[Reverse Eng] App: enable precompiled headers

- also some sorting
This commit is contained in:
Uwe
2022-12-11 03:19:11 +01:00
parent ec9b2c0966
commit bea2f9be2c
16 changed files with 129 additions and 130 deletions

View File

@@ -20,40 +20,39 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "SurfaceTriangulation.h"
#include <Base/Exception.h>
#include <Mod/Points/App/Points.h>
#include <Mod/Mesh/App/Mesh.h>
#include <Mod/Mesh/App/Core/Algorithm.h>
#include <Mod/Mesh/App/Core/Elements.h>
#include <Mod/Mesh/App/Core/MeshKernel.h>
#include <Base/Exception.h>
#include "SurfaceTriangulation.h"
// http://svn.pointclouds.org/pcl/tags/pcl-1.5.1/test/
#if defined(HAVE_PCL_SURFACE)
#include <pcl/pcl_config.h>
#include <pcl/point_types.h>
#include <pcl/features/normal_3d.h>
#include <pcl/surface/mls.h>
#include <pcl/point_traits.h>
#include <pcl/surface/gp3.h>
#include <pcl/surface/grid_projection.h>
#include <pcl/surface/poisson.h>
//#include <pcl/surface/convex_hull.h>
//#include <pcl/surface/concave_hull.h>
#include <pcl/surface/organized_fast_mesh.h>
#include <pcl/surface/marching_cubes_rbf.h>
#include <pcl/surface/marching_cubes_hoppe.h>
#include <pcl/surface/ear_clipping.h>
#include <pcl/common/common.h>
#include <pcl/common/io.h>
#include <boost/random.hpp>
#include <boost/math/special_functions/fpclassify.hpp>
# include <boost/random.hpp>
# include <boost/math/special_functions/fpclassify.hpp>
# include <pcl/pcl_config.h>
# include <pcl/point_types.h>
# include <pcl/features/normal_3d.h>
# include <pcl/surface/mls.h>
# include <pcl/point_traits.h>
# include <pcl/surface/gp3.h>
# include <pcl/surface/grid_projection.h>
# include <pcl/surface/poisson.h>
# include <pcl/surface/organized_fast_mesh.h>
# include <pcl/surface/marching_cubes_rbf.h>
# include <pcl/surface/marching_cubes_hoppe.h>
# include <pcl/surface/ear_clipping.h>
# include <pcl/common/common.h>
# include <pcl/common/io.h>
#ifndef PCL_REVISION_VERSION
#define PCL_REVISION_VERSION 0
# define PCL_REVISION_VERSION 0
#endif
using namespace pcl;
@@ -765,4 +764,3 @@ void MeshConversion::convert(const pcl::PolygonMesh& pclMesh, Mesh::MeshObject&
}
#endif // HAVE_PCL_SURFACE