Remove FileVersion from RestoreDocFile, convert point data back to floats

This commit is contained in:
wmayer
2013-03-29 15:23:51 +01:00
parent 15573eea04
commit b24f0efbc1
43 changed files with 896 additions and 141 deletions

View File

@@ -31,6 +31,7 @@
#include <Base/Writer.h>
#include <Base/Reader.h>
#include <Base/Stream.h>
#include <Base/VectorPy.h>
#include "Core/MeshKernel.h"
#include "Core/MeshIO.h"
@@ -42,10 +43,155 @@
using namespace Mesh;
TYPESYSTEM_SOURCE(Mesh::PropertyNormalList, App::PropertyVectorList);
TYPESYSTEM_SOURCE(Mesh::PropertyNormalList, App::PropertyLists);
TYPESYSTEM_SOURCE(Mesh::PropertyCurvatureList , App::PropertyLists);
TYPESYSTEM_SOURCE(Mesh::PropertyMeshKernel , App::PropertyComplexGeoData);
PropertyNormalList::PropertyNormalList()
{
}
PropertyNormalList::~PropertyNormalList()
{
}
void PropertyNormalList::setSize(int newSize)
{
_lValueList.resize(newSize);
}
int PropertyNormalList::getSize(void) const
{
return static_cast<int>(_lValueList.size());
}
void PropertyNormalList::setValue(const Base::Vector3f& lValue)
{
aboutToSetValue();
_lValueList.resize(1);
_lValueList[0]=lValue;
hasSetValue();
}
void PropertyNormalList::setValue(float x, float y, float z)
{
aboutToSetValue();
_lValueList.resize(1);
_lValueList[0].Set(x,y,z);
hasSetValue();
}
void PropertyNormalList::setValues(const std::vector<Base::Vector3f>& values)
{
aboutToSetValue();
_lValueList = values;
hasSetValue();
}
PyObject *PropertyNormalList::getPyObject(void)
{
PyObject* list = PyList_New(getSize());
for (int i = 0;i<getSize(); i++)
PyList_SetItem(list, i, new Base::VectorPy(_lValueList[i]));
return list;
}
void PropertyNormalList::setPyObject(PyObject *value)
{
if (PyList_Check(value)) {
Py_ssize_t nSize = PyList_Size(value);
std::vector<Base::Vector3f> values;
values.resize(nSize);
for (Py_ssize_t i=0; i<nSize;++i) {
PyObject* item = PyList_GetItem(value, i);
App::PropertyVector val;
val.setPyObject( item );
values[i] = Base::convertTo<Base::Vector3f>(val.getValue());
}
setValues(values);
}
else if (PyObject_TypeCheck(value, &(Base::VectorPy::Type))) {
Base::VectorPy *pcObject = static_cast<Base::VectorPy*>(value);
Base::Vector3d* val = pcObject->getVectorPtr();
setValue(Base::convertTo<Base::Vector3f>(*val));
}
else if (PyTuple_Check(value) && PyTuple_Size(value) == 3) {
App::PropertyVector val;
val.setPyObject( value );
setValue(Base::convertTo<Base::Vector3f>(val.getValue()));
}
else {
std::string error = std::string("type must be 'Vector' or list of 'Vector', not ");
error += value->ob_type->tp_name;
throw Py::TypeError(error);
}
}
void PropertyNormalList::Save (Base::Writer &writer) const
{
if (!writer.isForceXML()) {
writer.Stream() << writer.ind() << "<VectorList file=\"" << writer.addFile(getName(), this) << "\"/>" << std::endl;
}
}
void PropertyNormalList::Restore(Base::XMLReader &reader)
{
reader.readElement("VectorList");
std::string file (reader.getAttribute("file") );
if (!file.empty()) {
// initate a file read
reader.addFile(file.c_str(),this);
}
}
void PropertyNormalList::SaveDocFile (Base::Writer &writer) const
{
Base::OutputStream str(writer.Stream());
uint32_t uCt = (uint32_t)getSize();
str << uCt;
for (std::vector<Base::Vector3f>::const_iterator it = _lValueList.begin(); it != _lValueList.end(); ++it) {
str << it->x << it->y << it->z;
}
}
void PropertyNormalList::RestoreDocFile(Base::Reader &reader)
{
Base::InputStream str(reader);
uint32_t uCt=0;
str >> uCt;
std::vector<Base::Vector3f> values(uCt);
for (std::vector<Base::Vector3f>::iterator it = values.begin(); it != values.end(); ++it) {
str >> it->x >> it->y >> it->z;
}
setValues(values);
}
App::Property *PropertyNormalList::Copy(void) const
{
PropertyNormalList *p= new PropertyNormalList();
p->_lValueList = _lValueList;
return p;
}
void PropertyNormalList::Paste(const App::Property &from)
{
aboutToSetValue();
_lValueList = dynamic_cast<const PropertyNormalList&>(from)._lValueList;
hasSetValue();
}
unsigned int PropertyNormalList::getMemSize (void) const
{
return static_cast<unsigned int>(_lValueList.size() * sizeof(Base::Vector3f));
}
void PropertyNormalList::transform(const Base::Matrix4D &mat)
{
// A normal vector is only a direction with unit length, so we only need to rotate it
@@ -221,7 +367,7 @@ void PropertyCurvatureList::SaveDocFile (Base::Writer &writer) const
}
}
void PropertyCurvatureList::RestoreDocFile(Base::Reader &reader, const int FileVersion)
void PropertyCurvatureList::RestoreDocFile(Base::Reader &reader)
{
Base::InputStream str(reader);
uint32_t uCt=0;
@@ -478,7 +624,7 @@ void PropertyMeshKernel::SaveDocFile (Base::Writer &writer) const
_meshObject->save(writer.Stream());
}
void PropertyMeshKernel::RestoreDocFile(Base::Reader &reader, const int FileVersion)
void PropertyMeshKernel::RestoreDocFile(Base::Reader &reader)
{
aboutToSetValue();
_meshObject->load(reader);