Mesh: Update UI strings for consistency

This commit is contained in:
Max Wilfinger
2025-06-29 13:59:08 +02:00
committed by Chris Hennes
parent 09f61dae59
commit b7259483c5
23 changed files with 186 additions and 186 deletions

View File

@@ -393,8 +393,8 @@ void MeshFaceAddition::addFacetCallback(void* ud, SoEventCallback* n)
&& mbe->getState() == SoButtonEvent::UP) {
if (face->index.size() == 3) {
QMenu menu;
QAction* add = menu.addAction(MeshFaceAddition::tr("Add triangle"));
QAction* swp = menu.addAction(MeshFaceAddition::tr("Flip normal"));
QAction* add = menu.addAction(MeshFaceAddition::tr("Add Triangle"));
QAction* swp = menu.addAction(MeshFaceAddition::tr("Flip Normal"));
QAction* clr = menu.addAction(MeshFaceAddition::tr("Clear"));
QAction* act = menu.exec(QCursor::pos());
if (act == add) {