From b9c2b58bd50ef18dadfb9cbd84ed74379e661a6f Mon Sep 17 00:00:00 2001 From: wmayer Date: Tue, 12 Sep 2017 07:59:31 +0200 Subject: [PATCH] don't reverse orientation after converting mesh to shape --- src/Mod/Part/App/TopoShape.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/Mod/Part/App/TopoShape.cpp b/src/Mod/Part/App/TopoShape.cpp index 9f2935a3cc..776cbcef84 100644 --- a/src/Mod/Part/App/TopoShape.cpp +++ b/src/Mod/Part/App/TopoShape.cpp @@ -3090,8 +3090,6 @@ void TopoShape::setFaces(const std::vector &Points, aSewingTool.Load(aComp); aSewingTool.Perform(); _Shape = aSewingTool.SewedShape(); - // TopAbs_Orientation o = _Shape.Orientation(); - _Shape.Reverse(); // seems that we have to reverse the orientation if (_Shape.IsNull()) _Shape = aComp; }