Console: rename PascalCase named methods to camelCase

This commit is contained in:
bofdahof
2025-03-30 00:50:27 +10:00
committed by Kacper Donat
parent 1dbc0638c3
commit ba2c2ca5ad
497 changed files with 2423 additions and 2425 deletions

View File

@@ -953,7 +953,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
return;
}
Base::TimeElapsed Start;
Base::Console().Log(
Base::Console().log(
"Start: ViewProviderFEMMeshBuilder::createMesh() =================================\n");
const SMDS_MeshInfo& info = data->GetMeshInfo();
@@ -989,7 +989,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
std::vector<FemFace> facesHelper(numTries);
Base::Console().Log(" %f: Start build up %i face helper\n",
Base::Console().log(" %f: Start build up %i face helper\n",
Base::TimeElapsed::diffTimeF(Start, Base::TimeElapsed()),
facesHelper.size());
Base::BoundBox3d BndBox;
@@ -1514,7 +1514,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
if (FaceSize < MaxFacesShowInner) {
Base::Console().Log(" %f: Start eliminate internal faces SIMPLE\n",
Base::Console().log(" %f: Start eliminate internal faces SIMPLE\n",
Base::TimeElapsed::diffTimeF(Start, Base::TimeElapsed()));
// search for double (inside) faces and hide them
@@ -1531,7 +1531,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
}
}
else {
Base::Console().Log(" %f: Start eliminate internal faces GRID\n",
Base::Console().log(" %f: Start eliminate internal faces GRID\n",
Base::TimeElapsed::diffTimeF(Start, Base::TimeElapsed()));
BndBox.Enlarge(BndBox.CalcDiagonalLength() / 10000.0);
// calculate grid properties
@@ -1543,7 +1543,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
unsigned int NbrX = (unsigned int)(BndBox.LengthX() / size) + 1;
unsigned int NbrY = (unsigned int)(BndBox.LengthY() / size) + 1;
unsigned int NbrZ = (unsigned int)(BndBox.LengthZ() / size) + 1;
Base::Console().Log(" Size:F:%f, X:%i ,Y:%i ,Z:%i\n", gridFactor, NbrX, NbrY, NbrZ);
Base::Console().log(" Size:F:%f, X:%i ,Y:%i ,Z:%i\n", gridFactor, NbrX, NbrY, NbrZ);
double Xmin = BndBox.MinX;
double Ymin = BndBox.MinY;
@@ -1570,7 +1570,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
iZ = z;
if (iX >= NbrX || iY >= NbrY || iZ >= NbrZ) {
Base::Console().Log(" Outof range!\n");
Base::Console().log(" Outof range!\n");
}
Grid[iX + iY * NbrX + iZ * NbrX * NbrY].push_back(&facesHelper[l]);
@@ -1594,12 +1594,12 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
}
avg = avg / Grid.size();
Base::Console().Log(" VoxelSize: Max:%i ,Average:%i\n", max, avg);
Base::Console().log(" VoxelSize: Max:%i ,Average:%i\n", max, avg);
} // if( FaceSize < 1000)
Base::Console().Log(" %f: Start build up node map\n",
Base::Console().log(" %f: Start build up node map\n",
Base::TimeElapsed::diffTimeF(Start, Base::TimeElapsed()));
// sort out double nodes and build up index map
@@ -1632,7 +1632,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
}
}
}
Base::Console().Log(" %f: Start set point vector\n",
Base::Console().log(" %f: Start set point vector\n",
Base::TimeElapsed::diffTimeF(Start, Base::TimeElapsed()));
// set the point coordinates
@@ -1650,7 +1650,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
// count triangle size
Base::Console().Log(" %f: Start count triangle size\n",
Base::Console().log(" %f: Start count triangle size\n",
Base::TimeElapsed::diffTimeF(Start, Base::TimeElapsed()));
int triangleCount = 0;
for (int l = 0; l < FaceSize; l++) {
@@ -1675,7 +1675,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
}
}
}
Base::Console().Log(" NumTriangles:%i\n", triangleCount);
Base::Console().log(" NumTriangles:%i\n", triangleCount);
// edge map collect and sort edges of the faces to be shown.
std::map<int, std::set<int>> EdgeMap;
@@ -1706,7 +1706,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
}
}
Base::Console().Log(" %f: Start build up triangle vector\n",
Base::Console().log(" %f: Start build up triangle vector\n",
Base::TimeElapsed::diffTimeF(Start, Base::TimeElapsed()));
// set the triangle face indices
faces->coordIndex.setNum(4 * triangleCount);
@@ -3126,7 +3126,7 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
faces->coordIndex.finishEditing();
Base::Console().Log(" %f: Start build up edge vector\n",
Base::Console().log(" %f: Start build up edge vector\n",
Base::TimeElapsed::diffTimeF(Start, Base::TimeElapsed()));
// std::map<int,std::set<int> > EdgeMap;
// count edges
@@ -3152,9 +3152,9 @@ void ViewProviderFEMMeshBuilder::createMesh(const App::Property* prop,
}
lines->coordIndex.finishEditing();
Base::Console().Log(" NumEdges:%i\n", EdgeSize);
Base::Console().log(" NumEdges:%i\n", EdgeSize);
Base::Console().Log(
Base::Console().log(
" %f: Finish =========================================================\n",
Base::TimeElapsed::diffTimeF(Start, Base::TimeElapsed()));
}