[CAM Simulator][1.0] Change usage of sample shader code to one with compatible license. (#16899)
* Change usage of sample shader code to one with compatible license. * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci --------- Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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@@ -86,4 +86,7 @@ extern QOpenGLContext* gOpenGlContext;
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#define glVertexAttribIPointer gSimWindow->glVertexAttribIPointer
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#define glUniform4fv gSimWindow->glUniform4fv
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#define glLineWidth gSimWindow->glLineWidth
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#define glGetShaderiv gSimWindow->glGetShaderiv
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#define glGetShaderInfoLog gSimWindow->glGetShaderInfoLog
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#endif // !__openglwrapper_h__
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