better active part and document tip handling

This commit is contained in:
Stefan Tröger
2015-06-05 11:09:09 +02:00
parent d18cd54743
commit b733d38064
5 changed files with 32 additions and 5 deletions

View File

@@ -109,6 +109,7 @@ void CmdPartDesignPart::activated(int iMsg)
doCommand(Doc,"App.activeDocument().Tip = App.activeDocument().addObject('App::Part','%s')",PartName.c_str());
doCommand(Doc,"App.activeDocument().ActiveObject.Label = '%s'", QObject::tr(PartName.c_str()).toStdString().c_str());
PartDesignGui::Workbench::setUpPart(dynamic_cast<App::Part *>(getDocument()->getObject(PartName.c_str())));
doCommand(Gui::Command::Gui, "Gui.activeView().setActiveObject('%s', App.activeDocument().%s)", PARTKEY, PartName.c_str());
updateActive();
}
@@ -151,6 +152,8 @@ void CmdPartDesignBody::activated(int iMsg)
doCommand(Doc,"App.activeDocument().Tip = App.activeDocument().addObject('App::Part','%s')",PartName.c_str());
doCommand(Doc,"App.activeDocument().ActiveObject.Label = '%s'", QObject::tr(PartName.c_str()).toStdString().c_str());
PartDesignGui::Workbench::setUpPart(dynamic_cast<App::Part *>(getDocument()->getObject(PartName.c_str())));
doCommand(Gui::Command::Gui, "Gui.activeView().setActiveObject('%s', App.activeDocument().%s)", PARTKEY, PartName.c_str());
} else {
PartName = actPart->getNameInDocument();
// add the Body feature itself, and make it active
@@ -159,6 +162,7 @@ void CmdPartDesignBody::activated(int iMsg)
//doCommand(Doc,"App.activeDocument().%s.Tip = None",FeatName.c_str());
addModule(Gui,"PartDesignGui"); // import the Gui module only once a session
doCommand(Gui::Command::Gui, "Gui.activeView().setActiveObject('%s', App.activeDocument().%s)", PDBODYKEY, FeatName.c_str());
// Make the "Create sketch" prompt appear in the task panel
doCommand(Gui,"Gui.Selection.clearSelection()");
doCommand(Gui,"Gui.Selection.addSelection(App.ActiveDocument.%s)", FeatName.c_str());

View File

@@ -41,6 +41,7 @@
#include <algorithm>
#include "Base/Console.h"
#include <App/Part.h>
using namespace PartDesignGui;
@@ -105,8 +106,13 @@ bool ViewProviderBody::doubleClicked(void)
{
// assure the PartDesign workbench
Gui::Command::assureWorkbench("PartDesignWorkbench");
//Gui::Command::doCommand(Gui::Command::Gui,"PartDesignGui.setActiveBody(App.activeDocument().%s)",this->getObject()->getNameInDocument());
Gui::Command::doCommand(Gui::Command::Gui, "Gui.activeView().setActiveObject('%s', App.activeDocument().%s)", PDBODYKEY, this->getObject()->getNameInDocument());
//and set correct active objects
auto* part = PartDesignGui::getPartFor(getObject(), false);
if(part!=Gui::Application::Instance->activeView()->getActiveObject<App::Part*>(PARTKEY))
Gui::Command::doCommand(Gui::Command::Gui, "Gui.activeView().setActiveObject('%s', App.activeDocument().%s)", PARTKEY, part->getNameInDocument());
Gui::Command::doCommand(Gui::Command::Gui, "Gui.activeView().setActiveObject('%s', App.activeDocument().%s)", PDBODYKEY, this->getObject()->getNameInDocument());
return true;
}