Material: Material appearance
Uses new material system for appearance Each feature object now has a property called ShapeMaterial that describes its physical properties. If it has a shape, it has a material. The ShapeColor attribute is replaced by a ShapeAppearance attribute. This is a material list that describes all appearance properties, not just diffuse color. As a list in can be used for all elements of a shape, such as edges and faces. A new widget is provided to allow the user to select materials in a consistent fashion. It can also launch the material editor with its more advanced capabilities.
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committed by
Chris Hennes
parent
37c38acd19
commit
ba20441935
@@ -59,7 +59,6 @@ ViewProviderFemConstraint::ViewProviderFemConstraint()
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{
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ADD_PROPERTY(TextColor, (0.0f, 0.0f, 0.0f));
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ADD_PROPERTY(FaceColor, (1.0f, 0.0f, 0.2f));
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ADD_PROPERTY(ShapeColor, (1.0f, 0.0f, 0.2f));
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ADD_PROPERTY(FontSize, (18));
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ADD_PROPERTY(DistFactor, (1.0));
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ADD_PROPERTY(Mirror, (false));
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