[CAM Simulator][1.0] Change usage of sample shader code to one with compatible license. (#16899)

* Change usage of sample shader code to one with compatible license.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
This commit is contained in:
Shai Seger
2024-09-30 19:08:39 +03:00
committed by GitHub
parent 47ecb6b401
commit bae3c8bb5d
8 changed files with 314 additions and 331 deletions

View File

@@ -86,4 +86,7 @@ extern QOpenGLContext* gOpenGlContext;
#define glVertexAttribIPointer gSimWindow->glVertexAttribIPointer
#define glUniform4fv gSimWindow->glUniform4fv
#define glLineWidth gSimWindow->glLineWidth
#define glGetShaderiv gSimWindow->glGetShaderiv
#define glGetShaderInfoLog gSimWindow->glGetShaderInfoLog
#endif // !__openglwrapper_h__