Mesh: remove trailing whitespace
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@@ -477,7 +477,7 @@ void ViewProviderMeshDegenerations::showDefects(const std::vector<Mesh::ElementI
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int j=0;
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for (std::vector<Mesh::ElementIndex>::const_iterator it = inds.begin(); it != inds.end(); ++it) {
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cF.Set(*it);
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const MeshCore::MeshPoint& rE0 = cF->_aclPoints[0];
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const MeshCore::MeshPoint& rE0 = cF->_aclPoints[0];
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const MeshCore::MeshPoint& rE1 = cF->_aclPoints[1];
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const MeshCore::MeshPoint& rE2 = cF->_aclPoints[2];
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@@ -645,7 +645,7 @@ void ViewProviderMeshSelfIntersections::showDefects(const std::vector<Mesh::Elem
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Mesh::Feature* f = static_cast<Mesh::Feature*>(pcObject);
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const MeshCore::MeshKernel & rMesh = f->Mesh.getValue().getKernel();
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MeshCore::MeshEvalSelfIntersection eval(rMesh);
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std::vector<std::pair<Mesh::ElementIndex, Mesh::ElementIndex> > intersection;
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std::vector<Mesh::ElementIndex>::const_iterator it;
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for (it = indices.begin(); it != indices.end(); ) {
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