características como volumen, +área o longitud, o eligiendo elementos específicos. +Si se selecciona un segundo objeto, se utilizará como referencia, por ejemplo, +para filtrado de colisión o distancia. + + + + Compound Filter: remove some childs from a compound + Filtro Compuesto: eliminar algunos hijos de un compuesto + + + + Select a shape that is a compound, first! Second selected item (optional) will be treated as a stencil. + ¡Primero, seleccione una forma que es un compuesto! Segundo elemento seleccionado (opcional) se tratará como una plantilla. + + + + First select a shape that is a compound. If a second object is selected (optional) it will be treated as a stencil. + Primero selecciona una forma que sea un compuesto. Si se selecciona un segundo objeto (opcional), se tratará como una plantilla. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + El cálculo del resultado falló con un error: + +{err} + +Haga clic en 'Continuar' para crear la operación de todos modos, o 'Anular' para cancelar. + + + + Bad selection + Mala selección + + + + Computing the result failed with an error: + +{errstr} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + El cálculo del resultado falló con un error: + +{errstr} + +Haga clic en 'Continuar' para crear la operación de todos modos, o 'Anular' para cancelar. + + + + Part_ExplodeCompound + + + Explode compound + Explotar compuesto + + + + Split up a compound of shapes into separate objects. +It will create a 'Compound Filter' for each shape. + Divide un compuesto de formas en objetos separados. +Creará un 'Filtro Compuesto' para cada forma. + + + + Explode compound: split up a list of shapes into separate objects + Explotar compuesto: dividir una lista de formas en objetos separados + + + + Select a shape that is a compound, first! + ¡Seleccione una forma que es un compuesto, primero! + + + + First select a shape that is a compound. + Primero seleccione una forma que sea un compuesto. + + + + Bad selection + Mala selección + + + + Part_JoinConnect + + + Connect objects + Conectar objetos + + + + Fuses objects, taking care to preserve voids. + Fusiona objetos, cuidando de preservar vacíos. + + + + Part_JoinCutout + + + Cutout for object + Recorte de objeto + + + + Makes a cutout in one object to fit another object. + Hace un recorte en un objeto para que se ajuste a otro objeto. + + + + Part_JoinEmbed + + + Embed object + Incrustar objeto + + + + Fuses one object into another, taking care to preserve voids. + Fusiona un objeto en otro, cuidando de preservar los vacíos. + + + + Part_SplitFeatures + + + Boolean fragments + Fragmentos booleanos + + + + Create a 'Boolean Fragments' object from two or more selected objects, +or from the shapes inside a compound. +This is a boolean union which is then sliced at the intersections +of the original shapes. +A 'Compound Filter' can be used to extract the individual slices. + Cree un objeto 'Fragmentos Booleanos' a partir de dos o más objetos seleccionados, +o de las formas dentro de un compuesto. +Esta es una unión booleana que luego se corta en las intersecciones +de las formas originales. +Se puede utilizar un 'Filtro Compuesto' para extraer los cortes individuales. + + + + Split object by intersections with other objects, and pack the pieces into a compound. + Separa un objeto por las intersecciones con otros objetos, y guarda las piezas en un compuesto. + + + + Split object by intersections with other objects. + Separar un objeto por las intersecciones con otros objetos. + + + + Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. + ¡Seleccione al menos dos objetos, primero! Primero uno es el objeto a ser seccionado; el resto son objetos con los cuales seccionar. + + + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Seleccione al menos dos objetos. El primero es el objeto a cortar; el resto son objetos para cortar. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + El cálculo del resultado falló con un error: + +{err} + +Haga clic en 'Continuar' para crear la operación de todos modos, o 'Anular' para cancelar. + + + + Remove intersection fragments + Eliminar fragmentos de intersección + + + + Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + ¡Seleccione al menos dos objetos, o uno o más compuestos, en primer lugar! Si sólo se selecciona un compuesto, las formas compuestas serán intersectadas entre sí (de lo contrario, los compuestos con intersecciones con uno mismo son inválidos). + + + + Bad selection + Mala selección + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + El cálculo del resultado falló con un error: + +{err} + +Haga clic en 'Continuar' para crear la operación de todos modos, o en 'Anular' para cancelar. + + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Seleccione al menos dos objetos o uno o más compuestos. Si solo se selecciona un compuesto, las formas compuestas se intersectarán entre sí (de lo contrario, los compuestos con auto-intersecciones no son válidos). + + + + Slice to compound + Seccionar a compuesto + + + + Boolean Fragments + Fragmentos booleanos + + + + Split objects where they intersect + Dividir objetos donde se intersectan + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Corta un objeto seleccionado usando otros objetos como herramientas de corte. +Las piezas resultantes se almacenarán en un compuesto. +Se puede utilizar un 'Filtro Compuesto' para extraer los cortes individuales. + + + + Slice apart + Seccionar aparte + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Corta un objeto seleccionado entre otros objetos y divídelo. +Creará un 'Filtro Compuesto' para cada corte. + + + + Boolean XOR + Booleana XOR + + + + Perform an 'exclusive OR' boolean operation with two or more selected objects, +or with the shapes inside a compound. +This means the overlapping volumes of the shapes will be removed. +A 'Compound Filter' can be used to extract the remaining pieces. + Realizar una operación booleana 'OR exclusivo' con dos o más objetos seleccionados, +o con las formas dentro de un compuesto. +Esto significa que se eliminarán los volúmenes superpuestos de las formas. +Se puede utilizar un 'Filtro Compuesto' para extraer las piezas restantes. + + + + Continue + Continuo + + + + Part_Tube + + + Create tube + Crear Caño + + + + Creates a tube + Crea un caño + + + + QObject + + + Create tube + Crear Caño + + + + Edit %1 + Editar %1 + + + + + Part design + Diseño de piezas + + + + + Import-Export + Importar/Exportar + + + + Display + Pantalla + + + + + + + + + Wrong selection + Selección Incorrecta + + + + + Select two shapes please. + Por favor, seleccione dos formas. + + + + + + Non-solids selected + Se han seleccionado objetos no sólidos + + + + + + The use of non-solids for boolean operations may lead to unexpected results. +Do you want to continue? + Usar objetos no sólidos para operaciones booleanas puede causar resultados inesperados. +¿Quieres continuar? + + + + Select two shapes or more, please. Or, select one compound containing two or more shapes to compute common between. + Seleccione dos o más formas, por favor. O bien, seleccione un compuesto que contiene dos o más formas para calcular el común entre ellas. + + + + Select two shapes or more, please. Or, select one compound containing two or more shapes to be fused. + Seleccione dos formas o más, por favor. O bien, seleccione un compuesto que contiene dos o más formas para ser fusionado. + + + + Select one shape or more, please. + Seleccione una o más formas, por favor. + + + + All CAD Files + Todos los archivos CAD + + + + All Files + Todos los Archivos + + + + You have to select either two edges or two wires. + Debe seleccionar dos aristas o dos alambres. + + + + Sewing Tolerance + Tolerancia de Costura + + + + Enter tolerance for sewing shape: + Ingrese la tolerancia para la forma de costura: + + + + + No reference selected + Ninguna referencia seleccionada + + + + + Face + Cara + + + + + Edge + Arista + + + + + Vertex + Vértice + + + + Compound + Compuesto + + + + Compound Solid + Sólido Compuesto + + + + Solid + Sólido + + + + Shell + Carcasa + + + + Wire + Alambre + + + + Shape + Forma + + + + No Error + Sin error + + + + Invalid Point On Curve + Punto inválido en curva + + + + Invalid Point On Curve On Surface + Punto inválido en curva en superficie + + + + Invalid Point On Surface + Punto inválido en curva + + + + No 3D Curve + Sin curva 3D + + + + Multiple 3D Curve + Curva 3D múltiple + + + + Invalid 3D Curve + Curva 3D inválida + + + + No Curve On Surface + No hay curva en superficie + + + + Invalid Curve On Surface + Curva inválida en superficie + + + + Invalid Curve On Closed Surface + Curva inválida en superficie cerrada + + + + Invalid Same Range Flag + Indicador del mismo rango inválido + + + + Invalid Same Parameter Flag + Indicador del mismo parámetro inválido + + + + Invalid Degenerated Flag + Marcador degenerado inválido + + + + Free Edge + Arista Libre + + + + Invalid MultiConnexity + Multiconexidad inválida + + + + Invalid Range + Rango inválido + + + + Empty Wire + Alambre Vacío + + + + Redundant Edge + Arista Redundante + + + + Self Intersecting Wire + Auto-intersección de Alambre + + + + No Surface + Sin Superficie + + + + Invalid Wire + Alambre Inválido + + + + Redundant Wire + Alambre Redundante + + + + Intersecting Wires + Intersectando alambres + + + + Invalid Imbrication Of Wires + Superposición de alambres inválida + + + + Empty Shell + Carcasa vacía + + + + Redundant Face + Cara Redundante + + + + Unorientable Shape + Forma sin orientación + + + + Not Closed + No cerrado + + + + Not Connected + No conectado + + + + Sub Shape Not In Shape + Sub-forma no esta en forma + + + + Bad Orientation + Mala orientación + + + + Bad Orientation Of Sub Shape + Mala orientación de la sub-forma + + + + Invalid Tolerance Value + Valor de tolerancia inválido + + + + Check Failed + Comprobación fallida + + + + No Result + Sin Resultado + + + + Out Of Enum Range: + Fuera de rango de enumeración: + + + + BOPAlgo CheckUnknown + BOPAlgo ComprobarDesconocido + + + + BOPAlgo BadType + BOPAlgo MalTipo + + + + BOPAlgo SelfIntersect + BOPAlgo AutoIntersección + + + + BOPAlgo TooSmallEdge + BOPAlgo AristaDemasiadoPequeña + + + + BOPAlgo NonRecoverableFace + BOPAlgo CaraIrrecuperable + + + + BOPAlgo IncompatibilityOfVertex + BOPAlgo IncompatibilidadDeVértices + + + + BOPAlgo IncompatibilityOfEdge + BOPAlgo IncompatibilidadDeArista + + + + BOPAlgo IncompatibilityOfFace + BOPAlgo IncompatibilidadDeCara + + + + BOPAlgo OperationAborted + BOPAlgo OperaciónAnulada + + + + BOPAlgo GeomAbs_C0 + BOPAlgo GeomAbs_C0 + + + + BOPAlgo_InvalidCurveOnSurface + BOPAlgo_CurvaInválidaEnSuperficie + + + + BOPAlgo NotValid + BOPAlgo NoVálido + + + + + Invalid + Inválido + + + + + Selections + Selecciones + + + + + Control + Control + + + + Reset Dialog + Restablecer diálogo + + + + Toggle 3d + Mostrar/Ocultar Medidas 3D + + + + Toggle Delta + Mostrar/Ocultar Delta + + + + Clear All + Limpiar todo + + + + Set colors... + Establecer colores... + + + + Edit mirror plane + Editar plano de simetría + + + + Edit fillet edges + Editar redondeado de aristas + + + + Edit chamfer edges + Editar biselado de aristas + + + + Edit offset + Editar desfase + + + + Edit thickness + Editar espesor + + + + Show control points + Mostrar puntos de control + + + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + El cálculo del resultado falló con un error: + +{err} + +Haga clic en 'Continuar' para crear la operación de todos modos, o 'Anular' para cancelar. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + El cálculo del resultado falló con un error: + +{err} + +Haga clic en 'Continuar' para crear la operación de todos modos, o en 'Anular' para cancelar. + + + + Continue + Continuo + + + + Select at least two objects, or one or more compounds, first! + ¡Seleccione al menos dos objetos, o uno o más compuestos, primero! + + + + Select at least two objects, or one or more compounds + Seleccione al menos dos objetos o uno o más compuestos + + + + Select base object, then the object to embed, and invoke this tool. + Seleccione el objeto base, luego el objeto para incrustar e invoque esta herramienta. + + + + Select base object, then the object to embed, and then invoke this tool. + Seleccione el objeto base, luego el objeto a incrustar y luego invoque esta herramienta. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Seleccione el objeto para hacer un recorte, luego el objeto que debe encajar en el recorte e invoque esta herramienta. + + + + Bad selection + Mala selección + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Seleccione el objeto para hacer un recorte, luego el objeto que debe encajar en el recorte e invoque esta herramienta. + + + + Part_MakeTube + + + Create tube + Crear Caño + + + + Creates a tube + Crea un caño + + + + Attacher + + + Any + Attacher reference type + Cualquiera + + + + Vertex + Attacher reference type + Vértice + + + + Edge + Attacher reference type + Arista + + + + Face + Attacher reference type + Cara + + + + Line + Attacher reference type + Línea + + + + Curve + Attacher reference type + Curva + + + + Circle + Attacher reference type + Círculo + + + + Conic + Attacher reference type + Cónica + + + + Ellipse + Attacher reference type + Elipse + + + + Parabola + Attacher reference type + Parábola + + + + Hyperbola + Attacher reference type + Hipérbola + + + + Plane + Attacher reference type + Plano + + + + Sphere + Attacher reference type + Esfera + + + + Revolve + Attacher reference type + Revolución + + + + Cylinder + Attacher reference type + Cilindro + + + + Torus + Attacher reference type + Rosca + + + + Cone + Attacher reference type + Cono + + + + Object + Attacher reference type + Objeto + + + + Solid + Attacher reference type + Sólido + + + + Wire + Attacher reference type + Alambre + + + + Attacher0D + + + Deactivated + AttachmentPoint mode caption + Desactivado + + + + Attachment is disabled. Point can be moved by editing Placement property. + AttachmentPoint mode tooltip + La fijacion está deshabilitada. El punto se puede mover editando la propiedad Ubicación. + + + + Object's origin + AttachmentPoint mode caption + Origen del objeto + + + + Point is put at object's Placement.Position. Works on objects with placements, and ellipse/parabola/hyperbola edges. + AttachmentPoint mode tooltip + El punto se pone en la ubicación del objeto. +Posición. Funciona en objetos con ubicaciones y aristas de elipse/parábola/hipérbola. + + + + Focus1 + AttachmentPoint mode caption + Foco1 + + + + Focus of ellipse, parabola, hyperbola. + AttachmentPoint mode tooltip + Foco de la elipse, parábola, hipérbola. + + + + Focus2 + AttachmentPoint mode caption + Foco2 + + + + Second focus of ellipse and hyperbola. + AttachmentPoint mode tooltip + Segundo foco de la elipse y la hipérbola. + + + + On edge + AttachmentPoint mode caption + En la arista + + + + Point is put on edge, MapPathParameter controls where. Additionally, vertex can be linked in for making a projection. + AttachmentPoint mode tooltip + El punto se coloca en el borde, el parámetro MapPath controla dónde. Además, el vértice se puede vincular para hacer una proyección. + + + + Center of curvature + AttachmentPoint mode caption + Centro de curvatura + + + + Center of osculating circle of an edge. Optional vertex link defines where. + AttachmentPoint mode tooltip + Centro del círculo osculador de una arista. El enlace opcional del vértice define donde. + + + + Center of mass + AttachmentPoint mode caption + Centro de masa + + + + Center of mass of all references (equal densities are assumed). + AttachmentPoint mode tooltip + Centro de masa de todas las referencias (se asumen densidades iguales). + + + + Intersection + AttachmentPoint mode caption + Intersección + + + + Not implemented + AttachmentPoint mode tooltip + No implementado + + + + Vertex + AttachmentPoint mode caption + Vértice + + + + Put Datum point coincident with another vertex. + AttachmentPoint mode tooltip + Poner Punto de Referencia coincidente con otro vértice. + + + + Proximity point 1 + AttachmentPoint mode caption + Punto de proximidad 1 + + + + Point on first reference that is closest to second reference. + AttachmentPoint mode tooltip + Punto en la primera referencia más cercana a la segunda referencia. + + + + Proximity point 2 + AttachmentPoint mode caption + Punto de proximidad 2 + + + + Point on second reference that is closest to first reference. + AttachmentPoint mode tooltip + Punto en la segunda referencia más cercana a la primera referencia. + + + + Attacher1D + + + Deactivated + AttachmentLine mode caption + Desactivado + + + + Attachment is disabled. Line can be moved by editing Placement property. + AttachmentLine mode tooltip + La fijación está deshabilitada. La línea se puede mover editando la propiedad Ubicación. + + + + Object's X + AttachmentLine mode caption + Objetos de X + + + + + Line is aligned along local X axis of object. Works on objects with placements, and ellipse/parabola/hyperbola edges. + AttachmentLine mode tooltip + La línea es alineada a lo largo del eje X del objeto. Funciona en objetos con colocación, y aristas de elipses/parábola/ hipérbola. + + + + Object's Y + AttachmentLine mode caption + Objetos de Y + + + + Line is aligned along local Y axis of object. Works on objects with placements, and ellipse/parabola/hyperbola edges. + AttachmentLine mode tooltip + La línea se alinea a lo largo del eje Y del objeto. Funciona en objetos con colocación y aristas de elipses/ parábolas e hipérbolas. + + + + Object's Z + AttachmentLine mode caption + Objetos de Z + + + + Axis of curvature + AttachmentLine mode caption + Eje de curvatura + + + + Line that is an axis of osculating circle of curved edge. Optional vertex defines where. + AttachmentLine mode tooltip + Línea que es un eje de círculo osculador de la arista curvada. El vértice opcional define dónde. + + + + Directrix1 + AttachmentLine mode caption + Directriz1 + + + + Directrix line for ellipse, parabola, hyperbola. + AttachmentLine mode tooltip + Línea directriz para elipse, parábola e hipérbola. + + + + Directrix2 + AttachmentLine mode caption + Directriz2 + + + + Second directrix line for ellipse and hyperbola. + AttachmentLine mode tooltip + Segunda línea directriz para elipse e hipérbola. + + + + Asymptote1 + AttachmentLine mode caption + Asíntota1 + + + + Asymptote of a hyperbola. + AttachmentLine mode tooltip + Asíntota de una hipérbola. + + + + Asymptote2 + AttachmentLine mode caption + Asíntota2 + + + + Second asymptote of hyperbola. + AttachmentLine mode tooltip + Segunda asíntota de la hipérbola. + + + + Tangent + AttachmentLine mode caption + Tangente + + + + Line tangent to an edge. Optional vertex link defines where. + AttachmentLine mode tooltip + Línea tangente a una arista. El enlace opcional de vértice define dónde. + + + + Normal to edge + AttachmentLine mode caption + Normal a la arista + + + + Align to N vector of Frenet-Serret coordinate system of curved edge. Optional vertex link defines where. + AttachmentLine mode tooltip + Alinea al vector de N del sistema de coordenadas de Frenet-Serret de borde curvo. Enlace opcional de vértices define dónde. + + + + Binormal + AttachmentLine mode caption + Binormal + + + + Align to B vector of Frenet-Serret coordinate system of curved edge. Optional vertex link defines where. + AttachmentLine mode tooltip + Alinea al vector B al sistema de coordenadas de Frenet-Serret de arista curva. El enlace de vértice opcional, define dónde. + + + + Tangent to surface (U) + AttachmentLine mode caption + Tangente a la superficie (U) + + + + + Tangent to surface, along U parameter. Vertex link defines where. + AttachmentLine mode tooltip + Tangente a la superficie, a lo largo del parámetro U. El enlace del vértice define dónde. + + + + Tangent to surface (V) + AttachmentLine mode caption + Tangente a la superficie (V) + + + + Through two points + AttachmentLine mode caption + A través de dos puntos + + + + Line that passes through two vertices. + AttachmentLine mode tooltip + Línea que pasa por dos vértices. + + + + Intersection + AttachmentLine mode caption + Intersección + + + + Not implemented. + AttachmentLine mode tooltip + No implementado. + + + + Proximity line + AttachmentLine mode caption + Línea de proximidad + + + + Line that spans the shortest distance between shapes. + AttachmentLine mode tooltip + Línea que se extiende por la distancia más corta entre formas. + + + + 1st principal axis + AttachmentLine mode caption + 1er eje principal + + + + Line follows first principal axis of inertia. + AttachmentLine mode tooltip + Línea que sigue al primer eje principal de inercia. + + + + 2nd principal axis + AttachmentLine mode caption + 2do eje principal + + + + Line follows second principal axis of inertia. + AttachmentLine mode tooltip + Línea que sigue al segundo eje principal de inercia. + + + + 3rd principal axis + AttachmentLine mode caption + 3er eje principal + + + + Line follows third principal axis of inertia. + AttachmentLine mode tooltip + Línea que sigue al tercer eje principal de inercia. + + + + Normal to surface + AttachmentLine mode caption + Normal a la superficie + + + + Line perpendicular to surface at point set by vertex. + AttachmentLine mode tooltip + Línea perpendicular a la superficie en el punto fijado por el vértice. + + + + Attacher2D + + + Deactivated + AttachmentPlane mode caption + Desactivado + + + + Attachment is disabled. Object can be moved by editing Placement property. + AttachmentPlane mode tooltip + La fijación está deshabilitada. El objeto se puede mover mediante la edición propiedad de colocación. + + + + Translate origin + AttachmentPlane mode caption + Trasladar origen + + + + Origin is aligned to match Vertex. Orientation is controlled by Placement property. + AttachmentPlane mode tooltip + El origen está alineado para que coincida con el vértice. La orientación es controlada por la propiedad de Colocación. + + + + Object's XY + AttachmentPlane mode caption + Objetos de XY + + + + Plane is aligned to XY local plane of linked object. + AttachmentPlane mode tooltip + El plano está alineado al plano local XY del objeto enlazado. + + + + Object's XZ + AttachmentPlane mode caption + Objetos de XZ + + + + Plane is aligned to XZ local plane of linked object. + AttachmentPlane mode tooltip + El plano está alineado al plano local XZ del objeto enlazado. + + + + Object's YZ + AttachmentPlane mode caption + Objetos de YZ + + + + Plane is aligned to YZ local plane of linked object. + AttachmentPlane mode tooltip + El plano está alineado al plano local YZ del objeto enlazado. + + + + Plane face + AttachmentPlane mode caption + Cara plana + + + + Plane is aligned to coincide planar face. + AttachmentPlane mode tooltip + Plano se alinea para coincidir con una cara plana. + + + + Tangent to surface + AttachmentPlane mode caption + Tangente a la superficie + + + + Plane is made tangent to surface at vertex. + AttachmentPlane mode tooltip + El plano se hace tangente a la superficie en el vértice. + + + + Normal to edge + AttachmentPlane mode caption + Normal a la arista + + + + Plane is made tangent to edge. Optional vertex link defines where. + AttachmentPlane mode tooltip + Plano hecho tangente a la arista. El enlace opcional de vértice define dónde. + + + + Frenet NB + AttachmentPlane mode caption + Frenet NB + + + + + + Align to Frenet-Serret coordinate system of curved edge. Optional vertex link defines where. + AttachmentPlane mode tooltip + Alinear al sistema de coordenadas de Frenet-Serret de arista curva. Enlace opcional el vértice define dónde. + + + + Frenet TN + AttachmentPlane mode caption + Frenet TN + + + + Frenet TB + AttachmentPlane mode caption + Frenet TB + + + + Concentric + AttachmentPlane mode caption + Concéntrico + + + + Align to plane to osculating circle of an edge. Origin is aligned to point of curvature. Optional vertex link defines where. + AttachmentPlane mode tooltip + Alinear plano al círculo osculador de una arista. El origen se alinea con el punto de curvatura. El enlace opcional al vértice define dónde. + + + + Revolution Section + AttachmentPlane mode caption + Corte de revolución + + + + Plane is perpendicular to edge, and Y axis is matched with axis of osculating circle. Optional vertex link defines where. + AttachmentPlane mode tooltip + El plano es perpendicular a la arista, y el eje Y es coincidente con el eje del círculo osculador. El enlace de vértice opcional define dónde. + + + + Plane by 3 points + AttachmentPlane mode caption + Plano mediante 3 puntos + + + + Align plane to pass through three vertices. + AttachmentPlane mode tooltip + Alinear plano para pasar a través de tres vértices. + + + + Normal to 3 points + AttachmentPlane mode caption + Normal a 3 puntos + + + + Plane will pass through first two vertices, and perpendicular to plane that passes through three vertices. + AttachmentPlane mode tooltip + Plano que pasará a través de dos vértices, y perpendicular al plano que pasa por los tres vértices. + + + + Folding + AttachmentPlane mode caption + Plegado + + + + Specialty mode for folding polyhedra. Select 4 edges in order: foldable edge, fold line, other fold line, other foldable edge. Plane will be aligned to folding the first edge. + AttachmentPlane mode tooltip + Modo especial para poliedros plegables. Seleccione 4 bordes en orden: borde plegable, línea de plegado, otra línea de plegado, otro borde plegable. El plano se alineará para plegar el primer borde. + + + + Inertia 2-3 + AttachmentPlane mode caption + Inercia 2-3 + + + + Plane constructed on second and third principal axes of inertia (passes through center of mass). + AttachmentPlane mode tooltip + Plano construido en segundo y tercer ejes principales de inercia (pasa por el centro de masa). + + + + Attacher3D + + + Deactivated + Attachment3D mode caption + Desactivado + + + + Attachment is disabled. Object can be moved by editing Placement property. + Attachment3D mode tooltip + La fijación está deshabilitada. El objeto se puede mover mediante la edición propiedad de colocación. + + + + Translate origin + Attachment3D mode caption + Trasladar origen + + + + Origin is aligned to match Vertex. Orientation is controlled by Placement property. + Attachment3D mode tooltip + El origen está alineado para que coincida con el vértice. La orientación es controlada por la propiedad de Colocación. + + + + Object's X Y Z + Attachment3D mode caption + Objetos de X Y Z + + + + Placement is made equal to Placement of linked object. + Attachment3D mode tooltip + La colocación se hace igual a la colocación del objeto enlazado. + + + + Object's X Z-Y + Attachment3D mode caption + Objetos de X Z-Y + + + + X', Y', Z' axes are matched with object's local X, Z, -Y, respectively. + Attachment3D mode tooltip + Los ejes X', Y', Z' coinciden con los del objeto local X, Z, -Y, respectivamente. + + + + Object's Y Z X + Attachment3D mode caption + Objetos de Y Z X + + + + X', Y', Z' axes are matched with object's local Y, Z, X, respectively. + Attachment3D mode tooltip + Los ejes X', Y', Z' coinciden con los del objeto local Y, Z, X, respectivamente. + + + + XY on plane + Attachment3D mode caption + XY en plano + + + + X' Y' plane is aligned to coincide planar face. + Attachment3D mode tooltip + El plano X' Y' está alineado para coincidir con la cara plana. + + + + XY tangent to surface + Attachment3D mode caption + XY tangente a la superficie + + + + X' Y' plane is made tangent to surface at vertex. + Attachment3D mode tooltip + El plano X' Y' hecho tangente a la superficie en el vértice. + + + + Z tangent to edge + Attachment3D mode caption + Z tangente a la arista + + + + Z' axis is aligned to be tangent to edge. Optional vertex link defines where. + Attachment3D mode tooltip + El eje Z' se alinea para ser tangente a la arista. El enlace opcional de vértice define dónde. + + + + Frenet NBT + Attachment3D mode caption + Frenet NBT + + + + + + Align to Frenet-Serret coordinate system of curved edge. Optional vertex link defines where. + Attachment3D mode tooltip + Alinear al sistema de coordenadas de Frenet-Serret de arista curva. Enlace opcional el vértice define dónde. + + + + Frenet TNB + Attachment3D mode caption + Frenet TNB + + + + Frenet TBN + Attachment3D mode caption + Frenet TBN + + + + Concentric + Attachment3D mode caption + Concéntrico + + + + Align XY plane to osculating circle of an edge. Optional vertex link defines where. + Attachment3D mode tooltip + Alinear el plano XY al círculo osculador de una arista. El enlace opcional al vértice define dónde. + + + + Revolution Section + Attachment3D mode caption + Corte de revolución + + + + Align Y' axis to match axis of osculating circle of an edge. Optional vertex link defines where. + Attachment3D mode tooltip + Alinear eje Y' a eje de círculo osculador de una arista. El enlace opcional al vértice define dónde. + + + + XY plane by 3 points + Attachment3D mode caption + Plano XY por 3 puntos + + + + Align XY plane to pass through three vertices. + Attachment3D mode tooltip + Alinear plano para pasar a través de tres vértices. + + + + XZ plane by 3 points + Attachment3D mode caption + Plano XZ por 3 puntos + + + + Align XZ plane to pass through 3 points; X axis will pass through two first points. + Attachment3D mode tooltip + Alinear el plano XZ para pasar por 3 puntos; Eje X pasará a través de los dos primeros puntos. + + + + Folding + Attachment3D mode caption + Plegado + + + + Specialty mode for folding polyhedra. Select 4 edges in order: foldable edge, fold line, other fold line, other foldable edge. XY plane will be aligned to folding the first edge. + Attachment3D mode tooltip + Modo especial para poliedros plegables. Seleccione 4 bordes en orden: borde plegable, línea de plegado, otra línea de plegado, otro borde plegable. El plano XY se alineará para plegar el primer borde. + + + + Inertial CS + Attachment3D mode caption + SC Inercial + + + + Inertial coordinate system, constructed on principal axes of inertia and center of mass. + Attachment3D mode tooltip + Sistema de coordenadas inercial, construido sobre los ejes principales de inercia y centro de masa. + + + + Align O-Z-X + Attachment3D mode caption + Alinear O-Z-X + + + + Match origin with first Vertex. Align Z' and X' axes towards vertex/along line. + Attachment3D mode tooltip + Coincidir el origen con el primer vértice. Alinear ejes Z' y X' hacia el vértice/a lo largo de la línea. + + + + Align O-Z-Y + Attachment3D mode caption + Alinear O-Z-Y + + + + Match origin with first Vertex. Align Z' and Y' axes towards vertex/along line. + Attachment3D mode tooltip + Coincidir el origen con el primer vértice. Alinear ejes Z' e Y' hacia el vértice/a lo largo de la línea. + + + + + Align O-X-Y + Attachment3D mode caption + Alinear O-X-Y + + + + Match origin with first Vertex. Align X' and Y' axes towards vertex/along line. + Attachment3D mode tooltip + Coincidir el origen con el primer vértice. Alinear ejes X' e Y ' hacia el vértice/a lo largo de la línea. + + + + Align O-X-Z + Attachment3D mode caption + Alinear O-X-Z + + + + Match origin with first Vertex. Align X' and Z' axes towards vertex/along line. + Attachment3D mode tooltip + Coincidir el origen con el primer vértice. Alinear ejes X' y Z' hacia el vértice/a lo largo de la línea. + + + + Align O-Y-Z + Attachment3D mode caption + Alinear O-Y-Z + + + + Match origin with first Vertex. Align Y' and Z' axes towards vertex/along line. + Attachment3D mode tooltip + Coincidir el origen con el primer vértice. Alinear ejes Y' y Z' hacia el vértice/a lo largo de la línea. + + + + + Align O-Y-X + Attachment3D mode caption + Alinear O-Y-X + + + + Match origin with first Vertex. Align Y' and X' axes towards vertex/along line. + Attachment3D mode tooltip + Coincidir el origen con el primer vértice. Alinear ejes Y' y X' hacia el vértice/a lo largo de la línea. + + + + Align O-N-X + Attachment3D mode caption + Alinear O-N-X + + + + Match origin with first Vertex. Align normal and horizontal plane axis towards vertex/along line. + Attachment3D mode tooltip + Coincidir origen con el primer vértice. Alinear los ejes del plano en dirección Normal y Horizontal al vértice / a lo largo de la linea. + + + + Align O-N-Y + Attachment3D mode caption + Alinear O-N-Y + + + + Match origin with first Vertex. Align normal and vertical plane axis towards vertex/along line. + Attachment3D mode tooltip + Coincidir origen con el primer vértice. Alinear los ejes del plano en dirección Normal y Vertical al vértice / a lo largo de la linea. + + + + Match origin with first Vertex. Align horizontal and vertical plane axes towards vertex/along line. + Attachment3D mode tooltip + Coincidir origen con el primer vértice. Alinear los ejes del plano en dirección Horizontal y Vertical al vértice / a lo largo de la línea. + + + + Align O-X-N + Attachment3D mode caption + Alinear O-X-N + + + + Match origin with first Vertex. Align horizontal plane axis and normal towards vertex/along line. + Attachment3D mode tooltip + Coincidir origen con el primer vértice. Alinear los ejes del plano en dirección Horizontal y Normal al vértice / a lo largo de la línea. + + + + Align O-Y-N + Attachment3D mode caption + Alinear O-Y-N + + + + Match origin with first Vertex. Align vertical plane axis and normal towards vertex/along line. + Attachment3D mode tooltip + Coincidir origen con el primer vértice. Alinear los ejes del plano en dirección Vertical y Normal al vértice / a lo largo de la línea. + + + + Match origin with first Vertex. Align vertical and horizontal plane axes towards vertex/along line. + Attachment3D mode tooltip + Coincidir origen con el primer vértice. Alinear los ejes del plano en dirección Vertical y Horizontal al vértice / a lo largo de la línea. + + + + BlockDefinition + + + Block definition + Definición de bloque + + + + First limit + Primer límite + + + + + Type: + Tipo: + + + + + mm + mm + + + + + Length: + Longitud: + + + + + Dimension + Cota + + + + + Up to next + Hasta el siguiente + + + + + Up to last + Hasta el último + + + + + Up to plane + Hasta el plano + + + + + Up to face + Hasta la cara + + + + + Limit: + Límite: + + + + + + + No selection + Sin selección + + + + Profile + Perfil + + + + Selection: + Selección: + + + + Reverse + Invertir + + + + Both sides + Ambos lados + + + + Second limit + Segundo límite + + + + Direction + Sentido + + + + Perpendicular to sketch + Perpendicular a croquis + + + + Reference + Referencia + + + + CmdBoxSelection + + + Part + Pieza + + + + + + Box selection + Cuadro de selección + + + + CmdCheckGeometry + + + Part + Pieza + + + + Check Geometry + Comprobar geometría + + + + Analyzes Geometry For Errors + Analiza la Geometría en busca de Errores + + + + CmdColorPerFace + + + Part + Pieza + + + + Color per face + Color por cara + + + + Set color per face + Establecer color por cara + + + + CmdMeasureAngular + + + Part + Pieza + + + + + Measure Angular + Medida Angular + + + + CmdMeasureClearAll + + + Part + Pieza + + + + + Clear All + Limpiar todo + + + + CmdMeasureLinear + + + Part + Pieza + + + + + Measure Linear + Medida lineal + + + + CmdMeasureToggle3d + + + Part + Pieza + + + + + Toggle 3d + Mostrar/Ocultar Medidas 3D + + + + CmdMeasureToggleAll + + + Part + Pieza + + + + + Toggle All + Mostrar/Ocultar Todo + + + + CmdMeasureToggleDelta + + + Part + Pieza + + + + + Toggle Delta + Mostrar/Ocultar Delta + + + + CmdPartBoolean + + + Part + Pieza + + + + Boolean... + Booleana... + + + + Run a boolean operation with two shapes selected + Ejecuta una operación booleana con dos formas seleccionadas + + + + CmdPartBox + + + Part + Pieza + + + + + + Cube + Cubo + + + + Create a cube solid + Crear Cubo + + + + CmdPartBox2 + + + Part + Pieza + + + + Box fix 1 + Caja fija 1 + + + + Create a box solid without dialog + Crear una caja sólida sin diálogo + + + + CmdPartBox3 + + + Part + Pieza + + + + Box fix 2 + Caja fija 2 + + + + Create a box solid without dialog + Crear una caja sólida sin diálogo + + + + CmdPartBuilder + + + Part + Pieza + + + + Shape builder... + Constructor de forma... + + + + Advanced utility to create shapes + Utilidad avanzada para crear formas + + + + CmdPartChamfer + + + Part + Pieza + + + + Chamfer... + Biselar... + + + + Chamfer the selected edges of a shape + Biselar las aristas seleccionadas de una forma + + + + CmdPartCommon + + + Part + Pieza + + + + Intersection + Intersección + + + + Make an intersection of two shapes + Hacer una intersección de dos formas + + + + CmdPartCompCompoundTools + + + Part + Pieza + + + + Counpound tools + Herramientas de Compuestos + + + + Compound tools: working with lists of shapes. + Herramientas de compuestos: trabajando con listas de formas. + + + + CmdPartCompJoinFeatures + + + Part + Pieza + + + + Join objects... + Juntar objetos... + + + + Join walled objects + Juntar objetos amurallados + + + + CmdPartCompOffset + + + Part + Pieza + + + + Offset: + Desplazamiento: + + + + Tools to offset shapes (construct parallel shapes) + Herramientas para desfasar formas (construir formas paralelas) + + + + CmdPartCompSplitFeatures + + + Part + Pieza + + + + Split objects... + Separa objetos... + + + + Shape splitting tools. Compsolid creation tools. OCC 6.9.0 or later is required. + Herramientas de separación de formas. Herramientas de creación de Compsolid. OCC 6.9.0 o posterior es requerido. + + + + CmdPartCompound + + + Part + Pieza + + + + Make compound + Crear compuesto + + + + Make a compound of several shapes + Crear compuesto de varias formas + + + + CmdPartCone + + + Part + Pieza + + + + + + Cone + Cono + + + + Create a cone solid + Crear Cono + + + + CmdPartCrossSections + + + Part + Pieza + + + + Cross-sections... + Cortes transversales... + + + + Cross-sections + Cortes transversales + + + + CmdPartCut + + + Part + Pieza + + + + Cut + Cortar + + + + Make a cut of two shapes + Hacer un corte de dos formas + + + + CmdPartCylinder + + + Part + Pieza + + + + + + Cylinder + Cilindro + + + + Create a Cylinder + Crear Cilindro + + + + CmdPartDefeaturing + + + Part + Pieza + + + + Defeaturing + Herramienta de reparación/edición para eliminar características de objetos + + + + Remove feature from a shape + Eliminar proceso de una forma + + + + CmdPartExport + + + Part + Pieza + + + + Export CAD... + Exportar CAD... + + + + Exports to a CAD file + Exporta a un archivo CAD + + + + CmdPartExtrude + + + Part + Pieza + + + + Extrude... + Extruir... + + + + Extrude a selected sketch + Extruir croquis seleccionado + + + + CmdPartFillet + + + Part + Pieza + + + + Fillet... + Redondear... + + + + Fillet the selected edges of a shape + Redondea las aristas seleccionadas de una forma + + + + CmdPartFuse + + + Part + Pieza + + + + Union + Unión + + + + Make a union of several shapes + Unión de varias formas + + + + CmdPartImport + + + Part + Pieza + + + + Import CAD... + Importar CAD... + + + + Imports a CAD file + Importa un archivo de CAD + + + + CmdPartImportCurveNet + + + Part + Pieza + + + + Import curve network... + Importa red de curvas... + + + + Import a curve network + Importa una red de curvas + + + + CmdPartLoft + + + Part + Pieza + + + + Loft... + Puente... + + + + Utility to loft + Crear puente + + + + CmdPartMakeFace + + + Part + Pieza + + + + Make face from wires + Crear cara a partir de alambres + + + + Make face from set of wires (e.g. from a sketch) + Hacer la cara del conjunto de cables (por ejemplo, desde un croquis) + + + + CmdPartMakeSolid + + + Part + Pieza + + + + Convert to solid + Convertir a sólido + + + + Create solid from a shell or compound + Crear sólido a partir de una carcasa o compuesto + + + + CmdPartMirror + + + Part + Pieza + + + + Mirroring... + Simetrizar... + + + + Mirroring a selected shape + Simetría de una forma seleccionada + + + + CmdPartOffset + + + Part + Pieza + + + + 3D Offset... + Desfase 3D... + + + + Utility to offset in 3D + Utilidad para desfasar en 3D + + + + CmdPartOffset2D + + + Part + Pieza + + + + 2D Offset... + Desfase 2D... + + + + Utility to offset planar shapes + Utilidad para desfasar formas planas + + + + CmdPartPickCurveNet + + + Part + Pieza + + + + Pick curve network + Seleccionar red de curvas + + + + Pick a curve network + Seleccionar una red de curvas + + + + CmdPartPrimitives + + + Part + Pieza + + + + Create primitives... + Crear primitivas... + + + + Creation of parametrized geometric primitives + Creación de primitivas geométricas parametrizadas + + + + CmdPartRefineShape + + + Part + Pieza + + + + Refine shape + Refinar forma + + + + Refine the copy of a shape + Refinar la copia de una forma + + + + CmdPartReverseShape + + + Part + Pieza + + + + Reverse shapes + Invertir formas + + + + Reverse orientation of shapes + Invertir orientación de las formas + + + + CmdPartRevolve + + + Part + Pieza + + + + Revolve... + Revolución... + + + + Revolve a selected shape + Revolucionar una forma seleccionada + + + + CmdPartRuledSurface + + + Part + Pieza + + + + Create ruled surface + Crear superficie reglada + + + + Create a ruled surface from either two Edges or two wires + Crear superficie reglada a partir de dos aristas o dos alambres + + + + CmdPartSection + + + Part + Pieza + + + + Section + Corte + + + + Make a section of two shapes + Hacer un corte de dos formas + + + + CmdPartShapeFromMesh + + + Part + Pieza + + + + Create shape from mesh... + Crear forma a partir de malla... + + + + Create shape from selected mesh object + Crear forma a partir del objeto de malla seleccionado + + + + CmdPartSimpleCopy + + + Part + Pieza + + + + Create simple copy + Crear copia simple + + + + Create a simple non-parametric copy + Crear una copia simple no paramétrica + + + + CmdPartSimpleCylinder + + + Part + Pieza + + + + Create Cylinder... + Crear Cilindro... + + + + Create a Cylinder + Crear Cilindro + + + + CmdPartSphere + + + Part + Pieza + + + + + + Sphere + Esfera + + + + Create a sphere solid + Crear Esfera + + + + CmdPartSweep + + + Part + Pieza + + + + Sweep... + Barrido... + + + + Utility to sweep + Crear barrido + + + + CmdPartThickness + + + Part + Pieza + + + + Thickness... + Espesor... + + + + Utility to apply a thickness + Aplicar un espesor + + + + + Wrong selection + Selección Incorrecta + + + + Selected one or more faces of a shape + Seleccionar una o más caras de una forma + + + + Selected shape is not a solid + La forma seleccionada no es sólida + + + + CmdPartTorus + + + Part + Pieza + + + + + + Torus + Rosca + + + + Create a torus solid + Crear rosca + + + + PartDesignGui::TaskDatumParameters + + + Form + Forma + + + + Selection accepted + Selección aceptada + + + + Reference 1 + Referencia 1 + + + + Reference 2 + Referencia 2 + + + + Reference 3 + Referencia 3 + + + + Reference 4 + Referencia 4 + + + + Attachment mode: + Modo de fijación: + + + + AttachmentOffset property. The placement is expressed in local space of object being attached. + Propiedad de CompensacionAdjunto. La colocación se expresa en el espacio local del objeto adjunto. + + + + Attachment Offset: + Desfase de adjunto: + + + + X: + X: + + + + Y: + Y: + + + + Z: + Z: + + + + Yaw: + Ángulo eje Z: + + + + Pitch: + Paso: + + + + Roll: + Ángulo eje X: + + + + Flip sides + Invertir lados + + + + PartGui::CrossSections + + + Cross sections + Cortes transversales + + + + Guiding plane + Plano guía + + + + XY + XY + + + + XZ + XZ + + + + YZ + YZ + + + + Position: + Posición: + + + + Sections + Secciones + + + + On both sides + En ambos lados + + + + Count + Recuento + + + + Distance: + Distancia: + + + + PartGui::DlgBooleanOperation + + + Boolean Operation + Operación Booleana + + + + Boolean operation + Operación booleana + + + + Section + Corte + + + + Difference + Diferencia + + + + Union + Unión + + + + Intersection + Intersección + + + + First shape + Primera forma + + + + + Solids + Sólidos + + + + + Shells + Carcasas + + + + + Compounds + Compuestos + + + + + Faces + Caras + + + + Second shape + Segunda forma + + + + Swap selection + Cambiar selección + + + + Select a shape on the left side, first + Selecciona una forma en el lado izquierdo, primero + + + + Select a shape on the right side, first + Selecciona una forma en el lado derecho, primero + + + + Cannot perform a boolean operation with the same shape + No se puede realizar una operación booleana con la misma forma + + + + No active document available + Ningún documento activo disponible + + + + One of the selected objects doesn't exist anymore + Uno de los objetos seleccionados ya no existe + + + + Performing union on non-solids is not possible + No es posible llevar a cabo la unión sobre no-sólidos + + + + Performing intersection on non-solids is not possible + No es posible realizar la intersección sobre no-sólidos + + + + Performing difference on non-solids is not possible + No es posible realizar la diferencia en los no-sólidos + + + + PartGui::DlgChamferEdges + + + Chamfer Edges + Biselar Aristas + + + + PartGui::DlgExtrusion + + + Extrude + Extruir + + + + Direction + Sentido + + + + If checked, direction of extrusion is reversed. + Si está marcada, se invierte el sentido de extrusión. + + + + Reversed + Invertido + + + + Specify direction manually using X,Y,Z values. + Especificar dirección manualmente usando valores X, Y, Z. + + + + Custom direction: + Dirección personalizada: + + + + Extrude perpendicularly to plane of input shape. + Extruir perpendicularmente al plano de la forma de entrada. + + + + Along normal + A lo largo de la normal + + + + Click to start selecting an edge in 3d view. + Haga clic para comenzar a seleccionar una arista en la vista tridimensional. + + + + + Select + Seleccionar + + + + Set direction to match a direction of straight edge. Hint: to account for length of the edge too, set both lengths to zero. + Establecer la dirección para que coincida con una dirección del borde recto. Sugerencia: para tener en cuenta la longitud de la arista, establezca ambas longitudes en cero. + + + + Along edge: + A lo largo de la arista: + + + + X: + X: + + + + Y: + Y: + + + + Z: + Z: + + + + Length + Longitud + + + + Along: + A lo largo de: + + + + Length to extrude along direction (can be negative). If both lengths are zero, magnitude of direction is used. + Longitud de extrusión a lo largo de la dirección (puede ser negativa). Si ambas son cero, se utiliza la magnitud de la dirección. + + + + Against: + En contra: + + + + Length to extrude against direction (can be negative). + Longitud de extrusión contra dirección (puede ser negativa). + + + + Distribute extrusion length equally to both sides. + Distribuir la longitud de extrusión por igual a ambos lados. + + + + Symmetric + Simétrico + + + + Taper outward angle + Ángulo exterior cónico + + + + + Apply slope (draft) to extrusion side faces. + Aplique pendiente (borrador) a las caras laterales de extrusión. + + + + If checked, extruding closed wires will give solids, not shells. + Si se marca, la extrusión de alambres cerrados dará sólidos, no carcasas. + + + + Create solid + Crear sólido + + + + Shape + Forma + + + + Selecting... + Seleccionar... + + + + The document '%1' doesn't exist. + The document '%1' doesn't exist. + + + + + Creating Extrusion failed. + +%1 + Creación de Extrusión fallida. + +%1 + + + + Object not found: %1 + Objeto no encontrado: %1 + + + + No shapes selected for extrusion. Select some, first. + No hay formas seleccionadas para extrusión. Seleccione algunas, primero. + + + + Extrusion direction link is invalid. + +%1 + El enlace de dirección de extrusión es inválido. + +%1 + + + + Direction mode is to use an edge, but no edge is linked. + El modo de dirección debe utilizar una arista, pero la arista no está vinculada. + + + + Can't determine normal vector of shape to be extruded. Please use other mode. + +(%1) + No se puede determinar el vector normal de la forma para ser extruido. Por favor utilice otro modo. + + (%1) + + + + Extrusion direction is zero-length. It must be non-zero. + La dirección de extrusión es de longitud cero. Debe ser distinto de cero. + + + + Total extrusion length is zero (length1 == -length2). It must be nonzero. + Longitud total de extrusión es cero (length1 == - length2). Esta debe ser distinta de cero. + + + + PartGui::DlgFilletEdges + + + Fillet Edges + Redondear aristas + + + + Shape + Forma + + + + Selected shape: + Forma seleccionada: + + + + No selection + Sin selección + + + + Fillet Parameter + Parámetro de redondeo + + + + Selection + Selección + + + + Select edges + Seleccione aristas + + + + Select faces + Seleccione caras + + + + All + Todos + + + + None + Ninguno + + + + Fillet type: + Tipo de redondeo: + + + + Constant Radius + Radio Constante + + + + Variable Radius + Radio Variable + + + + Radius: + Radio: + + + + Length: + Longitud: + + + + Constant Length + Longitud Constante + + + + Variable Length + Longitud Variable + + + + Edges to chamfer + Aristas a bisel + + + + + Start length + Longitud inicial + + + + End length + Longitud final + + + + Edges to fillet + Aristas a redondear + + + + + Start radius + Radio inicial + + + + End radius + Radio final + + + + + Edge%1 + Arista%1 + + + + Length + Longitud + + + + Radius + Radio + + + + No shape selected + Ninguna forma seleccionada + + + + No valid shape is selected. +Please select a valid shape in the drop-down box first. + No se ha seleccionado una forma válida. +Seleccione primero una forma válida en el cuadro desplegable. + + + + No edge selected + No hay arista seleccionada + + + + No edge entity is checked to fillet. +Please check one or more edge entities first. + No se ha seleccionado ninguna arista para redondear +Por favor seleccione primero una o más aristas. + + + + PartGui::DlgImportExportIges + + + IGES + IGES + + + + Export + Exportar + + + + Units for export of IGES + Unidades para la exportación de IGES + + + + Millimeter + Milímetro + + + + Meter + Metro + + + + Inch + Pulgada + + + + Write solids and shells as + Escribir sólidos y carcasas como + + + + Groups of Trimmed Surfaces (type 144) + Grupos de Superficies Cortadas (tipo 144) + + + + Solids (type 186) and Shells (type 514) / B-REP mode + Sólidos (tipo 186) y Carcasas (tipo 514) / modo B-REP + + + + Import + Importar + + + + Skip blank entities + Omitir entidades en blanco + + + + Header + Título + + + + Company + Organización + + + + Product + Producto + + + + Author + Autor + + + + PartGui::DlgImportExportStep + + + STEP + STEP + + + + Header + Título + + + + Company + Organización + + + + Author + Autor + + + + Product + Producto + + + + Export + Exportar + + + + Millimeter + Milímetro + + + + Meter + Metro + + + + Inch + Pulgada + + + + Units for export of STEP + Unidades para la exportación de STEP + + + + Scheme + Esquema + + + + Write out curves in parametric space of surface + Escribir las curvas en el espacio paramétrico de superficie + + + + Import + Importar + + + + If this is checked, no Compound merge will be done during file reading (slower but higher details). + Si se marca esta opción, no se hará una fusión de Compuestos durante la lectura de archivos (más lenta pero con más detalles). + + + + Enable STEP Compound merge + Habilitar la fusión de compuesto de STEP + + + + PartGui::DlgPartBox + + + Box definition + Definición de caja + + + + Position: + Posición: + + + + Direction: + Dirección: + + + + X: + X: + + + + Y: + Y: + + + + Z: + Z: + + + + Size: + Tamaño: + + + + Height: + Alto: + + + + Width: + Ancho: + + + + Length: + Longitud: + + + + PartGui::DlgPartCylinder + + + Cylinder definition + Definición de Cilindro + + + + Position: + Posición: + + + + Direction: + Dirección: + + + + X: + X: + + + + Z: + Z: + + + + Y: + Y: + + + + Parameter + Parámetro + + + + Height: + Alto: + + + + Radius: + Radio: + + + + PartGui::DlgPartImportIges + + + IGES input file + Archivo de entrada IGES + + + + File Name + Nombre de archivo + + + + ... + ... + + + + PartGui::DlgPartImportIgesImp + + + IGES + IGES + + + + All Files + Todos los Archivos + + + + PartGui::DlgPartImportStep + + + Step input file + Archivo de entrada STEP + + + + File Name + Nombre de archivo + + + + ... + ... + + + + PartGui::DlgPartImportStepImp + + + STEP + STEP + + + + All Files + Todos los Archivos + + + + PartGui::DlgPrimitives + + + Geometric Primitives + Primitivas Geométricas + + + + + Plane + Plano + + + + + Box + Caja + + + + + Cylinder + Cilindro + + + + + Cone + Cono + + + + + Sphere + Esfera + + + + + Ellipsoid + Elipsoide + + + + + Torus + Rosca + + + + + Prism + Prisma + + + + + Wedge + Cuña + + + + + Helix + Hélice + + + + + Spiral + Espiral + + + + + Circle + Círculo + + + + + Ellipse + Elipse + + + + Point + Punto + + + + + Line + Línea + + + + + Regular polygon + Polígono regular + + + + Parameter + Parámetro + + + + + Width: + Ancho: + + + + + Length: + Longitud: + + + + + + + + Height: + Alto: + + + + + + Angle: + Ángulo: + + + + + + + + Radius: + Radio: + + + + + + Radius 1: + Radio 1: + + + + + + Radius 2: + Radio 2: + + + + + U parameter: + Parámetro U: + + + + V parameters: + Parámetros V: + + + + Radius 3: + Radio 3: + + + + + V parameter: + Parámetro V: + + + + U Parameter: + Parámetro U: + + + + + Polygon: + Polígono: + + + + + Circumradius: + Circunradio: + + + + X min/max: + X mín/máx: + + + + Y min/max: + Y mín/máx: + + + + Z min/max: + Z mín/máx: + + + + X2 min/max: + X2 mín/máx: + + + + Z2 min/max: + Z2 mín/máx: + + + + Pitch: + Paso: + + + + Coordinate system: + Sistema de coordenadas: + + + + Right-handed + Diestro + + + + Left-handed + Siniestra + + + + Growth: + Crecimiento: + + + + Number of rotations: + Número de rotaciones: + + + + + Angle 1: + Ángulo 1: + + + + + Angle 2: + Ángulo 2: + + + + From three points + A partir de tres puntos + + + + Major radius: + Radio mayor: + + + + Minor radius: + Radio menor: + + + + + + X: + X: + + + + + + Y: + Y: + + + + + + Z: + Z: + + + + End point + Punto final + + + + Start point + Punto de inicio + + + + + + Create %1 + Crear %1 + + + + No active document + Ningún documento activo + + + + Vertex + Vértice + + + + &Create + &Crear + + + + PartGui::DlgRevolution + + + Revolve + Revolución + + + + If checked, revolving wires will produce solids. If not, revolving a wire yields a shell. + Si se marca, al girar los alambres se producirán sólidos. Si no, al girar un alambre se obtendrá una carcasa. + + + + Create Solid + Crear Sólido + + + + Shape + Forma + + + + Angle: + Ángulo: + + + + Revolution axis + Eje de revolución + + + + Center X: + Centro X: + + + + Center Y: + Centro Y: + + + + Center Z: + Centro Z: + + + + + Click to set this as axis + Haga clic para definirlo como eje + + + + Dir. X: + Dir. X: + + + + Dir. Y: + Dir. Y: + + + + Dir. Z: + Dir. Z: + + + + + Select reference + Seleccionar referencia + + + + If checked, revolution will extend forwards and backwards by half the angle. + Si se marca, la revolución se extenderá hacia adelante y hacia atrás a la mitad del ángulo. + + + + Symmetric angle + Ángulo simétrico + + + + Object not found: %1 + Objeto no encontrado: %1 + + + + Select a shape for revolution, first. + Primero seleccione una forma de revolución. + + + + + + Revolution axis link is invalid. + +%1 + El enlace del eje de revolución es inválido. + +%1 + + + + Revolution axis direction is zero-length. It must be non-zero. + Dirección del eje de revolución de longitud cero. Debe ser distinta de cero. + + + + Revolution angle span is zero. It must be non-zero. + Un tramo del ángulo de revolución es cero. Debe ser distinto de cero. + + + + + Creating Revolve failed. + +%1 + Creación de Revolución fallida. + +%1 + + + + Selecting... (line or arc) + Seleccionar... (línea o arco) + + + + PartGui::DlgSettings3DViewPart + + + Shape view + Vista de forma + + + + Tessellation + Teselación + + + + % + % + + + + Defines the deviation of tessellation to the actual surface + Define la desviación de la teselación a la superficie actual + + + + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Teselación</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Define la desviación máxima de la malla teselada a la superficie. Cuanto menor sea el valor, menor es la velocidad de render, que resulta en mayor detalle/resolución.</span></p></body></html> + + + + Maximum deviation depending on the model bounding box + Desviación máxima según el recuadro delimitador del modelo + + + + Maximum angular deflection + Deflexión angular máxima + + + + ° + ° + + + + Deviation + Desviación + + + + Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI. + Seleccionando una desviación demasiado pequeña causa que la teselación tome un valor más grande, pudiendo congelar o ralentizar la GUI. + + + + PartGui::DlgSettingsGeneral + + + General + General + + + + Model settings + Ajustes del modelo + + + + Automatically check model after boolean operation + Comprobar automáticamente el modelo después de la operación booleana + + + + Automatically refine model after boolean operation + Refinar automáticamente el modelo después de la operación booleana + + + + Automatically refine model after sketch-based operation + Refinar automáticamente el modelo después de la operación basada en un croquis + + + + Object naming + Nombrar objeto + + + + Add name of base object + Agregar nombre del objeto base + + + + PartGui::DlgSettingsObjectColor + + + Part colors + Colores de Pieza + + + + Default Part colors + Colores de Pieza por defecto + + + + Default vertex color + Color de vértice por defecto + + + + Bounding box color + Color del recuadro delimitador + + + + Default shape color + Color de forma por defecto + + + + + The default line color for new shapes + El color de línea predeterminado para nuevas formas + + + + The default color for new shapes + El color predeterminado para nuevas formas + + + + + The default line thickness for new shapes + El espesor de línea por defecto para nuevas formas + + + + + px + px + + + + The color of bounding boxes in the 3D view + El color de los recuadros delimitadores en la vista tridimensional + + + + Default vertex size + Tamaño de vértice por defecto + + + + Default line width + Ancho de línea por defecto + + + + Default line color + Color de línea predeterminado + + + + Random shape color + Color aleatorio de forma + + + + Annotations + Anotaciones + + + + Default text color + Color de texto predeterminado + + + + PartGui::FaceColors + + + Face colors + Colores de la cara + + + + Do you really want to cancel? + ¿Realmente desea cancelar? + + + + PartGui::Location + + + Location + Ubicación + + + + Position + Posición + + + + 3D View + Vista 3D + + + + PartGui::LoftWidget + + + Available profiles + Perfiles disponibles + + + + Selected profiles + Perfiles seleccionados + + + + Too few elements + Muy pocos elementos + + + + At least two vertices, edges, wires or faces are required. + Se requieren al menos dos vértices, aristas, alambres o caras. + + + + Input error + Error de entrada + + + + Vertex/Edge/Wire/Face + Vértice/Arista/Alambre/Cara + + + + Loft + Puente + + + + PartGui::Mirroring + + + Mirroring + Simetrizar + + + + Shapes + Formas + + + + Mirror plane: + Plano de Simetría: + + + + XY plane + Plano XY + + + + XZ plane + Plano XZ + + + + YZ plane + Plano YZ + + + + Base point + Punto base + + + + x + x + + + + y + y + + + + z + z + + + + Select a shape for mirroring, first. + Seleccione primero una forma para simetrizar. + + + + No such document '%1'. + No existe el documento '%1'. + + + + PartGui::OffsetWidget + + + Input error + Error de entrada + + + + PartGui::ResultModel + + + Name + Nombre + + + + Type + Tipo + + + + Error + Error + + + + PartGui::ShapeBuilderWidget + + + + + + + + + Wrong selection + Selección Incorrecta + + + + + Select two vertices + Seleccionar dos vértices + + + + + Select one or more edges + Seleccione una o más aristas + + + + Select three or more vertices + Seleccione tres o más vértices + + + + Select two or more faces + Seleccione dos o más caras + + + + Select only one part object + Seleccione sólo un objeto de la pieza + + + + Select two vertices to create an edge + Seleccione dos vértices para crear una arista + + + + Select adjacent edges + Seleccione aristas adyacentes + + + + Select a list of vertices + Selecciona una lista de vértices + + + + Select a closed set of edges + Seleccione un conjunto cerrado de aristas + + + + Select adjacent faces + Seleccionar caras adyacentes + + + + All shape types can be selected + Todos los tipos de forma pueden ser seleccionados + + + + PartGui::SweepWidget + + + Available profiles + Perfiles disponibles + + + + Selected profiles + Perfiles seleccionados + + + + + + Sweep path + Trayectoria de barrido + + + + Select one or more connected edges you want to sweep along. + Seleccione una o más aristas conectadas como trayectoria para el barrido. + + + + Too few elements + Muy pocos elementos + + + + At least one edge or wire is required. + Se requiere al menos una arista o alambre. + + + + Wrong selection + Selección Incorrecta + + + + '%1' cannot be used as profile and path. + '%1' no puede usarse como perfil y trayectoria. + + + + Input error + Error de entrada + + + + Done + Hecho + + + + Select one or more connected edges in the 3d view and press 'Done' + Seleccione una o más aristas conectadas en la vista tridimensional y pulse 'Hecho' + + + + + The selected sweep path is invalid. + La trayectoria de barrido seleccionada es inválida. + + + + Vertex/Wire + Vertex/Wire + + + + Sweep + Barrido + + + + PartGui::TaskAttacher + + + Form + Forma + + + + Selection accepted + Selección aceptada + + + + Reference 1 + Referencia 1 + + + + Reference 2 + Referencia 2 + + + + Reference 3 + Referencia 3 + + + + Reference 4 + Referencia 4 + + + + Attachment mode: + Modo de fijación: + + + + AttachmentOffset property. The placement is expressed in local space of object being attached. + Propiedad de CompensacionAdjunto. La colocación se expresa en el espacio local del objeto adjunto. + + + + + Attachment Offset: + Desfase de adjunto: + + + + X: + X: + + + + Y: + Y: + + + + Z: + Z: + + + + Yaw: + Ángulo eje Z: + + + + Pitch: + Paso: + + + + Roll: + Ángulo eje X: + + + + Flip sides + Invertir lados + + + + OCC error: %1 + Error OCC: %1 + + + + unknown error + error desconocido + + + + Attachment mode failed: %1 + Modo adjunto fallido: %1 + + + + Not attached + No adjuntado + + + + Attached with mode %1 + Adjunto con el modo %1 + + + + Attachment Offset (inactive - not attached): + Desfase de adjunto (inactivo - no adjunto): + + + + Face + Cara + + + + Edge + Arista + + + + Vertex + Vértice + + + + Selecting... + Seleccionar... + + + + Reference%1 + Referencia%1 + + + + Not editable because rotation part of AttachmentOffset is bound by expressions. + No editable porque los valores de rotación de CompensacionAdjuntos está enlazada por expresiones. + + + + Reference combinations: + Combinaciones de referencia: + + + + %1 (add %2) + %1 (Agregar %2) + + + + %1 (add more references) + %1 (agregar más referencias) + + + + PartGui::TaskCheckGeometryDialog + + + Shape Content + Contenido de Forma + + + + PartGui::TaskCheckGeometryResults + + + Check Geometry + Comprobar geometría + + + + Check geometry + Comprobar geometría + + + + PartGui::TaskDlgAttacher + + + Datum dialog: Input error + Diálogo de Referencia: error de entrada + + + + PartGui::TaskFaceColors + + + Set color per face + Establecer color por cara + + + + Click on the faces in the 3d view to select them. + Haga clic en las caras en la vista tridimensional para seleccionarlas. + + + + Faces: + Caras: + + + + Set to default + Establecer por defecto + + + + Box selection + Cuadro de selección + + + + PartGui::TaskLoft + + + Loft + Puente + + + + Create solid + Crear sólido + + + + Ruled surface + Superficie reglada + + + + Closed + Cerrado + + + + PartGui::TaskOffset + + + + Offset + Desfase + + + + Mode + Modo + + + + Skin + Piel + + + + Pipe + Caño + + + + RectoVerso + RectoVerso + + + + Join type + Tipo de junta + + + + Arc + Arco + + + + Tangent + Tangente + + + + + Intersection + Intersección + + + + Self-intersection + Auto-intersección + + + + Fill offset + Rellenar desfase + + + + Faces + Caras + + + + Update view + Actualizar vista + + + + PartGui::TaskShapeBuilder + + + + Create shape + Crear forma + + + + Face from vertices + Cara a partir de vértices + + + + Shell from faces + Carcasa a partir de caras + + + + Edge from vertices + Arista a partir de vértices + + + + Face from edges + Cara a partir de aristas + + + + Solid from shell + Sólido a partir de carcasa + + + + Planar + Plana + + + + Refine shape + Refinar forma + + + + All faces + Todas las caras + + + + Create + Crear + + + + Wire from edges + Alambre a partir de aristas + + + + PartGui::TaskSweep + + + Sweep + Barrido + + + + Sweep Path + Trayectoria del Barrido + + + + Create solid + Crear sólido + + + + Frenet + Ángulo fijo + + + + Select one or more profiles and select an edge or wire +in the 3D view for the sweep path. + Seleccione uno o más perfiles y seleccione una arista o alambre en la vista tridimensional para la trayectoria de barrido. + + + + PartGui::ThicknessWidget + + + + + Thickness + Espesor + + + + Select faces of the source object and press 'Done' + Seleccione caras del objeto original y presione 'Hecho' + + + + Done + Hecho + + + + Input error + Error de entrada + + + + Part_FaceMaker + + + Simple + Simple + + + + Makes separate plane face from every wire independently. No support for holes; wires can be on different planes. + Hace caras planas separadas para cada alambre independientemente. No hay soporte para agujeros; los alambres pueden estar en diferentes planos. + + + + Bull's-eye facemaker + Ojo de Buey vía algoritmo Facemaker + + + + Supports making planar faces with holes with islands. + Admite hacer caras planas con agujeros con islas. + + + + Cheese facemaker + Queso Suizo vía algoritmo Facemaker + + + + Supports making planar faces with holes, but no islands inside holes. + Admite hacer caras planas con agujeros, pero sin islas dentro de los agujeros. + + + + Part Extrude facemaker + Extrusión de Pieza vía algoritmo Facemaker + + + + Supports making faces with holes, does not support nesting. + Admite hacer caras con agujeros, no admite anidar. + + + + Workbench + + + &Part + &Pieza + + + + &Simple + &Simple + + + + &Parametric + &Paramétrico + + + + Solids + Sólidos + + + + Part tools + Herramientas de Pieza + + + + Boolean + Booleana + + + + Primitives + Primitivas + + + + Join + Juntar + + + + Split + Dividir + + + + Compound + Compuesto + + + diff --git a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts index 7ddb9e1434..3ab972017f 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts @@ -349,6 +349,16 @@ Haga clic en 'Continuar' para crear la función de todos modos, o 'Abortar' para Slice to compound Corte a compuesto + + + Boolean Fragments + Fragmentos booleanos + + + + Split objects where they intersect + Corta objetos donde intersectan + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ Un 'Filtro Compuesto' se puede utilizar para extraer las rodajas individuales.Slice apart Cortar aparte - - - Boolean Fragments - Fragmentos booleanos - - - - Split objects where they intersect - Corta objetos donde intersectan - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_eu.ts b/src/Mod/Part/Gui/Resources/translations/Part_eu.ts index c8b7cc8822..91370912e1 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_eu.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_eu.ts @@ -348,6 +348,16 @@ Hala ere elementua sortu nahi baduzu, egin klik 'Jarraitu' aukeran, edo bestela Slice to compound Xerratu konposatua + + + Boolean Fragments + Zati boolearrak + + + + Split objects where they intersect + Zatitu objektuak haiek ebakitzen diren gunean + Slice a selected object by using other objects as cutting tools. @@ -362,16 +372,6 @@ Sortuko diren piezak konposatu batean biltegiratuko dira. Slice apart Xerratu eta banandu - - - Boolean Fragments - Zati boolearrak - - - - Split objects where they intersect - Zatitu objektuak haiek ebakitzen diren gunean - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fi.ts b/src/Mod/Part/Gui/Resources/translations/Part_fi.ts index a6367a4a96..83259d4175 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fi.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fi.ts @@ -349,6 +349,16 @@ Napsauta 'Jatka' luodaksesi ominaisuuden joka tapauksessa, tai 'Keskeytä' peruu Slice to compound Siivuta yhdistelmämuodoksi + + + Boolean Fragments + Boolen operaation sirpaleet + + + + Split objects where they intersect + Jaa objektit paloihin leikkauskohdista + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ Tuloksena olevat viipaleet tallennetaan yhdistelmämuotoon. Slice apart Viipaloi erilleen - - - Boolean Fragments - Boolen operaation sirpaleet - - - - Split objects where they intersect - Jaa objektit paloihin leikkauskohdista - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fil.ts b/src/Mod/Part/Gui/Resources/translations/Part_fil.ts index 9ad7934aab..02ff32b568 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fil.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fil.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts index 7ef8d6335a..aa9360a6c1 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts @@ -348,6 +348,16 @@ Cliquez sur 'Continuer' pour créer la fonction quand même, ou 'Abandonner' pou Slice to compound Trancher vers composé + + + Boolean Fragments + Fragments Booléens + + + + Split objects where they intersect + Diviser les objets à leur intersection + Slice a selected object by using other objects as cutting tools. @@ -362,16 +372,6 @@ Un 'Filtre composé' peut être utilisé pour extraire les tranches individuelle Slice apart Séparer et exploser - - - Boolean Fragments - Fragments Booléens - - - - Split objects where they intersect - Diviser les objets à leur intersection - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_gl.ts b/src/Mod/Part/Gui/Resources/translations/Part_gl.ts index 894a7f3061..4b17cbaeb1 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_gl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_gl.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Tallar un composto + + + Boolean Fragments + Fragmentos booleanos + + + + Split objects where they intersect + Divide obxectos onde intersecten + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Tallar e separar - - - Boolean Fragments - Fragmentos booleanos - - - - Split objects where they intersect - Divide obxectos onde intersecten - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hr.ts b/src/Mod/Part/Gui/Resources/translations/Part_hr.ts index b6a70d64d0..ae2bf5b37d 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_hr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_hr.ts @@ -359,6 +359,16 @@ Kliknite "Nastavi" da biste svejedno stvorili značajku ili "Prekini" da biste j Slice to compound Razdijeli u složeni objekt + + + Boolean Fragments + Booleovi Fragmenti + + + + Split objects where they intersect + Razdjeli objekate gdje se sijeku + Slice a selected object by using other objects as cutting tools. @@ -373,16 +383,6 @@ Rezultirajući komadići čuvat će se u složenom spoju. Slice apart Razdijeli zasebno - - - Boolean Fragments - Booleovi Fragmenti - - - - Split objects where they intersect - Razdjeli objekate gdje se sijeku - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hu.ts b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts index 947858b6bd..db579c368a 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_hu.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts @@ -347,6 +347,16 @@ Kattintson a 'Folytatás' gombra a funkció létrehozásához, vagy a 'Megszakí Slice to compound Szeletelje összetevőkre + + + Boolean Fragments + Logikai töredékek + + + + Split objects where they intersect + Metszőpontnál szétválasztja a tárgyakat + Slice a selected object by using other objects as cutting tools. @@ -361,16 +371,6 @@ Az 'Összetevő szűrő' használható az egyes szeletek kibontásához.Slice apart Részekre szeletel - - - Boolean Fragments - Logikai töredékek - - - - Split objects where they intersect - Metszőpontnál szétválasztja a tárgyakat - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_id.ts b/src/Mod/Part/Gui/Resources/translations/Part_id.ts index 0ef69481b8..e19dae6616 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_id.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_id.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_it.ts b/src/Mod/Part/Gui/Resources/translations/Part_it.ts index 150a512f44..3a55efbfc4 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_it.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_it.ts @@ -348,6 +348,16 @@ fare clic su 'Continua' per creare comunque la forma, o 'Annulla' per annullare. Slice to compound Trancia in composto + + + Boolean Fragments + Frammenti booleani + + + + Split objects where they intersect + Dividi gli oggetti dove si intersecano + Slice a selected object by using other objects as cutting tools. @@ -362,16 +372,6 @@ Un 'Filtro Composto' può essere usato per estrarre i singoli ritagli.Slice apart Trancia - - - Boolean Fragments - Frammenti booleani - - - - Split objects where they intersect - Dividi gli oggetti dove si intersecano - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts index bfe28541a2..6fa875c693 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts @@ -346,6 +346,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Slice to compound コンパウンドへスライス + + + Boolean Fragments + ブーリアン演算 フラグメント + + + + Split objects where they intersect + 交差するオブジェクトを切断 + Slice a selected object by using other objects as cutting tools. @@ -360,16 +370,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart 切断 - - - Boolean Fragments - ブーリアン演算 フラグメント - - - - Split objects where they intersect - 交差するオブジェクトを切断 - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_lt.qm b/src/Mod/Part/Gui/Resources/translations/Part_lt.qm index d7d51b9004..a9873accd0 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_lt.qm and b/src/Mod/Part/Gui/Resources/translations/Part_lt.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_lt.ts b/src/Mod/Part/Gui/Resources/translations/Part_lt.ts index 1f21da5bd3..7184343850 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_lt.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_lt.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. @@ -568,7 +568,7 @@ Ar vistiek norite tęsti? Shape - Shape + Pavidalas @@ -1702,7 +1702,7 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Placement is made equal to Placement of linked object. Attachment3D mode tooltip - Padėtis sutapdinama su objekto padėtimi. + Išdėstymas sutapdinamas su susieto daikto išdėstymu. @@ -3516,7 +3516,7 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Shape - Shape + Pavidalas @@ -4338,7 +4338,7 @@ Prašome pažymėti bent vieną kraštinę. Shape - Shape + Pavidalas @@ -4613,7 +4613,7 @@ Prašome pažymėti bent vieną kraštinę. Random shape color - Random shape color + Atsitiktinė pavidalo spalva @@ -4705,7 +4705,7 @@ Prašome pažymėti bent vieną kraštinę. Shapes - Shapes + Pavidalai @@ -4750,7 +4750,7 @@ Prašome pažymėti bent vieną kraštinę. Select a shape for mirroring, first. - Select a shape for mirroring, first. + Veidrodinei kopijai sukurti pirmiausia pasirinkite pavidalą. @@ -4807,17 +4807,17 @@ Prašome pažymėti bent vieną kraštinę. Select one or more edges - Select one or more edges + Pasirinkite bent vieną kraštinę Select three or more vertices - Select three or more vertices + Pasirinkite bent tris viršūnes Select two or more faces - Pasirinkite vieną ar daugiau sienų + Pasirinkite bent dvi sienas @@ -5095,7 +5095,7 @@ Prašome pažymėti bent vieną kraštinę. Shape Content - Shape Content + Pavidalo turinys @@ -5261,7 +5261,7 @@ Prašome pažymėti bent vieną kraštinę. Edge from vertices - Briauna iš viršūnių + Kraštinė iš viršūnių @@ -5271,12 +5271,12 @@ Prašome pažymėti bent vieną kraštinę. Solid from shell - Pilnavidurį iš tuščiavidurio kevalo + Pilnaviduris iš tuščiavidurio kevalo Planar - Planar + Plokščias @@ -5286,7 +5286,7 @@ Prašome pažymėti bent vieną kraštinę. All faces - All faces + Visos sienos @@ -5296,7 +5296,7 @@ Prašome pažymėti bent vieną kraštinę. Wire from edges - Laužtė iš kraštinių + Rėmelis iš kraštinių diff --git a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts index 751c98697a..db776e61cd 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts @@ -349,6 +349,16 @@ Klik op 'Doorgaan' om de functie toch aan te maken, of op 'Afbreken' als u wilt Slice to compound Versnijden tot groep + + + Boolean Fragments + Booleaanse fragmenten + + + + Split objects where they intersect + Splits voorwerpen waar ze overlappen + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ Een 'SamenstellingsFilter' kan worden gebruikt om de afzonderlijke segmenten uit Slice apart Snij door - - - Boolean Fragments - Booleaanse fragmenten - - - - Split objects where they intersect - Splits voorwerpen waar ze overlappen - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts index c61125b572..950903cf46 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts @@ -349,6 +349,16 @@ Kliknij "Kontynuuj", aby mimo to utworzyć właściwość, lub "Przerwij", aby a Slice to compound Krojenie na kształty złożone + + + Boolean Fragments + Fragmenty funkcji logicznej + + + + Split objects where they intersect + Podziel obiekty, które się przecinają + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ Do wyodrębnienia poszczególnych wycinków można użyć "filtra złożeń".Slice apart Pokrój część - - - Boolean Fragments - Fragmenty funkcji logicznej - - - - Split objects where they intersect - Podziel obiekty, które się przecinają - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts index ae0c76fb8c..a813d3c4da 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts @@ -349,6 +349,16 @@ clique em 'Continuar' para criar o objeto mesmo assim, ou 'Abortar' para cancela Slice to compound Fatiar para composto + + + Boolean Fragments + Fragmentos booleanos + + + + Split objects where they intersect + Separa os objetos, pelas suas intersecções + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ O 'Filtro Composto' pode ser usado para extrair as fatias individuais.Slice apart Fatiar e separar - - - Boolean Fragments - Fragmentos booleanos - - - - Split objects where they intersect - Separa os objetos, pelas suas intersecções - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts index 9b0ea29483..8412407151 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts @@ -349,6 +349,16 @@ clique em 'Continuar' para criar o objeto de qualquer maneira, ou 'Abortar' para Slice to compound Fatia para composto + + + Boolean Fragments + Fragmentos de booleano + + + + Split objects where they intersect + Separa os objetos, onde eles se intercetam + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ O 'Filtro Composto' pode ser usado para extrair as partes individuais.Slice apart Separa e afasta - - - Boolean Fragments - Fragmentos de booleano - - - - Split objects where they intersect - Separa os objetos, onde eles se intercetam - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts index 66dbe8c3b8..2484d504e5 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts @@ -349,6 +349,16 @@ Faceţi clic pe "Continuaţi" pentru a crea forma oricum sau pe 'Abandonați' pe Slice to compound Slice to compound + + + Boolean Fragments + Fragmente booleene + + + + Split objects where they intersect + Separă obiectele acolo unde se intersectează + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ Un "Filtru compus" poate fi folosit pentru a extrage secţiunile individuale.Slice apart Separare - - - Boolean Fragments - Fragmente booleene - - - - Split objects where they intersect - Separă obiectele acolo unde se intersectează - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ru.qm b/src/Mod/Part/Gui/Resources/translations/Part_ru.qm index 0bc84e4a06..75512a7fe8 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_ru.qm and b/src/Mod/Part/Gui/Resources/translations/Part_ru.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts index 1aed520494..eb13de63f3 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts @@ -347,7 +347,17 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Slice to compound - Разрезать и в соединение + Надрезать + + + + Boolean Fragments + Получить все фрагменты булевой операции + + + + Split objects where they intersect + Разделение объектов там, где они пересекаются @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Разрезать на части - - - Boolean Fragments - Булевы фрагменты - - - - Split objects where they intersect - Разделение объектов там, где они пересекаются - Slice a selected object by other objects, and split it apart. @@ -2891,7 +2891,7 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Section - Раздел + Разделить @@ -3196,7 +3196,7 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Section - Раздел + Разделить @@ -5287,7 +5287,7 @@ Please check one or more edge entities first. Create - Собрать + Создать diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sl.ts b/src/Mod/Part/Gui/Resources/translations/Part_sl.ts index e8fb3132b6..0266c28ac7 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sl.ts @@ -348,6 +348,16 @@ Kliknite "Nadaljuj", če želite vseeno ustvariti značilnost, ali "Prekini", za Slice to compound Razcepki v sestav + + + Boolean Fragments + Drobci logične operacije + + + + Split objects where they intersect + Razcepi predmete, kjer se sekajo + Slice a selected object by using other objects as cutting tools. @@ -362,16 +372,6 @@ Posamezne rezine lahko izločite s pomočje "Sita sestavov". Slice apart Razcepi - - - Boolean Fragments - Drobci logične operacije - - - - Split objects where they intersect - Razcepi predmete, kjer se sekajo - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts index 801a944682..fb725158a3 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Delning till komposition + + + Boolean Fragments + Booleska fragment + + + + Split objects where they intersect + Dela objekt där de skär varandra + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Dela isär - - - Boolean Fragments - Booleska fragment - - - - Split objects where they intersect - Dela objekt där de skär varandra - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_tr.ts b/src/Mod/Part/Gui/Resources/translations/Part_tr.ts index 90a69abce2..1736b8fed2 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_tr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_tr.ts @@ -345,6 +345,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Slice to compound Bileşiği dilimle + + + Boolean Fragments + Mantıksal (Boolean) Parçalar + + + + Split objects where they intersect + Nesnelerin kesiştiği yerlerden ayır + Slice a selected object by using other objects as cutting tools. @@ -359,16 +369,6 @@ Bölümleri nesneden çıkarmak için 'Birleşik Filtresi' kullanılabilir.Slice apart Parçalara ayır - - - Boolean Fragments - Mantıksal (Boolean) Parçalar - - - - Split objects where they intersect - Nesnelerin kesiştiği yerlerden ayır - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_uk.ts b/src/Mod/Part/Gui/Resources/translations/Part_uk.ts index 164773b82b..ef5c5455f7 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_uk.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_uk.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Розрізати на частини - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts b/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts index 7457270a81..d0c99983a7 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Llesca a la composició + + + Boolean Fragments + Fragments booleans + + + + Split objects where they intersect + Divideix els objectes on s'intersequen + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Llesca a part - - - Boolean Fragments - Fragments booleans - - - - Split objects where they intersect - Divideix els objectes on s'intersequen - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_vi.ts b/src/Mod/Part/Gui/Resources/translations/Part_vi.ts index 4cf14b2c61..8b8468157e 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_vi.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_vi.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts index fdd23e283f..ecb7eadb2d 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + 布尔片段 + + + + Split objects where they intersect + 从交叉处分割对象 + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - 布尔片段 - - - - Split objects where they intersect - 从交叉处分割对象 - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts index 2653891baf..3b36e9cea4 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts @@ -349,6 +349,16 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Slice to compound Slice to compound + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + Slice a selected object by using other objects as cutting tools. @@ -363,16 +373,6 @@ A 'Compound Filter' can be used to extract the individual slices. Slice apart Slice apart - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Slice a selected object by other objects, and split it apart. diff --git a/src/Mod/PartDesign/Gui/Resources/PartDesign.qrc b/src/Mod/PartDesign/Gui/Resources/PartDesign.qrc index 44bab7e0e1..2be40a0526 100644 --- a/src/Mod/PartDesign/Gui/Resources/PartDesign.qrc +++ b/src/Mod/PartDesign/Gui/Resources/PartDesign.qrc @@ -1,101 +1,103 @@ - - - icons/PartDesign_AdditiveBox.svg - icons/PartDesign_AdditiveCone.svg - icons/PartDesign_AdditiveCylinder.svg - icons/PartDesign_AdditiveEllipsoid.svg - icons/PartDesign_AdditiveLoft.svg - icons/PartDesign_AdditivePipe.svg - icons/PartDesign_AdditiveHelix.svg - icons/PartDesign_AdditivePrism.svg - icons/PartDesign_AdditiveSphere.svg - icons/PartDesign_AdditiveTorus.svg - icons/PartDesign_AdditiveWedge.svg - icons/PartDesign_BaseFeature.svg - icons/PartDesign_Body.svg - icons/PartDesign_Body.svg - icons/PartDesign_Body_old.svg - icons/PartDesign_Body_Tree.svg - icons/PartDesign_Boolean.svg - icons/PartDesign_Chamfer.svg - icons/PartDesign_Clone.svg - icons/PartDesign_CoordinateSystem.svg - icons/PartDesign_Draft.svg - icons/PartDesign_Fillet.svg - icons/PartDesign_Flip_Direction.svg - icons/PartDesign_Groove.svg - icons/PartDesign_Hole.svg - icons/PartDesign_InternalExternalGear.svg - icons/PartDesign_InvoluteGear.svg - icons/PartDesign_Line.svg - icons/PartDesign_LinearPattern.svg - icons/PartDesign_Migrate.svg - icons/PartDesign_Mirrored.svg - icons/PartDesign_MoveFeature.svg - icons/PartDesign_MoveFeatureInTree.svg - icons/PartDesign_MoveTip.svg - icons/PartDesign_MultiTransform.svg - icons/PartDesign_Pad.svg - icons/PartDesign_Plane.svg - icons/PartDesign_Pocket.svg - icons/PartDesign_Point.svg - icons/PartDesign_PolarPattern.svg - icons/PartDesign_Revolution.svg - icons/PartDesign_Scaled.svg - icons/PartDesign_ShapeBinder.svg - icons/PartDesign_Sprocket.svg - icons/PartDesign_SubShapeBinder.svg - icons/PartDesign_SubtractiveBox.svg - icons/PartDesign_SubtractiveCone.svg - icons/PartDesign_SubtractiveCylinder.svg - icons/PartDesign_SubtractiveEllipsoid.svg - icons/PartDesign_SubtractiveLoft.svg - icons/PartDesign_SubtractivePipe.svg - icons/PartDesign_SubtractiveHelix.svg - icons/PartDesign_SubtractivePrism.svg - icons/PartDesign_SubtractiveSphere.svg - icons/PartDesign_SubtractiveTorus.svg - icons/PartDesign_SubtractiveWedge.svg - icons/PartDesign_Thickness.svg - icons/PartDesignWorkbench.svg - icons/Tree_PartDesign_Pad.svg - icons/Tree_PartDesign_Revolution.svg - translations/PartDesign_af.qm - translations/PartDesign_ar.qm - translations/PartDesign_ca.qm - translations/PartDesign_cs.qm - translations/PartDesign_de.qm - translations/PartDesign_el.qm - translations/PartDesign_es-ES.qm - translations/PartDesign_eu.qm - translations/PartDesign_fi.qm - translations/PartDesign_fil.qm - translations/PartDesign_fr.qm - translations/PartDesign_gl.qm - translations/PartDesign_hr.qm - translations/PartDesign_hu.qm - translations/PartDesign_id.qm - translations/PartDesign_it.qm - translations/PartDesign_ja.qm - translations/PartDesign_kab.qm - translations/PartDesign_ko.qm - translations/PartDesign_lt.qm - translations/PartDesign_nl.qm - translations/PartDesign_no.qm - translations/PartDesign_pl.qm - translations/PartDesign_pt-BR.qm - translations/PartDesign_pt-PT.qm - translations/PartDesign_ro.qm - translations/PartDesign_ru.qm - translations/PartDesign_sk.qm - translations/PartDesign_sl.qm - translations/PartDesign_sr.qm - translations/PartDesign_sv-SE.qm - translations/PartDesign_tr.qm - translations/PartDesign_uk.qm - translations/PartDesign_val-ES.qm - translations/PartDesign_vi.qm - translations/PartDesign_zh-CN.qm - translations/PartDesign_zh-TW.qm - - + + + icons/PartDesign_AdditiveBox.svg + icons/PartDesign_AdditiveCone.svg + icons/PartDesign_AdditiveCylinder.svg + icons/PartDesign_AdditiveEllipsoid.svg + icons/PartDesign_AdditiveLoft.svg + icons/PartDesign_AdditivePipe.svg + icons/PartDesign_AdditiveHelix.svg + icons/PartDesign_AdditivePrism.svg + icons/PartDesign_AdditiveSphere.svg + icons/PartDesign_AdditiveTorus.svg + icons/PartDesign_AdditiveWedge.svg + icons/PartDesign_BaseFeature.svg + icons/PartDesign_Body.svg + icons/PartDesign_Body.svg + icons/PartDesign_Body_old.svg + icons/PartDesign_Body_Tree.svg + icons/PartDesign_Boolean.svg + icons/PartDesign_Chamfer.svg + icons/PartDesign_Clone.svg + icons/PartDesign_CoordinateSystem.svg + icons/PartDesign_Draft.svg + icons/PartDesign_Fillet.svg + icons/PartDesign_Flip_Direction.svg + icons/PartDesign_Groove.svg + icons/PartDesign_Hole.svg + icons/PartDesign_InternalExternalGear.svg + icons/PartDesign_InvoluteGear.svg + icons/PartDesign_Line.svg + icons/PartDesign_LinearPattern.svg + icons/PartDesign_Migrate.svg + icons/PartDesign_Mirrored.svg + icons/PartDesign_MoveFeature.svg + icons/PartDesign_MoveFeatureInTree.svg + icons/PartDesign_MoveTip.svg + icons/PartDesign_MultiTransform.svg + icons/PartDesign_Pad.svg + icons/PartDesign_Plane.svg + icons/PartDesign_Pocket.svg + icons/PartDesign_Point.svg + icons/PartDesign_PolarPattern.svg + icons/PartDesign_Revolution.svg + icons/PartDesign_Scaled.svg + icons/PartDesign_ShapeBinder.svg + icons/PartDesign_Sprocket.svg + icons/PartDesign_SubShapeBinder.svg + icons/PartDesign_SubtractiveBox.svg + icons/PartDesign_SubtractiveCone.svg + icons/PartDesign_SubtractiveCylinder.svg + icons/PartDesign_SubtractiveEllipsoid.svg + icons/PartDesign_SubtractiveLoft.svg + icons/PartDesign_SubtractivePipe.svg + icons/PartDesign_SubtractiveHelix.svg + icons/PartDesign_SubtractivePrism.svg + icons/PartDesign_SubtractiveSphere.svg + icons/PartDesign_SubtractiveTorus.svg + icons/PartDesign_SubtractiveWedge.svg + icons/PartDesign_Thickness.svg + icons/PartDesignWorkbench.svg + icons/Tree_PartDesign_Pad.svg + icons/Tree_PartDesign_Revolution.svg + translations/PartDesign_af.qm + translations/PartDesign_ar.qm + translations/PartDesign_ca.qm + translations/PartDesign_cs.qm + translations/PartDesign_de.qm + translations/PartDesign_el.qm + translations/PartDesign_es-ES.qm + translations/PartDesign_eu.qm + translations/PartDesign_fi.qm + translations/PartDesign_fil.qm + translations/PartDesign_fr.qm + translations/PartDesign_gl.qm + translations/PartDesign_hr.qm + translations/PartDesign_hu.qm + translations/PartDesign_id.qm + translations/PartDesign_it.qm + translations/PartDesign_ja.qm + translations/PartDesign_kab.qm + translations/PartDesign_ko.qm + translations/PartDesign_lt.qm + translations/PartDesign_nl.qm + translations/PartDesign_no.qm + translations/PartDesign_pl.qm + translations/PartDesign_pt-BR.qm + translations/PartDesign_pt-PT.qm + translations/PartDesign_ro.qm + translations/PartDesign_ru.qm + translations/PartDesign_sk.qm + translations/PartDesign_sl.qm + translations/PartDesign_sr.qm + translations/PartDesign_sv-SE.qm + translations/PartDesign_tr.qm + translations/PartDesign_uk.qm + translations/PartDesign_val-ES.qm + translations/PartDesign_vi.qm + translations/PartDesign_zh-CN.qm + translations/PartDesign_zh-TW.qm + translations/PartDesign_es-AR.qm + translations/PartDesign_bg.qm + + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_bg.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_bg.qm new file mode 100644 index 0000000000..f1bf2164dd Binary files /dev/null and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_bg.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_bg.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_bg.ts new file mode 100644 index 0000000000..780b2f1dbc --- /dev/null +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_bg.ts @@ -0,0 +1,4537 @@ + + + + + PartDesign_InvoluteGear + + + Involute gear... + Involute gear... + + + + Creates or edit the involute gear definition. + Creates or edit the involute gear definition. + + + + PartDesign_Sprocket + + + Sprocket... + Sprocket... + + + + Creates or edit the sprocket definition. + Creates or edit the sprocket definition. + + + + WizardShaft + + + Shaft design wizard... + Shaft design wizard... + + + + Start the shaft design wizard + Start the shaft design wizard + + + + WizardShaftTable + + + Length [mm] + Length [mm] + + + + Diameter [mm] + Diameter [mm] + + + + Inner diameter [mm] + Inner diameter [mm] + + + + Constraint type + Constraint type + + + + Start edge type + Start edge type + + + + Start edge size + Start edge size + + + + End edge type + End edge type + + + + End edge size + End edge size + + + + CmdPartDesignAdditiveHelix + + + PartDesign + ЧастКонструкция + + + + Additive helix + Additive helix + + + + Sweep a selected sketch along a helix + Sweep a selected sketch along a helix + + + + CmdPartDesignAdditiveLoft + + + PartDesign + ЧастКонструкция + + + + Additive loft + Добавяне на свързване + + + + Loft a selected profile through other profile sections + Свързване на избрания профил,към другият избран профил + + + + CmdPartDesignAdditivePipe + + + PartDesign + ЧастКонструкция + + + + Additive pipe + Добавъчна тръба + + + + Sweep a selected sketch along a path or to other profiles + Извиване на избраният чертеж около пътека или друг профил + + + + CmdPartDesignBody + + + PartDesign + ЧастКонструкция + + + + Create body + Създай тяло + + + + Create a new body and make it active + Създаване на ново тяло и фокусът да е върху него + + + + CmdPartDesignBoolean + + + PartDesign + ЧастКонструкция + + + + Boolean operation + Булева операция + + + + Boolean operation with two or more bodies + Булева операция с две или повече тела + + + + CmdPartDesignCS + + + PartDesign + ЧастКонструкция + + + + Create a local coordinate system + Създаване на локална координатна система + + + + Create a new local coordinate system + Създаване на нова локална координатна система + + + + CmdPartDesignChamfer + + + PartDesign + ЧастКонструкция + + + + Chamfer + Скосяване + + + + Chamfer the selected edges of a shape + Скосяване на избраните ръбове на фигура + + + + CmdPartDesignClone + + + PartDesign + ЧастКонструкция + + + + Create a clone + Създаване на копие + + + + Create a new clone + Създай нов клонинг + + + + CmdPartDesignDraft + + + PartDesign + ЧастКонструкция + + + + Draft + Чернова + + + + Make a draft on a face + Направи скица на лицето + + + + CmdPartDesignDuplicateSelection + + + PartDesign + ЧастКонструкция + + + + Duplicate selected object + Дублиране на избрания обект + + + + Duplicates the selected object and adds it to the active body + Дублирай избрания обект и го добави към активното тяло + + + + CmdPartDesignFillet + + + PartDesign + ЧастКонструкция + + + + Fillet + Закрьгляване + + + + Make a fillet on an edge, face or body + Направи закрьгляване на ръба, лицето или тялото + + + + CmdPartDesignGroove + + + PartDesign + ЧастКонструкция + + + + Groove + Прорез + + + + Groove a selected sketch + Прорез на избрана скица + + + + CmdPartDesignHole + + + PartDesign + ЧастКонструкция + + + + Hole + Отвор + + + + Create a hole with the selected sketch + Създай отвор с избраната скица + + + + CmdPartDesignLine + + + PartDesign + ЧастКонструкция + + + + Create a datum line + Създай отправна линия + + + + Create a new datum line + Създай нова отправна линия + + + + CmdPartDesignLinearPattern + + + PartDesign + ЧастКонструкция + + + + LinearPattern + ЛинеенШаблон + + + + Create a linear pattern feature + Създай линейно повтаряем елемент + + + + CmdPartDesignMigrate + + + PartDesign + ЧастКонструкция + + + + Migrate + Мигрирай + + + + Migrate document to the modern PartDesign workflow + Мигрирай документа към съвременния PartDesign работен процес + + + + CmdPartDesignMirrored + + + PartDesign + ЧастКонструкция + + + + Mirrored + Огледално + + + + Create a mirrored feature + Създай огледален елемент + + + + CmdPartDesignMoveFeature + + + PartDesign + ЧастКонструкция + + + + Move object to other body + Премести обект в друго тяло + + + + Moves the selected object to another body + Премести избрания обект в друго тяло + + + + CmdPartDesignMoveFeatureInTree + + + PartDesign + ЧастКонструкция + + + + Move object after other object + Премести обект след друг обект + + + + Moves the selected object and insert it after another object + Премести избрания обект и го вмъкни след друг обект + + + + CmdPartDesignMoveTip + + + PartDesign + ЧастКонструкция + + + + Set tip + Задай връх + + + + Move the tip of the body + Премести върха на тялото + + + + CmdPartDesignMultiTransform + + + PartDesign + ЧастКонструкция + + + + Create MultiTransform + Създай MultiTransform + + + + Create a multitransform feature + Създай MultiTransform елемент + + + + CmdPartDesignNewSketch + + + PartDesign + ЧастКонструкция + + + + Create sketch + Create sketch + + + + Create a new sketch + Създаване на нов чертеж + + + + CmdPartDesignPad + + + PartDesign + ЧастКонструкция + + + + Pad + Подложка + + + + Pad a selected sketch + Подложка на избрана скица + + + + CmdPartDesignPlane + + + PartDesign + ЧастКонструкция + + + + Create a datum plane + Създай отправна равнина + + + + Create a new datum plane + Създай нова отправна равнина + + + + CmdPartDesignPocket + + + PartDesign + ЧастКонструкция + + + + Pocket + Джоб + + + + Create a pocket with the selected sketch + Създай джоб с избраната скица + + + + CmdPartDesignPoint + + + PartDesign + ЧастКонструкция + + + + Create a datum point + Създай отправна точка + + + + Create a new datum point + Създай нова отправна точка + + + + CmdPartDesignPolarPattern + + + PartDesign + ЧастКонструкция + + + + PolarPattern + ПоляренШаблон + + + + Create a polar pattern feature + Създай линейно повтаряем елемент + + + + CmdPartDesignRevolution + + + PartDesign + ЧастКонструкция + + + + Revolution + Завьртане + + + + Revolve a selected sketch + Завьрти избрана скица + + + + CmdPartDesignScaled + + + PartDesign + ЧастКонструкция + + + + Scaled + Мащабиран + + + + Create a scaled feature + Създай мащабиран елемент + + + + CmdPartDesignShapeBinder + + + PartDesign + ЧастКонструкция + + + + Create a shape binder + Създаване на свързваща форма + + + + Create a new shape binder + Създаване на нова свързваща форма + + + + CmdPartDesignSubShapeBinder + + + PartDesign + ЧастКонструкция + + + + + Create a sub-object(s) shape binder + Create a sub-object(s) shape binder + + + + CmdPartDesignSubtractiveHelix + + + PartDesign + ЧастКонструкция + + + + Subtractive helix + Subtractive helix + + + + Sweep a selected sketch along a helix and remove it from the body + Sweep a selected sketch along a helix and remove it from the body + + + + CmdPartDesignSubtractiveLoft + + + PartDesign + ЧастКонструкция + + + + Subtractive loft + Изваждащо съединяване + + + + Loft a selected profile through other profile sections and remove it from the body + Свързване между избраните профили и изрязване на получената фигура от тялото + + + + CmdPartDesignSubtractivePipe + + + PartDesign + ЧастКонструкция + + + + Subtractive pipe + Изрязване на канал с профил на тръба + + + + Sweep a selected sketch along a path or to other profiles and remove it from the body + Свързване на избран чертеж следвайки пътека или друг профил с последващо изрязване на получената фигура от тялото + + + + CmdPartDesignThickness + + + PartDesign + ЧастКонструкция + + + + Thickness + Дебелина + + + + Make a thick solid + Създаване на тяло от равнинен чертеж + + + + CmdPrimtiveCompAdditive + + + PartDesign + ЧастКонструкция + + + + + Create an additive primitive + Създаване на просто тяло + + + + Additive Box + Добавяне на кутия/куб,паралелепипед/ + + + + Additive Cylinder + Добавяне на цилиндър + + + + Additive Sphere + Добавяне на сфера + + + + Additive Cone + Добавяне на конус + + + + Additive Ellipsoid + Добавяне на елопсоид + + + + Additive Torus + Добавяне на Тор + + + + Additive Prism + Добавяне на Призма + + + + Additive Wedge + Добавяне на клин + + + + CmdPrimtiveCompSubtractive + + + PartDesign + ЧастКонструкция + + + + + Create a subtractive primitive + Създаване на изрез на прости тела + + + + Subtractive Box + Изрязване на кутия + + + + Subtractive Cylinder + Изрязване на цилиндър + + + + Subtractive Sphere + Изрязване на сфера + + + + Subtractive Cone + Изрязване на конус + + + + Subtractive Ellipsoid + Изрязване на елипсоид + + + + Subtractive Torus + Изрязване на Тор + + + + Subtractive Prism + Изрязване на призма + + + + Subtractive Wedge + Изрязване на клин + + + + Command + + + Edit ShapeBinder + Edit ShapeBinder + + + + Create ShapeBinder + Create ShapeBinder + + + + Create SubShapeBinder + Create SubShapeBinder + + + + Create Clone + Create Clone + + + + + Make copy + Make copy + + + + Create a Sketch on Face + Create a Sketch on Face + + + + Create a new Sketch + Create a new Sketch + + + + Convert to MultiTransform feature + Convert to MultiTransform feature + + + + Create Boolean + Create Boolean + + + + Add a Body + Add a Body + + + + Migrate legacy part design features to Bodies + Migrate legacy part design features to Bodies + + + + Move tip to selected feature + Move tip to selected feature + + + + Duplicate a PartDesign object + Duplicate a PartDesign object + + + + Move an object + Move an object + + + + Move an object inside tree + Move an object inside tree + + + + Mirrored + Огледално + + + + Make LinearPattern + Make LinearPattern + + + + PolarPattern + ПоляренШаблон + + + + Scaled + Мащабиран + + + + FeaturePickDialog + + + Valid + Правилен,правилна + + + + Invalid shape + Неправилна форма + + + + No wire in sketch + Липсва свързване във чертежа + + + + Sketch already used by other feature + Чертежът вече се ползва от друга функция + + + + Sketch belongs to another Body feature + Чертежът принадлежи на друга функция на тялото + + + + Base plane + Основна равнина + + + + Feature is located after the Tip feature + Функцията ще намерите в съвен на функциите + + + + Gui::TaskView::TaskWatcherCommands + + + Face tools + Лице инструменти + + + + Sketch tools + Скица инструменти + + + + Create Geometry + Създай геометрия + + + + InvoluteGearParameter + + + Involute parameter + Параметьр на вьтрешна извивка + + + + Number of teeth: + Брой зъби: + + + + Module: + Module: + + + + Pressure angle: + Ъгъл на налягане: + + + + High precision: + Висока точност: + + + + + True + Вярно + + + + + False + Невярно + + + + External gear: + Вьншна зъбна предавка: + + + + PartDesign::Groove + + + The requested feature cannot be created. The reason may be that: + - the active Body does not contain a base shape, so there is no + material to be removed; + - the selected sketch does not belong to the active Body. + The requested feature cannot be created. The reason may be that: + - the active Body does not contain a base shape, so there is no + material to be removed; + - the selected sketch does not belong to the active Body. + + + + PartDesign::Hole + + + The requested feature cannot be created. The reason may be that: + - the active Body does not contain a base shape, so there is no + material to be removed; + - the selected sketch does not belong to the active Body. + The requested feature cannot be created. The reason may be that: + - the active Body does not contain a base shape, so there is no + material to be removed; + - the selected sketch does not belong to the active Body. + + + + PartDesign::Pocket + + + The requested feature cannot be created. The reason may be that: + - the active Body does not contain a base shape, so there is no + material to be removed; + - the selected sketch does not belong to the active Body. + The requested feature cannot be created. The reason may be that: + - the active Body does not contain a base shape, so there is no + material to be removed; + - the selected sketch does not belong to the active Body. + + + + PartDesignGui::DlgPrimitives + + + Geometric Primitives + Геометрични примитиви + + + + + Length: + Дължина: + + + + + Width: + Ширина: + + + + + + + + Height: + Височина: + + + + + + + + Radius: + Радиус: + + + + + Angle in first direction: + Angle in first direction: + + + + + Angle in first direction + Angle in first direction + + + + + Angle in second direction: + Angle in second direction: + + + + + Angle in second direction + Angle in second direction + + + + Rotation angle: + Rotation angle: + + + + + + Radius 1: + Радиус 1: + + + + + + Radius 2: + Радиус 2: + + + + + Angle: + Ъгъл: + + + + + U parameter: + Параметър U: + + + + V parameters: + Параметри V: + + + + Radius in local z-direction + Radius in local z-direction + + + + Radius in local x-direction + Radius in local x-direction + + + + Radius 3: + Радиус 3: + + + + Radius in local y-direction +If zero, it is equal to Radius2 + Radius in local y-direction +If zero, it is equal to Radius2 + + + + + V parameter: + Параметър V: + + + + Radius in local xy-plane + Radius in local xy-plane + + + + Radius in local xz-plane + Radius in local xz-plane + + + + U Parameter: + Параметър U: + + + + + Polygon: + Многоъгълник: + + + + + Circumradius: + Радиус описващ кръг: + + + + X min/max: + X мин./макс.: + + + + Y min/max: + Y мин./макс.: + + + + Z min/max: + Z мин./макс.: + + + + X2 min/max: + X2 мин./макс.: + + + + Z2 min/max: + Z2 мин./макс.: + + + + Pitch: + Pitch: + + + + Coordinate system: + Координатна система: + + + + Right-handed + Деснорък + + + + Left-handed + Леворък + + + + Growth: + Ръст: + + + + Number of rotations: + Брой завъртания: + + + + + Angle 1: + Ъгъл 1: + + + + + Angle 2: + Ъгъл 2: + + + + From three points + От три точки + + + + Major radius: + Основен радиус: + + + + Minor radius: + Второстепенен радиус: + + + + + + X: + Х: + + + + + + Y: + Y: + + + + + + Z: + Z: + + + + Start point + Start point + + + + End point + Крайна точка + + + + PartDesignGui::DlgReference + + + Reference + Референция + + + + You selected geometries which are not part of the active body. Please define how to handle those selections. If you do not want those references, cancel the command. + You selected geometries which are not part of the active body. Please define how to handle those selections. If you do not want those references, cancel the command. + + + + Make independent copy (recommended) + Направете независимо копие(препоръчително) + + + + Make dependent copy + Направете зависимо копие + + + + Create cross-reference + Препратка + + + + PartDesignGui::NoDependentsSelection + + + Selecting this will cause circular dependency. + Избирането на това ще доведе до кръгова зависимост + + + + PartDesignGui::TaskBooleanParameters + + + Form + Форма + + + + Add body + Добави тяло + + + + Remove body + Премахни тяло + + + + Fuse + Слей + + + + Cut + Изрязване + + + + Common + Общ + + + + Boolean parameters + Булеви параметри + + + + Remove + Премахване на + + + + PartDesignGui::TaskBoxPrimitives + + + Primitive parameters + Непроизводни параметри + + + + Cone radii are equal + Cone radii are equal + + + + The radii for cones must not be equal! + The radii for cones must not be equal! + + + + + + Invalid wedge parameters + Invalid wedge parameters + + + + X min must not be equal to X max! + X min must not be equal to X max! + + + + Y min must not be equal to Y max! + Y min must not be equal to Y max! + + + + Z min must not be equal to Z max! + Z min must not be equal to Z max! + + + + Create primitive + Създай примитив + + + + PartDesignGui::TaskChamferParameters + + + Form + Form + + + + + + Click button to enter selection mode, +click again to end selection + Click button to enter selection mode, +click again to end selection + + + + Add + Добавяне на + + + + Remove + Премахване на + + + + - select an item to highlight it +- double-click on an item to see the chamfers + - select an item to highlight it +- double-click on an item to see the chamfers + + + + Type + Тип + + + + Equal distance + Equal distance + + + + Two distances + Two distances + + + + Distance and angle + Distance and angle + + + + Flip direction + Flip direction + + + + Size + Големина + + + + Size 2 + Size 2 + + + + Angle + Ъгъл + + + + + + + There must be at least one item + There must be at least one item + + + + Selection error + Selection error + + + + At least one item must be kept. + At least one item must be kept. + + + + PartDesignGui::TaskDatumParameters + + + parameters + параметри + + + + PartDesignGui::TaskDlgBooleanParameters + + + Empty body list + Списък с празно тяло + + + + The body list cannot be empty + Списъкът на тялото не може да бъде празен + + + + Boolean: Accept: Input error + Булева функция:Приемам:Входна грешка + + + + PartDesignGui::TaskDlgDatumParameters + + + Incompatible reference set + Несъвместим референтен избор + + + + There is no attachment mode that fits the current set of references. If you choose to continue, the feature will remain where it is now, and will not be moved as the references change. Continue? + Няма режим отговарящ на избраната препратка.Ако из берете да продължите,функцията ше се запази където е до момента,и няма да се промени както изискате. +Да продължим ли? + + + + PartDesignGui::TaskDlgFeatureParameters + + + Input error + Входна грешка + + + + PartDesignGui::TaskDlgShapeBinder + + + Input error + Входна грешка + + + + PartDesignGui::TaskDraftParameters + + + Form + Form + + + + + + Click button to enter selection mode, +click again to end selection + Click button to enter selection mode, +click again to end selection + + + + Add face + Добави лице + + + + Remove face + Премахни лице + + + + - select an item to highlight it +- double-click on an item to see the drafts + - select an item to highlight it +- double-click on an item to see the drafts + + + + Draft angle + Ъгъл на изваждане + + + + Neutral plane + Основна равнина + + + + Pull direction + Посока на изтегляне + + + + Reverse pull direction + Обратна посока + + + + + + + There must be at least one item + There must be at least one item + + + + Selection error + Selection error + + + + At least one item must be kept. + At least one item must be kept. + + + + PartDesignGui::TaskDressUpParameters + + + Remove + Премахване на + + + + + There must be at least one item + There must be at least one item + + + + PartDesignGui::TaskFeaturePick + + + Form + Form + + + + Allow used features + Allow used features + + + + Allow external features + Allow external features + + + + From other bodies of the same part + From other bodies of the same part + + + + From different parts or free features + From different parts or free features + + + + Make independent copy (recommended) + Направете независимо копие(препоръчително) + + + + Make dependent copy + Направете зависимо копие + + + + Create cross-reference + Препратка + + + + Valid + Правилен,правилна + + + + Invalid shape + Неправилна форма + + + + No wire in sketch + Липсва свързване във чертежа + + + + Sketch already used by other feature + Чертежът вече се ползва от друга функция + + + + Belongs to another body + Принадлежи на друго тяло + + + + Belongs to another part + Принадлежи на друг компонент + + + + Doesn't belong to any body + Не принадлежи към никое тяло + + + + Base plane + Основна равнина + + + + Feature is located after the tip feature + Feature is located after the tip feature + + + + Select feature + Select feature + + + + PartDesignGui::TaskFilletParameters + + + Form + Form + + + + + + Click button to enter selection mode, +click again to end selection + Click button to enter selection mode, +click again to end selection + + + + Add + Добавяне на + + + + Remove + Премахване на + + + + - select an item to highlight it +- double-click on an item to see the fillets + - select an item to highlight it +- double-click on an item to see the fillets + + + + Radius: + Радиус: + + + + + + + There must be at least one item + There must be at least one item + + + + Selection error + Selection error + + + + At least one item must be kept. + At least one item must be kept. + + + + PartDesignGui::TaskHelixParameters + + + Form + Form + + + + Status: + Status: + + + + Valid + Правилен,правилна + + + + Axis: + Ос: + + + + + Base X axis + Основна ос X + + + + + Base Y axis + Основна ос Y + + + + + Base Z axis + Основна ос Z + + + + Horizontal sketch axis + ХоризонталнаОсНаСкица + + + + Vertical sketch axis + ВертикалнаОсНаСкица + + + + + Select reference... + Изберете ос... + + + + Mode: + Mode: + + + + Pitch-Height-Angle + Pitch-Height-Angle + + + + Pitch-Turns-Angle + Pitch-Turns-Angle + + + + Height-Turns-Angle + Height-Turns-Angle + + + + Height-Turns-Growth + Height-Turns-Growth + + + + Pitch: + Pitch: + + + + Height: + Височина: + + + + Turns: + Turns: + + + + Cone angle: + Cone angle: + + + + Growth: + Ръст: + + + + Left handed + Left handed + + + + Reversed + Обратно + + + + Remove outside of profile + Remove outside of profile + + + + Update view + Актуализиране на изгледа + + + + Helix parameters + Helix parameters + + + + PartDesignGui::TaskHoleParameters + + + Counterbore + Counterbore + + + + Countersink + Countersink + + + + Cheesehead (deprecated) + Cheesehead (deprecated) + + + + Countersink socket screw (deprecated) + Countersink socket screw (deprecated) + + + + Cap screw (deprecated) + Cap screw (deprecated) + + + + Hole parameters + Параметри на отвор + + + + None + Няма + + + + ISO metric regular profile + ISO metric regular profile + + + + ISO metric fine profile + ISO metric fine profile + + + + UTS coarse profile + UTS coarse profile + + + + UTS fine profile + UTS fine profile + + + + UTS extra fine profile + UTS extra fine profile + + + + PartDesignGui::TaskLinearPatternParameters + + + Form + Form + + + + Add feature + Add feature + + + + Remove feature + Remove feature + + + + List can be reordered by dragging + List can be reordered by dragging + + + + Direction + Посока + + + + Reverse direction + Reverse direction + + + + Length + Дължина + + + + Occurrences + Събития + + + + OK + добре + + + + Update view + Актуализиране на изгледа + + + + Remove + Премахване на + + + + Error + Грешка + + + + PartDesignGui::TaskLoftParameters + + + Form + Form + + + + Ruled surface + Линейна повърхнина + + + + Closed + Затворено + + + + Profile + Профил + + + + Object + Обект + + + + Add Section + Добавяне на секция + + + + Remove Section + Премахване на секция + + + + List can be reordered by dragging + List can be reordered by dragging + + + + Update view + Актуализиране на изгледа + + + + Loft parameters + Loft parameters + + + + Remove + Премахване на + + + + PartDesignGui::TaskMirroredParameters + + + Form + Form + + + + Add feature + Add feature + + + + Remove feature + Remove feature + + + + List can be reordered by dragging + List can be reordered by dragging + + + + Plane + Равнина + + + + OK + добре + + + + Update view + Актуализиране на изгледа + + + + Remove + Премахване на + + + + Error + Грешка + + + + PartDesignGui::TaskMultiTransformParameters + + + Form + Form + + + + Add feature + Add feature + + + + Remove feature + Remove feature + + + + List can be reordered by dragging + List can be reordered by dragging + + + + Transformations + Преобразявания + + + + Update view + Актуализиране на изгледа + + + + Remove + Премахване на + + + + Edit + Редактиране + + + + Delete + Изтриване + + + + Add mirrored transformation + Добави огледален израз + + + + Add linear pattern + ДобавиЛинеенШаблон + + + + Add polar pattern + ДобавиКръговШаблон + + + + Add scaled transformation + Оразмери преобразуването + + + + Move up + Преместване нагоре + + + + Move down + Преместване надолу + + + + Right-click to add + Десен бутон добави + + + + PartDesignGui::TaskPadParameters + + + Form + Form + + + + Type + Тип + + + + + + Dimension + Размерност + + + + Length + Дължина + + + + Use custom vector for pad direction otherwise +the sketch plane's normal vector will be used + Use custom vector for pad direction otherwise +the sketch plane's normal vector will be used + + + + Use custom direction + Use custom direction + + + + x + x + + + + x-component of direction vector + x-component of direction vector + + + + y + y + + + + y-component of direction vector + y-component of direction vector + + + + z + z + + + + z-component of direction vector + z-component of direction vector + + + + If unchecked, the length will be +measured along the specified direction + If unchecked, the length will be +measured along the specified direction + + + + Length along sketch normal + Length along sketch normal + + + + Offset to face + Offset to face + + + + Offset from face in which pad will end + Offset from face in which pad will end + + + + Applies length symmetrically to sketch plane + Applies length symmetrically to sketch plane + + + + Symmetric to plane + Симетрично + + + + Reverses pad direction + Reverses pad direction + + + + Reversed + Обратно + + + + 2nd length + Втора дължина + + + + + + Face + Лице + + + + Update view + Актуализиране на изгледа + + + + Pad parameters + Изтегляне + + + + + No face selected + Изберете лице + + + + + To last + To last + + + + + To first + До началото + + + + + Up to face + До лице + + + + + Two dimensions + Две измерения + + + + PartDesignGui::TaskPipeOrientation + + + Form + Form + + + + Orientation mode + Orientation mode + + + + Standard + Стандартен + + + + Fixed + Фиксирано + + + + Frenet + Frenet + + + + Auxiliary + Auxiliary + + + + Binormal + Бинормала + + + + Curvelinear equivalence + Curvelinear equivalence + + + + Profile + Профил + + + + Object + Обект + + + + Add Edge + Добави ръб + + + + Remove Edge + Премахни ръб + + + + Set the constant binormal vector used to calculate the profiles orientation + Set the constant binormal vector used to calculate the profiles orientation + + + + X + X + + + + Y + Y + + + + Z + Z + + + + Section orientation + Ориентация на секция + + + + Remove + Премахване на + + + + PartDesignGui::TaskPipeParameters + + + Form + Form + + + + Profile + Профил + + + + + Object + Обект + + + + Corner Transition + Corner Transition + + + + Transformed + Transformed + + + + Right Corner + Десен ъгъл + + + + Round Corner + Заоблен ъгъл + + + + Path to sweep along + Path to sweep along + + + + Add Edge + Добави ръб + + + + Remove Edge + Премахни ръб + + + + Pipe parameters + Pipe parameters + + + + Remove + Премахване на + + + + + Input error + Входна грешка + + + + No active body + No active body + + + + PartDesignGui::TaskPipeScaling + + + Form + Form + + + + Transform mode + Режим на преобразуване + + + + Constant + Константа + + + + Multisection + Multisection + + + + Add Section + Добавяне на секция + + + + Remove Section + Премахване на секция + + + + Section transformation + Преобразуване на секция + + + + Remove + Премахване на + + + + PartDesignGui::TaskPocketParameters + + + Form + Form + + + + Type + Тип + + + + + + Dimension + Размерност + + + + Length + Дължина + + + + Offset + Offset + + + + Symmetric to plane + Симетрично + + + + Reversed + Обратно + + + + 2nd length + Втора дължина + + + + + + Face + Лице + + + + Update view + Актуализиране на изгледа + + + + Pocket parameters + Джоб параметри + + + + + No face selected + Изберете лице + + + + + Through all + През цяло + + + + + To first + До началото + + + + + Up to face + До лице + + + + + Two dimensions + Две измерения + + + + PartDesignGui::TaskPolarPatternParameters + + + Form + Form + + + + Add feature + Add feature + + + + Remove feature + Remove feature + + + + List can be reordered by dragging + List can be reordered by dragging + + + + Axis + Ос + + + + Reverse direction + Reverse direction + + + + Angle + Ъгъл + + + + Occurrences + Събития + + + + OK + добре + + + + Update view + Актуализиране на изгледа + + + + Remove + Премахване на + + + + Error + Грешка + + + + PartDesignGui::TaskPrimitiveParameters + + + Attachment + Прикачване + + + + PartDesignGui::TaskRevolutionParameters + + + Form + Form + + + + Axis: + Ос: + + + + + Base X axis + Основна ос X + + + + + Base Y axis + Основна ос Y + + + + + Base Z axis + Основна ос Z + + + + Horizontal sketch axis + ХоризонталнаОсНаСкица + + + + Vertical sketch axis + ВертикалнаОсНаСкица + + + + + Select reference... + Изберете ос... + + + + Angle: + Ъгъл: + + + + Symmetric to plane + Симетрично + + + + Reversed + Обратно + + + + Update view + Актуализиране на изгледа + + + + Revolution parameters + Завъртане + + + + PartDesignGui::TaskScaledParameters + + + Form + Form + + + + Add feature + Add feature + + + + Remove feature + Remove feature + + + + Factor + Причина + + + + Occurrences + Събития + + + + OK + добре + + + + Update view + Актуализиране на изгледа + + + + Remove + Премахване на + + + + PartDesignGui::TaskShapeBinder + + + Form + Form + + + + Object + Обект + + + + Add Geometry + Добави геометрия + + + + Remove Geometry + Премахни геометрия + + + + Datum shape parameters + Datum shape parameters + + + + PartDesignGui::TaskSketchBasedParameters + + + Face + Лице + + + + PartDesignGui::TaskThicknessParameters + + + Form + Form + + + + + + Click button to enter selection mode, +click again to end selection + Click button to enter selection mode, +click again to end selection + + + + Add face + Добави лице + + + + Remove face + Премахни лице + + + + - select an item to highlight it +- double-click on an item to see the features + - select an item to highlight it +- double-click on an item to see the features + + + + Thickness + Дебелина + + + + Mode + Режим + + + + Join Type + Тип на съединение + + + + Skin + Облик + + + + Pipe + Тръба + + + + Recto Verso + Recto Verso + + + + Arc + Дъга + + + + + Intersection + Пресичане + + + + Make thickness inwards + Make thickness inwards + + + + + + + There must be at least one item + There must be at least one item + + + + Selection error + Selection error + + + + At least one item must be kept. + At least one item must be kept. + + + + PartDesignGui::TaskTransformedMessages + + + Transformed feature messages + Transformed feature messages + + + + PartDesignGui::TaskTransformedParameters + + + Normal sketch axis + Ос на скицата + + + + Vertical sketch axis + ВертикалнаОсНаСкица + + + + Horizontal sketch axis + ХоризонталнаОсНаСкица + + + + + Construction line %1 + Конструкционна линия %1 + + + + Base X axis + Основна ос X + + + + Base Y axis + Основна ос Y + + + + Base Z axis + Основна ос Z + + + + + Select reference... + Изберете ос... + + + + Base XY plane + Базовата равнина XY + + + + Base YZ plane + База YZ равнина + + + + Base XZ plane + База XZ равнина + + + + PartDesignGui::ViewProviderBody + + + Toggle active body + Превключване към активното тяло + + + + PartDesign_CompPrimitiveAdditive + + + Create an additive box by its width, height, and length + Create an additive box by its width, height, and length + + + + Create an additive cylinder by its radius, height, and angle + Create an additive cylinder by its radius, height, and angle + + + + Create an additive sphere by its radius and various angles + Create an additive sphere by its radius and various angles + + + + Create an additive cone + Create an additive cone + + + + Create an additive ellipsoid + Create an additive ellipsoid + + + + Create an additive torus + Create an additive torus + + + + Create an additive prism + Create an additive prism + + + + Create an additive wedge + Create an additive wedge + + + + PartDesign_CompPrimitiveSubtractive + + + Create a subtractive box by its width, height and length + Create a subtractive box by its width, height and length + + + + Create a subtractive cylinder by its radius, height and angle + Create a subtractive cylinder by its radius, height and angle + + + + Create a subtractive sphere by its radius and various angles + Create a subtractive sphere by its radius and various angles + + + + Create a subtractive cone + Create a subtractive cone + + + + Create a subtractive ellipsoid + Create a subtractive ellipsoid + + + + Create a subtractive torus + Create a subtractive torus + + + + Create a subtractive prism + Create a subtractive prism + + + + Create a subtractive wedge + Create a subtractive wedge + + + + PartDesign_MoveFeature + + + Select body + Изберете тяло + + + + Select a body from the list + Изберете тяло от списъка + + + + PartDesign_MoveFeatureInTree + + + Select feature + Select feature + + + + Select a feature from the list + Select a feature from the list + + + + Move tip + Move tip + + + + The moved feature appears after the currently set tip. + The moved feature appears after the currently set tip. + + + + Do you want the last feature to be the new tip? + Do you want the last feature to be the new tip? + + + + QObject + + + Invalid selection + Невалиден избор + + + + There are no attachment modes that fit selected objects. Select something else. + There are no attachment modes that fit selected objects. Select something else. + + + + + + Error + Грешка + + + + There is no active body. Please make a body active before inserting a datum entity. + There is no active body. Please make a body active before inserting a datum entity. + + + + Sub-Shape Binder + Sub-Shape Binder + + + + Several sub-elements selected + Several sub-elements selected + + + + You have to select a single face as support for a sketch! + Трябва да изберете лице за основа на скица! + + + + No support face selected + No support face selected + + + + You have to select a face as support for a sketch! + Трябва да изберете лице за основа на скица! + + + + No planar support + No planar support + + + + You need a planar face as support for a sketch! + You need a planar face as support for a sketch! + + + + No valid planes in this document + No valid planes in this document + + + + Please create a plane first or select a face to sketch on + Please create a plane first or select a face to sketch on + + + + + + + + + + + + A dialog is already open in the task panel + A dialog is already open in the task panel + + + + + + + + + + + + Do you want to close this dialog? + Do you want to close this dialog? + + + + Cannot use this command as there is no solid to subtract from. + Cannot use this command as there is no solid to subtract from. + + + + Ensure that the body contains a feature before attempting a subtractive command. + Уверете се, че тялото съдържа функция, преди да опитате изваждаща команда. + + + + Cannot use selected object. Selected object must belong to the active body + Cannot use selected object. Selected object must belong to the active body + + + + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. + + + + No sketch to work on + No sketch to work on + + + + No sketch is available in the document + В документа няма достъпна скица + + + + + + + Wrong selection + Грешен избор + + + + Select an edge, face, or body. + Select an edge, face, or body. + + + + Select an edge, face, or body from a single body. + Select an edge, face, or body from a single body. + + + + + Selection is not in Active Body + Изборът не е в активното тяло + + + + Select an edge, face, or body from an active body. + Select an edge, face, or body from an active body. + + + + Wrong object type + Грешен вид на обекта + + + + %1 works only on parts. + %1 works only on parts. + + + + Shape of the selected Part is empty + Shape of the selected Part is empty + + + + not possible on selected faces/edges. + not possible on selected faces/edges. + + + + No valid features in this document + No valid features in this document + + + + Please create a feature first. + Please create a feature first. + + + + Please select only one feature in an active body. + Please select only one feature in an active body. + + + + Part creation failed + Part creation failed + + + + Failed to create a part object. + Failed to create a part object. + + + + + + + Bad base feature + Bad base feature + + + + Body can't be based on a PartDesign feature. + Body can't be based on a PartDesign feature. + + + + %1 already belongs to a body, can't use it as base feature for another body. + %1 принадлежи на тяло и не може да бъде използвано за основа на друго. + + + + Base feature (%1) belongs to other part. + Base feature (%1) belongs to other part. + + + + The selected shape consists of multiple solids. +This may lead to unexpected results. + The selected shape consists of multiple solids. +This may lead to unexpected results. + + + + The selected shape consists of multiple shells. +This may lead to unexpected results. + The selected shape consists of multiple shells. +This may lead to unexpected results. + + + + The selected shape consists of only a shell. +This may lead to unexpected results. + The selected shape consists of only a shell. +This may lead to unexpected results. + + + + The selected shape consists of multiple solids or shells. +This may lead to unexpected results. + The selected shape consists of multiple solids or shells. +This may lead to unexpected results. + + + + Base feature + Base feature + + + + Body may be based on no more than one feature. + Body may be based on no more than one feature. + + + + Nothing to migrate + Nothing to migrate + + + + No PartDesign features found that don't belong to a body. Nothing to migrate. + No PartDesign features found that don't belong to a body. Nothing to migrate. + + + + Sketch plane cannot be migrated + Sketch plane cannot be migrated + + + + Please edit '%1' and redefine it to use a Base or Datum plane as the sketch plane. + Please edit '%1' and redefine it to use a Base or Datum plane as the sketch plane. + + + + + + + + Selection error + Selection error + + + + Select exactly one PartDesign feature or a body. + Select exactly one PartDesign feature or a body. + + + + Couldn't determine a body for the selected feature '%s'. + Couldn't determine a body for the selected feature '%s'. + + + + Only a solid feature can be the tip of a body. + Only a solid feature can be the tip of a body. + + + + + + Features cannot be moved + Features cannot be moved + + + + Some of the selected features have dependencies in the source body + Some of the selected features have dependencies in the source body + + + + Only features of a single source Body can be moved + Only features of a single source Body can be moved + + + + There are no other bodies to move to + There are no other bodies to move to + + + + Impossible to move the base feature of a body. + Impossible to move the base feature of a body. + + + + Select one or more features from the same body. + Select one or more features from the same body. + + + + Beginning of the body + Beginning of the body + + + + Dependency violation + Dependency violation + + + + Early feature must not depend on later feature. + + + Early feature must not depend on later feature. + + + + + + No previous feature found + No previous feature found + + + + It is not possible to create a subtractive feature without a base feature available + It is not possible to create a subtractive feature without a base feature available + + + + + + Vertical sketch axis + ВертикалнаОсНаСкица + + + + + + Horizontal sketch axis + ХоризонталнаОсНаСкица + + + + + Construction line %1 + Конструкционна линия %1 + + + + Face + Лице + + + + No active Body + No active Body + + + + In order to use PartDesign you need an active Body object in the document. Please make one active (double click) or create one. + +If you have a legacy document with PartDesign objects without Body, use the migrate function in PartDesign to put them into a Body. + In order to use PartDesign you need an active Body object in the document. Please make one active (double click) or create one. + +If you have a legacy document with PartDesign objects without Body, use the migrate function in PartDesign to put them into a Body. + + + + Active Body Required + Active Body Required + + + + To create a new PartDesign object, there must be an active Body object in the document. Please make one active (double click) or create a new Body. + To create a new PartDesign object, there must be an active Body object in the document. Please make one active (double click) or create a new Body. + + + + Feature is not in a body + Feature is not in a body + + + + In order to use this feature it needs to belong to a body object in the document. + In order to use this feature it needs to belong to a body object in the document. + + + + Feature is not in a part + Feature is not in a part + + + + In order to use this feature it needs to belong to a part object in the document. + In order to use this feature it needs to belong to a part object in the document. + + + + Set colors... + Задаване на цветове... + + + + Edit boolean + Edit boolean + + + + + Plane + Равнина + + + + + Line + Линия + + + + + Point + Точка + + + + Coordinate System + Coordinate System + + + + Edit datum + Edit datum + + + + + Edit %1 + Edit %1 + + + + Feature error + Feature error + + + + %1 misses a base feature. +This feature is broken and can't be edited. + %1 misses a base feature. +This feature is broken and can't be edited. + + + + Edit groove + Edit groove + + + + Edit hole + Edit hole + + + + Edit loft + Edit loft + + + + Edit pad + Edit pad + + + + Edit pipe + Edit pipe + + + + Edit pocket + РедактирайДжоб + + + + Edit primitive + Edit primitive + + + + Edit revolution + Edit revolution + + + + Edit shape binder + Edit shape binder + + + + Synchronize + Synchronize + + + + Select bound object + Select bound object + + + + One transformed shape does not intersect support + One transformed shape does not intersect support + + + + %1 transformed shapes do not intersect support + %1 transformed shapes do not intersect support + + + + Transformation succeeded + Transformation succeeded + + + + The document "%1" you are editing was designed with an old version of PartDesign workbench. + The document "%1" you are editing was designed with an old version of PartDesign workbench. + + + + Do you want to migrate in order to use modern PartDesign features? + Do you want to migrate in order to use modern PartDesign features? + + + + The document "%1" seems to be either in the middle of the migration process from legacy PartDesign or have a slightly broken structure. + The document "%1" seems to be either in the middle of the migration process from legacy PartDesign or have a slightly broken structure. + + + + Do you want to make the migration automatically? + Do you want to make the migration automatically? + + + + Note: If you choose to migrate you won't be able to edit the file with an older FreeCAD version. +If you refuse to migrate you won't be able to use new PartDesign features like Bodies and Parts. As a result you also won't be able to use your parts in the assembly workbench. +Although you will be able to migrate any moment later with 'Part Design -> Migrate'. + Note: If you choose to migrate you won't be able to edit the file with an older FreeCAD version. +If you refuse to migrate you won't be able to use new PartDesign features like Bodies and Parts. As a result you also won't be able to use your parts in the assembly workbench. +Although you will be able to migrate any moment later with 'Part Design -> Migrate'. + + + + Migrate manually + Migrate manually + + + + Edit helix + Edit helix + + + + SprocketParameter + + + Sprocket parameter + Sprocket parameter + + + + Number of teeth: + Брой зъби: + + + + Sprocket Reference + Sprocket Reference + + + + ANSI 25 + ANSI 25 + + + + ANSI 35 + ANSI 35 + + + + ANSI 41 + ANSI 41 + + + + ANSI 40 + ANSI 40 + + + + ANSI 50 + ANSI 50 + + + + ANSI 60 + ANSI 60 + + + + ANSI 80 + ANSI 80 + + + + ANSI 100 + ANSI 100 + + + + ANSI 120 + ANSI 120 + + + + ANSI 140 + ANSI 140 + + + + ANSI 160 + ANSI 160 + + + + ANSI 180 + ANSI 180 + + + + ANSI 200 + ANSI 200 + + + + ANSI 240 + ANSI 240 + + + + Bicycle with Derailleur + Bicycle with Derailleur + + + + Bicycle without Derailleur + Bicycle without Derailleur + + + + ISO 606 06B + ISO 606 06B + + + + ISO 606 08B + ISO 606 08B + + + + ISO 606 10B + ISO 606 10B + + + + ISO 606 12B + ISO 606 12B + + + + ISO 606 16B + ISO 606 16B + + + + ISO 606 20B + ISO 606 20B + + + + ISO 606 24B + ISO 606 24B + + + + Motorcycle 420 + Motorcycle 420 + + + + Motorcycle 425 + Motorcycle 425 + + + + Motorcycle 428 + Motorcycle 428 + + + + Motorcycle 520 + Motorcycle 520 + + + + Motorcycle 525 + Motorcycle 525 + + + + Motorcycle 530 + Motorcycle 530 + + + + Motorcycle 630 + Motorcycle 630 + + + + Chain Pitch: + Chain Pitch: + + + + 0 in + 0 in + + + + Roller Diameter: + Roller Diameter: + + + + Thickness: + Дебелина: + + + + TaskHole + + + Form + Form + + + + Position + Position + + + + Face + Лице + + + + + Edge + Ръб + + + + + Distance + Distance + + + + Type + Тип + + + + Through + Through + + + + + Depth + Depth + + + + Threaded + Threaded + + + + Countersink + Countersink + + + + Counterbore + Counterbore + + + + Hole norm + Hole norm + + + + Custom dimensions + Custom dimensions + + + + Tolerance + Допуск + + + + + + Diameter + Диаметър + + + + Bolt/Washer + Bolt/Washer + + + + + Thread norm + Thread norm + + + + Custom thread length + Custom thread length + + + + Finish depth + Finish depth + + + + Data + Данни + + + + Counterbore/sink dia + Counterbore/sink dia + + + + Counterbore depth + Counterbore depth + + + + Countersink angle + Countersink angle + + + + Thread length + Thread length + + + + TaskHoleParameters + + + Task Hole Parameters + Task Hole Parameters + + + + <b>Threading and size</b> + <b>Threading and size</b> + + + + Profile + Профил + + + + Whether the hole gets a thread + Whether the hole gets a thread + + + + Threaded + Threaded + + + + Whether the hole gets a modelled thread + Whether the hole gets a modelled thread + + + + Model Thread + Model Thread + + + + Live update of changes to the thread +Note that the calculation can take some time + Live update of changes to the thread +Note that the calculation can take some time + + + + Update view + Актуализиране на изгледа + + + + Customize thread clearance + Customize thread clearance + + + + Custom Thread Clearance + Custom Thread Clearance + + + + + Clearance + Clearance + + + + Custom Thread clearance value + Custom Thread clearance value + + + + Direction + Посока + + + + Right hand + Right hand + + + + Left hand + Left hand + + + + Size + Големина + + + + Hole clearance +Only available for holes without thread + Hole clearance +Only available for holes without thread + + + + + Standard + Стандартен + + + + + + Close + Затваряне + + + + + Wide + Wide + + + + Class + Class + + + + Tolerance class for threaded holes according to hole profile + Tolerance class for threaded holes according to hole profile + + + + + Diameter + Диаметър + + + + Hole diameter + Hole diameter + + + + + Depth + Depth + + + + + Dimension + Размерност + + + + Through all + През цяло + + + + Thread Depth + Thread Depth + + + + Hole depth + Hole depth + + + + Tapped (DIN76) + Tapped (DIN76) + + + + <b>Hole cut</b> + <b>Hole cut</b> + + + + + Type + Тип + + + + Cut type for screw heads + Cut type for screw heads + + + + Check to override the values predefined by the 'Type' + Check to override the values predefined by the 'Type' + + + + Custom values + Custom values + + + + Countersink angle + Countersink angle + + + + <b>Drill point</b> + <b>Drill point</b> + + + + Flat + Flat + + + + Angled + Angled + + + + The size of the drill point will be taken into +account for the depth of blind holes + The size of the drill point will be taken into +account for the depth of blind holes + + + + Take into account for depth + Take into account for depth + + + + <b>Misc</b> + <b>Misc</b> + + + + Tapered + Tapered + + + + Taper angle for the hole +90 degree: straight hole +under 90: smaller hole radius at the bottom +over 90: larger hole radius at the bottom + Taper angle for the hole +90 degree: straight hole +under 90: smaller hole radius at the bottom +over 90: larger hole radius at the bottom + + + + Reverses the hole direction + Reverses the hole direction + + + + Reversed + Обратно + + + + Normal + Normal + + + + Loose + Loose + + + + TaskTransformedMessages + + + Form + Form + + + + No message + No message + + + + Workbench + + + &Sketch + &Sketch + + + + &Part Design + &Part Design + + + + Create a datum + Create a datum + + + + Create an additive feature + Create an additive feature + + + + Create a subtractive feature + Create a subtractive feature + + + + Apply a pattern + Apply a pattern + + + + Apply a dress-up feature + Apply a dress-up feature + + + + Sprocket... + Sprocket... + + + + Involute gear... + Involute gear... + + + + Shaft design wizard + Shaft design wizard + + + + Measure + Измерване + + + + Part Design Helper + Part Design Helper + + + + Part Design Modeling + Part Design Modeling + + + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm index 8e6cde002f..e005d587db 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts index 87485aeafc..d4b8a84057 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts @@ -11,7 +11,7 @@ Creates or edit the involute gear definition. - Creates or edit the involute gear definition. + Erstellt oder bearbeitet die Definition eines Evolventenzahnrades. @@ -24,7 +24,7 @@ Creates or edit the sprocket definition. - Creates or edit the sprocket definition. + Erstellt oder bearbeitet die Kettenraddefinition. @@ -32,12 +32,12 @@ Shaft design wizard... - Shaft design wizard... + Entwurfsassistent für Wellen... Start the shaft design wizard - Start the shaft design wizard + Entwurfsassistent für Wellen starten @@ -45,22 +45,22 @@ Length [mm] - Length [mm] + Länge [mm] Diameter [mm] - Diameter [mm] + Durchmesser [mm] Inner diameter [mm] - Inner diameter [mm] + Innendurchmesser [mm] Constraint type - Constraint type + Beziehungstyp diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-AR.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-AR.qm new file mode 100644 index 0000000000..8cd4891f34 Binary files /dev/null and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-AR.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-AR.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-AR.ts new file mode 100644 index 0000000000..d161f527ad --- /dev/null +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-AR.ts @@ -0,0 +1,4534 @@ + + + + + PartDesign_InvoluteGear + + + Involute gear... + Engranaje envolvente... + + + + Creates or edit the involute gear definition. + Crear o editar la precisión de la herramienta definida. + + + + PartDesign_Sprocket + + + Sprocket... + Piñón... + + + + Creates or edit the sprocket definition. + Crear o editar la precisión del avance. + + + + WizardShaft + + + Shaft design wizard... + Asistente de diseño de engranajes. + + + + Start the shaft design wizard + Iniciar el asistente de diseño de engranajes. + + + + WizardShaftTable + + + Length [mm] + Longitud [mm] + + + + Diameter [mm] + Diámetro [mm] + + + + Inner diameter [mm] + Diámetro interior [mm] + + + + Constraint type + Tipo de restricción + + + + Start edge type + Tipo de borde inicial + + + + Start edge size + Tamaño del borde inicial + + + + End edge type + Tipo de borde final + + + + End edge size + Tamaño del borde final + + + + CmdPartDesignAdditiveHelix + + + PartDesign + DiseñoDePieza + + + + Additive helix + Hélice aditiva + + + + Sweep a selected sketch along a helix + Hacer un barrido al croquis seleccionado a lo largo de una hélice + + + + CmdPartDesignAdditiveLoft + + + PartDesign + DiseñoDePieza + + + + Additive loft + Proyección aditiva + + + + Loft a selected profile through other profile sections + Interpola un perfil seleccionado a través de otras secciones de perfil + + + + CmdPartDesignAdditivePipe + + + PartDesign + DiseñoDePieza + + + + Additive pipe + Barrido aditivo + + + + Sweep a selected sketch along a path or to other profiles + Barrido del croquis seleccionado a lo largo de una trayectoria o de otros perfiles + + + + CmdPartDesignBody + + + PartDesign + DiseñoDePieza + + + + Create body + Crear cuerpo + + + + Create a new body and make it active + Crear un nuevo cuerpo y activarlo + + + + CmdPartDesignBoolean + + + PartDesign + DiseñoDePieza + + + + Boolean operation + Operación booleana + + + + Boolean operation with two or more bodies + Operación booleana con dos cuerpos o más + + + + CmdPartDesignCS + + + PartDesign + DiseñoDePieza + + + + Create a local coordinate system + Crear un sistema de coordenadas local + + + + Create a new local coordinate system + Crear un nuevo sistema de coordenadas local + + + + CmdPartDesignChamfer + + + PartDesign + DiseñoDePieza + + + + Chamfer + Bisel + + + + Chamfer the selected edges of a shape + Biselar las aristas seleccionadas de una forma + + + + CmdPartDesignClone + + + PartDesign + DiseñoDePieza + + + + Create a clone + Crear un clon + + + + Create a new clone + Crear un nuevo clon + + + + CmdPartDesignDraft + + + PartDesign + DiseñoDePieza + + + + Draft + Calado + + + + Make a draft on a face + Hacer una inclinación en una cara + + + + CmdPartDesignDuplicateSelection + + + PartDesign + DiseñoDePieza + + + + Duplicate selected object + Duplicar el objeto seleccionado + + + + Duplicates the selected object and adds it to the active body + Duplica el objeto seleccionado y lo agrega al cuerpo activo + + + + CmdPartDesignFillet + + + PartDesign + DiseñoDePieza + + + + Fillet + Redondeo + + + + Make a fillet on an edge, face or body + Crear un redondeado en una arista, cara o cuerpo + + + + CmdPartDesignGroove + + + PartDesign + DiseñoDePieza + + + + Groove + Ranura + + + + Groove a selected sketch + Ranura generada por revolución de un croquis seleccionado + + + + CmdPartDesignHole + + + PartDesign + DiseñoDePieza + + + + Hole + Agujero + + + + Create a hole with the selected sketch + Crear un agujero con el croquis seleccionado + + + + CmdPartDesignLine + + + PartDesign + DiseñoDePieza + + + + Create a datum line + Crear una línea de referencia + + + + Create a new datum line + Crear una nueva línea de referencia + + + + CmdPartDesignLinearPattern + + + PartDesign + DiseñoDePieza + + + + LinearPattern + Patrón Lineal + + + + Create a linear pattern feature + Crear un proceso de patrón lineal + + + + CmdPartDesignMigrate + + + PartDesign + DiseñoDePieza + + + + Migrate + Migrar + + + + Migrate document to the modern PartDesign workflow + Migrar el documento al flujo de trabajo moderno de DiseñoDePieza + + + + CmdPartDesignMirrored + + + PartDesign + DiseñoDePieza + + + + Mirrored + Simetría + + + + Create a mirrored feature + Crear un proceso de simetría + + + + CmdPartDesignMoveFeature + + + PartDesign + DiseñoDePieza + + + + Move object to other body + Mover objeto a otro cuerpo + + + + Moves the selected object to another body + Mueve el objeto seleccionado a otro cuerpo + + + + CmdPartDesignMoveFeatureInTree + + + PartDesign + DiseñoDePieza + + + + Move object after other object + Mover objeto después de otro objeto + + + + Moves the selected object and insert it after another object + Mueve el objeto seleccionado e insértalo después de otro objeto + + + + CmdPartDesignMoveTip + + + PartDesign + DiseñoDePieza + + + + Set tip + Definir punto de trabajo + + + + Move the tip of the body + Mover el punto de trabajo del cuerpo + + + + CmdPartDesignMultiTransform + + + PartDesign + DiseñoDePieza + + + + Create MultiTransform + Crear MultiTransformación + + + + Create a multitransform feature + Crear un proceso de multi-transformación + + + + CmdPartDesignNewSketch + + + PartDesign + DiseñoDePieza + + + + Create sketch + Crear croquis + + + + Create a new sketch + Crear un nuevo croquis + + + + CmdPartDesignPad + + + PartDesign + DiseñoDePieza + + + + Pad + Relleno + + + + Pad a selected sketch + Extruir croquis seleccionado + + + + CmdPartDesignPlane + + + PartDesign + DiseñoDePieza + + + + Create a datum plane + Crear un plano de referencia + + + + Create a new datum plane + Crear un nuevo plano de referencia + + + + CmdPartDesignPocket + + + PartDesign + DiseñoDePieza + + + + Pocket + Hueco + + + + Create a pocket with the selected sketch + Crear un hueco con el croquis seleccionado + + + + CmdPartDesignPoint + + + PartDesign + DiseñoDePieza + + + + Create a datum point + Crear un punto de referencia + + + + Create a new datum point + Crear un nuevo punto de referencia + + + + CmdPartDesignPolarPattern + + + PartDesign + DiseñoDePieza + + + + PolarPattern + Patrón Polar + + + + Create a polar pattern feature + Crear proceso de patrón polar + + + + CmdPartDesignRevolution + + + PartDesign + DiseñoDePieza + + + + Revolution + Revolución + + + + Revolve a selected sketch + Revolucionar un croquis seleccionado + + + + CmdPartDesignScaled + + + PartDesign + DiseñoDePieza + + + + Scaled + Escalado + + + + Create a scaled feature + Crear proceso de escalado + + + + CmdPartDesignShapeBinder + + + PartDesign + DiseñoDePieza + + + + Create a shape binder + Crear una forma unida + + + + Create a new shape binder + Crear una nueva forma unida + + + + CmdPartDesignSubShapeBinder + + + PartDesign + DiseñoDePieza + + + + + Create a sub-object(s) shape binder + Crear un enlace de forma de subobjeto(s) + + + + CmdPartDesignSubtractiveHelix + + + PartDesign + DiseñoDePieza + + + + Subtractive helix + Hélice sustractiva + + + + Sweep a selected sketch along a helix and remove it from the body + Hacer un barrido al croquis seleccionado a lo largo de una hélice y eliminarlo del cuerpo + + + + CmdPartDesignSubtractiveLoft + + + PartDesign + DiseñoDePieza + + + + Subtractive loft + Puente sustractivo + + + + Loft a selected profile through other profile sections and remove it from the body + Puentea un perfil seleccionado a través de otras secciones de perfil y lo retira del cuerpo + + + + CmdPartDesignSubtractivePipe + + + PartDesign + DiseñoDePieza + + + + Subtractive pipe + Barrido sustractivo + + + + Sweep a selected sketch along a path or to other profiles and remove it from the body + Vaciar del cuerpo un barrido del croquis seleccionado a través de una trayectoria u otros perfiles, + + + + CmdPartDesignThickness + + + PartDesign + DiseñoDePieza + + + + Thickness + Espesor + + + + Make a thick solid + Dar espesor a sólido + + + + CmdPrimtiveCompAdditive + + + PartDesign + DiseñoDePieza + + + + + Create an additive primitive + Crear una primitiva aditiva + + + + Additive Box + Cubo Aditivo + + + + Additive Cylinder + Cilindro Aditivo + + + + Additive Sphere + Esfera Aditiva + + + + Additive Cone + Cono Aditivo + + + + Additive Ellipsoid + Elipsoide Aditivo + + + + Additive Torus + Rosca Aditiva + + + + Additive Prism + Prisma Aditivo + + + + Additive Wedge + Cuña Aditiva + + + + CmdPrimtiveCompSubtractive + + + PartDesign + DiseñoDePieza + + + + + Create a subtractive primitive + Crear una primitiva sustractiva + + + + Subtractive Box + Cubo sustractivo + + + + Subtractive Cylinder + Cilindro sustractivo + + + + Subtractive Sphere + Esfera sustractiva + + + + Subtractive Cone + Cono sustractivo + + + + Subtractive Ellipsoid + Elipsoide sustractivo + + + + Subtractive Torus + Rosca Sustractiva + + + + Subtractive Prism + Prisma sustractivo + + + + Subtractive Wedge + Cuña sustractiva + + + + Command + + + Edit ShapeBinder + Editar ShapeBinder + + + + Create ShapeBinder + Crear ShapeBinder + + + + Create SubShapeBinder + Crear SubShapeBinder + + + + Create Clone + Crear Clon + + + + + Make copy + Hacer copia + + + + Create a Sketch on Face + Crear un Croquis en la Cara + + + + Create a new Sketch + Crear un nuevo Croquis + + + + Convert to MultiTransform feature + Convertir a función MultiTransformación + + + + Create Boolean + Crear Booleano + + + + Add a Body + Añadir un Cuerpo + + + + Migrate legacy part design features to Bodies + Migrar características heredadas de PartDesign a Cuerpos + + + + Move tip to selected feature + Mover la sugerencia a la característica seleccionada + + + + Duplicate a PartDesign object + Duplicar un objeto PartDesign + + + + Move an object + Mover un objeto + + + + Move an object inside tree + Mover un objeto dentro del árbol + + + + Mirrored + Simetría + + + + Make LinearPattern + Hacer Patrón Lineal + + + + PolarPattern + Patrón Polar + + + + Scaled + Escalado + + + + FeaturePickDialog + + + Valid + Válido + + + + Invalid shape + Forma inválida + + + + No wire in sketch + No hay alambre en el croquis + + + + Sketch already used by other feature + Croquis ya usado por otra operación + + + + Sketch belongs to another Body feature + El croquis pertenece a una operación de otro Cuerpo + + + + Base plane + Plano base + + + + Feature is located after the Tip feature + El proceso se encuentra después de la operación Sugerencia + + + + Gui::TaskView::TaskWatcherCommands + + + Face tools + Herramientas de cara + + + + Sketch tools + Herramientas de croquis + + + + Create Geometry + Crear Geometría + + + + InvoluteGearParameter + + + Involute parameter + Parámetros Involumetría + + + + Number of teeth: + Número de dientes: + + + + Module: + Módulo: + + + + Pressure angle: + Ángulo de presión: + + + + High precision: + Alta precisión: + + + + + True + Verdadero + + + + + False + Falso + + + + External gear: + Dentado exterior: + + + + PartDesign::Groove + + + The requested feature cannot be created. The reason may be that: + - the active Body does not contain a base shape, so there is no + material to be removed; + - the selected sketch does not belong to the active Body. + La característica solicitada no puede ser creada. La razón puede ser que: + - el Cuerpo activo no contiene una forma base, así que no hay + material para ser removido; + - el croquis seleccionado no pertenece al Cuerpo activo. + + + + PartDesign::Hole + + + The requested feature cannot be created. The reason may be that: + - the active Body does not contain a base shape, so there is no + material to be removed; + - the selected sketch does not belong to the active Body. + La característica solicitada no puede ser creada. La razón puede ser que: + - el Cuerpo activo no contiene una forma base, así que no hay + material para ser removido; + - el croquis seleccionado no pertenece al Cuerpo activo. + + + + PartDesign::Pocket + + + The requested feature cannot be created. The reason may be that: + - the active Body does not contain a base shape, so there is no + material to be removed; + - the selected sketch does not belong to the active Body. + La característica solicitada no puede ser creada. La razón puede ser que: + - el Cuerpo activo no contiene una forma base, así que no hay + material para ser removido; + - el croquis seleccionado no pertenece al Cuerpo activo. + + + + PartDesignGui::DlgPrimitives + + + Geometric Primitives + Primitivas Geométricas + + + + + Length: + Longitud: + + + + + Width: + Ancho: + + + + + + + + Height: + Alto: + + + + + + + + Radius: + Radio: + + + + + Angle in first direction: + Ángulo en la primera dirección: + + + + + Angle in first direction + Ángulo en la primera dirección + + + + + Angle in second direction: + Ángulo en la segunda dirección: + + + + + Angle in second direction + Ángulo en la segunda dirección + + + + Rotation angle: + Ángulo de rotación: + + + + + + Radius 1: + Radio 1: + + + + + + Radius 2: + Radio 2: + + + + + Angle: + Ángulo: + + + + + U parameter: + Parámetro U: + + + + V parameters: + Parámetros V: + + + + Radius in local z-direction + Radio en la dirección Z local + + + + Radius in local x-direction + Radio en la dirección X local + + + + Radius 3: + Radio 3: + + + + Radius in local y-direction +If zero, it is equal to Radius2 + Radio en la dirección Y local +Si es cero, es igual a Radio2 + + + + + V parameter: + Parámetro V: + + + + Radius in local xy-plane + Radio en el plano XY local + + + + Radius in local xz-plane + Radio en el plano XZ local + + + + U Parameter: + Parámetro U: + + + + + Polygon: + Polígono: + + + + + Circumradius: + Circunradio: + + + + X min/max: + X mín/máx: + + + + Y min/max: + Y mín/máx: + + + + Z min/max: + Z mín/máx: + + + + X2 min/max: + X2 mín/máx: + + + + Z2 min/max: + Z2 mín/máx: + + + + Pitch: + Paso: + + + + Coordinate system: + Sistema de coordenadas: + + + + Right-handed + Diestro + + + + Left-handed + Siniestra + + + + Growth: + Crecimiento: + + + + Number of rotations: + Número de rotaciones: + + + + + Angle 1: + Ángulo 1: + + + + + Angle 2: + Ángulo 2: + + + + From three points + A partir de tres puntos + + + + Major radius: + Radio mayor: + + + + Minor radius: + Radio menor: + + + + + + X: + X: + + + + + + Y: + Y: + + + + + + Z: + Z: + + + + Start point + Punto de inicio + + + + End point + Punto final + + + + PartDesignGui::DlgReference + + + Reference + Referencia + + + + You selected geometries which are not part of the active body. Please define how to handle those selections. If you do not want those references, cancel the command. + Ha seleccionado geometrías que no forman parte del cuerpo activo. Por favor, defina cómo manipular esas selecciones. Si no quiere esas referencias, cancele el comando. + + + + Make independent copy (recommended) + Hacer copia independiente (recomendado) + + + + Make dependent copy + Hacer copia dependiente + + + + Create cross-reference + Crear referencia cruzada + + + + PartDesignGui::NoDependentsSelection + + + Selecting this will cause circular dependency. + Seleccionar esto causará dependencia circular. + + + + PartDesignGui::TaskBooleanParameters + + + Form + Forma + + + + Add body + Agregar cuerpo + + + + Remove body + Eliminar cuerpo + + + + Fuse + Fusionar + + + + Cut + Cortar + + + + Common + Intersección + + + + Boolean parameters + Parámetros booleanos + + + + Remove + Eliminar + + + + PartDesignGui::TaskBoxPrimitives + + + Primitive parameters + Parámetros primitivos + + + + Cone radii are equal + Los radios de los conos son iguales + + + + The radii for cones must not be equal! + ¡El radio para los conos no debe ser igual! + + + + + + Invalid wedge parameters + Parámetros de cuña inválidos + + + + X min must not be equal to X max! + ¡X min no debe ser igual a X max! + + + + Y min must not be equal to Y max! + ¡Y min no debe ser igual a Y max! + + + + Z min must not be equal to Z max! + Z min no debe ser igual a Z max! + + + + Create primitive + Crear primitiva + + + + PartDesignGui::TaskChamferParameters + + + Form + Forma + + + + + + Click button to enter selection mode, +click again to end selection + Haga clic en el botón para entrar en el modo de selección, +haga clic de nuevo para finalizar la selección + + + + Add + Agregar + + + + Remove + Eliminar + + + + - select an item to highlight it +- double-click on an item to see the chamfers + - seleccione un elemento para resaltarlo +- haga doble clic en un elemento para ver los chaflanes + + + + Type + Tipo + + + + Equal distance + Igual distancia + + + + Two distances + Dos distancias + + + + Distance and angle + Distancia y ángulo + + + + Flip direction + Voltear dirección + + + + Size + Tamaño + + + + Size 2 + Tamaño 2 + + + + Angle + Ángulo + + + + + + + There must be at least one item + Debe haber al menos un elemento + + + + Selection error + Error de selección + + + + At least one item must be kept. + Debe conservarse al menos un elemento. + + + + PartDesignGui::TaskDatumParameters + + + parameters + parámetros + + + + PartDesignGui::TaskDlgBooleanParameters + + + Empty body list + Lista de cuerpos vacía + + + + The body list cannot be empty + La lista de cuerpos no puede estar vacía + + + + Boolean: Accept: Input error + Booleana: Aceptar: error de entrada + + + + PartDesignGui::TaskDlgDatumParameters + + + Incompatible reference set + Conjunto de referencia incompatible + + + + There is no attachment mode that fits the current set of references. If you choose to continue, the feature will remain where it is now, and will not be moved as the references change. Continue? + No hay ningún modo de fijación que cumpla el conjunto de referencias actual. Si elijes continuar, la operación se mantendrá donde esta ahora, y no se moverá a medida que las referencias cambien. ¿Continuar? + + + + PartDesignGui::TaskDlgFeatureParameters + + + Input error + Error de entrada + + + + PartDesignGui::TaskDlgShapeBinder + + + Input error + Error de entrada + + + + PartDesignGui::TaskDraftParameters + + + Form + Forma + + + + + + Click button to enter selection mode, +click again to end selection + Haga clic en el botón para entrar en el modo de selección, +haga clic de nuevo para finalizar la selección + + + + Add face + Agregar cara + + + + Remove face + Eliminar cara + + + + - select an item to highlight it +- double-click on an item to see the drafts + - seleccione un elemento para resaltarlo +- haga doble clic en un elemento para ver los borradores + + + + Draft angle + Ángulo borrador + + + + Neutral plane + Plano neutro + + + + Pull direction + Dirección de arrastre + + + + Reverse pull direction + Dirección de arrastre invertida + + + + + + + There must be at least one item + Debe haber al menos un elemento + + + + Selection error + Error de selección + + + + At least one item must be kept. + Debe conservarse al menos un elemento. + + + + PartDesignGui::TaskDressUpParameters + + + Remove + Eliminar + + + + + There must be at least one item + Debe haber al menos un elemento + + + + PartDesignGui::TaskFeaturePick + + + Form + Forma + + + + Allow used features + Permitir operaciones usadas + + + + Allow external features + Permitir operaciones externas + + + + From other bodies of the same part + Desde otros cuerpos de la misma pieza + + + + From different parts or free features + De diferentes piezas u operaciones libres + + + + Make independent copy (recommended) + Hacer copia independiente (recomendado) + + + + Make dependent copy + Hacer copia dependiente + + + + Create cross-reference + Crear referencia cruzada + + + + Valid + Válido + + + + Invalid shape + Forma inválida + + + + No wire in sketch + No hay alambre en el croquis + + + + Sketch already used by other feature + Croquis ya usado por otra operación + + + + Belongs to another body + Pertenece a otro cuerpo + + + + Belongs to another part + Pertenece a otra pieza + + + + Doesn't belong to any body + No pertenece a ningún cuerpo + + + + Base plane + Plano base + + + + Feature is located after the tip feature + La proceso se encuentra después de la operación pista + + + + Select feature + Seleccionar operación + + + + PartDesignGui::TaskFilletParameters + + + Form + Forma + + + + + + Click button to enter selection mode, +click again to end selection + Haga clic en el botón para entrar en el modo de selección, +haga clic de nuevo para finalizar la selección + + + + Add + Agregar + + + + Remove + Eliminar + + + + - select an item to highlight it +- double-click on an item to see the fillets + - seleccione un elemento para resaltarlo +- haga doble clic en un elemento para ver los chaflanes + + + + Radius: + Radio: + + + + + + + There must be at least one item + Debe haber al menos un elemento + + + + Selection error + Error de selección + + + + At least one item must be kept. + Debe conservarse al menos un elemento. + + + + PartDesignGui::TaskHelixParameters + + + Form + Forma + + + + Status: + Estado: + + + + Valid + Válido + + + + Axis: + Eje: + + + + + Base X axis + Eje X base + + + + + Base Y axis + Eje Y base + + + + + Base Z axis + Eje Z base + + + + Horizontal sketch axis + Eje horizontal del croquis + + + + Vertical sketch axis + Eje vertical del croquis + + + + + Select reference... + Seleccione referencia... + + + + Mode: + Modo: + + + + Pitch-Height-Angle + Paso-Altura-Ángulo + + + + Pitch-Turns-Angle + Paso-Vueltas-Ángulo + + + + Height-Turns-Angle + Altura-Vueltas-Ángulo + + + + Height-Turns-Growth + Paso-Altura-Incremento + + + + Pitch: + Paso: + + + + Height: + Alto: + + + + Turns: + Vueltas: + + + + Cone angle: + Ángulo de cono: + + + + Growth: + Crecimiento: + + + + Left handed + A mano izquierda + + + + Reversed + Invertido + + + + Remove outside of profile + Eliminar fuera del perfil + + + + Update view + Actualizar vista + + + + Helix parameters + Parámetros de Helix + + + + PartDesignGui::TaskHoleParameters + + + Counterbore + Avellanado T + + + + Countersink + Avellanado Y + + + + Cheesehead (deprecated) + Cheesehead (obsoleto) + + + + Countersink socket screw (deprecated) + Tornillo de cabeza avellanada (obsoleto) + + + + Cap screw (deprecated) + Cabeza de tornillo (obsoleto) + + + + Hole parameters + Parámetros de agujero + + + + None + Ninguno + + + + ISO metric regular profile + Perfil regular métrico ISO + + + + ISO metric fine profile + Perfil fino métrica ISO + + + + UTS coarse profile + Perfil grueso UTS + + + + UTS fine profile + Perfil fino UTS + + + + UTS extra fine profile + Perfil extra fino UTS + + + + PartDesignGui::TaskLinearPatternParameters + + + Form + Forma + + + + Add feature + Agregar operación + + + + Remove feature + Eliminar operación + + + + List can be reordered by dragging + La lista puede ser reordenada arrastrando + + + + Direction + Sentido + + + + Reverse direction + Reverse direction + + + + Length + Longitud + + + + Occurrences + Apariciones + + + + OK + Aceptar + + + + Update view + Actualizar vista + + + + Remove + Eliminar + + + + Error + Error + + + + PartDesignGui::TaskLoftParameters + + + Form + Forma + + + + Ruled surface + Superficie reglada + + + + Closed + Cerrado + + + + Profile + Perfil + + + + Object + Objeto + + + + Add Section + Agregar Sección + + + + Remove Section + Eliminar Sección + + + + List can be reordered by dragging + La lista puede ser reordenada arrastrando + + + + Update view + Actualizar vista + + + + Loft parameters + Parámetros de puente + + + + Remove + Eliminar + + + + PartDesignGui::TaskMirroredParameters + + + Form + Forma + + + + Add feature + Agregar operación + + + + Remove feature + Eliminar operación + + + + List can be reordered by dragging + La lista puede ser reordenada arrastrando + + + + Plane + Plano + + + + OK + Aceptar + + + + Update view + Actualizar vista + + + + Remove + Eliminar + + + + Error + Error + + + + PartDesignGui::TaskMultiTransformParameters + + + Form + Forma + + + + Add feature + Agregar operación + + + + Remove feature + Eliminar operación + + + + List can be reordered by dragging + La lista puede ser reordenada arrastrando + + + + Transformations + Transformaciones + + + + Update view + Actualizar vista + + + + Remove + Eliminar + + + + Edit + Editar + + + + Delete + Borrar + + + + Add mirrored transformation + Agregar transformación de simetría + + + + Add linear pattern + Agregar patrón lineal + + + + Add polar pattern + Agregar patrón polar + + + + Add scaled transformation + Agregar transformación de escalado + + + + Move up + Subir + + + + Move down + Bajar + + + + Right-click to add + Clic derecho para agregar + + + + PartDesignGui::TaskPadParameters + + + Form + Forma + + + + Type + Tipo + + + + + + Dimension + Cota + + + + Length + Longitud + + + + Use custom vector for pad direction otherwise +the sketch plane's normal vector will be used + Usar vector personalizado para la dirección del pad de lo contrario +se utilizará el vector normal del plano de croquis + + + + Use custom direction + Usar dirección personalizada + + + + x + x + + + + x-component of direction vector + Componente X del vector de dirección + + + + y + y + + + + y-component of direction vector + componente Y del vector de dirección + + + + z + z + + + + z-component of direction vector + componente Z del vector de dirección + + + + If unchecked, the length will be +measured along the specified direction + Si no se selecciona, la longitud se medirá a lo largo de la dirección especificada + + + + Length along sketch normal + Longitud a lo largo del croquis normal + + + + Offset to face + Desplazamiento a la cara + + + + Offset from face in which pad will end + Desplazamiento de la cara en la que terminará el pad + + + + Applies length symmetrically to sketch plane + Aplica la longitud simétricamente al plano del croquis + + + + Symmetric to plane + Simétrico al plano + + + + Reverses pad direction + Invierte la dirección del pad + + + + Reversed + Invertido + + + + 2nd length + 2da longitud + + + + + + Face + Cara + + + + Update view + Actualizar vista + + + + Pad parameters + Parámetros de relleno + + + + + No face selected + Ninguna cara seleccionada + + + + + To last + Al final + + + + + To first + A primero + + + + + Up to face + Hasta la cara + + + + + Two dimensions + Dos dimensiones + + + + PartDesignGui::TaskPipeOrientation + + + Form + Forma + + + + Orientation mode + Modo de orientación + + + + Standard + Estándar + + + + Fixed + Fijo + + + + Frenet + Ángulo fijo + + + + Auxiliary + Auxiliar + + + + Binormal + Binormal + + + + Curvelinear equivalence + Equivalencia curvilínea + + + + Profile + Perfil + + + + Object + Objeto + + + + Add Edge + Agregar arista + + + + Remove Edge + Quitar arista + + + + Set the constant binormal vector used to calculate the profiles orientation + Establezca el vector binormal constante utilizado para calcular la orientación de los perfiles + + + + X + X + + + + Y + Y + + + + Z + Z + + + + Section orientation + Orientación de la sección + + + + Remove + Eliminar + + + + PartDesignGui::TaskPipeParameters + + + Form + Forma + + + + Profile + Perfil + + + + + Object + Objeto + + + + Corner Transition + Transición de Esquina + + + + Transformed + Transformado + + + + Right Corner + Esquina derecha + + + + Round Corner + Redondear esquina + + + + Path to sweep along + Trayectoria para el barrido + + + + Add Edge + Agregar arista + + + + Remove Edge + Quitar arista + + + + Pipe parameters + Parámetros de barrido + + + + Remove + Eliminar + + + + + Input error + Error de entrada + + + + No active body + Ningún cuerpo activo + + + + PartDesignGui::TaskPipeScaling + + + Form + Forma + + + + Transform mode + Modo transformación + + + + Constant + Constante + + + + Multisection + Multisección + + + + Add Section + Agregar Sección + + + + Remove Section + Eliminar Sección + + + + Section transformation + Transformación de sección + + + + Remove + Eliminar + + + + PartDesignGui::TaskPocketParameters + + + Form + Forma + + + + Type + Tipo + + + + + + Dimension + Cota + + + + Length + Longitud + + + + Offset + Desfase + + + + Symmetric to plane + Simétrico al plano + + + + Reversed + Invertido + + + + 2nd length + 2da longitud + + + + + + Face + Cara + + + + Update view + Actualizar vista + + + + Pocket parameters + Parámetros del hueco + + + + + No face selected + Ninguna cara seleccionada + + + + + Through all + A través de todos + + + + + To first + A primero + + + + + Up to face + Hasta la cara + + + + + Two dimensions + Dos dimensiones + + + + PartDesignGui::TaskPolarPatternParameters + + + Form + Forma + + + + Add feature + Agregar operación + + + + Remove feature + Eliminar operación + + + + List can be reordered by dragging + La lista puede ser reordenada arrastrando + + + + Axis + Eje + + + + Reverse direction + Reverse direction + + + + Angle + Ángulo + + + + Occurrences + Apariciones + + + + OK + Aceptar + + + + Update view + Actualizar vista + + + + Remove + Eliminar + + + + Error + Error + + + + PartDesignGui::TaskPrimitiveParameters + + + Attachment + Adjunto + + + + PartDesignGui::TaskRevolutionParameters + + + Form + Forma + + + + Axis: + Eje: + + + + + Base X axis + Eje X base + + + + + Base Y axis + Eje Y base + + + + + Base Z axis + Eje Z base + + + + Horizontal sketch axis + Eje horizontal del croquis + + + + Vertical sketch axis + Eje vertical del croquis + + + + + Select reference... + Seleccione referencia... + + + + Angle: + Ángulo: + + + + Symmetric to plane + Simétrico al plano + + + + Reversed + Invertido + + + + Update view + Actualizar vista + + + + Revolution parameters + Parámetros de revolución + + + + PartDesignGui::TaskScaledParameters + + + Form + Forma + + + + Add feature + Agregar operación + + + + Remove feature + Eliminar operación + + + + Factor + Factor + + + + Occurrences + Apariciones + + + + OK + Aceptar + + + + Update view + Actualizar vista + + + + Remove + Eliminar + + + + PartDesignGui::TaskShapeBinder + + + Form + Forma + + + + Object + Objeto + + + + Add Geometry + Agregar Geometría + + + + Remove Geometry + Eliminar Geometría + + + + Datum shape parameters + Parámetros de forma de referencia + + + + PartDesignGui::TaskSketchBasedParameters + + + Face + Cara + + + + PartDesignGui::TaskThicknessParameters + + + Form + Forma + + + + + + Click button to enter selection mode, +click again to end selection + Haga clic en el botón para entrar en el modo de selección, +haga clic de nuevo para finalizar la selección + + + + Add face + Agregar cara + + + + Remove face + Eliminar cara + + + + - select an item to highlight it +- double-click on an item to see the features + - seleccione un elemento para resaltarlo +- haga doble clic en un elemento para ver las características + + + + Thickness + Espesor + + + + Mode + Modo + + + + Join Type + Tipo de Junta + + + + Skin + Piel + + + + Pipe + Caño + + + + Recto Verso + Recto Verso + + + + Arc + Arco + + + + + Intersection + Intersección + + + + Make thickness inwards + Hacer espesor hacia adentro + + + + + + + There must be at least one item + Debe haber al menos un elemento + + + + Selection error + Error de selección + + + + At least one item must be kept. + Debe conservarse al menos un elemento. + + + + PartDesignGui::TaskTransformedMessages + + + Transformed feature messages + Mensajes de operaciones transformadas + + + + PartDesignGui::TaskTransformedParameters + + + Normal sketch axis + Normal al boceto + + + + Vertical sketch axis + Eje vertical del croquis + + + + Horizontal sketch axis + Eje horizontal del croquis + + + + + Construction line %1 + Línea de construcción %1 + + + + Base X axis + Eje X base + + + + Base Y axis + Eje Y base + + + + Base Z axis + Eje Z base + + + + + Select reference... + Seleccione referencia... + + + + Base XY plane + Plano XY base + + + + Base YZ plane + Plano YZ base + + + + Base XZ plane + Plano XZ base + + + + PartDesignGui::ViewProviderBody + + + Toggle active body + Cambiar a cuerpo activo + + + + PartDesign_CompPrimitiveAdditive + + + Create an additive box by its width, height, and length + Crear una caja aditiva por su anchura, altura y longitud + + + + Create an additive cylinder by its radius, height, and angle + Crear un cilindro aditivo por su radio, altura y ángulo + + + + Create an additive sphere by its radius and various angles + Crear una esfera aditiva por su radio y varios ángulos + + + + Create an additive cone + Crear un cono aditivo + + + + Create an additive ellipsoid + Crear un elipsoide aditivo + + + + Create an additive torus + Crear una rosca aditiva + + + + Create an additive prism + Crear un prisma aditivo + + + + Create an additive wedge + Crear una cuña aditiva + + + + PartDesign_CompPrimitiveSubtractive + + + Create a subtractive box by its width, height and length + Crear una caja sustractiva por su ancho, alto y largo + + + + Create a subtractive cylinder by its radius, height and angle + Crear un cilindro sustractivo por su radio, altura y ángulo + + + + Create a subtractive sphere by its radius and various angles + Crear una esfera sustractiva por su radio y varios ángulos + + + + Create a subtractive cone + Crear un cono sustractivo + + + + Create a subtractive ellipsoid + Crear un elipsoide sustractivo + + + + Create a subtractive torus + Crear una rosca sustractiva + + + + Create a subtractive prism + Crear un prisma sustractivo + + + + Create a subtractive wedge + Crear una cuña sustractiva + + + + PartDesign_MoveFeature + + + Select body + Seleccionar cuerpo + + + + Select a body from the list + Seleccione un cuerpo de la lista + + + + PartDesign_MoveFeatureInTree + + + Select feature + Seleccionar operación + + + + Select a feature from the list + Seleccionar una operación desde la lista + + + + Move tip + Mover punta + + + + The moved feature appears after the currently set tip. + La característica movida aparece después de la punta configurada en ese momento. + + + + Do you want the last feature to be the new tip? + ¿Quiere que la última característica sea la nueva punta? + + + + QObject + + + Invalid selection + Selección inválida + + + + There are no attachment modes that fit selected objects. Select something else. + No hay modos adjuntos que se ajusten a los objetos seleccionados. Seleccione otra cosa. + + + + + + Error + Error + + + + There is no active body. Please make a body active before inserting a datum entity. + No hay cuerpo activo. Active un cuerpo antes de insertar una entidad de referencia. + + + + Sub-Shape Binder + Sub Shape Binder + + + + Several sub-elements selected + Varios sub-elementos seleccionados + + + + You have to select a single face as support for a sketch! + ¡Tienes que seleccionar una sola cara como soporte para un croquis! + + + + No support face selected + Ninguna cara de soporte seleccionada + + + + You have to select a face as support for a sketch! + ¡Tienes que seleccionar una cara como soporte para un croquis! + + + + No planar support + No hay soporte plano + + + + You need a planar face as support for a sketch! + ¡Necesitas una cara plana como soporte para un croquis! + + + + No valid planes in this document + No hay planos válidos en este documento + + + + Please create a plane first or select a face to sketch on + Por favor, crea un plano primero o selecciona una cara para croquizar + + + + + + + + + + + + A dialog is already open in the task panel + Un diálogo ya está abierto en el panel de tareas + + + + + + + + + + + + Do you want to close this dialog? + ¿Desea cerrar este diálogo? + + + + Cannot use this command as there is no solid to subtract from. + No se puede usar este comando ya que no hay un sólido del que restar. + + + + Ensure that the body contains a feature before attempting a subtractive command. + Asegúrese de que el cuerpo contenga una característica antes de intentar un comando sustractivo. + + + + Cannot use selected object. Selected object must belong to the active body + No se puede utilizar el objeto seleccionado. El objeto seleccionado debe pertenecer al cuerpo activo + + + + Consider using a ShapeBinder or a BaseFeature to reference external geometry in a body. + Considere el uso de un ShapeBinder o una Característica Base para referenciar la geometría externa en un cuerpo. + + + + No sketch to work on + Ningún croquis en el que trabajar + + + + No sketch is available in the document + Ningún croquis disponible en el documento + + + + + + + Wrong selection + Selección Incorrecta + + + + Select an edge, face, or body. + Seleccione una borde, cara o cuerpo. + + + + Select an edge, face, or body from a single body. + Seleccione un borde, cara o cuerpo de un solo cuerpo. + + + + + Selection is not in Active Body + La selección no está en un Cuerpo Activo + + + + Select an edge, face, or body from an active body. + Seleccione un borde, cara o cuerpo de un cuerpo activo. + + + + Wrong object type + Tipo de objeto incorrecto + + + + %1 works only on parts. + %1 sólo funciona en piezas. + + + + Shape of the selected Part is empty + Forma de la Pieza seleccionada está vacía + + + + not possible on selected faces/edges. + no es posible en las caras/aristas seleccionadas. + + + + No valid features in this document + No hay operaciones válidas en este documento + + + + Please create a feature first. + Por favor, cree una característica primero. + + + + Please select only one feature in an active body. + Por favor, seleccione sólo una característica en un cuerpo activo. + + + + Part creation failed + Error al crear la pieza + + + + Failed to create a part object. + No se pudo crear un objeto de pieza. + + + + + + + Bad base feature + Mala operación base + + + + Body can't be based on a PartDesign feature. + El cuerpo no puede basarse en una operación de DiseñoDePieza. + + + + %1 already belongs to a body, can't use it as base feature for another body. + %1 ya pertenece a un cuerpo, no puede usarlo como operación base para otro cuerpo. + + + + Base feature (%1) belongs to other part. + Operación base (%1) pertenece a otra pieza. + + + + The selected shape consists of multiple solids. +This may lead to unexpected results. + La forma seleccionada consta de múltiples sólidos. +Esto puede conducir a resultados inesperados. + + + + The selected shape consists of multiple shells. +This may lead to unexpected results. + La forma seleccionada consta de múltiples carcasas. +Esto puede conducir a resultados inesperados. + + + + The selected shape consists of only a shell. +This may lead to unexpected results. + La forma seleccionada consta de sola una carcasa. +Esto puede conducir a resultados inesperados. + + + + The selected shape consists of multiple solids or shells. +This may lead to unexpected results. + La forma seleccionada consta de múltiples sólidos o carcasas. +Esto puede conducir a resultados inesperados. + + + + Base feature + Operación base + + + + Body may be based on no more than one feature. + El cuerpo puede basarse en no más de una operación. + + + + Nothing to migrate + Nada para migrar + + + + No PartDesign features found that don't belong to a body. Nothing to migrate. + No se han encontrado características de PartDesign que no pertenecen a un cuerpo. Nada que migrar. + + + + Sketch plane cannot be migrated + El plano de croquis no se puede migrar + + + + Please edit '%1' and redefine it to use a Base or Datum plane as the sketch plane. + Por favor edite '%1' y vuelva a definirlo para usar una Base o plano de referencia como plano de croquis. + + + + + + + + Selection error + Error de selección + + + + Select exactly one PartDesign feature or a body. + Seleccione exactamente una operación de DiseñoDePieza o un cuerpo. + + + + Couldn't determine a body for the selected feature '%s'. + No se pudo determinar un cuerpo para la operación seleccionada '%s'. + + + + Only a solid feature can be the tip of a body. + Sólo una operación sólida puede ser la punta de un cuerpo. + + + + + + Features cannot be moved + Las operaciones no se pueden mover + + + + Some of the selected features have dependencies in the source body + Algunas de las operaciones seleccionadas tienen dependencias en el cuerpo original + + + + Only features of a single source Body can be moved + Sólo las operaciones de un cuerpo de origen pueden ser movidas + + + + There are no other bodies to move to + No hay otros cuerpos para moverse + + + + Impossible to move the base feature of a body. + Imposible mover la operación base de un cuerpo. + + + + Select one or more features from the same body. + Seleccione una o más operaciones del mismo cuerpo. + + + + Beginning of the body + Principio del cuerpo + + + + Dependency violation + Violación de dependencias + + + + Early feature must not depend on later feature. + + + La característica inicial no debe depender de la característica posterior. + + + + + + No previous feature found + Ninguna operación anterior encontrada + + + + It is not possible to create a subtractive feature without a base feature available + No es posible crear una operación sustractiva sin una operación base disponible + + + + + + Vertical sketch axis + Eje vertical del croquis + + + + + + Horizontal sketch axis + Eje horizontal del croquis + + + + + Construction line %1 + Línea de construcción %1 + + + + Face + Cara + + + + No active Body + Cuerpo inactivo + + + + In order to use PartDesign you need an active Body object in the document. Please make one active (double click) or create one. + +If you have a legacy document with PartDesign objects without Body, use the migrate function in PartDesign to put them into a Body. + Para poder utilizar DiseñoDePieza se necesita un Cuerpo activo en el documento. Por favor active (doble clic) o cree uno. + +Si tienes un documento heredado con objetos DiseñoDePieza sin un Cuerpo, utiliza la función de migración en DiseñoDePieza para ponerlos en un Cuerpo. + + + + Active Body Required + Cuerpo Activo Requerido + + + + To create a new PartDesign object, there must be an active Body object in the document. Please make one active (double click) or create a new Body. + Para crear un nuevo objeto de DiseñoDePieza, debe haber un objeto activo del cuerpo en el documento. Por favor active (doble clic) o cree un nuevo cuerpo. + + + + Feature is not in a body + Operación no está en un cuerpo + + + + In order to use this feature it needs to belong to a body object in the document. + Para poder utilizar esta operación debe pertenecer a un objeto del cuerpo en el documento. + + + + Feature is not in a part + La operación no está en una pieza + + + + In order to use this feature it needs to belong to a part object in the document. + Para poder utilizar esta operación necesita pertenecer a un objeto de pieza en el documento. + + + + Set colors... + Establecer colores... + + + + Edit boolean + Editar valor booleano + + + + + Plane + Plano + + + + + Line + Línea + + + + + Point + Punto + + + + Coordinate System + Sistema de coordenadas + + + + Edit datum + Editar referencia + + + + + Edit %1 + Editar %1 + + + + Feature error + Error de operación + + + + %1 misses a base feature. +This feature is broken and can't be edited. + %1 pierde una operación de base. Esta operación está rota y no se puede editar. + + + + Edit groove + Editar ranurado + + + + Edit hole + Editar agujero + + + + Edit loft + Editar puente + + + + Edit pad + Editar relleno + + + + Edit pipe + Editar cañería + + + + Edit pocket + Editar vaciado + + + + Edit primitive + Editar primitiva + + + + Edit revolution + Editar revolución + + + + Edit shape binder + Editar forma unida + + + + Synchronize + Sincronizar + + + + Select bound object + Seleccionar objeto enlazado + + + + One transformed shape does not intersect support + Una forma transformada no se intersecta con el soporte + + + + %1 transformed shapes do not intersect support + %1 formas transformadas no intersectan el soporte + + + + Transformation succeeded + Transformación exitosa + + + + The document "%1" you are editing was designed with an old version of PartDesign workbench. + El documento "%1" que está editando fue diseñado con una versión antigua del entorno de trabajo DiseñoDePieza. + + + + Do you want to migrate in order to use modern PartDesign features? + ¿Quieres migrar para poder utilizar las operaciones modernas de DiseñoDePieza? + + + + The document "%1" seems to be either in the middle of the migration process from legacy PartDesign or have a slightly broken structure. + El documento "%1" parece estar en medio del proceso de migración heredada de DiseñoDePieza o tienen una estructura ligeramente quebrada. + + + + Do you want to make the migration automatically? + ¿Quieres hacer la migración automáticamente? + + + + Note: If you choose to migrate you won't be able to edit the file with an older FreeCAD version. +If you refuse to migrate you won't be able to use new PartDesign features like Bodies and Parts. As a result you also won't be able to use your parts in the assembly workbench. +Although you will be able to migrate any moment later with 'Part Design -> Migrate'. + Nota: Si elige migrar no podrá editar el archivo con una versión antigua de FreeCAD. +Si te niegas a migrar, no podrás usar nuevas características de PartDesign como Cuerpos y Partes. Como resultado, tampoco podrá utilizar sus piezas en la mesa de trabajo de Ensamblaje. +Aunque podrá migrar en cualquier momento después con 'Part Design -> Migrate'. + + + + Migrate manually + Migrar manualmente + + + + Edit helix + Editar hélice + + + + SprocketParameter + + + Sprocket parameter + Parámetro de piñón + + + + Number of teeth: + Número de dientes: + + + + Sprocket Reference + Referencia de piñón + + + + ANSI 25 + ANSI 25 + + + + ANSI 35 + ANSI 35 + + + + ANSI 41 + ANSI 41 + + + + ANSI 40 + ANSI 40 + + + + ANSI 50 + ANSI 50 + + + + ANSI 60 + ANSI 60 + + + + ANSI 80 + ANSI 80 + + + + ANSI 100 + ANSI 100 + + + + ANSI 120 + ANSI 120 + + + + ANSI 140 + ANSI 140 + + + + ANSI 160 + ANSI 160 + + + + ANSI 180 + ANSI 180 + + + + ANSI 200 + ANSI 200 + + + + ANSI 240 + ANSI 240 + + + + Bicycle with Derailleur + Bicicleta con desviador + + + + Bicycle without Derailleur + Bicicleta sin desviador + + + + ISO 606 06B + ISO 606 06B + + + + ISO 606 08B + ISO 606 08B + + + + ISO 606 10B + ISO 606 10B + + + + ISO 606 12B + ISO 606 12B + + + + ISO 606 16B + ISO 606 16B + + + + ISO 606 20B + ISO 606 20B + + + + ISO 606 24B + ISO 606 24B + + + + Motorcycle 420 + Motocicleta 420 + + + + Motorcycle 425 + Motocicleta 425 + + + + Motorcycle 428 + Motocicleta 428 + + + + Motorcycle 520 + Motocicleta 520 + + + + Motorcycle 525 + Motocicleta 525 + + + + Motorcycle 530 + Motocicleta 530 + + + + Motorcycle 630 + Motocicleta 630 + + + + Chain Pitch: + Paso de cadena: + + + + 0 in + 0 pulgada + + + + Roller Diameter: + Diámetro del rodillo: + + + + Thickness: + Espesor: + + + + TaskHole + + + Form + Forma + + + + Position + Posición + + + + Face + Cara + + + + + Edge + Arista + + + + + Distance + Distancia + + + + Type + Tipo + + + + Through + A través + + + + + Depth + Profundidad + + + + Threaded + Roscado + + + + Countersink + Avellanado Y + + + + Counterbore + Avellanado T + + + + Hole norm + Norma de agujero + + + + Custom dimensions + Dimensiones personalizadas + + + + Tolerance + Tolerancia + + + + + + Diameter + Diámetro + + + + Bolt/Washer + Bulón/Arandela + + + + + Thread norm + Norma de rosca + + + + Custom thread length + Longitud de rosca personalizada + + + + Finish depth + Profundidad final + + + + Data + Datos + + + + Counterbore/sink dia + Diámetro de avellanadoT/avellanadoY + + + + Counterbore depth + Profundidad de avellanado T + + + + Countersink angle + Ángulo de avellanado Y + + + + Thread length + Longitud de rosca + + + + TaskHoleParameters + + + Task Hole Parameters + Parámetros de Agujereado + + + + <b>Threading and size</b> + <b>Roscado y tamaño</b> + + + + Profile + Perfil + + + + Whether the hole gets a thread + Si el agujero tendrá rosca + + + + Threaded + Roscado + + + + Whether the hole gets a modelled thread + Si el agujero tendrá una rosca modelada + + + + Model Thread + Rosca modelada + + + + Live update of changes to the thread +Note that the calculation can take some time + Actualización en vivo de los cambios en la rosca +Tenga en cuenta que el cálculo puede tomar algún tiempo + + + + Update view + Actualizar vista + + + + Customize thread clearance + Personalizar holgura de la rosca + + + + Custom Thread Clearance + Holgura de Rosca Personalizada + + + + + Clearance + Holgura + + + + Custom Thread clearance value + Valor de holgura de rosca personalizado + + + + Direction + Sentido + + + + Right hand + Mano derecha + + + + Left hand + Mano izquierda + + + + Size + Tamaño + + + + Hole clearance +Only available for holes without thread + Holgura del agujero +Sólo disponible para agujeros sin rosca + + + + + Standard + Estándar + + + + + + Close + Cerrar + + + + + Wide + Ancho + + + + Class + Clase + + + + Tolerance class for threaded holes according to hole profile + Clase de tolerancia para los agujeros roscados según el perfil del agujero + + + + + Diameter + Diámetro + + + + Hole diameter + Diámetro del agujero + + + + + Depth + Profundidad + + + + + Dimension + Cota + + + + Through all + A través de todos + + + + Thread Depth + Profundidad de la Rosca + + + + Hole depth + Profundidad del agujero + + + + Tapped (DIN76) + Roscado (DIN76) + + + + <b>Hole cut</b> + <b>Orificio de corte</b> + + + + + Type + Tipo + + + + Cut type for screw heads + Tipo de corte para cabezas de tornillo + + + + Check to override the values predefined by the 'Type' + Marcar para reemplazar los valores predefinidos por el 'Tipo' + + + + Custom values + Valores personalizados + + + + Countersink angle + Ángulo de avellanado Y + + + + <b>Drill point</b> + <b>Punto de perforación</b> + + + + Flat + Plano + + + + Angled + Angular + + + + The size of the drill point will be taken into +account for the depth of blind holes + El tamaño del punto de taladro se tendrá en cuenta en +la profundidad de los agujeros ciegos + + + + Take into account for depth + Tener en cuenta para profundidad + + + + <b>Misc</b> + <b>Miscelánea</b> + + + + Tapered + Cónica + + + + Taper angle for the hole +90 degree: straight hole +under 90: smaller hole radius at the bottom +over 90: larger hole radius at the bottom + Ángulo cónico para el agujero +90 grados: agujero recto +menos de 90: radio de agujero más pequeño en la parte inferior +más de 90: radio de agujero más grande en la parte inferior + + + + Reverses the hole direction + Invierte la dirección del agujero + + + + Reversed + Invertido + + + + Normal + Normal + + + + Loose + Suelto + + + + TaskTransformedMessages + + + Form + Forma + + + + No message + Sin mensaje + + + + Workbench + + + &Sketch + &Croquis + + + + &Part Design + &Part Design + + + + Create a datum + Crear un datum + + + + Create an additive feature + Crear una característica aditiva + + + + Create a subtractive feature + Crear una característica sustractiva + + + + Apply a pattern + Aplicar un patrón + + + + Apply a dress-up feature + Aplicar una característica de envolver + + + + Sprocket... + Piñón... + + + + Involute gear... + Engranaje envolvente... + + + + Shaft design wizard + Asistente de diseño de eje + + + + Measure + Medida + + + + Part Design Helper + Ayudante de diseño de piezas + + + + Part Design Modeling + Modelado de diseño de piezas + + + diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm index 765ef9cfed..9b34a46ca7 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts index 271381de4c..10bb4de17d 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts @@ -11,7 +11,7 @@ Creates or edit the involute gear definition. - Creates or edit the involute gear definition. + Crear o editar la precisión de la herramienta definida. @@ -24,7 +24,7 @@ Creates or edit the sprocket definition. - Creates or edit the sprocket definition. + Crear o editar la precisión del avance. @@ -32,12 +32,12 @@ Shaft design wizard... - Shaft design wizard... + Asistente de diseño de engranajes. Start the shaft design wizard - Start the shaft design wizard + Iniciar el asistente de diseño de engranajes. @@ -45,42 +45,42 @@ Length [mm] - Length [mm] + Longitud [mm] Diameter [mm] - Diameter [mm] + Diámetro [mm] Inner diameter [mm] - Inner diameter [mm] + Diámetro interior [mm] Constraint type - Constraint type + Tipo de restricción Start edge type - Start edge type + Tipo de borde inicial Start edge size - Start edge size + Tamaño del borde inicial End edge type - End edge type + Tipo de borde final End edge size - End edge size + Tamaño del borde final diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.qm index 2f583eeefe..0b7ab4374c 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts index 9fcce9edd7..81c6776e68 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_eu.ts @@ -45,42 +45,42 @@ Length [mm] - Length [mm] + Luzera [mm] Diameter [mm] - Diameter [mm] + Diametroa [mm] Inner diameter [mm] - Inner diameter [mm] + Barne-diametroa [mm] Constraint type - Constraint type + Murrizketa mota Start edge type - Start edge type + Hasierako ertzaren mota Start edge size - Start edge size + Hasierako ertzaren tamaina End edge type - End edge type + Amaierako ertzaren mota End edge size - End edge size + Amaierako ertzaren tamaina diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.qm index e70b9f321e..e9d26b564e 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts index ae9812f031..c6573600fb 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts @@ -45,12 +45,12 @@ Length [mm] - Length [mm] + Pituus [mm] Diameter [mm] - Diameter [mm] + Halkaisija [mm] diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm index 4b38de79da..e35cb8c213 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts index fee25c0b23..da0eea185d 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fr.ts @@ -11,7 +11,7 @@ Creates or edit the involute gear definition. - Creates or edit the involute gear definition. + Crée ou édite la définition de l'engrenage. @@ -24,7 +24,7 @@ Creates or edit the sprocket definition. - Creates or edit the sprocket definition. + Crée ou édite la définition du pignon. @@ -32,12 +32,12 @@ Shaft design wizard... - Shaft design wizard... + Assistant conception d'arbre... Start the shaft design wizard - Start the shaft design wizard + Démarrer l'assistant de conception d'arbre @@ -45,42 +45,42 @@ Length [mm] - Length [mm] + Longueur [mm] Diameter [mm] - Diameter [mm] + Diamètre [mm] Inner diameter [mm] - Inner diameter [mm] + Diamètre intérieur [mm] Constraint type - Constraint type + Type de contrainte Start edge type - Start edge type + Type d'arête de départ Start edge size - Start edge size + Taille d'arête de départ End edge type - End edge type + Type d'arête de fin End edge size - End edge size + Taille d'arête de fin diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.qm index cf96cda368..b2952d36b9 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.ts index c786f7c7cc..daf88eefcb 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_hu.ts @@ -11,7 +11,7 @@ Creates or edit the involute gear definition. - Creates or edit the involute gear definition. + Létrehozza vagy szerkeszti a befelé görbülő fogaskerék definícióját. @@ -24,7 +24,7 @@ Creates or edit the sprocket definition. - Creates or edit the sprocket definition. + Létrehozza vagy szerkeszti a lánckerék definícióját. @@ -32,12 +32,12 @@ Shaft design wizard... - Shaft design wizard... + Tengelytervező varázsló... Start the shaft design wizard - Start the shaft design wizard + A tengelytervezés varázsló indítása @@ -45,42 +45,42 @@ Length [mm] - Length [mm] + Hossz [mm] Diameter [mm] - Diameter [mm] + Átmérő [mm] Inner diameter [mm] - Inner diameter [mm] + Belső átmérő [mm] Constraint type - Constraint type + Kényszerítés típusa Start edge type - Start edge type + Kezdő él típusa Start edge size - Start edge size + Kezdő él mérete End edge type - End edge type + Záró él típusa End edge size - End edge size + Záró él mérete diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.qm index 6e8405762c..933ccd389e 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts index 094be78291..b33a27ba6b 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_it.ts @@ -11,7 +11,7 @@ Creates or edit the involute gear definition. - Creates or edit the involute gear definition. + Crea o modifica la definizione dell'ingranaggio ad evolvente. @@ -24,7 +24,7 @@ Creates or edit the sprocket definition. - Creates or edit the sprocket definition. + Crea o modifica la definizione del pignone. @@ -32,12 +32,12 @@ Shaft design wizard... - Shaft design wizard... + Progettazione albero assistita... Start the shaft design wizard - Start the shaft design wizard + Avvia la procedura guidata di progettazione dell'albero @@ -45,42 +45,42 @@ Length [mm] - Length [mm] + Lunghezza [mm] Diameter [mm] - Diameter [mm] + Diametro [mm] Inner diameter [mm] - Inner diameter [mm] + Diametro interno [mm] Constraint type - Constraint type + Tipo di vincolo Start edge type - Start edge type + Tipo di bordo iniziale Start edge size - Start edge size + Dimensione bordo iniziale End edge type - End edge type + Tipo di bordo finale End edge size - End edge size + Dimensione bordo finale diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_lt.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_lt.qm index 3a98447721..19f53541f8 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_lt.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_lt.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_lt.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_lt.ts index d2b1a31d9f..8d67f347cc 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_lt.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_lt.ts @@ -1692,7 +1692,7 @@ spustelėkite vėl, jei norite baigti atranką Allow used features - Allow used features + Leisti naudojamas savybes @@ -2460,7 +2460,7 @@ measured along the specified direction Fixed - Fixed + Įtvirtintas @@ -4495,7 +4495,7 @@ over 90: larger hole radius at the bottom Apply a pattern - Apply a pattern + Pritaikyti raštą diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm index d72167e7b1..77760fb0c0 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts index 568e797e87..2534b5b200 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts @@ -11,7 +11,7 @@ Creates or edit the involute gear definition. - Creates or edit the involute gear definition. + Tworzy lub edytuje definicję przekładni ewolwentowej. @@ -24,7 +24,7 @@ Creates or edit the sprocket definition. - Creates or edit the sprocket definition. + Tworzy lub edytuje koło łańcuchowe. @@ -32,12 +32,12 @@ Shaft design wizard... - Shaft design wizard... + Kreator projektowania wału ... Start the shaft design wizard - Start the shaft design wizard + Uruchom kreatora projektowania wału @@ -45,42 +45,42 @@ Length [mm] - Length [mm] + Długość [mm] Diameter [mm] - Diameter [mm] + Średnica [mm] Inner diameter [mm] - Inner diameter [mm] + Średnica wewnętrzna [mm] Constraint type - Constraint type + Typ wiązania Start edge type - Start edge type + Typ krawędzi początkowej Start edge size - Start edge size + Rozmiar krawędzi początkowej End edge type - End edge type + Typ krawędzi końcowej End edge size - End edge size + Rozmiar krawędzi końcowej diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm index c303ac0eb2..adc53a67b7 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts index 4c0062eb86..3de974340f 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pt-BR.ts @@ -45,22 +45,22 @@ Length [mm] - Length [mm] + Comprimento [mm] Diameter [mm] - Diameter [mm] + Diâmetro [mm] Inner diameter [mm] - Inner diameter [mm] + Diâmetro interno [mm] Constraint type - Constraint type + Tipo de restrição @@ -3993,37 +3993,37 @@ Embora você possa migrar a qualquer momento mais tarde com 'Part Design -> M Motorcycle 420 - Motorcycle 420 + Motocicleta 420 Motorcycle 425 - Motorcycle 425 + Motocicleta 425 Motorcycle 428 - Motorcycle 428 + Motocicleta 428 Motorcycle 520 - Motorcycle 520 + Motocicleta 520 Motorcycle 525 - Motorcycle 525 + Motocicleta 525 Motorcycle 530 - Motorcycle 530 + Motocicleta 530 Motorcycle 630 - Motorcycle 630 + Motocicleta 630 @@ -4363,7 +4363,7 @@ Only available for holes without thread Check to override the values predefined by the 'Type' - Check to override the values predefined by the 'Type' + Marque para substituir os valores predefinidos pelo 'Tipo' @@ -4400,7 +4400,7 @@ account for the depth of blind holes Take into account for depth - Take into account for depth + Levar em conta a profundidade diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.qm index f33928e61e..e4c01d2057 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts index e32ade26c2..83c8769d61 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ru.ts @@ -11,7 +11,7 @@ Creates or edit the involute gear definition. - Creates or edit the involute gear definition. + Создание или редактирование свойств эвольвентной шестерни. @@ -45,17 +45,17 @@ Length [mm] - Length [mm] + Длина [мм] Diameter [mm] - Diameter [mm] + Диаметр [мм] Inner diameter [mm] - Inner diameter [mm] + Внутренний диаметр [мм] diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.qm index ffe1e51a15..750b4743de 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts index 39a94ac76d..c775df4ac3 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sl.ts @@ -11,7 +11,7 @@ Creates or edit the involute gear definition. - Creates or edit the involute gear definition. + Ustvari ali uredi določilo evolventnega zobnika. @@ -24,7 +24,7 @@ Creates or edit the sprocket definition. - Creates or edit the sprocket definition. + Ustvari ali uredi določilo verižnika. @@ -32,12 +32,12 @@ Shaft design wizard... - Shaft design wizard... + Čarovnik za snovanje gredi ... Start the shaft design wizard - Start the shaft design wizard + Zaženi čarovnik za snovanje gredi @@ -45,42 +45,42 @@ Length [mm] - Length [mm] + Dolžina [mm] Diameter [mm] - Diameter [mm] + Premer [mm] Inner diameter [mm] - Inner diameter [mm] + Notranji premer [mm] Constraint type - Constraint type + Vrsta omejila Start edge type - Start edge type + Vrsta začetnega roba Start edge size - Start edge size + Velikost začetnega roba End edge type - End edge type + Vrsta končnega roba End edge size - End edge size + Velikost končnega roba @@ -4512,7 +4512,7 @@ nad 90: v spodnjem delu večji premer luknje Shaft design wizard - Shaft design wizard + Čarovnik za snovanje gredi diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.qm index 9d483c951a..912112182f 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts index 73bad36e4e..6b62765ec5 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_uk.ts @@ -11,7 +11,7 @@ Creates or edit the involute gear definition. - Creates or edit the involute gear definition. + Створює або редагує визначення евольвентної шестерні. @@ -24,7 +24,7 @@ Creates or edit the sprocket definition. - Creates or edit the sprocket definition. + Створює або редагує зірочку ланцюгової передачі. @@ -32,12 +32,12 @@ Shaft design wizard... - Shaft design wizard... + Майстер конструювання валів ... Start the shaft design wizard - Start the shaft design wizard + Запустити майстра конструювання валів @@ -45,42 +45,42 @@ Length [mm] - Length [mm] + Довжина [mm] Diameter [mm] - Diameter [mm] + Діаметр [mm] Inner diameter [mm] - Inner diameter [mm] + Внутрішній діаметр [mm] Constraint type - Constraint type + Обмеження осі Start edge type - Start edge type + Початок ребро Start edge size - Start edge size + Початковий розмір ребра End edge type - End edge type + Тип кінця ребра End edge size - End edge size + Кінцевий розмір ребра diff --git a/src/Mod/Path/Gui/Resources/Path.qrc b/src/Mod/Path/Gui/Resources/Path.qrc index 309906a1b1..2921825c45 100644 --- a/src/Mod/Path/Gui/Resources/Path.qrc +++ b/src/Mod/Path/Gui/Resources/Path.qrc @@ -172,5 +172,7 @@ translations/Path_vi.qm translations/Path_zh-CN.qm translations/Path_zh-TW.qm + translations/Path_es-AR.qm + translations/Path_bg.qm diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ar.ts b/src/Mod/Path/Gui/Resources/translations/Path_ar.ts index 4148021fa5..255883d9fc 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ar.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ar.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - - The model will be rotated around this axis. - The model will be rotated around this axis. - - - - Start index(angle) for rotational scan - Start index(angle) for rotational scan + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Cut through waste to depth at model edge, releasing the model. + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + + + + The model will be rotated around this axis. + The model will be rotated around this axis. + + + + Start index(angle) for rotational scan + Start index(angle) for rotational scan + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path وحدة تحكم الأداة التي سيتم استخدامها لحساب المسار + + + Extra value to stay away from final profile- good for roughing toolpath + Extra value to stay away from final profile- good for roughing toolpath + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. إزاحة إضافية لتطبيقها على العملية. الاتجاه يعتمد على العملية. - - - The library to use to generate the path - المكتبة ليتم استخدامها لتوليد المسار - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object مادة لهذا الكائن - - - Controls how tool moves around corners. Default=Round - يتحكم في كيفية تحرك الأداة حول الزوايا. افتراضي = جولة - Maximum distance before a miter join is truncated يتم اقتطاع المسافة القصوى قبل انضمام تاج الاسقف - - - Extra value to stay away from final profile- good for roughing toolpath - Extra value to stay away from final profile- good for roughing toolpath - Profile holes as well as the outline @@ -704,9 +699,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + المكتبة ليتم استخدامها لتوليد المسار + + + + Controls how tool moves around corners. Default=Round + يتحكم في كيفية تحرك الأداة حول الزوايا. افتراضي = جولة @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features لائحة الخاصيات الغير مفعلة - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) الحجج الخاصة بمعالج البريد (خاصة بالنص البرمجي) + + + For computing Paths; smaller increases accuracy, but slows down computation + For computing Paths; smaller increases accuracy, but slows down computation + + + + Compound path of all operations in the order they are processed. + Compound path of all operations in the order they are processed. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - For computing Paths; smaller increases accuracy, but slows down computation - Solid object to be used as stock. Solid object to be used as stock. - - - Compound path of all operations in the order they are processed. - Compound path of all operations in the order they are processed. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Holds the min Z value of Stock + + + The tool controller that will be used to calculate the path + وحدة تحكم الأداة التي سيتم استخدامها لحساب المسار + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation مواقع قاعدة لهذه العملية - - - The tool controller that will be used to calculate the path - وحدة تحكم الأداة التي سيتم استخدامها لحساب المسار - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Face Profile - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3493,16 +3503,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object المرجو اختيار عنصر مسار - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - العنصر الذي قمت باختياره ليس عبارة عن مسار - - Please select one path object @@ -3997,6 +3990,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + العنصر الذي قمت باختياره ليس عبارة عن مسار + + Path_Inspect @@ -4246,6 +4246,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors @@ -4326,11 +4331,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - Maximum Z Height @@ -4662,11 +4662,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4703,11 +4703,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5012,6 +4967,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_bg.qm b/src/Mod/Path/Gui/Resources/translations/Path_bg.qm new file mode 100644 index 0000000000..48d2255d45 Binary files /dev/null and b/src/Mod/Path/Gui/Resources/translations/Path_bg.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_bg.ts b/src/Mod/Path/Gui/Resources/translations/Path_bg.ts new file mode 100644 index 0000000000..7e094ac436 --- /dev/null +++ b/src/Mod/Path/Gui/Resources/translations/Path_bg.ts @@ -0,0 +1,6502 @@ + + + + + App::Property + + + Show the temporary path construction objects when module is in DEBUG mode. + Показване на временните обекти за изграждане на пътеки, когато модулът е в режим DEBUG. + + + + The direction along which dropcutter lines are created + The direction along which dropcutter lines are created + + + + Should the operation be limited by the stock object or by the bounding box of the base object + Should the operation be limited by the stock object or by the bounding box of the base object + + + + Step over percentage of the drop cutter path + Step over percentage of the drop cutter path + + + + Z-axis offset from the surface of the object + Z-axis offset from the surface of the object + + + + The Sample Interval. Small values cause long wait times + The Sample Interval. Small values cause long wait times + + + + Enable optimization which removes unnecessary points from G-Code output + Enable optimization which removes unnecessary points from G-Code output + + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + По -малките стойности дават по -фина и по -точна мрежа. По -малките стойности значително увеличават времето за обработка. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + По -малките стойности дават по -фина и по -точна мрежа. По -малките стойности не увеличават много времето за обработка. + + + + The completion mode for the operation: single or multi-pass + The completion mode for the operation: single or multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + + Stop index(angle) for rotational scan + Стоп индекс (ъгъл) за ротационно сканиране + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Линиите за рязане се създават успоредно на тази ос. + + + + Additional offset to the selected bounding box + Допълнително отместване към избраното ограничаващо поле + + + + The model will be rotated around this axis. + Моделът ще бъде завъртян около тази ос. + + + + Start index(angle) for rotational scan + Стартов индекс (ъгъл) за ротационно сканиране + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Повърхности: Плоско, 3D сканиране на повърхността. Ротационно: 4-осно ротационно сканиране. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Избягвайте да изрязвате последните 'N' лица в списъка на Базовата геометрия на избраната граница. + + + + Do not cut internal features on avoided faces. + Не изрязвайте вътрешни елементи за да избегнете лица. + + + + Positive values push the cutter toward, or beyond, the boundary. Negative values retract the cutter away from the boundary. + Positive values push the cutter toward, or beyond, the boundary. Negative values retract the cutter away from the boundary. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s). + If true, the cutter will remain inside the boundaries of the model or selected face(s). + + + + Choose how to process multiple Base Geometry features. + Choose how to process multiple Base Geometry features. + + + + Positive values push the cutter toward, or into, the feature. Negative values retract the cutter away from the feature. + Positive values push the cutter toward, or into, the feature. Negative values retract the cutter away from the feature. + + + + Cut internal feature areas within a larger selected face. + Cut internal feature areas within a larger selected face. + + + + Ignore internal feature areas within a larger selected face. + Ignore internal feature areas within a larger selected face. + + + + Select the overall boundary for the operation. + Select the overall boundary for the operation. + + + + Set the direction for the cutting tool to engage the material: Climb (ClockWise) or Conventional (CounterClockWise) + Set the direction for the cutting tool to engage the material: Climb (ClockWise) or Conventional (CounterClockWise) + + + + Set the geometric clearing pattern to use for the operation. + Set the geometric clearing pattern to use for the operation. + + + + The yaw angle used for certain clearing patterns + The yaw angle used for certain clearing patterns + + + + Reverse the cut order of the stepover paths. For circular cut patterns, begin at the outside and work toward the center. + Reverse the cut order of the stepover paths. For circular cut patterns, begin at the outside and work toward the center. + + + + Set the Z-axis depth offset from the target surface. + Set the Z-axis depth offset from the target surface. + + + + Complete the operation in a single pass at depth, or mulitiple passes to final depth. + Complete the operation in a single pass at depth, or mulitiple passes to final depth. + + + + Set the start point for the cut pattern. + Set the start point for the cut pattern. + + + + Choose location of the center point for starting the cut pattern. + Choose location of the center point for starting the cut pattern. + + + + Profile the edges of the selection. + Profile the edges of the selection. + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Set the sampling resolution. Smaller values quickly increase processing time. + + + + Set the stepover percentage, based on the tool's diameter. + Set the stepover percentage, based on the tool's diameter. + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-Code output. + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-Code output. + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Enable separate optimization of transitions between, and breaks within, each step over path. + + + + Convert co-planar arcs to G2/G3 gcode commands for `Circular` and `CircularZigZag` cut patterns. + Convert co-planar arcs to G2/G3 gcode commands for `Circular` and `CircularZigZag` cut patterns. + + + + Collinear and co-radial artifact gaps that are smaller than this threshold are closed in the path. + Collinear and co-radial artifact gaps that are smaller than this threshold are closed in the path. + + + + Feedback: three smallest gaps identified in the path geometry. + Feedback: three smallest gaps identified in the path geometry. + + + + The custom start point for the path of this operation + The custom start point for the path of this operation + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + The path to be copied + The path to be copied + + + + The base geometry of this toolpath + The base geometry of this toolpath + + + + The tool controller that will be used to calculate the path + The tool controller that will be used to calculate the path + + + + Extra value to stay away from final profile- good for roughing toolpath + Extra value to stay away from final profile- good for roughing toolpath + + + + The base path to modify + The base path to modify + + + + Angles less than filter angle will not receive corner actions + Angles less than filter angle will not receive corner actions + + + + Distance the point trails behind the spindle + Distance the point trails behind the spindle + + + + Height to raise during corner action + Height to raise during corner action + + + + The object to be reached by this hop + The object to be reached by this hop + + + + The Z height of the hop + The Z height of the hop + + + + X offset between tool and probe + X offset between tool and probe + + + + Y offset between tool and probe + Y offset between tool and probe + + + + Number of points to probe in X direction + Number of points to probe in X direction + + + + Number of points to probe in Y direction + Number of points to probe in Y direction + + + + The output location for the probe data to be written + The output location for the probe data to be written + + + + Calculate roll-on to path + Calculate roll-on to path + + + + Calculate roll-off from path + Calculate roll-off from path + + + + Keep the Tool Down in Path + Keep the Tool Down in Path + + + + Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 + Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 + + + + Length or Radius of the approach + Length or Radius of the approach + + + + Extends LeadIn distance + Extends LeadIn distance + + + + Extends LeadOut distance + Extends LeadOut distance + + + + Perform plunges with G0 + Perform plunges with G0 + + + + Apply LeadInOut to layers within an operation + Apply LeadInOut to layers within an operation + + + + Fixture Offset Number + Fixture Offset Number + + + + Make False, to prevent operation from generating code + Make False, to prevent operation from generating code + + + + Ramping Method + Ramping Method + + + + Which feed rate to use for ramping + Which feed rate to use for ramping + + + + Custom feedrate + Custom feedrate + + + + Custom feed rate + Custom feed rate + + + + Should the dressup ignore motion commands above DressupStartDepth + Should the dressup ignore motion commands above DressupStartDepth + + + + The depth where the ramp dressup is enabled. Above this ramps are not generated, but motion commands are passed through as is. + The depth where the ramp dressup is enabled. Above this ramps are not generated, but motion commands are passed through as is. + + + + Incremental Drill depth before retracting to clear chips + Incremental Drill depth before retracting to clear chips + + + + Enable pecking + Enable pecking + + + + The time to dwell between peck cycles + The time to dwell between peck cycles + + + + Enable dwell + Enable dwell + + + + Calculate the tip length and subtract from final depth + Calculate the tip length and subtract from final depth + + + + Controls how tool retracts Default=G98 + Controls how tool retracts Default=G98 + + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + + + + Controls how tool retracts Default=G99 + Controls how tool retracts Default=G99 + + + + The height where feed starts and height during retract tool when path is finished while in a peck operation + The height where feed starts and height during retract tool when path is finished while in a peck operation + + + + How far the drill depth is extended + How far the drill depth is extended + + + + Orientation plane of CNC path + Orientation plane of CNC path + + + + Shape to use for calculating Boundary + Shape to use for calculating Boundary + + + + Clear edges of surface (Only applicable to BoundBox) + Clear edges of surface (Only applicable to BoundBox) + + + + Exclude milling raised areas inside the face. + Exclude milling raised areas inside the face. + + + + Smaller values yield a finer, more accurate the mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate the mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate the mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate the mesh. Smaller values do not increase processing time much. + + + + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + + + + Set to clear last layer in a `Multi-pass` operation. + Set to clear last layer in a `Multi-pass` operation. + + + + Ignore outer waterlines above this height. + Ignore outer waterlines above this height. + + + + The base object this collision refers to + The base object this collision refers to + + + + Enter custom start point for slot path. + Enter custom start point for slot path. + + + + Enter custom end point for slot path. + Enter custom end point for slot path. + + + + Positive extends the beginning of the path, negative shortens. + Positive extends the beginning of the path, negative shortens. + + + + Positive extends the end of the path, negative shortens. + Positive extends the end of the path, negative shortens. + + + + Choose the path orientation with regard to the feature(s) selected. + Choose the path orientation with regard to the feature(s) selected. + + + + Choose what point to use on the first selected feature. + Choose what point to use on the first selected feature. + + + + Choose what point to use on the second selected feature. + Choose what point to use on the second selected feature. + + + + For arcs/circlular edges, offset the radius for the path. + For arcs/circlular edges, offset the radius for the path. + + + + Enable to reverse the cut direction of the slot path. + Enable to reverse the cut direction of the slot path. + + + + Use adaptive algorithm to eliminate excessive air milling above planar pocket top. + Use adaptive algorithm to eliminate excessive air milling above planar pocket top. + + + + Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. + Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. + + + + Process the model and stock in an operation with no Base Geometry selected. + Process the model and stock in an operation with no Base Geometry selected. + + + + The direction that the toolpath should go around the part ClockWise (CW) or CounterClockWise (CCW) + The direction that the toolpath should go around the part ClockWise (CW) or CounterClockWise (CCW) + + + + Extra offset to apply to the operation. Direction is operation dependent. + Extra offset to apply to the operation. Direction is operation dependent. + + + + Start pocketing at center or boundary + Start pocketing at center or boundary + + + + Percent of cutter diameter to step over on each pass + Percent of cutter diameter to step over on each pass + + + + Angle of the zigzag pattern + Angle of the zigzag pattern + + + + Clearing pattern to use + Clearing pattern to use + + + + Use 3D Sorting of Path + Use 3D Sorting of Path + + + + Attempts to avoid unnecessary retractions. + Attempts to avoid unnecessary retractions. + + + + Add Optional or Mandatory Stop to the program + Add Optional or Mandatory Stop to the program + + + + The path(s) to array + The path(s) to array + + + + Pattern method + Pattern method + + + + The spacing between the array copies in Linear pattern + The spacing between the array copies in Linear pattern + + + + The number of copies in X direction in Linear pattern + The number of copies in X direction in Linear pattern + + + + The number of copies in Y direction in Linear pattern + The number of copies in Y direction in Linear pattern + + + + Total angle in Polar pattern + Total angle in Polar pattern + + + + The number of copies in Linear 1D and Polar pattern + The number of copies in Linear 1D and Polar pattern + + + + The centre of rotation in Polar pattern + The centre of rotation in Polar pattern + + + + Make copies in X direction before Y in Linear 2D pattern + Make copies in X direction before Y in Linear 2D pattern + + + + Percent of copies to randomly offset + Percent of copies to randomly offset + + + + Maximum random offset of copies + Maximum random offset of copies + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + + + + A material for this object + Материал за този обект + + + + Maximum distance before a miter join is truncated + Maximum distance before a miter join is truncated + + + + Profile holes as well as the outline + Profile holes as well as the outline + + + + Profile the outline + Profile the outline + + + + Profile round holes + Profile round holes + + + + Side of edge that tool should cut + Side of edge that tool should cut + + + + Make True, if using Cutter Radius Compensation + Make True, if using Cutter Radius Compensation + + + + The library to use to generate the path + Библиотеката, с която ще се генерира траекторията + + + + Controls how tool moves around corners. Default=Round + Controls how tool moves around corners. Default=Round + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Enable rotation to gain access to pockets/areas not normal to Z axis. + + + + Reverse direction of pocket operation. + Reverse direction of pocket operation. + + + + Attempt the inverse angle for face access if original rotation fails. + Attempt the inverse angle for face access if original rotation fails. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Inverse the angle. Example: -22.5 -> 22.5 degrees. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. + + + + The active tool + The active tool + + + + The speed of the cutting spindle in RPM + The speed of the cutting spindle in RPM + + + + Direction of spindle rotation + Direction of spindle rotation + + + + Feed rate for vertical moves in Z + Feed rate for vertical moves in Z + + + + Feed rate for horizontal moves + Feed rate for horizontal moves + + + + Rapid rate for vertical moves in Z + Rapid rate for vertical moves in Z + + + + Rapid rate for horizontal moves + Rapid rate for horizontal moves + + + + The tool used by this controller + The tool used by this controller + + + + The Sample Interval. Small values cause long wait + The Sample Interval. Small values cause long wait + + + + The gcode to be inserted + Gcode да бъде вмъкнат + + + + How far the cutter should extend past the boundary + How far the cutter should extend past the boundary + + + + The Height offset number of the active tool + The Height offset number of the active tool + + + + The first height value in Z, to rapid to, before making a feed move in Z + The first height value in Z, to rapid to, before making a feed move in Z + + + + The NC output file for this project + The NC output file for this project + + + + Select the Post Processor + Select the Post Processor + + + + Arguments for the Post Processor (specific to the script) + Arguments for the Post Processor (specific to the script) + + + + Name of the Machine that will use the CNC program + Name of the Machine that will use the CNC program + + + + The tooltable used for this CNC program + The tooltable used for this CNC program + + + + For computing Paths; smaller increases accuracy, but slows down computation + For computing Paths; smaller increases accuracy, but slows down computation + + + + The base geometry of this object + The base geometry of this object + + + + The library or Algorithm used to generate the path + The library or Algorithm used to generate the path + + + + The tool controller to use + The tool controller to use + + + + Rapid Safety Height between locations. + Rapid Safety Height between locations. + + + + The vertex index to start the path from + The vertex index to start the path from + + + + An optional comment for this Operation + An optional comment for this Operation + + + + The base geometry for this operation + The base geometry for this operation + + + + Base locations for this operation + Base locations for this operation + + + + extra allowance from part width + extra allowance from part width + + + + Extra allowance from part width + Extra allowance from part width + + + + The base object this represents + The base object this represents + + + + The base Shape of this toolpath + The base Shape of this toolpath + + + + An optional description of this compounded operation + An optional description of this compounded operation + + + + The safe height for this operation + The safe height for this operation + + + + The retract height, above top surface of part, between compounded operations inside clamping area + The retract height, above top surface of part, between compounded operations inside clamping area + + + + An optional comment for this Contour + An optional comment for this Contour + + + + Extra value to stay away from final Contour- good for roughing toolpath + Extra value to stay away from final Contour- good for roughing toolpath + + + + The distance between the face and the path + The distance between the face and the path + + + + The type of the first move + The type of the first move + + + + The height to travel at between loops + The height to travel at between loops + + + + Perform only one loop or fill the whole shape + Perform only one loop or fill the whole shape + + + + Path + + + %s is not a Base Model object of the job %s + %s is not a Base Model object of the job %s + + + + Base shape %s already in the list + Base shape %s already in the list + + + + Ignoring vertex + Ignoring vertex + + + + Edit + Редактиране + + + + Didn't find job %s + Didn't find job %s + + + + Illegal arc: Start and end radii not equal + Illegal arc: Start and end radii not equal + + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + + Legacy Tools not supported + Legacy Tools not supported + + + + Selected tool is not a drill + Selected tool is not a drill + + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + + + + Cutting Edge Angle (%.2f) results in negative tool tip length + Cutting Edge Angle (%.2f) results in negative tool tip length + + + + Choose a writable location for your toolbits + Choose a writable location for your toolbits + + + + No parent job found for operation. + No parent job found for operation. + + + + Parent job %s doesn't have a base object + Parent job %s doesn't have a base object + + + + No coolant property found. Please recreate operation. + No coolant property found. Please recreate operation. + + + + No Tool Controller is selected. We need a tool to build a Path. + No Tool Controller is selected. We need a tool to build a Path. + + + + No Tool found or diameter is zero. We need a tool to build a Path. + No Tool found or diameter is zero. We need a tool to build a Path. + + + + No Tool Controller selected. + No Tool Controller selected. + + + + Tool Error + Tool Error + + + + Tool Controller feedrates required to calculate the cycle time. + Tool Controller feedrates required to calculate the cycle time. + + + + Feedrate Error + Feedrate Error + + + + Add Tool Controller Rapid Speeds on the SetupSheet for more accurate cycle times. + Add Tool Controller Rapid Speeds on the SetupSheet for more accurate cycle times. + + + + Cycletime Error + Cycletime Error + + + + Base object %s.%s already in the list + Base object %s.%s already in the list + + + + Base object %s.%s rejected by operation + Base object %s.%s rejected by operation + + + + Heights + Височини + + + + Diameters + Diameters + + + + AreaOp Operation + AreaOp Operation + + + + Uncreate AreaOp Operation + Uncreate AreaOp Operation + + + + Pick Start Point + Pick Start Point + + + + A planar adaptive start is unavailable. The non-planar will be attempted. + A planar adaptive start is unavailable. The non-planar will be attempted. + + + + The non-planar adaptive start is also unavailable. + The non-planar adaptive start is also unavailable. + + + + Invalid Filename + Invalid Filename + + + + List of disabled features + List of disabled features + + + + Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. + Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. + + + + Unable to create path for face(s). + Unable to create path for face(s). + + + + Engraving Operations + Engraving Operations + + + + 3D Operations + Триизмерни операции + + + + Project Setup + Настройване на проекта + + + + Tool Commands + Команди на инструмента + + + + New Operations + Нови операции + + + + Path Modification + Промяна на траекторията + + + + Helpful Tools + Помощни инструменти + + + + &Path + &Траектория + + + + Path Dressup + Path Dressup + + + + Supplemental Commands + Supplemental Commands + + + + Specialty Operations + Specialty Operations + + + + Utils + Utils + + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Няколко лица в базовата геометрия. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + + + + Ignoring non-horizontal Face + Ignoring non-horizontal Face + + + + +<br>Pocket is based on extruded surface. + +<br>Pocket is based on extruded surface. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + + + + Processing subs individually ... + Processing subs individually ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + + + + Verify final depth of pocket shaped by vertical faces. + Verify final depth of pocket shaped by vertical faces. + + + + Depth Warning + Предупреждение за дълбочината + + + + Processing model as a whole ... + Processing model as a whole ... + + + + Can not identify loop. + Can not identify loop. + + + + Selected faces form loop. Processing looped faces. + Selected faces form loop. Processing looped faces. + + + + Applying inverse angle automatically. + Applying inverse angle automatically. + + + + Applying inverse angle manually. + Applying inverse angle manually. + + + + Rotated to inverse angle. + Rotated to inverse angle. + + + + this object already in the list + + this object already in the list + + + + + The Job Base Object has no engraveable element. Engraving operation will produce no output. + The Job Base Object has no engraveable element. Engraving operation will produce no output. + + + + Create a Contour + Създаване на контур + + + + Please select features from the Job model object + + Please select features from the Job model object + + + + + Create a Profile + Създаване на профил + + + + Create a Profile based on edge selection + Create a Profile based on edge selection + + + + PathAdaptive + + + Extend Outline error + Extend Outline error + + + + Adaptive + Адаптивен + + + + PathAreaOp + + + job %s has no Base. + job %s has no Base. + + + + no job for op %s found. + no job for op %s found. + + + + PathArray + + + No base objects for PathArray. + No base objects for PathArray. + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + + + + PathCustom + + + The gcode to be inserted + Gcode да бъде вмъкнат + + + + The tool controller that will be used to calculate the path + The tool controller that will be used to calculate the path + + + + PathDeburr + + + The selected tool has no CuttingEdgeAngle property. Assuming Endmill + + The selected tool has no CuttingEdgeAngle property. Assuming Endmill + + + + + The desired width of the chamfer + The desired width of the chamfer + + + + The additional depth of the tool path + The additional depth of the tool path + + + + The selected tool has no FlatRadius and no TipDiameter property. Assuming {} + + The selected tool has no FlatRadius and no TipDiameter property. Assuming {} + + + + + How to join chamfer segments + How to join chamfer segments + + + + Direction of Operation + Direction of Operation + + + + Side of Operation + Side of Operation + + + + Select the segment, there the operations starts + Select the segment, there the operations starts + + + + Deburr + Изглаждане + + + + Creates a Deburr Path along Edges or around Faces + Creates a Deburr Path along Edges or around Faces + + + + PathDressup_HoldingTags + + + Edit HoldingTags Dress-up + Edit HoldingTags Dress-up + + + + The base path to modify + The base path to modify + + + + Width of tags. + Width of tags. + + + + Height of tags. + Height of tags. + + + + Angle of tag plunge and ascent. + Angle of tag plunge and ascent. + + + + Radius of the fillet for the tag. + Radius of the fillet for the tag. + + + + Locations of insterted holding tags + Locations of insterted holding tags + + + + Ids of disabled holding tags + Ids of disabled holding tags + + + + Factor determining the # segments used to approximate rounded tags. + Factor determining the # segments used to approximate rounded tags. + + + + Cannot insert holding tags for this path - please select a Profile path + + Cannot insert holding tags for this path - please select a Profile path + + + + + PathEngrave + + + Engrave + Engrave + + + + Creates an Engraving Path around a Draft ShapeString + Creates an Engraving Path around a Draft ShapeString + + + + Additional base objects to be engraved + Additional base objects to be engraved + + + + The vertex index to start the path from + The vertex index to start the path from + + + + PathFeatureExtensions + + + Click to enable Extensions + Click to enable Extensions + + + + Click to include Edges/Wires + Click to include Edges/Wires + + + + Extensions enabled + Extensions enabled + + + + Including Edges/Wires + Including Edges/Wires + + + + Waterline error + Waterline error + + + + PathGeom + + + face %s not handled, assuming not vertical + face %s not handled, assuming not vertical + + + + edge %s not handled, assuming not vertical + edge %s not handled, assuming not vertical + + + + isVertical(%s) not supported + isVertical(%s) not supported + + + + isHorizontal(%s) not supported + isHorizontal(%s) not supported + + + + %s not support for flipping + %s not support for flipping + + + + %s not supported for flipping + %s not supported for flipping + + + + Zero working area to process. Check your selection and settings. + Zero working area to process. Check your selection and settings. + + + + PathGui + + + Cannot find property %s of %s + Cannot find property %s of %s + + + + %s has no property %s (%s)) + %s has no property %s (%s)) + + + + Tool Error + Tool Error + + + + Feedrate Error + Feedrate Error + + + + Cycletime Error + Cycletime Error + + + + PathHelix + + + The direction of the circular cuts, ClockWise (CW), or CounterClockWise (CCW) + The direction of the circular cuts, ClockWise (CW), or CounterClockWise (CCW) + + + + The direction of the circular cuts, clockwise (CW), or counter clockwise (CCW) + The direction of the circular cuts, clockwise (CW), or counter clockwise (CCW) + + + + Start cutting from the inside or outside + Start cutting from the inside or outside + + + + Radius increment (must be smaller than tool diameter) + Radius increment (must be smaller than tool diameter) + + + + Starting Radius + Starting Radius + + + + Helix + Cпирала + + + + Creates a Path Helix object from a features of a base object + Creates a Path Helix object from a features of a base object + + + + PathJob + + + Unsupported stock object %s + Unsupported stock object %s + + + + Unsupported stock type %s (%d) + Unsupported stock type %s (%d) + + + + Stock not from Base bound box! + Stock not from Base bound box! + + + + Stock not a box! + Stock not a box! + + + + Stock not a cylinder! + Stock not a cylinder! + + + + The NC output file for this project + The NC output file for this project + + + + Select the Post Processor + Select the Post Processor + + + + Arguments for the Post Processor (specific to the script) + Arguments for the Post Processor (specific to the script) + + + + For computing Paths; smaller increases accuracy, but slows down computation + For computing Paths; smaller increases accuracy, but slows down computation + + + + Compound path of all operations in the order they are processed. + Compound path of all operations in the order they are processed. + + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + + + + Last Time the Job was post-processed + Last Time the Job was post-processed + + + + An optional description for this job + An optional description for this job + + + + Solid object to be used as stock. + Solid object to be used as stock. + + + + Split output into multiple gcode files + Split output into multiple gcode files + + + + If multiple WCS, order the output this way + If multiple WCS, order the output this way + + + + The Work Coordinate Systems for the Job + The Work Coordinate Systems for the Job + + + + SetupSheet holding the settings for this job + SetupSheet holding the settings for this job + + + + The base objects for all operations + The base objects for all operations + + + + Collection of all tool controllers for the job + Collection of all tool controllers for the job + + + + Unsupported PathJob template version %s + Unsupported PathJob template version %s + + + + Solids + Твърдо тяло + + + + 2D + Двумерно + + + + Jobs + Jobs + + + + Base -/+ %.2f/%.2f %.2f/%.2f %.2f/%.2f + База -/+ %.2f/%.2f %.2f/%.2f %.2f/%.2f + + + + Box: %.2f x %.2f x %.2f + Кутия: %.2f x %.2f x %.2f + + + + Cylinder: %.2f x %.2f + Цилиндър: %.2f x %.2f + + + + Unsupported stock type + Unsupported stock type + + + + Select Output File + Select Output File + + + + PathOp + + + The base geometry for this operation + The base geometry for this operation + + + + Holds the calculated value for the StartDepth + Holds the calculated value for the StartDepth + + + + Holds the calculated value for the FinalDepth + Holds the calculated value for the FinalDepth + + + + Holds the diameter of the tool + Holds the diameter of the tool + + + + Holds the max Z value of Stock + Holds the max Z value of Stock + + + + Holds the min Z value of Stock + Holds the min Z value of Stock + + + + The tool controller that will be used to calculate the path + The tool controller that will be used to calculate the path + + + + Make False, to prevent operation from generating code + Make False, to prevent operation from generating code + + + + An optional comment for this Operation + An optional comment for this Operation + + + + User Assigned Label + User Assigned Label + + + + Operations Cycle Time Estimation + Operations Cycle Time Estimation + + + + Base locations for this operation + Base locations for this operation + + + + Coolant mode for this operation + Coolant mode for this operation + + + + Starting Depth of Tool- first cut depth in Z + Starting Depth of Tool- first cut depth in Z + + + + Final Depth of Tool- lowest value in Z + Final Depth of Tool- lowest value in Z + + + + Starting Depth internal use only for derived values + Starting Depth internal use only for derived values + + + + Incremental Step Down of Tool + Incremental Step Down of Tool + + + + Maximum material removed on final pass. + Maximum material removed on final pass. + + + + The height needed to clear clamps and obstructions + The height needed to clear clamps and obstructions + + + + Rapid Safety Height between locations. + Rapid Safety Height between locations. + + + + The start point of this path + The start point of this path + + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + Lower limit of the turning diameter + Lower limit of the turning diameter + + + + Upper limit of the turning diameter. + Upper limit of the turning diameter. + + + + Coolant option for this operation + Coolant option for this operation + + + + Base Geometry + Базова геометрия + + + + Base Location + Базово местоположение + + + + FinalDepth cannot be modified for this operation. +If it is necessary to set the FinalDepth manually please select a different operation. + FinalDepth cannot be modified for this operation. +If it is necessary to set the FinalDepth manually please select a different operation. + + + + Depths + Дълбочини + + + + Operation + Operation + + + + Job Cycle Time Estimation + Job Cycle Time Estimation + + + + PathOpGui + + + Mulitiple operations are labeled as + Mulitiple operations are labeled as + + + + PathPocket + + + Normal + Normal + + + + X + X + + + + Y + Y + + + + Pocket does not support shape %s.%s + Pocket does not support shape %s.%s + + + + Face might not be within rotation accessibility limits. + Face might not be within rotation accessibility limits. + + + + Vertical faces do not form a loop - ignoring + Vertical faces do not form a loop - ignoring + + + + Pass Extension + Pass Extension + + + + The distance the facing operation will extend beyond the boundary shape. + The distance the facing operation will extend beyond the boundary shape. + + + + Choose how to process multiple Base Geometry features. + Choose how to process multiple Base Geometry features. + + + + Final depth set below ZMin of face(s) selected. + Final depth set below ZMin of face(s) selected. + + + + Pocket Shape + Форма на джоба + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + + + + 3D Pocket + Триизмерен джоб + + + + Creates a Path 3D Pocket object from a face or faces + Creates a Path 3D Pocket object from a face or faces + + + + Adaptive clearing and profiling + Adaptive clearing and profiling + + + + Generating toolpath with libarea offsets. + + Generating toolpath with libarea offsets. + + + + + Pocket + Джоб + + + + PathPocketShape + + + Default length of extensions. + Default length of extensions. + + + + List of features to extend. + List of features to extend. + + + + When enabled connected extension edges are combined to wires. + When enabled connected extension edges are combined to wires. + + + + Face appears to NOT be horizontal AFTER rotation applied. + Face appears to NOT be horizontal AFTER rotation applied. + + + + Start Depth is lower than face depth. Setting to + Start Depth is lower than face depth. Setting to + + + + Uses the outline of the base geometry. + Uses the outline of the base geometry. + + + + Start Depth is lower than face depth. Setting to: + Start Depth is lower than face depth. Setting to: + + + + PathProfile + + + New property added to + New property added to + + + + Check its default value. + Check its default value. + + + + The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. + The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. + + + + Multiple faces in Base Geometry. + Няколко лица в базовата геометрия. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + Found a selected object which is not a face. Ignoring: + Found a selected object which is not a face. Ignoring: + + + + No ExpandProfile support for ArchPanel models. + No ExpandProfile support for ArchPanel models. + + + + failed to return opening type. + failed to return opening type. + + + + Failed to extract offset(s) for expanded profile. + Failed to extract offset(s) for expanded profile. + + + + Failed to expand profile. + Failed to expand profile. + + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + + + + The tool number in use + The tool number in use + + + + Face Profile + Face Profile + + + + For open edges, verify Final Depth for this operation. + For open edges, verify Final Depth for this operation. + + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + + + + Profile based on face or faces + Profile based on face or faces + + + + Profile + Профил + + + + Profile entire model, selected face(s) or selected edge(s) + Profile entire model, selected face(s) or selected edge(s) + + + + Edge Profile + Edge Profile + + + + Profile based on edges + Profile based on edges + + + + The current tool in use + The current tool in use + + + + PathProject + + + Vertexes are not supported + Vertexes are not supported + + + + Edges are not supported + Edges are not supported + + + + Faces are not supported + Faces are not supported + + + + Please select only faces from one solid + + Please select only faces from one solid + + + + + Please select faces from one solid + + Please select faces from one solid + + + + + Please select only Edges from the Base model + + Please select only Edges from the Base model + + + + + Please select one or more edges from the Base model + + Please select one or more edges from the Base model + + + + + Please select at least one Drillable Location + + Please select at least one Drillable Location + + + + + The base geometry of this object + The base geometry of this object + + + + The height needed to clear clamps and obstructions + The height needed to clear clamps and obstructions + + + + Incremental Step Down of Tool + Incremental Step Down of Tool + + + + Starting Depth of Tool- first cut depth in Z + Starting Depth of Tool- first cut depth in Z + + + + make True, if manually specifying a Start Start Depth + make True, if manually specifying a Start Start Depth + + + + Final Depth of Tool- lowest value in Z + Final Depth of Tool- lowest value in Z + + + + The height desired to retract tool when path is finished + The height desired to retract tool when path is finished + + + + The direction that the toolpath should go around the part ClockWise CW or CounterClockWise CCW + The direction that the toolpath should go around the part ClockWise CW or CounterClockWise CCW + + + + Amount of material to leave + Amount of material to leave + + + + Maximum material removed on final pass. + Maximum material removed on final pass. + + + + Start pocketing at center or boundary + Start pocketing at center or boundary + + + + Make False, to prevent operation from generating code + Make False, to prevent operation from generating code + + + + An optional comment for this profile + An optional comment for this profile + + + + An optional description for this project + An optional description for this project + + + + PathPropertyBag + + + Edit PropertyBag + Edit PropertyBag + + + + Create PropertyBag + Create PropertyBag + + + + Property Bag + Property Bag + + + + PropertyBag + PropertyBag + + + + Creates an object which can be used to store reference properties. + Creates an object which can be used to store reference properties. + + + + List of custom property groups + List of custom property groups + + + + PathSetupSheet + + + Default speed for horizontal rapid moves. + Default speed for horizontal rapid moves. + + + + Default speed for vertical rapid moves. + Default speed for vertical rapid moves. + + + + Coolant Modes + Coolant Modes + + + + Default coolant mode. + Default coolant mode. + + + + The usage of this field depends on SafeHeightExpression - by default its value is added to StartDepth and used for SafeHeight of an operation. + The usage of this field depends on SafeHeightExpression - by default its value is added to StartDepth and used for SafeHeight of an operation. + + + + Expression set for the SafeHeight of new operations. + Expression set for the SafeHeight of new operations. + + + + The usage of this field depends on ClearanceHeightExpression - by default is value is added to StartDepth and used for ClearanceHeight of an operation. + The usage of this field depends on ClearanceHeightExpression - by default is value is added to StartDepth and used for ClearanceHeight of an operation. + + + + Expression set for the ClearanceHeight of new operations. + Expression set for the ClearanceHeight of new operations. + + + + Expression used for StartDepth of new operations. + Expression used for StartDepth of new operations. + + + + Expression used for FinalDepth of new operations. + Expression used for FinalDepth of new operations. + + + + Expression used for StepDown of new operations. + Expression used for StepDown of new operations. + + + + PathSlot + + + New property added to + New property added to + + + + Check default value(s). + Check default value(s). + + + + No Base Geometry object in the operation. + No Base Geometry object in the operation. + + + + The selected face is not oriented horizontally or vertically. + The selected face is not oriented horizontally or vertically. + + + + Current offset value is not possible. + Current offset value is not possible. + + + + Custom points are identical. + Custom points are identical. + + + + Custom points not at same Z height. + Custom points not at same Z height. + + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + + + + No path extensions available for full circles. + No path extensions available for full circles. + + + + operation collides with model. + operation collides with model. + + + + Verify slot path start and end points. + Verify slot path start and end points. + + + + The selected face is inaccessible. + The selected face is inaccessible. + + + + Only a vertex selected. Add another feature to the Base Geometry. + Only a vertex selected. Add another feature to the Base Geometry. + + + + A single selected face must have four edges minimum. + A single selected face must have four edges minimum. + + + + No parallel edges identified. + No parallel edges identified. + + + + value error. + value error. + + + + Current tool larger than arc diameter. + Current tool larger than arc diameter. + + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + + + + Failed to determine point 1 from + Failed to determine point 1 from + + + + Failed to determine point 2 from + Failed to determine point 2 from + + + + Selected geometry not parallel. + Selected geometry not parallel. + + + + The selected face is not oriented vertically: + The selected face is not oriented vertically: + + + + Current offset value produces negative radius. + Current offset value produces negative radius. + + + + PathStock + + + Invalid base object %s - no shape found + Invalid base object %s - no shape found + + + + The base object this stock is derived from + The base object this stock is derived from + + + + Extra allowance from part bound box in negative X direction + Extra allowance from part bound box in negative X direction + + + + Extra allowance from part bound box in positive X direction + Extra allowance from part bound box in positive X direction + + + + Extra allowance from part bound box in negative Y direction + Extra allowance from part bound box in negative Y direction + + + + Extra allowance from part bound box in positive Y direction + Extra allowance from part bound box in positive Y direction + + + + Extra allowance from part bound box in negative Z direction + Extra allowance from part bound box in negative Z direction + + + + Extra allowance from part bound box in positive Z direction + Extra allowance from part bound box in positive Z direction + + + + Length of this stock box + Length of this stock box + + + + Width of this stock box + Width of this stock box + + + + Height of this stock box + Height of this stock box + + + + Radius of this stock cylinder + Radius of this stock cylinder + + + + Height of this stock cylinder + Height of this stock cylinder + + + + Internal representation of stock type + Internal representation of stock type + + + + Corrupted or incomplete placement information in template - ignoring + Corrupted or incomplete placement information in template - ignoring + + + + Corrupted or incomplete specification for creating stock from base - ignoring extent + Corrupted or incomplete specification for creating stock from base - ignoring extent + + + + Corrupted or incomplete size for creating a stock box - ignoring size + Corrupted or incomplete size for creating a stock box - ignoring size + + + + Corrupted or incomplete size for creating a stock cylinder - ignoring size + Corrupted or incomplete size for creating a stock cylinder - ignoring size + + + + Unsupported stock type named {} + Unsupported stock type named {} + + + + Unsupported PathStock template version {} + Unsupported PathStock template version {} + + + + Stock + Stock + + + + Creates a 3D object to represent raw stock to mill the part out of + Creates a 3D object to represent raw stock to mill the part out of + + + + PathSurface + + + This operation requires OpenCamLib to be installed. + This operation requires OpenCamLib to be installed. + + + + New property added to + New property added to + + + + Check its default value. + Check its default value. + + + + Check default value(s). + Check default value(s). + + + + The GeometryTolerance for this Job is 0.0. + The GeometryTolerance for this Job is 0.0. + + + + Initializing LinearDeflection to 0.001 mm. + Initializing LinearDeflection to 0.001 mm. + + + + The GeometryTolerance for this Job is 0.0. Initializing LinearDeflection to 0.0001 mm. + The GeometryTolerance for this Job is 0.0. Initializing LinearDeflection to 0.0001 mm. + + + + Sample interval limits are 0.001 to 25.4 millimeters. + Sample interval limits are 0.001 to 25.4 millimeters. + + + + Cut pattern angle limits are +-360 degrees. + Cut pattern angle limits are +-360 degrees. + + + + Cut pattern angle limits are +- 360 degrees. + Cut pattern angle limits are +- 360 degrees. + + + + AvoidLastX_Faces: Only zero or positive values permitted. + AvoidLastX_Faces: Only zero or positive values permitted. + + + + AvoidLastX_Faces: Avoid last X faces count limited to 100. + AvoidLastX_Faces: Avoid last X faces count limited to 100. + + + + No JOB + No JOB + + + + Canceling 3D Surface operation. Error creating OCL cutter. + Canceling 3D Surface operation. Error creating OCL cutter. + + + + operation time is + operation time is + + + + Canceled 3D Surface operation. + Canceled 3D Surface operation. + + + + No profile geometry shape returned. + No profile geometry shape returned. + + + + No profile path geometry returned. + No profile path geometry returned. + + + + No clearing shape returned. + No clearing shape returned. + + + + No clearing path geometry returned. + No clearing path geometry returned. + + + + No scan data to convert to Gcode. + No scan data to convert to Gcode. + + + + Failed to identify tool for operation. + Failed to identify tool for operation. + + + + Failed to map selected tool to an OCL tool type. + Failed to map selected tool to an OCL tool type. + + + + Failed to translate active tool to OCL tool type. + Failed to translate active tool to OCL tool type. + + + + OCL tool not available. Cannot determine is cutter has tilt available. + OCL tool not available. Cannot determine is cutter has tilt available. + + + + Hold on. This might take a minute. + + Hold on. This might take a minute. + + + + + This operation requires OpenCamLib to be installed. + + This operation requires OpenCamLib to be installed. + + + + + Please select a single solid object from the project tree + + Please select a single solid object from the project tree + + + + + Cannot work with this object + + Cannot work with this object + + + + + PathSurfaceSupport + + + Shape appears to not be horizontal planar. + Shape appears to not be horizontal planar. + + + + Cannot calculate the Center Of Mass. + Cannot calculate the Center Of Mass. + + + + Using Center of Boundbox instead. + Using Center of Boundbox instead. + + + + Face selection is unavailable for Rotational scans. + Face selection is unavailable for Rotational scans. + + + + Ignoring selected faces. + Ignoring selected faces. + + + + Failed to pre-process base as a whole. + Failed to pre-process base as a whole. + + + + Cannot process selected faces. Check horizontal surface exposure. + Cannot process selected faces. Check horizontal surface exposure. + + + + Failed to create offset face. + Failed to create offset face. + + + + Failed to create collective offset avoid face. + Failed to create collective offset avoid face. + + + + Failed to create collective offset avoid internal features. + Failed to create collective offset avoid internal features. + + + + Path transitions might not avoid the model. Verify paths. + Path transitions might not avoid the model. Verify paths. + + + + Faild to extract processing region for Face + Faild to extract processing region for Face + + + + No FACE data tuples received at instantiation of class. + No FACE data tuples received at instantiation of class. + + + + Failed to identify a horizontal cross-section for Face + Failed to identify a horizontal cross-section for Face + + + + getUnifiedRegions() must be called before getInternalFeatures(). + getUnifiedRegions() must be called before getInternalFeatures(). + + + + Diameter dimension missing from ToolBit shape. + Diameter dimension missing from ToolBit shape. + + + + PathThreadMilling + + + Thread Milling + Thread Milling + + + + Creates a Path Thread Milling operation from features of a base object + Creates a Path Thread Milling operation from features of a base object + + + + Set thread orientation + Set thread orientation + + + + Currently only internal + Currently only internal + + + + Defines which standard thread was chosen + Defines which standard thread was chosen + + + + Set thread's tpi - used for imperial threads + Set thread's tpi - used for imperial threads + + + + Set thread's major diameter + Set thread's major diameter + + + + Set thread's minor diameter + Set thread's minor diameter + + + + Set thread's pitch - used for metric threads + Set thread's pitch - used for metric threads + + + + Set thread's TPI (turns per inch) - used for imperial threads + Set thread's TPI (turns per inch) - used for imperial threads + + + + Set how many passes are used to cut the thread + Set how many passes are used to cut the thread + + + + Direction of thread cutting operation + Direction of thread cutting operation + + + + Set to True to get lead in and lead out arcs at the start and end of the thread cut + Set to True to get lead in and lead out arcs at the start and end of the thread cut + + + + Operation to clear the inside of the thread + Operation to clear the inside of the thread + + + + PathToolBit + + + Shape for bit shape + Shape for bit shape + + + + The parametrized body representing the tool bit + The parametrized body representing the tool bit + + + + The file of the tool + The file of the tool + + + + The name of the shape file + The name of the shape file + + + + List of all properties inherited from the bit + List of all properties inherited from the bit + + + + Did not find a PropertyBag in {} - not a ToolBit shape? + Did not find a PropertyBag in {} - not a ToolBit shape? + + + + Tool bit material + Tool bit material + + + + Length offset in Z direction + Length offset in Z direction + + + + The number of flutes + The number of flutes + + + + Chipload as per manufacturer + Chipload as per manufacturer + + + + User Defined Values + User Defined Values + + + + Whether Spindle Power should be allowed + Whether Spindle Power should be allowed + + + + Toolbit cannot be edited: Shapefile not found + Toolbit cannot be edited: Shapefile not found + + + + Edit ToolBit + Edit ToolBit + + + + Uncreate ToolBit + Uncreate ToolBit + + + + Create ToolBit + Create ToolBit + + + + Create Tool + Create Tool + + + + Creates a new ToolBit object + Creates a new ToolBit object + + + + Save Tool as... + Save Tool as... + + + + Save Tool + Save Tool + + + + Save an existing ToolBit object to a file + Save an existing ToolBit object to a file + + + + Load Tool + Load Tool + + + + Load an existing ToolBit object from a file + Load an existing ToolBit object from a file + + + + PathToolBitLibrary + + + ToolBit Dock + ToolBit Dock + + + + Toggle the Toolbit Dock + Toggle the Toolbit Dock + + + + Open ToolBit Library editor + Open ToolBit Library editor + + + + Load ToolBit Library + Load ToolBit Library + + + + Load an entire ToolBit library or part of it into a job + Load an entire ToolBit library or part of it into a job + + + + ToolBit Library editor + ToolBit Library editor + + + + Open an editor to manage ToolBit libraries + Open an editor to manage ToolBit libraries + + + + PathToolController + + + Error updating TC: %s + Error updating TC: %s + + + + The active tool + The active tool + + + + The speed of the cutting spindle in RPM + The speed of the cutting spindle in RPM + + + + Direction of spindle rotation + Direction of spindle rotation + + + + Feed rate for vertical moves in Z + Feed rate for vertical moves in Z + + + + Feed rate for horizontal moves + Feed rate for horizontal moves + + + + Rapid rate for vertical moves in Z + Rapid rate for vertical moves in Z + + + + Rapid rate for horizontal moves + Rapid rate for horizontal moves + + + + Unsupported PathToolController template version %s + Unsupported PathToolController template version %s + + + + PathToolController template has no version - corrupted template file? + PathToolController template has no version - corrupted template file? + + + + The tool used by this controller + The tool used by this controller + + + + PathToolLibraryManager + + + Tooltable JSON (*.fctl) + Tooltable JSON (*.fctl) + + + + LinuxCNC tooltable (*.tbl) + Таблица с инструменти LinuxCNC (*.tbl) + + + + Tooltable JSON (*.json) + Таблица с инструменти JSON (*.json) + + + + Tooltable XML (*.xml) + Таблица с инструменти XML (*.xml) + + + + HeeksCAD tooltable (*.tooltable) + Таблица с инструменти HeeksCAD (*.tooltable) + + + + Tool Table Same Name + Tool Table Same Name + + + + Tool Table Name Exists + Tool Table Name Exists + + + + Unsupported Path tooltable template version %s + Unsupported Path tooltable template version %s + + + + Unsupported Path tooltable + Unsupported Path tooltable + + + + PathUtils + + + Issue determine drillability: {} + Issue determine drillability: {} + + + + PathVcarve + + + Additional base objects to be engraved + Additional base objects to be engraved + + + + The deflection value for discretizing arcs + The deflection value for discretizing arcs + + + + cutoff for removing colinear segments (degrees). default=10.0. + cutoff for removing colinear segments (degrees). default=10.0. + + + + Cutoff for removing colinear segments (degrees). default=10.0. + Cutoff for removing colinear segments (degrees). default=10.0. + + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + + + + The Job Base Object has no engraveable element. Engraving operation will produce no output. + The Job Base Object has no engraveable element. Engraving operation will produce no output. + + + + Error processing Base object. Engraving operation will produce no output. + Error processing Base object. Engraving operation will produce no output. + + + + Vcarve + Vcarve + + + + Creates a medial line engraving path + Creates a medial line engraving path + + + + PathWaterline + + + This operation requires OpenCamLib to be installed. + This operation requires OpenCamLib to be installed. + + + + New property added to + New property added to + + + + Check its default value. + Check its default value. + + + + Check default value(s). + Check default value(s). + + + + The GeometryTolerance for this Job is 0.0. + The GeometryTolerance for this Job is 0.0. + + + + Initializing LinearDeflection to 0.0001 mm. + Initializing LinearDeflection to 0.0001 mm. + + + + Sample interval limits are 0.0001 to 25.4 millimeters. + Sample interval limits are 0.0001 to 25.4 millimeters. + + + + Cut pattern angle limits are +-360 degrees. + Cut pattern angle limits are +-360 degrees. + + + + Cut pattern angle limits are +- 360 degrees. + Cut pattern angle limits are +- 360 degrees. + + + + AvoidLastX_Faces: Only zero or positive values permitted. + AvoidLastX_Faces: Only zero or positive values permitted. + + + + AvoidLastX_Faces: Avoid last X faces count limited to 100. + AvoidLastX_Faces: Avoid last X faces count limited to 100. + + + + No JOB + No JOB + + + + Canceling Waterline operation. Error creating OCL cutter. + Canceling Waterline operation. Error creating OCL cutter. + + + + operation time is + operation time is + + + + Path_Adaptive + + + Adaptive + Адаптивен + + + + Adaptive clearing and profiling + Adaptive clearing and profiling + + + + Path_Array + + + Array + Масив + + + + Creates an array from a selected path + Creates an array from a selected path + + + + Creates an array from selected path(s) + Creates an array from selected path(s) + + + + Arrays can be created only from Path operations. + Arrays can be created only from Path operations. + + + + Please select exactly one path object + Please select exactly one path object + + + + Path_Comment + + + Comment + Коментар + + + + Add a Comment to your CNC program + Add a Comment to your CNC program + + + + Create a Comment in your CNC program + Create a Comment in your CNC program + + + + Path_Copy + + + Copy + Копиране + + + + Creates a linked copy of another path + Creates a linked copy of another path + + + + Create Copy + Създаване на копие + + + + Path_Custom + + + Custom + Custom + + + + Creates a path object based on custom G-code + Creates a path object based on custom G-code + + + + Create custom gcode snippet + Create custom gcode snippet + + + + Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + + + + Please select one path object + + Please select one path object + + + + + The selected object is not a path + + The selected object is not a path + + + + + Please select a Path object + Please select a Path object + + + + Path_DressupAxisMap + + + The base path to modify + The base path to modify + + + + The input mapping axis + The input mapping axis + + + + The radius of the wrapped axis + The radius of the wrapped axis + + + + Axis Map Dress-up + Axis Map Dress-up + + + + Remap one axis to another. + Remap one axis to another. + + + + Create Dress-up + Create Dress-up + + + + Path_DressupDogbone + + + The base path to modify + The base path to modify + + + + The side of path to insert bones + The side of path to insert bones + + + + The style of bones + Стилът на костите + + + + Bones that aren't dressed up + Bones that aren't dressed up + + + + The algorithm to determine the bone length + The algorithm to determine the bone length + + + + Dressup length if Incision == custom + Dressup length if Incision == custom + + + + Edit Dogbone Dress-up + Edit Dogbone Dress-up + + + + Dogbone Dress-up + Dogbone Dress-up + + + + Creates a Dogbone Dress-up object from a selected path + Creates a Dogbone Dress-up object from a selected path + + + + Please select one path object + Please select one path object + + + + The selected object is not a path + The selected object is not a path + + + + Create Dogbone Dress-up + Create Dogbone Dress-up + + + + Path_DressupDragKnife + + + Edit Dragknife Dress-up + Edit Dragknife Dress-up + + + + DragKnife Dress-up + DragKnife Dress-up + + + + Modifies a path to add dragknife corner actions + Modifies a path to add dragknife corner actions + + + + Please select one path object + Please select one path object + + + + The selected object is not a path + The selected object is not a path + + + + Please select a Path object + Please select a Path object + + + + Create Dress-up + Create Dress-up + + + + Path_DressupLeadInOut + + + The Style of LeadIn the Path + The Style of LeadIn the Path + + + + The Style of LeadOut the Path + The Style of LeadOut the Path + + + + The Mode of Point Radiusoffset or Center + The Mode of Point Radiusoffset or Center + + + + Edit LeadInOut Dress-up + Edit LeadInOut Dress-up + + + + LeadInOut Dressup + LeadInOut Dressup + + + + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path + + + + Path_DressupPathBoundary + + + Create a Boundary dressup + Create a Boundary dressup + + + + Boundary Dress-up + Boundary Dress-up + + + + Creates a Path Boundary Dress-up object from a selected path + Creates a Path Boundary Dress-up object from a selected path + + + + Please select one path object + Please select one path object + + + + Create Path Boundary Dress-up + Create Path Boundary Dress-up + + + + The base path to modify + The base path to modify + + + + Solid object to be used to limit the generated Path. + Solid object to be used to limit the generated Path. + + + + Determines if Boundary describes an inclusion or exclusion mask. + Determines if Boundary describes an inclusion or exclusion mask. + + + + The selected object is not a path + The selected object is not a path + + + + Path_DressupRampEntry + + + The base path to modify + The base path to modify + + + + Angle of ramp. + Angle of ramp. + + + + RampEntry Dress-up + RampEntry Dress-up + + + + Creates a Ramp Entry Dress-up object from a selected path + Creates a Ramp Entry Dress-up object from a selected path + + + + Path_DressupTag + + + The base path to modify + The base path to modify + + + + Width of tags. + Width of tags. + + + + Height of tags. + Height of tags. + + + + Angle of tag plunge and ascent. + Angle of tag plunge and ascent. + + + + Radius of the fillet for the tag. + Radius of the fillet for the tag. + + + + Locations of inserted holding tags + Locations of inserted holding tags + + + + IDs of disabled holding tags + IDs of disabled holding tags + + + + Factor determining the # of segments used to approximate rounded tags. + Factor determining the # of segments used to approximate rounded tags. + + + + Cannot insert holding tags for this path - please select a Profile path + Cannot insert holding tags for this path - please select a Profile path + + + + The selected object is not a path + The selected object is not a path + + + + Please select a Profile object + Please select a Profile object + + + + Holding Tag + Holding Tag + + + + Cannot copy tags - internal error + Cannot copy tags - internal error + + + + Create a Tag dressup + Create a Tag dressup + + + + Tag Dress-up + Tag Dress-up + + + + Creates a Tag Dress-up object from a selected path + Creates a Tag Dress-up object from a selected path + + + + Please select one path object + Please select one path object + + + + Create Tag Dress-up + Create Tag Dress-up + + + + No Base object found. + No Base object found. + + + + Base is not a Path::Feature object. + Base is not a Path::Feature object. + + + + Base doesn't have a Path to dress-up. + Base doesn't have a Path to dress-up. + + + + Base Path is empty. + Base Path is empty. + + + + Path_DressupZCorrect + + + The point file from the surface probing. + The point file from the surface probing. + + + + Deflection distance for arc interpolation + Deflection distance for arc interpolation + + + + Edit Z Correction Dress-up + Edit Z Correction Dress-up + + + + Z Depth Correction Dress-up + Z Depth Correction Dress-up + + + + Use Probe Map to correct Z depth + Use Probe Map to correct Z depth + + + + Create Dress-up + Create Dress-up + + + + Path_DressupZCorrectp + + + break segments into smaller segments of this length. + break segments into smaller segments of this length. + + + + Path_Drilling + + + Drilling + Пробиване + + + + Creates a Path Drilling object + Creates a Path Drilling object + + + + Create Drilling + Създаване на пробиване + + + + Creates a Path Drilling object from a features of a base object + Creates a Path Drilling object from a features of a base object + + + + Path_Face + + + Face + Лице + + + + Create a Facing Operation from a model or face + Create a Facing Operation from a model or face + + + + Path_Fixture + + + Fixture + Fixture + + + + Creates a Fixture Offset object + Creates a Fixture Offset object + + + + Create a Fixture Offset + Create a Fixture Offset + + + + Path_Helix + + + Helix + Cпирала + + + + Creates a Path Helix object from a features of a base object + Creates a Path Helix object from a features of a base object + + + + Path_Hop + + + Hop + Hop + + + + Creates a Path Hop object + Creates a Path Hop object + + + + Please select one path object + Please select one path object + + + + The selected object is not a path + The selected object is not a path + + + + Create Hop + Create Hop + + + + The selected object is not a path + + The selected object is not a path + + + + + Path_Inspect + + + <b>Note</b>: Pressing OK will commit any change you make above to the object, but if the object is parametric, these changes will be overridden on recompute. + <b>Note</b>: Pressing OK will commit any change you make above to the object, but if the object is parametric, these changes will be overridden on recompute. + + + + Inspect G-code + Inspect G-code + + + + Inspects the G-code contents of a path + Inspects the G-code contents of a path + + + + Please select exactly one path object + Please select exactly one path object + + + + Path_Job + + + Job + Job + + + + Creates a Path Job object + Creates a Path Job object + + + + Export Template + Export Template + + + + Exports Path Job as a template to be used for other jobs + Exports Path Job as a template to be used for other jobs + + + + Create Job + Create Job + + + + Edit Job + Edit Job + + + + Uncreate Job + Uncreate Job + + + + Select Output File + Select Output File + + + + All Files (*.*) + Всички файлове (*.*) + + + + Model Selection + Model Selection + + + + Path_OpActiveToggle + + + Toggle the Active State of the Operation + Toggle the Active State of the Operation + + + + Path_OperationCopy + + + Copy the operation in the job + Copy the operation in the job + + + + Path_Plane + + + Selection Plane + Selection Plane + + + + Create a Selection Plane object + Create a Selection Plane object + + + + Path_Pocket + + + 3D Pocket + Триизмерен джоб + + + + Creates a Path 3D Pocket object from a face or faces + Creates a Path 3D Pocket object from a face or faces + + + + Pocket Shape + Форма на джоба + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + + + + Pocket + Джоб + + + + Creates a Path Pocket object from a loop of edges or a face + Creates a Path Pocket object from a loop of edges or a face + + + + Please select an edges loop from one object, or a single face + + Please select an edges loop from one object, or a single face + + + + + Please select only edges or a single face + + Please select only edges or a single face + + + + + The selected edges don't form a loop + + The selected edges don't form a loop + + + + + Create Pocket + Create Pocket + + + + Path_Post + + + Post Process + Post Process + + + + Post Process the selected Job + Post Process the selected Job + + + + Post Process the Selected path(s) + Post Process the Selected path(s) + + + + Path_PreferencesPathDressup + + + Dressups + Dressups + + + + Path_Probe + + + Select Probe Point File + Select Probe Point File + + + + All Files (*.*) + Всички файлове (*.*) + + + + Select Output File + Select Output File + + + + Path_Profile + + + Profile + Профил + + + + Creates a Path Profile object from selected faces + Creates a Path Profile object from selected faces + + + + Create Profile + Create Profile + + + + Profile entire model, selected face(s) or selected edge(s) + Profile entire model, selected face(s) or selected edge(s) + + + + Add Holding Tag + Add Holding Tag + + + + Pick Start Point + Pick Start Point + + + + Pick End Point + Pick End Point + + + + Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + + + + Check the path job for common errors + Check the path job for common errors + + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + + + + Base Object(s) + Base Object(s) + + + + Job Sequence + Job Sequence + + + + Job Description + Job Description + + + + Job Type + Job Type + + + + CAD File Name + CAD File Name + + + + Last Save Date + Last Save Date + + + + Customer + Customer + + + + Designer + Designer + + + + Operation + Operation + + + + Minimum Z Height + Minimum Z Height + + + + Maximum Z Height + Maximum Z Height + + + + Cycle Time + Cycle Time + + + + Coolant + Coolant + + + + TOTAL JOB + TOTAL JOB + + + + Tool Number + Tool Number + + + + Description + Описание + + + + Manufacturer + Manufacturer + + + + Part Number + Part Number + + + + URL + URL-адрес + + + + Inspection Notes + Inspection Notes + + + + Tool Controller + Tool Controller + + + + Feed Rate + Feed Rate + + + + Spindle Speed + Spindle Speed + + + + Tool Shape + Tool Shape + + + + Tool Diameter + Tool Diameter + + + + X Size + X Size + + + + Y Size + Y Size + + + + Z Size + Z Size + + + + Material + Материал + + + + Work Offsets + Work Offsets + + + + Order By + Order By + + + + Part Datum + Part Datum + + + + Gcode File + Gcode File + + + + Last Post Process Date + Last Post Process Date + + + + Stops + Stops + + + + Programmer + Programmer + + + + Machine + Machine + + + + Postprocessor + Postprocessor + + + + Post Processor Flags + Post Processor Flags + + + + File Size (kbs) + File Size (kbs) + + + + Line Count + Line Count + + + + Note + Бележка + + + + Operator + Оператор + + + + Date + Date + + + + It appears the machine limits haven't been set. Not able to check path extents. + + It appears the machine limits haven't been set. Not able to check path extents. + + + + + Check the Path project for common errors + Check the Path project for common errors + + + + Check the Path Project for common errors + Check the Path Project for common errors + + + + Path_SelectLoop + + + Finish Selecting Loop + Finish Selecting Loop + + + + Complete loop selection from two edges + Complete loop selection from two edges + + + + Feature Completion + Feature Completion + + + + Closed loop detection failed. + Closed loop detection failed. + + + + Path_SetupSheet + + + Edit SetupSheet + Edit SetupSheet + + + + Path_SimpleCopy + + + Simple Copy + Simple Copy + + + + Creates a non-parametric copy of another path + Creates a non-parametric copy of another path + + + + Please select exactly one path object + + Please select exactly one path object + + + + + Please select exactly one path object + Please select exactly one path object + + + + Path_Simulator + + + CAM Simulator + CAM симулатор + + + + Simulate Path G-Code on stock + Simulate Path G-Code on stock + + + + Path_Slot + + + Slot + Slot + + + + Create a Slot operation from selected geometry or custom points. + Create a Slot operation from selected geometry or custom points. + + + + Path_Stop + + + Stop + Стоп + + + + Add Optional or Mandatory Stop to the program + Add Optional or Mandatory Stop to the program + + + + Path_Surface + + + 3D Surface + Тримерна повърхнина + + + + Create a 3D Surface Operation from a model + Създаване на операция за тримерна повърхнина от модел + + + + This operation requires OpenCamLib to be installed. + This operation requires OpenCamLib to be installed. + + + + Hold on. This might take a minute. + + Hold on. This might take a minute. + + + + + This operation requires OpenCamLib to be installed. + + This operation requires OpenCamLib to be installed. + + + + + Please select a single solid object from the project tree + + Please select a single solid object from the project tree + + + + + Cannot work with this object + + Cannot work with this object + + + + + Path_ToolController + + + Add Tool Controller to the Job + Add Tool Controller to the Job + + + + Add Tool Controller + Add Tool Controller + + + + Tool Number to Load + Tool Number to Load + + + + Path_ToolTable + + + Tool Manager + Управление на инструментите + + + + Edit the Tool Library + Edit the Tool Library + + + + Path_Vcarve + + + Vcarve + Vcarve + + + + Creates a medial line engraving path + Creates a medial line engraving path + + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + + + + Engraver Cutting Edge Angle must be < 180 degrees. + Engraver Cutting Edge Angle must be < 180 degrees. + + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + + + + Path_Waterline + + + Waterline + Waterline + + + + Create a Waterline Operation from a model + Create a Waterline Operation from a model + + + + Probe + + + Probe + Probe + + + + Create a Probing Grid from a job stock + Create a Probing Grid from a job stock + + + + TooltableEditor + + + Save toolbit library + Save toolbit library + + + + Open tooltable + Отваряне на таблица с инструменти + + + + Tooltable editor + Редактор на таблица с инструменти + + + + Tools list + Списък с инструментите + + + + Import... + Внос... + + + + Tool + Инструмент + + + + Add new + Добавяне на ново + + + + Delete + Изтриване + + + + Move up + Преместване нагоре + + + + Move down + Преместване надолу + + + + Tool properties + Свойства на инструмента + + + + Name + Име + + + + Type + Тип + + + + Drill + Свредло + + + + Center Drill + Center Drill + + + + Counter Sink + Counter Sink + + + + Counter Bore + Counter Bore + + + + Reamer + Reamer + + + + Tap + Tap + + + + End Mill + End Mill + + + + Slot Cutter + Slot Cutter + + + + Ball End Mill + Ball End Mill + + + + Chamfer Mill + Chamfer Mill + + + + Corner Round + Corner Round + + + + Engraver + Гравьор + + + + Material + Материал + + + + Undefined + Неопределен + + + + High Speed Steel + High Speed Steel + + + + High Carbon Tool Steel + High Carbon Tool Steel + + + + Cast Alloy + Cast Alloy + + + + Carbide + Карбид + + + + Ceramics + Керамика + + + + Diamond + Елмаз + + + + Sialon + Sialon + + + + Properties + Свойства + + + + Diameter + Диаметър + + + + Length offset + Length offset + + + + Flat radius + Плосък радиус + + + + Corner radius + Corner radius + + + + Cutting edge angle + Cutting edge angle + + + + ° + ° + + + + Cutting edge height + Cutting edge height + + + + mm + мм + + + + Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + + Save tooltable + Запис на таблица с инструменти + + + + Tooltable XML (*.xml) + Таблица с инструменти XML (*.xml) + + + + Object not found + Предметът не е намерен + + + + Object doesn't have a tooltable property + Object doesn't have a tooltable property + + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Таблица с инструменти JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Таблица с инструменти HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Таблица с инструменти LinuxCNC (*.tbl) + + + + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) + + + + Custom + + + Custom + Custom + + + + Create custom gcode snippet + Create custom gcode snippet + + + + PathDrilling + + + Drilling + Пробиване + + + + Creates a Path Drilling object from a features of a base object + Creates a Path Drilling object from a features of a base object + + + + PathFace + + + Generating toolpath with libarea offsets. + + Generating toolpath with libarea offsets. + + + + + Pick Start Point + Pick Start Point + + + + Face + Лице + + + + Create a Facing Operation from a model or face + Create a Facing Operation from a model or face + + + + PathTooolBit + + + User Defined Values + User Defined Values + + + + Slot + + + Slot + Slot + + + + Create a Slot operation from selected geometry or custom points. + Create a Slot operation from selected geometry or custom points. + + + + Surface + + + 3D Surface + Тримерна повърхнина + + + + Create a 3D Surface Operation from a model + Създаване на операция за тримерна повърхнина от модел + + + + Waterline + + + Waterline + Waterline + + + + Create a Waterline Operation from a model + Create a Waterline Operation from a model + + + + PathSuface + + + No scan data to convert to Gcode. + No scan data to convert to Gcode. + + + + PathProfileContour + + + Contour + Контур + + + + Creates a Contour Path for the Base Object + Creates a Contour Path for the Base Object + + + + PathProfileEdges + + + The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. + The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. + + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + + + + PathDressup_Dogbone + + + The base path to modify + The base path to modify + + + + The side of path to insert bones + The side of path to insert bones + + + + The style of boness + The style of boness + + + + Bones that aren't dressed up + Bones that aren't dressed up + + + + The algorithm to determine the bone length + The algorithm to determine the bone length + + + + Dressup length if Incision == custom + Dressup length if Incision == custom + + + + Edit Dogbone Dress-up + Edit Dogbone Dress-up + + + + Dogbone Dress-up + Dogbone Dress-up + + + + Creates a Dogbone Dress-up object from a selected path + Creates a Dogbone Dress-up object from a selected path + + + + Please select one path object + + Please select one path object + + + + + The selected object is not a path + + The selected object is not a path + + + + + Create Dogbone Dress-up + Create Dogbone Dress-up + + + + Please select a Profile/Contour or Dogbone Dressup object + Please select a Profile/Contour or Dogbone Dressup object + + + + PathDressup_DragKnife + + + DragKnife Dress-up + DragKnife Dress-up + + + + Modifies a path to add dragknife corner actions + Modifies a path to add dragknife corner actions + + + + Please select one path object + + Please select one path object + + + + + The selected object is not a path + + The selected object is not a path + + + + + Please select a Path object + Please select a Path object + + + + Create Dress-up + Create Dress-up + + + + PathDressup_HoldingTag + + + Holding Tag + Holding Tag + + + + PathDressup_RampEntry + + + The base path to modify + The base path to modify + + + + Angle of ramp. + Angle of ramp. + + + + RampEntry Dress-up + RampEntry Dress-up + + + + Creates a Ramp Entry Dress-up object from a selected path + Creates a Ramp Entry Dress-up object from a selected path + + + + PathDressup_Tag + + + The base path to modify + The base path to modify + + + + Width of tags. + Width of tags. + + + + Height of tags. + Height of tags. + + + + Angle of tag plunge and ascent. + Angle of tag plunge and ascent. + + + + Radius of the fillet for the tag. + Radius of the fillet for the tag. + + + + Locations of insterted holding tags + Locations of insterted holding tags + + + + Ids of disabled holding tags + Ids of disabled holding tags + + + + Factor determining the # segments used to approximate rounded tags. + Factor determining the # segments used to approximate rounded tags. + + + + No Base object found. + No Base object found. + + + + Base is not a Path::Feature object. + Base is not a Path::Feature object. + + + + Base doesn't have a Path to dress-up. + Base doesn't have a Path to dress-up. + + + + Base Path is empty. + Base Path is empty. + + + + The selected object is not a path + + The selected object is not a path + + + + + Please select a Profile object + Please select a Profile object + + + + Create a Tag dressup + Create a Tag dressup + + + + Tag Dress-up + Tag Dress-up + + + + Creates a Tag Dress-up object from a selected path + Creates a Tag Dress-up object from a selected path + + + + Please select one path object + + Please select one path object + + + + + Create Tag Dress-up + Create Tag Dress-up + + + + Path_ToolLenOffset + + + Tool Length Offset + Tool Length Offset + + + + Create a Tool Length Offset object + Create a Tool Length Offset object + + + + Create a Selection Plane object + Create a Selection Plane object + + + + Path_Stock + + + Creates a 3D object to represent raw stock to mill the part out of + Creates a 3D object to represent raw stock to mill the part out of + + + + Active + + + Set to False to disable code generation + Set to False to disable code generation + + + + Make False, to prevent operation from generating code + Make False, to prevent operation from generating code + + + + Clearance + + + Safe distance above the top of the hole to which to retract the tool + Safe distance above the top of the hole to which to retract the tool + + + + Comment + + + An optional comment for this profile, will appear in G-Code + An optional comment for this profile, will appear in G-Code + + + + Comment or note for CNC program + Comment or note for CNC program + + + + An optional comment for this profile + An optional comment for this profile + + + + DeltaR + + + Radius increment (must be smaller than tool diameter) + Radius increment (must be smaller than tool diameter) + + + + Direction + + + The direction of the circular cuts, clockwise (CW), or counter clockwise (CCW) + The direction of the circular cuts, clockwise (CW), or counter clockwise (CCW) + + + + Start cutting from the inside or outside + Start cutting from the inside or outside + + + + The direction that the toolpath should go around the part ClockWise CW or CounterClockWise CCW + The direction that the toolpath should go around the part ClockWise CW or CounterClockWise CCW + + + + Features + + + Selected features for the drill operation + Selected features for the drill operation + + + + Final Depth + + + Final Depth of Tool - lowest value in Z + Final Depth of Tool - lowest value in Z + + + + Final Depth of Tool- lowest value in Z + Final Depth of Tool- lowest value in Z + + + + Path Job + + + All Files (*.*) + Всички файлове (*.*) + + + + PathContour + + + Contour + Контур + + + + Creates a Contour Path for the Base Object + Creates a Contour Path for the Base Object + + + + PathInspect + + + <b>Note</b>: Pressing OK will commit any change you make above to the object, but if the object is parametric, these changes will be overridden on recompute. + <b>Note</b>: Pressing OK will commit any change you make above to the object, but if the object is parametric, these changes will be overridden on recompute. + + + + PathKurve + + + libarea needs to be installed for this command to work. + + libarea needs to be installed for this command to work. + + + + + PathMillFace + + + Generating toolpath with libarea offsets. + + Generating toolpath with libarea offsets. + + + + + The selected settings did not produce a valid path. + + The selected settings did not produce a valid path. + + + + + PathPreferencesPathDressup + + + Dressups + Dressups + + + + Path_CompoundExtended + + + Compound + Compound + + + + Creates a Path Compound object + Creates a Path Compound object + + + + Create Compound + Create Compound + + + + Path_Contour + + + Add Holding Tag + Add Holding Tag + + + + Pick Start Point + Pick Start Point + + + + Pick End Point + Pick End Point + + + + Path_Engrave + + + ShapeString Engrave + ShapeString Engrave + + + + Creates an Engraving Path around a Draft ShapeString + Creates an Engraving Path around a Draft ShapeString + + + + Please select engraveable geometry + + Please select engraveable geometry + + + + + Please select valid geometry + + Please select valid geometry + + + + + Path_FacePocket + + + Face Pocket + Face Pocket + + + + Creates a pocket inside a loop of edges or a face + Creates a pocket inside a loop of edges or a face + + + + Please select an edges loop from one object, or a single face + + Please select an edges loop from one object, or a single face + + + + + Please select only edges or a single face + + Please select only edges or a single face + + + + + The selected edges don't form a loop + + The selected edges don't form a loop + + + + + Path_FaceProfile + + + Face Profile + Face Profile + + + + Creates a profile object around a selected face + Creates a profile object around a selected face + + + + Please select one face or wire + + Please select one face or wire + + + + + Please select only one face or wire + + Please select only one face or wire + + + + + Please select only a face or a wire + + Please select only a face or a wire + + + + + Path_FromShape + + + Path from a Shape + Path from a Shape + + + + Creates a Path from a wire/curve + Creates a Path from a wire/curve + + + + Please select exactly one Part-based object + + Please select exactly one Part-based object + + + + + Create path from shape + Create path from shape + + + + Path_Surfacing + + + Create Surface + Create Surface + + + + Path_ToolTableEdit + + + EditToolTable + EditToolTable + + + + Edits a Tool Table in a selected Project + Edits a Tool Table in a selected Project + + + + Start Depth + + + Starting Depth of Tool - first cut depth in Z + Starting Depth of Tool - first cut depth in Z + + + + Starting Depth of Tool- first cut depth in Z + Starting Depth of Tool- first cut depth in Z + + + + StepDown + + + Incremental Step Down of Tool + Incremental Step Down of Tool + + + + Through Depth + + + Add this amount of additional cutting depth to open-ended holes. Only used if UseFinalDepth is False + Add this amount of additional cutting depth to open-ended holes. Only used if UseFinalDepth is False + + + + Use Final Depth + + + Set to True to manually specify a final depth + Set to True to manually specify a final depth + + + + Use Start Depth + + + Set to True to manually specify a start depth + Set to True to manually specify a start depth + + + + make True, if manually specifying a Start Start Depth + make True, if manually specifying a Start Start Depth + + + + Clearance Height + + + The height needed to clear clamps and obstructions + The height needed to clear clamps and obstructions + + + + Current Tool + + + Tool Number to Load + Tool Number to Load + + + + Edge 1 + + + First Selected Edge to help determine which geometry to make a toolpath around + First Selected Edge to help determine which geometry to make a toolpath around + + + + Edge 2 + + + Second Selected Edge to help determine which geometry to make a toolpath around + Second Selected Edge to help determine which geometry to make a toolpath around + + + + Edge List + + + List of edges selected + List of edges selected + + + + End Point + + + Linked End Point of Profile + Linked End Point of Profile + + + + The name of the end point of this path + The name of the end point of this path + + + + The end point of this path + The end point of this path + + + + Face1 + + + First Selected Face to help determine where final depth of tool path is + First Selected Face to help determine where final depth of tool path is + + + + Face2 + + + Second Selected Face to help determine where the upper level of tool path is + Second Selected Face to help determine where the upper level of tool path is + + + + Fixture Offset + + + Fixture Offset Number + Fixture Offset Number + + + + Height + + + The first height value in Z, to rapid to, before making a feed move in Z + The first height value in Z, to rapid to, before making a feed move in Z + + + + Height Allowance + + + Extra allowance from part width + Extra allowance from part width + + + + Height Offset Number + + + The Height offset number of the active tool + The Height offset number of the active tool + + + + Horiz Feed + + + Feed rate for horizontal moves + Feed rate for horizontal moves + + + + Feed rate (in units per minute) for horizontal moves + Feed rate (in units per minute) for horizontal moves + + + + Length Allowance + + + Extra allowance from part width + Extra allowance from part width + + + + OffsetExtra + + + Extra value to stay away from final profile- good for roughing toolpath + Extra value to stay away from final profile- good for roughing toolpath + + + + OutputFile + + + The NC output file for this project + The NC output file for this project + + + + Parent Object + + + The base geometry of this toolpath + The base geometry of this toolpath + + + + Path Closed + + + If the toolpath is a closed polyline this is True + If the toolpath is a closed polyline this is True + + + + PathCompoundExtended + + + An optional description of this compounded operation + An optional description of this compounded operation + + + + The safe height for this operation + The safe height for this operation + + + + The retract height, above top surface of part, between compounded operations inside clamping area + The retract height, above top surface of part, between compounded operations inside clamping area + + + + PathCopy + + + The path to be copied + The path to be copied + + + + PathDressup + + + The base path to modify + The base path to modify + + + + The position of this dressup in the base path + The position of this dressup in the base path + + + + The modification to be added + The modification to be added + + + + PathHop + + + The object to be reached by this hop + The object to be reached by this hop + + + + The Z height of the hop + The Z height of the hop + + + + Path_Kurve + + + Profile + Профил + + + + Creates a Path Profile object from selected edges, using libarea for offset algorithm + Creates a Path Profile object from selected edges, using libarea for offset algorithm + + + + Create a Profile operation using libarea + Create a Profile operation using libarea + + + + Path_Machine + + + Name of the Machine that will use the CNC program + Name of the Machine that will use the CNC program + + + + Select the Post Processor file for this machine + Select the Post Processor file for this machine + + + + Units that the machine works in, ie Metric or Inch + Units that the machine works in, ie Metric or Inch + + + + The tooltable used for this CNC program + The tooltable used for this CNC program + + + + The Maximum distance in X the machine can travel + The Maximum distance in X the machine can travel + + + + The Minimum distance in X the machine can travel + The Minimum distance in X the machine can travel + + + + Home position of machine, in X (mainly for visualization) + Home position of machine, in X (mainly for visualization) + + + + Home position of machine, in Y (mainly for visualization) + Home position of machine, in Y (mainly for visualization) + + + + Home position of machine, in Z (mainly for visualization) + Home position of machine, in Z (mainly for visualization) + + + + Machine Object + Обект на машина + + + + Create a Machine object + Създаване на обект на машина + + + + Path_Project + + + Project + Проект + + + + Creates a Path Project object + Creates a Path Project object + + + + Create Project + Създаване на проект + + + + Path_ToolChange + + + Tool Change + Промяна на инструмента + + + + Changes the current tool + Changes the current tool + + + + PeckDepth + + + Incremental Drill depth before retracting to clear chips + Incremental Drill depth before retracting to clear chips + + + + Program Stop + + + Add Optional or Mandatory Stop to the program + Add Optional or Mandatory Stop to the program + + + + Retract Height + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + + + + The height desired to retract tool when path is finished + The height desired to retract tool when path is finished + + + + Roll Radius + + + Radius at start and end + Радиус в началото и в края + + + + Seg Len + + + Tesselation value for tool paths made from beziers, bsplines, and ellipses + Tesselation value for tool paths made from beziers, bsplines, and ellipses + + + + Selection Plane + + + Orientation plane of CNC path + Orientation plane of CNC path + + + + Shape Object + + + The base Shape of this toolpath + The base Shape of this toolpath + + + + ShowMinMaxTravel + + + Switch the machine max and minimum travel bounding box on/off + Switch the machine max and minimum travel bounding box on/off + + + + Side + + + Side of edge that tool should cut + Side of edge that tool should cut + + + + Spindle Dir + + + Direction of spindle rotation + Direction of spindle rotation + + + + Spindle Speed + + + The speed of the cutting spindle in RPM + The speed of the cutting spindle in RPM + + + + Start Point + + + Linked Start Point of Profile + Linked Start Point of Profile + + + + The name of the start point of this path + The name of the start point of this path + + + + The start point of this path + The start point of this path + + + + Tool Number + + + The active tool + The active tool + + + + Use Cutter Comp + + + make True, if using Cutter Radius Compensation + make True, if using Cutter Radius Compensation + + + + Use End Point + + + Make True, if specifying an End Point + Make True, if specifying an End Point + + + + make True, if specifying an End Point + make True, if specifying an End Point + + + + Use Placements + + + make True, if using the profile operation placement properties to transform toolpath in post processor + make True, if using the profile operation placement properties to transform toolpath in post processor + + + + Use Start Point + + + Make True, if specifying a Start Point + Make True, if specifying a Start Point + + + + make True, if specifying a Start Point + make True, if specifying a Start Point + + + + Vert Feed + + + Feed rate for vertical moves in Z + Feed rate for vertical moves in Z + + + + Feed rate (in units per minute) for vertical moves in Z + Feed rate (in units per minute) for vertical moves in Z + + + + Width Allowance + + + Extra allowance from part width + Extra allowance from part width + + + + extend at end + + + extra length of tool path after end of part edge + extra length of tool path after end of part edge + + + + extend at start + + + extra length of tool path before start of part edge + extra length of tool path before start of part edge + + + + lead in length + + + length of straight segment of toolpath that comes in at angle to first part edge + length of straight segment of toolpath that comes in at angle to first part edge + + + + lead_out_line_len + + + length of straight segment of toolpath that comes in at angle to last part edge + length of straight segment of toolpath that comes in at angle to last part edge + + + + CmdPathCompound + + + Path + Path + + + + Compound + Compound + + + + Creates a compound from selected paths + Creates a compound from selected paths + + + + CmdPathShape + + + Path + Path + + + + From Shape + From Shape + + + + Creates a path from a selected shape + Creates a path from a selected shape + + + + DlgProcessorChooser + + + Choose a processor + Изберете процесор + + + + Gui::Dialog::DlgSettingsPath + + + + General Path settings + General Path settings + + + + If this option is enabled, new paths will automatically be placed in the active project, which will be created if necessary. + If this option is enabled, new paths will automatically be placed in the active project, which will be created if necessary. + + + + Automatic project handling + Automatic project handling + + + + PathGui::DlgProcessorChooser + + + + None + Няма + + + + PathGui::DlgSettingsPathColor + + + Path colors + Цвят на пътя + + + + Default Path colors + Стандартни цветове на пътя + + + + Default normal path color + Default normal path color + + + + The default color for new shapes + Цвят по подразбиране за нови фигури + + + + Default pathline width + Default pathline width + + + + The default line thickness for new shapes + Дебелина на линия по подразбиране за нови фигури + + + + px + px + + + + Default path marker color + Default path marker color + + + + + The default line color for new shapes + Цвят на линия по подразбиране за нови фигури + + + + Rapid path color + Rapid path color + + + + Machine extents color + Machine extents color + + + + PathGui::TaskWidgetPathCompound + + + Compound paths + Compound paths + + + + TaskDlgPathCompound + + + Paths list + Списък с пътища + + + + Reorder children by dragging and dropping them to their correct location + Reorder children by dragging and dropping them to their correct location + + + diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ca.ts b/src/Mod/Path/Gui/Resources/translations/Path_ca.ts index deebcb5918..ead128748d 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ca.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ca.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra els objectes de construcció del camí temporal quan el mòdul estiga en mode DEPURACIÓ. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Els valors més petits produeixen una malla més fina i precisa. Els valors més petits augmenten molt el temps de processament. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Els valors més petits produeixen una malla més fina i precisa. Els valors més petits no augmenten massa el temps de processament. - - - - Stop index(angle) for rotational scan - Atura l'índex(angle) per a l'escàner rotacional - - - - Dropcutter lines are created parallel to this axis. - Les línies dropcutter es creen paral·leles a aquest eix. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object En cas que l'operació estiga limitada per l'objecte estoc o pel la caixa contenidora de l'objecte base - - - Additional offset to the selected bounding box - Separació addicional a la caixa contenidora seleccionada - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Activa l'optimització que suprimeixi els punts innecessaris del resultat G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Els valors més petits produeixen una malla més fina i precisa. Els valors més petits augmenten molt el temps de processament. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Els valors més petits produeixen una malla més fina i precisa. Els valors més petits no augmenten massa el temps de processament. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ La direcció que la trajectòria ha de seguir al voltant de la peça: Pujada (sentit horari) o Convencional(sentit antihorari) - - The model will be rotated around this axis. - El model girarà al voltant d'aquest eix. - - - - Start index(angle) for rotational scan - Inicia l'índex(angle) per a l'escàner rotacional + + Stop index(angle) for rotational scan + Atura l'índex(angle) per a l'escàner rotacional @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Retalla els residus fins al fons en la vora del model, alliberant-lo. + + + Dropcutter lines are created parallel to this axis. + Les línies dropcutter es creen paral·leles a aquest eix. + + + + Additional offset to the selected bounding box + Separació addicional a la caixa contenidora seleccionada + + + + The model will be rotated around this axis. + El model girarà al voltant d'aquest eix. + + + + Start index(angle) for rotational scan + Inicia l'índex(angle) per a l'escàner rotacional + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied El camí que es copia + + + The base geometry of this toolpath + La geometria base d'aquesta trajectòria + The tool controller that will be used to calculate the path El controlador d'eina que s'utilitza per a calcular el camí + + + Extra value to stay away from final profile- good for roughing toolpath + Valor addicional per a mantindre's a distància del perfil final, és bo per a trajectòries de desbast + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Desplaçament addicional que s'aplica a l'operació. La direcció és dependent de l'operació. - - - The library to use to generate the path - La biblioteca que s'utilitza per a generar el camí - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Un material per a aquest objecte - - - Controls how tool moves around corners. Default=Round - Controla com es mou l'eina al voltant de les cantonades. Per defecte=redó - Maximum distance before a miter join is truncated Distància màxima abans que es trunque la unió en biaix - - - Extra value to stay away from final profile- good for roughing toolpath - Valor addicional per a mantindre's a distància del perfil final, és bo per a trajectòries de desbast - Profile holes as well as the outline @@ -704,9 +699,14 @@ Marqueu «cert», si s'utilitza compensació de radi de l'eina de tall - - The base geometry of this toolpath - La geometria base d'aquesta trajectòria + + The library to use to generate the path + La biblioteca que s'utilitza per a generar el camí + + + + Controls how tool moves around corners. Default=Round + Controla com es mou l'eina al voltant de les cantonades. Per defecte=redó @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° L'angle de tall %.2f no és vàlid, ha de ser >0° i <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Llista de característiques desactivades - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - El diàmetre del forat pot ser inexacte a causa de la tessel·lació en la cara. Considereu seleccionar la vora del forat. - - - - Rotated to 'InverseAngle' to attempt access. - S'ha rotat a «AngleInvers» per a intentar accedir. - - - - Always select the bottom edge of the hole when using an edge. - Seleccioneu sempre l'aresta inferior del forat quan s'utilitzi una aresta. - - - - Start depth <= face depth. -Increased to stock top. - Profunditat inicial <= profunditat de cara. -S'ha incrementat fins al valor de dalt. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Les funcions seleccionades requereixen «Habilita la rotació: A(x)» per a l'accés. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Les funcions seleccionades requereixen «Habilita la rotació: B(y)» per a l'accés. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. La característica %s.%s no es pot processar com a forat circular; suprimiu-la de la llista de la geometria de base. - - - Face appears misaligned after initial rotation. - La cara es mostra desalineada després de la rotació inicial. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Penseu a alternar la propietat InverteixAngle i tornar a calcular l'operació. - - - - Multiple faces in Base Geometry. - Múltiples cares en la geometria de base. - - - - Depth settings will be applied to all faces. - La configuració de profunditat s'aplicarà a totes les cares. - - - - EnableRotation property is 'Off'. - La propietat ActivaRotació està «desactivada». - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ S'ha incrementat fins al valor de dalt. Utils Útils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + El diàmetre del forat pot ser inexacte a causa de la tessel·lació en la cara. Considereu seleccionar la vora del forat. + + + + Rotated to 'InverseAngle' to attempt access. + S'ha rotat a «AngleInvers» per a intentar accedir. + + + + Always select the bottom edge of the hole when using an edge. + Seleccioneu sempre l'aresta inferior del forat quan s'utilitzi una aresta. + + + + Start depth <= face depth. +Increased to stock top. + Profunditat inicial <= profunditat de cara. +S'ha incrementat fins al valor de dalt. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Les funcions seleccionades requereixen «Habilita la rotació: A(x)» per a l'accés. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Les funcions seleccionades requereixen «Habilita la rotació: B(y)» per a l'accés. + + + + Face appears misaligned after initial rotation. + La cara es mostra desalineada després de la rotació inicial. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Penseu a alternar la propietat InverteixAngle i tornar a calcular l'operació. + + + + Multiple faces in Base Geometry. + Múltiples cares en la geometria de base. + + + + Depth settings will be applied to all faces. + La configuració de profunditat s'aplicarà a totes les cares. + + + + EnableRotation property is 'Off'. + La propietat ActivaRotació està «desactivada». + Ignoring non-horizontal Face @@ -1715,6 +1715,16 @@ S'ha incrementat fins al valor de dalt. Arguments for the Post Processor (specific to the script) Arguments del postprocessador (específic a l'script) + + + For computing Paths; smaller increases accuracy, but slows down computation + Per al càlcul dels camins; més menut augmenta la precisió, però fa més lent el càlcul + + + + Compound path of all operations in the order they are processed. + Camí de composició per totes les operacions en l'ordre que es processin. + Collection of tool controllers available for this job. @@ -1730,21 +1740,11 @@ S'ha incrementat fins al valor de dalt. An optional description for this job Una descripció opcional d'aquesta tasca - - - For computing Paths; smaller increases accuracy, but slows down computation - Per al càlcul dels camins; més menut augmenta la precisió, però fa més lent el càlcul - Solid object to be used as stock. Objecte sòlid per utilitzar-se d'stock. - - - Compound path of all operations in the order they are processed. - Camí de composició per totes les operacions en l'ordre que es processin. - Split output into multiple gcode files @@ -1853,6 +1853,11 @@ S'ha incrementat fins al valor de dalt. Holds the min Z value of Stock Manté el valor mínim Z de l'estoc + + + The tool controller that will be used to calculate the path + El controlador d'eina que s'utilitza per a calcular el camí + Make False, to prevent operation from generating code @@ -1878,11 +1883,6 @@ S'ha incrementat fins al valor de dalt. Base locations for this operation Posició de base per a aquesta operació - - - The tool controller that will be used to calculate the path - El controlador d'eina que s'utilitza per a calcular el camí - Coolant mode for this operation @@ -1991,16 +1991,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una PathPocket - - - Pocket Shape - Forma de Buidatge - - - - Creates a Path Pocket object from a face or faces - Crea un objecte de Trajectòria de Buidatge des d'una o vàries cares - Normal @@ -2051,6 +2041,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Final depth set below ZMin of face(s) selected. Profunditat final establerta per davall de ZMin de la cara o cares seleccionades. + + + Pocket Shape + Forma de Buidatge + + + + Creates a Path Pocket object from a face or faces + Crea un objecte de Trajectòria de Buidatge des d'una o vàries cares + 3D Pocket @@ -2183,16 +2183,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Face Profile Perfil de cara - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. Verifiqueu la Profunditat final per les arestes obertes. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3461,6 +3461,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_Dressup + + + Dress-up + Aspecte + + + + Creates a Path Dess-up object from a selected path + Crea un objecte aspecte del camí a partir d'un camí seleccionat + Please select one path object @@ -3478,16 +3488,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Please select a Path object Seleccioneu un objecte camí - - - Dress-up - Aspecte - - - - Creates a Path Dess-up object from a selected path - Crea un objecte aspecte del camí a partir d'un camí seleccionat - Path_DressupAxisMap @@ -3960,12 +3960,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a Path Hop object Crea un objecte de tipus salt en el camí - - - The selected object is not a path - - L'objecte seleccionat no és un camí - Please select one path object @@ -3981,6 +3975,12 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Create Hop Crea un salt + + + The selected object is not a path + + L'objecte seleccionat no és un camí + Path_Inspect @@ -4227,6 +4227,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_Sanity + + + The Job has no selected Base object. + La tasca no té un objecte base seleccionat. + Check the path job for common errors @@ -4307,11 +4312,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Minimum Z Height Alçada mínima de Z - - - The Job has no selected Base object. - La tasca no té un objecte base seleccionat. - Maximum Z Height @@ -4637,11 +4637,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_ToolController - - - Tool Number to Load - Número d'eina per carregar - Add Tool Controller to the Job @@ -4652,6 +4647,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Add Tool Controller Afegeix un controlador d'eina + + + Tool Number to Load + Número d'eina per carregar + Path_ToolTable @@ -4678,12 +4678,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a medial line engraving path Crea una línia central de gravat - - - VCarve requires an engraving cutter with CuttingEdgeAngle - L'eina de gravat en V necessita una -punta de tall amb «CuttingEdgeAngle» - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4694,6 +4688,12 @@ punta de tall amb «CuttingEdgeAngle» Engraver Cutting Edge Angle must be < 180 degrees. L'angle de la punta de tall del gravador ha de ser < 180 graus. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + L'eina de gravat en V necessita una +punta de tall amb «CuttingEdgeAngle» + Path_Waterline @@ -4728,56 +4728,11 @@ punta de tall amb «CuttingEdgeAngle» Save toolbit library Desa la llibreria d'eines de bits - - - Tooltable JSON (*.json) - Taula d'eines JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Taula d'eines HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Taula d'eines LinuxCNC (*.tbl) - Open tooltable Obri la taula d'eines - - - Save tooltable - Guarda la taula d'eines - - - - Rename Tooltable - Canvia el nom de la taula d'eines - - - - Enter Name: - Introduïu el nom: - - - - Add New Tool Table - Afegeix una taula d'eines nova - - - - Delete Selected Tool Table - Esborra la taula d'eines seleccionada - - - - Rename Selected Tool Table - Canvia el nom de la taula d'eines seleccionada - Tooltable editor @@ -4988,6 +4943,11 @@ punta de tall amb «CuttingEdgeAngle» Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Taula d'eines XML (*.xml);;Taula d'eines HeeksCAD (*.tooltable) + + + Save tooltable + Guarda la taula d'eines + Tooltable XML (*.xml) @@ -5003,6 +4963,46 @@ punta de tall amb «CuttingEdgeAngle» Object doesn't have a tooltable property L'objecte no té la propietat de taula d'eines + + + Rename Tooltable + Canvia el nom de la taula d'eines + + + + Enter Name: + Introduïu el nom: + + + + Add New Tool Table + Afegeix una taula d'eines nova + + + + Delete Selected Tool Table + Esborra la taula d'eines seleccionada + + + + Rename Selected Tool Table + Canvia el nom de la taula d'eines seleccionada + + + + Tooltable JSON (*.json) + Taula d'eines JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Taula d'eines HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Taula d'eines LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_cs.ts b/src/Mod/Path/Gui/Resources/translations/Path_cs.ts index 9367102a66..41b263f0b7 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_cs.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_cs.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Zobrazit dočasnou cestu konstrukčních objektů když je modul v režimu LADĚNÍ. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Menší hodnoty přinášejí jemnější a přesnější síť. Menší hodnoty zvyšují čas zpracování. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Menší hodnoty přinášejí jemnější a přesnější síť. Menší hodnoty nezvyšují čas zpracování. - - - - Stop index(angle) for rotational scan - Zastavit indexování (úhel) pro rotační skenování - - - - Dropcutter lines are created parallel to this axis. - Řádky Dropcutter jsou vytvořeny paralelně s touto osou. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Pokud je operace omezena objektem polotovaru nebo ohraničeným objektem základního objektu - - - Additional offset to the selected bounding box - Dodatečný ofset vybraného ohraničovacího kvádru - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Menší hodnoty přinášejí jemnější a přesnější síť. Menší hodnoty zvyšují čas zpracování. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Menší hodnoty přinášejí jemnější a přesnější síť. Menší hodnoty nezvyšují čas zpracování. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - - The model will be rotated around this axis. - Model bude rotován kolem této osy. - - - - Start index(angle) for rotational scan - Začít indexování (úhel) pro rotační skenování + + Stop index(angle) for rotational scan + Zastavit indexování (úhel) pro rotační skenování @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Cut through waste to depth at model edge, releasing the model. + + + Dropcutter lines are created parallel to this axis. + Řádky Dropcutter jsou vytvořeny paralelně s touto osou. + + + + Additional offset to the selected bounding box + Dodatečný ofset vybraného ohraničovacího kvádru + + + + The model will be rotated around this axis. + Model bude rotován kolem této osy. + + + + Start index(angle) for rotational scan + Začít indexování (úhel) pro rotační skenování + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Cesta ke kopírování + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path Zásobník nástrojů, který bude použit pro výpočet dráhy + + + Extra value to stay away from final profile- good for roughing toolpath + Extra value to stay away from final profile- good for roughing toolpath + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - Knihovna použitá k vytvoření cesty - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Materiál objektu - - - Controls how tool moves around corners. Default=Round - Controls how tool moves around corners. Default=Round - Maximum distance before a miter join is truncated Maximum distance before a miter join is truncated - - - Extra value to stay away from final profile- good for roughing toolpath - Extra value to stay away from final profile- good for roughing toolpath - Profile holes as well as the outline @@ -704,9 +699,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + Knihovna použitá k vytvoření cesty + + + + Controls how tool moves around corners. Default=Round + Controls how tool moves around corners. Default=Round @@ -986,16 +986,16 @@ Selected tool is not a drill Vybraný nástroj není vrták - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Seznam zakázaných funkcí - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Počáteční hloubka <= hloubka plochy. -Zvýšeno na vrch polotovaru. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Zvýšeno na vrch polotovaru. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Počáteční hloubka <= hloubka plochy. +Zvýšeno na vrch polotovaru. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Zvýšeno na vrch polotovaru. Arguments for the Post Processor (specific to the script) Arguments for the Post Processor (specific to the script) + + + For computing Paths; smaller increases accuracy, but slows down computation + For computing Paths; smaller increases accuracy, but slows down computation + + + + Compound path of all operations in the order they are processed. + Compound path of all operations in the order they are processed. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Zvýšeno na vrch polotovaru. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - For computing Paths; smaller increases accuracy, but slows down computation - Solid object to be used as stock. Těleso bude použitý jako polotovar. - - - Compound path of all operations in the order they are processed. - Compound path of all operations in the order they are processed. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Zvýšeno na vrch polotovaru. Holds the min Z value of Stock Převezme minimální Z hodnotu polotovaru + + + The tool controller that will be used to calculate the path + Zásobník nástrojů, který bude použit pro výpočet dráhy + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Zvýšeno na vrch polotovaru. Base locations for this operation Base locations for this operation - - - The tool controller that will be used to calculate the path - Zásobník nástrojů, který bude použit pro výpočet dráhy - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Tvar kapsy - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Tvar kapsy + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Face Profile - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3493,16 +3503,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3997,6 +3990,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4246,6 +4246,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors @@ -4326,11 +4331,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimální výška Z - - - The Job has no selected Base object. - The Job has no selected Base object. - Maximum Z Height @@ -4662,11 +4662,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Číslo nástroje pro načtení - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Číslo nástroje pro načtení + Path_ToolTable @@ -4703,11 +4703,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Uložit knihovnu nástrojů - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Otevřít tabulku nástrojů - - - Save tooltable - Uložit tabulku nástrojů - - - - Rename Tooltable - Přejmenovat tabulku nástrojů - - - - Enter Name: - Zadejte jméno: - - - - Add New Tool Table - Přidat novou tabulku nástrojů - - - - Delete Selected Tool Table - Odstranit vybranou tabulku nástrojů - - - - Rename Selected Tool Table - Přejmenovat vybranou tabulku nástrojů - Tooltable editor @@ -5012,6 +4967,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabulka nástrojů XML (*.xml);;;Tabulka nástrojů HeeksCAD (*.tooltable) + + + Save tooltable + Uložit tabulku nástrojů + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Přejmenovat tabulku nástrojů + + + + Enter Name: + Zadejte jméno: + + + + Add New Tool Table + Přidat novou tabulku nástrojů + + + + Delete Selected Tool Table + Odstranit vybranou tabulku nástrojů + + + + Rename Selected Tool Table + Přejmenovat vybranou tabulku nástrojů + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_de.ts b/src/Mod/Path/Gui/Resources/translations/Path_de.ts index 83bf830fab..a02dfc8ea1 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_de.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_de.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Zeigt im DEBUG-Modus den temporären Objekte Pfad-konstruktion. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Kleinere Werte liefern ein feineres, genaueres Netz - bei höherem Rechenaufwand (Cpu). - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Kleinere Werte liefern ein feineres, genaueres Netz. Geringere Werte erhöhen die Verarbeitungszeit unerheblich. - - - - Stop index(angle) for rotational scan - Stopp-Index(Winkel) für Rotationssuche - - - - Dropcutter lines are created parallel to this axis. - Die Dropcutter-Linien werden parallel zu dieser Achse erstellt. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Soll die Operation durch das Grundobjekt oder durch die Begrenzungsbox des Basisobjekts eingeschränkt werden - - - Additional offset to the selected bounding box - Zusätzlicher Versatz zur ausgewählten Begrenzungsbox - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Aktivieren Sie die Optimierung, um unnötige Punkte aus der G-Code-Ausgabe zu entfernen + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Kleinere Werte liefern ein feineres, genaueres Netz - bei höherem Rechenaufwand (Cpu). + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Kleinere Werte liefern ein feineres, genaueres Netz. Geringere Werte erhöhen die Verarbeitungszeit unerheblich. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ Umlaufrichtung des Werkzeugs um das Werkstück: Gleichlauf (Uhrzeigersinn) oder Gegenlauf (entgegen des Uhrzeigersinns) - - The model will be rotated around this axis. - Das Modell wird um diese Achse gedreht. - - - - Start index(angle) for rotational scan - Start-Index(Winkel) für Rotationssuche + + Stop index(angle) for rotational scan + Stopp-Index(Winkel) für Rotationssuche @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Schneide durch überschüssiges Material bis zur Werkstückkante, um dieses zu befreien. + + + Dropcutter lines are created parallel to this axis. + Die Dropcutter-Linien werden parallel zu dieser Achse erstellt. + + + + Additional offset to the selected bounding box + Zusätzlicher Versatz zur ausgewählten Begrenzungsbox + + + + The model will be rotated around this axis. + Das Modell wird um diese Achse gedreht. + + + + Start index(angle) for rotational scan + Start-Index(Winkel) für Rotationssuche + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Der zu kopierende Pfad + + + The base geometry of this toolpath + Die Basis-Geometrie dieses Werkzeugweges + The tool controller that will be used to calculate the path Vermessungspunkt welcher zur Berechnung des Werkzeugweges verwendet wird + + + Extra value to stay away from final profile- good for roughing toolpath + Aufmaß zum Endprofil - Geeignet für die schruppende Vor-Bearbeitung + The base path to modify @@ -560,11 +570,6 @@ nur unwesentlich. Extra offset to apply to the operation. Direction is operation dependent. Zusätzlicher Versatz der auf die Operation angewendet wird. Richtung ist abhängig von der Operation. - - - The library to use to generate the path - Algorithmus zum berechnen des Werkzeugweges - Start pocketing at center or boundary @@ -665,21 +670,11 @@ nur unwesentlich. A material for this object Ein Material für dieses Objekt - - - Controls how tool moves around corners. Default=Round - Kontrolliert wie sich das Werkzeug um Ecken bewegt. Standard=rund - Maximum distance before a miter join is truncated Maximale Entfernung, bevor Gehrungsverbindungen abgeschnitten werden - - - Extra value to stay away from final profile- good for roughing toolpath - Aufmaß zum Endprofil - Geeignet für die schruppende Vor-Bearbeitung - Profile holes as well as the outline @@ -706,9 +701,14 @@ nur unwesentlich. Auf Wahr setzen, wenn die Fräser-Radiuskompensation verwendet werden soll - - The base geometry of this toolpath - Die Basis-Geometrie dieses Werkzeugweges + + The library to use to generate the path + Algorithmus zum berechnen des Werkzeugweges + + + + Controls how tool moves around corners. Default=Round + Kontrolliert wie sich das Werkzeug um Ecken bewegt. Standard=rund @@ -988,16 +988,16 @@ nur unwesentlich. Selected tool is not a drill Ausgewähltes Werkzeug ist kein Bohrer - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ungültiger Schneidenwinkel %.2f muß < 90° und > = 0° sein - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ungültiger Schneidenwinkel %.2f muß >0° und <= 180° sein + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ungültiger Schneidenwinkel %.2f muß < 90° und > = 0° sein + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1118,68 +1118,11 @@ nur unwesentlich. List of disabled features Liste der deaktivierten Funktionen - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Der Lochdurchmesser kann aufgrund der Tessellation (Kantigkeit) an der Fläche oder Kante ungenau sein. - - - - Rotated to 'InverseAngle' to attempt access. - Auf 'umgekehrten Winkel' gedreht, um den Zugriff zu versuchen. - - - - Always select the bottom edge of the hole when using an edge. - Wählen Sie immer den unteren Rand des Lochs aus, wenn Sie eine Kante verwenden. - - - - Start depth <= face depth. -Increased to stock top. - Starttiefe <= Oberflächentiefe. -Wurde auf Grundkörperoberseite erhöht. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Ausgewählte(s) Element(e) benötigt 'Erlaube Rotation A(x)' für die Erreichbarkeit. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Ausgewählte(s) Element(e) benötigt 'Erlaube Rotation B(y)' für die Erreichbarkeit. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Funktion %s.%s lässt sich nicht als ein kreisrundes Loch verarbeiten - bitte aus der Basisgeometrie-Liste entfernen. - - - Face appears misaligned after initial rotation. - Die Fläche erscheint nach der ersten Rotation falsch ausgerichtet zu sein. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Ziehen Sie in Betracht die Eigenschaft "Umgekehrter Winkel" umzuschalten und berechnen Sie die Operation neu. - - - - Multiple faces in Base Geometry. - Mehrere Oberflächen in der Basisgeometrie. - - - - Depth settings will be applied to all faces. - Tiefeneinstellungen werden auf alle Teilflächen angewendet. - - - - EnableRotation property is 'Off'. - Die Eigenschaft "Rotation zulassen" ist deaktiviert. - Unable to create path for face(s). @@ -1245,6 +1188,63 @@ Wurde auf Grundkörperoberseite erhöht. Utils Werkzeuge + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Der Lochdurchmesser kann aufgrund der Tessellation (Kantigkeit) an der Fläche oder Kante ungenau sein. + + + + Rotated to 'InverseAngle' to attempt access. + Auf 'umgekehrten Winkel' gedreht, um den Zugriff zu versuchen. + + + + Always select the bottom edge of the hole when using an edge. + Wählen Sie immer den unteren Rand des Lochs aus, wenn Sie eine Kante verwenden. + + + + Start depth <= face depth. +Increased to stock top. + Starttiefe <= Oberflächentiefe. +Wurde auf Grundkörperoberseite erhöht. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Ausgewählte(s) Element(e) benötigt 'Erlaube Rotation A(x)' für die Erreichbarkeit. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Ausgewählte(s) Element(e) benötigt 'Erlaube Rotation B(y)' für die Erreichbarkeit. + + + + Face appears misaligned after initial rotation. + Die Fläche erscheint nach der ersten Rotation falsch ausgerichtet zu sein. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Ziehen Sie in Betracht die Eigenschaft "Umgekehrter Winkel" umzuschalten und berechnen Sie die Operation neu. + + + + Multiple faces in Base Geometry. + Mehrere Oberflächen in der Basisgeometrie. + + + + Depth settings will be applied to all faces. + Tiefeneinstellungen werden auf alle Teilflächen angewendet. + + + + EnableRotation property is 'Off'. + Die Eigenschaft "Rotation zulassen" ist deaktiviert. + Ignoring non-horizontal Face @@ -1718,6 +1718,16 @@ Wurde auf Grundkörperoberseite erhöht. Arguments for the Post Processor (specific to the script) Argumente für den Post-Prozessor (abhängig vom gewählten Post-Prozessor) + + + For computing Paths; smaller increases accuracy, but slows down computation + Zur Berechnung der Werkzeugwege; kleiner erhöht die Genauigkeit, verlangsamt jedoch die Berechnung + + + + Compound path of all operations in the order they are processed. + Zusammengesetzter Pfad aller Vorgänge in der Reihenfolge, wie sie verarbeitet werden. + Collection of tool controllers available for this job. @@ -1733,21 +1743,11 @@ Wurde auf Grundkörperoberseite erhöht. An optional description for this job Optionale Beschreibung für diesen Job - - - For computing Paths; smaller increases accuracy, but slows down computation - Zur Berechnung der Werkzeugwege; kleiner erhöht die Genauigkeit, verlangsamt jedoch die Berechnung - Solid object to be used as stock. Festes Objekt das als Bass verwendet werden soll. - - - Compound path of all operations in the order they are processed. - Zusammengesetzter Pfad aller Vorgänge in der Reihenfolge, wie sie verarbeitet werden. - Split output into multiple gcode files @@ -1856,6 +1856,11 @@ Wurde auf Grundkörperoberseite erhöht. Holds the min Z value of Stock Hält den minimalen Z-Wert des Grundkörpers + + + The tool controller that will be used to calculate the path + Vermessungspunkt welcher zur Berechnung des Werkzeugweges verwendet wird + Make False, to prevent operation from generating code @@ -1881,11 +1886,6 @@ Wurde auf Grundkörperoberseite erhöht. Base locations for this operation Ausgangspunkt für diese Operation - - - The tool controller that will be used to calculate the path - Vermessungspunkt welcher zur Berechnung des Werkzeugweges verwendet wird - Coolant mode for this operation @@ -1994,16 +1994,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b PathPocket - - - Pocket Shape - Taschenform - - - - Creates a Path Pocket object from a face or faces - Erstellt ein Bewegungsbahn Taschen-Objekt von einer oder mehreren Flächen - Normal @@ -2054,6 +2044,16 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Final depth set below ZMin of face(s) selected. Gesamttiefe unter ZMin von Fläche(n) ausgewählt. + + + Pocket Shape + Taschenform + + + + Creates a Path Pocket object from a face or faces + Erstellt ein Bewegungsbahn Taschen-Objekt von einer oder mehreren Flächen + 3D Pocket @@ -2187,16 +2187,16 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Face Profile Flächen-Profil - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Prüfe die Kantenauswahl und die Anforderungen an die Endtiefe für die Profilerstellung der offenen Kanten. - For open edges, verify Final Depth for this operation. Überprüfen Sie die endgültige Tiefe für diese Operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Prüfe die Kantenauswahl und die Anforderungen an die Endtiefe für die Profilerstellung der offenen Kanten. + Profile based on face or faces @@ -3467,6 +3467,16 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Path_Dressup + + + Dress-up + Erweiterung + + + + Creates a Path Dess-up object from a selected path + Erzeugt eine Erweiterung für die ausgewählte Bewegungsbahn + Please select one path object @@ -3486,16 +3496,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Please select a Path object Bitte wählen Sie ein Pfadobjekt - - - Dress-up - Erweiterung - - - - Creates a Path Dess-up object from a selected path - Erzeugt eine Erweiterung für die ausgewählte Bewegungsbahn - Path_DressupAxisMap @@ -3968,13 +3968,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Creates a Path Hop object Erzeugt ein Bewegungsbahn Sprung Objekt - - - The selected object is not a path - - Das ausgewählte Objekt ist keine Bewegungsbahn - - Please select one path object @@ -3990,6 +3983,13 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Create Hop Erzeuge Sprung + + + The selected object is not a path + + Das ausgewählte Objekt ist keine Bewegungsbahn + + Path_Inspect @@ -4239,6 +4239,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Path_Sanity + + + The Job has no selected Base object. + Dem Job wurde kein Basisobjekt zugeordnet. + Check the path job for common errors @@ -4319,11 +4324,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Minimum Z Height Minimale Z-Höhe - - - The Job has no selected Base object. - Dem Job wurde kein Basisobjekt zugeordnet. - Maximum Z Height @@ -4649,11 +4649,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Path_ToolController - - - Tool Number to Load - Lade Werkzeugnummer - Add Tool Controller to the Job @@ -4664,6 +4659,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Add Tool Controller Werkzeug Kontroller bearbeiten + + + Tool Number to Load + Lade Werkzeugnummer + Path_ToolTable @@ -4690,11 +4690,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Creates a medial line engraving path Erstellt einen medialen Liniengravurpfad - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve benötigt ein Gravurmesser mit Schneitkantenwinkel - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4705,6 +4700,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Engraver Cutting Edge Angle must be < 180 degrees. Gravur Schneitkantenwinkel muss < 180 Grad sein. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve benötigt ein Gravurmesser mit Schneitkantenwinkel + Path_Waterline @@ -4739,56 +4739,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Save toolbit library Werkzeugbibliothek speichern - - - Tooltable JSON (*.json) - Werkzeugtabelle JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD Werkzeugtabelle (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC Werkzeugtabelle (*.tbl) - Open tooltable Werkzeugtabelle öffnen - - - Save tooltable - Werkzeugtabelle speichern - - - - Rename Tooltable - Werkzeugtabelle umbenennen - - - - Enter Name: - Name eingeben: - - - - Add New Tool Table - Neue Werkzeugtabelle hinzufügen - - - - Delete Selected Tool Table - Ausgewählte Werkzeugtabelle löschen - - - - Rename Selected Tool Table - Ausgewählte Werkzeugtabelle umbenennen - Tooltable editor @@ -4999,6 +4954,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Werkzeugtabelle XML (XML); HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Werkzeugtabelle speichern + Tooltable XML (*.xml) @@ -5014,6 +4974,46 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Object doesn't have a tooltable property Objekt besitzt keine Eigenschaft "Werkzeugtabelle" + + + Rename Tooltable + Werkzeugtabelle umbenennen + + + + Enter Name: + Name eingeben: + + + + Add New Tool Table + Neue Werkzeugtabelle hinzufügen + + + + Delete Selected Tool Table + Ausgewählte Werkzeugtabelle löschen + + + + Rename Selected Tool Table + Ausgewählte Werkzeugtabelle umbenennen + + + + Tooltable JSON (*.json) + Werkzeugtabelle JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD Werkzeugtabelle (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC Werkzeugtabelle (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_el.ts b/src/Mod/Path/Gui/Resources/translations/Path_el.ts index ec8b35afce..9e8157c398 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_el.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_el.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - - The model will be rotated around this axis. - The model will be rotated around this axis. - - - - Start index(angle) for rotational scan - Start index(angle) for rotational scan + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Cut through waste to depth at model edge, releasing the model. + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + + + + The model will be rotated around this axis. + The model will be rotated around this axis. + + + + Start index(angle) for rotational scan + Start index(angle) for rotational scan + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Η διαδρομή προς αντιγραφή + + + The base geometry of this toolpath + Η γεωμετρία βάσης αυτής της διαδρομής εργαλείων + The tool controller that will be used to calculate the path Ο ελεγκτής εργαλείων που θα χρησιμοποιηθεί για τον υπολογισμό της διαδρομής + + + Extra value to stay away from final profile- good for roughing toolpath + Επιπλέον τιμή απόστασης από το τελικό προφίλ- καλή επιλογή για την πρώτη διαμόρφωση διαδρομής εργαλείων + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Επιπλέον μετατόπιση για την υποβολή αίτησης για τη διαδικασία. Η κατεύθυνση εξαρτάται από τη λειτουργία. - - - The library to use to generate the path - Η βιβλιοθήκη προς χρήση για την δημιουργία διαδρομής - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Ένα υλικό για αυτό το αντικείμενο - - - Controls how tool moves around corners. Default=Round - Ελέγχει τον τρόπο με τον οποίο το εργαλείο κινείται γύρω από τις γωνίες. Προεπιλογή=Κυκλικά - Maximum distance before a miter join is truncated Η μέγιστη απόσταση πριν περικοπεί μια λοξοτομή - - - Extra value to stay away from final profile- good for roughing toolpath - Επιπλέον τιμή απόστασης από το τελικό προφίλ- καλή επιλογή για την πρώτη διαμόρφωση διαδρομής εργαλείων - Profile holes as well as the outline @@ -704,9 +699,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Η γεωμετρία βάσης αυτής της διαδρομής εργαλείων + + The library to use to generate the path + Η βιβλιοθήκη προς χρήση για την δημιουργία διαδρομής + + + + Controls how tool moves around corners. Default=Round + Ελέγχει τον τρόπο με τον οποίο το εργαλείο κινείται γύρω από τις γωνίες. Προεπιλογή=Κυκλικά @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Μη Έγκυρη Γωνία Περικοπής Ακμής %.2f, πρέπει να είναι <90° και >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Μη Έγκυρη Γωνία Περικοπής Ακμής %.2f, πρέπει να είναι <90° και >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Λίστα απενεργοποιημένων χαρακτηριστικών - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Το χαρακτηριστικό %s.%s δεν δύναται να υποστεί επεξεργασία ως κυκλική οπή - παρακαλώ αφαιρέστε το από την λίστα γεωμετρίας Βάσης. - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Παράμετροι για τον Τελικό Επεξεργαστή (συγκεκριμένα για το σενάριο) + + + For computing Paths; smaller increases accuracy, but slows down computation + Για τον υπολογισμό Διαδρομών· το μικρότερο μέγεθος αυξάνει την ακρίβεια, αλλά επιβραδύνει τον υπολογισμό + + + + Compound path of all operations in the order they are processed. + Σύνθετη διαδρομή όλων των λειτουργιών με την σειρά που υφίστανται επεξεργασία. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - Για τον υπολογισμό Διαδρομών· το μικρότερο μέγεθος αυξάνει την ακρίβεια, αλλά επιβραδύνει τον υπολογισμό - Solid object to be used as stock. Στερεό αντικείμενο προς χρήση ως απόθεμα. - - - Compound path of all operations in the order they are processed. - Σύνθετη διαδρομή όλων των λειτουργιών με την σειρά που υφίστανται επεξεργασία. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Holds the min Z value of Stock + + + The tool controller that will be used to calculate the path + Ο ελεγκτής εργαλείων που θα χρησιμοποιηθεί για τον υπολογισμό της διαδρομής + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation Οι τοποθεσίες βάσης για αυτήν την λειτουργία - - - The tool controller that will be used to calculate the path - Ο ελεγκτής εργαλείων που θα χρησιμοποιηθεί για τον υπολογισμό της διαδρομής - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Σχήμα Εσοχής - - - - Creates a Path Pocket object from a face or faces - Δημιουργεί μια Εσοχή Διαδρομής από μια όψη ή από όψεις - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Σχήμα Εσοχής + + + + Creates a Path Pocket object from a face or faces + Δημιουργεί μια Εσοχή Διαδρομής από μια όψη ή από όψεις + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Προφίλ Όψης - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Αναδιαμόρφωση + + + + Creates a Path Dess-up object from a selected path + Δημιουργεί ένα αντικείμενο Αναδιαμόρφωσης Διαδρομής από μια επιλεγμένη διαδρομή + Please select one path object @@ -3493,16 +3503,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Παρακαλώ επιλέξτε ένα αντικείμενο Διαδρομής - - - Dress-up - Αναδιαμόρφωση - - - - Creates a Path Dess-up object from a selected path - Δημιουργεί ένα αντικείμενο Αναδιαμόρφωσης Διαδρομής από μια επιλεγμένη διαδρομή - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Δημιουργεί μια Διαδρομή Άλματος - - - The selected object is not a path - - Το επιλεγμένο αντικείμενο δεν είναι διαδρομή - - Please select one path object @@ -3997,6 +3990,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Δημιουργήστε Άλμα + + + The selected object is not a path + + Το επιλεγμένο αντικείμενο δεν είναι διαδρομή + + Path_Inspect @@ -4246,6 +4246,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + Η εργασία δεν έχει κανένα επιλεγμένο αντικείμενο Βάσης. + Check the path job for common errors @@ -4326,11 +4331,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - Η εργασία δεν έχει κανένα επιλεγμένο αντικείμενο Βάσης. - Maximum Z Height @@ -4662,11 +4662,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Αριθμός Εργαλείου προς Φόρτωση - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Προσθέστε Ελεγκτή Εργαλείων + + + Tool Number to Load + Αριθμός Εργαλείου προς Φόρτωση + Path_ToolTable @@ -4703,11 +4703,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Πίνακας εργαλείων JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Πίνακας εργαλείων HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Πίνακας εργαλείων LinuxCNC (*.tbl) - Open tooltable Άνοιγμα πίνακα εργαλείων - - - Save tooltable - Αποθήκευση πίνακα εργαλείων - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5012,6 +4967,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Πίνακας εργαλείων XML (*.xml);; Πίνακας εργαλείων HeeksCAD (*.tooltable) + + + Save tooltable + Αποθήκευση πίνακα εργαλείων + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Το αντικείμενο δεν έχει κάποια ιδιότητα πίνακα εργαλείων + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Πίνακας εργαλείων JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Πίνακας εργαλείων HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Πίνακας εργαλείων LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_es-AR.qm b/src/Mod/Path/Gui/Resources/translations/Path_es-AR.qm new file mode 100644 index 0000000000..ef82609d69 Binary files /dev/null and b/src/Mod/Path/Gui/Resources/translations/Path_es-AR.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_es-AR.ts b/src/Mod/Path/Gui/Resources/translations/Path_es-AR.ts new file mode 100644 index 0000000000..ce31f6c5a5 --- /dev/null +++ b/src/Mod/Path/Gui/Resources/translations/Path_es-AR.ts @@ -0,0 +1,6501 @@ + + + + + App::Property + + + Show the temporary path construction objects when module is in DEBUG mode. + Muestra los objetos de construcción de ruta temporal cuando el módulo está en modo DEBUG. + + + + The direction along which dropcutter lines are created + La dirección a lo largo de la cual se crean las líneas del dropcutter + + + + Should the operation be limited by the stock object or by the bounding box of the base object + En caso de que la operación esté limitada por el objeto de stock o por el cuadro delimitador del objeto base + + + + Step over percentage of the drop cutter path + Paso sobre el porcentaje de la trayectoria del dropcutter + + + + Z-axis offset from the surface of the object + Desplazamiento del eje Z desde la superficie del objeto + + + + The Sample Interval. Small values cause long wait times + El intervalo de muestra. Valores pequeños causan tiempos de espera largos + + + + Enable optimization which removes unnecessary points from G-Code output + Habilitar la optimización que elimina puntos innecesarios del resultado de G-Code + + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños aumentan mucho el tiempo de procesamiento. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños no aumentan mucho el tiempo de procesamiento. + + + + The completion mode for the operation: single or multi-pass + El modo de finalización para la operación: single o multi-pass + + + + The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + La dirección que la trayectoria de la herramienta debería recorrer por la pieza: Climb(sentido horario) o Conventional(sentido antihorario) + + + + Stop index(angle) for rotational scan + Detener índice(ángulo) para el escaneo rotativo + + + + Ignore areas that proceed below specified depth. + Ignore las áreas que proceden por debajo de la profundidad especificada. + + + + Depth used to identify waste areas to ignore. + Profundidad usada para identificar las áreas residuales a ignorar. + + + + Cut through waste to depth at model edge, releasing the model. + Cortar a través de los residuos a profundidad en el borde del modelo, liberando el modelo. + + + + Dropcutter lines are created parallel to this axis. + Las líneas de Dropcutter se crean paralelas a este eje. + + + + Additional offset to the selected bounding box + Desfase adicional al cuadro delimitador seleccionado + + + + The model will be rotated around this axis. + El modelo será rotado alrededor de este eje. + + + + Start index(angle) for rotational scan + Iniciar índice(ángulo) para el escaneo rotativo + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Plano, superficie 3D. Rotacional: Escaneo rotacional de 4º ejes. + + + + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Evita cortar las últimas "N" caras en la lista de Geometría Base de las caras seleccionadas. + + + + Do not cut internal features on avoided faces. + No corte las características internas en las caras evitadas. + + + + Positive values push the cutter toward, or beyond, the boundary. Negative values retract the cutter away from the boundary. + Los valores positivos llevan a la herramienta de corte hacia, o más allá, de los límites. Los valores negativos alejan la herramienta de corte del límite. + + + + If true, the cutter will remain inside the boundaries of the model or selected face(s). + Si es cierto, la herramienta de corte permanecerá dentro de los límites del modelo o de la(s) cara(s) seleccionada(s). + + + + Choose how to process multiple Base Geometry features. + Elija cómo procesar múltiples características de Geometría Base. + + + + Positive values push the cutter toward, or into, the feature. Negative values retract the cutter away from the feature. + Los valores positivos mueven la herramienta de corte hacia la función o dentro. Los valores negativos alejan la herramienta de corte de la función. + + + + Cut internal feature areas within a larger selected face. + Cortar áreas de características internas dentro de una cara más grande seleccionada. + + + + Ignore internal feature areas within a larger selected face. + Ignorar áreas de características internas dentro de una cara más grande seleccionada. + + + + Select the overall boundary for the operation. + Seleccione el límite general para la operación. + + + + Set the direction for the cutting tool to engage the material: Climb (ClockWise) or Conventional (CounterClockWise) + Establezca la dirección de la herramienta de corte para enganchar el material: De subida (ClockWise) o Convencional (CounterClockWise) + + + + Set the geometric clearing pattern to use for the operation. + Ajustar el patrón de limpieza geométrica a usar para la operación. + + + + The yaw angle used for certain clearing patterns + El ángulo de guiñada usado para ciertos patrones de limpieza + + + + Reverse the cut order of the stepover paths. For circular cut patterns, begin at the outside and work toward the center. + Invertir el orden de corte de los caminos de pasada. Para patrones de corte circular, comience en el exterior y trabaje hacia el centro. + + + + Set the Z-axis depth offset from the target surface. + Definir el desplazamiento de profundidad del eje Z para la superficie objetivo. + + + + Complete the operation in a single pass at depth, or mulitiple passes to final depth. + Completa la operación en un solo paso a la profundidad, o en múltiples pasadas hasta la profundidad final. + + + + Set the start point for the cut pattern. + Establecer el punto de inicio para el patrón de corte. + + + + Choose location of the center point for starting the cut pattern. + Elige la posición del punto central para iniciar el patrón de corte. + + + + Profile the edges of the selection. + Perfilar aristas de la selección. + + + + Set the sampling resolution. Smaller values quickly increase processing time. + Establece la resolución de muestreo. Los valores más pequeños aumentan rápidamente el tiempo de procesamiento. + + + + Set the stepover percentage, based on the tool's diameter. + Establecer el porcentaje de pasada, basado en el diámetro de la herramienta. + + + + Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-Code output. + Habilitar la optimización de rutas lineales (puntos colineales). Elimina puntos colineales innecesarios de salida G-Code. + + + + Enable separate optimization of transitions between, and breaks within, each step over path. + Habilitar la optimización por separado de las transiciones, y las pausas dentro, entre cada paso sobre la ruta. + + + + Convert co-planar arcs to G2/G3 gcode commands for `Circular` and `CircularZigZag` cut patterns. + Convierte arcos coplanares a comandos gcode G2/G3 para patrones de corte `Circular` y `CircularZigZag`. + + + + Collinear and co-radial artifact gaps that are smaller than this threshold are closed in the path. + Los huecos de artefactos co-lineales y co-radiales menores que este umbral están cerradas en el camino. + + + + Feedback: three smallest gaps identified in the path geometry. + Comentarios: los tres gaps más pequeños identificados en la geometría de la ruta. + + + + The custom start point for the path of this operation + El punto de inicio personalizado para la ruta de esta operación + + + + Make True, if specifying a Start Point + Hacer verdadero, sí especifica un punto inicial + + + + The path to be copied + La trayectoria a ser copiada + + + + The base geometry of this toolpath + La geometría base de esta trayectoria de herramienta + + + + The tool controller that will be used to calculate the path + El controlador de la herramienta que se utilizará para calcular la trayectoria + + + + Extra value to stay away from final profile- good for roughing toolpath + Valor adicional a alejarse del perfil final-bueno para trayectoria de herramienta de desbaste + + + + The base path to modify + La trayectoria base a modificar + + + + Angles less than filter angle will not receive corner actions + Los ángulos menores al ángulo de filtro, no recibirán acciones de esquina + + + + Distance the point trails behind the spindle + Distancia de los camino de puntos detras del husillo + + + + Height to raise during corner action + Altura a levantar durante la acción de la esquina + + + + The object to be reached by this hop + El objeto que se alcanzará por este salto + + + + The Z height of the hop + La altura Z del salto + + + + X offset between tool and probe + Desplazamiento en X entre herramienta y la sonda + + + + Y offset between tool and probe + Desplazamiento en Y entre herramienta y la sonda + + + + Number of points to probe in X direction + Número de puntos a sondear en dirección X + + + + Number of points to probe in Y direction + Número de puntos a sondear en dirección Y + + + + The output location for the probe data to be written + La ubicación de salida para los datos de sonda a ser escrita + + + + Calculate roll-on to path + Calcula el Rodamiento hacia la ruta + + + + Calculate roll-off from path + Calcular el Rodamiento desde la ruta + + + + Keep the Tool Down in Path + Mantener la herramienta abajo en la ruta + + + + Use Machine Cutter Radius Compensation /Tool Path Offset G41/G42 + Utilice la compensación del radio del cortador de la máquina /Herramienta separación de trayectoria G41/G42 + + + + Length or Radius of the approach + Longitud o Radio del acercamiento + + + + Extends LeadIn distance + Extiende la distancia LeadIn + + + + Extends LeadOut distance + Extiende la distancia LeadOut + + + + Perform plunges with G0 + Realizar inmersiones con G0 + + + + Apply LeadInOut to layers within an operation + Aplicar LeadInOut a las capas dentro de una operación + + + + Fixture Offset Number + Numero de desface de la fijación + + + + Make False, to prevent operation from generating code + Hacer falso, para evitar la operación generación de código + + + + Ramping Method + Método de rampa + + + + Which feed rate to use for ramping + Que velocidad utilizar para movimiento en rampa de avance + + + + Custom feedrate + Avance personalizado + + + + Custom feed rate + Avance personalizado + + + + Should the dressup ignore motion commands above DressupStartDepth + En caso de que el Dressup ignore los comandos de movimiento arriba de DressupStartDepth + + + + The depth where the ramp dressup is enabled. Above this ramps are not generated, but motion commands are passed through as is. + Profundidad donde está habilitado el dressup de rampa. Por encima de este no se generaron rampas y comandos de movimiento de paso similares. + + + + Incremental Drill depth before retracting to clear chips + Profundidad de taladrado incremental antes de retraerse para limpiar las virutas + + + + Enable pecking + Habilitar punteado + + + + The time to dwell between peck cycles + El tiempo de demora entre los ciclos de re-taladrado + + + + Enable dwell + Activar la espera + + + + Calculate the tip length and subtract from final depth + Calcular la longitud de la punta y restar desde profundidad final + + + + Controls how tool retracts Default=G98 + Controla cómo la herramienta se retrae Por defecto=G98 + + + + The height where feed starts and height during retract tool when path is finished + La altura donde el avance empieza y altura durante herramienta retrae cuando la ruta esta terminada + + + + Controls how tool retracts Default=G99 + Controla cómo la herramienta se retrae Por defecto = G99 + + + + The height where feed starts and height during retract tool when path is finished while in a peck operation + La altura donde comienza la alimentación y altura durante la retracción de herramienta cuando finaliza la ruta mientras se está en una operación de punteo + + + + How far the drill depth is extended + Cómo de lejos se extiende la profundidad del taladro + + + + Orientation plane of CNC path + Plano de orientación de la ruta CNC + + + + Shape to use for calculating Boundary + Forma a utilizar para calcular el límite + + + + Clear edges of surface (Only applicable to BoundBox) + Borrar aristas de la superficie (sólo aplicable a BoundBox) + + + + Exclude milling raised areas inside the face. + Excluir las zonas de fresado ascendente dentro de la cara. + + + + Smaller values yield a finer, more accurate the mesh. Smaller values increase processing time a lot. + Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños incrementan mucho el tiempo de procesamiento. + + + + Smaller values yield a finer, more accurate the mesh. Smaller values do not increase processing time much. + Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños no aumentan mucho el tiempo de procesamiento. + + + + Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Seleccione el algoritmo a utilizar: OCL Dropcutter*, o Experimental (no basado en OCL). + + + + Set to clear last layer in a `Multi-pass` operation. + Establecer para borrar la última capa de una operación `Multi-pass`. + + + + Ignore outer waterlines above this height. + Ignorar líneas de agua exterior sobre esta altura. + + + + The base object this collision refers to + El objeto base a que esta colisión se refiere + + + + Enter custom start point for slot path. + Introduzca el punto de inicio personalizado para la trayectoria del hueco. + + + + Enter custom end point for slot path. + Introduzca el punto final personalizado para la trayectoria del hueco. + + + + Positive extends the beginning of the path, negative shortens. + Un valor positivo extiende el comienzo de la trayectoria, un valor negativo la acorta. + + + + Positive extends the end of the path, negative shortens. + Un valor positivo extiende el final de la trayectoria, un valor negativo la acorta. + + + + Choose the path orientation with regard to the feature(s) selected. + Elija la orientación de la trayectoria teniendo en cuenta la(s) característica(s) seleccionada(s). + + + + Choose what point to use on the first selected feature. + Elija el punto a utilizar en el primer elemento seleccionado. + + + + Choose what point to use on the second selected feature. + Elija el punto a utilizar en el segundo elemento seleccionado. + + + + For arcs/circlular edges, offset the radius for the path. + Para arcos/bordes circulares, desplazar el radio de la trayectoria. + + + + Enable to reverse the cut direction of the slot path. + Activar para invertir la dirección de corte de la trayectoria del hueco. + + + + Use adaptive algorithm to eliminate excessive air milling above planar pocket top. + Utilice un algoritmo adaptativo para eliminar el exceso de fresado al aire sobre la parte superior del cajeado plano. + + + + Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. + Utilice un algoritmo adaptativo para eliminar el exceso de fresado al aire debajo del fondo del cajeado plano. + + + + Process the model and stock in an operation with no Base Geometry selected. + Procese el modelo y el stock en una operación sin Geometría Base seleccionada. + + + + The direction that the toolpath should go around the part ClockWise (CW) or CounterClockWise (CCW) + La dirección en la que la ruta de herramienta debe ir alrededor de la pieza Sentido horario (CW) o Sentido Antihorario (CCW) + + + + Extra offset to apply to the operation. Direction is operation dependent. + Desfase extra para aplicar a la operación. La dirección es dependiente de la operación. + + + + Start pocketing at center or boundary + Empezar vaciando el centro o el limite + + + + Percent of cutter diameter to step over on each pass + Por ciento del diámetro de la herramienta de corte para el sobre paso en cada pasada + + + + Angle of the zigzag pattern + Ángulo del patrón zigzag + + + + Clearing pattern to use + Patrón de limpieza a utilizar + + + + Use 3D Sorting of Path + Usar clasificación 3D de ruta + + + + Attempts to avoid unnecessary retractions. + Intenta evitar retracciones innecesarias. + + + + Add Optional or Mandatory Stop to the program + Añadir paro obligatorio u opcional al programa + + + + The path(s) to array + Trayectoria/s a matriz + + + + Pattern method + Método de patrón + + + + The spacing between the array copies in Linear pattern + Espaciado entre las copias de la matriz en patrón Lineal + + + + The number of copies in X direction in Linear pattern + Número de copias en dirección X, en patrón Lineal + + + + The number of copies in Y direction in Linear pattern + El número de copias en dirección Y en el patrón Lineal + + + + Total angle in Polar pattern + Ángulo total en patrón Polar + + + + The number of copies in Linear 1D and Polar pattern + Número de copias en patrón lineal 1D y Polar + + + + The centre of rotation in Polar pattern + Centro de rotación en patrón Polar + + + + Make copies in X direction before Y in Linear 2D pattern + Hace copias en dirección X antes de Y en patrón Lineal 2D + + + + Percent of copies to randomly offset + Porcentaje de copias a desplazar aleatoriamente + + + + Maximum random offset of copies + Máximo desplazamiento aleatorio de copias + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Las matrices de rutas con diferentes controladores de herramientas son manejadas de acuerdo al controlador de herramienta de la primera ruta. + + + + A material for this object + Un material para este objeto + + + + Maximum distance before a miter join is truncated + Distancia máxima antes de que una Unión de inglete este truncada + + + + Profile holes as well as the outline + Perfilar agujeros así como su contorno + + + + Profile the outline + Perfil del contorno + + + + Profile round holes + Agujeros redondos de perfil + + + + Side of edge that tool should cut + Lado del borde que la herramienta debe cortar + + + + Make True, if using Cutter Radius Compensation + Hacer verdadero, sí se utiliza la compensación de cortador de radio + + + + The library to use to generate the path + La biblioteca a usar para generar la trayectoria + + + + Controls how tool moves around corners. Default=Round + Controla cómo se mueve la herramienta en las esquinas. Por defecto = Redondo + + + + Enable rotation to gain access to pockets/areas not normal to Z axis. + Habilita la rotación para obtener acceso a vaciados/áreas no normales al eje Z. + + + + Reverse direction of pocket operation. + Dirección inversa de la operación de vaciado. + + + + Attempt the inverse angle for face access if original rotation fails. + Intenta el ángulo inverso para el acceso a la cara si la rotación original falla. + + + + Inverse the angle. Example: -22.5 -> 22.5 degrees. + Invertir el ángulo. Ejemplo: -22.5 -> 22.5 grados. + + + + Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Forzar la profundidad Z de la cara seleccionada como el valor más bajo para la profundidad final. Se observarán valores de usuario más altos. + + + + Extend the profile clearing beyond the Extra Offset. + Extender el espacio de separación del perfil más allá de la compensación de distancia extra. + + + + The active tool + La herramienta activa + + + + The speed of the cutting spindle in RPM + Velocidad del husillo de corte en RPM + + + + Direction of spindle rotation + Dirección de rotación del eje + + + + Feed rate for vertical moves in Z + Avance para los movimientos verticales en Z + + + + Feed rate for horizontal moves + Velocidad de avance para movimientos horizontales + + + + Rapid rate for vertical moves in Z + Avance rápido para movimientos verticales en Z + + + + Rapid rate for horizontal moves + Avance rápido para movimientos horizontales + + + + The tool used by this controller + La herramienta utilizada por este controlador + + + + The Sample Interval. Small values cause long wait + El intervalo de muestra. Valores pequeños causan largas esperas + + + + The gcode to be inserted + El gcode se insertará + + + + How far the cutter should extend past the boundary + Hasta qué punto el cortador debe extenderse más allá del limite + + + + The Height offset number of the active tool + El numero de altura de desface de la herramienta activa + + + + The first height value in Z, to rapid to, before making a feed move in Z + El primer valor de la altura de Z, para rápido, antes de hacer un movimiento de avance en Z + + + + The NC output file for this project + El archivo de salida NC para este proyecto + + + + Select the Post Processor + Seleccione el postprocesador + + + + Arguments for the Post Processor (specific to the script) + Argumentos del postprocesador (específico para la secuencia de comandos) + + + + Name of the Machine that will use the CNC program + Nombre de la máquina que va a utilizar el programa CNC + + + + The tooltable used for this CNC program + La mesa de herramientas utilizada para este programa CNC + + + + For computing Paths; smaller increases accuracy, but slows down computation + Para calcular Trayectorias; más pequeñas aumenta la precisión, pero retrasa de cómputo + + + + The base geometry of this object + La geometría base de este objeto + + + + The library or Algorithm used to generate the path + La biblioteca o algoritmo utilizado para generar la trayectoria + + + + The tool controller to use + El controlador de herramienta a utilizar + + + + Rapid Safety Height between locations. + Altura de seguridad rápida entre dos puntos. + + + + The vertex index to start the path from + El índice de vértice para iniciar trayectoria desde + + + + An optional comment for this Operation + Un comentario opcional para esta operación + + + + The base geometry for this operation + La geometría para esta operación + + + + Base locations for this operation + Puntos base para esta operación + + + + extra allowance from part width + tolerancia extra de ancho de pieza + + + + Extra allowance from part width + Tolerancia extra de ancho de pieza + + + + The base object this represents + El objeto base que esto representa + + + + The base Shape of this toolpath + La Forma base de esta trayectoria de herramienta + + + + An optional description of this compounded operation + Una descripción opcional de esta operación compuesta + + + + The safe height for this operation + La altura de seguridad para esta operación + + + + The retract height, above top surface of part, between compounded operations inside clamping area + La altura de retracción, por encima de la superficie superior de la parte, entre las operaciones compuestas dentro de área de sujeción + + + + An optional comment for this Contour + Un comentario opcional para este Contorno + + + + Extra value to stay away from final Contour- good for roughing toolpath + Valor extra para alejarse del contorno final-Bueno para trayectorias de desbaste + + + + The distance between the face and the path + La distancia entre la cara y la trayectoria + + + + The type of the first move + El tipo del primer movimiento + + + + The height to travel at between loops + La altura para recorrer entre ciclos + + + + Perform only one loop or fill the whole shape + Realizar sólo un ciclo o llena la forma entera + + + + Path + + + %s is not a Base Model object of the job %s + %s No es un objeto del modelo de base del trabajo %s + + + + Base shape %s already in the list + Forma base %s ya en la lista + + + + Ignoring vertex + Ignorando vértice + + + + Edit + Editar + + + + Didn't find job %s + No encontro el trabajo %s + + + + Illegal arc: Start and end radii not equal + Arco ilegal: Radio inicial y final no igual + + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Ángulo de corte no válido %.2f, debe ser >0° y <=180° + + + + Legacy Tools not supported + Herramientas antiguas no soportadas + + + + Selected tool is not a drill + La herramienta seleccionada no es perforar + + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Ángulo del borde de corte no válido %.2f, Debe ser >0° and <=180° + + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Angulo de esquina de corte inválido %.2f, debe ser <90º y >=0º + + + + Cutting Edge Angle (%.2f) results in negative tool tip length + Angulo de esquina de corte (%.2f) resulta en de una longitud de punta de la herramienta negativa + + + + Choose a writable location for your toolbits + Elige una ubicación con permiso de escritura para tus toolbits + + + + No parent job found for operation. + Ningun trabajo padre encontrado para la operación. + + + + Parent job %s doesn't have a base object + %s trabajo padre no tiene un objeto base + + + + No coolant property found. Please recreate operation. + No se ha encontrado la propiedad llamada refrigerante. Por favor, vuelva a reformular la operación. + + + + No Tool Controller is selected. We need a tool to build a Path. + No se ha seleccionado ningún Control de Herramienta. Se necesita una herramienta para construir una trayectoria. + + + + No Tool found or diameter is zero. We need a tool to build a Path. + No se ha encontrado ninguna Herramienta o el diámetro de la misma es cero. Se necesita una herramienta para construir una trayectoria. + + + + No Tool Controller selected. + Herramienta de control no seleccionada. + + + + Tool Error + Error de herramienta + + + + Tool Controller feedrates required to calculate the cycle time. + Se requieren las velocidades de avance del Control de Herramienta para el cálculo del tiempo de ciclo. + + + + Feedrate Error + Error de avance + + + + Add Tool Controller Rapid Speeds on the SetupSheet for more accurate cycle times. + Añadir Velocidades Rápidas del Control de Herramienta en la Hoja de Configuración para cálculos de tiempos de ciclo más precisos. + + + + Cycletime Error + Error de tiempo de ciclo + + + + Base object %s.%s already in the list + Objeto base %s.%s ya en la lista + + + + Base object %s.%s rejected by operation + Objeto base %s.%s rechazado por operación + + + + Heights + Alturas + + + + Diameters + Diametros + + + + AreaOp Operation + Operación AreaOp + + + + Uncreate AreaOp Operation + Sin crear operación AreaOp + + + + Pick Start Point + Elegir Punto de Inicio + + + + A planar adaptive start is unavailable. The non-planar will be attempted. + No está disponible un inicio adaptativo plano. El no-planar se intentará. + + + + The non-planar adaptive start is also unavailable. + El inicio adaptativo no-planar tampoco está disponible. + + + + Invalid Filename + Nombre de archivo no válido + + + + List of disabled features + Lista de Características desactivadas + + + + Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. + %s.%s función no puede ser procesada como un agujero circular - por favor eliminar de la lista de Base de la geometría. + + + + Unable to create path for face(s). + No se puede crear la ruta para la cara(s). + + + + Engraving Operations + Operaciones de grabado + + + + 3D Operations + Operaciones 3D + + + + Project Setup + Configuración del Proyecto + + + + Tool Commands + Comandos de Herramienta + + + + New Operations + Nuevas Operaciones + + + + Path Modification + Modificación de ruta + + + + Helpful Tools + Herramientas útiles + + + + &Path + &Trayectoria + + + + Path Dressup + Aspecto de Ruta + + + + Supplemental Commands + Comandos suplementarios + + + + Specialty Operations + Operaciones de Especialidad + + + + Utils + Utilidades + + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + El diámetro del agujero puede ser inexacto debido a la teselación en la cara. Considere seleccionar la arista del agujero. + + + + Rotated to 'InverseAngle' to attempt access. + Girado a 'InverseAngle' para intentar acceder. + + + + Always select the bottom edge of the hole when using an edge. + Seleccione siempre el borde inferior del agujero cuando utilice una arista. + + + + Start depth <= face depth. +Increased to stock top. + Profundidad inicial <= profundidad de la cara. +Aumenta hasta el valor superior. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Las funcional(es) seleccionada(s) requieren 'Activar rotación: A(x)' para acceso. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Característica(s) seleccionada(s) requieren 'Activar Rotación: B(y)' para acceso. + + + + Face appears misaligned after initial rotation. + La cara parece estar mal alineada después de la rotación inicial. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Considere alternar la propiedad 'InverseAngle' y volver a calcular. + + + + Multiple faces in Base Geometry. + Multiples caras en Geometría Base. + + + + Depth settings will be applied to all faces. + La configuración de profundidad se aplicará a todas las caras. + + + + EnableRotation property is 'Off'. + La Propiedad ActivarRotacion es 'Off'. + + + + Ignoring non-horizontal Face + Ignorar cara no horizontal + + + + +<br>Pocket is based on extruded surface. + +<br>El vaciado se basa en la superficie extruida. + + + + +<br>Bottom of pocket might be non-planar and/or not normal to spindle axis. + +<br>La parte inferior de la cavidad podría ser no-planar y/o no es normal que el eje del husillo. + + + + +<br> +<br><i>3D pocket bottom is NOT available in this operation</i>. + +<br> +<br><i>El fondo de la cavidad 3D no está disponible en esta operación</i>. + + + + Processing subs individually ... + Procesando subs individualmente ... + + + + Consider toggling the InverseAngle property and recomputing the operation. + Considere alternar la propiedad InverseAngle y volver a calcular la operación. + + + + Verify final depth of pocket shaped by vertical faces. + Verificar la profundidad final del vaciado formado de caras verticales. + + + + Depth Warning + Advertencia de profundidad + + + + Processing model as a whole ... + Procesando modelo en su conjunto ... + + + + Can not identify loop. + No se puede identificar el bucle. + + + + Selected faces form loop. Processing looped faces. + Las caras seleccionadas forman bucle. Procesando caras en bucle. + + + + Applying inverse angle automatically. + Aplica automáticamente el ángulo inverso. + + + + Applying inverse angle manually. + Aplicando ángulo inverso manualmente. + + + + Rotated to inverse angle. + Rotado al ángulo inverso. + + + + this object already in the list + + este objeto ya está en la lista + + + + + The Job Base Object has no engraveable element. Engraving operation will produce no output. + El objeto de Base de trabajo no tiene ningún elemento grabable. La operación de grabado no producirá ninguna salida. + + + + Create a Contour + Crear un Contorno + + + + Please select features from the Job model object + + Seleccione características en el objeto de modelo de trabajo + + + + + Create a Profile + Crea un perfil + + + + Create a Profile based on edge selection + Crear un perfil basado en la selección de una arista + + + + PathAdaptive + + + Extend Outline error + Error de esquema extendido + + + + Adaptive + Adaptativo + + + + PathAreaOp + + + job %s has no Base. + trabajo %s no tiene ninguna Base. + + + + no job for op %s found. + no hay trabajo para operación %s encontrada. + + + + PathArray + + + No base objects for PathArray. + No hay objetos base para ruta. + + + + Arrays of paths having different tool controllers are handled according to the tool controller of the first path. + Las matrices de rutas con diferentes controladores de herramientas son manejadas de acuerdo al controlador de herramienta de la primera ruta. + + + + PathCustom + + + The gcode to be inserted + El gcode se insertará + + + + The tool controller that will be used to calculate the path + El controlador de la herramienta que se utilizará para calcular la trayectoria + + + + PathDeburr + + + The selected tool has no CuttingEdgeAngle property. Assuming Endmill + + La herramienta seleccionada no tiene propiedad CortingEdgeAngle. Asumiendo Endmill + + + + + The desired width of the chamfer + El ancho deseado del chaflán + + + + The additional depth of the tool path + La profundidad adicional de la herramienta de trayectoria + + + + The selected tool has no FlatRadius and no TipDiameter property. Assuming {} + + La herramienta seleccionada no tiene FlatRadius ni propiedad de TipDiameter. Suponiendo {} + + + + + How to join chamfer segments + Cómo unir segmentos de chaflán + + + + Direction of Operation + Dirección de la operación + + + + Side of Operation + Cara de la operación + + + + Select the segment, there the operations starts + Seleccione el segmento, allí comienza la operación + + + + Deburr + Desbarbar + + + + Creates a Deburr Path along Edges or around Faces + Crea una ruta de Desbarbado a lo largo de las Aristas o alrededor de Caras + + + + PathDressup_HoldingTags + + + Edit HoldingTags Dress-up + Editar HoldingTags Dress-up + + + + The base path to modify + La trayectoria base a modificar + + + + Width of tags. + Anchura de las etiquetas. + + + + Height of tags. + Altura de las etiquetas. + + + + Angle of tag plunge and ascent. + Ángulo de etiqueta penetración y ascenso. + + + + Radius of the fillet for the tag. + Radio del redondeo de la etiqueta. + + + + Locations of insterted holding tags + Localización de insertar etiquetas de espera + + + + Ids of disabled holding tags + Identificadores de las etiquetas de subjección inhabilitatas + + + + Factor determining the # segments used to approximate rounded tags. + Factor que determina los segmentos # utilizados para aproximar etiquetas redondeadas. + + + + Cannot insert holding tags for this path - please select a Profile path + + No puede insertar etiquetas de retención para esta trayectoria - por favor seleccione una ruta de trayectoria + + + + + PathEngrave + + + Engrave + Grabar + + + + Creates an Engraving Path around a Draft ShapeString + Crea una trayectoria de grabado alrededor de un croquis de cadena de texto + + + + Additional base objects to be engraved + Objetos base adicionales para ser grabados + + + + The vertex index to start the path from + El índice de vértice para iniciar trayectoria desde + + + + PathFeatureExtensions + + + Click to enable Extensions + Clic para activar Extensiones + + + + Click to include Edges/Wires + Clic para incluir Aristas/Alambres + + + + Extensions enabled + Extensiones habilitadas + + + + Including Edges/Wires + Incluyendo Aristas/Alambres + + + + Waterline error + Error de línea de agua + + + + PathGeom + + + face %s not handled, assuming not vertical + cara %s no manejada, asumiendo no vertical + + + + edge %s not handled, assuming not vertical + arista %s que no se maneja, asumiendo no vertical + + + + isVertical(%s) not supported + isVertical(%s) no soportado + + + + isHorizontal(%s) not supported + isHorizontal(%s) no soportado + + + + %s not support for flipping + %s no es compatible para voltear + + + + %s not supported for flipping + %s no es compatible para voltear + + + + Zero working area to process. Check your selection and settings. + No hay áreas activas que procesar. Comprueba tu selección y configuraciones. + + + + PathGui + + + Cannot find property %s of %s + No puede encontrar propiedad %s de %s + + + + %s has no property %s (%s)) + %s no tiene ninguna propiedad %s (%s)) + + + + Tool Error + Error de herramienta + + + + Feedrate Error + Error de avance + + + + Cycletime Error + Error de tiempo de ciclo + + + + PathHelix + + + The direction of the circular cuts, ClockWise (CW), or CounterClockWise (CCW) + La dirección de los cortes circulares, Sentido horario (CW), o Sentido antihorario (CCW) + + + + The direction of the circular cuts, clockwise (CW), or counter clockwise (CCW) + La dirección de los cortes circulares, en sentido horario (CW), o contrario a las agujas del reloj (CCW) + + + + Start cutting from the inside or outside + Iniciar el corte desde el interior o exterior + + + + Radius increment (must be smaller than tool diameter) + Incremento de radio (debe ser menor que el diámetro de la herramienta) + + + + Starting Radius + Radio inicial + + + + Helix + Hélice + + + + Creates a Path Helix object from a features of a base object + Crea un objeto de trayectoria de hélice de características de un objeto base + + + + PathJob + + + Unsupported stock object %s + Tipo de objeto stock no soportado %s + + + + Unsupported stock type %s (%d) + No soportado tipo stock %s (%d) + + + + Stock not from Base bound box! + ¡Stock no desde la Base de caja atada! + + + + Stock not a box! + No es una caja stock! + + + + Stock not a cylinder! + No es un cilindro stock! + + + + The NC output file for this project + El archivo de salida NC para este proyecto + + + + Select the Post Processor + Seleccione el postprocesador + + + + Arguments for the Post Processor (specific to the script) + Argumentos del postprocesador (específico para la secuencia de comandos) + + + + For computing Paths; smaller increases accuracy, but slows down computation + Para calcular Trayectorias; más pequeñas aumenta la precisión, pero retrasa de cómputo + + + + Compound path of all operations in the order they are processed. + Componer trayectorial de todas las operaciones en el orden en que se procesan. + + + + Collection of tool controllers available for this job. + Colección de controladores de herramienta disponibles para este trabajo. + + + + Last Time the Job was post-processed + Última vez que el Trabajo fue post-procesado + + + + An optional description for this job + Una descripción opcional para este trabajo + + + + Solid object to be used as stock. + Objeto sólido para ser utilizado como stock. + + + + Split output into multiple gcode files + Dividir la salida en múltiples archivos gcode + + + + If multiple WCS, order the output this way + Si hay varios WCS, ordena la salida de esta manera + + + + The Work Coordinate Systems for the Job + Los Sistemas de Coordenadas de Trabajo para el Trabajo + + + + SetupSheet holding the settings for this job + SetupSheet manteniendo la configuración para este trabajo + + + + The base objects for all operations + Los objetos base para todas las operaciones + + + + Collection of all tool controllers for the job + Colección de todos los controladores de herramientas para el trabajo + + + + Unsupported PathJob template version %s + No soportada plantilla PathJob versión %s + + + + Solids + Sólidos + + + + 2D + 2D + + + + Jobs + Trabajos + + + + Base -/+ %.2f/%.2f %.2f/%.2f %.2f/%.2f + Base-/ + %.2f/%.2f %.2f/%.2f %.2f/%.2f + + + + Box: %.2f x %.2f x %.2f + Caja: %.2f x %.2f x %.2f + + + + Cylinder: %.2f x %.2f + Cilindro: %.2f x %.2f + + + + Unsupported stock type + Tipo de stock no compatible + + + + Select Output File + Seleccionar Archivo de Salida + + + + PathOp + + + The base geometry for this operation + La geometría para esta operación + + + + Holds the calculated value for the StartDepth + Contiene el valor calculado para StartDepth + + + + Holds the calculated value for the FinalDepth + Mantiene el valor calculado para FinalDepth + + + + Holds the diameter of the tool + Mantén el diámetro de la herramienta + + + + Holds the max Z value of Stock + Mantiene el valor Z máximo de Stock + + + + Holds the min Z value of Stock + Mantiene el valor Z mínimo de Stock + + + + The tool controller that will be used to calculate the path + El controlador de la herramienta que se utilizará para calcular la trayectoria + + + + Make False, to prevent operation from generating code + Hacer falso, para evitar la operación generación de código + + + + An optional comment for this Operation + Un comentario opcional para esta operación + + + + User Assigned Label + Etiqueta de usuario asignado + + + + Operations Cycle Time Estimation + Estimación del Tiempo del Ciclo de Operaciones + + + + Base locations for this operation + Puntos base para esta operación + + + + Coolant mode for this operation + Modo de Refrigerante para esta operación + + + + Starting Depth of Tool- first cut depth in Z + Profundidad inicial de la herramienta-primer corte en profundidad en Z + + + + Final Depth of Tool- lowest value in Z + Profundidad final de la herramienta- valor mas bajo en Z + + + + Starting Depth internal use only for derived values + Profundidad inicial solo para uso interno de valores derivados + + + + Incremental Step Down of Tool + Paso incremental hacia abajo de la herramienta + + + + Maximum material removed on final pass. + Máximo material removido en el paso final. + + + + The height needed to clear clamps and obstructions + La altura necesaria para tener libre de sujeciones y obstrucciones + + + + Rapid Safety Height between locations. + Altura de seguridad rápida entre dos puntos. + + + + The start point of this path + Punto de partida de esta trayectoria + + + + Make True, if specifying a Start Point + Hacer verdadero, sí especifica un punto inicial + + + + Lower limit of the turning diameter + Límite inferior del diámetro de giro + + + + Upper limit of the turning diameter. + Límite superior del diámetro de giro. + + + + Coolant option for this operation + Opción de Refrigerante para esta operación + + + + Base Geometry + Base de la Geometría + + + + Base Location + Ubicación Base + + + + FinalDepth cannot be modified for this operation. +If it is necessary to set the FinalDepth manually please select a different operation. + FinalDepth no se puede modificar para esta operación. Si es necesario ajustar manualmente el FinalDepth por favor, seleccione una operación diferente. + + + + Depths + Profundidades + + + + Operation + Operación + + + + Job Cycle Time Estimation + Estimación del Tiempo de Ciclo de Tarea + + + + PathOpGui + + + Mulitiple operations are labeled as + Múltiples operaciones están etiquetadas así + + + + PathPocket + + + Normal + Normal + + + + X + X + + + + Y + Y + + + + Pocket does not support shape %s.%s + El vaciado no admite la forma %s.%s + + + + Face might not be within rotation accessibility limits. + La cara podría no estar dentro de los límites de accesibilidad de rotación. + + + + Vertical faces do not form a loop - ignoring + Las caras verticales no forman un ciclo - ignorar + + + + Pass Extension + Ampliación de pasada + + + + The distance the facing operation will extend beyond the boundary shape. + La distancia de la operación de refrendado se extenderá más allá de la forma límite. + + + + Choose how to process multiple Base Geometry features. + Elija cómo procesar múltiples características de Geometría Base. + + + + Final depth set below ZMin of face(s) selected. + Profundidad final por debajo de ZMin de la(s) cara(s) seleccionada(s). + + + + Pocket Shape + Forma de Desvaste + + + + Creates a Path Pocket object from a face or faces + Crea la trayectoria de un objeto de vaciado desde una cara o caras + + + + 3D Pocket + Desvaste 3D + + + + Creates a Path 3D Pocket object from a face or faces + Crea un objeto trayectoria de vaciado 3D desde una cara o caras + + + + Adaptive clearing and profiling + Limpieza y perfilado adaptativo + + + + Generating toolpath with libarea offsets. + + Generación de trayectoria de herramienta con desplazamientos libarea. + + + + + Pocket + Hueco + + + + PathPocketShape + + + Default length of extensions. + Longitud de extensiones por defecto. + + + + List of features to extend. + Lista de operaciones a ampliar. + + + + When enabled connected extension edges are combined to wires. + Cuando esta activado las aristas de extensión conectadas se combinan con los cables. + + + + Face appears to NOT be horizontal AFTER rotation applied. + La cara parece NO ser horizontal DESPUES de aplicar la rotación. + + + + Start Depth is lower than face depth. Setting to + Profundidad de inicio inferior a la profundidad de la cara. Ajustando a + + + + Uses the outline of the base geometry. + Utiliza el contorno de la geometría de base. + + + + Start Depth is lower than face depth. Setting to: + Profundidad de Inicio inferior a la profundidad de la cara. Ajustando a: + + + + PathProfile + + + New property added to + Nueva propiedad añadida a + + + + Check its default value. + Compruebe su valor predeterminado. + + + + The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. + La(s) arista(s) seleccionada(s) es(son) inaccesible(s). Si son múltiples, la selección de reordenación podría funcionar. + + + + Multiple faces in Base Geometry. + Multiples caras en Geometría Base. + + + + Depth settings will be applied to all faces. + La configuración de profundidad se aplicará a todas las caras. + + + + Found a selected object which is not a face. Ignoring: + Se encontró un objeto seleccionado que no es una cara. Ignorando: + + + + No ExpandProfile support for ArchPanel models. + No hay soporte de Perfil Ampliado para modelos con Muros Arqueados. + + + + failed to return opening type. + error al devolver el tipo de perfil de inicio. + + + + Failed to extract offset(s) for expanded profile. + Fallo al extraer el/los intervalo(s) para el perfil ampliado. + + + + Failed to expand profile. + Error al expandir el perfil. + + + + Please set to an acceptable value greater than zero. + Por favor, establezca un valor aceptable mayor que cero. + + + + The tool number in use + El número de la herramienta en uso + + + + Face Profile + Perfil de Cara + + + + For open edges, verify Final Depth for this operation. + Para los bordes abiertos, verifique la Profundidad Final para esta operación. + + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Compruebe la selección de bordes y los requisitos de Profundidad Final para los perfiles de los bordes abiertos. + + + + Profile based on face or faces + Perfil basado en la cara o caras + + + + Profile + Perfil + + + + Profile entire model, selected face(s) or selected edge(s) + Perfilar el modelo completo, la(s) cara(s) seleccionada(s) o el/los borde(s) seleccionado(s) + + + + Edge Profile + Perfil de Arista + + + + Profile based on edges + Perfil basado en aristas + + + + The current tool in use + La herramienta actual en uso + + + + PathProject + + + Vertexes are not supported + Vértices no son compatibles + + + + Edges are not supported + Los bordes no son compatibles + + + + Faces are not supported + Caras no son compatibles + + + + Please select only faces from one solid + + Por favor seleccione sólo caras desde un sólido + + + + + Please select faces from one solid + + Por favor, seleccione caras de un sólido + + + + + Please select only Edges from the Base model + + Por favor, seleccione sólo las aristas del modelo Base + + + + + Please select one or more edges from the Base model + + Por favor, seleccione una o más aristas del modelo Base + + + + + Please select at least one Drillable Location + + Por favor seleccione al menos una Ubicación Taladrable + + + + + The base geometry of this object + La geometría base de este objeto + + + + The height needed to clear clamps and obstructions + La altura necesaria para tener libre de sujeciones y obstrucciones + + + + Incremental Step Down of Tool + Paso incremental hacia abajo de la herramienta + + + + Starting Depth of Tool- first cut depth in Z + Profundidad inicial de la herramienta-primer corte en profundidad en Z + + + + make True, if manually specifying a Start Start Depth + hacer verdadero, si manualmente es especificado una profundidad de inicio + + + + Final Depth of Tool- lowest value in Z + Profundidad final de la herramienta- valor mas bajo en Z + + + + The height desired to retract tool when path is finished + La altura deseada para retraer la herramienta cuando la ruta esta terminada + + + + The direction that the toolpath should go around the part ClockWise CW or CounterClockWise CCW + La dirección de la trayectoria de herramienta debe ir alrededor de la parte derecha hacia la derecha o a la izquierda hacia la izquierda + + + + Amount of material to leave + Cantidad de material a dejar + + + + Maximum material removed on final pass. + Máximo material removido en el paso final. + + + + Start pocketing at center or boundary + Empezar vaciando el centro o el limite + + + + Make False, to prevent operation from generating code + Hacer falso, para evitar la operación generación de código + + + + An optional comment for this profile + Un comentario opcional para este perfil + + + + An optional description for this project + Una descripción opcional para este proyecto + + + + PathPropertyBag + + + Edit PropertyBag + Editar la tabla de propiedades + + + + Create PropertyBag + Crear tabla de propiedades + + + + Property Bag + Tabla de propiedades + + + + PropertyBag + Paquete de propiedades + + + + Creates an object which can be used to store reference properties. + Crea un objeto que puede ser usado para almacenar propiedades de referencia. + + + + List of custom property groups + Lista de grupos de propiedades personalizados + + + + PathSetupSheet + + + Default speed for horizontal rapid moves. + Velocidad por defecto para movimientos rápidos horizontales. + + + + Default speed for vertical rapid moves. + Velocidad por defecto para movimientos rápidos verticales. + + + + Coolant Modes + Modos de Refrigerante + + + + Default coolant mode. + Modo de refrigerante predeterminado. + + + + The usage of this field depends on SafeHeightExpression - by default its value is added to StartDepth and used for SafeHeight of an operation. + El uso de este campo depende de SafeHeightExpression - por defecto ese valor es añadido a StartDepth y se utiliza para SafeHeight de una operación. + + + + Expression set for the SafeHeight of new operations. + Expresión usada para SafeHeight de nuevas operaciones. + + + + The usage of this field depends on ClearanceHeightExpression - by default is value is added to StartDepth and used for ClearanceHeight of an operation. + El uso de este campo depende de ClearanceHeightExpression - por defecto su valor es añadido a StartDepth y se utiliza para ClearanceHeight de una operación. + + + + Expression set for the ClearanceHeight of new operations. + Expresión usada para ClearanceHeight de nuevas operaciones. + + + + Expression used for StartDepth of new operations. + Expresión que se utiliza para la Profundidad Inicial de nuevas operaciones. + + + + Expression used for FinalDepth of new operations. + Expresión que se utiliza para la Profundidad Final de nuevas operaciones. + + + + Expression used for StepDown of new operations. + Expresión que se utiliza para el Paso Descendente de nuevas operaciones. + + + + PathSlot + + + New property added to + Nueva propiedad añadida a + + + + Check default value(s). + Comprobar valor(es) por defecto. + + + + No Base Geometry object in the operation. + No hay ningún objeto de Geometría Base en la operación. + + + + The selected face is not oriented horizontally or vertically. + La cara seleccionada no está orientada horizontal o verticalmente. + + + + Current offset value is not possible. + El valor actual del desplazamiento no es posible. + + + + Custom points are identical. + Los puntos personalizados son idénticos. + + + + Custom points not at same Z height. + Puntos personalizados a distinta altura Z. + + + + Current Extend Radius value produces negative arc radius. + El valor de Radio de extensión actual produce un radio de arco negativo. + + + + No path extensions available for full circles. + No hay extensiones de ruta disponibles para círculos completos. + + + + operation collides with model. + la operación colisiona con el modelo. + + + + Verify slot path start and end points. + Verifique los puntos de inicio y final de la ruta de la ranura. + + + + The selected face is inaccessible. + No se puede acceder a la cara seleccionada. + + + + Only a vertex selected. Add another feature to the Base Geometry. + Sólo un vértice seleccionado. Añada otra característica a la Geometría Base. + + + + A single selected face must have four edges minimum. + Una cara simple seleccionada debe tener un mínimo de cuatro bordes. + + + + No parallel edges identified. + No hay aristas paralelas identificadas. + + + + value error. + valor erróneo. + + + + Current tool larger than arc diameter. + Herramienta actual más grande que el diámetro de arco. + + + + Failed, slot from edge only accepts lines, arcs and circles. + Error, la ranura de la arista sólo acepta líneas, arcos y círculos. + + + + Failed to determine point 1 from + Error al determinar el punto 1 de + + + + Failed to determine point 2 from + Error al determinar el punto 2 de + + + + Selected geometry not parallel. + Selecciona una geometría no paralela. + + + + The selected face is not oriented vertically: + La cara seleccionada no está orientada verticalmente: + + + + Current offset value produces negative radius. + El valor del desplazamiento actual produce un radio negativo. + + + + PathStock + + + Invalid base object %s - no shape found + Objeto base %s inválido - no se encontró la forma + + + + The base object this stock is derived from + El objeto base del que se deriva este stock + + + + Extra allowance from part bound box in negative X direction + Sobremedida desde la pieza en el volumen delimitador en dirección negativa X + + + + Extra allowance from part bound box in positive X direction + Sobremedida desde la pieza en el volumen delimitador en la dirección positiva X + + + + Extra allowance from part bound box in negative Y direction + Sobremedida desde la pieza en el volumen delimitador en la dirección negativa Y + + + + Extra allowance from part bound box in positive Y direction + Sobremedida desde la pieza en el volumen delimitador en la dirección positiva Y + + + + Extra allowance from part bound box in negative Z direction + Sobremedida desde la pieza en el volumen delimitador en la dirección negativa Z + + + + Extra allowance from part bound box in positive Z direction + Sobremedida de la pieza desde el volumen delimitador en la dirección positiva de Z + + + + Length of this stock box + Longitud de esta caja de Stock + + + + Width of this stock box + Ancho de esta caja de Stock + + + + Height of this stock box + Altura de esta caja stock + + + + Radius of this stock cylinder + Radio de este cilindro de stock + + + + Height of this stock cylinder + Altura de este Cilindro de Stock + + + + Internal representation of stock type + Respresentacion Interna de tipo de stock + + + + Corrupted or incomplete placement information in template - ignoring + Información corrompida o incompleta de situación en plantilla - ignorar + + + + Corrupted or incomplete specification for creating stock from base - ignoring extent + Especificaciones dañadas o incompletas para crear desde base stock - ignorando longitud + + + + Corrupted or incomplete size for creating a stock box - ignoring size + Tamaño dañado o incompleto para la creación de una caja de stock - ignorando tamaño + + + + Corrupted or incomplete size for creating a stock cylinder - ignoring size + Tamaño incompleto o corrompido para la creación de un cilindro stock- ignorando el tamaño + + + + Unsupported stock type named {} + Tipo de denominacion {} de stock no soportado + + + + Unsupported PathStock template version {} + Version {} de plantilla de trayectoria stock no soportada + + + + Stock + Existencia + + + + Creates a 3D object to represent raw stock to mill the part out of + Crea un objeto 3D para representar valores en bruto para fresar la parte de + + + + PathSurface + + + This operation requires OpenCamLib to be installed. + Esta operación requiere OpenCamLib para instalarse. + + + + New property added to + Nueva propiedad añadida a + + + + Check its default value. + Compruebe su valor predeterminado. + + + + Check default value(s). + Comprobar valor(es) por defecto. + + + + The GeometryTolerance for this Job is 0.0. + La Tolerancia Geométrica para este trabajo es 0.0. + + + + Initializing LinearDeflection to 0.001 mm. + Inicializando LinearDeflection a 0.001 mm. + + + + The GeometryTolerance for this Job is 0.0. Initializing LinearDeflection to 0.0001 mm. + La Tolerancia Geométrica para este Trabajo es 0.0. Inicializando Deflección Lineal a 0.0001 mm. + + + + Sample interval limits are 0.001 to 25.4 millimeters. + Los límites del intervalo de muestra son de 0,001 a 25,4 milímetros. + + + + Cut pattern angle limits are +-360 degrees. + Los límites del ángulo de corte son de +-360 grados. + + + + Cut pattern angle limits are +- 360 degrees. + Los límites del ángulo de corte son de +-360 grados. + + + + AvoidLastX_Faces: Only zero or positive values permitted. + AvoidLastX_Cares: Sólo están permitidos valores cero o positivos. + + + + AvoidLastX_Faces: Avoid last X faces count limited to 100. + AvoidLastX_Faces: Evitar el recuento de las últimas X caras limitado a 100. + + + + No JOB + Sin TRABAJO + + + + Canceling 3D Surface operation. Error creating OCL cutter. + Cancelando la operación de superficie 3D. Error al crear el corte OCL. + + + + operation time is + el tiempo de funcionamiento es + + + + Canceled 3D Surface operation. + Operación de superficie 3D cancelada. + + + + No profile geometry shape returned. + No se ha retornado ninguna forma de geometría de perfil. + + + + No profile path geometry returned. + No se devolvió la geometría de la ruta del perfil. + + + + No clearing shape returned. + No se retornó ninguna forma de limpieza. + + + + No clearing path geometry returned. + No se devolvió la geometría de la ruta de limpieza. + + + + No scan data to convert to Gcode. + No hay datos escaneados para convertir a Gcode. + + + + Failed to identify tool for operation. + Error al identificar la herramienta de operación. + + + + Failed to map selected tool to an OCL tool type. + No se pudo asignar la herramienta seleccionada a un tipo de herramienta OCL. + + + + Failed to translate active tool to OCL tool type. + Error al traducir la herramienta activa al tipo de herramienta OCL. + + + + OCL tool not available. Cannot determine is cutter has tilt available. + Herramienta OCL no disponible. No se puede determinar si la herramienta de corte tiene la inclinación disponible. + + + + Hold on. This might take a minute. + + Espere. Esto podría tomar un minuto. + + + + + This operation requires OpenCamLib to be installed. + + Esta operación requiere instalar OpenCamLib. + + + + + Please select a single solid object from the project tree + + Por favor seleccione un único objeto sólido en el árbol del proyecto + + + + + Cannot work with this object + + No puede trabajar con este objeto + + + + + PathSurfaceSupport + + + Shape appears to not be horizontal planar. + La forma parece no estar en un plano horizontal. + + + + Cannot calculate the Center Of Mass. + No se puede calcular el Centro de Masa. + + + + Using Center of Boundbox instead. + Usando el Centro de Boundbox en su lugar. + + + + Face selection is unavailable for Rotational scans. + La selección de caras no está disponible para los análisis rotacionales. + + + + Ignoring selected faces. + Ignorando las caras seleccionadas. + + + + Failed to pre-process base as a whole. + No se pudo pre-procesar la base como un todo. + + + + Cannot process selected faces. Check horizontal surface exposure. + No se puede procesar las caras seleccionadas. Compruebe la exposición de superficie horizontal. + + + + Failed to create offset face. + No se pudo crear la cara de desplazamiento. + + + + Failed to create collective offset avoid face. + No se pudo crear el desplazamiento colectivo para evitar la cara. + + + + Failed to create collective offset avoid internal features. + No se pudo crear el desplazamiento colectivo para evitar características internas. + + + + Path transitions might not avoid the model. Verify paths. + Las transiciones de ruta no pueden evitar el modelo. Verifique las rutas. + + + + Faild to extract processing region for Face + No se pudo extraer el área de procesamiento para la Cara + + + + No FACE data tuples received at instantiation of class. + No se recibieron tuplas de datos de CARA en la instanciación de la clase. + + + + Failed to identify a horizontal cross-section for Face + Error al identificar una sección transversal horizontal para la Cara + + + + getUnifiedRegions() must be called before getInternalFeatures(). + getUnifiedRegions() debe ser llamado antes de getInternalFeatures(). + + + + Diameter dimension missing from ToolBit shape. + Falta la dimensión del diámetro en la forma de la Herramienta de corte de punto fijo. + + + + PathThreadMilling + + + Thread Milling + Fresado de rosca + + + + Creates a Path Thread Milling operation from features of a base object + Crea una operación de fresado de hilos de rosca de ruta a partir de características de un objeto base + + + + Set thread orientation + Definir orientación del hilo de rosca + + + + Currently only internal + Actualmente sólo interno + + + + Defines which standard thread was chosen + Define qué rosca normalizada fue elegida + + + + Set thread's tpi - used for imperial threads + Establecer hilos por pulgada de la rosca - usado para roscas imperiales + + + + Set thread's major diameter + Establecer el diámetro principal de rosca + + + + Set thread's minor diameter + Establecer el diámetro menor de rosca + + + + Set thread's pitch - used for metric threads + Establecer paso de rosca - usado para roscas métricas + + + + Set thread's TPI (turns per inch) - used for imperial threads + Define el TPI de la rosca (vueltas por pulgada) - usado para roscas imperiales + + + + Set how many passes are used to cut the thread + Establecer cuántos pasadas se utilizan para realizar la rosca + + + + Direction of thread cutting operation + Dirección de operación de corte de rosca + + + + Set to True to get lead in and lead out arcs at the start and end of the thread cut + Configure en Verdadero para introducir arcos de entrada y salida al principio y al final del corte de hilo + + + + Operation to clear the inside of the thread + Operación para limpiar el interior del hilo + + + + PathToolBit + + + Shape for bit shape + Forma para la forma de broca + + + + The parametrized body representing the tool bit + El cuerpo parametrizado que representa el bocado de la herramienta + + + + The file of the tool + El archivo de la herramienta + + + + The name of the shape file + El nombre del archivo de forma + + + + List of all properties inherited from the bit + Lista de todas las propiedades heredadas del bit + + + + Did not find a PropertyBag in {} - not a ToolBit shape? + ¿No encontró una tabla de propiedades en {}, que no tenga forma de broca? + + + + Tool bit material + Material de la Herramienta de Corte de Punto Fijo + + + + Length offset in Z direction + Desplazamiento de longitud en dirección Z + + + + The number of flutes + El número de labios o aristas de corte + + + + Chipload as per manufacturer + Avance por diente según el fabricante + + + + User Defined Values + Valores Definidos por Usuario + + + + Whether Spindle Power should be allowed + Si se debe permitir la potencia del husillo + + + + Toolbit cannot be edited: Shapefile not found + No se puede editar la herramienta: No se encuentra el archivo Shapefile + + + + Edit ToolBit + Editar Herramienta de Corte de Punto Fijo + + + + Uncreate ToolBit + No crear Herramienta de Corte de Punto Fijo + + + + Create ToolBit + Crear Herramienta de Corte de Punto Fijo + + + + Create Tool + Crear Herramienta + + + + Creates a new ToolBit object + Crea un nuevo objeto "ToolBit" + + + + Save Tool as... + Guardar Herramienta como... + + + + Save Tool + Guardar Herramienta + + + + Save an existing ToolBit object to a file + Guardar un objeto de Herramienta de Corte de Punto Fijoexistente en un archivo + + + + Load Tool + Cargar Herramienta + + + + Load an existing ToolBit object from a file + Cargar un objeto de Herramienta de Corte de Punto Fijo existente desde un archivo + + + + PathToolBitLibrary + + + ToolBit Dock + Muelle de herramientas + + + + Toggle the Toolbit Dock + Alternar el Muelle de Herramientas + + + + Open ToolBit Library editor + Abrir editor de Biblioteca de Herramienta de Corte de Punto Fijo + + + + Load ToolBit Library + Cargar biblioteca de Herramienta de Corte de Punto Fijo + + + + Load an entire ToolBit library or part of it into a job + Cargar una biblioteca de Herramienta de Corte de Punto Fijo completa o parte de ella en un trabajo + + + + ToolBit Library editor + Editor de Librería de Herramientas + + + + Open an editor to manage ToolBit libraries + Abrir un editor para administrar bibliotecas de Herramientas de Corte de Punto Fijo + + + + PathToolController + + + Error updating TC: %s + Error al actualizar TC: %s + + + + The active tool + La herramienta activa + + + + The speed of the cutting spindle in RPM + Velocidad del husillo de corte en RPM + + + + Direction of spindle rotation + Dirección de rotación del eje + + + + Feed rate for vertical moves in Z + Avance para los movimientos verticales en Z + + + + Feed rate for horizontal moves + Velocidad de avance para movimientos horizontales + + + + Rapid rate for vertical moves in Z + Avance rápido para movimientos verticales en Z + + + + Rapid rate for horizontal moves + Avance rápido para movimientos horizontales + + + + Unsupported PathToolController template version %s + Version %s de plantilla de controlador de trayectoria de herramienta no soportada + + + + PathToolController template has no version - corrupted template file? + La plantilla PathToolController no tiene versión - ¿está dañado el archivo de plantilla? + + + + The tool used by this controller + La herramienta utilizada por este controlador + + + + PathToolLibraryManager + + + Tooltable JSON (*.fctl) + Tabla de herramientas JSON (*.json) + + + + LinuxCNC tooltable (*.tbl) + Tabla de herramientas LinuxCNC (*.tbl) + + + + Tooltable JSON (*.json) + Tabla de herramientas JSON (*.json) + + + + Tooltable XML (*.xml) + Mesa de herramienta XLM (*.xml) + + + + HeeksCAD tooltable (*.tooltable) + Tabla de herramientas HeeksCAD (*.tooltable) + + + + Tool Table Same Name + Mismo Nombre de Tabla de Herramientas + + + + Tool Table Name Exists + El Nombre de la Tabla de Herramientas Existe + + + + Unsupported Path tooltable template version %s + Version %s de plantilla de trayectoria de tabla de herramientas no soportada + + + + Unsupported Path tooltable + Tabla de Herramientas de Ruta no soportada + + + + PathUtils + + + Issue determine drillability: {} + Problema para determinar perforabilidad: {} + + + + PathVcarve + + + Additional base objects to be engraved + Objetos base adicionales para ser grabados + + + + The deflection value for discretizing arcs + El valor de deflexión para la discretización de arcos + + + + cutoff for removing colinear segments (degrees). default=10.0. + corte para eliminar segmentos colineales (grados). Predeterminado=10.0. + + + + Cutoff for removing colinear segments (degrees). default=10.0. + Corte para eliminar segmentos colineales (grados). Predeterminado=10.0. + + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Corte para eliminar segmentos colineales (grados). + por defecto=10.0. + + + + The Job Base Object has no engraveable element. Engraving operation will produce no output. + El objeto de Base de trabajo no tiene ningún elemento grabable. La operación de grabado no producirá ninguna salida. + + + + Error processing Base object. Engraving operation will produce no output. + Error al procesar objeto Base. La operación de grabado no producirá salida. + + + + Vcarve + Vcarve + + + + Creates a medial line engraving path + Crea una ruta de grabado de línea medial + + + + PathWaterline + + + This operation requires OpenCamLib to be installed. + Esta operación requiere OpenCamLib para instalarse. + + + + New property added to + Nueva propiedad añadida a + + + + Check its default value. + Compruebe su valor predeterminado. + + + + Check default value(s). + Comprobar valor(es) por defecto. + + + + The GeometryTolerance for this Job is 0.0. + La Tolerancia Geométrica para este trabajo es 0.0. + + + + Initializing LinearDeflection to 0.0001 mm. + Inicializar desviación lineal a 0.0001 mm. + + + + Sample interval limits are 0.0001 to 25.4 millimeters. + Los límites del intervalo de ejemplo son de 0,0001 a 25,4 milímetros. + + + + Cut pattern angle limits are +-360 degrees. + Los límites del ángulo de corte son de +-360 grados. + + + + Cut pattern angle limits are +- 360 degrees. + Los límites del ángulo de corte son de +-360 grados. + + + + AvoidLastX_Faces: Only zero or positive values permitted. + AvoidLastX_Cares: Sólo están permitidos valores cero o positivos. + + + + AvoidLastX_Faces: Avoid last X faces count limited to 100. + AvoidLastX_Faces: Evitar el recuento de las últimas X caras limitado a 100. + + + + No JOB + Sin TRABAJO + + + + Canceling Waterline operation. Error creating OCL cutter. + Cancelando la operación de Línea de Navegación. Se ha producido un error al crear el cortador OCL. + + + + operation time is + el tiempo de funcionamiento es + + + + Path_Adaptive + + + Adaptive + Adaptativo + + + + Adaptive clearing and profiling + Limpieza y perfilado adaptativo + + + + Path_Array + + + Array + Matriz + + + + Creates an array from a selected path + Crear un arreglo desde una trayectoria seleccionada + + + + Creates an array from selected path(s) + Crea una matriz a partir de la(s) ruta(s) seleccionadas + + + + Arrays can be created only from Path operations. + Los matrices sólo pueden ser creadas desde operaciones de Ruta. + + + + Please select exactly one path object + Por favor seleccione exactamente un objeto trayectoria + + + + Path_Comment + + + Comment + Comentario + + + + Add a Comment to your CNC program + Agregar Comentario a su programa de CNC + + + + Create a Comment in your CNC program + Crea un Comentario en su programa de CNC + + + + Path_Copy + + + Copy + Copiar + + + + Creates a linked copy of another path + Crea una copia enlazada de otra trayectoria + + + + Create Copy + Crear Copia + + + + Path_Custom + + + Custom + Personalizado + + + + Creates a path object based on custom G-code + Crea un objeto de trayectoria basado en código G personalizado + + + + Create custom gcode snippet + Crear fragmentos de Gcode personalizado + + + + Path_Dressup + + + Dress-up + Disfrazar + + + + Creates a Path Dess-up object from a selected path + Crea un objeto Dress-up de ruta con la trayectoria seleccionada + + + + Please select one path object + + Por favor seleccione un objeto de trayectoria + + + + + The selected object is not a path + + El objeto seleccionado no es una trayectoria + + + + + Please select a Path object + Por favor seleccione un objeto de trayectoria + + + + Path_DressupAxisMap + + + The base path to modify + La trayectoria base a modificar + + + + The input mapping axis + El eje de entrada de mapeado + + + + The radius of the wrapped axis + El radio del eje envuelto + + + + Axis Map Dress-up + Mapa de eje Dress-up + + + + Remap one axis to another. + Reasignación de un eje a otro. + + + + Create Dress-up + Crear disfraz + + + + Path_DressupDogbone + + + The base path to modify + La trayectoria base a modificar + + + + The side of path to insert bones + El lado de la trayectoria para insertar huesos + + + + The style of bones + Estilo de Huesos + + + + Bones that aren't dressed up + Huesos que no están vestidos + + + + The algorithm to determine the bone length + El algoritmo para determinar la longitud del hueso + + + + Dressup length if Incision == custom + Longitud de vestir si incisión == personalizada + + + + Edit Dogbone Dress-up + Editar Dogbone Dress-up + + + + Dogbone Dress-up + Dogbone Dress-up + + + + Creates a Dogbone Dress-up object from a selected path + Crea un objeto Dogbone Dress-up desde una trayectoria seleccionada + + + + Please select one path object + Por favor seleccione un objeto de trayectoria + + + + The selected object is not a path + El objeto seleccionado no es una trayectoria + + + + Create Dogbone Dress-up + Crear Dogbone Dress-up + + + + Path_DressupDragKnife + + + Edit Dragknife Dress-up + Editar vestido de cuchilla de arrastre + + + + DragKnife Dress-up + DragKnife Dress-up + + + + Modifies a path to add dragknife corner actions + Modifica una trayectoria para agregar acciones de esquina a cuchilla de arrastre + + + + Please select one path object + Por favor seleccione un objeto de trayectoria + + + + The selected object is not a path + El objeto seleccionado no es una trayectoria + + + + Please select a Path object + Por favor seleccione un objeto de trayectoria + + + + Create Dress-up + Crear disfraz + + + + Path_DressupLeadInOut + + + The Style of LeadIn the Path + Estilo para conducir dentro del camino + + + + The Style of LeadOut the Path + El estilo de la LeadOut de la trayectoria + + + + The Mode of Point Radiusoffset or Center + Modo de Punto Radiusoffset o Centro + + + + Edit LeadInOut Dress-up + Editar vestuario de entrada y salida + + + + LeadInOut Dressup + LeadInOut Dressup + + + + Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path + Crea una Cutter Radius Compensation G41/G42 Entrada objeto Dressup desde una trayectoria seleccionada + + + + Path_DressupPathBoundary + + + Create a Boundary dressup + Crear un Aspecto de límite + + + + Boundary Dress-up + Aspecto del límite + + + + Creates a Path Boundary Dress-up object from a selected path + Crea un objeto de Aspecto de Límite de ruta desde una ruta seleccionada + + + + Please select one path object + Por favor seleccione un objeto de trayectoria + + + + Create Path Boundary Dress-up + Crear un Aspecto de Límite de Ruta + + + + The base path to modify + La trayectoria base a modificar + + + + Solid object to be used to limit the generated Path. + Objeto sólido que se utilizará para limitar la Ruta generada. + + + + Determines if Boundary describes an inclusion or exclusion mask. + Determina si el límite describe una máscara de inclusión o exclusión. + + + + The selected object is not a path + El objeto seleccionado no es una trayectoria + + + + Path_DressupRampEntry + + + The base path to modify + La trayectoria base a modificar + + + + Angle of ramp. + Ángulo de rampa. + + + + RampEntry Dress-up + RampEntry Dress-up + + + + Creates a Ramp Entry Dress-up object from a selected path + Crea un objeto de entrada rampa Dress-up desde una trayectoria seleccionada + + + + Path_DressupTag + + + The base path to modify + La trayectoria base a modificar + + + + Width of tags. + Anchura de las etiquetas. + + + + Height of tags. + Altura de las etiquetas. + + + + Angle of tag plunge and ascent. + Ángulo de etiqueta penetración y ascenso. + + + + Radius of the fillet for the tag. + Radio del redondeo de la etiqueta. + + + + Locations of inserted holding tags + Ubicaciones de las etiquetas de sujeción insertadas + + + + IDs of disabled holding tags + ID de etiquetas de retención deshabilitadas + + + + Factor determining the # of segments used to approximate rounded tags. + Factor que determina el # de segmentos utilizado para aproximar etiquetas redondeadas. + + + + Cannot insert holding tags for this path - please select a Profile path + No puede insertar etiquetas de retención para esta trayectoria - por favor seleccione una ruta de trayectoria + + + + The selected object is not a path + El objeto seleccionado no es una trayectoria + + + + Please select a Profile object + Por favor, seleccione un perfil del objeto + + + + Holding Tag + Colocación de etiqueta + + + + Cannot copy tags - internal error + No se puede copiar etiquetas - error interno + + + + Create a Tag dressup + Crear aspecto de etiqueta + + + + Tag Dress-up + Aspecto de etiquetaje + + + + Creates a Tag Dress-up object from a selected path + Crea un objeto de etiqueta vestir desde una trayectoria seleccionada + + + + Please select one path object + Por favor seleccione un objeto de trayectoria + + + + Create Tag Dress-up + Crear etiqueta Dress-up + + + + No Base object found. + Ningún objeto Base encontrado. + + + + Base is not a Path::Feature object. + Base no es un objeto Path::Feature. + + + + Base doesn't have a Path to dress-up. + La base no tiene una trayectoria a disfrazar. + + + + Base Path is empty. + Base de la ruta está vacía. + + + + Path_DressupZCorrect + + + The point file from the surface probing. + El archivo de puntos de la sonda de superficie. + + + + Deflection distance for arc interpolation + Distancia de desviación para la interpolación de arco + + + + Edit Z Correction Dress-up + Editar aspecto de corrección Z + + + + Z Depth Correction Dress-up + Corrección de Aspecto de Profundidad Z + + + + Use Probe Map to correct Z depth + Usa el Mapa de Sonda para corregir la profundidad Z + + + + Create Dress-up + Crear disfraz + + + + Path_DressupZCorrectp + + + break segments into smaller segments of this length. + romper segmentos en segmentos más pequeños de esta longitud. + + + + Path_Drilling + + + Drilling + Perforando + + + + Creates a Path Drilling object + Crea un objeto de Perforación de Trayectoria + + + + Create Drilling + Crear Perforación + + + + Creates a Path Drilling object from a features of a base object + Crea un objeto trayectoria de perforación de características de un objeto base + + + + Path_Face + + + Face + Cara + + + + Create a Facing Operation from a model or face + Crear una Operación de Enfrentado a partir de un modelo o cara + + + + Path_Fixture + + + Fixture + Accesorio + + + + Creates a Fixture Offset object + Crea un objeto de fijación desfasado + + + + Create a Fixture Offset + Crea una fijación desfasada + + + + Path_Helix + + + Helix + Hélice + + + + Creates a Path Helix object from a features of a base object + Crea un objeto de trayectoria de hélice de características de un objeto base + + + + Path_Hop + + + Hop + Salto + + + + Creates a Path Hop object + Crea un objeto de salto de trayectoria + + + + Please select one path object + Por favor seleccione un objeto de trayectoria + + + + The selected object is not a path + El objeto seleccionado no es una trayectoria + + + + Create Hop + Crear Salto + + + + The selected object is not a path + + El objeto seleccionado no es una trayectoria + + + + + Path_Inspect + + + <b>Note</b>: Pressing OK will commit any change you make above to the object, but if the object is parametric, these changes will be overridden on recompute. + <b>Nota:</b>: Al pulsar Aceptar se realizará cualquier cambio que haga en el objeto, pero si el objeto es paramétrico, estos cambios serán anulados al recalcular. + + + + Inspect G-code + Inspeccionar código G + + + + Inspects the G-code contents of a path + Inspecciona los contenidos de un código G de una trayectoria + + + + Please select exactly one path object + Por favor seleccione exactamente un objeto trayectoria + + + + Path_Job + + + Job + Trabajo + + + + Creates a Path Job object + Crea la trayectoria de trabajo del objeto + + + + Export Template + Exportar plantilla + + + + Exports Path Job as a template to be used for other jobs + Exporta ruta de trabajo como plantilla para otros trabajos + + + + Create Job + Crear Trabajo + + + + Edit Job + Editar Trabajo + + + + Uncreate Job + Trabajo no creado + + + + Select Output File + Seleccionar Archivo de Salida + + + + All Files (*.*) + Todos los archivos (*.*) + + + + Model Selection + Selección de Modelo + + + + Path_OpActiveToggle + + + Toggle the Active State of the Operation + Cambiar el Estado Activo de la Operación + + + + Path_OperationCopy + + + Copy the operation in the job + La operación de copia en el trabajo + + + + Path_Plane + + + Selection Plane + Plano de Selección + + + + Create a Selection Plane object + Crear un objeto de Plano de Selección + + + + Path_Pocket + + + 3D Pocket + Desvaste 3D + + + + Creates a Path 3D Pocket object from a face or faces + Crea un objeto trayectoria de vaciado 3D desde una cara o caras + + + + Pocket Shape + Forma de Desvaste + + + + Creates a Path Pocket object from a face or faces + Crea la trayectoria de un objeto de vaciado desde una cara o caras + + + + Pocket + Hueco + + + + Creates a Path Pocket object from a loop of edges or a face + Crea un objeto de vaciado de trayectoria desde un lazo de arista o una cara + + + + Please select an edges loop from one object, or a single face + + Por favor seleccione un bucle de aristas de un objeto, o una sola cara + + + + + Please select only edges or a single face + + Por favor, seleccione sólo los bordes o una sola cara + + + + + The selected edges don't form a loop + + Los bordes seleccionados no forman un bucle + + + + + Create Pocket + Crear Vaciado + + + + Path_Post + + + Post Process + Post-Proceso + + + + Post Process the selected Job + Postprocesar el trabajo seleccionado + + + + Post Process the Selected path(s) + Post procesa la(s) trayectoria(s) seleccionada(s) + + + + Path_PreferencesPathDressup + + + Dressups + Enmascarados + + + + Path_Probe + + + Select Probe Point File + Seleccionar Archivo de Punto de Sonda + + + + All Files (*.*) + Todos los archivos (*.*) + + + + Select Output File + Seleccionar Archivo de Salida + + + + Path_Profile + + + Profile + Perfil + + + + Creates a Path Profile object from selected faces + Crea un objeto de Perfil de Trayectoria a partir de caras seleccionadas + + + + Create Profile + Crear Perfil + + + + Profile entire model, selected face(s) or selected edge(s) + Perfilar el modelo completo, la(s) cara(s) seleccionada(s) o el/los borde(s) seleccionado(s) + + + + Add Holding Tag + Añadir etiqueta de sujeción + + + + Pick Start Point + Elegir Punto de Inicio + + + + Pick End Point + Selección Punto Final + + + + Path_Sanity + + + The Job has no selected Base object. + El trabajo no tiene objeto base seleccionado. + + + + Check the path job for common errors + Revise el proyecto de trayectoria de errores comunes + + + + A Postprocessor has not been selected. + No se ha seleccionado un post-procesador. + + + + No output file is named. You'll be prompted during postprocessing. + Ningún archivo de salida nombrado. Se le pedirá durante el post-procesado. + + + + No active operations was found. Post processing will not result in any tooling. + No se encontró ninguna operación activa. El procesamiento posterior no resultará en ningún utillaje. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + No se encontró un controlador de herramienta. Se usan valores por defecto, lo cual es peligroso. Por favor, añada un controlador de herramienta. + + + + No issues detected, {} has passed basic sanity check. + No se detectaron problemas, {} ha pasado la comprobación básica de validez. + + + + Base Object(s) + Objeto(s) base + + + + Job Sequence + Secuencia de Trabajo + + + + Job Description + Descripción del Trabajo + + + + Job Type + Tipo de Trabajo + + + + CAD File Name + Nombre del Archivo CAD + + + + Last Save Date + Última Fecha de Guardado + + + + Customer + Cliente + + + + Designer + Diseñador + + + + Operation + Operación + + + + Minimum Z Height + Altura mínima de Z + + + + Maximum Z Height + Altura máxima de Z + + + + Cycle Time + Tiempo de Ciclo + + + + Coolant + Refrigerante + + + + TOTAL JOB + TRABAJO TOTAL + + + + Tool Number + Número de Herramienta + + + + Description + Descripción + + + + Manufacturer + Fabricante + + + + Part Number + Número de Pieza + + + + URL + URL + + + + Inspection Notes + Notas de Inspección + + + + Tool Controller + Controlador de herramienta + + + + Feed Rate + Tasa de Avance + + + + Spindle Speed + Velocidad del husillo + + + + Tool Shape + Forma de herramienta + + + + Tool Diameter + Diámetro de Herramienta + + + + X Size + Tamaño X + + + + Y Size + Tamaño Y + + + + Z Size + Tamaño Z + + + + Material + Material + + + + Work Offsets + Offsets de trabajo + + + + Order By + Ordenado por + + + + Part Datum + Referencia de Pieza + + + + Gcode File + Archivo Gcode + + + + Last Post Process Date + Fecha del último Post Proceso + + + + Stops + Paradas + + + + Programmer + Programador + + + + Machine + Máquina + + + + Postprocessor + Postprocesador + + + + Post Processor Flags + Flags del post-procesador + + + + File Size (kbs) + Tamaño del Archivo (kbs) + + + + Line Count + Número de líneas + + + + Note + Nota + + + + Operator + Operador + + + + Date + Fecha + + + + It appears the machine limits haven't been set. Not able to check path extents. + + Parece que no se han configurado los límites de la máquina. No capaces de verificar extensión de trayectoria. + + + + + Check the Path project for common errors + Revise el proyecto de trayectoria de errores comunes + + + + Check the Path Project for common errors + Revise el proyecto de trayectoria de errores comunes + + + + Path_SelectLoop + + + Finish Selecting Loop + Finalizar el bucle seleccionado + + + + Complete loop selection from two edges + Selección de ciclo completo de dos bordes + + + + Feature Completion + Finalización de Característica + + + + Closed loop detection failed. + La detección de bucle cerrado ha fallado. + + + + Path_SetupSheet + + + Edit SetupSheet + Editar SetupSheet + + + + Path_SimpleCopy + + + Simple Copy + Copia Simple + + + + Creates a non-parametric copy of another path + Crea una copia no-paramétrica de otra trayectoria + + + + Please select exactly one path object + + Por favor seleccione exactamente un objeto de trayectoria + + + + + Please select exactly one path object + Por favor seleccione exactamente un objeto trayectoria + + + + Path_Simulator + + + CAM Simulator + Simulador CAM + + + + Simulate Path G-Code on stock + Simular Trayectoria G-Code en stock + + + + Path_Slot + + + Slot + Ranura + + + + Create a Slot operation from selected geometry or custom points. + Crear una operación de espacio a partir de una geometría o puntos personalizados. + + + + Path_Stop + + + Stop + Parar + + + + Add Optional or Mandatory Stop to the program + Añadir paro obligatorio u opcional al programa + + + + Path_Surface + + + 3D Surface + Superficie 3D + + + + Create a 3D Surface Operation from a model + Crear una Operación de Superficie 3D a partir de un modelo + + + + This operation requires OpenCamLib to be installed. + Esta operación requiere OpenCamLib para instalarse. + + + + Hold on. This might take a minute. + + Espere. Esto podría tomar un minuto. + + + + + This operation requires OpenCamLib to be installed. + + Esta operación requiere instalar OpenCamLib. + + + + + Please select a single solid object from the project tree + + Por favor seleccione un único objeto sólido en el árbol del proyecto + + + + + Cannot work with this object + + No puede trabajar con este objeto + + + + + Path_ToolController + + + Add Tool Controller to the Job + Agregar Controlador de Herramienta al Trabajo + + + + Add Tool Controller + Agregar Controlador de Herramienta + + + + Tool Number to Load + Número de herramienta a carga + + + + Path_ToolTable + + + Tool Manager + Administrador de Herramienta + + + + Edit the Tool Library + Editar la biblioteca de herramientas + + + + Path_Vcarve + + + Vcarve + Vcarve + + + + Creates a medial line engraving path + Crea una ruta de grabado de línea medial + + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requiere un cortador de grabado con ángulo de cuchilla + + + + Engraver Cutting Edge Angle must be < 180 degrees. + Angulo de borde de corte del grabador debe ser < 180 grados. + + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requiere una cortadora de grabado con CuttingEdgeAngle + + + + Path_Waterline + + + Waterline + Línea de navegación + + + + Create a Waterline Operation from a model + Crear una Operación de Línea de Navegación a partir de un modelo + + + + Probe + + + Probe + Sonda + + + + Create a Probing Grid from a job stock + Crear una Cuadrícula de Sondeo a partir de un stock de trabajo + + + + TooltableEditor + + + Save toolbit library + Guardar librería "toolbit" + + + + Open tooltable + Abierta mesa de herramientas + + + + Tooltable editor + Editor de mesa de herramientas + + + + Tools list + Lista de herramientas + + + + Import... + Importar... + + + + Tool + Herramienta + + + + Add new + Agregar nuevo + + + + Delete + Borrar + + + + Move up + Subir + + + + Move down + Bajar + + + + Tool properties + Propiedades de la herramienta + + + + Name + Nombre + + + + Type + Tipo + + + + Drill + Perforación + + + + Center Drill + Broca centro + + + + Counter Sink + Avellanar + + + + Counter Bore + Avellanado + + + + Reamer + Escariado + + + + Tap + Toque + + + + End Mill + Fresado + + + + Slot Cutter + Cortador de la ranura + + + + Ball End Mill + Fresado redondo + + + + Chamfer Mill + Fresado de chaflán + + + + Corner Round + Esquina redonda + + + + Engraver + Grabador + + + + Material + Material + + + + Undefined + Indefinido + + + + High Speed Steel + Acero de alta velocidad + + + + High Carbon Tool Steel + Herramienta de acero de alto carbón + + + + Cast Alloy + Fundición de aleación + + + + Carbide + Carburo + + + + Ceramics + Cerámica + + + + Diamond + Diamante + + + + Sialon + Sialon + + + + Properties + Propiedades + + + + Diameter + Diámetro + + + + Length offset + Longitud de desplazamiento + + + + Flat radius + Radio plano + + + + Corner radius + Radio de esquina + + + + Cutting edge angle + Ángulo de filo + + + + ° + ° + + + + Cutting edge height + Altura del borde de corte + + + + mm + mm + + + + Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + Mesa de herramientas XML (*.xml);;mesa de herramientas HeeksCAD (*.tooltable) + + + + Save tooltable + Guardar mesa de herramienta + + + + Tooltable XML (*.xml) + Mesa de herramienta XLM (*.xml) + + + + Object not found + Objeto no encontrado + + + + Object doesn't have a tooltable property + El Objeto no tiene una propiedad de mesa de herramienta + + + + Rename Tooltable + Renombrar Tabla de Herramientas + + + + Enter Name: + Ingresar Nombre: + + + + Add New Tool Table + Añadir nueva tabla de herramientas + + + + Delete Selected Tool Table + Eliminar Tabla de Herramientas Seleccionada + + + + Rename Selected Tool Table + Renombrar Tabla de Herramientas Seleccionada + + + + Tooltable JSON (*.json) + Tabla de herramientas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabla de herramientas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabla de herramientas LinuxCNC (*.tbl) + + + + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) + Tabla de herramientas (*.xml); Tabla de herramientas Linuxcnc (*.tbl) + + + + Custom + + + Custom + Personalizado + + + + Create custom gcode snippet + Crear fragmentos de Gcode personalizado + + + + PathDrilling + + + Drilling + Perforando + + + + Creates a Path Drilling object from a features of a base object + Crea un objeto trayectoria de perforación de características de un objeto base + + + + PathFace + + + Generating toolpath with libarea offsets. + + Generación de trayectoria de herramienta con desplazamientos libarea. + + + + + Pick Start Point + Elegir Punto de Inicio + + + + Face + Cara + + + + Create a Facing Operation from a model or face + Crear una Operación de Enfrentado a partir de un modelo o cara + + + + PathTooolBit + + + User Defined Values + Valores Definidos por Usuario + + + + Slot + + + Slot + Ranura + + + + Create a Slot operation from selected geometry or custom points. + Crear una operación de espacio a partir de una geometría o puntos personalizados. + + + + Surface + + + 3D Surface + Superficie 3D + + + + Create a 3D Surface Operation from a model + Crear una Operación de Superficie 3D a partir de un modelo + + + + Waterline + + + Waterline + Línea de navegación + + + + Create a Waterline Operation from a model + Crear una Operación de Línea de Navegación a partir de un modelo + + + + PathSuface + + + No scan data to convert to Gcode. + No hay datos escaneados para convertir a Gcode. + + + + PathProfileContour + + + Contour + Contorno + + + + Creates a Contour Path for the Base Object + Crea una trayectoria de contorno para el objeto base + + + + PathProfileEdges + + + The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. + La(s) arista(s) seleccionada(s) es(son) inaccesible(s). Si son múltiples, la selección de reordenación podría funcionar. + + + + Please set to an acceptable value greater than zero. + Por favor, establezca un valor aceptable mayor que cero. + + + + PathDressup_Dogbone + + + The base path to modify + La trayectoria base a modificar + + + + The side of path to insert bones + El lado de la trayectoria para insertar huesos + + + + The style of boness + Estilo de boness + + + + Bones that aren't dressed up + Huesos que no están vestidos + + + + The algorithm to determine the bone length + El algoritmo para determinar la longitud del hueso + + + + Dressup length if Incision == custom + Longitud de vestir si incisión == personalizada + + + + Edit Dogbone Dress-up + Editar Dogbone Dress-up + + + + Dogbone Dress-up + Dogbone Dress-up + + + + Creates a Dogbone Dress-up object from a selected path + Crea un objeto Dogbone Dress-up desde una trayectoria seleccionada + + + + Please select one path object + + Por favor seleccione un objeto de trayectoria + + + + + The selected object is not a path + + El objeto seleccionado no es una trayectoria + + + + + Create Dogbone Dress-up + Crear Dogbone Dress-up + + + + Please select a Profile/Contour or Dogbone Dressup object + Por favor seleccione un perfil/contorno u objeto Dogbone Dressup + + + + PathDressup_DragKnife + + + DragKnife Dress-up + DragKnife Dress-up + + + + Modifies a path to add dragknife corner actions + Modifica una trayectoria para agregar acciones de esquina a cuchilla de arrastre + + + + Please select one path object + + Por favor seleccione un objeto de trayectoria + + + + + The selected object is not a path + + El objeto seleccionado no es una trayectoria + + + + + Please select a Path object + Por favor seleccione un objeto de trayectoria + + + + Create Dress-up + Crear disfraz + + + + PathDressup_HoldingTag + + + Holding Tag + Colocación de etiqueta + + + + PathDressup_RampEntry + + + The base path to modify + La trayectoria base a modificar + + + + Angle of ramp. + Ángulo de rampa. + + + + RampEntry Dress-up + RampEntry Dress-up + + + + Creates a Ramp Entry Dress-up object from a selected path + Crea un objeto de entrada rampa Dress-up desde una trayectoria seleccionada + + + + PathDressup_Tag + + + The base path to modify + La trayectoria base a modificar + + + + Width of tags. + Anchura de las etiquetas. + + + + Height of tags. + Altura de las etiquetas. + + + + Angle of tag plunge and ascent. + Ángulo de etiqueta penetración y ascenso. + + + + Radius of the fillet for the tag. + Radio del redondeo de la etiqueta. + + + + Locations of insterted holding tags + Localización de insertar etiquetas de espera + + + + Ids of disabled holding tags + Identificadores de las etiquetas de subjección inhabilitatas + + + + Factor determining the # segments used to approximate rounded tags. + Factor que determina los segmentos # utilizados para aproximar etiquetas redondeadas. + + + + No Base object found. + Ningún objeto Base encontrado. + + + + Base is not a Path::Feature object. + Base no es un objeto Path::Feature. + + + + Base doesn't have a Path to dress-up. + La base no tiene una trayectoria a disfrazar. + + + + Base Path is empty. + Base de la ruta está vacía. + + + + The selected object is not a path + + El objeto seleccionado no es una trayectoria + + + + + Please select a Profile object + Por favor, seleccione un perfil del objeto + + + + Create a Tag dressup + Crear aspecto de etiqueta + + + + Tag Dress-up + Aspecto de etiquetaje + + + + Creates a Tag Dress-up object from a selected path + Crea un objeto de etiqueta vestir desde una trayectoria seleccionada + + + + Please select one path object + + Por favor seleccione un objeto de trayectoria + + + + + Create Tag Dress-up + Crear etiqueta Dress-up + + + + Path_ToolLenOffset + + + Tool Length Offset + Desface por la longitud de la herramienta + + + + Create a Tool Length Offset object + Crea un objeto Desface por la longitud de la herramienta + + + + Create a Selection Plane object + Crear un objeto de Plano de Selección + + + + Path_Stock + + + Creates a 3D object to represent raw stock to mill the part out of + Crea un objeto 3D para representar valores en bruto para fresar la parte de + + + + Active + + + Set to False to disable code generation + Establecer en Falso para deshabilitar la generación de código + + + + Make False, to prevent operation from generating code + Hacer falso, para evitar la operación generación de código + + + + Clearance + + + Safe distance above the top of the hole to which to retract the tool + Distancia de seguridad sobre la parte superior del agujero en la cual se requiere retraer la herramienta + + + + Comment + + + An optional comment for this profile, will appear in G-Code + Un comentario opcional para este perfil, que aparecerá en G-Code + + + + Comment or note for CNC program + Comentario o nota para el programa CNC + + + + An optional comment for this profile + Un comentario opcional para este perfil + + + + DeltaR + + + Radius increment (must be smaller than tool diameter) + Incremento de radio (debe ser menor que el diámetro de la herramienta) + + + + Direction + + + The direction of the circular cuts, clockwise (CW), or counter clockwise (CCW) + La dirección de los cortes circulares, en sentido horario (CW), o contrario a las agujas del reloj (CCW) + + + + Start cutting from the inside or outside + Iniciar el corte desde el interior o exterior + + + + The direction that the toolpath should go around the part ClockWise CW or CounterClockWise CCW + La dirección de la trayectoria de herramienta debe ir alrededor de la parte derecha hacia la derecha o a la izquierda hacia la izquierda + + + + Features + + + Selected features for the drill operation + Funciones seleccionadas para la operación de taladrado + + + + Final Depth + + + Final Depth of Tool - lowest value in Z + Profundidad final de herramienta - valor más bajo en Z + + + + Final Depth of Tool- lowest value in Z + Profundidad final de la herramienta- valor mas bajo en Z + + + + Path Job + + + All Files (*.*) + Todos los archivos (*.*) + + + + PathContour + + + Contour + Contorno + + + + Creates a Contour Path for the Base Object + Crea una trayectoria de contorno para el objeto base + + + + PathInspect + + + <b>Note</b>: Pressing OK will commit any change you make above to the object, but if the object is parametric, these changes will be overridden on recompute. + <b>Nota:</b>: Al pulsar Aceptar se realizará cualquier cambio que haga en el objeto, pero si el objeto es paramétrico, estos cambios serán anulados al recalcular. + + + + PathKurve + + + libarea needs to be installed for this command to work. + + libarea debe instalarse para que este comando pueda funcionar. + + + + + PathMillFace + + + Generating toolpath with libarea offsets. + + Generación de trayectoria de herramienta con desplazamientos libarea. + + + + + The selected settings did not produce a valid path. + + Los ajustes seleccionados no produjeron una trayectoria valida. + + + + + PathPreferencesPathDressup + + + Dressups + Enmascarados + + + + Path_CompoundExtended + + + Compound + Compuesto + + + + Creates a Path Compound object + Crea un objeto de trayectoria compuesta + + + + Create Compound + Crear Compuesto + + + + Path_Contour + + + Add Holding Tag + Añadir etiqueta de sujeción + + + + Pick Start Point + Elegir Punto de Inicio + + + + Pick End Point + Selección Punto Final + + + + Path_Engrave + + + ShapeString Engrave + Grabado ShapeString + + + + Creates an Engraving Path around a Draft ShapeString + Crea una trayectoria de grabado alrededor de un croquis de cadena de texto + + + + Please select engraveable geometry + + Por favor, seleccione una geometría engravable + + + + + Please select valid geometry + + Por favor, seleccione geometría válida + + + + + Path_FacePocket + + + Face Pocket + Vaciado de Cara + + + + Creates a pocket inside a loop of edges or a face + Crea un barreno dentro de un bucle de aristas o una cara + + + + Please select an edges loop from one object, or a single face + + Por favor seleccione un bucle de aristas de un objeto, o una sola cara + + + + + Please select only edges or a single face + + Por favor, seleccione sólo los bordes o una sola cara + + + + + The selected edges don't form a loop + + Los bordes seleccionados no forman un bucle + + + + + Path_FaceProfile + + + Face Profile + Perfil de Cara + + + + Creates a profile object around a selected face + Crea un objeto de perfil alrededor de una cara seleccionada + + + + Please select one face or wire + + Por favor seleccione una cara o alambre + + + + + Please select only one face or wire + + Por favor seleccione sólo una cara o alambre + + + + + Please select only a face or a wire + + Por favor seleccione sólo una cara o un alambre + + + + + Path_FromShape + + + Path from a Shape + Trayectoria desde una Forma + + + + Creates a Path from a wire/curve + Crea una Trayectoria desde un alambre/curva + + + + Please select exactly one Part-based object + + Por favor seleccione un objeto basado en pieza + + + + + Create path from shape + Crear trayectoria desde una forma + + + + Path_Surfacing + + + Create Surface + Crear Superficie + + + + Path_ToolTableEdit + + + EditToolTable + Editar tabla de herramientas + + + + Edits a Tool Table in a selected Project + Edita una tabla de herramientas en un proyecto seleccionado + + + + Start Depth + + + Starting Depth of Tool - first cut depth in Z + Profundidad inicial de herramienta - primer corte en profundidad Z + + + + Starting Depth of Tool- first cut depth in Z + Profundidad inicial de la herramienta-primer corte en profundidad en Z + + + + StepDown + + + Incremental Step Down of Tool + Paso incremental hacia abajo de la herramienta + + + + Through Depth + + + Add this amount of additional cutting depth to open-ended holes. Only used if UseFinalDepth is False + Añadir esta cantidad de profundidad de corte adicional a los agujeros abiertos. Solo utilizado si el UseFinalDepth es falso + + + + Use Final Depth + + + Set to True to manually specify a final depth + Establecer en Verdadero para especificar manualmente una profundidad final + + + + Use Start Depth + + + Set to True to manually specify a start depth + Establezca en Verdadero para especificar manualmente una profundidad de inicio + + + + make True, if manually specifying a Start Start Depth + hacer verdadero, si manualmente es especificado una profundidad de inicio + + + + Clearance Height + + + The height needed to clear clamps and obstructions + La altura necesaria para tener libre de sujeciones y obstrucciones + + + + Current Tool + + + Tool Number to Load + Número de herramienta a carga + + + + Edge 1 + + + First Selected Edge to help determine which geometry to make a toolpath around + Primer borde seleccionado para ayudar a determinar cual geometría para hacer una trayectoria alrededor + + + + Edge 2 + + + Second Selected Edge to help determine which geometry to make a toolpath around + Segundo borde seleccionado para ayudar a determinar cual geometría para hacer una trayectoria alrededor + + + + Edge List + + + List of edges selected + Lista de bordes seleccionada + + + + End Point + + + Linked End Point of Profile + Punto final del perfil vinculado + + + + The name of the end point of this path + El nombre del punto final de este camino + + + + The end point of this path + El punto final de este camino + + + + Face1 + + + First Selected Face to help determine where final depth of tool path is + Primera cara seleccionada para ayudar a determinar dónde está la profundidad final de trayectoria de herramienta + + + + Face2 + + + Second Selected Face to help determine where the upper level of tool path is + Segunda cara seleccionada para ayudar a determinar dónde está el nivel superior de la trayectoria de la herramienta + + + + Fixture Offset + + + Fixture Offset Number + Numero de desface de la fijación + + + + Height + + + The first height value in Z, to rapid to, before making a feed move in Z + El primer valor de la altura de Z, para rápido, antes de hacer un movimiento de avance en Z + + + + Height Allowance + + + Extra allowance from part width + Tolerancia extra de ancho de pieza + + + + Height Offset Number + + + The Height offset number of the active tool + El numero de altura de desface de la herramienta activa + + + + Horiz Feed + + + Feed rate for horizontal moves + Velocidad de avance para movimientos horizontales + + + + Feed rate (in units per minute) for horizontal moves + Velocidad de avance (en unidades por minuto) para movimientos horizontales + + + + Length Allowance + + + Extra allowance from part width + Tolerancia extra de ancho de pieza + + + + OffsetExtra + + + Extra value to stay away from final profile- good for roughing toolpath + Valor adicional a alejarse del perfil final-bueno para trayectoria de herramienta de desbaste + + + + OutputFile + + + The NC output file for this project + El archivo de salida NC para este proyecto + + + + Parent Object + + + The base geometry of this toolpath + La geometría base de esta trayectoria de herramienta + + + + Path Closed + + + If the toolpath is a closed polyline this is True + Si la trayectoria es una polilínea cerrada esto es verdadero + + + + PathCompoundExtended + + + An optional description of this compounded operation + Una descripción opcional de esta operación compuesta + + + + The safe height for this operation + La altura de seguridad para esta operación + + + + The retract height, above top surface of part, between compounded operations inside clamping area + La altura de retracción, por encima de la superficie superior de la parte, entre las operaciones compuestas dentro de área de sujeción + + + + PathCopy + + + The path to be copied + La trayectoria a ser copiada + + + + PathDressup + + + The base path to modify + La trayectoria base a modificar + + + + The position of this dressup in the base path + La posición de este revestimiento en la ruta base + + + + The modification to be added + La modificación que se agregará + + + + PathHop + + + The object to be reached by this hop + El objeto que se alcanzará por este salto + + + + The Z height of the hop + La altura Z del salto + + + + Path_Kurve + + + Profile + Perfil + + + + Creates a Path Profile object from selected edges, using libarea for offset algorithm + Crea un objeto de perfil de trayectoria desde las aristas seleccionadas, usando libarea para el algoritmo de separación + + + + Create a Profile operation using libarea + Crear una operación de perfil usando libarea + + + + Path_Machine + + + Name of the Machine that will use the CNC program + Nombre de la máquina que va a utilizar el programa CNC + + + + Select the Post Processor file for this machine + Seleccione el archivo de Post procesador para esta máquina + + + + Units that the machine works in, ie Metric or Inch + Unidades que trabaja la máquina, es decir, métrico o pulgadas + + + + The tooltable used for this CNC program + La mesa de herramientas utilizada para este programa CNC + + + + The Maximum distance in X the machine can travel + Distancia máxima que la máquina puede recorrer en X + + + + The Minimum distance in X the machine can travel + Distancia mínima que la máquina puede recorrer en X + + + + Home position of machine, in X (mainly for visualization) + Posición inicial de la máquina, en X (principalmente para la visualización) + + + + Home position of machine, in Y (mainly for visualization) + Posición inicial de la máquina, en Y (principalmente para la visualización) + + + + Home position of machine, in Z (mainly for visualization) + Posición inicial de la máquina, en Z (principalmente para la visualización) + + + + Machine Object + Objeto Máquina + + + + Create a Machine object + Crear un objeto Máquina + + + + Path_Project + + + Project + Proyecto + + + + Creates a Path Project object + Crea un objeto de Proyecto de Trayectoria + + + + Create Project + Crear Proyecto + + + + Path_ToolChange + + + Tool Change + Cambio de Herramienta + + + + Changes the current tool + Cambia la herramienta actual + + + + PeckDepth + + + Incremental Drill depth before retracting to clear chips + Profundidad de taladrado incremental antes de retraerse para limpiar las virutas + + + + Program Stop + + + Add Optional or Mandatory Stop to the program + Añadir paro obligatorio u opcional al programa + + + + Retract Height + + + The height where feed starts and height during retract tool when path is finished + La altura donde el avance empieza y altura durante herramienta retrae cuando la ruta esta terminada + + + + The height desired to retract tool when path is finished + La altura deseada para retraer la herramienta cuando la ruta esta terminada + + + + Roll Radius + + + Radius at start and end + Radio al inicio y al final + + + + Seg Len + + + Tesselation value for tool paths made from beziers, bsplines, and ellipses + Valor de mosaico para herramientas de trayectoria hechas apartir de beziers, bsplines y elipses + + + + Selection Plane + + + Orientation plane of CNC path + Plano de orientación de la ruta CNC + + + + Shape Object + + + The base Shape of this toolpath + La Forma base de esta trayectoria de herramienta + + + + ShowMinMaxTravel + + + Switch the machine max and minimum travel bounding box on/off + Enciende/apaga la maquina delimitadora de recorrido máximo y mínimo + + + + Side + + + Side of edge that tool should cut + Lado del borde que la herramienta debe cortar + + + + Spindle Dir + + + Direction of spindle rotation + Dirección de rotación del eje + + + + Spindle Speed + + + The speed of the cutting spindle in RPM + Velocidad del husillo de corte en RPM + + + + Start Point + + + Linked Start Point of Profile + Vincular Punto de Inicio de Perfil + + + + The name of the start point of this path + Nombre del punto de partida de esta trayectoria + + + + The start point of this path + Punto de partida de esta trayectoria + + + + Tool Number + + + The active tool + La herramienta activa + + + + Use Cutter Comp + + + make True, if using Cutter Radius Compensation + hacer verdadero, sí se utiliza la compensación de radio cortador + + + + Use End Point + + + Make True, if specifying an End Point + Hacer verdadero, sí se especifica un punto final + + + + make True, if specifying an End Point + hacer verdadero, sí se especifica un punto final + + + + Use Placements + + + make True, if using the profile operation placement properties to transform toolpath in post processor + hacer verdadero, sí utiliza la operación de propiedades de colocación de perfil para convertir trayectoria en postprocesador + + + + Use Start Point + + + Make True, if specifying a Start Point + Hacer verdadero, sí especifica un punto inicial + + + + make True, if specifying a Start Point + hacer verdadero, sí especifica un punto inicial + + + + Vert Feed + + + Feed rate for vertical moves in Z + Avance para los movimientos verticales en Z + + + + Feed rate (in units per minute) for vertical moves in Z + Avance (en unidades por minuto) para movimientos verticales en Z + + + + Width Allowance + + + Extra allowance from part width + Tolerancia extra de ancho de pieza + + + + extend at end + + + extra length of tool path after end of part edge + longitud extra de la herramienta de trayectoria después de la parte final de la arista + + + + extend at start + + + extra length of tool path before start of part edge + longitud extra de la herramienta de trayectoria antes de la parte inicial de la arista + + + + lead in length + + + length of straight segment of toolpath that comes in at angle to first part edge + longitud del segmento de recta de la herramienta de trayectoria que está en el ángulo para primera parte de la arista + + + + lead_out_line_len + + + length of straight segment of toolpath that comes in at angle to last part edge + longitud del segmento de recta de la herramienta de trayectoria que está en el ángulo para la última parte de la arista + + + + CmdPathCompound + + + Path + Trayectoria + + + + Compound + Compuesto + + + + Creates a compound from selected paths + Crea una combinación de las trayectorias seleccionadas + + + + CmdPathShape + + + Path + Trayectoria + + + + From Shape + Desde Forma + + + + Creates a path from a selected shape + Crea una trayectoria desde una forma seleccionada + + + + DlgProcessorChooser + + + Choose a processor + Seleccione un processador + + + + Gui::Dialog::DlgSettingsPath + + + + General Path settings + Ajustes generales de trayectoria + + + + If this option is enabled, new paths will automatically be placed in the active project, which will be created if necessary. + Si está opción está activada, las trayectorias nuevas serán automáticamente colocadas en el proyecto activo, el cual será creado si es necesario. + + + + Automatic project handling + Manejo automático del proyecto + + + + PathGui::DlgProcessorChooser + + + + None + Ninguno + + + + PathGui::DlgSettingsPathColor + + + Path colors + Colores de trayectoria + + + + Default Path colors + Colores de trayectoria predeterminados + + + + Default normal path color + Color de trayectoria normal predeterminado + + + + The default color for new shapes + El color predeterminado para nuevas formas + + + + Default pathline width + Ancho de línea de trayectoria predeterminado + + + + The default line thickness for new shapes + El espesor de línea por defecto para nuevas formas + + + + px + px + + + + Default path marker color + Color de marcador de trayectoria predeterminado + + + + + The default line color for new shapes + El color de línea predeterminado para nuevas formas + + + + Rapid path color + Color de trayectoria rápida + + + + Machine extents color + Color del alcance de la máquina + + + + PathGui::TaskWidgetPathCompound + + + Compound paths + Trayectorias compuestas + + + + TaskDlgPathCompound + + + Paths list + Lista de trayectorias + + + + Reorder children by dragging and dropping them to their correct location + Reordenar hijos arrastrando y soltando en su ubicación correcta + + + diff --git a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm index 90581e5b79..70c8264662 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm and b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts index 93cbf40a3a..81fa9d013c 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostrar los objetos temporales de construcción de rutas cuando el módulo está en modo DEBUG. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños incrementan mucho el tiempo de procesamiento. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños no aumentan mucho el tiempo de procesamiento. - - - - Stop index(angle) for rotational scan - Detener índice(ángulo) para el escaneo rotativo - - - - Dropcutter lines are created parallel to this axis. - Las líneas de corte se crean paralelas a este eje. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object En caso de que la operación esté limitada por el objeto de stock o por el cuadro delimitador del objeto base - - - Additional offset to the selected bounding box - Desplazamiento adicional al cuadro delimitador seleccionado - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Habilitar la optimización que elimina puntos innecesarios del resultado de G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños incrementan mucho el tiempo de procesamiento. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños no aumentan mucho el tiempo de procesamiento. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ La dirección que la trayectoria de la herramienta debería recorrer por la pieza: Climb(sentido horario) o Conventional(sentido antihorario) - - The model will be rotated around this axis. - El modelo será rotado alrededor de este eje. - - - - Start index(angle) for rotational scan - Iniciar índice(ángulo) para el escaneo rotativo + + Stop index(angle) for rotational scan + Detener índice(ángulo) para el escaneo rotativo @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Cortar a través de los residuos a profundidad en el borde del modelo, liberando el modelo. + + + Dropcutter lines are created parallel to this axis. + Las líneas de corte se crean paralelas a este eje. + + + + Additional offset to the selected bounding box + Desplazamiento adicional al cuadro delimitador seleccionado + + + + The model will be rotated around this axis. + El modelo será rotado alrededor de este eje. + + + + Start index(angle) for rotational scan + Iniciar índice(ángulo) para el escaneo rotativo + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied La trayectoria a ser copiada + + + The base geometry of this toolpath + La geometría base de esta trayectoria de herramienta + The tool controller that will be used to calculate the path El controlador de la herramienta que se utilizará para calcular la trayectoria + + + Extra value to stay away from final profile- good for roughing toolpath + Valor adicional a alejarse del perfil final-bueno para trayectoria de herramienta de desbaste + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Desfase extra para aplicar a la operación. La dirección es dependiente de la operación. - - - The library to use to generate the path - La biblioteca a usar para generar la trayectoria - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Un material para este objeto - - - Controls how tool moves around corners. Default=Round - Controla cómo se mueve la herramienta en las esquinas. Por defecto = Redondo - Maximum distance before a miter join is truncated Distancia máxima antes de que una Unión de inglete este truncada - - - Extra value to stay away from final profile- good for roughing toolpath - Valor adicional a alejarse del perfil final-bueno para trayectoria de herramienta de desbaste - Profile holes as well as the outline @@ -704,9 +699,14 @@ Hacer verdadero, sí se utiliza la compensación de cortador de radio - - The base geometry of this toolpath - La geometría base de esta trayectoria de herramienta + + The library to use to generate the path + La biblioteca a usar para generar la trayectoria + + + + Controls how tool moves around corners. Default=Round + Controla cómo se mueve la herramienta en las esquinas. Por defecto = Redondo @@ -986,16 +986,16 @@ Selected tool is not a drill La herramienta seleccionada no es un taladro - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Angulo de esquina de corte inválido %.2f, debe ser <90º y >=0º - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ángulo del borde de corte no válido %.2f, Debe ser >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Angulo de esquina de corte inválido %.2f, debe ser <90º y >=0º + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Lista de Características desactivadas - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - El diámetro del agujero puede ser inexacto debido a la teselación en la cara. Considere seleccionar la arista del agujero. - - - - Rotated to 'InverseAngle' to attempt access. - Girado a 'InverseAngle' para intentar acceder. - - - - Always select the bottom edge of the hole when using an edge. - Seleccione siempre el borde inferior del agujero cuando utilice una arista. - - - - Start depth <= face depth. -Increased to stock top. - Profundidad inicial <= profundidad de la cara. -Aumenta hasta el valor superior. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Las funcional(es) seleccionada(s) requieren 'Activar rotación: A(x)' para acceso. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Característica(s) seleccionada(s) requieren 'Activar Rotación: B(y)' para acceso. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. %s.%s función no puede ser procesada como un agujero circular - por favor eliminar de la lista de Base de la geometría. - - - Face appears misaligned after initial rotation. - La cara parece estar mal alineada después de la rotación inicial. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Considere alternar la propiedad 'InverseAngle' y volver a calcular. - - - - Multiple faces in Base Geometry. - Multiples caras en Geometría Base. - - - - Depth settings will be applied to all faces. - La configuración de profundidad se aplicará a todas las caras. - - - - EnableRotation property is 'Off'. - La Propiedad ActivarRotacion es 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Aumenta hasta el valor superior. Utils Utilidades + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + El diámetro del agujero puede ser inexacto debido a la teselación en la cara. Considere seleccionar la arista del agujero. + + + + Rotated to 'InverseAngle' to attempt access. + Girado a 'InverseAngle' para intentar acceder. + + + + Always select the bottom edge of the hole when using an edge. + Seleccione siempre el borde inferior del agujero cuando utilice una arista. + + + + Start depth <= face depth. +Increased to stock top. + Profundidad inicial <= profundidad de la cara. +Aumenta hasta el valor superior. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Las funcional(es) seleccionada(s) requieren 'Activar rotación: A(x)' para acceso. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Característica(s) seleccionada(s) requieren 'Activar Rotación: B(y)' para acceso. + + + + Face appears misaligned after initial rotation. + La cara parece estar mal alineada después de la rotación inicial. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Considere alternar la propiedad 'InverseAngle' y volver a calcular. + + + + Multiple faces in Base Geometry. + Multiples caras en Geometría Base. + + + + Depth settings will be applied to all faces. + La configuración de profundidad se aplicará a todas las caras. + + + + EnableRotation property is 'Off'. + La Propiedad ActivarRotacion es 'Off'. + Ignoring non-horizontal Face @@ -1387,7 +1387,7 @@ Aumenta hasta el valor superior. No base objects for PathArray. - No base objects for PathArray. + No hay objetos base para ruta. @@ -1717,6 +1717,16 @@ Aumenta hasta el valor superior. Arguments for the Post Processor (specific to the script) Argumentos del postprocesador (específico para la secuencia de comandos) + + + For computing Paths; smaller increases accuracy, but slows down computation + Para calcular Trayectorias; más pequeñas aumenta la precisión, pero retrasa de cómputo + + + + Compound path of all operations in the order they are processed. + Componer trayectorial de todas las operaciones en el orden en que se procesan. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Aumenta hasta el valor superior. An optional description for this job Una descripción opcional para este trabajo - - - For computing Paths; smaller increases accuracy, but slows down computation - Para calcular Trayectorias; más pequeñas aumenta la precisión, pero retrasa de cómputo - Solid object to be used as stock. Objeto sólido para ser utilizado como stock. - - - Compound path of all operations in the order they are processed. - Componer trayectorial de todas las operaciones en el orden en que se procesan. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Aumenta hasta el valor superior. Holds the min Z value of Stock Mantiene el valor Z mínimo de Stock + + + The tool controller that will be used to calculate the path + El controlador de la herramienta que se utilizará para calcular la trayectoria + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Aumenta hasta el valor superior. Base locations for this operation Puntos base para esta operación - - - The tool controller that will be used to calculate the path - El controlador de la herramienta que se utilizará para calcular la trayectoria - Coolant mode for this operation @@ -1992,16 +1992,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Forma de Vaciado - - - - Creates a Path Pocket object from a face or faces - Crea la trayectoria de un objeto de vaciado desde una cara o caras - Normal @@ -2052,6 +2042,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Profundidad final por debajo de ZMin de la(s) cara(s) seleccionada(s). + + + Pocket Shape + Forma de Vaciado + + + + Creates a Path Pocket object from a face or faces + Crea la trayectoria de un objeto de vaciado desde una cara o caras + 3D Pocket @@ -2185,16 +2185,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Perfil de Cara - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Compruebe la selección de bordes y los requisitos de Profundidad Final para los perfiles de los bordes abiertos. - For open edges, verify Final Depth for this operation. Para los bordes abiertos, verifique la Profundidad Final para esta operación. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Compruebe la selección de bordes y los requisitos de Profundidad Final para los perfiles de los bordes abiertos. + Profile based on face or faces @@ -3473,6 +3473,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Disfrazar + + + + Creates a Path Dess-up object from a selected path + Crea un objeto Dress-up de ruta con la trayectoria seleccionada + Please select one path object @@ -3492,16 +3502,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Por favor seleccione un objeto de trayectoria - - - Dress-up - Disfrazar - - - - Creates a Path Dess-up object from a selected path - Crea un objeto Dress-up de ruta con la trayectoria seleccionada - Path_DressupAxisMap @@ -3974,13 +3974,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Crea un objeto de salto de trayectoria - - - The selected object is not a path - - El objeto seleccionado no es una trayectoria - - Please select one path object @@ -3996,6 +3989,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Crear Salto + + + The selected object is not a path + + El objeto seleccionado no es una trayectoria + + Path_Inspect @@ -4245,6 +4245,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + El trabajo no tiene objeto base seleccionado. + Check the path job for common errors @@ -4325,11 +4330,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Altura mínima de Z - - - The Job has no selected Base object. - El trabajo no tiene objeto base seleccionado. - Maximum Z Height @@ -4661,11 +4661,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Número de herramienta a carga - Add Tool Controller to the Job @@ -4676,6 +4671,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Añadir Controlador de Herramienta + + + Tool Number to Load + Número de herramienta a carga + Path_ToolTable @@ -4702,11 +4702,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Crea una ruta de grabado de línea medial - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requiere una cortadora de grabado con CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4717,6 +4712,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Angulo de borde de corte del grabador debe ser < 180 grados. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requiere una cortadora de grabado con CuttingEdgeAngle + Path_Waterline @@ -4751,56 +4751,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Guardar librería "toolbit" - - - Tooltable JSON (*.json) - Tabla de herramientas JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabla de herramientas HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabla de herramientas LinuxCNC (*.tbl) - Open tooltable Abierta mesa de herramientas - - - Save tooltable - Guardar mesa de herramienta - - - - Rename Tooltable - Renombrar Tabla de Herramientas - - - - Enter Name: - Introducir nombre: - - - - Add New Tool Table - Añadir nueva tabla de herramientas - - - - Delete Selected Tool Table - Eliminar Tabla de Herramientas Seleccionada - - - - Rename Selected Tool Table - Renombrar Tabla de Herramientas Seleccionada - Tooltable editor @@ -5011,6 +4966,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Mesa de herramientas XML (*.xml);;mesa de herramientas HeeksCAD (*.tooltable) + + + Save tooltable + Guardar mesa de herramienta + Tooltable XML (*.xml) @@ -5026,6 +4986,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property El Objeto no tiene una propiedad de mesa de herramienta + + + Rename Tooltable + Renombrar Tabla de Herramientas + + + + Enter Name: + Introducir nombre: + + + + Add New Tool Table + Añadir nueva tabla de herramientas + + + + Delete Selected Tool Table + Eliminar Tabla de Herramientas Seleccionada + + + + Rename Selected Tool Table + Renombrar Tabla de Herramientas Seleccionada + + + + Tooltable JSON (*.json) + Tabla de herramientas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabla de herramientas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabla de herramientas LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_eu.ts b/src/Mod/Path/Gui/Resources/translations/Path_eu.ts index 56fc56e3e1..9933334b5f 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_eu.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_eu.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Erakutsi aldi baterako bide-eraikuntzaren objektuak modulua ARAZKETA moduan dagoenean. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Balio txikiagoek amaraun estuago eta zehatzagoa sortzen dute. Balio txikiagoek prozesatze-denbora asko handitzen dute. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Balio txikiagoek amaraun estuago eta zehatzagoa sortzen dute. Balio txikiagoek ez dute prozesatze-denbora asko handitzen. - - - - Stop index(angle) for rotational scan - Gelditzeko indizea (angelua) biraketa-eskaneatzerako - - - - Dropcutter lines are created parallel to this axis. - Erortze-ebakigailuaren lerroak ardatz honen paraleloan sortzen dira. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Eragiketa objektu gordinak ala oinarri-objektuaren muga-kutxak mugatuko duen - - - Additional offset to the selected bounding box - Hautatutako muga-kutxaren desplazamendu gehigarria - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Gaitu optimizazioa, beharrezkoak ez diren puntuak G-Code irteeratik kentzeko + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Balio txikiagoek amaraun estuago eta zehatzagoa sortzen dute. Balio txikiagoek prozesatze-denbora asko handitzen dute. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Balio txikiagoek amaraun estuago eta zehatzagoa sortzen dute. Balio txikiagoek ez dute prozesatze-denbora asko handitzen. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ Tresna-bideak piezaren inguruan izan behar duen norabidea: erlojuaren noranzkoan edo aurka - - The model will be rotated around this axis. - Eredua ardatz honen inguruan biratuko da. - - - - Start index(angle) for rotational scan - Abiarazteko indizea (angelua) biraketa-eskaneatzerako + + Stop index(angle) for rotational scan + Gelditzeko indizea (angelua) biraketa-eskaneatzerako @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Moztu gehiegizko materiala ereduaren ertzeraino, eredua garbitzeko. + + + Dropcutter lines are created parallel to this axis. + Erortze-ebakigailuaren lerroak ardatz honen paraleloan sortzen dira. + + + + Additional offset to the selected bounding box + Hautatutako muga-kutxaren desplazamendu gehigarria + + + + The model will be rotated around this axis. + Eredua ardatz honen inguruan biratuko da. + + + + Start index(angle) for rotational scan + Abiarazteko indizea (angelua) biraketa-eskaneatzerako + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Kopiatuko den bidea + + + The base geometry of this toolpath + Tresna-bide honen oinarri-geometria + The tool controller that will be used to calculate the path Bidea kalkulatzeko erabiliko den tresna-kontrolatzailea + + + Extra value to stay away from final profile- good for roughing toolpath + Amaierako profiletik aldentzeko balio gehigarria - ona arbastatzeko tresna-bidearentzako + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Eragiketari aplikatuko zaion desplazamendu gehigarria. Norabidea eragiketaren menpekoa da. - - - The library to use to generate the path - Bidea sortzeko erabiliko den liburutegia - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Objektu honentzako material bat - - - Controls how tool moves around corners. Default=Round - Tresnak izkinen inguruan nola mugitzen diren kontrolatzen du. Lehenetsia=Biribila - Maximum distance before a miter join is truncated Elkartze zorrotz bat trunkatzen hasteko distantzia maximoa - - - Extra value to stay away from final profile- good for roughing toolpath - Amaierako profiletik aldentzeko balio gehigarria - ona arbastatzeko tresna-bidearentzako - Profile holes as well as the outline @@ -704,9 +699,14 @@ Markatu 'Egia', ebakigailuaren erradio-konpentsazioa erabili nahi bada - - The base geometry of this toolpath - Tresna-bide honen oinarri-geometria + + The library to use to generate the path + Bidea sortzeko erabiliko den liburutegia + + + + Controls how tool moves around corners. Default=Round + Tresnak izkinen inguruan nola mugitzen diren kontrolatzen du. Lehenetsia=Biribila @@ -986,16 +986,16 @@ Selected tool is not a drill Hautatutako tresna ez da zulagailua - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Mozte-ertzaren angelu baliogabea %.2f, izan behar du <90° eta >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Mozte-ertzaren angelu baliogabea (%.2f), >0° and <=180° artekoa izan behar du + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Mozte-ertzaren angelu baliogabea %.2f, izan behar du <90° eta >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Desgaitutako elementuen zerrenda - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Zulo-diametroa beharbada ez da zehatza aurpegiaren teselazioaren ondorioz. Agian zuloaren ertza hautatu beharko zenuke. - - - - Rotated to 'InverseAngle' to attempt access. - Alderantzizko angelura biratu da atzipena lortu ahal izateko. - - - - Always select the bottom edge of the hole when using an edge. - Hautatu beti zuloaren behealdeko ertza, ertz bat erabiltzean. - - - - Start depth <= face depth. -Increased to stock top. - Hasierako sakonera <= aurpegi-sakonera. -Pieza gordinaren goialdera handitua. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Hautatutako elementua(e) k 'Gaitu biraketa: A(x)' behar du(te) atzipenerako. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Hautatutako elementua(e) k 'Gaitu biraketa: B(y)' behar du(te) atzipenerako. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. %s.%s elementua ezin da prozesatu zulo zirkular gisa - kendu oinarri-geometrien zerrendatik. - - - Face appears misaligned after initial rotation. - Badirudi aurpegia gaizki lerrokatuta dagoela hasierako biraketaren ondoren. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Kontuan hartu alderantzizko angeluaren propietatea txandakatu eta birkalkulatu ahal dela. - - - - Multiple faces in Base Geometry. - Aurpegi anitz oinarri-geometrian. - - - - Depth settings will be applied to all faces. - Sakonera-ezarpenak aurpegi guztiei aplikatuko zaizkie. - - - - EnableRotation property is 'Off'. - Biraketa gaitzeko propietatea desaktibatuta dago. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Pieza gordinaren goialdera handitua. Utils Utilitateak + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Zulo-diametroa beharbada ez da zehatza aurpegiaren teselazioaren ondorioz. Agian zuloaren ertza hautatu beharko zenuke. + + + + Rotated to 'InverseAngle' to attempt access. + Alderantzizko angelura biratu da atzipena lortu ahal izateko. + + + + Always select the bottom edge of the hole when using an edge. + Hautatu beti zuloaren behealdeko ertza, ertz bat erabiltzean. + + + + Start depth <= face depth. +Increased to stock top. + Hasierako sakonera <= aurpegi-sakonera. +Pieza gordinaren goialdera handitua. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Hautatutako elementua(e) k 'Gaitu biraketa: A(x)' behar du(te) atzipenerako. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Hautatutako elementua(e) k 'Gaitu biraketa: B(y)' behar du(te) atzipenerako. + + + + Face appears misaligned after initial rotation. + Badirudi aurpegia gaizki lerrokatuta dagoela hasierako biraketaren ondoren. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Kontuan hartu alderantzizko angeluaren propietatea txandakatu eta birkalkulatu ahal dela. + + + + Multiple faces in Base Geometry. + Aurpegi anitz oinarri-geometrian. + + + + Depth settings will be applied to all faces. + Sakonera-ezarpenak aurpegi guztiei aplikatuko zaizkie. + + + + EnableRotation property is 'Off'. + Biraketa gaitzeko propietatea desaktibatuta dago. + Ignoring non-horizontal Face @@ -1714,6 +1714,16 @@ Pieza gordinaren goialdera handitua. Arguments for the Post Processor (specific to the script) Post-prozesadorerako argumentuak (script-erako espezifikoak) + + + For computing Paths; smaller increases accuracy, but slows down computation + Bideak kalkulatzeko; txikiagoak zehaztasuna handitzen du, baina kalkulua moteltzen du + + + + Compound path of all operations in the order they are processed. + Eragiketa guztien bide konposatua, prozesatuak diren ordenan. + Collection of tool controllers available for this job. @@ -1729,21 +1739,11 @@ Pieza gordinaren goialdera handitua. An optional description for this job Lan honentzako aukerako deskribapen bat - - - For computing Paths; smaller increases accuracy, but slows down computation - Bideak kalkulatzeko; txikiagoak zehaztasuna handitzen du, baina kalkulua moteltzen du - Solid object to be used as stock. Pieza gordin gisa erabiliko de objektu solidoa. - - - Compound path of all operations in the order they are processed. - Eragiketa guztien bide konposatua, prozesatuak diren ordenan. - Split output into multiple gcode files @@ -1852,6 +1852,11 @@ Pieza gordinaren goialdera handitua. Holds the min Z value of Stock Pieza gordinaren Z balio minimoa du + + + The tool controller that will be used to calculate the path + Bidea kalkulatzeko erabiliko den tresna-kontrolatzailea + Make False, to prevent operation from generating code @@ -1877,11 +1882,6 @@ Pieza gordinaren goialdera handitua. Base locations for this operation Eragiketa honetarako oinarri-kokapenak - - - The tool controller that will be used to calculate the path - Bidea kalkulatzeko erabiliko den tresna-kontrolatzailea - Coolant mode for this operation @@ -1990,16 +1990,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat PathPocket - - - Pocket Shape - Poltsa-forma - - - - Creates a Path Pocket object from a face or faces - Bide-poltsa bat sortzen du aurpegi batetik edo batzuetatik - Normal @@ -2050,6 +2040,16 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Final depth set below ZMin of face(s) selected. Azken sakonera hautatutako aurpegi(ar)en ZMin azpitik ezarrita. + + + Pocket Shape + Poltsa-forma + + + + Creates a Path Pocket object from a face or faces + Bide-poltsa bat sortzen du aurpegi batetik edo batzuetatik + 3D Pocket @@ -2183,16 +2183,16 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Face Profile Aurpegi-profila - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. Ertz irekietan, egiaztatu eragiketa honen azken sakonera. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3471,6 +3471,16 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Path_Dressup + + + Dress-up + Jantzi + + + + Creates a Path Dess-up object from a selected path + Bideak janzteko objektu bat sortzen du hautatutako bide bat erabiliz + Please select one path object @@ -3490,16 +3500,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Please select a Path object Hautatu bide-objektu bat - - - Dress-up - Jantzi - - - - Creates a Path Dess-up object from a selected path - Bideak janzteko objektu bat sortzen du hautatutako bide bat erabiliz - Path_DressupAxisMap @@ -3972,13 +3972,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Creates a Path Hop object Bide-jauziko objektu bat sortzen du - - - The selected object is not a path - - Hautatutako objektua ez da bide bat - - Please select one path object @@ -3994,6 +3987,13 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Create Hop Sortu jauzia + + + The selected object is not a path + + Hautatutako objektua ez da bide bat + + Path_Inspect @@ -4243,6 +4243,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Path_Sanity + + + The Job has no selected Base object. + Lanak ez du hautatutako oinarri-objekturik. + Check the path job for common errors @@ -4323,11 +4328,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Minimum Z Height Z altuera minimoa - - - The Job has no selected Base object. - Lanak ez du hautatutako oinarri-objekturik. - Maximum Z Height @@ -4659,11 +4659,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Path_ToolController - - - Tool Number to Load - Kargatuko den tresnaren zenbakia - Add Tool Controller to the Job @@ -4674,6 +4669,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Add Tool Controller Gehitu tresna-kontrolatzailea + + + Tool Number to Load + Kargatuko den tresnaren zenbakia + Path_ToolTable @@ -4700,11 +4700,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Creates a medial line engraving path Erdiko lerroko grabatze-bide bat sortzen du - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve aplikazioak CuttingEdgeAngle duen grabatze-ebakigailua behar du - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4715,6 +4710,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Engraver Cutting Edge Angle must be < 180 degrees. Grabagailuaren mozte-ertzaren angeluak < 180 gradu izan behar du. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve aplikazioak CuttingEdgeAngle duen grabatze-ebakigailua behar du + Path_Waterline @@ -4749,56 +4749,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Save toolbit library Gorde tresna-atalaren liburutegia - - - Tooltable JSON (*.json) - JSON tresna-mahaia (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tresna-mahaia (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tresna-mahaia (*.tbl) - Open tooltable Ireki tresna-mahaia - - - Save tooltable - Gorde tresna-mahaia - - - - Rename Tooltable - Aldatu tresna-mahaiaren izena - - - - Enter Name: - Sartu izena: - - - - Add New Tool Table - Gehitu tresna-mahai berria - - - - Delete Selected Tool Table - Ezabatu hautatutako tresna-mahaia - - - - Rename Selected Tool Table - Aldatu izena hautatutako taula-mahaiari - Tooltable editor @@ -5009,6 +4964,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) XML tresna-mahaia (*.xml);;HeeksCAD tresna-mahaia (*.tooltable) + + + Save tooltable + Gorde tresna-mahaia + Tooltable XML (*.xml) @@ -5024,6 +4984,46 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Object doesn't have a tooltable property Objektuak ez du tresna-mahai propietate bat + + + Rename Tooltable + Aldatu tresna-mahaiaren izena + + + + Enter Name: + Sartu izena: + + + + Add New Tool Table + Gehitu tresna-mahai berria + + + + Delete Selected Tool Table + Ezabatu hautatutako tresna-mahaia + + + + Rename Selected Tool Table + Aldatu izena hautatutako taula-mahaiari + + + + Tooltable JSON (*.json) + JSON tresna-mahaia (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tresna-mahaia (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tresna-mahaia (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fi.ts b/src/Mod/Path/Gui/Resources/translations/Path_fi.ts index 495261a5f9..c9faec4615 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_fi.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_fi.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Näytä väliaikaisen polun rakennuskohteet kun moduuli on DEBUG-tilassa. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Pienemmillä arvoilla saadaan hienompi ja tarkempi verkkopinta. Pienemmät arvot lisäävät prosessointiaikaa paljon. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Pienemmillä arvoilla saadaan hienompi ja tarkempi verkkopinta. Pienemmät eivät lisää prosessointiaikaa paljon. - - - - Stop index(angle) for rotational scan - Pysäytä indeksi(kulma) rotaatiokuvausta varten - - - - Dropcutter lines are created parallel to this axis. - Pudotusleikkurin-linjat luodaan rinnakkain tämän akselin kanssa. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Pitääkö toimintoa rajoittaa varaston kohteen mukaan vai peruskohteen rajaavan kehyksen mukaan - - - Additional offset to the selected bounding box - Lisää siirtymä valittuun rajauskehykseen - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Ota käyttöön optimointi, joka poistaa tarpeettomat pisteet G-Code -ulostulosta + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Pienemmillä arvoilla saadaan hienompi ja tarkempi verkkopinta. Pienemmät arvot lisäävät prosessointiaikaa paljon. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Pienemmillä arvoilla saadaan hienompi ja tarkempi verkkopinta. Pienemmät eivät lisää prosessointiaikaa paljon. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ Suunta, mitä työkalupolun pitäisi kulkea osan ympärillä: kiipeillen (Myötäpäivään) tai tavanomaisen tapaan (Vastapäivään) - - The model will be rotated around this axis. - Mallia käännetään tämän akselin ympärillä. - - - - Start index(angle) for rotational scan - Aloitusindeksi(kulma) rotaatiokuvausta varten + + Stop index(angle) for rotational scan + Pysäytä indeksi(kulma) rotaatiokuvausta varten @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Leikkaa jätteen läpi syvyyteen mallireunassa, jolloin malli vapautuu. + + + Dropcutter lines are created parallel to this axis. + Pudotusleikkurin-linjat luodaan rinnakkain tämän akselin kanssa. + + + + Additional offset to the selected bounding box + Lisää siirtymä valittuun rajauskehykseen + + + + The model will be rotated around this axis. + Mallia käännetään tämän akselin ympärillä. + + + + Start index(angle) for rotational scan + Aloitusindeksi(kulma) rotaatiokuvausta varten + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path The tool controller that will be used to calculate the path + + + Extra value to stay away from final profile- good for roughing toolpath + Extra value to stay away from final profile- good for roughing toolpath + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Tämän objektin materiaali - - - Controls how tool moves around corners. Default=Round - Controls how tool moves around corners. Default=Round - Maximum distance before a miter join is truncated Maximum distance before a miter join is truncated - - - Extra value to stay away from final profile- good for roughing toolpath - Extra value to stay away from final profile- good for roughing toolpath - Profile holes as well as the outline @@ -704,9 +699,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + The library to use to generate the path + + + + Controls how tool moves around corners. Default=Round + Controls how tool moves around corners. Default=Round @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features List of disabled features - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments for the Post Processor (specific to the script) + + + For computing Paths; smaller increases accuracy, but slows down computation + For computing Paths; smaller increases accuracy, but slows down computation + + + + Compound path of all operations in the order they are processed. + Compound path of all operations in the order they are processed. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - For computing Paths; smaller increases accuracy, but slows down computation - Solid object to be used as stock. Solid object to be used as stock. - - - Compound path of all operations in the order they are processed. - Compound path of all operations in the order they are processed. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Holds the min Z value of Stock + + + The tool controller that will be used to calculate the path + The tool controller that will be used to calculate the path + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation Base locations for this operation - - - The tool controller that will be used to calculate the path - The tool controller that will be used to calculate the path - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Face Profile - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3493,16 +3503,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3997,6 +3990,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4246,6 +4246,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors @@ -4326,11 +4331,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - Maximum Z Height @@ -4662,11 +4662,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Ladattavan työkalun numero - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Ladattavan työkalun numero + Path_ToolTable @@ -4703,11 +4703,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5012,6 +4967,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fil.ts b/src/Mod/Path/Gui/Resources/translations/Path_fil.ts index 553ad8b0f6..8434ab53a3 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_fil.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_fil.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - - The model will be rotated around this axis. - The model will be rotated around this axis. - - - - Start index(angle) for rotational scan - Start index(angle) for rotational scan + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Cut through waste to depth at model edge, releasing the model. + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + + + + The model will be rotated around this axis. + The model will be rotated around this axis. + + + + Start index(angle) for rotational scan + Start index(angle) for rotational scan + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Ang landas upang kopyahin + + + The base geometry of this toolpath + Ang base Heometría ng toolpath na ito + The tool controller that will be used to calculate the path Ang controller ng tool na gagamitin para kalkulahin ang path + + + Extra value to stay away from final profile- good for roughing toolpath + Labis na halaga upang maiwasan ang huling profile - mabuti para sa roughing toolpath + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Karagdagang offset na i-aplay sa operasyon. Ang direksyon ay nakadepende sa operasyon. - - - The library to use to generate the path - Ang library na gagamitin para makabuo ng path - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Materyales para sa bagay na ito - - - Controls how tool moves around corners. Default=Round - Kinokontrol kung paano gumalaw ang tool sa paligid ng mga corner. Default=Round - Maximum distance before a miter join is truncated Maximum na distansya bago ang miter join ay truncated - - - Extra value to stay away from final profile- good for roughing toolpath - Labis na halaga upang maiwasan ang huling profile - mabuti para sa roughing toolpath - Profile holes as well as the outline @@ -704,9 +699,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Ang base Heometría ng toolpath na ito + + The library to use to generate the path + Ang library na gagamitin para makabuo ng path + + + + Controls how tool moves around corners. Default=Round + Kinokontrol kung paano gumalaw ang tool sa paligid ng mga corner. Default=Round @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Hindi valid na Cutting Edge Angle %.2f, dapat ay <90° at >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Hindi valid na Cutting Edge Angle %.2f, dapat ay <90° at >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Listahan ng mga hind pinapaganang mga feature - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s ay hindi maproseso bilang circular hole - mangyaring alisin mula sa listahan ng Base geometry. - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Mga agrumento para sa Post Processor (partikular na nasa script) + + + For computing Paths; smaller increases accuracy, but slows down computation + For computing Paths; smaller increases accuracy, but slows down computation + + + + Compound path of all operations in the order they are processed. + Compound path ng lahat ng mga operasyon sa pagkakasunod sunod ng pagakaka proseso. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - For computing Paths; smaller increases accuracy, but slows down computation - Solid object to be used as stock. Solid na object na gagamitin bilang stock. - - - Compound path of all operations in the order they are processed. - Compound path ng lahat ng mga operasyon sa pagkakasunod sunod ng pagakaka proseso. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Holds the min Z value of Stock + + + The tool controller that will be used to calculate the path + Ang controller ng tool na gagamitin para kalkulahin ang path + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation Ang mga lokasyon ng base para sa operasyong ito - - - The tool controller that will be used to calculate the path - Ang controller ng tool na gagamitin para kalkulahin ang path - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Hugis ng Bulsa - - - - Creates a Path Pocket object from a face or faces - Lumilikha ng isang bagay na Bulsang Landas mula sa isang mukha o mga mukha - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Hugis ng Bulsa + + + + Creates a Path Pocket object from a face or faces + Lumilikha ng isang bagay na Bulsang Landas mula sa isang mukha o mga mukha + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Face Profile - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Bihisan + + + + Creates a Path Dess-up object from a selected path + Lumilikha ng Path Dess-up object mula sa napiling path + Please select one path object @@ -3493,16 +3503,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Mangyaring pumili ng isang Path Object - - - Dress-up - Bihisan - - - - Creates a Path Dess-up object from a selected path - Lumilikha ng Path Dess-up object mula sa napiling path - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Lumilikha ng Path Hop object - - - The selected object is not a path - - Ang napiling object ay hindi isang path - - Please select one path object @@ -3997,6 +3990,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Lumikha ng Hop + + + The selected object is not a path + + Ang napiling object ay hindi isang path + + Path_Inspect @@ -4246,6 +4246,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors @@ -4326,11 +4331,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - Maximum Z Height @@ -4662,11 +4662,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Numero ng tool na i-load - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Magdagdag ng Controller ng Tool + + + Tool Number to Load + Numero ng tool na i-load + Path_ToolTable @@ -4703,11 +4703,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Buksan ang tooltable - - - Save tooltable - I-save ang tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5012,6 +4967,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + I-save ang tooltable + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Ang object ay walang tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fr.qm b/src/Mod/Path/Gui/Resources/translations/Path_fr.qm index e14d62f648..ca298fce63 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_fr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_fr.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fr.ts b/src/Mod/Path/Gui/Resources/translations/Path_fr.ts index da5c43aa6e..955ebd1a8c 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_fr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_fr.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Afficher les objets de construction de chemin temporaire lorsque le module est en mode DEBUG. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - De plus petites valeurs génèrent un maillage plus fin et plus précis. Les plus petites valeurs augmentent considérablement le temps de traitement. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - De plus petites valeurs génèrent un maillage plus fin et plus précis. Les plus petites valeurs n’augmentent pas sensiblement le temps de traitement. - - - - Stop index(angle) for rotational scan - Index(angle) d’arrêt pour le balayage en rotation - - - - Dropcutter lines are created parallel to this axis. - Des lignes de découpe sont créées parallèlement à cet axe. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object L'opération doit-elle être limitée par le brut ou par la boîte englobante de l'objet de base - - - Additional offset to the selected bounding box - Décalage supplémentaire pour la boîte englobante selectionnée - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Activer l'optimisation supprimant les points inutiles du G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + De plus petites valeurs génèrent un maillage plus fin et plus précis. Les plus petites valeurs augmentent considérablement le temps de traitement. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + De plus petites valeurs génèrent un maillage plus fin et plus précis. Les plus petites valeurs n’augmentent pas sensiblement le temps de traitement. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ Direction que le parcours d’outils doit effectuer autour de la pièce : monter(sens des aiguille d’une montre) ou conventionnel(sens inverse des aiguille d’une montre) - - The model will be rotated around this axis. - Le modèle sera pivoter autour de cet axe. - - - - Start index(angle) for rotational scan - Index(angle) de départ pour le balayage en rotation + + Stop index(angle) for rotational scan + Index(angle) d’arrêt pour le balayage en rotation @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Couper au travers de la chute jusqu’à la profondeur en bordure du modèle, libérant le modèle. + + + Dropcutter lines are created parallel to this axis. + Des lignes de découpe sont créées parallèlement à cet axe. + + + + Additional offset to the selected bounding box + Décalage supplémentaire pour la boîte englobante selectionnée + + + + The model will be rotated around this axis. + Le modèle sera pivoter autour de cet axe. + + + + Start index(angle) for rotational scan + Index(angle) de départ pour le balayage en rotation + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Le chemin d'accès à copier + + + The base geometry of this toolpath + La géométrie de base du parcours de l'outil + The tool controller that will be used to calculate the path Le contrôleur d’outil qui sera utilisé pour calculer la trajectoire + + + Extra value to stay away from final profile- good for roughing toolpath + Surépaisseur par rapport au profil final - valable pour une ébauche + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Décalage supplémentaire à appliquer à l’opération. Direction est opération dépendante. - - - The library to use to generate the path - La bibliothèque à utiliser pour générer la trajectoire - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Un matériau pour cet objet - - - Controls how tool moves around corners. Default=Round - Contrôle la façon dont l’outil se déplace dans les coins. Par défaut = arrondi - Maximum distance before a miter join is truncated Distance maximale avant le troncature de la jointure à onglet - - - Extra value to stay away from final profile- good for roughing toolpath - Surépaisseur par rapport au profil final - valable pour une ébauche - Profile holes as well as the outline @@ -704,9 +699,14 @@ Marquer « true » si vous utilisez une compensation de rayon de coupe - - The base geometry of this toolpath - La géométrie de base du parcours de l'outil + + The library to use to generate the path + La bibliothèque à utiliser pour générer la trajectoire + + + + Controls how tool moves around corners. Default=Round + Contrôle la façon dont l’outil se déplace dans les coins. Par défaut = arrondi @@ -986,16 +986,16 @@ Selected tool is not a drill L’outil sélectionné n’est pas une perceuse - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Angle d'arête de coupe invalide %.2f, doit être entre <90° et >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Angle de coupe non valable Angle %.2f, doit être >0 ° et <=180 ° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Angle d'arête de coupe invalide %.2f, doit être entre <90° et >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Liste des tâches désactivés - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Le diamètre du trou peut être imprécis en raison de la tesselation sur la face. Pensez à choisir l'arrête du trou. - - - - Rotated to 'InverseAngle' to attempt access. - Pivoté à 'InverseAngle' pour tenter l'accès. - - - - Always select the bottom edge of the hole when using an edge. - Toujours sélectionner l'arrête inférieure du trou lorsque vous utilisez une arrête. - - - - Start depth <= face depth. -Increased to stock top. - Début de la profondeur <= profondeur de la face. -Augmenté au dessus du stock. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - La(les) fonction(s) sélectionnée(s) nécessite(nt) 'Activer la rotation : A(x)' pour l'accès. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - La(les) fonction(s) sélectionnée(s) nécessite(nt) 'Activer la rotation : B(y)' pour l'accès. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. La fonction %s.%s ne peut pas être traitée comme un trou circulaire - Retirez la de la liste de géométrie de Base . - - - Face appears misaligned after initial rotation. - La face semble mal alignée après la rotation initiale. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Envisagez de basculer la propriété 'InverseAngle' et de recalculer. - - - - Multiple faces in Base Geometry. - Faces multiples dans la géométrie de base. - - - - Depth settings will be applied to all faces. - Les paramètres de profondeur seront appliqués à toutes les faces. - - - - EnableRotation property is 'Off'. - La propriété EnableRotation est 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Augmenté au dessus du stock. Utils Utilitaires + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Le diamètre du trou peut être imprécis en raison de la tesselation sur la face. Pensez à choisir l'arrête du trou. + + + + Rotated to 'InverseAngle' to attempt access. + Pivoté à 'InverseAngle' pour tenter l'accès. + + + + Always select the bottom edge of the hole when using an edge. + Toujours sélectionner l'arrête inférieure du trou lorsque vous utilisez une arrête. + + + + Start depth <= face depth. +Increased to stock top. + Début de la profondeur <= profondeur de la face. +Augmenté au dessus du stock. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + La(les) fonction(s) sélectionnée(s) nécessite(nt) 'Activer la rotation : A(x)' pour l'accès. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + La(les) fonction(s) sélectionnée(s) nécessite(nt) 'Activer la rotation : B(y)' pour l'accès. + + + + Face appears misaligned after initial rotation. + La face semble mal alignée après la rotation initiale. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Envisagez de basculer la propriété 'InverseAngle' et de recalculer. + + + + Multiple faces in Base Geometry. + Faces multiples dans la géométrie de base. + + + + Depth settings will be applied to all faces. + Les paramètres de profondeur seront appliqués à toutes les faces. + + + + EnableRotation property is 'Off'. + La propriété EnableRotation est 'Off'. + Ignoring non-horizontal Face @@ -1387,7 +1387,7 @@ Augmenté au dessus du stock. No base objects for PathArray. - No base objects for PathArray. + Aucun objet de base pour PathArray. @@ -1717,6 +1717,16 @@ Augmenté au dessus du stock. Arguments for the Post Processor (specific to the script) Arguments pour le post-processeur (spécifique au script) + + + For computing Paths; smaller increases accuracy, but slows down computation + Pour le calcul des trajectoires ; plus petite augmente la précision, mais ralentit le calcul + + + + Compound path of all operations in the order they are processed. + Parcours combiné de toutes les opérations dans l’ordre où elles sont traitées. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Augmenté au dessus du stock. An optional description for this job Une description optionnelle pour cette tâche - - - For computing Paths; smaller increases accuracy, but slows down computation - Pour le calcul des trajectoires ; plus petite augmente la précision, mais ralentit le calcul - Solid object to be used as stock. Objet solid a utiliser comme brut. - - - Compound path of all operations in the order they are processed. - Parcours combiné de toutes les opérations dans l’ordre où elles sont traitées. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Augmenté au dessus du stock. Holds the min Z value of Stock Conserver la valeur min. de Z du brut + + + The tool controller that will be used to calculate the path + Le contrôleur d’outil qui sera utilisé pour calculer la trajectoire + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Augmenté au dessus du stock. Base locations for this operation Point de départ de cette opération - - - The tool controller that will be used to calculate the path - Le contrôleur d’outil qui sera utilisé pour calculer la trajectoire - Coolant mode for this operation @@ -1993,16 +1993,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un PathPocket - - - Pocket Shape - Forme de poche - - - - Creates a Path Pocket object from a face or faces - Crée un objet poche à partir d'arêtes ou d'une surface - Normal @@ -2053,6 +2043,16 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Final depth set below ZMin of face(s) selected. Profondeur finale définie sous ZMin de face(s) sélectionnée(s). + + + Pocket Shape + Forme de poche + + + + Creates a Path Pocket object from a face or faces + Crée un objet poche à partir d'arêtes ou d'une surface + 3D Pocket @@ -2186,16 +2186,16 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Face Profile Contour de face - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Vérifier la sélection des bords et les exigences de profondeur finale pour le profilage des arêtes ouvertes. - For open edges, verify Final Depth for this operation. Pour les bords ouverts, vérifiez la Profondeur Finale pour cette opération. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Vérifier la sélection des bords et les exigences de profondeur finale pour le profilage des arêtes ouvertes. + Profile based on face or faces @@ -3473,6 +3473,16 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Path_Dressup + + + Dress-up + Trajectoire additionnelle + + + + Creates a Path Dess-up object from a selected path + Crée un objet trajectoire additionnel à partir d'un parcours sélectionné + Please select one path object @@ -3492,16 +3502,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Please select a Path object Veuillez sélectionner un object parcours - - - Dress-up - Trajectoire additionnelle - - - - Creates a Path Dess-up object from a selected path - Crée un objet trajectoire additionnel à partir d'un parcours sélectionné - Path_DressupAxisMap @@ -3974,13 +3974,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Creates a Path Hop object Crée un object saut - - - The selected object is not a path - - L'objet sélectionné n'est pas un parcours - - Please select one path object @@ -3996,6 +3989,13 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Create Hop Crée un saut + + + The selected object is not a path + + L'objet sélectionné n'est pas un parcours + + Path_Inspect @@ -4245,6 +4245,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Path_Sanity + + + The Job has no selected Base object. + La tâche n'a pas d'objet de Base sélectionné. + Check the path job for common errors @@ -4325,11 +4330,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Minimum Z Height Hauteur minimale de Z - - - The Job has no selected Base object. - La tâche n'a pas d'objet de Base sélectionné. - Maximum Z Height @@ -4661,11 +4661,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Path_ToolController - - - Tool Number to Load - Numéro d'outil à charger - Add Tool Controller to the Job @@ -4676,6 +4671,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Add Tool Controller Ajouter un contrôleur d'outil + + + Tool Number to Load + Numéro d'outil à charger + Path_ToolTable @@ -4702,11 +4702,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Creates a medial line engraving path Crée une ligne médiane de gravure - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve nécessite un outil de gravure avec angle de coupe - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4717,6 +4712,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Engraver Cutting Edge Angle must be < 180 degrees. L'angle de coupe du graveur doit être <180 degrés. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve nécessite un outil de gravure avec angle de coupe + Path_Waterline @@ -4751,56 +4751,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Save toolbit library Enregistrer la bibliothèque d'outils - - - Tooltable JSON (*.json) - Table d'outils JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Table d'outils HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Table d'outils LinuxCNC (*.tbl) - Open tooltable Ouvre la table des outils - - - Save tooltable - Enregistrer la table d'outils - - - - Rename Tooltable - Renommer la table d'outils - - - - Enter Name: - Saisir le nom : - - - - Add New Tool Table - Ajouter une nouvelle table d'outils - - - - Delete Selected Tool Table - Supprimer la table des outils sélectionnée - - - - Rename Selected Tool Table - Renommer la table des outils sélectionnée - Tooltable editor @@ -5011,6 +4966,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Table d'outils XML (*.xml);;Table d'outils HeeksCAD (*.tooltable) + + + Save tooltable + Enregistrer la table d'outils + Tooltable XML (*.xml) @@ -5026,6 +4986,46 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Object doesn't have a tooltable property L'objet ne possède pas de propriété d'outil pour être mis dans la table + + + Rename Tooltable + Renommer la table d'outils + + + + Enter Name: + Saisir le nom : + + + + Add New Tool Table + Ajouter une nouvelle table d'outils + + + + Delete Selected Tool Table + Supprimer la table des outils sélectionnée + + + + Rename Selected Tool Table + Renommer la table des outils sélectionnée + + + + Tooltable JSON (*.json) + Table d'outils JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Table d'outils HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Table d'outils LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_gl.ts b/src/Mod/Path/Gui/Resources/translations/Path_gl.ts index 07b0ce7cee..de2630a030 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_gl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_gl.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Parar índice(ángulo) para dixitalización rotacional - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object No caso de que a operación estea limitada por obxecto stock ou por carcasa da base do obxecto - - - Additional offset to the selected bounding box - Desprazamento engadido á escolma en carcasa - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Habilitar a optimización que elimina puntos innecesarios de saída dende G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ A dirección que a traxectoria da ferramenta debe ir ao redor da parte: Climb(ClockWise) ou Conventional(CounterClockWise) - - The model will be rotated around this axis. - O modelo pode rotar ao redor do eixe. - - - - Start index(angle) for rotational scan - Iniciar índice (ángulo) para dixitalización rotacional + + Stop index(angle) for rotational scan + Parar índice(ángulo) para dixitalización rotacional @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Tallar os restos na profundidade no bordo do modelo, liberando o modelo. + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Desprazamento engadido á escolma en carcasa + + + + The model will be rotated around this axis. + O modelo pode rotar ao redor do eixe. + + + + Start index(angle) for rotational scan + Iniciar índice (ángulo) para dixitalización rotacional + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied A traxectoria a ser copiada + + + The base geometry of this toolpath + A xeometría base desta traxectoria de ferramenta + The tool controller that will be used to calculate the path Controlador da ferramenta que se usará para calcular a traxectoria + + + Extra value to stay away from final profile- good for roughing toolpath + Valor extra para afastarse do perfil final bo para a traxectoria da ferramenta de desbaste + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Desfase extra para aplicar a operación. A dirección é dependente da operación. - - - The library to use to generate the path - A libraría a usar para xerar a traxectoria - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Un material para este obxecto - - - Controls how tool moves around corners. Default=Round - Controla como se move a ferramenta nas esquinas. Por defecto=Redondo - Maximum distance before a miter join is truncated Distancia máxima antes de que unha unión de inglete esté truncada - - - Extra value to stay away from final profile- good for roughing toolpath - Valor extra para afastarse do perfil final bo para a traxectoria da ferramenta de desbaste - Profile holes as well as the outline @@ -704,9 +699,14 @@ Facer verdadeiro, se se usa a compensación de radio de ferramenta - - The base geometry of this toolpath - A xeometría base desta traxectoria de ferramenta + + The library to use to generate the path + A libraría a usar para xerar a traxectoria + + + + Controls how tool moves around corners. Default=Round + Controla como se move a ferramenta nas esquinas. Por defecto=Redondo @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ángulo de corte non válido %.2f, debe ser <90° e >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ángulo do Bordo de Tallada non válido %.2f, debe ser >0° e <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ángulo de corte non válido %.2f, debe ser <90° e >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Lista de características desactivadas - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. A Característica %s.%s non pode ser procesada como un burato circular - por favor elimíneo da lista de xeometría base. - - - Face appears misaligned after initial rotation. - A face aparece desaliñada despois da rotación inicial. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Considera trocar ao ángulo inverso e volver computar. - - - - Multiple faces in Base Geometry. - Múltiples faces en Xeometría Base. - - - - Depth settings will be applied to all faces. - Os axustes de profundidade serán aplicados a tódalas faces. - - - - EnableRotation property is 'Off'. - A propiedade Activar Rotación está 'Desactivada'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + A face aparece desaliñada despois da rotación inicial. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Considera trocar ao ángulo inverso e volver computar. + + + + Multiple faces in Base Geometry. + Múltiples faces en Xeometría Base. + + + + Depth settings will be applied to all faces. + Os axustes de profundidade serán aplicados a tódalas faces. + + + + EnableRotation property is 'Off'. + A propiedade Activar Rotación está 'Desactivada'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argumentos para o pos-procesador (específico para o script) + + + For computing Paths; smaller increases accuracy, but slows down computation + Para Rutas de computación; canto máis pequenas aumentan a precisión, pero é máis lenta a computación + + + + Compound path of all operations in the order they are processed. + Traxectoria composta para tódalas operación en orde para ser procesadas. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - Para Rutas de computación; canto máis pequenas aumentan a precisión, pero é máis lenta a computación - Solid object to be used as stock. Obxecto sólido usado como stock. - - - Compound path of all operations in the order they are processed. - Traxectoria composta para tódalas operación en orde para ser procesadas. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Manter o valor mínimo de Z de Stock + + + The tool controller that will be used to calculate the path + Controlador da ferramenta que se usará para calcular a traxectoria + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation Posición base para esta operación - - - The tool controller that will be used to calculate the path - Controlador da ferramenta que se usará para calcular a traxectoria - Coolant mode for this operation @@ -1993,16 +1993,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc PathPocket - - - Pocket Shape - Forma Baleira - - - - Creates a Path Pocket object from a face or faces - Crea un obxecto Traxectoria baleiro dende unha face ou faces - Normal @@ -2053,6 +2043,16 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Forma Baleira + + + + Creates a Path Pocket object from a face or faces + Crea un obxecto Traxectoria baleiro dende unha face ou faces + 3D Pocket @@ -2186,16 +2186,16 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Face Profile Perfil de face - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Path_Dressup + + + Dress-up + Aspecto + + + + Creates a Path Dess-up object from a selected path + Crea un obxecto aspecto de traxectoria a partir dunha traxectoria escolmada + Please select one path object @@ -3493,16 +3503,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Please select a Path object Por favor, escolme un obxecto traxectoria - - - Dress-up - Aspecto - - - - Creates a Path Dess-up object from a selected path - Crea un obxecto aspecto de traxectoria a partir dunha traxectoria escolmada - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Creates a Path Hop object Crea un obxecto salto de traxectoria - - - The selected object is not a path - - O obxecto escollido non é unha traxectoria - - Please select one path object @@ -3997,6 +3990,13 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Create Hop Crear Salto + + + The selected object is not a path + + O obxecto escollido non é unha traxectoria + + Path_Inspect @@ -4246,6 +4246,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Path_Sanity + + + The Job has no selected Base object. + O traballo non ten obxecto Base escolmado. + Check the path job for common errors @@ -4326,11 +4331,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - O traballo non ten obxecto Base escolmado. - Maximum Z Height @@ -4662,11 +4662,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Path_ToolController - - - Tool Number to Load - Número de ferramenta a cargar - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Add Tool Controller Engadir Controlador de Ferramenta + + + Tool Number to Load + Número de ferramenta a cargar + Path_ToolTable @@ -4703,11 +4703,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Táboa de ferramentas JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Táboa de ferramentas HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Táboa de ferramentas LinuxCNC (*.tbl) - Open tooltable Abrir táboa de ferramentas - - - Save tooltable - Gardar táboa de ferramentas - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5012,6 +4967,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Táboa de ferramentas XML (*.xml);;táboa de ferramentas HeeksCAD (*.tooltable) + + + Save tooltable + Gardar táboa de ferramentas + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Object doesn't have a tooltable property O obxecto non ten unha propiedade de táboa de ferramentas + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Táboa de ferramentas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Táboa de ferramentas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Táboa de ferramentas LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hr.ts b/src/Mod/Path/Gui/Resources/translations/Path_hr.ts index e960789e86..ef31ec9de2 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_hr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_hr.ts @@ -8,27 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Prikažite privremene objekte za izgradnju staza kada je modul u stanju DEBUG moda. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Manje vrijednosti daju finiju i precizniju mrežu. Manje vrijednosti uvelike povećavaju vrijeme obrade. - - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Manje vrijednosti daju finiju i precizniju mrežu. Manje vrijednosti ne povećavaju vrijeme obrade. - - - - Stop index(angle) for rotational scan - Zaustavni indeks (kut) za rotacijsko skeniranje - - - - Dropcutter lines are created parallel to this axis. - Linije spuštajućeg (drop-cutter) glodala stvaraju se paralelno s ovom osi. - The direction along which dropcutter lines are created @@ -39,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Kako operaciju treba ograničiti, kroz objekt osnove ili granični okvir osnovnog objekta - - - Additional offset to the selected bounding box - Dodatni pomak za odabrani granični okvir - Step over percentage of the drop cutter path @@ -64,6 +38,17 @@ Enable optimization which removes unnecessary points from G-Code output Omogući optimizaciju koja uklanja nepotrebne točke iz izvoza G-Koda + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Manje vrijednosti daju finiju i precizniju mrežu. Manje vrijednosti uvelike povećavaju vrijeme obrade. + + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Manje vrijednosti daju finiju i precizniju mrežu. Manje vrijednosti ne povećavaju vrijeme obrade. + The completion mode for the operation: single or multi-pass @@ -75,14 +60,9 @@ Smjer kojim alatna staza treba obilaziti dio: uspon (ClockWise) ili konvencionalni (CounterClockWise) - - The model will be rotated around this axis. - Model će se vrtiti oko ove osi. - - - - Start index(angle) for rotational scan - Početni indeks (kut) za rotacijsko skeniranje + + Stop index(angle) for rotational scan + Zaustavni indeks (kut) za rotacijsko skeniranje @@ -99,6 +79,26 @@ Cut through waste to depth at model edge, releasing the model. Prerežite otpadak do dubine na rubu modela, oslobađajući model. + + + Dropcutter lines are created parallel to this axis. + Linije spuštajućeg (drop-cutter) glodala stvaraju se paralelno s ovom osi. + + + + Additional offset to the selected bounding box + Dodatni pomak za odabrani granični okvir + + + + The model will be rotated around this axis. + Model će se vrtiti oko ove osi. + + + + Start index(angle) for rotational scan + Početni indeks (kut) za rotacijsko skeniranje + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -271,11 +271,21 @@ The path to be copied Put koji treba kopirati + + + The base geometry of this toolpath + Osnovna geometrija ove obrade staze + The tool controller that will be used to calculate the path Alat kontroler koji će se koristiti za izračunavanje staze + + + Extra value to stay away from final profile- good for roughing toolpath + Dodatna vrijednost za izbjegavanje krajnjeg profila - dobro za hrapavost staza obrade + The base path to modify @@ -613,11 +623,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Dodatni pomak koji se primjenjuje na operaciju. Smjer ovisi o operaciji. - - - The library to use to generate the path - Biblioteka koja se koristiti za generiranje staze - Start pocketing at center or boundary @@ -722,21 +727,11 @@ A material for this object Materijal za ovaj objekt - - - Controls how tool moves around corners. Default=Round - Kontrolira kako se alat kreće po uglovima. Zadano=krug - Maximum distance before a miter join is truncated Maksimalna udaljenost prije nego je pridružena kosina odrezana - - - Extra value to stay away from final profile- good for roughing toolpath - Dodatna vrijednost za izbjegavanje krajnjeg profila - dobro za hrapavost staza obrade - Profile holes as well as the outline @@ -763,9 +758,14 @@ Postavi na istinito, ako koristite kompenzaciju radijusa glodala - - The base geometry of this toolpath - Osnovna geometrija ove obrade staze + + The library to use to generate the path + Biblioteka koja se koristiti za generiranje staze + + + + Controls how tool moves around corners. Default=Round + Kontrolira kako se alat kreće po uglovima. Zadano=krug @@ -1053,16 +1053,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Pogrešan rub rezanja kut %.2f, mora biti < 90 ° i > = 0 ° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Pogrešan kut rezanja ruba %.2f, mora biti > = 0 ° i <= 180 ° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Pogrešan rub rezanja kut %.2f, mora biti < 90 ° i > = 0 ° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1199,76 +1199,11 @@ List of disabled features Popis onemogućenih funkcija - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Promjer rupe može biti netočan zbog teselacije na licu. Razmislite o odabiru ruba rupe. - - - - - - Rotated to 'InverseAngle' to attempt access. - Rotirano u "obrnuti kut" za pokušaj pristupa. - - - - - - Always select the bottom edge of the hole when using an edge. - Pri uporabi ruba uvijek odaberite donji rub rupe. - - - - Start depth <= face depth. -Increased to stock top. - Dubina početka <= dubina lica. -Povećana na vrh osnove. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Odabrane značajke zahtijevaju 'Omogući rotaciju: A(x)' za pristup. - - - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Odabrane značajke zahtijevaju 'Omogući rotaciju: B(y)' za pristup. - - - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Svojstvo %s.%s ne može se obraditi kao kružna rupa - uklonite je s popisa geometrija baze. - - - Face appears misaligned after initial rotation. - Lice se čini pogrešno poravnano nakon početne rotacije. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Razmislite o izmjeni svojstva 'Obrnuti Kut' i ponovnom izračunavanju operacije. - - - - Multiple faces in Base Geometry. - Višestruka lica u Osnovnoj Geometriji. - - - - Depth settings will be applied to all faces. - Postavke dubine primijenit će se na sva lica. - - - - EnableRotation property is 'Off'. - Svojstvo Omogući Rotaciju je 'isključeno'. - Unable to create path for face(s). @@ -1336,6 +1271,71 @@ Povećana na vrh osnove. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Promjer rupe može biti netočan zbog teselacije na licu. Razmislite o odabiru ruba rupe. + + + + + + Rotated to 'InverseAngle' to attempt access. + Rotirano u "obrnuti kut" za pokušaj pristupa. + + + + + + Always select the bottom edge of the hole when using an edge. + Pri uporabi ruba uvijek odaberite donji rub rupe. + + + + Start depth <= face depth. +Increased to stock top. + Dubina početka <= dubina lica. +Povećana na vrh osnove. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Odabrane značajke zahtijevaju 'Omogući rotaciju: A(x)' za pristup. + + + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Odabrane značajke zahtijevaju 'Omogući rotaciju: B(y)' za pristup. + + + + + + Face appears misaligned after initial rotation. + Lice se čini pogrešno poravnano nakon početne rotacije. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Razmislite o izmjeni svojstva 'Obrnuti Kut' i ponovnom izračunavanju operacije. + + + + Multiple faces in Base Geometry. + Višestruka lica u Osnovnoj Geometriji. + + + + Depth settings will be applied to all faces. + Postavke dubine primijenit će se na sva lica. + + + + EnableRotation property is 'Off'. + Svojstvo Omogući Rotaciju je 'isključeno'. + Ignoring non-horizontal Face @@ -1824,6 +1824,16 @@ Povećana na vrh osnove. Arguments for the Post Processor (specific to the script) Argumenti za Post Processor (specifično za skriptu) + + + For computing Paths; smaller increases accuracy, but slows down computation + Za računanje staza; manja povećava točnost, ali usporava računanje + + + + Compound path of all operations in the order they are processed. + Složena staza svih operacija u redoslijedu u kojem se obrađuju. + Collection of tool controllers available for this job. @@ -1843,21 +1853,11 @@ Povećana na vrh osnove. - - - For computing Paths; smaller increases accuracy, but slows down computation - Za računanje staza; manja povećava točnost, ali usporava računanje - Solid object to be used as stock. Objekt čvrstog tijela korišten kao osnova. - - - Compound path of all operations in the order they are processed. - Složena staza svih operacija u redoslijedu u kojem se obrađuju. - Split output into multiple gcode files @@ -1968,6 +1968,11 @@ Povećana na vrh osnove. Holds the min Z value of Stock Drži vrijednost min Z za Osnovu + + + The tool controller that will be used to calculate the path + Alat kontroler koji će se koristiti za izračunavanje staze + Make False, to prevent operation from generating code @@ -1993,11 +1998,6 @@ Povećana na vrh osnove. Base locations for this operation Početna lokacija za ovu operaciju - - - The tool controller that will be used to calculate the path - Alat kontroler koji će se koristiti za izračunavanje staze - Coolant mode for this operation @@ -2112,16 +2112,6 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr PathPocket - - - Pocket Shape - Oblik Utora - - - - Creates a Path Pocket object from a face or faces - Stvara objekt staze utora iz površine ili površina lica - Normal @@ -2176,6 +2166,16 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr + + + Pocket Shape + Oblik Utora + + + + Creates a Path Pocket object from a face or faces + Stvara objekt staze utora iz površine ili površina lica + 3D Pocket @@ -2321,11 +2321,6 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr Face Profile Profil naličjanaličja - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. @@ -2333,6 +2328,11 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3715,6 +3715,16 @@ zadana vrijednost = 10,0. Path_Dressup + + + Dress-up + Dress-up (Odjenuti) + + + + Creates a Path Dess-up object from a selected path + Stvara staza objekt Dress-up od odabrane staze + Please select one path object @@ -3734,16 +3744,6 @@ zadana vrijednost = 10,0. Please select a Path object Odaberite objekt staze - - - Dress-up - Dress-up (Odjenuti) - - - - Creates a Path Dess-up object from a selected path - Stvara staza objekt Dress-up od odabrane staze - Path_DressupAxisMap @@ -4222,13 +4222,6 @@ zadana vrijednost = 10,0. Creates a Path Hop object Stvori objekt prijelaza staze - - - The selected object is not a path - - Odabrani objekt nije putanja staze - - Please select one path object @@ -4244,6 +4237,13 @@ zadana vrijednost = 10,0. Create Hop Stvori prijelaz + + + The selected object is not a path + + Odabrani objekt nije putanja staze + + Path_Inspect @@ -4495,6 +4495,11 @@ zadana vrijednost = 10,0. Path_Sanity + + + The Job has no selected Base object. + Zadatak nema odabran osnovni objekt. + Check the path job for common errors @@ -4577,11 +4582,6 @@ zadana vrijednost = 10,0. Minimum Z Height Minimalna Z visina - - - The Job has no selected Base object. - Zadatak nema odabran osnovni objekt. - Maximum Z Height @@ -4923,11 +4923,6 @@ Broj linija Path_ToolController - - - Tool Number to Load - Broj alata koji se koristi - Add Tool Controller to the Job @@ -4938,6 +4933,11 @@ Broj linija Add Tool Controller Dodajte kontroler alata + + + Tool Number to Load + Broj alata koji se koristi + Path_ToolTable @@ -4964,14 +4964,6 @@ Broj linija Creates a medial line engraving path Stvara put gravure po medijalnoj crti - - - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve zahtijeva gravura rezač s -Kutom rezanja ruba - @@ -4984,6 +4976,14 @@ Kutom rezanja ruba Engraver Cutting Edge Angle must be < 180 degrees. Rezni kut ruba graviranja mora biti < 180 stupnjeva. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve zahtijeva gravura rezač s +Kutom rezanja ruba + + + Path_Waterline @@ -5020,56 +5020,11 @@ Kutom rezanja ruba Save toolbit library Spremi biblioteku nastavaka alata - - - Tooltable JSON (*.json) - Tabela alata JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD Tabela alata (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC Tabela alata (*.tbl) - Open tooltable Otvori tabelu alata - - - Save tooltable - Spremi tabelu alata - - - - Rename Tooltable - Preimenuj Tabelu Alata - - - - Enter Name: - Unesite ime: - - - - Add New Tool Table - Dodajte novu tablicu alata - - - - Delete Selected Tool Table - Izbriši odabranu tablicu alata - - - - Rename Selected Tool Table - Preimenuj odabranu tablicu alata - Tooltable editor @@ -5280,6 +5235,11 @@ Kutom rezanja ruba Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela alata XML (*.xml);;HeeksCAD tabela alata(*.tooltable) + + + Save tooltable + Spremi tabelu alata + Tooltable XML (*.xml) @@ -5295,6 +5255,46 @@ Kutom rezanja ruba Object doesn't have a tooltable property Objekt nema svojstvo alata stola + + + Rename Tooltable + Preimenuj Tabelu Alata + + + + Enter Name: + Unesite ime: + + + + Add New Tool Table + Dodajte novu tablicu alata + + + + Delete Selected Tool Table + Izbriši odabranu tablicu alata + + + + Rename Selected Tool Table + Preimenuj odabranu tablicu alata + + + + Tooltable JSON (*.json) + Tabela alata JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD Tabela alata (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC Tabela alata (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hu.qm b/src/Mod/Path/Gui/Resources/translations/Path_hu.qm index 442fa2b787..0b7f02f6d8 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_hu.qm and b/src/Mod/Path/Gui/Resources/translations/Path_hu.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hu.ts b/src/Mod/Path/Gui/Resources/translations/Path_hu.ts index 3d03ec0a22..67736943e9 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_hu.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_hu.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Az ideiglenes építőobjektumok megjelenítésének útvonala, ha a modul DEBUG módban van. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - A kisebb értékek finomabb, pontosabb hálót eredményeznek. A kisebb értékek jelentősen növelik a feldolgozási időt. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - A kisebb értékek finomabb, pontosabb hálót eredményeznek. A kisebb értékek nem növelik jelentősen a feldolgozási időt. - - - - Stop index(angle) for rotational scan - A körforgó letapogatás végpont indexe (szöge) - - - - Dropcutter lines are created parallel to this axis. - A legördülő vonalak ezzel a tengelyekkel párhuzamosan jönnek létre. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object A műveletet korlátozza az alaptest állomány objektum vagy az alap objektum határolókerete - - - Additional offset to the selected bounding box - További eltolás a kiválasztott határolókerethez - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Engedélyezi az optimalizálást, amely eltávolítja a szükségtelen pontokat a G-kód kimenetéről + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + A kisebb értékek finomabb, pontosabb hálót eredményeznek. A kisebb értékek jelentősen növelik a feldolgozási időt. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + A kisebb értékek finomabb, pontosabb hálót eredményeznek. A kisebb értékek nem növelik jelentősen a feldolgozási időt. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ Szerszámmozgás irányának a tárgy körül kell lennie: Mászó(Óramutató járásával egyező(Cw)) vagy agyományos(Ellentétes(Ccw)) - - The model will be rotated around this axis. - A modellt ezen tengely köröl forgatjuk. - - - - Start index(angle) for rotational scan - A körforgó letapogatás kezdő indexe (szöge) + + Stop index(angle) for rotational scan + A körforgó letapogatás végpont indexe (szöge) @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Átvág a hulladékon a mélységgel a modell élénél, a modell kiadásához. + + + Dropcutter lines are created parallel to this axis. + A legördülő vonalak ezzel a tengelyekkel párhuzamosan jönnek létre. + + + + Additional offset to the selected bounding box + További eltolás a kiválasztott határolókerethez + + + + The model will be rotated around this axis. + A modellt ezen tengely köröl forgatjuk. + + + + Start index(angle) for rotational scan + A körforgó letapogatás kezdő indexe (szöge) + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied A másolni kívánt szerszámpálya útvonal + + + The base geometry of this toolpath + Ennek a szerszámmozgásnak az alapgeometriája + The tool controller that will be used to calculate the path Útvonal kiszámításához használt eszköz vezérlő + + + Extra value to stay away from final profile- good for roughing toolpath + Extra érték ami távol tart a záró profiltól- jó a nagyoló szerszámmozgáshoz + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra eltolása a művelethez. Iránya a függ a művelettől. - - - The library to use to generate the path - Az elérési út létrehozásához használt könyvtár - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Egy anyag ehhez a tárgyhoz - - - Controls how tool moves around corners. Default=Round - Szabályozza az eszköz mozgását a sarkoknál. Alapértelmezett=Kerekített - Maximum distance before a miter join is truncated Maximális távolság, mielőtt a ferde illesztés csonkul - - - Extra value to stay away from final profile- good for roughing toolpath - Extra érték ami távol tart a záró profiltól- jó a nagyoló szerszámmozgáshoz - Profile holes as well as the outline @@ -704,9 +699,14 @@ Állítsa igazra, ha sugár vágó kompenzációt alkalmaz - - The base geometry of this toolpath - Ennek a szerszámmozgásnak az alapgeometriája + + The library to use to generate the path + Az elérési út létrehozásához használt könyvtár + + + + Controls how tool moves around corners. Default=Round + Szabályozza az eszköz mozgását a sarkoknál. Alapértelmezett=Kerekített @@ -986,16 +986,16 @@ Selected tool is not a drill A kijelölt eszköz nem fúró - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Érvénytelen forgácsoló él szög %.2f, <90° és >=0° közti kell - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Érvénytelen forgácsoló él szög %.2f, >0° és <=180° közt kell lennie + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Érvénytelen forgácsoló él szög %.2f, <90° és >=0° közti kell + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Kikapcsolt funkciók listája - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - A furatátmérő pontatlan lehet a felületen lévő hálózófaktor miatt. Fontolja meg a furatél kiválasztását. - - - - Rotated to 'InverseAngle' to attempt access. - 'Fordított szögre' forgatva a hozzáférés kipróbálása érdekében. - - - - Always select the bottom edge of the hole when using an edge. - Él használatakor mindig jelölje ki a furat alsó élét. - - - - Start depth <= face depth. -Increased to stock top. - Indításmélység <= felületmélység. -Az alaptest tetejére emelve. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - A kijelölt elem(ek) hez 'A(x) elforgatás engedélyezésére' van szükség a kisegítő lehetőségekhez. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - A kijelölt elem(ek) re 'B(y) elforgatás engedélyezésére' van szükség a kisegítő lehetőségekhez. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. A %s.%s funkciót nem lehet feldolgozni kör alakú mélyedésként - távolítsa el az alap geometriai listából. - - - Face appears misaligned after initial rotation. - Az felületet a kezdeti forgatás után rosszul igazítja a program. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Fontolja meg a "InverseAngle" tulajdonság és a újraszámítás kapcsolását. - - - - Multiple faces in Base Geometry. - Többszörös felületek az alap geometriában. - - - - Depth settings will be applied to all faces. - A mélységbeállítás mindegyik felületre érvényes lesz. - - - - EnableRotation property is 'Off'. - Az Forgatásbekapcsolás tulajdonság értéke ' Ki '. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Az alaptest tetejére emelve. Utils Munkaeszközök + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + A furatátmérő pontatlan lehet a felületen lévő hálózófaktor miatt. Fontolja meg a furatél kiválasztását. + + + + Rotated to 'InverseAngle' to attempt access. + 'Fordított szögre' forgatva a hozzáférés kipróbálása érdekében. + + + + Always select the bottom edge of the hole when using an edge. + Él használatakor mindig jelölje ki a furat alsó élét. + + + + Start depth <= face depth. +Increased to stock top. + Indításmélység <= felületmélység. +Az alaptest tetejére emelve. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + A kijelölt elem(ek) hez 'A(x) elforgatás engedélyezésére' van szükség a kisegítő lehetőségekhez. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + A kijelölt elem(ek) re 'B(y) elforgatás engedélyezésére' van szükség a kisegítő lehetőségekhez. + + + + Face appears misaligned after initial rotation. + Az felületet a kezdeti forgatás után rosszul igazítja a program. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Fontolja meg a "InverseAngle" tulajdonság és a újraszámítás kapcsolását. + + + + Multiple faces in Base Geometry. + Többszörös felületek az alap geometriában. + + + + Depth settings will be applied to all faces. + A mélységbeállítás mindegyik felületre érvényes lesz. + + + + EnableRotation property is 'Off'. + Az Forgatásbekapcsolás tulajdonság értéke ' Ki '. + Ignoring non-horizontal Face @@ -1387,7 +1387,7 @@ Az alaptest tetejére emelve. No base objects for PathArray. - No base objects for PathArray. + Az útvonal elrendezési eszközhöz nincsenek alapobjektumok. @@ -1717,6 +1717,16 @@ Az alaptest tetejére emelve. Arguments for the Post Processor (specific to the script) Érvek az utólagos végrehajtóhoz (jellemző a scripthez) + + + For computing Paths; smaller increases accuracy, but slows down computation + Útvonalak számításához; kevésbé növeli a pontosságot, de lelassítja a számítást + + + + Compound path of all operations in the order they are processed. + Összes művelet összetett sorrendje a feldolgozáshoz. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Az alaptest tetejére emelve. An optional description for this job A feladat választható leírása - - - For computing Paths; smaller increases accuracy, but slows down computation - Útvonalak számításához; kevésbé növeli a pontosságot, de lelassítja a számítást - Solid object to be used as stock. Alaptestként használt szilárd test. - - - Compound path of all operations in the order they are processed. - Összes művelet összetett sorrendje a feldolgozáshoz. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Az alaptest tetejére emelve. Holds the min Z value of Stock Tartja az alaptest min Z értékét + + + The tool controller that will be used to calculate the path + Útvonal kiszámításához használt eszköz vezérlő + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Az alaptest tetejére emelve. Base locations for this operation Kiinduló hely ehhez a művelethez - - - The tool controller that will be used to calculate the path - Útvonal kiszámításához használt eszköz vezérlő - Coolant mode for this operation @@ -1993,16 +1993,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy PathPocket - - - Pocket Shape - Zseb alakzat - - - - Creates a Path Pocket object from a face or faces - Létrehoz egy szerszámpálya zseb útvonal objektumot egy felületből vagy felületekből - Normal @@ -2053,6 +2043,16 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Final depth set below ZMin of face(s) selected. A kiválasztott felület(ek) ZMin alatti végső mélysége. + + + Pocket Shape + Zseb alakzat + + + + Creates a Path Pocket object from a face or faces + Létrehoz egy szerszámpálya zseb útvonal objektumot egy felületből vagy felületekből + 3D Pocket @@ -2186,16 +2186,16 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Face Profile Felület profil - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Ellenőrizze az élkiválasztást és a nyitott él(ek) profilozására vonatkozó végmélységi követelményeket. - For open edges, verify Final Depth for this operation. A nyitott élekre ellenőrizze a művelet végső mélységét. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Ellenőrizze az élkiválasztást és a nyitott él(ek) profilozására vonatkozó végmélységi követelményeket. + Profile based on face or faces @@ -3476,6 +3476,16 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Path_Dressup + + + Dress-up + Megváltoztatás + + + + Creates a Path Dess-up object from a selected path + Szerszámpálya módosító objektumot hoz létre a kiválasztott útvonalból + Please select one path object @@ -3495,16 +3505,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Please select a Path object Kérem válasszon egy pályaútvonal objektumot - - - Dress-up - Megváltoztatás - - - - Creates a Path Dess-up object from a selected path - Szerszámpálya módosító objektumot hoz létre a kiválasztott útvonalból - Path_DressupAxisMap @@ -3977,13 +3977,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Creates a Path Hop object Gyorsmenet beszúrása a visszahúzási síkra - - - The selected object is not a path - - A kijelölt objektum nem pálya útvonal - - Please select one path object @@ -3999,6 +3992,13 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Create Hop Visszahúzási útszakasz hozzáadása + + + The selected object is not a path + + A kijelölt objektum nem pálya útvonal + + Path_Inspect @@ -4248,6 +4248,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Path_Sanity + + + The Job has no selected Base object. + A feladatnak nincs kijelölt alap objektuma. + Check the path job for common errors @@ -4328,11 +4333,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Minimum Z Height Minimális Z magasság - - - The Job has no selected Base object. - A feladatnak nincs kijelölt alap objektuma. - Maximum Z Height @@ -4664,11 +4664,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Path_ToolController - - - Tool Number to Load - Betöltendő szerszám száma - Add Tool Controller to the Job @@ -4679,6 +4674,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Add Tool Controller Eszköz vezérlő hozzáadása + + + Tool Number to Load + Betöltendő szerszám száma + Path_ToolTable @@ -4705,11 +4705,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Creates a medial line engraving path Középvonali gravírozási útvonal létrehozása - - - VCarve requires an engraving cutter with CuttingEdgeAngle - A V-kivágás gravírozást igényel vágás élvágási szöggel - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4720,6 +4715,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Engraver Cutting Edge Angle must be < 180 degrees. A véső vágóélének szöge < 180 fok. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + A V-kivágás gravírozást igényel vágás élvágási szöggel + Path_Waterline @@ -4754,56 +4754,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Save toolbit library Szerszámkönyvtár mentése - - - Tooltable JSON (*.json) - Szerszámlista JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD szerszámlista (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC szerszámlista (*.tbl) - Open tooltable Szerszámlista megnyitása - - - Save tooltable - Szerszámlista mentése - - - - Rename Tooltable - Szerszámlista átnevezése - - - - Enter Name: - Nevezze el: - - - - Add New Tool Table - Új szerszámlista hozzáadása - - - - Delete Selected Tool Table - Kijelölt szerszámlista törlése - - - - Rename Selected Tool Table - A kijelölt szerszámlista átnevezése - Tooltable editor @@ -5014,6 +4969,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Szerszámlista XML (*.xml);; HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Szerszámlista mentése + Tooltable XML (*.xml) @@ -5029,6 +4989,46 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Object doesn't have a tooltable property Objektum nem rendelkezik szerszámlista tulajdonsággal + + + Rename Tooltable + Szerszámlista átnevezése + + + + Enter Name: + Nevezze el: + + + + Add New Tool Table + Új szerszámlista hozzáadása + + + + Delete Selected Tool Table + Kijelölt szerszámlista törlése + + + + Rename Selected Tool Table + A kijelölt szerszámlista átnevezése + + + + Tooltable JSON (*.json) + Szerszámlista JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD szerszámlista (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC szerszámlista (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_id.ts b/src/Mod/Path/Gui/Resources/translations/Path_id.ts index d4a3fe40e4..55c2f829ab 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_id.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_id.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - - The model will be rotated around this axis. - The model will be rotated around this axis. - - - - Start index(angle) for rotational scan - Start index(angle) for rotational scan + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Cut through waste to depth at model edge, releasing the model. + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + + + + The model will be rotated around this axis. + The model will be rotated around this axis. + + + + Start index(angle) for rotational scan + Start index(angle) for rotational scan + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied The path yang akan disalin + + + The base geometry of this toolpath + Geometri dasar dari toolpath ini + The tool controller that will be used to calculate the path Pengontrol alat yang akan digunakan untuk menghitung lintasan + + + Extra value to stay away from final profile- good for roughing toolpath + Nilai ekstra untuk menjauh dari profil akhir - bagus untuk perkakas kasar + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset untuk diterapkan pada operasi. Arah adalah tergantung operasi. - - - The library to use to generate the path - The perpustakaan untuk menggunakan untuk menghasilkan jalan - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Bahan untuk objek ini - - - Controls how tool moves around corners. Default=Round - Kontrol bagaimana alat bergerak di sekitar sudut. Default=Putaran - Maximum distance before a miter join is truncated Jarak maksimal sebelum penggabung bergabung dipotong - - - Extra value to stay away from final profile- good for roughing toolpath - Nilai ekstra untuk menjauh dari profil akhir - bagus untuk perkakas kasar - Profile holes as well as the outline @@ -704,9 +699,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Geometri dasar dari toolpath ini + + The library to use to generate the path + The perpustakaan untuk menggunakan untuk menghasilkan jalan + + + + Controls how tool moves around corners. Default=Round + Kontrol bagaimana alat bergerak di sekitar sudut. Default=Putaran @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Sudut Cutting Edge tidak benar%.2f, harus <90° dan>=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Sudut Cutting Edge tidak benar%.2f, harus <90° dan>=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Daftar fitur yang tidak dilengkapi - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Fitur % s . % s tidak dapat diproses sebagai lubang melingkar - tolong hapus dari daftar geometri dasar. - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + Ignoring non-horizontal Face @@ -1714,6 +1714,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argumen untuk Prosesor Post (khusus untuk naskah) + + + For computing Paths; smaller increases accuracy, but slows down computation + For computing Paths; smaller increases accuracy, but slows down computation + + + + Compound path of all operations in the order they are processed. + Jalur majemuk semua operasi sesuai pesanan mereka diproses. + Collection of tool controllers available for this job. @@ -1729,21 +1739,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - For computing Paths; smaller increases accuracy, but slows down computation - Solid object to be used as stock. Objek padat untuk dijadikan stock - - - Compound path of all operations in the order they are processed. - Jalur majemuk semua operasi sesuai pesanan mereka diproses. - Split output into multiple gcode files @@ -1852,6 +1852,11 @@ Increased to stock top. Holds the min Z value of Stock Holds the min Z value of Stock + + + The tool controller that will be used to calculate the path + Pengontrol alat yang akan digunakan untuk menghitung lintasan + Make False, to prevent operation from generating code @@ -1877,11 +1882,6 @@ Increased to stock top. Base locations for this operation Lokasi dasar untuk operasi ini - - - The tool controller that will be used to calculate the path - Pengontrol alat yang akan digunakan untuk menghitung lintasan - Coolant mode for this operation @@ -1990,16 +1990,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -2050,6 +2040,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2183,16 +2183,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Profil Wajah - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3470,6 +3470,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Membuat Jalur Dess-up objek dari suatu dipilih jalan + Please select one path object @@ -3487,16 +3497,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Silahkan pilih objek Path - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Membuat Jalur Dess-up objek dari suatu dipilih jalan - Path_DressupAxisMap @@ -3969,12 +3969,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Membuat Jalur Hop objek - - - The selected object is not a path - - The dipilih objek bukan jalan - Please select one path object @@ -3990,6 +3984,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Buat Hop + + + The selected object is not a path + + The dipilih objek bukan jalan + Path_Inspect @@ -4240,6 +4240,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors @@ -4320,11 +4325,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - Maximum Z Height @@ -4654,11 +4654,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4669,6 +4664,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Tambahkan Alat Pengontrol + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4695,11 +4695,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4710,6 +4705,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4744,56 +4744,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tooltable LinuxCNC (*.tbl) - Open tooltable Buka tooltable - - - Save tooltable - Simpan tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5004,6 +4959,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (* .xml) ;, HeeksCAD tooltable (* .tooltable) + + + Save tooltable + Simpan tooltable + Tooltable XML (*.xml) @@ -5019,6 +4979,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Objek tidak memiliki properti tooltable + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tooltable LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_it.qm b/src/Mod/Path/Gui/Resources/translations/Path_it.qm index 3aa14d202f..a0d8cc76ef 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_it.qm and b/src/Mod/Path/Gui/Resources/translations/Path_it.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_it.ts b/src/Mod/Path/Gui/Resources/translations/Path_it.ts index 19cf81eac5..54cbfb3703 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_it.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_it.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra gli oggetti di costruzione dei percorsi temporanei quando il modulo è in modalità DEBUG. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Valori più piccoli producono una maglia più fine e precisa. Valori più piccoli incrementano molto il tempo di elaborazione. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Valori più piccoli producono una maglia più fine e precisa. Valori più piccoli non aumentano di molto il tempo di elaborazione. - - - - Stop index(angle) for rotational scan - Indice di arresto (angolo) per la scansione rotazionale - - - - Dropcutter lines are created parallel to this axis. - Le linee di taglio sono create parallele a questo asse. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object L'operazione dovrebbe essere delimitata dall'oggetto grezzo o dal riquadro di delimitazione dell'oggetto di base - - - Additional offset to the selected bounding box - Offset aggiuntivo al riquadro di selezione scelto - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Abilita l'ottimizzazione che rimuove i punti non necessari dall'output G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Valori più piccoli producono una maglia più fine e precisa. Valori più piccoli incrementano molto il tempo di elaborazione. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Valori più piccoli producono una maglia più fine e precisa. Valori più piccoli non aumentano di molto il tempo di elaborazione. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ La direzione percorsa dall'utensile intorno alla parte: CW se in senso orario o CCW se in senso antiorario - - The model will be rotated around this axis. - Il modello sarà ruotato attorno a questo asse. - - - - Start index(angle) for rotational scan - Avvia indice (angolo) per la scansione di rotazione + + Stop index(angle) for rotational scan + Indice di arresto (angolo) per la scansione rotazionale @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Taglia lo scarto alla profondità a bordo modello, liberando il modello. + + + Dropcutter lines are created parallel to this axis. + Le linee di taglio sono create parallele a questo asse. + + + + Additional offset to the selected bounding box + Offset aggiuntivo al riquadro di selezione scelto + + + + The model will be rotated around this axis. + Il modello sarà ruotato attorno a questo asse. + + + + Start index(angle) for rotational scan + Avvia indice (angolo) per la scansione di rotazione + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Il percorso da copiare + + + The base geometry of this toolpath + La geometria di base del percorso di questo utensile + The tool controller that will be used to calculate the path Il controllore di strumento da usare per calcolare il percorso + + + Extra value to stay away from final profile- good for roughing toolpath + Un valore aggiuntivo per mantenersi a distanza di sicurezza dal profilo finale - utile per il percorso di un utensile di sgrossatura + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Scostamento extra da applicare all'operazione. La direzione è dipendente dall'operazione. - - - The library to use to generate the path - La libreria da utilizzare per generare il percorso - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Un materiale per questo oggetto - - - Controls how tool moves around corners. Default=Round - Controlla come si muove lo strumento attorno agli angoli (Standard = Rotondo) - Maximum distance before a miter join is truncated Distanza massima prima che il giunto di mitra (45°) sia troncato - - - Extra value to stay away from final profile- good for roughing toolpath - Un valore aggiuntivo per mantenersi a distanza di sicurezza dal profilo finale - utile per il percorso di un utensile di sgrossatura - Profile holes as well as the outline @@ -704,9 +699,14 @@ Rendere vero (True), se si utilizza la compensazione raggio utensile - - The base geometry of this toolpath - La geometria di base del percorso di questo utensile + + The library to use to generate the path + La libreria da utilizzare per generare il percorso + + + + Controls how tool moves around corners. Default=Round + Controlla come si muove lo strumento attorno agli angoli (Standard = Rotondo) @@ -986,16 +986,16 @@ Selected tool is not a drill L'utensile selezionato non è una punta di foratura - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Angolo di taglio di %.2f invalido, deve essere compreso fra <90° e >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Angolo di taglio di %.2f non valido, deve essere compreso tra >0° e <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Angolo di taglio di %.2f invalido, deve essere compreso fra <90° e >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Elenco dei tratti disabilitati - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Il diametro del foro potrebbe essere impreciso a causa della tessellazione sulla faccia. Considerare di selezionare il bordo del foro. - - - - Rotated to 'InverseAngle' to attempt access. - Ruotato in 'Angolo Inverso' per tentare l'accesso. - - - - Always select the bottom edge of the hole when using an edge. - Selezionare sempre il bordo inferiore del foro quando si utilizza un bordo. - - - - Start depth <= face depth. -Increased to stock top. - Profondità iniziale <= profondità della faccia. -Aumentata fino all'altezza del pezzo grezzo. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Le funzioni selezionate richiedono 'Abilita rotazione: A(x)' per l'accesso. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Le funzioni selezionate richiedono 'Abilita rotazione: B(y)' per l'accesso. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Il tratto %s.%s non può essere calcolato come un foro circolare - prego rimuoverlo dall'elenco della geometria di base. - - - Face appears misaligned after initial rotation. - La faccia appare disallineata dopo la rotazione iniziale. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Considerare di attivare/disattivare la proprietà 'InverseAngle' e ricalcolare. - - - - Multiple faces in Base Geometry. - Più facce nella Geometria di base. - - - - Depth settings will be applied to all faces. - Le impostazioni di Profondità saranno applicate a tutte le facce. - - - - EnableRotation property is 'Off'. - La proprietà EnableRotation è 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Aumentata fino all'altezza del pezzo grezzo. Utils Utilità + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Il diametro del foro potrebbe essere impreciso a causa della tessellazione sulla faccia. Considerare di selezionare il bordo del foro. + + + + Rotated to 'InverseAngle' to attempt access. + Ruotato in 'Angolo Inverso' per tentare l'accesso. + + + + Always select the bottom edge of the hole when using an edge. + Selezionare sempre il bordo inferiore del foro quando si utilizza un bordo. + + + + Start depth <= face depth. +Increased to stock top. + Profondità iniziale <= profondità della faccia. +Aumentata fino all'altezza del pezzo grezzo. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Le funzioni selezionate richiedono 'Abilita rotazione: A(x)' per l'accesso. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Le funzioni selezionate richiedono 'Abilita rotazione: B(y)' per l'accesso. + + + + Face appears misaligned after initial rotation. + La faccia appare disallineata dopo la rotazione iniziale. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Considerare di attivare/disattivare la proprietà 'InverseAngle' e ricalcolare. + + + + Multiple faces in Base Geometry. + Più facce nella Geometria di base. + + + + Depth settings will be applied to all faces. + Le impostazioni di Profondità saranno applicate a tutte le facce. + + + + EnableRotation property is 'Off'. + La proprietà EnableRotation è 'Off'. + Ignoring non-horizontal Face @@ -1387,7 +1387,7 @@ Aumentata fino all'altezza del pezzo grezzo. No base objects for PathArray. - No base objects for PathArray. + Nessun oggetto base per PathArray. @@ -1717,6 +1717,16 @@ Aumentata fino all'altezza del pezzo grezzo. Arguments for the Post Processor (specific to the script) Argomenti per il Post processore (specifici per lo script) + + + For computing Paths; smaller increases accuracy, but slows down computation + Per calcolare i Percorsi: più piccolo incrementa la precisione, ma rallenta il calcolo + + + + Compound path of all operations in the order they are processed. + Tracciato composto da tutte le operazioni nell'ordine in che cui vengono elaborate. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Aumentata fino all'altezza del pezzo grezzo. An optional description for this job Una descrizione facoltativa per questa lavorazione - - - For computing Paths; smaller increases accuracy, but slows down computation - Per calcolare i Percorsi: più piccolo incrementa la precisione, ma rallenta il calcolo - Solid object to be used as stock. Oggetto solido da utilizzare come pezzo grezzo. - - - Compound path of all operations in the order they are processed. - Tracciato composto da tutte le operazioni nell'ordine in che cui vengono elaborate. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Aumentata fino all'altezza del pezzo grezzo. Holds the min Z value of Stock Contiene il valore Z minimo del pezzo grezzo + + + The tool controller that will be used to calculate the path + Il controllore di strumento da usare per calcolare il percorso + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Aumentata fino all'altezza del pezzo grezzo. Base locations for this operation La posizione di base per questa operazione - - - The tool controller that will be used to calculate the path - Il controllore di strumento da usare per calcolare il percorso - Coolant mode for this operation @@ -1992,16 +1992,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Tasca - - - - Creates a Path Pocket object from a face or faces - Crea un oggetto percorso Tasca da una o più facce - Normal @@ -2052,6 +2042,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Profondità finale impostata sotto ZMin delle facce selezionate. + + + Pocket Shape + Tasca + + + + Creates a Path Pocket object from a face or faces + Crea un oggetto percorso Tasca da una o più facce + 3D Pocket @@ -2185,16 +2185,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Profilo da faccia - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Controlla la selezione dei bordi e i requisiti di profondità finale per i profili dei bordi aperti. - For open edges, verify Final Depth for this operation. Per i bordi aperti, controllare la profondità finale per questa operazione. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Controlla la selezione dei bordi e i requisiti di profondità finale per i profili dei bordi aperti. + Profile based on face or faces @@ -3473,6 +3473,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Replica + + + + Creates a Path Dess-up object from a selected path + Crea un oggetto Replica modificabile del percorso selezionato + Please select one path object @@ -3492,16 +3502,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Si prega di selezionare un oggetto Percorso - - - Dress-up - Replica - - - - Creates a Path Dess-up object from a selected path - Crea un oggetto Replica modificabile del percorso selezionato - Path_DressupAxisMap @@ -3974,13 +3974,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Crea un oggetto percorso Salto - - - The selected object is not a path - - L'oggetto selezionato non è un percorso - - Please select one path object @@ -3996,6 +3989,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Crea Salto + + + The selected object is not a path + + L'oggetto selezionato non è un percorso + + Path_Inspect @@ -4245,6 +4245,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + La lavorazione non ha un oggetto base selezionato. + Check the path job for common errors @@ -4325,11 +4330,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Altezza Z Minima - - - The Job has no selected Base object. - La lavorazione non ha un oggetto base selezionato. - Maximum Z Height @@ -4661,11 +4661,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Carica utensile - Add Tool Controller to the Job @@ -4676,6 +4671,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Aggiungi un Controllo utensile + + + Tool Number to Load + Carica utensile + Path_ToolTable @@ -4702,11 +4702,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Crea un tracciato di incisione a linea mediale - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve richiede un cutter per incisione con Taglio Laterale Angolare - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4717,6 +4712,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. L'angolo di taglio del cutter per incisione deve essere < 180 gradi. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve richiede un cutter per incisione con Taglio Laterale Angolare + Path_Waterline @@ -4751,56 +4751,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Salva la libreria utensili - - - Tooltable JSON (*.json) - Tabella degli utensili JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabella degli utensili HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabella degli utensili LinuxCNC (*.tbl) - Open tooltable Apri la tabella utensili - - - Save tooltable - Salva la tabella utensili - - - - Rename Tooltable - Rinomina la tabella utensili - - - - Enter Name: - Inserire il nome: - - - - Add New Tool Table - Aggiungi nuova tabella utensili - - - - Delete Selected Tool Table - Elimina la tabella degli utensili selezionata - - - - Rename Selected Tool Table - Rinomina la tabella degli utensili selezionati - Tooltable editor @@ -5011,6 +4966,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabella utensili XML (XML); Tabella utensili HeeksCAD (*.tooltable) + + + Save tooltable + Salva la tabella utensili + Tooltable XML (*.xml) @@ -5026,6 +4986,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property L'oggetto non ha le proprietà necessarie per la tabella utensili + + + Rename Tooltable + Rinomina la tabella utensili + + + + Enter Name: + Inserire il nome: + + + + Add New Tool Table + Aggiungi nuova tabella utensili + + + + Delete Selected Tool Table + Elimina la tabella degli utensili selezionata + + + + Rename Selected Tool Table + Rinomina la tabella degli utensili selezionati + + + + Tooltable JSON (*.json) + Tabella degli utensili JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabella degli utensili HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabella degli utensili LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ja.ts b/src/Mod/Path/Gui/Resources/translations/Path_ja.ts index 732ca62b8e..136e65a936 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ja.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ja.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. モジュールがDEBUGモード時に、一時パス、構築オブジェクトを表示します。 - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - 値を小さくすると、より細かく、より正確なメッシュとなります。小さい値にするほと、処理時間が大幅に増加します。 - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - 値を小さくすると、より細かく、より正確なメッシュとなります。小さい値にしても、処理時間はそれほど大幅に増加しません。 - - - - Stop index(angle) for rotational scan - 回転スキャンの停止インデックス(角度) - - - - Dropcutter lines are created parallel to this axis. - ドロップカッターラインは、この軸と平行に作成されます。 - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object この工程はストックオブジェクト、またはベースオブジェクトのバウンディングボックスによって制限を受けます - - - Additional offset to the selected bounding box - 選択肢したバウンディングボックスへの追加オフセット - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output 最適化を有効に設定すると、G-Code出力から不必要な点を削除します + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + 値を小さくすると、より細かく、より正確なメッシュとなります。小さい値にするほと、処理時間が大幅に増加します。 + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + 値を小さくすると、より細かく、より正確なメッシュとなります。小さい値にしても、処理時間はそれほど大幅に増加しません。 + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ ツールパスが部品の周りを移動する時の方向: Climb(時計回り)または Conventional(反時計回り) - - The model will be rotated around this axis. - モデルは、この軸を中心にして回転させます - - - - Start index(angle) for rotational scan - 回転スキャンの開始インデックス(角度) + + Stop index(angle) for rotational scan + 回転スキャンの停止インデックス(角度) @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. モデル端で最低部まで不要部を切り抜き、モデルを解放 + + + Dropcutter lines are created parallel to this axis. + ドロップカッターラインは、この軸と平行に作成されます。 + + + + Additional offset to the selected bounding box + 選択肢したバウンディングボックスへの追加オフセット + + + + The model will be rotated around this axis. + モデルは、この軸を中心にして回転させます + + + + Start index(angle) for rotational scan + 回転スキャンの開始インデックス(角度) + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied コピーするパス + + + The base geometry of this toolpath + このツールパスのベースジオメトリー + The tool controller that will be used to calculate the path パスの計算に使用するツールコント ローラー + + + Extra value to stay away from final profile- good for roughing toolpath + 粗加工時に残す仕上げ輪郭の値。 + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. 工程に適用する追加オフセット。方向は工程に依存して変わります。 - - - The library to use to generate the path - パスの生成に使用するライブラリ - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object このオブジェクトのマテリアル - - - Controls how tool moves around corners. Default=Round - 角部での工具の動き方を制御。既定=ラウンド - Maximum distance before a miter join is truncated マイタ継ぎ手がとがるまでの最大距離 - - - Extra value to stay away from final profile- good for roughing toolpath - 粗加工時に残す仕上げ輪郭の値。 - Profile holes as well as the outline @@ -704,9 +699,14 @@ 工具径補正を使用する場合は True - - The base geometry of this toolpath - このツールパスのベースジオメトリー + + The library to use to generate the path + パスの生成に使用するライブラリ + + + + Controls how tool moves around corners. Default=Round + 角部での工具の動き方を制御。既定=ラウンド @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - %.2fは 無効な切れ刃角です。切れ刃角は <90° and >=0° でなければなりません - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° %.2f は、無効な切削角度です。 0°より大きく、かつ180°以下でなければいけません。 + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + %.2fは 無効な切れ刃角です。切れ刃角は <90° and >=0° でなければなりません + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features 無効なフィーチャーのリスト - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. フィーチャー %s.%s は丸穴として処理できません。基本ジオメトリの一覧から削除してください - - - Face appears misaligned after initial rotation. - 初期回転後、面が不整状態になります。 - - - - Consider toggling the 'InverseAngle' property and recomputing. - 「InverseAngle」プロパティを切り替えて、再計算することを検討して下さい。 - - - - Multiple faces in Base Geometry. - ベースジオメトリーの複数面 - - - - Depth settings will be applied to all faces. - 深さの設定を全ての面に適用します - - - - EnableRotation property is 'Off'. - EnableRotation プロパティーが「オフ」になっています。 - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils ユーティリティ + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + 初期回転後、面が不整状態になります。 + + + + Consider toggling the 'InverseAngle' property and recomputing. + 「InverseAngle」プロパティを切り替えて、再計算することを検討して下さい。 + + + + Multiple faces in Base Geometry. + ベースジオメトリーの複数面 + + + + Depth settings will be applied to all faces. + 深さの設定を全ての面に適用します + + + + EnableRotation property is 'Off'. + EnableRotation プロパティーが「オフ」になっています。 + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) ポストプロセッサの引数(スクリプトに固有) + + + For computing Paths; smaller increases accuracy, but slows down computation + パスの計算用。小さいと精度が上がりますが計算が遅くなります。 + + + + Compound path of all operations in the order they are processed. + 処理される順序でのすべての工程の複合パス + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - パスの計算用。小さいと精度が上がりますが計算が遅くなります。 - Solid object to be used as stock. ストックとして使用されるソリッドオブジェクト - - - Compound path of all operations in the order they are processed. - 処理される順序でのすべての工程の複合パス - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock ストックの最小Z値を保持 + + + The tool controller that will be used to calculate the path + パスの計算に使用するツールコント ローラー + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation この工程のベース位置 - - - The tool controller that will be used to calculate the path - パスの計算に使用するツールコント ローラー - Coolant mode for this operation @@ -1993,16 +1993,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 PathPocket - - - Pocket Shape - ポケット形状 - - - - Creates a Path Pocket object from a face or faces - 1面または複数面からパス・ポケット・オブジェクトを作成 - Normal @@ -2053,6 +2043,16 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + ポケット形状 + + + + Creates a Path Pocket object from a face or faces + 1面または複数面からパス・ポケット・オブジェクトを作成 + 3D Pocket @@ -2186,16 +2186,16 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Face Profile フェイス・プロファイル - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Path_Dressup + + + Dress-up + ドレスアップ + + + + Creates a Path Dess-up object from a selected path + 選択したパスからパス・ドレスアップ・オブジェクトを作成 + Please select one path object @@ -3493,16 +3503,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Please select a Path object パスオブジェクトを選択して下さい - - - Dress-up - ドレスアップ - - - - Creates a Path Dess-up object from a selected path - 選択したパスからパス・ドレスアップ・オブジェクトを作成 - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Creates a Path Hop object パス・ホップ・オブジェクトを作成 - - - The selected object is not a path - - 選択されたオブジェクトはパスではありません - - Please select one path object @@ -3997,6 +3990,13 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Create Hop ホップを作成 + + + The selected object is not a path + + 選択されたオブジェクトはパスではありません + + Path_Inspect @@ -4246,6 +4246,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Path_Sanity + + + The Job has no selected Base object. + ジョブに選択されたベース オブジェクトがありません。 + Check the path job for common errors @@ -4326,11 +4331,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Minimum Z Height 最小Z高さ - - - The Job has no selected Base object. - ジョブに選択されたベース オブジェクトがありません。 - Maximum Z Height @@ -4662,11 +4662,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Path_ToolController - - - Tool Number to Load - 読み込む工具番号 - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Add Tool Controller ツールコントローラーを追加 + + + Tool Number to Load + 読み込む工具番号 + Path_ToolTable @@ -4703,11 +4703,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarveにはCuttingEdgeAngleを持つ彫刻加工カッターが必要です - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Engraver Cutting Edge Angle must be < 180 degrees. 彫刻加工の切削エッジ角度は180度未満でなければなりません。 + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarveにはCuttingEdgeAngleを持つ彫刻加工カッターが必要です + Path_Waterline @@ -4752,56 +4752,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Save toolbit library ツールビットのライブラリを保存 - - - Tooltable JSON (*.json) - ツールテーブル JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCADツールテーブル (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNCツールテーブル (*.tbl) - Open tooltable ツールテーブルを開く - - - Save tooltable - ツールテーブルを保存 - - - - Rename Tooltable - ツールテーブルの名前を変更 - - - - Enter Name: - 名前を入力: - - - - Add New Tool Table - 新しいツールテーブルを追加 - - - - Delete Selected Tool Table - 選択したツールテーブルを削除 - - - - Rename Selected Tool Table - 選択したツールテーブルの名前を変更 - Tooltable editor @@ -5012,6 +4967,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) ツールテーブルXML (*.xml);HeeksCADツールテーブル (*.tooltable) + + + Save tooltable + ツールテーブルを保存 + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Object doesn't have a tooltable property オブジェクトがツールテーブルプロパティを持っていません。 + + + Rename Tooltable + ツールテーブルの名前を変更 + + + + Enter Name: + 名前を入力: + + + + Add New Tool Table + 新しいツールテーブルを追加 + + + + Delete Selected Tool Table + 選択したツールテーブルを削除 + + + + Rename Selected Tool Table + 選択したツールテーブルの名前を変更 + + + + Tooltable JSON (*.json) + ツールテーブル JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCADツールテーブル (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNCツールテーブル (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_lt.qm b/src/Mod/Path/Gui/Resources/translations/Path_lt.qm index 74980b9bc5..987f2b7b60 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_lt.qm and b/src/Mod/Path/Gui/Resources/translations/Path_lt.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_lt.ts b/src/Mod/Path/Gui/Resources/translations/Path_lt.ts index 2f0e9250ec..10fc4dbfa0 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_lt.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_lt.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - - The model will be rotated around this axis. - The model will be rotated around this axis. - - - - Start index(angle) for rotational scan - Start index(angle) for rotational scan + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Cut through waste to depth at model edge, releasing the model. + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + + + + The model will be rotated around this axis. + The model will be rotated around this axis. + + + + Start index(angle) for rotational scan + Start index(angle) for rotational scan + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path The tool controller that will be used to calculate the path + + + Extra value to stay away from final profile- good for roughing toolpath + Extra value to stay away from final profile- good for roughing toolpath + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Medžiaga šiam objektui - - - Controls how tool moves around corners. Default=Round - Controls how tool moves around corners. Default=Round - Maximum distance before a miter join is truncated Maximum distance before a miter join is truncated - - - Extra value to stay away from final profile- good for roughing toolpath - Extra value to stay away from final profile- good for roughing toolpath - Profile holes as well as the outline @@ -704,9 +699,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + The library to use to generate the path + + + + Controls how tool moves around corners. Default=Round + Controls how tool moves around corners. Default=Round @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features List of disabled features - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Skylės skersmuo gali būti netikslus dėl sienos supaprastinimo daugiakampiais. Įvertinkite tai pasirinkdami skylės briauną. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Skylės skersmuo gali būti netikslus dėl sienos supaprastinimo daugiakampiais. Įvertinkite tai pasirinkdami skylės briauną. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + Sukimo įgalinimo savybė yra išjungta. + Ignoring non-horizontal Face @@ -1548,7 +1548,7 @@ Increased to stock top. Click to enable Extensions - Click to enable Extensions + Paspauskite plėtinių įjungimui @@ -1558,7 +1558,7 @@ Increased to stock top. Extensions enabled - Extensions enabled + Plėtiniai įjungti @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments for the Post Processor (specific to the script) + + + For computing Paths; smaller increases accuracy, but slows down computation + For computing Paths; smaller increases accuracy, but slows down computation + + + + Compound path of all operations in the order they are processed. + Compound path of all operations in the order they are processed. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - For computing Paths; smaller increases accuracy, but slows down computation - Solid object to be used as stock. Solid object to be used as stock. - - - Compound path of all operations in the order they are processed. - Compound path of all operations in the order they are processed. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Holds the min Z value of Stock + + + The tool controller that will be used to calculate the path + The tool controller that will be used to calculate the path + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation Base locations for this operation - - - The tool controller that will be used to calculate the path - The tool controller that will be used to calculate the path - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Face Profile - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3493,16 +3503,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3997,6 +3990,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4246,6 +4246,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors @@ -4326,11 +4331,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - Maximum Z Height @@ -4662,11 +4662,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4703,11 +4703,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5012,6 +4967,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_nl.ts b/src/Mod/Path/Gui/Resources/translations/Path_nl.ts index c00c2bd1e8..9461063524 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_nl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_nl.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Toon de tijdelijke padconstructie-objecten wanneer de module in DEBUG-modus staat. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Kleinere waarden leveren een fijner, nauwkeuriger mesh op. Kleinere waarden verhogen de verwerkingstijd aanzienlijk. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Kleinere waarden leveren een fijner, nauwkeuriger mesh op. Kleinere waarden verhogen de verwerkingstijd niet aanzienlijk. - - - - Stop index(angle) for rotational scan - Stop index(hoek) voor rotationele scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutterlijnen worden parallel gemaakt met deze as. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Moet de bewerking worden beperkt door het voorraadobject of door de begrenzingsdoos van het basisobject - - - Additional offset to the selected bounding box - Extra verschuiving naar de geselecteerde begrenzingsdoos - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Optimalisatie inschakelen die onnodige punten verwijdert van de G-Code uitvoer + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Kleinere waarden leveren een fijner, nauwkeuriger mesh op. Kleinere waarden verhogen de verwerkingstijd aanzienlijk. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Kleinere waarden leveren een fijner, nauwkeuriger mesh op. Kleinere waarden verhogen de verwerkingstijd niet aanzienlijk. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ De richting die het tool moet volge rond het werkstuk: Climb(met de klok mee) of conventioneel(tegen de klok) - - The model will be rotated around this axis. - Het model zal rond deze as draaien. - - - - Start index(angle) for rotational scan - Start index(hoek) voor rotationele scan + + Stop index(angle) for rotational scan + Stop index(hoek) voor rotationele scan @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Ga door afval naar diepte aan de modelrand, waardoor het model vrijkomt. + + + Dropcutter lines are created parallel to this axis. + Dropcutterlijnen worden parallel gemaakt met deze as. + + + + Additional offset to the selected bounding box + Extra verschuiving naar de geselecteerde begrenzingsdoos + + + + The model will be rotated around this axis. + Het model zal rond deze as draaien. + + + + Start index(angle) for rotational scan + Start index(hoek) voor rotationele scan + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Het te kopiëren pad + + + The base geometry of this toolpath + De basisgeometrie voor dit gereedschapspad + The tool controller that will be used to calculate the path De gereedschapsregelaar die gebruikt zal worden om het pad te berekenen + + + Extra value to stay away from final profile- good for roughing toolpath + Extra waarde om weg te blijven van het uiteindelijke profiel- goed voor het opruwen van het gereedschapspad + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra verschuiving om toe te passen op de bewerking. Richting is afhankelijk van bewerking. - - - The library to use to generate the path - De te bibliotheek gebruiken voor het genereren van het pad - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Een materiaal voor dit object - - - Controls how tool moves around corners. Default=Round - Bepaalt hoe het gereedschap zich door de hoeken beweegt. Standaard=Rond - Maximum distance before a miter join is truncated Maximale afstand voordat een verstekverbinding wordt ingekort - - - Extra value to stay away from final profile- good for roughing toolpath - Extra waarde om weg te blijven van het uiteindelijke profiel- goed voor het opruwen van het gereedschapspad - Profile holes as well as the outline @@ -704,9 +699,14 @@ Zet Waar indien u gebruik maakt van de straalcompensatie van de snijder - - The base geometry of this toolpath - De basisgeometrie voor dit gereedschapspad + + The library to use to generate the path + De te bibliotheek gebruiken voor het genereren van het pad + + + + Controls how tool moves around corners. Default=Round + Bepaalt hoe het gereedschap zich door de hoeken beweegt. Standaard=Rond @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ongeldige hoek van de snijrand %.2f, moet >=0° en <90° zijn - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ongeldige hoek van de snijrand %.2f, moet >=0° en <=180° zijn + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ongeldige hoek van de snijrand %.2f, moet >=0° en <90° zijn + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Lijst met uitgeschakelde kenmerken - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - De diameter van het gat kan onnauwkeurig zijn als gevolg van de tessellatie. Overweeg de keuze van de gatrand. - - - - Rotated to 'InverseAngle' to attempt access. - Gedraaid naar 'InverseAngle' om toegang te proberen. - - - - Always select the bottom edge of the hole when using an edge. - Selecteer altijd de onderrand van het gat bij gebruik van een rand. - - - - Start depth <= face depth. -Increased to stock top. - Begindiepte <= diepte van vlak. -Toegenomen naar de standaard top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Geselecteerde functie(s) vereist/vereisen 'Rotatie inschakelen: A(x)' voor toegang. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Geselecteerde functie(s) vereist/vereisen 'Rotatie inschakelen: B(y)' voor toegang. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Kenmerk %s.%s kan niet als cirkelvormig gat worden verwerkt - gelieve deze uit de lijst met basisgeometrieën te verwijderen. - - - Face appears misaligned after initial rotation. - Het vlak lijkt verkeerd uitgelijnd te zijn na de eerste rotatie. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Probeer de 'InverseAngle'-eigenschap te veranderen en opnieuw te berekenen. - - - - Multiple faces in Base Geometry. - Meerdere vlakken in de basisgeometrie. - - - - Depth settings will be applied to all faces. - Diepte-instellingen zullen op alle vlakken toegepast worden. - - - - EnableRotation property is 'Off'. - EnableRotation-eigenschap is 'Uit'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Toegenomen naar de standaard top. Utils Hulpmiddelen + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + De diameter van het gat kan onnauwkeurig zijn als gevolg van de tessellatie. Overweeg de keuze van de gatrand. + + + + Rotated to 'InverseAngle' to attempt access. + Gedraaid naar 'InverseAngle' om toegang te proberen. + + + + Always select the bottom edge of the hole when using an edge. + Selecteer altijd de onderrand van het gat bij gebruik van een rand. + + + + Start depth <= face depth. +Increased to stock top. + Begindiepte <= diepte van vlak. +Toegenomen naar de standaard top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Geselecteerde functie(s) vereist/vereisen 'Rotatie inschakelen: A(x)' voor toegang. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Geselecteerde functie(s) vereist/vereisen 'Rotatie inschakelen: B(y)' voor toegang. + + + + Face appears misaligned after initial rotation. + Het vlak lijkt verkeerd uitgelijnd te zijn na de eerste rotatie. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Probeer de 'InverseAngle'-eigenschap te veranderen en opnieuw te berekenen. + + + + Multiple faces in Base Geometry. + Meerdere vlakken in de basisgeometrie. + + + + Depth settings will be applied to all faces. + Diepte-instellingen zullen op alle vlakken toegepast worden. + + + + EnableRotation property is 'Off'. + EnableRotation-eigenschap is 'Uit'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Toegenomen naar de standaard top. Arguments for the Post Processor (specific to the script) Argumenten voor de nabewerker (specifiek voor het script) + + + For computing Paths; smaller increases accuracy, but slows down computation + Voor de berekening van paden; hoe kleiner hoe nauwkeuriger het is, maar het vertraagt de berekening + + + + Compound path of all operations in the order they are processed. + Samengesteld traject van alle bewerkingen in de volgorde waarin ze worden verwerkt. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Toegenomen naar de standaard top. An optional description for this job Een optionele omschrijving voor deze taak - - - For computing Paths; smaller increases accuracy, but slows down computation - Voor de berekening van paden; hoe kleiner hoe nauwkeuriger het is, maar het vertraagt de berekening - Solid object to be used as stock. Solide object om te gebruiken als stock. - - - Compound path of all operations in the order they are processed. - Samengesteld traject van alle bewerkingen in de volgorde waarin ze worden verwerkt. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Toegenomen naar de standaard top. Holds the min Z value of Stock Behoudt de minimale Z-waarde van de stock + + + The tool controller that will be used to calculate the path + De gereedschapsregelaar die gebruikt zal worden om het pad te berekenen + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Toegenomen naar de standaard top. Base locations for this operation Basislocaties voor deze bewerking - - - The tool controller that will be used to calculate the path - De gereedschapsregelaar die gebruikt zal worden om het pad te berekenen - Coolant mode for this operation @@ -1993,16 +1993,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew PathPocket - - - Pocket Shape - Vorm van de uitsparing - - - - Creates a Path Pocket object from a face or faces - Maakt een object van een paduitsparing aan vanuit een of meerdere vlakken - Normal @@ -2053,6 +2043,16 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Final depth set below ZMin of face(s) selected. Definitieve diepte ingesteld onder ZMin of vlak(ken) geselecteerd. + + + Pocket Shape + Vorm van de uitsparing + + + + Creates a Path Pocket object from a face or faces + Maakt een object van een paduitsparing aan vanuit een of meerdere vlakken + 3D Pocket @@ -2186,16 +2186,16 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Face Profile Vlakprofiel - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. Voor de geopende randen, controleer de eind diepte voor deze bewerking. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Path_Dressup + + + Dress-up + Verkleding + + + + Creates a Path Dess-up object from a selected path + Maakt een padverkledingsobject uit een geselecteerd pad + Please select one path object @@ -3493,16 +3503,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Please select a Path object Gelieve een padobject te selecteren - - - Dress-up - Verkleding - - - - Creates a Path Dess-up object from a selected path - Maakt een padverkledingsobject uit een geselecteerd pad - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Creates a Path Hop object Maakt een Padsprongobject - - - The selected object is not a path - - Het geselecteerde object is geen pad - - Please select one path object @@ -3997,6 +3990,13 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Create Hop Sprong maken + + + The selected object is not a path + + Het geselecteerde object is geen pad + + Path_Inspect @@ -4246,6 +4246,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Path_Sanity + + + The Job has no selected Base object. + Er is geen geselecteerd basisobject voor de taak. + Check the path job for common errors @@ -4326,11 +4331,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Minimum Z Height Minimale Z-hoogte - - - The Job has no selected Base object. - Er is geen geselecteerd basisobject voor de taak. - Maximum Z Height @@ -4662,11 +4662,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Path_ToolController - - - Tool Number to Load - Te laden gereedschapsnummer - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Add Tool Controller Gereedschapsregelaar toevoegen + + + Tool Number to Load + Te laden gereedschapsnummer + Path_ToolTable @@ -4703,11 +4703,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Creates a medial line engraving path Maakt een middelste lijn graveer pad - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve vereist een graverende snijder met CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Engraver Cutting Edge Angle must be < 180 degrees. Engraver snij-hoek moet < 180 graden zijn. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve vereist een graverende snijder met CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Save toolbit library Toolbit-bibliotheek opslaan - - - Tooltable JSON (*.json) - Gereedschapstafel JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD-gereedschapstafel (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC-gereedschapstafel (*.tbl) - Open tooltable Open gereedschapstafel - - - Save tooltable - Gereedschapstafel opslaan - - - - Rename Tooltable - Hernoem gereedschapstabel - - - - Enter Name: - Naam invoeren: - - - - Add New Tool Table - Voeg nieuwe gereedschapstabel toe - - - - Delete Selected Tool Table - Verwijder de geselecteerde gereedschapstabel - - - - Rename Selected Tool Table - Hernoem de geselecteerde gereedschapstabel - Tooltable editor @@ -5012,6 +4967,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Gereedschapstafel XML (*.xml);;HeeksCAD-gereedschapstafel (*.tooltable) + + + Save tooltable + Gereedschapstafel opslaan + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Object doesn't have a tooltable property Object heeft geen gereedschapstafeleigenschap + + + Rename Tooltable + Hernoem gereedschapstabel + + + + Enter Name: + Naam invoeren: + + + + Add New Tool Table + Voeg nieuwe gereedschapstabel toe + + + + Delete Selected Tool Table + Verwijder de geselecteerde gereedschapstabel + + + + Rename Selected Tool Table + Hernoem de geselecteerde gereedschapstabel + + + + Tooltable JSON (*.json) + Gereedschapstafel JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD-gereedschapstafel (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC-gereedschapstafel (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pl.qm b/src/Mod/Path/Gui/Resources/translations/Path_pl.qm index 84119d39ff..4d0be0d4c6 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_pl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_pl.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pl.ts b/src/Mod/Path/Gui/Resources/translations/Path_pl.ts index cd9c5b28ca..c25611e9ae 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_pl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_pl.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Pokaż tymczasowe obiekty konstrukcyjne ścieżki, gdy moduł jest w trybie DEBUGOWANIA. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Mniejsze wartości dają drobniejszą i dokładniejszą siatkę. Mniejsze wartości znacznie wydłużają czas przetwarzania. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Mniejsze wartości dają drobniejszą i dokładniejszą siatkę. Mniejsze wartości nie zwiększają znacznie czasu przetwarzania. - - - - Stop index(angle) for rotational scan - Indeks końcowy (kąt) dla skanowania obrotowego - - - - Dropcutter lines are created parallel to this axis. - Linie frezowania wgłębnego są równoległe do tej osi. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Czy operacja ma być ograniczona przez obiekt podstawowy czy przez ramkę obrysu obiektu bazowego - - - Additional offset to the selected bounding box - Dodatkowe przesunięcie do wybranej ramki zaznaczenia - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Włącz optymalizację która usuwa nie potrzebne punkty z G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Mniejsze wartości dają drobniejszą i dokładniejszą siatkę. Mniejsze wartości znacznie wydłużają czas przetwarzania. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Mniejsze wartości dają drobniejszą i dokładniejszą siatkę. Mniejsze wartości nie zwiększają znacznie czasu przetwarzania. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ Kierunek, w którym ścieżka narzędzia powinna przechodzić wokół części: współbieżnie (zgodnie z ruchem wskazówek zegara) lub przeciwbieżnie (przeciwnie do ruchu wskazówek zegara) - - The model will be rotated around this axis. - Model będzie obracany wokół tej osi. - - - - Start index(angle) for rotational scan - Indeks początkowy (kąt) dla skanowania obrotowego + + Stop index(angle) for rotational scan + Indeks końcowy (kąt) dla skanowania obrotowego @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Odetnij odpad ne krawędzi modelu by uwolnić model. + + + Dropcutter lines are created parallel to this axis. + Linie frezowania wgłębnego są równoległe do tej osi. + + + + Additional offset to the selected bounding box + Dodatkowe przesunięcie do wybranej ramki zaznaczenia + + + + The model will be rotated around this axis. + Model będzie obracany wokół tej osi. + + + + Start index(angle) for rotational scan + Indeks początkowy (kąt) dla skanowania obrotowego + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -244,11 +244,21 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. The path to be copied Ścieżka do skopiowania + + + The base geometry of this toolpath + Podstawowa geometria tej ścieżki narzędzia + The tool controller that will be used to calculate the path Kontroler, który zostanie użyty do określenia ścieżki + + + Extra value to stay away from final profile- good for roughing toolpath + Dodatkową wartość odległości od końcowego profilu dobra do obróbki zgrubnej + The base path to modify @@ -559,11 +569,6 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Extra offset to apply to the operation. Direction is operation dependent. Dodatkowy offset do operacji. Kierunek jest zależny od operacji. - - - The library to use to generate the path - Biblioteka używana do generowania ścieżki - Start pocketing at center or boundary @@ -664,21 +669,11 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. A material for this object Materiał dla tego obiektu - - - Controls how tool moves around corners. Default=Round - Sposób, w który narzędzia poruszaną się wokół narożników. Domyślnie = dookoła - Maximum distance before a miter join is truncated Maksymalny dystans pomiędzy stycznymi ukosu jest kadłubowy - - - Extra value to stay away from final profile- good for roughing toolpath - Dodatkową wartość odległości od końcowego profilu dobra do obróbki zgrubnej - Profile holes as well as the outline @@ -705,9 +700,14 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Ustaw wartość Prawda, jeśli używasz kompensacji promienia frezu - - The base geometry of this toolpath - Podstawowa geometria tej ścieżki narzędzia + + The library to use to generate the path + Biblioteka używana do generowania ścieżki + + + + Controls how tool moves around corners. Default=Round + Sposób, w który narzędzia poruszaną się wokół narożników. Domyślnie = dookoła @@ -987,16 +987,16 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. Selected tool is not a drill Wybrane narzędzie nie jest wiertłem - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Nieprawidłowy kąt krawędzi tnącej% .2f, musi wynosić <90 ° i> = 0 ° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Nieprawidłowy kąt krawędzi cięcia %.2f, musi być >0° i <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Nieprawidłowy kąt krawędzi tnącej% .2f, musi wynosić <90 ° i> = 0 ° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1117,68 +1117,11 @@ Obrotowy: Skanowanie obrotowe w 4 osiach. List of disabled features Lista wyłączonych funkcji - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Średnica otworu może być niedokładna z powodu występowania teselacji na powierzchni. Rozważ wybranie krawędzi otworu. - - - - Rotated to 'InverseAngle' to attempt access. - Obrócone do pozycji "odwróconego kąta", aby podjąć próbę dostępu. - - - - Always select the bottom edge of the hole when using an edge. - Przy wyborze krawędzi należy zawsze wybierać dolną krawędź otworu. - - - - Start depth <= face depth. -Increased to stock top. - Głębokość początkowa <= głębokość czołowa. -Zwiększona do górnej krawędzi materiału. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Aby uzyskać dostęp, wybrany element wymaga „Włączenia obrotu: A (x)”. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Wybrane funkcje wymagają 'Włącz obrót: B(y)' aby uzyskać dostęp. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Funkcja %s.%s nie może być przetworzona jako okrągły otwór - proszę usunąć ją z listy bazy geometrycznej. - - - Face appears misaligned after initial rotation. - Po wstępnym obrocie ściana wydaje się być nieprawidłowo ustawiona. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Rozważ przełączenie właściwości „Odwrotny kąt” i ponowne obliczenie. - - - - Multiple faces in Base Geometry. - Wiele ścian w geometrii bazowej. - - - - Depth settings will be applied to all faces. - Ustawienia głębokości zostaną zastosowane do wszystkich ścian. - - - - EnableRotation property is 'Off'. - Właściwość Zezwól na obrót jest wyłączona. - Unable to create path for face(s). @@ -1244,6 +1187,63 @@ Zwiększona do górnej krawędzi materiału. Utils Narzędzia + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Średnica otworu może być niedokładna z powodu występowania teselacji na powierzchni. Rozważ wybranie krawędzi otworu. + + + + Rotated to 'InverseAngle' to attempt access. + Obrócone do pozycji "odwróconego kąta", aby podjąć próbę dostępu. + + + + Always select the bottom edge of the hole when using an edge. + Przy wyborze krawędzi należy zawsze wybierać dolną krawędź otworu. + + + + Start depth <= face depth. +Increased to stock top. + Głębokość początkowa <= głębokość czołowa. +Zwiększona do górnej krawędzi materiału. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Aby uzyskać dostęp, wybrany element wymaga „Włączenia obrotu: A (x)”. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Wybrane funkcje wymagają 'Włącz obrót: B(y)' aby uzyskać dostęp. + + + + Face appears misaligned after initial rotation. + Po wstępnym obrocie ściana wydaje się być nieprawidłowo ustawiona. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Rozważ przełączenie właściwości „Odwrotny kąt” i ponowne obliczenie. + + + + Multiple faces in Base Geometry. + Wiele ścian w geometrii bazowej. + + + + Depth settings will be applied to all faces. + Ustawienia głębokości zostaną zastosowane do wszystkich ścian. + + + + EnableRotation property is 'Off'. + Właściwość Zezwól na obrót jest wyłączona. + Ignoring non-horizontal Face @@ -1388,7 +1388,7 @@ Zwiększona do górnej krawędzi materiału. No base objects for PathArray. - No base objects for PathArray. + Brak obiektów bazowych dla ścieżki szyku. @@ -1717,6 +1717,16 @@ Zwiększona do górnej krawędzi materiału. Arguments for the Post Processor (specific to the script) Argument dla Post-Procesora (zależnie od skryptu) + + + For computing Paths; smaller increases accuracy, but slows down computation + Do przetwarzania ścieżek; mniejsze zwiększają dokładność, ale spowalniają obliczanie + + + + Compound path of all operations in the order they are processed. + Ścieżka złożona wszystkich operacji w kolejności, w jakiej są przetwarzane. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Zwiększona do górnej krawędzi materiału. An optional description for this job Opcjonalny opis tego zadania - - - For computing Paths; smaller increases accuracy, but slows down computation - Do przetwarzania ścieżek; mniejsze zwiększają dokładność, ale spowalniają obliczanie - Solid object to be used as stock. Solidny obiekt do wykorzystania jako zapas. - - - Compound path of all operations in the order they are processed. - Ścieżka złożona wszystkich operacji w kolejności, w jakiej są przetwarzane. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Zwiększona do górnej krawędzi materiału. Holds the min Z value of Stock Utrzymuje minimalną wartość Z zapasu + + + The tool controller that will be used to calculate the path + Kontroler, który zostanie użyty do określenia ścieżki + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Zwiększona do górnej krawędzi materiału. Base locations for this operation Lokalizacje bazowe dla tej operacji - - - The tool controller that will be used to calculate the path - Kontroler, który zostanie użyty do określenia ścieżki - Coolant mode for this operation @@ -1992,16 +1992,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Kształt kieszeni - - - - Creates a Path Pocket object from a face or faces - Tworzy obiekt Kierunek ścieżki z twarzy lub twarzy - Normal @@ -2052,6 +2042,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Głębokość końcowa ustawiona poniżej Z min dla wybranej(-ych) powierzchni. + + + Pocket Shape + Kształt kieszeni + + + + Creates a Path Pocket object from a face or faces + Tworzy obiekt Kierunek ścieżki z twarzy lub twarzy + 3D Pocket @@ -2185,16 +2185,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Profil powierzchni - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Sprawdź wybór krawędzi i wymagania dotyczące głębokości końcowej dla profilowania otwartych krawędzi. - For open edges, verify Final Depth for this operation. W przypadku otwartych krawędzi sprawdź głębokość końcową dla tej operacji. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Sprawdź wybór krawędzi i wymagania dotyczące głębokości końcowej dla profilowania otwartych krawędzi. + Profile based on face or faces @@ -3477,6 +3477,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Ulepszenia + + + + Creates a Path Dess-up object from a selected path + Tworzy obiekt ścieżki Dess-up z zaznaczonej ścieżki + Please select one path object @@ -3496,16 +3506,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Proszę wybrać obiekt-ścieżkę - - - Dress-up - Ulepszenia - - - - Creates a Path Dess-up object from a selected path - Tworzy obiekt ścieżki Dess-up z zaznaczonej ścieżki - Path_DressupAxisMap @@ -3978,13 +3978,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Tworzy obiekty Path Hop - - - The selected object is not a path - - Wybrany obiekt nie jest ścieżką - - Please select one path object @@ -4000,6 +3993,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Utwórz skok + + + The selected object is not a path + + Wybrany obiekt nie jest ścieżką + + Path_Inspect @@ -4249,6 +4249,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + Zadanie nie ma wybranego obiektu bazowego. + Check the path job for common errors @@ -4329,11 +4334,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimalna wysokość Z - - - The Job has no selected Base object. - Zadanie nie ma wybranego obiektu bazowego. - Maximum Z Height @@ -4664,11 +4664,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Numer narzędzi do wczytania - Add Tool Controller to the Job @@ -4679,6 +4674,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Dodaj kontroler narzędzi + + + Tool Number to Load + Numer narzędzi do wczytania + Path_ToolTable @@ -4705,11 +4705,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Tworzy ścieżkę grawerowania linii środkowej - - - VCarve requires an engraving cutter with CuttingEdgeAngle - Wycięcie V wymaga frezu do grawerowania z kątem cięcia krawędzi - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4720,6 +4715,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Kąt krawędzi tnącej grawera musi być <180 stopni. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + Wycięcie V wymaga frezu do grawerowania z kątem cięcia krawędzi + Path_Waterline @@ -4754,56 +4754,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Zapisz bibliotekę narzędzi - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Otwórz tabelę narzędziową - - - Save tooltable - Zapisz tabelę narzędziową - - - - Rename Tooltable - Zmień nazwę tabeli narzędzi - - - - Enter Name: - Wprowadź nazwę: - - - - Add New Tool Table - Dodaj nową tabelę narzędzi - - - - Delete Selected Tool Table - Usuń zaznaczoną tabelę narzędzi - - - - Rename Selected Tool Table - Zmień nazwę zaznaczonej tabeli narzędzi - Tooltable editor @@ -5014,6 +4969,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela narzędziowa XML (*.xml); tabela HeeksCAD (*.tooltable) + + + Save tooltable + Zapisz tabelę narzędziową + Tooltable XML (*.xml) @@ -5029,6 +4989,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Obiekt nie ma właściwości tooltable + + + Rename Tooltable + Zmień nazwę tabeli narzędzi + + + + Enter Name: + Wprowadź nazwę: + + + + Add New Tool Table + Dodaj nową tabelę narzędzi + + + + Delete Selected Tool Table + Usuń zaznaczoną tabelę narzędzi + + + + Rename Selected Tool Table + Zmień nazwę zaznaczonej tabeli narzędzi + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts index 0518a65b5c..e08ba071a2 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra os objetos temporários de construção de trajetória quando o módulo está no modo DEBUG. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Valores menores dão uma malha melhor e mais precisa, mas também aumentam muito o tempo de processamento. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Valores menores produzem uma malha melhor e mais precisa. No entanto, não aumentam muito o tempo de processamento. - - - - Stop index(angle) for rotational scan - Parar índice(ângulo) para a verificação rotativa - - - - Dropcutter lines are created parallel to this axis. - Linhas de Dropcutter são criadas em paralelo a este eixo. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object A operação deve ser limitada pelo objeto das ações ou pela caixa delimitadora do objeto base - - - Additional offset to the selected bounding box - Deslocamento adicional à caixa delimitadora selecionada - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Habilitar otimização que remove pontos desnecessários do G-Code gerado + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Valores menores dão uma malha melhor e mais precisa, mas também aumentam muito o tempo de processamento. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Valores menores produzem uma malha melhor e mais precisa. No entanto, não aumentam muito o tempo de processamento. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ A direção do caminho da ferramenta ao redor da peça deve ser: Sentido horário(CW) ou Sentido anti-horário(CCW) - - The model will be rotated around this axis. - O modelo será girado em torno deste eixo. - - - - Start index(angle) for rotational scan - Iniciar índice(ângulo) para a verificação rotativa + + Stop index(angle) for rotational scan + Parar índice(ângulo) para a verificação rotativa @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Corte os resíduos para profundidade na borda do modelo, libertando o modelo. + + + Dropcutter lines are created parallel to this axis. + Linhas de Dropcutter são criadas em paralelo a este eixo. + + + + Additional offset to the selected bounding box + Deslocamento adicional à caixa delimitadora selecionada + + + + The model will be rotated around this axis. + O modelo será girado em torno deste eixo. + + + + Start index(angle) for rotational scan + Iniciar índice(ângulo) para a verificação rotativa + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied O caminho a ser copiado + + + The base geometry of this toolpath + A geometria base deste caminho de ferramenta + The tool controller that will be used to calculate the path O controlador de ferramenta que será usado para calcular a trajetória + + + Extra value to stay away from final profile- good for roughing toolpath + Valor extra para ficar longe do perfil final - bom para caminho de ferramenta de desbaste + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Deslocamento extra a ser aplicado à operação. A direção depende da operação. - - - The library to use to generate the path - Biblioteca a usar para gerar a trajetória - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Um material para este objeto - - - Controls how tool moves around corners. Default=Round - Controla como a ferramenta se move nos cantos. Padrão=Redondo(boleado) - Maximum distance before a miter join is truncated Distancia máxima antes de que uma junta a meia-esquadria ser cortada - - - Extra value to stay away from final profile- good for roughing toolpath - Valor extra para ficar longe do perfil final - bom para caminho de ferramenta de desbaste - Profile holes as well as the outline @@ -704,9 +699,14 @@ Torne verdadeiro, se está usando a compensação do raio do cortador - - The base geometry of this toolpath - A geometria base deste caminho de ferramenta + + The library to use to generate the path + Biblioteca a usar para gerar a trajetória + + + + Controls how tool moves around corners. Default=Round + Controla como a ferramenta se move nos cantos. Padrão=Redondo(boleado) @@ -986,16 +986,16 @@ Selected tool is not a drill A ferramenta selecionada não é uma broca - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ângulo de corte de esquina %.2f inválido, deve ser <90º e >=0º - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ângulo de corte de aresta inválido: %.2f, deve ser >0º e <=180º + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ângulo de corte de esquina %.2f inválido, deve ser <90º e >=0º + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Lista de recursos desactivados - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Diâmetro do furo pode estar impreciso devido à tesselação na face. Considere selecionar uma borda do furo. - - - - Rotated to 'InverseAngle' to attempt access. - Rotacionado para 'InverseAngle' para tentar obter acesso. - - - - Always select the bottom edge of the hole when using an edge. - Sempre selecione a borda inferior do furo quando estiver usando uma aresta. - - - - Start depth <= face depth. -Increased to stock top. - Profundidade inicial <= profundidade da face. -Aumentando para o topo do estoque. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Os objeto(s) selecionado(s) requerem 'Ativar rotação: A(x)' para acesso. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Os objeto(s) selecionado(s) requerem 'Ativar rotação: B(x)' para acesso. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Objeto %s.%s não pode ser processado como um furo circular - por favor, remove-o da lista de geometria Base. - - - Face appears misaligned after initial rotation. - A face parece desalinhada após a rotação inicial. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Considere alternar a propriedade 'InverseAngle' e recalcular. - - - - Multiple faces in Base Geometry. - Múltiplas faces na Geometria Base. - - - - Depth settings will be applied to all faces. - Configurações de profundidade serão aplicadas a todas as faces. - - - - EnableRotation property is 'Off'. - A propriedade HabilitarRotação está 'Desligada'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Aumentando para o topo do estoque. Utils Utilidades + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Diâmetro do furo pode estar impreciso devido à tesselação na face. Considere selecionar uma borda do furo. + + + + Rotated to 'InverseAngle' to attempt access. + Rotacionado para 'InverseAngle' para tentar obter acesso. + + + + Always select the bottom edge of the hole when using an edge. + Sempre selecione a borda inferior do furo quando estiver usando uma aresta. + + + + Start depth <= face depth. +Increased to stock top. + Profundidade inicial <= profundidade da face. +Aumentando para o topo do estoque. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Os objeto(s) selecionado(s) requerem 'Ativar rotação: A(x)' para acesso. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Os objeto(s) selecionado(s) requerem 'Ativar rotação: B(x)' para acesso. + + + + Face appears misaligned after initial rotation. + A face parece desalinhada após a rotação inicial. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Considere alternar a propriedade 'InverseAngle' e recalcular. + + + + Multiple faces in Base Geometry. + Múltiplas faces na Geometria Base. + + + + Depth settings will be applied to all faces. + Configurações de profundidade serão aplicadas a todas as faces. + + + + EnableRotation property is 'Off'. + A propriedade HabilitarRotação está 'Desligada'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Aumentando para o topo do estoque. Arguments for the Post Processor (specific to the script) Argumentos para o pós-processador (específico para cada script) + + + For computing Paths; smaller increases accuracy, but slows down computation + Para o cálculo de trajetórias; um valor menor aumenta a precisão, mas o cálculo fica mais devagar + + + + Compound path of all operations in the order they are processed. + Trajetória composta de todas as operações na ordem que elas são processadas. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Aumentando para o topo do estoque. An optional description for this job Uma descrição opcional para este trabalho - - - For computing Paths; smaller increases accuracy, but slows down computation - Para o cálculo de trajetórias; um valor menor aumenta a precisão, mas o cálculo fica mais devagar - Solid object to be used as stock. Objeto sólido para ser usada como estoque. - - - Compound path of all operations in the order they are processed. - Trajetória composta de todas as operações na ordem que elas são processadas. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Aumentando para o topo do estoque. Holds the min Z value of Stock Mantém o valor mínimo Z do estoque + + + The tool controller that will be used to calculate the path + O controlador de ferramenta que será usado para calcular a trajetória + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Aumentando para o topo do estoque. Base locations for this operation Posições de base para esta operação - - - The tool controller that will be used to calculate the path - O controlador de ferramenta que será usado para calcular a trajetória - Coolant mode for this operation @@ -1993,16 +1993,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci PathPocket - - - Pocket Shape - Forma Vazio (bolso) - - - - Creates a Path Pocket object from a face or faces - Cria uma trajetória de vazio (bolso) de uma face ou faces - Normal @@ -2053,6 +2043,16 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Final depth set below ZMin of face(s) selected. Profundidade final definida abaixo de ZMin para faces selecionadas. + + + Pocket Shape + Forma Vazio (bolso) + + + + Creates a Path Pocket object from a face or faces + Cria uma trajetória de vazio (bolso) de uma face ou faces + 3D Pocket @@ -2186,16 +2186,16 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Face Profile Perfil de face - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Verificar seleção de aresta e requisitos de profundidade final para criar perfil(perfis) de aresta(s) aberta(s). - For open edges, verify Final Depth for this operation. Para arestas abertas, verifique a profundidade final para esta operação. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Verificar seleção de aresta e requisitos de profundidade final para criar perfil(perfis) de aresta(s) aberta(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Path_Dressup + + + Dress-up + Trajetória adicional + + + + Creates a Path Dess-up object from a selected path + Cria uma trajetória de vestimento a partir de uma trajetória selecionada + Please select one path object @@ -3493,16 +3503,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Please select a Path object Por favor selecione uma trajetória - - - Dress-up - Trajetória adicional - - - - Creates a Path Dess-up object from a selected path - Cria uma trajetória de vestimento a partir de uma trajetória selecionada - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Creates a Path Hop object Cria uma trajetória de salto - - - The selected object is not a path - - O objeto selecionado não é uma trajetória - - Please select one path object @@ -3997,6 +3990,13 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Create Hop Criar salto + + + The selected object is not a path + + O objeto selecionado não é uma trajetória + + Path_Inspect @@ -4246,6 +4246,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Path_Sanity + + + The Job has no selected Base object. + O trabalho não tem nenhum objeto Base selecionado. + Check the path job for common errors @@ -4326,11 +4331,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Minimum Z Height Altura Z mínima - - - The Job has no selected Base object. - O trabalho não tem nenhum objeto Base selecionado. - Maximum Z Height @@ -4662,11 +4662,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Path_ToolController - - - Tool Number to Load - Número da ferramenta a carregar - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Add Tool Controller Adicionar controlador de ferramenta + + + Tool Number to Load + Número da ferramenta a carregar + Path_ToolTable @@ -4703,11 +4703,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Creates a medial line engraving path Cria uma trajetória de gravação de linha mediana - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requer um cortador de gravura com CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Engraver Cutting Edge Angle must be < 180 degrees. Ângulo de corte da borda deve ser de < 180 graus. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requer um cortador de gravura com CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Save toolbit library Salvar biblioteca de brocas - - - Tooltable JSON (*.json) - Tabela de ferramentas JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabela de ferramentas HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabela de ferramentas LinuxCNC (*.tbl) - Open tooltable Abrir tabela de ferramentas - - - Save tooltable - Salvar tabela de ferramentas - - - - Rename Tooltable - Renomear tabela de ferramentas - - - - Enter Name: - Digite o Nome: - - - - Add New Tool Table - Adicionar nova tabela de ferramentas - - - - Delete Selected Tool Table - Excluir tabela de ferramentas selecionada - - - - Rename Selected Tool Table - Renomear a tabela de ferramentas selecionada - Tooltable editor @@ -5012,6 +4967,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela de ferramentas XML (*.xml);;tabela de ferramentas HeeksCAD (*.tooltable) + + + Save tooltable + Salvar tabela de ferramentas + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Object doesn't have a tooltable property Objeto não tem uma propriedade da tabela de ferramentas + + + Rename Tooltable + Renomear tabela de ferramentas + + + + Enter Name: + Digite o Nome: + + + + Add New Tool Table + Adicionar nova tabela de ferramentas + + + + Delete Selected Tool Table + Excluir tabela de ferramentas selecionada + + + + Rename Selected Tool Table + Renomear a tabela de ferramentas selecionada + + + + Tooltable JSON (*.json) + Tabela de ferramentas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabela de ferramentas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabela de ferramentas LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts index 314581a613..acacd524d6 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra os objetos temporários de construção do caminho quando o módulo está no modo DEBUG. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Valores menores resultam numa malha mais fina e mais precisa. Valores menores aumentam muito o tempo de processamento. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Valores menores resultam numa malha mais fina e mais precisa. Valores menores não aumentam muito o tempo de processamento. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Habilitar otimização que remove pontos desnecessários do resultado G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Valores menores resultam numa malha mais fina e mais precisa. Valores menores aumentam muito o tempo de processamento. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Valores menores resultam numa malha mais fina e mais precisa. Valores menores não aumentam muito o tempo de processamento. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - - The model will be rotated around this axis. - O modelo será girado em torno deste eixo. - - - - Start index(angle) for rotational scan - Start index(angle) for rotational scan + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Cut through waste to depth at model edge, releasing the model. + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + + + + The model will be rotated around this axis. + O modelo será girado em torno deste eixo. + + + + Start index(angle) for rotational scan + Start index(angle) for rotational scan + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied O caminho a ser copiado + + + The base geometry of this toolpath + A geometria base deste caminho de ferramenta + The tool controller that will be used to calculate the path O controlador de ferramenta que será usado para calcular a trajetória + + + Extra value to stay away from final profile- good for roughing toolpath + Valor extra para ficar longe do perfil final - bom para caminho de ferramenta de desbaste + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Deslocamento extra para aplicar à operação. Direção é dependente de operação. - - - The library to use to generate the path - Biblioteca a usar para gerar a trajetória - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Um material para este objeto - - - Controls how tool moves around corners. Default=Round - Controla como se move a ferramenta nas esquinas. Predefinido=Redondo(boleado) - Maximum distance before a miter join is truncated Distancia máxima antes de que uma junta a meia-esquadria ser cortada - - - Extra value to stay away from final profile- good for roughing toolpath - Valor extra para ficar longe do perfil final - bom para caminho de ferramenta de desbaste - Profile holes as well as the outline @@ -704,9 +699,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - A geometria base deste caminho de ferramenta + + The library to use to generate the path + Biblioteca a usar para gerar a trajetória + + + + Controls how tool moves around corners. Default=Round + Controla como se move a ferramenta nas esquinas. Predefinido=Redondo(boleado) @@ -986,16 +986,16 @@ Selected tool is not a drill A ferramenta selecionada não é uma broca - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ângulo de corte de esquina inválido %.2f, deve ser <90º e >=0º - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ângulo de corte de esquina inválido %.2f, deve ser <90º e >=0º + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Lista de recursos desactivados - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Objeto %s.%s não pode ser processado como um furo circular - por favor, remover da lista de geometria Base. - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Múltiplas faces na Geometria Base. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utilidades + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Múltiplas faces na Geometria Base. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argumentos para o pós-processador (específico para o script) + + + For computing Paths; smaller increases accuracy, but slows down computation + Para a computação de trajetórias; menor aumenta a precisão, mas abranda de computação + + + + Compound path of all operations in the order they are processed. + Trajetória composta de todas as operações na ordem em que elas são processadas. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job Uma descrição opcional para este trabalho - - - For computing Paths; smaller increases accuracy, but slows down computation - Para a computação de trajetórias; menor aumenta a precisão, mas abranda de computação - Solid object to be used as stock. Objeto sólido para ser usada como armazenamento. - - - Compound path of all operations in the order they are processed. - Trajetória composta de todas as operações na ordem em que elas são processadas. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Holds the min Z value of Stock + + + The tool controller that will be used to calculate the path + O controlador de ferramenta que será usado para calcular a trajetória + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation Posições de base para esta operação - - - The tool controller that will be used to calculate the path - O controlador de ferramenta que será usado para calcular a trajetória - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Forma Vazio (bolso) - - - - Creates a Path Pocket object from a face or faces - Cria uma trajetória de vazio (bolso) de uma face ou faces - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Forma Vazio (bolso) + + + + Creates a Path Pocket object from a face or faces + Cria uma trajetória de vazio (bolso) de uma face ou faces + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Perfil de face - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Cobrir + + + + Creates a Path Dess-up object from a selected path + Cria uma trajetória de cobertura (dress-up) a partir de uma trajetória selecionada + Please select one path object @@ -3493,16 +3503,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Por favor selecione uma trajetória - - - Dress-up - Cobrir - - - - Creates a Path Dess-up object from a selected path - Cria uma trajetória de cobertura (dress-up) a partir de uma trajetória selecionada - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Cria objeto de ressalto da trajetória - - - The selected object is not a path - - O objeto selecionado não é uma trajetória - - Please select one path object @@ -3997,6 +3990,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Criar salto + + + The selected object is not a path + + O objeto selecionado não é uma trajetória + + Path_Inspect @@ -4246,6 +4246,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + O trabalho não tem nenhum objeto Base selecionado. + Check the path job for common errors @@ -4326,11 +4331,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Altura mínima em Z - - - The Job has no selected Base object. - O trabalho não tem nenhum objeto Base selecionado. - Maximum Z Height @@ -4662,11 +4662,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Número da ferramenta a carregar - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Adicionar controlador de ferramenta + + + Tool Number to Load + Número da ferramenta a carregar + Path_ToolTable @@ -4703,11 +4703,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tabela de ferramentas JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabela de ferramentas HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabela de ferramentas LinuxCNC (*.tbl) - Open tooltable Abrir tabela de ferramentas - - - Save tooltable - Salvar tabela de ferramentas - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Introduzir Nome: - - - - Add New Tool Table - Adicionar Nova Tabela de Ferramenta - - - - Delete Selected Tool Table - Excluir Tabela de Ferramenta Selecionada - - - - Rename Selected Tool Table - Renomear a Tabela de Ferramenta Selecionada - Tooltable editor @@ -5012,6 +4967,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela de ferramentas XML (*.xml);;tabela de ferramentas HeeksCAD (*.tooltable) + + + Save tooltable + Salvar tabela de ferramentas + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Objeto não tem uma propriedade da tabela de ferramentas + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Introduzir Nome: + + + + Add New Tool Table + Adicionar Nova Tabela de Ferramenta + + + + Delete Selected Tool Table + Excluir Tabela de Ferramenta Selecionada + + + + Rename Selected Tool Table + Renomear a Tabela de Ferramenta Selecionada + + + + Tooltable JSON (*.json) + Tabela de ferramentas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabela de ferramentas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabela de ferramentas LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ro.ts b/src/Mod/Path/Gui/Resources/translations/Path_ro.ts index 07667ab218..0774b60415 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ro.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ro.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object În cazul în care operațiunea este limitată pentru obiectul stock sau de limitele parlelipipedului obiectului de bză - - - Additional offset to the selected bounding box - Decalarea adițioanală la caseta selectată - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Permite optimizarea care elimină punctele inutile din codul G-Code rezultat + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - - The model will be rotated around this axis. - The model will be rotated around this axis. - - - - Start index(angle) for rotational scan - Start index(angle) for rotational scan + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Cut through waste to depth at model edge, releasing the model. + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Decalarea adițioanală la caseta selectată + + + + The model will be rotated around this axis. + The model will be rotated around this axis. + + + + Start index(angle) for rotational scan + Start index(angle) for rotational scan + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Calea de acces de copiat + + + The base geometry of this toolpath + Geometria bază a traiectoriei sculei + The tool controller that will be used to calculate the path Controlerul sculei care va utiizat pentru calcului traiectoriei + + + Extra value to stay away from final profile- good for roughing toolpath + Grosimea necesară în raport cu profilul final -valabil pentru o degroșare + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Se aplică un decalaj suplimentar la operaţiunea. Direcţia este dependentă de operație. - - - The library to use to generate the path - Bibliotecă de utilizat pentru a genera traiectoria - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Un material pentru acest obiect - - - Controls how tool moves around corners. Default=Round - Controlează modul în care scula se mişcă în jurul colturi. Implicit = rotund - Maximum distance before a miter join is truncated Distanța maximă înainte de cuplarea miterului (45 °) este trunchiată - - - Extra value to stay away from final profile- good for roughing toolpath - Grosimea necesară în raport cu profilul final -valabil pentru o degroșare - Profile holes as well as the outline @@ -704,9 +699,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Geometria bază a traiectoriei sculei + + The library to use to generate the path + Bibliotecă de utilizat pentru a genera traiectoria + + + + Controls how tool moves around corners. Default=Round + Controlează modul în care scula se mişcă în jurul colturi. Implicit = rotund @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Unghiul muchiei tăietoare este invalid %.2f, trebuie să fie < 90 ° şi > = 0 ° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Unghiul muchiei tăietoare este invalid %.2f, trebuie să fie < 90 ° şi > = 0 ° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Lista caracteristicilor dezactivate - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Caracteristica %s.%s nu pot fi procesate ca un orificiu circular - vă rugăm să o înlăturaţi din lista de geometrie de Bază. - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argumente pentru Post procesare (specifice script-ul) + + + For computing Paths; smaller increases accuracy, but slows down computation + Pentru calculul traiectoriei; o viteză mai mică crește acuratețea, dar încetinește computerul + + + + Compound path of all operations in the order they are processed. + Traiectorie combinată a tuturor operațiunilor în ordinea în care ele sunt realizate. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - Pentru calculul traiectoriei; o viteză mai mică crește acuratețea, dar încetinește computerul - Solid object to be used as stock. Obiect solid pentru a fi utilizate ca semifabricat inițial. - - - Compound path of all operations in the order they are processed. - Traiectorie combinată a tuturor operațiunilor în ordinea în care ele sunt realizate. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Holds the min Z value of Stock + + + The tool controller that will be used to calculate the path + Controlerul sculei care va utiizat pentru calcului traiectoriei + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation Locatii de bază pentru această operaţie - - - The tool controller that will be used to calculate the path - Controlerul sculei care va utiizat pentru calcului traiectoriei - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Forma de buzunar - - - - Creates a Path Pocket object from a face or faces - Creează un obiect tip buzunar plecând de la muchii sau o suprafață - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Forma de buzunar + + + + Creates a Path Pocket object from a face or faces + Creează un obiect tip buzunar plecând de la muchii sau o suprafață + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Profil de față - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Traiectorie adițională + + + + Creates a Path Dess-up object from a selected path + Creează un obiect traiectorie adițională plecând de la un parcurs selecționat + Please select one path object @@ -3493,16 +3503,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Vă rugăm să selectaţi un obiect traiecorie - - - Dress-up - Traiectorie adițională - - - - Creates a Path Dess-up object from a selected path - Creează un obiect traiectorie adițională plecând de la un parcurs selecționat - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creează un obiect salt - - - The selected object is not a path - - Obiectul selectat nu este o traiectorie - - Please select one path object @@ -3997,6 +3990,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Creați un salt + + + The selected object is not a path + + Obiectul selectat nu este o traiectorie + + Path_Inspect @@ -4246,6 +4246,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + Sarcina de lucru nu are obiect în Baza selecționată. + Check the path job for common errors @@ -4326,11 +4331,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - Sarcina de lucru nu are obiect în Baza selecționată. - Maximum Z Height @@ -4662,11 +4662,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Numărul uneltei de încărcat - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Adăugare dispozitiv de control a sculei + + + Tool Number to Load + Numărul uneltei de încărcat + Path_ToolTable @@ -4703,11 +4703,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tabelă de scule JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabela de scule HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabelă de scule LinuxCNC (*.tbl) - Open tooltable Deschide tabela de scule - - - Save tooltable - Salvarea tabelei de scule - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5012,6 +4967,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela de scule XML (*.xml);Masă de scule HeeksCAD (*.tooltable) + + + Save tooltable + Salvarea tabelei de scule + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Obiectul nu are o proprietate în tabelul de scule + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tabelă de scule JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabela de scule HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabelă de scule LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ru.ts b/src/Mod/Path/Gui/Resources/translations/Path_ru.ts index 7f5839d672..43bf092b77 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ru.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ru.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Показывать временные path при построении модуля в режиме DEBUG. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Меньшие значения дают бОльшую точность, но существенно увеличивают время обработки. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Меньшие значения дают бОльшую точность, но существенно увеличивают время обработки. - - - - Stop index(angle) for rotational scan - Конечный индекс (угол) для вращающегося сканирования - - - - Dropcutter lines are created parallel to this axis. - Выбросные (Dropcutter) линии создаются параллельно этой оси. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Операция должна быть ограничена заготовкой или ограничительной рамкой базового объекта - - - Additional offset to the selected bounding box - Дополнительное смещение выбранной ограничительной рамки - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Включить оптимизацию, которая удаляет лишние точки из выходного Г-кода (G-Code) + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Меньшие значения дают бОльшую точность, но существенно увеличивают время обработки. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Меньшие значения дают бОльшую точность, но существенно увеличивают время обработки. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ Направление, по которому должен обойти деталь инструмент по часовой стрелке или против часовой стрелки - - The model will be rotated around this axis. - Модель будет вращаться вокруг этой оси. - - - - Start index(angle) for rotational scan - Начальный индекс (угол) для вращающегося сканирования + + Stop index(angle) for rotational scan + Конечный индекс (угол) для вращающегося сканирования @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Резать через отходы до глубины края модели, освобождая модель. + + + Dropcutter lines are created parallel to this axis. + Выбросные (Dropcutter) линии создаются параллельно этой оси. + + + + Additional offset to the selected bounding box + Дополнительное смещение выбранной ограничительной рамки + + + + The model will be rotated around this axis. + Модель будет вращаться вокруг этой оси. + + + + Start index(angle) for rotational scan + Начальный индекс (угол) для вращающегося сканирования + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Траектория для копирования + + + The base geometry of this toolpath + Базовая фигура для пути инструмента + The tool controller that will be used to calculate the path Контроллер инструмента, который будет использоваться для расчёта пути + + + Extra value to stay away from final profile- good for roughing toolpath + Дополнительное расстояние на котором нужно оставаться от финального профиля - хорош для черновых обработок + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Дополнительное смещение применяется к операции. Направление зависит от операции. - - - The library to use to generate the path - Библиотека, используемая для создания траектории - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Материал объекта - - - Controls how tool moves around corners. Default=Round - Контролирует, как инструмент движется вокруг углов. По умолчанию = Round - Maximum distance before a miter join is truncated Максимальное расстояние до усечения стыка - - - Extra value to stay away from final profile- good for roughing toolpath - Дополнительное расстояние на котором нужно оставаться от финального профиля - хорош для черновых обработок - Profile holes as well as the outline @@ -704,9 +699,14 @@ Установить в Истину, если используется компенсация радиуса инструмента - - The base geometry of this toolpath - Базовая фигура для пути инструмента + + The library to use to generate the path + Библиотека, используемая для создания траектории + + + + Controls how tool moves around corners. Default=Round + Контролирует, как инструмент движется вокруг углов. По умолчанию = Round @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Недопустимый угол режущей кромки %.2f, должно быть <90° и >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Неверный угол режущей кромки %.2f, должен быть >0° и <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Недопустимый угол режущей кромки %.2f, должно быть <90° и >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Список отключенных элементов - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Диаметр отверстия может быть и даже будет неточным из-за выполнения операцией выборки паза. Для доводки диаметра рассмотрите операцию обработки края отверстия. - - - - Rotated to 'InverseAngle' to attempt access. - Перевернуто к 'Инверсному Уголу' (InverseAngle) для попытки доступа. - - - - Always select the bottom edge of the hole when using an edge. - При использовании края всегда выбирайте нижний край отверстия. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Выбранные функции требуют - «Включить вращение: ось (x)». - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Выбранные функции требуют - «Включить вращение: B(y)». - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Функция %s.%s не может быть обработана, как круглое отверстие, - удалите из списка базовой геометрии. - - - Face appears misaligned after initial rotation. - Грань станет неправильно выравнена после первоначального вращения. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Рассмотрите переключение свойства InverseAngle (инвертировать угол) и повторный пересчет. - - - - Multiple faces in Base Geometry. - Несколько граней в Базовой геометрии. - - - - Depth settings will be applied to all faces. - Настройки глубины будут применены ко всем граням. - - - - EnableRotation property is 'Off'. - Свойство позволить Вращение (EnableRotation) выключено. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Диаметр отверстия может быть и даже будет неточным из-за выполнения операцией выборки паза. Для доводки диаметра рассмотрите операцию обработки края отверстия. + + + + Rotated to 'InverseAngle' to attempt access. + Перевернуто к 'Инверсному Уголу' (InverseAngle) для попытки доступа. + + + + Always select the bottom edge of the hole when using an edge. + При использовании края всегда выбирайте нижний край отверстия. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Выбранные функции требуют - «Включить вращение: ось (x)». + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Выбранные функции требуют - «Включить вращение: B(y)». + + + + Face appears misaligned after initial rotation. + Грань станет неправильно выравнена после первоначального вращения. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Рассмотрите переключение свойства InverseAngle (инвертировать угол) и повторный пересчет. + + + + Multiple faces in Base Geometry. + Несколько граней в Базовой геометрии. + + + + Depth settings will be applied to all faces. + Настройки глубины будут применены ко всем граням. + + + + EnableRotation property is 'Off'. + Свойство позволить Вращение (EnableRotation) выключено. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Аргументы для постпроцессора (специфические для скрипта) + + + For computing Paths; smaller increases accuracy, but slows down computation + Для вычисления Траектории; меньше - увеличивает точность, но замедляет вычисления + + + + Compound path of all operations in the order they are processed. + Составной путь для всех операций в том порядке, в котором они обрабатываются. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job Необязательное описание для этой работы - - - For computing Paths; smaller increases accuracy, but slows down computation - Для вычисления Траектории; меньше - увеличивает точность, но замедляет вычисления - Solid object to be used as stock. Твердый объект для использования в качестве заготовки. - - - Compound path of all operations in the order they are processed. - Составной путь для всех операций в том порядке, в котором они обрабатываются. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Хранит минимальное значение Z заготовки + + + The tool controller that will be used to calculate the path + Контроллер инструмента, который будет использоваться для расчёта пути + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation Базовое расположение для этой операции - - - The tool controller that will be used to calculate the path - Контроллер инструмента, который будет использоваться для расчёта пути - Coolant mode for this operation @@ -1992,16 +1992,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Форма кармана - - - - Creates a Path Pocket object from a face or faces - Создаёт Путь обработки кармана используя контур состоящий из рёбер или из грани - Normal @@ -2052,6 +2042,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Конечная глубина ниже заданного ZMin. + + + Pocket Shape + Форма кармана + + + + Creates a Path Pocket object from a face or faces + Создаёт Путь обработки кармана используя контур состоящий из рёбер или из грани + 3D Pocket @@ -2185,16 +2185,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Профиль Грани - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. Для открытых краев проверьте Конечную Глубину для этой операции. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3473,6 +3473,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Модифицировать + + + + Creates a Path Dess-up object from a selected path + Создаёт дополнения для выбранной траектории + Please select one path object @@ -3492,16 +3502,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Пожалуйста выберите Путь объект - - - Dress-up - Модифицировать - - - - Creates a Path Dess-up object from a selected path - Создаёт дополнения для выбранной траектории - Path_DressupAxisMap @@ -3974,13 +3974,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Создает объект шага пути - - - The selected object is not a path - - Выделенный объект не является путём - - Please select one path object @@ -3996,6 +3989,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Создать Шаг + + + The selected object is not a path + + Выделенный объект не является путём + + Path_Inspect @@ -4245,6 +4245,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + Задание не имеет выбранного базового объекта. + Check the path job for common errors @@ -4325,11 +4330,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - Задание не имеет выбранного базового объекта. - Maximum Z Height @@ -4661,11 +4661,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Номер инструмента для загрузки - Add Tool Controller to the Job @@ -4676,6 +4671,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Добавить Контроллер Инструмента + + + Tool Number to Load + Номер инструмента для загрузки + Path_ToolTable @@ -4702,11 +4702,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4717,6 +4712,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4751,56 +4751,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Сохранить библиотеку инструментов - - - Tooltable JSON (*.json) - Таблица инструментов JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Таблица инструментов HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Таблица инструментов LinuxCNC (*.tbl) - Open tooltable Открыть таблицу инструментов - - - Save tooltable - Сохранить таблицу инструментов - - - - Rename Tooltable - Переименовать таблицу инструментов - - - - Enter Name: - Введите имя: - - - - Add New Tool Table - Добавить новую таблицу инструментов - - - - Delete Selected Tool Table - Удалить выбранную таблицу инструментов - - - - Rename Selected Tool Table - Переименовать выбранную таблицу инструментов - Tooltable editor @@ -5011,6 +4966,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Таблица инструментов XML (*.xml); Таблица инструментов HeeksCAD (*.tooltable) + + + Save tooltable + Сохранить таблицу инструментов + Tooltable XML (*.xml) @@ -5026,6 +4986,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Объект не содержит таблицу инструментов + + + Rename Tooltable + Переименовать таблицу инструментов + + + + Enter Name: + Введите имя: + + + + Add New Tool Table + Добавить новую таблицу инструментов + + + + Delete Selected Tool Table + Удалить выбранную таблицу инструментов + + + + Rename Selected Tool Table + Переименовать выбранную таблицу инструментов + + + + Tooltable JSON (*.json) + Таблица инструментов JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Таблица инструментов HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Таблица инструментов LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sl.qm b/src/Mod/Path/Gui/Resources/translations/Path_sl.qm index 3ea823a9c9..8aaa30a7d8 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sl.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sl.ts b/src/Mod/Path/Gui/Resources/translations/Path_sl.ts index d639f30403..eb61b97f15 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sl.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Ko je modul v razhroščevalnem načinu, prikaži začasni predmet za ustvarjanje poti. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Manjše vrednosti prinašajo drobnejše, natančnejše ploskovje, vendar zelo podaljšajo obdelovalni čas. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Manjše vrednosti prinašajo drobnejše, natančnejše ploskovje, hkrati pa ne podaljšajo obdelovalnega časa preveč. - - - - Stop index(angle) for rotational scan - Pokazatelj zaustavitve (kot) pri sukajočem pregledu - - - - Dropcutter lines are created parallel to this axis. - Črte spustnega rezkanja se naredijo vzporedno s to osjo. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Naj bo opravilo omejeno s predmetom iz zaloge ali z mejnim kvadrom osnovnega predmeta - - - Additional offset to the selected bounding box - Dodatni odmik izbranega mejnega kvadra - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Omogoči optimizacijo ki odstrani odvečne točke iz izhodne G-kode + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Manjše vrednosti prinašajo drobnejše, natančnejše ploskovje, vendar zelo podaljšajo obdelovalni čas. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Manjše vrednosti prinašajo drobnejše, natančnejše ploskovje, hkrati pa ne podaljšajo obdelovalnega časa preveč. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ Smer vzdolž katere bi morala pot orodja potekati okoli dela: Vzpenjajoča (v smeri urinega kazalca) ali Običajna (v nasprotni smeri urnega kazalca) - - The model will be rotated around this axis. - Predmet bo zavrten okoli te osi. - - - - Start index(angle) for rotational scan - Pokazatelj začetka (kót) pri sukajočem pregledu + + Stop index(angle) for rotational scan + Pokazatelj zaustavitve (kot) pri sukajočem pregledu @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Reži skozi odpad do globine na robu modela s sprostitvijo modela. + + + Dropcutter lines are created parallel to this axis. + Črte spustnega rezkanja se naredijo vzporedno s to osjo. + + + + Additional offset to the selected bounding box + Dodatni odmik izbranega mejnega kvadra + + + + The model will be rotated around this axis. + Predmet bo zavrten okoli te osi. + + + + Start index(angle) for rotational scan + Pokazatelj začetka (kót) pri sukajočem pregledu + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Pot za kopiranje + + + The base geometry of this toolpath + Osnovna geometrija te poti orodja + The tool controller that will be used to calculate the path Krmilnik orodja, ki bo uporabljen za izračun poti + + + Extra value to stay away from final profile- good for roughing toolpath + Dodatna vrednost za odmikanje od končnega orisa - primerno za pot orodja pri grobi obdelavi + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Pri opravilih naj se uporabi dodaten odmik. Smer je odvisna od opravila. - - - The library to use to generate the path - Knjižnica, ki se jo uporabi pri ustvarjanju poti - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Material tega predmeta - - - Controls how tool moves around corners. Default=Round - Nadzira, kako se orodje premika okoli vogalov. Privzeto=Okroglo - Maximum distance before a miter join is truncated Največja razdalja preden se spoj na zajero prireže - - - Extra value to stay away from final profile- good for roughing toolpath - Dodatna vrednost za odmikanje od končnega orisa - primerno za pot orodja pri grobi obdelavi - Profile holes as well as the outline @@ -704,9 +699,14 @@ Nastavi Prav, če se uporablja Popravek polmira rezkarja - - The base geometry of this toolpath - Osnovna geometrija te poti orodja + + The library to use to generate the path + Knjižnica, ki se jo uporabi pri ustvarjanju poti + + + + Controls how tool moves around corners. Default=Round + Nadzira, kako se orodje premika okoli vogalov. Privzeto=Okroglo @@ -986,16 +986,16 @@ Selected tool is not a drill Izbrano orodje ni sveder - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Neveljaven kót rezilnega roba %.2f, biti mora <90° in >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Neveljaven kót rezilnega roba %.2f, biti mora >0° in <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Neveljaven kót rezilnega roba %.2f, biti mora <90° in >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Seznam onemogočenih značilnosti - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Premer luknje je lahko zaradi tlakovanja na ploskvi nepravilen. Predlagamo izbor celotnega roba. - - - - Rotated to 'InverseAngle' to attempt access. - Zasukano na "ObrnjenKot" pri poskusu dostopanja. - - - - Always select the bottom edge of the hole when using an edge. - Ko uporabite rob, vedno izberite spodnji rob luknje. - - - - Start depth <= face depth. -Increased to stock top. - Začetna globina <= debelina ploskve. -Povišano na vrh obdelovanca. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Izbrane značilnosti za dostop potrebujejo "Omogočenje sukanja: A(x)". - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Izbrane značilnosti za dostop potrebujejo "Omogočenje sukanja: B(y)". - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Značilnost %s.%s ne more biti obdelana kot krožna luknja - prosim odstrani jo iz seznama Osnovne geometrije. - - - Face appears misaligned after initial rotation. - Ploskev je videti po začetnem sukanju neporavnana. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Razmisli o preklapljanju značilnosti 'ObratniKot' in ponovnem izračunu. - - - - Multiple faces in Base Geometry. - Večkratne ploskve v Osnovni geometriji. - - - - Depth settings will be applied to all faces. - Nastavitev globine bo uporabljena na vseh ploskvah. - - - - EnableRotation property is 'Off'. - Lastnost OmogočiSukanje je "Izklopljena". - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Povišano na vrh obdelovanca. Utils Pripomočki + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Premer luknje je lahko zaradi tlakovanja na ploskvi nepravilen. Predlagamo izbor celotnega roba. + + + + Rotated to 'InverseAngle' to attempt access. + Zasukano na "ObrnjenKot" pri poskusu dostopanja. + + + + Always select the bottom edge of the hole when using an edge. + Ko uporabite rob, vedno izberite spodnji rob luknje. + + + + Start depth <= face depth. +Increased to stock top. + Začetna globina <= debelina ploskve. +Povišano na vrh obdelovanca. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Izbrane značilnosti za dostop potrebujejo "Omogočenje sukanja: A(x)". + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Izbrane značilnosti za dostop potrebujejo "Omogočenje sukanja: B(y)". + + + + Face appears misaligned after initial rotation. + Ploskev je videti po začetnem sukanju neporavnana. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Razmisli o preklapljanju značilnosti 'ObratniKot' in ponovnem izračunu. + + + + Multiple faces in Base Geometry. + Večkratne ploskve v Osnovni geometriji. + + + + Depth settings will be applied to all faces. + Nastavitev globine bo uporabljena na vseh ploskvah. + + + + EnableRotation property is 'Off'. + Lastnost OmogočiSukanje je "Izklopljena". + Ignoring non-horizontal Face @@ -1387,7 +1387,7 @@ Povišano na vrh obdelovanca. No base objects for PathArray. - No base objects for PathArray. + Ni izhodiščnega predmeta za razpostavitev po poti. @@ -1717,6 +1717,16 @@ Povišano na vrh obdelovanca. Arguments for the Post Processor (specific to the script) Spremenljivke za poopravilnik (značilne za skript) + + + For computing Paths; smaller increases accuracy, but slows down computation + Za izračunavanje Poti; manjši poveča natančnost, vendar upočasni izračun + + + + Compound path of all operations in the order they are processed. + Sestavljena pot vseh opravil v zaporedju obdelave. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Povišano na vrh obdelovanca. An optional description for this job Opis tega opravila po izbiri - - - For computing Paths; smaller increases accuracy, but slows down computation - Za izračunavanje Poti; manjši poveča natančnost, vendar upočasni izračun - Solid object to be used as stock. Trden objekt, ki bo uporabljen kot zaloga. - - - Compound path of all operations in the order they are processed. - Sestavljena pot vseh opravil v zaporedju obdelave. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Povišano na vrh obdelovanca. Holds the min Z value of Stock Obdrži najmanjšo Z vrednost zaloge + + + The tool controller that will be used to calculate the path + Krmilnik orodja, ki bo uporabljen za izračun poti + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Povišano na vrh obdelovanca. Base locations for this operation Osnovni položaji za to opravilo - - - The tool controller that will be used to calculate the path - Krmilnik orodja, ki bo uporabljen za izračun poti - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Oblika ugreza - - - - Creates a Path Pocket object from a face or faces - Ustvari pot ugreza iz ploskve ali ploskev - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Končna globina je nastavljena pod ZNajm izbrane(ih) ploskve(ev). + + + Pocket Shape + Oblika ugreza + + + + Creates a Path Pocket object from a face or faces + Ustvari pot ugreza iz ploskve ali ploskev + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Oris ploskve - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Preveri izbor robov in zahteve končne globine za orisovanje odprtega roba(ov). - For open edges, verify Final Depth for this operation. Pri odprtih robovih preveri končno glibino tega dejanja. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Preveri izbor robov in zahteve končne globine za orisovanje odprtega roba(ov). + Profile based on face or faces @@ -3474,6 +3474,16 @@ privzeto=10,0. Path_Dressup + + + Dress-up + Dodelava + + + + Creates a Path Dess-up object from a selected path + Ustvari iz izbrane poti predmet dodelave poti + Please select one path object @@ -3493,16 +3503,6 @@ privzeto=10,0. Please select a Path object Izberite pot - - - Dress-up - Dodelava - - - - Creates a Path Dess-up object from a selected path - Ustvari iz izbrane poti predmet dodelave poti - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ privzeto=10,0. Creates a Path Hop object Ustvari predmet skoka poti - - - The selected object is not a path - - Izbrani predmet ni pot - - Please select one path object @@ -3997,6 +3990,13 @@ privzeto=10,0. Create Hop Ustvari skok + + + The selected object is not a path + + Izbrani predmet ni pot + + Path_Inspect @@ -4246,6 +4246,11 @@ privzeto=10,0. Path_Sanity + + + The Job has no selected Base object. + Opravilo nima izbranega osnovnega predmeta. + Check the path job for common errors @@ -4326,11 +4331,6 @@ privzeto=10,0. Minimum Z Height Najmanjša višina Z - - - The Job has no selected Base object. - Opravilo nima izbranega osnovnega predmeta. - Maximum Z Height @@ -4662,11 +4662,6 @@ privzeto=10,0. Path_ToolController - - - Tool Number to Load - Številka orodja za nalaganje - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ privzeto=10,0. Add Tool Controller Dodaj orodni krmilnik + + + Tool Number to Load + Številka orodja za nalaganje + Path_ToolTable @@ -4703,11 +4703,6 @@ privzeto=10,0. Creates a medial line engraving path Ustvari vrezovalno pot po srednjici - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve potrebuje vrezovalnik s kotom rezilnega roba - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ privzeto=10,0. Engraver Cutting Edge Angle must be < 180 degrees. Rezilni kót vrezovalnika mora biti < 180 stopnij. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve potrebuje vrezovalnik s kotom rezilnega roba + Path_Waterline @@ -4752,56 +4752,11 @@ privzeto=10,0. Save toolbit library Shrani knjižnico orodnih nastavkov - - - Tooltable JSON (*.json) - Preglednica orodij JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD-ova preglednica orodij (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC-jeva preglednica orodij (*.tbl) - Open tooltable Odpri preglednico orodij - - - Save tooltable - Shrani preglednico orodij - - - - Rename Tooltable - Preimenuj orodno mizo - - - - Enter Name: - Vnesite ime: - - - - Add New Tool Table - Dodaj novo preglednico orodij - - - - Delete Selected Tool Table - Izbriši izbrano preglednico orodij - - - - Rename Selected Tool Table - Preimenuj izbrano preglednico orodij - Tooltable editor @@ -5012,6 +4967,11 @@ privzeto=10,0. Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Preglednica orodij XML (*.xml);;preglednica orodij HeeksCAD (*.tooltable) + + + Save tooltable + Shrani preglednico orodij + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ privzeto=10,0. Object doesn't have a tooltable property Predmet nima lastnosti preglednice orodij + + + Rename Tooltable + Preimenuj orodno mizo + + + + Enter Name: + Vnesite ime: + + + + Add New Tool Table + Dodaj novo preglednico orodij + + + + Delete Selected Tool Table + Izbriši izbrano preglednico orodij + + + + Rename Selected Tool Table + Preimenuj izbrano preglednico orodij + + + + Tooltable JSON (*.json) + Preglednica orodij JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD-ova preglednica orodij (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC-jeva preglednica orodij (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts index 275a04d419..4a8af232d0 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Visa de tillfälliga bankonstruktionsobjekten när modulen är i DEBUG-läge. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Mindre värden ger ett finare, mer exakt nät. Mindre värden ökar bearbetningstiden mycket. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Mindre värden ger ett finare, mer exakt nät. Mindre värden ökar inte bearbetningstiden mycket. - - - - Stop index(angle) for rotational scan - Stoppa index(vinkel) för rotationsgenomsökning - - - - Dropcutter lines are created parallel to this axis. - Dropcutter-linjer skapas parallellt med den här axeln. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Ska operationen begränsas av stamobjektet eller av grundobjektets begränsningsruta - - - Additional offset to the selected bounding box - Ytterligare förskjutning till den markerade begränsningsramen - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Aktivera optimering som tar bort onödiga punkter från G-Code-utdata + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Mindre värden ger ett finare, mer exakt nät. Mindre värden ökar bearbetningstiden mycket. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Mindre värden ger ett finare, mer exakt nät. Mindre värden ökar inte bearbetningstiden mycket. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ Den riktning som verktygsbanan ska gå runt delen: Klättra(Medurs) eller Konventionell(Moturs) - - The model will be rotated around this axis. - Modellen kommer att roteras runt denna axel. - - - - Start index(angle) for rotational scan - Startindex(vinkel) för rotationsgenomsökning + + Stop index(angle) for rotational scan + Stoppa index(vinkel) för rotationsgenomsökning @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Skär genom avfall till djup vid modellkanten, släppa modellen. + + + Dropcutter lines are created parallel to this axis. + Dropcutter-linjer skapas parallellt med den här axeln. + + + + Additional offset to the selected bounding box + Ytterligare förskjutning till den markerade begränsningsramen + + + + The model will be rotated around this axis. + Modellen kommer att roteras runt denna axel. + + + + Start index(angle) for rotational scan + Startindex(vinkel) för rotationsgenomsökning + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + Basgeometri för den här verktygsbanan + The tool controller that will be used to calculate the path Verktygsstyrenheten som kommer att användas för att beräkna banan + + + Extra value to stay away from final profile- good for roughing toolpath + Extra value to stay away from final profile- good for roughing toolpath + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra förskjutning att gälla för operationen. Riktning är driftberoende. - - - The library to use to generate the path - Biblioteket som används för att generera banan - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Ett material för det här objektet - - - Controls how tool moves around corners. Default=Round - Styr hur verktyget flyttas runt hörn. Standard=Omgång - Maximum distance before a miter join is truncated Maximalt avstånd innan en geringsanfogning avkortas - - - Extra value to stay away from final profile- good for roughing toolpath - Extra value to stay away from final profile- good for roughing toolpath - Profile holes as well as the outline @@ -704,9 +699,14 @@ Gör True, om du använder Cutter Radius Compensation - - The base geometry of this toolpath - Basgeometri för den här verktygsbanan + + The library to use to generate the path + Biblioteket som används för att generera banan + + + + Controls how tool moves around corners. Default=Round + Styr hur verktyget flyttas runt hörn. Standard=Omgång @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ogiltig Skäreggsvinkel %.2f, måste vara <90° och >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ogiltig Skäreggsvinkel %.2f, måste vara >0° och <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ogiltig Skäreggsvinkel %.2f, måste vara <90° och >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Lista över inaktiverade funktioner - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hål diameter kan vara felaktiga på grund av tessellation på ansiktet. Överväg att välja hålkant. - - - - Rotated to 'InverseAngle' to attempt access. - Roteras till 'InverseAngle' för att försöka komma åt. - - - - Always select the bottom edge of the hole when using an edge. - Välj alltid hålets bottenkant när du använder en kant. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Markerad(a) funktion(er) kräver 'Aktivera rotation: A(x)' för åtkomst. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Markerad(a) funktion(er) kräver 'Aktivera rotation: B(y)' för åtkomst. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Funktionen %s.%s kan inte bearbetas som ett cirkulärt hål - ta bort från listan med basgeometri. - - - Face appears misaligned after initial rotation. - Ansikte visas feljusterade efter inledande rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Tänk att växla "InverseAngle" egendom och omjäntar. - - - - Multiple faces in Base Geometry. - Flera ansikten i Basgeometri. - - - - Depth settings will be applied to all faces. - Djupinställningar kommer att tillämpas på alla ansikten. - - - - EnableRotation property is 'Off'. - EnableRotation-egenskapen är 'Av'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hål diameter kan vara felaktiga på grund av tessellation på ansiktet. Överväg att välja hålkant. + + + + Rotated to 'InverseAngle' to attempt access. + Roteras till 'InverseAngle' för att försöka komma åt. + + + + Always select the bottom edge of the hole when using an edge. + Välj alltid hålets bottenkant när du använder en kant. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Markerad(a) funktion(er) kräver 'Aktivera rotation: A(x)' för åtkomst. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Markerad(a) funktion(er) kräver 'Aktivera rotation: B(y)' för åtkomst. + + + + Face appears misaligned after initial rotation. + Ansikte visas feljusterade efter inledande rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Tänk att växla "InverseAngle" egendom och omjäntar. + + + + Multiple faces in Base Geometry. + Flera ansikten i Basgeometri. + + + + Depth settings will be applied to all faces. + Djupinställningar kommer att tillämpas på alla ansikten. + + + + EnableRotation property is 'Off'. + EnableRotation-egenskapen är 'Av'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argument för Postprocessorn (specifika för skriptet) + + + For computing Paths; smaller increases accuracy, but slows down computation + För datoranvändning Sökvägar; mindre ökar noggrannheten, men saktar ned beräknings- + + + + Compound path of all operations in the order they are processed. + Compound path of all operations in the order they are processed. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - För datoranvändning Sökvägar; mindre ökar noggrannheten, men saktar ned beräknings- - Solid object to be used as stock. Solid object to be used as stock. - - - Compound path of all operations in the order they are processed. - Compound path of all operations in the order they are processed. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Holds the min Z value of Stock + + + The tool controller that will be used to calculate the path + Verktygsstyrenheten som kommer att användas för att beräkna banan + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation Basplatser för den här åtgärden - - - The tool controller that will be used to calculate the path - Verktygsstyrenheten som kommer att användas för att beräkna banan - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Fickform - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Fickform + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Face Profile - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3493,16 +3503,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3997,6 +3990,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4246,6 +4246,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors @@ -4326,11 +4331,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minsta Z-höjd - - - The Job has no selected Base object. - The Job has no selected Base object. - Maximum Z Height @@ -4662,11 +4662,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4703,11 +4703,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Ange namn: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5012,6 +4967,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Ange namn: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_tr.ts b/src/Mod/Path/Gui/Resources/translations/Path_tr.ts index 99abde55a5..afc6c53956 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_tr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_tr.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Modül HATA AYIKLAMA kipinde olduğunda geçici 'takım yolu inşa nesnelerini' göster. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Daha küçük değerler, daha iyi ve daha hassas ağ örgüsü sağlar ama işleme süresini çok artırır. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Daha küçük değerler, daha iyi ve daha hassas ağ örgüsü sağlar. Bu değerler işleme süresini çok fazla artırmaz. - - - - Stop index(angle) for rotational scan - Dönel tarama için bitiş açısı - - - - Dropcutter lines are created parallel to this axis. - Dropcutter çizgileri bu eksene paralel olarak oluşturulur. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object İşlem, stok nesnesi ya da temel nesnenin sınır kutusu tarafından sınırlanmalıdır - - - Additional offset to the selected bounding box - Seçili Sınır Kutusunu ilave ötele - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output G-Kod çıktısında gereksiz noktaları kaldıran optimizasyonu etkinleştir + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Daha küçük değerler, daha iyi ve daha hassas ağ örgüsü sağlar ama işleme süresini çok artırır. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Daha küçük değerler, daha iyi ve daha hassas ağ örgüsü sağlar. Bu değerler işleme süresini çok fazla artırmaz. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ Takım yolunun parça etrafında dönme yönü: Tırmanış(Saat Yönü) veya Geleneksel(Saat Yönünün Tersi) - - The model will be rotated around this axis. - Model, eksen etrafında döndürmüş olacak. - - - - Start index(angle) for rotational scan - Dönel tarama için başlangıç açısı + + Stop index(angle) for rotational scan + Dönel tarama için bitiş açısı @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Atığı model sınırındaki derinliğe kadar kes, modeli yayınla. + + + Dropcutter lines are created parallel to this axis. + Dropcutter çizgileri bu eksene paralel olarak oluşturulur. + + + + Additional offset to the selected bounding box + Seçili Sınır Kutusunu ilave ötele + + + + The model will be rotated around this axis. + Model, eksen etrafında döndürmüş olacak. + + + + Start index(angle) for rotational scan + Dönel tarama için başlangıç açısı + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Kopyalanacak yol + + + The base geometry of this toolpath + Bu takım yolunun temel geometrisi + The tool controller that will be used to calculate the path Yolu hesaplamak için kullanılacak takım denetleyicisi + + + Extra value to stay away from final profile- good for roughing toolpath + Son profilden uzak durmak için ekstra değer - kaba talaş işleme hatası için iyi + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. İşlem için uygulanacak ekstra ofset. Yön operasyona bağlıdır. - - - The library to use to generate the path - Yolu oluşturmak için kullanılacak kitaplık - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Bu nesne için bir malzeme - - - Controls how tool moves around corners. Default=Round - Takımın köşeler etrafında nasıl hareket ettiğini denetler. Varsayılan = Yuvarlak - Maximum distance before a miter join is truncated Bir gönyeli birleştirme öncesi azami mesafe kesiliyor - - - Extra value to stay away from final profile- good for roughing toolpath - Son profilden uzak durmak için ekstra değer - kaba talaş işleme hatası için iyi - Profile holes as well as the outline @@ -704,9 +699,14 @@ Kesici Yarıçap dengelemesi kullanıyorsanız, Gerçekleştirin - - The base geometry of this toolpath - Bu takım yolunun temel geometrisi + + The library to use to generate the path + Yolu oluşturmak için kullanılacak kitaplık + + + + Controls how tool moves around corners. Default=Round + Takımın köşeler etrafında nasıl hareket ettiğini denetler. Varsayılan = Yuvarlak @@ -986,16 +986,16 @@ Selected tool is not a drill Seçilen araç bir matkap ucu değil - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Geçersiz Kesme kenar açı %.2f,-meli var olmak < 90° ve > = 0 ° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Geçersiz kenar kesme açısı %.2f, >0 ve <=180 derece arasında olmalı. + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Geçersiz Kesme kenar açı %.2f,-meli var olmak < 90° ve > = 0 ° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Etkin olmayan ürünlerin listesi - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Delik çapı, yüzdeki mozaiklikten dolayı hatalı olabilir. Delik kenarını seçmeyi dikkate alın. - - - - Rotated to 'InverseAngle' to attempt access. - Giriş denemesi için 'TersAçı'ya döndürüldü. - - - - Always select the bottom edge of the hole when using an edge. - Bir kenar kullanılacağında her zaman delik alt kenarını seç. - - - - Start depth <= face depth. -Increased to stock top. - Başlangıç derinliği <= yüzey derinliği -Mevcut üst noktaya arttırıldı. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Seçilen özellik(ler) e erişim için 'Döndürmeyi etkinleştir: A(x)' gereklidir. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Seçilen özellik(ler) e erişim için 'Döndürmeyi etkinleştir: B(y)' gereklidir. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Özellik %s.%s olamaz dairesel delik olarak - işlenen temel geometri listeden kaldırın. - - - Face appears misaligned after initial rotation. - İlk dönüşten sonra yüzeyler hizalanmadı. - - - - Consider toggling the 'InverseAngle' property and recomputing. - TersAçı özelliğine geçip operasyonu tekrar hesaplamayı dikkate al. - - - - Multiple faces in Base Geometry. - Ana geometrideki çoklu yüzler. - - - - Depth settings will be applied to all faces. - Derinlik ayarları tüm yüzeylere uygulanmış olacak. - - - - EnableRotation property is 'Off'. - DönüşüEtkinleştir özelliği 'Kapalı'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Mevcut üst noktaya arttırıldı. Utils Yardımcılar + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Delik çapı, yüzdeki mozaiklikten dolayı hatalı olabilir. Delik kenarını seçmeyi dikkate alın. + + + + Rotated to 'InverseAngle' to attempt access. + Giriş denemesi için 'TersAçı'ya döndürüldü. + + + + Always select the bottom edge of the hole when using an edge. + Bir kenar kullanılacağında her zaman delik alt kenarını seç. + + + + Start depth <= face depth. +Increased to stock top. + Başlangıç derinliği <= yüzey derinliği +Mevcut üst noktaya arttırıldı. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Seçilen özellik(ler) e erişim için 'Döndürmeyi etkinleştir: A(x)' gereklidir. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Seçilen özellik(ler) e erişim için 'Döndürmeyi etkinleştir: B(y)' gereklidir. + + + + Face appears misaligned after initial rotation. + İlk dönüşten sonra yüzeyler hizalanmadı. + + + + Consider toggling the 'InverseAngle' property and recomputing. + TersAçı özelliğine geçip operasyonu tekrar hesaplamayı dikkate al. + + + + Multiple faces in Base Geometry. + Ana geometrideki çoklu yüzler. + + + + Depth settings will be applied to all faces. + Derinlik ayarları tüm yüzeylere uygulanmış olacak. + + + + EnableRotation property is 'Off'. + DönüşüEtkinleştir özelliği 'Kapalı'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Mevcut üst noktaya arttırıldı. Arguments for the Post Processor (specific to the script) Post İşlemci İçin Argümanlar (komuta özgü) + + + For computing Paths; smaller increases accuracy, but slows down computation + Hesaplama yolları için; daha küçük değerler doğruluğu artırır, ancak hesaplamayı yavaşlatır + + + + Compound path of all operations in the order they are processed. + Bileşik yol onlar işlenir sırayla tüm operasyonların. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Mevcut üst noktaya arttırıldı. An optional description for this job Bu iş için isteğe bağlı bir açıklama - - - For computing Paths; smaller increases accuracy, but slows down computation - Hesaplama yolları için; daha küçük değerler doğruluğu artırır, ancak hesaplamayı yavaşlatır - Solid object to be used as stock. Stok olarak kullanılmak üzere katı bir nesne. - - - Compound path of all operations in the order they are processed. - Bileşik yol onlar işlenir sırayla tüm operasyonların. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Mevcut üst noktaya arttırıldı. Holds the min Z value of Stock Mevcudun en küçük Z değerini tutar + + + The tool controller that will be used to calculate the path + Yolu hesaplamak için kullanılacak takım denetleyicisi + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Mevcut üst noktaya arttırıldı. Base locations for this operation Bu işlem için temel konumlar - - - The tool controller that will be used to calculate the path - Yolu hesaplamak için kullanılacak takım denetleyicisi - Coolant mode for this operation @@ -1993,16 +1993,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se PathPocket - - - Pocket Shape - Cep şekli - - - - Creates a Path Pocket object from a face or faces - Yüz veya yüzlerden Path Pocket nesnesi oluşturur - Normal @@ -2053,6 +2043,16 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Final depth set below ZMin of face(s) selected. Son derinliği, seçili yüz(ler) in Zmin değeri altına ayarla. + + + Pocket Shape + Cep şekli + + + + Creates a Path Pocket object from a face or faces + Yüz veya yüzlerden Path Pocket nesnesi oluşturur + 3D Pocket @@ -2186,16 +2186,16 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Face Profile Yüz Profili - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Kenar seçimini ve açık kenar(lar) ın profilini çıkarma için Son İşlem Derinliği gereksinimlerini gözden geçirin. - For open edges, verify Final Depth for this operation. Açık kenarlar için, bu işlemin Bitiş Derinliğini doğrula. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Kenar seçimini ve açık kenar(lar) ın profilini çıkarma için Son İşlem Derinliği gereksinimlerini gözden geçirin. + Profile based on face or faces @@ -3473,6 +3473,16 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Path_Dressup + + + Dress-up + Giydirme + + + + Creates a Path Dess-up object from a selected path + Seçilen bir yoldan bir Yol Giydirme nesnesi oluşturur + Please select one path object @@ -3492,16 +3502,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Please select a Path object Lütfen bir Yol nesnesi seçin - - - Dress-up - Giydirme - - - - Creates a Path Dess-up object from a selected path - Seçilen bir yoldan bir Yol Giydirme nesnesi oluşturur - Path_DressupAxisMap @@ -3974,13 +3974,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Creates a Path Hop object Bir nokta nesnesi oluşturur - - - The selected object is not a path - - Seçilen nesne bir yol değil - - Please select one path object @@ -3996,6 +3989,13 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Create Hop Kopya oluştur + + + The selected object is not a path + + Seçilen nesne bir yol değil + + Path_Inspect @@ -4245,6 +4245,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Path_Sanity + + + The Job has no selected Base object. + İşin Seçili temel nesnesi yok. + Check the path job for common errors @@ -4325,11 +4330,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Minimum Z Height En az Z Yüksekliği - - - The Job has no selected Base object. - İşin Seçili temel nesnesi yok. - Maximum Z Height @@ -4661,11 +4661,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Path_ToolController - - - Tool Number to Load - Yüklenecek Takım Numarası - Add Tool Controller to the Job @@ -4676,6 +4671,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Add Tool Controller Araç Kumandasını Ekle + + + Tool Number to Load + Yüklenecek Takım Numarası + Path_ToolTable @@ -4702,11 +4702,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Creates a medial line engraving path Bir orta çizgi gravür yolu oluşturur - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve, KesmeKenarıAçısına sahip bir gravür kesici gerektirir - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4717,6 +4712,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Engraver Cutting Edge Angle must be < 180 degrees. Gravür kesici kenar açısı < 180 derece olmalıdır. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve, KesmeKenarıAçısına sahip bir gravür kesici gerektirir + Path_Waterline @@ -4751,56 +4751,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Save toolbit library Torna kalemi kitaplığını kaydet - - - Tooltable JSON (*.json) - Araç Tablosu JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD araç tablosu (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC araç tablosu (*.tbl) - Open tooltable Araç masasını açın - - - Save tooltable - Araç masasını kaydet - - - - Rename Tooltable - Torna kalemi yeniden adlandır - - - - Enter Name: - Ad Girin: - - - - Add New Tool Table - Yeni Alet Tablosu Ekle - - - - Delete Selected Tool Table - Seçili Alet Tablosunu Sil - - - - Rename Selected Tool Table - Seçili Araç Tablosunu Yeniden Adlandır - Tooltable editor @@ -5011,6 +4966,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Araç Tabanlı XML (*.xml);; HeeksCAD araç tablosu (*.tooltable) + + + Save tooltable + Araç masasını kaydet + Tooltable XML (*.xml) @@ -5026,6 +4986,46 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Object doesn't have a tooltable property Nesnenin araç özellikli bir özelliği yok + + + Rename Tooltable + Torna kalemi yeniden adlandır + + + + Enter Name: + Ad Girin: + + + + Add New Tool Table + Yeni Alet Tablosu Ekle + + + + Delete Selected Tool Table + Seçili Alet Tablosunu Sil + + + + Rename Selected Tool Table + Seçili Araç Tablosunu Yeniden Adlandır + + + + Tooltable JSON (*.json) + Araç Tablosu JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD araç tablosu (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC araç tablosu (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_uk.qm b/src/Mod/Path/Gui/Resources/translations/Path_uk.qm index b135d892dc..3674fd6317 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_uk.qm and b/src/Mod/Path/Gui/Resources/translations/Path_uk.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_uk.ts b/src/Mod/Path/Gui/Resources/translations/Path_uk.ts index 629298b093..6a11c58303 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_uk.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_uk.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Показати тимчасовий шлях побудови об’єктів, коли модуль перебуває в режимі DEBUG. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Менші значення дають більш тонку та точну сітку. Менші значення значно збільшують час обробки. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Менші значення дають більш тонку та точну сітку. Менші значення не збільшують час обробки. - - - - Stop index(angle) for rotational scan - Індекс зупинки (кут) для обертального сканування - - - - Dropcutter lines are created parallel to this axis. - Паралельно цій осі створюються лінії різака. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Якщо операція повинна бути обмежена наявним об'єктом або обмежувальною рамкою базового об'єкта - - - Additional offset to the selected bounding box - Додаткове зміщення до обраної обмежувальної рамки - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Увімкнути оптимізацію, що видаляє непотрібні точки з виведення G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Менші значення дають більш тонку та точну сітку. Менші значення значно збільшують час обробки. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Менші значення дають більш тонку та точну сітку. Менші значення не збільшують час обробки. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ Напрямок, яким повинен проходити шлях інструменту по деталі: Підйом (ClockWise) або Звичайний (CounterClockWise) - - The model will be rotated around this axis. - Модель буде обертатися навколо цієї осі. - - - - Start index(angle) for rotational scan - Індекс старту (кут) для обертального сканування + + Stop index(angle) for rotational scan + Індекс зупинки (кут) для обертального сканування @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Розрізати відходи на глибину до краю моделі, щоб звільнити модель. + + + Dropcutter lines are created parallel to this axis. + Паралельно цій осі створюються лінії різака. + + + + Additional offset to the selected bounding box + Додаткове зміщення до обраної обмежувальної рамки + + + + The model will be rotated around this axis. + Модель буде обертатися навколо цієї осі. + + + + Start index(angle) for rotational scan + Індекс старту (кут) для обертального сканування + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Траєкторія для копіювання + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path Контролер інструмент який буде використовуватися для обчислення шляху + + + Extra value to stay away from final profile- good for roughing toolpath + Extra value to stay away from final profile- good for roughing toolpath + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - Бібліотека, що використовується для створення траєкторії - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Матеріал для цього об'єкту - - - Controls how tool moves around corners. Default=Round - Контролює як інструмент рухається навколо кутів. Default=Round - Maximum distance before a miter join is truncated Maximum distance before a miter join is truncated - - - Extra value to stay away from final profile- good for roughing toolpath - Extra value to stay away from final profile- good for roughing toolpath - Profile holes as well as the outline @@ -704,9 +699,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + Бібліотека, що використовується для створення траєкторії + + + + Controls how tool moves around corners. Default=Round + Контролює як інструмент рухається навколо кутів. Default=Round @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Перелік вимкнених властивостей - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + Ignoring non-horizontal Face @@ -1387,7 +1387,7 @@ Increased to stock top. No base objects for PathArray. - No base objects for PathArray. + Відсутні базові об’єкти для PathAray. @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Аргументи постпроцесора (спеціальні для скрипту) + + + For computing Paths; smaller increases accuracy, but slows down computation + For computing Paths; smaller increases accuracy, but slows down computation + + + + Compound path of all operations in the order they are processed. + Compound path of all operations in the order they are processed. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - For computing Paths; smaller increases accuracy, but slows down computation - Solid object to be used as stock. Solid object to be used as stock. - - - Compound path of all operations in the order they are processed. - Compound path of all operations in the order they are processed. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Holds the min Z value of Stock + + + The tool controller that will be used to calculate the path + Контролер інструмент який буде використовуватися для обчислення шляху + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation Base locations for this operation - - - The tool controller that will be used to calculate the path - Контролер інструмент який буде використовуватися для обчислення шляху - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Face Profile - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3493,16 +3503,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3997,6 +3990,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4246,6 +4246,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors @@ -4326,11 +4331,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - Maximum Z Height @@ -4662,11 +4662,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4703,11 +4703,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5012,6 +4967,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts index c8cd9d8771..6cfda682c5 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra els objectes de construcció del camí temporal quan el mòdul estiga en mode DEPURACIÓ. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Els valors més xicotets produeixen una malla més fina i precisa. Els valors més xicotets augmenten molt el temps de processament. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Els valors més xicotets produeixen una malla més fina i precisa. Els valors més xicotets no augmenten massa el temps de processament. - - - - Stop index(angle) for rotational scan - Para l'índex(angle) per a l'escàner rotacional - - - - Dropcutter lines are created parallel to this axis. - Les línies dropcutter es creen paral·leles a aquest eix. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object En cas que l'operació estiga limitada per l'objecte estoc o pel la caixa contenidora de l'objecte base - - - Additional offset to the selected bounding box - Separació addicional a la caixa contenidora seleccionada - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Activa l'optimització que suprimisca els punts innecessaris del resultat G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Els valors més xicotets produeixen una malla més fina i precisa. Els valors més xicotets augmenten molt el temps de processament. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Els valors més xicotets produeixen una malla més fina i precisa. Els valors més xicotets no augmenten massa el temps de processament. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ La direcció que la trajectòria ha de seguir al voltant de la peça: Pujada (sentit horari) o Convencional(sentit antihorari) - - The model will be rotated around this axis. - El model girarà al voltant d'aquest eix. - - - - Start index(angle) for rotational scan - Inicia l'índex(angle) per a l'escàner rotacional + + Stop index(angle) for rotational scan + Para l'índex(angle) per a l'escàner rotacional @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Retalla els residus fins al fons en la vora del model, alliberant-lo. + + + Dropcutter lines are created parallel to this axis. + Les línies dropcutter es creen paral·leles a aquest eix. + + + + Additional offset to the selected bounding box + Separació addicional a la caixa contenidora seleccionada + + + + The model will be rotated around this axis. + El model girarà al voltant d'aquest eix. + + + + Start index(angle) for rotational scan + Inicia l'índex(angle) per a l'escàner rotacional + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied El camí que es copia + + + The base geometry of this toolpath + La geometria base d'aquesta trajectòria + The tool controller that will be used to calculate the path El controlador d'eina que s'utilitza per a calcular el camí + + + Extra value to stay away from final profile- good for roughing toolpath + Valor addicional per a mantindre's a distància del perfil final, és bo per a trajectòries de desbast + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Desplaçament addicional que s'aplica a l'operació. La direcció és dependent de l'operació. - - - The library to use to generate the path - La biblioteca que s'utilitza per a generar el camí - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Un material per a aquest objecte - - - Controls how tool moves around corners. Default=Round - Controla com es mou l'eina al voltant de les cantonades. Per defecte=redó - Maximum distance before a miter join is truncated Distància màxima abans que es trunque la unió en biaix - - - Extra value to stay away from final profile- good for roughing toolpath - Valor addicional per a mantindre's a distància del perfil final, és bo per a trajectòries de desbast - Profile holes as well as the outline @@ -704,9 +699,14 @@ Marqueu «cert», si s'utilitza compensació de radi de l'eina de tall - - The base geometry of this toolpath - La geometria base d'aquesta trajectòria + + The library to use to generate the path + La biblioteca que s'utilitza per a generar el camí + + + + Controls how tool moves around corners. Default=Round + Controla com es mou l'eina al voltant de les cantonades. Per defecte=redó @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° L'angle de tall %.2f no és vàlid, ha de ser >0° i <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Llista de característiques desactivades - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - El diàmetre del forat pot ser inexacte a causa de la tessel·lació en la cara. Considereu seleccionar la vora del forat. - - - - Rotated to 'InverseAngle' to attempt access. - S'ha rotat a «AngleInvers»" per intentar accedir. - - - - Always select the bottom edge of the hole when using an edge. - Selecciona sempre l'aresta inferior del forat quan s'utilitze una aresta. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Les funcions seleccionades requereixen «Habilita la rotació: A(x)» per a l'accés. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Les funcions seleccionades requereixen «Habilita la rotació: B(y)» per a l'accés. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. La característica %s.%s no es pot processar com a forat circular; suprimiu-la de la llista de la geometria de base. - - - Face appears misaligned after initial rotation. - La cara es mostra desalineada després de la rotació inicial. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Penseu a alternar la propietat InverteixAngle i tornar a calcular l'operació. - - - - Multiple faces in Base Geometry. - Múltiples cares en la geometria de base. - - - - Depth settings will be applied to all faces. - La configuració de profunditat s'aplicarà a totes les cares. - - - - EnableRotation property is 'Off'. - La propietat ActivaRotació està «desactivada». - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + El diàmetre del forat pot ser inexacte a causa de la tessel·lació en la cara. Considereu seleccionar la vora del forat. + + + + Rotated to 'InverseAngle' to attempt access. + S'ha rotat a «AngleInvers»" per intentar accedir. + + + + Always select the bottom edge of the hole when using an edge. + Selecciona sempre l'aresta inferior del forat quan s'utilitze una aresta. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Les funcions seleccionades requereixen «Habilita la rotació: A(x)» per a l'accés. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Les funcions seleccionades requereixen «Habilita la rotació: B(y)» per a l'accés. + + + + Face appears misaligned after initial rotation. + La cara es mostra desalineada després de la rotació inicial. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Penseu a alternar la propietat InverteixAngle i tornar a calcular l'operació. + + + + Multiple faces in Base Geometry. + Múltiples cares en la geometria de base. + + + + Depth settings will be applied to all faces. + La configuració de profunditat s'aplicarà a totes les cares. + + + + EnableRotation property is 'Off'. + La propietat ActivaRotació està «desactivada». + Ignoring non-horizontal Face @@ -1715,6 +1715,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments del postprocessador (específic a l'script) + + + For computing Paths; smaller increases accuracy, but slows down computation + Per al càlcul dels camins; més menut augmenta la precisió, però fa més lent el càlcul + + + + Compound path of all operations in the order they are processed. + Camí compost de totes les operacions en l'ordre en què han estat processades. + Collection of tool controllers available for this job. @@ -1730,21 +1740,11 @@ Increased to stock top. An optional description for this job Una descripció opcional d'aquesta tasca - - - For computing Paths; smaller increases accuracy, but slows down computation - Per al càlcul dels camins; més menut augmenta la precisió, però fa més lent el càlcul - Solid object to be used as stock. Objecte sòlid per a utilitzar-se com a estoc. - - - Compound path of all operations in the order they are processed. - Camí compost de totes les operacions en l'ordre en què han estat processades. - Split output into multiple gcode files @@ -1853,6 +1853,11 @@ Increased to stock top. Holds the min Z value of Stock Manté el valor mínim Z de l'estoc + + + The tool controller that will be used to calculate the path + El controlador d'eina que s'utilitza per a calcular el camí + Make False, to prevent operation from generating code @@ -1878,11 +1883,6 @@ Increased to stock top. Base locations for this operation Posició de base per a aquesta operació - - - The tool controller that will be used to calculate the path - El controlador d'eina que s'utilitza per a calcular el camí - Coolant mode for this operation @@ -1991,16 +1991,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una PathPocket - - - Pocket Shape - Forma del buidatge - - - - Creates a Path Pocket object from a face or faces - Crea un objecte de Trajectòria de buidatge des d'una o vàries cares - Normal @@ -2051,6 +2041,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Final depth set below ZMin of face(s) selected. Profunditat final establerta per davall de ZMin de la cara o cares seleccionades. + + + Pocket Shape + Forma del buidatge + + + + Creates a Path Pocket object from a face or faces + Crea un objecte de Trajectòria de buidatge des d'una o vàries cares + 3D Pocket @@ -2183,16 +2183,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Face Profile Perfil de cara - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3462,6 +3462,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_Dressup + + + Dress-up + Aspecte + + + + Creates a Path Dess-up object from a selected path + Crea un objecte aspecte del camí a partir d'un camí seleccionat + Please select one path object @@ -3479,16 +3489,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Please select a Path object Seleccioneu un objecte camí - - - Dress-up - Aspecte - - - - Creates a Path Dess-up object from a selected path - Crea un objecte aspecte del camí a partir d'un camí seleccionat - Path_DressupAxisMap @@ -3961,12 +3961,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a Path Hop object Crea un objecte de tipus salt en el camí - - - The selected object is not a path - - L'objecte seleccionat no és un camí - Please select one path object @@ -3982,6 +3976,12 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Create Hop Crea un salt + + + The selected object is not a path + + L'objecte seleccionat no és un camí + Path_Inspect @@ -4228,6 +4228,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_Sanity + + + The Job has no selected Base object. + La tasca no té un objecte base seleccionat. + Check the path job for common errors @@ -4308,11 +4313,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - La tasca no té un objecte base seleccionat. - Maximum Z Height @@ -4638,11 +4638,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_ToolController - - - Tool Number to Load - Número d'eina per carregar - Add Tool Controller to the Job @@ -4653,6 +4648,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Add Tool Controller Afig un controlador d'eina + + + Tool Number to Load + Número d'eina per carregar + Path_ToolTable @@ -4679,11 +4679,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4694,6 +4689,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4728,56 +4728,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Save toolbit library Desa la llibreria d'eines de bits - - - Tooltable JSON (*.json) - Taula d'eines JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Taula d'eines HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Taula d'eines LinuxCNC (*.tbl) - Open tooltable Obri la taula d'eines - - - Save tooltable - Guarda la taula d'eines - - - - Rename Tooltable - Canvia el nom de la taula d'eines - - - - Enter Name: - Introduïu el nom: - - - - Add New Tool Table - Afig una taula d'eines nova - - - - Delete Selected Tool Table - Elimina la taula d'eines seleccionada - - - - Rename Selected Tool Table - Canvia el nom de la taula d'eines seleccionada - Tooltable editor @@ -4988,6 +4943,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Taula d'eines XML (*.xml);;Taula d'eines HeeksCAD (*.tooltable) + + + Save tooltable + Guarda la taula d'eines + Tooltable XML (*.xml) @@ -5003,6 +4963,46 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Object doesn't have a tooltable property L'objecte no té la propietat de taula d'eines + + + Rename Tooltable + Canvia el nom de la taula d'eines + + + + Enter Name: + Introduïu el nom: + + + + Add New Tool Table + Afig una taula d'eines nova + + + + Delete Selected Tool Table + Elimina la taula d'eines seleccionada + + + + Rename Selected Tool Table + Canvia el nom de la taula d'eines seleccionada + + + + Tooltable JSON (*.json) + Taula d'eines JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Taula d'eines HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Taula d'eines LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_vi.ts b/src/Mod/Path/Gui/Resources/translations/Path_vi.ts index bd84a0540b..f755ac5b3c 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_vi.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_vi.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Hiển thị đối tượng cấu trúc đường dẫn tạm thời khi mô-đun ở chế độ GỠ LỖI. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - - The model will be rotated around this axis. - The model will be rotated around this axis. - - - - Start index(angle) for rotational scan - Start index(angle) for rotational scan + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Cut through waste to depth at model edge, releasing the model. + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + + + + The model will be rotated around this axis. + The model will be rotated around this axis. + + + + Start index(angle) for rotational scan + Start index(angle) for rotational scan + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied Đường dẫn cần được sao chép + + + The base geometry of this toolpath + Hình dạng cơ sở của đường chạy dao này + The tool controller that will be used to calculate the path Bộ điều khiển công cụ sẽ được sử dụng để tính toán đường dẫn + + + Extra value to stay away from final profile- good for roughing toolpath + Giá trị bổ sung để tránh xa cấu hình cuối cùng - tốt cho đường chạy dao gia công thô + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Offset thêm để áp dụng cho các thao tác. Hướng thao tác là phụ thuộc. - - - The library to use to generate the path - Thư viện sử dụng để tạo đường dẫn - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object Một vật liệu cho đối tượng này - - - Controls how tool moves around corners. Default=Round - Kiểm soát cách công cụ di chuyển xung quanh các góc. Mặc định=Vòng - Maximum distance before a miter join is truncated Khoảng cách tối đa trước khi khớp nối bị cắt ngắn - - - Extra value to stay away from final profile- good for roughing toolpath - Giá trị bổ sung để tránh xa cấu hình cuối cùng - tốt cho đường chạy dao gia công thô - Profile holes as well as the outline @@ -704,9 +699,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Hình dạng cơ sở của đường chạy dao này + + The library to use to generate the path + Thư viện sử dụng để tạo đường dẫn + + + + Controls how tool moves around corners. Default=Round + Kiểm soát cách công cụ di chuyển xung quanh các góc. Mặc định=Vòng @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Góc cắt cạnh không hợp lệ %.2f, phải là <90° và >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Góc cắt cạnh không hợp lệ %.2f, phải là <90° và >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features Danh sách các tính năng bị vô hiệu hóa - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Không thể xử lý tính năng %s.%s dưới dạng lỗ tròn - vui lòng xóa khỏi danh sách Hình học cơ sở. - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Tham số của đường chạy dao (tập lệnh cụ thể) + + + For computing Paths; smaller increases accuracy, but slows down computation + Đối với đường dẫn tính toán; nhỏ hơn để tăng độ chính xác, nhưng lại làm chậm quá trình tính toán + + + + Compound path of all operations in the order they are processed. + Các đường dẫn của tất cả các thao tác đều được xử lý theo thứ tự. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - Đối với đường dẫn tính toán; nhỏ hơn để tăng độ chính xác, nhưng lại làm chậm quá trình tính toán - Solid object to be used as stock. Vật thể rắn để dùng làm hàng dự trữ. - - - Compound path of all operations in the order they are processed. - Các đường dẫn của tất cả các thao tác đều được xử lý theo thứ tự. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Holds the min Z value of Stock + + + The tool controller that will be used to calculate the path + Bộ điều khiển công cụ sẽ được sử dụng để tính toán đường dẫn + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation Vị trí cơ sở cho hoạt động này - - - The tool controller that will be used to calculate the path - Bộ điều khiển công cụ sẽ được sử dụng để tính toán đường dẫn - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Hình túi - - - - Creates a Path Pocket object from a face or faces - Tạo một đối tượng Đường dẫn túi từ một hoặc nhiều mặt - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Hình túi + + + + Creates a Path Pocket object from a face or faces + Tạo một đối tượng Đường dẫn túi từ một hoặc nhiều mặt + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Cấu hình mặt - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Chức năng xây dựng kết cấu bên ngoài + + + + Creates a Path Dess-up object from a selected path + Tạo một đối tượng xây dựng áo đường từ một đường dẫn đã chọn + Please select one path object @@ -3493,16 +3503,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Vui lòng chọn đối tượng Đường dẫn - - - Dress-up - Chức năng xây dựng kết cấu bên ngoài - - - - Creates a Path Dess-up object from a selected path - Tạo một đối tượng xây dựng áo đường từ một đường dẫn đã chọn - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Tạo một đối tượng đường dẫn bước nhảy - - - The selected object is not a path - - Đối tượng được chọn không phải là một đường dẫn - - Please select one path object @@ -3997,6 +3990,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Tạo bước nhảy + + + The selected object is not a path + + Đối tượng được chọn không phải là một đường dẫn + + Path_Inspect @@ -4246,6 +4246,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + Công việc không có đối tượng cơ sở đã chọn. + Check the path job for common errors @@ -4326,11 +4331,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - Công việc không có đối tượng cơ sở đã chọn. - Maximum Z Height @@ -4662,11 +4662,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Số công cụ cần tải - Add Tool Controller to the Job @@ -4677,6 +4672,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Thêm bộ điều khiển công cụ + + + Tool Number to Load + Số công cụ cần tải + Path_ToolTable @@ -4703,11 +4703,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4718,6 +4713,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4752,56 +4752,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Công cụ JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Bảng công cụ HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Bảng công cụ LinuxCNC (*.tbl) - Open tooltable Mở hộp công cụ - - - Save tooltable - Lưu hộp công cụ - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5012,6 +4967,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Hộp công cụ XML (*.xml);;Hộp công cụ HeeksCAD (*.tooltable) + + + Save tooltable + Lưu hộp công cụ + Tooltable XML (*.xml) @@ -5027,6 +4987,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Đối tượng không có thuộc tính của hộp công cụ + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Công cụ JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Bảng công cụ HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Bảng công cụ LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts index 1870540dda..47ab24bcf3 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. 当模块处于DEBUG模式时显示临时路径构造对象。 - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - 较小的数值能够产生更优、更精确的网格。但较小的数值会大量增加处理时间。 - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - 较小的数值能够产生更精细、更精确的网格。较小的数值不会增加更多的处理时间。 - - - - Stop index(angle) for rotational scan - 旋转扫描的停止分度(角度) - - - - Dropcutter lines are created parallel to this axis. - Dropcutter线平行于此轴创建。 - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object 操作被工件对象或者基础对象的边界框限制 - - - Additional offset to the selected bounding box - 基于选定边界框的额外偏移 - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output 启用优化,从G-Code输出中移除不必要的点 + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + 较小的数值能够产生更优、更精确的网格。但较小的数值会大量增加处理时间。 + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + 较小的数值能够产生更精细、更精确的网格。较小的数值不会增加更多的处理时间。 + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - - The model will be rotated around this axis. - 模型将绕此轴旋转。 - - - - Start index(angle) for rotational scan - 旋转扫描的起始分度(角度) + + Stop index(angle) for rotational scan + 旋转扫描的停止分度(角度) @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Cut through waste to depth at model edge, releasing the model. + + + Dropcutter lines are created parallel to this axis. + Dropcutter线平行于此轴创建。 + + + + Additional offset to the selected bounding box + 基于选定边界框的额外偏移 + + + + The model will be rotated around this axis. + 模型将绕此轴旋转。 + + + + Start index(angle) for rotational scan + 旋转扫描的起始分度(角度) + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied 要复制的路径 + + + The base geometry of this toolpath + 此工具路径的基础几何形状 + The tool controller that will be used to calculate the path 用于计算刀轨的刀具控制器 + + + Extra value to stay away from final profile- good for roughing toolpath + 用以与最终轮廓保持距离的余量 - 适合粗加工工具路径 + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. 要应用于操作的额外偏移量。方向与操作相关。 - - - The library to use to generate the path - 用于生成路径的库 - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object 此对象的材料 - - - Controls how tool moves around corners. Default=Round - 控制工具如何在拐角处移动。默认值 = 圆 - Maximum distance before a miter join is truncated 截断斜接之前的最大距离 - - - Extra value to stay away from final profile- good for roughing toolpath - 用以与最终轮廓保持距离的余量 - 适合粗加工工具路径 - Profile holes as well as the outline @@ -704,9 +699,14 @@ 如果使用刀具半径补偿, 则为 True - - The base geometry of this toolpath - 此工具路径的基础几何形状 + + The library to use to generate the path + 用于生成路径的库 + + + + Controls how tool moves around corners. Default=Round + 控制工具如何在拐角处移动。默认值 = 圆 @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - 无效的切削角, 此角度必须小于90°且大于或等于 0 ° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° 无效的切口边缘角度 %.2f, 必须 > 0°且 <= 180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + 无效的切削角, 此角度必须小于90°且大于或等于 0 ° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features 禁用的功能列表 - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. 功能%s.%s 不能作为圆形孔的处理方法-请从 "基本几何图形" 列表中删除。 - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - 考虑切换“逆变角”属性并重新计算。 - - - - Multiple faces in Base Geometry. - 基础几何体中的多个面。 - - - - Depth settings will be applied to all faces. - 深度设置将应用于所有面。 - - - - EnableRotation property is 'Off'. - 启用旋转属性为“关闭”。 - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + 考虑切换“逆变角”属性并重新计算。 + + + + Multiple faces in Base Geometry. + 基础几何体中的多个面。 + + + + Depth settings will be applied to all faces. + 深度设置将应用于所有面。 + + + + EnableRotation property is 'Off'. + 启用旋转属性为“关闭”。 + Ignoring non-horizontal Face @@ -1716,6 +1716,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) 后处理器 (特定于脚本) 的参数 + + + For computing Paths; smaller increases accuracy, but slows down computation + 用于计算路径; 越小精度越高, 但计算速度越慢 + + + + Compound path of all operations in the order they are processed. + 按处理顺序排列的所有操作的复合路径。 + Collection of tool controllers available for this job. @@ -1731,21 +1741,11 @@ Increased to stock top. An optional description for this job 此项目的可选说明 - - - For computing Paths; smaller increases accuracy, but slows down computation - 用于计算路径; 越小精度越高, 但计算速度越慢 - Solid object to be used as stock. 所要用作工件的实体对象。 - - - Compound path of all operations in the order they are processed. - 按处理顺序排列的所有操作的复合路径。 - Split output into multiple gcode files @@ -1854,6 +1854,11 @@ Increased to stock top. Holds the min Z value of Stock 保持工件最小Z值 + + + The tool controller that will be used to calculate the path + 用于计算刀轨的刀具控制器 + Make False, to prevent operation from generating code @@ -1879,11 +1884,6 @@ Increased to stock top. Base locations for this operation 此操作的基本位置 - - - The tool controller that will be used to calculate the path - 用于计算刀轨的刀具控制器 - Coolant mode for this operation @@ -1991,16 +1991,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - 口袋形状 - - - - Creates a Path Pocket object from a face or faces - 从一个或多个面创建一个路径口袋对象 - Normal @@ -2051,6 +2041,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + 口袋形状 + + + + Creates a Path Pocket object from a face or faces + 从一个或多个面创建一个路径口袋对象 + 3D Pocket @@ -2184,16 +2184,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile 面轮廓铣 - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3471,6 +3471,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + 修饰 + + + + Creates a Path Dess-up object from a selected path + 从所选路径创建路径修整对象 + Please select one path object @@ -3490,16 +3500,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object 请选择路径对象 - - - Dress-up - 修饰 - - - - Creates a Path Dess-up object from a selected path - 从所选路径创建路径修整对象 - Path_DressupAxisMap @@ -3972,13 +3972,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object 创建一个路径跃点对象 - - - The selected object is not a path - - 所选对象不是路径 - - Please select one path object @@ -3994,6 +3987,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop 创建跃点 + + + The selected object is not a path + + 所选对象不是路径 + + Path_Inspect @@ -4243,6 +4243,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + 作业没有选定的基对象。 + Check the path job for common errors @@ -4323,11 +4328,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height 最小Z高度 - - - The Job has no selected Base object. - 作业没有选定的基对象。 - Maximum Z Height @@ -4659,11 +4659,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - 要加载的工具编号 - Add Tool Controller to the Job @@ -4674,6 +4669,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller 添加工具控制器 + + + Tool Number to Load + 要加载的工具编号 + Path_ToolTable @@ -4700,11 +4700,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path 创建中间线雕刻路径 - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4715,6 +4710,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4749,56 +4749,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable json (*. json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (* tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (* tbl) - Open tooltable 打开 tooltable - - - Save tooltable - 保存 tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5009,6 +4964,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable xml (*. xml);;HeeksCAD tooltable (* tooltable) + + + Save tooltable + 保存 tooltable + Tooltable XML (*.xml) @@ -5024,6 +4984,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property 对象没有 tooltable 属性 + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable json (*. json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (* tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (* tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts index e8d90fa669..61ea79af07 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. 當模組處於除錯模式下創建物件時顯示暫時軌跡 - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -74,14 +59,9 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) - - The model will be rotated around this axis. - The model will be rotated around this axis. - - - - Start index(angle) for rotational scan - Start index(angle) for rotational scan + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan @@ -98,6 +78,26 @@ Cut through waste to depth at model edge, releasing the model. Cut through waste to depth at model edge, releasing the model. + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + + + + The model will be rotated around this axis. + The model will be rotated around this axis. + + + + Start index(angle) for rotational scan + Start index(angle) for rotational scan + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. @@ -243,11 +243,21 @@ The path to be copied 要複製之路徑 + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path 此工具控制器將用於計算軌跡 + + + Extra value to stay away from final profile- good for roughing toolpath + Extra value to stay away from final profile- good for roughing toolpath + The base path to modify @@ -558,11 +568,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - 用於生成函軌跡的函式庫 - Start pocketing at center or boundary @@ -663,21 +668,11 @@ A material for this object 這個對象的材料 - - - Controls how tool moves around corners. Default=Round - 控制工具將如何移動角。預設為圈 - Maximum distance before a miter join is truncated 斜切下的最大距離已被截斷 - - - Extra value to stay away from final profile- good for roughing toolpath - Extra value to stay away from final profile- good for roughing toolpath - Profile holes as well as the outline @@ -704,9 +699,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + 用於生成函軌跡的函式庫 + + + + Controls how tool moves around corners. Default=Round + 控制工具將如何移動角。預設為圈 @@ -986,16 +986,16 @@ Selected tool is not a drill Selected tool is not a drill - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Cutting Edge Angle (%.2f) results in negative tool tip length @@ -1116,68 +1116,11 @@ List of disabled features List of disabled features - - - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - - - - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. - - - - Start depth <= face depth. -Increased to stock top. - Start depth <= face depth. -Increased to stock top. - - - - Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. - - - - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. - Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Face appears misaligned after initial rotation. - Face appears misaligned after initial rotation. - - - - Consider toggling the 'InverseAngle' property and recomputing. - Consider toggling the 'InverseAngle' property and recomputing. - - - - Multiple faces in Base Geometry. - Multiple faces in Base Geometry. - - - - Depth settings will be applied to all faces. - Depth settings will be applied to all faces. - - - - EnableRotation property is 'Off'. - EnableRotation property is 'Off'. - Unable to create path for face(s). @@ -1243,6 +1186,63 @@ Increased to stock top. Utils Utils + + + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + + + + Always select the bottom edge of the hole when using an edge. + Always select the bottom edge of the hole when using an edge. + + + + Start depth <= face depth. +Increased to stock top. + Start depth <= face depth. +Increased to stock top. + + + + Selected feature(s) require 'Enable Rotation: A(x)' for access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. + + + + Selected feature(s) require 'Enable Rotation: B(y)' for access. + Selected feature(s) require 'Enable Rotation: B(y)' for access. + + + + Face appears misaligned after initial rotation. + Face appears misaligned after initial rotation. + + + + Consider toggling the 'InverseAngle' property and recomputing. + Consider toggling the 'InverseAngle' property and recomputing. + + + + Multiple faces in Base Geometry. + Multiple faces in Base Geometry. + + + + Depth settings will be applied to all faces. + Depth settings will be applied to all faces. + + + + EnableRotation property is 'Off'. + EnableRotation property is 'Off'. + Ignoring non-horizontal Face @@ -1717,6 +1717,16 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) 後處理器爭議(針對程式碼) + + + For computing Paths; smaller increases accuracy, but slows down computation + 計算軌跡用;小幅增加準確度,但會降低計算速度 + + + + Compound path of all operations in the order they are processed. + Compound path of all operations in the order they are processed. + Collection of tool controllers available for this job. @@ -1732,21 +1742,11 @@ Increased to stock top. An optional description for this job An optional description for this job - - - For computing Paths; smaller increases accuracy, but slows down computation - 計算軌跡用;小幅增加準確度,但會降低計算速度 - Solid object to be used as stock. Solid object to be used as stock. - - - Compound path of all operations in the order they are processed. - Compound path of all operations in the order they are processed. - Split output into multiple gcode files @@ -1855,6 +1855,11 @@ Increased to stock top. Holds the min Z value of Stock Holds the min Z value of Stock + + + The tool controller that will be used to calculate the path + 此工具控制器將用於計算軌跡 + Make False, to prevent operation from generating code @@ -1880,11 +1885,6 @@ Increased to stock top. Base locations for this operation Base locations for this operation - - - The tool controller that will be used to calculate the path - 此工具控制器將用於計算軌跡 - Coolant mode for this operation @@ -1993,16 +1993,6 @@ If it is necessary to set the FinalDepth manually please select a different oper PathPocket - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -2053,6 +2043,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2186,16 +2186,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Face Profile Face Profile - - - Check edge selection and Final Depth requirements for profiling open edge(s). - Check edge selection and Final Depth requirements for profiling open edge(s). - For open edges, verify Final Depth for this operation. For open edges, verify Final Depth for this operation. + + + Check edge selection and Final Depth requirements for profiling open edge(s). + Check edge selection and Final Depth requirements for profiling open edge(s). + Profile based on face or faces @@ -3474,6 +3474,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3493,16 +3503,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3975,13 +3975,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3997,6 +3990,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4243,6 +4243,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors @@ -4323,11 +4328,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - Maximum Z Height @@ -4658,11 +4658,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4673,6 +4668,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4699,11 +4699,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4714,6 +4709,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4748,56 +4748,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -5008,6 +4963,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -5023,6 +4983,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Points/Gui/Resources/Points.qrc b/src/Mod/Points/Gui/Resources/Points.qrc index 8dc2517b60..d4515a0c2e 100644 --- a/src/Mod/Points/Gui/Resources/Points.qrc +++ b/src/Mod/Points/Gui/Resources/Points.qrc @@ -1,47 +1,49 @@ - - - icons/Points_Convert.svg - icons/Points_Export_Point_cloud.svg - icons/Points_Import_Point_cloud.svg - icons/Points_Merge.svg - icons/Points_Structure.svg - icons/PointsWorkbench.svg - translations/Points_af.qm - translations/Points_de.qm - translations/Points_fi.qm - translations/Points_fr.qm - translations/Points_hr.qm - translations/Points_it.qm - translations/Points_nl.qm - translations/Points_no.qm - translations/Points_pl.qm - translations/Points_ru.qm - translations/Points_uk.qm - translations/Points_tr.qm - translations/Points_sv-SE.qm - translations/Points_zh-TW.qm - translations/Points_pt-BR.qm - translations/Points_cs.qm - translations/Points_sk.qm - translations/Points_es-ES.qm - translations/Points_zh-CN.qm - translations/Points_ja.qm - translations/Points_ro.qm - translations/Points_hu.qm - translations/Points_pt-PT.qm - translations/Points_sr.qm - translations/Points_el.qm - translations/Points_sl.qm - translations/Points_eu.qm - translations/Points_ca.qm - translations/Points_gl.qm - translations/Points_kab.qm - translations/Points_ko.qm - translations/Points_fil.qm - translations/Points_id.qm - translations/Points_lt.qm - translations/Points_val-ES.qm - translations/Points_ar.qm - translations/Points_vi.qm - - + + + icons/Points_Convert.svg + icons/Points_Export_Point_cloud.svg + icons/Points_Import_Point_cloud.svg + icons/Points_Merge.svg + icons/Points_Structure.svg + icons/PointsWorkbench.svg + translations/Points_af.qm + translations/Points_de.qm + translations/Points_fi.qm + translations/Points_fr.qm + translations/Points_hr.qm + translations/Points_it.qm + translations/Points_nl.qm + translations/Points_no.qm + translations/Points_pl.qm + translations/Points_ru.qm + translations/Points_uk.qm + translations/Points_tr.qm + translations/Points_sv-SE.qm + translations/Points_zh-TW.qm + translations/Points_pt-BR.qm + translations/Points_cs.qm + translations/Points_sk.qm + translations/Points_es-ES.qm + translations/Points_zh-CN.qm + translations/Points_ja.qm + translations/Points_ro.qm + translations/Points_hu.qm + translations/Points_pt-PT.qm + translations/Points_sr.qm + translations/Points_el.qm + translations/Points_sl.qm + translations/Points_eu.qm + translations/Points_ca.qm + translations/Points_gl.qm + translations/Points_kab.qm + translations/Points_ko.qm + translations/Points_fil.qm + translations/Points_id.qm + translations/Points_lt.qm + translations/Points_val-ES.qm + translations/Points_ar.qm + translations/Points_vi.qm + translations/Points_es-AR.qm + translations/Points_bg.qm + + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_bg.qm b/src/Mod/Points/Gui/Resources/translations/Points_bg.qm new file mode 100644 index 0000000000..cae6e82165 Binary files /dev/null and b/src/Mod/Points/Gui/Resources/translations/Points_bg.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_bg.ts b/src/Mod/Points/Gui/Resources/translations/Points_bg.ts new file mode 100644 index 0000000000..496978b7c6 --- /dev/null +++ b/src/Mod/Points/Gui/Resources/translations/Points_bg.ts @@ -0,0 +1,344 @@ + + + + + CmdPointsConvert + + + Points + Точки + + + + Convert to points... + Превръщане в точки... + + + + + Convert to points + Превръщане в точки + + + + CmdPointsExport + + + Points + Точки + + + + Export points... + Износ на точки... + + + + + Exports a point cloud + Износ на облака от точки + + + + CmdPointsImport + + + Points + Точки + + + + Import points... + Внос на точки... + + + + + Imports a point cloud + Внасяне облак от точки + + + + CmdPointsMerge + + + Points + Точки + + + + Merge point clouds + Сливане на облака от точки + + + + + Merge several point clouds into one + Обединяване няколко облака от точки в един + + + + CmdPointsPolyCut + + + Points + Точки + + + + Cut point cloud + Изрязване на точка от облака + + + + + Cuts a point cloud with a picked polygon + Разделя облак от точки с избран полигон + + + + CmdPointsStructure + + + Points + Точки + + + + Structured point cloud + Подреден облак от точки + + + + + Convert points to structured point cloud + Превръщане на точките в подреден облак от точки + + + + CmdPointsTransform + + + Points + Точки + + + + Transform Points + Преобразуване на точките + + + + + Test to transform a point cloud + Тест за преобразуване на облак от точки + + + + Command + + + Import points + Внасяне на точки + + + + Transform points + Трансформиране на точки + + + + Convert to points + Превръщане в точки + + + + + Cut points + Разрязване на точки + + + + PointsGui::DlgPointsRead + + + ASCII points import + Внос на точки ASCII + + + + Template: + Шаблон: + + + + Special lines + Специални линии + + + + Ignore lines starting with: + Игнориране на линиите, започващи с: + + + + Cluster by lines starting with: + Клъстер по линии, започващ с: + + + + First line: + Първа линия: + + + + Ignore + Игнориране + + + + Number of points + Брой на точките + + + + Point format + Формат на точката + + + + + + none + няма + + + + + + I,J,K (normal vector) + I,J,K (вектор нормала) + + + + + + I,K (normal vector 2D) + I,J,K (вектор нормала 2D) + + + + + + R,G,B (color) + R,G,B (цвят) + + + + + + I (Gray value) + I (стойност на сивото) + + + + Number separator: + Десетичен разделител: + + + + + + Next block: + Следващ блок: + + + + , + , + + + + ; + ; + + + + \t + \t + + + + \w + \w + + + + X,Y,Z + X,Y,Z + + + + X,Y + X,Y + + + + Points format: + Формат на точките: + + + + Preview + Предварителен преглед + + + + Number of previewed lines: + Брой прегледани линии: + + + + 100 + 100 + + + + QObject + + + + Point formats + Формати на точката + + + + + All Files + Всички файлове + + + + Distance + Distance + + + + Enter maximum distance: + Въведете максимално разстояние: + + + + Workbench + + + Points tools + Средства за точки + + + + &Points + &Точки + + + diff --git a/src/Mod/Points/Gui/Resources/translations/Points_es-AR.qm b/src/Mod/Points/Gui/Resources/translations/Points_es-AR.qm new file mode 100644 index 0000000000..a94da55178 Binary files /dev/null and b/src/Mod/Points/Gui/Resources/translations/Points_es-AR.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_es-AR.ts b/src/Mod/Points/Gui/Resources/translations/Points_es-AR.ts new file mode 100644 index 0000000000..d1b7ee3d82 --- /dev/null +++ b/src/Mod/Points/Gui/Resources/translations/Points_es-AR.ts @@ -0,0 +1,344 @@ + + + + + CmdPointsConvert + + + Points + Puntos + + + + Convert to points... + Convertir en puntos... + + + + + Convert to points + Convertir en puntos + + + + CmdPointsExport + + + Points + Puntos + + + + Export points... + Exportar puntos... + + + + + Exports a point cloud + Exporta una nube de puntos + + + + CmdPointsImport + + + Points + Puntos + + + + Import points... + Importar puntos... + + + + + Imports a point cloud + Importar nube de puntos + + + + CmdPointsMerge + + + Points + Puntos + + + + Merge point clouds + Combinar nubes de puntos + + + + + Merge several point clouds into one + Combinar varias nubes de puntos en una + + + + CmdPointsPolyCut + + + Points + Puntos + + + + Cut point cloud + Cortar nube de puntos + + + + + Cuts a point cloud with a picked polygon + Corta una malla con un polígono seleccionado + + + + CmdPointsStructure + + + Points + Puntos + + + + Structured point cloud + Nube de puntos estructurados + + + + + Convert points to structured point cloud + Convertir puntos a nube de puntos estructurados + + + + CmdPointsTransform + + + Points + Puntos + + + + Transform Points + Transformar puntos + + + + + Test to transform a point cloud + Prueba para transformar una nube de puntos + + + + Command + + + Import points + Importar puntos + + + + Transform points + Transformar puntos + + + + Convert to points + Convertir en puntos + + + + + Cut points + Puntos de corte + + + + PointsGui::DlgPointsRead + + + ASCII points import + Importar puntos ASCII + + + + Template: + Plantilla: + + + + Special lines + Líneas especiales + + + + Ignore lines starting with: + Ignorar líneas que comienzan con: + + + + Cluster by lines starting with: + Grupo por líneas que comienzan con: + + + + First line: + Primera línea: + + + + Ignore + Ignorar + + + + Number of points + Número de puntos + + + + Point format + Formato del punto + + + + + + none + ninguno + + + + + + I,J,K (normal vector) + I,J,K (vector normal) + + + + + + I,K (normal vector 2D) + I,K (vector normal 2D) + + + + + + R,G,B (color) + R,G,B (color) + + + + + + I (Gray value) + I (valor de gris) + + + + Number separator: + Separador de número: + + + + + + Next block: + Siguiente bloque: + + + + , + , + + + + ; + ; + + + + \t + \t + + + + \w + \w + + + + X,Y,Z + X,Y,Z + + + + X,Y + X,Y + + + + Points format: + Formato de puntos: + + + + Preview + Vista previa + + + + Number of previewed lines: + Número de líneas pre-visualizadas: + + + + 100 + 100 + + + + QObject + + + + Point formats + Formatos de punto + + + + + All Files + Todos los Archivos + + + + Distance + Distancia + + + + Enter maximum distance: + Ingresa la distancia máxima: + + + + Workbench + + + Points tools + Herramientas de puntos + + + + &Points + &Puntos + + + diff --git a/src/Mod/Raytracing/Gui/Resources/Raytracing.qrc b/src/Mod/Raytracing/Gui/Resources/Raytracing.qrc index 8da3b4780f..1bcacca737 100644 --- a/src/Mod/Raytracing/Gui/Resources/Raytracing.qrc +++ b/src/Mod/Raytracing/Gui/Resources/Raytracing.qrc @@ -1,52 +1,54 @@ - - - icons/preferences-raytracing.svg - icons/Raytrace_Camera.svg - icons/Raytrace_Export.svg - icons/Raytrace_New.svg - icons/Raytrace_Part.svg - icons/Raytrace_ExportProject.svg - icons/Raytrace_NewPartSegment.svg - icons/Raytrace_Render.svg - icons/Raytrace_ResetCamera.svg - icons/Raytrace_Lux.svg - icons/RaytracingWorkbench.svg - translations/Raytracing_af.qm - translations/Raytracing_de.qm - translations/Raytracing_fi.qm - translations/Raytracing_fr.qm - translations/Raytracing_hr.qm - translations/Raytracing_it.qm - translations/Raytracing_nl.qm - translations/Raytracing_no.qm - translations/Raytracing_pl.qm - translations/Raytracing_ru.qm - translations/Raytracing_uk.qm - translations/Raytracing_tr.qm - translations/Raytracing_sv-SE.qm - translations/Raytracing_zh-TW.qm - translations/Raytracing_pt-BR.qm - translations/Raytracing_cs.qm - translations/Raytracing_sk.qm - translations/Raytracing_es-ES.qm - translations/Raytracing_zh-CN.qm - translations/Raytracing_ja.qm - translations/Raytracing_ro.qm - translations/Raytracing_hu.qm - translations/Raytracing_pt-PT.qm - translations/Raytracing_sr.qm - translations/Raytracing_el.qm - translations/Raytracing_sl.qm - translations/Raytracing_eu.qm - translations/Raytracing_ca.qm - translations/Raytracing_gl.qm - translations/Raytracing_kab.qm - translations/Raytracing_ko.qm - translations/Raytracing_fil.qm - translations/Raytracing_id.qm - translations/Raytracing_lt.qm - translations/Raytracing_val-ES.qm - translations/Raytracing_ar.qm - translations/Raytracing_vi.qm - - + + + icons/preferences-raytracing.svg + icons/Raytrace_Camera.svg + icons/Raytrace_Export.svg + icons/Raytrace_New.svg + icons/Raytrace_Part.svg + icons/Raytrace_ExportProject.svg + icons/Raytrace_NewPartSegment.svg + icons/Raytrace_Render.svg + icons/Raytrace_ResetCamera.svg + icons/Raytrace_Lux.svg + icons/RaytracingWorkbench.svg + translations/Raytracing_af.qm + translations/Raytracing_de.qm + translations/Raytracing_fi.qm + translations/Raytracing_fr.qm + translations/Raytracing_hr.qm + translations/Raytracing_it.qm + translations/Raytracing_nl.qm + translations/Raytracing_no.qm + translations/Raytracing_pl.qm + translations/Raytracing_ru.qm + translations/Raytracing_uk.qm + translations/Raytracing_tr.qm + translations/Raytracing_sv-SE.qm + translations/Raytracing_zh-TW.qm + translations/Raytracing_pt-BR.qm + translations/Raytracing_cs.qm + translations/Raytracing_sk.qm + translations/Raytracing_es-ES.qm + translations/Raytracing_zh-CN.qm + translations/Raytracing_ja.qm + translations/Raytracing_ro.qm + translations/Raytracing_hu.qm + translations/Raytracing_pt-PT.qm + translations/Raytracing_sr.qm + translations/Raytracing_el.qm + translations/Raytracing_sl.qm + translations/Raytracing_eu.qm + translations/Raytracing_ca.qm + translations/Raytracing_gl.qm + translations/Raytracing_kab.qm + translations/Raytracing_ko.qm + translations/Raytracing_fil.qm + translations/Raytracing_id.qm + translations/Raytracing_lt.qm + translations/Raytracing_val-ES.qm + translations/Raytracing_ar.qm + translations/Raytracing_vi.qm + translations/Raytracing_es-AR.qm + translations/Raytracing_bg.qm + + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_bg.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_bg.qm new file mode 100644 index 0000000000..a8f0a996f5 Binary files /dev/null and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_bg.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_bg.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_bg.ts new file mode 100644 index 0000000000..9e440fd4c3 --- /dev/null +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_bg.ts @@ -0,0 +1,522 @@ + + + + + CmdRaytracingExportProject + + + File + Файл + + + + &Export project... + &Export project... + + + + Export a Raytracing project to a file + Export a Raytracing project to a file + + + + CmdRaytracingNewLuxProject + + + Raytracing + Проследяване на лъчи + + + + New Luxrender project + New Luxrender project + + + + Insert new Luxrender project into the document + Insert new Luxrender project into the document + + + + No template + Няма шаблон + + + + No template available + Няма наличен шаблон + + + + CmdRaytracingNewPartSegment + + + Raytracing + Проследяване на лъчи + + + + Insert part + Insert part + + + + Insert a new part object into a Raytracing project + Insert a new part object into a Raytracing project + + + + CmdRaytracingNewPovrayProject + + + Raytracing + Проследяване на лъчи + + + + New POV-Ray project + New POV-Ray project + + + + Insert new POV-Ray project into the document + Insert new POV-Ray project into the document + + + + No template + Няма шаблон + + + + No template available + Няма наличен шаблон + + + + CmdRaytracingRender + + + Raytracing + Проследяване на лъчи + + + + &Render + &Рендиране + + + + Renders the current raytracing project with an external renderer + Renders the current raytracing project with an external renderer + + + + CmdRaytracingResetCamera + + + Raytracing + Проследяване на лъчи + + + + &Reset Camera + &Reset Camera + + + + Sets the camera of the selected Raytracing project to match the current view + Sets the camera of the selected Raytracing project to match the current view + + + + CmdRaytracingWriteCamera + + + Raytracing + Проследяване на лъчи + + + + Export camera to POV-Ray... + Export camera to POV-Ray... + + + + Export the camera position of the active 3D view in POV-Ray format to a file + Export the camera position of the active 3D view in POV-Ray format to a file + + + + CmdRaytracingWritePart + + + Raytracing + Проследяване на лъчи + + + + Export part to POV-Ray... + Export part to POV-Ray... + + + + Write the selected Part (object) as a POV-Ray file + Write the selected Part (object) as a POV-Ray file + + + + CmdRaytracingWriteView + + + + + + No perspective camera + Няма камера в перспектива + + + + + + The current view camera is not perspective and thus resulting in a POV-Ray image that may look different than what was expected. +Do you want to continue? + The current view camera is not perspective and thus resulting in a POV-Ray image that may look different than what was expected. +Do you want to continue? + + + + Raytracing + Проследяване на лъчи + + + + Export view to POV-Ray... + Export view to POV-Ray... + + + + Write the active 3D view with camera and all its content to a POV-Ray file + Write the active 3D view with camera and all its content to a POV-Ray file + + + + + No template + Няма шаблон + + + + + Cannot create a project because there is no template installed. + Cannot create a project because there is no template installed. + + + + The current view camera is not perspective and thus resulting in a luxrender image that may look different than what was expected. +Do you want to continue? + The current view camera is not perspective and thus resulting in a luxrender image that may look different than what was expected. +Do you want to continue? + + + + QObject + + + + + + POV-Ray + POV-Ray + + + + + + + + All Files + Всички файлове + + + + + + + Export page + Износ на страницата + + + + + + + Wrong selection + Wrong selection + + + + Select a Part object. + Избиране на компонент. + + + + + No Raytracing project to insert + No Raytracing project to insert + + + + Create a Raytracing project to insert a view. + Create a Raytracing project to insert a view. + + + + Select a Raytracing project to insert the view. + Select a Raytracing project to insert the view. + + + + + + Select one Raytracing project object. + Select one Raytracing project object. + + + + Luxrender + Luxrender + + + + + POV-Ray not found + POV-Ray not found + + + + Please set the path to the POV-Ray executable in the preferences. + Please set the path to the POV-Ray executable in the preferences. + + + + Please correct the path to the POV-Ray executable in the preferences. + Please correct the path to the POV-Ray executable in the preferences. + + + + + Luxrender not found + Luxrender not found + + + + Please set the path to the luxrender or luxconsole executable in the preferences. + Please set the path to the luxrender or luxconsole executable in the preferences. + + + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Please correct the path to the luxrender or luxconsole executable in the preferences. + + + + POV-Ray file missing + POV-Ray file missing + + + + The POV-Ray project file doesn't exist. + The POV-Ray project file doesn't exist. + + + + + + Rendered image + Визуализирано изображение + + + + Lux project file missing + Lux project file missing + + + + The Lux project file doesn't exist. + The Lux project file doesn't exist. + + + + RaytracingGui::DlgSettingsRay + + + Raytracing + Проследяване на лъчи + + + + Mesh export settings + Mesh export settings + + + + Max mesh deviation: + Max mesh deviation: + + + + Do not calculate vertex normals + Do not calculate vertex normals + + + + Write u,v coordinates + Писане по координати u, v + + + + Render + Визуализиране + + + + POV-Ray executable: + POV-Ray executable: + + + + POV-Ray output parameters: + POV-Ray output parameters: + + + + The POV-Ray parameters to be passed to the render. + The POV-Ray parameters to be passed to the render. + + + + +P +A + +P +A + + + + +W: + +Ш: + + + + The width of the rendered image + Ширина на визуализираното изображение + + + + +H : + +В : + + + + The height of the rendered image + Височина на визуализираното изображение + + + + Luxrender executable: + Luxrender executable: + + + + The path to the luxrender (or luxconsole) executable + The path to the luxrender (or luxconsole) executable + + + + Directories + Директории + + + + Part file name: + Part file name: + + + + Camera file name: + Име на файла за камерата: + + + + + + Used by utility tools + Used by utility tools + + + + Default Project dir: + Default Project dir: + + + + TempCamera.inc + TempCamera.inc + + + + TempPart.inc + TempPart.inc + + + + RaytracingGui::DlgSettingsRayImp + + + The path to the POV-Ray executable, if you want to render from %1 + The path to the POV-Ray executable, if you want to render from %1 + + + + RaytracingGui::ViewProviderLux + + + Edit LuxRender project + Edit LuxRender project + + + + LuxRender template + LuxRender template + + + + Select a LuxRender template + Select a LuxRender template + + + + RaytracingGui::ViewProviderPovray + + + Edit Povray project + Edit Povray project + + + + Povray template + Povray template + + + + Select a Povray template + Select a Povray template + + + + Workbench + + + &Raytracing + & Raytracing + + + diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-AR.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-AR.qm new file mode 100644 index 0000000000..f1c268f4ac Binary files /dev/null and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-AR.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-AR.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-AR.ts new file mode 100644 index 0000000000..a3437d304b --- /dev/null +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_es-AR.ts @@ -0,0 +1,520 @@ + + + + + CmdRaytracingExportProject + + + File + Archivo + + + + &Export project... + &Exportar proyecto... + + + + Export a Raytracing project to a file + Exportar el proyecto TrazadoRayos a un archivo + + + + CmdRaytracingNewLuxProject + + + Raytracing + TrazadoRayos + + + + New Luxrender project + Nuevo proyecto Luxrender + + + + Insert new Luxrender project into the document + Insertar nuevo proyecto Luxrender en el documento + + + + No template + Sin plantilla + + + + No template available + No hay plantilla disponible + + + + CmdRaytracingNewPartSegment + + + Raytracing + TrazadoRayos + + + + Insert part + Insertar pieza + + + + Insert a new part object into a Raytracing project + Insertar un nuevo objeto parcial en el proyecto TrazadoRayos + + + + CmdRaytracingNewPovrayProject + + + Raytracing + TrazadoRayos + + + + New POV-Ray project + Nuevo proyecto POV-Ray + + + + Insert new POV-Ray project into the document + Insertar nuevo proyecto POV-Ray en el documento + + + + No template + Sin plantilla + + + + No template available + No hay plantilla disponible + + + + CmdRaytracingRender + + + Raytracing + TrazadoRayos + + + + &Render + &Renderizar + + + + Renders the current raytracing project with an external renderer + Renderiza el actual proyecto trazado de rayos con un renderizador externo + + + + CmdRaytracingResetCamera + + + Raytracing + TrazadoRayos + + + + &Reset Camera + &Reiniciar Cámara + + + + Sets the camera of the selected Raytracing project to match the current view + Configura la cámara del proyecto TrazadoRayos seleccionado para que coincida con la vista actual + + + + CmdRaytracingWriteCamera + + + Raytracing + TrazadoRayos + + + + Export camera to POV-Ray... + Exportar cámara a POV-Ray... + + + + Export the camera position of the active 3D view in POV-Ray format to a file + Exportar la posición de la cámara de la vista 3D activa en formato POV-Ray a un archivo + + + + CmdRaytracingWritePart + + + Raytracing + TrazadoRayos + + + + Export part to POV-Ray... + Exportar pieza a POV-Ray... + + + + Write the selected Part (object) as a POV-Ray file + Escribir la Pieza seleccionada (objeto) como un archivo de POV-Ray + + + + CmdRaytracingWriteView + + + + + + No perspective camera + Sin cámara de perspectiva + + + + + + The current view camera is not perspective and thus resulting in a POV-Ray image that may look different than what was expected. +Do you want to continue? + La vista de cámara actual no está en perspectiva por lo que el resultado de la imagen de POV-Ray podría verse distinto a lo que esperas. ¿Deseas continuar? + + + + Raytracing + TrazadoRayos + + + + Export view to POV-Ray... + Exportar vista a POV-Ray... + + + + Write the active 3D view with camera and all its content to a POV-Ray file + Escribir la vista 3D activa con cámara y todo su contenido a un archivo de POV-Ray + + + + + No template + Sin plantilla + + + + + Cannot create a project because there is no template installed. + No se puede crear un proyecto porque no hay ninguna plantilla instalada. + + + + The current view camera is not perspective and thus resulting in a luxrender image that may look different than what was expected. +Do you want to continue? + La vista de cámara actual no está en perspectiva por lo que el resultado de la imagen de luxrender podría verse distinto a lo que esperas. ¿Deseas continuar? + + + + QObject + + + + + + POV-Ray + POV-Ray + + + + + + + + All Files + Todos los Archivos + + + + + + + Export page + Exportar página + + + + + + + Wrong selection + Selección Incorrecta + + + + Select a Part object. + Seleccione un objeto Pieza. + + + + + No Raytracing project to insert + Ningún proyecto de TrazadoRayos para insertar + + + + Create a Raytracing project to insert a view. + Crear un proyecto de TrazadoRayos para insertar una vista. + + + + Select a Raytracing project to insert the view. + Seleccione un proyecto TrazadoRayos para insertar la vista. + + + + + + Select one Raytracing project object. + Seleccione un objeto de proyecto TrazadoRayos. + + + + Luxrender + Luxrender + + + + + POV-Ray not found + POV-Ray no encontrado + + + + Please set the path to the POV-Ray executable in the preferences. + Por favor establezca la ruta del ejecutable de POV-Ray en las preferencias. + + + + Please correct the path to the POV-Ray executable in the preferences. + Por favor corrige la ruta del ejecutable de POV-Ray en las preferencias. + + + + + Luxrender not found + LuxRender no encontrado + + + + Please set the path to the luxrender or luxconsole executable in the preferences. + Por favor establezca la ruta al ejecutable de luxrender o luxconsole en las preferencias. + + + + Please correct the path to the luxrender or luxconsole executable in the preferences. + Por favor corrija la ruta al ejecutable de luxrender o luxconsole en las preferencias. + + + + POV-Ray file missing + Falta el archivo POV-Ray + + + + The POV-Ray project file doesn't exist. + No existe el archivo de proyecto de POV-Ray. + + + + + + Rendered image + Imagen renderizada + + + + Lux project file missing + Falta el archivo de proyecto LuxRender + + + + The Lux project file doesn't exist. + No existe el archivo de proyecto de LuxRender. + + + + RaytracingGui::DlgSettingsRay + + + Raytracing + TrazadoRayos + + + + Mesh export settings + Configuración de exportación de malla + + + + Max mesh deviation: + Desviación máxima de la malla: + + + + Do not calculate vertex normals + No calcular normales de vértices + + + + Write u,v coordinates + Escribe u,v coordenadas + + + + Render + Renderizar + + + + POV-Ray executable: + Ejecutable POV-Ray: + + + + POV-Ray output parameters: + Parámetros de salida de POV-Ray: + + + + The POV-Ray parameters to be passed to the render. + Los parámetros de POV-Ray que se pasan al render. + + + + +P +A + +P +A + + + + +W: + +W: + + + + The width of the rendered image + Ancho de la imagen renderizada + + + + +H : + +H: + + + + The height of the rendered image + La altura de la imagen renderizada + + + + Luxrender executable: + Ejecutable de LuxRender: + + + + The path to the luxrender (or luxconsole) executable + Ruta al ejecutable de LuxRender (o luxconsole) + + + + Directories + Directorios + + + + Part file name: + Nombre del archivo de pieza: + + + + Camera file name: + Nombre del archivo de la cámara: + + + + + + Used by utility tools + Utilizado por herramientas de utilidad + + + + Default Project dir: + Dirección de Proyecto predeterminada: + + + + TempCamera.inc + TempCamera.inc + + + + TempPart.inc + TempPart.inc + + + + RaytracingGui::DlgSettingsRayImp + + + The path to the POV-Ray executable, if you want to render from %1 + La ruta al ejecutable de POV-Ray, si quiere renderizar desde %1 + + + + RaytracingGui::ViewProviderLux + + + Edit LuxRender project + Editar proyecto LuxRender + + + + LuxRender template + Plantilla LuxRender + + + + Select a LuxRender template + Seleccione una plantilla de LuxRender + + + + RaytracingGui::ViewProviderPovray + + + Edit Povray project + Editar proyecto Povray + + + + Povray template + Plantilla Povray + + + + Select a Povray template + Seleccione una plantilla de Povray + + + + Workbench + + + &Raytracing + &TrazadoRayos + + + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/ReverseEngineering.qrc b/src/Mod/ReverseEngineering/Gui/Resources/ReverseEngineering.qrc index 0e26334b7e..fdd04df2fd 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/ReverseEngineering.qrc +++ b/src/Mod/ReverseEngineering/Gui/Resources/ReverseEngineering.qrc @@ -1,43 +1,45 @@ - - - icons/actions/FitSurface.svg - icons/ReverseEngineeringWorkbench.svg - translations/ReverseEngineering_af.qm - translations/ReverseEngineering_de.qm - translations/ReverseEngineering_fi.qm - translations/ReverseEngineering_fr.qm - translations/ReverseEngineering_hr.qm - translations/ReverseEngineering_it.qm - translations/ReverseEngineering_nl.qm - translations/ReverseEngineering_no.qm - translations/ReverseEngineering_pl.qm - translations/ReverseEngineering_ru.qm - translations/ReverseEngineering_uk.qm - translations/ReverseEngineering_tr.qm - translations/ReverseEngineering_sv-SE.qm - translations/ReverseEngineering_zh-TW.qm - translations/ReverseEngineering_pt-BR.qm - translations/ReverseEngineering_cs.qm - translations/ReverseEngineering_sk.qm - translations/ReverseEngineering_es-ES.qm - translations/ReverseEngineering_zh-CN.qm - translations/ReverseEngineering_ja.qm - translations/ReverseEngineering_ro.qm - translations/ReverseEngineering_hu.qm - translations/ReverseEngineering_pt-PT.qm - translations/ReverseEngineering_sr.qm - translations/ReverseEngineering_el.qm - translations/ReverseEngineering_sl.qm - translations/ReverseEngineering_eu.qm - translations/ReverseEngineering_ca.qm - translations/ReverseEngineering_gl.qm - translations/ReverseEngineering_kab.qm - translations/ReverseEngineering_ko.qm - translations/ReverseEngineering_fil.qm - translations/ReverseEngineering_id.qm - translations/ReverseEngineering_lt.qm - translations/ReverseEngineering_val-ES.qm - translations/ReverseEngineering_ar.qm - translations/ReverseEngineering_vi.qm - - + + + icons/actions/FitSurface.svg + icons/ReverseEngineeringWorkbench.svg + translations/ReverseEngineering_af.qm + translations/ReverseEngineering_de.qm + translations/ReverseEngineering_fi.qm + translations/ReverseEngineering_fr.qm + translations/ReverseEngineering_hr.qm + translations/ReverseEngineering_it.qm + translations/ReverseEngineering_nl.qm + translations/ReverseEngineering_no.qm + translations/ReverseEngineering_pl.qm + translations/ReverseEngineering_ru.qm + translations/ReverseEngineering_uk.qm + translations/ReverseEngineering_tr.qm + translations/ReverseEngineering_sv-SE.qm + translations/ReverseEngineering_zh-TW.qm + translations/ReverseEngineering_pt-BR.qm + translations/ReverseEngineering_cs.qm + translations/ReverseEngineering_sk.qm + translations/ReverseEngineering_es-ES.qm + translations/ReverseEngineering_zh-CN.qm + translations/ReverseEngineering_ja.qm + translations/ReverseEngineering_ro.qm + translations/ReverseEngineering_hu.qm + translations/ReverseEngineering_pt-PT.qm + translations/ReverseEngineering_sr.qm + translations/ReverseEngineering_el.qm + translations/ReverseEngineering_sl.qm + translations/ReverseEngineering_eu.qm + translations/ReverseEngineering_ca.qm + translations/ReverseEngineering_gl.qm + translations/ReverseEngineering_kab.qm + translations/ReverseEngineering_ko.qm + translations/ReverseEngineering_fil.qm + translations/ReverseEngineering_id.qm + translations/ReverseEngineering_lt.qm + translations/ReverseEngineering_val-ES.qm + translations/ReverseEngineering_ar.qm + translations/ReverseEngineering_vi.qm + translations/ReverseEngineering_es-AR.qm + translations/ReverseEngineering_bg.qm + + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_bg.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_bg.qm new file mode 100644 index 0000000000..17d5b51f3f Binary files /dev/null and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_bg.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_bg.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_bg.ts new file mode 100644 index 0000000000..992f5e5e19 --- /dev/null +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_bg.ts @@ -0,0 +1,583 @@ + + + + + CmdApproxCylinder + + + Reverse Engineering + Обратен инженеринг + + + + Cylinder + Цилиндър + + + + Approximate a cylinder + Approximate a cylinder + + + + CmdApproxPlane + + + Reverse Engineering + Обратен инженеринг + + + + Plane... + Plane... + + + + Approximate a plane + Approximate a plane + + + + CmdApproxPolynomial + + + Reverse Engineering + Обратен инженеринг + + + + Polynomial surface + Polynomial surface + + + + Approximate a polynomial surface + Approximate a polynomial surface + + + + CmdApproxSphere + + + Reverse Engineering + Обратен инженеринг + + + + Sphere + Сфера + + + + Approximate a sphere + Approximate a sphere + + + + CmdApproxSurface + + + Reverse Engineering + Обратен инженеринг + + + + Approximate B-spline surface... + Approximate B-spline surface... + + + + Approximate a B-spline surface + Approximate a B-spline surface + + + + CmdMeshBoundary + + + Reverse Engineering + Обратен инженеринг + + + + Wire from mesh boundary... + Wire from mesh boundary... + + + + Create wire from mesh boundaries + Create wire from mesh boundaries + + + + CmdPoissonReconstruction + + + Reverse Engineering + Обратен инженеринг + + + + Poisson... + Поасон... + + + + Poisson surface reconstruction + Poisson surface reconstruction + + + + CmdSegmentation + + + Reverse Engineering + Обратен инженеринг + + + + Mesh segmentation... + Mesh segmentation... + + + + Create mesh segments + Create mesh segments + + + + CmdSegmentationFromComponents + + + Reverse Engineering + Обратен инженеринг + + + + From components + From components + + + + Create mesh segments from components + Create mesh segments from components + + + + CmdSegmentationManual + + + Reverse Engineering + Обратен инженеринг + + + + Manual segmentation... + Manual segmentation... + + + + Create mesh segments manually + Create mesh segments manually + + + + CmdViewTriangulation + + + Reverse Engineering + Обратен инженеринг + + + + Structured point clouds + Structured point clouds + + + + + Triangulation of structured point clouds + Triangulation of structured point clouds + + + + Command + + + Fit plane + Fit plane + + + + Fit cylinder + Fit cylinder + + + + Fit sphere + Fit sphere + + + + Fit polynomial surface + Fit polynomial surface + + + + View triangulation + View triangulation + + + + Placement + Разполагане + + + + Fit B-Spline + Fit B-Spline + + + + Poisson reconstruction + Poisson reconstruction + + + + Segmentation + Segmentation + + + + ReenGui::FitBSplineSurface + + + Fit B-spline surface + Fit B-spline surface + + + + u-Direction + Насока u + + + + + Degree + Градус + + + + + Control points + Control points + + + + v-Direction + Насока v + + + + Settings + Настройки + + + + Iterations + Итерации + + + + Size factor + Фактор големина + + + + Smoothing + Изглаждане + + + + Total Weight + Общо тегло + + + + Length of gradient + Length of gradient + + + + Bending energy + Bending energy + + + + Curvature variation + Curvature variation + + + + User-defined u/v directions + Потреб. дефинирани насоки на u/v + + + + Create placement + Create placement + + + + ReenGui::FitBSplineSurfaceWidget + + + Wrong selection + Wrong selection + + + + Please select a single placement object to get local orientation. + Please select a single placement object to get local orientation. + + + + + Input error + Входна грешка + + + + ReenGui::PoissonWidget + + + Poisson + Поасон + + + + Parameters + Параметри + + + + Octree depth + Octree depth + + + + Solver divide + Solver divide + + + + Samples per node + Samples per node + + + + Input error + Входна грешка + + + + Reen_ApproxSurface + + + + Wrong selection + Wrong selection + + + + Please select a point cloud or mesh. + Please select a point cloud or mesh. + + + + Please select a single point cloud. + Please select a single point cloud. + + + + Reen_ViewTriangulation + + + View triangulation failed + View triangulation failed + + + + ReverseEngineeringGui::Segmentation + + + Mesh segmentation + Сегментиране на омрежването + + + + Create compound + Create compound + + + + Smooth mesh + Гладка полигонна мрежа + + + + Plane + Равнина + + + + Curvature tolerance + Curvature tolerance + + + + Distance to plane + Distance to plane + + + + Minimum number of faces + Minimum number of faces + + + + Create mesh from unused triangles + Create mesh from unused triangles + + + + ReverseEngineeringGui::SegmentationManual + + + Manual segmentation + Manual segmentation + + + + Select + Изберете + + + + Components + Компоненти + + + + Region + Регион + + + + Select whole component + Select whole component + + + + Pick triangle + Pick triangle + + + + < faces than + < faces than + + + + All + All + + + + Clear + Изчистване + + + + Plane + Равнина + + + + + + Tolerance + Допуск + + + + + + Minimum number of faces + Minimum number of faces + + + + + + Detect + Detect + + + + Cylinder + Цилиндър + + + + Sphere + Сфера + + + + Region options + Опции за региона + + + + Respect only visible triangles + Respect only visible triangles + + + + Respect only triangles with normals facing screen + Respect only triangles with normals facing screen + + + + Segmentation + Segmentation + + + + Cut segment from mesh + Cut segment from mesh + + + + Hide segment + Hide segment + + + + ReverseEngineeringGui::TaskSegmentationManual + + + Create + Създаване + + + + Workbench + + + Reverse Engineering + Обратен инженеринг + + + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-AR.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-AR.qm new file mode 100644 index 0000000000..9fea0b2b25 Binary files /dev/null and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-AR.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-AR.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-AR.ts new file mode 100644 index 0000000000..bfe5dd218e --- /dev/null +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_es-AR.ts @@ -0,0 +1,583 @@ + + + + + CmdApproxCylinder + + + Reverse Engineering + Ingeniería Inversa + + + + Cylinder + Cilindro + + + + Approximate a cylinder + Aproximar un cilindro + + + + CmdApproxPlane + + + Reverse Engineering + Ingeniería Inversa + + + + Plane... + Plano... + + + + Approximate a plane + Aproximar un plano + + + + CmdApproxPolynomial + + + Reverse Engineering + Ingeniería Inversa + + + + Polynomial surface + Superficie polinómica + + + + Approximate a polynomial surface + Aproximar una superficie polinómica + + + + CmdApproxSphere + + + Reverse Engineering + Ingeniería Inversa + + + + Sphere + Esfera + + + + Approximate a sphere + Aproximar una esfera + + + + CmdApproxSurface + + + Reverse Engineering + Ingeniería Inversa + + + + Approximate B-spline surface... + Aproximar una superficie B-spline... + + + + Approximate a B-spline surface + Aproximar una superficie B-spline + + + + CmdMeshBoundary + + + Reverse Engineering + Ingeniería Inversa + + + + Wire from mesh boundary... + Alambre desde el límite de la malla... + + + + Create wire from mesh boundaries + Crear alambre a partir de límites de malla + + + + CmdPoissonReconstruction + + + Reverse Engineering + Ingeniería Inversa + + + + Poisson... + Poisson... + + + + Poisson surface reconstruction + Reconstrucción de superficie Poisson + + + + CmdSegmentation + + + Reverse Engineering + Ingeniería Inversa + + + + Mesh segmentation... + Segmentación de malla... + + + + Create mesh segments + Crear segmentos de malla + + + + CmdSegmentationFromComponents + + + Reverse Engineering + Ingeniería Inversa + + + + From components + De componentes + + + + Create mesh segments from components + Crear segmentos de malla a partir de componentes + + + + CmdSegmentationManual + + + Reverse Engineering + Ingeniería Inversa + + + + Manual segmentation... + Segmentación manual... + + + + Create mesh segments manually + Crear segmentos de malla manualmente + + + + CmdViewTriangulation + + + Reverse Engineering + Ingeniería Inversa + + + + Structured point clouds + Nubes de puntos estructurados + + + + + Triangulation of structured point clouds + Triangulación de nubes de puntos estructurados + + + + Command + + + Fit plane + Ajustar plano + + + + Fit cylinder + Ajustar cilindro + + + + Fit sphere + Ajustar esfera + + + + Fit polynomial surface + Ajustar superficie polinomial + + + + View triangulation + Ver triangulación + + + + Placement + Ubicación + + + + Fit B-Spline + Ajustar B-Spline + + + + Poisson reconstruction + Reconstrucción de Poisson + + + + Segmentation + Segmentación + + + + ReenGui::FitBSplineSurface + + + Fit B-spline surface + Ajuste superficie B-spline + + + + u-Direction + u-Dirección + + + + + Degree + Grado + + + + + Control points + Puntos de control + + + + v-Direction + v-Dirección + + + + Settings + Configuración + + + + Iterations + Iteraciones + + + + Size factor + Factor de tamaño + + + + Smoothing + Suavizado + + + + Total Weight + Peso total + + + + Length of gradient + Longitud de inclinación + + + + Bending energy + Energía de flexión + + + + Curvature variation + Variación de curvatura + + + + User-defined u/v directions + Direcciones v/u definidas por el usuario + + + + Create placement + Crear ubicación + + + + ReenGui::FitBSplineSurfaceWidget + + + Wrong selection + Selección Incorrecta + + + + Please select a single placement object to get local orientation. + Por favor, seleccione un solo objeto de colocación para obtener orientación local. + + + + + Input error + Error de entrada + + + + ReenGui::PoissonWidget + + + Poisson + Poisson + + + + Parameters + Parámetros + + + + Octree depth + Profundidad Octree + + + + Solver divide + División de Solver + + + + Samples per node + Muestras por nodo + + + + Input error + Error de entrada + + + + Reen_ApproxSurface + + + + Wrong selection + Selección Incorrecta + + + + Please select a point cloud or mesh. + Por favor, seleccione una nube o malla de puntos. + + + + Please select a single point cloud. + Seleccione una nube de puntos única. + + + + Reen_ViewTriangulation + + + View triangulation failed + Ver triangulación fallida + + + + ReverseEngineeringGui::Segmentation + + + Mesh segmentation + Segmentación de la malla + + + + Create compound + Crear compuesto + + + + Smooth mesh + Malla suavizada + + + + Plane + Plano + + + + Curvature tolerance + Tolerancia de curvatura + + + + Distance to plane + Distancia al plano + + + + Minimum number of faces + Cantidad mínima de caras + + + + Create mesh from unused triangles + Crear malla a partir de triángulos no usados + + + + ReverseEngineeringGui::SegmentationManual + + + Manual segmentation + Segmentación manual + + + + Select + Seleccionar + + + + Components + Componentes + + + + Region + Región + + + + Select whole component + Seleccionar componente completo + + + + Pick triangle + Elegir triángulo + + + + < faces than + < caras que + + + + All + Todos + + + + Clear + Limpiar + + + + Plane + Plano + + + + + + Tolerance + Tolerancia + + + + + + Minimum number of faces + Cantidad mínima de caras + + + + + + Detect + Identificar + + + + Cylinder + Cilindro + + + + Sphere + Esfera + + + + Region options + Opciones de la región + + + + Respect only visible triangles + Sólo se respetan triángulos visibles + + + + Respect only triangles with normals facing screen + Sólo se respetan los triángulos con las normales de la pantalla + + + + Segmentation + Segmentación + + + + Cut segment from mesh + Cortar segmento de malla + + + + Hide segment + Ocultar segmento + + + + ReverseEngineeringGui::TaskSegmentationManual + + + Create + Crear + + + + Workbench + + + Reverse Engineering + Ingeniería Inversa + + + diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_lt.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_lt.qm index cbee6b6788..ed6ddfe8f6 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_lt.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_lt.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_lt.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_lt.ts index c6a73f5835..4dd4762da0 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_lt.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_lt.ts @@ -325,7 +325,7 @@ Create placement - Create placement + Kurti išdėstymą diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.qm index d7a98862dc..8f794b6de7 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.ts index 17fadc0c0c..9cb76ca8a6 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ru.ts @@ -569,7 +569,7 @@ Create - Собрать + Создать diff --git a/src/Mod/Robot/Gui/Resources/Robot.qrc b/src/Mod/Robot/Gui/Resources/Robot.qrc index 8bad54f8f8..ddcfc6f402 100644 --- a/src/Mod/Robot/Gui/Resources/Robot.qrc +++ b/src/Mod/Robot/Gui/Resources/Robot.qrc @@ -1,55 +1,57 @@ - - - icons/Robot_CreateRobot.svg - icons/Robot_CreateTrajectory.svg - icons/Robot_Edge2Trac.svg - icons/Robot_Export.svg - icons/Robot_InsertWaypoint.svg - icons/Robot_InsertWaypointPre.svg - icons/Robot_RestoreHomePos.svg - icons/Robot_SetDefaultOrientation.svg - icons/Robot_SetDefaultValues.svg - icons/Robot_SetHomePos.svg - icons/Robot_Simulate.svg - icons/Robot_TrajectoryCompound.svg - icons/Robot_TrajectoryDressUp.svg - icons/RobotWorkbench.svg - translations/Robot_af.qm - translations/Robot_de.qm - translations/Robot_fi.qm - translations/Robot_fr.qm - translations/Robot_hr.qm - translations/Robot_it.qm - translations/Robot_nl.qm - translations/Robot_no.qm - translations/Robot_pl.qm - translations/Robot_ru.qm - translations/Robot_uk.qm - translations/Robot_tr.qm - translations/Robot_sv-SE.qm - translations/Robot_zh-TW.qm - translations/Robot_pt-BR.qm - translations/Robot_cs.qm - translations/Robot_sk.qm - translations/Robot_es-ES.qm - translations/Robot_zh-CN.qm - translations/Robot_ja.qm - translations/Robot_ro.qm - translations/Robot_hu.qm - translations/Robot_pt-PT.qm - translations/Robot_sr.qm - translations/Robot_el.qm - translations/Robot_sl.qm - translations/Robot_eu.qm - translations/Robot_ca.qm - translations/Robot_gl.qm - translations/Robot_kab.qm - translations/Robot_ko.qm - translations/Robot_fil.qm - translations/Robot_id.qm - translations/Robot_lt.qm - translations/Robot_val-ES.qm - translations/Robot_ar.qm - translations/Robot_vi.qm - - + + + icons/Robot_CreateRobot.svg + icons/Robot_CreateTrajectory.svg + icons/Robot_Edge2Trac.svg + icons/Robot_Export.svg + icons/Robot_InsertWaypoint.svg + icons/Robot_InsertWaypointPre.svg + icons/Robot_RestoreHomePos.svg + icons/Robot_SetDefaultOrientation.svg + icons/Robot_SetDefaultValues.svg + icons/Robot_SetHomePos.svg + icons/Robot_Simulate.svg + icons/Robot_TrajectoryCompound.svg + icons/Robot_TrajectoryDressUp.svg + icons/RobotWorkbench.svg + translations/Robot_af.qm + translations/Robot_de.qm + translations/Robot_fi.qm + translations/Robot_fr.qm + translations/Robot_hr.qm + translations/Robot_it.qm + translations/Robot_nl.qm + translations/Robot_no.qm + translations/Robot_pl.qm + translations/Robot_ru.qm + translations/Robot_uk.qm + translations/Robot_tr.qm + translations/Robot_sv-SE.qm + translations/Robot_zh-TW.qm + translations/Robot_pt-BR.qm + translations/Robot_cs.qm + translations/Robot_sk.qm + translations/Robot_es-ES.qm + translations/Robot_zh-CN.qm + translations/Robot_ja.qm + translations/Robot_ro.qm + translations/Robot_hu.qm + translations/Robot_pt-PT.qm + translations/Robot_sr.qm + translations/Robot_el.qm + translations/Robot_sl.qm + translations/Robot_eu.qm + translations/Robot_ca.qm + translations/Robot_gl.qm + translations/Robot_kab.qm + translations/Robot_ko.qm + translations/Robot_fil.qm + translations/Robot_id.qm + translations/Robot_lt.qm + translations/Robot_val-ES.qm + translations/Robot_ar.qm + translations/Robot_vi.qm + translations/Robot_es-AR.qm + translations/Robot_bg.qm + + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_bg.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_bg.qm new file mode 100644 index 0000000000..47eeb67b56 Binary files /dev/null and b/src/Mod/Robot/Gui/Resources/translations/Robot_bg.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_bg.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_bg.ts new file mode 100644 index 0000000000..de21b414cb --- /dev/null +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_bg.ts @@ -0,0 +1,1019 @@ + + + + + CmdRobotAddToolShape + + + Robot + Робот + + + + Add tool + Добавяне на инструмент + + + + Add a tool shape to the robot + Add a tool shape to the robot + + + + CmdRobotConstraintAxle + + + Robot + Робот + + + + Place robot... + Place robot... + + + + Place a robot (experimental!) + Place a robot (experimental!) + + + + CmdRobotCreateTrajectory + + + Robot + Робот + + + + Create trajectory + Създаване на траектория + + + + Create a new empty trajectory + Create a new empty trajectory + + + + CmdRobotEdge2Trac + + + Robot + Робот + + + + Edge to Trajectory... + Edge to Trajectory... + + + + Generate a Trajectory from a set of edges + Generate a Trajectory from a set of edges + + + + CmdRobotExportKukaCompact + + + Robot + Робот + + + + Kuka compact subroutine... + Kuka compact subroutine... + + + + Export the trajectory as a compact KRL subroutine. + Export the trajectory as a compact KRL subroutine. + + + + CmdRobotExportKukaFull + + + Robot + Робот + + + + Kuka full subroutine... + Kuka full subroutine... + + + + Export the trajectory as a full KRL subroutine. + Export the trajectory as a full KRL subroutine. + + + + CmdRobotInsertKukaIR125 + + + Robot + Робот + + + + Kuka IR125 + Kuka IR125 + + + + Insert a Kuka IR125 into the document. + Insert a Kuka IR125 into the document. + + + + CmdRobotInsertKukaIR16 + + + Robot + Робот + + + + Kuka IR16 + Kuka IR16 + + + + Insert a Kuka IR16 into the document. + Insert a Kuka IR16 into the document. + + + + CmdRobotInsertKukaIR210 + + + Robot + Робот + + + + Kuka IR210 + Kuka IR210 + + + + Insert a Kuka IR210 into the document. + Insert a Kuka IR210 into the document. + + + + CmdRobotInsertKukaIR500 + + + Robot + Робот + + + + Kuka IR500 + Kuka IR500 + + + + Insert a Kuka IR500 into the document. + Insert a Kuka IR500 into the document. + + + + CmdRobotInsertWaypoint + + + Robot + Робот + + + + Insert in trajectory + Insert in trajectory + + + + Insert robot Tool location into trajectory + Insert robot Tool location into trajectory + + + + CmdRobotInsertWaypointPreselect + + + Robot + Робот + + + + Insert in trajectory + Insert in trajectory + + + + Insert preselection position into trajectory (W) + Insert preselection position into trajectory (W) + + + + CmdRobotRestoreHomePos + + + Robot + Робот + + + + + Move to home + Move to home + + + + CmdRobotSetDefaultOrientation + + + Robot + Робот + + + + Set default orientation + Set default orientation + + + + Set the default orientation for subsequent commands for waypoint creation + Set the default orientation for subsequent commands for waypoint creation + + + + CmdRobotSetDefaultValues + + + Robot + Робот + + + + Set default values + Set default values + + + + Set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + + + + CmdRobotSetHomePos + + + Robot + Робот + + + + + Set the home position + Set the home position + + + + CmdRobotSimulate + + + Robot + Робот + + + + Simulate a trajectory + Simulate a trajectory + + + + Run a simulation on a trajectory + Run a simulation on a trajectory + + + + CmdRobotTrajectoryCompound + + + Robot + Робот + + + + Trajectory compound... + Trajectory compound... + + + + Group and connect some trajectories to one + Group and connect some trajectories to one + + + + CmdRobotTrajectoryDressUp + + + Robot + Робот + + + + Dress-up trajectory... + Dress-up trajectory... + + + + Create a dress-up object which overrides some aspects of a trajectory + Create a dress-up object which overrides some aspects of a trajectory + + + + Gui::TaskView::TaskWatcherCommands + + + Trajectory tools + Инструменти за траекторията + + + + Robot tools + Robot tools + + + + Insert Robot + Вмъкване на робот + + + + QObject + + + + + + + + + + + + + Wrong selection + Wrong selection + + + + Select one Robot to set home position + Select one Robot to set home position + + + + Select one Robot + Изберете един робот + + + + + + + + Select one Robot and one Trajectory object. + Select one Robot and one Trajectory object. + + + + Trajectory not valid + Траекторията не е действителна + + + + You need at least two waypoints in a trajectory to simulate. + You need at least two waypoints in a trajectory to simulate. + + + + + KRL file + KRL файл + + + + + All Files + Всички файлове + + + + + Export program + Export program + + + + Select one robot and one shape or VRML object. + Select one robot and one shape or VRML object. + + + + + Select one Trajectory object. + Select one Trajectory object. + + + + No preselection + No preselection + + + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + + + + Set default speed + Зададете скорост по подразбиране + + + + speed: (e.g. 1 m/s or 3 cm/s) + скорост: (3 см/с или 1 м/с) + + + + Set default continuity + Set default continuity + + + + continuous ? + продължителен ? + + + + Set default acceleration + Set default acceleration + + + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + + + + Select the Trajectory which you want to dress up. + Select the Trajectory which you want to dress up. + + + + Modify + Modify + + + + No robot files installed + No robot files installed + + + + Please visit %1 and copy the files to %2 + Please visit %1 and copy the files to %2 + + + + RobotGui::DlgTrajectorySimulate + + + Simulation + Симулация + + + + |< + |< + + + + < + < + + + + || + || + + + + |> + |> + + + + > + > + + + + >| + >| + + + + % + % + + + + Type + Тип + + + + Name + Име + + + + C + C + + + + V + V + + + + A + A + + + + RobotGui::TaskEdge2TracParameter + + + TaskEdge2TracParameter + TaskEdge2TracParameter + + + + RobotGui::TaskRobot6Axis + + + Form + Form + + + + A1 + A1 + + + + A2 + A2 + + + + A3 + A3 + + + + A4 + A4 + + + + A5 + A5 + + + + A6 + A6 + + + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) + + + + Tool: (0,0,400,0,0,0) + Инструмент: (0,0,400,0,0,0) + + + + ... + ... + + + + TaskRobot6Axis + TaskRobot6Axis + + + + RobotGui::TaskRobotControl + + + TaskRobotControl + TaskRobotControl + + + + RobotGui::TaskRobotMessages + + + TaskRobotMessages + TaskRobotMessages + + + + RobotGui::TaskTrajectory + + + Form + Form + + + + |< + |< + + + + < + < + + + + || + || + + + + |> + |> + + + + > + > + + + + >| + >| + + + + % + % + + + + 10 ms + 10 ms + + + + 50 ms + 50 ms + + + + 100 ms + 100 ms + + + + 500 ms + 500 ms + + + + 1 s + 1 сек + + + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Поз: (200.23, 300.23, 400.23, 234, 343 ,343) + + + + Type + Тип + + + + Name + Име + + + + C + C + + + + V + V + + + + A + A + + + + Trajectory + Trajectory + + + + RobotGui::TaskTrajectoryDressUpParameter + + + Dress Up Parameter + Dress Up Parameter + + + + TaskEdge2TracParameter + + + Form + Form + + + + Hide / Show + Скриване / Показване + + + + Edges: 0 + Ръбове: 0 + + + + Cluster: 0 + Клъстер: 0 + + + + Sizing Value: + Sizing Value: + + + + Use orientation of edge + Use orientation of edge + + + + TaskRobotControl + + + Form + Form + + + + X+ + X+ + + + + Y+ + Y+ + + + + Z+ + Z+ + + + + A+ + A+ + + + + B+ + B+ + + + + C+ + C+ + + + + X- + X- + + + + Y- + Y- + + + + Z- + Z- + + + + A- + A- + + + + B- + B- + + + + C- + C- + + + + Tool 0 + Инструмент 0 + + + + Tool + Инструмент + + + + Base 0 + Основа 0 + + + + Base + Основа + + + + World + Свят + + + + 50mm / 5° + 50мм / 5° + + + + 20mm / 2° + 20мм / 2° + + + + 10mm / 1° + 10мм / 1° + + + + 5mm / 0.5° + 5мм / 0.5° + + + + 1mm / 0.1° + 1мм / 0.1° + + + + TaskRobotMessages + + + Form + Form + + + + clear + изчистване + + + + TaskTrajectoryDressUpParameter + + + Form + Form + + + + Speed & Acceleration: + Скорост и ускорение: + + + + Speed: + Скорост: + + + + + Use + Use + + + + Accel: + Ускорение: + + + + Don't change Cont + Don't change Cont + + + + Continues + Continues + + + + Discontinues + Discontinues + + + + Position and Orientation: + Положение и ориентация: + + + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) + + + + ... + ... + + + + Don't change Position & Orientation + Без промяна на позиция и ориентация + + + + Use Orientation + Използване на ориентация + + + + Add Position + Добавяне на позиция + + + + Add Orientation + Добавяне на ориентация + + + + Workbench + + + Robot + Робот + + + + Insert Robots + Вмъкване на роботи + + + + &Robot + &Робот + + + + Export trajectory + Изнасяне на траекторията + + + diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_es-AR.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_es-AR.qm new file mode 100644 index 0000000000..19793c2fdd Binary files /dev/null and b/src/Mod/Robot/Gui/Resources/translations/Robot_es-AR.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_es-AR.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_es-AR.ts new file mode 100644 index 0000000000..2d72caf12a --- /dev/null +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_es-AR.ts @@ -0,0 +1,1019 @@ + + + + + CmdRobotAddToolShape + + + Robot + Robot + + + + Add tool + Agregar herramienta + + + + Add a tool shape to the robot + Agregar una forma de herramienta al robot + + + + CmdRobotConstraintAxle + + + Robot + Robot + + + + Place robot... + Colocar robot... + + + + Place a robot (experimental!) + Colocar un robot (¡experimental!) + + + + CmdRobotCreateTrajectory + + + Robot + Robot + + + + Create trajectory + Crear trayectoria + + + + Create a new empty trajectory + Crear una nueva trayectoria vacía + + + + CmdRobotEdge2Trac + + + Robot + Robot + + + + Edge to Trajectory... + Arista a Trayectoria... + + + + Generate a Trajectory from a set of edges + Generar una trayectoria a partir de un conjunto de aristas + + + + CmdRobotExportKukaCompact + + + Robot + Robot + + + + Kuka compact subroutine... + Subrutina compacta Kuka... + + + + Export the trajectory as a compact KRL subroutine. + Exportar la trayectoria como una subrutina KRL compacta. + + + + CmdRobotExportKukaFull + + + Robot + Robot + + + + Kuka full subroutine... + Kuka subrutina completa... + + + + Export the trajectory as a full KRL subroutine. + Exportar la trayectoria como una subrutina KRL completa. + + + + CmdRobotInsertKukaIR125 + + + Robot + Robot + + + + Kuka IR125 + Kuka IR125 + + + + Insert a Kuka IR125 into the document. + Insertar un Kuka IR125 en el documento. + + + + CmdRobotInsertKukaIR16 + + + Robot + Robot + + + + Kuka IR16 + Kuka IR16 + + + + Insert a Kuka IR16 into the document. + Insertar un Kuka IR16 en el documento. + + + + CmdRobotInsertKukaIR210 + + + Robot + Robot + + + + Kuka IR210 + Kuka IR210 + + + + Insert a Kuka IR210 into the document. + Insertar un Kuka IR210 en el documento. + + + + CmdRobotInsertKukaIR500 + + + Robot + Robot + + + + Kuka IR500 + Kuka IR500 + + + + Insert a Kuka IR500 into the document. + Insertar un Kuka IR500 en el documento. + + + + CmdRobotInsertWaypoint + + + Robot + Robot + + + + Insert in trajectory + Insertar en trayectoria + + + + Insert robot Tool location into trajectory + Insertar la ubicación de la Herramienta robot en la trayectoria + + + + CmdRobotInsertWaypointPreselect + + + Robot + Robot + + + + Insert in trajectory + Insertar en trayectoria + + + + Insert preselection position into trajectory (W) + Insertar posición de preselección en la trayectoria (W) + + + + CmdRobotRestoreHomePos + + + Robot + Robot + + + + + Move to home + Mover a inicio + + + + CmdRobotSetDefaultOrientation + + + Robot + Robot + + + + Set default orientation + Establecer orientación predeterminada + + + + Set the default orientation for subsequent commands for waypoint creation + Establecer la orientación predeterminada para los comandos posteriores para la creación de puntos de paso + + + + CmdRobotSetDefaultValues + + + Robot + Robot + + + + Set default values + Establecer valores predeterminados + + + + Set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Establecer los valores predeterminados para la velocidad, aceleración y continuidad de los comandos subsiguientes de creación de puntos de paso + + + + CmdRobotSetHomePos + + + Robot + Robot + + + + + Set the home position + Establecer la posición de inicio + + + + CmdRobotSimulate + + + Robot + Robot + + + + Simulate a trajectory + Simular una trayectoria + + + + Run a simulation on a trajectory + Ejecutar una simulación en una trayectoria + + + + CmdRobotTrajectoryCompound + + + Robot + Robot + + + + Trajectory compound... + Trayectoria compuesta... + + + + Group and connect some trajectories to one + Agrupar y conectar algunas trayectorias a una + + + + CmdRobotTrajectoryDressUp + + + Robot + Robot + + + + Dress-up trajectory... + Trayectoria disfrazada... + + + + Create a dress-up object which overrides some aspects of a trajectory + Crear un objeto disfrazado que reemplaza a algunos aspectos de una trayectoria + + + + Gui::TaskView::TaskWatcherCommands + + + Trajectory tools + Herramientas de trayectoria + + + + Robot tools + Herramientas de robot + + + + Insert Robot + Insertar Robot + + + + QObject + + + + + + + + + + + + + Wrong selection + Selección Incorrecta + + + + Select one Robot to set home position + Seleccione un Robot para establecer la posición de inicio + + + + Select one Robot + Seleccionar un Robot + + + + + + + + Select one Robot and one Trajectory object. + Seleccione un Robot y un objeto de Trayectoria. + + + + Trajectory not valid + Trayectoria no válida + + + + You need at least two waypoints in a trajectory to simulate. + Necesitas al menos dos puntos de paso en una trayectoria para simular. + + + + + KRL file + Archivo KRL + + + + + All Files + Todos los Archivos + + + + + Export program + Exportar programa + + + + Select one robot and one shape or VRML object. + Seleccione un robot y una forma o objeto VRML. + + + + + Select one Trajectory object. + Seleccione un objeto de Trayectoria. + + + + No preselection + Ninguna preselección + + + + You have to hover above a geometry (Preselection) with the mouse to use this command. See documentation for details. + Tiene que pasar el mouse sobre una geometría (Preselección) con el mouse para usar este comando. Ver la documentación para más detalles. + + + + Set default speed + Establecer velocidad predeterminada + + + + speed: (e.g. 1 m/s or 3 cm/s) + velocidad: (por ejemplo, 1 m/s o 3 cm/s) + + + + Set default continuity + Establecer continuidad predeterminada + + + + continuous ? + ¿continúa? + + + + Set default acceleration + Establecer aceleración predeterminada + + + + acceleration: (e.g. 1 m/s^2 or 3 cm/s^2) + aceleración: (por ejemplo, 1 m/s^2 o 3 cm/s^2) + + + + Select the Trajectory which you want to dress up. + Seleccionar la trayectoria que desea disfrazar. + + + + Modify + Modificar + + + + No robot files installed + No hay archivos robot instalados + + + + Please visit %1 and copy the files to %2 + Por favor, visita %1 y copia los archivos a %2 + + + + RobotGui::DlgTrajectorySimulate + + + Simulation + Simulación + + + + |< + |< + + + + < + < + + + + || + || + + + + |> + |> + + + + > + > + + + + >| + >| + + + + % + % + + + + Type + Tipo + + + + Name + Nombre + + + + C + C + + + + V + V + + + + A + A + + + + RobotGui::TaskEdge2TracParameter + + + TaskEdge2TracParameter + Parámetro TaskEdge2Trac + + + + RobotGui::TaskRobot6Axis + + + Form + Forma + + + + A1 + A1 + + + + A2 + A2 + + + + A3 + A3 + + + + A4 + A4 + + + + A5 + A5 + + + + A6 + A6 + + + + TCP: (200.23,300.23,400.23,234,343,343) + TCP: (200.23,300.23,400.23,234,343,343) + + + + Tool: (0,0,400,0,0,0) + Herramienta: (0,0,400,0,0,0) + + + + ... + ... + + + + TaskRobot6Axis + Tarea de robot 6Axis + + + + RobotGui::TaskRobotControl + + + TaskRobotControl + Control de tareas de robot + + + + RobotGui::TaskRobotMessages + + + TaskRobotMessages + Mensaje de tareas de robot + + + + RobotGui::TaskTrajectory + + + Form + Forma + + + + |< + |< + + + + < + < + + + + || + || + + + + |> + |> + + + + > + > + + + + >| + >| + + + + % + % + + + + 10 ms + 10 ms + + + + 50 ms + 50 ms + + + + 100 ms + 100 ms + + + + 500 ms + 500 ms + + + + 1 s + 1 s + + + + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + Pos: (200.23, 300.23, 400.23, 234, 343 ,343) + + + + Type + Tipo + + + + Name + Nombre + + + + C + C + + + + V + V + + + + A + A + + + + Trajectory + Trayectoria + + + + RobotGui::TaskTrajectoryDressUpParameter + + + Dress Up Parameter + Parámetro de revestido + + + + TaskEdge2TracParameter + + + Form + Forma + + + + Hide / Show + Ocultar / Mostrar + + + + Edges: 0 + Aristas: 0 + + + + Cluster: 0 + Clúster: 0 + + + + Sizing Value: + Valor de dimensionamiento: + + + + Use orientation of edge + Usar la orientación de la arista + + + + TaskRobotControl + + + Form + Forma + + + + X+ + X+ + + + + Y+ + Y+ + + + + Z+ + Z+ + + + + A+ + A+ + + + + B+ + B+ + + + + C+ + C+ + + + + X- + X- + + + + Y- + Y- + + + + Z- + Z- + + + + A- + A- + + + + B- + B- + + + + C- + C- + + + + Tool 0 + Herramienta 0 + + + + Tool + Herramienta + + + + Base 0 + Base 0 + + + + Base + Base + + + + World + Mundo + + + + 50mm / 5° + 50mm / 5° + + + + 20mm / 2° + 20mm / 2° + + + + 10mm / 1° + 10mm / 1° + + + + 5mm / 0.5° + 5mm / 0,5° + + + + 1mm / 0.1° + 1mm / 0,1° + + + + TaskRobotMessages + + + Form + Forma + + + + clear + limpiar + + + + TaskTrajectoryDressUpParameter + + + Form + Forma + + + + Speed & Acceleration: + Velocidad & Aceleración: + + + + Speed: + Velocidad: + + + + + Use + Uso + + + + Accel: + Acel: + + + + Don't change Cont + No cambiar Cont + + + + Continues + Continúa + + + + Discontinues + Interrumpido + + + + Position and Orientation: + Posición y Orientación: + + + + (0,0,0),(0,0,0) + (0,0,0),(0,0,0) + + + + ... + ... + + + + Don't change Position & Orientation + No cambiar Posición & Orientación + + + + Use Orientation + Usar Orientación + + + + Add Position + Agregar Posición + + + + Add Orientation + Agregar Orientación + + + + Workbench + + + Robot + Robot + + + + Insert Robots + Insertar Robots + + + + &Robot + &Robot + + + + Export trajectory + Exportar trayectoria + + + diff --git a/src/Mod/Sketcher/Gui/Resources/Sketcher.qrc b/src/Mod/Sketcher/Gui/Resources/Sketcher.qrc index ef03c1da8e..bd93ed58b2 100644 --- a/src/Mod/Sketcher/Gui/Resources/Sketcher.qrc +++ b/src/Mod/Sketcher/Gui/Resources/Sketcher.qrc @@ -276,5 +276,7 @@ translations/Sketcher_vi.qm translations/Sketcher_zh-CN.qm translations/Sketcher_zh-TW.qm + translations/Sketcher_es-AR.qm + translations/Sketcher_bg.qm diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm index 10ee708969..1eef059760 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts index 1f996eaca8..75d64d0e3d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Carbon copy - + Copies the geometry of another sketch يقوم بنسخ الشكل الهندسي لرسمة أخرى @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle إنشاء دائرة - + Create a circle in the sketcher إنشاء دائرة في الرسمة - + Center and rim point Center and rim point - + 3 rim points 3 rim points @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Fillets - + Create a fillet between two lines Create a fillet between two lines - + Sketch fillet Sketch fillet - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon إنشاء مضلع منتظم - + Create a regular polygon in the sketcher إنشاء مضلع منتظم في الرسمة - + Triangle مثلث - + Square مربع - + Pentagon خماسي الأضلاع - + Hexagon سداسي الأضلاع - + Heptagon سباعي - + Octagon ثماني الأضلاع - + Regular polygon مضلع منتظم @@ -934,17 +934,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points إنشاء دائرة إنطلاقا من ثلاث نقاط - + Create a circle by 3 perimeter points Create a circle by 3 perimeter points @@ -1060,17 +1060,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line إنشاء خط مسودّة - + Create a draft line in the sketch إنشاء خط مسودّة في الرسمة @@ -1114,17 +1114,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Create fillet - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon إنشاء سباعي الأضلاع - + Create a heptagon in the sketch إنشاء سُبَاعِيّ الأَضْلاَع في الرسمة @@ -1150,17 +1150,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon إنشاء سداسي الأضلاع - + Create a hexagon in the sketch إنشاء سداسي الأضلاع في الرسمة @@ -1204,17 +1204,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon إنشاء ثماني الأضلاع - + Create an octagon in the sketch إنشاء ثماني الأضلاع في الرسمة @@ -1222,17 +1222,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon إنشاء خماسي الأضلاع - + Create a pentagon in the sketch إنشاء خماسي الأضلاع في الرسمة @@ -1258,17 +1258,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point إنشاء نقطة - + Create a point in the sketch إنشاء نقطة في الرسمة @@ -1276,17 +1276,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1348,17 +1348,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon إنشاء مضلع منتظم - + Create a regular polygon in the sketch إنشاء مضلع منتظم في الرسمة @@ -1366,17 +1366,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot إنشاء فَتْحَة - + Create a slot in the sketch إنشاء فَتْحَة في الرسمة @@ -1384,17 +1384,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square إنشاء مربع - + Create a square in the sketch إنشاء مربع على الرسمة @@ -1402,17 +1402,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text إنشاء نص - + Create text in the sketch إنشاء نص في الرسمة @@ -1420,17 +1420,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle إنشاء مثلث متساوي الأضلاع - + Create an equilateral triangle in the sketch إنشاء مثلث متساوي الاضلاع في الرسمة @@ -1528,17 +1528,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Extend edge - + Extend an edge with respect to the picked position Extend an edge with respect to the picked position @@ -1546,17 +1546,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry الشكل الهندسي الخارجي - + Create an edge linked to an external geometry Create an edge linked to an external geometry @@ -1979,17 +1979,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge تقليم الحافة - + Trim an edge with respect to the picked position Trim an edge with respect to the picked position @@ -2520,7 +2520,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2550,48 +2550,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Create fillet - + Trim edge تقليم الحافة - + Extend edge Extend edge - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3658,7 +3658,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c إختيار تقييد(تَقْيِيدَاتٌ) من الرسمة. - + CAD Kernel Error CAD Kernel Error @@ -3801,42 +3801,42 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Carbon copy would cause a circular dependency. - + This object is in another document. يتواجد هذا العنصر في مستند أخر. - + This object belongs to another body. Hold Ctrl to allow cross-references. This object belongs to another body. Hold Ctrl to allow cross-references. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - + This object belongs to another part. هذا العنصر ينتمي إلى قطعة أخرى. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. إن محاور XY للرسمة المختارة لا تتوفر على نفس الإتجاه كهذه الرسمة. إضغط على Ctrl+Alt لتجاهل هذا الأمر. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. إن أصل الرسمة المختارة ليس محاذيا لأصل هذه الرسمة. إضغط على Ctrl+Alt لتجاهل هذا الأمر. @@ -3990,22 +3990,22 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Linking this will cause circular dependency. - + This object is in another document. يتواجد هذا العنصر في مستند أخر. - + This object belongs to another body, can't link. This object belongs to another body, can't link. - + This object belongs to another part, can't link. This object belongs to another part, can't link. @@ -4533,183 +4533,221 @@ Requires to re-enter edit mode to take effect. Sketch editing - - A dialog will pop up to input a value for new dimensional constraints - A dialog will pop up to input a value for new dimensional constraints - - - + Ask for value after creating a dimensional constraint Ask for value after creating a dimensional constraint - + Segments per geometry Segments per geometry - - Current constraint creation tool will remain active after creation - Current constraint creation tool will remain active after creation - - - + Constraint creation "Continue Mode" Constraint creation "Continue Mode" - - Line pattern used for grid lines - Line pattern used for grid lines - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - + Hide base length units for supported unit systems Hide base length units for supported unit systems - + Font size حجم الخط - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Visibility automation - - When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch إخفاء جميع العناصر التي تعتمد على الرسمة - - When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links - - - + Show objects used for external geometry إظهار العناصر المستعملة في الشكل الهندسي الخارجي - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened - - - + Restore camera position after editing Restore camera position after editing - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches التطبيق على الرسمات الموجودة - - Font size used for labels and constraints - Font size used for labels and constraints - - - + px px - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Grid line pattern - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception Unexpected C++ exception - + Sketcher Sketcher @@ -5272,136 +5310,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Invalid sketch - + Do you want to open the sketch validation tool? Do you want to open the sketch validation tool? - + The sketch is invalid and cannot be edited. هذه الرسمة غير صالحة ولا يمكن التعديل عليها. - + Please remove the following constraint: المرجو حذف التقييد التالي: - + Please remove at least one of the following constraints: المرجو حذف واحد من التقييدات التالية على الأقل: - + Please remove the following redundant constraint: Please remove the following redundant constraint: - + Please remove the following redundant constraints: Please remove the following redundant constraints: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Empty sketch - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (إضغط من أجل الإختيار) - + Fully constrained sketch Fully constrained sketch - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Solved in %1 sec - + Unsolved (%1 sec) Unsolved (%1 sec) @@ -5551,8 +5589,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Create a circle by 3 rim points @@ -5610,8 +5648,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Create a circle by its center and by a rim point @@ -5637,8 +5675,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5646,8 +5684,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Create a heptagon by its center and by one corner @@ -5655,8 +5693,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Create a hexagon by its center and by one corner @@ -5672,14 +5710,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Create an octagon by its center and by one corner - - + + Create a regular polygon by its center and by one corner Create a regular polygon by its center and by one corner @@ -5687,8 +5725,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Create a pentagon by its center and by one corner @@ -5696,8 +5734,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5721,8 +5759,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner Create a square by its center and by one corner @@ -5730,8 +5768,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Create an equilateral triangle by its center and by one corner diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_bg.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_bg.qm new file mode 100644 index 0000000000..ea3cb4b727 Binary files /dev/null and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_bg.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_bg.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_bg.ts new file mode 100644 index 0000000000..4ade96906d --- /dev/null +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_bg.ts @@ -0,0 +1,6282 @@ + + + + + CmdSketcherBSplineComb + + + Sketcher + Sketcher + + + + Show/hide B-spline curvature comb + Show/hide B-spline curvature comb + + + + Switches between showing and hiding the curvature comb for all B-splines + Switches between showing and hiding the curvature comb for all B-splines + + + + CmdSketcherBSplineDegree + + + Sketcher + Sketcher + + + + Show/hide B-spline degree + Show/hide B-spline degree + + + + Switches between showing and hiding the degree for all B-splines + Switches between showing and hiding the degree for all B-splines + + + + CmdSketcherBSplineKnotMultiplicity + + + Sketcher + Sketcher + + + + Show/hide B-spline knot multiplicity + Show/hide B-spline knot multiplicity + + + + Switches between showing and hiding the knot multiplicity for all B-splines + Switches between showing and hiding the knot multiplicity for all B-splines + + + + CmdSketcherBSplinePoleWeight + + + Sketcher + Sketcher + + + + Show/hide B-spline control point weight + Show/hide B-spline control point weight + + + + Switches between showing and hiding the control point weight for all B-splines + Switches between showing and hiding the control point weight for all B-splines + + + + CmdSketcherBSplinePolygon + + + Sketcher + Sketcher + + + + Show/hide B-spline control polygon + Show/hide B-spline control polygon + + + + Switches between showing and hiding the control polygons for all B-splines + Switches between showing and hiding the control polygons for all B-splines + + + + CmdSketcherCarbonCopy + + + Sketcher + Sketcher + + + + Carbon copy + Carbon copy + + + + Copies the geometry of another sketch + Копира геометрията на друга скица + + + + CmdSketcherClone + + + Sketcher + Sketcher + + + + Clone + Клониране + + + + Creates a clone of the geometry taking as reference the last selected point + Creates a clone of the geometry taking as reference the last selected point + + + + CmdSketcherCloseShape + + + Sketcher + Sketcher + + + + Close shape + Close shape + + + + Produce a closed shape by tying the end point of one element with the next element's starting point + Produce a closed shape by tying the end point of one element with the next element's starting point + + + + CmdSketcherCompBSplineShowHideGeometryInformation + + + Sketcher + Sketcher + + + + Show/hide B-spline information layer + Show/hide B-spline information layer + + + + Show/hide B-spline degree + Show/hide B-spline degree + + + + Show/hide B-spline control polygon + Show/hide B-spline control polygon + + + + Show/hide B-spline curvature comb + Show/hide B-spline curvature comb + + + + Show/hide B-spline knot multiplicity + Show/hide B-spline knot multiplicity + + + + Show/hide B-spline control point weight + Show/hide B-spline control point weight + + + + CmdSketcherCompConstrainRadDia + + + Sketcher + Sketcher + + + + Constrain arc or circle + Constrain arc or circle + + + + Constrain an arc or a circle + Constrain an arc or a circle + + + + Constrain radius + Constrain radius + + + + Constrain diameter + Constrain diameter + + + + Constrain auto radius/diameter + Constrain auto radius/diameter + + + + CmdSketcherCompCopy + + + Sketcher + Sketcher + + + + Copy + Копиране + + + + Creates a clone of the geometry taking as reference the last selected point + Creates a clone of the geometry taking as reference the last selected point + + + + CmdSketcherCompCreateArc + + + Sketcher + Sketcher + + + + Create arc + Create arc + + + + Create an arc in the sketcher + Създаване на дъга в скицника + + + + Center and end points + Център и крайни точки + + + + End points and rim point + Крайни точки и ръбова точка + + + + CmdSketcherCompCreateBSpline + + + Sketcher + Sketcher + + + + Create a B-spline + Create a B-spline + + + + Create a B-spline in the sketch + Create a B-spline in the sketch + + + + CmdSketcherCompCreateCircle + + + Sketcher + Sketcher + + + + Create circle + Създайте окръжност + + + + Create a circle in the sketcher + Създаване на кръг в скицника + + + + Center and rim point + Център и ръбова точка + + + + 3 rim points + 3 ръбови точки + + + + CmdSketcherCompCreateConic + + + Sketcher + Sketcher + + + + Create a conic + Създаване на конус + + + + Create a conic in the sketch + Създаване на конус в скицата + + + + Ellipse by center, major radius, point + Елипса по център, голям радиус и точка + + + + Ellipse by periapsis, apoapsis, minor radius + Ellipse by periapsis, apoapsis, minor radius + + + + Arc of ellipse by center, major radius, endpoints + Дъга от елипса по център, голям радиус и крайни точки + + + + Arc of hyperbola by center, major radius, endpoints + Arc of hyperbola by center, major radius, endpoints + + + + Arc of parabola by focus, vertex, endpoints + Arc of parabola by focus, vertex, endpoints + + + + CmdSketcherCompCreateFillets + + + Sketcher + Sketcher + + + + Fillets + Fillets + + + + Create a fillet between two lines + Create a fillet between two lines + + + + Sketch fillet + Sketch fillet + + + + Constraint-preserving sketch fillet + Constraint-preserving sketch fillet + + + + CmdSketcherCompCreateRectangles + + + Sketcher + Sketcher + + + + Create rectangles + Create rectangles + + + + Creates a rectangle in the sketch + Creates a rectangle in the sketch + + + + Rectangle + Правоъгълник + + + + Centered rectangle + Centered rectangle + + + + Rounded rectangle + Rounded rectangle + + + + CmdSketcherCompCreateRegularPolygon + + + Sketcher + Sketcher + + + + Create regular polygon + Създаване на правилен многоъгълник + + + + Create a regular polygon in the sketcher + Create a regular polygon in the sketcher + + + + Triangle + Триъгълник + + + + Square + Квадрат + + + + Pentagon + Петоъгълник + + + + Hexagon + Шестоъгълник + + + + Heptagon + Седмоъгълник + + + + Octagon + Осмоъгълник + + + + Regular polygon + Правилен многоъгълник + + + + CmdSketcherCompModifyKnotMultiplicity + + + Sketcher + Sketcher + + + + Modify knot multiplicity + Modify knot multiplicity + + + + Modifies the multiplicity of the selected knot of a B-spline + Modifies the multiplicity of the selected knot of a B-spline + + + + Increase knot multiplicity + Increase knot multiplicity + + + + Decrease knot multiplicity + Decrease knot multiplicity + + + + CmdSketcherConnect + + + Sketcher + Sketcher + + + + Connect edges + Connect edges + + + + Tie the end point of the element with next element's starting point + Tie the end point of the element with next element's starting point + + + + CmdSketcherConstrainAngle + + + Sketcher + Sketcher + + + + Constrain angle + Ъглова връзка + + + + Fix the angle of a line or the angle between two lines + Фиксиране ъгълът на линия или на ъгълът между две линии + + + + CmdSketcherConstrainBlock + + + Sketcher + Sketcher + + + + Constrain block + Constrain block + + + + Block constraint: block the selected edge from moving + Block constraint: block the selected edge from moving + + + + CmdSketcherConstrainCoincident + + + Sketcher + Sketcher + + + + Constrain coincident + Съвпадаща връзка + + + + Create a coincident constraint on the selected item + Създай съвпадаща връзка на посочения обект + + + + CmdSketcherConstrainDiameter + + + Sketcher + Sketcher + + + + Constrain diameter + Constrain diameter + + + + Fix the diameter of a circle or an arc + Fix the diameter of a circle or an arc + + + + CmdSketcherConstrainDistance + + + Sketcher + Sketcher + + + + Constrain distance + Връзка с разстояние + + + + Fix a length of a line or the distance between a line and a vertex + Фиксиране дължината на линия или разстоянието между линия и крайна точка от линия + + + + CmdSketcherConstrainDistanceX + + + Sketcher + Sketcher + + + + Constrain horizontal distance + Constrain horizontal distance + + + + Fix the horizontal distance between two points or line ends + Фиксиране на хоризонталното разстояние между две точки или краища на линия + + + + CmdSketcherConstrainDistanceY + + + Sketcher + Sketcher + + + + Constrain vertical distance + Constrain vertical distance + + + + Fix the vertical distance between two points or line ends + Fix the vertical distance between two points or line ends + + + + CmdSketcherConstrainEqual + + + Sketcher + Sketcher + + + + Constrain equal + Направи равни + + + + Create an equality constraint between two lines or between circles and arcs + Създай равенство между две прави или между окръжности и дъги + + + + CmdSketcherConstrainHorizontal + + + Sketcher + Sketcher + + + + Constrain horizontally + Ограничи хоризонтално + + + + Create a horizontal constraint on the selected item + Създаване на хоризонтално ограничение за избрания елемент + + + + CmdSketcherConstrainInternalAlignment + + + Sketcher + Sketcher + + + + Constrain internal alignment + Constrain internal alignment + + + + Constrains an element to be aligned with the internal geometry of another element + Constrains an element to be aligned with the internal geometry of another element + + + + CmdSketcherConstrainLock + + + Sketcher + Sketcher + + + + Constrain lock + Заключващо ограничение + + + + Lock constraint: create both a horizontal and a vertical distance constraint +on the selected vertex + Lock constraint: create both a horizontal and a vertical distance constraint +on the selected vertex + + + + CmdSketcherConstrainParallel + + + Sketcher + Sketcher + + + + Constrain parallel + Успоредно ограничение + + + + Create a parallel constraint between two lines + Задаване на успоредност между две прави + + + + CmdSketcherConstrainPerpendicular + + + Sketcher + Sketcher + + + + Constrain perpendicular + Отвесно ограничение + + + + Create a perpendicular constraint between two lines + Създаване на отвесно ограничение между две прави + + + + CmdSketcherConstrainPointOnObject + + + Sketcher + Sketcher + + + + Constrain point onto object + Constrain point onto object + + + + Fix a point onto an object + Fix a point onto an object + + + + CmdSketcherConstrainRadiam + + + Sketcher + Sketcher + + + + Constrain auto radius/diameter + Constrain auto radius/diameter + + + + Fix automatically diameter on circle and radius on arc/pole + Fix automatically diameter on circle and radius on arc/pole + + + + CmdSketcherConstrainRadius + + + Sketcher + Sketcher + + + + Constrain radius or weight + Constrain radius or weight + + + + Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline + Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline + + + + CmdSketcherConstrainSnellsLaw + + + Sketcher + Sketcher + + + + Constrain refraction (Snell's law') + Constrain refraction (Snell's law') + + + + Create a refraction law (Snell's law) constraint between two endpoints of rays +and an edge as an interface. + Create a refraction law (Snell's law) constraint between two endpoints of rays +and an edge as an interface. + + + + CmdSketcherConstrainSymmetric + + + Sketcher + Sketcher + + + + Constrain symmetrical + Симетрично ограничение + + + + Create a symmetry constraint between two points +with respect to a line or a third point + Create a symmetry constraint between two points +with respect to a line or a third point + + + + CmdSketcherConstrainTangent + + + Sketcher + Sketcher + + + + Constrain tangent + Constrain tangent + + + + Create a tangent constraint between two entities + Create a tangent constraint between two entities + + + + CmdSketcherConstrainVertical + + + Sketcher + Sketcher + + + + Constrain vertically + Constrain vertically + + + + Create a vertical constraint on the selected item + Create a vertical constraint on the selected item + + + + CmdSketcherConvertToNURB + + + Sketcher + Sketcher + + + + Convert geometry to B-spline + Convert geometry to B-spline + + + + Converts the selected geometry to a B-spline + Converts the selected geometry to a B-spline + + + + CmdSketcherCopy + + + Sketcher + Sketcher + + + + Copy + Копиране + + + + Creates a simple copy of the geometry taking as reference the last selected point + Creates a simple copy of the geometry taking as reference the last selected point + + + + CmdSketcherCreate3PointArc + + + Sketcher + Sketcher + + + + Create arc by three points + Create arc by three points + + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc + + + + CmdSketcherCreate3PointCircle + + + Sketcher + Sketcher + + + + Create circle by three points + Create circle by three points + + + + Create a circle by 3 perimeter points + Create a circle by 3 perimeter points + + + + CmdSketcherCreateArc + + + Sketcher + Sketcher + + + + Create arc by center + Create arc by center + + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points + + + + CmdSketcherCreateArcOfEllipse + + + Sketcher + Sketcher + + + + Create an arc of ellipse + Създаване на дъга от елипса + + + + Create an arc of ellipse in the sketch + Create an arc of ellipse in the sketch + + + + CmdSketcherCreateArcOfHyperbola + + + Sketcher + Sketcher + + + + Create an arc of hyperbola + Създаване на дъга от хипербола + + + + Create an arc of hyperbola in the sketch + Създаване на дъга от хипербола в скицата + + + + CmdSketcherCreateArcOfParabola + + + Sketcher + Sketcher + + + + Create an arc of parabola + Създаване на дъга от парабола + + + + Create an arc of parabola in the sketch + Създаване на дъга от парабола в скицата + + + + CmdSketcherCreateBSpline + + + Sketcher + Sketcher + + + + Create B-spline + Create B-spline + + + + Create a B-spline via control points in the sketch. + Create a B-spline via control points in the sketch. + + + + CmdSketcherCreateCircle + + + Sketcher + Sketcher + + + + Create circle + Създайте окръжност + + + + Create a circle in the sketch + Създаване на окръжност в скицата + + + + CmdSketcherCreateDraftLine + + + Sketcher + Sketcher + + + + Create draft line + Create draft line + + + + Create a draft line in the sketch + Create a draft line in the sketch + + + + CmdSketcherCreateEllipseBy3Points + + + Sketcher + Sketcher + + + + Create ellipse by 3 points + Създаване на елипса по 3 точки + + + + Create an ellipse by 3 points in the sketch + Създаване на елипса по 3 точки в скицата + + + + CmdSketcherCreateEllipseByCenter + + + Sketcher + Sketcher + + + + Create ellipse by center + Създаване на елипса по централна точка + + + + Create an ellipse by center in the sketch + Създаване на елипса по централна точка в скицата + + + + CmdSketcherCreateFillet + + + Sketcher + Sketcher + + + + Create fillet + Скосяване + + + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point + + + + CmdSketcherCreateHeptagon + + + Sketcher + Sketcher + + + + Create heptagon + Create heptagon + + + + Create a heptagon in the sketch + Create a heptagon in the sketch + + + + CmdSketcherCreateHexagon + + + Sketcher + Sketcher + + + + Create hexagon + Create hexagon + + + + Create a hexagon in the sketch + Create a hexagon in the sketch + + + + CmdSketcherCreateLine + + + Sketcher + Sketcher + + + + Create line + Create line + + + + Create a line in the sketch + Create a line in the sketch + + + + CmdSketcherCreateOblong + + + Sketcher + Sketcher + + + + Create rounded rectangle + Create rounded rectangle + + + + Create a rounded rectangle in the sketch + Create a rounded rectangle in the sketch + + + + CmdSketcherCreateOctagon + + + Sketcher + Sketcher + + + + Create octagon + Create octagon + + + + Create an octagon in the sketch + Create an octagon in the sketch + + + + CmdSketcherCreatePentagon + + + Sketcher + Sketcher + + + + Create pentagon + Create pentagon + + + + Create a pentagon in the sketch + Create a pentagon in the sketch + + + + CmdSketcherCreatePeriodicBSpline + + + Sketcher + Sketcher + + + + Create periodic B-spline + Create periodic B-spline + + + + Create a periodic B-spline via control points in the sketch. + Create a periodic B-spline via control points in the sketch. + + + + CmdSketcherCreatePoint + + + Sketcher + Sketcher + + + + Create point + Create point + + + + Create a point in the sketch + Create a point in the sketch + + + + CmdSketcherCreatePointFillet + + + Sketcher + Sketcher + + + + Create corner-preserving fillet + Create corner-preserving fillet + + + + Fillet that preserves intersection point and most constraints + Fillet that preserves intersection point and most constraints + + + + CmdSketcherCreatePolyline + + + Sketcher + Sketcher + + + + Create polyline + Create polyline + + + + Create a polyline in the sketch. 'M' Key cycles behaviour + Create a polyline in the sketch. 'M' Key cycles behaviour + + + + CmdSketcherCreateRectangle + + + Sketcher + Sketcher + + + + Create rectangle + Create rectangle + + + + Create a rectangle in the sketch + Create a rectangle in the sketch + + + + CmdSketcherCreateRectangleCenter + + + Sketcher + Sketcher + + + + Create centered rectangle + Create centered rectangle + + + + Create a centered rectangle in the sketch + Create a centered rectangle in the sketch + + + + CmdSketcherCreateRegularPolygon + + + Sketcher + Sketcher + + + + Create regular polygon + Създаване на правилен многоъгълник + + + + Create a regular polygon in the sketch + Create a regular polygon in the sketch + + + + CmdSketcherCreateSlot + + + Sketcher + Sketcher + + + + Create slot + Create slot + + + + Create a slot in the sketch + Create a slot in the sketch + + + + CmdSketcherCreateSquare + + + Sketcher + Sketcher + + + + Create square + Create square + + + + Create a square in the sketch + Create a square in the sketch + + + + CmdSketcherCreateText + + + Sketcher + Sketcher + + + + Create text + Create text + + + + Create text in the sketch + Create text in the sketch + + + + CmdSketcherCreateTriangle + + + Sketcher + Sketcher + + + + Create equilateral triangle + Create equilateral triangle + + + + Create an equilateral triangle in the sketch + Create an equilateral triangle in the sketch + + + + CmdSketcherDecreaseDegree + + + Sketcher + Sketcher + + + + Decrease B-spline degree + Decrease B-spline degree + + + + Decreases the degree of the B-spline + Decreases the degree of the B-spline + + + + CmdSketcherDecreaseKnotMultiplicity + + + Sketcher + Sketcher + + + + Decrease knot multiplicity + Decrease knot multiplicity + + + + Decreases the multiplicity of the selected knot of a B-spline + Decreases the multiplicity of the selected knot of a B-spline + + + + CmdSketcherDeleteAllConstraints + + + Sketcher + Sketcher + + + + Delete all constraints + Delete all constraints + + + + Delete all constraints in the sketch + Delete all constraints in the sketch + + + + CmdSketcherDeleteAllGeometry + + + Sketcher + Sketcher + + + + Delete all geometry + Delete all geometry + + + + Delete all geometry and constraints in the current sketch, with the exception of external geometry + Delete all geometry and constraints in the current sketch, with the exception of external geometry + + + + CmdSketcherEditSketch + + + Sketcher + Sketcher + + + + Edit sketch + Edit sketch + + + + Edit the selected sketch. + Edit the selected sketch. + + + + CmdSketcherExtend + + + Sketcher + Sketcher + + + + Extend edge + Extend edge + + + + Extend an edge with respect to the picked position + Extend an edge with respect to the picked position + + + + CmdSketcherExternal + + + Sketcher + Sketcher + + + + External geometry + External geometry + + + + Create an edge linked to an external geometry + Create an edge linked to an external geometry + + + + CmdSketcherIncreaseDegree + + + Sketcher + Sketcher + + + + Increase B-spline degree + Increase B-spline degree + + + + Increases the degree of the B-spline + Increases the degree of the B-spline + + + + CmdSketcherIncreaseKnotMultiplicity + + + Sketcher + Sketcher + + + + Increase knot multiplicity + Increase knot multiplicity + + + + Increases the multiplicity of the selected knot of a B-spline + Increases the multiplicity of the selected knot of a B-spline + + + + CmdSketcherLeaveSketch + + + Sketcher + Sketcher + + + + Leave sketch + Leave sketch + + + + Finish editing the active sketch. + Finish editing the active sketch. + + + + CmdSketcherMapSketch + + + Sketcher + Sketcher + + + + Map sketch to face... + Map sketch to face... + + + + Set the 'Support' of a sketch. +First select the supporting geometry, for example, a face or an edge of a solid object, +then call this command, then choose the desired sketch. + Set the 'Support' of a sketch. +First select the supporting geometry, for example, a face or an edge of a solid object, +then call this command, then choose the desired sketch. + + + + Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. + Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. + + + + CmdSketcherMergeSketches + + + Sketcher + Sketcher + + + + Merge sketches + Merge sketches + + + + Create a new sketch from merging two or more selected sketches. + Create a new sketch from merging two or more selected sketches. + + + + Wrong selection + Wrong selection + + + + Select at least two sketches. + Select at least two sketches. + + + + CmdSketcherMirrorSketch + + + Sketcher + Sketcher + + + + Mirror sketch + Mirror sketch + + + + Create a new mirrored sketch for each selected sketch +by using the X or Y axes, or the origin point, +as mirroring reference. + Create a new mirrored sketch for each selected sketch +by using the X or Y axes, or the origin point, +as mirroring reference. + + + + Wrong selection + Wrong selection + + + + Select one or more sketches. + Select one or more sketches. + + + + CmdSketcherMove + + + Sketcher + Sketcher + + + + Move + Преместване + + + + Moves the geometry taking as reference the last selected point + Moves the geometry taking as reference the last selected point + + + + CmdSketcherNewSketch + + + Sketcher + Sketcher + + + + Create sketch + Create sketch + + + + Create a new sketch. + Create a new sketch. + + + + CmdSketcherRectangularArray + + + Sketcher + Sketcher + + + + Rectangular array + Rectangular array + + + + Creates a rectangular array pattern of the geometry taking as reference the last selected point + Creates a rectangular array pattern of the geometry taking as reference the last selected point + + + + CmdSketcherRemoveAxesAlignment + + + Sketcher + Sketcher + + + + Remove axes alignment + Remove axes alignment + + + + Modifies constraints to remove axes alignment while trying to preserve the constraint relationship of the selection + Modifies constraints to remove axes alignment while trying to preserve the constraint relationship of the selection + + + + CmdSketcherReorientSketch + + + Sketcher + Sketcher + + + + Reorient sketch... + Reorient sketch... + + + + Place the selected sketch on one of the global coordinate planes. +This will clear the 'Support' property, if any. + Place the selected sketch on one of the global coordinate planes. +This will clear the 'Support' property, if any. + + + + CmdSketcherRestoreInternalAlignmentGeometry + + + Sketcher + Sketcher + + + + Show/hide internal geometry + Show/hide internal geometry + + + + Show all internal geometry or hide unused internal geometry + Show all internal geometry or hide unused internal geometry + + + + CmdSketcherSelectConflictingConstraints + + + Sketcher + Sketcher + + + + + Select conflicting constraints + Select conflicting constraints + + + + CmdSketcherSelectConstraints + + + Sketcher + Sketcher + + + + Select associated constraints + Select associated constraints + + + + Select the constraints associated with the selected geometrical elements + Select the constraints associated with the selected geometrical elements + + + + CmdSketcherSelectElementsAssociatedWithConstraints + + + Sketcher + Sketcher + + + + Select associated geometry + Select associated geometry + + + + Select the geometrical elements associated with the selected constraints + Select the geometrical elements associated with the selected constraints + + + + CmdSketcherSelectElementsWithDoFs + + + Sketcher + Sketcher + + + + Select unconstrained DoF + Select unconstrained DoF + + + + Select geometrical elements where the solver still detects unconstrained degrees of freedom. + Select geometrical elements where the solver still detects unconstrained degrees of freedom. + + + + CmdSketcherSelectHorizontalAxis + + + Sketcher + Sketcher + + + + Select horizontal axis + Select horizontal axis + + + + Select the local horizontal axis of the sketch + Select the local horizontal axis of the sketch + + + + CmdSketcherSelectMalformedConstraints + + + Sketcher + Sketcher + + + + + Select malformed constraints + Select malformed constraints + + + + CmdSketcherSelectOrigin + + + Sketcher + Sketcher + + + + Select origin + Select origin + + + + Select the local origin point of the sketch + Select the local origin point of the sketch + + + + CmdSketcherSelectPartiallyRedundantConstraints + + + Sketcher + Sketcher + + + + + Select partially redundant constraints + Select partially redundant constraints + + + + CmdSketcherSelectRedundantConstraints + + + Sketcher + Sketcher + + + + + Select redundant constraints + Select redundant constraints + + + + CmdSketcherSelectVerticalAxis + + + Sketcher + Sketcher + + + + Select vertical axis + Select vertical axis + + + + Select the local vertical axis of the sketch + Select the local vertical axis of the sketch + + + + CmdSketcherSplit + + + Sketcher + Sketcher + + + + Split edge + Split edge + + + + Splits an edge into two while preserving constraints + Splits an edge into two while preserving constraints + + + + CmdSketcherStopOperation + + + Sketcher + Sketcher + + + + Stop operation + Stop operation + + + + When in edit mode, stop the active operation (drawing, constraining, etc.). + When in edit mode, stop the active operation (drawing, constraining, etc.). + + + + CmdSketcherSwitchVirtualSpace + + + Sketcher + Sketcher + + + + Switch virtual space + Switch virtual space + + + + Switches the selected constraints or the view to the other virtual space + Switches the selected constraints or the view to the other virtual space + + + + CmdSketcherSymmetry + + + Sketcher + Sketcher + + + + Symmetry + Symmetry + + + + Creates symmetric geometry with respect to the last selected line or point + Creates symmetric geometry with respect to the last selected line or point + + + + CmdSketcherToggleActiveConstraint + + + Sketcher + Sketcher + + + + Activate/deactivate constraint + Activate/deactivate constraint + + + + Activates or deactivates the selected constraints + Activates or deactivates the selected constraints + + + + CmdSketcherToggleConstruction + + + Sketcher + Sketcher + + + + Toggle construction geometry + Toggle construction geometry + + + + Toggles the toolbar or selected geometry to/from construction mode + Toggles the toolbar or selected geometry to/from construction mode + + + + CmdSketcherToggleDrivingConstraint + + + Sketcher + Sketcher + + + + Toggle driving/reference constraint + Toggle driving/reference constraint + + + + Set the toolbar, or the selected constraints, +into driving or reference mode + Set the toolbar, or the selected constraints, +into driving or reference mode + + + + CmdSketcherTrimming + + + Sketcher + Sketcher + + + + Trim edge + Trim edge + + + + Trim an edge with respect to the picked position + Trim an edge with respect to the picked position + + + + CmdSketcherValidateSketch + + + Sketcher + Sketcher + + + + Validate sketch... + Validate sketch... + + + + Validate a sketch by looking at missing coincidences, +invalid constraints, degenerated geometry, etc. + Validate a sketch by looking at missing coincidences, +invalid constraints, degenerated geometry, etc. + + + + Select only one sketch. + Select only one sketch. + + + + Wrong selection + Wrong selection + + + + CmdSketcherViewSection + + + Sketcher + Sketcher + + + + View section + View section + + + + When in edit mode, switch between section view and full view. + When in edit mode, switch between section view and full view. + + + + CmdSketcherViewSketch + + + Sketcher + Sketcher + + + + View sketch + View sketch + + + + When in edit mode, set the camera orientation perpendicular to the sketch plane. + When in edit mode, set the camera orientation perpendicular to the sketch plane. + + + + Command + + + + Add horizontal constraint + Add horizontal constraint + + + + + + Add horizontal alignment + Add horizontal alignment + + + + + Add vertical constraint + Add vertical constraint + + + + Add vertical alignment + Add vertical alignment + + + + Add 'Lock' constraint + Add 'Lock' constraint + + + + Add relative 'Lock' constraint + Add relative 'Lock' constraint + + + + Add fixed constraint + Add fixed constraint + + + + Add 'Block' constraint + Add 'Block' constraint + + + + Add block constraint + Add block constraint + + + + + + + + Add coincident constraint + Add coincident constraint + + + + Swap edge tangency with ptp tangency + Swap edge tangency with ptp tangency + + + + + Add distance from horizontal axis constraint + Add distance from horizontal axis constraint + + + + + Add distance from vertical axis constraint + Add distance from vertical axis constraint + + + + + Add point to point distance constraint + Add point to point distance constraint + + + + + Add point to line Distance constraint + Add point to line Distance constraint + + + + + Add length constraint + Add length constraint + + + + + Add point on object constraint + Add point on object constraint + + + + + Add point to point horizontal distance constraint + Add point to point horizontal distance constraint + + + + Add fixed x-coordinate constraint + Add fixed x-coordinate constraint + + + + + Add point to point vertical distance constraint + Add point to point vertical distance constraint + + + + Add fixed y-coordinate constraint + Add fixed y-coordinate constraint + + + + + Add parallel constraint + Add parallel constraint + + + + + + + + + + Add perpendicular constraint + Add perpendicular constraint + + + + Add perpendicularity constraint + Add perpendicularity constraint + + + + Swap PointOnObject+tangency with point to curve tangency + Swap PointOnObject+tangency with point to curve tangency + + + + + + + + + + Add tangent constraint + Add tangent constraint + + + + Swap coincident+tangency with ptp tangency + Swap coincident+tangency with ptp tangency + + + + + + + + + + + + + + + + + Add tangent constraint point + Add tangent constraint point + + + + + + + Add radius constraint + Add radius constraint + + + + + + + Add diameter constraint + Add diameter constraint + + + + + + + Add radiam constraint + Add radiam constraint + + + + + + + + + Add angle constraint + Add angle constraint + + + + + Add equality constraint + Add equality constraint + + + + + + + + Add symmetric constraint + Add symmetric constraint + + + + Add Snell's law constraint + Add Snell's law constraint + + + + + Add internal alignment constraint + Add internal alignment constraint + + + + Toggle constraint to driving/reference + Toggle constraint to driving/reference + + + + Activate/Deactivate constraint + Activate/Deactivate constraint + + + + Create a new sketch on a face + Create a new sketch on a face + + + + Create a new sketch + Създаване на нов чертеж + + + + Reorient sketch + Reorient sketch + + + + Attach sketch + Attach sketch + + + + Detach sketch + Detach sketch + + + + Create a mirrored sketch for each selected sketch + Create a mirrored sketch for each selected sketch + + + + Merge sketches + Merge sketches + + + + Toggle draft from/to draft + Toggle draft from/to draft + + + + Add sketch line + Add sketch line + + + + Add sketch box + Add sketch box + + + + Add centered sketch box + Add centered sketch box + + + + Add rounded rectangle + Add rounded rectangle + + + + Add line to sketch wire + Add line to sketch wire + + + + Add arc to sketch wire + Add arc to sketch wire + + + + + Add sketch arc + Add sketch arc + + + + + Add sketch circle + Add sketch circle + + + + Add sketch ellipse + Add sketch ellipse + + + + Add sketch arc of ellipse + Add sketch arc of ellipse + + + + Add sketch arc of hyperbola + Add sketch arc of hyperbola + + + + Add sketch arc of Parabola + Add sketch arc of Parabola + + + + Add Pole circle + Add Pole circle + + + + Add sketch point + Add sketch point + + + + + Create fillet + Скосяване + + + + Trim edge + Trim edge + + + + Extend edge + Extend edge + + + + Split edge + Split edge + + + + Add external geometry + Add external geometry + + + + Add carbon copy + Add carbon copy + + + + Add slot + Add slot + + + + Add hexagon + Add hexagon + + + + Convert to NURBS + Convert to NURBS + + + + Increase spline degree + Increase spline degree + + + + Decrease spline degree + Decrease spline degree + + + + Increase knot multiplicity + Increase knot multiplicity + + + + Decrease knot multiplicity + Decrease knot multiplicity + + + + Exposing Internal Geometry + Exposing Internal Geometry + + + + Create symmetric geometry + Create symmetric geometry + + + + Copy/clone/move geometry + Copy/clone/move geometry + + + + Create copy of geometry + Create copy of geometry + + + + Delete all geometry + Delete all geometry + + + + Delete All Constraints + Delete All Constraints + + + + Remove Axes Alignment + Remove Axes Alignment + + + + Toggle constraints to the other virtual space + Toggle constraints to the other virtual space + + + + + Update constraint's virtual space + Update constraint's virtual space + + + + Add auto constraints + Add auto constraints + + + + Swap constraint names + Swap constraint names + + + + Rename sketch constraint + Rename sketch constraint + + + + Drag Point + Drag Point + + + + Drag Curve + Drag Curve + + + + Drag Constraint + Drag Constraint + + + + Modify sketch constraints + Modify sketch constraints + + + + Exceptions + + + Autoconstrain error: Unsolvable sketch while applying coincident constraints. + Autoconstrain error: Unsolvable sketch while applying coincident constraints. + + + + Autoconstrain error: Unsolvable sketch while applying vertical/horizontal constraints. + Autoconstrain error: Unsolvable sketch while applying vertical/horizontal constraints. + + + + Autoconstrain error: Unsolvable sketch while applying equality constraints. + Autoconstrain error: Unsolvable sketch while applying equality constraints. + + + + Autoconstrain error: Unsolvable sketch without constraints. + Autoconstrain error: Unsolvable sketch without constraints. + + + + Autoconstrain error: Unsolvable sketch after applying horizontal and vertical constraints. + Autoconstrain error: Unsolvable sketch after applying horizontal and vertical constraints. + + + + Autoconstrain error: Unsolvable sketch after applying point-on-point constraints. + Autoconstrain error: Unsolvable sketch after applying point-on-point constraints. + + + + Autoconstrain error: Unsolvable sketch after applying equality constraints. + Autoconstrain error: Unsolvable sketch after applying equality constraints. + + + + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. + + + + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. + + + + BSpline Geometry Index (GeoID) is out of bounds. + BSpline Geometry Index (GeoID) is out of bounds. + + + + You are requesting no change in knot multiplicity. + You are requesting no change in knot multiplicity. + + + + The Geometry Index (GeoId) provided is not a B-spline curve. + The Geometry Index (GeoId) provided is not a B-spline curve. + + + + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. + + + + The multiplicity cannot be increased beyond the degree of the B-spline. + The multiplicity cannot be increased beyond the degree of the B-spline. + + + + The multiplicity cannot be decreased beyond zero. + The multiplicity cannot be decreased beyond zero. + + + + OCC is unable to decrease the multiplicity within the maximum tolerance. + OCC is unable to decrease the multiplicity within the maximum tolerance. + + + + Gui::TaskView::TaskSketcherCreateCommands + + + Appearance + Външен вид + + + + QObject + + + + + Sketcher + Sketcher + + + + There are no modes that accept the selected set of subelements + There are no modes that accept the selected set of subelements + + + + Broken link to support subelements + Broken link to support subelements + + + + + Unexpected error + Unexpected error + + + + Face is non-planar + Face is non-planar + + + + Selected shapes are of wrong form (e.g., a curved edge where a straight one is needed) + Selected shapes are of wrong form (e.g., a curved edge where a straight one is needed) + + + + Sketch mapping + Sketch mapping + + + + Can't map the sketch to selected object. %1. + Can't map the sketch to selected object. %1. + + + + + Don't attach + Don't attach + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Wrong selection + + + + + Select edge(s) from the sketch. + Select edge(s) from the sketch. + + + + Dimensional constraint + Dimensional constraint + + + + + + Only sketch and its support is allowed to select + Only sketch and its support is allowed to select + + + + One of the selected has to be on the sketch + One of the selected has to be on the sketch + + + + + Select an edge from the sketch. + Select an edge from the sketch. + + + + + + + + + + + + + + + + + + + + + Impossible constraint + Impossible constraint + + + + + + + The selected edge is not a line segment + The selected edge is not a line segment + + + + + + + + + Double constraint + Double constraint + + + + + + + The selected edge already has a horizontal constraint! + The selected edge already has a horizontal constraint! + + + + + + + The selected edge already has a vertical constraint! + The selected edge already has a vertical constraint! + + + + + + + + + The selected edge already has a Block constraint! + The selected edge already has a Block constraint! + + + + The selected item(s) can't accept a horizontal constraint! + The selected item(s) can't accept a horizontal constraint! + + + + There are more than one fixed point selected. Select a maximum of one fixed point! + There are more than one fixed point selected. Select a maximum of one fixed point! + + + + The selected item(s) can't accept a vertical constraint! + The selected item(s) can't accept a vertical constraint! + + + + There are more than one fixed points selected. Select a maximum of one fixed point! + There are more than one fixed points selected. Select a maximum of one fixed point! + + + + + Select vertices from the sketch. + Select vertices from the sketch. + + + + Select one vertex from the sketch other than the origin. + Select one vertex from the sketch other than the origin. + + + + Select only vertices from the sketch. The last selected vertex may be the origin. + Select only vertices from the sketch. The last selected vertex may be the origin. + + + + Wrong solver status + Wrong solver status + + + + Cannot add a constraint between two external geometries. + Cannot add a constraint between two external geometries. + + + + Cannot add a constraint between two fixed geometries. Fixed geometries involve external geometry, blocked geometry or special points as B-spline knot points. + Cannot add a constraint between two fixed geometries. Fixed geometries involve external geometry, blocked geometry or special points as B-spline knot points. + + + + A Block constraint cannot be added if the sketch is unsolved or there are redundant and conflicting constraints. + A Block constraint cannot be added if the sketch is unsolved or there are redundant and conflicting constraints. + + + + Select one edge from the sketch. + Select one edge from the sketch. + + + + Select only edges from the sketch. + Select only edges from the sketch. + + + + + + + + + + + Error + Грешка + + + + Select two or more points from the sketch. + Select two or more points from the sketch. + + + + + Select two or more vertexes from the sketch. + Select two or more vertexes from the sketch. + + + + Endpoint to endpoint tangency was applied instead. + Endpoint to endpoint tangency was applied instead. + + + + Select vertexes from the sketch. + Select vertexes from the sketch. + + + + + Select exactly one line or one point and one line or two points from the sketch. + Select exactly one line or one point and one line or two points from the sketch. + + + + Cannot add a length constraint on an axis! + Cannot add a length constraint on an axis! + + + + This constraint does not make sense for non-linear curves + This constraint does not make sense for non-linear curves + + + + + + + + + + Select the right things from the sketch. + Select the right things from the sketch. + + + + + Point on B-spline edge currently unsupported. + Point on B-spline edge currently unsupported. + + + + None of the selected points were constrained onto the respective curves, either because they are parts of the same element, or because they are both external geometry. + None of the selected points were constrained onto the respective curves, either because they are parts of the same element, or because they are both external geometry. + + + + Select either one point and several curves, or one curve and several points. You have selected %1 curves and %2 points. + Select either one point and several curves, or one curve and several points. You have selected %1 curves and %2 points. + + + + + + + + + + + + + + + + + + + + + Select an edge that is not a B-spline weight + Select an edge that is not a B-spline weight + + + + None of the selected points were constrained onto the respective curves, because they are parts of the same element, because they are both external geometry, or because the edge is not eligible. + None of the selected points were constrained onto the respective curves, because they are parts of the same element, because they are both external geometry, or because the edge is not eligible. + + + + + + + Select exactly one line or up to two points from the sketch. + Select exactly one line or up to two points from the sketch. + + + + Cannot add a horizontal length constraint on an axis! + Cannot add a horizontal length constraint on an axis! + + + + Cannot add a fixed x-coordinate constraint on the origin point! + Cannot add a fixed x-coordinate constraint on the origin point! + + + + + This constraint only makes sense on a line segment or a pair of points + This constraint only makes sense on a line segment or a pair of points + + + + Cannot add a vertical length constraint on an axis! + Cannot add a vertical length constraint on an axis! + + + + Cannot add a fixed y-coordinate constraint on the origin point! + Cannot add a fixed y-coordinate constraint on the origin point! + + + + Select two or more lines from the sketch. + Select two or more lines from the sketch. + + + + + Select at least two lines from the sketch. + Select at least two lines from the sketch. + + + + Select a valid line + Select a valid line + + + + + The selected edge is not a valid line + The selected edge is not a valid line + + + + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. + perpendicular constraint + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. + + + + Select some geometry from the sketch. + perpendicular constraint + Select some geometry from the sketch. + + + + Wrong number of selected objects! + perpendicular constraint + Wrong number of selected objects! + + + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + With 3 objects, there must be 2 curves and 1 point. + + + + + Cannot add a perpendicularity constraint at an unconnected point! + Cannot add a perpendicularity constraint at an unconnected point! + + + + + + Perpendicular to B-spline edge currently unsupported. + Perpendicular to B-spline edge currently unsupported. + + + + + One of the selected edges should be a line. + One of the selected edges should be a line. + + + + There are a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. + tangent constraint + There are a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. + + + + Select some geometry from the sketch. + tangent constraint + Select some geometry from the sketch. + + + + Wrong number of selected objects! + tangent constraint + Wrong number of selected objects! + + + + + + Cannot add a tangency constraint at an unconnected point! + Cannot add a tangency constraint at an unconnected point! + + + + + + Tangency to B-spline edge currently unsupported. + Tangency to B-spline edge currently unsupported. + + + + Endpoint to endpoint tangency was applied. The coincident constraint was deleted. + Endpoint to endpoint tangency was applied. The coincident constraint was deleted. + + + + Sketcher Constraint Substitution + Sketcher Constraint Substitution + + + + Keep notifying me of constraint substitutions + Keep notifying me of constraint substitutions + + + + Endpoint to edge tangency was applied instead. + Endpoint to edge tangency was applied instead. + + + + Endpoint to edge tangency was applied. The point on object constraint was deleted. + Endpoint to edge tangency was applied. The point on object constraint was deleted. + + + + + + + + + Select one or more arcs or circles from the sketch. + Select one or more arcs or circles from the sketch. + + + + + Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. + Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. + + + + + + Constraint only applies to arcs or circles. + Constraint only applies to arcs or circles. + + + + + Select one or two lines from the sketch. Or select two edges and a point. + Select one or two lines from the sketch. Or select two edges and a point. + + + + + Parallel lines + Parallel lines + + + + + An angle constraint cannot be set for two parallel lines. + An angle constraint cannot be set for two parallel lines. + + + + Cannot add an angle constraint on an axis! + Cannot add an angle constraint on an axis! + + + + Select two edges from the sketch. + Select two edges from the sketch. + + + + + Select two or more compatible edges + Select two or more compatible edges + + + + Sketch axes cannot be used in equality constraints + Sketch axes cannot be used in equality constraints + + + + Equality for B-spline edge currently unsupported. + Equality for B-spline edge currently unsupported. + + + + + + Select two or more edges of similar type + Select two or more edges of similar type + + + + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + + + + + Cannot add a symmetry constraint between a line and its end points. + Cannot add a symmetry constraint between a line and its end points. + + + + + Cannot add a symmetry constraint between a line and its end points! + Cannot add a symmetry constraint between a line and its end points! + + + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. + + + + Cannot create constraint with external geometry only. + Cannot create constraint with external geometry only. + + + + Incompatible geometry is selected. + Incompatible geometry is selected. + + + + SnellsLaw on B-spline edge is currently unsupported. + SnellsLaw on B-spline edge is currently unsupported. + + + + You cannot internally constrain an ellipse on another ellipse. Select only one ellipse. + You cannot internally constrain an ellipse on another ellipse. Select only one ellipse. + + + + + Currently all internal geometrical elements of the ellipse are already exposed. + Currently all internal geometrical elements of the ellipse are already exposed. + + + + + + + + Select constraints from the sketch. + Select constraints from the sketch. + + + + Selected objects are not just geometry from one sketch. + Selected objects are not just geometry from one sketch. + + + + Number of selected objects is not 3 (is %1). + Number of selected objects is not 3 (is %1). + + + + + Select at least one ellipse and one edge from the sketch. + Select at least one ellipse and one edge from the sketch. + + + + Sketch axes cannot be used in internal alignment constraint + Sketch axes cannot be used in internal alignment constraint + + + + + Maximum 2 points are supported. + Maximum 2 points are supported. + + + + + Maximum 2 lines are supported. + Maximum 2 lines are supported. + + + + + Nothing to constrain + Nothing to constrain + + + + + + + Extra elements + Extra elements + + + + + + More elements than possible for the given ellipse were provided. These were ignored. + More elements than possible for the given ellipse were provided. These were ignored. + + + + You cannot internally constrain an arc of ellipse on another arc of ellipse. Select only one arc of ellipse. + You cannot internally constrain an arc of ellipse on another arc of ellipse. Select only one arc of ellipse. + + + + You cannot internally constrain an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + You cannot internally constrain an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + + + + More elements than possible for the given arc of ellipse were provided. These were ignored. + More elements than possible for the given arc of ellipse were provided. These were ignored. + + + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + + + + + + Select constraint(s) from the sketch. + Select constraint(s) from the sketch. + + + + + CAD Kernel Error + CAD Kernel Error + + + + None of the selected elements is an edge. + None of the selected elements is an edge. + + + + + At least one of the selected objects was not a B-Spline and was ignored. + At least one of the selected objects was not a B-Spline and was ignored. + + + + + Wrong OCE/OCC version + Wrong OCE/OCC version + + + + + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher + + + + + The selection comprises more than one item. Please select just one knot. + The selection comprises more than one item. Please select just one knot. + + + + Input Error + Input Error + + + + + None of the selected elements is a knot of a B-spline + None of the selected elements is a knot of a B-spline + + + + + + + Select at least two edges from the sketch. + Select at least two edges from the sketch. + + + + + One selected edge is not connectable + One selected edge is not connectable + + + + Closing a shape formed by exactly two lines makes no sense. + Closing a shape formed by exactly two lines makes no sense. + + + + + + + + + + + + + Select elements from a single sketch. + Select elements from a single sketch. + + + + No constraint selected + No constraint selected + + + + At least one constraint must be selected + At least one constraint must be selected + + + + A symmetric construction requires at least two geometric elements, the last geometric element being the reference for the symmetry construction. + A symmetric construction requires at least two geometric elements, the last geometric element being the reference for the symmetry construction. + + + + The last element must be a point or a line serving as reference for the symmetry construction. + The last element must be a point or a line serving as reference for the symmetry construction. + + + + + A copy requires at least one selected non-external geometric element + A copy requires at least one selected non-external geometric element + + + + Delete All Geometry + Delete All Geometry + + + + Are you really sure you want to delete all geometry and constraints? + Are you really sure you want to delete all geometry and constraints? + + + + Delete All Constraints + Delete All Constraints + + + + Are you really sure you want to delete all the constraints? + Are you really sure you want to delete all the constraints? + + + + Removal of axes alignment requires at least one selected non-external geometric element + Removal of axes alignment requires at least one selected non-external geometric element + + + + Distance constraint + Distance constraint + + + + Not allowed to edit the datum because the sketch contains conflicting constraints + Not allowed to edit the datum because the sketch contains conflicting constraints + + + + SketcherGui::CarbonCopySelection + + + Carbon copy would cause a circular dependency. + Carbon copy would cause a circular dependency. + + + + This object is in another document. + This object is in another document. + + + + This object belongs to another body. Hold Ctrl to allow cross-references. + This object belongs to another body. Hold Ctrl to allow cross-references. + + + + This object belongs to another body and it contains external geometry. Cross-reference not allowed. + This object belongs to another body and it contains external geometry. Cross-reference not allowed. + + + + This object belongs to another part. + This object belongs to another part. + + + + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. + + + + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. + + + + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. + + + + SketcherGui::ConstraintView + + + Change value + Промяна на стойността + + + + Toggle to/from reference + Toggle to/from reference + + + + Deactivate + Deactivate + + + + Activate + Activate + + + + Show constraints + Show constraints + + + + Hide constraints + Hide constraints + + + + Rename + Преименуване + + + + Center sketch + Center sketch + + + + Delete + Изтриване + + + + Swap constraint names + Swap constraint names + + + + Unnamed constraint + Unnamed constraint + + + + Only the names of named constraints can be swapped. + Only the names of named constraints can be swapped. + + + + SketcherGui::EditDatumDialog + + + Insert angle + Insert angle + + + + Angle: + Ъгъл: + + + + Insert radius + Insert radius + + + + Radius: + Радиус: + + + + Insert diameter + Insert diameter + + + + Diameter: + Диаметър: + + + + Insert weight + Insert weight + + + + Refractive index ratio + Constraint_SnellsLaw + Refractive index ratio + + + + Ratio n2/n1: + Constraint_SnellsLaw + Ratio n2/n1: + + + + Insert length + Insert length + + + + Length: + Дължина: + + + + Weight: + Weight: + + + + Refractive index ratio + Refractive index ratio + + + + Ratio n2/n1: + Ratio n2/n1: + + + + SketcherGui::ElementView + + + Delete + Изтриване + + + + SketcherGui::ExternalSelection + + + Linking this will cause circular dependency. + Linking this will cause circular dependency. + + + + This object is in another document. + This object is in another document. + + + + This object belongs to another body, can't link. + This object belongs to another body, can't link. + + + + This object belongs to another part, can't link. + This object belongs to another part, can't link. + + + + SketcherGui::InsertDatum + + + Insert datum + Insert datum + + + + datum: + datum: + + + + Name (optional) + Name (optional) + + + + Constraint name (available for expressions) + Constraint name (available for expressions) + + + + Reference (or constraint) dimension + Reference (or constraint) dimension + + + + Reference + Референция + + + + SketcherGui::PropertyConstraintListItem + + + + Unnamed + Безименно + + + + SketcherGui::SketchMirrorDialog + + + + Select Mirror Axis/Point + Select Mirror Axis/Point + + + + X-Axis + X-Axis + + + + Y-Axis + Y-Axis + + + + Origin + Origin + + + + SketcherGui::SketchOrientationDialog + + + Choose orientation + Choose orientation + + + + Sketch orientation + Sketch orientation + + + + XY-Plane + XY-Plane + + + + XZ-Plane + XZ-Plane + + + + YZ-Plane + YZ-Plane + + + + Reverse direction + Reverse direction + + + + Offset: + Offset: + + + + SketcherGui::SketchRectangularArrayDialog + + + Create array + Create array + + + + Columns: + Columns: + + + + Number of columns of the linear array + Number of columns of the linear array + + + + Rows: + Rows: + + + + Number of rows of the linear array + Number of rows of the linear array + + + + Makes the inter-row and inter-col spacing the same if clicked + Makes the inter-row and inter-col spacing the same if clicked + + + + Equal vertical/horizontal spacing + Equal vertical/horizontal spacing + + + + If selected, each element in the array is constrained +with respect to the others using construction lines + If selected, each element in the array is constrained +with respect to the others using construction lines + + + + If selected, it substitutes dimensional constraints by geometric constraints +in the copies, so that a change in the original element is directly +reflected on copies + If selected, it substitutes dimensional constraints by geometric constraints +in the copies, so that a change in the original element is directly +reflected on copies + + + + Constrain inter-element separation + Constrain inter-element separation + + + + Clone + Клониране + + + + SketcherGui::SketcherGeneralWidget + + + + + Normal Geometry + Normal Geometry + + + + + + Construction Geometry + Construction Geometry + + + + + + External Geometry + External Geometry + + + + SketcherGui::SketcherRegularPolygonDialog + + + Create array + Create array + + + + Number of Sides: + Number of Sides: + + + + Number of columns of the linear array + Number of columns of the linear array + + + + SketcherGui::SketcherSettings + + + + General + Общи + + + + Sketcher solver + Sketcher solver + + + + Sketcher dialog will have additional section +'Advanced solver control' to adjust solver settings + Sketcher dialog will have additional section +'Advanced solver control' to adjust solver settings + + + + Show section 'Advanced solver control' in task dialog + Show section 'Advanced solver control' in task dialog + + + + Dragging performance + Dragging performance + + + + Special solver algorithm will be used while dragging sketch elements. +Requires to re-enter edit mode to take effect. + Special solver algorithm will be used while dragging sketch elements. +Requires to re-enter edit mode to take effect. + + + + Improve solving while dragging + Improve solving while dragging + + + + New constraints that would be redundant will automatically be removed + New constraints that would be redundant will automatically be removed + + + + Auto remove redundants + Auto remove redundants + + + + Allow to leave sketch edit mode when pressing Esc button + Allow to leave sketch edit mode when pressing Esc button + + + + Esc can leave sketch edit mode + Esc can leave sketch edit mode + + + + Notifies about automatic constraint substitutions + Notifies about automatic constraint substitutions + + + + Notify automatic constraint substitutions + Notify automatic constraint substitutions + + + + Sketcher + Sketcher + + + + SketcherGui::SketcherSettingsColors + + + Colors + Цветове + + + + Construction geometry + Construction geometry + + + + External geometry + External geometry + + + + Color of edges + Color of edges + + + + Color of vertices + Color of vertices + + + + Working colors + Working colors + + + + Coordinate text + Coordinate text + + + + Color used while new sketch elements are created + Color used while new sketch elements are created + + + + Creating line + Creating line + + + + Cursor crosshair + Cursor crosshair + + + + Geometric element colors + Geometric element colors + + + + Internal alignment edge + Internal alignment edge + + + + Unconstrained + Unconstrained + + + + Color of edges being edited + Color of edges being edited + + + + + Edge + Ръб + + + + Color of vertices being edited + Color of vertices being edited + + + + + Vertex + Vertex + + + + Color of construction geometry in edit mode + Color of construction geometry in edit mode + + + + Dimensional constraint + Dimensional constraint + + + + Reference constraint + Reference constraint + + + + Deactivated constraint + Deactivated constraint + + + + Colors outside Sketcher + Colors outside Sketcher + + + + Color of edges of internal alignment geometry + Color of edges of internal alignment geometry + + + + Color of external geometry in edit mode + Color of external geometry in edit mode + + + + Constrained + Constrained + + + + Invalid Sketch + Invalid Sketch + + + + Fully constrained Sketch + Fully constrained Sketch + + + + Color of geometry indicating an invalid sketch + Color of geometry indicating an invalid sketch + + + + Color of fully constrained geometry in edit mode + Color of fully constrained geometry in edit mode + + + + Color of fully constrained edge color in edit mode + Color of fully constrained edge color in edit mode + + + + Color of fully constrained construction edge color in edit mode + Color of fully constrained construction edge color in edit mode + + + + Color of fully constrained internal alignment edge color in edit mode + Color of fully constrained internal alignment edge color in edit mode + + + + Color of fully constrained vertex color in edit mode + Color of fully constrained vertex color in edit mode + + + + Constraint colors + Constraint colors + + + + Constraint symbols + Constraint symbols + + + + Color of driving constraints in edit mode + Color of driving constraints in edit mode + + + + Color of reference constraints in edit mode + Color of reference constraints in edit mode + + + + Expression dependent constraint + Expression dependent constraint + + + + Color of expression dependent constraints in edit mode + Color of expression dependent constraints in edit mode + + + + Color of deactivated constraints in edit mode + Color of deactivated constraints in edit mode + + + + Color of dimensional driving constraints + Color of dimensional driving constraints + + + + Text color of the coordinates + Text color of the coordinates + + + + Color of crosshair cursor. +(The one you get when creating a new sketch element.) + Color of crosshair cursor. +(The one you get when creating a new sketch element.) + + + + SketcherGui::SketcherSettingsDisplay + + + Display + Визуализиране + + + + Sketch editing + Sketch editing + + + + Ask for value after creating a dimensional constraint + Ask for value after creating a dimensional constraint + + + + Segments per geometry + Segments per geometry + + + + Constraint creation "Continue Mode" + Constraint creation "Continue Mode" + + + + Base length units will not be displayed in constraints. +Supports all unit systems except 'US customary' and 'Building US/Euro'. + Base length units will not be displayed in constraints. +Supports all unit systems except 'US customary' and 'Building US/Euro'. + + + + Hide base length units for supported unit systems + Hide base length units for supported unit systems + + + + Font size + Font size + + + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + + Visibility automation + Visibility automation + + + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. + + + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + + Hide all objects that depend on the sketch + Hide all objects that depend on the sketch + + + + Show objects used for external geometry + Show objects used for external geometry + + + + Show objects that the sketch is attached to + Show objects that the sketch is attached to + + + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + + Force orthographic camera when entering edit + Force orthographic camera when entering edit + + + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + + Open sketch in Section View mode + Open sketch in Section View mode + + + + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. + + + + View scale ratio + View scale ratio + + + + Restore camera position after editing + Restore camera position after editing + + + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + + + + Apply to existing sketches + Apply to existing sketches + + + + px + px + + + + Geometry creation "Continue Mode" + Geometry creation "Continue Mode" + + + + Grid line pattern + Grid line pattern + + + + Unexpected C++ exception + Unexpected C++ exception + + + + Sketcher + Sketcher + + + + SketcherGui::SketcherValidation + + + No missing coincidences + No missing coincidences + + + + No missing coincidences found + No missing coincidences found + + + + Missing coincidences + Missing coincidences + + + + %1 missing coincidences found + %1 missing coincidences found + + + + No invalid constraints + No invalid constraints + + + + No invalid constraints found + No invalid constraints found + + + + Invalid constraints + Invalid constraints + + + + Invalid constraints found + Invalid constraints found + + + + + + + Reversed external geometry + Reversed external geometry + + + + %1 reversed external-geometry arcs were found. Their endpoints are encircled in 3d view. + +%2 constraints are linking to the endpoints. The constraints have been listed in Report view (menu View -> Panels -> Report view). + +Click "Swap endpoints in constraints" button to reassign endpoints. Do this only once to sketches created in FreeCAD older than v0.15 + %1 reversed external-geometry arcs were found. Their endpoints are encircled in 3d view. + +%2 constraints are linking to the endpoints. The constraints have been listed in Report view (menu View -> Panels -> Report view). + +Click "Swap endpoints in constraints" button to reassign endpoints. Do this only once to sketches created in FreeCAD older than v0.15 + + + + %1 reversed external-geometry arcs were found. Their endpoints are encircled in 3d view. + +However, no constraints linking to the endpoints were found. + %1 reversed external-geometry arcs were found. Their endpoints are encircled in 3d view. + +However, no constraints linking to the endpoints were found. + + + + No reversed external-geometry arcs were found. + No reversed external-geometry arcs were found. + + + + %1 changes were made to constraints linking to endpoints of reversed arcs. + %1 changes were made to constraints linking to endpoints of reversed arcs. + + + + + Constraint orientation locking + Constraint orientation locking + + + + Orientation locking was enabled and recomputed for %1 constraints. The constraints have been listed in Report view (menu View -> Panels -> Report view). + Orientation locking was enabled and recomputed for %1 constraints. The constraints have been listed in Report view (menu View -> Panels -> Report view). + + + + Orientation locking was disabled for %1 constraints. The constraints have been listed in Report view (menu View -> Panels -> Report view). Note that for all future constraints, the locking still defaults to ON. + Orientation locking was disabled for %1 constraints. The constraints have been listed in Report view (menu View -> Panels -> Report view). Note that for all future constraints, the locking still defaults to ON. + + + + + Delete constraints to external geom. + Delete constraints to external geom. + + + + You are about to delete ALL constraints that deal with external geometry. This is useful to rescue a sketch with broken/changed links to external geometry. Are you sure you want to delete the constraints? + You are about to delete ALL constraints that deal with external geometry. This is useful to rescue a sketch with broken/changed links to external geometry. Are you sure you want to delete the constraints? + + + + All constraints that deal with external geometry were deleted. + All constraints that deal with external geometry were deleted. + + + + No degenerated geometry + No degenerated geometry + + + + No degenerated geometry found + No degenerated geometry found + + + + Degenerated geometry + Degenerated geometry + + + + %1 degenerated geometry found + %1 degenerated geometry found + + + + SketcherGui::TaskSketcherConstrains + + + Form + Form + + + + Filter: + Filter: + + + + All + All + + + + Normal + Normal + + + + Datums + Datums + + + + Named + Named + + + + Reference + Референция + + + + Internal alignments will be hidden + Internal alignments will be hidden + + + + Hide internal alignment + Hide internal alignment + + + + Extended information will be added to the list + Extended information will be added to the list + + + + Extended information + Extended information + + + + Constraints + Constraints + + + + + Error + Грешка + + + + SketcherGui::TaskSketcherElements + + + Form + Form + + + + Type: + Тип: + + + + Edge + Ръб + + + + Starting Point + Starting Point + + + + End Point + End Point + + + + Center Point + Center Point + + + + Mode: + Mode: + + + + All + All + + + + Normal + Normal + + + + External + External + + + + Extended naming containing info about element mode + Extended naming containing info about element mode + + + + Extended naming + Extended naming + + + + Only the type 'Edge' will be available for the list + Only the type 'Edge' will be available for the list + + + + Auto-switch to Edge + Auto-switch to Edge + + + + Elements + Elements + + + + <html><head/><body><p>&quot;%1&quot;: multiple selection</p><p>&quot;%2&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;%1&quot;: multiple selection</p><p>&quot;%2&quot;: switch to next valid type</p></body></html> + + + + + + + Point + Точка + + + + + + + Line + Линия + + + + + + + + + + + + + Construction + Конструиране + + + + + + + Arc + Дъга + + + + + + + Circle + Кръг + + + + + + + Ellipse + Елипса + + + + + + + Elliptical Arc + Elliptical Arc + + + + + + + Hyperbolic Arc + Hyperbolic Arc + + + + + + + Parabolic Arc + Parabolic Arc + + + + + + + BSpline + BSpline + + + + + + + Other + Other + + + + SketcherGui::TaskSketcherGeneral + + + Form + Form + + + + A grid will be shown + A grid will be shown + + + + Show grid + Show grid + + + + Grid size: + Grid size: + + + + Distance between two subsequent grid lines + Distance between two subsequent grid lines + + + + New points will snap to the nearest grid line. +Points must be set closer than a fifth of the grid size to a grid line to snap. + New points will snap to the nearest grid line. +Points must be set closer than a fifth of the grid size to a grid line to snap. + + + + Grid snap + Grid snap + + + + Sketcher proposes automatically sensible constraints. + Sketcher proposes automatically sensible constraints. + + + + Auto constraints + Auto constraints + + + + Sketcher tries not to propose redundant auto constraints + Sketcher tries not to propose redundant auto constraints + + + + Avoid redundant auto constraints + Avoid redundant auto constraints + + + + Rendering order (global): + Rendering order (global): + + + + To change, drag and drop a geometry type to top or bottom + To change, drag and drop a geometry type to top or bottom + + + + Edit controls + Edit controls + + + + SketcherGui::TaskSketcherMessages + + + Solver messages + Solver messages + + + + SketcherGui::TaskSketcherSolverAdvanced + + + Advanced solver control + Advanced solver control + + + + SketcherGui::TaskSketcherValidation + + + Sketcher validation + Sketcher validation + + + + Invalid constraints + Invalid constraints + + + + + + Fix + Fix + + + + + + + Find + Find + + + + Delete constraints to external geom. + Delete constraints to external geom. + + + + Missing coincidences + Missing coincidences + + + + Tolerance: + Допуск: + + + + Highlight open vertexes + Highlight open vertexes + + + + Ignore construction geometry + Ignore construction geometry + + + + Degenerated geometry + Degenerated geometry + + + + Reversed external geometry + Reversed external geometry + + + + Swap endpoints in constraints + Swap endpoints in constraints + + + + Constraint orientation locking + Constraint orientation locking + + + + Enable/Update + Enable/Update + + + + Disable + Disable + + + + SketcherGui::ViewProviderSketch + + + Edit sketch + Edit sketch + + + + A dialog is already open in the task panel + A dialog is already open in the task panel + + + + Do you want to close this dialog? + Do you want to close this dialog? + + + + Invalid sketch + Invalid sketch + + + + Do you want to open the sketch validation tool? + Do you want to open the sketch validation tool? + + + + The sketch is invalid and cannot be edited. + The sketch is invalid and cannot be edited. + + + + Please remove the following constraint: + Please remove the following constraint: + + + + Please remove at least one of the following constraints: + Please remove at least one of the following constraints: + + + + Please remove the following redundant constraint: + Please remove the following redundant constraint: + + + + Please remove the following redundant constraints: + Please remove the following redundant constraints: + + + + The following constraint is partially redundant: + The following constraint is partially redundant: + + + + The following constraints are partially redundant: + The following constraints are partially redundant: + + + + Please remove the following malformed constraint: + Please remove the following malformed constraint: + + + + Please remove the following malformed constraints: + Please remove the following malformed constraints: + + + + Empty sketch + Empty sketch + + + + Over-constrained sketch + Over-constrained sketch + + + + Sketch contains malformed constraints + Sketch contains malformed constraints + + + + Sketch contains conflicting constraints + Sketch contains conflicting constraints + + + + Sketch contains redundant constraints + Sketch contains redundant constraints + + + + Sketch contains partially redundant constraints + Sketch contains partially redundant constraints + + + + + + + + (click to select) + (click to select) + + + + Fully constrained sketch + Fully constrained sketch + + + + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 + + + + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 + + + + Solved in %1 sec + Solved in %1 sec + + + + Unsolved (%1 sec) + Unsolved (%1 sec) + + + + Sketcher_BSplineComb + + + + Switches between showing and hiding the curvature comb for all B-splines + Switches between showing and hiding the curvature comb for all B-splines + + + + Sketcher_BSplineDecreaseKnotMultiplicity + + + + Decreases the multiplicity of the selected knot of a B-spline + Decreases the multiplicity of the selected knot of a B-spline + + + + Sketcher_BSplineDegree + + + + Switches between showing and hiding the degree for all B-splines + Switches between showing and hiding the degree for all B-splines + + + + Sketcher_BSplineIncreaseKnotMultiplicity + + + + Increases the multiplicity of the selected knot of a B-spline + Increases the multiplicity of the selected knot of a B-spline + + + + Sketcher_BSplineKnotMultiplicity + + + + Switches between showing and hiding the knot multiplicity for all B-splines + Switches between showing and hiding the knot multiplicity for all B-splines + + + + Sketcher_BSplinePoleWeight + + + + Switches between showing and hiding the control point weight for all B-splines + Switches between showing and hiding the control point weight for all B-splines + + + + Sketcher_BSplinePolygon + + + + Switches between showing and hiding the control polygons for all B-splines + Switches between showing and hiding the control polygons for all B-splines + + + + Sketcher_Clone + + + + Creates a clone of the geometry taking as reference the last selected point + Creates a clone of the geometry taking as reference the last selected point + + + + Sketcher_CompCopy + + + Clone + Клониране + + + + Copy + Копиране + + + + Move + Преместване + + + + Sketcher_ConstrainDiameter + + + + Fix the diameter of a circle or an arc + Fix the diameter of a circle or an arc + + + + Sketcher_ConstrainRadiam + + + Fix the radius/diameter of a circle or an arc + Fix the radius/diameter of a circle or an arc + + + + Sketcher_ConstrainRadius + + + + Fix the radius of a circle or an arc + Fix the radius of a circle or an arc + + + + Sketcher_ConstraintRadiam + + + Fix the radius/diameter of a circle or an arc + Fix the radius/diameter of a circle or an arc + + + + Sketcher_Copy + + + + Creates a simple copy of the geometry taking as reference the last selected point + Creates a simple copy of the geometry taking as reference the last selected point + + + + Sketcher_Create3PointArc + + + + Create an arc by its end points and a point along the arc + Create an arc by its end points and a point along the arc + + + + Sketcher_Create3PointCircle + + + + Create a circle by 3 rim points + Create a circle by 3 rim points + + + + Sketcher_CreateArc + + + + Create an arc by its center and by its end points + Create an arc by its center and by its end points + + + + Sketcher_CreateArcOfEllipse + + + + Create an arc of ellipse by its center, major radius, and endpoints + Create an arc of ellipse by its center, major radius, and endpoints + + + + Sketcher_CreateArcOfHyperbola + + + + Create an arc of hyperbola by its center, major radius, and endpoints + Create an arc of hyperbola by its center, major radius, and endpoints + + + + Sketcher_CreateArcOfParabola + + + + Create an arc of parabola by its focus, vertex, and endpoints + Create an arc of parabola by its focus, vertex, and endpoints + + + + Sketcher_CreateBSpline + + + B-spline by control points + B-spline by control points + + + + + Create a B-spline by control points + Create a B-spline by control points + + + + Sketcher_CreateCircle + + + + Create a circle by its center and by a rim point + Create a circle by its center and by a rim point + + + + Sketcher_CreateEllipseBy3Points + + + + Create a ellipse by periapsis, apoapsis, and minor radius + Create a ellipse by periapsis, apoapsis, and minor radius + + + + Sketcher_CreateEllipseByCenter + + + + Create an ellipse by center, major radius and point + Create an ellipse by center, major radius and point + + + + Sketcher_CreateFillet + + + + Creates a radius between two lines + Creates a radius between two lines + + + + Sketcher_CreateHeptagon + + + + Create a heptagon by its center and by one corner + Create a heptagon by its center and by one corner + + + + Sketcher_CreateHexagon + + + + Create a hexagon by its center and by one corner + Create a hexagon by its center and by one corner + + + + Sketcher_CreateOblong + + + Create a rounded rectangle + Create a rounded rectangle + + + + Sketcher_CreateOctagon + + + + Create an octagon by its center and by one corner + Create an octagon by its center and by one corner + + + + + Create a regular polygon by its center and by one corner + Create a regular polygon by its center and by one corner + + + + Sketcher_CreatePentagon + + + + Create a pentagon by its center and by one corner + Create a pentagon by its center and by one corner + + + + Sketcher_CreatePointFillet + + + + Fillet that preserves constraints and intersection point + Fillet that preserves constraints and intersection point + + + + Sketcher_CreateRectangle + + + Create a rectangle + Create a rectangle + + + + Sketcher_CreateRectangle_Center + + + Create a centered rectangle + Create a centered rectangle + + + + Sketcher_CreateSquare + + + + Create a square by its center and by one corner + Create a square by its center and by one corner + + + + Sketcher_CreateTriangle + + + + Create an equilateral triangle by its center and by one corner + Create an equilateral triangle by its center and by one corner + + + + Sketcher_Create_Periodic_BSpline + + + Periodic B-spline by control points + Periodic B-spline by control points + + + + + Create a periodic B-spline by control points + Create a periodic B-spline by control points + + + + Sketcher_MapSketch + + + No sketch found + No sketch found + + + + The document doesn't have a sketch + The document doesn't have a sketch + + + + Select sketch + Select sketch + + + + Select a sketch from the list + Select a sketch from the list + + + + (incompatible with selection) + (incompatible with selection) + + + + (current) + (current) + + + + (suggested) + (suggested) + + + + Sketch attachment + Sketch attachment + + + + Current attachment mode is incompatible with the new selection. +Select the method to attach this sketch to selected objects. + Current attachment mode is incompatible with the new selection. +Select the method to attach this sketch to selected objects. + + + + Select the method to attach this sketch to selected objects. + Select the method to attach this sketch to selected objects. + + + + Map sketch + Map sketch + + + + Can't map a sketch to support: +%1 + Can't map a sketch to support: +%1 + + + + Sketcher_Move + + + + Moves the geometry taking as reference the last selected point + Moves the geometry taking as reference the last selected point + + + + Sketcher_NewSketch + + + Sketch attachment + Sketch attachment + + + + Select the method to attach this sketch to selected object + Select the method to attach this sketch to selected object + + + + Sketcher_ReorientSketch + + + Sketch has support + Sketch has support + + + + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? + + + + TaskSketcherMessages + + + Form + Form + + + + Undefined degrees of freedom + Undefined degrees of freedom + + + + Not solved yet + Not solved yet + + + + New constraints that would be redundant will automatically be removed + New constraints that would be redundant will automatically be removed + + + + Auto remove redundants + Auto remove redundants + + + + Executes a recomputation of active document after every sketch action + Executes a recomputation of active document after every sketch action + + + + Auto update + Auto update + + + + Forces recomputation of active document + Forces recomputation of active document + + + + Update + Update + + + + TaskSketcherSolverAdvanced + + + Form + Form + + + + Default algorithm used for Sketch solving + Default algorithm used for Sketch solving + + + + Default solver: + Default solver: + + + + Solver is used for solving the geometry. +LevenbergMarquardt and DogLeg are trust region optimization algorithms. +BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. + Solver is used for solving the geometry. +LevenbergMarquardt and DogLeg are trust region optimization algorithms. +BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. + + + + + BFGS + BFGS + + + + + LevenbergMarquardt + LevenbergMarquardt + + + + + DogLeg + DogLeg + + + + Type of function to apply in DogLeg for the Gauss step + Type of function to apply in DogLeg for the Gauss step + + + + DogLeg Gauss step: + DogLeg Gauss step: + + + + Step type used in the DogLeg algorithm + Step type used in the DogLeg algorithm + + + + FullPivLU + FullPivLU + + + + LeastNorm-FullPivLU + LeastNorm-FullPivLU + + + + LeastNorm-LDLT + LeastNorm-LDLT + + + + Maximum number of iterations of the default algorithm + Maximum number of iterations of the default algorithm + + + + Maximum iterations: + Maximum iterations: + + + + Maximum iterations to find convergence before solver is stopped + Maximum iterations to find convergence before solver is stopped + + + + QR algorithm: + QR algorithm: + + + + During diagnosing the QR rank of matrix is calculated. +Eigen Dense QR is a dense matrix QR with full pivoting; usually slower +Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster + During diagnosing the QR rank of matrix is calculated. +Eigen Dense QR is a dense matrix QR with full pivoting; usually slower +Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster + + + + Redundant solver: + Redundant solver: + + + + Solver used to determine whether a group is redundant or conflicting + Solver used to determine whether a group is redundant or conflicting + + + + Redundant max. iterations: + Redundant max. iterations: + + + + Same as 'Maximum iterations', but for redundant solving + Same as 'Maximum iterations', but for redundant solving + + + + Redundant sketch size multiplier: + Redundant sketch size multiplier: + + + + Same as 'Sketch size multiplier', but for redundant solving + Same as 'Sketch size multiplier', but for redundant solving + + + + Redundant convergence + Redundant convergence + + + + Same as 'Convergence', but for redundant solving + Same as 'Convergence', but for redundant solving + + + + Redundant param1 + Redundant param1 + + + + Redundant param2 + Redundant param2 + + + + Redundant param3 + Redundant param3 + + + + Console debug mode: + Console debug mode: + + + + Verbosity of console output + Verbosity of console output + + + + If selected, the Maximum iterations value is multiplied by the sketch size + If selected, the Maximum iterations value is multiplied by the sketch size + + + + Sketch size multiplier: + Sketch size multiplier: + + + + Maximum iterations will be multiplied by number of parameters + Maximum iterations will be multiplied by number of parameters + + + + Error threshold under which convergence is reached + Error threshold under which convergence is reached + + + + Convergence: + Convergence: + + + + Threshold for squared error that is used +to determine whether a solution converges or not + Threshold for squared error that is used +to determine whether a solution converges or not + + + + Param1 + Param1 + + + + Param2 + Param2 + + + + Param3 + Param3 + + + + Algorithm used for the rank revealing QR decomposition + Algorithm used for the rank revealing QR decomposition + + + + Eigen Dense QR + Eigen Dense QR + + + + Eigen Sparse QR + Eigen Sparse QR + + + + Pivot threshold + Pivot threshold + + + + During a QR, values under the pivot threshold are treated as zero + During a QR, values under the pivot threshold are treated as zero + + + + 1E-13 + 1E-13 + + + + Solving algorithm used for determination of Redundant constraints + Solving algorithm used for determination of Redundant constraints + + + + Maximum number of iterations of the solver used for determination of Redundant constraints + Maximum number of iterations of the solver used for determination of Redundant constraints + + + + If selected, the Maximum iterations value for the redundant algorithm is multiplied by the sketch size + If selected, the Maximum iterations value for the redundant algorithm is multiplied by the sketch size + + + + Error threshold under which convergence is reached for the solving of redundant constraints + Error threshold under which convergence is reached for the solving of redundant constraints + + + + 1E-10 + 1E-10 + + + + Degree of verbosity of the debug output to the console + Degree of verbosity of the debug output to the console + + + + None + Няма + + + + Minimum + Минимум + + + + Iteration Level + Iteration Level + + + + Solve + Solve + + + + Resets all solver values to their default values + Resets all solver values to their default values + + + + Restore Defaults + Restore Defaults + + + + Workbench + + + Sketcher + Sketcher + + + + Sketcher geometries + Sketcher geometries + + + + Sketcher constraints + Sketcher constraints + + + + Sketcher tools + Sketcher tools + + + + Sketcher B-spline tools + Sketcher B-spline tools + + + + Sketcher virtual space + Sketcher virtual space + + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm index 5cff3df5b9..ad284f562c 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts index fdeb08a148..fba5e210a8 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy calc - + Copies the geometry of another sketch Copia la geometria d'un altre croquis @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Crea un cercle - + Create a circle in the sketcher Crear un cercle en el croquis - + Center and rim point Punt centre i vora - + 3 rim points 3 punts de vora @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Cantells - + Create a fillet between two lines Crea un cantell arrodonit entre dues línies - + Sketch fillet Cantell del croquis - + Constraint-preserving sketch fillet Restricció conservant el cantell del croquis @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Crear polígon regular - + Create a regular polygon in the sketcher Crea un polígon regular en el croquis - + Triangle Triangle - + Square Quadrat - + Pentagon Pentàgon - + Hexagon Hexàgon - + Heptagon Heptàgon - + Octagon Octàgon - + Regular polygon Polígon regular @@ -932,17 +932,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Crea un cercle donats tres punts - + Create a circle by 3 perimeter points Crea un cercle donats tres punts del perímetre @@ -1058,17 +1058,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Crea una línia d'Esbós - + Create a draft line in the sketch Crear una línia d'esbós en el dibuix @@ -1112,17 +1112,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Crea un cantell - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1130,17 +1130,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Crear heptàgon - + Create a heptagon in the sketch Crear un heptàgon en el dibuix @@ -1148,17 +1148,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Crear hexàgon - + Create a hexagon in the sketch Crear un hexàgon en el dibuix @@ -1202,17 +1202,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Crear octàgon - + Create an octagon in the sketch Crear un octàgon en el dibuix @@ -1220,17 +1220,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Crear Pentàgon - + Create a pentagon in the sketch Crear un pentàgon al croquis @@ -1256,17 +1256,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Crear punt - + Create a point in the sketch Crear un punt en el dibuix @@ -1274,17 +1274,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Crear un cantell que conservi les cantonades - + Fillet that preserves intersection point and most constraints Cantell que conserva el punt d'intersecció i la majoria de les restriccions @@ -1346,17 +1346,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Crear polígon regular - + Create a regular polygon in the sketch Crea un polígon regular en el croquis @@ -1364,17 +1364,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Crear ranura - + Create a slot in the sketch Crear una ranura en el dibuix @@ -1382,17 +1382,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Crear quadrats - + Create a square in the sketch Crear un quadrat en el dibuix @@ -1400,17 +1400,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text Crear text - + Create text in the sketch Crear text en el dibuix @@ -1418,17 +1418,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Crear triangle equilàter - + Create an equilateral triangle in the sketch Crear un triangle equilàter en el dibuix @@ -1526,17 +1526,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Estén una aresta - + Extend an edge with respect to the picked position Estén una aresta respecte a la posició seleccionada @@ -1544,17 +1544,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry Geometria externa - + Create an edge linked to an external geometry Crear un vertex vinculat a una geometria externa @@ -1976,17 +1976,17 @@ Això esborrarà la propietat 'Suport', si existeix. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2103,17 +2103,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge Retalla l'aresta - + Trim an edge with respect to the picked position Retalla una aresta respecte a la posició seleccionada @@ -2516,7 +2516,7 @@ restriccions invàlides, geometries degenerades, etc. - + Add sketch circle Afegeix una circumferència al croquis @@ -2546,48 +2546,48 @@ restriccions invàlides, geometries degenerades, etc. Afegeix un cercle polar - + Add sketch point Afegeix un punt al croquis - - + + Create fillet Crea un cantell - + Trim edge Retalla l'aresta - + Extend edge Estén una aresta - + Split edge Split edge - + Add external geometry Afegeix una geometria externa - + Add carbon copy Afegeix un calc - + Add slot Afegeix una ranura - + Add hexagon Afegeix un hexàgon @@ -3650,7 +3650,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Seleccioneu restricció(ns) del croquis. - + CAD Kernel Error Error del nucli del CAD @@ -3793,42 +3793,42 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. La còpia pot provocar una dependència circular. - + This object is in another document. Aquest objecte és en un altre document. - + This object belongs to another body. Hold Ctrl to allow cross-references. Aquest objecte pertany a un altre cos. Manteniu la tecla Ctrl per a permetre les referències creuades. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Aquest objecte pertany a un altre cos i conté geometria externa. No es permeten les referències creuades. - + This object belongs to another part. Aquest objecte pertany a una altra peça. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. El croquis seleccionat no és paral·lel a aquest croquis. Premeu les tecles Ctrl+Alt per a permetre esbossos no paral·lels. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Els eixos XY del croquis seleccionat no tenen la mateixa direcció que aquest croquis. Manteniu les tecles Ctrl+Alt per a ignorar-ho. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. L'origen del croquis seleccionat no està alineat amb l'origen d'aquest croquis. Manteniu les tecles Ctrl+Alt per a ignorar-ho. @@ -3982,22 +3982,22 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ExternalSelection - + Linking this will cause circular dependency. L'enllaç provocarà una dependència circular. - + This object is in another document. Aquest objecte és en un altre document. - + This object belongs to another body, can't link. Aquest objecte pertany a un altre cos, no es pot enllaçar. - + This object belongs to another part, can't link. Aquest objecte no es pot enllaçar perquè pertany a una altra peça. @@ -4519,182 +4519,220 @@ Requires to re-enter edit mode to take effect. Edició del croquis - - A dialog will pop up to input a value for new dimensional constraints - Apareixerà un diàleg per a introduir un valor per a noves restriccions de dimensió - - - + Ask for value after creating a dimensional constraint Demana el valor després de crear una restricció de dimensió - + Segments per geometry Segments per geometria - - Current constraint creation tool will remain active after creation - L'eina de creació de restriccions actual es mantindrà activa després de la creació - - - + Constraint creation "Continue Mode" Creació de la restricció «Mode continu» - - Line pattern used for grid lines - Patró de línia utilitzat per a línies de la quadrícula - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Les unitats de longitud de base no es mostraran en les restriccions. És compatible amb tots els sistemes d'unitats, excepte el «Sistema anglosaxó d'unitats» i el «Building US / Euro». - + Hide base length units for supported unit systems Amaga les unitats de longitud de base del sistemes d'unitats compatibles - + Font size Mida del tipus de lletra - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automatització de la visibilitat - - When opening sketch, hide all features that depend on it - En obrir el croquis, amaga totes les característiques que en depenen + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Amaga tots els objectes que depenen del croquis - - When opening sketch, show sources for external geometry links - En obrir el croquis, mostra els origens per als enllaços de geometria externa - - - + Show objects used for external geometry Mostra els objectes utilitzats per a la geometria externa - - When opening sketch, show objects the sketch is attached to - En obrir el croquis, mostra els objectes als quals el croquis està unit - - - + Show objects that the sketch is attached to Mostra els objectes als quals el croquis està unit - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Nota: aquests paràmetres són aplicats per defecte als nous croquis. El comportament és recordat per a cada croquis individualment, com a propietats a la pestanya Vista. - + View scale ratio Mostra la ràtio d'escalat - - The 3D view is scaled based on this factor - La vista 3D és escalada en base a aquest factor - - - - When closing sketch, move camera back to where it was before sketch was opened - En tancar el croquis, mou la càmera on era abans d'obrir el croquis - - - + Restore camera position after editing Restaura la posició de la càmera després de l'edició - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Aplica la configuració d’automatització de visibilitat actual a tots els esbossos en documents oberts - - - + Apply to existing sketches Aplica als esbossos existents - - Font size used for labels and constraints - Mida del tipus de lletra utilitzat per a les etiquetes i restriccions - - - + px px - - Current sketcher creation tool will remain active after creation - L'eina de creació de croquis actual es mantindrà activa després de la creació - - - + Geometry creation "Continue Mode" Creació de geometria "Mode continu" - + Grid line pattern Patró de línia de la quadrícula - - Number of polygons for geometry approximation - Nombre de polígons de l'aproximació geomètrica - - - + Unexpected C++ exception S'ha produït una excepció inesperada de C++ - + Sketcher Sketcher @@ -5251,136 +5289,136 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l SketcherGui::ViewProviderSketch - + Edit sketch Editar croquis - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch El croquis no és vàlid - + Do you want to open the sketch validation tool? Voleu obrir l'eina de validació d'esbossos? - + The sketch is invalid and cannot be edited. El croquis no és vàlid i no es pot editar. - + Please remove the following constraint: Suprimiu la restricció següent: - + Please remove at least one of the following constraints: Suprimiu almenys una de les restriccions següents: - + Please remove the following redundant constraint: Suprimiu la restricció redundant següent: - + Please remove the following redundant constraints: Suprimiu les restriccions redundants següents: - + The following constraint is partially redundant: La restricció següent és parcialment redundant: - + The following constraints are partially redundant: Les següents restriccions són parcialment redundants: - + Please remove the following malformed constraint: Si us plau, elimineu la restricció defectuosa següent: - + Please remove the following malformed constraints: Si us plau, elimineu les restriccions defectuoses següents: - + Empty sketch Croquis buit - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (feu clic per a seleccionar) - + Fully constrained sketch Croquis completament restringit - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Croquis sub-restringit amb <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 grau</span></a> de llibertat. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Croquis sub-restringit amb <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 graus</span></a> de llibertat. %2 - + Solved in %1 sec Solucionat en %1 s - + Unsolved (%1 sec) Sense solucionar (%1 s) @@ -5530,8 +5568,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Crea un cercle donats tres punts de la vora @@ -5589,8 +5627,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Crea un cercle donats el centre i un punt de la vora @@ -5616,8 +5654,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateFillet - - + + Creates a radius between two lines Crea un radi entre dues línies @@ -5625,8 +5663,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Crea un heptàgon donats el centre i un vèrtex @@ -5634,8 +5672,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Crea un hexàgon donats el centre i un vèrtex @@ -5651,14 +5689,14 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Crea un octàgon donats el centre i un vèrtex - - + + Create a regular polygon by its center and by one corner Crea un polígon regular donats el centre i un vèrtex @@ -5666,8 +5704,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Crea un pentàgon donats el centre i un vèrtex @@ -5675,8 +5713,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Cantell que preserva les restriccions i el punt d'intersecció @@ -5700,8 +5738,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateSquare - - + + Create a square by its center and by one corner Crea un quadrat donats el centre i un vèrtex @@ -5709,8 +5747,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Crea un triangle equilàter donats el centre i un vèrtex diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm index acbfcd47b9..bdb22a1334 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts index cd14837294..cef166650d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Kopie - + Copies the geometry of another sketch Zkopíruje geometrii jiného náčrtu @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Vytvoř kružnici - + Create a circle in the sketcher Vytvoří kružnici v náčrtu - + Center and rim point Střed a okrajový bod - + 3 rim points 3 okrajové body @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Zaoblení - + Create a fillet between two lines Vytvořit zaoblení mezi dvěma úsečkami - + Sketch fillet Náčrt zaoblení - + Constraint-preserving sketch fillet Náčrt zaoblení se zachováním vazeb @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Vytvoří pravidelný mnohoúhelník - + Create a regular polygon in the sketcher Vytvoří pravidelný mnohoúhelník v náčrtu - + Triangle Trojúhelník - + Square Čtverec - + Pentagon Pětiúhelník - + Hexagon Šestiúhelník - + Heptagon Sedmiúhelník - + Octagon Osmiúhelník - + Regular polygon Pravidelný n-úhelník @@ -932,17 +932,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Vytvoř kružnici třemi body - + Create a circle by 3 perimeter points Vytvoř kružnici třemi obvodovými body @@ -1058,17 +1058,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Vytvoř pomocnou úsečku - + Create a draft line in the sketch Vytvoří pomocnou úsečku v náčrtu @@ -1112,17 +1112,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Vytvořit zaoblení - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1130,17 +1130,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Vytvoří sedmiúhelník - + Create a heptagon in the sketch Vytvoří sedmiúhelník v náčrtu @@ -1148,17 +1148,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Vytvoří šestiúhelník - + Create a hexagon in the sketch Vytvoří šestiúhelník v náčrtu @@ -1202,17 +1202,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Vytvoří osmiúhelník - + Create an octagon in the sketch Vytvoří osmiúhelník v náčrtu @@ -1220,17 +1220,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Vytvoří pětiúhelník - + Create a pentagon in the sketch Vytvoří pětiúhelník v náčrtu @@ -1256,17 +1256,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Vytvoř bod - + Create a point in the sketch Vytvoří bod v náčrtu @@ -1274,17 +1274,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Vytvořit zaoblení zachovávající rohy - + Fillet that preserves intersection point and most constraints Zaoblení, které zachovává průsečík a většinu vazeb @@ -1346,17 +1346,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Vytvoří pravidelný mnohoúhelník - + Create a regular polygon in the sketch Vytvoří pravidelný mnohoúhelník v náčrtu @@ -1364,17 +1364,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Vytvoř drážku - + Create a slot in the sketch Vytvoří drážku ve skice @@ -1382,17 +1382,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Vytvoří čtverec - + Create a square in the sketch Vytvoří čtverec v náčrtu @@ -1400,17 +1400,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text Vytvoř text - + Create text in the sketch Vytvoří text v náčrtu @@ -1418,17 +1418,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Vytvoří rovnostranný trojúhelník - + Create an equilateral triangle in the sketch Vytvoří rovnostranný trojúhelník v náčrtu @@ -1526,17 +1526,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Prodloužit hranu - + Extend an edge with respect to the picked position Prodlouží hranu vzhledem k vybrané pozici @@ -1544,17 +1544,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry Externí geometrie - + Create an edge linked to an external geometry Vytvořit hranu spojenou s vnější geometií @@ -1977,17 +1977,17 @@ Tímto se vymaže vlastnost "Podpora", pokud existuje. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2105,17 +2105,17 @@ do řídícího nebo referenčního režimu CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge Oříznout hranu - + Trim an edge with respect to the picked position Oříznout hranu podle vybrané polohy @@ -2518,7 +2518,7 @@ neplatných vazeb, degenerované geometrie atd. - + Add sketch circle Přidat kružnici náčrtu @@ -2548,48 +2548,48 @@ neplatných vazeb, degenerované geometrie atd. Přidat pól kružnice - + Add sketch point Přidat bod náčrtu - - + + Create fillet Vytvořit zaoblení - + Trim edge Oříznout hranu - + Extend edge Prodloužit hranu - + Split edge Split edge - + Add external geometry Přidat vnější geometrii - + Add carbon copy Přidat kopii - + Add slot Přidat drážku - + Add hexagon Přidat šestiúhelník @@ -3656,7 +3656,7 @@ Přijatelné kombinace: dvě křivky; koncový bod a křivka; dva koncové body; Vybrat vazbu/y z náčrtu. - + CAD Kernel Error Chyba jádra CADu @@ -3799,42 +3799,42 @@ Přijatelné kombinace: dvě křivky; koncový bod a křivka; dva koncové body; SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Kopie náčrtu by způsobila kruhovou závislost. - + This object is in another document. Tento objekt je v jiném dokumentu. - + This object belongs to another body. Hold Ctrl to allow cross-references. Tento objekt patří k jinému tělu. Podržením Ctrl umožníte křížové odkazy. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Tento objekt patří do jiného těla a obsahuje externí geometrii. Křížové odkazy nejsou povolené. - + This object belongs to another part. Tento objekt patří k jiném dílu. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. Vybraný náčrt není rovnoběžný s tímto náčrtem. Držte Ctrl+Alt pro povolení nerovnoběžných náčrtů. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Osy XY vybraného náčrtu nemají stejný směr jako u tohoto náčrtu. Podržte Ctrl+Alt pro ignorování. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Počátek vybraného náčrtu není zarovnaný s počátkem tohoto náčrtu. Podržte Ctrl+Alt pro ignorování. @@ -3988,22 +3988,22 @@ Přijatelné kombinace: dvě křivky; koncový bod a křivka; dva koncové body; SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Toto propojení způsobí kruhovou závislost. - + This object is in another document. Tento objekt je v jiném dokumentu. - + This object belongs to another body, can't link. Tento objekt patří k jinému tělesu, proto nelze propojit. - + This object belongs to another part, can't link. Tento objekt patří do jiné části, nelze propojit. @@ -4528,183 +4528,221 @@ Vyžaduje znovu otevření editace náčrtu, aby se aktivovalo. Editace náčrtku - - A dialog will pop up to input a value for new dimensional constraints - Dialog se objeví pro zadání hodnoty nové rozměrové vazby - - - + Ask for value after creating a dimensional constraint Zeptat se na hodnotu při vytvoření vazby vzdálenosti - + Segments per geometry Segmentů na geometrii - - Current constraint creation tool will remain active after creation - Aktuální nástroj pro vytváření vazeb zůstane po vytvoření aktivní - - - + Constraint creation "Continue Mode" Vytváření vazeb v "kontinuálním módu" - - Line pattern used for grid lines - Vzor pro čáry použité v mřížce - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Základní jednotky délek nebudou zobrazeny ve vazbách. Podporuje všechny jednotkové systémy kromě "US tradiční" a "stavební US/Euro". - + Hide base length units for supported unit systems Skrýt základní délkové jednotky pro podporované jednotkové soustavy - + Font size Velikost písma - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automatizace viditelnosti - - When opening sketch, hide all features that depend on it - Při otevírání náčrtu skrýt všechny prvky, které na něm závisí + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Skrýt všechny objekty, které závisí na skice - - When opening sketch, show sources for external geometry links - Při otevírání náčrtu zobrazit zdroje pro připojení externí geometrie - - - + Show objects used for external geometry Zobrazit objekty použité pro externí geometrii - - When opening sketch, show objects the sketch is attached to - Při otevírání náčrtu zobrazit objekty, ke kterým je náčrt připojený - - - + Show objects that the sketch is attached to Zobrazit objekty, ke kterým je náčrt připojený - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Poznámka: tato nastavení jsou výchozí pro nové náčrty. Chování je uloženo individuálně pro každý náčrt jako vlastnost v záložce Pohled. - + View scale ratio Měřítko pohledu - - The 3D view is scaled based on this factor - 3D pohled je zobrazen v tomto měřítku - - - - When closing sketch, move camera back to where it was before sketch was opened - Při zavírání náčrtu vrátit kameru tam, kde byla před jeho otevřením - - - + Restore camera position after editing Obnovit pozici kamery po úpravě - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Použít aktuální nastavení automatizace viditelnosti na všechny náčrty v otevřených dokumentech - - - + Apply to existing sketches Použít na existující náčrty - - Font size used for labels and constraints - Velikost písma použitá pro popisky a vazby - - - + px px - - Current sketcher creation tool will remain active after creation - Aktuální nástroj v náčrtu zůstane po použití aktivní - - - + Geometry creation "Continue Mode" Vytváření geometrie v "kontinuálním módu" - + Grid line pattern Typ čáry mřížky - - Number of polygons for geometry approximation - Počet polygonů pro aproximaci geometrie - - - + Unexpected C++ exception Neočekávaná C++ vyjímka - + Sketcher Sketcher @@ -5267,136 +5305,136 @@ Body musejí být blíž než pětina velikosti mřížky, aby došlo k přichyc SketcherGui::ViewProviderSketch - + Edit sketch Upravit skicu - + A dialog is already open in the task panel Dialog je opravdu otevřen v panelu úloh - + Do you want to close this dialog? Chcete zavřít tento dialog? - + Invalid sketch Neplatný náčrt - + Do you want to open the sketch validation tool? Chcete otevřít nástroje pro ověření náčrtu? - + The sketch is invalid and cannot be edited. Náčrt není platný a nemůže být upravován. - + Please remove the following constraint: Odstraňte, prosím, následující vazbu: - + Please remove at least one of the following constraints: Odstraňte, prosím, alespoň jednu z následujících vazeb: - + Please remove the following redundant constraint: Odstraňte, prosím, následující nadbytečnou vazbu: - + Please remove the following redundant constraints: Odstraňte, prosím, následující nadbytečné vazby: - + The following constraint is partially redundant: Toto omezení je částečně nadbytečné: - + The following constraints are partially redundant: Tato omezení jsou částečně nadbytečná: - + Please remove the following malformed constraint: Odstraňte prosím tuto poškozenou vazbu: - + Please remove the following malformed constraints: Odstraňte prosím tyto poškozené vazby: - + Empty sketch Prázdný náčrt - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (klikněte pro vybrání) - + Fully constrained sketch Plně určený náčrt - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Nedovazbený náčrt s <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 stupněm</span></a> volnosti. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Nedovazbený náčrt s <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 stupni</span></a> volnosti. %2 - + Solved in %1 sec Vyřešeno behem %1 s - + Unsolved (%1 sec) Nevyřešeno (%1 s) @@ -5546,8 +5584,8 @@ Body musejí být blíž než pětina velikosti mřížky, aby došlo k přichyc Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Vytvoří kružnici třemi okrajovými body @@ -5605,8 +5643,8 @@ Body musejí být blíž než pětina velikosti mřížky, aby došlo k přichyc Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Vytvoří kružnici podle jeho středu a skrz okrajový bod @@ -5632,8 +5670,8 @@ Body musejí být blíž než pětina velikosti mřížky, aby došlo k přichyc Sketcher_CreateFillet - - + + Creates a radius between two lines Vytvoří rádius mezi dvěma čarami @@ -5641,8 +5679,8 @@ Body musejí být blíž než pětina velikosti mřížky, aby došlo k přichyc Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Vytvoří sedmiúhelník pomocí jeho středu a vrcholu @@ -5650,8 +5688,8 @@ Body musejí být blíž než pětina velikosti mřížky, aby došlo k přichyc Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Vytvoří šestiúhelník pomocí jeho středu a vrcholu @@ -5667,14 +5705,14 @@ Body musejí být blíž než pětina velikosti mřížky, aby došlo k přichyc Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Vytvoří osmiúhelník pomocí jeho středu a vrcholu - - + + Create a regular polygon by its center and by one corner Vyvtoří rovnostranný mnohoúhelník pomocí středu a jednoho rohu @@ -5682,8 +5720,8 @@ Body musejí být blíž než pětina velikosti mřížky, aby došlo k přichyc Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Vytvoří pětiúhelník pomocí jeho středu a vrcholu @@ -5691,8 +5729,8 @@ Body musejí být blíž než pětina velikosti mřížky, aby došlo k přichyc Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Zaoblení, které zachová omezení a průsečík @@ -5716,8 +5754,8 @@ Body musejí být blíž než pětina velikosti mřížky, aby došlo k přichyc Sketcher_CreateSquare - - + + Create a square by its center and by one corner Vytvoří čtverec pomocí jeho středu a vrcholu @@ -5725,8 +5763,8 @@ Body musejí být blíž než pětina velikosti mřížky, aby došlo k přichyc Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Vytvoří pravidelný trojúhelník pomocí jeho středu a vrcholu diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm index f3e99de9af..ab1bbefc78 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts index 8cb4d5fcbe..5962ca2b6a 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Skizze - + Carbon copy Pause - + Copies the geometry of another sketch Kopiert die Geometrie einer anderen Skizze @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Skizze - + Create circle Kreis erstellen - + Create a circle in the sketcher Einen Kreis in der Skizze erstellen - + Center and rim point Mittelpunkt und Punkt auf Kreisbogen - + 3 rim points Drei Punkte auf Kreisbogen @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Skizze - + Fillets Verrundung - + Create a fillet between two lines Erzeugt eine Abrundung zwischen zwei Linien - + Sketch fillet Verrundung - + Constraint-preserving sketch fillet Einschränkungserhaltende Verrundung @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Skizze - + Create regular polygon Regelmäßiges Vieleck erstellen - + Create a regular polygon in the sketcher Erstelle ein regelmäßiges Polygon in der Skizze - + Triangle Dreieck - + Square Quadrat - + Pentagon Fünfeck - + Hexagon Sechseck - + Heptagon Siebeneck - + Octagon Achteck - + Regular polygon Regelmäßiges Polygon @@ -931,17 +931,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Skizze - + Create circle by three points Kreis aus drei Punkten erstellen - + Create a circle by 3 perimeter points Kreis erstellen aus drei Punkten auf dem Kreisbogen @@ -1057,17 +1057,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Skizze - + Create draft line Entwurfslinie erstellen - + Create a draft line in the sketch Eine Entwurfslinie in der Skizze erstellen @@ -1111,17 +1111,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Skizze - + Create fillet Abrundung erstellen - + Create a fillet between two lines or at a coincident point Erstellen einer Abrundung zwischen zwei Geraden oder an einem anliegenden Punkt @@ -1129,17 +1129,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Skizze - + Create heptagon Siebeneck erstellen - + Create a heptagon in the sketch Siebeneck in der Skizze erstellen @@ -1147,17 +1147,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Skizze - + Create hexagon Sechseck erstellen - + Create a hexagon in the sketch Sechseck in der Skizze erstellen @@ -1201,17 +1201,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Skizze - + Create octagon Achteck erstellen - + Create an octagon in the sketch Achteck in der Skizze erstellen @@ -1219,17 +1219,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Skizze - + Create pentagon Fünfeck erstellen - + Create a pentagon in the sketch Fünfeck in der Skizze erstellen @@ -1255,17 +1255,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Skizze - + Create point Punkt erstellen - + Create a point in the sketch Punkt in der Skizze erstellen @@ -1273,17 +1273,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Skizze - + Create corner-preserving fillet Eckenerhaltende Verrundung erstellen - + Fillet that preserves intersection point and most constraints Verrundung, die den Schnittpunkt und die meisten Einschränkungen beibehält @@ -1345,17 +1345,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Skizze - + Create regular polygon Regelmäßiges Vieleck erstellen - + Create a regular polygon in the sketch Erstelle ein regelmäßiges Polygon in der Skizze @@ -1363,17 +1363,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Skizze - + Create slot Nut erstellen - + Create a slot in the sketch Nut in der Skizze erstellen @@ -1381,17 +1381,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Skizze - + Create square Quadrat erstellen - + Create a square in the sketch Quadrat in der Skizze erstellen @@ -1399,17 +1399,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Skizze - + Create text Text erstellen - + Create text in the sketch Text in der Skizze erstellen @@ -1417,17 +1417,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Skizze - + Create equilateral triangle Gleichseitiges Dreieck erstellen - + Create an equilateral triangle in the sketch Gleichseitiges Dreieck in der Skizze erstellen @@ -1525,17 +1525,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Skizze - + Extend edge Kante verlängern - + Extend an edge with respect to the picked position Verlängern einer Kante in Bezug auf die ausgewählte Position @@ -1543,17 +1543,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Skizze - + External geometry Externe Geometrie - + Create an edge linked to an external geometry Erstellen einer Kante verknüpft mit einer externen Geometrie @@ -1975,17 +1975,17 @@ Die Eigenschaft 'Support' wird gelöscht. CmdSketcherSplit - + Sketcher Skizze - + Split edge Kante teilen - + Splits an edge into two while preserving constraints Teilt eine Kante in zwei unter Beibehaltung der Beschränkungen @@ -2103,17 +2103,17 @@ auf den festlegenden oder den anzeigenden Modus festlegen CmdSketcherTrimming - + Sketcher Skizze - + Trim edge Kante zuschneiden - + Trim an edge with respect to the picked position Trimmen einer Kante bezüglich der ausgewählten Position @@ -2516,7 +2516,7 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen. - + Add sketch circle Skizzenkreis hinzufügen @@ -2546,48 +2546,48 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen.Polkreis hinzufügen - + Add sketch point Skizzenpunkt hinzufügen - - + + Create fillet Abrundung erstellen - + Trim edge Kante zuschneiden - + Extend edge Kante verlängern - + Split edge Kante teilen - + Add external geometry Externe Geometrie hinzufügen - + Add carbon copy Kopie hinzufügen - + Add slot Nut hinzufügen - + Add hexagon Sechseck hinzufügen @@ -3654,7 +3654,7 @@ Akzeptierte Kombinationen: zwei Kurven; Ein Endpunkt und eine Kurve; Zwei Endpun Einschränkung(en) aus der Skizze auswählen. - + CAD Kernel Error CAD-Kernel-Fehler @@ -3797,42 +3797,42 @@ Akzeptierte Kombinationen: zwei Kurven; Ein Endpunkt und eine Kurve; Zwei Endpun SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Eine Kopie würde zu einem Zirkelbezug führen. - + This object is in another document. Dieses Objekt ist in einem anderen Dokument. - + This object belongs to another body. Hold Ctrl to allow cross-references. Dieses Objekt gehört zu einem anderen Körper. Strg-Taste drücken und halten um Querverweise zu erlauben. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Dieses Objekt gehört zu einem anderen Körper und enthält externe Geometrie. Querverweis ist nicht erlaubt. - + This object belongs to another part. Dieses Objekt gehört zu einem anderen Teil. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. Die ausgewählte Skizze ist nicht parallel zu dieser Skizze. Drücke Sie Strg + Alt um eine nicht parallele Skizze zu erlauben. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Die XY-Achsen der ausgewählten Skizze haben nicht die gleiche Richtung wie die Aktive Skizze. Drücken Sie Strg + Alt um den Fehler zu ignorieren. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Der Ursprung der ausgewählten Skizze ist nicht mit dem Ursprung dieser Skizze ausgerichtet. Halten Sie Strg + Alt, um den Fehler zu ignorieren. @@ -3986,22 +3986,22 @@ Akzeptierte Kombinationen: zwei Kurven; Ein Endpunkt und eine Kurve; Zwei Endpun SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Diese Verknüpfung wird Zirkulare Abhängigkeiten verursachen. - + This object is in another document. Dieses Objekt ist in einem anderen Dokument. - + This object belongs to another body, can't link. Dieses Objekt gehört zu einem anderen Körper, kann nicht verknüft werden. - + This object belongs to another part, can't link. Dieses Objekt gehört zu einem anderen Teil, kann nicht verknüpft werden. @@ -4525,182 +4525,221 @@ Erfordert das erneute aktivieren des Bearbeitungsmodus. Skizzenbearbeitung - - A dialog will pop up to input a value for new dimensional constraints - Ein Dialog wird geöffnet, zur Eingabe eines Wertes für die neu erstellte maßliche Einschränkung - - - + Ask for value after creating a dimensional constraint Wert erfragen, nach Erstellung einer maßlichen Einschränkung - + Segments per geometry Segmente pro Geometrie - - Current constraint creation tool will remain active after creation - Aktuelles Beschränkungswerkzeug bleibt nach der Erstellung aktiv - - - + Constraint creation "Continue Mode" Beschränkungserstellung "Fortlaufender Modus" - - Line pattern used for grid lines - Linienmuster für Gitterlinien - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Basislängeneinheiten werden in den Beschränkungen nicht angezeigt. Unterstützt alle Einheitensysteme außer 'US customary' und 'Gebäude US/Euro'. - + Hide base length units for supported unit systems Basislängeneinheiten für unterstützte Einheitensysteme ausblenden - + Font size Schriftgröße - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Sichtbarkeitsautomatisierung - - When opening sketch, hide all features that depend on it - Beim Öffnen der Skizze alle abhängigen Objekte verstecken + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Alle Objekte verstecken, die von der Skizze abhängen - - When opening sketch, show sources for external geometry links - Beim Öffnen der Skizze die Quellen für externe Geometrieverbindungen anzeigen - - - + Show objects used for external geometry Objekte für externe Geometrie anzeigen - - When opening sketch, show objects the sketch is attached to - Beim Öffnen der Skizze Objekte anzeigen, an denen die Skizze angehangen ist - - - + Show objects that the sketch is attached to Objekte anzeigen, an die die Skizze angehängt ist - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Erzwinge orthographische Kamera bei Aktivierung des Bearbeitungsmodus - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Skizze im Schnittansicht-Modus öffnen - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Hinweis: Dieses sind die Standardeinstellungen, die für neue Skizzen verwendet werden. Das Verhalten wird für jede Skizze separat als Eigenschaften auf der Registerkarte Ansicht gespeichert. - + View scale ratio Skalierungsverhältnis anzeigen - - The 3D view is scaled based on this factor - Die 3D-Ansicht wird anhand dieses Faktors skaliert - - - - When closing sketch, move camera back to where it was before sketch was opened - Beim schließen der Skizze, Kamera zurück bewegen, wo sie war, bevor Skizze geöffnet wurde - - - + Restore camera position after editing Kameraposition nach der Bearbeitung wiederherstellen - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. Bei Aktivierung des Bearbeitungsmodus, wird die orthographische Ansicht der Kamera erzwungen. Funktioniert nur, wenn "Kameraposition nach dem Bearbeiten wiederherstellen" aktiviert ist. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Eine Skizze standardmäßig im Schnittansichtsmodus öffnen. Dann sind nur Objekte hinter der Skizzenebene sichtbar. - - - - Applies current visibility automation settings to all sketches in open documents - Wendet die aktuelle Einstellung für die Sichtbarkeitsautomatisierung auf alle Zeichnungen in offenen Dokumenten an - - - + Apply to existing sketches Auf vorhandene Skizzen anwenden - - Font size used for labels and constraints - Schriftgröße für Bezeichnungen und Beschränkungen - - - + px px - - Current sketcher creation tool will remain active after creation - Aktuelles Skizzierwerkzeug bleibt nach Erstellung aktiv - - - + Geometry creation "Continue Mode" Geometrieerstellung "Fortflaufender Modus" - + Grid line pattern Linienstil für Gitter - - Number of polygons for geometry approximation - Anzahl der Polygone für geometrische Näherung - - - + Unexpected C++ exception Unerwartete C++ - Ausnahme - + Sketcher Skizze @@ -5263,136 +5302,136 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges SketcherGui::ViewProviderSketch - + Edit sketch Skizze bearbeiten - + A dialog is already open in the task panel Ein Dialog im Arbeitspanel ist bereits geöffnet - + Do you want to close this dialog? Möchten Sie dieses Dialogfeld schließen? - + Invalid sketch Ungültige Skizze - + Do you want to open the sketch validation tool? Möchten Sie das Werkzeug zum Überprüfen der Skizze öffnen? - + The sketch is invalid and cannot be edited. Die Skizze ist ungültig und kann nicht bearbeitet werden. - + Please remove the following constraint: Bitte folgende Beschränkung entfernen: - + Please remove at least one of the following constraints: Bitte mindestens eine der folgenden Beschränkungen entfernen: - + Please remove the following redundant constraint: Bitte folgende redundante Beschränkung entfernen: - + Please remove the following redundant constraints: Bitte folgende, redundante Beschränkungen entfernen: - + The following constraint is partially redundant: Die folgende Einschränkung ist teilweise redundant: - + The following constraints are partially redundant: Die folgende Einschränkungen sind teilweise überflüssig: - + Please remove the following malformed constraint: Bitte folgende fehlerhafte Beschränkung entfernen: - + Please remove the following malformed constraints: Bitte folgende fehlerhafte Beschränkung entfernen: - + Empty sketch Leere Skizze - + Over-constrained sketch Überbestimmte Skizze - + Sketch contains malformed constraints Skizze enthält fehlerhafte Beschränkungen - + Sketch contains conflicting constraints Skizze enthält widersprüchliche Beschränkungen - + Sketch contains redundant constraints Skizze enthält redundante Beschränkungen - + Sketch contains partially redundant constraints Skizze enthält teilweise redundante Beschränkungen - - - - - + + + + + (click to select) (anklicken zum Auswählen) - + Fully constrained sketch Vollständig bestimmte Skizze - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Unterbestimmte Skizze mit <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 Freiheitsgrad</span></a>. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Unterbestimmte Skizze mit <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 Freiheitsgraden</span></a>. %2 - + Solved in %1 sec Berechnet in %1 s - + Unsolved (%1 sec) Keine Lösung (%1 s) @@ -5542,8 +5581,8 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Erstelle einen Kreis aus drei Punkten auf dem Kreisbogen @@ -5601,8 +5640,8 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Erstelle einen Kreis aus Mittel- und einem Randpunkt @@ -5628,8 +5667,8 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Sketcher_CreateFillet - - + + Creates a radius between two lines Konstruiert einen Radius zwischen zwei Linien @@ -5637,8 +5676,8 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Siebeneck aus Mittelpunkt und einer Ecke erzeugen @@ -5646,8 +5685,8 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Sechseck aus Mittelpunkt und einer Ecke erzeugen @@ -5663,14 +5702,14 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Achteck aus Mittelpunkt und einer Ecke erzeugen - - + + Create a regular polygon by its center and by one corner Regelmäßiges Polygon aus Mittelpunkt und einer Ecke erzeugen @@ -5678,8 +5717,8 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Fünfeck aus Mittelpunkt und einer Ecke erzeugen @@ -5687,8 +5726,8 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Eine Verrundung, die Einschränkungen und Schnittpunkt beibehält @@ -5712,8 +5751,8 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Sketcher_CreateSquare - - + + Create a square by its center and by one corner Quadrat aus Mittelpunkt und einer Ecke erzeugen @@ -5721,8 +5760,8 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Gleichseitiges Dreieck aus Mittelpunkt und einer Ecke erzeugen diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm index 3973619631..d579b3cc92 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts index 8abebccb01..30ee2201d7 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Carbon copy - + Copies the geometry of another sketch Αντιγράφει τα γεωμετρικά στοιχεία ενός άλλου σκαριφήματος @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Δημιουργία κύκλου - + Create a circle in the sketcher Δημιουργία ενός κύκλου στον πάγκο εργασίας σκαριφημάτων - + Center and rim point Κέντρο και σημείο της περιφέρειας - + 3 rim points 3 σημεία της περιφέρειας @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Fillets - + Create a fillet between two lines Create a fillet between two lines - + Sketch fillet Sketch fillet - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Δημιουργία κανονικού πολυγώνου - + Create a regular polygon in the sketcher Δημιουργία ενός κανονικού πολυγώνου στον πάγκο εργασίας σκαριφημάτων - + Triangle Τρίγωνο - + Square Τετράγωνο - + Pentagon Πεντάγωνο - + Hexagon Εξάγωνο - + Heptagon Επτάγωνο - + Octagon Οκτάγωνο - + Regular polygon Κανονικό πολύγωνο @@ -934,17 +934,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Δημιουργία κύκλου από τρία σημεία - + Create a circle by 3 perimeter points Δημιουργία ενός κύκλου από τρία σημεία της περιμέτρου @@ -1060,17 +1060,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Δημιουργία γραμμής προσχεδίου - + Create a draft line in the sketch Δημιουργία μιας γραμμής προσχεδίου στο σκαρίφημα @@ -1114,17 +1114,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Δημιουργία στρογγυλέματος - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Δημιουργία επταγώνου - + Create a heptagon in the sketch Δημιουργία ενός επταγώνου στο σκαρίφημα @@ -1150,17 +1150,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Δημιουργία εξαγώνου - + Create a hexagon in the sketch Δημιουργία ενός εξαγώνου στο σκαρίφημα @@ -1204,17 +1204,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Δημιουργία οκταγώνου - + Create an octagon in the sketch Δημιουργία ενός οκταγώνου στο σκαρίφημα @@ -1222,17 +1222,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Δημιουργία πενταγώνου - + Create a pentagon in the sketch Δημιουργία ενός πενταγώνου στο σκαρίφημα @@ -1258,17 +1258,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Δημιουργία σημείου - + Create a point in the sketch Δημιουργία ενός σημείου στο σκαρίφημα @@ -1276,17 +1276,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1348,17 +1348,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Δημιουργία κανονικού πολυγώνου - + Create a regular polygon in the sketch Δημιουργία ενός κανονικού πολυγώνου στο σκαρίφημα @@ -1366,17 +1366,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Δημιουργία εσοχής - + Create a slot in the sketch Δημιουργία μιας εσοχής στο σκαρίφημα @@ -1384,17 +1384,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Δημιουργία τετραγώνου - + Create a square in the sketch Δημιουργία ενός τετραγώνου στο σκαρίφημα @@ -1402,17 +1402,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text Δημιουργία κειμένου - + Create text in the sketch Δημιουργία κειμένου στο σκαρίφημα @@ -1420,17 +1420,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Δημιουργία ισόπλευρου τριγώνου - + Create an equilateral triangle in the sketch Δημιουργία ενός ισόπλευρου τριγώνου στο σκαρίφημα @@ -1528,17 +1528,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Επέκταση ακμής - + Extend an edge with respect to the picked position Επέκταση μιας ακμής ως προς την επιλεγμένη θέση @@ -1546,17 +1546,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry Εξωτερική γεωμετρία - + Create an edge linked to an external geometry Δημιουργία μιας ακμής που συνδέεται με ένα στοιχείο εξωτερικής γεωμετρίας @@ -1979,17 +1979,17 @@ This will clear the 'Support' property, if anything. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge Περικοπή ακμής - + Trim an edge with respect to the picked position Περικοπή μιας ακμής ως προς την επιλεγμένη θέση @@ -2520,7 +2520,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2550,48 +2550,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Δημιουργία στρογγυλέματος - + Trim edge Περικοπή ακμής - + Extend edge Επέκταση ακμής - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3658,7 +3658,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Επιλέξτε περιορισμό(ή περιορισμούς) από το σκαρίφημα. - + CAD Kernel Error Σφάλμα Πυρήνα CAD @@ -3801,42 +3801,42 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Η δημιουργία πιστού αντιγράφου θα προκαλέσει κυκλική εξάρτηση. - + This object is in another document. Αυτό το αντικείμενο βρίσκεται σε κάποιο άλλο έγγραφο. - + This object belongs to another body. Hold Ctrl to allow cross-references. This object belongs to another body. Hold Ctrl to allow cross-references. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - + This object belongs to another part. Αυτό το αντικείμενο ανήκει σε κάποιο άλλο εξάρτημα. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Οι άξονες XY του επιλεγμένου σκαριφήματος έχουν διαφορετικές διευθύνσεις από τους άξονες αυτού του σκαριφήματος. Κρατήστε πιεσμένα τα πλήκτρα Ctrl+Alt για να γίνει παράβλεψη. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Το σημείο τομής των αξόνων του επιλεγμένου σκαριφήματος δεν ταυτίζεται με το σημείο τομής των αξόνων αυτού του σκαριφήματος. Κρατήστε πιεσμένα τα πλήκτρα Ctrl+Alt για να γίνει παράβλεψη. @@ -3990,22 +3990,22 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Η δημιουργία συνδέσμου θα προκαλέσει κυκλική εξάρτηση. - + This object is in another document. Αυτό το αντικείμενο βρίσκεται σε κάποιο άλλο έγγραφο. - + This object belongs to another body, can't link. Αυτό το αντικείμενο ανήκει σε κάποιο άλλο σώμα, αδύνατη η σύνδεση. - + This object belongs to another part, can't link. Αυτό το αντικείμενο ανήκει σε κάποιο άλλο εξάρτημα, αδύνατη η σύνδεση. @@ -4533,183 +4533,221 @@ Requires to re-enter edit mode to take effect. Επεξεργασία σκαριφήματος - - A dialog will pop up to input a value for new dimensional constraints - A dialog will pop up to input a value for new dimensional constraints - - - + Ask for value after creating a dimensional constraint Ερώτηση για την τιμή, μετά από τη δημιουργία ενός περιορισμού των διαστάσεων - + Segments per geometry Τμήματα ανά γεωμετρικό στοιχείο - - Current constraint creation tool will remain active after creation - Current constraint creation tool will remain active after creation - - - + Constraint creation "Continue Mode" Constraint creation "Continue Mode" - - Line pattern used for grid lines - Line pattern used for grid lines - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - + Hide base length units for supported unit systems Hide base length units for supported unit systems - + Font size Μέγεθος γραμματοσειράς - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Αυτοματοποίηση ορατότητας - - When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Απόκρυψη όλων των αντικειμένων που εξαρτώνται από το σκαρίφημα - - When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links - - - + Show objects used for external geometry Εμφάνιση των αντικειμένων που χρησιμοποιούνται ως εξωτερική γεωμετρία - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened - - - + Restore camera position after editing Επαναφορά της θέσης της κάμερας μετά την επεξεργασία - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches Εφαρμογή στα υπάρχοντα σκαριφήματα - - Font size used for labels and constraints - Font size used for labels and constraints - - - + px px - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Μοτίβο γραμμών κανάβου - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception Απρόσμενη εξαίρεση C++ - + Sketcher Sketcher @@ -5270,136 +5308,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch Επεξεργασία σκίτσου - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Μη έγκυρο σκαρίφημα - + Do you want to open the sketch validation tool? Θέλετε να ανοίξετε το εργαλείο επικύρωσης σκαριφημάτων; - + The sketch is invalid and cannot be edited. Το σκαρίφημα είναι μη έγκυρο και δεν δύναται να υποστεί επεξεργασία. - + Please remove the following constraint: Παρακαλώ αφαιρέστε τον παρακάτω περιορισμό: - + Please remove at least one of the following constraints: Παρακαλώ αφαιρέστε τουλάχιστον έναν από τους παρακάτω περιορισμούς: - + Please remove the following redundant constraint: Παρακαλώ αφαιρέστε τον παρακάτω πλεονάζων περιορισμό: - + Please remove the following redundant constraints: Παρακαλώ αφαιρέστε τους παρακάτω πλεονάζοντες περιορισμούς: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Κενό σκαρίφημα - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (κάντε κλικ για να επιλέξετε) - + Fully constrained sketch Πλήρως περιορισμένο σκαρίφημα - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Επιλύθηκε σε %1 δευτερόλεπτα - + Unsolved (%1 sec) Δεν επιλύθηκε (%1 δευτερόλεπτα) @@ -5549,8 +5587,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Δημιουργία ενός κύκλου από 3 σημεία της περιφέρειας @@ -5608,8 +5646,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Δημιουργία ενός κύκλου με χρήση του κέντρου του και ενός σημείου της περιφέρειας @@ -5635,8 +5673,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5644,8 +5682,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Δημιουργία ενός επταγώνου με χρήση του κέντρου του και μιας γωνίας @@ -5653,8 +5691,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Δημιουργία ενός εξαγώνου με χρήση του κέντρου του και μιας γωνίας @@ -5670,14 +5708,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Δημιουργία ενός οκταγώνου με χρήση του κέντρου του και μιας γωνίας - - + + Create a regular polygon by its center and by one corner Δημιουργία ενός κανονικού πολυγώνου με χρήση του κέντρου του και μιας γωνίας @@ -5685,8 +5723,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Δημιουργία ενός πενταγώνου με χρήση του κέντρου του και μιας γωνίας @@ -5694,8 +5732,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5719,8 +5757,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner Δημιουργία ενός τετραγώνου με χρήση του κέντρου του και μιας γωνίας @@ -5728,8 +5766,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Δημιουργία ενός ισόπλευρου τριγώνου με χρήση του κέντρου του και μιας γωνίας diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-AR.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-AR.qm new file mode 100644 index 0000000000..598b653ed4 Binary files /dev/null and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-AR.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-AR.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-AR.ts new file mode 100644 index 0000000000..c4c4324c95 --- /dev/null +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-AR.ts @@ -0,0 +1,6277 @@ + + + + + CmdSketcherBSplineComb + + + Sketcher + Croquizador + + + + Show/hide B-spline curvature comb + Mostrar/ocultar peine de curvatura B-spline + + + + Switches between showing and hiding the curvature comb for all B-splines + Cambia entre mostrar y ocultar el peine de curvatura para todas las B-splines + + + + CmdSketcherBSplineDegree + + + Sketcher + Croquizador + + + + Show/hide B-spline degree + Mostrar/ocultar grado de B-spline + + + + Switches between showing and hiding the degree for all B-splines + Cambiar entre mostrar y ocultar el grado de todas las B-splines + + + + CmdSketcherBSplineKnotMultiplicity + + + Sketcher + Croquizador + + + + Show/hide B-spline knot multiplicity + Mostrar/ocultar multiplicidad de nudo de B-spline + + + + Switches between showing and hiding the knot multiplicity for all B-splines + Cambia entre mostrar y ocultar la multiplicidad de nudo para todas las B-splines + + + + CmdSketcherBSplinePoleWeight + + + Sketcher + Croquizador + + + + Show/hide B-spline control point weight + Mostrar/ocultar el peso de los puntos de control de la B-spline + + + + Switches between showing and hiding the control point weight for all B-splines + Alterna entre mostrar y ocultar el peso de los puntos de control para todas las B-splines + + + + CmdSketcherBSplinePolygon + + + Sketcher + Croquizador + + + + Show/hide B-spline control polygon + Mostrar/ocultar control poligonal de B-spline + + + + Switches between showing and hiding the control polygons for all B-splines + Cambia entre mostrar y ocultar los polígonos de control para todas las B-splines + + + + CmdSketcherCarbonCopy + + + Sketcher + Croquizador + + + + Carbon copy + Copia carbónica + + + + Copies the geometry of another sketch + Copia la geometría de otro croquis + + + + CmdSketcherClone + + + Sketcher + Croquizador + + + + Clone + Clonar + + + + Creates a clone of the geometry taking as reference the last selected point + Crea un clon de la geometría tomando como referencia el último punto seleccionado + + + + CmdSketcherCloseShape + + + Sketcher + Croquizador + + + + Close shape + Cerrar forma + + + + Produce a closed shape by tying the end point of one element with the next element's starting point + Produce una forma cerrada enlazando el punto final de un elemento con el punto de inicio del siguiente elemento + + + + CmdSketcherCompBSplineShowHideGeometryInformation + + + Sketcher + Croquizador + + + + Show/hide B-spline information layer + Mostrar/ocultar capa de información de B-spline + + + + Show/hide B-spline degree + Mostrar/ocultar grado de B-spline + + + + Show/hide B-spline control polygon + Mostrar/ocultar control poligonal de B-spline + + + + Show/hide B-spline curvature comb + Mostrar/ocultar peine de curvatura B-spline + + + + Show/hide B-spline knot multiplicity + Mostrar/ocultar multiplicidad de nudo de B-spline + + + + Show/hide B-spline control point weight + Mostrar/ocultar el peso de los puntos de control de la B-spline + + + + CmdSketcherCompConstrainRadDia + + + Sketcher + Croquizador + + + + Constrain arc or circle + Restringir arco o circunferencia + + + + Constrain an arc or a circle + Restringir un arco o una circunferencia + + + + Constrain radius + Restringir radio + + + + Constrain diameter + Restringir diámetro + + + + Constrain auto radius/diameter + Restricción automática de radio/diámetro + + + + CmdSketcherCompCopy + + + Sketcher + Croquizador + + + + Copy + Copiar + + + + Creates a clone of the geometry taking as reference the last selected point + Crea un clon de la geometría tomando como referencia el último punto seleccionado + + + + CmdSketcherCompCreateArc + + + Sketcher + Croquizador + + + + Create arc + Crear arco + + + + Create an arc in the sketcher + Crear un arco en el Croquizador + + + + Center and end points + Centro y puntos finales + + + + End points and rim point + Puntos finales y punto de borde + + + + CmdSketcherCompCreateBSpline + + + Sketcher + Croquizador + + + + Create a B-spline + Crear una B-spline + + + + Create a B-spline in the sketch + Crear una B-spline en el croquis + + + + CmdSketcherCompCreateCircle + + + Sketcher + Croquizador + + + + Create circle + Crear circunferencia + + + + Create a circle in the sketcher + Crea una circunferencia en el croquizador + + + + Center and rim point + Centro y punto de borde + + + + 3 rim points + 3 puntos del borde + + + + CmdSketcherCompCreateConic + + + Sketcher + Croquizador + + + + Create a conic + Crear una curva cónica + + + + Create a conic in the sketch + Crear una curva cónica en el Croquizador + + + + Ellipse by center, major radius, point + Elipse mediante centro, radio mayor, punto + + + + Ellipse by periapsis, apoapsis, minor radius + Elipse mediante periastro, apoastro y radio menor + + + + Arc of ellipse by center, major radius, endpoints + Arco de elipse mediante centro, radio mayor, puntos finales + + + + Arc of hyperbola by center, major radius, endpoints + Arco de hipérbola mediante centro, radio mayor, puntos finales + + + + Arc of parabola by focus, vertex, endpoints + Arco de parábola mediante foco, vértices, puntos finales + + + + CmdSketcherCompCreateFillets + + + Sketcher + Croquizador + + + + Fillets + Redondeos + + + + Create a fillet between two lines + Crea un redondeo entre dos aristas + + + + Sketch fillet + Redondeo en croquis + + + + Constraint-preserving sketch fillet + Restricción conservando el redondeo de croquis + + + + CmdSketcherCompCreateRectangles + + + Sketcher + Croquizador + + + + Create rectangles + Crear rectángulos + + + + Creates a rectangle in the sketch + Crea un rectángulo en un boceto + + + + Rectangle + Rectángulo + + + + Centered rectangle + Rectángulo centrado + + + + Rounded rectangle + Rectángulo redondeado + + + + CmdSketcherCompCreateRegularPolygon + + + Sketcher + Croquizador + + + + Create regular polygon + Crear polígono regular + + + + Create a regular polygon in the sketcher + Crear un polígono regular en el Croquizador + + + + Triangle + Triángulo + + + + Square + Cuadrado + + + + Pentagon + Pentágono + + + + Hexagon + Hexágono + + + + Heptagon + Heptágono + + + + Octagon + Octágono + + + + Regular polygon + Polígono regular + + + + CmdSketcherCompModifyKnotMultiplicity + + + Sketcher + Croquizador + + + + Modify knot multiplicity + Modificar multiplicidad de nudo + + + + Modifies the multiplicity of the selected knot of a B-spline + Modifica la multiplicidad del nudo seleccionado de una B-spline + + + + Increase knot multiplicity + Aumentar la multiplicidad del nudo + + + + Decrease knot multiplicity + Disminuir la multiplicidad de nudo + + + + CmdSketcherConnect + + + Sketcher + Croquizador + + + + Connect edges + Conectar aristas + + + + Tie the end point of the element with next element's starting point + Unir el punto final del elemento con el inicial de otro + + + + CmdSketcherConstrainAngle + + + Sketcher + Croquizador + + + + Constrain angle + Restringir ángulo + + + + Fix the angle of a line or the angle between two lines + Corregir el ángulo de una línea o el ángulo entre dos líneas + + + + CmdSketcherConstrainBlock + + + Sketcher + Croquizador + + + + Constrain block + Restricción en bloque + + + + Block constraint: block the selected edge from moving + Restricción en bloque: restringe el movimiento del borde seleccionado + + + + CmdSketcherConstrainCoincident + + + Sketcher + Croquizador + + + + Constrain coincident + Restringir coincidencia + + + + Create a coincident constraint on the selected item + Crear una restricción coincidente en el elemento seleccionado + + + + CmdSketcherConstrainDiameter + + + Sketcher + Croquizador + + + + Constrain diameter + Restringir diámetro + + + + Fix the diameter of a circle or an arc + Fijar el diámetro de una circunferencia o un arco + + + + CmdSketcherConstrainDistance + + + Sketcher + Croquizador + + + + Constrain distance + Restringir distancia + + + + Fix a length of a line or the distance between a line and a vertex + Fijar la longitud de una línea o la distancia entre una línea y un vértice + + + + CmdSketcherConstrainDistanceX + + + Sketcher + Croquizador + + + + Constrain horizontal distance + Constrain horizontal distance + + + + Fix the horizontal distance between two points or line ends + Fije la distancia horizontal entre dos puntos o extremos de línea + + + + CmdSketcherConstrainDistanceY + + + Sketcher + Croquizador + + + + Constrain vertical distance + Restricción de distancia vertical + + + + Fix the vertical distance between two points or line ends + Fije la distancia vertical entre dos puntos o extremos de línea + + + + CmdSketcherConstrainEqual + + + Sketcher + Croquizador + + + + Constrain equal + Restringir igualdad + + + + Create an equality constraint between two lines or between circles and arcs + Crear una restricción de igualdad entre dos líneas o entre circunferencias y arcos + + + + CmdSketcherConstrainHorizontal + + + Sketcher + Croquizador + + + + Constrain horizontally + Restringir horizontalmente + + + + Create a horizontal constraint on the selected item + Crear una restricción horizontal en el elemento seleccionado + + + + CmdSketcherConstrainInternalAlignment + + + Sketcher + Croquizador + + + + Constrain internal alignment + Restringir el alineamiento interno + + + + Constrains an element to be aligned with the internal geometry of another element + Restringe un elemento para estar alineado con la geometría interna de otro elemento + + + + CmdSketcherConstrainLock + + + Sketcher + Croquizador + + + + Constrain lock + Restringir bloqueo + + + + Lock constraint: create both a horizontal and a vertical distance constraint +on the selected vertex + Restricción de bloqueo: crea una restricción de distancia horizontal y vertical +en el vértice seleccionado + + + + CmdSketcherConstrainParallel + + + Sketcher + Croquizador + + + + Constrain parallel + Restringir paralela + + + + Create a parallel constraint between two lines + Crear una restricción paralela entre dos líneas + + + + CmdSketcherConstrainPerpendicular + + + Sketcher + Croquizador + + + + Constrain perpendicular + Restringir perpendicular + + + + Create a perpendicular constraint between two lines + Crear una restricción perpendicular entre dos líneas + + + + CmdSketcherConstrainPointOnObject + + + Sketcher + Croquizador + + + + Constrain point onto object + Restringir el punto al objeto + + + + Fix a point onto an object + Fijar un punto en un objeto + + + + CmdSketcherConstrainRadiam + + + Sketcher + Croquizador + + + + Constrain auto radius/diameter + Restricción automática de radio/diámetro + + + + Fix automatically diameter on circle and radius on arc/pole + Fijarar automáticamente diámetro de circunferencia y radio de arco/polo + + + + CmdSketcherConstrainRadius + + + Sketcher + Croquizador + + + + Constrain radius or weight + Restringir radio o peso + + + + Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline + Corrige el radio de una circunferencia o un arco o corrige el peso del polo de una B-Spline + + + + CmdSketcherConstrainSnellsLaw + + + Sketcher + Croquizador + + + + Constrain refraction (Snell's law') + Restricción de refracción (Ley de Snell) + + + + Create a refraction law (Snell's law) constraint between two endpoints of rays +and an edge as an interface. + Crea una restricción de ley de refracción (ley de Snell) entre dos extremos de los rayos y una arista como interfaz. + + + + CmdSketcherConstrainSymmetric + + + Sketcher + Croquizador + + + + Constrain symmetrical + Restringir simetría + + + + Create a symmetry constraint between two points +with respect to a line or a third point + Crear una restricción de simetría entre dos puntos +con respecto a una línea o un tercer punto + + + + CmdSketcherConstrainTangent + + + Sketcher + Croquizador + + + + Constrain tangent + Restringir tangente + + + + Create a tangent constraint between two entities + Crear una restricción tangente entre dos entidades + + + + CmdSketcherConstrainVertical + + + Sketcher + Croquizador + + + + Constrain vertically + Restringir verticalmente + + + + Create a vertical constraint on the selected item + Crear una restricción vertical en el elemento seleccionado + + + + CmdSketcherConvertToNURB + + + Sketcher + Croquizador + + + + Convert geometry to B-spline + Convertir geometría en una B-spline + + + + Converts the selected geometry to a B-spline + Convierte la geometría seleccionada en una B-spline + + + + CmdSketcherCopy + + + Sketcher + Croquizador + + + + Copy + Copiar + + + + Creates a simple copy of the geometry taking as reference the last selected point + Crea una copia simple de la geometría tomando como referencia el último punto seleccionado + + + + CmdSketcherCreate3PointArc + + + Sketcher + Croquizador + + + + Create arc by three points + Crear arco por tres puntos + + + + Create an arc by its end points and a point along the arc + Crear un arco por sus puntos finales y un punto a lo largo del arco + + + + CmdSketcherCreate3PointCircle + + + Sketcher + Croquizador + + + + Create circle by three points + Crear una circunferencia por tres puntos + + + + Create a circle by 3 perimeter points + Crear una circunferencia por 3 puntos perimetrales + + + + CmdSketcherCreateArc + + + Sketcher + Croquizador + + + + Create arc by center + Crear arco por centro + + + + Create an arc by its center and by its end points + Crear un arco por su centro y sus extremos + + + + CmdSketcherCreateArcOfEllipse + + + Sketcher + Croquizador + + + + Create an arc of ellipse + Crear un arco de elipse + + + + Create an arc of ellipse in the sketch + Crear un arco de elipse en el croquis + + + + CmdSketcherCreateArcOfHyperbola + + + Sketcher + Croquizador + + + + Create an arc of hyperbola + Crear un arco de hipérbola + + + + Create an arc of hyperbola in the sketch + Crear un arco de hipérbola en el croquis + + + + CmdSketcherCreateArcOfParabola + + + Sketcher + Croquizador + + + + Create an arc of parabola + Crear un arco de parábola + + + + Create an arc of parabola in the sketch + Crear un arco de parábola en el croquis + + + + CmdSketcherCreateBSpline + + + Sketcher + Croquizador + + + + Create B-spline + Crear B-spline + + + + Create a B-spline via control points in the sketch. + Crear una B-spline a través de puntos de control en el croquis. + + + + CmdSketcherCreateCircle + + + Sketcher + Croquizador + + + + Create circle + Crear circunferencia + + + + Create a circle in the sketch + Crea una circunferencia en el croquis + + + + CmdSketcherCreateDraftLine + + + Sketcher + Croquizador + + + + Create draft line + Crear línea borrador + + + + Create a draft line in the sketch + Crear una línea de borrador en el Croquizador + + + + CmdSketcherCreateEllipseBy3Points + + + Sketcher + Croquizador + + + + Create ellipse by 3 points + Crear elipse mediante 3 puntos + + + + Create an ellipse by 3 points in the sketch + Crear elipse mediante 3 puntos en el Croquizador + + + + CmdSketcherCreateEllipseByCenter + + + Sketcher + Croquizador + + + + Create ellipse by center + Crear elipse mediante centro + + + + Create an ellipse by center in the sketch + Crear una elipse mediante centro en el Croquizador + + + + CmdSketcherCreateFillet + + + Sketcher + Croquizador + + + + Create fillet + Crear redondeo + + + + Create a fillet between two lines or at a coincident point + Create a fillet between two lines or at a coincident point + + + + CmdSketcherCreateHeptagon + + + Sketcher + Croquizador + + + + Create heptagon + Crear heptágono + + + + Create a heptagon in the sketch + Crear un heptágono en el Croquizador + + + + CmdSketcherCreateHexagon + + + Sketcher + Croquizador + + + + Create hexagon + Crear hexágono + + + + Create a hexagon in the sketch + Crear un hexágono en el Croquizador + + + + CmdSketcherCreateLine + + + Sketcher + Croquizador + + + + Create line + Crear línea + + + + Create a line in the sketch + Crear una línea en el Croquizador + + + + CmdSketcherCreateOblong + + + Sketcher + Croquizador + + + + Create rounded rectangle + Crear rectángulo redondeado + + + + Create a rounded rectangle in the sketch + Crear un rectángulo redondeado en el boceto + + + + CmdSketcherCreateOctagon + + + Sketcher + Croquizador + + + + Create octagon + Crear octágono + + + + Create an octagon in the sketch + Crear un octágono en el Croquizador + + + + CmdSketcherCreatePentagon + + + Sketcher + Croquizador + + + + Create pentagon + Crear pentágono + + + + Create a pentagon in the sketch + Crear un pentágono en el Croquizador + + + + CmdSketcherCreatePeriodicBSpline + + + Sketcher + Croquizador + + + + Create periodic B-spline + Crear una B-spline periódica + + + + Create a periodic B-spline via control points in the sketch. + Crear una B-spline periódica mediante puntos de control en el Croquizador. + + + + CmdSketcherCreatePoint + + + Sketcher + Croquizador + + + + Create point + Crear punto + + + + Create a point in the sketch + Crear un punto en el Croquizador + + + + CmdSketcherCreatePointFillet + + + Sketcher + Croquizador + + + + Create corner-preserving fillet + Crear un redondeo conservando las esquinas + + + + Fillet that preserves intersection point and most constraints + Redondeo que conserva el punto de intersección y la mayoría de las restricciones + + + + CmdSketcherCreatePolyline + + + Sketcher + Croquizador + + + + Create polyline + Crear polilínea + + + + Create a polyline in the sketch. 'M' Key cycles behaviour + Crear una polilínea en el Croquizador. La tecla 'M' cambia su comportamiento + + + + CmdSketcherCreateRectangle + + + Sketcher + Croquizador + + + + Create rectangle + Crear rectángulo + + + + Create a rectangle in the sketch + Crear un rectángulo en el Croquizador + + + + CmdSketcherCreateRectangleCenter + + + Sketcher + Croquizador + + + + Create centered rectangle + Crear rectángulo centrado + + + + Create a centered rectangle in the sketch + Crear un rectángulo redondeado en el boceto + + + + CmdSketcherCreateRegularPolygon + + + Sketcher + Croquizador + + + + Create regular polygon + Crear polígono regular + + + + Create a regular polygon in the sketch + Crear un polígono regular en el Croquizador + + + + CmdSketcherCreateSlot + + + Sketcher + Croquizador + + + + Create slot + Crear ranura + + + + Create a slot in the sketch + Crear un rectángulo redondeado en el croquis + + + + CmdSketcherCreateSquare + + + Sketcher + Croquizador + + + + Create square + Crear cuadrado + + + + Create a square in the sketch + Crear un cuadrado en el Croquizador + + + + CmdSketcherCreateText + + + Sketcher + Croquizador + + + + Create text + Crear texto + + + + Create text in the sketch + Crear texto en el Croquizador + + + + CmdSketcherCreateTriangle + + + Sketcher + Croquizador + + + + Create equilateral triangle + Crear triángulo equilátero + + + + Create an equilateral triangle in the sketch + Crear un triángulo equilátero en el Croquizador + + + + CmdSketcherDecreaseDegree + + + Sketcher + Croquizador + + + + Decrease B-spline degree + Reducir grado de B-spline + + + + Decreases the degree of the B-spline + Disminuye el grado de la B-spline + + + + CmdSketcherDecreaseKnotMultiplicity + + + Sketcher + Croquizador + + + + Decrease knot multiplicity + Disminuir la multiplicidad de nudo + + + + Decreases the multiplicity of the selected knot of a B-spline + Disminuye la multiplicidad del nudo seleccionado de una B-spline + + + + CmdSketcherDeleteAllConstraints + + + Sketcher + Croquizador + + + + Delete all constraints + Borrar todas las restricciones + + + + Delete all constraints in the sketch + Borrar todas las restricciones en el croquis + + + + CmdSketcherDeleteAllGeometry + + + Sketcher + Croquizador + + + + Delete all geometry + Borrar toda la geometría + + + + Delete all geometry and constraints in the current sketch, with the exception of external geometry + Borrar todas las restricciones y geometría del croquis actual, con la excepción de la geometría externa + + + + CmdSketcherEditSketch + + + Sketcher + Croquizador + + + + Edit sketch + Editar boceto + + + + Edit the selected sketch. + Editar el croquis seleccionado. + + + + CmdSketcherExtend + + + Sketcher + Croquizador + + + + Extend edge + Extender borde + + + + Extend an edge with respect to the picked position + Extender un borde con respecto a la posición seleccionada + + + + CmdSketcherExternal + + + Sketcher + Croquizador + + + + External geometry + Geometría externa + + + + Create an edge linked to an external geometry + Crear un borde vinculado a una geometría externa + + + + CmdSketcherIncreaseDegree + + + Sketcher + Croquizador + + + + Increase B-spline degree + Aumentar grado de B-spline + + + + Increases the degree of the B-spline + Aumenta el grado de la B-spline + + + + CmdSketcherIncreaseKnotMultiplicity + + + Sketcher + Croquizador + + + + Increase knot multiplicity + Aumentar la multiplicidad del nudo + + + + Increases the multiplicity of the selected knot of a B-spline + Aumenta la multiplicidad del nudo seleccionado de una B-spline + + + + CmdSketcherLeaveSketch + + + Sketcher + Croquizador + + + + Leave sketch + Salir del croquis + + + + Finish editing the active sketch. + Terminar de editar el croquis activo. + + + + CmdSketcherMapSketch + + + Sketcher + Croquizador + + + + Map sketch to face... + Mapear croquis a cara... + + + + Set the 'Support' of a sketch. +First select the supporting geometry, for example, a face or an edge of a solid object, +then call this command, then choose the desired sketch. + Establece el 'Soporte' de un croquis. +Primero seleccione la geometría de soporte, por ejemplo, una cara o una arista de un objeto sólido, después llame a este comando y entonces elija el croquis deseado. + + + + Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. + Algunos de los objetos seleccionados dependen de que el croquis sea mapeado. Las dependencias circulares no están permitidas. + + + + CmdSketcherMergeSketches + + + Sketcher + Croquizador + + + + Merge sketches + Combinar croquis + + + + Create a new sketch from merging two or more selected sketches. + Crear un nuevo croquis a partir de la fusión de dos o más croquis seleccionados. + + + + Wrong selection + Selección Incorrecta + + + + Select at least two sketches. + Seleccione al menos dos croquis. + + + + CmdSketcherMirrorSketch + + + Sketcher + Croquizador + + + + Mirror sketch + Simetrizar croquis + + + + Create a new mirrored sketch for each selected sketch +by using the X or Y axes, or the origin point, +as mirroring reference. + Crea un nuevo croquis reflejado para cada croquis seleccionado +usando los ejes X o Y, o el punto de origen, +como referencia replicadora. + + + + Wrong selection + Selección Incorrecta + + + + Select one or more sketches. + Seleccione uno o más croquis. + + + + CmdSketcherMove + + + Sketcher + Croquizador + + + + Move + Mover + + + + Moves the geometry taking as reference the last selected point + Mover la geometría tomando como referencia el último punto seleccionado + + + + CmdSketcherNewSketch + + + Sketcher + Croquizador + + + + Create sketch + Crear croquis + + + + Create a new sketch. + Crear un nuevo croquis. + + + + CmdSketcherRectangularArray + + + Sketcher + Croquizador + + + + Rectangular array + Matriz rectangular + + + + Creates a rectangular array pattern of the geometry taking as reference the last selected point + Crea un patrón de matriz rectangular de la geometría tomando como referencia el último punto seleccionado + + + + CmdSketcherRemoveAxesAlignment + + + Sketcher + Croquizador + + + + Remove axes alignment + Quitar alineación de ejes + + + + Modifies constraints to remove axes alignment while trying to preserve the constraint relationship of the selection + Modifica restricciones para remover la alineación de los ejes mientras se intenta preservar la relación de restricción de la selección + + + + CmdSketcherReorientSketch + + + Sketcher + Croquizador + + + + Reorient sketch... + Reorientar croquis... + + + + Place the selected sketch on one of the global coordinate planes. +This will clear the 'Support' property, if any. + Coloca el croquis seleccionado en uno de los planos de coordenadas globales. +Esto borrará la propiedad 'Soporte', si la hubiera. + + + + CmdSketcherRestoreInternalAlignmentGeometry + + + Sketcher + Croquizador + + + + Show/hide internal geometry + Mostrar/ocultar geometría interna + + + + Show all internal geometry or hide unused internal geometry + Mostrar toda la geometría interna u ocultar geometría interna no utilizada + + + + CmdSketcherSelectConflictingConstraints + + + Sketcher + Croquizador + + + + + Select conflicting constraints + Seleccionar restricciones en conflicto + + + + CmdSketcherSelectConstraints + + + Sketcher + Croquizador + + + + Select associated constraints + Seleccionar restricciones asociadas + + + + Select the constraints associated with the selected geometrical elements + Seleccione las restricciones asociadas con los elementos geometricos seleccionados + + + + CmdSketcherSelectElementsAssociatedWithConstraints + + + Sketcher + Croquizador + + + + Select associated geometry + Seleccionar geometría asociada + + + + Select the geometrical elements associated with the selected constraints + Seleccione los elementos geometricos asociados con las restricciones seleccionadas + + + + CmdSketcherSelectElementsWithDoFs + + + Sketcher + Croquizador + + + + Select unconstrained DoF + Seleccionar Grados de Libertad sin restricciones + + + + Select geometrical elements where the solver still detects unconstrained degrees of freedom. + Seleccione elementos geométricos donde el solver todavía detecta grados de libertad sin restricciones. + + + + CmdSketcherSelectHorizontalAxis + + + Sketcher + Croquizador + + + + Select horizontal axis + Seleccionar eje horizontal + + + + Select the local horizontal axis of the sketch + Seleccione el eje horizontal local del croquis + + + + CmdSketcherSelectMalformedConstraints + + + Sketcher + Croquizador + + + + + Select malformed constraints + Seleccionar restricciones mal formadas + + + + CmdSketcherSelectOrigin + + + Sketcher + Croquizador + + + + Select origin + Seleccionar origen de coordenadas + + + + Select the local origin point of the sketch + Seleccione el punto de origen local del croquis + + + + CmdSketcherSelectPartiallyRedundantConstraints + + + Sketcher + Croquizador + + + + + Select partially redundant constraints + Seleccionar restricciones parcialmente redundantes + + + + CmdSketcherSelectRedundantConstraints + + + Sketcher + Croquizador + + + + + Select redundant constraints + Seleccionar restricciones redundantes + + + + CmdSketcherSelectVerticalAxis + + + Sketcher + Croquizador + + + + Select vertical axis + Seleccionar eje vertical + + + + Select the local vertical axis of the sketch + Seleccione el eje vertical local del croquis + + + + CmdSketcherSplit + + + Sketcher + Croquizador + + + + Split edge + Dividir borde + + + + Splits an edge into two while preserving constraints + Divida un borde en dos preservando las restricciones + + + + CmdSketcherStopOperation + + + Sketcher + Croquizador + + + + Stop operation + Detener operación + + + + When in edit mode, stop the active operation (drawing, constraining, etc.). + Cuando esté en modo edición, detener la operación activa (dibujar, restringir, etc.). + + + + CmdSketcherSwitchVirtualSpace + + + Sketcher + Croquizador + + + + Switch virtual space + Cambia el espacio virtual + + + + Switches the selected constraints or the view to the other virtual space + Cambia las restricciones seleccionadas o la vista a otro espacio virtual + + + + CmdSketcherSymmetry + + + Sketcher + Croquizador + + + + Symmetry + Simetría + + + + Creates symmetric geometry with respect to the last selected line or point + Crea geometría simétrica con respecto a la última línea o punto seleccionado + + + + CmdSketcherToggleActiveConstraint + + + Sketcher + Croquizador + + + + Activate/deactivate constraint + Activar/desactivar restricción + + + + Activates or deactivates the selected constraints + Activa o desactiva las restricciones seleccionadas + + + + CmdSketcherToggleConstruction + + + Sketcher + Croquizador + + + + Toggle construction geometry + Alternar geometría de construcción + + + + Toggles the toolbar or selected geometry to/from construction mode + Alterna la barra de herramientas o la geometría seleccionada al/desde el modo de construcción + + + + CmdSketcherToggleDrivingConstraint + + + Sketcher + Croquizador + + + + Toggle driving/reference constraint + Alternar restricción/referencia + + + + Set the toolbar, or the selected constraints, +into driving or reference mode + Establece la barra de herramientas, o las restricciones seleccionadas, +en modo de conducción o referencia + + + + CmdSketcherTrimming + + + Sketcher + Croquizador + + + + Trim edge + Recortar borde + + + + Trim an edge with respect to the picked position + Recortar un borde con respecto a la posición elegida + + + + CmdSketcherValidateSketch + + + Sketcher + Croquizador + + + + Validate sketch... + Validar croquis... + + + + Validate a sketch by looking at missing coincidences, +invalid constraints, degenerated geometry, etc. + Validar un croquis mirando las coincidencias que faltan, +restricciones inválidas, geometrías degeneradas, etc. + + + + Select only one sketch. + Seleccione sólo un croquis. + + + + Wrong selection + Selección Incorrecta + + + + CmdSketcherViewSection + + + Sketcher + Croquizador + + + + View section + Vista de corte + + + + When in edit mode, switch between section view and full view. + Cuando esté en modo edición, cambie entre la vista de sección y la vista completa. + + + + CmdSketcherViewSketch + + + Sketcher + Croquizador + + + + View sketch + Ver croquis perpendicular + + + + When in edit mode, set the camera orientation perpendicular to the sketch plane. + Cuando esté en modo edición, ajuste la orientación de la cámara perpendicular al plano de croquis. + + + + Command + + + + Add horizontal constraint + Añadir restricción horizontal + + + + + + Add horizontal alignment + Añadir alineación horizontal + + + + + Add vertical constraint + Añadir restricción vertical + + + + Add vertical alignment + Añadir alineación vertical + + + + Add 'Lock' constraint + Añadir restricción 'Bloquear' + + + + Add relative 'Lock' constraint + Agregar restricción relativa 'Bloquear' + + + + Add fixed constraint + Añadir restricción fija + + + + Add 'Block' constraint + Añadir restricción 'Bloqueo' + + + + Add block constraint + Añadir restricción de bloqueo + + + + + + + + Add coincident constraint + Añadir restricción de coincidencia + + + + Swap edge tangency with ptp tangency + Intercambia la tangencia del borde con la tangencia ptp + + + + + Add distance from horizontal axis constraint + Añadir distancia desde la restricción del eje horizontal + + + + + Add distance from vertical axis constraint + Añadir distancia desde la restricción del eje vertical + + + + + Add point to point distance constraint + Añadir punto a restricción de distancia de punto + + + + + Add point to line Distance constraint + Añadir punto a restricción de Distancia de Línea + + + + + Add length constraint + Añadir restricción de longitud + + + + + Add point on object constraint + Añadir punto a la restricción del objeto + + + + + Add point to point horizontal distance constraint + Añadir punto a la restricción de distancia horizontal del punto + + + + Add fixed x-coordinate constraint + Añadir restricción de coordenada-x fija + + + + + Add point to point vertical distance constraint + Añadir punto a la restricción de distancia vertical del punto + + + + Add fixed y-coordinate constraint + Añadir restricción de coordenada-y fija + + + + + Add parallel constraint + Añadir restricción paralela + + + + + + + + + + Add perpendicular constraint + Añadir restricción perpendicular + + + + Add perpendicularity constraint + Añadir restricción de perpendicularidad + + + + Swap PointOnObject+tangency with point to curve tangency + Intercambia Punto en Objeto+tangencia con tangencia de punto a curva + + + + + + + + + + Add tangent constraint + Añadir restricción tangente + + + + Swap coincident+tangency with ptp tangency + Intercambia coincidencia + tangencia con la tangencia ptp + + + + + + + + + + + + + + + + + Add tangent constraint point + Añadir punto de restricción tangente + + + + + + + Add radius constraint + Añadir restricción de radio + + + + + + + Add diameter constraint + Añadir restricción de diámetro + + + + + + + Add radiam constraint + Añadir restricción de radio + + + + + + + + + Add angle constraint + Añadir restricción de ángulo + + + + + Add equality constraint + Añadir restricción de igualdad + + + + + + + + Add symmetric constraint + Añadir restricción de simetría + + + + Add Snell's law constraint + Añadir restricción de ley de Snell + + + + + Add internal alignment constraint + Añadir restricción de alineación interna + + + + Toggle constraint to driving/reference + Cambiar la restricción a la conducción/referencia + + + + Activate/Deactivate constraint + Activar/desactivar restricción + + + + Create a new sketch on a face + Crear un nuevo croquis en una cara + + + + Create a new sketch + Crear un nuevo croquis + + + + Reorient sketch + Reorientar croquis + + + + Attach sketch + Adjuntar croquis + + + + Detach sketch + Separar croquis + + + + Create a mirrored sketch for each selected sketch + Crear un boceto espejo para cada croquis seleccionado + + + + Merge sketches + Combinar croquis + + + + Toggle draft from/to draft + Alternar borrador desde/a borrador + + + + Add sketch line + Añadir línea de croquis + + + + Add sketch box + Añadir cuadro de croquis + + + + Add centered sketch box + Añadir cuadro de croquis centrado + + + + Add rounded rectangle + Añadir rectángulo redondeado + + + + Add line to sketch wire + Añadir línea al alambre de croquis + + + + Add arc to sketch wire + Añadir arco al alambre de croquis + + + + + Add sketch arc + Añadir arco de croquis + + + + + Add sketch circle + Añadir circunferencia de croquis + + + + Add sketch ellipse + Añadir elipse de croquis + + + + Add sketch arc of ellipse + Añadir arco de elipse de croquis + + + + Add sketch arc of hyperbola + Añadir arco de hipérbola de croquis + + + + Add sketch arc of Parabola + Añadir arco de Parábola de croquis + + + + Add Pole circle + Añadir circunferencia Polar + + + + Add sketch point + Añadir punto de croquis + + + + + Create fillet + Crear redondeo + + + + Trim edge + Recortar borde + + + + Extend edge + Extender borde + + + + Split edge + Dividir borde + + + + Add external geometry + Añadir geometría externa + + + + Add carbon copy + Añadir copia de carbón + + + + Add slot + Añadir ranurado + + + + Add hexagon + Añadir hexágono + + + + Convert to NURBS + Convertir a NURBS + + + + Increase spline degree + Aumentar grado de spline + + + + Decrease spline degree + Reducir grado de spline + + + + Increase knot multiplicity + Aumentar la multiplicidad del nudo + + + + Decrease knot multiplicity + Disminuir la multiplicidad de nudo + + + + Exposing Internal Geometry + Exponiendo Geometría Interna + + + + Create symmetric geometry + Crear geometría simétrica + + + + Copy/clone/move geometry + Copiar/clonar/mover geometría + + + + Create copy of geometry + Crear copia de geometría + + + + Delete all geometry + Borrar toda la geometría + + + + Delete All Constraints + Borrar Todas las Restricciones + + + + Remove Axes Alignment + Quitar alineación de ejes + + + + Toggle constraints to the other virtual space + Cambiar restricciones al otro espacio virtual + + + + + Update constraint's virtual space + Actualizar el espacio virtual de la restricción + + + + Add auto constraints + Añadir restricciones automáticas + + + + Swap constraint names + Cambiar nombres de restricciones + + + + Rename sketch constraint + Renombrar restricción de croquis + + + + Drag Point + Punto de arrastre + + + + Drag Curve + Arrastrar curva + + + + Drag Constraint + Restricción de arrastre + + + + Modify sketch constraints + Modificar restricciones de croquis + + + + Exceptions + + + Autoconstrain error: Unsolvable sketch while applying coincident constraints. + Error de auto-restricción: Croquis sin solución al aplicar restricciones coincidentes. + + + + Autoconstrain error: Unsolvable sketch while applying vertical/horizontal constraints. + Error de auto-restricción: Croquis sin solución al aplicar restricciones verticales/horizontales. + + + + Autoconstrain error: Unsolvable sketch while applying equality constraints. + Error de auto-restricción: Croquis sin solución al aplicar restricciones de igualdad. + + + + Autoconstrain error: Unsolvable sketch without constraints. + Error de auto-restricción: Croquis sin restricciones no tiene solución. + + + + Autoconstrain error: Unsolvable sketch after applying horizontal and vertical constraints. + Error de auto-restricción: Croquis sin solución después de aplicar restricciones horizontales y verticales. + + + + Autoconstrain error: Unsolvable sketch after applying point-on-point constraints. + Error de auto-restricción: Croquis sin solución después de aplicar restricciones de punto a punto. + + + + Autoconstrain error: Unsolvable sketch after applying equality constraints. + Error de auto-restricción: Croquis sin solución después de aplicar restricciones de igualdad. + + + + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. + No se puede adivinar la intersección de las curvas. Intente agregar una restricción coincidente entre los vértices de las curvas que pretende redondear. + + + + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. + Esta versión de OCE/OCC no permite operación de nudo. Necesita 6.9.0 o superior. + + + + BSpline Geometry Index (GeoID) is out of bounds. + Índice de Geometría BSpline (GeoID) está fuera de límites. + + + + You are requesting no change in knot multiplicity. + No está solicitando ningún cambio en la multiplicidad de nudos. + + + + The Geometry Index (GeoId) provided is not a B-spline curve. + El índice de geometría (GeoId) proporcionado no es una curva B-spline. + + + + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. + El índice de nudos está fuera de los límites. Tenga en cuenta que de acuerdo con la notación OCC, el primer nudo tiene índice 1 y no 0. + + + + The multiplicity cannot be increased beyond the degree of the B-spline. + La multiplicidad no puede incrementarse más allá del grado de la B-spline. + + + + The multiplicity cannot be decreased beyond zero. + La multiplicidad no puede ser disminuida más allá de cero. + + + + OCC is unable to decrease the multiplicity within the maximum tolerance. + OCC es incapaz de disminuir la multiplicidad dentro de la tolerancia máxima. + + + + Gui::TaskView::TaskSketcherCreateCommands + + + Appearance + Apariencia + + + + QObject + + + + + Sketcher + Croquizador + + + + There are no modes that accept the selected set of subelements + No existen modos que aceptan el conjunto seleccionado de sub-elementos + + + + Broken link to support subelements + Enlace roto a los sub-elementos de soporte + + + + + Unexpected error + Error inesperado + + + + Face is non-planar + La cara no es plana + + + + Selected shapes are of wrong form (e.g., a curved edge where a straight one is needed) + Las formas seleccionadas son de forma incorrecta (p/ej., un borde curvado donde se necesita una recta) + + + + Sketch mapping + Mapeo de croquis + + + + Can't map the sketch to selected object. %1. + No se puede asignar el croquis al objeto seleccionado. %1. + + + + + Don't attach + No adjuntar + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Selección Incorrecta + + + + + Select edge(s) from the sketch. + Seleccione borde(s) del Croquizador. + + + + Dimensional constraint + Restricción de cota + + + + + + Only sketch and its support is allowed to select + Sólo se permite seleccionar el croquis y su soporte + + + + One of the selected has to be on the sketch + Uno de los seleccionados tiene que estar en el croquis + + + + + Select an edge from the sketch. + Seleccione un borde del Croquizador. + + + + + + + + + + + + + + + + + + + + + Impossible constraint + Restricción imposible + + + + + + + The selected edge is not a line segment + El borde seleccionado no es un segmento de línea + + + + + + + + + Double constraint + Restricción doble + + + + + + + The selected edge already has a horizontal constraint! + ¡El borde seleccionado ya tiene una restricción horizontal! + + + + + + + The selected edge already has a vertical constraint! + ¡El borde seleccionado ya tiene una restricción vertical! + + + + + + + + + The selected edge already has a Block constraint! + ¡El borde seleccionado ya tiene una restricción de Bloque! + + + + The selected item(s) can't accept a horizontal constraint! + ¡El elemento(s) seleccionado no puede aceptar una restricción horizontal! + + + + There are more than one fixed point selected. Select a maximum of one fixed point! + Hay más de un punto fijo seleccionado. ¡Seleccione solamente un punto fijo! + + + + The selected item(s) can't accept a vertical constraint! + ¡El(los) elemento(s) seleccionado(s) no admiten una restricción vertical! + + + + There are more than one fixed points selected. Select a maximum of one fixed point! + Hay más de un punto fijo seleccionado. ¡Seleccione solamente un punto fijo! + + + + + Select vertices from the sketch. + Selecciona vértices del croquis. + + + + Select one vertex from the sketch other than the origin. + Seleccione un vértice del croquis que no sea el origen. + + + + Select only vertices from the sketch. The last selected vertex may be the origin. + Selecciona sólo vértices del croquis. El último vértice seleccionado puede ser el origen. + + + + Wrong solver status + Estado de Solver incorrecto + + + + Cannot add a constraint between two external geometries. + No se puede añadir una restricción entre dos geometrias externas. + + + + Cannot add a constraint between two fixed geometries. Fixed geometries involve external geometry, blocked geometry or special points as B-spline knot points. + No se puede añadir una restricción entre dos geometrias fijas. Las geometrias fijas involucran geometria externa, geometría bloqueada o puntos especiales como puntos de nudo de B-spline. + + + + A Block constraint cannot be added if the sketch is unsolved or there are redundant and conflicting constraints. + Una restricción de Bloqueo no puede ser añadida si el croquis está sin resolver o hay restricciones redundantes y en conflicto. + + + + Select one edge from the sketch. + Seleccione un borde del croquis. + + + + Select only edges from the sketch. + Seleccione solo bordes a partir del croquis. + + + + + + + + + + + Error + Error + + + + Select two or more points from the sketch. + Seleccione dos o más puntos del croquis. + + + + + Select two or more vertexes from the sketch. + Seleccione dos o más vértices en el croquis. + + + + Endpoint to endpoint tangency was applied instead. + En su lugar, se aplicó la tangencia de punto final a punto final. + + + + Select vertexes from the sketch. + Seleccione los vértices del croquis. + + + + + Select exactly one line or one point and one line or two points from the sketch. + Seleccione exactamente una línea o un punto y una línea o dos puntos del croquis. + + + + Cannot add a length constraint on an axis! + ¡No se puede agregar una restricción de longitud en un eje! + + + + This constraint does not make sense for non-linear curves + Esta restricción no tiene sentido para curvas no lineales + + + + + + + + + + Select the right things from the sketch. + Seleccione las cosas correctas desde el croquis. + + + + + Point on B-spline edge currently unsupported. + Punto sobre borde de B-spline no compatible por el momento. + + + + None of the selected points were constrained onto the respective curves, either because they are parts of the same element, or because they are both external geometry. + Ninguno de los puntos seleccionados se restringió a las curvas respectivas, ya sea porque son partes del mismo elemento o porque ambos son geometría externa. + + + + Select either one point and several curves, or one curve and several points. You have selected %1 curves and %2 points. + Seleccione un punto y varias curvas, o una curva y varios puntos. Ha seleccionado %1 curvas y %2 puntos. + + + + + + + + + + + + + + + + + + + + + Select an edge that is not a B-spline weight + Selecciona un borde que no sea un peso de B-spline + + + + None of the selected points were constrained onto the respective curves, because they are parts of the same element, because they are both external geometry, or because the edge is not eligible. + Ninguno de los puntos seleccionados fueron restringidos en sus respectivas curvas, porque son partes del mismo elemento, y porque ambos son geometría externa, o porque la arista no es elegible. + + + + + + + Select exactly one line or up to two points from the sketch. + Seleccione exactamente una línea o hasta dos puntos del croquis. + + + + Cannot add a horizontal length constraint on an axis! + ¡No se puede agregar una restricción de longitud horizontal en un eje! + + + + Cannot add a fixed x-coordinate constraint on the origin point! + ¡No se puede agregar una restricción fija de coordenadas X en el punto de origen! + + + + + This constraint only makes sense on a line segment or a pair of points + Esta restricción solo tiene sentido en un segmento de línea o un par de puntos + + + + Cannot add a vertical length constraint on an axis! + ¡No se puede agregar una restricción de longitud vertical sobre un eje! + + + + Cannot add a fixed y-coordinate constraint on the origin point! + ¡No se puede agregar una restricción fija de coordenadas Y en el punto de origen! + + + + Select two or more lines from the sketch. + Seleccione dos o más líneas del croquis. + + + + + Select at least two lines from the sketch. + Seleccione al menos dos líneas del croquis. + + + + Select a valid line + Seleccione una línea válida + + + + + The selected edge is not a valid line + El borde seleccionado no es una línea válida + + + + There is a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. + perpendicular constraint + Hay varias formas de aplicar esta restricción. + +Combinaciones aceptadas: dos curvas; un punto final y una curva; dos puntos finales; dos curvas y un punto. + + + + Select some geometry from the sketch. + perpendicular constraint + Seleccione alguna geometría del croquis. + + + + Wrong number of selected objects! + perpendicular constraint + ¡Número incorrecto de objetos seleccionados! + + + + + With 3 objects, there must be 2 curves and 1 point. + tangent constraint + Con 3 objetos, debe haber 2 curvas y 1 punto. + + + + + Cannot add a perpendicularity constraint at an unconnected point! + ¡No se puede agregar una restricción de perpendicularidad en un punto desconectado! + + + + + + Perpendicular to B-spline edge currently unsupported. + Perpendicular al borde de B-spline actualmente no soportado. + + + + + One of the selected edges should be a line. + Uno de los bordes seleccionados debe ser una línea. + + + + There are a number of ways this constraint can be applied. + +Accepted combinations: two curves; an endpoint and a curve; two endpoints; two curves and a point. + tangent constraint + Hay varias formas de aplicar esta restricción. + +Combinaciones aceptadas: dos curvas; un punto final y una curva; dos puntos finales; dos curvas y un punto. + + + + Select some geometry from the sketch. + tangent constraint + Seleccione alguna geometría del croquis. + + + + Wrong number of selected objects! + tangent constraint + ¡Número incorrecto de objetos seleccionados! + + + + + + Cannot add a tangency constraint at an unconnected point! + ¡No se puede agregar una restricción de tangencia en un punto desconectado! + + + + + + Tangency to B-spline edge currently unsupported. + Tangencia a borde de B-spline no soportada actualmente. + + + + Endpoint to endpoint tangency was applied. The coincident constraint was deleted. + Se aplicó la tangencia de punto final a punto final. La restricción coincidente fue eliminada. + + + + Sketcher Constraint Substitution + Sustitución de restricción del croquis + + + + Keep notifying me of constraint substitutions + Seguir notificándome de sustituciones de restricciones + + + + Endpoint to edge tangency was applied instead. + El punto final a la tangencia del borde se aplicó en su lugar. + + + + Endpoint to edge tangency was applied. The point on object constraint was deleted. + Se aplicó un punto final al borde tangencial. Se eliminó el punto sobre la restricción del objeto. + + + + + + + + + Select one or more arcs or circles from the sketch. + Seleccione uno o más arcos o circunferencias del croquis. + + + + + Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. + Seleccione sólo uno o más polos de B-Spline o sólo uno o más arcos o circunferencias del croquis, pero no mezclado. + + + + + + Constraint only applies to arcs or circles. + La restricción sólo se aplica a los arcos o circunferencias. + + + + + Select one or two lines from the sketch. Or select two edges and a point. + Seleccione una o dos líneas del croquis. O seleccione dos bordes y un punto. + + + + + Parallel lines + Líneas paralelas + + + + + An angle constraint cannot be set for two parallel lines. + No se puede establecer una restricción de ángulo para dos líneas paralelas. + + + + Cannot add an angle constraint on an axis! + ¡No se puede agregar una restricción de ángulo en un eje! + + + + Select two edges from the sketch. + Seleccione dos bordes del croquis. + + + + + Select two or more compatible edges + Seleccione dos o más bordes compatibles + + + + Sketch axes cannot be used in equality constraints + Los ejes de croquis no se pueden usar en restricciones de igualdad + + + + Equality for B-spline edge currently unsupported. + La igualdad para el borde de B-spline no está soportada actualmente. + + + + + + Select two or more edges of similar type + Seleccione dos o más bordes de tipo similar + + + + + + + + Select two points and a symmetry line, two points and a symmetry point or a line and a symmetry point from the sketch. + Seleccione dos puntos y una línea de simetría, dos puntos y un punto de simetría o una línea y un punto de simetría del croquis. + + + + + Cannot add a symmetry constraint between a line and its end points. + No se puede añadir una restricción de simetría entre una línea y sus extremos. + + + + + Cannot add a symmetry constraint between a line and its end points! + ¡No se puede agregar una restricción de simetría entre una línea y sus puntos finales! + + + + Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. + Constraint_SnellsLaw + Seleccione dos extremos de líneas para actuar como rayos, y una arista que representa un límite. El primer punto seleccionado corresponde al índice n1, segundo a n2, y el valor de referencia establece la relación n2/n1. + + + + Cannot create constraint with external geometry only. + No se puede crear restricción sólo con geometría externa. + + + + Incompatible geometry is selected. + Se ha seleccionado geometría incompatible. + + + + SnellsLaw on B-spline edge is currently unsupported. + Ley de Snell sobre arista de B-spline no es compatible por el momento. + + + + You cannot internally constrain an ellipse on another ellipse. Select only one ellipse. + No puede restringir internamente una elipse a otra elipse. Seleccione sólo una elipse. + + + + + Currently all internal geometrical elements of the ellipse are already exposed. + Actualmente todos los elementos geométricos internos de la elípse ya están expuestos. + + + + + + + + Select constraints from the sketch. + Seleccione restricciones del croquis. + + + + Selected objects are not just geometry from one sketch. + Los objetos seleccionados no son solo geometría de un croquis. + + + + Number of selected objects is not 3 (is %1). + El número de objetos seleccionados no es 3 (es %1). + + + + + Select at least one ellipse and one edge from the sketch. + Seleccione al menos una elipse y un borde del croquis. + + + + Sketch axes cannot be used in internal alignment constraint + Los ejes de croquis no se pueden usar en la restricción de alineación interna + + + + + Maximum 2 points are supported. + Son admitidos un máximo de 2 puntos. + + + + + Maximum 2 lines are supported. + Son admitidos un máximo de 2 líneas. + + + + + Nothing to constrain + Nada que restringir + + + + + + + Extra elements + Elementos adicionales + + + + + + More elements than possible for the given ellipse were provided. These were ignored. + Se han proporcionado más elementos de los necesarios para la elipse dada. Se han ignorado. + + + + You cannot internally constrain an arc of ellipse on another arc of ellipse. Select only one arc of ellipse. + No puedes restringir internamente un arco de elipse con otro arco de elipse. Selecciona un solo arco de elipse. + + + + You cannot internally constrain an ellipse on an arc of ellipse. Select only one ellipse or arc of ellipse. + No puedes restringir internamente una elipse con un arco de elipse. Selecciona una sola elipse o un arco de elipse. + + + + More elements than possible for the given arc of ellipse were provided. These were ignored. + Se proporcionaron más elementos de los posibles para el arco de elipse dado. Estos fueron ignorados. + + + + Currently internal geometry is only supported for ellipse or arc of ellipse. The last selected element must be an ellipse or an arc of ellipse. + Actualmente, la geometría interna solo es compatible con elipse o arco de elipse. El último elemento seleccionado debe ser una elipse o un arco de elipse. + + + + + + Select constraint(s) from the sketch. + Seleccione la(s) restriccion(es) del croquis. + + + + + CAD Kernel Error + Error de Kernel CAD + + + + None of the selected elements is an edge. + Ninguno de los elementos seleccionados es un borde. + + + + + At least one of the selected objects was not a B-Spline and was ignored. + Al menos uno de los objetos seleccionados no era una B-Spline y fue ignorado. + + + + + Wrong OCE/OCC version + Versión incorrecta de OCE/OCC + + + + + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher + Esta versión de OCE/OCC no permite una operación de nudo. Se necesita 6.9.0 o superior + + + + + The selection comprises more than one item. Please select just one knot. + La selección incluye más de un elemento. Por favor seleccione solo un nudo. + + + + Input Error + Error de Entrada + + + + + None of the selected elements is a knot of a B-spline + Ninguno de los elementos seleccionados es un nudo de una B-spline + + + + + + + Select at least two edges from the sketch. + Seleccione al menos dos bordes del croquis. + + + + + One selected edge is not connectable + Un borde seleccionado no se puede conectar + + + + Closing a shape formed by exactly two lines makes no sense. + Cerrar una forma integrada por exactamente dos líneas no tiene sentido. + + + + + + + + + + + + + Select elements from a single sketch. + Seleccione los elementos de un único croquis. + + + + No constraint selected + Ninguna restricción seleccionada + + + + At least one constraint must be selected + Debe seleccionar al menos una restricción + + + + A symmetric construction requires at least two geometric elements, the last geometric element being the reference for the symmetry construction. + Una construcción simétrica requiere al menos dos elementos geométricos, siendo el último elemento geométrico la referencia para la construcción de simetría. + + + + The last element must be a point or a line serving as reference for the symmetry construction. + El último elemento debe ser un punto o una línea que sirva de referencia para la construcción de simetría. + + + + + A copy requires at least one selected non-external geometric element + Una copia requiere al menos un elemento geométrico no externo seleccionado + + + + Delete All Geometry + Borrar Toda Geometría + + + + Are you really sure you want to delete all geometry and constraints? + ¿Está seguro de que desea eliminar todas las geometrías y restricciones? + + + + Delete All Constraints + Borrar Todas las Restricciones + + + + Are you really sure you want to delete all the constraints? + ¿Está realmente seguro de que desea eliminar todas las restricciones? + + + + Removal of axes alignment requires at least one selected non-external geometric element + La eliminación de alineación de ejes requiere al menos un elemento geométrico no externo seleccionado + + + + Distance constraint + Restricción de distancia + + + + Not allowed to edit the datum because the sketch contains conflicting constraints + No se permite editar el dato de referencia porque el croquis contiene restricciones en conflicto + + + + SketcherGui::CarbonCopySelection + + + Carbon copy would cause a circular dependency. + La copia carbónica podría causar una dependencia circular. + + + + This object is in another document. + Este objeto está en otro documento. + + + + This object belongs to another body. Hold Ctrl to allow cross-references. + Este objeto pertenece a otro cuerpo. Mantenga pulsado Ctrl para permitir referencias cruzadas. + + + + This object belongs to another body and it contains external geometry. Cross-reference not allowed. + Este objeto pertenece a otro cuerpo y contiene geometría externa. Referencia cruzada no permitida. + + + + This object belongs to another part. + Este objeto pertenece a otra pieza. + + + + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. + El croquis seleccionado no es paralelo a este croquis. Mantenga presionadas las teclas Ctrl + Alt para permitir croquis no paralelos. + + + + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. + Los ejes XY del croquis seleccionado no tienen la misma dirección que este croquis. Mantenga presionadas las teclas Ctrl + Alt para ignorarlo. + + + + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. + El origen del croquis seleccionado no está alineado con el origen de este croquis. Mantenga presionadas las teclas Ctrl + Alt para ignorarlo. + + + + SketcherGui::ConstraintView + + + Change value + Cambiar valor + + + + Toggle to/from reference + Cambiar a/desde referencia + + + + Deactivate + Desactivar + + + + Activate + Activar + + + + Show constraints + Mostrar restricciones + + + + Hide constraints + Ocultar restricciones + + + + Rename + Renombrar + + + + Center sketch + Centrar croquis + + + + Delete + Borrar + + + + Swap constraint names + Cambiar nombres de restricciones + + + + Unnamed constraint + Restricción sin nombre + + + + Only the names of named constraints can be swapped. + Sólo los nombres de las restricciones nombradas pueden ser cambiados. + + + + SketcherGui::EditDatumDialog + + + Insert angle + Insertar ángulo + + + + Angle: + Ángulo: + + + + Insert radius + Insertar radio + + + + Radius: + Radio: + + + + Insert diameter + Insertar diámetro + + + + Diameter: + Diámetro: + + + + Insert weight + Insertar peso + + + + Refractive index ratio + Constraint_SnellsLaw + Índice de refracción + + + + Ratio n2/n1: + Constraint_SnellsLaw + Relación n2/n1: + + + + Insert length + Insertar longitud + + + + Length: + Longitud: + + + + Weight: + Peso: + + + + Refractive index ratio + Índice de refracción + + + + Ratio n2/n1: + Relación n2/n1: + + + + SketcherGui::ElementView + + + Delete + Borrar + + + + SketcherGui::ExternalSelection + + + Linking this will cause circular dependency. + Enlazar esto causará dependencia circular. + + + + This object is in another document. + Este objeto está en otro documento. + + + + This object belongs to another body, can't link. + Este objeto pertenece a otro cuerpo, no se puede vincular. + + + + This object belongs to another part, can't link. + Este objeto pertenece a otra pieza, no se puede vincular. + + + + SketcherGui::InsertDatum + + + Insert datum + Insertar dato de referencia + + + + datum: + referencia: + + + + Name (optional) + Nombre (opcional) + + + + Constraint name (available for expressions) + Nombre de restricción (disponible para expresiones) + + + + Reference (or constraint) dimension + Cota de referencia (o restricción) + + + + Reference + Referencia + + + + SketcherGui::PropertyConstraintListItem + + + + Unnamed + Sin nombre + + + + SketcherGui::SketchMirrorDialog + + + + Select Mirror Axis/Point + Seleccionar Eje/Punto de Simetría + + + + X-Axis + Eje X + + + + Y-Axis + Eje Y + + + + Origin + Origen de Coordenadas + + + + SketcherGui::SketchOrientationDialog + + + Choose orientation + Choose orientation + + + + Sketch orientation + Sketch orientation + + + + XY-Plane + Plano XY + + + + XZ-Plane + Plano XZ + + + + YZ-Plane + Plano YZ + + + + Reverse direction + Reverse direction + + + + Offset: + Desplazamiento: + + + + SketcherGui::SketchRectangularArrayDialog + + + Create array + Crear matriz + + + + Columns: + Columnas: + + + + Number of columns of the linear array + Número de columnas de la matriz lineal + + + + Rows: + Filas: + + + + Number of rows of the linear array + Número de filas de la matriz lineal + + + + Makes the inter-row and inter-col spacing the same if clicked + Hace que el espacio entre filas y entre columnas sea el mismo si se hace clic + + + + Equal vertical/horizontal spacing + Igualar espaciado vertical/horizontal + + + + If selected, each element in the array is constrained +with respect to the others using construction lines + Si se selecciona, cada elemento de la matriz está restringido +con respecto a los otros que usan líneas de construcción + + + + If selected, it substitutes dimensional constraints by geometric constraints +in the copies, so that a change in the original element is directly +reflected on copies + Si se selecciona, sustituye las restricciones de cota por restricciones geométricas en las copias, para que un cambio en el elemento original sea directamente +reflejado en copias + + + + Constrain inter-element separation + Restringir la separación entre elementos + + + + Clone + Clonar + + + + SketcherGui::SketcherGeneralWidget + + + + + Normal Geometry + Geometría Normal + + + + + + Construction Geometry + Geometría de Construcción + + + + + + External Geometry + Geometría Externa + + + + SketcherGui::SketcherRegularPolygonDialog + + + Create array + Crear matriz + + + + Number of Sides: + Número de Lados: + + + + Number of columns of the linear array + Número de columnas de la matriz lineal + + + + SketcherGui::SketcherSettings + + + + General + General + + + + Sketcher solver + Solver del croquis + + + + Sketcher dialog will have additional section +'Advanced solver control' to adjust solver settings + El cuadro de diálogo del Croquizador tendrá una sección adicional +'Control de Solver avanzado' para ajustar la configuración del solver + + + + Show section 'Advanced solver control' in task dialog + Mostrar la sección 'Control Avanzado de Solver' en el diálogo de tareas + + + + Dragging performance + Rendimiento de arrastre + + + + Special solver algorithm will be used while dragging sketch elements. +Requires to re-enter edit mode to take effect. + Se utilizará un algoritmo especial de resolución al arrastrar elementos de croquis. +Requiere volver a ingresar al modo de edición para tener efecto. + + + + Improve solving while dragging + Mejore la resolución mientras arrastra + + + + New constraints that would be redundant will automatically be removed + Las nuevas restricciones que serían redundantes se eliminarán automáticamente + + + + Auto remove redundants + Eliminar restricciones redundantes automáticamente + + + + Allow to leave sketch edit mode when pressing Esc button + Permitir salir del modo de edición del croquis al presionar la tecla Esc + + + + Esc can leave sketch edit mode + Tecla Esc puede dejar el modo de edición de croquis + + + + Notifies about automatic constraint substitutions + Notifica sobre sustituciones de restricciones automáticas + + + + Notify automatic constraint substitutions + Notificar sustituciones de restricciones automáticas + + + + Sketcher + Croquizador + + + + SketcherGui::SketcherSettingsColors + + + Colors + Colores + + + + Construction geometry + Geometría de construcción + + + + External geometry + Geometría externa + + + + Color of edges + Color de bordes + + + + Color of vertices + Color de vértices + + + + Working colors + Colores de trabajo + + + + Coordinate text + Coordinar texto + + + + Color used while new sketch elements are created + Color usado mientras se crean nuevos elementos de croquis + + + + Creating line + Creando línea + + + + Cursor crosshair + Cruz del cursor + + + + Geometric element colors + Colores de elementos geométricos + + + + Internal alignment edge + Borde de alineación interna + + + + Unconstrained + Sin restricciones + + + + Color of edges being edited + Color de bordes que se están editando + + + + + Edge + Arista + + + + Color of vertices being edited + Color de los vértices que están siendo editados + + + + + Vertex + Vértice + + + + Color of construction geometry in edit mode + Color de la geometría de construcción en modo edición + + + + Dimensional constraint + Restricción de cota + + + + Reference constraint + Restricción de referencia + + + + Deactivated constraint + Restricción desactivada + + + + Colors outside Sketcher + Colores fuera del croquis + + + + Color of edges of internal alignment geometry + Color de los bordes de la geometría interna del alineamiento + + + + Color of external geometry in edit mode + Color de la geometría externa en modo edición + + + + Constrained + Restringido + + + + Invalid Sketch + Croquis no válido + + + + Fully constrained Sketch + Croquis totalmente restringido + + + + Color of geometry indicating an invalid sketch + Color de la geometría que indica un croquis no válido + + + + Color of fully constrained geometry in edit mode + Color de geometría totalmente restringida en modo edición + + + + Color of fully constrained edge color in edit mode + Color de la arista completamente restringida en modo edición + + + + Color of fully constrained construction edge color in edit mode + Color del color de aristas de construcción completamente restringido en modo edición + + + + Color of fully constrained internal alignment edge color in edit mode + Color de arista de alineamiento interno completamente restringido en modo edición + + + + Color of fully constrained vertex color in edit mode + Color del color de vértices completamente restringido en modo edición + + + + Constraint colors + Colores de restricción + + + + Constraint symbols + Símbolos de restricción + + + + Color of driving constraints in edit mode + Color de restricciones controladas en modo edición + + + + Color of reference constraints in edit mode + Color de las restricciones de referencia en modo edición + + + + Expression dependent constraint + Restricción dependiente de la expresión + + + + Color of expression dependent constraints in edit mode + Color de las restricciones dependientes de la expresión en modo edición + + + + Color of deactivated constraints in edit mode + Color de las restricciones desactivadas en modo edición + + + + Color of dimensional driving constraints + Color de las restricciones de conducción dimensional + + + + Text color of the coordinates + Color del texto de las coordenadas + + + + Color of crosshair cursor. +(The one you get when creating a new sketch element.) + Color del cursor en forma de cruz. +(El que obtienes al crear un nuevo elemento de croquis.) + + + + SketcherGui::SketcherSettingsDisplay + + + Display + Pantalla + + + + Sketch editing + Editar croquis + + + + Ask for value after creating a dimensional constraint + Solicitar valor tras crear restricción de cota + + + + Segments per geometry + Segmentos por geometría + + + + Constraint creation "Continue Mode" + Creación de restricciones "Modo Continuo" + + + + Base length units will not be displayed in constraints. +Supports all unit systems except 'US customary' and 'Building US/Euro'. + Admite todos los sistemas de unidades, excepto 'EE.UU.' y 'Construcción EE.UU./Europa'. + + + + Hide base length units for supported unit systems + Ocultar unidades de longitud base para sistemas de unidades compatibles + + + + Font size + Tamaño de fuente + + + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + + Visibility automation + Visibilidad automática + + + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. + + + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + + Hide all objects that depend on the sketch + Ocultar todos los objetos que dependen del croquis + + + + Show objects used for external geometry + Mostrar objetos utilizados para la geometría externa + + + + Show objects that the sketch is attached to + Muestra los objetos a los que está conectado el croquis + + + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + + Force orthographic camera when entering edit + Forzar cámara ortográfica al entrar en modo edición + + + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + + Open sketch in Section View mode + Abrir croquis en modo de Vista de Sección + + + + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. + Nota: estos valores son aplicados por defecto a nuevos croquis. El comportamiento se recuerda para cada croquis individualmente como propiedades en el menú Ver. + + + + View scale ratio + Ver razón de escala + + + + Restore camera position after editing + Restaurar la posición de la cámara después de editar + + + + When entering edit mode, force orthographic view of camera. +Works only when "Restore camera position after editing" is enabled. + Al entrar en modo edición, fuerza la vista ortográfica de la cámara. +Solo funciona cuando "Restaurar la posición de la cámara después de la edición" está activada. + + + + Apply to existing sketches + Se aplica a los croquis existentes + + + + px + px + + + + Geometry creation "Continue Mode" + Creación de geometría "Modo Continuo" + + + + Grid line pattern + Patrón de línea de cuadrícula + + + + Unexpected C++ exception + Excepción de C++ inesperada + + + + Sketcher + Croquizador + + + + SketcherGui::SketcherValidation + + + No missing coincidences + No faltan coincidencias + + + + No missing coincidences found + No se encontraron coincidencias faltantes + + + + Missing coincidences + Falta de coincidencias + + + + %1 missing coincidences found + %1 faltan coincidencias encontradas + + + + No invalid constraints + Sin restricciones no válidas + + + + No invalid constraints found + No se encontraron restricciones no válidas + + + + Invalid constraints + Restricciones no válidas + + + + Invalid constraints found + Se han encontrado restricciones no válidas + + + + + + + Reversed external geometry + Geometría externa invertida + + + + %1 reversed external-geometry arcs were found. Their endpoints are encircled in 3d view. + +%2 constraints are linking to the endpoints. The constraints have been listed in Report view (menu View -> Panels -> Report view). + +Click "Swap endpoints in constraints" button to reassign endpoints. Do this only once to sketches created in FreeCAD older than v0.15 + Se encontraron %1 arcos de geometría externa invertida. Sus extremos están cercados en la vista 3d. + +%2 resticciones están vinculandas a los extremos. Las restricciones se han listado en la vista reporte (menú Ver-> Paneles-> Ver Reporte). + +Haz clic en el botón "Intercambiar los extremos en las restricciones" para reasignar los extremos. Hacer únicamente una vez en croquis creados en una versión de FreeCAD anterior a v0.15 + + + + %1 reversed external-geometry arcs were found. Their endpoints are encircled in 3d view. + +However, no constraints linking to the endpoints were found. + Se encontraron %1 arcos de geometría externa invertidos. Sus puntos finales están cercados en vista 3D. + +Sin embargo, no se encontraron restricciones que vinculen a los puntos finales. + + + + No reversed external-geometry arcs were found. + No se encontraron arcos invertidos con geometría externa. + + + + %1 changes were made to constraints linking to endpoints of reversed arcs. + Se hicieron %1 cambios a las restricciones que vinculan a los puntos finales de los arcos invertidos. + + + + + Constraint orientation locking + Bloqueo de restricción de orientación + + + + Orientation locking was enabled and recomputed for %1 constraints. The constraints have been listed in Report view (menu View -> Panels -> Report view). + El bloqueo de orientación se habilitó y se volvió a calcular para %1 restricciones. Las restricciones se han enumerado en la vista Informe (menú Ver -> Paneles -> Vista informe). + + + + Orientation locking was disabled for %1 constraints. The constraints have been listed in Report view (menu View -> Panels -> Report view). Note that for all future constraints, the locking still defaults to ON. + El bloqueo de orientación se deshabilitó para %1 restricciones. Las restricciones se han enumerado en la vista Informe (menú Ver -> Paneles -> Vista informe). Tenga en cuenta que para todas las restricciones futuras, el bloqueo predeterminado aún es ON. + + + + + Delete constraints to external geom. + Eliminar restricciones a la geometría externa. + + + + You are about to delete ALL constraints that deal with external geometry. This is useful to rescue a sketch with broken/changed links to external geometry. Are you sure you want to delete the constraints? + Está a punto de eliminar TODAS las restricciones relacionadas con la geometría externa. Esto es útil para rescatar un croquis con enlaces rotos/modificados a geometría externa. ¿Estás seguro de que deseas eliminar las restricciones? + + + + All constraints that deal with external geometry were deleted. + Se eliminaron todas las restricciones que tienen que ver con la geometría externa. + + + + No degenerated geometry + Sin geometría degenerada + + + + No degenerated geometry found + No se encontró geometría degenerada + + + + Degenerated geometry + Geometría degenerada + + + + %1 degenerated geometry found + %1 geometría degenerada encontrada + + + + SketcherGui::TaskSketcherConstrains + + + Form + Forma + + + + Filter: + Filtro: + + + + All + Todos + + + + Normal + Normal + + + + Datums + Textos de cotas + + + + Named + Llamado + + + + Reference + Referencia + + + + Internal alignments will be hidden + Las alineaciones internas se ocultarán + + + + Hide internal alignment + Ocultar alineación interna + + + + Extended information will be added to the list + La información extendida se añadirá a la lista + + + + Extended information + Información extendida + + + + Constraints + Restricciones + + + + + Error + Error + + + + SketcherGui::TaskSketcherElements + + + Form + Forma + + + + Type: + Tipo: + + + + Edge + Arista + + + + Starting Point + Punto Inicial + + + + End Point + Punto Final + + + + Center Point + Punto Central + + + + Mode: + Modo: + + + + All + Todos + + + + Normal + Normal + + + + External + Externo + + + + Extended naming containing info about element mode + Nomenclatura extendida que contiene información sobre el modo elemento + + + + Extended naming + Nomenclatura extendida + + + + Only the type 'Edge' will be available for the list + Sólo el tipo 'Borde' estará disponible para la lista + + + + Auto-switch to Edge + Cambiar automáticamente al Borde + + + + Elements + Elementos + + + + <html><head/><body><p>&quot;%1&quot;: multiple selection</p><p>&quot;%2&quot;: switch to next valid type</p></body></html> + <html><head/><body><p>&quot;%1&quot;: selección multiple</p><p>&quot;%2&quot;: cambiar al siguiente tipo válido</p></body></html> + + + + + + + Point + Punto + + + + + + + Line + Línea + + + + + + + + + + + + + Construction + Construcción + + + + + + + Arc + Arco + + + + + + + Circle + Círculo + + + + + + + Ellipse + Elipse + + + + + + + Elliptical Arc + Arco Elíptico + + + + + + + Hyperbolic Arc + Arco Hiperbólico + + + + + + + Parabolic Arc + Arco Parabólico + + + + + + + BSpline + BSpline + + + + + + + Other + Otro + + + + SketcherGui::TaskSketcherGeneral + + + Form + Forma + + + + A grid will be shown + Se mostrará una cuadrícula + + + + Show grid + Mostrar cuadrícula + + + + Grid size: + Tamaño de cuadrícula: + + + + Distance between two subsequent grid lines + Distancia entre dos líneas de cuadrícula consecutivas + + + + New points will snap to the nearest grid line. +Points must be set closer than a fifth of the grid size to a grid line to snap. + Los nuevos puntos se ajustarán a la línea de cuadrícula más cercana. +Los puntos deben establecerse más cerca de una quinta parte del tamaño de la cuadrícula a una línea de cuadrícula para ajustar. + + + + Grid snap + Ajuste de cuadrícula + + + + Sketcher proposes automatically sensible constraints. + El Croquizador propone restricciones sensibles automáticamente. + + + + Auto constraints + Restricciones automáticas + + + + Sketcher tries not to propose redundant auto constraints + El Croquizador intenta no proponer restricciones automáticas redundantes + + + + Avoid redundant auto constraints + Evite restricciones automáticas redundantes + + + + Rendering order (global): + Orden de renderizado (global): + + + + To change, drag and drop a geometry type to top or bottom + Para cambiar, arrastre y suelte un tipo de geometría hacia arriba o hacia abajo + + + + Edit controls + Controles de edición + + + + SketcherGui::TaskSketcherMessages + + + Solver messages + Mensajes del Solver + + + + SketcherGui::TaskSketcherSolverAdvanced + + + Advanced solver control + Control avanzado del Solver + + + + SketcherGui::TaskSketcherValidation + + + Sketcher validation + Validación del Croquizador + + + + Invalid constraints + Restricciones no válidas + + + + + + Fix + Arreglar + + + + + + + Find + Buscar + + + + Delete constraints to external geom. + Eliminar restricciones a la geometría externa. + + + + Missing coincidences + Falta de coincidencias + + + + Tolerance: + Tolerancia: + + + + Highlight open vertexes + Resaltar vértices abiertos + + + + Ignore construction geometry + Ignorar geometría de construcción + + + + Degenerated geometry + Geometría degenerada + + + + Reversed external geometry + Geometría externa invertida + + + + Swap endpoints in constraints + Intercambiar puntos finales en restricciones + + + + Constraint orientation locking + Bloqueo de restricción de orientación + + + + Enable/Update + Activar/Actualizar + + + + Disable + Desactivar + + + + SketcherGui::ViewProviderSketch + + + Edit sketch + Editar boceto + + + + A dialog is already open in the task panel + Un diálogo ya está abierto en el panel de tareas + + + + Do you want to close this dialog? + ¿Desea cerrar este diálogo? + + + + Invalid sketch + Croquis no válido + + + + Do you want to open the sketch validation tool? + ¿Quieres abrir la herramienta de validación de croquis? + + + + The sketch is invalid and cannot be edited. + El croquis no es válido y no puede editarse. + + + + Please remove the following constraint: + Por favor, elimine la siguiente restricción: + + + + Please remove at least one of the following constraints: + Por favor, elimine al menos una de las siguientes restricciones: + + + + Please remove the following redundant constraint: + Por favor, elimine la siguiente restricción redundante: + + + + Please remove the following redundant constraints: + Elimine las siguientes restricciones redundantes: + + + + The following constraint is partially redundant: + La siguiente restricción es parcialmente redundante: + + + + The following constraints are partially redundant: + Las siguientes restricciones son parcialmente redundantes: + + + + Please remove the following malformed constraint: + Por favor, elimine la siguiente restricción mal formada: + + + + Please remove the following malformed constraints: + Por favor, elimine las siguientes restricciones mal formadas: + + + + Empty sketch + Croquis vacío + + + + Over-constrained sketch + Croquis sobre-restringido + + + + Sketch contains malformed constraints + El croquis contiene restricciones mal formadas + + + + Sketch contains conflicting constraints + Croquis contiene restricciones conflictivas + + + + Sketch contains redundant constraints + Croquis contiene restricciones redundantes + + + + Sketch contains partially redundant constraints + El croquis contiene restricciones parcialmente redundantes + + + + + + + + (click to select) + (clic para seleccionar) + + + + Fully constrained sketch + Croquis totalmente restringido + + + + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 + Croquis bajo-restringido con <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 grados</span></a> de libertad + + + + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 + Croquis sub-restringido con <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 grados</span></a> de libertad. %2 + + + + Solved in %1 sec + Resuelto en %1 seg + + + + Unsolved (%1 sec) + Sin resolver (%1 seg) + + + + Sketcher_BSplineComb + + + + Switches between showing and hiding the curvature comb for all B-splines + Cambia entre mostrar y ocultar el peine de curvatura para todas las B-splines + + + + Sketcher_BSplineDecreaseKnotMultiplicity + + + + Decreases the multiplicity of the selected knot of a B-spline + Disminuye la multiplicidad del nudo seleccionado de una B-spline + + + + Sketcher_BSplineDegree + + + + Switches between showing and hiding the degree for all B-splines + Cambiar entre mostrar y ocultar el grado de todas las B-splines + + + + Sketcher_BSplineIncreaseKnotMultiplicity + + + + Increases the multiplicity of the selected knot of a B-spline + Aumenta la multiplicidad del nudo seleccionado de una B-spline + + + + Sketcher_BSplineKnotMultiplicity + + + + Switches between showing and hiding the knot multiplicity for all B-splines + Cambia entre mostrar y ocultar la multiplicidad de nudo para todas las B-splines + + + + Sketcher_BSplinePoleWeight + + + + Switches between showing and hiding the control point weight for all B-splines + Alterna entre mostrar y ocultar el peso de los puntos de control para todas las B-splines + + + + Sketcher_BSplinePolygon + + + + Switches between showing and hiding the control polygons for all B-splines + Cambia entre mostrar y ocultar los polígonos de control para todas las B-splines + + + + Sketcher_Clone + + + + Creates a clone of the geometry taking as reference the last selected point + Crea un clon de la geometría tomando como referencia el último punto seleccionado + + + + Sketcher_CompCopy + + + Clone + Clonar + + + + Copy + Copiar + + + + Move + Mover + + + + Sketcher_ConstrainDiameter + + + + Fix the diameter of a circle or an arc + Fijar el diámetro de una circunferencia o un arco + + + + Sketcher_ConstrainRadiam + + + Fix the radius/diameter of a circle or an arc + Fijar el diámetro/radio de una circunferencia o de un arco + + + + Sketcher_ConstrainRadius + + + + Fix the radius of a circle or an arc + Fijar el radio de una circunferencia o arco + + + + Sketcher_ConstraintRadiam + + + Fix the radius/diameter of a circle or an arc + Fijar el diámetro/radio de una circunferencia o de un arco + + + + Sketcher_Copy + + + + Creates a simple copy of the geometry taking as reference the last selected point + Crea una copia simple de la geometría tomando como referencia el último punto seleccionado + + + + Sketcher_Create3PointArc + + + + Create an arc by its end points and a point along the arc + Crear un arco por sus puntos finales y un punto a lo largo del arco + + + + Sketcher_Create3PointCircle + + + + Create a circle by 3 rim points + Crear circunferencia por 3 puntos de borde + + + + Sketcher_CreateArc + + + + Create an arc by its center and by its end points + Crear un arco por su centro y sus extremos + + + + Sketcher_CreateArcOfEllipse + + + + Create an arc of ellipse by its center, major radius, and endpoints + Crear un arco de elipse por su centro, radio mayor y extremos + + + + Sketcher_CreateArcOfHyperbola + + + + Create an arc of hyperbola by its center, major radius, and endpoints + Crear un arco de hipérbola por su centro, radio mayor y puntos finales + + + + Sketcher_CreateArcOfParabola + + + + Create an arc of parabola by its focus, vertex, and endpoints + Crea un arco de parábola por su foco, vértice y extremos + + + + Sketcher_CreateBSpline + + + B-spline by control points + B-spline por puntos de control + + + + + Create a B-spline by control points + Crear una B-spline por puntos de control + + + + Sketcher_CreateCircle + + + + Create a circle by its center and by a rim point + Crear una circunferencia por su centro y un punto exterior + + + + Sketcher_CreateEllipseBy3Points + + + + Create a ellipse by periapsis, apoapsis, and minor radius + Crear una elipse mediante periastro, apoastro y radio menor + + + + Sketcher_CreateEllipseByCenter + + + + Create an ellipse by center, major radius and point + Crear una elipse por centro, radio mayor y punto + + + + Sketcher_CreateFillet + + + + Creates a radius between two lines + Crea un radio entre dos líneas + + + + Sketcher_CreateHeptagon + + + + Create a heptagon by its center and by one corner + Crear un heptagón por su centro y por una esquina + + + + Sketcher_CreateHexagon + + + + Create a hexagon by its center and by one corner + Crear un hexágono por su centro y por una esquina + + + + Sketcher_CreateOblong + + + Create a rounded rectangle + Crear rectángulo redondeado + + + + Sketcher_CreateOctagon + + + + Create an octagon by its center and by one corner + Crear un octágono por su centro y por una esquina + + + + + Create a regular polygon by its center and by one corner + Crear un polígono regular por su centro y por una esquina + + + + Sketcher_CreatePentagon + + + + Create a pentagon by its center and by one corner + Crear un pentágono por su centro y por una esquina + + + + Sketcher_CreatePointFillet + + + + Fillet that preserves constraints and intersection point + Redondeo que conserva restricciones y punto de intersección + + + + Sketcher_CreateRectangle + + + Create a rectangle + Crear rectángulo + + + + Sketcher_CreateRectangle_Center + + + Create a centered rectangle + Crear un rectángulo centrado + + + + Sketcher_CreateSquare + + + + Create a square by its center and by one corner + Crear un cuadrado por su centro y por una esquina + + + + Sketcher_CreateTriangle + + + + Create an equilateral triangle by its center and by one corner + Crear un triángulo equilátero por su centro y por una esquina + + + + Sketcher_Create_Periodic_BSpline + + + Periodic B-spline by control points + B-spline periódica por puntos de control + + + + + Create a periodic B-spline by control points + Crear una B-spline periódica por puntos de control + + + + Sketcher_MapSketch + + + No sketch found + Croquis no encontrado + + + + The document doesn't have a sketch + El documento no tiene un croquis + + + + Select sketch + Seleccionar croquis + + + + Select a sketch from the list + Selecciona un croquis de la lista + + + + (incompatible with selection) + (incompatible con la selección) + + + + (current) + (actual) + + + + (suggested) + (sugerido) + + + + Sketch attachment + Croquis adjunto + + + + Current attachment mode is incompatible with the new selection. +Select the method to attach this sketch to selected objects. + El modo adjunto actual es incompatible con la nueva selección. +Seleccione el método para adjuntar este croquis a los objetos seleccionados. + + + + Select the method to attach this sketch to selected objects. + Seleccione el método para adjuntar este croquis a los objetos seleccionados. + + + + Map sketch + Trazar croquis + + + + Can't map a sketch to support: +%1 + No se puede trazar un croquis para soporte:%1 + + + + Sketcher_Move + + + + Moves the geometry taking as reference the last selected point + Mover la geometría tomando como referencia el último punto seleccionado + + + + Sketcher_NewSketch + + + Sketch attachment + Croquis adjunto + + + + Select the method to attach this sketch to selected object + Seleccione el método para adjuntar este croquis al objeto seleccionado + + + + Sketcher_ReorientSketch + + + Sketch has support + Croquis tiene soporte + + + + Sketch with a support face cannot be reoriented. +Do you want to detach it from the support? + El croquis con una cara de soporte no se puede reorientar. +¿Quieres separarlo del soporte? + + + + TaskSketcherMessages + + + Form + Forma + + + + Undefined degrees of freedom + Grados indefinidos de libertad + + + + Not solved yet + Aún no resuelto + + + + New constraints that would be redundant will automatically be removed + Las nuevas restricciones que serían redundantes se eliminarán automáticamente + + + + Auto remove redundants + Eliminar restricciones redundantes automáticamente + + + + Executes a recomputation of active document after every sketch action + Ejecuta un recalculado del documento activo después de cada acción de croquis + + + + Auto update + Actualización automática + + + + Forces recomputation of active document + Fuerza el recalculado del documento activo + + + + Update + Actualizar + + + + TaskSketcherSolverAdvanced + + + Form + Forma + + + + Default algorithm used for Sketch solving + Algoritmo por defecto usado para la resolución de croquis + + + + Default solver: + Solver por defecto: + + + + Solver is used for solving the geometry. +LevenbergMarquardt and DogLeg are trust region optimization algorithms. +BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. + El Solver se utiliza para resolver la geometría. +LevenbergMarquardt y DogLeg son algoritmos de optimización de región de confianza. +El Solver BFGS utiliza el algoritmo Broyden-Fletcher-Goldfarb-Shanno. + + + + + BFGS + BFGS + + + + + LevenbergMarquardt + LevenbergMarquardt + + + + + DogLeg + DogLeg + + + + Type of function to apply in DogLeg for the Gauss step + Tipo de función para aplicar en DogLeg para el paso de Gauss + + + + DogLeg Gauss step: + Paso de DogLeg Gauss: + + + + Step type used in the DogLeg algorithm + Tipo de paso usado en el algoritmo DogLeg + + + + FullPivLU + FullPivLU + + + + LeastNorm-FullPivLU + LeastNorm-FullPivLU + + + + LeastNorm-LDLT + LeastNorm-LDLT + + + + Maximum number of iterations of the default algorithm + Número máximo de iteraciones del algoritmo por defecto + + + + Maximum iterations: + Máximo de iteraciones: + + + + Maximum iterations to find convergence before solver is stopped + Máximo de iteraciones para encontrar convergencia antes de detener el Solver + + + + QR algorithm: + Algoritmo QR: + + + + During diagnosing the QR rank of matrix is calculated. +Eigen Dense QR is a dense matrix QR with full pivoting; usually slower +Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster + Durante el diagnóstico se calcula el rango QR de la matriz. +Eigen Dense QR es una matriz densa QR con pivotación completa; generalmente más lento +El algoritmo QR de Eigen Sparse está optimizado para matrices dispersas; generalmente más rápido + + + + Redundant solver: + Solver redundante: + + + + Solver used to determine whether a group is redundant or conflicting + Solver usado para determinar si un grupo es redundante o conflictivo + + + + Redundant max. iterations: + Máximo de iteraciones redundantes: + + + + Same as 'Maximum iterations', but for redundant solving + Igual que 'Máximas iteraciones', pero para la resolución redundante + + + + Redundant sketch size multiplier: + Multiplicador redundante de tamaño del croquis: + + + + Same as 'Sketch size multiplier', but for redundant solving + Igual que 'Multiplicador del tamaño del Croquis', pero para la resolución redundante + + + + Redundant convergence + Convergencia redundante + + + + Same as 'Convergence', but for redundant solving + Igual que "Convergencia", pero para la resolución redundante + + + + Redundant param1 + Param1 redundante + + + + Redundant param2 + Param2 redundante + + + + Redundant param3 + Param3 redundante + + + + Console debug mode: + Modo depuración en consola: + + + + Verbosity of console output + Verbosidad de la salida de consola + + + + If selected, the Maximum iterations value is multiplied by the sketch size + Si se selecciona, el valor máximo de iteraciones se multiplica por el tamaño del croquis + + + + Sketch size multiplier: + Multiplicador del tamaño del croquis: + + + + Maximum iterations will be multiplied by number of parameters + Las iteraciones máximas se multiplicarán por el número de parámetros + + + + Error threshold under which convergence is reached + Umbral de error bajo el cual se alcanza la convergencia + + + + Convergence: + Convergencia: + + + + Threshold for squared error that is used +to determine whether a solution converges or not + Umbral para error cuadrático que se utiliza +para determinar si una solución converge o no + + + + Param1 + Param1 + + + + Param2 + Param2 + + + + Param3 + Param3 + + + + Algorithm used for the rank revealing QR decomposition + El algoritmo utilizado para el rango revela la descomposición QR + + + + Eigen Dense QR + Eigen Dense QR + + + + Eigen Sparse QR + Eigen Sparse QR + + + + Pivot threshold + Umbral de pivote + + + + During a QR, values under the pivot threshold are treated as zero + Durante un QR, los valores por debajo del umbral de pivote se tratan como cero + + + + 1E-13 + 1E-13 + + + + Solving algorithm used for determination of Redundant constraints + Resolver el algoritmo usado para la determinación de restricciones redundantes + + + + Maximum number of iterations of the solver used for determination of Redundant constraints + Número máximo de iteraciones del Solver usadas para determinar restricciones Redundantes + + + + If selected, the Maximum iterations value for the redundant algorithm is multiplied by the sketch size + Si se selecciona, el valor máximo de iteraciones para el algoritmo redundante se multiplica por el tamaño del croquis + + + + Error threshold under which convergence is reached for the solving of redundant constraints + Umbral de error bajo el cual se alcanza la convergencia para la resolución de restricciones redundantes + + + + 1E-10 + 1E-10 + + + + Degree of verbosity of the debug output to the console + Grado de detalle de la salida del depurador a la consola + + + + None + Ninguno + + + + Minimum + Mínimo + + + + Iteration Level + Nivel de Iteración + + + + Solve + Resolver + + + + Resets all solver values to their default values + Restablece todos los valores del Solver a sus valores por defecto + + + + Restore Defaults + Restaurar Valores Predeterminados + + + + Workbench + + + Sketcher + Croquizador + + + + Sketcher geometries + Geometrías del Croquizador + + + + Sketcher constraints + Restricciones del Croquizador + + + + Sketcher tools + Herramientas del Croquizador + + + + Sketcher B-spline tools + Herramientas B-spline de croquis + + + + Sketcher virtual space + Espacio virtual del Croquizador + + + diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm index be2a459cfd..9473156cb1 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts index fbefb5e5ea..8ba3543fea 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Croquizador - + Carbon copy Copia de carbón - + Copies the geometry of another sketch Copia la geometría de otro croquis @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Croquizador - + Create circle Crear circunferencia - + Create a circle in the sketcher Crea una circunferencia en el croquis - + Center and rim point Punto centro y borde - + 3 rim points 3 puntos del borde @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Croquizador - + Fillets Redondeos - + Create a fillet between two lines Crea un redondeo entre dos lineas - + Sketch fillet Empalme de boceto - + Constraint-preserving sketch fillet Restricción conservando el empalme de croquis @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Croquizador - + Create regular polygon Crear polígono regular - + Create a regular polygon in the sketcher Crea un polígono regular en el croquis - + Triangle Triángulo - + Square Cuadrado - + Pentagon Pentágono - + Hexagon Hexágono - + Heptagon Heptágono - + Octagon Octágono - + Regular polygon Polígono regular @@ -933,17 +933,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreate3PointCircle - + Sketcher Croquizador - + Create circle by three points Crear una circunferencia por tres puntos - + Create a circle by 3 perimeter points Crear una circunferencia por 3 puntos perimetrales @@ -1059,17 +1059,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreateDraftLine - + Sketcher Croquizador - + Create draft line Crear línea auxiliar - + Create a draft line in the sketch Crea una línea auxiliar en el croquis @@ -1113,17 +1113,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreateFillet - + Sketcher Croquizador - + Create fillet Crear redondeo - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1131,17 +1131,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreateHeptagon - + Sketcher Croquizador - + Create heptagon Crear heptágono - + Create a heptagon in the sketch Crear un heptágono en el croquis @@ -1149,17 +1149,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreateHexagon - + Sketcher Croquizador - + Create hexagon Crear hexágono - + Create a hexagon in the sketch Crear un hexágono en el croquis @@ -1203,17 +1203,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreateOctagon - + Sketcher Croquizador - + Create octagon Crear octágono - + Create an octagon in the sketch Crear un octágono en el boceto @@ -1221,17 +1221,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreatePentagon - + Sketcher Croquizador - + Create pentagon Crear pentágono - + Create a pentagon in the sketch Crear un pentágono en el croquis @@ -1257,17 +1257,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreatePoint - + Sketcher Croquizador - + Create point Crear punto - + Create a point in the sketch Crea un punto en el croquis @@ -1275,17 +1275,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreatePointFillet - + Sketcher Croquizador - + Create corner-preserving fillet Crear empalme que conserva las esquinas - + Fillet that preserves intersection point and most constraints Empalme que conserva el punto de intersección y la mayoría de las restricciones @@ -1347,17 +1347,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreateRegularPolygon - + Sketcher Croquizador - + Create regular polygon Crear polígono regular - + Create a regular polygon in the sketch Crea un polígono regular en el croquis @@ -1365,17 +1365,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreateSlot - + Sketcher Croquizador - + Create slot Crear ranura - + Create a slot in the sketch Crea una ranura en el croquis @@ -1383,17 +1383,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreateSquare - + Sketcher Croquizador - + Create square Crear cuadrado - + Create a square in the sketch Crear un cuadrado en el croquis @@ -1401,17 +1401,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreateText - + Sketcher Croquizador - + Create text Crear texto - + Create text in the sketch Crear texto en el croquis @@ -1419,17 +1419,17 @@ con respecto a una línea o un tercer punto CmdSketcherCreateTriangle - + Sketcher Croquizador - + Create equilateral triangle Crear triángulo equilátero - + Create an equilateral triangle in the sketch Crear un triángulo equilátero en el croquis @@ -1527,17 +1527,17 @@ con respecto a una línea o un tercer punto CmdSketcherExtend - + Sketcher Croquizador - + Extend edge Extender borde - + Extend an edge with respect to the picked position Extender un borde con respecto a la posición seleccionada @@ -1545,17 +1545,17 @@ con respecto a una línea o un tercer punto CmdSketcherExternal - + Sketcher Croquizador - + External geometry Geometría externa - + Create an edge linked to an external geometry Crear una arista vinculada a una geometría externa @@ -1977,17 +1977,17 @@ Esto borrará la propiedad 'Soporte', si la hubiera. CmdSketcherSplit - + Sketcher Croquizador - + Split edge Dividir borde - + Splits an edge into two while preserving constraints Divida un borde en dos preservando las restricciones @@ -2105,17 +2105,17 @@ en modo de conducción o referencia CmdSketcherTrimming - + Sketcher Croquizador - + Trim edge Recortar arista - + Trim an edge with respect to the picked position Recortar una arista con respecto a la posición elegida @@ -2518,7 +2518,7 @@ restricciones inválidas, geometrías degeneradas, etc. - + Add sketch circle Añadir circunferencia de croquis @@ -2548,48 +2548,48 @@ restricciones inválidas, geometrías degeneradas, etc. Añadir circunferencia polar - + Add sketch point Añadir punto de croquis - - + + Create fillet Crear redondeo - + Trim edge Recortar arista - + Extend edge Extender borde - + Split edge Dividir borde - + Add external geometry Añadir geometría externa - + Add carbon copy Añadir copia de carbón - + Add slot Añadir ranurado - + Add hexagon Añadir hexágono @@ -3655,7 +3655,7 @@ Combinaciones aceptadas: dos curvas; un extremo y una curva; dos extremos; dos c Seleccionar la(s) limitación(es) del croquis. - + CAD Kernel Error Error del Kernel CAD @@ -3798,42 +3798,42 @@ Combinaciones aceptadas: dos curvas; un extremo y una curva; dos extremos; dos c SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. La copia de carbón podría causar una dependencia circular. - + This object is in another document. Este objeto está en otro documento. - + This object belongs to another body. Hold Ctrl to allow cross-references. Este objeto pertenece a otro cuerpo. Mantenga pulsado Ctrl para permitir referencias cruzadas. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Este objeto pertenece a otro cuerpo y contiene geometría externa. Referencia cruzada no permitida. - + This object belongs to another part. Este objeto pertenece a otra pieza. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. El croquis seleccionado no es paralelo a este croquis. Mantenga pulsado Ctrl + Alt para permitir croquis no paralelos. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Los ejes XY del croquis seleccionado no tienen la misma dirección en este croquis. Mantenga pulsado Ctrl + Alt para ignorarlo. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. El origen del croquis seleccionado no está alineado con el origen de este croquis. Mantenga pulsado Ctrl + Alt para ignorarlo. @@ -3987,22 +3987,22 @@ Combinaciones aceptadas: dos curvas; un extremo y una curva; dos extremos; dos c SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Enlazar esto causará dependencia circular. - + This object is in another document. Este objeto está en otro documento. - + This object belongs to another body, can't link. Este objeto pertenece a otra pieza, no se puede vincular. - + This object belongs to another part, can't link. Este objeto pertenece a otra pieza, no se puede vincular. @@ -4527,183 +4527,221 @@ Requiere volver a entrar en modo de edición para tener efecto. Editar croquis - - A dialog will pop up to input a value for new dimensional constraints - Aparecerá una ventana de diálogo para introducir un valor para las nuevas restricciones de cota. - - - + Ask for value after creating a dimensional constraint Solicitar valor tras crear restricción dimensional - + Segments per geometry Segmentos por geometría - - Current constraint creation tool will remain active after creation - La herramienta actual de creación de restricciones permanecerá activa después de la creación - - - + Constraint creation "Continue Mode" Creación de restricciones "Modo Continuo" - - Line pattern used for grid lines - Patrón de línea usado para líneas de cuadrícula - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Las unidades de longitud base no se mostrarán en restricciones. Soporta todos los sistemas de unidades excepto 'USA' y 'Building US/Euro'. - + Hide base length units for supported unit systems Ocultar unidades de longitud de base para los sistemas de unidades soportadas - + Font size Tamaño de la fuente - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Visibilidad automática - - When opening sketch, hide all features that depend on it - Al abrir el croquis, oculta todas las características que dependen de él + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Ocultar todos los objetos que dependen del croquis - - When opening sketch, show sources for external geometry links - Al abrir croquis, mostrar fuentes de enlaces de geometría externa - - - + Show objects used for external geometry Mostrar objetos utilizados para la geometría externa - - When opening sketch, show objects the sketch is attached to - Al abrir el croquis, muestra los objetos a los que el croquis está conectado - - - + Show objects that the sketch is attached to Muestra los objetos a los que está conectado el croquis - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Forzar cámara ortográfica al entrar en modo edición - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Abrir croquis en modo de Vista de Sección - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Nota: estos valores son aplicados por defecto a nuevos croquis. El comportamiento se recuerda para cada croquis individualmente como propiedades en el menú Ver. - + View scale ratio Ver razón de escala - - The 3D view is scaled based on this factor - La vista 3D está escalada en base a este factor - - - - When closing sketch, move camera back to where it was before sketch was opened - Al cerrar el croquis, mueve la cámara hacia donde estaba antes de abrir el croquis - - - + Restore camera position after editing Restablecer posición de la cámara después de editar - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. Al entrar en modo edición, fuerza la vista ortográfica de la cámara. Solo funciona cuando "Restaurar la posición de la cámara después de la edición" está activada. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Abre un boceto por defecto en el modo Vista de Sección. -Entonces los objetos sólo son visibles detrás del plano del boceto. - - - - Applies current visibility automation settings to all sketches in open documents - Aplica la configuración actual de automatización de visibilidad a todos los croquis en documentos abiertos - - - + Apply to existing sketches Se aplica a los croquis existentes - - Font size used for labels and constraints - Tamaño de letra usado para etiquetas y restricciones - - - + px px - - Current sketcher creation tool will remain active after creation - La herramienta actual de creación de croquis permanecerá activa después de la creación - - - + Geometry creation "Continue Mode" Creación de geometría "Modo Continuo" - + Grid line pattern Patrón de línea de cuadrícula - - Number of polygons for geometry approximation - Número de polígonos para la aproximación geométrica - - - + Unexpected C++ exception Excepción de C++ inesperada - + Sketcher Croquizador @@ -5266,136 +5304,136 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc SketcherGui::ViewProviderSketch - + Edit sketch Editar boceto - + A dialog is already open in the task panel Un diálogo ya está abierto en el panel de tareas - + Do you want to close this dialog? ¿Desea cerrar este diálogo? - + Invalid sketch Croquis no válido - + Do you want to open the sketch validation tool? ¿Desea abrir la herramienta de validación del croquis? - + The sketch is invalid and cannot be edited. El croquis no es válido y no puede editarse. - + Please remove the following constraint: Elimine la siguiente restricción: - + Please remove at least one of the following constraints: Por favor elimine al menos una de las siguientes restricciones: - + Please remove the following redundant constraint: Por favor elimine la siguiente restricción redundante: - + Please remove the following redundant constraints: Por favor elimine las siguientes restricciones redundante: - + The following constraint is partially redundant: La siguiente restricción es parcialmente redundante: - + The following constraints are partially redundant: Las siguientes restricciones son parcialmente redundantes: - + Please remove the following malformed constraint: Por favor, elimine la siguiente restricción mal formada: - + Please remove the following malformed constraints: Por favor, elimine las siguientes restricciones mal formadas: - + Empty sketch Croquis vacío - + Over-constrained sketch Croquis sobre-restringido - + Sketch contains malformed constraints El croquis contiene restricciones mal formadas - + Sketch contains conflicting constraints Croquis contiene restricciones conflictivas - + Sketch contains redundant constraints Croquis contiene restricciones redundantes - + Sketch contains partially redundant constraints El croquis contiene restricciones parcialmente redundantes - - - - - + + + + + (click to select) (Clic para seleccionar) - + Fully constrained sketch Croquis completamente restringido - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Croquis bajo-restringido con <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 grados</span></a> de libertad - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Croquis sub-restringido con <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 grados</span></a> de libertad. %2 - + Solved in %1 sec Resuelto en %1 seg - + Unsolved (%1 sec) Sin resolver (%1 seg) @@ -5545,8 +5583,8 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Crear circunferencia por 3 puntos @@ -5604,8 +5642,8 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Crear una circunferencia por centro y un punto exterior @@ -5631,8 +5669,8 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Sketcher_CreateFillet - - + + Creates a radius between two lines Crea un radio entre dos líneas @@ -5640,8 +5678,8 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Crear un heptágono mediante centro y vértice @@ -5649,8 +5687,8 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Crear un hexágono mediante centro y vértice @@ -5666,14 +5704,14 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Crear un octágono mediante centro y vértice - - + + Create a regular polygon by its center and by one corner Crear un polígono regular por su centro y por una esquina @@ -5681,8 +5719,8 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Crear un pentágono mediante centro y vértice @@ -5690,8 +5728,8 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Redondeo que conserva restricciones y punto de intersección @@ -5715,8 +5753,8 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Sketcher_CreateSquare - - + + Create a square by its center and by one corner Crear un cuadrado mediante centro y vértice @@ -5724,8 +5762,8 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Crear un triángulo equilátero mediante centro y vértice diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm index 7232ba2533..6c8fbc34a4 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts index 890a222e34..b5e61958e9 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Krokisgilea - + Carbon copy Kalkoa - + Copies the geometry of another sketch Beste krokis bateko geometria kopiatzen du @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Krokisgilea - + Create circle Sortu zirkulua - + Create a circle in the sketcher Sortu zirkulu bat krokisgilean - + Center and rim point Puntu zentrala eta ertzeko puntua - + 3 rim points 3 ertzeko puntu @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Krokisgilea - + Fillets Biribiltzeak - + Create a fillet between two lines Sortu biribiltze bat bi lerroren artean - + Sketch fillet Krokis-biribiltzea - + Constraint-preserving sketch fillet Murrizketak mantentzen dituen krokis-biribiltzea @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Krokisgilea - + Create regular polygon Sortu poligono erregularra - + Create a regular polygon in the sketcher Sortu poligono erregular bat krokisgilean - + Triangle Triangelua - + Square Laukia - + Pentagon Pentagonoa - + Hexagon Hexagonoa - + Heptagon Heptagonoa - + Octagon Oktagonoa - + Regular polygon Poligono erregularra @@ -934,17 +934,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreate3PointCircle - + Sketcher Krokisgilea - + Create circle by three points Sortu zirkulua hiru puntutik abiatuz - + Create a circle by 3 perimeter points Sortu zirkulu bat 3 perimetro-puntutik abiatuz @@ -1060,17 +1060,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreateDraftLine - + Sketcher Krokisgilea - + Create draft line Sortu zirriborro-lerroa - + Create a draft line in the sketch Sortu zirriborro-lerro bat krokisean @@ -1114,17 +1114,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreateFillet - + Sketcher Krokisgilea - + Create fillet Sortu biribiltzea - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreateHeptagon - + Sketcher Krokisgilea - + Create heptagon Sortu heptagonoa - + Create a heptagon in the sketch Sortu heptagono bat krokisean @@ -1150,17 +1150,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreateHexagon - + Sketcher Krokisgilea - + Create hexagon Sortu hexagonoa - + Create a hexagon in the sketch Sortu hexagono bat krokisean @@ -1204,17 +1204,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreateOctagon - + Sketcher Krokisgilea - + Create octagon Sortu oktogonoa - + Create an octagon in the sketch Sortu oktogono bat krokisean @@ -1222,17 +1222,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreatePentagon - + Sketcher Krokisgilea - + Create pentagon Sortu pentagonoa - + Create a pentagon in the sketch Sortu pentagono bat krokisean @@ -1258,17 +1258,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreatePoint - + Sketcher Krokisgilea - + Create point Sortu puntua - + Create a point in the sketch Sortu puntu bat krokisean @@ -1276,17 +1276,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreatePointFillet - + Sketcher Krokisgilea - + Create corner-preserving fillet Sortu izkina mantentzen duen biribiltzea - + Fillet that preserves intersection point and most constraints Ebakidura-puntua eta murrizketa gehienak mantentzen dituen biribiltzea @@ -1348,17 +1348,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreateRegularPolygon - + Sketcher Krokisgilea - + Create regular polygon Sortu poligono erregularra - + Create a regular polygon in the sketch Sortu poligono erregular bat krokisean @@ -1366,17 +1366,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreateSlot - + Sketcher Krokisgilea - + Create slot Sortu arteka - + Create a slot in the sketch Sortu arteka bat krokisean @@ -1384,17 +1384,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreateSquare - + Sketcher Krokisgilea - + Create square Sortu laukia - + Create a square in the sketch Sortu lauki bat krokisean @@ -1402,17 +1402,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreateText - + Sketcher Krokisgilea - + Create text Sortu testua - + Create text in the sketch Sortu testua krokisean @@ -1420,17 +1420,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherCreateTriangle - + Sketcher Krokisgilea - + Create equilateral triangle Sortu triangelu aldeberdina - + Create an equilateral triangle in the sketch Sortu triangelu aldeberdin bat krokisean @@ -1528,17 +1528,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherExtend - + Sketcher Krokisgilea - + Extend edge Hedatu ertza - + Extend an edge with respect to the picked position Hedatu ertz bat aukeratutako posizioaren arabera @@ -1546,17 +1546,17 @@ lerro batekiko edo hirugarren puntu batekiko CmdSketcherExternal - + Sketcher Krokisgilea - + External geometry Kanpo-geometria - + Create an edge linked to an external geometry Sortu kanpo-geometria bati estekatutako ertz bat @@ -1979,17 +1979,17 @@ Horrela 'Euskarria' propietatea garbituko da, halakorik badago. CmdSketcherSplit - + Sketcher Krokisgilea - + Split edge Zatitu ertza - + Splits an edge into two while preserving constraints Ertz bat bi zatitan zatitzen du murrizketak mantenduta @@ -2107,17 +2107,17 @@ gidatze edo erreferentziako moduan CmdSketcherTrimming - + Sketcher Krokisgilea - + Trim edge Muxarratu ertza - + Trim an edge with respect to the picked position Muxarratu ertz bat aukeratutako posizioaren arabera @@ -2520,7 +2520,7 @@ murrizketak, geometria degeneratuak, etab. aztertuta. - + Add sketch circle Gehitu krokis-zirkulua @@ -2550,48 +2550,48 @@ murrizketak, geometria degeneratuak, etab. aztertuta. Gehitu polo-zirkulua - + Add sketch point Gehitu krokis-puntua - - + + Create fillet Sortu biribiltzea - + Trim edge Muxarratu ertza - + Extend edge Hedatu ertza - + Split edge Zatitu ertza - + Add external geometry Gehitu kanpo-geometria - + Add carbon copy Gehitu kalkoa - + Add slot Gehitu arteka - + Add hexagon Gehitu hexagonoa @@ -3658,7 +3658,7 @@ Onartutako konbinazioak: bi kurba; amaiera-puntu bat eta kurba bat; bi amaiera-p Hautatu krokiseko murrizketa(k). - + CAD Kernel Error CAD kernel-errorea @@ -3801,42 +3801,42 @@ Onartutako konbinazioak: bi kurba; amaiera-puntu bat eta kurba bat; bi amaiera-p SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Kalkoak mendekotasun zirkularra sortuko luke. - + This object is in another document. Objektu hau beste dokumentu batean dago. - + This object belongs to another body. Hold Ctrl to allow cross-references. Objektu hau beste gorputz batena da. Mantendu Ctrl sakatuta erreferentzia gurutzatuak ahalbidetzeko. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Objektu hau beste gorputz batekoa da eta kanpo-geometria dauka. Erreferentzia gurutzatuak ez dira onartzen. - + This object belongs to another part. Objektu hau beste gorputz batena da. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. Hautatutako krokisa ez da krokis honen paraleloa. Eutsi sakatu Ctrl+Alt paraleloak ez diren krokisak ahalbidetzeko. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Hautatutako krokisaren XY ardatzek ez dute kroskis honen norabide bera. Eutsi Ctrl+Alt hori ez ikusteko. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Hautatutako krokisaren jatorria ez dago lerrokatuta kroskis honen jatorriarekin. Eutsi Ctrl+Alt hori ez ikusteko. @@ -3990,22 +3990,22 @@ Onartutako konbinazioak: bi kurba; amaiera-puntu bat eta kurba bat; bi amaiera-p SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Hau estekatzeak mendekotasun zirkularra sortuko du. - + This object is in another document. Objektu hau beste dokumentu batean dago. - + This object belongs to another body, can't link. Objektu hau beste gorputz batena da, ezin da estekatu. - + This object belongs to another part, can't link. Objektu hau beste pieza batena da, ezin da estekatu. @@ -4533,183 +4533,221 @@ Edizio moduan berriro sartu behar da horrek eragina izan dezan. Krokis-edizioa - - A dialog will pop up to input a value for new dimensional constraints - Elkarrizketa-koadro bat agertuko da kota-murrizketa berrien balioa sartzeko - - - + Ask for value after creating a dimensional constraint Eskatu balioa kota-murrizketa bat sortu ondoren - + Segments per geometry Segmentuak geometria bakoitzeko - - Current constraint creation tool will remain active after creation - Uneko murrizktea-tresnak aktibo jarraituko du sorreraren ondoren - - - + Constraint creation "Continue Mode" "Modu jarraituko" murrizketa-sorrera - - Line pattern used for grid lines - Sareta-lerroetarako erabilitako lerro-eredua - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Oinarri-luzeraren unitateak ez dira bistaratuko murrizketetan. Unitate-sistema guztiak onartzen ditu, 'US customary' eta 'Building US/Euro' salbu. - + Hide base length units for supported unit systems Ezkutatu oinarri-luzeraren unitateak onartutako unitate-sistemetan - + Font size Letra-tamaina - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Ikusgaitasunaren automatizazioa - - When opening sketch, hide all features that depend on it - Krokis bat irekitzean, ezkutatu haren mendekoak diren elementu guztiak + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Ezkutatu krokisaren mendekoak diren objektu guztiak - - When opening sketch, show sources for external geometry links - Krokisa irekitzean, erakutsi kanpo-geometriako esteken iturburuak - - - + Show objects used for external geometry Erakutsi kanpo-geometriarako erabili diren objektuak - - When opening sketch, show objects the sketch is attached to - Krokisa irekitzean, erakutsi hura zein objektuei erantsita dagoen - - - + Show objects that the sketch is attached to Erakutsi krokisa erantsita duten objektuak - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Behartu kamera ortografikoa edizioa hastean - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Ireki krokisa sekzio-bistaren moduan - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Oharra: ezarpen hauek krokis berriei aplikatutako balio lehenetsiak dira. Portaera 'Ikusi' fitxan gogoratuko dira, propietate gisa eta krokis bakoitzerako bereak. - + View scale ratio Ikusi eskala-erlazioa - - The 3D view is scaled based on this factor - 3D bista faktore honetan oinarrituta eskalatzen da - - - - When closing sketch, move camera back to where it was before sketch was opened - Krokisa ixtean, mugitu kamera krokisa ireki baino lehen zegoen tokira - - - + Restore camera position after editing Berrezarri kameraren posizioa edizioaren ondoren - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Ikusgaitasuna automatizatzeko ezarpenak dokumentu irekietako krokis guztiei aplikatzen dizkie - - - + Apply to existing sketches Aplikatu lehendik dauden krokisei - - Font size used for labels and constraints - Etiketetan eta murrizketetan erabilitako letra-tamaina - - - + px px - - Current sketcher creation tool will remain active after creation - Uneko krokisgile-tresnak aktibo jarraituko du sorreraren ondoren - - - + Geometry creation "Continue Mode" "Modu jarraituko" geometria-sorrera - + Grid line pattern Sareta-lerroaren eredua - - Number of polygons for geometry approximation - Geometria-hurbilketarako poligono kopurua - - - + Unexpected C++ exception Espero ez zen C++ salbuespena - + Sketcher Krokisgilea @@ -5272,136 +5310,136 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar SketcherGui::ViewProviderSketch - + Edit sketch Editatu krokisa - + A dialog is already open in the task panel Elkarrizketa-koadro bat irekita dago ataza-panelean - + Do you want to close this dialog? Elkarrizketa-koadro hau itxi nahi duzu? - + Invalid sketch Baliogabeko krokisa - + Do you want to open the sketch validation tool? Krokisak balidatzeko tresna ireki nahi al duzu? - + The sketch is invalid and cannot be edited. Krokisa baliogabea da eta ezin da editatu. - + Please remove the following constraint: Kendu honako murrizketa: - + Please remove at least one of the following constraints: Kendu gutxienez honako murrizketetako bat: - + Please remove the following redundant constraint: Kendu erredundantea den honako murrizketa: - + Please remove the following redundant constraints: Kendu erredundanteak diren honako murriketak: - + The following constraint is partially redundant: Honako murrizketa partzialki erredundantea da: - + The following constraints are partially redundant: Honako murrizketak partzialki erredundanteak dira: - + Please remove the following malformed constraint: Kendu gaizki eratuta dagoen honako murrizketa: - + Please remove the following malformed constraints: Kendu gaizki eratuta dauden honako murrizketak: - + Empty sketch Krokis hutsa - + Over-constrained sketch Gehiegi murriztutako krokisa - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (klik hautatzeko) - + Fully constrained sketch Osorik murriztutako krokisa - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Erabat mugatu gabeko krokisa <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 graduko</span></a> askatasunarekin. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Erabat mugatu gabeko krokisa <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 graduko</span></a> askatasunarekin. %2 - + Solved in %1 sec %1 segundotan ebatzi da - + Unsolved (%1 sec) Ebatzi gabea (%1 seg) @@ -5551,8 +5589,8 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Sortu zirkulu bat 3 ertz-puntutik abiatuz @@ -5610,8 +5648,8 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Sortu zirkulu bat puntu zentrala eta ertz-puntu bat erabiliz @@ -5637,8 +5675,8 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Sketcher_CreateFillet - - + + Creates a radius between two lines Bi lerroren arteko erradio bat sortzen du @@ -5646,8 +5684,8 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Sortu heptagono bat bere erdigunea eta izkina bat erabiliz @@ -5655,8 +5693,8 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Sortu hexagono bat bere erdigunea eta izkina bat erabiliz @@ -5666,20 +5704,20 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Create a rounded rectangle - Create a rounded rectangle + Sortu laukizuzen biribildua Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Sortu oktogono bat bere erdigunea eta izkina bat erabiliz - - + + Create a regular polygon by its center and by one corner Sortu poligono erregular bat bere erdigunea eta izkina bat erabiliz @@ -5687,8 +5725,8 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Sortu pentagono bat bere erdigunea eta izkina bat erabiliz @@ -5696,8 +5734,8 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Murrizketak eta ebakidura-puntua mantentzen dituen biribiltzea @@ -5707,7 +5745,7 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Create a rectangle - Create a rectangle + Sortu laukizuzena @@ -5715,14 +5753,14 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Create a centered rectangle - Create a centered rectangle + Sortu laukizuzen zentratua Sketcher_CreateSquare - - + + Create a square by its center and by one corner Sortu lauki bat bere erdigunea eta izkina bat erabiliz @@ -5730,8 +5768,8 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Sortu triangelu aldeberdin bat bere erdigunea eta izkina bat erabiliz diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm index e7eb478f55..e95ae65fcd 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts index f8eb9488c7..3d35aec06d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Luonnostelija - + Carbon copy Carbon copy - + Copies the geometry of another sketch Kopioi toisen luonnoksen geometrian @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Luonnostelija - + Create circle Luo ympyrä - + Create a circle in the sketcher Luo ympyrä luonnostyökalulla - + Center and rim point keskipiste ja kehäpiste - + 3 rim points 3 kehän pistettä @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Luonnostelija - + Fillets Pyöristys - + Create a fillet between two lines Luo pyöristys kahden viivan väliseen nurkkaan - + Sketch fillet Pyöristys luonnokselle - + Constraint-preserving sketch fillet Rajoitteet säilyttävä pyöristys luonnokselle @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Luonnostelija - + Create regular polygon Luo säännöllinen monikulmio - + Create a regular polygon in the sketcher Luo säännöllinen monikulmio luonnokseen - + Triangle Kolmio - + Square Neliö - + Pentagon Viisikulmio - + Hexagon Kuusikulmio - + Heptagon Seitsenkulmio - + Octagon Kahdeksankulmio - + Regular polygon Säännöllinen monikulmio @@ -933,17 +933,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreate3PointCircle - + Sketcher Luonnostelija - + Create circle by three points Luo ympyrä kolmella pistettä - + Create a circle by 3 perimeter points Luo ympyrä kolmella kehän pisteellä @@ -1059,17 +1059,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreateDraftLine - + Sketcher Luonnostelija - + Create draft line Luo vedosviiva - + Create a draft line in the sketch Luo vedosviiva luonnokseen @@ -1113,17 +1113,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreateFillet - + Sketcher Luonnostelija - + Create fillet Luo pyöristys - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1131,17 +1131,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreateHeptagon - + Sketcher Luonnostelija - + Create heptagon Luo seitsenkulmio - + Create a heptagon in the sketch Luo seitsenkulmio luonnoksessa @@ -1149,17 +1149,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreateHexagon - + Sketcher Luonnostelija - + Create hexagon Luo kuusikulmio - + Create a hexagon in the sketch Luo kuusikulmio luonnoksessa @@ -1203,17 +1203,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreateOctagon - + Sketcher Luonnostelija - + Create octagon Luo kahdeksankulmio - + Create an octagon in the sketch Luo kahdeksankulmio luonnoksessa @@ -1221,17 +1221,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreatePentagon - + Sketcher Luonnostelija - + Create pentagon Luo viisikulmio - + Create a pentagon in the sketch Luo viisikulmio luonnoksessa @@ -1257,17 +1257,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreatePoint - + Sketcher Luonnostelija - + Create point Luo piste - + Create a point in the sketch Luo pisteen luonnoksessa @@ -1275,17 +1275,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreatePointFillet - + Sketcher Luonnostelija - + Create corner-preserving fillet Luo nurkkapisteen säilyttävä pyöristys - + Fillet that preserves intersection point and most constraints Pyöristys, joka säilyttää alkuperäisen nurkkapisteen ja useimmat rajoitteet @@ -1347,17 +1347,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreateRegularPolygon - + Sketcher Luonnostelija - + Create regular polygon Luo säännöllinen monikulmio - + Create a regular polygon in the sketch Luo säännöllinen monikulmio luonnokseen @@ -1365,17 +1365,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreateSlot - + Sketcher Luonnostelija - + Create slot Luo rako - + Create a slot in the sketch Luo rako luonnokseen @@ -1383,17 +1383,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreateSquare - + Sketcher Luonnostelija - + Create square Luo neliö - + Create a square in the sketch Luo neliö luonnoksessa @@ -1401,17 +1401,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreateText - + Sketcher Luonnostelija - + Create text Luo tekstiä - + Create text in the sketch Luo teksti luonnokseen @@ -1419,17 +1419,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherCreateTriangle - + Sketcher Luonnostelija - + Create equilateral triangle Luo tasasivuinen kolmio - + Create an equilateral triangle in the sketch Luo tasasivuinen kolmio luonnoksessa @@ -1527,17 +1527,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherExtend - + Sketcher Luonnostelija - + Extend edge Pidennä reunaa - + Extend an edge with respect to the picked position Pidennä reunaa valittuun sijaintiin asti @@ -1545,17 +1545,17 @@ käyttäen jakajana viivaa tai kolmatta pistettä CmdSketcherExternal - + Sketcher Luonnostelija - + External geometry Ulkoinen geometria - + Create an edge linked to an external geometry Luo reuna joka on yhteydessä ulkoiseen geometriaan @@ -1978,17 +1978,17 @@ Tämä tyhjentää 'Tukipiste'-ominaisuuden, jos sellainen on. CmdSketcherSplit - + Sketcher Luonnostelija - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ määräävän ja referenssimoodin välillä edestakaisin CmdSketcherTrimming - + Sketcher Luonnostelija - + Trim edge Trimmaa reuna - + Trim an edge with respect to the picked position Tarkenna reuna suhteessa valittuun kohtaan @@ -2520,7 +2520,7 @@ virheellisiä rajoitteita, rappeutunutta geometriaa jne. - + Add sketch circle Lisää luonnosympyrä @@ -2550,48 +2550,48 @@ virheellisiä rajoitteita, rappeutunutta geometriaa jne. Lisää napa- ympyrä - + Add sketch point Lisää luonnos piste - - + + Create fillet Luo pyöristys - + Trim edge Trimmaa reuna - + Extend edge Pidennä reunaa - + Split edge Split edge - + Add external geometry Lisää ulkoinen geometria - + Add carbon copy Lisää hiilikopio - + Add slot Lisää paikka - + Add hexagon Lisää kuusikulmio @@ -3658,7 +3658,7 @@ Hyväksytyt yhdistelmät: kaksi käyrää; päätepiste ja käyrä; kaksi päät Valitse rajoitteet luonnoksesta. - + CAD Kernel Error CAD-ytimen virhe @@ -3801,42 +3801,42 @@ Hyväksytyt yhdistelmät: kaksi käyrää; päätepiste ja käyrä; kaksi päät SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Hiilikopion tekeminen aiheuttaisi tässä tapauksessa silmukkariippuvuuden. - + This object is in another document. Tämä objekti on toisessa asiakirjassa. - + This object belongs to another body. Hold Ctrl to allow cross-references. Tämä objekti kuuluu toiseen runkoon. Pidä Ctrl pohjassa salliaksesi ristiviittaukset. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Tämä objekti kuuluu toiseen runkoon ja sisältää ulkoista geometriaa. Ristiviittausta ei sallita. - + This object belongs to another part. Tämä objekti kuuluu toiseen osaan. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. Valittu luonnos ei ole samansuuntainen tämän luonnoksen kanssa. Pidä Ctrl+Alt pohjassa salliaksesi ei-rinnakkaiset luonnokset. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Valitun luonnoksen XY-akseleilla ei ole samaa suuntaa kuin tämän luonnoksen. Pidä Ctrl+Alt pohjassa sivuuttaaksesi asian. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Valitun luonnoksen origo ei ole yhtenevä tämän luonnoksen origon kanssa. Pidä Ctrl+Alt pohjassa sivuuttaaksesi asian. @@ -3990,22 +3990,22 @@ Hyväksytyt yhdistelmät: kaksi käyrää; päätepiste ja käyrä; kaksi päät SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Tämän linkittäminen johtaisi päättymättömään riippuvuussilmukkaan. - + This object is in another document. Tämä objekti on toisessa asiakirjassa. - + This object belongs to another body, can't link. Tämä objekti kuuluu toiseen runkoon, ei voi linkittää. - + This object belongs to another part, can't link. Tämä objekti kuuluu toiseen osaan, ei voi linkitä. @@ -4533,183 +4533,221 @@ Vaatii syöttämään uudelleen muokkaustilan tullakseen voimaan. Luonnoksen muokkaaminen - - A dialog will pop up to input a value for new dimensional constraints - Valintaikkuna ponnahtaa, jottra voit syöttää arvon uusille mittarajoitteille - - - + Ask for value after creating a dimensional constraint Pyydä arvo etäisyysrajoitteen luomisen jälkeen - + Segments per geometry Segmentit geometriaa kohden - - Current constraint creation tool will remain active after creation - Nykyinen rajoituksen luontityökalu pysyy aktiivisena luomisen jälkeen - - - + Constraint creation "Continue Mode" Rajoituksien luonti "Jatkuva tila" - - Line pattern used for grid lines - Linjakuvio, jota käytetään ruudukon linjoissa - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Peruspituusyksiköitä ei näytetä rajoitteissa. Tukee kaikkia yksikköjärjestelmiä paitsi 'USA: n tavallisesti' ja 'US/Euro' rakentaminen. - + Hide base length units for supported unit systems Piilota tuettujen yksikköjärjestelmien peruspituusyksikkö - + Font size Kirjasimen koko - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Näkyvyyden automaatio - - When opening sketch, hide all features that depend on it - Kun avaat luonnosta, piilota kaikki siitä riippuvaiset ominaisuudet + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Piilota kaikki kohteet, jotka ovat riippuvaisia luonnoksesta - - When opening sketch, show sources for external geometry links - Kun avaat luonnosta, näytä lähteet ulkoisen geometrian linkeille - - - + Show objects used for external geometry Näytä ulkoiseen geometriaan käytetyt objektit - - When opening sketch, show objects the sketch is attached to - Kun avaat luonnoksen, näytä objektit, mihin luonnos on liitetty - - - + Show objects that the sketch is attached to Näytä objektit, mihin luonnos on liitettynä - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Huomautus: nämä asetukset ovat oletusarvoisia uusissa luonnoksissa. Käytös on muistettava kunkin luonnoksen osalta erikseen ominaisuuksina Näytä -välilehdellä. - + View scale ratio Näytä skaalaussuhde - - The 3D view is scaled based on this factor - 3D-näkymä on skaalattu tämän tekijän perusteella - - - - When closing sketch, move camera back to where it was before sketch was opened - Kun suljet luonnosta, siirrä kamera takaisin sinne, missä se oli ennen luonnoksen avaamista - - - + Restore camera position after editing Palauta kameran sijainti muokkaamisen jälkeen - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches Apply to existing sketches - - Font size used for labels and constraints - Font size used for labels and constraints - - - + px px - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Ruudukon viivakuvio - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception Odottamaton C++-poikkeus - + Sketcher Luonnostelija @@ -5272,136 +5310,136 @@ Pisteet on asetettava lähemmäksi kuin viidesosan etäisyydelle ruudukon koosta SketcherGui::ViewProviderSketch - + Edit sketch Muokkaa luonnosta - + A dialog is already open in the task panel Valintaikkuna on jo avoinna tehtäväpaneelissa - + Do you want to close this dialog? Haluatko sulkea tämän valintaikkunan? - + Invalid sketch Virheellinen luonnos - + Do you want to open the sketch validation tool? Haluatko avata luonnoksen validointityökalun? - + The sketch is invalid and cannot be edited. Luonnos on virheellinen eikä sitä voi muokata. - + Please remove the following constraint: Poista seuraava rajoite: - + Please remove at least one of the following constraints: Poista ainakin yksi seuraavista rajoitteista: - + Please remove the following redundant constraint: Poista seuraava turha rajoite: - + Please remove the following redundant constraints: Poista seuraavat turhat rajoitteet: - + The following constraint is partially redundant: Seuraava rajoite on osittain tarpeeton: - + The following constraints are partially redundant: Seuraavat rajoitteet ovat osittain tarpeettomia: - + Please remove the following malformed constraint: Poista seuraava virheellinen rajoite: - + Please remove the following malformed constraints: Poista seuraavat virheelliset rajoitteet: - + Empty sketch Tyhjä luonnos - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (Valitse napsauttamalla) - + Fully constrained sketch Täysin rajoitettu luonnos - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Alirajoitettu luonnos <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 asteen</span></a> vapauden kanssa. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Alirajoitettu luonnos <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 asteen</span></a> vapaudesta. %2 - + Solved in %1 sec Ratkaistu %1 sekunnissa - + Unsolved (%1 sec) Ratkaisematta (%1 sekuntia) @@ -5551,8 +5589,8 @@ Pisteet on asetettava lähemmäksi kuin viidesosan etäisyydelle ruudukon koosta Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Luo ympyrä kehän 3:sta pisteestä @@ -5610,8 +5648,8 @@ Pisteet on asetettava lähemmäksi kuin viidesosan etäisyydelle ruudukon koosta Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Luoda ympyrä sen keskipisteellä ja kehän pisteellä @@ -5637,8 +5675,8 @@ Pisteet on asetettava lähemmäksi kuin viidesosan etäisyydelle ruudukon koosta Sketcher_CreateFillet - - + + Creates a radius between two lines Luo säteen kahden linjan välillä @@ -5646,8 +5684,8 @@ Pisteet on asetettava lähemmäksi kuin viidesosan etäisyydelle ruudukon koosta Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Luo seitsenkulmio keskipisteellä ja yhdellä kulmalla @@ -5655,8 +5693,8 @@ Pisteet on asetettava lähemmäksi kuin viidesosan etäisyydelle ruudukon koosta Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Luo kuusikulmio keskipisteellä ja yhdellä kulmalla @@ -5672,14 +5710,14 @@ Pisteet on asetettava lähemmäksi kuin viidesosan etäisyydelle ruudukon koosta Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Luo kahdeksankulmio keskipisteellä ja yhdellä kulmalla - - + + Create a regular polygon by its center and by one corner Luo säännöllinen monikulmio sen keskikohdan ja yhden kulman mukaan @@ -5687,8 +5725,8 @@ Pisteet on asetettava lähemmäksi kuin viidesosan etäisyydelle ruudukon koosta Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Luo viisikulmio keskipisteellä ja yhdellä kulmalla @@ -5696,8 +5734,8 @@ Pisteet on asetettava lähemmäksi kuin viidesosan etäisyydelle ruudukon koosta Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Kaistale, joka säilyttää rajoitteet ja risteyspisteen @@ -5721,8 +5759,8 @@ Pisteet on asetettava lähemmäksi kuin viidesosan etäisyydelle ruudukon koosta Sketcher_CreateSquare - - + + Create a square by its center and by one corner Luo neliö keskipisteellä ja yhdellä kulmalla @@ -5730,8 +5768,8 @@ Pisteet on asetettava lähemmäksi kuin viidesosan etäisyydelle ruudukon koosta Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Luo tasasivuinen kolmio keskipisteellä ja yhdellä kulmalla diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm index b5458750d1..05baebcf18 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts index 39393da890..2d19638003 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Carbon copy - + Copies the geometry of another sketch Kinokopya ang Heometría ng ibang disenyo @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Gumawa ng bilog - + Create a circle in the sketcher Lumalang ng isang bilog sa sketcher - + Center and rim point Sentro at tabí dulo - + 3 rim points 3 rim puntos @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Fillets - + Create a fillet between two lines Create a fillet between two lines - + Sketch fillet Sketch fillet - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -416,52 +416,52 @@ Taluhaba CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Gumawa ng regular polygon - + Create a regular polygon in the sketcher Create a regular polygon in the sketcher - + Triangle Tatlong pánulukan - + Square Kuwadrado - + Pentagon Pentagon - + Hexagon Hexagon - + Heptagon Heptagon - + Octagon Octagon - + Regular polygon Regular na polygon @@ -935,17 +935,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Lumikha ng lupon sa pamamagitan ng tatlong puntos - + Create a circle by 3 perimeter points Lumikha ng isang bilog sa pamamagitan ng 3 mga puntos ng perimeter @@ -1061,17 +1061,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Lumikha ng linya ng draft - + Create a draft line in the sketch Lumikha ng draft line sa disenyo @@ -1115,17 +1115,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Lumikha ng fillet - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1133,17 +1133,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Gumawa ng heptagon - + Create a heptagon in the sketch Gumawa ng isang heptagon sa plano @@ -1151,17 +1151,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Gumawa ng hexagon - + Create a hexagon in the sketch Lumikha ng hexagon sa isang skets @@ -1205,17 +1205,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Lumikha ng octagon - + Create an octagon in the sketch Gumawa ng isang octagon sa plano @@ -1223,17 +1223,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Lumikha ng pentagon - + Create a pentagon in the sketch Lumikha ng isang pentagon sa sketch @@ -1259,17 +1259,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Lumikha ng punto - + Create a point in the sketch Lumikha ng isang punto sa sketch @@ -1277,17 +1277,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1349,17 +1349,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Gumawa ng regular polygon - + Create a regular polygon in the sketch Lumikha ng karaniwang poligon sa banghay @@ -1367,17 +1367,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Lumikha ng slot - + Create a slot in the sketch Gumawa ng slot sa sketch @@ -1385,17 +1385,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Lumikha ng parisukat - + Create a square in the sketch Lumikha ng isang parisukat sa sketch @@ -1403,17 +1403,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text Lumikha ng teksto - + Create text in the sketch Lumikha ng teksto sa sketch @@ -1421,17 +1421,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Lumikha ng equilateral triangle - + Create an equilateral triangle in the sketch Lumikha ng equilateral tatsulok sa disenyo @@ -1529,17 +1529,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Palawigin ang gilid - + Extend an edge with respect to the picked position Palawakin ang isang gilid na may paggalang sa piniling posisyon @@ -1547,17 +1547,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry Panlabas na geometry - + Create an edge linked to an external geometry Gumawa ng gilid na naka-link sa isang panlabas na Heometría @@ -1980,17 +1980,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2108,17 +2108,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge I-trim ang gilid - + Trim an edge with respect to the picked position Bawasan ang isang gilid na may kinalaman sa piniling posisyon @@ -2521,7 +2521,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2551,48 +2551,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Lumikha ng fillet - + Trim edge I-trim ang gilid - + Extend edge Palawigin ang gilid - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3659,7 +3659,7 @@ Mga tinanggap na kumbinasyon: dalawang kurva; isang endpoint at isang curve; dal Piliin ang (mga) hadlang mula sa disenyo. - + CAD Kernel Error Kamalian sa CAD Kernel @@ -3802,42 +3802,42 @@ Mga tinanggap na kumbinasyon: dalawang kurva; isang endpoint at isang curve; dal SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Ang kopya ng carbon ay magdudulot ng isang circular dependency. - + This object is in another document. Ang layon na ito ay nasa isa pang dokumento. - + This object belongs to another body. Hold Ctrl to allow cross-references. This object belongs to another body. Hold Ctrl to allow cross-references. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - + This object belongs to another part. Ang adhika na ito ay kabilang sa ibang bahagi. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Ang XY axes ng piniling disenyo ay walang katulad na direksyon tulad ng disenyo na ito. Pindutin nang matagal ang Ctrl+Alt upang balewalain ito. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Ang pinanggalingan ng napiling disenyo ay hindi nakahanay sa pinagmulan ng disenyo na ito. Pindutin nang matagal ang Ctrl+Alt upang balewalain ito. @@ -3991,22 +3991,22 @@ Mga tinanggap na kumbinasyon: dalawang kurva; isang endpoint at isang curve; dal SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Ang pag-uugnay na ito ay magdudulot ng pag-ikot ng dependency. - + This object is in another document. Ang layon na ito ay nasa isa pang dokumento. - + This object belongs to another body, can't link. Ang bagay na ito ay pag-aari ng ibang katawan, ay hindi maaaring mag-uugnay. - + This object belongs to another part, can't link. Ang pakay na ito ay kabilang sa ibang bahagi, ay hindi maaaring mag-link. @@ -4534,183 +4534,221 @@ Requires to re-enter edit mode to take effect. Pag e-edit ng sketch - - A dialog will pop up to input a value for new dimensional constraints - A dialog will pop up to input a value for new dimensional constraints - - - + Ask for value after creating a dimensional constraint Ask for value after creating a dimensional constraint - + Segments per geometry Mga segment kada geometry - - Current constraint creation tool will remain active after creation - Current constraint creation tool will remain active after creation - - - + Constraint creation "Continue Mode" Constraint creation "Continue Mode" - - Line pattern used for grid lines - Line pattern used for grid lines - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - + Hide base length units for supported unit systems Hide base length units for supported unit systems - + Font size Laki ng font - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Awtomatiko ng kakayahang makita - - When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Itago ang lahat ng bagay na umaasa sa disenyo - - When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links - - - + Show objects used for external geometry Ipakita ang mga bagay na ginamit para sa panlabas na Heometría - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened - - - + Restore camera position after editing Ibalik ang posisyon ng kamera pagkatapos ng pag-edit - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches I-aplay sa mga umiiral na mga sketches - - Font size used for labels and constraints - Font size used for labels and constraints - - - + px px - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Pattern ng linya ng grid - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception Hindi inaasahang C++ taliwas - + Sketcher Sketcher @@ -5273,136 +5311,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Hindi valid ang sketch - + Do you want to open the sketch validation tool? Gusto mo bang buksan ang kasangkapan sa pag validate ng sketch? - + The sketch is invalid and cannot be edited. Ang sketch ay hindi valid at hindi pwdeng i-edit. - + Please remove the following constraint: Mangyaring alisin ang sumusunod na pagpilit: - + Please remove at least one of the following constraints: Mangyaring alisin ang hindi bababa sa isa sa mga sumusunod na mga pagpilit: - + Please remove the following redundant constraint: Mangyaring alisin ang sumusunod na paulit ulit na pagpilit: - + Please remove the following redundant constraints: Mangyaring alisin ang sumusunod na paulit ulit na mga pagpilit: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Walang laman na sketch - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (Mag-klik para pumili) - + Fully constrained sketch Kabuuang-constrained na sketch - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Lutasin sa loob ng %1 sec - + Unsolved (%1 sec) Hindi naresolba (%1 sec) @@ -5552,8 +5590,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Lumikha ng bilog gamit ang 3 rim na puntos @@ -5611,8 +5649,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Lumikha ng bilog sa pamamagitan ng gitna nito at ng punto ng rim @@ -5638,8 +5676,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5647,8 +5685,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Lumikha ng isang heptagon sa pamamagitan ng gitna nito at ng isang sulok @@ -5656,8 +5694,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Lumikha ng isang hexagon sa pamamagitan ng gitna nito at ng isang sulok @@ -5673,14 +5711,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Lumikha ng isang octagon sa pamamagitan ng gitna nito at ng isang sulok - - + + Create a regular polygon by its center and by one corner Gumawa ng kaaniwang poligon sa kanyang sentro at sa isang sulok @@ -5688,8 +5726,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Lumikha ng isang pentagon sa pamamagitan ng gitna nito at ng isang sulok @@ -5697,8 +5735,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5722,8 +5760,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner Lumikha ng isang parisukat sa pamamagitan ng gitna nito at ng isang sulok @@ -5731,8 +5769,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Lumikha ng isang equilateral na tatsulok sa pamamagitan ng gitna nito at ng isang sulok diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm index 88db4d89ea..06dad5d184 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts index 6f4293b582..d20f315620 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Esquisseur - + Carbon copy Copie carbone - + Copies the geometry of another sketch Copie la géométrie d’une autre esquisse @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Esquisseur - + Create circle Créer un cercle - + Create a circle in the sketcher Créer un cercle dans l'esquisse - + Center and rim point Point de centre et de bord - + 3 rim points Cercle par 3 points @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Esquisseur - + Fillets Congés - + Create a fillet between two lines Créer un congé entre deux lignes - + Sketch fillet Congé d'esquisse - + Constraint-preserving sketch fillet Congé d'esquisse préservant les contraintes @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Esquisseur - + Create regular polygon Créer un polygone régulier - + Create a regular polygon in the sketcher Créer un polygone régulier dans l'esquisse - + Triangle Triangle - + Square Carré - + Pentagon Pentagone - + Hexagon Hexagone - + Heptagon Heptagone - + Octagon Octogone - + Regular polygon Polygone régulier @@ -931,17 +931,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Esquisseur - + Create circle by three points Créer un cercle par trois points - + Create a circle by 3 perimeter points Crée un cercle par 3 points @@ -1057,17 +1057,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Esquisseur - + Create draft line Créer une ligne de construction - + Create a draft line in the sketch Créer une ligne de construction dans l'esquisse @@ -1111,17 +1111,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Esquisseur - + Create fillet Créer un congé - + Create a fillet between two lines or at a coincident point Créer un congé entre deux lignes ou un sur un sommet coïncident @@ -1129,17 +1129,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Esquisseur - + Create heptagon Créer un heptagone - + Create a heptagon in the sketch Créer un heptagone dans l'esquisse @@ -1147,17 +1147,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Esquisseur - + Create hexagon Créer un hexagone - + Create a hexagon in the sketch Créer un hexagone dans l'esquisse @@ -1201,17 +1201,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Esquisseur - + Create octagon Créer un octogone - + Create an octagon in the sketch Créer un octogone dans l'esquisse @@ -1219,17 +1219,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Esquisseur - + Create pentagon Créer un pentagone - + Create a pentagon in the sketch Créer un pentagone dans l'esquisse @@ -1255,17 +1255,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Esquisseur - + Create point Créer un point - + Create a point in the sketch Créer un point dans l'esquisse @@ -1273,17 +1273,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Esquisseur - + Create corner-preserving fillet Crée un congé conservant l'angle - + Fillet that preserves intersection point and most constraints Congé qui préserve le point d'intersection et la plupart des contraintes @@ -1345,17 +1345,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Esquisseur - + Create regular polygon Créer un polygone régulier - + Create a regular polygon in the sketch Créez un polygone régulier dans l'esquisse @@ -1363,17 +1363,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Esquisseur - + Create slot Créer une rainure - + Create a slot in the sketch Créer un rainure dans l'esquisse @@ -1381,17 +1381,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Esquisseur - + Create square Créer un carré - + Create a square in the sketch Créer un carré dans l'esquisse @@ -1399,17 +1399,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Esquisseur - + Create text Insérer du texte - + Create text in the sketch Insérer un texte dans l'esquisse @@ -1417,17 +1417,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Esquisseur - + Create equilateral triangle Créer un triangle équilatéral - + Create an equilateral triangle in the sketch Créer un triangle équilatéral dans l'esquisse @@ -1525,17 +1525,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Esquisseur - + Extend edge Prolonger l'arête - + Extend an edge with respect to the picked position Prolonger une arête par rapport à la position sélectionnée @@ -1543,17 +1543,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Esquisseur - + External geometry Géométrie externe - + Create an edge linked to an external geometry Créer une arête liée à une géométrie externe. @@ -1973,17 +1973,17 @@ Cela effacera la propriété 'Support', le cas échéant. CmdSketcherSplit - + Sketcher Esquisseur - + Split edge Diviser une arête - + Splits an edge into two while preserving constraints Divise une arête en deux tout en préservant les contraintes @@ -2101,17 +2101,17 @@ en mode pilotante ou référence CmdSketcherTrimming - + Sketcher Esquisseur - + Trim edge Ajuster l'arête - + Trim an edge with respect to the picked position Ajuster une arête par rapport à la position sélectionnée. @@ -2514,7 +2514,7 @@ les contraintes invalides, les géométries dégénérées, etc. - + Add sketch circle Ajouter un arc à l'esquisse @@ -2544,48 +2544,48 @@ les contraintes invalides, les géométries dégénérées, etc. Ajouter un cercle polaire - + Add sketch point Ajouter un point à l'esquisse - - + + Create fillet Créer un congé - + Trim edge Ajuster l'arête - + Extend edge Prolonger l'arête - + Split edge Diviser une arête - + Add external geometry Ajouter une géométrie externe - + Add carbon copy Ajouter une copie carbone - + Add slot Ajouter une rainure - + Add hexagon Ajouter un hexagone @@ -3652,7 +3652,7 @@ Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; d Sélectionner les contraintes de l'esquisse. - + CAD Kernel Error Erreur de noyau CAO @@ -3795,42 +3795,42 @@ Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; d SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. La copie carbone causerait une dépendance circulaire. - + This object is in another document. Cet objet est dans un autre document. - + This object belongs to another body. Hold Ctrl to allow cross-references. Cet objet appartient à un autre corps. Maintenez Ctrl enfoncé pour autoriser les références croisées. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Cet objet appartient à un autre corps et contient une géométrie externe. La référence croisée n'est pas autorisée. - + This object belongs to another part. Cet objet appartient à une autre pièce. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. L’esquisse sélectionnée n’est pas parallèle à cette esquisse. Utiliser Ctrl + Alt pour permettre des esquisses non parallèles. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Les axes XY de l’esquisse sélectionnée n’ont pas le même direction que cette esquisse. Utiliser Ctrl + Alt pour ne pas en tenir compte. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. L’origine de l’esquisse sélectionnée ne correspond pas à l’origine de cette esquisse. Appuyez sur Ctrl + Alt pour ne pas en tenir compte. @@ -3984,22 +3984,22 @@ Combinaisons acceptés : deux courbes ; un point d'extrémité et une courbe ; d SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Ajouter ceci créera une référence circulaire. - + This object is in another document. Cet objet est dans un autre document. - + This object belongs to another body, can't link. Cet objet ne peut être lié car il appartient à un autre corps. - + This object belongs to another part, can't link. Cet objet ne peut être lié car il appartient à une autre pièce. @@ -4523,182 +4523,220 @@ Requiert de ré-entrer en mode édition pour prendre effet. Édition d'esquisse - - A dialog will pop up to input a value for new dimensional constraints - Un dialogue s'ouvrira pour entrer la valeur d'une nouvelle contrainte dimensionnelle - - - + Ask for value after creating a dimensional constraint Demander la valeur après la création d'une contrainte dimensionnelle - + Segments per geometry Segments par géométrie - - Current constraint creation tool will remain active after creation - L'outil de création de contrainte en cours restera actif après création - - - + Constraint creation "Continue Mode" Création de contrainte en mode continu - - Line pattern used for grid lines - Motif de lignes utilisé pour la grille - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. L'unité de base de longueur ne sera pas affichée dans les contraintes. Supporte tous les systèmes d'unité sauf 'US customary' et 'Building US/Euro'. - + Hide base length units for supported unit systems Masquer les unités de longueur de base pour les systèmes d’unités pris en charge - + Font size Taille de police - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automatisation de la visibilité - - When opening sketch, hide all features that depend on it - Lors de l'ouverture d'une esquisse, cacher toutes les opérations qui en dépendent + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Masquer tous les objets qui dépendent de l’esquisse - - When opening sketch, show sources for external geometry links - Lors de l'ouverture d'esquisse, afficher les sources des liens de géométrie externe - - - + Show objects used for external geometry Afficher les objets utilisés pour la géométrie externe - - When opening sketch, show objects the sketch is attached to - Lors de l'ouverture d'esquisse, montrer les objets auxquels l'esquisse est attachée - - - + Show objects that the sketch is attached to Afficher les objets auxquels l'esquisse est attachée - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Forcer la caméra orthographique lors du passage en mode édition - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Ouvrir l'esquisse en mode Vue en coupe - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Remarque: ces paramètres sont des valeurs par défaut appliquées aux nouvelles esquisses. Chaque esquisse se comporte individuellement en fonction des propriétés définies dans l’onglet Vue. - + View scale ratio Echelle de la vue - - The 3D view is scaled based on this factor - La vue 3D est mise à l'échelle en fonction de ce facteur - - - - When closing sketch, move camera back to where it was before sketch was opened - Lors de la fermeture d'une esquisse, ramener la caméra où elle était avant ouverture - - - + Restore camera position after editing Restaurer la position de la caméra après l’édition - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. En entrant dans le mode édition, la vue orthographique de la caméra est forcée. Ne fonctionne que si « restauration de la caméra après édition » est activée. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Ouvre par défaut une esquisse en mode Vue en coupe. -Les objets ne seront alors visibles que derrière le plan de l'esquisse. - - - - Applies current visibility automation settings to all sketches in open documents - Appliquer les paramètres d'automatisation de visibilité à tous les sketchs des documents ouverts - - - + Apply to existing sketches Appliquer aux esquisses existantes - - Font size used for labels and constraints - Taille de police utilisée pour les étiquettes et les contraintes - - - + px px - - Current sketcher creation tool will remain active after creation - L'outil de création de géométrie en cours restera actif après la création - - - + Geometry creation "Continue Mode" Création de géométrie en mode continu - + Grid line pattern Motif des lignes de grille - - Number of polygons for geometry approximation - Nombre de polygones pour l'approximation de géométrie - - - + Unexpected C++ exception Exception C++ inattendue - + Sketcher Esquisseur @@ -5261,136 +5299,136 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% SketcherGui::ViewProviderSketch - + Edit sketch Modifier l'esquisse - + A dialog is already open in the task panel Une boîte de dialogue est déjà ouverte dans le panneau des tâches - + Do you want to close this dialog? Voulez-vous fermer cette boîte de dialogue? - + Invalid sketch Esquisse non valide - + Do you want to open the sketch validation tool? Voulez-vous ouvrir l'outil de validation d'esquisse ? - + The sketch is invalid and cannot be edited. L'esquisse n'est pas valide et ne peut pas être éditée. - + Please remove the following constraint: Veuillez supprimer la contrainte suivante : - + Please remove at least one of the following constraints: Veuillez supprimer au moins une des contraintes suivantes : - + Please remove the following redundant constraint: Veuillez supprimer la contrainte redondante suivante : - + Please remove the following redundant constraints: Veuillez supprimer les contraintes redondantes suivantes : - + The following constraint is partially redundant: La contrainte suivante est partiellement redondante : - + The following constraints are partially redundant: Les contraintes suivantes sont partiellement redondantes : - + Please remove the following malformed constraint: Veuillez supprimer la contrainte malformée suivante : - + Please remove the following malformed constraints: Veuillez supprimer les contraintes malformées suivantes : - + Empty sketch Esquisse vide - + Over-constrained sketch Esquisse sur-contrainte - + Sketch contains malformed constraints L'esquisse contient des contraintes malformées - + Sketch contains conflicting constraints L'esquisse contient des contraintes contradictoires - + Sketch contains redundant constraints L'esquisse contient des contraintes redondantes - + Sketch contains partially redundant constraints L'esquisse contient des contraintes partiellement redondantes - - - - - + + + + + (click to select) (cliquez pour sélectionner) - + Fully constrained sketch Esquisse entièrement contrainte - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Esquisse sous-contrainte avec <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degré</span></a> de liberté - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Esquisse sous-contrainte avec <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrés</span></a> de liberté - + Solved in %1 sec Résolu en %1 secondes - + Unsolved (%1 sec) Non résolu (%1 sec) @@ -5540,8 +5578,8 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Créer un cercle par 3 points @@ -5599,8 +5637,8 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Créer un cercle par son centre et par un point sur le périmètre @@ -5626,8 +5664,8 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Sketcher_CreateFillet - - + + Creates a radius between two lines Créer un congé entre deux lignes @@ -5635,8 +5673,8 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Créer un heptagone avec son centre et un sommet @@ -5644,8 +5682,8 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Créer un hexagone avec son centre et un sommet @@ -5661,14 +5699,14 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Créer un octogone avec son centre et un sommet - - + + Create a regular polygon by its center and by one corner Créer un polygone régulier par son centre et un sommet @@ -5676,8 +5714,8 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Créer un pentagone avec son centre et un sommet @@ -5685,8 +5723,8 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Congé qui préserve les contraintes et le point d'intersection @@ -5710,8 +5748,8 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Sketcher_CreateSquare - - + + Create a square by its center and by one corner Créer un carré avec son centre et un sommet @@ -5719,8 +5757,8 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Créer un triangle équilatéral avec son centre et un sommet diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm index 9c06b404b1..6f6b63117d 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts index f78009e5de..48d7dee0bd 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Carbon copy - + Copies the geometry of another sketch Copia a xeometría doutro croquis @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Facer círculo - + Create a circle in the sketcher Fai un círculo no esbozo - + Center and rim point Centro e punto de bordo - + 3 rim points 3 puntos de bordo @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Fillets - + Create a fillet between two lines Create a fillet between two lines - + Sketch fillet Sketch fillet - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Facer un polígono regular - + Create a regular polygon in the sketcher Crea un polígono regular no esbozo - + Triangle Triángulo - + Square Cadrado - + Pentagon Pentágono - + Hexagon Hexágono - + Heptagon Heptágono - + Octagon Octógono - + Regular polygon Polígono regular @@ -934,17 +934,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Facer un círculo mediante tres puntos - + Create a circle by 3 perimeter points Facer un círculo mediante tres puntos no perímetro @@ -1060,17 +1060,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Facer liña de construción - + Create a draft line in the sketch Fai unha liña de construción no esbozo @@ -1114,17 +1114,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Facer chafrán - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Facer un heptágono - + Create a heptagon in the sketch Fai un heptágono no esbozo @@ -1150,17 +1150,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Facer un hexágono - + Create a hexagon in the sketch Fai un hexágono no esbozo @@ -1204,17 +1204,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Facer un octógono - + Create an octagon in the sketch Fai un octógono no esbozo @@ -1222,17 +1222,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Facer un pentágono - + Create a pentagon in the sketch Fai un pentágono no esbozo @@ -1258,17 +1258,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Facer un punto - + Create a point in the sketch Fai un punto no esbozo @@ -1276,17 +1276,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1348,17 +1348,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Facer un polígono regular - + Create a regular polygon in the sketch Crea un polígono regular nun esbozo @@ -1366,17 +1366,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Facer unha rañura - + Create a slot in the sketch Fai unha rañura no esbozo @@ -1384,17 +1384,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Facer cadrado - + Create a square in the sketch Fai un cadrado no esbozo @@ -1402,17 +1402,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text Facer un texto - + Create text in the sketch Fai un texto no esbozo @@ -1420,17 +1420,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Facer un triángulo equilátero - + Create an equilateral triangle in the sketch Fai un triángulo equilátero no esbozo @@ -1528,17 +1528,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Estendido - + Extend an edge with respect to the picked position Extender un borde con respecto á posición escolmada @@ -1546,17 +1546,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry Xeometría externa - + Create an edge linked to an external geometry Facer unha aresta ligada a unha xeometría externa @@ -1979,17 +1979,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge Tallar aresta - + Trim an edge with respect to the picked position Tallar unha aresta na parte escollida hasta o/s próximo/s cruzamento/s @@ -2520,7 +2520,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2550,48 +2550,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Facer chafrán - + Trim edge Tallar aresta - + Extend edge Estendido - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3656,7 +3656,7 @@ As combinacións aceptadas son: dúas curvas; cabo e curva; dous cabos; dúas cu Escolma constrición(s) do esbozo. - + CAD Kernel Error Erro do Kernel CAD @@ -3799,42 +3799,42 @@ As combinacións aceptadas son: dúas curvas; cabo e curva; dous cabos; dúas cu SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. A copia de carbón podería causar unha dependencia circular. - + This object is in another document. Este obxecto está noutro documento. - + This object belongs to another body. Hold Ctrl to allow cross-references. This object belongs to another body. Hold Ctrl to allow cross-references. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - + This object belongs to another part. Este obxecto pertence a outra peza. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. O esbozo escolmado non é paralelo a este esbozo. Manteña pulsado Ctrl+Alt para permitir esbozos non paralelos. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Os eixos XY do croquis escolmado non teñen a mesma dirección neste croquis. Manteña pulsado Ctrl + Alt para ignoralo. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. A orixe do croquis escolmado non está aliñado ca orixe deste croquis. Manteña pulsado Ctrl + Alt para ignoralo. @@ -3988,22 +3988,22 @@ As combinacións aceptadas son: dúas curvas; cabo e curva; dous cabos; dúas cu SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Ligar isto producirá dependencia circular. - + This object is in another document. Este obxecto está noutro documento. - + This object belongs to another body, can't link. Este obxecto pertence a outra peza, non se pode vincular. - + This object belongs to another part, can't link. Este obxecto pertence a outra peza, non se pode ligar. @@ -4531,183 +4531,221 @@ Requires to re-enter edit mode to take effect. Edición do esbozo - - A dialog will pop up to input a value for new dimensional constraints - A dialog will pop up to input a value for new dimensional constraints - - - + Ask for value after creating a dimensional constraint Solicitar valor tras crear constrición dimensional - + Segments per geometry Segmentos por xeometría - - Current constraint creation tool will remain active after creation - Current constraint creation tool will remain active after creation - - - + Constraint creation "Continue Mode" Constraint creation "Continue Mode" - - Line pattern used for grid lines - Line pattern used for grid lines - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - + Hide base length units for supported unit systems Ocultar as unidades de lonxitude base para as unidades soportadas - + Font size Tamaño da fonte - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automatismo da visibilidade - - When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Agochar tódolos obxectos que dependen do esbozo - - When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links - - - + Show objects used for external geometry Amosar obxectos usados para a xeometría externa - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened - - - + Restore camera position after editing Restaurar a posición da cámara despois de editar - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches Aplicar ós esbozos existentes - - Font size used for labels and constraints - Font size used for labels and constraints - - - + px px - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Patrón das liñas da grella - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception Excepción de C++ inesperada - + Sketcher Sketcher @@ -5270,136 +5308,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Esbozo non válido - + Do you want to open the sketch validation tool? Quere abrir a ferramenta de validación do esbozo? - + The sketch is invalid and cannot be edited. O esbozo non é válido e non se pode editar. - + Please remove the following constraint: Por favor, remova a seguinte constrición: - + Please remove at least one of the following constraints: Por favor, remova polo menos unha das seguintes constricións: - + Please remove the following redundant constraint: Por favor, remova a seguinte constrición redundante: - + Please remove the following redundant constraints: Por favor, remova a seguintes constricións redundantes: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Esbozo baleiro - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (prema para escolmar) - + Fully constrained sketch Esbozo totalmente constrinxido - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Resolvido en %1 segundos - + Unsolved (%1 sec) Non resolvido (%1 s.) @@ -5549,8 +5587,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Facer un círculo mediante 3 puntos no bordo @@ -5608,8 +5646,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Facer un círculo mediante o centro mais un punto no bordo @@ -5635,8 +5673,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5644,8 +5682,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Facer un heptágono mediante o seu centro mais un vértice @@ -5653,8 +5691,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Facer un hexágono mediante o seu centro mais un vértice @@ -5670,14 +5708,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Facer un octógono mediante o seu centro mais un vértice - - + + Create a regular polygon by its center and by one corner Crea un polígono regular polo seu centro e por un vértice @@ -5685,8 +5723,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Facer un pentágono mediante o seu centro mais un vértice @@ -5694,8 +5732,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5719,8 +5757,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner Facer un cadrado mediante o seu centro mais un vértice @@ -5728,8 +5766,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Facer un triángulo equilátero mediante o seu centro mais un vértice diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm index 915c3f8124..b9390b88bf 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts index 3704b53f17..7b97464fe5 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts @@ -96,17 +96,17 @@ CmdSketcherCarbonCopy - + Sketcher Skica - + Carbon copy Indigo kopija - + Copies the geometry of another sketch Kopira geometriju drugu skicu @@ -285,27 +285,27 @@ CmdSketcherCompCreateCircle - + Sketcher Skica - + Create circle Napravi krug - + Create a circle in the sketcher Stvaranje kruga u skici - + Center and rim point Centar i rubna točka - + 3 rim points 3 rubne točke @@ -356,27 +356,27 @@ CmdSketcherCompCreateFillets - + Sketcher Skica - + Fillets Fillets - + Create a fillet between two lines Create a fillet between two lines - + Sketch fillet Sketch fillet - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -417,52 +417,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Skica - + Create regular polygon Stvorite pravilan poligon - + Create a regular polygon in the sketcher Stvorite pravilan poligon u skici - + Triangle Trokut - + Square Kvadrat - + Pentagon Peterokut - + Hexagon Šesterokut - + Heptagon Sedmerokut - + Octagon Osmerokut - + Regular polygon Pravilni poligon @@ -936,17 +936,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Skica - + Create circle by three points Stvori krug kroz tri točke - + Create a circle by 3 perimeter points Stvori krug kroz tri obodne točke @@ -1062,17 +1062,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Skica - + Create draft line Napravi liniju - + Create a draft line in the sketch Napravi liniju u skici @@ -1116,17 +1116,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Skica - + Create fillet Napravi obrub - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1134,17 +1134,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Skica - + Create heptagon Stvaranje sedmerokuta - + Create a heptagon in the sketch Stvaranje sedmerokuta u skici @@ -1152,17 +1152,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Skica - + Create hexagon Stvaranje šesterokut - + Create a hexagon in the sketch Stvaranje šestero kuta u skici @@ -1206,17 +1206,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Skica - + Create octagon Stvaranje osmerokuta - + Create an octagon in the sketch Stvaranje osmero kuta u skici @@ -1224,17 +1224,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Skica - + Create pentagon Stvaranje peterokuta - + Create a pentagon in the sketch Stvaranje petero kuta u skici @@ -1260,17 +1260,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Skica - + Create point Napravi točku - + Create a point in the sketch Napravi točku u skici @@ -1278,17 +1278,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Skica - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1350,17 +1350,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Skica - + Create regular polygon Stvorite pravilan poligon - + Create a regular polygon in the sketch Stvorite pravilan poligon u skici @@ -1368,17 +1368,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Skica - + Create slot Napravite utor - + Create a slot in the sketch Stvorite otvor u skici @@ -1386,17 +1386,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Skica - + Create square Stvaranje kvadrata - + Create a square in the sketch Stvaranje kvadrata u skici @@ -1404,17 +1404,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Skica - + Create text Napravi tekst - + Create text in the sketch Napravi tekst u skici @@ -1422,17 +1422,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Skica - + Create equilateral triangle Stvaranje istostraničnog trokuta - + Create an equilateral triangle in the sketch Stvaranje jednostraničnih trokuta u skici @@ -1530,17 +1530,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Skica - + Extend edge Vanjski rub - + Extend an edge with respect to the picked position Proširiti rub u odnosu na pokupljenu poziciju @@ -1548,17 +1548,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Skica - + External geometry Vanjska geometrija - + Create an edge linked to an external geometry Kreiraj rub povezan sa vanjskom geometrijom @@ -1991,17 +1991,17 @@ Ovo će očistiti svojstvo "Podrška", ako postoji. CmdSketcherSplit - + Sketcher Skica - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2127,17 +2127,17 @@ u režim vožnje ili referentni CmdSketcherTrimming - + Sketcher Skica - + Trim edge Skrati rub - + Trim an edge with respect to the picked position Odreži dio ruba s obzirom na odabranu poziciju @@ -2575,7 +2575,7 @@ nevaljana ograničenja, degenerirana geometrija itd. - + Add sketch circle Dodaj krug skice @@ -2611,48 +2611,48 @@ nevaljana ograničenja, degenerirana geometrija itd. - + Add sketch point Dodajte točku skice - - + + Create fillet Napravi obrub - + Trim edge Skrati rub - + Extend edge Vanjski rub - + Split edge Split edge - + Add external geometry Dodajte vanjsku geometriju - + Add carbon copy Dodajte indigo kopiju - + Add slot Dodajte utor - + Add hexagon Dodajte šesterokut @@ -3739,7 +3739,7 @@ Prihvatljive kombinacije: dvije krivulje; jedna krajnja točka i krivulja; dvije Odaberite objekt(e) sa skice. - + CAD Kernel Error CAD Kernel greška @@ -3882,42 +3882,42 @@ Prihvatljive kombinacije: dvije krivulje; jedna krajnja točka i krivulja; dvije SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Kopija će izazvati kružne ovisnosti. - + This object is in another document. Ovaj objekt je u drugom dokumentu. - + This object belongs to another body. Hold Ctrl to allow cross-references. Ovaj objekt pripada drugom tijelu. Držite Ctrl kako bi se omogućile unakrsne reference. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Ovaj objekt pripada drugom tijelu i sadrži vanjsku geometriju. Unakrsne reference nisu dozvoljene. - + This object belongs to another part. Ovaj objekt pripada drugom dijelu. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. Odabrana skica nije paralelna sa ovom skicom. Držite Ctrl + Alt za omogućavanje ne-paralelnih skica. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. XY osi odabrane skice nemaju isti smjer kao ova skica. Držite Ctrl + Alt za zanemarivanje ovoga. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Original odabrane skice nije usklađen sa ovom skicom. Držite Ctrl + Alt za zanemarivanje ovoga. @@ -4071,22 +4071,22 @@ Prihvatljive kombinacije: dvije krivulje; jedna krajnja točka i krivulja; dvije SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Povezivanjem će te izazvati kružnu ovisnost. - + This object is in another document. Ovaj objekt je u drugom dokumentu. - + This object belongs to another body, can't link. Ovaj objekt pripada drugom tijelu, ne može se povezati. - + This object belongs to another part, can't link. Ovaj objekt pripada drugom djelu, ne može se povezati. @@ -4632,202 +4632,221 @@ Za stupanje na snagu zahtijeva ponovni ulazak u način uređivanja. Skica za uređivanje - - A dialog will pop up to input a value for new dimensional constraints - Pojavit će se dijaloški okvir za unos vrijednosti za nova ograničenja dimenzije - - - - - + Ask for value after creating a dimensional constraint Pitati za vrijednost nakon stvaranja dimenzionalna ograničenja - + Segments per geometry Segmenata po geometriji - - Current constraint creation tool will remain active after creation - Trenutni alat za stvaranje ograničenja ostat će aktivan i nakon stvaranja - - - - - + Constraint creation "Continue Mode" Stvaranje Ograničenja "Kontinuirani Mod" - - Line pattern used for grid lines - Uzorak linije koji se koristi za linije mreže - - - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Jedinice osnovne duljine neće se prikazivati ​​u ograničenjima. Podržava sve jedinice jedinice, osim 'US customary' i "Izgradnja US / Euro". - + Hide base length units for supported unit systems Sakrij jedinice dužine za potporu sustava jedinica - + Font size Veličina Pisma - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automatizacija vidljivosti - - When opening sketch, hide all features that depend on it - Prilikom otvaranja skice, sakri sve značajke koje ovise o tome + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Sakri sve objekte koji ovise o skici - - When opening sketch, show sources for external geometry links - Prilikom otvaranja skice pokažite izvore za vanjske poveznice geometrije - - - - - + Show objects used for external geometry Prikaži objekte korištene za vanjske geometrije - - When opening sketch, show objects the sketch is attached to - Prilikom otvaranja skice prikažite predmete na koje je skica pridružena - - - - - + Show objects that the sketch is attached to Prikaži objekt(e) kojima je skica pridružena - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Napomena: ove postavke su zadane postavke primijenjene na nove skice. Karakteristika se pamti za svaku skicu pojedinačno kao svojstva kartice Pogleda. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - Pri zatvaranju skice vratite kameru na mjesto gdje je bila prije otvaranja skice - - - - - + Restore camera position after editing Vratiti položaj kamere nakon uređivanja - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Primjenjuje trenutne postavke automatizacije vidljivosti na sve skice u otvorenim dokumentima - - - - - + Apply to existing sketches Primijeni na postojeće skice - - Font size used for labels and constraints - Veličina slova koja se koristi za oznake i ograničenja - - - - - + px px - - Current sketcher creation tool will remain active after creation - Trenutni alat za izradu skica ostat će aktivan i nakon izrade - - - - - + Geometry creation "Continue Mode" Stvaranje Geometrija "Kontinuirani Mod" - + Grid line pattern Uzorak crte rešetke - - Number of polygons for geometry approximation - Broj poligona za geometrijsko približavanje - - - - + Unexpected C++ exception Neočekivani C++ izuzetak - + Sketcher Skica @@ -5410,136 +5429,136 @@ Točke moraju biti postavljene bliže od petine razdaljine rešetke kako bi se p SketcherGui::ViewProviderSketch - + Edit sketch Uredi skicu - + A dialog is already open in the task panel Dijalog je već otvoren u ploči zadataka - + Do you want to close this dialog? Želite li zatvoriti ovaj dijalog? - + Invalid sketch Neispravna skica - + Do you want to open the sketch validation tool? Želite li otvoriti alat provjera valjanosti skice? - + The sketch is invalid and cannot be edited. Skica je neispravna i ne može se uređivati. - + Please remove the following constraint: Molim uklonite sljedeće ograničenje: - + Please remove at least one of the following constraints: Molim uklonite barem jedno od sljedećih ograničenja: - + Please remove the following redundant constraint: Molimo obrišite ovo redundantno ograničenje: - + Please remove the following redundant constraints: Molimo obrišite ova redundantna ograničenja: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Prazan skica - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (klikni za odabir) - + Fully constrained sketch Potpuno ograničena skica - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Riješeno za %1 sek - + Unsolved (%1 sec) Neriješen (%1 sek) @@ -5691,8 +5710,8 @@ Točke moraju biti postavljene bliže od petine razdaljine rešetke kako bi se p Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Stvori krug kroz tri točke @@ -5750,8 +5769,8 @@ Točke moraju biti postavljene bliže od petine razdaljine rešetke kako bi se p Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Stvaranje kruga od njegovog središta i njegovih točaka @@ -5777,8 +5796,8 @@ Točke moraju biti postavljene bliže od petine razdaljine rešetke kako bi se p Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5786,8 +5805,8 @@ Točke moraju biti postavljene bliže od petine razdaljine rešetke kako bi se p Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Stvaranje heptagona (sedmerokuta) iz središta i jednog ugla @@ -5795,8 +5814,8 @@ Točke moraju biti postavljene bliže od petine razdaljine rešetke kako bi se p Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Stvaranje heksagona iz središta i jednog ugla @@ -5812,14 +5831,14 @@ Točke moraju biti postavljene bliže od petine razdaljine rešetke kako bi se p Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Stvaranje oktagona iz središta i jednog ugla - - + + Create a regular polygon by its center and by one corner Stvaranje pravilnog poligona iz središta i jednog ugla @@ -5827,8 +5846,8 @@ Točke moraju biti postavljene bliže od petine razdaljine rešetke kako bi se p Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Stvaranje pentagona iz središta i jednog ugla @@ -5836,8 +5855,8 @@ Točke moraju biti postavljene bliže od petine razdaljine rešetke kako bi se p Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5861,8 +5880,8 @@ Točke moraju biti postavljene bliže od petine razdaljine rešetke kako bi se p Sketcher_CreateSquare - - + + Create a square by its center and by one corner Stvaranje kvadrata iz središta i jednog ugla @@ -5870,8 +5889,8 @@ Točke moraju biti postavljene bliže od petine razdaljine rešetke kako bi se p Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Stvaranje istostraničnog trokuta iz središta i jednog ugla diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm index eedd3338c3..35654c34f9 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts index e41cac53b7..474616d768 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Vázlatkészítő - + Carbon copy Másolat - + Copies the geometry of another sketch Másik vázlat geometriáinak másolatai @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Vázlatkészítő - + Create circle Kör rajzolása - + Create a circle in the sketcher Kör létrehozása a vázlatkészítőben - + Center and rim point Közép- és a perem pont - + 3 rim points 3 perem pont @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Vázlatkészítő - + Fillets Lekerekítés - + Create a fillet between two lines Létrehoz egy lekerekítést két vonal közt - + Sketch fillet Vázlat lekerekítés - + Constraint-preserving sketch fillet Kényszer-megőrzési vázlat lekerekítés @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Vázlatkészítő - + Create regular polygon Szabályos sokszög létrehozása - + Create a regular polygon in the sketcher Szabályos sokszög létrehozása a vázlatkészítőben - + Triangle Háromszög - + Square Négyzet - + Pentagon Ötszög - + Hexagon Hatszög - + Heptagon Hétszög - + Octagon Nyolcszög - + Regular polygon Szabályos sokszög @@ -931,17 +931,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Vázlatkészítő - + Create circle by three points Kör létrehozása három ponttal - + Create a circle by 3 perimeter points Kör létrehozása 3 kerületi ponttal @@ -1057,17 +1057,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Vázlatkészítő - + Create draft line Vázlatvonal rajzolása - + Create a draft line in the sketch Vázlatvonal rajzolása a vázlaton @@ -1111,17 +1111,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Vázlatkészítő - + Create fillet Lekerekítés létrehozása - + Create a fillet between two lines or at a coincident point Lekerekítés létrehozása két vonal között vagy egybeeső pontok közt @@ -1129,17 +1129,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Vázlatkészítő - + Create heptagon Hétszög létrehozása - + Create a heptagon in the sketch Egy hétszög létrehozása a vázlaton @@ -1147,17 +1147,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Vázlatkészítő - + Create hexagon Hatszög létrehozása - + Create a hexagon in the sketch Egy hatszög létrehozása a vázlaton @@ -1201,17 +1201,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Vázlatkészítő - + Create octagon Nyolcszög létrehozása - + Create an octagon in the sketch Egy nyolcszög létrehozása a vázlaton @@ -1219,17 +1219,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Vázlatkészítő - + Create pentagon Ötszög létrehozása - + Create a pentagon in the sketch Egy ötszög létrehozása a vázlaton @@ -1255,17 +1255,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Vázlatkészítő - + Create point Pont létrehozása - + Create a point in the sketch Pont létrehozása a vázlaton @@ -1273,17 +1273,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Vázlatkészítő - + Create corner-preserving fillet Sarokmegőrző lekerekítés létrehozása - + Fillet that preserves intersection point and most constraints Lekerekítés a metszéspont és a legtöbb kényszerítés megörzésével @@ -1345,17 +1345,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Vázlatkészítő - + Create regular polygon Szabályos sokszög létrehozása - + Create a regular polygon in the sketch Egy szabályos sokszög létrehozása a vázlatban @@ -1363,17 +1363,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Vázlatkészítő - + Create slot Hozzon létre nyílást - + Create a slot in the sketch Hozzon létre egy nyílást a vázlatban @@ -1381,17 +1381,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Vázlatkészítő - + Create square Négyzet létrehozása - + Create a square in the sketch Egy négyszög létrehozása a vázlaton @@ -1399,17 +1399,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Vázlatkészítő - + Create text Szöveg létrehozása - + Create text in the sketch Szöveg létrehozása a vázlaton @@ -1417,17 +1417,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Vázlatkészítő - + Create equilateral triangle Egyenlő oldalú háromszög létrehozása - + Create an equilateral triangle in the sketch Egyenlő oldalú háromszög létrehozása a vázlaton @@ -1525,17 +1525,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Vázlatkészítő - + Extend edge Él meghosszabbítás - + Extend an edge with respect to the picked position Hosszabbítson meg egy élt a kiválasztott pozíció figyelembe vételével @@ -1543,17 +1543,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Vázlatkészítő - + External geometry Külső geometria - + Create an edge linked to an external geometry Hozzon létre egy szegélyt, csatolva a külső geometriához @@ -1976,17 +1976,17 @@ A 'Támogatás' tulajdonság törlődik, ha van. CmdSketcherSplit - + Sketcher Vázlatkészítő - + Split edge Él felosztás - + Splits an edge into two while preserving constraints Kettévágja az éleket, miközben megőrzi a kényszerítéseket @@ -2104,17 +2104,17 @@ megvezetett vagy hivatkozási üzemmódban CmdSketcherTrimming - + Sketcher Vázlatkészítő - + Trim edge Él vágása - + Trim an edge with respect to the picked position Él levágása, tekintettel a kiválasztott helyzetre @@ -2517,7 +2517,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Vázlat kör hozzáadása @@ -2547,48 +2547,48 @@ invalid constraints, degenerated geometry, etc. Pólus kör hozzáadása - + Add sketch point Vázlat pont hozzáadása - - + + Create fillet Lekerekítés létrehozása - + Trim edge Él vágása - + Extend edge Él meghosszabbítás - + Split edge Él felosztás - + Add external geometry Külső geometria hozzáadása - + Add carbon copy Másolat hozzáadása - + Add slot Horony hozzáadása - + Add hexagon Hatszög hozzáadása @@ -3655,7 +3655,7 @@ Elfogadott kombinációk: két görbe; egy végpont és egy görbe; két végpon Jelölje ki a vázlatból a kényszerítés(eke)t. - + CAD Kernel Error CAD rendszermag hiba @@ -3798,42 +3798,42 @@ Elfogadott kombinációk: két görbe; egy végpont és egy görbe; két végpon SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Másolás körkörös függőséget teremthet. - + This object is in another document. Ez az objektum egy másik dokumentumban van. - + This object belongs to another body. Hold Ctrl to allow cross-references. Ez az objektum egy másik testhez tartozik. Tartsa lenyomva a Ctrl billentyűt, hogy lehetővé tegye a kereszt hivatkozásokat. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Ez az objektum egy másik testhez tartozik, és külső geometriát tartalmaz. Kereszt hivatkozás nem megengedett. - + This object belongs to another part. Ez az objektum egy másik alkatrészhez tartozik. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. A kiválasztott vázlat nem párhuzamos ezzel a vázlattal. Tartsa nyomva Ctrl+Alt a nem párhuzamos vázlatok engedélyezéséhez. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Az XY tengelyek a kiválasztott vázlaton nem egyeznek meg ennek a vázlatnak az irányával. Tartsa nyomva Ctrl+Alt ennek figyelmen kívül hagyásához. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. A kiválasztott vázlat kiinduló pontja nincs összhangban ennek a vázlatnak a kiinduló pontjával. Tartsa nyomva Ctrl+Alt ennek figyelmen kívül hagyásához. @@ -3987,22 +3987,22 @@ Elfogadott kombinációk: két görbe; egy végpont és egy görbe; két végpon SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Összekötése körkörös függőséget okoz. - + This object is in another document. Ez az objektum egy másik dokumentumban van. - + This object belongs to another body, can't link. Ez az objektum egy másik testhez tartozik, nem tudja csatolni. - + This object belongs to another part, can't link. Ez az objektum egy másik alkatrészhez tartozik, nem tudja csatolni. @@ -4528,183 +4528,221 @@ A hatályba lépéshez újra be kell lépnie a szerkesztési módba.Vázlat szerkesztése - - A dialog will pop up to input a value for new dimensional constraints - Megjelenik egy párbeszédablak, ahol új dimenziókényszerek értékeket adhat meg - - - + Ask for value after creating a dimensional constraint Távolság kényszerítés létrehozása után kérjen értéket - + Segments per geometry Geometriánkénti szakaszok - - Current constraint creation tool will remain active after creation - Az aktuális kényszerítés eszköz a létrehozás után is aktív marad - - - + Constraint creation "Continue Mode" Megkötés létrehozása "Folytatódó mód" - - Line pattern used for grid lines - Rácsvonalakhoz használt vonalminta - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Az alaphossz egységek nem jelennek meg kényszerítésekben. Az 'USA szokásos' és az 'USA/Euro építés' kivételével minden egységrendszert támogat. - + Hide base length units for supported unit systems A támogatott mértékegység rendszerek alap mértékegységeinek elrejtése - + Font size Betűméret - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Láthatóság automatizálás - - When opening sketch, hide all features that depend on it - Vázlat megnyitásakor, a függőséggel rendelkező összes jellemző elrejtése + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Minden objektum elrejtése, amely függ a vázlattól - - When opening sketch, show sources for external geometry links - Vázlat megnyitásakor mutassa meg a külső geometriai kapcsolatok forrásait - - - + Show objects used for external geometry Mutassa az külső geometriához használt objektumokat - - When opening sketch, show objects the sketch is attached to - A vázlat megnyitásakor jelenítsük meg azokat az objektumokat, amelyekhez a vázlat csatlakozik - - - + Show objects that the sketch is attached to Olyan tárgyak megjelenítése, amelyekhez a vázlat csatolva van - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Ortográfiai kamera kényszerítése szerkesztési mód bekapcsolásakor - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Vázlat megnyitása szakasznézet módban - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Megjegyzés: Ezek az új vázlatok alapértelmezett beállításai. A rendszer minden vázlathoz külön-külön tárolja a viselkedést tulajdonságokként a Nézet lapon. - + View scale ratio Méretezési arány megtekintése - - The 3D view is scaled based on this factor - A 3D nézet mérete e tényező alapján kerül méretezésre - - - - When closing sketch, move camera back to where it was before sketch was opened - Vázlat bezárásakor, mozgassa a kamerát vissza oda, ahova a vázlat megnyitása előtt volt - - - + Restore camera position after editing Kamera helyzetének visszaállítása a szerkesztés után - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. Szerkesztési módba lépve a kamera függőleges vetületi nézetre kényszerítése. Csak akkor működik, ha a "Szerkesztés után visszaállítja a kamera helyzetét" engedélyezve van. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Alapértelmezés szerint vázlat megnyitása Szakasznézet módban. -Ezután a tárgyak csak a vázlatsík mögött láthatók. - - - - Applies current visibility automation settings to all sketches in open documents - Aktuális láthatóság automatizálási beállítások alkalmazása a megnyitott dokumentumok összes vázlatára - - - + Apply to existing sketches Alkalmazza a meglévő vázlatokhoz - - Font size used for labels and constraints - Címkékhez és kényszerítésekhez használt betűméret - - - + px px - - Current sketcher creation tool will remain active after creation - A jelenlegi vázlatkészítő eszköz a létrehozás után is aktív marad - - - + Geometry creation "Continue Mode" Geometria létrehozása "Folytatás mód" - + Grid line pattern Rács vonalminta - - Number of polygons for geometry approximation - A geometria hozzávetőlegességéhez szolgáló sokszögek száma - - - + Unexpected C++ exception Váratlan C++ kivétel - + Sketcher Vázlatkészítő @@ -5267,136 +5305,136 @@ A pontokat a rácsméret ötödénél közelebb kell beállítani egy rácsvonal SketcherGui::ViewProviderSketch - + Edit sketch Vázlat szerkesztése - + A dialog is already open in the task panel Egy párbeszédablak már nyitva van a feladat panelen - + Do you want to close this dialog? Szeretné bezárni a párbeszédpanelt? - + Invalid sketch Érvénytelen vázlat - + Do you want to open the sketch validation tool? Szeretné megnyitni a vázlat érvényesítés eszközt? - + The sketch is invalid and cannot be edited. A vázlat érvénytelen, és nem szerkeszthető. - + Please remove the following constraint: Kérjük, távolítsa el az alábbi ilesztést: - + Please remove at least one of the following constraints: Kérjük, távolítsa el, legalább az egyiket a következő kényszerítésekből: - + Please remove the following redundant constraint: Kérjük, távolítsa el a következő felesleges kényszerítést: - + Please remove the following redundant constraints: Kérjük, távolítsa el a következő felesleges kényszerítéseket: - + The following constraint is partially redundant: A következő kényszerítés részben felesleges: - + The following constraints are partially redundant: A következő kényszerítések részben feleslegesek: - + Please remove the following malformed constraint: Távolítsa el a következő hibás kényszerítést: - + Please remove the following malformed constraints: Távolítsa el a következő hibás kényszerítéseket: - + Empty sketch Üres vázlat - + Over-constrained sketch Túl sok kényszerítést tartalmazó vázlat - + Sketch contains malformed constraints A vázlat hibásan formázott kényszerítéseket tartalmaz - + Sketch contains conflicting constraints Vázlat szabálytalan kényszerítéseket tartalmaz - + Sketch contains redundant constraints A vázlat felesleges kényszerítéseket tartalmaz - + Sketch contains partially redundant constraints A vázlat részlegesen felesleges kényszerítéseket tartalmaz - - - - - + + + + + (click to select) (kattintás a kijelöléshez) - + Fully constrained sketch Teljesen zárolt vázlat - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Alul korlátozott vázlat <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 fok</span></a> szabadsággal. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Alul korlátozott vázlat <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 fokkos</span></a> szabadsággal. %2 - + Solved in %1 sec Megoldva %1 másodperc alatt - + Unsolved (%1 sec) Megoldatlan (%1 mp) @@ -5546,8 +5584,8 @@ A pontokat a rácsméret ötödénél közelebb kell beállítani egy rácsvonal Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Kört hoz létre 3 határoló ponttal @@ -5605,8 +5643,8 @@ A pontokat a rácsméret ötödénél közelebb kell beállítani egy rácsvonal Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Kört hoz létre annak középpontjával és egy határoló ponttal @@ -5632,8 +5670,8 @@ A pontokat a rácsméret ötödénél közelebb kell beállítani egy rácsvonal Sketcher_CreateFillet - - + + Creates a radius between two lines Sugarat hoz létre két vonal között @@ -5641,8 +5679,8 @@ A pontokat a rácsméret ötödénél közelebb kell beállítani egy rácsvonal Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Létrehoz egy hétszöget a középpontból és egy sarokból @@ -5650,8 +5688,8 @@ A pontokat a rácsméret ötödénél közelebb kell beállítani egy rácsvonal Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Létrehoz egy hatszöget a középpontból és egy sarokból @@ -5667,14 +5705,14 @@ A pontokat a rácsméret ötödénél közelebb kell beállítani egy rácsvonal Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Létrehoz egy nyolcszöget a középpontból és egy sarokból - - + + Create a regular polygon by its center and by one corner Létrehoz egy egyszerű sokszöget a középpontból és egy sarokból @@ -5682,8 +5720,8 @@ A pontokat a rácsméret ötödénél közelebb kell beállítani egy rácsvonal Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Létrehoz egy ötszöget a középpontból és egy sarokból @@ -5691,8 +5729,8 @@ A pontokat a rácsméret ötödénél közelebb kell beállítani egy rácsvonal Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Kényszerítéseket és metszéspontokat fenntartó lekerekítés @@ -5716,8 +5754,8 @@ A pontokat a rácsméret ötödénél közelebb kell beállítani egy rácsvonal Sketcher_CreateSquare - - + + Create a square by its center and by one corner Létrehoz egy négyszöget a középpontból és egy sarokból @@ -5725,8 +5763,8 @@ A pontokat a rácsméret ötödénél közelebb kell beállítani egy rácsvonal Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Létrehoz egy egyenlő oldalú háromszöget a középpontból és egy sarokból diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm index a1ad87d523..41d5715342 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts index 6417d8ef69..1cbe9d6dda 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Carbon copy - + Copies the geometry of another sketch Salinan geometri sketsa lainnya @@ -284,28 +284,28 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Buat lingkaran - + Create a circle in the sketcher Buat lingkaran dalam & quot; sketsa & quot; "terjemahan =" bahasa indonesia "> sketsa - + Center and rim point Pusat dan titik pelek - + 3 rim points 3 titik pelek @@ -356,27 +356,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Fillets - + Create a fillet between two lines Create a fillet between two lines - + Sketch fillet Sketch fillet - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -417,52 +417,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Buat poligon biasa - + Create a regular polygon in the sketcher Membuat poligon beraturan di sketcher - + Triangle Segi tiga - + Square Kotak - + Pentagon Segi lima - + Hexagon Segi enam - + Heptagon Segi tujuh - + Octagon Segi delapan - + Regular polygon Poligon beraturan @@ -936,17 +936,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Buat lingkaran dengan tiga titik - + Create a circle by 3 perimeter points Buat lingkaran dengan 3 titik perimeter @@ -1062,17 +1062,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Buat & quot; Sketcher & quot; modul. Ada modul serupa & quot; Draft & quot; dan & quot; Menggambar & quot;, jadi hati-hati dengan kata-kata ini. "terjemahan =" konsep "> draf baris - + Create a draft line in the sketch Buat & quot; Sketcher & quot; modul. Ada modul serupa & quot; Draft & quot; n & quot; Menggambar & quot;, jadi hati-hati dengan kata-kata ini. "terjemahan =" konsep "> garis draf di sketsa @@ -1116,17 +1116,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Buat fillet - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1134,17 +1134,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Buat heptagon - + Create a heptagon in the sketch Buat heptagon di sketsa @@ -1152,17 +1152,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Buat segi enam - + Create a hexagon in the sketch Buat segi enam di sketsa @@ -1206,17 +1206,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Buat oktagon - + Create an octagon in the sketch Buat oktagon di sketsa @@ -1224,17 +1224,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Buat pentagon - + Create a pentagon in the sketch Buat pentagon di sketsa @@ -1260,17 +1260,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Buat titik - + Create a point in the sketch Buat sebuah titik di sketsa @@ -1278,17 +1278,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1350,17 +1350,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Buat poligon biasa - + Create a regular polygon in the sketch Membuat poligon beraturan di sketch @@ -1368,17 +1368,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Buat slot - + Create a slot in the sketch Buat slot di sketsa @@ -1386,17 +1386,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Buat kuadrat - + Create a square in the sketch Buat kotak di sketsa @@ -1404,17 +1404,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text Buat teks - + Create text in the sketch Buat teks di sketsa @@ -1422,17 +1422,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Buat segitiga sama sisi - + Create an equilateral triangle in the sketch Buat segitiga sama sisi dalam sketsa @@ -1530,17 +1530,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Perluas tepi - + Extend an edge with respect to the picked position Perluas keunggulan sehubungan dengan posisi yang dipetik @@ -1548,17 +1548,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry Geometri eksternal - + Create an edge linked to an external geometry Buat tepi yang terhubung dengan geometri eksternal @@ -1981,17 +1981,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2109,17 +2109,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge Trim tepi - + Trim an edge with respect to the picked position Potong tepi dengan memperhatikan posisi yang dipetik @@ -2522,7 +2522,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2552,48 +2552,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Buat fillet - + Trim edge Trim tepi - + Extend edge Perluas tepi - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3656,7 +3656,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Pilih kendala (s) dari para sketsa . - + CAD Kernel Error Kernel CAD Error @@ -3799,42 +3799,42 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Salinan karbon akan menyebabkan ketergantungan melingkar. - + This object is in another document. Ini objek di lain dokumen . - + This object belongs to another body. Hold Ctrl to allow cross-references. This object belongs to another body. Hold Ctrl to allow cross-references. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - + This object belongs to another part. Objek ini termasuk bagian lain . - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Sumbu XY dari sketsa yang dipilih tidak memiliki arah yang sama dengan sketsa ini . Tahan Ctrl + Alt untuk mengabaikannya. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. asal dari yang dipilih sketsa tidak selaras dengan asal ini sketsa . Tahan Ctrl + Alt untuk mengabaikannya. @@ -3988,22 +3988,22 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Menghubungkan ini akan menyebabkan ketergantungan melingkar. - + This object is in another document. Ini objek di lain dokumen . - + This object belongs to another body, can't link. Objek ini milik bodi lain , tidak bisa link . - + This object belongs to another part, can't link. Objek ini milik bagian lain , tidak bisa link . @@ -4531,183 +4531,221 @@ Requires to re-enter edit mode to take effect. Pengeditan sketsa - - A dialog will pop up to input a value for new dimensional constraints - A dialog will pop up to input a value for new dimensional constraints - - - + Ask for value after creating a dimensional constraint Ask for value after creating a dimensional constraint - + Segments per geometry Segmen per geometri - - Current constraint creation tool will remain active after creation - Current constraint creation tool will remain active after creation - - - + Constraint creation "Continue Mode" Constraint creation "Continue Mode" - - Line pattern used for grid lines - Line pattern used for grid lines - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - + Hide base length units for supported unit systems Hide base length units for supported unit systems - + Font size Ukuran huruf - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Visibilitas otomasi - - When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Sembunyikan semua benda yang tergantung pada sketsa - - When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links - - - + Show objects used for external geometry Tampilkan objek yang digunakan untuk geometri eksternal - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened - - - + Restore camera position after editing Kembalikan posisi kamera setelah pengeditan - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches Terapkan pada sketsa yang ada - - Font size used for labels and constraints - Font size used for labels and constraints - - - + px px - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Pola garis grid - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception Pengecualian C ++ tak terduga - + Sketcher Sketcher @@ -5268,136 +5306,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Sketsa tidak valid - + Do you want to open the sketch validation tool? Apakah Anda ingin membuka alat validasi sketsa ? - + The sketch is invalid and cannot be edited. sketsa tidak valid dan tidak dapat diedit. - + Please remove the following constraint: Harap hapus batasan berikut : - + Please remove at least one of the following constraints: Harap hapus setidaknya satu dari batasan berikut: - + Please remove the following redundant constraint: Harap hapus batasan berlebihan berikut ini : - + Please remove the following redundant constraints: Harap hapus batasan berlebihan berikut ini : - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Sketsa kosong - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (klik untuk memilih) - + Fully constrained sketch Sketsa terbatas - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Dipecahkan dalam % 1 detik - + Unsolved (%1 sec) Tidak terpecahkan ( % 1 dtk) @@ -5547,8 +5585,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Buat lingkaran dengan 3 titik pelek @@ -5606,8 +5644,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Buat lingkaran di bagian tengahnya dan dengan titik pelek @@ -5633,8 +5671,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5642,8 +5680,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Buat heptagon oleh pusatnya dan di satu sudut @@ -5651,8 +5689,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Buat segi enam dengan pusatnya dan di satu sudut @@ -5668,14 +5706,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Buat sebuah oktagon di tengahnya dan di satu sudut - - + + Create a regular polygon by its center and by one corner Create a regular polygon by its center and by one corner @@ -5683,8 +5721,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Buat pentagon di tengahnya dan di satu sudut @@ -5692,8 +5730,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5717,8 +5755,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner Buat persegi di tengahnya dan di salah satu sudut @@ -5726,8 +5764,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Buat segitiga sama sisi dengan pusatnya dan di satu sudut diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm index 579f060ae2..aa01a4e356 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts index ad3026fdf1..80c0c4b41a 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Copia carbone - + Copies the geometry of another sketch Copia la geometria di un altro sketch @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Cerchio - + Create a circle in the sketcher Crea un cerchio nello schizzo - + Center and rim point Centro e punto sul cerchio - + 3 rim points 3 punti @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Raccordi - + Create a fillet between two lines Crea un raccordo tra due linee - + Sketch fillet Raccorda schizzo - + Constraint-preserving sketch fillet Raccorda schizzo preservando vincoli @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Poligono regolare - + Create a regular polygon in the sketcher Crea un poligono regolare nello schizzo - + Triangle Triangolo - + Square Quadrato - + Pentagon Pentagono - + Hexagon Esagono - + Heptagon Ettagono - + Octagon Ottagono - + Regular polygon Poligono regolare @@ -934,17 +934,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Cerchio da tre punti - + Create a circle by 3 perimeter points Crea un cerchio da punti perimetrali @@ -1060,17 +1060,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Linea di costruzione - + Create a draft line in the sketch Crea una linea di costruzione nello schizzo @@ -1114,17 +1114,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Raccorda - + Create a fillet between two lines or at a coincident point Crea un raccordo tra due linee o in un punto di coincidenza @@ -1132,17 +1132,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Ettagono - + Create a heptagon in the sketch Crea un ettagono nello schizzo @@ -1150,17 +1150,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Esagono - + Create a hexagon in the sketch Crea un esagono nello schizzo @@ -1204,17 +1204,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Ottagono - + Create an octagon in the sketch Crea un ottagono nello schizzo @@ -1222,17 +1222,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Pentagono - + Create a pentagon in the sketch Crea un pentagono nello schizzo @@ -1258,17 +1258,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Punto - + Create a point in the sketch Crea un punto nello schizzo @@ -1276,17 +1276,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Crea raccordo salva-angolo - + Fillet that preserves intersection point and most constraints Raccordo che preserva il punto di intersezione e la maggior parte dei vincoli @@ -1348,17 +1348,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Poligono regolare - + Create a regular polygon in the sketch Crea un poligono regolare nello schizzo @@ -1366,17 +1366,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Asola - + Create a slot in the sketch Crea un'asola nello schizzo @@ -1384,17 +1384,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Quadrato - + Create a square in the sketch Crea un quadrato nello schizzo @@ -1402,17 +1402,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreateText - + Sketcher Sketcher - + Create text Testo - + Create text in the sketch Crea un testo nello schizzo @@ -1420,17 +1420,17 @@ rispetto a una linea o a un terzo punto CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Triangolo equilatero - + Create an equilateral triangle in the sketch Crea un triangolo equilatero nello schizzo @@ -1528,17 +1528,17 @@ rispetto a una linea o a un terzo punto CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Estendi lo spigolo - + Extend an edge with respect to the picked position Estendi uno spigolo in riferimento alla posizione selezionata @@ -1546,17 +1546,17 @@ rispetto a una linea o a un terzo punto CmdSketcherExternal - + Sketcher Sketcher - + External geometry Geometria esterna - + Create an edge linked to an external geometry Crea un bordo collegato a una geometria esterna @@ -1979,17 +1979,17 @@ Questo cancellerà la proprietà 'Supporto', se presente. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ in modalità guida o di riferimento CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge Rifila - + Trim an edge with respect to the picked position Taglia un bordo nel punto specificato @@ -2520,7 +2520,7 @@ vincoli non validi, geometria degenerata, ecc. - + Add sketch circle Aggiungi cerchio di schizzo @@ -2550,48 +2550,48 @@ vincoli non validi, geometria degenerata, ecc. Aggiungi cerchio Polo - + Add sketch point Aggiungi punto di schizzo - - + + Create fillet Raccorda - + Trim edge Rifila - + Extend edge Estendi lo spigolo - + Split edge Split edge - + Add external geometry Aggiungi geometria esterna - + Add carbon copy Aggiungi copia carbone - + Add slot Aggiungi asola - + Add hexagon Aggiungi esagono @@ -3658,7 +3658,7 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; Selezionare Vincolo(i) dallo schizzo. - + CAD Kernel Error Errore Kernel CAD @@ -3801,42 +3801,42 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Copia carbone causerebbe una dipendenza circolare. - + This object is in another document. Questo oggetto è in un altro documento. - + This object belongs to another body. Hold Ctrl to allow cross-references. Questo oggetto appartiene ad un altro corpo. Tenere premuto Ctrl per consentire i riferimenti incrociati. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Questo oggetto appartiene a un altro corpo e contiene della geometria esterna. Il riferimento incrociato non è consentito. - + This object belongs to another part. Questo oggetto appartiene a un'altra parte. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. Lo schizzo selezionato non è parallelo a questo schizzo. Tenere premuto Ctrl + Alt per consentire schizzi non paralleli. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Gli assi XY dello schizzo selezionato non hanno la stessa direzione di questo schizzo. Tenere premuto Ctrl + Alt per ignorarlo. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. L'origine dello schizzo selezionato non è allineata con l'origine di questo schizzo. Tenere premuto Ctrl + Alt per ignorarlo. @@ -3990,22 +3990,22 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Questo collegamento causerà una dipendenza circolare. - + This object is in another document. Questo oggetto è in un altro documento. - + This object belongs to another body, can't link. Questo oggetto appartiene ad un altro corpo, non è possibile collegarlo. - + This object belongs to another part, can't link. Questo oggetto appartiene a un'altra parte, non è possibile collegarlo. @@ -4529,183 +4529,221 @@ Per ottenere l'effetto è necessario accedere nuovamente alla modalità di modif Modifica dello schizzo - - A dialog will pop up to input a value for new dimensional constraints - Apparirà una finestra di dialogo per inserire un valore per i nuovi vincoli dimensionali - - - + Ask for value after creating a dimensional constraint Richiedi il valore dopo la creazione di un vincolo dimensionale - + Segments per geometry Segmenti per ogni geometria - - Current constraint creation tool will remain active after creation - Lo strumento di creazione del vincolo rimarrà attivo dopo la creazione - - - + Constraint creation "Continue Mode" Creazione dei vincoli con "Modalità continua" - - Line pattern used for grid lines - Modello di linea utilizzato per le linee della griglia - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Nei vincoli non verranno mostrate le unità di lunghezza di base. Supporta tutti i sistemi di unità ad eccezione di 'US customary' e 'Building US/Euro'. - + Hide base length units for supported unit systems Nascondi le unità di lunghezza di base per i sistemi di unità supportati - + Font size Dimensione del carattere - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automatismi di visibilità - - When opening sketch, hide all features that depend on it - Quando si apre uno schizzo, nasconde tutte le funzioni che dipendono da esso + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Nascondi tutti gli oggetti che dipendono dallo schizzo - - When opening sketch, show sources for external geometry links - Quando si apre uno schizzo, mostra le fonti dei collegamenti alla geometria esterna - - - + Show objects used for external geometry Visualizza gli oggetti utilizzati per la geometria esterna - - When opening sketch, show objects the sketch is attached to - Quando si apre uno schizzo, mostra gli oggetti a cui è collegato lo schizzo - - - + Show objects that the sketch is attached to Visualizza oggetti a cui è collegato lo schizzo - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Forza la fotocamera ortografica quando si inserisce la modifica - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Nota: queste impostazioni predefinite sono applicate a nuovi schizzi. Il comportamento viene ricordato individualmente per ogni schizzo come proprietà nella scheda Visualizza. - + View scale ratio Visualizza rapporto scala - - The 3D view is scaled based on this factor - La vista 3D è scalata in base a questo fattore - - - - When closing sketch, move camera back to where it was before sketch was opened - Quando si chiude lo schizzo, ripristina la telecamera nella posizione in cui era prima che lo schizzo venisse aperto - - - + Restore camera position after editing Ripristina la posizione della fotocamera dopo la modifica - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. Quando si entra in modalità modifica, forza la vista ortografica della fotocamera. Funziona solo quando "Ripristina la posizione della fotocamera dopo la modifica" è abilitata. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Apri uno schizzo predefinito in modalità Vista sezione. -Quindi gli oggetti sono visibili solo dietro il piano dello schizzo. - - - - Applies current visibility automation settings to all sketches in open documents - Applica le attuali impostazioni di automazione di visibilità a tutti gli schizzi nei documenti aperti - - - + Apply to existing sketches Applica agli schizzi esistenti - - Font size used for labels and constraints - Dimensione del carattere utilizzata per etichette e vincoli - - - + px px - - Current sketcher creation tool will remain active after creation - Lo strumento corrente di creazione dello schizzo rimarrà attivo dopo la creazione - - - + Geometry creation "Continue Mode" Crea la geometria usando la "Modalità continua" - + Grid line pattern Tipo di linea per la griglia - - Number of polygons for geometry approximation - Numero di poligoni per approssimazione geometrica - - - + Unexpected C++ exception Eccezione imprevista di C++ - + Sketcher Sketcher @@ -5268,136 +5306,136 @@ I punti devono essere impostati più vicino di un quinto della dimensione della SketcherGui::ViewProviderSketch - + Edit sketch Modifica lo schizzo - + A dialog is already open in the task panel Nel pannello azioni c'è già una finestra di dialogo aperta - + Do you want to close this dialog? Vuoi chiudere questa finestra di dialogo? - + Invalid sketch Schizzo non valido - + Do you want to open the sketch validation tool? Vuoi aprire lo strumento di convalida di schizzo? - + The sketch is invalid and cannot be edited. Lo schizzo non è valido e non può essere modificato. - + Please remove the following constraint: Si prega di rimuovere il seguente vincolo: - + Please remove at least one of the following constraints: Si prega di rimuovere almeno uno dei seguenti vincoli: - + Please remove the following redundant constraint: Si prega di rimuovere il seguente vincolo ridondante: - + Please remove the following redundant constraints: Si prega di rimuovere i seguenti vincoli ridondanti: - + The following constraint is partially redundant: Il seguente vincolo è parzialmente ridondante: - + The following constraints are partially redundant: I seguenti vincoli sono parzialmente ridondanti: - + Please remove the following malformed constraint: Rimuovere il seguente vincolo malformato: - + Please remove the following malformed constraints: Rimuovere i seguenti vincoli malformati: - + Empty sketch Schizzo vuoto - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (cliccare quì per selezionarli) - + Fully constrained sketch Schizzo completamente vincolato - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Schizzo sotto-vincolato con <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 grado</span></a> di libertà. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Schizzo sotto-vincolato con <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 gradi</span></a> di libertà. %2 - + Solved in %1 sec Risolto in %1 sec - + Unsolved (%1 sec) Non risolto (%1 sec) @@ -5547,8 +5585,8 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Crea un cerchio da 3 punti del cerchio @@ -5606,8 +5644,8 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Crea un cerchio dal suo centro e da un punto del cerchio @@ -5633,8 +5671,8 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Sketcher_CreateFillet - - + + Creates a radius between two lines Crea un raccordo circolare tra due linee @@ -5642,8 +5680,8 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Crea un ettagono dal suo centro e un vertice @@ -5651,8 +5689,8 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Crea un esagono dal suo centro e un vertice @@ -5668,14 +5706,14 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Crea un ottagono dal suo centro e un vertice - - + + Create a regular polygon by its center and by one corner Crea un poligono regolare dal suo centro e un vertice @@ -5683,8 +5721,8 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Crea un pentagono dal suo centro e un vertice @@ -5692,8 +5730,8 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Raccordo che preserva i vincoli e il punto di intersezione @@ -5717,8 +5755,8 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Sketcher_CreateSquare - - + + Create a square by its center and by one corner Crea un quadrato dal suo centro e un vertice @@ -5726,8 +5764,8 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Crea un triangolo equilatero da centro e un vertice diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm index c52e6006e9..6da715d7b0 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts index aecd51f947..b3b9b3975b 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy カーボンコピー - + Copies the geometry of another sketch ジオメトリーを別のスケッチにコピー @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle 円を作成 - + Create a circle in the sketcher スケッチに円を作成 - + Center and rim point 中心点と周上の点から円を作成 - + 3 rim points 円上の3点 @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets フィレット - + Create a fillet between two lines 2 線の間にフィレットを作成 - + Sketch fillet スケッチフィレット - + Constraint-preserving sketch fillet 拘束を維持したスケッチフィレット @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon 正多角形を作成 - + Create a regular polygon in the sketcher スケッチャーで正多角形を作成 - + Triangle 三角形 - + Square 正方形 - + Pentagon 五角形 - + Hexagon 六角形 - + Heptagon 七角形 - + Octagon 八角形 - + Regular polygon 正多角形 @@ -931,17 +931,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points 3点を指定して円を作成 - + Create a circle by 3 perimeter points 3つの境界点から円を作成 @@ -1057,17 +1057,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line ドラフトラインの作成 - + Create a draft line in the sketch スケッチ上にドラフトラインを作成 @@ -1111,17 +1111,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet フィレットを作成 - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1129,17 +1129,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon 七角形を作成 - + Create a heptagon in the sketch スケッチに七角形を作成 @@ -1147,17 +1147,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon 六角形を作成 - + Create a hexagon in the sketch スケッチに六角形を作成 @@ -1201,17 +1201,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon 八角形を作成 - + Create an octagon in the sketch スケッチに八角形を作成します。 @@ -1219,17 +1219,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon 五角形を作成 - + Create a pentagon in the sketch スケッチに五角形を作成します。 @@ -1255,17 +1255,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point 点を作成 - + Create a point in the sketch スケッチ上に点を作成 @@ -1273,17 +1273,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet コーナーを維持したフィレットを作成 - + Fillet that preserves intersection point and most constraints 交差点とほとんどの拘束を維持したフィレット @@ -1345,17 +1345,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon 正多角形を作成 - + Create a regular polygon in the sketch スケッチに正多角形を作成 @@ -1363,17 +1363,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot 長円形を作成 - + Create a slot in the sketch スケッチに長円を作成 @@ -1381,17 +1381,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square 正方形を作成 - + Create a square in the sketch スケッチに正方形を作成 @@ -1399,17 +1399,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text テキストを作成 - + Create text in the sketch スケッチ上にテキストを作成 @@ -1417,17 +1417,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle 正三角形を作成 - + Create an equilateral triangle in the sketch スケッチに正三角形を作成 @@ -1525,17 +1525,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge エッジを延長 - + Extend an edge with respect to the picked position ピックした位置でエッジを延長 @@ -1543,17 +1543,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry 外部ジオメトリー - + Create an edge linked to an external geometry 外部形状にリンクするエッジを作成 @@ -1974,17 +1974,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher Sketcher - + Split edge エッジを分割 - + Splits an edge into two while preserving constraints 拘束を維持したままエッジを2つに分割 @@ -2101,17 +2101,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge エッジをトリム - + Trim an edge with respect to the picked position ピックされている位置に従ってエッジをトリム @@ -2513,7 +2513,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle スケッチ円を追加 @@ -2543,48 +2543,48 @@ invalid constraints, degenerated geometry, etc. 極の円を追加 - + Add sketch point スケッチ点を追加 - - + + Create fillet フィレットを作成 - + Trim edge エッジをトリム - + Extend edge エッジを延長 - + Split edge エッジを分割 - + Add external geometry 外部ジオメトリーを追加 - + Add carbon copy カーボンコピーを追加 - + Add slot 長円を追加 - + Add hexagon 六角形を追加 @@ -3651,7 +3651,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c スケッチからの拘束(複数可)を選択します。 - + CAD Kernel Error CADカーネルエラー @@ -3794,42 +3794,42 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. カーボンコピーは循環依存を作成することがあります。 - + This object is in another document. このオブジェクトは別のドキュメントです。 - + This object belongs to another body. Hold Ctrl to allow cross-references. このオブジェクトは他のボディーに依存しています。Ctrl を押すことで相互参照を許可します。 - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. このオブジェクトは別のボディーに属していて外部ジオメトリーを含んでいます。相互参照することはできません。 - + This object belongs to another part. このオブジェクトは別のパーツに属しています。 - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. 選択されているスケッチはこのスケッチと平行でありません。非平行スケッチを許可するにはCtrl+Altを押してください。 - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. 選択されたスケッチのXY軸はこのスケッチと同じ向きではありません。無視する場合はCtrl+Altを押してください。 - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. 選択されたスケッチの原点はこのスケッチと揃っていません。無視する場合はCtrl+Altを押してください。 @@ -3983,22 +3983,22 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ExternalSelection - + Linking this will cause circular dependency. このリンクは依存関係の循環を発生させます。 - + This object is in another document. このオブジェクトは別のドキュメントです。 - + This object belongs to another body, can't link. このオブジェクトは別のボディーに属していてリンクできません。 - + This object belongs to another part, can't link. このオブジェクトは別のパーツに属していてリンクできません。 @@ -4521,183 +4521,221 @@ Requires to re-enter edit mode to take effect. スケッチ編集 - - A dialog will pop up to input a value for new dimensional constraints - 新しい寸法拘束の値を入力するためのダイアログを表示 - - - + Ask for value after creating a dimensional constraint 寸法拘束を作成した後に値を入力 - + Segments per geometry ジオメトリーあたりのセグメント - - Current constraint creation tool will remain active after creation - 作成後も現在の拘束作成ツールがアクティブなまま維持されます - - - + Constraint creation "Continue Mode" 拘束作成「続行モード」 - - Line pattern used for grid lines - グリッド線に使用される線種 - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. 拘束には基本長さ単位は表示されません。 「米ヤード・ポンド法」と「建築 US/ユーロ」を除く全ての単位系をサポートしています。 - + Hide base length units for supported unit systems サポートされている単位系の基本単位を非表示 - + Font size フォントサイズ - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation 表示の自動化 - - When opening sketch, hide all features that depend on it - スケッチを開いた時にそれに依存する全てのフィーチャーを非表示 + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch スケッチに依存している全てのオブジェクトを非表示 - - When opening sketch, show sources for external geometry links - スケッチを開いた時に外部ジオメトリーリンクのリンク元を表示 - - - + Show objects used for external geometry 外部ジオメトリーで使用されているオブジェクトを表示 - - When opening sketch, show objects the sketch is attached to - スケッチを開いた時にスケッチがアタッチされているオブジェクトを表示 - - - + Show objects that the sketch is attached to スケッチがアタッチされているオブジェクトを表示 - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode セクションビューモードでスケッチを開く - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. 注意: これらの設定は新しいスケッチへ適用されるデフォルトです。動作は各スケッチごとにビュータブのプロパティーとして記憶されます。 - + View scale ratio 表示の拡大縮小率 - - The 3D view is scaled based on this factor - この係数に基づいて3Dビューが拡大縮小されます。 - - - - When closing sketch, move camera back to where it was before sketch was opened - スケッチを閉じた時にスケッチを開く前の位置にカメラを戻す - - - + Restore camera position after editing 編集後にカメラ位置を元に戻す - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - 現在の表示自動設定を開いているドキュメントの全てのスケッチに適用 - - - + Apply to existing sketches 既存のスケッチに適用 - - Font size used for labels and constraints - ラベルと拘束で使用されるフォントサイズ - - - + px px - - Current sketcher creation tool will remain active after creation - 作成後も現在のスケッチャー作成ツールがアクティブなまま維持されます - - - + Geometry creation "Continue Mode" ジオメトリー作成「続行モード」 - + Grid line pattern グリッドの線種 - - Number of polygons for geometry approximation - ジオメトリー近似でのポリゴン数 - - - + Unexpected C++ exception 予期しない C++ 例外 - + Sketcher Sketcher @@ -5260,136 +5298,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch スケッチを編集 - + A dialog is already open in the task panel タスクパネルで既にダイアログが開かれています - + Do you want to close this dialog? このダイアログを閉じますか? - + Invalid sketch スケッチが無効です - + Do you want to open the sketch validation tool? スケッチ検証ツールを起動しますか? - + The sketch is invalid and cannot be edited. スケッチが不正で、編集できません。 - + Please remove the following constraint: 以下の拘束を削除してください: - + Please remove at least one of the following constraints: 以下の拘束から少なくとも1つを削除してください: - + Please remove the following redundant constraint: 以下の不要な拘束を削除してください: - + Please remove the following redundant constraints: 以下の不要な拘束を削除してください: - + The following constraint is partially redundant: 以下の拘束は一部が冗長です: - + The following constraints are partially redundant: 以下の拘束は一部が冗長です: - + Please remove the following malformed constraint: 次の不正な拘束を削除してください: - + Please remove the following malformed constraints: 次の不正な拘束を削除してください: - + Empty sketch スケッチが空です - + Over-constrained sketch 過剰拘束されたスケッチ - + Sketch contains malformed constraints スケッチに不正な拘束が含まれています - + Sketch contains conflicting constraints スケッチに競合する拘束が含まれています - + Sketch contains redundant constraints スケッチに冗長な拘束が含まれています - + Sketch contains partially redundant constraints スケッチに一部が冗長な拘束が含まれています - - - - - + + + + + (click to select) (クリックすると選択) - + Fully constrained sketch スケッチが完全拘束になりました - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1</span></a> 自由度の拘束下のスケッチ。%1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1</span></a> 自由度の拘束下のスケッチ。%2 - + Solved in %1 sec %1 秒で求解しました - + Unsolved (%1 sec) 求解できません(%1 秒) @@ -5539,8 +5577,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points 円周上の3点から円を作成 @@ -5598,8 +5636,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point 中心と円周上の点から円を作成 @@ -5625,8 +5663,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines 2 線の間に半径を作成 @@ -5634,8 +5672,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner 中心点と1つの角を指定して七角形を作成 @@ -5643,8 +5681,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner 中心点と1つの角を指定して六角形を作成 @@ -5660,14 +5698,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner 中心点と1つの角を指定して八角形を作成 - - + + Create a regular polygon by its center and by one corner 中心点と1つの角を指定して正多角形を作成 @@ -5675,8 +5713,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner 中心点と1つの角を指定して五角形を作成 @@ -5684,8 +5722,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point 拘束と交差点を維持したフィレット @@ -5709,8 +5747,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner 中心点と1つの角を指定して正方形を作成 @@ -5718,8 +5756,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner 中心点と1つの角を指定して正三角形を作成 diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm index 47d9da3fdf..3a84c912d9 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts index c0a4c8db41..762ed72233 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Carbon copy - + Copies the geometry of another sketch Nukopijuoja kito brėžinio geometriją @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Nubrėžti apskritimą - + Create a circle in the sketcher Nubrėžti apskritimą brėžinyje - + Center and rim point Iš vidurio ir liestinės taškų - + 3 rim points 3 liestinės taškai @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Suapvalinimai - + Create a fillet between two lines Padaryti užapvalinimą tarp dviejų tiesių - + Sketch fillet Brėžinio kraštinių suapvalinimas - + Constraint-preserving sketch fillet Apribotasis brėžinio kraštinių suapvalinimas @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Nubrėžti taisyklingąjį daugiakampį - + Create a regular polygon in the sketcher Create a regular polygon in the sketcher - + Triangle Trikampis - + Square Kvadratas - + Pentagon Penkiakampis - + Hexagon Šešiakampis - + Heptagon Septyniakampis - + Octagon Aštuonkampis - + Regular polygon Taisyklingasis daugiakampis @@ -934,17 +934,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Nubrėžti apskritimą iš trijų taškų - + Create a circle by 3 perimeter points Nubrėžti apskritimą iš trijų perimetro taškų @@ -1060,17 +1060,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Nubrėžti liniją - + Create a draft line in the sketch Nubrėžti liniją brėžinyje @@ -1114,17 +1114,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Užapvalinti kampą - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Nubrėžti septynkampį - + Create a heptagon in the sketch Brėžinyje nubrėžti septynkampį @@ -1150,17 +1150,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Nubrėžti šešiakampį - + Create a hexagon in the sketch Nubrėžti šešiakampį brėžinyje @@ -1204,17 +1204,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Nubrėžti aštuonkampį - + Create an octagon in the sketch Brėžinyje nubrėžti aštuonkampį @@ -1222,17 +1222,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Nubrėžti penkiakampį - + Create a pentagon in the sketch Brėžinyje nubrėžti penkiakampį @@ -1258,17 +1258,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Nubrėžti tašką - + Create a point in the sketch Nubrėžti tašką brėžinyje @@ -1276,17 +1276,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Padaryti kampą išsaugantį kraštų suapvalinimą - + Fillet that preserves intersection point and most constraints Suapvalinimas išlaikant sankirtos tašką ir atsižvelgiant į kitus apribojimus @@ -1348,17 +1348,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Nubrėžti taisyklingąjį daugiakampį - + Create a regular polygon in the sketch Create a regular polygon in the sketch @@ -1366,17 +1366,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Nubrėžti angą - + Create a slot in the sketch Nubrėžti angą brėžinyje @@ -1384,17 +1384,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Nubrėžti kvadratą - + Create a square in the sketch Nubrėžti kvadratą brėžinyje @@ -1402,17 +1402,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text Nubrėžti tekstą - + Create text in the sketch Nubrėžti tekstą brėžinyje @@ -1420,17 +1420,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Nubrėžti lygiakraštį trikampį - + Create an equilateral triangle in the sketch Nubrėžti lygiakraštį trikampį brėžinyje @@ -1528,17 +1528,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Ištęsti kraštinę - + Extend an edge with respect to the picked position Ištęsti kraštinę iki pasirinktos vietos @@ -1546,17 +1546,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry Išorinė geometrija - + Create an edge linked to an external geometry Sukurti kraštinę, susietą su išorine geometrija @@ -1979,17 +1979,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge Apkirpti kraštinę - + Trim an edge with respect to the picked position Pašalinti kraštinės dalį iki pasirinktos vietos @@ -2520,7 +2520,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2550,48 +2550,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Užapvalinti kampą - + Trim edge Apkirpti kraštinę - + Extend edge Ištęsti kraštinę - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3658,7 +3658,7 @@ Priimtini deriniai: dvi kreivės; galinis taškas ir kreivė; du galiniai taška Pasirinkti sąryšį(-ius), priklausančius brėžiniui. - + CAD Kernel Error CAD branduolio klaida @@ -3801,42 +3801,42 @@ Priimtini deriniai: dvi kreivės; galinis taškas ir kreivė; du galiniai taška SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Nematomoji kopija gali sukelti žiedinį pavaldumą. - + This object is in another document. Šis objektas yra kitame dokumente. - + This object belongs to another body. Hold Ctrl to allow cross-references. - This object belongs to another body. Hold Ctrl to allow cross-references. + Šis objektas priklauso kitam kūnui. Paspauskite „Ctrl“, kad leisti kryžminį susiejimą. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. - This object belongs to another body and it contains external geometry. Cross-reference not allowed. + Šis narys priklauso kitam kūnui ir susietas su išorine geometrija. Kryžminis susiejimas negalimas. - + This object belongs to another part. Šis objektas priklauso kitai detalei. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. - The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. + Pasirinktas brėžinys nėra lygiagretus šiam brėžiniui. Paspauskite „Ctrl+Alt“, kad būtų leidžiami nelygiagretūs brėžiniai. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Pasirinkto brėžinio XY plokšumos pokrypis nesutampa su šio brėžinio plokštumos pokrypiu. Kad to nepaisyti, paspauskite „Ctrl+Alt“. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Pasirinkto brėžinio atskaitos pradžios taškas nesutampa su šio brėžinio atskaitos tašku. Kad to nepaisyti, paspauskite „Ctrl+Alt“. @@ -3990,22 +3990,22 @@ Priimtini deriniai: dvi kreivės; galinis taškas ir kreivė; du galiniai taška SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Susiejus tai, susidarys žiedinis pavaldumas. - + This object is in another document. Šis objektas yra kitame dokumente. - + This object belongs to another body, can't link. Šis daiktas yra kito daikto narys, todėl jo negalima susieti. - + This object belongs to another part, can't link. Šis objektas priklauso kitai detalei, todėl jo negalima susieti. @@ -4275,7 +4275,7 @@ Requires to re-enter edit mode to take effect. Allow to leave sketch edit mode when pressing Esc button - Allow to leave sketch edit mode when pressing Esc button + Leisti išeiti iš brėžinio taisos veiksenos, kai paspaudžiamas „Esc“ mygtukas @@ -4533,183 +4533,221 @@ Requires to re-enter edit mode to take effect. Brėžinio taisymas - - A dialog will pop up to input a value for new dimensional constraints - A dialog will pop up to input a value for new dimensional constraints - - - + Ask for value after creating a dimensional constraint Ask for value after creating a dimensional constraint - + Segments per geometry Figūrą sudarantis atkarpų kiekis - - Current constraint creation tool will remain active after creation - Current constraint creation tool will remain active after creation - - - + Constraint creation "Continue Mode" Constraint creation "Continue Mode" - - Line pattern used for grid lines - Line pattern used for grid lines - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - + Hide base length units for supported unit systems Hide base length units for supported unit systems - + Font size Šrifto dydis - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Išmanusis matomumo valdymas - - When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Slėpti visus objektus, kurie pavaldūs objektui - - When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links - - - + Show objects used for external geometry Rodyti objektus, naudojamus išorinėje geometrijoje - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened - - - + Restore camera position after editing Atstatyti kameros padėtį baigus taisyti - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches Taikyti esamiems brėžiniams - - Font size used for labels and constraints - Font size used for labels and constraints - - - + px tšk. - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Tinklelio išvaizda - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception Netikėta C++ triktis - + Sketcher Sketcher @@ -5272,136 +5310,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Sugadintas brėžinys - + Do you want to open the sketch validation tool? Ar norite atverti brėžinio tikrinimo priemonę? - + The sketch is invalid and cannot be edited. Brėžinys yra sugadintas ir negali būti taisomas. - + Please remove the following constraint: Prašom, pašalinkite šiuos sąryšius: - + Please remove at least one of the following constraints: Prašome pašalinti bent vieną šių sąryšių: - + Please remove the following redundant constraint: Prašome pašalinti šiuos perteklinius sąryšius: - + Please remove the following redundant constraints: Prašome pašalinti šiuos perteklinius sąryšius: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Tuščias brėžinys - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (spauskite ir pažymėkite) - + Fully constrained sketch Visiškai suvaržytas (vienareikšmiškai apibrėžtas) brėžinys - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Išspręsta per %1 s - + Unsolved (%1 sec) Neišspręsta (%1 s) @@ -5551,8 +5589,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Nubrėžti apskritimą, einantį per tris taškus @@ -5610,8 +5648,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Nubrėžti apskritimą nurodant jo vidurio ir spindulio taškus @@ -5637,8 +5675,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Apskaičiuoja apvalinimo tarp dviejų tiesių spindulį @@ -5646,8 +5684,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Nubrėžti septynkampį, nurodant vidurio tašką ir vieną iš kampų @@ -5655,8 +5693,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Nubrėžti šešiakampį, nurodant vidurio tašką ir vieną iš kampų @@ -5672,14 +5710,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Nubrėžti aštuonkampį, nurodant vidurio tašką ir vieną iš kampų - - + + Create a regular polygon by its center and by one corner Create a regular polygon by its center and by one corner @@ -5687,8 +5725,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Nubrėžti penkiakampį, nurodant vidurio tašką ir vieną iš kampų @@ -5696,8 +5734,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Suapvalinimas išlaikant apribojimus ir sankirtos tašką @@ -5721,8 +5759,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner Nubrėžti kvadratą, nurodant vidurio tašką ir vieną iš kampų @@ -5730,8 +5768,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Nubrėžti lygiakraštį trikampį, nurodant vidurio tašką ir vieną iš kampų diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm index 5bfa6a149d..940b4895fb 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts index 00f74e2673..a4f5069c8a 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Schetsen - + Carbon copy CC - + Copies the geometry of another sketch Kopieert de geometrie van een andere tekening @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Schetsen - + Create circle Cirkel maken - + Create a circle in the sketcher Maak een cirkel in de schetser - + Center and rim point Middelpunt en randpunt - + 3 rim points 3 randpunten @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Schetsen - + Fillets Afrondingen - + Create a fillet between two lines Maakt een afronding tussen twee lijnen - + Sketch fillet Schets afronding - + Constraint-preserving sketch fillet Constraint-behoudende schets afronding @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Schetsen - + Create regular polygon Regelmatige veelhoek maken - + Create a regular polygon in the sketcher Maak een regelmatige veelhoek in de schetser - + Triangle Driehoek - + Square Vierkant - + Pentagon Vijfhoek - + Hexagon Zeshoek - + Heptagon Zevenkant - + Octagon Achthoek - + Regular polygon Regelmatige veelhoek @@ -934,17 +934,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreate3PointCircle - + Sketcher Schetsen - + Create circle by three points Een cirkel van 3 punten maken - + Create a circle by 3 perimeter points Een cirkel aanmaken op basis van 3 omtrekpunten @@ -1060,17 +1060,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreateDraftLine - + Sketcher Schetsen - + Create draft line Ontwerplijn maken - + Create a draft line in the sketch Maak een ontwerplijn in de schets @@ -1114,17 +1114,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreateFillet - + Sketcher Schetsen - + Create fillet Maak afronding - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreateHeptagon - + Sketcher Schetsen - + Create heptagon Zevenkant maken - + Create a heptagon in the sketch Maak een zevenkant in de schets @@ -1150,17 +1150,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreateHexagon - + Sketcher Schetsen - + Create hexagon Zeskant maken - + Create a hexagon in the sketch Maak een zeskant in de schets @@ -1204,17 +1204,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreateOctagon - + Sketcher Schetsen - + Create octagon Achtkant maken - + Create an octagon in the sketch Maak een achtkant in de schets @@ -1222,17 +1222,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreatePentagon - + Sketcher Schetsen - + Create pentagon Vijfkant maken - + Create a pentagon in the sketch Maak vijfkant in de schets @@ -1258,17 +1258,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreatePoint - + Sketcher Schetsen - + Create point Punt maken - + Create a point in the sketch Maak een punt in de schets @@ -1276,17 +1276,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreatePointFillet - + Sketcher Schetsen - + Create corner-preserving fillet Maak hoek-behoudende afronding - + Fillet that preserves intersection point and most constraints Afronding dat snijpunt behoudt en meeste constraints @@ -1348,17 +1348,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreateRegularPolygon - + Sketcher Schetsen - + Create regular polygon Regelmatige veelhoek maken - + Create a regular polygon in the sketch Maak een regelmatige veelhoek aan in de schets @@ -1366,17 +1366,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreateSlot - + Sketcher Schetsen - + Create slot Sleuf maken - + Create a slot in the sketch Maak sleuf in de schets @@ -1384,17 +1384,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreateSquare - + Sketcher Schetsen - + Create square Vierkant maken - + Create a square in the sketch Maak een vierkant aan in de schets @@ -1402,17 +1402,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreateText - + Sketcher Schetsen - + Create text Tekst aanmaken - + Create text in the sketch Tekst in de tekening aanmaken @@ -1420,17 +1420,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherCreateTriangle - + Sketcher Schetsen - + Create equilateral triangle Maak gelijkzijdige driehoek aan - + Create an equilateral triangle in the sketch Maak een gelijkzijdige driehoek aan in de schets @@ -1528,17 +1528,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherExtend - + Sketcher Schetsen - + Extend edge Breid de rand uit - + Extend an edge with respect to the picked position Breid een rand uit ten opzichte van de geselecteerde positie @@ -1546,17 +1546,17 @@ met betrekking tot een lijn of een derde punt CmdSketcherExternal - + Sketcher Schetsen - + External geometry Externe geometrie - + Create an edge linked to an external geometry Maak een rand gekoppeld aan een externe geometrie @@ -1979,17 +1979,17 @@ Dit zal de 'Support' eigenschap verwijderen, indien van toepassing. CmdSketcherSplit - + Sketcher Schetsen - + Split edge Splits rand - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ op sturende of referentie modus CmdSketcherTrimming - + Sketcher Schetsen - + Trim edge Inkorten van rand - + Trim an edge with respect to the picked position Trim een rand ten opzichte van de gekozen positie @@ -2520,7 +2520,7 @@ ongeldige constraints, gedegenereerde geometrie, etc. - + Add sketch circle Voeg schets cirkel toe @@ -2550,48 +2550,48 @@ ongeldige constraints, gedegenereerde geometrie, etc. Voeg een Pool cirkel toe - + Add sketch point Schetspunt toevoegen - - + + Create fillet Maak afronding - + Trim edge Inkorten van rand - + Extend edge Breid de rand uit - + Split edge Splits rand - + Add external geometry Externe geometrie toevoegen - + Add carbon copy CC toevoegen - + Add slot Voeg slot toe - + Add hexagon Zeshoek toevoegen @@ -3658,7 +3658,7 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt Selecteer beperking(en) uit de schets. - + CAD Kernel Error CAD-kernelfout @@ -3801,42 +3801,42 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Het duplicaat zou een cirkelvormige afhankelijkheid veroorzaken. - + This object is in another document. Dit object is in een ander document. - + This object belongs to another body. Hold Ctrl to allow cross-references. Dit object behoort tot een ander lichaam. Houd Ctrl ingedrukt om kruisverwijzingen toe te staan. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Dit object behoort tot een ander lichaam en het bevat externe geometrie. kruisverwijzingen zijn niet toegestaan. - + This object belongs to another part. Dit object behoort tot een ander deel. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. De geselecteerde schets is niet parallel aan deze schets. Houd Ctrl + Alt om niet-parallel schetsen toe te staan. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. De XY-assen van de geselecteerde schets hebben niet dezelfde richting als deze schets. Houd Ctrl+Alt ingedrukt om het te negeren. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. De oorsprong van de gekozen schets is niet uitgelijnd met de oorsprong van deze schets. Houd Ctrl+Alt ingedrukt om deze schets te negeren. @@ -3990,22 +3990,22 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Door dit te koppelen ontstaat er een cirkelvormige afhankelijkheid. - + This object is in another document. Dit object is in een ander document. - + This object belongs to another body, can't link. Dit object behoort tot een ander lichaam, geen koppeling mogelijk. - + This object belongs to another part, can't link. Dit object behoort tot een ander deel, geen koppeling mogelijk. @@ -4533,183 +4533,221 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen.Schets bewerken - - A dialog will pop up to input a value for new dimensional constraints - Een dialoogvenster zal verschijnen om een waarde in te voeren voor nieuwe dimensionale beperkingen - - - + Ask for value after creating a dimensional constraint Vraag naar waarde na het maken van een dimensie constraint - + Segments per geometry Segmenten per geometrie - - Current constraint creation tool will remain active after creation - Huidige beperkingaanmaakgereedschap zal actief blijven na de aanmaak - - - + Constraint creation "Continue Mode" Creatie van beperking "Vervolgmodus" - - Line pattern used for grid lines - Lijnpatroon gebruikt voor rasterlijnen - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Basislengte-eenheden zullen niet worden weergegeven in de beperkingen. Ondersteunt alle eenheidssystemen behalve de 'US customary' en VS/Euro-gebouwsystemen. - + Hide base length units for supported unit systems Verberg basislengte-eenheden voor ondersteunde eenheidssystemen - + Font size Lettergrootte - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automatisering van de zichtbaarheid - - When opening sketch, hide all features that depend on it - Verberg bij het openen van de schets alle functies die ervan afhangen + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Verberg alle objecten die afhankelijk zijn van de schets - - When opening sketch, show sources for external geometry links - Toon bij het openen van de schets bronnen voor externe geometriekoppelingen - - - + Show objects used for external geometry Objecten tonen die gebruikt worden voor externe geometrie - - When opening sketch, show objects the sketch is attached to - Laat bij het openen van de schets objecten zien waaraan de schets gekoppeld is - - - + Show objects that the sketch is attached to Objecten weergeven waaraan de schets is bevestigd - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Opmerking: deze instellingen worden standaard toegepast op nieuwe schetsen. Het gedrag wordt onthouden voor elke schets afzonderlijk als eigenschappen op het Weergave tabblad. - + View scale ratio Bekijk schaal verhouding - - The 3D view is scaled based on this factor - De 3D-weergave is geschaald op basis van deze factor - - - - When closing sketch, move camera back to where it was before sketch was opened - Verplaats de camera bij het sluiten van de schets terug naar de plaats waar hij zich bevond voordat de schets werd geopend - - - + Restore camera position after editing Herstel de camerapositie na de bewerking - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Past de huidige zichtbaarheidsautomatiseringsinstellingen toe op alle schetsen in open documenten - - - + Apply to existing sketches Toepassen op bestaande schetsen - - Font size used for labels and constraints - Gebruikte lettergrootte voor labels en beperkingen - - - + px px - - Current sketcher creation tool will remain active after creation - Huidige schetseraanmaakgereedschap zal actief blijven na de aanmaak - - - + Geometry creation "Continue Mode" Geometriecreatie "Vervolgmodus" - + Grid line pattern Rasterlijnpatroon - - Number of polygons for geometry approximation - Aantal veelhoeken voor geometriebenadering - - - + Unexpected C++ exception Onverwachte C++ uitzondering - + Sketcher Schetsen @@ -5272,136 +5310,136 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn SketcherGui::ViewProviderSketch - + Edit sketch Schets bewerken - + A dialog is already open in the task panel Een dialoog is al geopend in het taakvenster - + Do you want to close this dialog? Wilt u dit dialoogvenster sluiten? - + Invalid sketch Ongeldige schets - + Do you want to open the sketch validation tool? Wilt u het schetsvalidatiegereedschap openen? - + The sketch is invalid and cannot be edited. De schets is ongeldig en kan niet worden bewerkt. - + Please remove the following constraint: Gelieve de volgende beperking te verwijderen: - + Please remove at least one of the following constraints: Gelieve minstens één van de volgende beperkingen te verwijderen: - + Please remove the following redundant constraint: Gelieve de volgende overbodige beperking te verwijderen: - + Please remove the following redundant constraints: Gelieve de volgende overbodige beperkingen te verwijderen: - + The following constraint is partially redundant: De volgende beperking is gedeeltelijk overbodig: - + The following constraints are partially redundant: De volgende beperkingen zijn gedeeltelijk overbodig: - + Please remove the following malformed constraint: Verwijder de volgende conflicterende beperking: - + Please remove the following malformed constraints: Verwijder de volgende conflicterende beperkingen: - + Empty sketch Lege schets - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (Klik om te selecteren) - + Fully constrained sketch Volledig beperkte schets - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Onderbeperkte schets met <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 graad</span></a> van vrijheid. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Onderbeperkte schets met <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 graad</span></a> van vrijheid. %2 - + Solved in %1 sec Opgelost in %1 s - + Unsolved (%1 sec) Onopgelost (%1 s) @@ -5551,8 +5589,8 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Maak een cirkel door 3 randpunten @@ -5610,8 +5648,8 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Maak een cirkel door zijn midden en een randpunt @@ -5637,8 +5675,8 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Sketcher_CreateFillet - - + + Creates a radius between two lines Maakt een afronding tussen twee lijnen @@ -5646,8 +5684,8 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Maak een zevenhoek door zijn midden en door een hoek @@ -5655,8 +5693,8 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Maak een zeshoek door zijn midden en door een hoek @@ -5672,14 +5710,14 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Maak een achthoek door zijn midden en door een hoek - - + + Create a regular polygon by its center and by one corner Maak een regelmatige veelhoek door zijn midden en door een hoek @@ -5687,8 +5725,8 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Maak een vijfhoek door zijn midden en door een hoek @@ -5696,8 +5734,8 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Afronding dat beperkingen en het snijpunt behoudt @@ -5721,8 +5759,8 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Sketcher_CreateSquare - - + + Create a square by its center and by one corner Maak een vierkant door zijn midden en door een hoek @@ -5730,8 +5768,8 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Maak een gelijkzijdige driehoek door zijn midden en door een hoek diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm index cb1116540a..b3e8377d53 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts index ed987ad653..b39d6a6989 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Szkicownik - + Carbon copy Kalka techniczna - + Copies the geometry of another sketch Kopiuje geometrię innego szkicu @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Szkicownik - + Create circle Utwórz okrąg - + Create a circle in the sketcher Utwórz okrąg na szkicu - + Center and rim point Przez punkt środkowy i na obwodzie - + 3 rim points Przez trzy punkty na obwodzie @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Szkicownik - + Fillets Zaokrąglenie - + Create a fillet between two lines Utwórz zaokrąglenie między dwoma liniami - + Sketch fillet Naszkicuj zaokrąglenie - + Constraint-preserving sketch fillet Naszkicuj zaokrąglenie z zachowaniem wiązań @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Szkicownik - + Create regular polygon Utwórz wielokąt foremny - + Create a regular polygon in the sketcher Utwórz wielokąt foremny na szkicu - + Triangle Trójkąt - + Square Kwadrat - + Pentagon Pięciokąt - + Hexagon Sześciokąt - + Heptagon Siedmiokąt - + Octagon Ośmiokąt - + Regular polygon Wielokąt foremny @@ -934,17 +934,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreate3PointCircle - + Sketcher Szkicownik - + Create circle by three points Utwórz okrąg przez trzy punkty - + Create a circle by 3 perimeter points Utwórz okrąg przez trzy punkty na obwodzie @@ -1060,17 +1060,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreateDraftLine - + Sketcher Szkicownik - + Create draft line Utwórz linię projektu - + Create a draft line in the sketch Utwórz linię na szkicu @@ -1114,17 +1114,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreateFillet - + Sketcher Szkicownik - + Create fillet Utwórz zaokrąglenie - + Create a fillet between two lines or at a coincident point Utwórz zaokrąglenie między dwiema liniami lub w punkcie zbieżności @@ -1132,17 +1132,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreateHeptagon - + Sketcher Szkicownik - + Create heptagon Utwórz siedmiokąt - + Create a heptagon in the sketch Utwórz siedmiokąt na szkicu @@ -1150,17 +1150,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreateHexagon - + Sketcher Szkicownik - + Create hexagon Utwórz sześciokąt - + Create a hexagon in the sketch Utwórz sześciokąt na szkicu @@ -1204,17 +1204,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreateOctagon - + Sketcher Szkicownik - + Create octagon Utwórz ośmiokąt - + Create an octagon in the sketch Utwórz ośmiokąt na szkicu @@ -1222,17 +1222,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreatePentagon - + Sketcher Szkicownik - + Create pentagon Utwórz pięciokąt - + Create a pentagon in the sketch Utwórz pięciokąt na szkicu @@ -1258,17 +1258,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreatePoint - + Sketcher Szkicownik - + Create point Utwórz punkt - + Create a point in the sketch Utwórz punkt na szkicu @@ -1276,17 +1276,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreatePointFillet - + Sketcher Szkicownik - + Create corner-preserving fillet Utwórz zaokrąglenie z zachowaniem narożników - + Fillet that preserves intersection point and most constraints Zaokrąglenie, które zachowuje punkt przecięcia i większość wiązań @@ -1348,17 +1348,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreateRegularPolygon - + Sketcher Szkicownik - + Create regular polygon Utwórz wielokąt foremny - + Create a regular polygon in the sketch Utwórz wielokąt foremny na szkicu @@ -1366,17 +1366,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreateSlot - + Sketcher Szkicownik - + Create slot Utwórz rowek - + Create a slot in the sketch Utwórz rowek w szkicu @@ -1384,17 +1384,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreateSquare - + Sketcher Szkicownik - + Create square Utwórz kwadrat - + Create a square in the sketch Utwórz kwadrat na szkicu @@ -1402,17 +1402,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreateText - + Sketcher Szkicownik - + Create text Utwórz tekst - + Create text in the sketch Utwórz tekst na szkicu @@ -1420,17 +1420,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherCreateTriangle - + Sketcher Szkicownik - + Create equilateral triangle Utwórz trójkąt równoboczny - + Create an equilateral triangle in the sketch Utwórz trójkąt równoboczny na szkicu @@ -1528,17 +1528,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherExtend - + Sketcher Szkicownik - + Extend edge Przedłuż krawędź - + Extend an edge with respect to the picked position Przedłuża krawędź w stosunku do wybranej pozycji @@ -1546,17 +1546,17 @@ w odniesieniu do linii lub trzeciego punktu CmdSketcherExternal - + Sketcher Szkicownik - + External geometry Geometria zewnętrzna - + Create an edge linked to an external geometry Utwórz krawędź związaną z zewnętrzną geometrią @@ -1979,17 +1979,17 @@ To usunie właściwość "podparcie", jeśli istnieje. CmdSketcherSplit - + Sketcher Szkicownik - + Split edge Podziel krawędź - + Splits an edge into two while preserving constraints Dzieli krawędź na dwie przy zachowaniu wiązań @@ -2107,17 +2107,17 @@ w trybie ustawień lub przeglądania CmdSketcherTrimming - + Sketcher Szkicownik - + Trim edge Przytnij krawędź - + Trim an edge with respect to the picked position Przycina krawędź w odniesieniu do wybranej pozycji @@ -2520,7 +2520,7 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. - + Add sketch circle Dodaj okrąg na szkicu @@ -2550,48 +2550,48 @@ nieprawidłowych wiązań, zdegenerowanej geometrii itp. Dodaj koło biegunowe - + Add sketch point Dodaj punkt na szkicu - - + + Create fillet Utwórz zaokrąglenie - + Trim edge Przytnij krawędź - + Extend edge Przedłuż krawędź - + Split edge Podziel krawędź - + Add external geometry Dodaj geometrię zewnętrzną - + Add carbon copy Dodaj kalkę techniczną - + Add slot Dodaj kieszeń - + Add hexagon Dodaj sześciokąt @@ -3658,7 +3658,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow Wybiera wiązanie(a) ze szkicu. - + CAD Kernel Error Błąd jądra CAD @@ -3801,42 +3801,42 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. - Kopia węglowa spowodowałaby zależność cykliczną. + Kalka techniczna spowodowałaby zależność cykliczną. - + This object is in another document. Ten obiekt znajduje się w innym dokumencie. - + This object belongs to another body. Hold Ctrl to allow cross-references. Ten obiekt należy do innej struktury. Przytrzymaj Ctrl, aby umożliwić tworzenie odniesień. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Ten obiekt należy do innej struktury i zawiera zewnętrzną geometrię. Odniesienie do innych obiektów nie jest dozwolone. - + This object belongs to another part. Ten obiekt należy do innej części. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. Wybrany rysunek nie jest równoległy do tego rysunku. Przytrzymaj Ctrl+Alt, aby umożliwić rysunki nierównoległe. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Osie XY wybranego rysunku nie mają tego samego kierunku jak ten rysunek. Przytrzymaj Ctrl + Alt, aby to zignorować. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Odniesienie położenia wybranego szkicu jest niezgodne z odniesieniem położenia tego szkicu. Przytrzymaj Ctrl + Alt, aby zignorować. @@ -3990,22 +3990,22 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Powiązanie to spowoduje zależność cykliczną. - + This object is in another document. Ten obiekt znajduje się w innym dokumencie. - + This object belongs to another body, can't link. Ten obiekt należy do innej zawartości, nie można go połączyć. - + This object belongs to another part, can't link. Ten obiekt należy do innej części, nie można połączyć. @@ -4531,183 +4531,221 @@ Wymaga ponownego przejścia do trybu edycji, aby mógł być skuteczny.Edytowanie szkicu - - A dialog will pop up to input a value for new dimensional constraints - Okno dialogowe pojawi się, aby wprowadzić wartość dla nowych wiązań wymiarowych - - - + Ask for value after creating a dimensional constraint Spytaj o wartość po stworzeniu wiązania wymiaru - + Segments per geometry Segmenty na geometrię - - Current constraint creation tool will remain active after creation - Bieżące narzędzie do tworzenia ograniczeń pozostanie aktywne po utworzeniu - - - + Constraint creation "Continue Mode" Tworzenie wiązań "Tryb kontynuacji" - - Line pattern used for grid lines - Styl linii używany dla linii siatki - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Jednostki długości bazowej nie będą wyświetlane podczas tworzenia wiązań. Obsługuje wszystkie systemy jednostek oprócz "zwyczajowego USA" i "budowlanego USA/EURO". - + Hide base length units for supported unit systems Ukryj jednostki długości podstawowej dla obsługiwanych systemów jednostek - + Font size Rozmiar czcionki - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automatyzacja widoczności wyświetlania - - When opening sketch, hide all features that depend on it - Podczas otwierania szkicu ukrywaj wszystkie elementy, od których jest on zależny + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Ukryj wszystkie obiekty zależne od szkicu - - When opening sketch, show sources for external geometry links - Podczas otwierania szkicu, pokaż źródła powiązań geometrii zewnętrznej - - - + Show objects used for external geometry Pokaż obiekty użyte w geometrii zewnętrznej - - When opening sketch, show objects the sketch is attached to - Podczas otwierania szkicu, pokaż obiekty dołączone do szkicu - - - + Show objects that the sketch is attached to Pokaż obiekty, do których szkic jest dołączony - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Wymuś ortogonalne ujęcie widoku przy wejściu w tryb edycji - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Otwórz szkic w trybie widoku przekroju - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Uwaga: te ustawienia są domyślnie stosowane do nowych szkiców. Ta akcja jest zapamiętane dla każdego szkicu indywidualnie jako właściwość w zakładce widoku. - + View scale ratio Wyświetl współczynnik skali - - The 3D view is scaled based on this factor - Widok 3D jest skalowany na podstawie tego współczynnika - - - - When closing sketch, move camera back to where it was before sketch was opened - Podczas zamykania szkicu przywróć położenie obrazu z powrotem do miejsca, w którym znajdował się przed otwarciem szkicu - - - + Restore camera position after editing Przywróć położenie ujęcia widoku po zakończeniu edycji - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. Po wejściu do trybu edycji wymuś ortogonalne ujęcie widoku. Działa tylko przy włączonej opcji "Przywróć położenie ujęcia widoku po zakończeniu edycji". - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Domyślnie otwórz szkic w trybie widoku przekroju. -Widoczne będą obiekty tylko za płaszczyzną szkicu. - - - - Applies current visibility automation settings to all sketches in open documents - Stosuje bieżące ustawienia automatyzacji widoczności dla wszystkich szkiców otwartych dokumentów - - - + Apply to existing sketches Zastosuj do istniejących szkiców - - Font size used for labels and constraints - Rozmiar czcionki używany dla etykiet i wiązań - - - + px px - - Current sketcher creation tool will remain active after creation - Bieżące narzędzie do tworzenia szkicu pozostanie aktywne po utworzeniu - - - + Geometry creation "Continue Mode" Tworzenie geometrii "Tryb kontynuacji" - + Grid line pattern Styl linii siatki - - Number of polygons for geometry approximation - Liczba wielokątów do wyznaczenia geometrii - - - + Unexpected C++ exception Nieoczekiwany wyjątek C++ - + Sketcher Szkicownik @@ -5270,136 +5308,136 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii SketcherGui::ViewProviderSketch - + Edit sketch Edycja szkicu - + A dialog is already open in the task panel Okno dialogowe jest już otwarte w panelu zadań - + Do you want to close this dialog? Czy chcesz zamknąć to okno dialogowe? - + Invalid sketch Nieprawidłowy szkic - + Do you want to open the sketch validation tool? Czy chcesz otworzyć narzędzie sprawdzania szkicu? - + The sketch is invalid and cannot be edited. Szkic jest nieprawidłowy i nie może być edytowany. - + Please remove the following constraint: Usuń następujące wiązania: - + Please remove at least one of the following constraints: Usuń co najmniej jedno z następujących wiązań: - + Please remove the following redundant constraint: Usuń następujący zbędny wiąz: - + Please remove the following redundant constraints: Usuń następujące zbędne wiązania: - + The following constraint is partially redundant: Następujące wiązanie jest częściowo zbędne: - + The following constraints are partially redundant: Następujące wiązania są częściowo zbędne: - + Please remove the following malformed constraint: Proszę usunąć następujące błędnie sformułowane wiązanie: - + Please remove the following malformed constraints: Proszę usunąć następujące błędnie sformułowane wiązania: - + Empty sketch Pusty szkic - + Over-constrained sketch Szkic ze zbyt dużą liczbą wiązań - + Sketch contains malformed constraints Szkic zawiera zniekształcone wiązania - + Sketch contains conflicting constraints Szkic zawiera wiązania powodujące konflikt - + Sketch contains redundant constraints Szkic zawiera nadmiarowe wiązania - + Sketch contains partially redundant constraints Szkic zawiera częściowo zbędne wiązania - - - - - + + + + + (click to select) (kliknij, aby wybrać) - + Fully constrained sketch Szkic jest w pełni związany - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Szkic nie jest w pełni związany, z <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 stopniem</span></a> swobody - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Szkic nie jest w pełni związany, z <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 stopniami</span></a> swobody - + Solved in %1 sec Rozwiązano w %1 sek - + Unsolved (%1 sec) Nie rozwiązano (%1 sek) @@ -5549,8 +5587,8 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Tworzy koło w oparciu o 3 punkty na obręczy @@ -5608,8 +5646,8 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Tworzy koło za pomocą jego środka i punku na obręczy @@ -5635,8 +5673,8 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Sketcher_CreateFillet - - + + Creates a radius between two lines Utwórz łuk pomiędzy dwiema liniami @@ -5644,8 +5682,8 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Stwórz siedmiokąt przez jego środek i przez jeden narożnik @@ -5653,8 +5691,8 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Utwórz sześciokąt, przez środek i jeden z rogów @@ -5670,14 +5708,14 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Utwórz ośmiokąt, przez środek i jeden z rogów - - + + Create a regular polygon by its center and by one corner Utwórz regularny wielokąt przez jego środek i przez jeden narożnik @@ -5685,8 +5723,8 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Utwórz pięciokąt przez środek i jeden z rogów @@ -5694,8 +5732,8 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Zaokrąglenie zachowujące wiązania i punkt przecięcia @@ -5719,8 +5757,8 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Sketcher_CreateSquare - - + + Create a square by its center and by one corner Utwórz kwadrat przez środek i jeden z rogów @@ -5728,8 +5766,8 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Utwórz trójkąt równoboczny przez jego środek i przez jeden narożnik @@ -5910,7 +5948,7 @@ Chcesz odłączyć go od odniesienia? Default algorithm used for Sketch solving - Domyślny algorytm używany do rozwiązywania Rysunku + Domyślny algorytm używany do rozwiązywania szkiców diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm index 2b1b6952e2..396e239afd 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts index 88730bb5b3..06fcd0ea2c 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Esboço - + Carbon copy Com cópia - + Copies the geometry of another sketch Copia a geometria de outro esboço @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Esboço - + Create circle Criar círculo - + Create a circle in the sketcher Criar um círculo no esboço - + Center and rim point Ponto de centro e borda - + 3 rim points 3 pontos de borda @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Esboço - + Fillets Filetes - + Create a fillet between two lines Crie um filete entre duas linhas - + Sketch fillet Filete de esboço - + Constraint-preserving sketch fillet Filete de esboço com preservação de restrições @@ -404,63 +404,63 @@ Centered rectangle - Centered rectangle + Retângulo centralizado Rounded rectangle - Rounded rectangle + Retângulo arredondado CmdSketcherCompCreateRegularPolygon - + Sketcher Esboço - + Create regular polygon Criar polígono regular - + Create a regular polygon in the sketcher Criar um polígono regular no esboço - + Triangle Triângulo - + Square Quadrado - + Pentagon Pentágono - + Hexagon Hexágono - + Heptagon Heptágono - + Octagon Octógono - + Regular polygon Polígono regular @@ -934,17 +934,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreate3PointCircle - + Sketcher Esboço - + Create circle by three points Criar um círculo a partir de três pontos - + Create a circle by 3 perimeter points Criar um círculo a partir de 3 pontos do perímetro @@ -1060,17 +1060,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreateDraftLine - + Sketcher Esboço - + Create draft line Criar linha de rascunho - + Create a draft line in the sketch Criar uma linha de rascunho no esboço @@ -1114,17 +1114,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreateFillet - + Sketcher Esboço - + Create fillet Criar filete - + Create a fillet between two lines or at a coincident point Criar um arredondamento entre duas linhas ou em um ponto de coincidência @@ -1132,17 +1132,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreateHeptagon - + Sketcher Esboço - + Create heptagon Criar heptágono - + Create a heptagon in the sketch Criar um heptágono no esboço @@ -1150,17 +1150,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreateHexagon - + Sketcher Esboço - + Create hexagon Criar hexágono - + Create a hexagon in the sketch Criar um hexágono no esboço @@ -1204,17 +1204,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreateOctagon - + Sketcher Esboço - + Create octagon Criar octógono - + Create an octagon in the sketch Criar um octógono no esboço @@ -1222,17 +1222,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreatePentagon - + Sketcher Esboço - + Create pentagon Criar pentágono - + Create a pentagon in the sketch Criar um pentágono no esboço @@ -1258,17 +1258,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreatePoint - + Sketcher Esboço - + Create point Criar ponto - + Create a point in the sketch Criar um ponto no esboço @@ -1276,17 +1276,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreatePointFillet - + Sketcher Esboço - + Create corner-preserving fillet Criar filete de preservação de canto - + Fillet that preserves intersection point and most constraints Filete que preserva o ponto de interseção e a maioria das restrições @@ -1348,17 +1348,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreateRegularPolygon - + Sketcher Esboço - + Create regular polygon Criar polígono regular - + Create a regular polygon in the sketch Criar um polígono regular no esboço @@ -1366,17 +1366,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreateSlot - + Sketcher Esboço - + Create slot Criar uma fresta - + Create a slot in the sketch Criar uma fresta no esboço @@ -1384,17 +1384,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreateSquare - + Sketcher Esboço - + Create square Criar quadrado - + Create a square in the sketch Criar um quadrado no esboço @@ -1402,17 +1402,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreateText - + Sketcher Esboço - + Create text Criar texto - + Create text in the sketch Criar um texto no esboço @@ -1420,17 +1420,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherCreateTriangle - + Sketcher Esboço - + Create equilateral triangle Criar triângulo equilátero - + Create an equilateral triangle in the sketch Criar um triângulo equilátero no esboço @@ -1528,17 +1528,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherExtend - + Sketcher Esboço - + Extend edge Prolongar aresta - + Extend an edge with respect to the picked position Estende uma aresta em relação à posição escolhida @@ -1546,17 +1546,17 @@ em relação a uma linha ou um terceiro ponto CmdSketcherExternal - + Sketcher Esboço - + External geometry Geometria externa - + Create an edge linked to an external geometry Criar uma aresta ligada a uma geometria externa @@ -1979,17 +1979,17 @@ Isto irá limpar a propriedade 'Suporte', se houver. CmdSketcherSplit - + Sketcher Esboço - + Split edge Dividir aresta - + Splits an edge into two while preserving constraints Divide uma aresta em duas preservando as restrições @@ -2107,17 +2107,17 @@ no modo atuante ou de referência CmdSketcherTrimming - + Sketcher Esboço - + Trim edge Recortar aresta - + Trim an edge with respect to the picked position Aparar uma aresta em relação a posição escolhida @@ -2520,7 +2520,7 @@ restrições inválidas, geometria corrompida, etc. - + Add sketch circle Adicionar esboço de círculo @@ -2550,48 +2550,48 @@ restrições inválidas, geometria corrompida, etc. Adicionar círculo de polo - + Add sketch point Adicionar ponto - - + + Create fillet Criar filete - + Trim edge Recortar aresta - + Extend edge Prolongar aresta - + Split edge Dividir aresta - + Add external geometry Adicionar geometria externa - + Add carbon copy Adicionar cópia de carbono - + Add slot Adicionar fresta - + Add hexagon Adicionar hexágono @@ -3658,7 +3658,7 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois Selecione restrições do desenho. - + CAD Kernel Error Erro de Kernel CAD @@ -3801,42 +3801,42 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Cópia de carbono poderia causar uma dependência circular. - + This object is in another document. Este objeto está em um outro documento. - + This object belongs to another body. Hold Ctrl to allow cross-references. Este objeto pertence a outro corpo. Pressione a tecla Ctrl para permitir referências cruzadas. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Este objeto pertence a outro corpo, e contém geometria externa. Referências cruzadas não são permitidas. - + This object belongs to another part. Este objeto pertence a outra peça. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. O esboço selecionado não é paralelo a este esboço. Pressione Ctrl+Alt para permitir esboços não paralelos. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Os eixos XY do esboço selecionado não tem a mesma direção que este esboço. Pressione Ctrl + Alt para ignorar isto. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. A origem do esboço selecionado não está alinhada com a origem deste esboço. Pressione Ctrl + Alt para ignorar isto. @@ -3990,22 +3990,22 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Esta ligação irá causar dependência circular. - + This object is in another document. Este objeto está em um outro documento. - + This object belongs to another body, can't link. Este objeto pertence a outro corpo, não é possível vincular. - + This object belongs to another part, can't link. Este objeto pertence a outra parte, não é possível vincular. @@ -4405,12 +4405,12 @@ Necessita sair e reentrar no modo de edição para ter efeito. Deactivated constraint - Deactivated constraint + Restrição desativada Colors outside Sketcher - Colors outside Sketcher + Cores fora do esboço @@ -4533,183 +4533,221 @@ Necessita sair e reentrar no modo de edição para ter efeito. Edição de esboço - - A dialog will pop up to input a value for new dimensional constraints - Um diálogo irá aparecer para inserir um valor para novas restrições de dimensão - - - + Ask for value after creating a dimensional constraint Pedir o valor depois de criar uma restrição de dimensão - + Segments per geometry Segmentos por geometria - - Current constraint creation tool will remain active after creation - A ferramenta de criação de restrições atual permanecerá ativa após a criação - - - + Constraint creation "Continue Mode" Modo continuo de criação de restrições - - Line pattern used for grid lines - Padrão de linha usado para linhas de grade - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Unidades de comprimento não serão exibidas em restrições. Todos os sistemas de unidades são suportados, exceto 'US customy' e 'Building US/Euro'. - + Hide base length units for supported unit systems Ocultar unidades de comprimento base para sistemas de unidades suportados - + Font size Tamanho da fonte - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automação de visibilidade - - When opening sketch, hide all features that depend on it - Ao abrir um esboço, ocultar todos os objetos que dependem dele + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Esconder todos os objetos que dependem o esboço - - When opening sketch, show sources for external geometry links - Ao abrir um esboço, mostrar fontes de vínculos de geometria externa - - - + Show objects used for external geometry Mostrar objetos usados para geometria externa - - When opening sketch, show objects the sketch is attached to - Ao abrir um esboço, mostrar os objetos aos quais o esboço está anexado - - - + Show objects that the sketch is attached to Mostrar objetos aos quais o esboço está anexado - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Forçar câmera ortográfica ao entrar no modo de edição - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Nota: estas configurações são padrões aplicados aos novos esboços. Estas configurações são lembradas para cada esboço individualmente, e guardadas como propriedades de vista. - + View scale ratio Proporção de escala de vista - - The 3D view is scaled based on this factor - A vista 3D é dimensionada com base neste fator - - - - When closing sketch, move camera back to where it was before sketch was opened - Ao fechar o esboço, a câmera será colocada de volta onde estava antes do esboço ser aberto - - - + Restore camera position after editing Restaurar a posição da câmara após a edição - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Aplica as configurações atuais de automação de vista a todos os esboços em documentos abertos - - - + Apply to existing sketches Aplicar aos esboços existentes - - Font size used for labels and constraints - Tamanho de texto usado para rótulos e restrições - - - + px px - - Current sketcher creation tool will remain active after creation - A ferramenta atual de criação de esboço permanecerá ativa após a criação - - - + Geometry creation "Continue Mode" Modo continuo de criação da geometria - + Grid line pattern Padrão das linhas da grade - - Number of polygons for geometry approximation - Número de polígonos para aproximação da geometria - - - + Unexpected C++ exception Exceção inesperada de C++ - + Sketcher Esboço @@ -5272,136 +5310,136 @@ Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem c SketcherGui::ViewProviderSketch - + Edit sketch Editar esboço - + A dialog is already open in the task panel Uma caixa de diálogo já está aberta no painel de tarefas - + Do you want to close this dialog? Deseja fechar este diálogo? - + Invalid sketch Esboço inválido - + Do you want to open the sketch validation tool? Você quer abrir a ferramenta de validação de esboço? - + The sketch is invalid and cannot be edited. O esboço é inválido e não pode ser editado. - + Please remove the following constraint: Por favor, remova a seguinte restrição: - + Please remove at least one of the following constraints: Por favor remova pelo menos uma das seguintes restrições: - + Please remove the following redundant constraint: Por favor, remova a seguinte restrição redundante: - + Please remove the following redundant constraints: Por favor, remova as seguintes restrições redundantes: - + The following constraint is partially redundant: A restrição seguinte é parcialmente redundante: - + The following constraints are partially redundant: As restrições seguintes são parcialmente redundantes: - + Please remove the following malformed constraint: Por favor remova as seguintes restrições malformadas: - + Please remove the following malformed constraints: Por favor remova as seguintes restrições malformadas: - + Empty sketch Esboço vazio - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (clique para selecionar) - + Fully constrained sketch Esboço totalmente restrito - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Esboço sub-restrito com <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 grau</span></a> de liberdade. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Esboço sub-restrito com <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 graus</span></a> de liberdade. %2 - + Solved in %1 sec Resolvido em %1 seg - + Unsolved (%1 sec) Não resolvidos (%1 seg) @@ -5551,8 +5589,8 @@ Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem c Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Criar um círculo a partir de 3 pontos de borda @@ -5610,8 +5648,8 @@ Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem c Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Criar um círculo a partir do seu centro e por um ponto de borda @@ -5637,8 +5675,8 @@ Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem c Sketcher_CreateFillet - - + + Creates a radius between two lines Cria um raio entre duas linhas @@ -5646,8 +5684,8 @@ Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem c Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Criar um heptágono pelo seu centro e por um canto @@ -5655,8 +5693,8 @@ Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem c Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Criar um hexágono por seu centro e um canto @@ -5666,20 +5704,20 @@ Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem c Create a rounded rectangle - Create a rounded rectangle + Criar um retângulo arredondado Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Criar um octógono pelo seu centro e por um canto - - + + Create a regular polygon by its center and by one corner Criar um polígono regular pelo seu centro e por um vértice @@ -5687,8 +5725,8 @@ Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem c Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Criar um pentágono pelo seu centro e por um canto @@ -5696,8 +5734,8 @@ Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem c Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Filete que preserva restrições e ponto de interseção @@ -5707,7 +5745,7 @@ Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem c Create a rectangle - Create a rectangle + Criar um retângulo @@ -5715,14 +5753,14 @@ Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem c Create a centered rectangle - Create a centered rectangle + Criar um retângulo centralizado Sketcher_CreateSquare - - + + Create a square by its center and by one corner Criar um quadrado pelo seu centro e por um canto @@ -5730,8 +5768,8 @@ Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem c Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Criar um triângulo equilátero, pelo seu centro e por um canto diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm index 6ca6710063..e1e2658ecc 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts index dbae7c9c29..8a19588127 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Carbon copy - + Copies the geometry of another sketch Copia a geometria de outro esboço @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Criar Círculo - + Create a circle in the sketcher Criar um círculo na bancada esboço sketcher - + Center and rim point Ponto do centro e borda - + 3 rim points 3 pontos na circunferência @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Boleado (fillet) - + Create a fillet between two lines Criar um boleado entre duas linhas - + Sketch fillet Sketch fillet - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Criar polígono regular - + Create a regular polygon in the sketcher Criar um polígono regular na bancada esboço (sketcher) - + Triangle Triângulo - + Square Quadrado - + Pentagon Pentágono - + Hexagon Hexágono - + Heptagon Heptágono - + Octagon Octógono - + Regular polygon Polígono regular @@ -934,17 +934,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Criar um círculo baseado em três pontos - + Create a circle by 3 perimeter points Criar um arco baseado em três pontos do perímetro @@ -1060,17 +1060,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Criar linha reta - + Create a draft line in the sketch Criar uma linha no esboço @@ -1114,17 +1114,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Criar Boleado (fillet) - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Criar heptágono - + Create a heptagon in the sketch Criar um heptágono no esboço @@ -1150,17 +1150,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Criar hexágono - + Create a hexagon in the sketch Criar um hexágono no esboço @@ -1204,17 +1204,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Criar octógono - + Create an octagon in the sketch Criar um octógono no esboço @@ -1222,17 +1222,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Criar pentágono - + Create a pentagon in the sketch Criar um pentágono no esboço @@ -1258,17 +1258,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Criar Ponto - + Create a point in the sketch Criar um ponto no esboço @@ -1276,17 +1276,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1348,17 +1348,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Criar polígono regular - + Create a regular polygon in the sketch Criar um polígono regular no esboço @@ -1366,17 +1366,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Criar uma ranhura (slot) - + Create a slot in the sketch Criar uma ranhura (slot) no esboço @@ -1384,17 +1384,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Criar quadrado - + Create a square in the sketch Criar um quadrado no esboço @@ -1402,17 +1402,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text Criar Texto - + Create text in the sketch Criar Texto no esboço @@ -1420,17 +1420,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Criar triângulo equilátero - + Create an equilateral triangle in the sketch Criar um triângulo equilátero no esboço @@ -1528,17 +1528,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Prolongar aresta - + Extend an edge with respect to the picked position Estende uma aresta em relação à posição escolhida @@ -1546,17 +1546,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry Geometria externa - + Create an edge linked to an external geometry Criar uma aresta ligada a uma geometria externa @@ -1979,17 +1979,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge Aparar aresta - + Trim an edge with respect to the picked position Aparar uma aresta em relação à posição escolhida @@ -2520,7 +2520,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2550,48 +2550,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Criar Boleado (fillet) - + Trim edge Aparar aresta - + Extend edge Prolongar aresta - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3658,7 +3658,7 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois Selecione restrições do esboço. - + CAD Kernel Error Erro de Kernel de CAD @@ -3801,42 +3801,42 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Cópia de carbono poderia causar uma dependência circular. - + This object is in another document. Este objeto está noutro documento. - + This object belongs to another body. Hold Ctrl to allow cross-references. This object belongs to another body. Hold Ctrl to allow cross-references. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - + This object belongs to another part. Este objeto pertence a outra peça. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. O esboço selecionado não é paralelo a este esboço. Pressione Ctrl+Alt para permitir esboços não paralelos. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Os eixos XY do esboço selecionado não tem a mesma direção que este esboço. Pressione Ctrl + Alt para ignorá-lo. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. A origem do esboço selecionado não está alinhada com a origem deste esboço. Pressione Ctrl + Alt para ignorá-lo. @@ -3990,22 +3990,22 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Esta referência externa irá causar uma dependência circular. - + This object is in another document. Este objeto está noutro documento. - + This object belongs to another body, can't link. Este objeto pertence a outro corpo, não é possível ligar. - + This object belongs to another part, can't link. Este objeto pertence a outra parte, não é possível liga-los. @@ -4533,183 +4533,221 @@ Requires to re-enter edit mode to take effect. Edição de esboço (Sketch) - - A dialog will pop up to input a value for new dimensional constraints - A dialog will pop up to input a value for new dimensional constraints - - - + Ask for value after creating a dimensional constraint Pedir o valor depois de criar uma restrição de cotagem - + Segments per geometry Segmentos por geometria - - Current constraint creation tool will remain active after creation - Current constraint creation tool will remain active after creation - - - + Constraint creation "Continue Mode" Constraint creation "Continue Mode" - - Line pattern used for grid lines - Line pattern used for grid lines - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - + Hide base length units for supported unit systems Ocultar unidades de comprimento de base para sistemas de unidade suportados - + Font size Tamanho da fonte - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automação de visibilidade - - When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Esconder todos os objetos que dependem do esboço - - When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links - - - + Show objects used for external geometry Mostrar objetos usados para geometria externa - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Forçar câmera ortográfica ao entrar na edição - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened - - - + Restore camera position after editing Restaurar a posição da câmara após a edição - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. Ao entrar no modo de edição, forçar visualização ortográfica da câmera. Funciona apenas quando "Restaurar posição da câmera após a edição" está ativado. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches Aplicar aos esboços existentes - - Font size used for labels and constraints - Font size used for labels and constraints - - - + px px - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Padrão das linhas da grade - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception Exceção inesperada de C++ - + Sketcher Sketcher @@ -5272,136 +5310,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch Editar Esboço - + A dialog is already open in the task panel Já está aberta uma janela no painel de tarefas - + Do you want to close this dialog? Deseja fechar esta janela? - + Invalid sketch Esboço (sketch) inválido - + Do you want to open the sketch validation tool? Quer abrir a ferramenta de validação de esboço? - + The sketch is invalid and cannot be edited. O esboço é inválido e não pode ser editado. - + Please remove the following constraint: Por favor, remova a seguinte restrição: - + Please remove at least one of the following constraints: Por favor remova pelo menos uma das seguintes restrições: - + Please remove the following redundant constraint: Por favor, remova a seguinte restrição redundante: - + Please remove the following redundant constraints: Por favor, remova a seguinte restrição redundante: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Esboço vazio - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (clique para selecionar) - + Fully constrained sketch Esboço totalmente restrito - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Resolvido em %1 segundo - + Unsolved (%1 sec) Não resolvido (%1 s) @@ -5551,8 +5589,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Criar um círculo a partir de 3 pontos @@ -5610,8 +5648,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Cria um círculo pelo seu centro e por um ponto na circunferência @@ -5637,8 +5675,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5646,8 +5684,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Criar um heptágono pelo seu centro e por um vértice @@ -5655,8 +5693,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Criar um hexágono pelo seu centro e um vértice @@ -5672,14 +5710,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Criar um octógono pelo seu centro e por um vértice - - + + Create a regular polygon by its center and by one corner Criar um polígono regular pelo seu centro e por um vértice @@ -5687,8 +5725,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Criar um pentágono pelo seu centro e por um vértice @@ -5696,8 +5734,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5721,8 +5759,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner Criar um quadrado pelo seu centro e por um vértice @@ -5730,8 +5768,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Criar um triângulo equilátero, pelo seu centro e por um vértice diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm index 0ad4ef3936..dcd5f6fed4 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts index 83212cbdd4..b7b38ff15e 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Copie identică - + Copies the geometry of another sketch Copiază geometria altei schițe @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Crează cerc - + Create a circle in the sketcher Crează un cerc în desenator - + Center and rim point Creați un cerc definit de centru și un punct pe margine - + 3 rim points Cerc definit prin 3 puncte @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Fillets - + Create a fillet between two lines Create a fillet between two lines - + Sketch fillet Sketch fillet - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Creează poligon regulat - + Create a regular polygon in the sketcher Creaţi un poligon regulat în Desenator - + Triangle Triunghi - + Square Pătrat - + Pentagon Pentagon - + Hexagon Hexagon - + Heptagon Heptagon - + Octagon Octogon - + Regular polygon Poligon regulat @@ -934,17 +934,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Creați cerc de trei puncte - + Create a circle by 3 perimeter points Creați un cerc cu 3 puncte pe circumferință @@ -1060,17 +1060,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Crează o linie de proiect - + Create a draft line in the sketch Crează o linie de proiect în schiţă @@ -1114,17 +1114,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Crează panglică - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Creează heptagon - + Create a heptagon in the sketch Creați un heptagon în schiță @@ -1150,17 +1150,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Creează hexagon - + Create a hexagon in the sketch Creaţi un hexagon în schiţă @@ -1204,17 +1204,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Creează octogon - + Create an octagon in the sketch Creaţi un octogon în schiţă @@ -1222,17 +1222,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Creează pentagon - + Create a pentagon in the sketch Creați un pentagon în schiță @@ -1258,17 +1258,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Crează punct - + Create a point in the sketch Crează un punct în schiţă @@ -1276,17 +1276,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1348,17 +1348,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Creează poligon regulat - + Create a regular polygon in the sketch Creați un poligon regulat în schiţă @@ -1366,17 +1366,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Crează o canelură - + Create a slot in the sketch Creați o canelură în schiță @@ -1384,17 +1384,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Creează pătrat - + Create a square in the sketch Crea un pătrat în schiţă @@ -1402,17 +1402,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text Crează text - + Create text in the sketch Crează text în schiţă @@ -1420,17 +1420,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Creează triunghi echilateral - + Create an equilateral triangle in the sketch Creați un triunghi echilater în schiță @@ -1528,17 +1528,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Prelungirea muchiei - + Extend an edge with respect to the picked position Prelungiți o muchie în raport cu poziția selctată @@ -1546,17 +1546,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry Geometrie externă - + Create an edge linked to an external geometry Crează o muchie legată de o geometrie externă @@ -1979,17 +1979,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge Taie marginea - + Trim an edge with respect to the picked position Taie o margine relativ la pozitia aleasa @@ -2520,7 +2520,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2550,48 +2550,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Crează panglică - + Trim edge Taie marginea - + Extend edge Prelungirea muchiei - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3655,7 +3655,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Selectați constrângerile din schiță. - + CAD Kernel Error Eroare a nucleului CAD @@ -3798,42 +3798,42 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Copia ar provoca o dependență circulară. - + This object is in another document. Acest obiect este într-un alt document. - + This object belongs to another body. Hold Ctrl to allow cross-references. This object belongs to another body. Hold Ctrl to allow cross-references. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - + This object belongs to another part. Acest obiect aparține altei piese. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Axele XY ale schiței selectate nu au aceeași direcție și în această schiță. Utilizați tastele Ctrl + Alt pentru a ignora problema. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Originea schiței selectată nu este aliniată la originea acestei schițe. Țineți apăsate tastele Ctrl + Alt pentru a ignora situația. @@ -3987,22 +3987,22 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Această selecție va crea o dependență circulară. - + This object is in another document. Acest obiect este într-un alt document. - + This object belongs to another body, can't link. Acest obiect nu poate fi selectat deoarece aparține altei piese. - + This object belongs to another part, can't link. Acest obiect nu poate fi selectat deoarece aparține altei piese. @@ -4530,183 +4530,221 @@ Requires to re-enter edit mode to take effect. Editarea Schiței - - A dialog will pop up to input a value for new dimensional constraints - A dialog will pop up to input a value for new dimensional constraints - - - + Ask for value after creating a dimensional constraint Cereți valoarea după crearea unei constrângeri de dimensiune - + Segments per geometry Segmente pentru fiecare geometrie - - Current constraint creation tool will remain active after creation - Current constraint creation tool will remain active after creation - - - + Constraint creation "Continue Mode" Constraint creation "Continue Mode" - - Line pattern used for grid lines - Line pattern used for grid lines - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - + Hide base length units for supported unit systems Acunde untățile de măsură de bază suportate de către sistemul de unități de măsură - + Font size Dimensiunea fontului - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automatizarea vizibilității - - When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Ascunde toate obiectele care depind de schiță - - When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links - - - + Show objects used for external geometry Arată obiectele folosite pentru geometria externă - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened - - - + Restore camera position after editing Restabili poziţia camerei după editare - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches Aplică schițelor existente - - Font size used for labels and constraints - Font size used for labels and constraints - - - + px px - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Model de linii grilă - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception Excepție neașteptată de C++ - + Sketcher Sketcher @@ -5267,136 +5305,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch Editaţi schiţa - + A dialog is already open in the task panel O fereastră de dialog este deja deschisă în fereastra de sarcini - + Do you want to close this dialog? Doriţi să închideţi această fereastră de dialog? - + Invalid sketch Schiță nevalidă - + Do you want to open the sketch validation tool? Doriți să să deschideți scula de validare a schiței? - + The sketch is invalid and cannot be edited. Schița nu este validă și nu poate fi editată. - + Please remove the following constraint: Înlătură urmatoarea constrângere: - + Please remove at least one of the following constraints: Înlaturaţi cel puţin una din urmatoarele constrângeri: - + Please remove the following redundant constraint: Înlăturaţi urmatoarele constrângeri redundante: - + Please remove the following redundant constraints: Înlăturaţi urmatoarele constrângeri redundante: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Schita goala - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (apăsați pentru selectare) - + Fully constrained sketch Schita constranse in totalitate - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Rezolvare in %1 secunde - + Unsolved (%1 sec) Nerezolvata (%1 sec) @@ -5546,8 +5584,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Creeați un cerc definit prin 3 puncte pe circumferință @@ -5605,8 +5643,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Creează un cerc definit prin centrul propriu și cu un punct pe circumferință @@ -5632,8 +5670,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5641,8 +5679,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Creați un heptagon definit prin centrul său şi a unui colţ @@ -5650,8 +5688,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Creați un hexagon definit prin centrul său şi un colţ @@ -5667,14 +5705,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Creați un octogon definit prin centrul său şi a un colţ - - + + Create a regular polygon by its center and by one corner Creați unui poligon regulat definit prin centrul său şi un colţ @@ -5682,8 +5720,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Creați unui pentagon definit prin centrul său şi a un colţ @@ -5691,8 +5729,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5716,8 +5754,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner Creați un pătrat definit prin centrul său şi un colţ @@ -5725,8 +5763,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Creați un unui triunghi echilateral definit prin centrul său şi un colţ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm index 1d2737ea57..85119b35d0 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts index 1e96352f34..c8d651b5ff 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Эскизирование - + Carbon copy Копия - + Copies the geometry of another sketch Копировать геометрию другого эскиза @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Эскизирование - + Create circle Создать окружность - + Create a circle in the sketcher Создать окружность на эскизе - + Center and rim point По центру и касательной - + 3 rim points По трём точкам @@ -318,7 +318,7 @@ Create a conic - Создать конику + Создать фигуру конического сечения @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Эскизирование - + Fillets - Скругления + Скругление - + Create a fillet between two lines Создать скругление между двумя отрезками - + Sketch fillet Эскиз кромки - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -389,7 +389,7 @@ Create rectangles - Создать прямоугольники + Создать прямоугольник @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Эскизирование - + Create regular polygon Создать правильный многоугольник - + Create a regular polygon in the sketcher Создать правильный многоугольник на эскизе - + Triangle Треугольник - + Square Квадрат - + Pentagon Пятиугольник - + Hexagon Шестиугольник - + Heptagon Семиугольник - + Octagon Восьмиугольник - + Regular polygon Правильный многоугольник @@ -539,7 +539,7 @@ Constrain block - Ограничения (Привязки) + Ограничение перемещения @@ -647,7 +647,7 @@ Constrain equal - Ограничение равности + Ограничение эквивалентностью @@ -933,17 +933,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Эскизирование - + Create circle by three points Создать окружность по трём точкам - + Create a circle by 3 perimeter points Создать окружность по трём точкам периметра @@ -1059,17 +1059,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Эскизирование - + Create draft line Создать draft линию - + Create a draft line in the sketch Создать draft линию на эскизе @@ -1084,12 +1084,12 @@ with respect to a line or a third point Create ellipse by 3 points - Начертить эллипс по трём точкам + Создать эллипс по трём точкам Create an ellipse by 3 points in the sketch - Начертить эллипс по трём точкам на эскизе + Создать эллипс по трём точкам на эскизе @@ -1102,28 +1102,28 @@ with respect to a line or a third point Create ellipse by center - Начертить эллипс по центру + Создать эллипс от центра Create an ellipse by center in the sketch - Начертить эллипс по центру на эскизе + Создать эллипс от центра в эскизе CmdSketcherCreateFillet - + Sketcher Эскизирование - + Create fillet Создать скругление - + Create a fillet between two lines or at a coincident point Скруглить угол между двумя линиями, или соединить две линии дугой окружности @@ -1131,17 +1131,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Эскизирование - + Create heptagon Создать семиугольник - + Create a heptagon in the sketch Создать семиугольник на эскизе @@ -1149,17 +1149,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Эскизирование - + Create hexagon Создать шестиугольник - + Create a hexagon in the sketch Создать шестиугольник в эскизе @@ -1203,37 +1203,37 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Эскизирование - + Create octagon - Начертить восьмиугольник + Создать восьмиугольник - + Create an octagon in the sketch - Начертить восьмиугольник на эскизе + Создать восьмиугольник на эскизе CmdSketcherCreatePentagon - + Sketcher Эскизирование - + Create pentagon Начертить пятиугольник - + Create a pentagon in the sketch - Начертить пятиугольник на эскизе + Создать пятиугольник на эскизе @@ -1257,17 +1257,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Эскизирование - + Create point Создать точку - + Create a point in the sketch Создать точку на эскизе @@ -1275,17 +1275,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Эскизирование - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Скругление, которое сохраняет точку пересечения и большинство ограничений @@ -1347,17 +1347,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Эскизирование - + Create regular polygon Создать правильный многоугольник - + Create a regular polygon in the sketch Создать правильный многоугольник на эскизе @@ -1365,17 +1365,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Эскизирование - + Create slot Создать паз - + Create a slot in the sketch Создать паз на эскизе @@ -1383,17 +1383,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Эскизирование - + Create square Создать квадрат - + Create a square in the sketch Создать квадрат на эскизе @@ -1401,17 +1401,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Эскизирование - + Create text Создать текст - + Create text in the sketch Создать текст на эскизе @@ -1419,17 +1419,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Эскизирование - + Create equilateral triangle Создать равносторонний треугольник - + Create an equilateral triangle in the sketch Создать равнобедренный треугольник на эскизе @@ -1527,17 +1527,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Эскизирование - + Extend edge - Расширить грань + Продлить грань - + Extend an edge with respect to the picked position Продлить грань до ближайшего пересечения @@ -1545,17 +1545,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Эскизирование - + External geometry Внешняя геометрия - + Create an edge linked to an external geometry Добавить внешнюю геометрию @@ -1976,17 +1976,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher Эскизирование - + Split edge Разделить ребро - + Splits an edge into two while preserving constraints Разделить ребро на две части с сохранением ограничений @@ -2104,17 +2104,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Эскизирование - + Trim edge Обрезать кривую - + Trim an edge with respect to the picked position Обрезать часть линии до указанной позиции @@ -2159,7 +2159,7 @@ invalid constraints, degenerated geometry, etc. View section - Просмотр раздела + Просмотр сечения @@ -2517,7 +2517,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2547,48 +2547,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Создать скругление - + Trim edge Обрезать кривую - + Extend edge - Расширить грань + Продлить грань - + Split edge Разделить ребро - + Add external geometry Добавить внешнюю геометрию - + Add carbon copy Add carbon copy - + Add slot Добавить слот - + Add hexagon Добавить шестиугольник @@ -3653,7 +3653,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Выберите ограничения в эскизе. - + CAD Kernel Error Ошибка ядра CAD @@ -3796,42 +3796,42 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Точная копия вызывает круговую зависимость. - + This object is in another document. Этот объект находится в другом документе. - + This object belongs to another body. Hold Ctrl to allow cross-references. Этот объект принадлежит другому телу. Удерживайте Ctrl, чтобы разрешить перекрёстные ссылки. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Этот объект принадлежит другому телу и содержит внешнюю геометрию. Перекрёстная ссылка не допускается. - + This object belongs to another part. Этот объект принадлежит другой детали. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. Выбранный эскиз не параллелен этому эскизу. Удерживайте Ctrl+Alt, чтобы разрешить непараллельные эскизы. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Оси XY выбранного эскиза не имеют того же направления, что и этот эскиз. Удерживайте Ctrl+Alt, чтобы игнорировать это. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Исходная точка выбранного эскиза не выровнена с исходной точкой этого эскиза. Удерживайте Ctrl+Alt, чтобы игнорировать это. @@ -3985,22 +3985,22 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Связывание вызовет циклическую зависимость. - + This object is in another document. Этот объект находится в другом документе. - + This object belongs to another body, can't link. Этот объект принадлежит другому телу, и не может быть связан. - + This object belongs to another part, can't link. Этот объект принадлежит другой детали, и не может быть связан. @@ -4525,183 +4525,221 @@ Requires to re-enter edit mode to take effect. Редактирование эскиза - - A dialog will pop up to input a value for new dimensional constraints - Диалоговое окно для ввода значения для новых ограничений измерения - - - + Ask for value after creating a dimensional constraint Спрашивать значение при создании размерного ограничения - + Segments per geometry Сегментов на геометрию - - Current constraint creation tool will remain active after creation - Текущий инструмент создания ограничений останется активным после создания - - - + Constraint creation "Continue Mode" Создание ограничения "Режим Продолжения" - - Line pattern used for grid lines - Шаблон линии, используемый для линий сетки - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Единицы базовой длины не будут отображаться в ограничениях. Поддерживает все системы единиц, кроме 'Пользовательские системы США' и 'Строительство США/Евро'. - + Hide base length units for supported unit systems Скрыть базовые единицы длины для поддерживаемых систем единиц измерения - + Font size Размер шрифта - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Автоматизация видимости - - When opening sketch, hide all features that depend on it - При открытии эскиза скрывать все элементы, зависящие от него + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Скрыть все объекты, которые зависят от эскиза - - When opening sketch, show sources for external geometry links - При открытии эскиза показывать источники для внешних геометрических ссылок - - - + Show objects used for external geometry Показать объекты, используемые для внешней геометрии - - When opening sketch, show objects the sketch is attached to - При открытии эскиза показывать объекты, прикрепленные к эскизу - - - + Show objects that the sketch is attached to Показать объекты с присоединенными эскизами - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Примечание: эти параметры применяются по умолчанию к новым эскизам. Поведение каждого эскиза запоминается отдельно, как свойство на вкладке Вид. - + View scale ratio Вид масштабирования передаточного отношения - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - При закрытии эскиза передвинуть камеру обратно в место, где был открыт эскиз - - - + Restore camera position after editing Восстановить позицию камеры после редактирования - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. При входе в режим редактирования, будет принудительно использован ортографический вид камеры. Работает только тогда, когда включена функция «Восстановить позицию камеры после редактирования». - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Открывает по умолчанию эскиз в режиме просмотра сечения. -Тогда объекты видны только за плоскостью эскиза. - - - - Applies current visibility automation settings to all sketches in open documents - Применяет текущие параметры автоматизации видимости для всех эскизов в открытых документах - - - + Apply to existing sketches Применить к существующим эскизам - - Font size used for labels and constraints - Размер шрифта, используемый для меток и ограничений - - - + px пикс. - - Current sketcher creation tool will remain active after creation - Текущий инструмент создания эскизов останется активным после создания - - - + Geometry creation "Continue Mode" Создание геометрии "Режим продолжения" - + Grid line pattern Стиль линии сетки - - Number of polygons for geometry approximation - Количество полигонов для аппроксимации геометрии - - - + Unexpected C++ exception Неожиданное исключение C++ - + Sketcher Эскизирование @@ -5264,136 +5302,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch Редактировать эскиз - + A dialog is already open in the task panel Диалог уже открыт в панели задач - + Do you want to close this dialog? Вы хотите закрыть этот диалог? - + Invalid sketch Эскиз повреждён - + Do you want to open the sketch validation tool? Открыть инструмент проверки наброска? - + The sketch is invalid and cannot be edited. Эскиз содержит ошибки и не может быть изменен. - + Please remove the following constraint: Пожалуйста, удалите следующие ограничения: - + Please remove at least one of the following constraints: Пожалуйста, удалите по крайней мере одно из следующих ограничений: - + Please remove the following redundant constraint: Пожалуйста, удалите следующие избыточные ограничения: - + Please remove the following redundant constraints: Пожалуйста, удалите следующие избыточные ограничения: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Эскиз не содержащий элементов - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (выделить) - + Fully constrained sketch Эскиз не содержит степеней свободы - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Эскиз ограничен не полностью и имеет <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 степень</span></a> свободы. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Эскиз ограничен не полностью и имеет <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 степени(ей)</span></a> свободы. %2 - + Solved in %1 sec Обсчитан за %1 сек - + Unsolved (%1 sec) Не решается (%1 сек) @@ -5543,8 +5581,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Создать окружность, проходящую через три точки @@ -5602,8 +5640,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Создать круг, используя его центр и периферийную точку @@ -5629,8 +5667,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5638,8 +5676,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Создать правильный семиугольник @@ -5647,8 +5685,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Создать правильный шестиугольник @@ -5664,14 +5702,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Создать правильный восьмиугольник - - + + Create a regular polygon by its center and by one corner Создать правильный многоугольник по центру и одному углу @@ -5679,8 +5717,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Создать правильный пятиугольник @@ -5688,8 +5726,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5713,8 +5751,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner Создать квадрат @@ -5722,8 +5760,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Создать правильный треугольник diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm index 144a2fbdde..3f2cfe203a 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts index a83c569d1b..53b3bc701d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Kopija, V vednost (za epošto) - + Copies the geometry of another sketch Kopira geometrijo drugega očrta @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Ustvari krog - + Create a circle in the sketcher Ustvari krog v skicirniku - + Center and rim point Središče in točka na obodu - + 3 rim points 3 točke na obodu @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Zaokrožitve - + Create a fillet between two lines Ustvari zaokrožitev med dvema daljicama - + Sketch fillet Očrtna zaokrožitev - + Constraint-preserving sketch fillet Očrtna zaokrožitev z ohranitvijo omejila @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Ustvari preprosti mnogokotnik - + Create a regular polygon in the sketcher Ustvari pravilni mnogokotnik v očrtovalniku - + Triangle Trikotnik - + Square Kvadrat - + Pentagon Petkotnik - + Hexagon Šestkotnik - + Heptagon Sedemkotnik - + Octagon Osemkotnik - + Regular polygon Pravilni mnogokotnik @@ -933,17 +933,17 @@ glede na črto ali tretjo točko CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Ustvari krog s tremi točkami - + Create a circle by 3 perimeter points Ustvari krog s trem točkami na obodu @@ -1059,17 +1059,17 @@ glede na črto ali tretjo točko CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Ustvari črto nagiba - + Create a draft line in the sketch Ustvari snovalno črto v očrtovalniku @@ -1113,17 +1113,17 @@ glede na črto ali tretjo točko CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Ustvari zaokrožitev - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1131,17 +1131,17 @@ glede na črto ali tretjo točko CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Ustvari sedemkotnik - + Create a heptagon in the sketch Ustvari sedemkotnik v očrtu @@ -1149,17 +1149,17 @@ glede na črto ali tretjo točko CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Ustvari šestkotnik - + Create a hexagon in the sketch Ustvari šestkotnik v očrtu @@ -1203,17 +1203,17 @@ glede na črto ali tretjo točko CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Ustvari osemkotnik - + Create an octagon in the sketch Ustvari osemkotnik v očrtu @@ -1221,17 +1221,17 @@ glede na črto ali tretjo točko CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Ustvari petkotnik - + Create a pentagon in the sketch Ustvari petkotnik v očrtu @@ -1257,17 +1257,17 @@ glede na črto ali tretjo točko CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Ustvari točko - + Create a point in the sketch Ustvari točko v očrtu @@ -1275,17 +1275,17 @@ glede na črto ali tretjo točko CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Ustvari zaokrožitev z ohranitvijo kota - + Fillet that preserves intersection point and most constraints Zaokrožitev, ki ohranja presečno točko in večino omejil @@ -1347,17 +1347,17 @@ glede na črto ali tretjo točko CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Ustvari preprosti mnogokotnik - + Create a regular polygon in the sketch Ustvari pravilni mnogokotnik v očrtu @@ -1365,17 +1365,17 @@ glede na črto ali tretjo točko CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Ustvari utor - + Create a slot in the sketch Ustvari utor v očrtu @@ -1383,17 +1383,17 @@ glede na črto ali tretjo točko CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Ustvari kvadrat - + Create a square in the sketch Ustvari kvadrat v očrtu @@ -1401,17 +1401,17 @@ glede na črto ali tretjo točko CmdSketcherCreateText - + Sketcher Sketcher - + Create text Ustvari besedilo - + Create text in the sketch Ustvari besedilo v očrtu @@ -1419,17 +1419,17 @@ glede na črto ali tretjo točko CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Ustvari enakostranični trikotnik - + Create an equilateral triangle in the sketch Ustvari enakostranični trikotnik v očrtu @@ -1527,17 +1527,17 @@ glede na črto ali tretjo točko CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Podaljšaj rob - + Extend an edge with respect to the picked position Podaljšaj rob glede na izbran položaj @@ -1545,17 +1545,17 @@ glede na črto ali tretjo točko CmdSketcherExternal - + Sketcher Sketcher - + External geometry Zunanja geometrija - + Create an edge linked to an external geometry Ustvari rob povezan z zunanjo geometrijo @@ -1977,17 +1977,17 @@ To bo izbrisalo lastnosti "Podpore", če sploh obstajajo. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Presekaj rob - + Splits an edge into two while preserving constraints Razdeli rob na dva dela in ohrani omejila @@ -2105,17 +2105,17 @@ na gnani oz. sklicni način CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge Prireži rob - + Trim an edge with respect to the picked position Prireži rob glede na izbrani položaj @@ -2518,7 +2518,7 @@ neveljavna omejila, izrojene geometrije, ... - + Add sketch circle Dodaj očrtni krog @@ -2548,48 +2548,48 @@ neveljavna omejila, izrojene geometrije, ... Dodaj tečajni krog - + Add sketch point Dodaj očrtno točko - - + + Create fillet Ustvari zaokrožitev - + Trim edge Prireži rob - + Extend edge Podaljšaj rob - + Split edge Presekaj rob - + Add external geometry Dodaj zunanjo geometrijo - + Add carbon copy Dodaj kopijo - + Add slot Dodaj žlebič - + Add hexagon Dodaj šestkotnik @@ -3656,7 +3656,7 @@ Dovoljene kombinacije: dve krivulji, končna točka in krivulja, dve končni to Izberite omejila v očrtu. - + CAD Kernel Error Napaka CAD Jedra @@ -3799,42 +3799,42 @@ Dovoljene kombinacije: dve krivulji, končna točka in krivulja, dve končni to SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Dvojnik bi lahko povzročil krožno odvisnost. - + This object is in another document. Ta predmet je v drugem dokumentu. - + This object belongs to another body. Hold Ctrl to allow cross-references. Ta predmet pripada drugemu telesu. Držite Ctrl, da se omogoči navzkrižno sklicevanje. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Ta predmet pripada drugemu telesu in vsebuje zunanjo geometrijo. Navzkrižno sklicevanje ni dovoljeno. - + This object belongs to another part. Ta predmet pripada drugemu delu. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. Izbrani očrt ni vzporeden temu očrtu. Držite Ctrl+Alt da omogočite nevzporedne očrte. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. XY osi izbranegs očrta nimajo enake usmerjenosti kot ta očrt. Držite Ctrl+Alt, da se tega ne upoštevate. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Izhodišče izbranega očrta ni poravnano z izhodiščem tega očrta. Držite Ctrl+Alt, da se tega ne upoštevate. @@ -3988,22 +3988,22 @@ Dovoljene kombinacije: dve krivulji, končna točka in krivulja, dve končni to SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Povezavenje tega bo povzročilo krožno odvisnost. - + This object is in another document. Ta predmet je v drugem dokumentu. - + This object belongs to another body, can't link. Ta predmet pripada drugemu telesu, povezava ni mogoča. - + This object belongs to another part, can't link. Ta predmet pripada drugemu delu, povezava ni mogoča. @@ -4530,183 +4530,221 @@ Veljati začne pri ponovnem prehodu v urejevalni način. Urejanje očrta - - A dialog will pop up to input a value for new dimensional constraints - Pojavilo se bo pogovorno okno, v katerega vnesete vrednost novega merskega omejila - - - + Ask for value after creating a dimensional constraint Ko je ustvarjeno mersko omejilo, vprašaj za vrednost - + Segments per geometry Odseki na geometrijo - - Current constraint creation tool will remain active after creation - Trenutni ustvarjalnik omejil bo po ustvaritvi ostajl dejaven - - - + Constraint creation "Continue Mode" "Nadaljevalni način" ustvarjanja omejil - - Line pattern used for grid lines - Črtni vzorec, uporabljen za mrežne črte - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Enote osnovne dolžine v omejilih ne bodo prikazane. Podprti so vsi merski sistemi razen "Ameriškega merskega sistema" in "Gradbeniškega ZDA/Evro". - + Hide base length units for supported unit systems Skrij enote osnovne dolžine za podprte merske sisteme - + Font size Velikost pisave - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Samodejnost vidnosti - - When opening sketch, hide all features that depend on it - Pri dopiranju očrta skri vse značilnosti, ki so od njega odvisne + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Skrij vse predmet ki so odvisni od očrta - - When opening sketch, show sources for external geometry links - Pri odpiranju očrta pokaži vire povezav do zunanjih geometrij - - - + Show objects used for external geometry Prikaži predmete, uporabljene za zunanjo geometrijo - - When opening sketch, show objects the sketch is attached to - Pri odpiranju očrta prikaži predmete, na katere je očrt vezan - - - + Show objects that the sketch is attached to Prikaži predmete, na katere je očrt vezan - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Pri prehodu v urejanje preklopi na pravokotni pogled - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Odpri očrt v načinu prereznega pogleda - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Opomba: te nastavitve so privzeto uporabljene pri novih očrtih. Ravnanje se hrani za vsak očrt posebej kot lastnosti v zavihku Pogled. - + View scale ratio Razmerje merila pogleda - - The 3D view is scaled based on this factor - 3D pogled je prevelikosten na podlagi tega količnika - - - - When closing sketch, move camera back to where it was before sketch was opened - Pri zapiranju očrta vrni kamero na mesto pred odprtjem očrta - - - + Restore camera position after editing Po urejanju povrni položaj kamere - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. Pri prehodu v urejevalni način prestavi kamero na pravokotni pogled. Deluje le, če je nastavitev "Po urejanju povrni položaj kamere" omogočena. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Odpri privzeti očrt v načinu prereznega pogleda. -V tem primeru je predmete mogoče videti le za očrtno ravnino. - - - - Applies current visibility automation settings to all sketches in open documents - Uveljavi trenutne nastavitve samodjenosti za vidnost v vseh očrtih odprtih dokumentov - - - + Apply to existing sketches Uporabi za obstoječe očrte - - Font size used for labels and constraints - Velikost pisave za oznake in omejila - - - + px sl. točk - - Current sketcher creation tool will remain active after creation - Trenutno orodje za očrtovanje bo po končanem dejanju ostalo dejavno - - - + Geometry creation "Continue Mode" "Nadaljevalni način" ustvarjanja geometrije - + Grid line pattern Vzorec mrežnih črt - - Number of polygons for geometry approximation - Število mnogokotnikov za približek geometriji - - - + Unexpected C++ exception Nepričakovana izjema C++ - + Sketcher Sketcher @@ -5267,136 +5305,136 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Neveljaven očrt - + Do you want to open the sketch validation tool? Ali želite odprti orodje za preverjanje veljavnosti očrta? - + The sketch is invalid and cannot be edited. Očrt je neveljaven in ga ni mogoče urejati. - + Please remove the following constraint: Odstranite naslednjo omejilo: - + Please remove at least one of the following constraints: Odstranite vsaj eno od naslednjih omejil: - + Please remove the following redundant constraint: Odstranite naslednje čezmerno omejilo: - + Please remove the following redundant constraints: Odstranite naslednja čezmerna omejila: - + The following constraint is partially redundant: Naslednje omejilo je deloma čezmerno: - + The following constraints are partially redundant: Naslednja omejila so deloma čezmerna: - + Please remove the following malformed constraint: Odstranite naslednje narobe oblikovano omejilo: - + Please remove the following malformed constraints: Odstranite naslednja narobe oblikovana omejila: - + Empty sketch Prazen očrt - + Over-constrained sketch Očrt s preveč omejili - + Sketch contains malformed constraints Očrt vsebuje narobe oblikovana omejila - + Sketch contains conflicting constraints Očrt vsebuje omejila v sporu - + Sketch contains redundant constraints Očrt vsebuje čezmerna omejila - + Sketch contains partially redundant constraints Očrt vsebuje deloma čezmerna omejila - - - - - + + + + + (click to select) (kliknite za izbiro) - + Fully constrained sketch Popolnoma omejen očrt - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Podomejen očrt z <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 </span></a> prostostno stopnjo. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Podomejen očrt z <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 </span></a> prostostnimi stopnjami. %2 - + Solved in %1 sec Rešeno v %1 s - + Unsolved (%1 sec) Ni rešeno (%1 s) @@ -5546,8 +5584,8 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Ustvari krog s tremi točkami na obodu @@ -5605,8 +5643,8 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Ustvari krog s središčem in točko na obodu @@ -5632,8 +5670,8 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Sketcher_CreateFillet - - + + Creates a radius between two lines Ustvari lok me dvema daljicama @@ -5641,8 +5679,8 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Ustvari sedemkotnik s središčem in enim ogliščem @@ -5650,8 +5688,8 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Ustvari šestkotnik s središčem in enim ogliščem @@ -5667,14 +5705,14 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Ustvari osemkotnik s središčem in enim ogliščem - - + + Create a regular polygon by its center and by one corner Ustvari pravilni večkotnik z določitvijo središča in enega oglišča @@ -5682,8 +5720,8 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Ustvari petkotnik s središčem in enim ogliščem @@ -5691,8 +5729,8 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Zaokrožitev, ki ohrani omejila in presečne točke @@ -5716,8 +5754,8 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Sketcher_CreateSquare - - + + Create a square by its center and by one corner Ustvari kvadrat s središčem in enim ogliščem @@ -5725,8 +5763,8 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Ustvari enakostranični trikotnik s središčem in enim ogliščem diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm index 832485887b..3fe470b31d 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts index 13cc4d55f9..b0d0ed7370 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Skissare - + Carbon copy karbonkopia - + Copies the geometry of another sketch Kopierar geometrin från en annan skiss @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Skissare - + Create circle Skapa en cirkel - + Create a circle in the sketcher Skapa en cirkel i skissen - + Center and rim point Centrum- och perifer punkt - + 3 rim points Tre randpunkter @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Skissare - + Fillets Avrundningar - + Create a fillet between two lines Skapa avrundning mellan två linjer - + Sketch fillet Sketch fillet - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Skissare - + Create regular polygon Skapa liksidig polygon - + Create a regular polygon in the sketcher Skapa en liksidig polygon i skissaren - + Triangle Triangel - + Square Kvadrat - + Pentagon Pentagon - + Hexagon Hexagon - + Heptagon Heptagon - + Octagon Oktogon - + Regular polygon Regelbunden polygon @@ -934,17 +934,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreate3PointCircle - + Sketcher Skissare - + Create circle by three points Skapa en cirkel utifrån tre punkter - + Create a circle by 3 perimeter points Skapa en cirkel utifrån tre perifera punkter @@ -1060,17 +1060,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreateDraftLine - + Sketcher Skissare - + Create draft line Skapa ritlinje - + Create a draft line in the sketch Skapa ritlinje i skissen @@ -1114,17 +1114,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreateFillet - + Sketcher Skissare - + Create fillet Skapa avrundning - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreateHeptagon - + Sketcher Skissare - + Create heptagon Skapa heptagon - + Create a heptagon in the sketch Skapa en heptagon i skissen @@ -1150,17 +1150,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreateHexagon - + Sketcher Skissare - + Create hexagon Skapa hexagon - + Create a hexagon in the sketch Skapa en hexagon i skissen @@ -1204,17 +1204,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreateOctagon - + Sketcher Skissare - + Create octagon Skapa oktagon - + Create an octagon in the sketch Skapa en oktagon i skissen @@ -1222,17 +1222,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreatePentagon - + Sketcher Skissare - + Create pentagon Skapa pentagon - + Create a pentagon in the sketch Skapa en pentagon i skissen @@ -1258,17 +1258,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreatePoint - + Sketcher Skissare - + Create point Skapa punkt - + Create a point in the sketch Skapa en punkt i skissen @@ -1276,17 +1276,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreatePointFillet - + Sketcher Skissare - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1348,17 +1348,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreateRegularPolygon - + Sketcher Skissare - + Create regular polygon Skapa liksidig polygon - + Create a regular polygon in the sketch Skapa en regelbunden polygon i skissen @@ -1366,17 +1366,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreateSlot - + Sketcher Skissare - + Create slot Skapa skåra - + Create a slot in the sketch Skapa en skåra i skissen @@ -1384,17 +1384,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreateSquare - + Sketcher Skissare - + Create square Skapa kvadrat - + Create a square in the sketch Skapa en kvadrat i skissen @@ -1402,17 +1402,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreateText - + Sketcher Skissare - + Create text Skapa text - + Create text in the sketch Skapa text i skissen @@ -1420,17 +1420,17 @@ med avseende på en linje eller tredje punkt CmdSketcherCreateTriangle - + Sketcher Skissare - + Create equilateral triangle Skapa liksidig triangel - + Create an equilateral triangle in the sketch Skapa en liksidig triangel i skissen @@ -1528,17 +1528,17 @@ med avseende på en linje eller tredje punkt CmdSketcherExtend - + Sketcher Skissare - + Extend edge Förläng kant - + Extend an edge with respect to the picked position Förläng en kant med avseende på den valda positionen @@ -1546,17 +1546,17 @@ med avseende på en linje eller tredje punkt CmdSketcherExternal - + Sketcher Skissare - + External geometry Extern geometri - + Create an edge linked to an external geometry Skapa en kant länkad till en extern geometri @@ -1979,17 +1979,17 @@ Detta kommer att rensa "stöd"-egenskapen, om den finns. CmdSketcherSplit - + Sketcher Skissare - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Skissare - + Trim edge Trimma kant - + Trim an edge with respect to the picked position Trimma en kant i förhållande till den markerade positionen @@ -2520,7 +2520,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2550,48 +2550,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Skapa avrundning - + Trim edge Trimma kant - + Extend edge Förläng kant - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3658,7 +3658,7 @@ Accepterade kombinationer: två kurvor; en slutpunkt och en kurva; två slutpunk Välj begränsning(ar) från skissen. - + CAD Kernel Error CAD-kärnfel @@ -3801,42 +3801,42 @@ Accepterade kombinationer: två kurvor; en slutpunkt och en kurva; två slutpunk SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Karbonkopia skulle orsaka ett cirkelberoende. - + This object is in another document. Det här objektet är i ett annat dokument. - + This object belongs to another body. Hold Ctrl to allow cross-references. This object belongs to another body. Hold Ctrl to allow cross-references. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - + This object belongs to another part. Det här objektet tillhör en annan kropp. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. Den markerade skissen är inte parallell till den här skissen. Håll in CTRL+ALT för att tillåta ickeparallella skisser. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. XY-axlarna i den valda skissen har inte samma riktning som denna skiss. Håll in CTRL+ALT för bortse från detta. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Origo i den valda skissen är inte justerad mot origo i den här skissen. Håll in CTRL+ALT för att bortse från detta. @@ -3990,22 +3990,22 @@ Accepterade kombinationer: två kurvor; en slutpunkt och en kurva; två slutpunk SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Att länka detta kommer orsaka ett cirkelberoende. - + This object is in another document. Det här objektet är i ett annat dokument. - + This object belongs to another body, can't link. Det här objektet tillhör en annan kropp, kan inte länka. - + This object belongs to another part, can't link. Det här objektet tillhör en annan kropp, kan inte länka. @@ -4533,183 +4533,221 @@ Requires to re-enter edit mode to take effect. Skissredigering - - A dialog will pop up to input a value for new dimensional constraints - A dialog will pop up to input a value for new dimensional constraints - - - + Ask for value after creating a dimensional constraint Inmatning av värde efter skapande av dimensionsbegränsning - + Segments per geometry Antal segment per geometri - - Current constraint creation tool will remain active after creation - Current constraint creation tool will remain active after creation - - - + Constraint creation "Continue Mode" Constraint creation "Continue Mode" - - Line pattern used for grid lines - Line pattern used for grid lines - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - + Hide base length units for supported unit systems Göm baslängdenheter för de enhetssystem som stöds - + Font size Teckenstorlek - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automation av synlighet - - When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Dölj alla objekt som är beroende av skissen - - When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links - - - + Show objects used for external geometry Visa objekt som används för yttre geometri - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened - - - + Restore camera position after editing Återställ kameraposition efter redigering - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches Tillämpa på existerande skisser - - Font size used for labels and constraints - Font size used for labels and constraints - - - + px px - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Rutlinjemönster - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception Oväntat C++-undantag - + Sketcher Skissare @@ -5272,136 +5310,136 @@ Punkter måste placeras mindre än en femtedels ruta från en linje för att fä SketcherGui::ViewProviderSketch - + Edit sketch Redigera skiss - + A dialog is already open in the task panel En dialogruta är redan öppen i uppgiftspanelen - + Do you want to close this dialog? Vill du stänga denna dialogruta? - + Invalid sketch Ogiltig skiss - + Do you want to open the sketch validation tool? Vill du öppna verktyget för skissvalidering? - + The sketch is invalid and cannot be edited. Skissen är ogiltig och kan inte redigeras. - + Please remove the following constraint: Ta bort följande begränsning: - + Please remove at least one of the following constraints: Ta bort minst en av följande begränsningar: - + Please remove the following redundant constraint: Ta bort följande redundanta begränsningen: - + Please remove the following redundant constraints: Ta bort följande redundanta begränsningarna: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Tom skiss - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (Klicka för att välja) - + Fully constrained sketch Helt begränsad skiss - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Löst i %1 SEK - + Unsolved (%1 sec) Olöst (%1 SEK) @@ -5551,8 +5589,8 @@ Punkter måste placeras mindre än en femtedels ruta från en linje för att fä Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Skapa en cirkel från tre perifera punkter @@ -5610,8 +5648,8 @@ Punkter måste placeras mindre än en femtedels ruta från en linje för att fä Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Skapa en cirkel utifrån dess centrumpunkt och en kantpunkt @@ -5637,8 +5675,8 @@ Punkter måste placeras mindre än en femtedels ruta från en linje för att fä Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5646,8 +5684,8 @@ Punkter måste placeras mindre än en femtedels ruta från en linje för att fä Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Skapa en heptagon utifrån dess centrumpunkt och ett hörn @@ -5655,8 +5693,8 @@ Punkter måste placeras mindre än en femtedels ruta från en linje för att fä Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Skapa en hexagon utifrån dess centrumpunkt och ett hörn @@ -5672,14 +5710,14 @@ Punkter måste placeras mindre än en femtedels ruta från en linje för att fä Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Skapa en oktogon utifrån dess centrumpunkt och ett hörn - - + + Create a regular polygon by its center and by one corner Skapa en regelbunden polygon utifrån dess centrumpunkt och ett hörn @@ -5687,8 +5725,8 @@ Punkter måste placeras mindre än en femtedels ruta från en linje för att fä Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Skapa en pentagon utifrån dess centrumpunkt och ett hörn @@ -5696,8 +5734,8 @@ Punkter måste placeras mindre än en femtedels ruta från en linje för att fä Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5721,8 +5759,8 @@ Punkter måste placeras mindre än en femtedels ruta från en linje för att fä Sketcher_CreateSquare - - + + Create a square by its center and by one corner Skapa en kvadrat utifrån dess mittpunkt och ett hörn @@ -5730,8 +5768,8 @@ Punkter måste placeras mindre än en femtedels ruta från en linje för att fä Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Skapa en liksidig triangel utifrån dess centrumpunkt och ett hörn diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm index 8f6c868c37..580a3e1716 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts index b9988e14dc..d7989c64be 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Taslakçı - + Carbon copy Karbon kopya - + Copies the geometry of another sketch Başka bir eskizin geometrisini kopyalar @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Taslakçı - + Create circle Çember oluştur - + Create a circle in the sketcher Sketcher içinde bir çember oluştur - + Center and rim point Merkez ve çember noktalar - + 3 rim points 3 kenar noktası @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Taslakçı - + Fillets Yuvarlamalar - + Create a fillet between two lines İki çizgi arasında bir yarıçap oluştur - + Sketch fillet Eskiz yuvarla - + Constraint-preserving sketch fillet Kısıtlamayı koruyan eskiz kavisi @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Taslakçı - + Create regular polygon Düzenli çokgen oluşturma - + Create a regular polygon in the sketcher Sketcher içinde bir düzenli çokgen oluşturun - + Triangle Üçgen - + Square Kare - + Pentagon Beşgen - + Hexagon Altıgen - + Heptagon Yedigen - + Octagon Sekizgen - + Regular polygon Düzenli poligon @@ -931,17 +931,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Taslakçı - + Create circle by three points Üç noktayla daire oluştur - + Create a circle by 3 perimeter points 3 çevre noktası ile bir daire oluşturun @@ -1057,17 +1057,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Taslakçı - + Create draft line Taslak çizgisi oluştur - + Create a draft line in the sketch Eskizde bir taslak çizgisi oluştur @@ -1111,17 +1111,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Taslakçı - + Create fillet Fileto oluştur - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1129,17 +1129,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Taslakçı - + Create heptagon Yedigen oluştur - + Create a heptagon in the sketch Eskizde bir yedigen oluştur @@ -1147,17 +1147,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Taslakçı - + Create hexagon Altıgen oluştur - + Create a hexagon in the sketch Eskizde bir altıgen oluşturun @@ -1201,17 +1201,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Taslakçı - + Create octagon Sekizgen oluştur - + Create an octagon in the sketch Eskizde sekizgen oluşturun @@ -1219,17 +1219,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Taslakçı - + Create pentagon Beşgen oluştur - + Create a pentagon in the sketch Eskizde bir beşgen oluşturun @@ -1255,17 +1255,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Taslakçı - + Create point Nokta oluştur - + Create a point in the sketch Eskizde bir nokta oluştur @@ -1273,17 +1273,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Taslakçı - + Create corner-preserving fillet Köşeyi koruyan kavis oluşturun - + Fillet that preserves intersection point and most constraints Kesişme noktasını ve çoğu kısıtlamayı koruyan kavis @@ -1345,17 +1345,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Taslakçı - + Create regular polygon Düzenli çokgen oluşturma - + Create a regular polygon in the sketch Eskizde düzenli bir çokgen oluştur @@ -1363,17 +1363,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Taslakçı - + Create slot Yuva oluştur - + Create a slot in the sketch Eskizde bir boşluk oluşturun @@ -1381,17 +1381,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Taslakçı - + Create square Kare oluştur - + Create a square in the sketch Eskizde bir kare oluştur @@ -1399,17 +1399,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Taslakçı - + Create text Yazı oluştur - + Create text in the sketch Eskizde bir Metin oluştur @@ -1417,17 +1417,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Taslakçı - + Create equilateral triangle Eşkenar üçgen oluştur - + Create an equilateral triangle in the sketch Eskizde bir eşkenar üçgen oluşturun @@ -1525,17 +1525,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Taslakçı - + Extend edge Kenarı uzat - + Extend an edge with respect to the picked position Bir kenarı seçilen konuma göre uzatın @@ -1543,17 +1543,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Taslakçı - + External geometry Dış geometri - + Create an edge linked to an external geometry Harici bir geometriye bağlı bir kenar oluştur @@ -1973,17 +1973,17 @@ Bu, eğer varsa, 'Destek' özelliğini temizler. CmdSketcherSplit - + Sketcher Taslakçı - + Split edge Kenarı böl - + Splits an edge into two while preserving constraints Kısıtlamaları koruyarak bir kenarı ikiye böl @@ -2101,17 +2101,17 @@ sevk veya referans moduna ayarlayın CmdSketcherTrimming - + Sketcher Taslakçı - + Trim edge Kenar düzeltin - + Trim an edge with respect to the picked position Bir kenarı seçilen konuma göre kırpın @@ -2514,7 +2514,7 @@ bozulmuş geometriye vb. bakarak bir eskizi doğrulayın. - + Add sketch circle Eskiz çemberi ekle @@ -2544,48 +2544,48 @@ bozulmuş geometriye vb. bakarak bir eskizi doğrulayın. Kutup dairesi ekle - + Add sketch point Eskiz noktası ekle - - + + Create fillet Fileto oluştur - + Trim edge Kenar düzeltin - + Extend edge Kenarı uzat - + Split edge Kenarı böl - + Add external geometry Harici geometri ekle - + Add carbon copy Karbon kopya ekle - + Add slot Yuva ekle - + Add hexagon Altıgen ekle @@ -3652,7 +3652,7 @@ Kabul edilen kombinasyonlar: iki eğri; bir son nokta ve bir eğri; iki uç nokt Eskizden kısıtlamaları seçin. - + CAD Kernel Error CAD Çekirdek Hatası @@ -3795,42 +3795,42 @@ Kabul edilen kombinasyonlar: iki eğri; bir son nokta ve bir eğri; iki uç nokt SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Karbon kopyası dairesel bağımlılığa neden olur. - + This object is in another document. Bu nesne başka bir belgede. - + This object belongs to another body. Hold Ctrl to allow cross-references. Bu cisim başka bir vücuda bağlı. İç göndermelere izin vermek için Ctrl tuşuna basılı tut. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Bu obje başka bir vücuda ait ve dış geometrisi var. İç göndermeye izin verilemedi. - + This object belongs to another part. Bu nesne başka bir parçaya ait. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. Seçili eskiz, bu eskize paralel değil. Paralel olmayan eskizlere izin vermek için Ctrl+Alt tuşlarını basılı tutun. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Seçili eskizin XY eksenleri, bu eskiz ile aynı doğrultuya sahip değil. Göz ardı etmek için Ctrl+Alt tuşlarını basılı tutun. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Seçili eskizin orijin noktası, b eskizin orijin noktası ile hizalı değil. Göz ardı etmek için Ctrl+Alt tuşlarını basılı tutun. @@ -3984,22 +3984,22 @@ Kabul edilen kombinasyonlar: iki eğri; bir son nokta ve bir eğri; iki uç nokt SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Bağlamak dairesel bağımlılığa neden olacaktır. - + This object is in another document. Bu nesne başka bir belgede. - + This object belongs to another body, can't link. Bu nesne başka bir cisme aittir, bağlanamaz. - + This object belongs to another part, can't link. Bu nesne başkasına ait kısmı, bağlanamaz. @@ -4523,183 +4523,221 @@ Requires to re-enter edit mode to take effect. Eskiz düzenleme - - A dialog will pop up to input a value for new dimensional constraints - Yeni boyutsal sınırlamalarla ilgili bir değer girilmesi için açılır bir pencere gösterilecek - - - + Ask for value after creating a dimensional constraint Boyutsal bir kısıtlama oluşturduktan sonra değer isteyin - + Segments per geometry Geometri başına segmentler - - Current constraint creation tool will remain active after creation - Geçerli sınırlama oluşturma aracı, oluşturma sonrası etkin kalacak - - - + Constraint creation "Continue Mode" "Devam Etme" modunu kısıtla - - Line pattern used for grid lines - Izgara görünümü için kullanılan çizgi desenleri - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Temel uzunluk birimleri, sınırlamalarda görüntülenmeyecek. 'US geleneksel' ve 'Yapı US/Euro' dışındaki tüm birim sistemleri desteklenir. - + Hide base length units for supported unit systems Desteklenen birim sistemleri için temel uzunluk birimleri gizle - + Font size Yazı Boyutu - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Görünürlük otomasyonu - - When opening sketch, hide all features that depend on it - Çizimi açarken buna bağlı olan tüm özellikleri gizle + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Eskize bağlı tüm nesneleri gizle - - When opening sketch, show sources for external geometry links - Taslak açıldığında dış geometri bağlantıları için kaynakları göster - - - + Show objects used for external geometry Dış geometri için kullanılan nesneleri göster - - When opening sketch, show objects the sketch is attached to - Çizimi açarken çizimin sabitlendiği nesneleri görüntüle - - - + Show objects that the sketch is attached to Eskizin eklendiği nesneleri göster - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Düzenlemeye başlandığında dikey kamerayı zorla - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Eskizi Kesit Görünüşü kipinde aç - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Not: bu ayarlar, yeni taslaklara uygulanan varsayılanlardır. Bu davranış, Görünüm sekmesinde özellikler olarak her bir taslak için ayrı ayrı hatırlanır. - + View scale ratio Ölçek oranını görüntüle - - The 3D view is scaled based on this factor - 3D görünümü bu faktöre göre ölçeklenir - - - - When closing sketch, move camera back to where it was before sketch was opened - Taslak kapatıldığında, kamerayı taslak açılmadan önceki konumuna geri getirin - - - + Restore camera position after editing Düzenledikten sonra kamera konumunu geri yükle - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. Düzenleme kipine girildiğinde, kameranın dikey görünümüne zorla. Sadece "Kamera konumunu düzenleme sonrası eski haline getir" etkin ise çalışır. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Bir eskizi varsayılan olarak Kesit Görünüşü kipinde aç. -Bu durumda nesneler, sadece taslak düzlemi arkasında görünür. - - - - Applies current visibility automation settings to all sketches in open documents - Görünürlük otomatikliği ayarlarını açık belgelerdeki tüm taslaklara uygula - - - + Apply to existing sketches Mevcut eskizlere uygula - - Font size used for labels and constraints - Etiketler ve sınırlamalar için kullanılan yazıtipi boyutu - - - + px px - - Current sketcher creation tool will remain active after creation - Geçerli taslakçı oluşturma aracı, oluşturmadan sonra açık kalacak - - - + Geometry creation "Continue Mode" Geometri oluşturma "Devam Kipi" - + Grid line pattern Izgara çizgisi deseni - - Number of polygons for geometry approximation - Geometri tahmini için çokgen sayısı - - - + Unexpected C++ exception Beklenmedik C ++ özel durumu - + Sketcher Taslakçı @@ -5262,136 +5300,136 @@ Noktalar ızgara çizgisine, ızgara ölçüsünün beşte birinden yakın ayarl SketcherGui::ViewProviderSketch - + Edit sketch Taslağı düzenle - + A dialog is already open in the task panel Araç çubuğunda bir pencere zaten açık - + Do you want to close this dialog? Bu pencereyi kapatmak ister misiniz? - + Invalid sketch Geçersiz eskiz - + Do you want to open the sketch validation tool? Eskiz doğrulama aracını açmak istiyor musunuz? - + The sketch is invalid and cannot be edited. Eskiz geçersizdir ve düzenlenemez. - + Please remove the following constraint: Lütfen aşağıdaki kısıtlamayı kaldırın: - + Please remove at least one of the following constraints: Lütfen aşağıdaki kısıtlamalardan en az birini kaldırın: - + Please remove the following redundant constraint: Lütfen aşağıdaki gereksiz kısıtlamayı kaldırın: - + Please remove the following redundant constraints: Lütfen aşağıdaki gereksiz kısıtlamaları kaldırın: - + The following constraint is partially redundant: Aşağıdaki kısıtlama kısmen gereksizdir: - + The following constraints are partially redundant: Aşağıdaki kısıtlamalar kısmen gereksizdir: - + Please remove the following malformed constraint: Lütfen aşağıdaki hatalı biçimlendirilmiş kısıtlamayı kaldırın: - + Please remove the following malformed constraints: Lütfen aşağıdaki hatalı biçimlendirilmiş kısıtlamaları kaldırın: - + Empty sketch Boş eskiz - + Over-constrained sketch Aşırı kısıtlanmış eskiz - + Sketch contains malformed constraints Eskiz, hatalı biçimlendirilmiş kısıtlamalar içeriyor - + Sketch contains conflicting constraints Eskiz çakışan kısıtlamaları içeriyor - + Sketch contains redundant constraints Eskiz, gereksiz kısıtlamaları içeriyor - + Sketch contains partially redundant constraints Eskiz, kısmen gereksiz kısıtlamalar içeriyor - - - - - + + + + + (click to select) (seçmek için tıkla) - + Fully constrained sketch Tamamen kısıtlanmış eskiz - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 derece</span></a> serbestlik ile yetersiz kısıtlanmış eskiz. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 derece</span></a> serbestlik ile yetersiz kısıtlanmış eskiz. %2 - + Solved in %1 sec %1 saniye içinde çözüldü - + Unsolved (%1 sec) Çözülmemiş (%1 sn.) @@ -5541,8 +5579,8 @@ Noktalar ızgara çizgisine, ızgara ölçüsünün beşte birinden yakın ayarl Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points 3 kenar noktası ile bir daire oluşturun @@ -5600,8 +5638,8 @@ Noktalar ızgara çizgisine, ızgara ölçüsünün beşte birinden yakın ayarl Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Merkezi ve bir kenar noktası ile bir daire oluşturun @@ -5627,8 +5665,8 @@ Noktalar ızgara çizgisine, ızgara ölçüsünün beşte birinden yakın ayarl Sketcher_CreateFillet - - + + Creates a radius between two lines İki çizgi arasında bir yarıçap oluşturur @@ -5636,8 +5674,8 @@ Noktalar ızgara çizgisine, ızgara ölçüsünün beşte birinden yakın ayarl Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Merkezinden ve bir köşeden bir heptagon oluşturun @@ -5645,8 +5683,8 @@ Noktalar ızgara çizgisine, ızgara ölçüsünün beşte birinden yakın ayarl Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Merkezinden ve bir köşeden bir altıgen oluşturun @@ -5662,14 +5700,14 @@ Noktalar ızgara çizgisine, ızgara ölçüsünün beşte birinden yakın ayarl Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Merkezinden ve bir köşeden bir sekizgen oluşturun - - + + Create a regular polygon by its center and by one corner Merkezinden ve bir köşeden düzenli çokgen oluşturma @@ -5677,8 +5715,8 @@ Noktalar ızgara çizgisine, ızgara ölçüsünün beşte birinden yakın ayarl Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Merkezinden ve bir köşeden bir beşgen oluştur @@ -5686,8 +5724,8 @@ Noktalar ızgara çizgisine, ızgara ölçüsünün beşte birinden yakın ayarl Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Kısıtlamaları ve kesişme noktasını koruyan kavis @@ -5711,8 +5749,8 @@ Noktalar ızgara çizgisine, ızgara ölçüsünün beşte birinden yakın ayarl Sketcher_CreateSquare - - + + Create a square by its center and by one corner Merkezini ve bir köşesini belirterek bir kare oluşturun @@ -5720,8 +5758,8 @@ Noktalar ızgara çizgisine, ızgara ölçüsünün beşte birinden yakın ayarl Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Merkezinden ve bir köşeden eşkenar üçgen oluşturun diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm index a57dca1215..d116b02de1 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts index 1907f794ee..f13c0b772d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Створювач ескізів - + Carbon copy Carbon copy - + Copies the geometry of another sketch Copies the geometry of another sketch @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Створювач ескізів - + Create circle Створення кола - + Create a circle in the sketcher Створити коло в ескізі - + Center and rim point Центральні та кінцеві точки - + 3 rim points 3 дотичних точки @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Створювач ескізів - + Fillets Скруглення - + Create a fillet between two lines Create a fillet between two lines - + Sketch fillet Sketch fillet - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Створювач ескізів - + Create regular polygon Створити правильний багатокутник - + Create a regular polygon in the sketcher Create a regular polygon in the sketcher - + Triangle Трикутник - + Square Квадрат - + Pentagon П'ятикутник - + Hexagon Шестикутник - + Heptagon Семикутник - + Octagon Восьмикутник - + Regular polygon Правильний багатокутник @@ -934,17 +934,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Створювач ескізів - + Create circle by three points Створити коло за трьома точками - + Create a circle by 3 perimeter points Створити коло за трьома точками периметра @@ -1060,17 +1060,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Створювач ескізів - + Create draft line Створення допоміжної лінії - + Create a draft line in the sketch Створення допоміжної лінії в ескізі @@ -1114,17 +1114,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Створювач ескізів - + Create fillet Створити скруглення - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Створювач ескізів - + Create heptagon Створити семикутник - + Create a heptagon in the sketch Створити в ескізі семикутник @@ -1150,17 +1150,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Створювач ескізів - + Create hexagon Створити шестикутник - + Create a hexagon in the sketch Створити в ескізі шестикутник @@ -1204,17 +1204,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Створювач ескізів - + Create octagon Створити восьмикутник - + Create an octagon in the sketch Створити в ескізі восьмикутник @@ -1222,17 +1222,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Створювач ескізів - + Create pentagon Створити п’ятикутник - + Create a pentagon in the sketch Створити в ескізі п’ятикутник @@ -1258,17 +1258,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Створювач ескізів - + Create point Створення точки - + Create a point in the sketch Створення точки в ескізі @@ -1276,17 +1276,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Створювач ескізів - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1348,17 +1348,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Створювач ескізів - + Create regular polygon Створити правильний багатокутник - + Create a regular polygon in the sketch Create a regular polygon in the sketch @@ -1366,17 +1366,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Створювач ескізів - + Create slot Створити паз - + Create a slot in the sketch Створити паз в ескізі @@ -1384,17 +1384,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Створювач ескізів - + Create square Створити квадрат - + Create a square in the sketch Створити квадрат в ескізі @@ -1402,17 +1402,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Створювач ескізів - + Create text Створення тексту - + Create text in the sketch Створення тексту в ескізі @@ -1420,17 +1420,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Створювач ескізів - + Create equilateral triangle Створити рівнобічний трикутник - + Create an equilateral triangle in the sketch Створити рівнобічний трикутник в ескізі @@ -1528,17 +1528,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Створювач ескізів - + Extend edge Extend edge - + Extend an edge with respect to the picked position Extend an edge with respect to the picked position @@ -1546,17 +1546,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Створювач ескізів - + External geometry Зовнішня геометрія - + Create an edge linked to an external geometry Створити ребро, яке прив’язане на зовнішню геометрію @@ -1979,17 +1979,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher Створювач ескізів - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Створювач ескізів - + Trim edge Обрізати ребро - + Trim an edge with respect to the picked position Обрізати ребро відповідно до обраної позиції @@ -2520,7 +2520,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2550,48 +2550,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Створити скруглення - + Trim edge Обрізати ребро - + Extend edge Extend edge - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Додати паз - + Add hexagon Додати шестикутник @@ -3658,7 +3658,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Оберіть обмеження з ескізу. - + CAD Kernel Error CAD Kernel Error @@ -3801,42 +3801,42 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Carbon copy would cause a circular dependency. - + This object is in another document. This object is in another document. - + This object belongs to another body. Hold Ctrl to allow cross-references. This object belongs to another body. Hold Ctrl to allow cross-references. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - + This object belongs to another part. This object belongs to another part. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. @@ -3990,22 +3990,22 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Linking this will cause circular dependency. - + This object is in another document. This object is in another document. - + This object belongs to another body, can't link. This object belongs to another body, can't link. - + This object belongs to another part, can't link. This object belongs to another part, can't link. @@ -4533,183 +4533,221 @@ Requires to re-enter edit mode to take effect. Редагування ескізу - - A dialog will pop up to input a value for new dimensional constraints - A dialog will pop up to input a value for new dimensional constraints - - - + Ask for value after creating a dimensional constraint Ask for value after creating a dimensional constraint - + Segments per geometry Segments per geometry - - Current constraint creation tool will remain active after creation - Current constraint creation tool will remain active after creation - - - + Constraint creation "Continue Mode" Constraint creation "Continue Mode" - - Line pattern used for grid lines - Line pattern used for grid lines - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - + Hide base length units for supported unit systems Hide base length units for supported unit systems - + Font size Розмір шрифту - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Visibility automation - - When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Hide all objects that depend on the sketch - - When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links - - - + Show objects used for external geometry Show objects used for external geometry - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened - - - + Restore camera position after editing Restore camera position after editing - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches Apply to existing sketches - - Font size used for labels and constraints - Font size used for labels and constraints - - - + px пікс. - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Стиль лінії сітки - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception Несподіване виключення C++ - + Sketcher Створювач ескізів @@ -5272,136 +5310,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch Редагувати ескіз - + A dialog is already open in the task panel Діалогове вікно вже відкрито в панелі задач - + Do you want to close this dialog? Ви бажаєте закрити це діалогове вікно? - + Invalid sketch Неприпустимий ескіз - + Do you want to open the sketch validation tool? Do you want to open the sketch validation tool? - + The sketch is invalid and cannot be edited. The sketch is invalid and cannot be edited. - + Please remove the following constraint: Будь ласка, видаліть наступне обмеження: - + Please remove at least one of the following constraints: Будь ласка, видаліть принаймні одне з таких обмежень: - + Please remove the following redundant constraint: Будь ласка, видаліть наступне надлишкове обмеження: - + Please remove the following redundant constraints: Видаліть, будь ласка, наступні надлишкові обмеження: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch Порожній ескіз - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (натисніть, щоб вибрати) - + Fully constrained sketch Ескіз повністю визначений - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Обраховано за %1 с - + Unsolved (%1 sec) Не обраховано (%1 с) @@ -5551,8 +5589,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Create a circle by 3 rim points @@ -5610,8 +5648,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Створити коло по його центру та точкою радіусу @@ -5637,8 +5675,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5646,8 +5684,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Створити семикутник по його центру та одному куту @@ -5655,8 +5693,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Створити шестикутник по його центру та одному куту @@ -5672,14 +5710,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Створити восьмикутник по його центру та одному куту - - + + Create a regular polygon by its center and by one corner Create a regular polygon by its center and by one corner @@ -5687,8 +5725,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Створити п'ятикутник по його центру та одному куту @@ -5696,8 +5734,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5721,8 +5759,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner Створити квадрат по його центру та одному куту @@ -5730,8 +5768,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Створити рівнобічний трикутник по його центру та одному куту diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm index 7e03654673..c245261653 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts index d223d9ef0d..58c6b3fc48 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Carbon copy - + Copies the geometry of another sketch Copia la geometria d'un altre esbós @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Crea un cercle - + Create a circle in the sketcher Crea un cercle en el dibuix - + Center and rim point Centre i punt sobre la vora - + 3 rim points 3 punts sobre la vora @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Fillets - + Create a fillet between two lines Create a fillet between two lines - + Sketch fillet Sketch fillet - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Crea un polígon regular - + Create a regular polygon in the sketcher Crea un polígon regular en l'entorn de l'esbós - + Triangle Triangle - + Square Quadrat - + Pentagon Pentàgon - + Hexagon Hexàgon - + Heptagon Heptàgon - + Octagon Octàgon - + Regular polygon Polígon regular @@ -934,17 +934,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Crea un cercle donats tres punts - + Create a circle by 3 perimeter points Crea un cercle donats tres punts del perímetre @@ -1060,17 +1060,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Crea una línia d'esborrany - + Create a draft line in the sketch Crea una línia d'esborrany en el dibuix @@ -1114,17 +1114,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Crea un arredoniment - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Crea un heptàgon - + Create a heptagon in the sketch Crea un heptàgon en el dibuix @@ -1150,17 +1150,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Crea un hexàgon - + Create a hexagon in the sketch Crea un hexàgon en el dibuix @@ -1204,17 +1204,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Crea un octàgon - + Create an octagon in the sketch Crea un octàgon en el dibuix @@ -1222,17 +1222,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Crea un pentàgon - + Create a pentagon in the sketch Crea un pentàgon en el dibuix @@ -1258,17 +1258,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Crea un punt - + Create a point in the sketch Crea un punt en el dibuix @@ -1276,17 +1276,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1348,17 +1348,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Crea un polígon regular - + Create a regular polygon in the sketch Crea un polígon regular en l'esbós @@ -1366,17 +1366,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Crea una ranura - + Create a slot in the sketch Crea una ranura en el dibuix @@ -1384,17 +1384,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Crea un quadrat - + Create a square in the sketch Crea un quadrat en el dibuix @@ -1402,17 +1402,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text Crea un text - + Create text in the sketch Crea un text en el dibuix @@ -1420,17 +1420,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Crea un triangle equilàter - + Create an equilateral triangle in the sketch Crea un triangle equilàter en el dibuix @@ -1528,17 +1528,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Estén una aresta - + Extend an edge with respect to the picked position Estén una aresta respecte a la posició seleccionada @@ -1546,17 +1546,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry Geometria externa - + Create an edge linked to an external geometry Crea una aresta vinculada a una geometria externa @@ -1979,17 +1979,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge Retalla l'aresta - + Trim an edge with respect to the picked position Retalla una aresta respecte a la posició seleccionada @@ -2520,7 +2520,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2550,48 +2550,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Crea un arredoniment - + Trim edge Retalla l'aresta - + Extend edge Estén una aresta - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3654,7 +3654,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Seleccioneu restriccions de l'esbós - + CAD Kernel Error Error del nucli del CAD @@ -3797,42 +3797,42 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. La còpia pot provocar una dependència circular. - + This object is in another document. Aquest objecte és en un altre document. - + This object belongs to another body. Hold Ctrl to allow cross-references. Aquest objecte pertany a un altre cos. Manteniu la tecla Ctrl per a permetre les referències creuades. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. Aquest objecte pertany a un altre cos i conté geometria externa. No es permeten les referències creuades. - + This object belongs to another part. Aquest objecte pertany a una altra peça. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. L'esbós seleccionat no és paral·lel a aquest esbós. Manteniu les tecles Ctrl+Alt per a permetre esbossos no paral·lels. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Els eixos XY de l'esbós seleccionat no tenen la mateixa direcció en aquest esbós. Manteniu les tecles Ctrl+Alt per a ignorar-ho. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. L'origen de l'esbós seleccionat no està alineat amb l'origen d'aquest esbós. Manteniu les tecles Ctrl+Alt per a ignorar-ho. @@ -3986,22 +3986,22 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ExternalSelection - + Linking this will cause circular dependency. L'enllaç s'això provocarà una dependència circular - + This object is in another document. Aquest objecte és en un altre document. - + This object belongs to another body, can't link. Aquest objecte no es pot enllaçar perquè pertany a un altre cos. - + This object belongs to another part, can't link. Aquest objecte no es pot enllaçar perquè pertany a una altra peça. @@ -4523,182 +4523,220 @@ Requires to re-enter edit mode to take effect. Edició de l'esbós - - A dialog will pop up to input a value for new dimensional constraints - Apareixerà un diàleg per a introduir un valor per a noves restriccions de dimensió - - - + Ask for value after creating a dimensional constraint Demana el valor després de crear una restricció de dimensió - + Segments per geometry Segments per geometria - - Current constraint creation tool will remain active after creation - L'eina de creació de restriccions actual es mantindrà activa després de la creació - - - + Constraint creation "Continue Mode" Creació de la restricció «Mode continu» - - Line pattern used for grid lines - Patró de línia utilitzat per a línies de la quadrícula - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Les unitats de longitud de base no es mostraran en les restriccions. És compatible amb tots els sistemes d'unitats, excepte el «Sistema anglosaxó d'unitats» i el «Building US / Euro». - + Hide base length units for supported unit systems Amaga les unitats de longitud de base del sistemes d'unitats compatibles - + Font size Mida del tipus de lletra - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Automatització de la visibilitat - - When opening sketch, hide all features that depend on it - En obrir l'esbós, amaga totes les característiques que en depenen + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Amaga tots els objectes que depenen de l'esbós - - When opening sketch, show sources for external geometry links - En obrir l'esbós, mostra les fonts per als enllaços de geometria externa - - - + Show objects used for external geometry Mostra els objectes utilitzats per a la geometria externa - - When opening sketch, show objects the sketch is attached to - En obrir l'esbós, mostra els objectes adjunts a l'esbós - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - En tancar l'esbós, mou la càmera on estava abans que s'obrira l'esbós - - - + Restore camera position after editing Restaura la posició de la càmera després de l'edició - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Aplica la configuració d’automatització de visibilitat actual a tots els esbossos en documents oberts - - - + Apply to existing sketches Aplica als esbossos existents - - Font size used for labels and constraints - Mida del tipus de lletra utilitzat per a les etiquetes i restriccions - - - + px px - - Current sketcher creation tool will remain active after creation - L'eina de creació d'esbossos actual es mantindrà activa després de la creació - - - + Geometry creation "Continue Mode" Creació de geometria "Mode continu" - + Grid line pattern Patró de línia de la quadrícula - - Number of polygons for geometry approximation - Nombre de polígons de l'aproximació geomètrica - - - + Unexpected C++ exception S'ha produït una excepció inesperada de C++ - + Sketcher Sketcher @@ -5255,136 +5293,136 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch L'esbós no és vàlid. - + Do you want to open the sketch validation tool? Voleu obrir l'eina de validació d'esbossos? - + The sketch is invalid and cannot be edited. L'esbós no és vàlid i no es pot editar. - + Please remove the following constraint: Suprimiu la restricció següent: - + Please remove at least one of the following constraints: Suprimiu almenys una de les restriccions següents: - + Please remove the following redundant constraint: Suprimiu la restricció redundant següent: - + Please remove the following redundant constraints: Suprimiu les restriccions redundants següents: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch L'esbós és buit. - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (feu clic per a seleccionar) - + Fully constrained sketch Esbós completament restringit - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Solucionat en %1 s - + Unsolved (%1 sec) Sense solucionar (%1 s) @@ -5534,8 +5572,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Crea un cercle donats tres punts de la vora @@ -5593,8 +5631,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Crea un cercle donats el centre i un punt de la vora @@ -5620,8 +5658,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5629,8 +5667,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Crea un heptàgon donats el centre i un vèrtex @@ -5638,8 +5676,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Crea un hexàgon donats el centre i un vèrtex @@ -5655,14 +5693,14 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Crea un octàgon donats el centre i un vèrtex - - + + Create a regular polygon by its center and by one corner Crea un polígon regular donats el centre i un vèrtex @@ -5670,8 +5708,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Crea un pentàgon donats el centre i un vèrtex @@ -5679,8 +5717,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5704,8 +5742,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateSquare - - + + Create a square by its center and by one corner Crea un quadrat donats el centre i un vèrtex @@ -5713,8 +5751,8 @@ Els punts s’han d’establir més a prop que una cinquena part de la mida de l Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Crea un triangle equilàter donats el centre i un vèrtex diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm index 65ee60f01a..e58cdc13da 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts index 4e0fc83d00..a16733d310 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Sao chép bằng giấy than - + Copies the geometry of another sketch Sao chép hình học của bản phác họa khác @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle Tạo đường tròn - + Create a circle in the sketcher Tạo một đường tròn trong bản phác họa - + Center and rim point Điểm ở trung tâm và ở rìa - + 3 rim points 3 điểm ở rìa @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Bo tròn - + Create a fillet between two lines Create a fillet between two lines - + Sketch fillet Bo tròn sketch - + Constraint-preserving sketch fillet Bo tròn sketch giữ nguyên ràng buộc @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Tạo đa giác đều - + Create a regular polygon in the sketcher Tạo một đa giác đều trong bản phác họa - + Triangle Tam giác - + Square Hình vuông - + Pentagon Hình ngũ giác - + Hexagon Hình lục giác - + Heptagon Hình thất giác - + Octagon Hình bát giác - + Regular polygon Đa giác cân @@ -934,17 +934,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points Tạo đường tròn thông qua 3 điểm - + Create a circle by 3 perimeter points Tạo đường tròn thông qua 3 điểm chu vi @@ -1060,17 +1060,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line Tạo đường nháp - + Create a draft line in the sketch Tạo một đường nháp trong bản phác họa @@ -1114,17 +1114,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet Tạo đường gờ - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon Tạo hình thất giác - + Create a heptagon in the sketch Tạo một hình thất giác trong bản phác họa @@ -1150,17 +1150,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon Tạo hình lục giác - + Create a hexagon in the sketch Tạo một hình lục giác trong bản phác họa @@ -1204,17 +1204,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon Tạo hình bát giác - + Create an octagon in the sketch Tạo một hình bát giác trong bản phác họa @@ -1222,17 +1222,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon Tạo hình ngũ giác - + Create a pentagon in the sketch Tạo một hình ngũ giác trong bản phác họa @@ -1258,17 +1258,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point Tạo điểm - + Create a point in the sketch Tạo một điểm trong bản phác họa @@ -1276,17 +1276,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1348,17 +1348,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon Tạo đa giác đều - + Create a regular polygon in the sketch Tạo một đa giác đều trong bản phác họa @@ -1366,17 +1366,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot Tạo khe - + Create a slot in the sketch Tạo một khe trong bản phác họa @@ -1384,17 +1384,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square Tạo hình vuông - + Create a square in the sketch Tạo một hình vuông trong bản phác họa @@ -1402,17 +1402,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text Tạo văn bản - + Create text in the sketch Tạo văn bản trong bản phác họa @@ -1420,17 +1420,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle Tạo tam giác đều - + Create an equilateral triangle in the sketch Tạo tam giác đều trong bản phác họa @@ -1528,17 +1528,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge Mở rộng cạnh - + Extend an edge with respect to the picked position Mở rộng cạnh đối với vị trí đã chọn @@ -1546,17 +1546,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry Hình học bên ngoài - + Create an edge linked to an external geometry Tạo một cạnh nối với một hình học bên ngoài @@ -1979,17 +1979,17 @@ Nó sẽ xóa mọi thuộc tính 'Hỗ trợ' nếu có. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ sang chế độ điều khiển hoặc tham chiếu CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge Cắt rìa - + Trim an edge with respect to the picked position Cắt phần rìa đối với vị trí đã chọn @@ -2520,7 +2520,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2550,48 +2550,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet Tạo đường gờ - + Trim edge Cắt rìa - + Extend edge Mở rộng cạnh - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3658,7 +3658,7 @@ Các tổ hợp được chấp nhận: hai đường cong; một điểm cuối Chọn các liên kết từ bản phác họa. - + CAD Kernel Error Lỗi bộ phận nòng cốt của CAD @@ -3801,42 +3801,42 @@ Các tổ hợp được chấp nhận: hai đường cong; một điểm cuối SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. Bản sao carbon sẽ tạo ra một sự phụ thuộc vòng. - + This object is in another document. Đối tượng này là trong một tài liệu khác. - + This object belongs to another body. Hold Ctrl to allow cross-references. This object belongs to another body. Hold Ctrl to allow cross-references. - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - + This object belongs to another part. Đối tượng này thuộc về một phần khác. - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. Các trục XY của bản phác họa đã chọn không có cùng hướng như bản phác họa này. Nhấn giữ phím Ctrl+Alt để bỏ qua nó. - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. Gốc tọa độ của bản phác họa không được căn chỉnh với gốc tọa độ của bản phác họa này. Nhấn giữ tổ hợp phím Ctrl+Alt để bỏ qua nó. @@ -3990,22 +3990,22 @@ Các tổ hợp được chấp nhận: hai đường cong; một điểm cuối SketcherGui::ExternalSelection - + Linking this will cause circular dependency. Liên kết đối tượng này sẽ gây ra sự phụ thuộc vòng. - + This object is in another document. Đối tượng này là trong một tài liệu khác. - + This object belongs to another body, can't link. Đối tượng này thuộc về phần thân khác, không thể liên kết. - + This object belongs to another part, can't link. Đối tượng này thuộc về phần thân khác, không thể liên kết. @@ -4531,183 +4531,221 @@ Requires to re-enter edit mode to take effect. Chỉnh sửa bản phác họa - - A dialog will pop up to input a value for new dimensional constraints - A dialog will pop up to input a value for new dimensional constraints - - - + Ask for value after creating a dimensional constraint Ask for value after creating a dimensional constraint - + Segments per geometry Các phân đoạn trên một hình - - Current constraint creation tool will remain active after creation - Current constraint creation tool will remain active after creation - - - + Constraint creation "Continue Mode" Ràng buộc tạo "Chế độ tiếp tục" - - Line pattern used for grid lines - Line pattern used for grid lines - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - + Hide base length units for supported unit systems Hide base length units for supported unit systems - + Font size Cỡ phông chữ - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation Khả năng hiển thị tự động hóa - - When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch Ẩn tất cả các đối tượng phụ thuộc vào bản phác họa - - When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links - - - + Show objects used for external geometry Hiển thị các đối tượng được sử dụng cho hình học bên ngoài - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio Hiển thị tỷ lệ thước đo - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened - - - + Restore camera position after editing Khôi phục vị trí camera sau khi chỉnh sửa - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches Áp dụng cho bản phác họa hiện tại - - Font size used for labels and constraints - Cỡ phông chữ được sử dụng cho các nhãn và ràng buộc - - - + px điểm ảnh - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern Mẫu đường kẻ ô - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception Ngoại lệ C ++ không xác định - + Sketcher Sketcher @@ -5270,136 +5308,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch Edit sketch - + A dialog is already open in the task panel A dialog is already open in the task panel - + Do you want to close this dialog? Do you want to close this dialog? - + Invalid sketch Bản phác họa không hợp lệ - + Do you want to open the sketch validation tool? Bạn có muốn mở công cụ xác thực bản phác họa? - + The sketch is invalid and cannot be edited. Bản phác họa không hợp lệ và không thể bị chỉnh sửa. - + Please remove the following constraint: Hãy loại bỏ những liên kết sau: - + Please remove at least one of the following constraints: Hãy loại bỏ ít nhất một trong những liên kết sau đây: - + Please remove the following redundant constraint: Hãy loại bỏ liên kết thừa sau đây: - + Please remove the following redundant constraints: Hãy loại bỏ các liên kết thừa sau đây: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Hãy loại bỏ ràng buộc sai dạng sau đây: - + Please remove the following malformed constraints: Hãy loại bỏ các ràng buộc sai dạng sau đây: - + Empty sketch Bản phác họa trống - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (nhấp chuột để chọn) - + Fully constrained sketch Bản phác thảo đã được ràng buộc hoàn toàn - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec Được xử lý trong %1 giây - + Unsolved (%1 sec) Chưa được xử lý (%1 giây) @@ -5549,8 +5587,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points Tạo một đường tròn đi qua 3 điểm @@ -5608,8 +5646,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point Tạo một đường tròn với tâm và một điểm ở mép đường tròn @@ -5635,8 +5673,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5644,8 +5682,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner Tạo một hình thất giác với tâm và một góc của nó @@ -5653,8 +5691,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner Tạo một hình lục giác với tâm và một góc của nó @@ -5670,14 +5708,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner Tạo một hình bát giác với tâm và một góc của nó - - + + Create a regular polygon by its center and by one corner Tạo một hình đa giác đều với tâm và một góc của nó @@ -5685,8 +5723,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner Tạo một hình ngũ giác với tâm và một góc của nó @@ -5694,8 +5732,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Bo góc bảo tồn các ràng buộc và giao điểm @@ -5719,8 +5757,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner Tạo một hình vuông với tâm và một góc của nó @@ -5728,8 +5766,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner Tạo một hình tam giác đều với tâm và một góc của nó diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm index a94e0a27bf..a68d24907e 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts index 4043e385a2..c8c6a3bc51 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher 草绘 - + Carbon copy Carbon copy - + Copies the geometry of another sketch 复制另一个草图的几何元素 @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher 草绘 - + Create circle 创建圆 - + Create a circle in the sketcher 在草图中创建圆 - + Center and rim point 圆心和边缘点 - + 3 rim points 3个边缘点 @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher 草绘 - + Fillets 圆角 - + Create a fillet between two lines 在两条线间创建圆角。 - + Sketch fillet 草图圆角 - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher 草绘 - + Create regular polygon 创建正多边形 - + Create a regular polygon in the sketcher 在草图设计中创建正多边形 - + Triangle 三角形 - + Square 正方形 - + Pentagon 五边形 - + Hexagon 六边形 - + Heptagon 七边形 - + Octagon 八边形 - + Regular polygon 正多边形 @@ -934,17 +934,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher 草绘 - + Create circle by three points 通过三点创建圆 - + Create a circle by 3 perimeter points 通过三个边界点创建圆 @@ -1060,17 +1060,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher 草绘 - + Create draft line 建立分模线 - + Create a draft line in the sketch 在草图中创建草稿线 @@ -1114,17 +1114,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher 草绘 - + Create fillet 创建圆角 - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher 草绘 - + Create heptagon 创建正七边形 - + Create a heptagon in the sketch 在草图中创建正七边形 @@ -1150,17 +1150,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher 草绘 - + Create hexagon 创建正六边形 - + Create a hexagon in the sketch 在草图中创建正六边型 @@ -1204,17 +1204,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher 草绘 - + Create octagon 创建正八边型 - + Create an octagon in the sketch 在草绘中创建正八边形 @@ -1222,17 +1222,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher 草绘 - + Create pentagon 创建正五边型 - + Create a pentagon in the sketch 在草绘中创建正五边形 @@ -1258,17 +1258,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher 草绘 - + Create point 创建点 - + Create a point in the sketch 在草图中创建一个点 @@ -1276,17 +1276,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher 草绘 - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1348,17 +1348,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher 草绘 - + Create regular polygon 创建正多边形 - + Create a regular polygon in the sketch 在草绘中创建正多边形 @@ -1366,17 +1366,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher 草绘 - + Create slot 创造长圆形 - + Create a slot in the sketch 在草图中创建长圆槽 @@ -1384,17 +1384,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher 草绘 - + Create square 创建正方形 - + Create a square in the sketch 在草图中绘制一个正方形 @@ -1402,17 +1402,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher 草绘 - + Create text 创建文本 - + Create text in the sketch 在草图中创建文本 @@ -1420,17 +1420,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher 草绘 - + Create equilateral triangle 创建等边三角形 - + Create an equilateral triangle in the sketch 在草图中创建一个等边三角形 @@ -1528,17 +1528,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher 草绘 - + Extend edge 延长边 - + Extend an edge with respect to the picked position 延长与选择位置对应的边缘 @@ -1546,17 +1546,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher 草绘 - + External geometry 外部几何体 - + Create an edge linked to an external geometry 创建一条与外部几何体关联的边 @@ -1979,17 +1979,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher 草绘 - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher 草绘 - + Trim edge 修剪边缘 - + Trim an edge with respect to the picked position 根据点取位置修剪边 @@ -2520,7 +2520,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2550,48 +2550,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet 创建圆角 - + Trim edge 修剪边缘 - + Extend edge 延长边 - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3658,7 +3658,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c 从草图中选择约束。 - + CAD Kernel Error CAD 内核错误 @@ -3801,42 +3801,42 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. 复制会导致循环依赖。 - + This object is in another document. 此对象在另一个文档中。 - + This object belongs to another body. Hold Ctrl to allow cross-references. 此对象属于另一个实体。按住 ctrl 键,允许交叉引用。 - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. 此对象属于另一个实体且它包含外部几何图形。不允许交叉引用。 - + This object belongs to another part. 此对象属于另一个零件。 - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. 所选草图与此草图不平行。按住 Ctrl + Alt 以允许不平行的草图。 - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. 所选草绘的 XY 轴与此草绘的方向不相同。按住 Ctrl + Alt 可忽略它。 - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. 所选草图的原点与此草图的原点不对齐。按住 Ctrl + Alt 以忽略此情况。 @@ -3990,22 +3990,22 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ExternalSelection - + Linking this will cause circular dependency. 链接至此将导致循环依赖。 - + This object is in another document. 此对象在另一个文档中。 - + This object belongs to another body, can't link. 此对象属于另一个正文, 无法链接。 - + This object belongs to another part, can't link. 此对象属于另一个零件, 无法链接。 @@ -4530,183 +4530,221 @@ Requires to re-enter edit mode to take effect. 草图编辑 - - A dialog will pop up to input a value for new dimensional constraints - 将弹出对话框以输入新的尺寸约束的值 - - - + Ask for value after creating a dimensional constraint 创建尺寸约束后询问值 - + Segments per geometry 每个几何图形的线段数 - - Current constraint creation tool will remain active after creation - 当前约束创建工具创建后将保持激活 - - - + Constraint creation "Continue Mode" 约束创建 "继续模式" - - Line pattern used for grid lines - 用于网格线的线型 - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - + Hide base length units for supported unit systems 隐藏支持的单元系统的基本长度单位 - + Font size 字体大小 - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation 可视化自动化 - - When opening sketch, hide all features that depend on it - 当打开草图时,隐藏依赖于它的所有特征 + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch 隐藏所有依赖于此草绘的对象 - - When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links - - - + Show objects used for external geometry 显示被用于外部几何的对象 - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened - - - + Restore camera position after editing 在编辑后恢复相机位置 - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents - - - + Apply to existing sketches 套用于现有草图 - - Font size used for labels and constraints - 用于标签和约束的字体大小 - - - + px px - - Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation - - - + Geometry creation "Continue Mode" Geometry creation "Continue Mode" - + Grid line pattern 网格线样式 - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception 未知C++异常 - + Sketcher 草绘 @@ -5269,136 +5307,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch 编辑草绘 - + A dialog is already open in the task panel 一个对话框已在任务面板打开 - + Do you want to close this dialog? 您要关闭此对话框吗? - + Invalid sketch 无效的草图 - + Do you want to open the sketch validation tool? 你想打开草图验证工具么? - + The sketch is invalid and cannot be edited. 该草图不可用并不可编辑。 - + Please remove the following constraint: 请删除以下约束: - + Please remove at least one of the following constraints: 请至少删除以下约束之一: - + Please remove the following redundant constraint: 请删除以下冗余约束: - + Please remove the following redundant constraints: 请删除以下冗余约束: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch 空草图 - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (单击选取) - + Fully constrained sketch 完全约束的草图 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 约束不足草图有 <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 个</span></a> 自由度. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 约束不足草图有 <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 个</span></a> 自由度. %2 - + Solved in %1 sec 解算%1秒 - + Unsolved (%1 sec) 未解算(%1秒) @@ -5548,8 +5586,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points 通过三个边缘点创建圆 @@ -5607,8 +5645,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point 通过圆心和一个边缘点创建一个圆 @@ -5634,8 +5672,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5643,8 +5681,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner 通过中心点和一个角创建一个七边形 @@ -5652,8 +5690,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner 通过中心点和一个角创建一个六边形 @@ -5669,14 +5707,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner 通过中心点和一个角创建一个八边形 - - + + Create a regular polygon by its center and by one corner 通过中心点和一个角创建一个正方形 @@ -5684,8 +5722,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner 通过中心点和一个角创建一个五边形 @@ -5693,8 +5731,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5718,8 +5756,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner 通过中心点和一个角创建一个正方形 @@ -5727,8 +5765,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner 通过中心点和一个角创建一个等边三角形 diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm index a2fbe030b4..da0d0355af 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts index de52ce1fe0..0f6966557f 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts @@ -94,17 +94,17 @@ CmdSketcherCarbonCopy - + Sketcher Sketcher - + Carbon copy Carbon copy - + Copies the geometry of another sketch 從其它草圖複製幾何圖元 @@ -283,27 +283,27 @@ CmdSketcherCompCreateCircle - + Sketcher Sketcher - + Create circle 建立圓 - + Create a circle in the sketcher 於草圖中建立一個圓 - + Center and rim point 圓心及半徑定圓 - + 3 rim points 3點建立圓 @@ -354,27 +354,27 @@ CmdSketcherCompCreateFillets - + Sketcher Sketcher - + Fillets Fillets - + Create a fillet between two lines Create a fillet between two lines - + Sketch fillet Sketch fillet - + Constraint-preserving sketch fillet Constraint-preserving sketch fillet @@ -415,52 +415,52 @@ CmdSketcherCompCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon 建立正多邊形 - + Create a regular polygon in the sketcher 於草圖中建立正多邊形 - + Triangle 三角形 - + Square 正方形 - + Pentagon 五角形 - + Hexagon 六角形 - + Heptagon 七角形 - + Octagon 八角形 - + Regular polygon 正多邊形 @@ -934,17 +934,17 @@ with respect to a line or a third point CmdSketcherCreate3PointCircle - + Sketcher Sketcher - + Create circle by three points 3點建立圓 - + Create a circle by 3 perimeter points 3邊緣點建立圓 @@ -1060,17 +1060,17 @@ with respect to a line or a third point CmdSketcherCreateDraftLine - + Sketcher Sketcher - + Create draft line 建立分模線 - + Create a draft line in the sketch 於草圖中建立分模線 @@ -1114,17 +1114,17 @@ with respect to a line or a third point CmdSketcherCreateFillet - + Sketcher Sketcher - + Create fillet 建立圓角 - + Create a fillet between two lines or at a coincident point Create a fillet between two lines or at a coincident point @@ -1132,17 +1132,17 @@ with respect to a line or a third point CmdSketcherCreateHeptagon - + Sketcher Sketcher - + Create heptagon 建立七角形 - + Create a heptagon in the sketch 於草圖中建立七角形 @@ -1150,17 +1150,17 @@ with respect to a line or a third point CmdSketcherCreateHexagon - + Sketcher Sketcher - + Create hexagon 建立六角形 - + Create a hexagon in the sketch 於草圖中建立六角形 @@ -1204,17 +1204,17 @@ with respect to a line or a third point CmdSketcherCreateOctagon - + Sketcher Sketcher - + Create octagon 建立八角形 - + Create an octagon in the sketch 於草圖中建立八角形 @@ -1222,17 +1222,17 @@ with respect to a line or a third point CmdSketcherCreatePentagon - + Sketcher Sketcher - + Create pentagon 建立五角形 - + Create a pentagon in the sketch 於草圖中建立五角形 @@ -1258,17 +1258,17 @@ with respect to a line or a third point CmdSketcherCreatePoint - + Sketcher Sketcher - + Create point 建立點 - + Create a point in the sketch 於草圖中建立點 @@ -1276,17 +1276,17 @@ with respect to a line or a third point CmdSketcherCreatePointFillet - + Sketcher Sketcher - + Create corner-preserving fillet Create corner-preserving fillet - + Fillet that preserves intersection point and most constraints Fillet that preserves intersection point and most constraints @@ -1348,17 +1348,17 @@ with respect to a line or a third point CmdSketcherCreateRegularPolygon - + Sketcher Sketcher - + Create regular polygon 建立正多邊形 - + Create a regular polygon in the sketch 於草圖中建立正多邊形 @@ -1366,17 +1366,17 @@ with respect to a line or a third point CmdSketcherCreateSlot - + Sketcher Sketcher - + Create slot 建立跑道圖型 - + Create a slot in the sketch 於草圖中建立跑道圖型 @@ -1384,17 +1384,17 @@ with respect to a line or a third point CmdSketcherCreateSquare - + Sketcher Sketcher - + Create square 建立正方形 - + Create a square in the sketch 於草圖中建立正方形 @@ -1402,17 +1402,17 @@ with respect to a line or a third point CmdSketcherCreateText - + Sketcher Sketcher - + Create text 建立文字 - + Create text in the sketch 於草圖中建立文字 @@ -1420,17 +1420,17 @@ with respect to a line or a third point CmdSketcherCreateTriangle - + Sketcher Sketcher - + Create equilateral triangle 建立正三角形 - + Create an equilateral triangle in the sketch 於草圖中建立正三角形 @@ -1528,17 +1528,17 @@ with respect to a line or a third point CmdSketcherExtend - + Sketcher Sketcher - + Extend edge 延伸圖元 - + Extend an edge with respect to the picked position 將圖元延伸到選取位置 @@ -1546,17 +1546,17 @@ with respect to a line or a third point CmdSketcherExternal - + Sketcher Sketcher - + External geometry 外部幾何 - + Create an edge linked to an external geometry 與外部幾何建立相連之邊 @@ -1979,17 +1979,17 @@ This will clear the 'Support' property, if any. CmdSketcherSplit - + Sketcher Sketcher - + Split edge Split edge - + Splits an edge into two while preserving constraints Splits an edge into two while preserving constraints @@ -2107,17 +2107,17 @@ into driving or reference mode CmdSketcherTrimming - + Sketcher Sketcher - + Trim edge 修剪邊 - + Trim an edge with respect to the picked position 依選取位置修剪邊 @@ -2520,7 +2520,7 @@ invalid constraints, degenerated geometry, etc. - + Add sketch circle Add sketch circle @@ -2550,48 +2550,48 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - + Add sketch point Add sketch point - - + + Create fillet 建立圓角 - + Trim edge 修剪邊 - + Extend edge 延伸圖元 - + Split edge Split edge - + Add external geometry Add external geometry - + Add carbon copy Add carbon copy - + Add slot Add slot - + Add hexagon Add hexagon @@ -3656,7 +3656,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c 從草圖中選取拘束 - + CAD Kernel Error CAD核心錯誤 @@ -3799,42 +3799,42 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::CarbonCopySelection - + Carbon copy would cause a circular dependency. 輪廓複製將導致循環參照 - + This object is in another document. 此物件存在於其他檔案中 - + This object belongs to another body. Hold Ctrl to allow cross-references. 此物件屬於另一個實體。按下不放 Ctrl 鍵以允許交互參照 - + This object belongs to another body and it contains external geometry. Cross-reference not allowed. 此物件屬於另一個實體,並且包含外部幾何。交互參照不被允許 - + This object belongs to another part. 此物件屬於另一零件 - + The selected sketch is not parallel to this sketch. Hold Ctrl+Alt to allow non-parallel sketches. 所選草圖與此草圖並不平行。按下不放 Ctrl+Alt 以允許非平行草圖 - + The XY axes of the selected sketch do not have the same direction as this sketch. Hold Ctrl+Alt to disregard it. 所選草圖的XY軸與此草圖的方向不同。按住Ctrl + Alt 以忽略它 - + The origin of the selected sketch is not aligned with the origin of this sketch. Hold Ctrl+Alt to disregard it. 所選草圖的原點與此草圖的原點不對齊。 按住Ctrl + Alt以忽略它 @@ -3988,22 +3988,22 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c SketcherGui::ExternalSelection - + Linking this will cause circular dependency. 此連結將導致循環參照。 - + This object is in another document. 此物件存在於其他檔案中 - + This object belongs to another body, can't link. 此物件屬於另一實體。無法建立連結。 - + This object belongs to another part, can't link. 此物件屬於另一零件。無法建立連結。 @@ -4529,182 +4529,220 @@ Requires to re-enter edit mode to take effect. 草圖編輯中 - - A dialog will pop up to input a value for new dimensional constraints - 跳出一對話框以便輸入尺寸拘束的數值 - - - + Ask for value after creating a dimensional constraint 建立一尺寸拘束後將要求輸入一數值 - + Segments per geometry Segments per geometry - - Current constraint creation tool will remain active after creation - 目前拘束創建工具在建立拘束後仍將保持在啟用狀態 - - - + Constraint creation "Continue Mode" 拘束創建於"連續模式" - - Line pattern used for grid lines - 網格線之線型 - - - + Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. 基本長度單位不顯示。除 '美制' 及 '建築物 美制/歐制' 外,支援所有單位制度。 - + Hide base length units for supported unit systems 有支援的單位制度中,基本長度單位不顯示。 - + Font size 字型尺寸 - + + Font size used for labels and constraints. + Font size used for labels and constraints. + + + + The 3D view is scaled based on this factor. + The 3D view is scaled based on this factor. + + + + Line pattern used for grid lines. + Line pattern used for grid lines. + + + + The number of polygons used for geometry approximation. + The number of polygons used for geometry approximation. + + + + A dialog will pop up to input a value for new dimensional constraints. + A dialog will pop up to input a value for new dimensional constraints. + + + + The current sketcher creation tool will remain active after creation. + The current sketcher creation tool will remain active after creation. + + + + The current constraint creation tool will remain active after creation. + The current constraint creation tool will remain active after creation. + + + + If checked, displays the name on dimensional constraints (if exists). + If checked, displays the name on dimensional constraints (if exists). + + + + Show dimensional constraint name with format + Show dimensional constraint name with format + + + + %N = %V + %N = %V + + + + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + The format of the dimensional constraint string presentation. +Defaults to: %N = %V + +%N - name parameter +%V - dimension value + + + + DimensionalStringFormat + DimensionalStringFormat + + + + Mod/Sketcher + Mod/Sketcher + + + Visibility automation 可見度自動化 - - When opening sketch, hide all features that depend on it - 開啟草圖時,隱藏所有從屬的子特徵 + + When opening a sketch, hide all features that depend on it. + When opening a sketch, hide all features that depend on it. - + + When opening a sketch, show sources for external geometry links. + When opening a sketch, show sources for external geometry links. + + + + When opening a sketch, show objects the sketch is attached to. + When opening a sketch, show objects the sketch is attached to. + + + + Applies current visibility automation settings to all sketches in open documents. + Applies current visibility automation settings to all sketches in open documents. + + + Hide all objects that depend on the sketch 隱藏所有依存於草圖的物件 - - When opening sketch, show sources for external geometry links - 開啟草圖時,顯示外部幾何連接的來源 - - - + Show objects used for external geometry 顯示被用於外部幾何之物件 - - When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to - - - + Show objects that the sketch is attached to Show objects that the sketch is attached to - + + When closing a sketch, move camera back to where it was before the sketch was opened. + When closing a sketch, move camera back to where it was before the sketch was opened. + + + Force orthographic camera when entering edit Force orthographic camera when entering edit - + + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + Open a sketch in Section View mode by default. +Then objects are only visible behind the sketch plane. + + + Open sketch in Section View mode Open sketch in Section View mode - + Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - + View scale ratio View scale ratio - - The 3D view is scaled based on this factor - The 3D view is scaled based on this factor - - - - When closing sketch, move camera back to where it was before sketch was opened - 關閉草圖後,將相機視角恢復到草圖開啟前位置 - - - + Restore camera position after editing 編輯後恢復相機視角位置 - + When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. When entering edit mode, force orthographic view of camera. Works only when "Restore camera position after editing" is enabled. - - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - Open a by default sketch in Section View mode. -Then objects are only visible behind the sketch plane. - - - - Applies current visibility automation settings to all sketches in open documents - 將可見度自動化套用至所有開啟中文件的草圖 - - - + Apply to existing sketches 套用於現有草圖 - - Font size used for labels and constraints - 拘束及標籤的文字大小 - - - + px px - - Current sketcher creation tool will remain active after creation - 目前草圖設計工具在建立圖元後仍將保持在啟用狀態 - - - + Geometry creation "Continue Mode" 圖元創建 "連續模式" - + Grid line pattern 網格線型樣式 - - Number of polygons for geometry approximation - Number of polygons for geometry approximation - - - + Unexpected C++ exception 未知C++異常 - + Sketcher Sketcher @@ -5265,136 +5303,136 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< SketcherGui::ViewProviderSketch - + Edit sketch 編輯草圖 - + A dialog is already open in the task panel 於工作面板已開啟對話窗 - + Do you want to close this dialog? 您確定要關閉此對話窗嗎? - + Invalid sketch 錯誤之草圖 - + Do you want to open the sketch validation tool? 您要開啟草圖驗證工具嗎? - + The sketch is invalid and cannot be edited. 此為無效且不能編輯之草圖 - + Please remove the following constraint: 請移除下列拘束: - + Please remove at least one of the following constraints: 請移除下列至少一個拘束: - + Please remove the following redundant constraint: 請移除下列多餘拘束: - + Please remove the following redundant constraints: 請移除下列多餘拘束: - + The following constraint is partially redundant: The following constraint is partially redundant: - + The following constraints are partially redundant: The following constraints are partially redundant: - + Please remove the following malformed constraint: Please remove the following malformed constraint: - + Please remove the following malformed constraints: Please remove the following malformed constraints: - + Empty sketch 空白草圖 - + Over-constrained sketch Over-constrained sketch - + Sketch contains malformed constraints Sketch contains malformed constraints - + Sketch contains conflicting constraints Sketch contains conflicting constraints - + Sketch contains redundant constraints Sketch contains redundant constraints - + Sketch contains partially redundant constraints Sketch contains partially redundant constraints - - - - - + + + + + (click to select) (按一下可選擇) - + Fully constrained sketch 完全拘束之草圖 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - + Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - + Solved in %1 sec 於%1秒求解完成 - + Unsolved (%1 sec) 未求解完成(%1秒) @@ -5544,8 +5582,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_Create3PointCircle - - + + Create a circle by 3 rim points 由3圓弧點建立一個圓 @@ -5603,8 +5641,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateCircle - - + + Create a circle by its center and by a rim point 由中心點及一個圓弧點建立一個圓 @@ -5630,8 +5668,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateFillet - - + + Creates a radius between two lines Creates a radius between two lines @@ -5639,8 +5677,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHeptagon - - + + Create a heptagon by its center and by one corner 以中心點及一角來建立七角形 @@ -5648,8 +5686,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateHexagon - - + + Create a hexagon by its center and by one corner 以中心點及一角來建立六角形 @@ -5665,14 +5703,14 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateOctagon - - + + Create an octagon by its center and by one corner 以中心點及一角來建立八角形 - - + + Create a regular polygon by its center and by one corner Create a regular polygon by its center and by one corner @@ -5680,8 +5718,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePentagon - - + + Create a pentagon by its center and by one corner 以中心點及一角來建立五角形 @@ -5689,8 +5727,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreatePointFillet - - + + Fillet that preserves constraints and intersection point Fillet that preserves constraints and intersection point @@ -5714,8 +5752,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateSquare - - + + Create a square by its center and by one corner 以中心點及一角來建立正方形 @@ -5723,8 +5761,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher_CreateTriangle - - + + Create an equilateral triangle by its center and by one corner 以中心點及一角來建立正三角形 diff --git a/src/Mod/Spreadsheet/Gui/Resources/Spreadsheet.qrc b/src/Mod/Spreadsheet/Gui/Resources/Spreadsheet.qrc index 2063a4f55b..01ec7eaf4f 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/Spreadsheet.qrc +++ b/src/Mod/Spreadsheet/Gui/Resources/Spreadsheet.qrc @@ -53,6 +53,8 @@ translations/Spreadsheet_val-ES.qm translations/Spreadsheet_ar.qm translations/Spreadsheet_vi.qm + translations/Spreadsheet_es-AR.qm + translations/Spreadsheet_bg.qm icons/SpreadsheetAlias.svg diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_bg.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_bg.qm new file mode 100644 index 0000000000..0fbc1eeefb Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_bg.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_bg.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_bg.ts new file mode 100644 index 0000000000..fa11007fe6 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_bg.ts @@ -0,0 +1,634 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Електронна таблица + + + Create spreadsheet + Създаване на електронна таблица + + + Create a new spreadsheet + Създаване на нова електронна таблица + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Електронна таблица + + + Align bottom + Подравни отдолу + + + Bottom-align contents of selected cells + Подравнява съдържанието на избраните клетки отдолу + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Електронна таблица + + + Align center + Центриране + + + Center-align contents of selected cells + Центрира съдържанието на избраните клетки + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Електронна таблица + + + Align left + Приравни вляво + + + Left-align contents of selected cells + Подравнява съдържанието на избраните клетки в ляво + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Електронна таблица + + + Align right + Приравни вдясно + + + Right-align contents of selected cells + Подравнява съдържанието на избраните клетки в дясно + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Електронна таблица + + + Align top + Подравни отгоре + + + Top-align contents of selected cells + Подравнява съдържанието на избраните клетки отгоре + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Електронна таблица + + + Vertically center-align + Вертикално центриране + + + Vertically center-align contents of selected cells + Вертикално центрира съдържанието на избраните клетки + + + + CmdSpreadsheetExport + + Spreadsheet + Електронна таблица + + + Export spreadsheet + Износ на електронна таблица + + + Export spreadsheet to CSV file + Износ на електронна таблица в CSV файл + + + + CmdSpreadsheetImport + + Spreadsheet + Електронна таблица + + + Import spreadsheet + Внос на електронна таблица + + + Import CSV file into spreadsheet + Внос на електронна таблица от CSV файл + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Електронна таблица + + + Merge cells + Сливане на клетки + + + Merge selected cells + Сливане на избраните клетки + + + + CmdSpreadsheetSetAlias + + Spreadsheet + Електронна таблица + + + Set alias + Задаване на псевдоним + + + Set alias for selected cell + Задаване на псевдоним за избраната клетка + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Електронна таблица + + + Split cell + Разделяне на клетки + + + Split previously merged cells + Разделяне на предишно слети клетки + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Електронна таблица + + + Bold text + Получер текст + + + Set text in selected cells bold + Задава удебелен текст в избраните клетки + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Електронна таблица + + + Italic text + Курсивен текст + + + Set text in selected cells italic + Задава текстът да бъде курсив в избраните клетки + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Електронна таблица + + + Underline text + Подчертан текст + + + Underline text in selected cells + Подчертан текст в избраните клетки + + + + ColorPickerPopup + + Custom Color + Потребителски цвят + + + + Command + + Merge cells + Сливане на клетки + + + Split cell + Разделяне на клетки + + + Left-align cell + Ляво подравнена клетка + + + Center cell + Центрирана клетка + + + Right-align cell + Дясно подравнена клетка + + + Top-align cell + Отгоре подравнена клетка + + + Bottom-align cell + Отдолу подравнена клетка + + + Vertically center cells + Вертикално центрирани клетки + + + Set bold text + Удебели текста + + + Set italic text + Наклони текста + + + Set underline text + Подчертай текста + + + Create Spreadsheet + Създаване на електронна таблица + + + Set cell properties + Задаване на свойства на клетката + + + Edit cell + Редакция на клетка + + + Insert rows + Вмъкване на редове + + + Remove rows + Премахване на редове + + + Insert columns + Вмъкване на колони + + + Clear cell(s) + Изчистване съдържанието на клетка(и) + + + Set foreground color + Задаване на цвят на текст + + + Set background color + Задаване на цвят на фона + + + + PropertiesDialog + + Cell properties + Свойства на клетката + + + &Color + &Цвят + + + Text + Текст + + + Background + Фон + + + &Alignment + &Подравняване + + + Horizontal + По хоризонталата + + + Left + Left + + + Center + Център + + + Right + Right + + + Vertical + По вертикалата + + + Top + Top + + + Bottom + Bottom + + + &Style + &Стил + + + Bold + Получер + + + Italic + Курсив + + + Underline + Подчертаване + + + &Display unit + &Показване на мерната единица + + + Unit string + Низ на мерната единица + + + A&lias + П&севдоним + + + Alias for this cell + Псевдоним за тази клетка + + + + QObject + + All (*) + Всички (*) + + + Import file + Import file + + + Export file + Export file + + + Show spreadsheet + Показване на е-таблица + + + Set cell(s) foreground color + Задаване на цвят на преден план на клетките + + + Sets the Spreadsheet cell(s) foreground color + Задава цвят на преден план в клетките на е-таблицата + + + Set cell(s) background color + Задаване на цвят на фона на клетките + + + Sets the Spreadsheet cell(s) background color + Задава фонов цвят в клетките на е-таблицата + + + Spreadsheet + Електронна таблица + + + Spreadsheet does not support range selection when pasting. +Please select one cell only. + Електронната таблица не поддържа Поставяне при избрана повече от една клетка. +Моля изберете само една клетка. + + + Copy & Paste failed + Несполучливо Копиране & Поставяне + + + Alias contains invalid characters! + Псевдонимът съдържа невалидни символи! + + + Refer to cell by alias, for example +Spreadsheet.my_alias_name instead of Spreadsheet.B1 + Достъп до клетката по псевдоним, пример +Spreadsheet.Псевдоним вместо Spreadsheet.B1 + + + + QtColorPicker + + Black + Черно + + + White + Бяло + + + Red + Червено + + + Dark red + Тъмно червено + + + Green + Зелено + + + Dark green + Тъмно зелено + + + Blue + Синьо + + + Dark blue + Тъмно синьо + + + Cyan + Циан + + + Dark cyan + Тъмносин + + + Magenta + Пурпурно + + + Dark magenta + Тъмно пурпурно + + + Yellow + Жълто + + + Dark yellow + Тъмно жълто + + + Gray + Сиво + + + Dark gray + Тъмно сиво + + + Light gray + Светло сиво + + + Custom Color + Потребителски цвят + + + + Sheet + + Form + Form + + + &Content: + &Съдържание: + + + &Alias: + &Псевдоним: + + + Refer to cell by alias, for example +Spreadsheet.my_alias_name instead of Spreadsheet.B1 + Достъп до клетката по псевдоним, пример +Spreadsheet.Псевдоним вместо Spreadsheet.B1 + + + + SpreadsheetGui::Module + + Unnamed + Безименно + + + + SpreadsheetGui::SheetTableView + + Properties... + Свойства... + + + Insert %n row(s) above + + Вмъкни %n ред(ове) отгоре + Вмъкни %n реда отгоре + + + + Insert %n row(s) below + + Вмъкни %n ред отдолу + Вмъкни %n реда отдолу + + + + Insert %n non-contiguous rows + + Вмъкни %n непоследователни реда + Вмъкни %n непоследователни реда + + + + Remove row(s) + + Премахни ред + Премахни редове + + + + Insert %n column(s) left + + Вмъкни %n колона от ляво + Вмъкни %n колони от ляво + + + + Insert %n column(s) right + + Вмъкни %n колона от дясно + Вмъкни %n колони от дясно + + + + Insert %n non-contiguous columns + + Вмъкни %n непоследователни колони + Вмъкни %n непоследователни колони + + + + Remove column(s) + + Премахни колона + Премахни колони + + + + + Workbench + + Spreadsheet + Електронна таблица + + + diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-AR.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-AR.qm new file mode 100644 index 0000000000..f699ad6afa Binary files /dev/null and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-AR.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-AR.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-AR.ts new file mode 100644 index 0000000000..ecba96faf3 --- /dev/null +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_es-AR.ts @@ -0,0 +1,636 @@ + + + + + CmdCreateSpreadsheet + + Spreadsheet + Hoja de cálculo + + + Create spreadsheet + Crear hoja de cálculo + + + Create a new spreadsheet + Crear una nueva hoja de cálculo + + + + CmdSpreadsheetAlignBottom + + Spreadsheet + Hoja de cálculo + + + Align bottom + Alineación inferior + + + Bottom-align contents of selected cells + Alineado inferior del contenido de las celdas seleccionadas + + + + CmdSpreadsheetAlignCenter + + Spreadsheet + Hoja de cálculo + + + Align center + Alineado centrado + + + Center-align contents of selected cells + Alineado centrado del contenido de las celdas seleccionadas + + + + CmdSpreadsheetAlignLeft + + Spreadsheet + Hoja de cálculo + + + Align left + Alineado izquierdo + + + Left-align contents of selected cells + Alineado izquierdo del contenido de las celdas seleccionadas + + + + CmdSpreadsheetAlignRight + + Spreadsheet + Hoja de cálculo + + + Align right + Alineado derecho + + + Right-align contents of selected cells + Alineado derecho del contenido de las celdas seleccionadas + + + + CmdSpreadsheetAlignTop + + Spreadsheet + Hoja de cálculo + + + Align top + Alineado superior + + + Top-align contents of selected cells + Alineado superior del contenido de las celdas seleccionadas + + + + CmdSpreadsheetAlignVCenter + + Spreadsheet + Hoja de cálculo + + + Vertically center-align + Centrar verticalmente + + + Vertically center-align contents of selected cells + Alineado verticalmente centrado del contenido de las celdas seleccionadas + + + + CmdSpreadsheetExport + + Spreadsheet + Hoja de cálculo + + + Export spreadsheet + Exportar hoja de cálculo + + + Export spreadsheet to CSV file + Exportar hoja de cálculo como archivo CSV + + + + CmdSpreadsheetImport + + Spreadsheet + Hoja de cálculo + + + Import spreadsheet + Importar hoja de cálculo + + + Import CSV file into spreadsheet + Importar archivo CSV en la hoja de cálculo + + + + CmdSpreadsheetMergeCells + + Spreadsheet + Hoja de cálculo + + + Merge cells + Combinar celdas + + + Merge selected cells + Combinar celdas seleccionadas + + + + CmdSpreadsheetSetAlias + + Spreadsheet + Hoja de cálculo + + + Set alias + Establecer alias + + + Set alias for selected cell + Establecer alias para la celda selecionada + + + + CmdSpreadsheetSplitCell + + Spreadsheet + Hoja de cálculo + + + Split cell + Dividir celda + + + Split previously merged cells + Dividir celdas previamente combinadas + + + + CmdSpreadsheetStyleBold + + Spreadsheet + Hoja de cálculo + + + Bold text + Texto negrita + + + Set text in selected cells bold + Establecer texto en negrita en las celdas seleccionadas + + + + CmdSpreadsheetStyleItalic + + Spreadsheet + Hoja de cálculo + + + Italic text + Texto cursiva + + + Set text in selected cells italic + Establecer texto en cursiva en las celdas seleccionadas + + + + CmdSpreadsheetStyleUnderline + + Spreadsheet + Hoja de cálculo + + + Underline text + Subrayado + + + Underline text in selected cells + Texto subrayado en las celdas seleccionadas + + + + ColorPickerPopup + + Custom Color + Color Personalizado + + + + Command + + Merge cells + Combinar celdas + + + Split cell + Dividir celda + + + Left-align cell + Celda alineada a la izquierda + + + Center cell + Celda centrada + + + Right-align cell + Celda alineada a la derecha + + + Top-align cell + Alineación superior de celda + + + Bottom-align cell + Alineación inferior de celda + + + Vertically center cells + Celdas verticalmente centradas + + + Set bold text + Definir texto en negrita + + + Set italic text + Definir texto cursivo + + + Set underline text + Definir texto subrayado + + + Create Spreadsheet + Crear hoja de cálculo + + + Set cell properties + Definir propiedades de celda + + + Edit cell + Editar celda + + + Insert rows + Insertar filas + + + Remove rows + Eliminar filas + + + Insert columns + Insertar columnas + + + Clear cell(s) + Limpiar celda(s) + + + Set foreground color + Establecer color de primer plano + + + Set background color + Establecer color de fondo + + + + PropertiesDialog + + Cell properties + Propiedades de la celda + + + &Color + &Color + + + Text + Texto + + + Background + Fondo + + + &Alignment + &Alineación + + + Horizontal + Horizontal + + + Left + Izquierda + + + Center + Centro + + + Right + Derecha + + + Vertical + Vertical + + + Top + Superior + + + Bottom + Inferior + + + &Style + &Estilo + + + Bold + Negrita + + + Italic + Cursiva + + + Underline + Subrayado + + + &Display unit + &Mostrar unidad + + + Unit string + Cadena de unidad + + + A&lias + A&lias + + + Alias for this cell + Alias para esta celda + + + + QObject + + All (*) + Todos (*) + + + Import file + Importar archivo + + + Export file + Exportar archivo + + + Show spreadsheet + Mostrar hoja de cálculo + + + Set cell(s) foreground color + Color de celda(s) primer plano + + + Sets the Spreadsheet cell(s) foreground color + Establece el color de frente de las celda(s) de la hoja de cálculo + + + Set cell(s) background color + Establecer color de fondo de celda(s) + + + Sets the Spreadsheet cell(s) background color + Establece el color de fondo de celda(s) de la hoja de cálculo + + + Spreadsheet + Hoja de cálculo + + + Spreadsheet does not support range selection when pasting. +Please select one cell only. + La hoja de cálculo no soporta la selección de rango al pegar. +Por favor, seleccione una única celda. + + + Copy & Paste failed + Copiar & Pegar ha fallado + + + Alias contains invalid characters! + ¡El alias contiene caracteres no válidos! + + + Refer to cell by alias, for example +Spreadsheet.my_alias_name instead of Spreadsheet.B1 + Consulte la celda por alias, por ejemplo +Spreadsheet.mi_nombre_de_alias en lugar de Spreadsheet.B1 + + + + + QtColorPicker + + Black + Negro + + + White + Blanco + + + Red + Rojo + + + Dark red + Rojo oscuro + + + Green + Verde + + + Dark green + Verde oscuro + + + Blue + Azul + + + Dark blue + Azul oscuro + + + Cyan + Celeste + + + Dark cyan + Celeste oscuro + + + Magenta + Fucsia + + + Dark magenta + Fucsia oscuro + + + Yellow + Amarillo + + + Dark yellow + Amarillo oscuro + + + Gray + Gris + + + Dark gray + Gris oscuro + + + Light gray + Gris claro + + + Custom Color + Color Personalizado + + + + Sheet + + Form + Forma + + + &Content: + &Contenido: + + + &Alias: + &Alias: + + + Refer to cell by alias, for example +Spreadsheet.my_alias_name instead of Spreadsheet.B1 + Consulte la celda por alias, por ejemplo +Spreadsheet.mi_nombre_de_alias en lugar de Spreadsheet.B1 + + + + + SpreadsheetGui::Module + + Unnamed + Sin nombre + + + + SpreadsheetGui::SheetTableView + + Properties... + Propiedades... + + + Insert %n row(s) above + + Insertar %n fila(s) arriba + Insertar %n fila(s) arriba + + + + Insert %n row(s) below + + Insertar %n fila(s) debajo + Insert %n row(s) below + + + + Insert %n non-contiguous rows + + Insertar %n filas no contiguas + Insert %n non-contiguous rows + + + + Remove row(s) + + Remover fila(s) + Remover fila(s) + + + + Insert %n column(s) left + + Insertar %n columna(s) a la izquierda + Insertar %n columna(s) a la izquierda + + + + Insert %n column(s) right + + Insertar %n columna a la derecha + Insertar %n columnas a la derecha + + + + Insert %n non-contiguous columns + + Insertar %n columnas no contiguas + Insert %n non-contiguous columns + + + + Remove column(s) + + Remover columna(s) + Remover columna(s) + + + + + Workbench + + Spreadsheet + Hoja de cálculo + + + diff --git a/src/Mod/Start/Gui/Resources/Start.qrc b/src/Mod/Start/Gui/Resources/Start.qrc index adf3b2f761..7c61858653 100644 --- a/src/Mod/Start/Gui/Resources/Start.qrc +++ b/src/Mod/Start/Gui/Resources/Start.qrc @@ -1,43 +1,45 @@ - - - icons/StartWorkbench.svg - icons/preferences-start.svg - translations/StartPage_af.qm - translations/StartPage_de.qm - translations/StartPage_fi.qm - translations/StartPage_fr.qm - translations/StartPage_it.qm - translations/StartPage_nl.qm - translations/StartPage_no.qm - translations/StartPage_ru.qm - translations/StartPage_uk.qm - translations/StartPage_pl.qm - translations/StartPage_hr.qm - translations/StartPage_ja.qm - translations/StartPage_hu.qm - translations/StartPage_tr.qm - translations/StartPage_sv-SE.qm - translations/StartPage_zh-TW.qm - translations/StartPage_pt-BR.qm - translations/StartPage_cs.qm - translations/StartPage_sk.qm - translations/StartPage_es-ES.qm - translations/StartPage_zh-CN.qm - translations/StartPage_ro.qm - translations/StartPage_pt-PT.qm - translations/StartPage_sr.qm - translations/StartPage_el.qm - translations/StartPage_sl.qm - translations/StartPage_eu.qm - translations/StartPage_ca.qm - translations/StartPage_gl.qm - translations/StartPage_kab.qm - translations/StartPage_ko.qm - translations/StartPage_fil.qm - translations/StartPage_id.qm - translations/StartPage_lt.qm - translations/StartPage_val-ES.qm - translations/StartPage_ar.qm - translations/StartPage_vi.qm - - + + + icons/StartWorkbench.svg + icons/preferences-start.svg + translations/StartPage_af.qm + translations/StartPage_de.qm + translations/StartPage_fi.qm + translations/StartPage_fr.qm + translations/StartPage_it.qm + translations/StartPage_nl.qm + translations/StartPage_no.qm + translations/StartPage_ru.qm + translations/StartPage_uk.qm + translations/StartPage_pl.qm + translations/StartPage_hr.qm + translations/StartPage_ja.qm + translations/StartPage_hu.qm + translations/StartPage_tr.qm + translations/StartPage_sv-SE.qm + translations/StartPage_zh-TW.qm + translations/StartPage_pt-BR.qm + translations/StartPage_cs.qm + translations/StartPage_sk.qm + translations/StartPage_es-ES.qm + translations/StartPage_zh-CN.qm + translations/StartPage_ro.qm + translations/StartPage_pt-PT.qm + translations/StartPage_sr.qm + translations/StartPage_el.qm + translations/StartPage_sl.qm + translations/StartPage_eu.qm + translations/StartPage_ca.qm + translations/StartPage_gl.qm + translations/StartPage_kab.qm + translations/StartPage_ko.qm + translations/StartPage_fil.qm + translations/StartPage_id.qm + translations/StartPage_lt.qm + translations/StartPage_val-ES.qm + translations/StartPage_ar.qm + translations/StartPage_vi.qm + translations/StartPage_es-AR.qm + translations/StartPage_bg.qm + + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_bg.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_bg.qm new file mode 100644 index 0000000000..f4ecfba914 Binary files /dev/null and b/src/Mod/Start/Gui/Resources/translations/StartPage_bg.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_bg.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_bg.ts new file mode 100644 index 0000000000..0ea905281f --- /dev/null +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_bg.ts @@ -0,0 +1,498 @@ + + + + + StartPage + + + Start + Старт + + + + Documents + Документи + + + + Help + Помощ + + + + Activity + Дейност + + + + Recent files + Скорошни файлове + + + + Tip + Съвет + + + + Adjust the number of recent files to be shown here in menu Edit -> Preferences -> General -> Size of recent file list + Adjust the number of recent files to be shown here in menu Edit -> Preferences -> General -> Size of recent file list + + + + Examples + Примери + + + + General documentation + Обща документация + + + + User hub + Потребителски център + + + + This section contains documentation useful for FreeCAD users in general: a list of all the workbenches, detailed instructions on how to install and use the FreeCAD application, tutorials, and all you need to get started. + This section contains documentation useful for FreeCAD users in general: a list of all the workbenches, detailed instructions on how to install and use the FreeCAD application, tutorials, and all you need to get started. + + + + Power users hub + Център за напреднали потребители + + + + This section gathers documentation for advanced users and people interested in writing python scripts. You will also find there a repository of macros, instructions on how to install and use them, and more information about customizing FreeCAD to your specific needs. + This section gathers documentation for advanced users and people interested in writing python scripts. You will also find there a repository of macros, instructions on how to install and use them, and more information about customizing FreeCAD to your specific needs. + + + + Developers hub + Център за разработчици + + + + This section contains material for developers: How to compile FreeCAD yourself, how the FreeCAD source code is structured + how to navigate in it, how to develop new workbenches and/or embed FreeCAD in your own application. + This section contains material for developers: How to compile FreeCAD yourself, how the FreeCAD source code is structured + how to navigate in it, how to develop new workbenches and/or embed FreeCAD in your own application. + + + + Manual + Наръчник + + + + The FreeCAD manual is another, more linear way to present the information contained in this wiki. It is made to be read like a book, and will gently introduce you to many other pages from the hubs above. <a href="https://www.gitbook.com/book/yorikvanhavre/a-freecad-manual/details">e-book versions</a> are also available. + The FreeCAD manual is another, more linear way to present the information contained in this wiki. It is made to be read like a book, and will gently introduce you to many other pages from the hubs above. <a href="https://www.gitbook.com/book/yorikvanhavre/a-freecad-manual/details">e-book versions</a> are also available. + + + + Workbenches documentation + Документация на набора инструменти + + + + These are the help pages of all the workbenches currently installed on this computer. + These are the help pages of all the workbenches currently installed on this computer. + + + + Getting help from the community + Получаване на помощ от обществото + + + + The <a href="http://forum.freecadweb.org">FreeCAD forum</a> is a great place to get help from other FreeCAD users and developers. The forum has many sections for different types of issues and discussion subjects. If in doubt, post in the more general <a href="https://forum.freecadweb.org/viewforum.php?f=3">Help on using FreeCAD</a> section. + The <a href="http://forum.freecadweb.org">FreeCAD forum</a> is a great place to get help from other FreeCAD users and developers. The forum has many sections for different types of issues and discussion subjects. If in doubt, post in the more general <a href="https://forum.freecadweb.org/viewforum.php?f=3">Help on using FreeCAD</a> section. + + + + If it is the first time you are posting on the forum, be sure to <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=2264">read the guidelines</a> first! + If it is the first time you are posting on the forum, be sure to <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=2264">read the guidelines</a> first! + + + + FreeCAD also maintains a public <a href="https://www.freecadweb.org/tracker">bug tracker</a> where anybody can submit bugs and propose new features. To avoid causing extra work and give the best chances to see your bug solved, make sure you read the <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=5236">bug submission guide</a> before posting. + FreeCAD also maintains a public <a href="https://www.freecadweb.org/tracker">bug tracker</a> where anybody can submit bugs and propose new features. To avoid causing extra work and give the best chances to see your bug solved, make sure you read the <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=5236">bug submission guide</a> before posting. + + + + Available addons + Налични добавки + + + + Below is a list of available extra workbenches that can be added to your FreeCAD installation. Browse and install them from menu Tools -> Addons manager. You can learn more about any of them by clicking the links below. + Below is a list of available extra workbenches that can be added to your FreeCAD installation. Browse and install them from menu Tools -> Addons manager. You can learn more about any of them by clicking the links below. + + + + If not bundled with your FreeCAD version, install the FreeCAD documentation package to get documentation hubs, workbench help and individual command documentation without an internet connection. + If not bundled with your FreeCAD version, install the FreeCAD documentation package to get documentation hubs, workbench help and individual command documentation without an internet connection. + + + + Cannot fetch information from GitHub. <a href="EnableDownload.py">Authorize FreeCAD to access the internet</a> and reload the Start page. + Cannot fetch information from GitHub. <a href="EnableDownload.py">Authorize FreeCAD to access the internet</a> and reload the Start page. + + + + Recent commits + Recent commits + + + + Below are the latest changes added to the <a href="http://github.com/FreeCAD/FreeCAD/">FreeCAD source code</a>. These changes might not reflect yet in the FreeCAD version that you are currently running. Check the <a href="https://www.freecadweb.org/wiki/Downloads">available options</a> if you wish to obtain a development version. + Below are the latest changes added to the <a href="http://github.com/FreeCAD/FreeCAD/">FreeCAD source code</a>. These changes might not reflect yet in the FreeCAD version that you are currently running. Check the <a href="https://www.freecadweb.org/wiki/Downloads">available options</a> if you wish to obtain a development version. + + + + See all commits on github + See all commits on github + + + + You can configure a custom folder to display here in menu Edit -> Preferences -> Start -> Show additional folder + You can configure a custom folder to display here in menu Edit -> Preferences -> Start -> Show additional folder + + + + version + версия + + + + build + изграждане + + + + Create new... + Създаване на ново... + + + + Unknown + Неизвестно + + + + Forum + Форум + + + + The latest posts on the <a href="https://forum.freecadweb.org">FreeCAD forum</a>: + The latest posts on the <a href="https://forum.freecadweb.org">FreeCAD forum</a>: + + + + To open any of the links above in your desktop browser, Right-click -> Open in external browser + To open any of the links above in your desktop browser, Right-click -> Open in external browser + + + + Creation date + Дата на създаване + + + + Last modification + Последна модификация + + + + Notes + Бележки + + + + Open start page preferences + Open start page preferences + + + + Workbench + + + Start page + Начална страница + + + + CmdStartPage + + + Start + Старт + + + + Start Page + Начална страница + + + + Displays the start page in a browser view + Показва началната страница в изглед на браузъра + + + + DlgStartPreferences + + + Start page options + Опции за началната страница + + + + Start page template + Шаблон за началната страница + + + + An optional HTML template that will be used instead of the default start page. + An optional HTML template that will be used instead of the default start page. + + + + Contents + Съдържание + + + + Show forum + Показване на форума + + + + Show examples folder contents + Show examples folder contents + + + + Show additional folder + Показване на допълнителна папка + + + + If you want the examples to show on the first page + Ако искате примери да се показват на първата страница + + + + If this is checked, the latest posts from the FreeCAD forum will be displayed on the Activity tab + Ако това е отбелязано, то последните публикации от форума на FreeCAD ще бъдат показвани в раздела дейност + + + + An optional custom folder to be displayed at the bottom of the first page. +By using ";;" to separate paths, you can add several folders here + An optional custom folder to be displayed at the bottom of the first page. +By using ";;" to separate paths, you can add several folders here + + + + Show notepad + Show notepad + + + + Shows a notepad next to the file thumbnails, where you can keep notes across sessions + Shows a notepad next to the file thumbnails, where you can keep notes across sessions + + + + Show tips + Show tips + + + + Displays help tips in the Start workbench Documents tab + Displays help tips in the Start workbench Documents tab + + + + Fonts and colors + Шрифтове и цветове + + + + The background of the main start page area + The background of the main start page area + + + + Background color + Цвят на фона + + + + in FreeCAD + във FreeCAD + + + + In external browser + Във външен браузър + + + + Background color down gradient + Background color down gradient + + + + The color of the version text + Цветът на текста на версията + + + + Link color + Цвят на препратка + + + + An optional image to display as background + An optional image to display as background + + + + If this is checked and a style sheet is specified in General preferences, it will be used and override the colors below + If this is checked and a style sheet is specified in General preferences, it will be used and override the colors below + + + + Page background color + Цветът на фона на страницата + + + + The color of the text on the main pages + Цветът на текста в главните страници + + + + Background image + Фоново изображение + + + + Page text color + Цветът на текста в страницата + + + + The color of the links + Цветът на препратките + + + + The background color of the boxes inside the pages + The background color of the boxes inside the pages + + + + Box background color + Box background color + + + + The background color behind the panels + The background color behind the panels + + + + The down gradient for the background color (currently unsupported) + The down gradient for the background color (currently unsupported) + + + + Open links + Open links + + + + Background text color + Фонов цвят на текста + + + + Use FreeCAD style sheet + Употреба на стила на FreeCAD + + + + Font family + Семейство шрифтове + + + + The font family to use on the start page. Can be a font name or a comma-separated series of fallback fonts + Семейството шрифтове в употреба в началната страница. Може да бъде името на шрифта или поредица разделена със запетая от резервни шрифтове + + + + Arial,Helvetica,sans + Arial,Helvetica,sans + + + + The base font size to use for all texts of the Start page + Базова големина на шрифта за употреба за всички текстове на началната страница + + + + px + px + + + + Use gradient for New File icon + Use gradient for New File icon + + + + If this is selected, the 'New File' icon shows a gradient icon instead of the normal icon + If this is selected, the 'New File' icon shows a gradient icon instead of the normal icon + + + + Options + Опции + + + + Choose which workbench to switch to after the program launches + Choose which workbench to switch to after the program launches + + + + If checked, will automatically close the Start page when FreeCAD launches + If checked, will automatically close the Start page when FreeCAD launches + + + + Switch workbench after loading + Switch workbench after loading + + + + Close start page after loading + Затваряне на началната страница след зареждане + + + + Close and switch on opening file + Close and switch on opening file + + + + If application is started by opening a file, apply the two settings above + If application is started by opening a file, apply the two settings above + + + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_es-AR.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_es-AR.qm new file mode 100644 index 0000000000..2387200f54 Binary files /dev/null and b/src/Mod/Start/Gui/Resources/translations/StartPage_es-AR.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_es-AR.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_es-AR.ts new file mode 100644 index 0000000000..ee82a4c081 --- /dev/null +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_es-AR.ts @@ -0,0 +1,498 @@ + + + + + StartPage + + + Start + Iniciar + + + + Documents + Documentos + + + + Help + Ayuda + + + + Activity + Actividad + + + + Recent files + Archivos recientes + + + + Tip + Sugerencia + + + + Adjust the number of recent files to be shown here in menu Edit -> Preferences -> General -> Size of recent file list + Configurá el número de archivos recientes que se muestran en la lista, en el menú Editar -> Preferencias -> General -> Tamaño de la lista de archivos recientes + + + + Examples + Ejemplos + + + + General documentation + Documentación general + + + + User hub + Usuarios en general + + + + This section contains documentation useful for FreeCAD users in general: a list of all the workbenches, detailed instructions on how to install and use the FreeCAD application, tutorials, and all you need to get started. + Esta sección contiene documentación útil para los usuarios de FreeCAD en general: una lista de todos los entornos de trabajo, instrucciones detalladas sobre cómo instalar y usar FreeCAD, tutoriales y todo lo que necesitás para empezar. + + + + Power users hub + Usuarios avanzados + + + + This section gathers documentation for advanced users and people interested in writing python scripts. You will also find there a repository of macros, instructions on how to install and use them, and more information about customizing FreeCAD to your specific needs. + Esta sección recopila documentación para usuarios experimentados y personas interesadas en escribir scripts de Python. También encontrarás un repositorio de macros, instrucciones sobre cómo instalarlas y usarlas, y más información sobre cómo personalizar FreeCAD para tus necesidades específicas. + + + + Developers hub + Desarrolladores + + + + This section contains material for developers: How to compile FreeCAD yourself, how the FreeCAD source code is structured + how to navigate in it, how to develop new workbenches and/or embed FreeCAD in your own application. + Esta sección contiene material para desarrolladores: cómo compilar FreeCAD vos mismo, cómo está estructurado el código fuente de FreeCAD y cómo navegar en él, cómo desarrollar nuevos entornos de trabajo, y/o integrar FreeCAD en tu propia aplicación. + + + + Manual + Manual + + + + The FreeCAD manual is another, more linear way to present the information contained in this wiki. It is made to be read like a book, and will gently introduce you to many other pages from the hubs above. <a href="https://www.gitbook.com/book/yorikvanhavre/a-freecad-manual/details">e-book versions</a> are also available. + El manual de FreeCAD es una forma más lineal de presentar la información contenida en este wiki. Está hecho para ser leído como un libro y te introducirá fácilmente en muchas otras páginas de las secciones anteriores. También están disponibles versiones en formato de <a href="https://www.gitbook.com/book/yorikvanhavre/a-freecad-manual/details">libros electrónicos</a>. + + + + Workbenches documentation + Documentación de entornos de trabajo + + + + These are the help pages of all the workbenches currently installed on this computer. + Estas son las páginas de ayuda de todos los entornos de trabajo instalados actualmente en esta computadora. + + + + Getting help from the community + Obteniendo ayuda de la comunidad + + + + The <a href="http://forum.freecadweb.org">FreeCAD forum</a> is a great place to get help from other FreeCAD users and developers. The forum has many sections for different types of issues and discussion subjects. If in doubt, post in the more general <a href="https://forum.freecadweb.org/viewforum.php?f=3">Help on using FreeCAD</a> section. + El <a href="http://forum.freecadweb.org"> foro de FreeCAD </a> es un excelente lugar para obtener ayuda de otros usuarios y desarrolladores de FreeCAD. El foro tiene muchas secciones para diferentes tipos de problemas y temas de discusión. En caso de duda, publicá en la sección <a href="https://forum.freecadweb.org/viewforum.php?f=3"> Ayuda sobre el uso de FreeCAD </a>. + + + + If it is the first time you are posting on the forum, be sure to <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=2264">read the guidelines</a> first! + Si es la primera vez que estás publicando en el foro, ¡Asegurate de <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=2264"> leer las pautas </a> primero! + + + + FreeCAD also maintains a public <a href="https://www.freecadweb.org/tracker">bug tracker</a> where anybody can submit bugs and propose new features. To avoid causing extra work and give the best chances to see your bug solved, make sure you read the <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=5236">bug submission guide</a> before posting. + FreeCAD también mantiene un <a href="https://www.freecadweb.org/tracker">rastreador de errores </a>público, donde cualquier persona puede reportar errores y proponer nuevas funcionalidades. Para evitar causar trabajo extra y tener la mejor oportunidad para resolver tu error, asegurate de leer la <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=5236">guía de envío de errores </a>antes de publicar. + + + + Available addons + Complementos disponibles + + + + Below is a list of available extra workbenches that can be added to your FreeCAD installation. Browse and install them from menu Tools -> Addons manager. You can learn more about any of them by clicking the links below. + A continuación se muestra una lista de los entornos de trabajo adicionales disponibles que se pueden agregar a tu instalación de FreeCAD. Examinalos e instalalos desde el menú Herramientas -> Gestor de complementos. Podés obtener más información sobre cualquiera de ellos haciendo clic en los enlaces a continuación. + + + + If not bundled with your FreeCAD version, install the FreeCAD documentation package to get documentation hubs, workbench help and individual command documentation without an internet connection. + Si no está incluido con tu versión de FreeCAD, instalá el paquete de documentación de FreeCAD para obtener los centros de documentación, la ayuda de entorno de trabajo y la documentación de comandos individuales sin conexión a Internet. + + + + Cannot fetch information from GitHub. <a href="EnableDownload.py">Authorize FreeCAD to access the internet</a> and reload the Start page. + No se puede obtener información de GitHub. <a href="EnableDownload.py"> Autorizá a FreeCAD a acceder a Internet </a> y volvé a cargar la página de inicio. + + + + Recent commits + Últimos cambios confirmados + + + + Below are the latest changes added to the <a href="http://github.com/FreeCAD/FreeCAD/">FreeCAD source code</a>. These changes might not reflect yet in the FreeCAD version that you are currently running. Check the <a href="https://www.freecadweb.org/wiki/Downloads">available options</a> if you wish to obtain a development version. + A continuación se muestran los últimos cambios agregados al <a href="http://github.com/FreeCAD/FreeCAD/">código fuente de FreeCAD</a>. Es posible que estos cambios aún no se reflejen en la versión de FreeCAD que estás ejecutando actualmente. Marcá las <a href="https://www.freecadweb.org/wiki/Downloads">opciones disponibles</a> si querés obtener una versión de desarrollo. + + + + See all commits on github + Ver todos los cambios confirmados en GitHub + + + + You can configure a custom folder to display here in menu Edit -> Preferences -> Start -> Show additional folder + Podés configurar una carpeta personalizada para mostrar acá en el menú Editar -> Preferencias -> Inicio -> Mostrar carpeta adicional + + + + version + versión + + + + build + Compilación + + + + Create new... + Crear nuevo... + + + + Unknown + Desconocido + + + + Forum + Foro + + + + The latest posts on the <a href="https://forum.freecadweb.org">FreeCAD forum</a>: + Las últimas publicaciones en el <a href="https://forum.freecadweb.org">foro de FreeCAD</a>: + + + + To open any of the links above in your desktop browser, Right-click -> Open in external browser + Para abrir cualquiera de los enlaces anteriores en tu navegador de escritorio, hacé clic con el botón derecho del mouse -> Abrir en navegador externo + + + + Creation date + Fecha de creación + + + + Last modification + Última modificación + + + + Notes + Notas + + + + Open start page preferences + Abrir preferencias de página de inicio + + + + Workbench + + + Start page + Página de inicio + + + + CmdStartPage + + + Start + Iniciar + + + + Start Page + Página de Inicio + + + + Displays the start page in a browser view + Muestra la página de inicio en una vista de navegador + + + + DlgStartPreferences + + + Start page options + Opciones de página de inicio + + + + Start page template + Plantilla de página de inicio + + + + An optional HTML template that will be used instead of the default start page. + Una plantilla HTML opcional que será utilizada en lugar de la página de inicio predeterminada. + + + + Contents + Contenido + + + + Show forum + Mostrar foro + + + + Show examples folder contents + Mostrar el contenido de la carpeta de ejemplos + + + + Show additional folder + Mostrar carpeta de usuario + + + + If you want the examples to show on the first page + Si querés que se muestren los ejemplos en la página de inicio + + + + If this is checked, the latest posts from the FreeCAD forum will be displayed on the Activity tab + Si esta opción esta seleccionada, las últimas publicaciones del foro de FreeCAD se mostrarán en la pestaña de Actividad + + + + An optional custom folder to be displayed at the bottom of the first page. +By using ";;" to separate paths, you can add several folders here + Una carpeta personalizada opcional que se mostrará en la parte inferior de la primera página. +Mediante el uso de ";;" para separar rutas, puede agregar varias carpetas aquí + + + + Show notepad + Mostrar panel de notas + + + + Shows a notepad next to the file thumbnails, where you can keep notes across sessions + Muestra un bloc de notas junto a las miniaturas del archivo, donde puedes mantener notas entre sesiones + + + + Show tips + Mostrar consejos + + + + Displays help tips in the Start workbench Documents tab + Mostrar ayuda en ficha Iniciar documentos + + + + Fonts and colors + Fuentes y colores + + + + The background of the main start page area + El fondo del área principal de la página de inicio + + + + Background color + Color de fondo + + + + in FreeCAD + en FreeCAD + + + + In external browser + En navegador externo + + + + Background color down gradient + Color del gradiente de fondo + + + + The color of the version text + El color del texto de la versión + + + + Link color + Color de enlace + + + + An optional image to display as background + Una imagen opcional para mostrar como fondo + + + + If this is checked and a style sheet is specified in General preferences, it will be used and override the colors below + Si se selecciona, y se especifica una hoja de estilo en las preferencias generales, se utilizará y anulará los colores a continuación + + + + Page background color + Color de fondo de página + + + + The color of the text on the main pages + El color del texto en las páginas principales + + + + Background image + Imagen de fondo + + + + Page text color + Color del texto de la página + + + + The color of the links + El color de los enlaces + + + + The background color of the boxes inside the pages + El color de fondo de las cajas dentro de las páginas + + + + Box background color + Color de fondo de la caja + + + + The background color behind the panels + El color de fondo detrás de los paneles + + + + The down gradient for the background color (currently unsupported) + El degradado para el color de fondo (actualmente no soportado) + + + + Open links + Enlaces abiertos + + + + Background text color + Color de fondo del texto + + + + Use FreeCAD style sheet + Usar una hoja de estilo personalizada + + + + Font family + Tipo de fuente + + + + The font family to use on the start page. Can be a font name or a comma-separated series of fallback fonts + La familia de fuentes para usar en la página de inicio. Puede ser un nombre de fuente o una serie de fuentes alternativas separadas por comas + + + + Arial,Helvetica,sans + Arial, Courier New, Tahoma, Osifont + + + + The base font size to use for all texts of the Start page + El tamaño de fuente base para ser utilizado en todos los textos de la Página de inicio + + + + px + px + + + + Use gradient for New File icon + Usar degradado para el icono de Archivo Nuevo + + + + If this is selected, the 'New File' icon shows a gradient icon instead of the normal icon + Si se selecciona esta opción, el icono 'Nuevo archivo' muestra un icono de degradado en lugar del icono normal + + + + Options + Opciones + + + + Choose which workbench to switch to after the program launches + Elija el banco de trabajo al que cambiar después del lanzamiento del programa + + + + If checked, will automatically close the Start page when FreeCAD launches + Si está marcado, cerrará automáticamente la página de inicio cuando FreeCAD comience + + + + Switch workbench after loading + Cambiar el entorno de trabajo después de cargar + + + + Close start page after loading + Cerrar página de inicio después de cargar + + + + Close and switch on opening file + Cerrar y cambiar al abrir el archivo + + + + If application is started by opening a file, apply the two settings above + Si FreeCAD se inicia abriendo un archivo, se aplican los dos ajustes anteriores + + + diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm index e6e16a05fd..0a1497baa4 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts index 37dc4ebe51..c9fc2eacc7 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts @@ -457,7 +457,7 @@ Usando ";;" para separar caminhos, você pode adicionar várias pastas aqui If this is selected, the 'New File' icon shows a gradient icon instead of the normal icon - If this is selected, the 'New File' icon shows a gradient icon instead of the normal icon + Se for selecionado, o ícone 'Novo Arquivo' mostra um ícone gradiente em vez do ícone normal @@ -467,12 +467,12 @@ Usando ";;" para separar caminhos, você pode adicionar várias pastas aqui Choose which workbench to switch to after the program launches - Choose which workbench to switch to after the program launches + Escolher para qual bancada alternar depois do programa abrir If checked, will automatically close the Start page when FreeCAD launches - If checked, will automatically close the Start page when FreeCAD launches + Se marcado, fechará automaticamente a página inicial quando o FreeCAD iniciar diff --git a/src/Mod/TechDraw/Gui/Resources/TechDraw.qrc b/src/Mod/TechDraw/Gui/Resources/TechDraw.qrc index 16352b6f49..919a00d855 100644 --- a/src/Mod/TechDraw/Gui/Resources/TechDraw.qrc +++ b/src/Mod/TechDraw/Gui/Resources/TechDraw.qrc @@ -168,5 +168,7 @@ translations/TechDraw_val-ES.qm translations/TechDraw_ar.qm translations/TechDraw_vi.qm + translations/TechDraw_es-AR.qm + translations/TechDraw_bg.qm diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_bg.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_bg.qm new file mode 100644 index 0000000000..17c7cde243 Binary files /dev/null and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_bg.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_bg.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_bg.ts new file mode 100644 index 0000000000..55feb52be3 --- /dev/null +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_bg.ts @@ -0,0 +1,5185 @@ + + + + + Cmd2LineCenterLine + + + Add Centerline between 2 Lines + Add Centerline between 2 Lines + + + + Cmd2PointCenterLine + + + Add Centerline between 2 Points + Add Centerline between 2 Points + + + + CmdMidpoints + + + Add Midpoint Vertices + Add Midpoint Vertices + + + + CmdQuadrants + + + Add Quadrant Vertices + Add Quadrant Vertices + + + + CmdTechDraw2LineCenterLine + + + TechDraw + Технически чертеж + + + + Add Centerline between 2 Lines + Add Centerline between 2 Lines + + + + CmdTechDraw2PointCenterLine + + + TechDraw + Технически чертеж + + + + Add Centerline between 2 Points + Add Centerline between 2 Points + + + + CmdTechDraw2PointCosmeticLine + + + TechDraw + Технически чертеж + + + + Add Cosmetic Line Through 2 Points + Add Cosmetic Line Through 2 Points + + + + CmdTechDraw3PtAngleDimension + + + TechDraw + Технически чертеж + + + + Insert 3-Point Angle Dimension + Insert 3-Point Angle Dimension + + + + CmdTechDrawActiveView + + + TechDraw + Технически чертеж + + + + Insert Active View (3D View) + Insert Active View (3D View) + + + + CmdTechDrawAngleDimension + + + TechDraw + Технически чертеж + + + + Insert Angle Dimension + Insert Angle Dimension + + + + CmdTechDrawAnnotation + + + TechDraw + Технически чертеж + + + + Insert Annotation + Insert Annotation + + + + CmdTechDrawArchView + + + TechDraw + Технически чертеж + + + + Insert Arch Workbench Object + Insert Arch Workbench Object + + + + Insert a View of a Section Plane from Arch Workbench + Insert a View of a Section Plane from Arch Workbench + + + + CmdTechDrawBalloon + + + TechDraw + Технически чертеж + + + + Insert Balloon Annotation + Insert Balloon Annotation + + + + CmdTechDrawCenterLineGroup + + + TechDraw + Технически чертеж + + + + Insert Center Line + Insert Center Line + + + + Add Centerline to Faces + Add Centerline to Faces + + + + CmdTechDrawClipGroup + + + TechDraw + Технически чертеж + + + + Insert Clip Group + Insert Clip Group + + + + CmdTechDrawClipGroupAdd + + + TechDraw + Технически чертеж + + + + Add View to Clip Group + Add View to Clip Group + + + + CmdTechDrawClipGroupRemove + + + TechDraw + Технически чертеж + + + + Remove View from Clip Group + Remove View from Clip Group + + + + CmdTechDrawCosmeticEraser + + + TechDraw + Технически чертеж + + + + Remove Cosmetic Object + Remove Cosmetic Object + + + + CmdTechDrawCosmeticVertex + + + TechDraw + Технически чертеж + + + + Add Cosmetic Vertex + Add Cosmetic Vertex + + + + CmdTechDrawCosmeticVertexGroup + + + TechDraw + Технически чертеж + + + + Insert Cosmetic Vertex + Insert Cosmetic Vertex + + + + Add Cosmetic Vertex + Add Cosmetic Vertex + + + + CmdTechDrawDecorateLine + + + TechDraw + Технически чертеж + + + + Change Appearance of Lines + Change Appearance of Lines + + + + Change Appearance of selected Lines + Change Appearance of selected Lines + + + + CmdTechDrawDetailView + + + TechDraw + Технически чертеж + + + + Insert Detail View + Insert Detail View + + + + CmdTechDrawDiameterDimension + + + TechDraw + Технически чертеж + + + + Insert Diameter Dimension + Insert Diameter Dimension + + + + CmdTechDrawDimension + + + TechDraw + Технически чертеж + + + + Insert Dimension + Insert Dimension + + + + CmdTechDrawDraftView + + + TechDraw + Технически чертеж + + + + Insert Draft Workbench Object + Insert Draft Workbench Object + + + + Insert a View of a Draft Workbench object + Insert a View of a Draft Workbench object + + + + CmdTechDrawExportPageDXF + + + File + Файл + + + + Export Page as DXF + Export Page as DXF + + + + Save Dxf File + Save Dxf File + + + + Dxf (*.dxf) + Dxf (*.dxf) + + + + CmdTechDrawExportPageSVG + + + File + Файл + + + + Export Page as SVG + Export Page as SVG + + + + CmdTechDrawExtentGroup + + + TechDraw + Технически чертеж + + + + Insert Extent Dimension + Insert Extent Dimension + + + + Horizontal Extent + Horizontal Extent + + + + Vertical Extent + Vertical Extent + + + + CmdTechDrawFaceCenterLine + + + TechDraw + Технически чертеж + + + + Add Centerline to Faces + Add Centerline to Faces + + + + CmdTechDrawGeometricHatch + + + TechDraw + Технически чертеж + + + + Apply Geometric Hatch to Face + Apply Geometric Hatch to Face + + + + CmdTechDrawHatch + + + TechDraw + Технически чертеж + + + + Hatch a Face using Image File + Hatch a Face using Image File + + + + CmdTechDrawHorizontalDimension + + + TechDraw + Технически чертеж + + + + Insert Horizontal Dimension + Insert Horizontal Dimension + + + + CmdTechDrawHorizontalExtentDimension + + + TechDraw + Технически чертеж + + + + Insert Horizontal Extent Dimension + Insert Horizontal Extent Dimension + + + + CmdTechDrawImage + + + TechDraw + Технически чертеж + + + + Insert Bitmap Image + Insert Bitmap Image + + + + + Insert Bitmap from a file into a page + Insert Bitmap from a file into a page + + + + Select an Image File + Избор на файл с изображение + + + + Image (*.png *.jpg *.jpeg) + Изображение (*.png *.jpg *.jpeg) + + + + CmdTechDrawLandmarkDimension + + + TechDraw + Технически чертеж + + + + Insert Landmark Dimension - EXPERIMENTAL + Insert Landmark Dimension - EXPERIMENTAL + + + + CmdTechDrawLeaderLine + + + TechDraw + Технически чертеж + + + + Add Leaderline to View + Add Leaderline to View + + + + CmdTechDrawLengthDimension + + + TechDraw + Технически чертеж + + + + Insert Length Dimension + Insert Length Dimension + + + + CmdTechDrawLinkDimension + + + TechDraw + Технически чертеж + + + + Link Dimension to 3D Geometry + Link Dimension to 3D Geometry + + + + CmdTechDrawMidpoints + + + TechDraw + Технически чертеж + + + + Add Midpoint Vertices + Add Midpoint Vertices + + + + CmdTechDrawPageDefault + + + TechDraw + Технически чертеж + + + + Insert Default Page + Insert Default Page + + + + CmdTechDrawPageTemplate + + + TechDraw + Технически чертеж + + + + Insert Page using Template + Insert Page using Template + + + + Select a Template File + Select a Template File + + + + Template (*.svg *.dxf) + Template (*.svg *.dxf) + + + + CmdTechDrawProjectionGroup + + + TechDraw + Технически чертеж + + + + Insert Projection Group + Insert Projection Group + + + + Insert multiple linked views of drawable object(s) + Insert multiple linked views of drawable object(s) + + + + CmdTechDrawQuadrants + + + TechDraw + Технически чертеж + + + + Add Quadrant Vertices + Add Quadrant Vertices + + + + CmdTechDrawRadiusDimension + + + TechDraw + Технически чертеж + + + + Insert Radius Dimension + Insert Radius Dimension + + + + CmdTechDrawRedrawPage + + + TechDraw + Технически чертеж + + + + Redraw Page + Redraw Page + + + + CmdTechDrawRichTextAnnotation + + + TechDraw + Технически чертеж + + + + Insert Rich Text Annotation + Insert Rich Text Annotation + + + + CmdTechDrawSectionView + + + TechDraw + Технически чертеж + + + + Insert Section View + Insert Section View + + + + CmdTechDrawShowAll + + + TechDraw + Технически чертеж + + + + Show/Hide Invisible Edges + Show/Hide Invisible Edges + + + + CmdTechDrawSpreadsheetView + + + TechDraw + Технически чертеж + + + + Insert Spreadsheet View + Insert Spreadsheet View + + + + Insert View to a spreadsheet + Insert View to a spreadsheet + + + + CmdTechDrawSymbol + + + TechDraw + Технически чертеж + + + + Insert SVG Symbol + Вмъкване на SVG символ + + + + Insert symbol from an SVG file + Insert symbol from an SVG file + + + + CmdTechDrawToggleFrame + + + TechDraw + Технически чертеж + + + + + Turn View Frames On/Off + Turn View Frames On/Off + + + + CmdTechDrawVerticalDimension + + + TechDraw + Технически чертеж + + + + Insert Vertical Dimension + Insert Vertical Dimension + + + + CmdTechDrawVerticalExtentDimension + + + TechDraw + Технически чертеж + + + + Insert Vertical Extent Dimension + Insert Vertical Extent Dimension + + + + CmdTechDrawView + + + TechDraw + Технически чертеж + + + + Insert View + Insert View + + + + Insert a View + Insert a View + + + + CmdTechDrawWeldSymbol + + + TechDraw + Технически чертеж + + + + Add Welding Information to Leaderline + Add Welding Information to Leaderline + + + + Command + + + + Drawing create page + Drawing create page + + + + Create view + Create view + + + + Create Projection Group + Create Projection Group + + + + Create Clip + Create Clip + + + + ClipGroupAdd + ClipGroupAdd + + + + ClipGroupRemove + ClipGroupRemove + + + + Create Symbol + Create Symbol + + + + Create DraftView + Create DraftView + + + + Create ArchView + Create ArchView + + + + Create spreadsheet view + Create spreadsheet view + + + + + Save page to dxf + Save page to dxf + + + + Add Midpont Vertices + Add Midpont Vertices + + + + Add Quadrant Vertices + Add Quadrant Vertices + + + + Create Annotation + Create Annotation + + + + + + + + + + + Create Dimension + Create Dimension + + + + Create Hatch + Create Hatch + + + + Create GeomHatch + Create GeomHatch + + + + Create Image + Create Image + + + + Drag Balloon + Drag Balloon + + + + Drag Dimension + Drag Dimension + + + + + Create Balloon + Create Balloon + + + + Create ActiveView + Create ActiveView + + + + Create CenterLine + Create CenterLine + + + + Create Cosmetic Line + Create Cosmetic Line + + + + Update CosmeticLine + Update CosmeticLine + + + + Create Detail View + Create Detail View + + + + Update Detail + Update Detail + + + + Create Leader + Create Leader + + + + Edit Leader + Edit Leader + + + + Create Anno + Create Anno + + + + Edit Anno + Edit Anno + + + + Apply Quick + Apply Quick + + + + Apply Aligned + Apply Aligned + + + + Create SectionView + Create SectionView + + + + Create WeldSymbol + Create WeldSymbol + + + + Edit WeldSymbol + Edit WeldSymbol + + + + Add Cosmetic Vertex + Add Cosmetic Vertex + + + + MRichTextEdit + + + Save changes + Запис на промените + + + + Close editor + Затваряне на редактора + + + + Paragraph formatting + Форматиране на абзаца + + + + Undo (CTRL+Z) + Отмяна (CTRL+Z) + + + + Undo + Отмяна + + + + + Redo + Повтаряне + + + + Cut (CTRL+X) + Изрязване (CTRL+X) + + + + Cut + Изрязване + + + + Copy (CTRL+C) + Копиране (CTRL+C) + + + + Copy + Копиране + + + + Paste (CTRL+V) + Поставяне (CTRL+V) + + + + Paste + Поставяне + + + + Link (CTRL+L) + Линк (CTRL+L) + + + + Link + Линк + + + + Bold + Получер + + + + Italic (CTRL+I) + Курсив (CTRL+I) + + + + Italic + Курсив + + + + Underline (CTRL+U) + Подчертаване (CTRL+U) + + + + Underline + Подчертаване + + + + Strikethrough + Strikethrough + + + + Strike Out + Strike Out + + + + Bullet list (CTRL+-) + Bullet list (CTRL+-) + + + + Ordered list (CTRL+=) + Ordered list (CTRL+=) + + + + Decrease indentation (CTRL+,) + Decrease indentation (CTRL+,) + + + + Decrease indentation + Decrease indentation + + + + Increase indentation (CTRL+.) + Increase indentation (CTRL+.) + + + + Increase indentation + Increase indentation + + + + Text foreground color + Text foreground color + + + + Text background color + Text background color + + + + Background + Фон + + + + Font size + Font size + + + + + More functions + Още функции + + + + Standard + Стандартен + + + + Heading 1 + Заглавка 1 + + + + Heading 2 + Заглавка 2 + + + + Heading 3 + Заглавка 3 + + + + Heading 4 + Заглавка 4 + + + + Monospace + Моноспейс (Monospace) + + + + Remove character formatting + Премахване на форматирането на символа + + + + Remove all formatting + Премахване на всичкото форматиране + + + + Edit document source + Промяна на източника на документа + + + + Document source + Източник на документа + + + + Create a link + Създаване на линк + + + + Link URL: + URL-адрес на връзката: + + + + Select an image + Изберете изображение + + + + JPEG (*.jpg);; GIF (*.gif);; PNG (*.png);; BMP (*.bmp);; All (*) + JPEG (*.jpg);; GIF (*.gif);; PNG (*.png);; BMP (*.bmp);; Всички(*) + + + + QObject + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Wrong selection + + + + + No Shapes, Groups or Links in this selection + No Shapes, Groups or Links in this selection + + + + + Select at least 1 DrawViewPart object as Base. + Select at least 1 DrawViewPart object as Base. + + + + Select one Clip group and one View. + Select one Clip group and one View. + + + + Select exactly one View to add to group. + Select exactly one View to add to group. + + + + Select exactly one Clip group. + Select exactly one Clip group. + + + + Clip and View must be from same Page. + Clip and View must be from same Page. + + + + Select exactly one View to remove from Group. + Select exactly one View to remove from Group. + + + + View does not belong to a Clip + Изгледът не принадлежи на клипа + + + + Choose an SVG file to open + Изберете файл SVG за отваряне + + + + Scalable Vector Graphic + Мащабируема векторна графика + + + + All Files + Всички файлове + + + + Select at least one object. + Изберете поне един обект. + + + + There were no DraftWB objects in the selection. + There were no DraftWB objects in the selection. + + + + Please select only 1 Arch Section. + Please select only 1 Arch Section. + + + + No Arch Sections in selection. + No Arch Sections in selection. + + + + Can not export selection + Can not export selection + + + + Page contains DrawViewArch which will not be exported. Continue? + Page contains DrawViewArch which will not be exported. Continue? + + + + Select exactly one Spreadsheet object. + Изберете само един елемент от таблицата. + + + + No Drawing View + No Drawing View + + + + Open Drawing View before attempting export to SVG. + Open Drawing View before attempting export to SVG. + + + + + + + + + + + + + + Incorrect Selection + Incorrect Selection + + + + + Ellipse Curve Warning + Ellipse Curve Warning + + + + Selected edge is an Ellipse. Radius will be approximate. Continue? + Selected edge is an Ellipse. Radius will be approximate. Continue? + + + + + + + BSpline Curve Warning + BSpline Curve Warning + + + + + Selected edge is a BSpline. Radius will be approximate. Continue? + Selected edge is a BSpline. Radius will be approximate. Continue? + + + + Selected edge is an Ellipse. Diameter will be approximate. Continue? + Selected edge is an Ellipse. Diameter will be approximate. Continue? + + + + + Selected edge is a BSpline. Diameter will be approximate. Continue? + Selected edge is a BSpline. Diameter will be approximate. Continue? + + + + Need two straight edges to make an Angle Dimension + Need two straight edges to make an Angle Dimension + + + + Need three points to make a 3 point Angle Dimension + Need three points to make a 3 point Angle Dimension + + + + There is no 3D object in your selection + There is no 3D object in your selection + + + + There are no 3D Edges or Vertices in your selection + There are no 3D Edges or Vertices in your selection + + + + + Please select a View [and Edges]. + Please select a View [and Edges]. + + + + Select 2 point objects and 1 View. (1) + Select 2 point objects and 1 View. (1) + + + + Select 2 point objects and 1 View. (2) + Select 2 point objects and 1 View. (2) + + + + + + + + + + + + + + + Incorrect selection + Incorrect selection + + + + + Select an object first + Select an object first + + + + + Too many objects selected + Too many objects selected + + + + + Create a page first. + Първо създайте страница. + + + + + No View of a Part in selection. + No View of a Part in selection. + + + + No Feature with Shape in selection. + No Feature with Shape in selection. + + + + + + + + + + + + + + + + + + + + + Task In Progress + Task In Progress + + + + + + + + + + + + + + + + + + + + + Close active task dialog and try again. + Close active task dialog and try again. + + + + + + + Selection Error + Selection Error + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong Selection + Wrong Selection + + + + Can not attach leader. No base View selected. + Can not attach leader. No base View selected. + + + + + + + You must select a base View for the line. + You must select a base View for the line. + + + + + No DrawViewPart objects in this selection + No DrawViewPart objects in this selection + + + + + + + No base View in Selection. + No base View in Selection. + + + + You must select Faces or an existing CenterLine. + You must select Faces or an existing CenterLine. + + + + No CenterLine in selection. + No CenterLine in selection. + + + + + + Selection is not a CenterLine. + Selection is not a CenterLine. + + + + Selection not understood. + Selection not understood. + + + + You must select 2 Vertexes or an existing CenterLine. + You must select 2 Vertexes or an existing CenterLine. + + + + Need 2 Vertices or 1 CenterLine. + Need 2 Vertices or 1 CenterLine. + + + + Selection is empty. + Selection is empty. + + + + Not enough points in selection. + Not enough points in selection. + + + + Selection is not a Cosmetic Line. + Selection is not a Cosmetic Line. + + + + You must select 2 Vertexes. + You must select 2 Vertexes. + + + + No View in Selection. + No View in Selection. + + + + You must select a View and/or lines. + You must select a View and/or lines. + + + + No Part Views in this selection + No Part Views in this selection + + + + Select exactly one Leader line or one Weld symbol. + Select exactly one Leader line or one Weld symbol. + + + + + Nothing selected + Nothing selected + + + + At least 1 object in selection is not a part view + At least 1 object in selection is not a part view + + + + Unknown object type in selection + Unknown object type in selection + + + + Replace Hatch? + Replace Hatch? + + + + Some Faces in selection are already hatched. Replace? + Some Faces in selection are already hatched. Replace? + + + + No TechDraw Page + No TechDraw Page + + + + Need a TechDraw Page for this command + Need a TechDraw Page for this command + + + + Select a Face first + Select a Face first + + + + No TechDraw object in selection + No TechDraw object in selection + + + + Create a page to insert. + Create a page to insert. + + + + + No Faces to hatch in this selection + No Faces to hatch in this selection + + + + No page found + Няма намерена страница + + + + No Drawing Pages in document. + No Drawing Pages in document. + + + + Which page? + Which page? + + + + Too many pages + Твърде много страници + + + + Select only 1 page. + Select only 1 page. + + + + Can not determine correct page. + Can not determine correct page. + + + + PDF (*.pdf) + PDF (*.pdf) + + + + + All Files (*.*) + Всички файлове (*.*) + + + + Export Page As PDF + Export Page As PDF + + + + SVG (*.svg) + SVG (*.svg) + + + + Export page as SVG + Export page as SVG + + + + + + Are you sure you want to continue? + Are you sure you want to continue? + + + + Show drawing + Покажи чертежа + + + + Toggle KeepUpdated + Toggle KeepUpdated + + + + Click to update text + Click to update text + + + + New Leader Line + New Leader Line + + + + Edit Leader Line + Edit Leader Line + + + + Rich text creator + Rich text creator + + + + + + Rich text editor + Rich text editor + + + + New Cosmetic Vertex + New Cosmetic Vertex + + + + Select a symbol + Select a symbol + + + + ActiveView to TD View + ActiveView to TD View + + + + Create Center Line + Create Center Line + + + + Edit Center Line + Edit Center Line + + + + Create Section View + Create Section View + + + + + Select at first an orientation + Select at first an orientation + + + + Edit Section View + Edit Section View + + + + Operation Failed + Operation Failed + + + + Create Welding Symbol + Create Welding Symbol + + + + Edit Welding Symbol + Edit Welding Symbol + + + + Create Cosmetic Line + Create Cosmetic Line + + + + Edit Cosmetic Line + Edit Cosmetic Line + + + + New Detail View + New Detail View + + + + Edit Detail View + Edit Detail View + + + + + + + Edit %1 + Edit %1 + + + + Std_Delete + + + You cannot delete this leader line because +it has a weld symbol that would become broken. + You cannot delete this leader line because +it has a weld symbol that would become broken. + + + + + + + + + + + + + + + + Object dependencies + Object dependencies + + + + You cannot delete the anchor view of a projection group. + You cannot delete the anchor view of a projection group. + + + + + You cannot delete this view because it has a section view that would become broken. + You cannot delete this view because it has a section view that would become broken. + + + + + You cannot delete this view because it has a detail view that would become broken. + You cannot delete this view because it has a detail view that would become broken. + + + + + You cannot delete this view because it has a leader line that would become broken. + You cannot delete this view because it has a leader line that would become broken. + + + + The page is not empty, therefore the +following referencing objects might be lost: + The page is not empty, therefore the +following referencing objects might be lost: + + + + The group cannot be deleted because its items have the following +section or detail views, or leader lines that would get broken: + The group cannot be deleted because its items have the following +section or detail views, or leader lines that would get broken: + + + + The projection group is not empty, therefore +the following referencing objects might be lost: + The projection group is not empty, therefore +the following referencing objects might be lost: + + + + The following referencing object might break: + The following referencing object might break: + + + + You cannot delete this weld symbol because +it has a tile weld that would become broken. + You cannot delete this weld symbol because +it has a tile weld that would become broken. + + + + TaskActiveView + + + ActiveView to TD View + ActiveView to TD View + + + + Width + Ширина + + + + Width of generated view + Width of generated view + + + + Height + Височина + + + + Height of generated view + Height of generated view + + + + Border + Border + + + + Minimal distance of the object from +the top and left view border + Minimal distance of the object from +the top and left view border + + + + Paint background yes/no + Paint background yes/no + + + + Background + Фон + + + + Background color + Цвят на фона + + + + Line Width + Line Width + + + + Width of lines in generated view + Width of lines in generated view + + + + Render Mode + Render Mode + + + + Drawing style - see SoRenderManager + Drawing style - see SoRenderManager + + + + As is + As is + + + + Wireframe + Wireframe + + + + Points + Точки + + + + Wireframe overlay + Wireframe overlay + + + + Hidden Line + Hidden Line + + + + Bounding box + Bounding box + + + + TaskWeldingSymbol + + + Welding Symbol + Welding Symbol + + + + Text before arrow side symbol + Text before arrow side symbol + + + + Text after arrow side symbol + Text after arrow side symbol + + + + Pick arrow side symbol + Pick arrow side symbol + + + + + Symbol + Symbol + + + + Text above arrow side symbol + Text above arrow side symbol + + + + Pick other side symbol + Pick other side symbol + + + + Text below other side symbol + Text below other side symbol + + + + Text after other side symbol + Text after other side symbol + + + + Flips the sides + Flips the sides + + + + Flip Sides + Flip Sides + + + + Text before other side symbol + Text before other side symbol + + + + Remove other side symbol + Remove other side symbol + + + + Delete + Изтриване + + + + Adds the 'Field Weld' symbol (flag) +at the kink in the leader line + Adds the 'Field Weld' symbol (flag) +at the kink in the leader line + + + + Field Weld + Field Weld + + + + Adds the 'All Around' symbol (circle) +at the kink in the leader line + Adds the 'All Around' symbol (circle) +at the kink in the leader line + + + + All Around + All Around + + + + Offsets the lower symbol to indicate alternating welds + Offsets the lower symbol to indicate alternating welds + + + + Alternating + Alternating + + + + Directory to welding symbols. +This directory will be used for the symbol selection. + Directory to welding symbols. +This directory will be used for the symbol selection. + + + + *.svg + *.svg + + + + Text at end of symbol + Text at end of symbol + + + + Symbol Directory + Symbol Directory + + + + Tail Text + Tail Text + + + + TechDrawGui::DlgPrefsTechDrawAdvancedImp + + + + Advanced + Advanced + + + + Edge Fuzz + Edge Fuzz + + + + Shape of line end caps. +Only change unless you know what you are doing! + Shape of line end caps. +Only change unless you know what you are doing! + + + + Round + Round + + + + Square + Квадрат + + + + Flat + Flat + + + + Limit of 64x64 pixel SVG tiles used to hatch a single face. +For large scalings you might get an error about to many SVG tiles. +Then you need to increase the tile limit. + Limit of 64x64 pixel SVG tiles used to hatch a single face. +For large scalings you might get an error about to many SVG tiles. +Then you need to increase the tile limit. + + + + Dump intermediate results during Detail view processing + Dump intermediate results during Detail view processing + + + + Debug Detail + Debug Detail + + + + Include 2D Objects in projection + Include 2D Objects in projection + + + + Show Loose 2D Geom + Show Loose 2D Geom + + + + Dump intermediate results during Section view processing + Dump intermediate results during Section view processing + + + + Debug Section + Debug Section + + + + Perform a fuse operation on input shape(s) before Section view processing + Perform a fuse operation on input shape(s) before Section view processing + + + + Fuse Before Section + Fuse Before Section + + + + Highlights border of section cut in section views + Highlights border of section cut in section views + + + + Show Section Edges + Show Section Edges + + + + Maximum hatch line segments to use +when hatching a face with a PAT pattern + Maximum hatch line segments to use +when hatching a face with a PAT pattern + + + + Line End Cap Shape + Line End Cap Shape + + + + If checked, TechDraw will attempt to build faces using the +line segments returned by the hidden line removal algorithm. +Faces must be detected in order to use hatching, but there +can be a performance penalty in complex models. + If checked, TechDraw will attempt to build faces using the +line segments returned by the hidden line removal algorithm. +Faces must be detected in order to use hatching, but there +can be a performance penalty in complex models. + + + + Detect Faces + Detect Faces + + + + Include edges with unexpected geometry (zero length etc.) in results + Include edges with unexpected geometry (zero length etc.) in results + + + + Allow Crazy Edges + Allow Crazy Edges + + + + Max SVG Hatch Tiles + Max SVG Hatch Tiles + + + + Max PAT Hatch Segments + Max PAT Hatch Segments + + + + Dimension Format + Dimension Format + + + + Override automatic dimension format + Override automatic dimension format + + + + Mark Fuzz + Mark Fuzz + + + + Size of selection area around edges +Each unit is approx. 0.1 mm wide + Size of selection area around edges +Each unit is approx. 0.1 mm wide + + + + Selection area around center marks +Each unit is approx. 0.1 mm wide + Selection area around center marks +Each unit is approx. 0.1 mm wide + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + + + + TechDrawGui::DlgPrefsTechDrawAnnotationImp + + + + Annotation + Анотация + + + + Center Line Style + Center Line Style + + + + Style for section lines + Style for section lines + + + + + + NeverShow + NeverShow + + + + + + Continuous + Continuous + + + + + + Dash + Dash + + + + + + Dot + Точка + + + + + + DashDot + DashDot + + + + + + DashDotDot + DashDotDot + + + + Section Line Standard + Section Line Standard + + + + Section Cut Surface + Section Cut Surface + + + + Default appearance of cut surface in section view + Default appearance of cut surface in section view + + + + Hide + Hide + + + + Solid Color + Solid Color + + + + SVG Hatch + SVG Hatch + + + + PAT Hatch + PAT Hatch + + + + Forces last leader line segment to be horizontal + Forces last leader line segment to be horizontal + + + + Leader Line Auto Horizontal + Leader Line Auto Horizontal + + + + Length of balloon leader line kink + Length of balloon leader line kink + + + + Type for centerlines + Type for centerlines + + + + Shape of balloon annotations + Shape of balloon annotations + + + + Circular + Circular + + + + None + Няма + + + + Triangle + Триъгълник + + + + Inspection + Inspection + + + + Hexagon + Шестоъгълник + + + + + Square + Квадрат + + + + Rectangle + Правоъгълник + + + + Balloon Leader End + Balloon Leader End + + + + Standard to be used to draw section lines + Standard to be used to draw section lines + + + + ANSI + ANSI + + + + ISO + ISO + + + + Outline shape for detail views + Outline shape for detail views + + + + Circle + Кръг + + + + Section Line Style + Section Line Style + + + + Show arc center marks in views + Show arc center marks in views + + + + Show Center Marks + Show Center Marks + + + + Line group used to set line widths + Line group used to set line widths + + + + Line Width Group + Line Width Group + + + + Detail View Outline Shape + Detail View Outline Shape + + + + Style for balloon leader line ends + Style for balloon leader line ends + + + + Length of horizontal portion of Balloon leader + Length of horizontal portion of Balloon leader + + + + Ballon Leader Kink Length + Ballon Leader Kink Length + + + + Restrict Filled Triangle line end to vertical or horizontal directions + Restrict Filled Triangle line end to vertical or horizontal directions + + + + Balloon Orthogonal Triangle + Balloon Orthogonal Triangle + + + + Balloon Shape + Balloon Shape + + + + Show arc centers in printed output + Show arc centers in printed output + + + + Print Center Marks + Print Center Marks + + + + Line style of detail highlight on base view + Line style of detail highlight on base view + + + + Detail Highlight Style + Detail Highlight Style + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + + + + TechDrawGui::DlgPrefsTechDrawColorsImp + + + + Colors + Цветове + + + + Normal + Normal + + + + Normal line color + Normal line color + + + + Hidden Line + Hidden Line + + + + Hidden line color + Hidden line color + + + + Preselected + Preselected + + + + Preselection color + Preselection color + + + + Section Face + Section Face + + + + Section face color + Section face color + + + + Selected + Избранo + + + + Selected item color + Selected item color + + + + Section Line + Section Line + + + + Section line color + Section line color + + + + Background + Фон + + + + Background color around pages + Background color around pages + + + + Hatch + Hatch + + + + Hatch image color + Hatch image color + + + + Dimension + Размерност + + + + Color of dimension lines and text. + Color of dimension lines and text. + + + + Geometric Hatch + Geometric Hatch + + + + Geometric hatch pattern color + Geometric hatch pattern color + + + + Centerline + Centerline + + + + Centerline color + Centerline color + + + + Vertex + Vertex + + + + Color of vertices in views + Color of vertices in views + + + + Object faces will be transparent + Object faces will be transparent + + + + Transparent Faces + Transparent Faces + + + + Face color (if not transparent) + Face color (if not transparent) + + + + Detail Highlight + Detail Highlight + + + + Leaderline + Leaderline + + + + Default color for leader lines + Default color for leader lines + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + + + + TechDrawGui::DlgPrefsTechDrawDimensionsImp + + + + Dimensions + Размерности + + + + Standard and Style + Standard and Style + + + + Standard to be used for dimensional values + Standard to be used for dimensional values + + + + ISO Oriented + ISO Oriented + + + + ISO Referencing + ISO Referencing + + + + ASME Inlined + ASME Inlined + + + + ASME Referencing + ASME Referencing + + + + Use system setting for number of decimals + Use system setting for number of decimals + + + + Use Global Decimals + Use Global Decimals + + + + Tolerance Text Scale + Tolerance Text Scale + + + + Tolerance text scale +Multiplier of 'Font Size' + Tolerance text scale +Multiplier of 'Font Size' + + + + Append unit to dimension values + Append unit to dimension values + + + + Show Units + Show Units + + + + Alternate Decimals + Alternate Decimals + + + + Number of decimals if 'Use Global Decimals' is not used + Number of decimals if 'Use Global Decimals' is not used + + + + Font Size + Font Size + + + + Dimension text font size + Dimension text font size + + + + Diameter Symbol + Diameter Symbol + + + + Character used to indicate diameter dimensions + Character used to indicate diameter dimensions + + + + ⌀ + + + + + Arrow Style + Arrow Style + + + + Arrowhead style + Arrowhead style + + + + Arrow Size + Arrow Size + + + + Arrowhead size + Arrowhead size + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + + + + TechDrawGui::DlgPrefsTechDrawGeneralImp + + + General + Общи + + + + Drawing Update + Drawing Update + + + + Whether or not pages are updated every time the 3D model is changed + Whether or not pages are updated every time the 3D model is changed + + + + Update With 3D (global policy) + Update With 3D (global policy) + + + + Whether or not a page's 'Keep Updated' property +can override the global 'Update With 3D' parameter + Whether or not a page's 'Keep Updated' property +can override the global 'Update With 3D' parameter + + + + Allow Page Override (global policy) + Allow Page Override (global policy) + + + + Keep drawing pages in sync with changes of 3D model in real time. +This can slow down the response time. + Keep drawing pages in sync with changes of 3D model in real time. +This can slow down the response time. + + + + Keep Page Up To Date + Keep Page Up To Date + + + + Automatically distribute secondary views +for ProjectionGroups + Automatically distribute secondary views +for ProjectionGroups + + + + Auto-distribute Secondary Views + Auto-distribute Secondary Views + + + + Labels + Labels + + + + * this font is also used for dimensions + Changes have no effect on existing dimensions. + * this font is also used for dimensions + Changes have no effect on existing dimensions. + + + + Label Font* + Label Font* + + + + Label Size + Label Size + + + + Font for labels + Font for labels + + + + Label size + Label size + + + + Conventions + Conventions + + + + Projection Group Angle + Projection Group Angle + + + + Use first- or third-angle multiview projection convention + Use first- or third-angle multiview projection convention + + + + First + First + + + + Third + Third + + + + Page + Страница + + + + Hidden Line Style + Hidden Line Style + + + + Style for hidden lines + Style for hidden lines + + + + Continuous + Continuous + + + + Dashed + Dashed + + + + Files + Files + + + + Default Template + Default Template + + + + Default template file for new pages + Default template file for new pages + + + + Template Directory + Template Directory + + + + Starting directory for menu 'Insert Page using Template' + Starting directory for menu 'Insert Page using Template' + + + + Hatch Pattern File + Hatch Pattern File + + + + Default SVG or bitmap file for hatching + Default SVG or bitmap file for hatching + + + + Line Group File + Line Group File + + + + Alternate file for personal LineGroup definition + Alternate file for personal LineGroup definition + + + + Welding Directory + Welding Directory + + + + Default directory for welding symbols + Default directory for welding symbols + + + + PAT File + PAT File + + + + Default PAT pattern definition file for geometric hatching + Default PAT pattern definition file for geometric hatching + + + + Pattern Name + Pattern Name + + + + Name of the default PAT pattern + Name of the default PAT pattern + + + + Diamond + Елмаз + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + + + + TechDrawGui::DlgPrefsTechDrawHLRImp + + + HLR + HLR + + + + Hidden Line Removal + Hidden Line Removal + + + + Show seam lines + Show seam lines + + + + + Show Seam Lines + Show Seam Lines + + + + Show smooth lines + Показване на гладки линии + + + + + Show Smooth Lines + Show Smooth Lines + + + + Show hard and outline edges (always shown) + Show hard and outline edges (always shown) + + + + + Show Hard Lines + Show Hard Lines + + + + Use an approximation to find hidden lines. +Fast, but result is a collection of short straight lines. + Use an approximation to find hidden lines. +Fast, but result is a collection of short straight lines. + + + + Use Polygon Approximation + Use Polygon Approximation + + + + Make lines of equal parameterization + Make lines of equal parameterization + + + + + Show UV ISO Lines + Show UV ISO Lines + + + + Show hidden smooth edges + Show hidden smooth edges + + + + Show hidden seam lines + Show hidden seam lines + + + + Show hidden equal parameterization lines + Show hidden equal parameterization lines + + + + Visible + Visible + + + + Hidden + Hidden + + + + Show hidden hard and outline edges + Show hidden hard and outline edges + + + + ISO Count + ISO Count + + + + Number of ISO lines per face edge + Number of ISO lines per face edge + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + + + + TechDrawGui::DlgPrefsTechDrawScaleImp + + + + Scale + Мащаб + + + + Page Scale + Page Scale + + + + Default scale for new pages + Default scale for new pages + + + + View Scale Type + View Scale Type + + + + Default scale for new views + Default scale for new views + + + + Page + Страница + + + + Auto + Автоматично + + + + Custom + Custom + + + + View Custom Scale + View Custom Scale + + + + Default scale for views if 'View Scale Type' is 'Custom' + Default scale for views if 'View Scale Type' is 'Custom' + + + + Size Adjustments + Size Adjustments + + + + Size of template field click handles + Size of template field click handles + + + + Vertex Scale + Vertex Scale + + + + Size of center marks. Multiplier of vertex size. + Size of center marks. Multiplier of vertex size. + + + + Scale of vertex dots. Multiplier of line width. + Scale of vertex dots. Multiplier of line width. + + + + Center Mark Scale + Center Mark Scale + + + + Template Edit Mark + Template Edit Mark + + + + Welding Symbol Scale + Welding Symbol Scale + + + + Multiplier for size of welding symbols + Multiplier for size of welding symbols + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + + + + TechDrawGui::MDIViewPage + + + &Export SVG + &Export SVG + + + + Toggle &Keep Updated + Toggle &Keep Updated + + + + Toggle &Frames + Toggle &Frames + + + + Export DXF + Export DXF + + + + Export PDF + Изнасяне в PDF + + + + Different orientation + Различна ориентация + + + + The printer uses a different orientation than the drawing. +Do you want to continue? + Принтерът използва различна ориентация от рисунката. Искате ли да продължите? + + + + Different paper size + Различен размер на хартията + + + + The printer uses a different paper size than the drawing. +Do you want to continue? + Принтерът използва различен размер на хартията от рисунката. Искате ли да продължите? + + + + Opening file failed + Отваряне на файла е неуспешно + + + + Can not open file %1 for writing. + Can not open file %1 for writing. + + + + Save Dxf File + Save Dxf File + + + + Dxf (*.dxf) + Dxf (*.dxf) + + + + Selected: + Избранo: + + + + TechDrawGui::QGIViewAnnotation + + + Text + Текст + + + + TechDrawGui::SymbolChooser + + + Symbol Chooser + Symbol Chooser + + + + Select a symbol that should be used + Select a symbol that should be used + + + + Symbol Dir + Symbol Dir + + + + Directory to welding symbols. + Directory to welding symbols. + + + + TechDrawGui::TaskBalloon + + + Balloon + Balloon + + + + Text: + Text: + + + + Text to be displayed + Text to be displayed + + + + Text Color: + Text Color: + + + + Color for 'Text' + Color for 'Text' + + + + Fontsize for 'Text' + Fontsize for 'Text' + + + + Font Size: + Font Size: + + + + Bubble Shape: + Bubble Shape: + + + + Shape of the balloon bubble + Shape of the balloon bubble + + + + Circular + Circular + + + + None + Няма + + + + Triangle + Триъгълник + + + + Inspection + Inspection + + + + Hexagon + Шестоъгълник + + + + Square + Квадрат + + + + Rectangle + Правоъгълник + + + + Shape Scale: + Shape Scale: + + + + Bubble shape scale factor + Bubble shape scale factor + + + + End Symbol: + End Symbol: + + + + End symbol for the balloon line + End symbol for the balloon line + + + + End Symbol Scale: + End Symbol Scale: + + + + End symbol scale factor + End symbol scale factor + + + + Line Visible: + Line Visible: + + + + Whether the leader line is visible or not + Whether the leader line is visible or not + + + + False + Невярно + + + + True + Вярно + + + + Line Width: + Line Width: + + + + Leader line width + Leader line width + + + + Leader Kink Length: + Leader Kink Length: + + + + Length of balloon leader line kink + Length of balloon leader line kink + + + + TechDrawGui::TaskCenterLine + + + Center Line + Center Line + + + + Base View + Base View + + + + Elements + Elements + + + + Orientation + Ориентиране + + + + Top to Bottom line + Top to Bottom line + + + + Vertical + По вертикалата + + + + Left to Right line + Left to Right line + + + + Horizontal + По хоризонталата + + + + centerline between +- lines: in equal distance to the lines and with + half of the angle the lines have to each other +- points: in equal distance to the points + centerline between +- lines: in equal distance to the lines and with + half of the angle the lines have to each other +- points: in equal distance to the points + + + + Aligned + Aligned + + + + Shift Horizontal + Shift Horizontal + + + + Move line -Left or +Right + Move line -Left or +Right + + + + Shift Vertical + Shift Vertical + + + + Move line +Up or -Down + Move line +Up or -Down + + + + Rotate + Завъртане + + + + Rotate line +CCW or -CW + Rotate line +CCW or -CW + + + + Color + Цвят + + + + Weight + Тегло + + + + Style + Стил + + + + Continuous + Continuous + + + + Dash + Dash + + + + Dot + Точка + + + + DashDot + DashDot + + + + DashDotDot + DashDotDot + + + + Extend By + Extend By + + + + Make the line a little longer. + Make the line a little longer. + + + + mm + мм + + + + TechDrawGui::TaskCosVertex + + + Cosmetic Vertex + Cosmetic Vertex + + + + Base View + Base View + + + + Point Picker + Point Picker + + + + Position from the view center + Position from the view center + + + + Position + Position + + + + X + X + + + + Y + Y + + + + Pick a point for cosmetic vertex + Pick a point for cosmetic vertex + + + + Left click to set a point + Left click to set a point + + + + In progress edit abandoned. Start over. + In progress edit abandoned. Start over. + + + + TechDrawGui::TaskCosmeticLine + + + Cosmetic Line + Cosmetic Line + + + + View + Изглед + + + + + 2d Point + 2d Point + + + + + 3d Point + 3d Point + + + + + X: + Х: + + + + + Y: + Y: + + + + + Z: + Z: + + + + TechDrawGui::TaskDetail + + + Detail Anchor + Detail Anchor + + + + Base View + Base View + + + + Detail View + Detail View + + + + Click to drag detail highlight to new position + Click to drag detail highlight to new position + + + + Drag Highlight + Drag Highlight + + + + scale factor for detail view + scale factor for detail view + + + + size of detail view + size of detail view + + + + Page: scale factor of page is used +Automatic: if the detail view is larger than the page, + it will be scaled down to fit into the page +Custom: custom scale factor is used + Page: scale factor of page is used +Automatic: if the detail view is larger than the page, + it will be scaled down to fit into the page +Custom: custom scale factor is used + + + + Page + Страница + + + + Automatic + Автоматично + + + + Custom + Custom + + + + Scale Type + Scale Type + + + + X + X + + + + Scale Factor + Scale Factor + + + + Y + Y + + + + x position of detail highlight within view + x position of detail highlight within view + + + + reference label + reference label + + + + y position of detail highlight within view + y position of detail highlight within view + + + + Radius + Радиус + + + + Reference + Референция + + + + TechDrawGui::TaskDimension + + + Dimension + Размерност + + + + Tolerancing + Tolerancing + + + + If theoretical exact (basic) dimension + If theoretical exact (basic) dimension + + + + Theoretically Exact + Theoretically Exact + + + + + Reverses usual direction of dimension line terminators + Reverses usual direction of dimension line terminators + + + + Equal Tolerance + Equal Tolerance + + + + Overtolerance: + Overtolerance: + + + + Overtolerance value +If 'Equal Tolerance' is checked this is also +the negated value for 'Under Tolerance'. + Overtolerance value +If 'Equal Tolerance' is checked this is also +the negated value for 'Under Tolerance'. + + + + Undertolerance: + Undertolerance: + + + + Undertolerance value +If 'Equal Tolerance' is checked it will be replaced +by negative value of 'Over Tolerance'. + Undertolerance value +If 'Equal Tolerance' is checked it will be replaced +by negative value of 'Over Tolerance'. + + + + Formatting + Formatting + + + + Format Specifier: + Format Specifier: + + + + Text to be displayed + Text to be displayed + + + + + If checked the content of 'Format Spec' will +be used instead if the dimension value + If checked the content of 'Format Spec' will +be used instead if the dimension value + + + + Arbitrary Text + Arbitrary Text + + + + OverTolerance Format Specifier: + OverTolerance Format Specifier: + + + + Specifies the overtolerance format in printf() style, or arbitrary text + Specifies the overtolerance format in printf() style, or arbitrary text + + + + UnderTolerance Format Specifier: + UnderTolerance Format Specifier: + + + + Specifies the undertolerance format in printf() style, or arbitrary text + Specifies the undertolerance format in printf() style, or arbitrary text + + + + Arbitrary Tolerance Text + Arbitrary Tolerance Text + + + + Display Style + Display Style + + + + Flip Arrowheads + Flip Arrowheads + + + + Color: + Цвят: + + + + Color of the dimension + Color of the dimension + + + + Font Size: + Font Size: + + + + Fontsize for 'Text' + Fontsize for 'Text' + + + + Drawing Style: + Drawing Style: + + + + Standard and style according to which dimension is drawn + Standard and style according to which dimension is drawn + + + + ISO Oriented + ISO Oriented + + + + ISO Referencing + ISO Referencing + + + + ASME Inlined + ASME Inlined + + + + ASME Referencing + ASME Referencing + + + + TechDrawGui::TaskDlgLineDecor + + + Restore Invisible Lines + Restore Invisible Lines + + + + TechDrawGui::TaskGeomHatch + + + Apply Geometric Hatch to Face + Apply Geometric Hatch to Face + + + + Define your pattern + Define your pattern + + + + The PAT file containing your pattern + The PAT file containing your pattern + + + + Pattern File + Pattern File + + + + Pattern Name + Pattern Name + + + + Line Weight + Line Weight + + + + Pattern Scale + Pattern Scale + + + + Line Color + Line Color + + + + Name of pattern within file + Name of pattern within file + + + + Color of pattern lines + Color of pattern lines + + + + Enlarges/shrinks the pattern + Enlarges/shrinks the pattern + + + + Thickness of lines within the pattern + Thickness of lines within the pattern + + + + TechDrawGui::TaskHatch + + + Apply Hatch to Face + Apply Hatch to Face + + + + Define your pattern + Define your pattern + + + + The PAT file containing your pattern + The PAT file containing your pattern + + + + Pattern File + Pattern File + + + + Color of pattern lines + Color of pattern lines + + + + Line Color + Line Color + + + + Enlarges/shrinks the pattern + Enlarges/shrinks the pattern + + + + Pattern Scale + Pattern Scale + + + + TechDrawGui::TaskLeaderLine + + + Leader Line + Leader Line + + + + Base View + Base View + + + + Discard Changes + Discard Changes + + + + Pick Points + Pick Points + + + + Start Symbol + Start Symbol + + + + Line color + Line color + + + + Width + Ширина + + + + Line width + Ширина на линията + + + + Continuous + Continuous + + + + Dot + Точка + + + + End Symbol + End Symbol + + + + First pick the start point of the line, +then at least a second point. +You can pick further points to get line segments. + First pick the start point of the line, +then at least a second point. +You can pick further points to get line segments. + + + + Color + Цвят + + + + Style + Стил + + + + Line style + Стил на линията + + + + NoLine + Без линия + + + + Dash + Dash + + + + DashDot + DashDot + + + + DashDotDot + DashDotDot + + + + + Pick a starting point for leader line + Pick a starting point for leader line + + + + Click and drag markers to adjust leader line + Click and drag markers to adjust leader line + + + + Left click to set a point + Left click to set a point + + + + Press OK or Cancel to continue + Press OK or Cancel to continue + + + + In progress edit abandoned. Start over. + In progress edit abandoned. Start over. + + + + TechDrawGui::TaskLineDecor + + + Line Decoration + Line Decoration + + + + View + Изглед + + + + Lines + Lines + + + + Style + Стил + + + + Continuous + Continuous + + + + Dash + Dash + + + + Dot + Точка + + + + DashDot + DashDot + + + + DashDotDot + DashDotDot + + + + Color + Цвят + + + + Weight + Тегло + + + + Thickness of pattern lines. + Thickness of pattern lines. + + + + Visible + Visible + + + + False + Невярно + + + + True + Вярно + + + + TechDrawGui::TaskLinkDim + + + Link Dimension + Link Dimension + + + + Link This 3D Geometry + Свързване с тази тримерна геометрия + + + + Feature2: + Feature2: + + + + Feature1: + Feature1: + + + + Geometry1: + Геометрия1: + + + + Geometry2: + Геометрия2: + + + + To These Dimensions + To These Dimensions + + + + Available + Налично + + + + Selected + Избранo + + + + TechDrawGui::TaskProjGroup + + + Projection Group + Projection Group + + + + Projection + Проекция + + + + First or Third Angle + First or Third Angle + + + + + Page + Страница + + + + First Angle + Първи ъгъл + + + + Third Angle + Трети ъгъл + + + + Scale + Мащаб + + + + Scale Page/Auto/Custom + Scale Page/Auto/Custom + + + + Automatic + Автоматично + + + + Custom + Custom + + + + Custom Scale + Custom Scale + + + + Scale Numerator + Scale Numerator + + + + : + : + + + + Scale Denominator + Scale Denominator + + + + Adjust Primary Direction + Adjust Primary Direction + + + + Current primary view direction + Current primary view direction + + + + Rotate right + Rotate right + + + + Rotate up + Rotate up + + + + Rotate left + Rotate left + + + + Rotate down + Rotate down + + + + Secondary Projections + Secondary Projections + + + + Bottom + Bottom + + + + Primary + Primary + + + + Right + Right + + + + Left + Left + + + + LeftFrontBottom + LeftFrontBottom + + + + Top + Top + + + + RightFrontBottom + RightFrontBottom + + + + RightFrontTop + RightFrontTop + + + + Rear + Rear + + + + LeftFrontTop + LeftFrontTop + + + + Spin CW + Spin CW + + + + Spin CCW + Spin CCW + + + + Distributes projections automatically +using the given X/Y Spacing + Distributes projections automatically +using the given X/Y Spacing + + + + Auto Distribute + Auto Distribute + + + + Horizontal space between border of projections + Horizontal space between border of projections + + + + X Spacing + X Spacing + + + + Y Spacing + Y Spacing + + + + Vertical space between border of projections + Vertical space between border of projections + + + + TechDrawGui::TaskRestoreLines + + + Restore Invisible Lines + Restore Invisible Lines + + + + All + All + + + + Geometry + Геометрия + + + + CenterLine + CenterLine + + + + Cosmetic + Cosmetic + + + + + + + 0 + 0 + + + + TechDrawGui::TaskRichAnno + + + Rich Text Annotation Block + Rich Text Annotation Block + + + + Max Width + Max Width + + + + Base Feature + Base Feature + + + + Maximal width, if -1 then automatic width + Maximal width, if -1 then automatic width + + + + Show Frame + Show Frame + + + + Color + Цвят + + + + Line color + Line color + + + + Width + Ширина + + + + Line width + Ширина на линията + + + + Style + Стил + + + + Line style + Стил на линията + + + + NoLine + Без линия + + + + Continuous + Continuous + + + + Dash + Dash + + + + Dot + Точка + + + + DashDot + DashDot + + + + DashDotDot + DashDotDot + + + + Start Rich Text Editor + Start Rich Text Editor + + + + Input the annotation text directly or start the rich text editor + Input the annotation text directly or start the rich text editor + + + + TechDrawGui::TaskSectionView + + + Identifier for this section + Identifier for this section + + + + Looking down + Looking down + + + + Looking right + Looking right + + + + Looking left + Looking left + + + + Section Parameters + Section Parameters + + + + BaseView + BaseView + + + + Identifier + Identifier + + + + Scale + Мащаб + + + + Scale factor for the section view + Scale factor for the section view + + + + Section Orientation + Section Orientation + + + + Looking up + Looking up + + + + Position from the 3D origin of the object in the view + Position from the 3D origin of the object in the view + + + + Section Plane Location + Section Plane Location + + + + X + X + + + + Y + Y + + + + Z + Z + + + + + TaskSectionView - bad parameters. Can not proceed. + TaskSectionView - bad parameters. Can not proceed. + + + + Nothing to apply. No section direction picked yet + Nothing to apply. No section direction picked yet + + + + Can not continue. Object * %1 * not found. + Can not continue. Object * %1 * not found. + + + + TechDrawGui::TaskWeldingSymbol + + + + + + Symbol + Symbol + + + + + + arrow + arrow + + + + + + other + other + + + + TechDrawGui::dlgTemplateField + + + Change Editable Field + Change Editable Field + + + + Text Name: + Text Name: + + + + TextLabel + Текстово поле + + + + Value: + Стойност: + + + + TechDraw_2LineCenterLine + + + Adds a Centerline between 2 Lines + Adds a Centerline between 2 Lines + + + + TechDraw_2PointCenterLine + + + Adds a Centerline between 2 Points + Adds a Centerline between 2 Points + + + + TechDraw_CosmeticVertex + + + Inserts a Cosmetic Vertex into a View + Inserts a Cosmetic Vertex into a View + + + + TechDraw_FaceCenterLine + + + Adds a Centerline to Faces + Adds a Centerline to Faces + + + + TechDraw_HorizontalExtent + + + Insert Horizontal Extent Dimension + Insert Horizontal Extent Dimension + + + + TechDraw_Midpoints + + + Inserts Cosmetic Vertices at Midpoint of selected Edges + Inserts Cosmetic Vertices at Midpoint of selected Edges + + + + TechDraw_Quadrants + + + Inserts Cosmetic Vertices at Quadrant Points of selected Circles + Inserts Cosmetic Vertices at Quadrant Points of selected Circles + + + + TechDraw_VerticalExtentDimension + + + Insert Vertical Extent Dimension + Insert Vertical Extent Dimension + + + + Workbench + + + Dimensions + Размерности + + + + Annotations + Бележки + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + Технически чертеж + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.qm index f38dfa7e1e..87e6f66b4a 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.ts index e2a507bc7c..498466e2fc 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.ts @@ -850,7 +850,7 @@ Add Midpont Vertices - Add Midpont Vertices + Mittelpunkte hinzufügen diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-AR.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-AR.qm new file mode 100644 index 0000000000..6a720ac4d1 Binary files /dev/null and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-AR.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-AR.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-AR.ts new file mode 100644 index 0000000000..80588bcadb --- /dev/null +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-AR.ts @@ -0,0 +1,5185 @@ + + + + + Cmd2LineCenterLine + + + Add Centerline between 2 Lines + Insertar Línea de Centro entre 2 Líneas + + + + Cmd2PointCenterLine + + + Add Centerline between 2 Points + Añadir Línea de Centro entre 2 Puntos + + + + CmdMidpoints + + + Add Midpoint Vertices + Insertar Punto Medio + + + + CmdQuadrants + + + Add Quadrant Vertices + Insertar Cuadrantes + + + + CmdTechDraw2LineCenterLine + + + TechDraw + DibujoTécnico + + + + Add Centerline between 2 Lines + Insertar Línea de Centro entre 2 Líneas + + + + CmdTechDraw2PointCenterLine + + + TechDraw + DibujoTécnico + + + + Add Centerline between 2 Points + Añadir Línea de Centro entre 2 Puntos + + + + CmdTechDraw2PointCosmeticLine + + + TechDraw + DibujoTécnico + + + + Add Cosmetic Line Through 2 Points + Agregar Línea Adicional a través de 2 Puntos + + + + CmdTechDraw3PtAngleDimension + + + TechDraw + DibujoTécnico + + + + Insert 3-Point Angle Dimension + Insertar Cota Angular de 3 Puntos + + + + CmdTechDrawActiveView + + + TechDraw + DibujoTécnico + + + + Insert Active View (3D View) + Insertar Vista Activa (Vista 3D) + + + + CmdTechDrawAngleDimension + + + TechDraw + DibujoTécnico + + + + Insert Angle Dimension + Insertar Cota Angular + + + + CmdTechDrawAnnotation + + + TechDraw + DibujoTécnico + + + + Insert Annotation + Insertar Anotación + + + + CmdTechDrawArchView + + + TechDraw + DibujoTécnico + + + + Insert Arch Workbench Object + Insertar Objeto Arq EntornoTrabajo + + + + Insert a View of a Section Plane from Arch Workbench + Insertar una Vista de un Plano de Corte desde Arq EntornoTrabajo + + + + CmdTechDrawBalloon + + + TechDraw + DibujoTécnico + + + + Insert Balloon Annotation + Insertar Anotación de Globo + + + + CmdTechDrawCenterLineGroup + + + TechDraw + DibujoTécnico + + + + Insert Center Line + Insertar Línea Centro + + + + Add Centerline to Faces + Insertar Línea de Centro a Caras + + + + CmdTechDrawClipGroup + + + TechDraw + DibujoTécnico + + + + Insert Clip Group + Insertar Grupo Vistas Recorte + + + + CmdTechDrawClipGroupAdd + + + TechDraw + DibujoTécnico + + + + Add View to Clip Group + Agregar Vista al Grupo de Recorte + + + + CmdTechDrawClipGroupRemove + + + TechDraw + DibujoTécnico + + + + Remove View from Clip Group + Eliminar Vista del Grupo de Recorte + + + + CmdTechDrawCosmeticEraser + + + TechDraw + DibujoTécnico + + + + Remove Cosmetic Object + Eliminar Objeto Adicional + + + + CmdTechDrawCosmeticVertex + + + TechDraw + DibujoTécnico + + + + Add Cosmetic Vertex + Agregar Vértice Adicional + + + + CmdTechDrawCosmeticVertexGroup + + + TechDraw + DibujoTécnico + + + + Insert Cosmetic Vertex + Insertar Vértice Adicional + + + + Add Cosmetic Vertex + Agregar Vértice Adicional + + + + CmdTechDrawDecorateLine + + + TechDraw + DibujoTécnico + + + + Change Appearance of Lines + Cambiar Apariencia de Líneas + + + + Change Appearance of selected Lines + Cambiar apariencia de las líneas seleccionadas + + + + CmdTechDrawDetailView + + + TechDraw + DibujoTécnico + + + + Insert Detail View + Insertar Vista de Detalle + + + + CmdTechDrawDiameterDimension + + + TechDraw + DibujoTécnico + + + + Insert Diameter Dimension + Insertar Cota de Diámetro + + + + CmdTechDrawDimension + + + TechDraw + DibujoTécnico + + + + Insert Dimension + Insertar Cota + + + + CmdTechDrawDraftView + + + TechDraw + DibujoTécnico + + + + Insert Draft Workbench Object + Insertar Objeto del Borrador EntornoTrabajo + + + + Insert a View of a Draft Workbench object + Insertar una Vista de un objeto del Entorno de Trabajo Borrador + + + + CmdTechDrawExportPageDXF + + + File + Archivo + + + + Export Page as DXF + Exportar Página como DXF + + + + Save Dxf File + Guardar archivo Dxf + + + + Dxf (*.dxf) + Dxf (*.dxf) + + + + CmdTechDrawExportPageSVG + + + File + Archivo + + + + Export Page as SVG + Exportar Página como SVG + + + + CmdTechDrawExtentGroup + + + TechDraw + DibujoTécnico + + + + Insert Extent Dimension + Insertar Cota de Extensión + + + + Horizontal Extent + Extensión Horizontal + + + + Vertical Extent + Extensión Vertical + + + + CmdTechDrawFaceCenterLine + + + TechDraw + DibujoTécnico + + + + Add Centerline to Faces + Insertar Línea de Centro a Caras + + + + CmdTechDrawGeometricHatch + + + TechDraw + DibujoTécnico + + + + Apply Geometric Hatch to Face + Aplicar Geometría Rayado a Cara + + + + CmdTechDrawHatch + + + TechDraw + DibujoTécnico + + + + Hatch a Face using Image File + Rayar una Cara usando un Archivo de Imagen + + + + CmdTechDrawHorizontalDimension + + + TechDraw + DibujoTécnico + + + + Insert Horizontal Dimension + Insertar Cota Horizontal + + + + CmdTechDrawHorizontalExtentDimension + + + TechDraw + DibujoTécnico + + + + Insert Horizontal Extent Dimension + Insertar Cota de Extensión Horizontal + + + + CmdTechDrawImage + + + TechDraw + DibujoTécnico + + + + Insert Bitmap Image + Insertar Imagen Bitmap + + + + + Insert Bitmap from a file into a page + Insertar Bitmap desde un archivo en una página + + + + Select an Image File + Seleccione un Archivo de Imagen + + + + Image (*.png *.jpg *.jpeg) + Imagen (*.png *.jpg *.jpeg) + + + + CmdTechDrawLandmarkDimension + + + TechDraw + DibujoTécnico + + + + Insert Landmark Dimension - EXPERIMENTAL + Insertar Cota de Marca - EXPERIMENTAL + + + + CmdTechDrawLeaderLine + + + TechDraw + DibujoTécnico + + + + Add Leaderline to View + Agregar Línea de Referencia a la Vista + + + + CmdTechDrawLengthDimension + + + TechDraw + DibujoTécnico + + + + Insert Length Dimension + Insertar Cota de Longitud + + + + CmdTechDrawLinkDimension + + + TechDraw + DibujoTécnico + + + + Link Dimension to 3D Geometry + Enlazar Cota a Geometría 3D + + + + CmdTechDrawMidpoints + + + TechDraw + DibujoTécnico + + + + Add Midpoint Vertices + Insertar Punto Medio + + + + CmdTechDrawPageDefault + + + TechDraw + DibujoTécnico + + + + Insert Default Page + Insertar Página por Defecto + + + + CmdTechDrawPageTemplate + + + TechDraw + DibujoTécnico + + + + Insert Page using Template + Insertar Página usando Plantilla + + + + Select a Template File + Seleccione un Archivo de Plantilla + + + + Template (*.svg *.dxf) + Plantilla (*.svg *.dxf) + + + + CmdTechDrawProjectionGroup + + + TechDraw + DibujoTécnico + + + + Insert Projection Group + Insertar Grupo de Proyección + + + + Insert multiple linked views of drawable object(s) + Insertar múltiples vistas vinculadas de objeto(s) dibujable(s) + + + + CmdTechDrawQuadrants + + + TechDraw + DibujoTécnico + + + + Add Quadrant Vertices + Insertar Cuadrantes + + + + CmdTechDrawRadiusDimension + + + TechDraw + DibujoTécnico + + + + Insert Radius Dimension + Insertar cota de radio + + + + CmdTechDrawRedrawPage + + + TechDraw + DibujoTécnico + + + + Redraw Page + Redibujar Página + + + + CmdTechDrawRichTextAnnotation + + + TechDraw + DibujoTécnico + + + + Insert Rich Text Annotation + Insertar Anotación de Texto Enriquecido + + + + CmdTechDrawSectionView + + + TechDraw + DibujoTécnico + + + + Insert Section View + Insertar Vista de Corte + + + + CmdTechDrawShowAll + + + TechDraw + DibujoTécnico + + + + Show/Hide Invisible Edges + Mostrar/Ocultar Aristas Invisibles + + + + CmdTechDrawSpreadsheetView + + + TechDraw + DibujoTécnico + + + + Insert Spreadsheet View + Insertar Vista de Hoja de Cálculo + + + + Insert View to a spreadsheet + Insertar Vista a una hoja de cálculo + + + + CmdTechDrawSymbol + + + TechDraw + DibujoTécnico + + + + Insert SVG Symbol + Insertar Símbolo SVG + + + + Insert symbol from an SVG file + Insertar símbolo de un archivo SVG + + + + CmdTechDrawToggleFrame + + + TechDraw + DibujoTécnico + + + + + Turn View Frames On/Off + Encender/Apagar Marcos de Vista + + + + CmdTechDrawVerticalDimension + + + TechDraw + DibujoTécnico + + + + Insert Vertical Dimension + Insertar Cota Vertical + + + + CmdTechDrawVerticalExtentDimension + + + TechDraw + DibujoTécnico + + + + Insert Vertical Extent Dimension + Insertar Cota de Extensión Vertical + + + + CmdTechDrawView + + + TechDraw + DibujoTécnico + + + + Insert View + Insertar Vista + + + + Insert a View + Insertar una Vista + + + + CmdTechDrawWeldSymbol + + + TechDraw + DibujoTécnico + + + + Add Welding Information to Leaderline + Agregar Información de Soldadura a la Línea de Referencia + + + + Command + + + + Drawing create page + Página para creación de dibujo + + + + Create view + Crear vista + + + + Create Projection Group + Crear Grupo de Proyección + + + + Create Clip + Crear salto + + + + ClipGroupAdd + Agregar grupo de clips + + + + ClipGroupRemove + Eliminar grupo de clips + + + + Create Symbol + Crear Símbolo + + + + Create DraftView + Crear Vista Draft + + + + Create ArchView + Crear vista de Arch + + + + Create spreadsheet view + Crear vista de hoja de cálculo + + + + + Save page to dxf + Guardar página como dxf + + + + Add Midpont Vertices + Añadir vértices de punto medio + + + + Add Quadrant Vertices + Insertar Cuadrantes + + + + Create Annotation + Crear Anotación + + + + + + + + + + + Create Dimension + Crear Cota + + + + Create Hatch + Crear Rayado + + + + Create GeomHatch + Crear GeomHatch + + + + Create Image + Crear imagen + + + + Drag Balloon + Arrastrar Globo + + + + Drag Dimension + Arrastrar Cota + + + + + Create Balloon + Crear Globo + + + + Create ActiveView + Crear Vista Activa + + + + Create CenterLine + Crear Línea Central + + + + Create Cosmetic Line + Crear Línea Adicional + + + + Update CosmeticLine + Actualizar Línea Cosmética + + + + Create Detail View + Crear Vista de Detalle + + + + Update Detail + Actualizar Detalle + + + + Create Leader + Crear Línea de Referencia + + + + Edit Leader + Editar Línea de Referencia + + + + Create Anno + Create Anotación + + + + Edit Anno + Editar Anotación + + + + Apply Quick + Aplicar rápido + + + + Apply Aligned + Aplicar Alineado + + + + Create SectionView + Crear Vista de Sección + + + + Create WeldSymbol + Crear Símbolo de Soldadura + + + + Edit WeldSymbol + Editar Símbolo de Soldadura + + + + Add Cosmetic Vertex + Agregar Vértice Adicional + + + + MRichTextEdit + + + Save changes + Guardar cambios + + + + Close editor + Cerrar editor + + + + Paragraph formatting + Formato de párrafo + + + + Undo (CTRL+Z) + Deshacer (CTRL+Z) + + + + Undo + Deshacer + + + + + Redo + Rehacer + + + + Cut (CTRL+X) + Cortar (CTRL+X) + + + + Cut + Cortar + + + + Copy (CTRL+C) + Copiar (CTRL+C) + + + + Copy + Copiar + + + + Paste (CTRL+V) + Pegar (CTRL+V) + + + + Paste + Pegar + + + + Link (CTRL+L) + Enlace (CTRL+L) + + + + Link + Enlace + + + + Bold + Negrita + + + + Italic (CTRL+I) + Cursiva (CTRL+I) + + + + Italic + Cursiva + + + + Underline (CTRL+U) + Subrayado (CTRL+U) + + + + Underline + Subrayado + + + + Strikethrough + Tachado + + + + Strike Out + Tachar + + + + Bullet list (CTRL+-) + Lista de viñetas (CTRL+-) + + + + Ordered list (CTRL+=) + Lista ordenada (CTRL+=) + + + + Decrease indentation (CTRL+,) + Disminuir sangría (CTRL+,) + + + + Decrease indentation + Disminuir sangría + + + + Increase indentation (CTRL+.) + Aumentar sangría (CTRL+.) + + + + Increase indentation + Aumentar sangría + + + + Text foreground color + Color de frente del texto + + + + Text background color + Color de fondo del texto + + + + Background + Fondo + + + + Font size + Tamaño de fuente + + + + + More functions + Más funciones + + + + Standard + Estándar + + + + Heading 1 + Título 1 + + + + Heading 2 + Título 2 + + + + Heading 3 + Título 3 + + + + Heading 4 + Título 4 + + + + Monospace + Monospace + + + + Remove character formatting + Eliminar el formato de caracteres + + + + Remove all formatting + Eliminar todo el formato + + + + Edit document source + Editar el documento original + + + + Document source + Documento Original + + + + Create a link + Crear un enlace + + + + Link URL: + URL de enlace: + + + + Select an image + Seleccionar una imagen + + + + JPEG (*.jpg);; GIF (*.gif);; PNG (*.png);; BMP (*.bmp);; All (*) + JPEG (*.jpg);; GIF (*.gif);; PNG (*.png);; BMP (*.bmp);; Todos (*) + + + + QObject + + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong selection + Selección Incorrecta + + + + + No Shapes, Groups or Links in this selection + No hay Formas, Grupos o Enlaces en esta selección + + + + + Select at least 1 DrawViewPart object as Base. + Seleccione al menos 1 objeto de DibujoVistaPieza como Base. + + + + Select one Clip group and one View. + Seleccione un grupo de Recorte y una Vista. + + + + Select exactly one View to add to group. + Seleccione exactamente una Vista para agregar al grupo. + + + + Select exactly one Clip group. + Seleccione exactamente un grupo de Recorte. + + + + Clip and View must be from same Page. + Recorte y Vista deben ser de la misma Página. + + + + Select exactly one View to remove from Group. + Seleccione exactamente una Vista para eliminar del Grupo. + + + + View does not belong to a Clip + La Vista no pertenece a un Recorte + + + + Choose an SVG file to open + Seleccionar un archivo SVG para abrir + + + + Scalable Vector Graphic + Gráfico vectorial escalable + + + + All Files + Todos los Archivos + + + + Select at least one object. + Seleccione al menos un objeto. + + + + There were no DraftWB objects in the selection. + No existen objetos del ETBorrador en esta selección. + + + + Please select only 1 Arch Section. + Por favor, seleccione solamente 1 Corte Arquitectónico. + + + + No Arch Sections in selection. + No existen Cortes Arquitectónicos en esta selección. + + + + Can not export selection + No se puede exportar la selección + + + + Page contains DrawViewArch which will not be exported. Continue? + La página contiene DibujoVistaArq que no será exportada. ¿Desea continuar? + + + + Select exactly one Spreadsheet object. + Seleccione exactamente un objeto de hoja de cálculo. + + + + No Drawing View + Sin Vista de Dibujo + + + + Open Drawing View before attempting export to SVG. + Abra la Vista de Dibujo antes de intentar exportar a SVG. + + + + + + + + + + + + + + Incorrect Selection + Selección Incorrecta + + + + + Ellipse Curve Warning + Advertencia de Curva Elipse + + + + Selected edge is an Ellipse. Radius will be approximate. Continue? + La arista seleccionada es un Elipse. El radio será aproximado. ¿Continuar? + + + + + + + BSpline Curve Warning + Advertencia de Curva BSpline + + + + + Selected edge is a BSpline. Radius will be approximate. Continue? + La arista seleccionada es un BSpline. El radio será aproximado. ¿Continuar? + + + + Selected edge is an Ellipse. Diameter will be approximate. Continue? + La arista seleccionada es un Elipse. El diámetro será aproximado. ¿Continuar? + + + + + Selected edge is a BSpline. Diameter will be approximate. Continue? + La arista seleccionada es un BSpline. El diámetro será aproximado. ¿Continuar? + + + + Need two straight edges to make an Angle Dimension + Necesita dos aristas rectas para hacer una Cota de Ángulo + + + + Need three points to make a 3 point Angle Dimension + Necesita tres puntos para hacer una Cota de Ángulo de 3 puntos + + + + There is no 3D object in your selection + No hay ningún objeto 3D en su selección + + + + There are no 3D Edges or Vertices in your selection + No hay Aristas o Vértices 3D en tu selección + + + + + Please select a View [and Edges]. + Por favor, seleccione una Vista [y Aristas]. + + + + Select 2 point objects and 1 View. (1) + Seleccione objetos de 2 puntos y 1 Vista.(1) + + + + Select 2 point objects and 1 View. (2) + Seleccione objetos de 2 puntos y 1 Vista. (2) + + + + + + + + + + + + + + + Incorrect selection + Selección incorrecta + + + + + Select an object first + Seleccione primero un objeto + + + + + Too many objects selected + Demasiados objetos seleccionados + + + + + Create a page first. + Cree una página de dibujo primero. + + + + + No View of a Part in selection. + No hay Vista de una Pieza en la selección. + + + + No Feature with Shape in selection. + Ninguna Operación asociada a una Forma en la selección. + + + + + + + + + + + + + + + + + + + + + Task In Progress + Tarea en progreso + + + + + + + + + + + + + + + + + + + + + Close active task dialog and try again. + Cerrar diálogo de tareas activo e inténtelo de nuevo. + + + + + + + Selection Error + Error de selección + + + + + + + + + + + + + + + + + + + + + + + + + + Wrong Selection + Selección Incorrecta + + + + Can not attach leader. No base View selected. + No se puede adjuntar directriz. No se ha seleccionado la Vista base. + + + + + + + You must select a base View for the line. + Debe seleccionar una Vista base para la línea. + + + + + No DrawViewPart objects in this selection + No hay objetos DibujoVistaPieza en esta selección + + + + + + + No base View in Selection. + No hay Vista base en la Selección. + + + + You must select Faces or an existing CenterLine. + Debe seleccionar Caras o una Línea de Centro existente. + + + + No CenterLine in selection. + No hay Línea de Centro en la selección. + + + + + + Selection is not a CenterLine. + La selección no es una Línea de Centro. + + + + Selection not understood. + Selección no entendida. + + + + You must select 2 Vertexes or an existing CenterLine. + Debe seleccionar 2 Vértices o una Línea de Centro existente. + + + + Need 2 Vertices or 1 CenterLine. + Necesita 2 vértices o una Línea de Centro. + + + + Selection is empty. + La selección está vacía. + + + + Not enough points in selection. + No hay suficientes puntos en la selección. + + + + Selection is not a Cosmetic Line. + La selección no es una Línea Adicional. + + + + You must select 2 Vertexes. + Debe seleccionar 2 Vértices. + + + + No View in Selection. + No hay Vista en la Selección. + + + + You must select a View and/or lines. + Debe seleccionar una Vista y/o líneas. + + + + No Part Views in this selection + No hay Vistas de Piezas en esta selección + + + + Select exactly one Leader line or one Weld symbol. + Seleccione exactamente una línea de referencia o un símbolo de Soldadura. + + + + + Nothing selected + Nada seleccionado + + + + At least 1 object in selection is not a part view + Al menos 1 objeto en la selección no es una vista de pieza + + + + Unknown object type in selection + Tipo de objeto desconocido en la selección + + + + Replace Hatch? + ¿Reemplazar Rayado? + + + + Some Faces in selection are already hatched. Replace? + Algunas Caras en la selección ya están rayadas. ¿Desea reemplazarlas? + + + + No TechDraw Page + No hay página de DibujoTécnico + + + + Need a TechDraw Page for this command + Necesita una página DibujoTécnico para este comando + + + + Select a Face first + Seleccione una Cara Primero + + + + No TechDraw object in selection + Ningún objeto DibujoTécnico en la selección + + + + Create a page to insert. + Crear una página para insertar. + + + + + No Faces to hatch in this selection + No hay Caras para rayar en esta selección + + + + No page found + No se ha encontrado una página de dibujo + + + + No Drawing Pages in document. + No hay Páginas de Dibujo en el documento. + + + + Which page? + ¿Qué página? + + + + Too many pages + Demasiadas páginas + + + + Select only 1 page. + Seleccione sólo 1 página. + + + + Can not determine correct page. + No se puede determinar la página correcta. + + + + PDF (*.pdf) + PDF (*.pdf) + + + + + All Files (*.*) + Todos los archivos (*.*) + + + + Export Page As PDF + Exportar Página Como PDF + + + + SVG (*.svg) + SVG (*.svg) + + + + Export page as SVG + Exportar página como SVG + + + + + + Are you sure you want to continue? + ¿Estás seguro/a de que quieres continuar? + + + + Show drawing + Mostrar dibujo + + + + Toggle KeepUpdated + Activar MantenerActualizado + + + + Click to update text + Clic para actualizar texto + + + + New Leader Line + Nueva Línea de Referencia + + + + Edit Leader Line + Editar Línea de Referencia + + + + Rich text creator + Creador de texto enriquecido + + + + + + Rich text editor + Editor de texto enriquecido + + + + New Cosmetic Vertex + Nuevo Vértice Adicional + + + + Select a symbol + Seleccione un símbolo + + + + ActiveView to TD View + VistaActiva a Vista TD + + + + Create Center Line + Crear Línea Centro + + + + Edit Center Line + Editar Línea Centro + + + + Create Section View + Crear Vista de Corte + + + + + Select at first an orientation + Seleccione primero una orientación + + + + Edit Section View + Editar Vista de Corte + + + + Operation Failed + Operación Fallida + + + + Create Welding Symbol + Crear Símbolo de Soldadura + + + + Edit Welding Symbol + Editar Símbolo de Soldadura + + + + Create Cosmetic Line + Crear Línea Adicional + + + + Edit Cosmetic Line + Editar Línea Adicional + + + + New Detail View + Nueva Vista Detalle + + + + Edit Detail View + Editar Vista Detalle + + + + + + + Edit %1 + Editar %1 + + + + Std_Delete + + + You cannot delete this leader line because +it has a weld symbol that would become broken. + No puede borrar esta línea de referencia porque +tiene un símbolo de soldadura que se rompería. + + + + + + + + + + + + + + + + Object dependencies + Dependencias del objeto + + + + You cannot delete the anchor view of a projection group. + No puede eliminar la vista de anclaje de un grupo de proyección. + + + + + You cannot delete this view because it has a section view that would become broken. + No puede eliminar esta vista porque tiene una vista de corte que se rompería. + + + + + You cannot delete this view because it has a detail view that would become broken. + No puede eliminar esta vista porque tiene una vista de detalle que se rompería. + + + + + You cannot delete this view because it has a leader line that would become broken. + No puede eliminar esta vista porque contiene una línea de referencia que se rompería. + + + + The page is not empty, therefore the +following referencing objects might be lost: + La página no está vacía, por lo tanto el +siguiente objeto de referencia podría perderse: + + + + The group cannot be deleted because its items have the following +section or detail views, or leader lines that would get broken: + El grupo no puede ser borrado porque sus elementos tienen la + siguiente vista de corte o detalle, o línea de referencia que se romperían: + + + + The projection group is not empty, therefore +the following referencing objects might be lost: + El grupo de proyección no está vacío, por lo tanto +se pueden perder los siguientes objetos de referencia: + + + + The following referencing object might break: + El siguiente objeto de referencia podría romperse: + + + + You cannot delete this weld symbol because +it has a tile weld that would become broken. + No puede borrar este símbolo de soldadura porque +tiene un cuadro de soldadura que se rompería. + + + + TaskActiveView + + + ActiveView to TD View + VistaActiva a Vista TD + + + + Width + Ancho + + + + Width of generated view + Ancho de vista generada + + + + Height + Altura + + + + Height of generated view + Alto de vista generada + + + + Border + Margen + + + + Minimal distance of the object from +the top and left view border + Distancia mínima del objeto desde +el borde de la vista superior e izquierdo + + + + Paint background yes/no + Pintar fondo si/no + + + + Background + Fondo + + + + Background color + Color de fondo + + + + Line Width + Espesor de Línea + + + + Width of lines in generated view + Ancho de líneas en vista generada + + + + Render Mode + Modo de Renderizado + + + + Drawing style - see SoRenderManager + Estilo de dibujo - ver SoRenderManager + + + + As is + Como es + + + + Wireframe + Estructura alámbrica + + + + Points + Puntos + + + + Wireframe overlay + Superposición de estructura alámbrica + + + + Hidden Line + Línea Oculta + + + + Bounding box + Cuadro delimitador + + + + TaskWeldingSymbol + + + Welding Symbol + Símbolo de Soldadura + + + + Text before arrow side symbol + Texto antes del símbolo del lado de la flecha + + + + Text after arrow side symbol + Texto después del símbolo del lado de la flecha + + + + Pick arrow side symbol + Seleccionar el símbolo del lado de la flecha + + + + + Symbol + Símbolo + + + + Text above arrow side symbol + Texto sobre el lado del símbolo flecha + + + + Pick other side symbol + Seleccionar símbolo de otro lado + + + + Text below other side symbol + Texto debajo de símbolo de otro lado + + + + Text after other side symbol + Texto después de símbolo de otro lado + + + + Flips the sides + Invertir los lados + + + + Flip Sides + Invertir Lados + + + + Text before other side symbol + Texto antes símbolo de otro lado + + + + Remove other side symbol + Eliminar símbolo de otro lado + + + + Delete + Borrar + + + + Adds the 'Field Weld' symbol (flag) +at the kink in the leader line + Agrega el 'Campo de Soldadura' símbolo (bandera) +en el pliegue de la línea de referencia + + + + Field Weld + Soldadura de Campo + + + + Adds the 'All Around' symbol (circle) +at the kink in the leader line + Añade el 'Todas Partes' símbolo(círculo) +en el pliegue de la línea de referencia + + + + All Around + Todo Alrededor + + + + Offsets the lower symbol to indicate alternating welds + Desfasa el símbolo inferior para indicar soldaduras alternativas + + + + Alternating + Alterna + + + + Directory to welding symbols. +This directory will be used for the symbol selection. + Directorio de símbolos de soldadura. +Este directorio se usará para la selección de símbolos. + + + + *.svg + *.svg + + + + Text at end of symbol + Texto al final del símbolo + + + + Symbol Directory + Directorio de Símbolos + + + + Tail Text + Texto de Cola + + + + TechDrawGui::DlgPrefsTechDrawAdvancedImp + + + + Advanced + Avanzado + + + + Edge Fuzz + Arista Difusa + + + + Shape of line end caps. +Only change unless you know what you are doing! + Forma extremos de línea. +¡Cambie solamente si sabe lo que está haciendo! + + + + Round + Redondo + + + + Square + Cuadrado + + + + Flat + Plano + + + + Limit of 64x64 pixel SVG tiles used to hatch a single face. +For large scalings you might get an error about to many SVG tiles. +Then you need to increase the tile limit. + Límite de recuadros SVG de 64x64 píxeles utilizados para rayar una sola cara. +Para escalas grandes, puede obtener un error sobre muchos recuadros SVG. +Entonces necesitas aumentar el límite de recuadros. + + + + Dump intermediate results during Detail view processing + Volcar resultados intermedios durante el procesamiento de la vista de Detalle + + + + Debug Detail + Detalle de Depuración + + + + Include 2D Objects in projection + Incluir Objetos 2D en proyección + + + + Show Loose 2D Geom + Mostrar Geometría 2D Suelta + + + + Dump intermediate results during Section view processing + Volcar resultados intermedios durante el procesamiento de vista en Corte + + + + Debug Section + Depurar Corte + + + + Perform a fuse operation on input shape(s) before Section view processing + Realiza una operación de fusión en la(s) forma(s) de entrada antes del procesamiento de la vista de Corte + + + + Fuse Before Section + Fusionar Antes del Corte + + + + Highlights border of section cut in section views + Resalta el borde de la sección del corte en las vistas de corte + + + + Show Section Edges + Mostrar Aristas de Corte + + + + Maximum hatch line segments to use +when hatching a face with a PAT pattern + Máximos segmentos de línea de rayado para usar +al rayar una cara con un patrón PAT + + + + Line End Cap Shape + Forma del Extremo de Línea + + + + If checked, TechDraw will attempt to build faces using the +line segments returned by the hidden line removal algorithm. +Faces must be detected in order to use hatching, but there +can be a performance penalty in complex models. + Si está marcado, DibujoTecnico intentará construir caras usando los +segmentos de línea devueltos por el algoritmo de eliminación de línea oculta. +Las caras deben ser detectadas para usar el rayado, pero puede haber una penalización de rendimiento en modelos complejos. + + + + Detect Faces + Detectar Caras + + + + Include edges with unexpected geometry (zero length etc.) in results + Incluye aristas con geometría inesperada (longitud cero, etc.) en los resultados + + + + Allow Crazy Edges + Permitir Aristas Raras + + + + Max SVG Hatch Tiles + Máximo de Recuadros SVG de Rayado + + + + Max PAT Hatch Segments + Máximo de Segmentos PAT de Rayado + + + + Dimension Format + Formato de Cotas + + + + Override automatic dimension format + Anular formato de cota automática + + + + Mark Fuzz + Marca Difusa + + + + Size of selection area around edges +Each unit is approx. 0.1 mm wide + Tamaño del área de selección alrededor de los bordes +Cada unidad tiene aproximadamente 0.1 mm de ancho + + + + Selection area around center marks +Each unit is approx. 0.1 mm wide + Área de selección alrededor de las marcas centrales +Cada unidad tiene aproximadamente 0.1 mm de ancho + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Artículos en cursiva <span style=" font-style:italic;"></span> son valores predeterminados para nuevos objetos. No tienen ningún efecto sobre los objetos existentes.</p></body></html> + + + + TechDrawGui::DlgPrefsTechDrawAnnotationImp + + + + Annotation + Anotación + + + + Center Line Style + Estilo Línea Eje + + + + Style for section lines + Estilo para las líneas de corte + + + + + + NeverShow + NuncaMostrar + + + + + + Continuous + Continua + + + + + + Dash + Guión + + + + + + Dot + Punto + + + + + + DashDot + GuiónPunto + + + + + + DashDotDot + GuiónPuntoPunto + + + + Section Line Standard + Línea de Corte Normalizada + + + + Section Cut Surface + Superficie Seccionar Corte + + + + Default appearance of cut surface in section view + Apariencia predeterminada de la superficie de corte en la vista de corte + + + + Hide + Ocultar + + + + Solid Color + Color Sólido + + + + SVG Hatch + Rayado SVG + + + + PAT Hatch + Rayado PAT + + + + Forces last leader line segment to be horizontal + Fuerza al último segmento de línea de referencia a ser horizontal + + + + Leader Line Auto Horizontal + Línea de Referencia Auto Horizontal + + + + Length of balloon leader line kink + Longitud del pliegue de la línea de referencia del globo + + + + Type for centerlines + Tipo de líneas de centro + + + + Shape of balloon annotations + Forma de las anotaciones de globo + + + + Circular + Circular + + + + None + Ninguno + + + + Triangle + Triángulo + + + + Inspection + Inspección + + + + Hexagon + Hexágono + + + + + Square + Cuadrado + + + + Rectangle + Rectángulo + + + + Balloon Leader End + Extremo de directriz de globo + + + + Standard to be used to draw section lines + Norma a utilizar para dibujar líneas de corte + + + + ANSI + ANSI + + + + ISO + ISO + + + + Outline shape for detail views + Forma exterior para vistas de detalle + + + + Circle + Círculo + + + + Section Line Style + Estilo de Línea de Corte + + + + Show arc center marks in views + Mostrar las marcas de centro de arco en las vistas + + + + Show Center Marks + Mostrar Marcas de Centro + + + + Line group used to set line widths + Grupo de línea usado para definir anchos de línea + + + + Line Width Group + Grupo Ancho de Línea + + + + Detail View Outline Shape + Vista de Detalle Forma de Contorno + + + + Style for balloon leader line ends + Estilo para los extremos de la línea de referencia del globo + + + + Length of horizontal portion of Balloon leader + Longitud de la parte horizontal de directriz del Globo + + + + Ballon Leader Kink Length + Longitud de Pliegue de la Directriz de Globo + + + + Restrict Filled Triangle line end to vertical or horizontal directions + Restringir el extremo de la línea del triángulo relleno a las direcciones vertical u horizontal + + + + Balloon Orthogonal Triangle + Triángulo Ortogonal del Globo + + + + Balloon Shape + Forma de Globo + + + + Show arc centers in printed output + Mostrar centros de arco en salida impresa + + + + Print Center Marks + Imprimir Marcas del Centro + + + + Line style of detail highlight on base view + Estilo de línea de detalle resaltado en la vista base + + + + Detail Highlight Style + Estilo de Detalle Resaltado + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Artículos en cursiva <span style=" font-style:italic;"></span> son valores predeterminados para nuevos objetos. No tienen ningún efecto sobre los objetos existentes.</p></body></html> + + + + TechDrawGui::DlgPrefsTechDrawColorsImp + + + + Colors + Colores + + + + Normal + Normal + + + + Normal line color + Color de línea normal + + + + Hidden Line + Línea Oculta + + + + Hidden line color + Color de línea oculta + + + + Preselected + Preseleccionado + + + + Preselection color + Color de preselección + + + + Section Face + Cara de Corte + + + + Section face color + Color de la cara de corte + + + + Selected + Seleccionado + + + + Selected item color + Color del elemento seleccionado + + + + Section Line + Línea de Corte + + + + Section line color + Color de línea de Corte + + + + Background + Fondo + + + + Background color around pages + Color de fondo alrededor de las páginas + + + + Hatch + Rayado + + + + Hatch image color + Color de imagen rayada + + + + Dimension + Cota + + + + Color of dimension lines and text. + Color de las líneas de cota y texto. + + + + Geometric Hatch + Rayado Geométrico + + + + Geometric hatch pattern color + Color del patrón de rayado geométrico + + + + Centerline + Líneacentro + + + + Centerline color + Color de Línea de Centro + + + + Vertex + Vértice + + + + Color of vertices in views + Color de los vértices en vistas + + + + Object faces will be transparent + Las caras del objeto serán transparentes + + + + Transparent Faces + Caras Transparentes + + + + Face color (if not transparent) + Color de la cara (si no es transparente) + + + + Detail Highlight + Resaltar Detalle + + + + Leaderline + Línea de Referencia + + + + Default color for leader lines + Color predeterminado para línea de referencia + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Artículos en cursiva <span style=" font-style:italic;"></span> son valores predeterminados para nuevos objetos. No tienen ningún efecto sobre los objetos existentes.</p></body></html> + + + + TechDrawGui::DlgPrefsTechDrawDimensionsImp + + + + Dimensions + Dimensiones + + + + Standard and Style + Norma y Estilo + + + + Standard to be used for dimensional values + Norma usada para valores dimensionales + + + + ISO Oriented + ISO Orientado + + + + ISO Referencing + ISO Referenciado + + + + ASME Inlined + ASME alineado + + + + ASME Referencing + ASME Referenciado + + + + Use system setting for number of decimals + Usar ajustes del sistema para el número de decimales + + + + Use Global Decimals + Uso de Decimales Globales + + + + Tolerance Text Scale + Tolerancia de la Escala del Texto + + + + Tolerance text scale +Multiplier of 'Font Size' + Tolerancia de la escala de texto +Multiplicador de 'Tamaño de fuente' + + + + Append unit to dimension values + Añadir unidad a los valores de cota + + + + Show Units + Mostrar Unidades + + + + Alternate Decimals + Decimales Alternativos + + + + Number of decimals if 'Use Global Decimals' is not used + Número de decimales si 'Usar Decimales Globales' no es usado + + + + Font Size + Tamaño de Fuente + + + + Dimension text font size + Tamaño de texto de cota + + + + Diameter Symbol + Símbolo de Diámetro + + + + Character used to indicate diameter dimensions + Caracter usado para indicar las cotas de diámetro + + + + ⌀ + Ø + + + + Arrow Style + Estilo de Flecha + + + + Arrowhead style + Estilo de PuntaFlecha + + + + Arrow Size + Tamaño de Flecha + + + + Arrowhead size + Tamaño de PuntaFlecha + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Artículos en cursiva <span style=" font-style:italic;"></span> son valores predeterminados para nuevos objetos. No tienen ningún efecto sobre los objetos existentes.</p></body></html> + + + + TechDrawGui::DlgPrefsTechDrawGeneralImp + + + General + General + + + + Drawing Update + Actualizar Dibujo + + + + Whether or not pages are updated every time the 3D model is changed + Si las páginas se actualizan o no cada vez que se cambia el modelo 3D + + + + Update With 3D (global policy) + Actualizar Con 3D (política global) + + + + Whether or not a page's 'Keep Updated' property +can override the global 'Update With 3D' parameter + Ya sea o no una página's 'Mantener Actualización' propiedad puede anular el global'Actualizar Con 3D' parámetro + + + + Allow Page Override (global policy) + Permitir Anulación de Página (política global) + + + + Keep drawing pages in sync with changes of 3D model in real time. +This can slow down the response time. + Mantener las páginas de dibujo sincronizadas con los cambios del modelo 3D en tiempo real. +Esto puede ralentizar el tiempo de respuesta. + + + + Keep Page Up To Date + Mantener Página Actualizada + + + + Automatically distribute secondary views +for ProjectionGroups + Distribuir automáticamente vistas secundarias +para Grupos de Proyección + + + + Auto-distribute Secondary Views + Auto-distribuir Vistas Secundarias + + + + Labels + Etiquetas + + + + * this font is also used for dimensions + Changes have no effect on existing dimensions. + * esta fuente también se utiliza para las cotas + Los cambios no tienen efecto en las cotas existentes. + + + + Label Font* + Fuente de etiqueta* + + + + Label Size + Tamaño de Etiqueta + + + + Font for labels + Fuente para etiquetas + + + + Label size + Tamaño de etiqueta + + + + Conventions + Convenciones + + + + Projection Group Angle + Ángulo de Grupo de Proyección + + + + Use first- or third-angle multiview projection convention + Utilizar la convención de multi-vista de Primer o Tercer diedro + + + + First + Primer + + + + Third + Tercer + + + + Page + Página + + + + Hidden Line Style + Estilo de Línea Oculta + + + + Style for hidden lines + Estilo de líneas ocultas + + + + Continuous + Continua + + + + Dashed + Discontinua + + + + Files + Archivos + + + + Default Template + Plantilla por Defecto + + + + Default template file for new pages + Archivo de plantilla por defecto para nuevas páginas + + + + Template Directory + Directorio de Plantillas + + + + Starting directory for menu 'Insert Page using Template' + Directorio inicial para el menú 'Insertar Página usando Plantilla' + + + + Hatch Pattern File + Archivo Patrón de Rayado + + + + Default SVG or bitmap file for hatching + Archivo SVG o mapa de bit por defecto para rayado + + + + Line Group File + Archivo de Grupo de Línea + + + + Alternate file for personal LineGroup definition + Archivo alternativo para la definición personal de LíneaGrupo + + + + Welding Directory + Carpeta de Soldadura + + + + Default directory for welding symbols + Carpeta predeterminada para símbolos de soldadura + + + + PAT File + Archivo PAT + + + + Default PAT pattern definition file for geometric hatching + Archivo de definición de patrón PAT por defecto para rayado geométrico + + + + Pattern Name + Nombre del Patrón + + + + Name of the default PAT pattern + Nombre del patrón PAT por defecto + + + + Diamond + Diamante + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Artículos en cursiva <span style=" font-style:italic;"></span> son valores predeterminados para nuevos objetos. No tienen ningún efecto sobre los objetos existentes.</p></body></html> + + + + TechDrawGui::DlgPrefsTechDrawHLRImp + + + HLR + HLR + + + + Hidden Line Removal + Eliminación de Línea Oculta + + + + Show seam lines + Mostrar líneas de costura + + + + + Show Seam Lines + Mostrar Líneas de Costura + + + + Show smooth lines + Mostrar líneas suaves + + + + + Show Smooth Lines + Mostrar Líneas Suaves + + + + Show hard and outline edges (always shown) + Mostrar aristas duras y contornos (siempre mostrados) + + + + + Show Hard Lines + Mostrar Aristas Visibles + + + + Use an approximation to find hidden lines. +Fast, but result is a collection of short straight lines. + Use una aproximación para encontrar líneas ocultas. +Rápido, pero el resultado es una colección de líneas rectas cortas. + + + + Use Polygon Approximation + Usar Aproximación Poligonal + + + + Make lines of equal parameterization + Hacer líneas de igual parametrización + + + + + Show UV ISO Lines + Mostrar líneas ISO UV + + + + Show hidden smooth edges + Mostrar aristas suaves ocultas + + + + Show hidden seam lines + Mostrar líneas de costura ocultas + + + + Show hidden equal parameterization lines + Mostrar líneas ocultas de parametrización iguales + + + + Visible + Visible + + + + Hidden + Oculto + + + + Show hidden hard and outline edges + Mostrar aristas ocultas y bordes de contorno + + + + ISO Count + Contar ISO + + + + Number of ISO lines per face edge + Número de líneas ISO por arista de cara + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Artículos en cursiva <span style=" font-style:italic;"></span> son valores predeterminados para nuevos objetos. No tienen ningún efecto sobre los objetos existentes.</p></body></html> + + + + TechDrawGui::DlgPrefsTechDrawScaleImp + + + + Scale + Escala + + + + Page Scale + Escala de Página + + + + Default scale for new pages + Escala predeterminada para nuevas vistas + + + + View Scale Type + Ver Tipo de Escala + + + + Default scale for new views + Escala predeterminada para nuevas vistas + + + + Page + Página + + + + Auto + Automático + + + + Custom + Personalizado + + + + View Custom Scale + Ver Escala Personalizada + + + + Default scale for views if 'View Scale Type' is 'Custom' + Escala predeterminada para vistas si 'Ver Tipo de Escala' es 'Personalizada' + + + + Size Adjustments + Ajustes de Tamaño + + + + Size of template field click handles + Tamaño de los identificadores de clic de campo de plantilla + + + + Vertex Scale + Escala de Vértices + + + + Size of center marks. Multiplier of vertex size. + Tamaño marcas de centro. Multiplicador del tamaño de vértice. + + + + Scale of vertex dots. Multiplier of line width. + Escala puntos de vértice. Multiplicador de ancho de línea. + + + + Center Mark Scale + Escala de Marca de Centro + + + + Template Edit Mark + Marca de Edición de Plantilla + + + + Welding Symbol Scale + Escala Símbolo Soldadura + + + + Multiplier for size of welding symbols + Multiplicador para el tamaño de los símbolos de soldadura + + + + <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Artículos en cursiva <span style=" font-style:italic;"></span> son valores predeterminados para nuevos objetos. No tienen ningún efecto sobre los objetos existentes.</p></body></html> + + + + TechDrawGui::MDIViewPage + + + &Export SVG + &Exportar SVG + + + + Toggle &Keep Updated + Alternar &Mantener Actualizado + + + + Toggle &Frames + Alternar &Marcos + + + + Export DXF + Exportar DXF + + + + Export PDF + Exportar a PDF + + + + Different orientation + Orientación diferente de la hoja + + + + The printer uses a different orientation than the drawing. +Do you want to continue? + La impresora utiliza una orientación de papel distinta a la del dibujo. +¿Desea continuar? + + + + Different paper size + Tamaño de papel diferente + + + + The printer uses a different paper size than the drawing. +Do you want to continue? + La impresora usa un tamaño de papel distinto al del dibujo. +¿Desea continuar? + + + + Opening file failed + No se pudo abrir el archivo + + + + Can not open file %1 for writing. + No se puede abrir el archivo %1 para escritura. + + + + Save Dxf File + Guardar archivo Dxf + + + + Dxf (*.dxf) + Dxf (*.dxf) + + + + Selected: + Seleccionado: + + + + TechDrawGui::QGIViewAnnotation + + + Text + Texto + + + + TechDrawGui::SymbolChooser + + + Symbol Chooser + Selector Símbolos + + + + Select a symbol that should be used + Seleccione un símbolo que debería ser usado + + + + Symbol Dir + Directorio Símbolos + + + + Directory to welding symbols. + Directorio de símbolos de soldadura. + + + + TechDrawGui::TaskBalloon + + + Balloon + Globo + + + + Text: + Texto: + + + + Text to be displayed + Texto que será mostrado + + + + Text Color: + Color de Texto: + + + + Color for 'Text' + Color para 'Texto' + + + + Fontsize for 'Text' + Tamaño de fuente para 'Texto' + + + + Font Size: + Tamaño de Letra: + + + + Bubble Shape: + Forma de Burbuja: + + + + Shape of the balloon bubble + Forma de la burbuja del globo + + + + Circular + Circular + + + + None + Ninguno + + + + Triangle + Triángulo + + + + Inspection + Inspección + + + + Hexagon + Hexágono + + + + Square + Cuadrado + + + + Rectangle + Rectángulo + + + + Shape Scale: + Escala de Forma: + + + + Bubble shape scale factor + Factor de escala de forma de burbuja + + + + End Symbol: + Símbolo Final: + + + + End symbol for the balloon line + Símbolo final para la línea de globo + + + + End Symbol Scale: + Escala del símbolo final: + + + + End symbol scale factor + Factor de escala del símbolo final + + + + Line Visible: + Línea visible: + + + + Whether the leader line is visible or not + Si la línea de referencia es visible o no + + + + False + Falso + + + + True + Verdadero + + + + Line Width: + Espesor de Línea: + + + + Leader line width + Ancho de línea de referencia + + + + Leader Kink Length: + Longitud Pliegue Directriz: + + + + Length of balloon leader line kink + Longitud del pliegue de la línea de referencia del globo + + + + TechDrawGui::TaskCenterLine + + + Center Line + Línea Centro + + + + Base View + Vista Base + + + + Elements + Elementos + + + + Orientation + Orientación + + + + Top to Bottom line + Línea de Arriba a Abajo + + + + Vertical + Vertical + + + + Left to Right line + Línea de Izquierda a Derecha + + + + Horizontal + Horizontal + + + + centerline between +- lines: in equal distance to the lines and with + half of the angle the lines have to each other +- points: in equal distance to the points + línea centro entre +- líneas: en igual distancia a las líneas y con + mitad del ángulo, las líneas tienen entre sí +- puntos: en igual distancia a los puntos + + + + Aligned + Alineado + + + + Shift Horizontal + Desplazamiento Horizontal + + + + Move line -Left or +Right + Mover línea -Izquierda o +Derecha + + + + Shift Vertical + Desplazamiento Vertical + + + + Move line +Up or -Down + Mover línea +Arriba o -Abajo + + + + Rotate + Rotar + + + + Rotate line +CCW or -CW + Rotar línea +AH o -H + + + + Color + Color + + + + Weight + Peso + + + + Style + Estilo + + + + Continuous + Continua + + + + Dash + Guión + + + + Dot + Punto + + + + DashDot + GuiónPunto + + + + DashDotDot + GuiónPuntoPunto + + + + Extend By + Extender Por + + + + Make the line a little longer. + Hacer la línea un poco más larga. + + + + mm + mm + + + + TechDrawGui::TaskCosVertex + + + Cosmetic Vertex + Vértice Adicional + + + + Base View + Vista Base + + + + Point Picker + Selector de puntos + + + + Position from the view center + Posición desde el centro de vista + + + + Position + Posición + + + + X + X + + + + Y + Y + + + + Pick a point for cosmetic vertex + Elegir un punto para vértice adicional + + + + Left click to set a point + Clic izquierdo para establecer un punto + + + + In progress edit abandoned. Start over. + Edición en progreso abandonada. Empiece de nuevo. + + + + TechDrawGui::TaskCosmeticLine + + + Cosmetic Line + Línea Adicional + + + + View + Ver + + + + + 2d Point + Punto 2d + + + + + 3d Point + Punto 3d + + + + + X: + X: + + + + + Y: + Y: + + + + + Z: + Z: + + + + TechDrawGui::TaskDetail + + + Detail Anchor + Detalle Anclaje + + + + Base View + Vista Base + + + + Detail View + Vista Detalle + + + + Click to drag detail highlight to new position + Haga clic para arrastrar el detalle resaltado a una nueva posición + + + + Drag Highlight + Arrastrar Resaltado + + + + scale factor for detail view + factor de escala para vista de detalle + + + + size of detail view + tamaño de la vista de detalle + + + + Page: scale factor of page is used +Automatic: if the detail view is larger than the page, + it will be scaled down to fit into the page +Custom: custom scale factor is used + Página: se utiliza el factor de escala de la página +Automático: si la vista de detalle es mayor que la página, + se reducirá para ajustarse a la página +Personalizado: se utiliza el factor de escala personalizado + + + + Page + Página + + + + Automatic + Automático + + + + Custom + Personalizado + + + + Scale Type + Tipo de Escala + + + + X + X + + + + Scale Factor + Factor de Escala + + + + Y + Y + + + + x position of detail highlight within view + posición x del detalle resaltado dentro de la vista + + + + reference label + etiqueta de referencia + + + + y position of detail highlight within view + posición y del detalle resaltado dentro de la vista + + + + Radius + Radio + + + + Reference + Referencia + + + + TechDrawGui::TaskDimension + + + Dimension + Cota + + + + Tolerancing + Tolerancia + + + + If theoretical exact (basic) dimension + Si la dimensión teórica exacta (básica) + + + + Theoretically Exact + Teóricamente Exacto + + + + + Reverses usual direction of dimension line terminators + Invierte la dirección habitual de los terminadores de línea de dimensión + + + + Equal Tolerance + Tolerancia igualitaria + + + + Overtolerance: + Tolerancia superior: + + + + Overtolerance value +If 'Equal Tolerance' is checked this is also +the negated value for 'Under Tolerance'. + Valor de sobretolerancia +Si 'Tolerancia igual' está marcada esto también es +el valor negado para 'Bajo tolerancia'. + + + + Undertolerance: + Tolerancia inferior: + + + + Undertolerance value +If 'Equal Tolerance' is checked it will be replaced +by negative value of 'Over Tolerance'. + Valor de tolerancia inferior +Si 'Tolerancia igual' está marcada será reemplazada +por valor negativo de 'sobre tolerancia'. + + + + Formatting + Formateando + + + + Format Specifier: + Especificador de formato: + + + + Text to be displayed + Texto que será mostrado + + + + + If checked the content of 'Format Spec' will +be used instead if the dimension value + Si se marca el contenido de 'Especificación de Formato' se usará +en su lugar si el valor de dimensión + + + + Arbitrary Text + Texto arbitrario + + + + OverTolerance Format Specifier: + Formato de Tolerancia Superior: + + + + Specifies the overtolerance format in printf() style, or arbitrary text + Especifica el formato de sobretolerancia en el estilo printf(), o texto arbitrario + + + + UnderTolerance Format Specifier: + Formato de Tolerancia Inferior: + + + + Specifies the undertolerance format in printf() style, or arbitrary text + Especifica el formato de bajo tolerancia en el estilo printf(), o texto arbitrario + + + + Arbitrary Tolerance Text + Tolerancia de texto arbitraria + + + + Display Style + Mostrar estilo + + + + Flip Arrowheads + Voltear sentido de flechas + + + + Color: + Color: + + + + Color of the dimension + Color de cota + + + + Font Size: + Tamaño de Letra: + + + + Fontsize for 'Text' + Tamaño de fuente para 'Texto' + + + + Drawing Style: + Estilo de Dibujo: + + + + Standard and style according to which dimension is drawn + Norma y estilo según la dimensión que se dibuje + + + + ISO Oriented + ISO Orientado + + + + ISO Referencing + ISO Referenciado + + + + ASME Inlined + ASME alineado + + + + ASME Referencing + ASME Referenciado + + + + TechDrawGui::TaskDlgLineDecor + + + Restore Invisible Lines + Restaurar Líneas Invisibles + + + + TechDrawGui::TaskGeomHatch + + + Apply Geometric Hatch to Face + Aplicar Geometría Rayado a Cara + + + + Define your pattern + Define tu patrón + + + + The PAT file containing your pattern + Archivo PAT que contiene tu patrón + + + + Pattern File + Archivo de Patrón + + + + Pattern Name + Nombre del Patrón + + + + Line Weight + Espesor de Línea + + + + Pattern Scale + Escala de Patrón + + + + Line Color + Color de Línea + + + + Name of pattern within file + Nombre del patrón en el archivo + + + + Color of pattern lines + Color de las líneas del patrón + + + + Enlarges/shrinks the pattern + Aumenta/reduce el patrón + + + + Thickness of lines within the pattern + Espesor de líneas dentro del patrón + + + + TechDrawGui::TaskHatch + + + Apply Hatch to Face + Aplicar Rayado a Cara + + + + Define your pattern + Define tu patrón + + + + The PAT file containing your pattern + Archivo PAT que contiene tu patrón + + + + Pattern File + Archivo de Patrón + + + + Color of pattern lines + Color de las líneas del patrón + + + + Line Color + Color de Línea + + + + Enlarges/shrinks the pattern + Aumenta/reduce el patrón + + + + Pattern Scale + Escala de Patrón + + + + TechDrawGui::TaskLeaderLine + + + Leader Line + Línea de Referencia + + + + Base View + Vista Base + + + + Discard Changes + Descartar Cambios + + + + Pick Points + Elegir puntos + + + + Start Symbol + Símbolo Inicial + + + + Line color + Color de línea + + + + Width + Ancho + + + + Line width + Espesor de Línea + + + + Continuous + Continua + + + + Dot + Punto + + + + End Symbol + Símbolo Final + + + + First pick the start point of the line, +then at least a second point. +You can pick further points to get line segments. + Primero selecciona el punto de inicio de la línea, +luego al menos un segundo punto. +Puedes seleccionar más puntos para obtener segmentos de línea. + + + + Color + Color + + + + Style + Estilo + + + + Line style + Estilo de línea + + + + NoLine + SinLínea + + + + Dash + Guión + + + + DashDot + GuiónPunto + + + + DashDotDot + GuiónPuntoPunto + + + + + Pick a starting point for leader line + Selecciona un punto de partida para la línea de referencia + + + + Click and drag markers to adjust leader line + Haga clic y arrastre marcadores para ajustar la línea de referencia + + + + Left click to set a point + Clic izquierdo para establecer un punto + + + + Press OK or Cancel to continue + Presiona OK o Cancelar para continuar + + + + In progress edit abandoned. Start over. + Edición en progreso abandonada. Empiece de nuevo. + + + + TechDrawGui::TaskLineDecor + + + Line Decoration + Decoración de Línea + + + + View + Ver + + + + Lines + Líneas + + + + Style + Estilo + + + + Continuous + Continua + + + + Dash + Guión + + + + Dot + Punto + + + + DashDot + GuiónPunto + + + + DashDotDot + GuiónPuntoPunto + + + + Color + Color + + + + Weight + Peso + + + + Thickness of pattern lines. + Espesor de líneas de patrón. + + + + Visible + Visible + + + + False + Falso + + + + True + Verdadero + + + + TechDrawGui::TaskLinkDim + + + Link Dimension + Cota de Enlace + + + + Link This 3D Geometry + Enlazar Esta Geometría 3D + + + + Feature2: + Característica2: + + + + Feature1: + Característica1: + + + + Geometry1: + Geometría1: + + + + Geometry2: + Geometría2: + + + + To These Dimensions + A Estas Cotas + + + + Available + Disponible + + + + Selected + Seleccionado + + + + TechDrawGui::TaskProjGroup + + + Projection Group + Grupo de Proyección + + + + Projection + Proyección + + + + First or Third Angle + Europeo o Americano + + + + + Page + Página + + + + First Angle + Primer Ángulo + + + + Third Angle + Tercer Ángulo + + + + Scale + Escala + + + + Scale Page/Auto/Custom + Escalar Página/Auto/Personalizado + + + + Automatic + Automático + + + + Custom + Personalizado + + + + Custom Scale + Escala Personalizada + + + + Scale Numerator + Numerador de Escala + + + + : + : + + + + Scale Denominator + Denominador de Escala + + + + Adjust Primary Direction + Ajustar Dirección Primaria + + + + Current primary view direction + Dirección actual de la vista principal + + + + Rotate right + Girar a la derecha + + + + Rotate up + Girar hacia arriba + + + + Rotate left + Girar a la izquierda + + + + Rotate down + Gire hacia abajo + + + + Secondary Projections + Proyecciones Secundarias + + + + Bottom + Inferior + + + + Primary + Principal + + + + Right + Derecha + + + + Left + Izquierda + + + + LeftFrontBottom + IzquierdaFrenteInferior + + + + Top + Superior + + + + RightFrontBottom + DerechaFrenteInferior + + + + RightFrontTop + DerechaFrenteSuperior + + + + Rear + Posterior + + + + LeftFrontTop + IzquierdaFrenteSuperior + + + + Spin CW + Girar H + + + + Spin CCW + Girar AH + + + + Distributes projections automatically +using the given X/Y Spacing + Distribuye proyecciones automáticamente +usando el espacio X/Y dado + + + + Auto Distribute + Distribuir automáticamente + + + + Horizontal space between border of projections + Espacio horizontal entre borde de proyecciones + + + + X Spacing + Espaciado X + + + + Y Spacing + Espaciado Y + + + + Vertical space between border of projections + Espacio vertical entre el borde de las proyecciones + + + + TechDrawGui::TaskRestoreLines + + + Restore Invisible Lines + Restaurar Líneas Invisibles + + + + All + Todos + + + + Geometry + Geometría + + + + CenterLine + LíneaCentro + + + + Cosmetic + Objeto Adicional + + + + + + + 0 + 0 + + + + TechDrawGui::TaskRichAnno + + + Rich Text Annotation Block + Bloque de Anotación de Texto Enriquecido + + + + Max Width + Ancho Máximo + + + + Base Feature + Operación Base + + + + Maximal width, if -1 then automatic width + Ancho máximo, si es -1 entonces ancho automático + + + + Show Frame + Mostrar Marco + + + + Color + Color + + + + Line color + Color de línea + + + + Width + Ancho + + + + Line width + Espesor de Línea + + + + Style + Estilo + + + + Line style + Estilo de línea + + + + NoLine + SinLínea + + + + Continuous + Continua + + + + Dash + Guión + + + + Dot + Punto + + + + DashDot + GuiónPunto + + + + DashDotDot + GuiónPuntoPunto + + + + Start Rich Text Editor + Iniciar Editor de Texto Enriquecido + + + + Input the annotation text directly or start the rich text editor + Introduce el texto de anotación directamente o inicia el editor de texto enriquecido + + + + TechDrawGui::TaskSectionView + + + Identifier for this section + Identificador para este corte + + + + Looking down + Mirando hacia abajo + + + + Looking right + Mirando a la derecha + + + + Looking left + Mirando a la izquierda + + + + Section Parameters + Parámetros de Corte + + + + BaseView + VistaBase + + + + Identifier + Identificador + + + + Scale + Escala + + + + Scale factor for the section view + Factor de escala para la vista de corte + + + + Section Orientation + Orientación de Corte + + + + Looking up + Mirando hacia arriba + + + + Position from the 3D origin of the object in the view + Posición desde el origen 3D del objeto en la vista + + + + Section Plane Location + Posición del Plano de Corte + + + + X + X + + + + Y + Y + + + + Z + Z + + + + + TaskSectionView - bad parameters. Can not proceed. + TareaCorteVista - parámetros incorrectos. No se puede continuar. + + + + Nothing to apply. No section direction picked yet + Nada que aplicar. Aún no se seleccionó la dirección del corte + + + + Can not continue. Object * %1 * not found. + No se puede continuar. Objeto * %1 * no encontrado. + + + + TechDrawGui::TaskWeldingSymbol + + + + + + Symbol + Símbolo + + + + + + arrow + flecha + + + + + + other + otro + + + + TechDrawGui::dlgTemplateField + + + Change Editable Field + Cambiar Campo Editable + + + + Text Name: + Nombre Texto: + + + + TextLabel + EtiquetaTexto + + + + Value: + Valor: + + + + TechDraw_2LineCenterLine + + + Adds a Centerline between 2 Lines + Inserta una Línea de Centro entre 2 Líneas + + + + TechDraw_2PointCenterLine + + + Adds a Centerline between 2 Points + Inserta una Línea de Centro entre 2 puntos + + + + TechDraw_CosmeticVertex + + + Inserts a Cosmetic Vertex into a View + Inserta un Vértice Adicional en una Vista + + + + TechDraw_FaceCenterLine + + + Adds a Centerline to Faces + Inserta una Línea de Centro a las Caras + + + + TechDraw_HorizontalExtent + + + Insert Horizontal Extent Dimension + Insertar Cota de Extensión Horizontal + + + + TechDraw_Midpoints + + + Inserts Cosmetic Vertices at Midpoint of selected Edges + Inserta Vértices Adicionales en el Punto Medio de las Aristas seleccionadas + + + + TechDraw_Quadrants + + + Inserts Cosmetic Vertices at Quadrant Points of selected Circles + Inserta Vértices Adicionales en los Puntos Cuadrantes de los Círculos seleccionados + + + + TechDraw_VerticalExtentDimension + + + Insert Vertical Extent Dimension + Insertar Cota de Extensión Vertical + + + + Workbench + + + Dimensions + Dimensiones + + + + Annotations + Anotaciones + + + + Add Lines + Añadir líneas + + + + Add Vertices + Añadir vértices + + + + TechDraw + DibujoTécnico + + + + TechDraw Pages + Páginas de TechDraw + + + + TechDraw Views + Vistas de TechDraw + + + + TechDraw Clips + Clips de TechDraw + + + + TechDraw Dimensions + Cotas de TechDraw + + + + TechDraw File Access + Acceso al archivo TechDraw + + + + TechDraw Decoration + Decoración de TechDraw + + + + TechDraw Annotation + Anotación de TechDraw + + + + Views + Vistas + + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.qm index c85eec6f9d..8ac5573d8d 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.ts index f7bad8bc56..3031ab1bec 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.ts @@ -850,7 +850,7 @@ Add Midpont Vertices - Add Midpont Vertices + Añadir vértices de punto medio diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm index eb13fce700..a189d996b6 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts index 842304a620..ba45eaf504 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts @@ -850,7 +850,7 @@ Add Midpont Vertices - Add Midpont Vertices + Gehitu erdiko puntuko erpinak diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm index 658407334a..b5be1528b3 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts index a75f294a23..587404b077 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts @@ -850,7 +850,7 @@ Add Midpont Vertices - Add Midpont Vertices + Ajouter des points centraux diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm index cdc4a3b405..4352381af7 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts index 713bc6817d..d60347bef2 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts @@ -850,7 +850,7 @@ Add Midpont Vertices - Add Midpont Vertices + Középponti csúcspontok hozzáadása diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.qm index 9282be87d9..71654fa5dd 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.ts index c03c864b98..2fa7ac57e7 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.ts @@ -850,7 +850,7 @@ Add Midpont Vertices - Add Midpont Vertices + Aggiungi vertici nel punto mediano diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm index 2d57f8f80e..a2a0b6390e 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts index e3f530cf1b..09466cb2ed 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts @@ -850,7 +850,7 @@ Add Midpont Vertices - Add Midpont Vertices + Dodaj środkowe wierzchołki diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.qm index ed0b1e1372..5c3c5c182e 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.ts index 14248e5399..c0927acd6f 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.ts @@ -850,7 +850,7 @@ Add Midpont Vertices - Add Midpont Vertices + Dodaj razpolovišča diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.qm index 8b27d4e748..fb727691c3 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.ts index f577fa982a..70562ec2df 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.ts @@ -284,7 +284,7 @@ Insert Detail View - Insert Detail View + Вставити детальний вигляд @@ -297,7 +297,7 @@ Insert Diameter Dimension - Insert Diameter Dimension + Вставити розмір діаметру @@ -310,7 +310,7 @@ Insert Dimension - Insert Dimension + Вставити розмір @@ -341,12 +341,12 @@ Export Page as DXF - Export Page as DXF + Експортувати лист у DXF Save Dxf File - Save Dxf File + Зберегти файл Dxf @@ -364,7 +364,7 @@ Export Page as SVG - Export Page as SVG + Експортувати лист у SVG @@ -439,7 +439,7 @@ Insert Horizontal Dimension - Insert Horizontal Dimension + Вставити горизонтальний розмір @@ -465,13 +465,13 @@ Insert Bitmap Image - Insert Bitmap Image + Вставити растрове зображення Insert Bitmap from a file into a page - Insert Bitmap from a file into a page + Вставити на сторінку растрове зображення з файлу @@ -626,7 +626,7 @@ Insert Radius Dimension - Insert Radius Dimension + Вставити розмір радіусу @@ -665,7 +665,7 @@ Insert Section View - Insert Section View + Вставити розріз @@ -850,7 +850,7 @@ Add Midpont Vertices - Add Midpont Vertices + Додайте середню точку вершини @@ -3479,7 +3479,7 @@ Do you want to continue? Save Dxf File - Save Dxf File + Зберегти файл Dxf diff --git a/src/Mod/Test/Gui/Resources/Test.qrc b/src/Mod/Test/Gui/Resources/Test.qrc index f9227d8ab4..abe19ed716 100644 --- a/src/Mod/Test/Gui/Resources/Test.qrc +++ b/src/Mod/Test/Gui/Resources/Test.qrc @@ -38,5 +38,7 @@ translations/Test_val-ES.qm translations/Test_ar.qm translations/Test_vi.qm + translations/Test_es-AR.qm + translations/Test_bg.qm diff --git a/src/Mod/Test/Gui/Resources/translations/Test_bg.qm b/src/Mod/Test/Gui/Resources/translations/Test_bg.qm new file mode 100644 index 0000000000..daade4a472 Binary files /dev/null and b/src/Mod/Test/Gui/Resources/translations/Test_bg.qm differ diff --git a/src/Mod/Test/Gui/Resources/translations/Test_bg.ts b/src/Mod/Test/Gui/Resources/translations/Test_bg.ts new file mode 100644 index 0000000000..f6d7d24e12 --- /dev/null +++ b/src/Mod/Test/Gui/Resources/translations/Test_bg.ts @@ -0,0 +1,135 @@ + + + + + TestGui::UnitTest + + + FreeCAD UnitTest + FreeCAD UnitTest + + + + Failures and errors + Повреди и грешки + + + + Description + Описание + + + + &Start + &Начало + + + + Alt+S + Alt + S + + + + &Help + & Помощ + + + + F1 + F1 + + + + &About + &Относно + + + + Alt+A + Alt + A + + + + &Close + & Затвори + + + + Alt+C + Alt + C + + + + Idle + Празен + + + + Progress + Напредък + + + + Remaining: + Остава: + + + + Errors: + Грешки: + + + + Failures: + Повреди: + + + + Run: + Изпълни: + + + + Test + Тест + + + + Select test name: + Изберете име за теста: + + + + TestGui::UnitTestDialog + + + Help + Помощ + + + + Enter the name of a callable object which, when called, will return a TestCase. +Click 'start', and the test thus produced will be run. + +Double click on an error in the tree view to see more information about it, including the stack trace. + Въведете името на извикваем обект, който ще върне TestCase при извикването му. +Натиснете 'Старт" и така генерираният тест ще бъде стартиран. + +Двоен клик върху грешката в дървовидния изглед ще ви покаже допълнителна информация за нея, включително стекът. + + + + About FreeCAD UnitTest + За FreeCAD UnitTest + + + + Copyright (c) Werner Mayer + +FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for ones own modules. + Авторско право (c) Вернер Майер (Werner Mayer) + +FreeCAD UnitTest е част от FreeCAD и поддържа написаните модулни тестове (Unit Test) за своите модули. + + + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_es-AR.qm b/src/Mod/Test/Gui/Resources/translations/Test_es-AR.qm new file mode 100644 index 0000000000..905f9814d8 Binary files /dev/null and b/src/Mod/Test/Gui/Resources/translations/Test_es-AR.qm differ diff --git a/src/Mod/Test/Gui/Resources/translations/Test_es-AR.ts b/src/Mod/Test/Gui/Resources/translations/Test_es-AR.ts new file mode 100644 index 0000000000..f902c4b664 --- /dev/null +++ b/src/Mod/Test/Gui/Resources/translations/Test_es-AR.ts @@ -0,0 +1,135 @@ + + + + + TestGui::UnitTest + + + FreeCAD UnitTest + Unidad Prueba FreeCAD + + + + Failures and errors + Fallos y errores + + + + Description + Descripción + + + + &Start + &Iniciar + + + + Alt+S + Alt+S + + + + &Help + &Ayuda + + + + F1 + F1 + + + + &About + &Acerca + + + + Alt+A + Alt+A + + + + &Close + &Cerrar + + + + Alt+C + Alt+C + + + + Idle + Inactivo + + + + Progress + Progreso + + + + Remaining: + Restante: + + + + Errors: + Errores: + + + + Failures: + Fallos: + + + + Run: + Ejecutar: + + + + Test + Prueba + + + + Select test name: + Seleccionar nombre de prueba: + + + + TestGui::UnitTestDialog + + + Help + Ayuda + + + + Enter the name of a callable object which, when called, will return a TestCase. +Click 'start', and the test thus produced will be run. + +Double click on an error in the tree view to see more information about it, including the stack trace. + Ingrese el nombre de un objeto invocable que, cuando se llama, devolverá un TestCase. +Haga clic en 'Inicio' y se ejecutará la prueba así producida. + +Haga doble clic en un error en la vista de árbol para ver más información al respecto, incluido el seguimiento de la pila. + + + + About FreeCAD UnitTest + Acerca de Unidad de Prueba FreeCAD + + + + Copyright (c) Werner Mayer + +FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for ones own modules. + Copyright (c) Werner Mayer + +Unidad de Prueba FreeCAD es parte de FreeCAD y soporta escribir pruebas unitarias para los propios módulos. + + + diff --git a/src/Mod/Tux/Resources/Tux.qrc b/src/Mod/Tux/Resources/Tux.qrc index 20375941b1..e503675307 100644 --- a/src/Mod/Tux/Resources/Tux.qrc +++ b/src/Mod/Tux/Resources/Tux.qrc @@ -113,5 +113,7 @@ translations/Tux_val-ES.qm translations/Tux_ar.qm translations/Tux_vi.qm + translations/Tux_es-AR.qm + translations/Tux_bg.qm diff --git a/src/Mod/Tux/Resources/translations/Tux_bg.qm b/src/Mod/Tux/Resources/translations/Tux_bg.qm new file mode 100644 index 0000000000..1db75e49a9 Binary files /dev/null and b/src/Mod/Tux/Resources/translations/Tux_bg.qm differ diff --git a/src/Mod/Tux/Resources/translations/Tux_bg.ts b/src/Mod/Tux/Resources/translations/Tux_bg.ts new file mode 100644 index 0000000000..647fb48862 --- /dev/null +++ b/src/Mod/Tux/Resources/translations/Tux_bg.ts @@ -0,0 +1,97 @@ + + + + + NavigationIndicator + + + Select + Изберете + + + + Zoom + Приближение + + + + Rotate + Завъртане + + + + Pan + Панорамиране + + + + Tilt + Наклон + + + + Navigation style + Стил за навигация + + + + Page Up or Page Down key. + Клавишите page up или page down. + + + + Rotation focus + Фокус на въртене + + + + Middle mouse button. + Средно копче на мишката. + + + + Navigation style not recognized. + Неразпознат стил за навигация. + + + + Settings + Настройки + + + + Orbit style + Orbit style + + + + Compact + Сбито + + + + Tooltip + Подсказка + + + + Turntable + Turntable + + + + Trackball + Trackball + + + + Undefined + Неопределен + + + + Middle mouse button or H key. + Средното копче на мишката или клавиш на латиница H. + + + diff --git a/src/Mod/Tux/Resources/translations/Tux_es-AR.qm b/src/Mod/Tux/Resources/translations/Tux_es-AR.qm new file mode 100644 index 0000000000..bbdbb7fd66 Binary files /dev/null and b/src/Mod/Tux/Resources/translations/Tux_es-AR.qm differ diff --git a/src/Mod/Tux/Resources/translations/Tux_es-AR.ts b/src/Mod/Tux/Resources/translations/Tux_es-AR.ts new file mode 100644 index 0000000000..b6d58f4ace --- /dev/null +++ b/src/Mod/Tux/Resources/translations/Tux_es-AR.ts @@ -0,0 +1,97 @@ + + + + + NavigationIndicator + + + Select + Seleccionar + + + + Zoom + Enfocar + + + + Rotate + Rotar + + + + Pan + Panear + + + + Tilt + Inclinación + + + + Navigation style + Estilo de navegación + + + + Page Up or Page Down key. + Tecla Page Up o Page Down. + + + + Rotation focus + Foco de rotación + + + + Middle mouse button. + Botón central del ratón. + + + + Navigation style not recognized. + Estilo de navegación no reconocido. + + + + Settings + Configuración + + + + Orbit style + Estilo de órbita + + + + Compact + Compactar + + + + Tooltip + Descripción + + + + Turntable + Mesa giratoria + + + + Trackball + Trackball + + + + Undefined + Indefinido + + + + Middle mouse button or H key. + Botón central del ratón o la tecla H. + + + diff --git a/src/Mod/Web/Gui/Resources/Web.qrc b/src/Mod/Web/Gui/Resources/Web.qrc index 6356d77314..6f650bc4d3 100644 --- a/src/Mod/Web/Gui/Resources/Web.qrc +++ b/src/Mod/Web/Gui/Resources/Web.qrc @@ -1,52 +1,54 @@ - - - icons/actions/web-browser.svg - icons/actions/web-home.svg - icons/actions/web-next.svg - icons/actions/web-previous.svg - icons/actions/web-refresh.svg - icons/actions/web-stop.svg - icons/actions/web-zoom-in.svg - icons/actions/web-zoom-out.svg - icons/actions/web-sketchfab.svg - icons/actions/web-set-url.svg - icons/WebWorkbench.svg - translations/Web_de.qm - translations/Web_af.qm - translations/Web_zh-CN.qm - translations/Web_zh-TW.qm - translations/Web_hr.qm - translations/Web_cs.qm - translations/Web_nl.qm - translations/Web_fi.qm - translations/Web_fr.qm - translations/Web_hu.qm - translations/Web_ja.qm - translations/Web_no.qm - translations/Web_pl.qm - translations/Web_pt-PT.qm - translations/Web_ro.qm - translations/Web_ru.qm - translations/Web_sr.qm - translations/Web_es-ES.qm - translations/Web_sv-SE.qm - translations/Web_uk.qm - translations/Web_it.qm - translations/Web_pt-BR.qm - translations/Web_el.qm - translations/Web_sk.qm - translations/Web_tr.qm - translations/Web_sl.qm - translations/Web_eu.qm - translations/Web_ca.qm - translations/Web_gl.qm - translations/Web_kab.qm - translations/Web_ko.qm - translations/Web_fil.qm - translations/Web_id.qm - translations/Web_lt.qm - translations/Web_val-ES.qm - translations/Web_ar.qm - translations/Web_vi.qm - - + + + icons/actions/web-browser.svg + icons/actions/web-home.svg + icons/actions/web-next.svg + icons/actions/web-previous.svg + icons/actions/web-refresh.svg + icons/actions/web-stop.svg + icons/actions/web-zoom-in.svg + icons/actions/web-zoom-out.svg + icons/actions/web-sketchfab.svg + icons/actions/web-set-url.svg + icons/WebWorkbench.svg + translations/Web_de.qm + translations/Web_af.qm + translations/Web_zh-CN.qm + translations/Web_zh-TW.qm + translations/Web_hr.qm + translations/Web_cs.qm + translations/Web_nl.qm + translations/Web_fi.qm + translations/Web_fr.qm + translations/Web_hu.qm + translations/Web_ja.qm + translations/Web_no.qm + translations/Web_pl.qm + translations/Web_pt-PT.qm + translations/Web_ro.qm + translations/Web_ru.qm + translations/Web_sr.qm + translations/Web_es-ES.qm + translations/Web_sv-SE.qm + translations/Web_uk.qm + translations/Web_it.qm + translations/Web_pt-BR.qm + translations/Web_el.qm + translations/Web_sk.qm + translations/Web_tr.qm + translations/Web_sl.qm + translations/Web_eu.qm + translations/Web_ca.qm + translations/Web_gl.qm + translations/Web_kab.qm + translations/Web_ko.qm + translations/Web_fil.qm + translations/Web_id.qm + translations/Web_lt.qm + translations/Web_val-ES.qm + translations/Web_ar.qm + translations/Web_vi.qm + translations/Web_es-AR.qm + translations/Web_bg.qm + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_bg.qm b/src/Mod/Web/Gui/Resources/translations/Web_bg.qm new file mode 100644 index 0000000000..cfb7ea5419 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_bg.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_bg.ts b/src/Mod/Web/Gui/Resources/translations/Web_bg.ts new file mode 100644 index 0000000000..90ec5d84fd --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_bg.ts @@ -0,0 +1,193 @@ + + + + + CmdWebBrowserBack + + + Web + Уеб + + + + Previous page + Предишна страница + + + + Go back to the previous page + Към предишната страница + + + + CmdWebBrowserNext + + + Web + Уеб + + + + Next page + Следваща страница + + + + Go to the next page + Към следващата страница + + + + CmdWebBrowserRefresh + + + Web + Уеб + + + + + Refresh web page + Презареди страницата + + + + CmdWebBrowserSetURL + + + Web + Уеб + + + + + Set URL + Въведи адрес + + + + CmdWebBrowserStop + + + Web + Уеб + + + + + Stop loading + Спиране на зареждането + + + + CmdWebBrowserZoomIn + + + Web + Уеб + + + + + Zoom in + Увеличи мащаба + + + + CmdWebBrowserZoomOut + + + Web + Уеб + + + + + Zoom out + Намали мащаба + + + + CmdWebOpenWebsite + + + Web + Уеб + + + + Open website... + Отваряне на уебсайта... + + + + Opens a website in FreeCAD + Отвори уеб сайт във FreeCAD + + + + QObject + + + + Browser + Браузър + + + + File does not exist! + Файлът не съществува! + + + + WebGui::BrowserView + + + + + Error + Грешка + + + + There were errors while loading the file. Some data might have been modified or not recovered at all. Look in the report view for more specific information about the objects involved. + Възникнаха грешки при зареждане на файла. Някои данни може да са били модифицирани или не възстановени изобщо. Погледнете в изгледа на отчети за по-конкретна информация. + + + + There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + + + + Loading %1... + Зареждане %1... + + + + WebGui::WebView + + + Open in External Browser + Отваряне във външен браузър + + + + Open in new window + Отваряне в нов прозорец + + + + View source + Виж кода + + + + Workbench + + + Navigation + Навигация + + + diff --git a/src/Mod/Web/Gui/Resources/translations/Web_es-AR.qm b/src/Mod/Web/Gui/Resources/translations/Web_es-AR.qm new file mode 100644 index 0000000000..0c6ce23714 Binary files /dev/null and b/src/Mod/Web/Gui/Resources/translations/Web_es-AR.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_es-AR.ts b/src/Mod/Web/Gui/Resources/translations/Web_es-AR.ts new file mode 100644 index 0000000000..0015a479c9 --- /dev/null +++ b/src/Mod/Web/Gui/Resources/translations/Web_es-AR.ts @@ -0,0 +1,193 @@ + + + + + CmdWebBrowserBack + + + Web + Web + + + + Previous page + Página anterior + + + + Go back to the previous page + Volver a la página anterior + + + + CmdWebBrowserNext + + + Web + Web + + + + Next page + Página siguiente + + + + Go to the next page + Ir a la página siguiente + + + + CmdWebBrowserRefresh + + + Web + Web + + + + + Refresh web page + Actualizar la página web + + + + CmdWebBrowserSetURL + + + Web + Web + + + + + Set URL + Configurar URL + + + + CmdWebBrowserStop + + + Web + Web + + + + + Stop loading + Detener la carga + + + + CmdWebBrowserZoomIn + + + Web + Web + + + + + Zoom in + Acercar + + + + CmdWebBrowserZoomOut + + + Web + Web + + + + + Zoom out + Alejar + + + + CmdWebOpenWebsite + + + Web + Web + + + + Open website... + Abrir sitio Web... + + + + Opens a website in FreeCAD + Abrir sitio web en FreeCAD + + + + QObject + + + + Browser + Navegador + + + + File does not exist! + ¡El archivo no existe! + + + + WebGui::BrowserView + + + + + Error + Error + + + + There were errors while loading the file. Some data might have been modified or not recovered at all. Look in the report view for more specific information about the objects involved. + Hubo errores al cargar el archivo. Algunos datos pueden haber sido modificados o no recuperados. Busque en la vista del informe información más específica sobre los objetos involucrados. + + + + There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Hubo errores graves al cargar el archivo. Algunos datos pueden haber sido modificados o no recuperados. Guardar el proyecto muy probablemente resultará en la pérdida de datos. + + + + Loading %1... + Cargando %1... + + + + WebGui::WebView + + + Open in External Browser + Abrir en Navegador Externo + + + + Open in new window + Abrir en una nueva ventana + + + + View source + Ver Código Fuente + + + + Workbench + + + Navigation + Navegación + + +