From afd6a15f54bd2ccc246bd35b5ff2e2aa2923d0d9 Mon Sep 17 00:00:00 2001 From: 0penBrain <48731257+0penBrain@users.noreply.github.com> Date: Thu, 13 Apr 2023 16:04:40 +0200 Subject: [PATCH] Gui: consistent angular deflection between Part and Preferences Also with docstring just below modified line --- src/Mod/Part/Gui/ViewProviderExt.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Mod/Part/Gui/ViewProviderExt.cpp b/src/Mod/Part/Gui/ViewProviderExt.cpp index 4d1445738f..5b4df18931 100644 --- a/src/Mod/Part/Gui/ViewProviderExt.cpp +++ b/src/Mod/Part/Gui/ViewProviderExt.cpp @@ -173,7 +173,7 @@ ViewProviderPartExt::ViewProviderPartExt() "in the 3D view (tessellation). Lower values indicate better quality.\n" "The value is in percent of object's size."); Deviation.setConstraints(&tessRange); - ADD_PROPERTY_TYPE(AngularDeflection,(28.65), osgroup, App::Prop_None, + ADD_PROPERTY_TYPE(AngularDeflection,(28.5), osgroup, App::Prop_None, "Specify how finely to generate the mesh for rendering on screen or when exporting.\n" "The default value is 28.5 degrees, or 0.5 radians. The smaller the value\n" "the smoother the appearance in the 3D view, and the finer the mesh that will be exported.");