[PD] style improvements for Helix
all done automatically by MSVC
This commit is contained in:
@@ -519,7 +519,7 @@ double Helix::safePitch()
|
||||
if (startVec.Length() < Precision::Confusion()) {
|
||||
// when not in growth mode any pitch > 0 is safe
|
||||
if (mode != HelixMode::height_turns_growth) {
|
||||
return Precision::Confusion();
|
||||
return Precision::Confusion();
|
||||
}
|
||||
// if growth is not zero, there will in many cases be intersections
|
||||
// when the turn is >= 1, thus return an 'infinite' pitch
|
||||
|
||||
Reference in New Issue
Block a user