Mesh: replace slots with member function pointers
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@@ -380,13 +380,13 @@ void MeshFaceAddition::addFacetCallback(void * ud, SoEventCallback * n)
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QAction* clr = menu.addAction(MeshFaceAddition::tr("Clear"));
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QAction* act = menu.exec(QCursor::pos());
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if (act == add) {
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QTimer::singleShot(300, that, SLOT(addFace()));
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QTimer::singleShot(300, that, &MeshFaceAddition::addFace);
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}
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else if (act == swp) {
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QTimer::singleShot(300, that, SLOT(flipNormal()));
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QTimer::singleShot(300, that, &MeshFaceAddition::flipNormal);
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}
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else if (act == clr) {
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QTimer::singleShot(300, that, SLOT(clearPoints()));
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QTimer::singleShot(300, that, &MeshFaceAddition::clearPoints);
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}
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}
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}
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@@ -395,7 +395,7 @@ void MeshFaceAddition::addFacetCallback(void * ud, SoEventCallback * n)
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QAction* fin = menu.addAction(MeshFaceAddition::tr("Finish"));
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QAction* act = menu.exec(QCursor::pos());
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if (act == fin) {
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QTimer::singleShot(300, that, SLOT(finishEditing()));
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QTimer::singleShot(300, that, &MeshFaceAddition::finishEditing);
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}
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}
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}
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@@ -717,7 +717,7 @@ void MeshFillHole::fileHoleCallback(void * ud, SoEventCallback * n)
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self->myNumPoints = 2;
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self->myVertex2 = vertex_index;
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self->myPolygon = it->second;
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QTimer::singleShot(300, self, SLOT(closeBridge()));
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QTimer::singleShot(300, self, &MeshFillHole::closeBridge);
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}
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}
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}
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@@ -728,7 +728,7 @@ void MeshFillHole::fileHoleCallback(void * ud, SoEventCallback * n)
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QAction* fin = menu.addAction(MeshFillHole::tr("Finish"));
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QAction* act = menu.exec(QCursor::pos());
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if (act == fin) {
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QTimer::singleShot(300, self, SLOT(finishEditing()));
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QTimer::singleShot(300, self, &MeshFillHole::finishEditing);
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}
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}
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}
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