Weekly misc. typo fixes
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@@ -1117,7 +1117,7 @@ class svgHandler(xml.sax.ContentHandler):
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cx = argsplit[1]
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cy = argsplit[2]
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m.move(Vector(cx,-cy,0))
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m.rotateZ(math.radians(-angle)) #mirroring one axis equals changing the direction of rotaion
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m.rotateZ(math.radians(-angle)) #mirroring one axis equals changing the direction of rotation
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if len(argsplit) >= 3:
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m.move(Vector(-cx,cy,0))
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elif transformation == 'skewX':
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@@ -240,7 +240,7 @@ bool MeshTrimming::GetIntersectionPointsOfPolygonAndFacet(unsigned long ulIndex,
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float fP3P4 = (float)(P4-P3).Length();
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float fSP3 = (float)(P3-S).Length();
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float fSP4 = (float)(P4-S).Length();
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// compute propotion of length
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// compute proportion of length
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float l = fSP1 / fP1P2;
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float m = fSP2 / fP1P2;
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@@ -201,7 +201,7 @@ void ViewProviderMeshTransformDemolding::valueChangedCallback(void)
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rot, // rotation from the dragger
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SbVec3f(1,1,1), // no scaling
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SbRotation() , // no scaling oriantation
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SbVec3f(center.x,center.y,center.z)); // center of rotaion
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SbVec3f(center.x,center.y,center.z)); // center of rotation
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pcTransformDrag->setMatrix( temp );
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}
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@@ -369,7 +369,7 @@ void PovTools::transferToArray(const TopoDS_Face& aFace,gp_Vec** vertices,gp_Vec
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//BRepMesh_IncrementalMesh MESH(aFace,fDeflection);
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Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
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if (aPoly.IsNull()) {
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Base::Console().Log("Empty face trianglutaion\n");
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Base::Console().Log("Empty face triangulation\n");
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nbNodesInFace =0;
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nbTriInFace = 0;
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vertices = 0l;
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