Material: Material appearance
Uses new material system for appearance Each feature object now has a property called ShapeMaterial that describes its physical properties. If it has a shape, it has a material. The ShapeColor attribute is replaced by a ShapeAppearance attribute. This is a material list that describes all appearance properties, not just diffuse color. As a list in can be used for all elements of a shape, such as edges and faces. A new widget is provided to allow the user to select materials in a consistent fashion. It can also launch the material editor with its more advanced capabilities.
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committed by
Chris Hennes
parent
37c38acd19
commit
ba20441935
@@ -147,7 +147,7 @@ int Part::ImportStepParts(App::Document *pcDoc, const char* Name)
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col.setItem(0, Py::Float(it->second.Red()));
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col.setItem(1, Py::Float(it->second.Green()));
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col.setItem(2, Py::Float(it->second.Blue()));
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vp.setAttr("ShapeColor", col);
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vp.setAttr("ShapeAppearance", col);
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//Base::Console().Message("Set color to shape\n");
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}
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catch (Py::Exception& e) {
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