Mesh: [skip ci] support of WebGL/X3D export

This commit is contained in:
wmayer
2020-08-28 18:06:55 +02:00
parent dbcf003f34
commit c06a4d462b
4 changed files with 106 additions and 4 deletions

View File

@@ -177,7 +177,6 @@ PyObject* MeshPy::read(PyObject *args, PyObject *kwds)
ext["PLY" ] = MeshCore::MeshIO::PLY;
ext["APLY"] = MeshCore::MeshIO::APLY;
ext["PY" ] = MeshCore::MeshIO::PY;
ext["ASY" ] = MeshCore::MeshIO::ASY;
PyObject* input;
char* Ext;
@@ -221,6 +220,7 @@ PyObject* MeshPy::write(PyObject *args, PyObject *kwds)
ext["MGL" ] = MeshCore::MeshIO::MGL;
ext["IV" ] = MeshCore::MeshIO::IV;
ext["X3D" ] = MeshCore::MeshIO::X3D;
ext["HTML"] = MeshCore::MeshIO::HTML;
ext["VRML"] = MeshCore::MeshIO::VRML;
ext["WRL" ] = MeshCore::MeshIO::VRML;
ext["WRZ" ] = MeshCore::MeshIO::WRZ;