PartDesign: Primitives are attachable directly
With the recently introduced AttachExtension the PartDesign primitives can be attachable by themself and don't need anymore the helping coordinate system datum. This simplyfies the code and the TreeView largely
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@@ -40,7 +40,6 @@ public:
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/// destructor
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virtual ~ViewProviderPrimitive();
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virtual std::vector< App::DocumentObject* > claimChildren(void) const;
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virtual void attach(App::DocumentObject*);
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virtual void updateData(const App::Property*);
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