switch the physical Properties to Quantity and add Pressure and Force
This commit is contained in:
@@ -779,7 +779,7 @@ PropertyAngleItem::PropertyAngleItem()
|
||||
|
||||
void PropertyAngleItem::setEditorData(QWidget *editor, const QVariant& data) const
|
||||
{
|
||||
const App::PropertyFloatConstraint::Constraints* c = 0;
|
||||
const App::PropertyQuantityConstraint::Constraints* c = 0;
|
||||
const std::vector<App::Property*>& items = getPropertyData();
|
||||
if (!items.empty()) {
|
||||
App::PropertyAngle* prop = static_cast<App::PropertyAngle*>(items[0]);
|
||||
|
||||
Reference in New Issue
Block a user