Material: Material appearance
Uses new material system for appearance Each feature object now has a property called ShapeMaterial that describes its physical properties. If it has a shape, it has a material. The ShapeColor attribute is replaced by a ShapeAppearance attribute. This is a material list that describes all appearance properties, not just diffuse color. As a list in can be used for all elements of a shape, such as edges and faces. A new widget is provided to allow the user to select materials in a consistent fashion. It can also launch the material editor with its more advanced capabilities.
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Chris Hennes
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37c38acd19
commit
ba20441935
@@ -59,7 +59,7 @@ class ViewProvider:
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vobj.setEditorMode("DisplayMode", mode)
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vobj.setEditorMode("BoundingBox", mode)
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vobj.setEditorMode("Selectable", mode)
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vobj.setEditorMode("ShapeColor", mode)
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vobj.setEditorMode("ShapeAppearance", mode)
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vobj.setEditorMode("Transparency", mode)
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vobj.setEditorMode("Visibility", mode)
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self.vobj = vobj
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