CAM: only copy shape icons if the shape folder is not initialized
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@@ -66,7 +66,6 @@ def ensure_toolbitshape_assets_initialized(asset_manager: AssetManager, store_na
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if not asset_manager.exists(uri, store=store_name):
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asset_manager.add_file("toolbitshape", path)
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if asset_manager.is_empty("toolbitshapesvg", store=store_name):
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for path in builtin_shape_path.glob("*.svg"):
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uri = AssetUri.build(
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asset_type="toolbitshapesvg",
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@@ -75,7 +74,6 @@ def ensure_toolbitshape_assets_initialized(asset_manager: AssetManager, store_na
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if not asset_manager.exists(uri, store=store_name):
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asset_manager.add_file("toolbitshapesvg", path, asset_id=path.stem + ".svg")
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if asset_manager.is_empty("toolbitshapepng", store=store_name):
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for path in builtin_shape_path.glob("*.png"):
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uri = AssetUri.build(
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asset_type="toolbitshapepng",
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@@ -147,6 +145,18 @@ class CamAssetManager(AssetManager):
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"""
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return super().get(uri, store=store, depth=depth)
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def get_or_none(
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self,
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uri: Union[AssetUri, str],
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store: Union[str, Sequence[str]] = ("local", "builtin"),
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depth: Optional[int] = None,
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) -> Optional[Asset]:
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"""
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Gets an asset from the "local" store, falling back to the "builtin"
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store if not found locally.
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"""
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return super().get_or_none(uri, store=store, depth=depth)
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# Set up the CAM asset manager.
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Path.Log.setLevel(Path.Log.Level.INFO, Path.Log.thisModule())
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