[PartDesign] Add some dummy options for revolution

These options correspond to "up to face" and "2 angles". They are expected to do
nothing right now. However there is also some experimental code for "up to face"
in this commit, whose behavior is not confirmed.
This commit is contained in:
Ajinkya Dahale
2022-07-14 11:59:46 +05:30
parent 69761e72d2
commit b41e592441
5 changed files with 180 additions and 12 deletions

View File

@@ -25,6 +25,7 @@
#ifndef _PreComp_
# include <BRepAlgoAPI_Fuse.hxx>
# include <BRepPrimAPI_MakeRevol.hxx>
# include <BRepFeat_MakeRevol.hxx>
# include <gp_Lin.hxx>
# include <Precision.hxx>
# include <TopExp_Explorer.hxx>
@@ -42,6 +43,7 @@ using namespace PartDesign;
namespace PartDesign {
const char* Revolution::TypeEnums[]= {"Angle", "UpToLast", "UpToFirst", "UpToFace", "TwoAngles", nullptr};
PROPERTY_SOURCE(PartDesign::Revolution, PartDesign::ProfileBased)
@@ -51,9 +53,14 @@ Revolution::Revolution()
{
addSubType = FeatureAddSub::Additive;
ADD_PROPERTY_TYPE(Type, (0L), "Revolution", App::Prop_None, "Revolution type");
Type.setEnums(TypeEnums);
ADD_PROPERTY_TYPE(Base,(Base::Vector3d(0.0,0.0,0.0)),"Revolution", App::Prop_ReadOnly, "Base");
ADD_PROPERTY_TYPE(Axis,(Base::Vector3d(0.0,1.0,0.0)),"Revolution", App::Prop_ReadOnly, "Axis");
ADD_PROPERTY_TYPE(Angle,(360.0),"Revolution", App::Prop_None, "Angle");
ADD_PROPERTY_TYPE(UpToFace, (nullptr), "Revolution", App::Prop_None, "Face where revolution will end");
ADD_PROPERTY_TYPE(Angle2, (60.0), "Revolution", App::Prop_None, "Revolution length in 2nd direction");
Angle.setConstraints(&floatAngle);
ADD_PROPERTY_TYPE(ReferenceAxis,(nullptr),"Revolution",(App::Prop_None),"Reference axis of revolution");
}
@@ -64,7 +71,9 @@ short Revolution::mustExecute() const
ReferenceAxis.isTouched() ||
Axis.isTouched() ||
Base.isTouched() ||
Angle.isTouched())
UpToFace.isTouched() ||
Angle.isTouched() ||
Angle2.isTouched())
return 1;
return ProfileBased::mustExecute();
}
@@ -140,11 +149,46 @@ App::DocumentObjectExecReturn *Revolution::execute()
return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Revolve axis intersects the sketch"));
}
// revolve the face to a solid
BRepPrimAPI_MakeRevol RevolMaker(sketchshape, gp_Ax1(pnt, dir), angle);
TopoDS_Shape result;
if (RevolMaker.IsDone()) {
TopoDS_Shape result = RevolMaker.Shape();
std::string method(Type.getValueAsString());
if (method == "UpToFace") {
TopoDS_Face supportface = getSupportFace();
supportface.Move(invObjLoc);
TopoDS_Face upToFace;
if (method == "UpToFace") {
getFaceFromLinkSub(upToFace, UpToFace);
upToFace.Move(invObjLoc);
}
getUpToFace(upToFace, base, sketchshape, method, dir);
// TODO: Make enum
int mode = 2;
BRepFeat_MakeRevol RevolMaker;
for (TopExp_Explorer xp(sketchshape, TopAbs_FACE); xp.More(); xp.Next()) {
RevolMaker.Init(base, xp.Current(), supportface, gp_Ax1(pnt, dir), mode, Standard_True);
RevolMaker.Perform(upToFace);
if (!RevolMaker.IsDone())
throw Base::RuntimeError("ProfileBased: Up to face: Could not revolve the sketch!");
base = RevolMaker.Shape();
if (mode == 2)
mode = 1;
}
result = base;
}
else {
// revolve the face to a solid
BRepPrimAPI_MakeRevol RevolMaker(sketchshape, gp_Ax1(pnt, dir), angle);
if (RevolMaker.IsDone())
result = RevolMaker.Shape();
}
if (!result.IsNull()) {
result = refineShapeIfActive(result);
// set the additive shape property for later usage in e.g. pattern
this->AddSubShape.setValue(result);

View File

@@ -37,9 +37,11 @@ class PartDesignExport Revolution : public ProfileBased
public:
Revolution();
App::PropertyEnumeration Type;
App::PropertyVector Base;
App::PropertyVector Axis;
App::PropertyAngle Angle;
App::PropertyAngle Angle2;
/** if this property is set to a valid link, both Axis and Base properties
* are calculated according to the linked line
@@ -65,11 +67,15 @@ public:
/// suggests a value for Reversed flag so that material is always added to the support
bool suggestReversed();
protected:
/// updates Axis from ReferenceAxis
void updateAxis();
static const App::PropertyAngle::Constraints floatAngle;
private:
static const char* TypeEnums[];
};
} //namespace PartDesign