Fix build on Windows
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@@ -425,7 +425,7 @@ void Model::selectionChanged(const SelectionChanges& msg)
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//lamda for clearing selections.
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auto clearSelection = [this]()
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{
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BGL_FORALL_VERTICES_T(currentVertex, *theGraph, Graph)
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BGL_FORALL_VERTICES(currentVertex, *theGraph, Graph)
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{
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ViewEntryRectItem *rect = (*theGraph)[currentVertex].rectangle.get();
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assert(rect);
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@@ -492,7 +492,7 @@ void Model::updateSlot()
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//empty outList means it is a root.
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//empty inList means it is a leaf.
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BGL_FORALL_VERTICES_T(currentVertex, *theGraph, Graph)
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BGL_FORALL_VERTICES(currentVertex, *theGraph, Graph)
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{
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const App::DocumentObject *currentDObject = findRecord(currentVertex).DObject;
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std::vector<App::DocumentObject *> otherDObjects = currentDObject->getOutList();
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@@ -722,7 +722,7 @@ void Model::removeAllItems()
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{
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if (theGraph)
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{
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BGL_FORALL_VERTICES_T(currentVertex, *theGraph, Graph)
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BGL_FORALL_VERTICES(currentVertex, *theGraph, Graph)
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{
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this->removeItem((*theGraph)[currentVertex].rectangle.get());
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this->removeItem((*theGraph)[currentVertex].point.get());
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@@ -730,7 +730,7 @@ void Model::removeAllItems()
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this->removeItem((*theGraph)[currentVertex].text.get());
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}
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BGL_FORALL_EDGES_T(currentEdge, *theGraph, Graph)
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BGL_FORALL_EDGES(currentEdge, *theGraph, Graph)
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this->removeItem((*theGraph)[currentEdge].connector.get());
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}
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}
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@@ -740,7 +740,7 @@ void Model::updateStates()
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//not sure I want to use the same pixmap merge for failing feature icons.
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//thinking maybe red background or another column of icons for state?
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BGL_FORALL_VERTICES_T(currentVertex, *theGraph, Graph)
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BGL_FORALL_VERTICES(currentVertex, *theGraph, Graph)
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{
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const GraphLinkRecord &record = findRecord(currentVertex);
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@@ -928,7 +928,7 @@ std::vector<Gui::DAG::Vertex> Model::getAllSelected()
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{
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std::vector<Gui::DAG::Vertex> out;
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BGL_FORALL_VERTICES_T(currentVertex, *theGraph, Graph)
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BGL_FORALL_VERTICES(currentVertex, *theGraph, Graph)
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{
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if ((*theGraph)[currentVertex].rectangle->isSelected())
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out.push_back(currentVertex);
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