[TD]Section Line position
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@@ -155,7 +155,7 @@ public:
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const bool flip=true) const;
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virtual gp_Ax2 getProjectionCS(Base::Vector3d pt) const;
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virtual Base::Vector3d getXDirection(void) const; //don't use XDirection.getValue()
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virtual Base::Vector3d getCentroid(void) const;
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virtual Base::Vector3d getOriginalCentroid(void) const;
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virtual Base::Vector3d getLegacyX(const Base::Vector3d& pt,
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const Base::Vector3d& axis,
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const bool flip = true) const;
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@@ -247,6 +247,7 @@ protected:
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bool m_handleFaces;
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TopoDS_Shape m_saveShape; //TODO: make this a Property. Part::TopoShapeProperty??
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Base::Vector3d m_saveCentroid; //centroid before centering shape in origin
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private:
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bool nowUnsetting;
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