whitespace improvements

This commit is contained in:
wmayer
2016-08-04 17:26:12 +02:00
parent e9350d5679
commit affdb168b7
7 changed files with 220 additions and 221 deletions

View File

@@ -125,56 +125,56 @@ void ViewProviderFemConstraintTemperature::updateData(const App::Property* prop)
SbVec3f base(p->x, p->y, p->z);
SbVec3f dir(n->x, n->y, n->z);//normal
///Temperature indication
//define separator
SoSeparator* sep = new SoSeparator();
///Temperature indication
//define separator
SoSeparator* sep = new SoSeparator();
///draw a temp gauge,with sphere and a cylinder
//first move to correct postion
SoTranslation* trans = new SoTranslation();
SbVec3f newPos=base+scaledradius*dir*0.7;
trans->translation.setValue(newPos);
sep->addChild(trans);
///draw a temp gauge,with sphere and a cylinder
//first move to correct postion
SoTranslation* trans = new SoTranslation();
SbVec3f newPos=base+scaledradius*dir*0.7f;
trans->translation.setValue(newPos);
sep->addChild(trans);
//adjust orientation
SoRotation* rot = new SoRotation();
rot->rotation.setValue(SbRotation(SbVec3f(0,1,0),dir));
sep->addChild(rot);
//adjust orientation
SoRotation* rot = new SoRotation();
rot->rotation.setValue(SbRotation(SbVec3f(0,1,0),dir));
sep->addChild(rot);
//define color of shape
SoMaterial* myMaterial = new SoMaterial;
myMaterial->diffuseColor.set1Value(0,SbColor(1,0,0));//RGB
//myMaterial->diffuseColor.set1Value(1,SbColor(.1,.1,.1));//possible to adjust sides separately
sep->addChild(myMaterial);
//define color of shape
SoMaterial* myMaterial = new SoMaterial;
myMaterial->diffuseColor.set1Value(0,SbColor(1,0,0));//RGB
//myMaterial->diffuseColor.set1Value(1,SbColor(.1,.1,.1));//possible to adjust sides separately
sep->addChild(myMaterial);
//draw a sphere
SoSphere* sph = new SoSphere();
sph->radius.setValue(scaledradius*0.75);
sep->addChild(sph);
//translate postion
SoTranslation* trans2 = new SoTranslation();
trans2->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
sep->addChild(trans2);
//draw a cylinder
SoCylinder* cyl = new SoCylinder();
cyl->height.setValue(scaledheight*0.5);
cyl->radius.setValue(scaledradius*0.375);
sep->addChild(cyl);
//translate postion
SoTranslation* trans3 = new SoTranslation();
trans3->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
sep->addChild(trans3);
//define color of shape
SoMaterial *myMaterial2 = new SoMaterial;
myMaterial2->diffuseColor.set1Value(0,SbColor(1,1,1));//RGB
sep->addChild(myMaterial2);
//draw a cylinder
SoCylinder* cyl2 = new SoCylinder();
cyl2->height.setValue(scaledheight*0.25);
cyl2->radius.setValue(scaledradius*0.375);
sep->addChild(cyl2);
//draw a sphere
SoSphere* sph = new SoSphere();
sph->radius.setValue(scaledradius*0.75);
sep->addChild(sph);
//translate postion
SoTranslation* trans2 = new SoTranslation();
trans2->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
sep->addChild(trans2);
//draw a cylinder
SoCylinder* cyl = new SoCylinder();
cyl->height.setValue(scaledheight*0.5);
cyl->radius.setValue(scaledradius*0.375);
sep->addChild(cyl);
//translate postion
SoTranslation* trans3 = new SoTranslation();
trans3->translation.setValue(SbVec3f(0,scaledheight*0.375,0));
sep->addChild(trans3);
//define color of shape
SoMaterial *myMaterial2 = new SoMaterial;
myMaterial2->diffuseColor.set1Value(0,SbColor(1,1,1));//RGB
sep->addChild(myMaterial2);
//draw a cylinder
SoCylinder* cyl2 = new SoCylinder();
cyl2->height.setValue(scaledheight*0.25);
cyl2->radius.setValue(scaledradius*0.375);
sep->addChild(cyl2);
pShapeSep->addChild(sep);
pShapeSep->addChild(sep);
n++;
}