Material: Material editor enhancements

Continues the work of the material subsystem improvements.

This merge covers the continued development of the material editor. The
primary improvements are in the handling of 2D and 3D array properties.
These properties are now fully editable, and can be saved and restored.

The cards now separate the author and license. These were previously
saved as a single item. Future support will be provided for standard
open source licenses.

Saving operations validate the cards to ensure UUIDs of materials are
considered. Warnings are given when a save could potentially impact the
models, such as saving over a material instead of creating a new
instance.

The editor is still not complete. There are a number of functional
elements, such as drag/drop operations, folder creation, and deletion
operations that need to be added to the main tree. State needs to be
saved and restored to improve the user experience. The appearance
preview also needs significant work. This will be handled in a future
PR.
This commit is contained in:
David Carter
2023-10-23 15:19:20 -04:00
parent e3ad4d35dc
commit b3ab6c1ac1
229 changed files with 6530 additions and 1650 deletions

View File

@@ -22,6 +22,8 @@
#ifndef MATERIAL_MODELLOADER_H
#define MATERIAL_MODELLOADER_H
#include <memory>
#include <QDir>
#include <QString>
#include <yaml-cpp/yaml.h>
@@ -34,15 +36,15 @@ namespace Materials
class ModelEntry
{
public:
explicit ModelEntry(const ModelLibrary& library,
const QString& baseName,
const QString& modelName,
const QString& dir,
const QString& modelUuid,
const YAML::Node& modelData);
ModelEntry(std::shared_ptr<ModelLibrary> library,
const QString& baseName,
const QString& modelName,
const QString& dir,
const QString& modelUuid,
const YAML::Node& modelData);
virtual ~ModelEntry() = default;
const ModelLibrary& getLibrary() const
std::shared_ptr<ModelLibrary> getLibrary() const
{
return _library;
}
@@ -83,7 +85,7 @@ public:
private:
ModelEntry();
ModelLibrary _library;
std::shared_ptr<ModelLibrary> _library;
QString _base;
QString _name;
QString _directory;
@@ -95,8 +97,8 @@ private:
class ModelLoader
{
public:
explicit ModelLoader(std::shared_ptr<std::map<QString, Model*>> modelMap,
std::shared_ptr<std::list<ModelLibrary*>> libraryList);
ModelLoader(std::shared_ptr<std::map<QString, std::shared_ptr<Model>>> modelMap,
std::shared_ptr<std::list<std::shared_ptr<ModelLibrary>>> libraryList);
virtual ~ModelLoader() = default;
static const QString getUUIDFromPath(const QString& path);
@@ -107,21 +109,24 @@ private:
void getModelLibraries();
QString
yamlValue(const YAML::Node& node, const std::string& key, const std::string& defaultValue);
void addToTree(ModelEntry* model, std::map<std::pair<QString, QString>, QString>* inheritances);
void addToTree(std::shared_ptr<ModelEntry> model,
std::map<std::pair<QString, QString>, QString>* inheritances);
void showYaml(const YAML::Node& yaml) const;
void dereference(const QString& uuid,
ModelEntry* parent,
const ModelEntry* child,
std::shared_ptr<ModelEntry> parent,
std::shared_ptr<ModelEntry> child,
std::map<std::pair<QString, QString>, QString>* inheritances);
void dereference(ModelEntry* model,
void dereference(std::shared_ptr<ModelEntry> model,
std::map<std::pair<QString, QString>, QString>* inheritances);
ModelEntry* getModelFromPath(const ModelLibrary& library, const QString& path) const;
void addLibrary(ModelLibrary* model);
void loadLibrary(const ModelLibrary& library);
std::shared_ptr<ModelEntry> getModelFromPath(std::shared_ptr<ModelLibrary> library,
const QString& path) const;
void addLibrary(std::shared_ptr<ModelLibrary> model);
void loadLibrary(std::shared_ptr<ModelLibrary> library);
void loadLibraries();
static std::unique_ptr<std::map<QString, ModelEntry*>> _modelEntryMap;
std::shared_ptr<std::map<QString, Model*>> _modelMap;
std::shared_ptr<std::list<ModelLibrary*>> _libraryList;
static std::unique_ptr<std::map<QString, std::shared_ptr<ModelEntry>>> _modelEntryMap;
std::shared_ptr<std::map<QString, std::shared_ptr<Model>>> _modelMap;
std::shared_ptr<std::list<std::shared_ptr<ModelLibrary>>> _libraryList;
};
} // namespace Materials