whitespace improvements

This commit is contained in:
wmayer
2016-08-04 17:26:12 +02:00
parent e9350d5679
commit affdb168b7
7 changed files with 220 additions and 221 deletions

View File

@@ -127,40 +127,39 @@ void ViewProviderFemConstraintContact::updateData(const App::Property* prop)
SbVec3f base(p->x, p->y, p->z);
SbVec3f dir(n->x, n->y, n->z);//normal
///Visual indication
//define separator
SoSeparator* sep = new SoSeparator();
///Visual indication
//define separator
SoSeparator* sep = new SoSeparator();
//first move to correct postion
SoTranslation* trans = new SoTranslation();
SbVec3f newPos=base+scaledheight*dir*0.12;
trans->translation.setValue(newPos);
sep->addChild(trans);
//first move to correct postion
SoTranslation* trans = new SoTranslation();
SbVec3f newPos=base+scaledheight*dir*0.12f;
trans->translation.setValue(newPos);
sep->addChild(trans);
//adjust orientation
SoRotation* rot = new SoRotation();
rot->rotation.setValue(SbRotation(SbVec3f(0,1,0),dir));
sep->addChild(rot);
//adjust orientation
SoRotation* rot = new SoRotation();
rot->rotation.setValue(SbRotation(SbVec3f(0,1,0),dir));
sep->addChild(rot);
//define color of shape
SoMaterial* myMaterial = new SoMaterial;
myMaterial->diffuseColor.set1Value(0,SbColor(1,1,1));//RGB
//myMaterial->diffuseColor.set1Value(1,SbColor(0,0,1));//possible to adjust sides separately
sep->addChild(myMaterial);
//define color of shape
SoMaterial* myMaterial = new SoMaterial;
myMaterial->diffuseColor.set1Value(0,SbColor(1,1,1));//RGB
//myMaterial->diffuseColor.set1Value(1,SbColor(0,0,1));//possible to adjust sides separately
sep->addChild(myMaterial);
//draw a cube
SoCube* cbe = new SoCube();
cbe->depth.setValue(scaledlength*0.5);
cbe->height.setValue(scaledheight*0.25);
cbe->width.setValue(scaledwidth*0.75);
sep->addChild(cbe);
//translate postion
SoTranslation* trans2 = new SoTranslation();
trans2->translation.setValue(SbVec3f(0,0,0));
sep->addChild(trans2);
//draw a cube
SoCube* cbe = new SoCube();
cbe->depth.setValue(scaledlength*0.5);
cbe->height.setValue(scaledheight*0.25);
cbe->width.setValue(scaledwidth*0.75);
sep->addChild(cbe);
//translate postion
SoTranslation* trans2 = new SoTranslation();
trans2->translation.setValue(SbVec3f(0,0,0));
sep->addChild(trans2);
pShapeSep->addChild(sep);
pShapeSep->addChild(sep);
n++;
}
}

View File

@@ -126,65 +126,65 @@ void ViewProviderFemConstraintHeatflux::updateData(const App::Property* prop)
SbVec3f base(p->x, p->y, p->z);
SbVec3f dir(n->x, n->y, n->z);//normal
///Temperature indication
//define separator
SoSeparator* sep = new SoSeparator();
///Temperature indication
//define separator
SoSeparator* sep = new SoSeparator();
///draw a temp gauge,with sphere and a cylinder
//first move to correct postion
SoTranslation* trans = new SoTranslation();
SbVec3f newPos=base+scaledradius*dir*0.7;
trans->translation.setValue(newPos);
sep->addChild(trans);
///draw a temp gauge,with sphere and a cylinder
//first move to correct postion
SoTranslation* trans = new SoTranslation();
SbVec3f newPos=base+scaledradius*dir*0.7f;
trans->translation.setValue(newPos);
sep->addChild(trans);
//adjust orientation
SoRotation* rot = new SoRotation();
rot->rotation.setValue(SbRotation(SbVec3f(0,1,0),dir));
sep->addChild(rot);
//adjust orientation
SoRotation* rot = new SoRotation();
rot->rotation.setValue(SbRotation(SbVec3f(0,1,0),dir));
sep->addChild(rot);
//define color of shape
SoMaterial* myMaterial = new SoMaterial;
myMaterial->diffuseColor.set1Value(0,SbColor(0.65,0.1,0.25));//RGB
//myMaterial->diffuseColor.set1Value(1,SbColor(.1,.1,.1));//possible to adjust sides separately
sep->addChild(myMaterial);
//define color of shape
SoMaterial* myMaterial = new SoMaterial;
myMaterial->diffuseColor.set1Value(0,SbColor(0.65f,0.1f,0.25f));//RGB
//myMaterial->diffuseColor.set1Value(1,SbColor(.1,.1,.1));//possible to adjust sides separately
sep->addChild(myMaterial);
//draw a sphere
SoSphere* sph = new SoSphere();
sph->radius.setValue(scaledradius*0.75);
sep->addChild(sph);
//translate postion
SoTranslation* trans2 = new SoTranslation();
trans2->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
sep->addChild(trans2);
//draw a cylinder
SoCylinder* cyl = new SoCylinder();
cyl->height.setValue(scaledheight*0.5);
cyl->radius.setValue(scaledradius*0.375);
sep->addChild(cyl);
//translate postion
SoTranslation* trans3 = new SoTranslation();
trans3->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
sep->addChild(trans3);
//define color of shape
SoMaterial *myMaterial2 = new SoMaterial;
myMaterial2->diffuseColor.set1Value(0,SbColor(1,1,1));//RGB
sep->addChild(myMaterial2);
//draw a cylinder
SoCylinder* cyl2 = new SoCylinder();
cyl2->height.setValue(scaledheight*0.25);
cyl2->radius.setValue(scaledradius*0.375);
sep->addChild(cyl2);
//draw a sphere
SoSphere* sph = new SoSphere();
sph->radius.setValue(scaledradius*0.75);
sep->addChild(sph);
//translate postion
SoTranslation* trans2 = new SoTranslation();
trans2->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
sep->addChild(trans2);
//draw a cylinder
SoCylinder* cyl = new SoCylinder();
cyl->height.setValue(scaledheight*0.5);
cyl->radius.setValue(scaledradius*0.375);
sep->addChild(cyl);
//translate postion
SoTranslation* trans3 = new SoTranslation();
trans3->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
sep->addChild(trans3);
//define color of shape
SoMaterial *myMaterial2 = new SoMaterial;
myMaterial2->diffuseColor.set1Value(0,SbColor(1,1,1));//RGB
sep->addChild(myMaterial2);
//draw a cylinder
SoCylinder* cyl2 = new SoCylinder();
cyl2->height.setValue(scaledheight*0.25);
cyl2->radius.setValue(scaledradius*0.375);
sep->addChild(cyl2);
//translate postion
SoTranslation* trans4 = new SoTranslation();
trans4->translation.setValue(SbVec3f(0,-scaledheight*0.375,0));
sep->addChild(trans4);
SoTranslation* trans4 = new SoTranslation();
trans4->translation.setValue(SbVec3f(0,-scaledheight*0.375,0));
sep->addChild(trans4);
//draw a cylinder
SoCylinder* cyl3 = new SoCylinder();
cyl3->height.setValue(scaledheight*0.05);
cyl3->radius.setValue(scaledradius*1);
sep->addChild(cyl3);
SoCylinder* cyl3 = new SoCylinder();
cyl3->height.setValue(scaledheight*0.05);
cyl3->radius.setValue(scaledradius*1);
sep->addChild(cyl3);
pShapeSep->addChild(sep);
pShapeSep->addChild(sep);
n++;
}

View File

@@ -132,56 +132,56 @@ void ViewProviderFemConstraintPlaneRotation::updateData(const App::Property* pro
* This gets drawn at every point.
* */
///Visual indication
//define separator
SoSeparator* sep = new SoSeparator();
///Visual indication
//define separator
SoSeparator* sep = new SoSeparator();
///draw a temp gauge,with sphere and a cylinder
//first move to correct postion
SoTranslation* trans = new SoTranslation();
SbVec3f newPos=base+scaledradius*dir*0.08;
trans->translation.setValue(newPos);
sep->addChild(trans);
///draw a temp gauge,with sphere and a cylinder
//first move to correct postion
SoTranslation* trans = new SoTranslation();
SbVec3f newPos=base+scaledradius*dir*0.08f;
trans->translation.setValue(newPos);
sep->addChild(trans);
//adjust orientation
SoRotation* rot = new SoRotation();
rot->rotation.setValue(SbRotation(SbVec3f(1,0,0),dir));
sep->addChild(rot);
//adjust orientation
SoRotation* rot = new SoRotation();
rot->rotation.setValue(SbRotation(SbVec3f(1,0,0),dir));
sep->addChild(rot);
//define color of shape
SoMaterial* myMaterial = new SoMaterial;
myMaterial->diffuseColor.set1Value(0,SbColor(0,1,0));//RGB
//myMaterial->diffuseColor.set1Value(1,SbColor(0,0,1));//possible to adjust sides separately
sep->addChild(myMaterial);
//define color of shape
SoMaterial* myMaterial = new SoMaterial;
myMaterial->diffuseColor.set1Value(0,SbColor(0,1,0));//RGB
//myMaterial->diffuseColor.set1Value(1,SbColor(0,0,1));//possible to adjust sides separately
sep->addChild(myMaterial);
//draw a sphere
//SoSphere* sph = new SoSphere();
//sph->radius.setValue(scaledradius*0.75);
//sep->addChild(sph);
//translate postion
//SoTranslation* trans2 = new SoTranslation();
//trans2->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
//sep->addChild(trans2);
//draw a cylinder
SoCylinder* cyl = new SoCylinder();
cyl->height.setValue(scaledheight*0.5);
cyl->radius.setValue(scaledradius*0.375);
sep->addChild(cyl);
//translate postion
//SoTranslation* trans3 = new SoTranslation();
//trans3->translation.setValue(SbVec3f(0,scaledheight*0.05,0));
//sep->addChild(trans3);
//define color of shape
SoMaterial *myMaterial2 = new SoMaterial;
myMaterial2->diffuseColor.set1Value(0,SbColor(1,1,1));//RGB
sep->addChild(myMaterial2);
//draw a cylinder
//SoCylinder* cyl2 = new SoCylinder();
//cyl2->height.setValue(scaledheight*0.25);
//cyl2->radius.setValue(scaledradius*0.375);
//sep->addChild(cyl2);
//draw a sphere
//SoSphere* sph = new SoSphere();
//sph->radius.setValue(scaledradius*0.75);
//sep->addChild(sph);
//translate postion
//SoTranslation* trans2 = new SoTranslation();
//trans2->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
//sep->addChild(trans2);
//draw a cylinder
SoCylinder* cyl = new SoCylinder();
cyl->height.setValue(scaledheight*0.5);
cyl->radius.setValue(scaledradius*0.375);
sep->addChild(cyl);
//translate postion
//SoTranslation* trans3 = new SoTranslation();
//trans3->translation.setValue(SbVec3f(0,scaledheight*0.05,0));
//sep->addChild(trans3);
//define color of shape
SoMaterial *myMaterial2 = new SoMaterial;
myMaterial2->diffuseColor.set1Value(0,SbColor(1,1,1));//RGB
sep->addChild(myMaterial2);
//draw a cylinder
//SoCylinder* cyl2 = new SoCylinder();
//cyl2->height.setValue(scaledheight*0.25);
//cyl2->radius.setValue(scaledradius*0.375);
//sep->addChild(cyl2);
pShapeSep->addChild(sep);
pShapeSep->addChild(sep);
n++;
}

View File

@@ -125,56 +125,56 @@ void ViewProviderFemConstraintTemperature::updateData(const App::Property* prop)
SbVec3f base(p->x, p->y, p->z);
SbVec3f dir(n->x, n->y, n->z);//normal
///Temperature indication
//define separator
SoSeparator* sep = new SoSeparator();
///Temperature indication
//define separator
SoSeparator* sep = new SoSeparator();
///draw a temp gauge,with sphere and a cylinder
//first move to correct postion
SoTranslation* trans = new SoTranslation();
SbVec3f newPos=base+scaledradius*dir*0.7;
trans->translation.setValue(newPos);
sep->addChild(trans);
///draw a temp gauge,with sphere and a cylinder
//first move to correct postion
SoTranslation* trans = new SoTranslation();
SbVec3f newPos=base+scaledradius*dir*0.7f;
trans->translation.setValue(newPos);
sep->addChild(trans);
//adjust orientation
SoRotation* rot = new SoRotation();
rot->rotation.setValue(SbRotation(SbVec3f(0,1,0),dir));
sep->addChild(rot);
//adjust orientation
SoRotation* rot = new SoRotation();
rot->rotation.setValue(SbRotation(SbVec3f(0,1,0),dir));
sep->addChild(rot);
//define color of shape
SoMaterial* myMaterial = new SoMaterial;
myMaterial->diffuseColor.set1Value(0,SbColor(1,0,0));//RGB
//myMaterial->diffuseColor.set1Value(1,SbColor(.1,.1,.1));//possible to adjust sides separately
sep->addChild(myMaterial);
//define color of shape
SoMaterial* myMaterial = new SoMaterial;
myMaterial->diffuseColor.set1Value(0,SbColor(1,0,0));//RGB
//myMaterial->diffuseColor.set1Value(1,SbColor(.1,.1,.1));//possible to adjust sides separately
sep->addChild(myMaterial);
//draw a sphere
SoSphere* sph = new SoSphere();
sph->radius.setValue(scaledradius*0.75);
sep->addChild(sph);
//translate postion
SoTranslation* trans2 = new SoTranslation();
trans2->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
sep->addChild(trans2);
//draw a cylinder
SoCylinder* cyl = new SoCylinder();
cyl->height.setValue(scaledheight*0.5);
cyl->radius.setValue(scaledradius*0.375);
sep->addChild(cyl);
//translate postion
SoTranslation* trans3 = new SoTranslation();
trans3->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
sep->addChild(trans3);
//define color of shape
SoMaterial *myMaterial2 = new SoMaterial;
myMaterial2->diffuseColor.set1Value(0,SbColor(1,1,1));//RGB
sep->addChild(myMaterial2);
//draw a cylinder
SoCylinder* cyl2 = new SoCylinder();
cyl2->height.setValue(scaledheight*0.25);
cyl2->radius.setValue(scaledradius*0.375);
sep->addChild(cyl2);
//draw a sphere
SoSphere* sph = new SoSphere();
sph->radius.setValue(scaledradius*0.75);
sep->addChild(sph);
//translate postion
SoTranslation* trans2 = new SoTranslation();
trans2->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
sep->addChild(trans2);
//draw a cylinder
SoCylinder* cyl = new SoCylinder();
cyl->height.setValue(scaledheight*0.5);
cyl->radius.setValue(scaledradius*0.375);
sep->addChild(cyl);
//translate postion
SoTranslation* trans3 = new SoTranslation();
trans3->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
sep->addChild(trans3);
//define color of shape
SoMaterial *myMaterial2 = new SoMaterial;
myMaterial2->diffuseColor.set1Value(0,SbColor(1,1,1));//RGB
sep->addChild(myMaterial2);
//draw a cylinder
SoCylinder* cyl2 = new SoCylinder();
cyl2->height.setValue(scaledheight*0.25);
cyl2->radius.setValue(scaledradius*0.375);
sep->addChild(cyl2);
pShapeSep->addChild(sep);
pShapeSep->addChild(sep);
n++;
}