Mesh: remove trailing whitespace
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@@ -76,7 +76,7 @@ unsigned long MeshSearchNeighbours::NeighboursFromFacet (FacetIndex ulFacetIdx,
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bFound = ExpandRadius(ulMinPoints);
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}
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int nCtExpandRadius = 0;
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int nCtExpandRadius = 0;
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// search neighbours, add not marked facets, test distance, add outer points
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MeshFacetArray::_TConstIterator f_beg = _rclFAry.begin();
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while (bFound && (nCtExpandRadius < 10)) {
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