Material: Material appearance
Uses new material system for appearance Each feature object now has a property called ShapeMaterial that describes its physical properties. If it has a shape, it has a material. The ShapeColor attribute is replaced by a ShapeAppearance attribute. This is a material list that describes all appearance properties, not just diffuse color. As a list in can be used for all elements of a shape, such as edges and faces. A new widget is provided to allow the user to select materials in a consistent fashion. It can also launch the material editor with its more advanced capabilities.
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Chris Hennes
parent
37c38acd19
commit
ba20441935
@@ -237,6 +237,7 @@ void Workbench::setupContextMenu(const char* recipient, Gui::MenuItem* item) con
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if (Gui::Selection().countObjectsOfType(App::DocumentObject::getClassTypeId()) > 0) {
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*item << "Std_Placement"
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<< "Std_SetMaterial"
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<< "Std_ToggleVisibility"
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<< "Std_ShowSelection"
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<< "Std_HideSelection"
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