Fixing DOMDocument redefinition
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@@ -30,7 +30,8 @@
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# include <Inventor/nodes/SoSeparator.h>
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# include <Inventor/nodes/SoCoordinate3.h>
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#endif
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include <Base/Console.h>
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#include <Base/Interpreter.h>
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#include <Base/GeometryPyCXX.h>
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@@ -42,8 +43,6 @@
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#include <App/Document.h>
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#include <App/DocumentObserver.h>
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#include <Gui/Document.h>
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include <Gui/Application.h>
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#ifdef HAVE_PART
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#include <Mod/Part/App/PropertyGeometryList.h>
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@@ -58,7 +58,8 @@
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# include <boost/bind/bind.hpp>
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# include <memory>
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#endif
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include <Base/Console.h>
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#include <Base/Sequencer.h>
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#include <App/Application.h>
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@@ -68,8 +69,6 @@
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#include <Gui/Command.h>
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#include <Gui/MainWindow.h>
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#include <Gui/FileDialog.h>
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include <Gui/WaitCursor.h>
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#include <Mod/Sandbox/App/DocumentThread.h>
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@@ -29,6 +29,8 @@
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# include <Inventor/nodes/SoOrthographicCamera.h>
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# include <Inventor/nodes/SoImage.h>
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#endif
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include <QtOpenGL.h>
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@@ -36,9 +38,7 @@
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#include <Gui/Document.h>
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#include <Gui/Selection.h>
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#include <Gui/GLPainter.h>
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include <Gui/NavigationStyle.h>
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#include "Overlay.h"
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@@ -444,9 +444,6 @@ void paintSelection()
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}
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// ---------------------------------------
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#include <Gui/NavigationStyle.h>
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#if 0
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void MeshSelection::prepareFreehandSelection(bool add)
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{
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