whitespace improvements

This commit is contained in:
wmayer
2016-08-04 17:26:12 +02:00
parent e9350d5679
commit affdb168b7
7 changed files with 220 additions and 221 deletions

View File

@@ -132,56 +132,56 @@ void ViewProviderFemConstraintPlaneRotation::updateData(const App::Property* pro
* This gets drawn at every point.
* */
///Visual indication
//define separator
SoSeparator* sep = new SoSeparator();
///Visual indication
//define separator
SoSeparator* sep = new SoSeparator();
///draw a temp gauge,with sphere and a cylinder
//first move to correct postion
SoTranslation* trans = new SoTranslation();
SbVec3f newPos=base+scaledradius*dir*0.08;
trans->translation.setValue(newPos);
sep->addChild(trans);
///draw a temp gauge,with sphere and a cylinder
//first move to correct postion
SoTranslation* trans = new SoTranslation();
SbVec3f newPos=base+scaledradius*dir*0.08f;
trans->translation.setValue(newPos);
sep->addChild(trans);
//adjust orientation
SoRotation* rot = new SoRotation();
rot->rotation.setValue(SbRotation(SbVec3f(1,0,0),dir));
sep->addChild(rot);
//adjust orientation
SoRotation* rot = new SoRotation();
rot->rotation.setValue(SbRotation(SbVec3f(1,0,0),dir));
sep->addChild(rot);
//define color of shape
SoMaterial* myMaterial = new SoMaterial;
myMaterial->diffuseColor.set1Value(0,SbColor(0,1,0));//RGB
//myMaterial->diffuseColor.set1Value(1,SbColor(0,0,1));//possible to adjust sides separately
sep->addChild(myMaterial);
//define color of shape
SoMaterial* myMaterial = new SoMaterial;
myMaterial->diffuseColor.set1Value(0,SbColor(0,1,0));//RGB
//myMaterial->diffuseColor.set1Value(1,SbColor(0,0,1));//possible to adjust sides separately
sep->addChild(myMaterial);
//draw a sphere
//SoSphere* sph = new SoSphere();
//sph->radius.setValue(scaledradius*0.75);
//sep->addChild(sph);
//translate postion
//SoTranslation* trans2 = new SoTranslation();
//trans2->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
//sep->addChild(trans2);
//draw a cylinder
SoCylinder* cyl = new SoCylinder();
cyl->height.setValue(scaledheight*0.5);
cyl->radius.setValue(scaledradius*0.375);
sep->addChild(cyl);
//translate postion
//SoTranslation* trans3 = new SoTranslation();
//trans3->translation.setValue(SbVec3f(0,scaledheight*0.05,0));
//sep->addChild(trans3);
//define color of shape
SoMaterial *myMaterial2 = new SoMaterial;
myMaterial2->diffuseColor.set1Value(0,SbColor(1,1,1));//RGB
sep->addChild(myMaterial2);
//draw a cylinder
//SoCylinder* cyl2 = new SoCylinder();
//cyl2->height.setValue(scaledheight*0.25);
//cyl2->radius.setValue(scaledradius*0.375);
//sep->addChild(cyl2);
//draw a sphere
//SoSphere* sph = new SoSphere();
//sph->radius.setValue(scaledradius*0.75);
//sep->addChild(sph);
//translate postion
//SoTranslation* trans2 = new SoTranslation();
//trans2->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
//sep->addChild(trans2);
//draw a cylinder
SoCylinder* cyl = new SoCylinder();
cyl->height.setValue(scaledheight*0.5);
cyl->radius.setValue(scaledradius*0.375);
sep->addChild(cyl);
//translate postion
//SoTranslation* trans3 = new SoTranslation();
//trans3->translation.setValue(SbVec3f(0,scaledheight*0.05,0));
//sep->addChild(trans3);
//define color of shape
SoMaterial *myMaterial2 = new SoMaterial;
myMaterial2->diffuseColor.set1Value(0,SbColor(1,1,1));//RGB
sep->addChild(myMaterial2);
//draw a cylinder
//SoCylinder* cyl2 = new SoCylinder();
//cyl2->height.setValue(scaledheight*0.25);
//cyl2->radius.setValue(scaledradius*0.375);
//sep->addChild(cyl2);
pShapeSep->addChild(sep);
pShapeSep->addChild(sep);
n++;
}