core system
force strict ISO C++ (-Wpedantic) TODO: still a lot of variadic macros are not valid ISO C++
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@@ -28,7 +28,7 @@
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using namespace Gui;
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SO_ELEMENT_SOURCE(SoFCInteractiveElement);
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SO_ELEMENT_SOURCE(SoFCInteractiveElement)
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void SoFCInteractiveElement::initClass(void)
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{
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@@ -69,7 +69,7 @@ const SoFCInteractiveElement * SoFCInteractiveElement::getInstance(SoState * sta
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// ---------------------------------
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SO_ELEMENT_SOURCE(SoGLWidgetElement);
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SO_ELEMENT_SOURCE(SoGLWidgetElement)
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void SoGLWidgetElement::initClass(void)
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{
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@@ -124,7 +124,7 @@ SoElement * SoGLWidgetElement::copyMatchInfo(void) const
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// ---------------------------------
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SO_ELEMENT_SOURCE(SoGLRenderActionElement);
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SO_ELEMENT_SOURCE(SoGLRenderActionElement)
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void SoGLRenderActionElement::initClass(void)
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{
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@@ -179,7 +179,7 @@ SoElement * SoGLRenderActionElement::copyMatchInfo(void) const
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// ---------------------------------
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SO_NODE_SOURCE(SoGLWidgetNode);
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SO_NODE_SOURCE(SoGLWidgetNode)
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/*!
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Constructor.
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@@ -218,7 +218,7 @@ void SoGLWidgetNode::GLRender(SoGLRenderAction * action)
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// ---------------------------------
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SO_ELEMENT_SOURCE(SoGLVBOActivatedElement);
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SO_ELEMENT_SOURCE(SoGLVBOActivatedElement)
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void SoGLVBOActivatedElement::initClass(void)
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{
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