Weekly misc. typo fixes
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@@ -240,7 +240,7 @@ bool MeshTrimming::GetIntersectionPointsOfPolygonAndFacet(unsigned long ulIndex,
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float fP3P4 = (float)(P4-P3).Length();
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float fSP3 = (float)(P3-S).Length();
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float fSP4 = (float)(P4-S).Length();
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// compute propotion of length
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// compute proportion of length
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float l = fSP1 / fP1P2;
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float m = fSP2 / fP1P2;
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