Fix: edges of a solid can be used as surface input
Edges of a solid can be used as surface input. The real subName is passed instead of the constant 'Edge1'
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@@ -106,7 +106,6 @@ void ShapeValidator::checkAndAdd(const TopoDS_Shape &shape, Handle(ShapeExtend_W
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void ShapeValidator::checkAndAdd(const Part::TopoShape &ts, const char *subName, Handle(ShapeExtend_WireData) *aWD)
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{
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try {
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// unwrap the wire
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if((!ts._Shape.IsNull()) && ts._Shape.ShapeType() == TopAbs_WIRE)
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