Techdraw: Use std::numeric_limits and std::numbers instead of defines

This commit is contained in:
Benjamin Nauck
2025-03-27 19:02:45 +01:00
parent f5244d404c
commit bfdaa9aab2
40 changed files with 243 additions and 220 deletions

View File

@@ -1113,7 +1113,7 @@ Base::Vector3d DrawBrokenView::makePerpendicular(Base::Vector3d inDir) const
gp_Pnt origin(0.0, 0.0, 0.0);
auto dir = getProjectionCS().Direction();
gp_Ax1 axis(origin, dir);
auto gRotated = gDir.Rotated(axis, M_PI_2);
auto gRotated = gDir.Rotated(axis, std::numbers::pi/2);
return Base::convertTo<Base::Vector3d>(gRotated);
}