[Reverse Eng] App: enable precompiled headers
- also some sorting
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@@ -22,35 +22,29 @@
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <TColgp_Array1OfPnt.hxx>
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# include <Geom_BSplineSurface.hxx>
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# include <TColgp_Array1OfPnt.hxx>
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#endif
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#include <Base/Console.h>
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#include <Base/Converter.h>
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#include <Base/Interpreter.h>
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#include <Base/PyObjectBase.h>
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#include <Base/GeometryPyCXX.h>
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#include <CXX/Extensions.hxx>
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#include <CXX/Objects.hxx>
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#include <Base/Interpreter.h>
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#include <Mod/Part/App/BSplineSurfacePy.h>
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#include <Mod/Mesh/App/Mesh.h>
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#include <Mod/Mesh/App/MeshPy.h>
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#include <Mod/Points/App/PointsPy.h>
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#if defined(HAVE_PCL_FILTERS)
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# include <pcl/filters/passthrough.h>
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# include <pcl/filters/voxel_grid.h>
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# include <pcl/point_types.h>
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#endif
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#include "ApproxSurface.h"
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#include "BSplineFitting.h"
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#include "SurfaceTriangulation.h"
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#include "RegionGrowing.h"
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#include "Segmentation.h"
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#include "SampleConsensus.h"
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#if defined(HAVE_PCL_FILTERS)
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#include <pcl/filters/passthrough.h>
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#include <pcl/filters/voxel_grid.h>
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#include <pcl/point_types.h>
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#endif
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#include "Segmentation.h"
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#include "SurfaceTriangulation.h"
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/*
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Dependency of pcl components:
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