App: Fix header uniformity, trailing whitespace, and doxygen headers

This commit is contained in:
luz paz
2020-11-18 15:17:49 -05:00
committed by wwmayer
parent 11c7c4d303
commit bfdffb50be
57 changed files with 886 additions and 850 deletions

View File

@@ -58,7 +58,7 @@ public:
class AppExport ComplexGeoData: public Base::Persistence, public Base::Handled
{
TYPESYSTEM_HEADER();
public:
struct Line {uint32_t I1; uint32_t I2;};
struct Facet {uint32_t I1; uint32_t I2; uint32_t I3;};
@@ -109,11 +109,11 @@ public:
* using the setTransform() method.
*/
void setPlacement(const Base::Placement& rclPlacement);
/** Return the current transformation as placement using
/** Return the current transformation as placement using
* getTransform().
*/
Base::Placement getPlacement() const;
/** Override the current transformation with the new one.
/** Override the current transformation with the new one.
* This method has to be handled by the child classes.
* the actual placement and matrix is not part of this class.
*/
@@ -201,7 +201,7 @@ protected:
/// from local to inside
inline Base::Vector3f transformToInside(const Base::Vector3d& vec) const
{
Base::Matrix4D tmpM(getTransform());
Base::Matrix4D tmpM(getTransform());
tmpM.inverse();
Base::Vector3d tmp = tmpM * vec;
return Base::Vector3f((float)tmp.x,(float)tmp.y,(float)tmp.z);