allow to add faces to fillet and chamfer
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@@ -28,6 +28,12 @@
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#include "FeatureDressUp.h"
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#include <Base/Exception.h>
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#include <TopTools_IndexedMapOfShape.hxx>
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#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
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#include <TopExp.hxx>
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#include <TopoDS.hxx>
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#include <BRep_Tool.hxx>
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#include <TopoDS_Edge.hxx>
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using namespace PartDesign;
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@@ -74,6 +80,72 @@ Part::TopoShape DressUp::getBaseShape()
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return shape;
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}
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void DressUp::getContiniusEdges(Part::TopoShape TopShape, std::vector< std::string >& SubNames) {
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TopTools_IndexedMapOfShape mapOfEdges;
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TopTools_IndexedDataMapOfShapeListOfShape mapEdgeFace;
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TopExp::MapShapesAndAncestors(TopShape._Shape, TopAbs_EDGE, TopAbs_FACE, mapEdgeFace);
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TopExp::MapShapes(TopShape._Shape, TopAbs_EDGE, mapOfEdges);
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unsigned int i = 0;
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while(i < SubNames.size())
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{
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std::string aSubName = static_cast<std::string>(SubNames.at(i));
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if (aSubName.size() > 4 && aSubName.substr(0,4) == "Edge") {
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TopoDS_Edge edge = TopoDS::Edge(TopShape.getSubShape(aSubName.c_str()));
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const TopTools_ListOfShape& los = mapEdgeFace.FindFromKey(edge);
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if(los.Extent() != 2)
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{
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SubNames.erase(SubNames.begin()+i);
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continue;
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}
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const TopoDS_Shape& face1 = los.First();
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const TopoDS_Shape& face2 = los.Last();
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GeomAbs_Shape cont = BRep_Tool::Continuity(TopoDS::Edge(edge),
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TopoDS::Face(face1),
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TopoDS::Face(face2));
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if (cont != GeomAbs_C0) {
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SubNames.erase(SubNames.begin()+i);
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continue;
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}
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i++;
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}
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else if(aSubName.size() > 4 && aSubName.substr(0,4) == "Face") {
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TopoDS_Face face = TopoDS::Face(TopShape.getSubShape(aSubName.c_str()));
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TopTools_IndexedMapOfShape mapOfFaces;
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TopExp::MapShapes(face, TopAbs_EDGE, mapOfFaces);
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for(int j = 1; j <= mapOfFaces.Extent(); ++j) {
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TopoDS_Edge edge = TopoDS::Edge(mapOfFaces.FindKey(j));
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int id = mapOfEdges.FindIndex(edge);
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std::stringstream buf;
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buf << "Edge";
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buf << id;
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if(std::find(SubNames.begin(),SubNames.end(),buf.str()) == SubNames.end())
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{
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SubNames.push_back(buf.str());
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}
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}
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SubNames.erase(SubNames.begin()+i);
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}
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// empty name or any other sub-element
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else {
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SubNames.erase(SubNames.begin()+i);
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}
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}
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}
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void DressUp::onChanged(const App::Property* prop)
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{
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if (prop == &BaseFeature) {
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