+ rename methods in Vector3 class

+ add convenience methods Cross and Dot to Vector3 class
+ fix bug in DistanceToLineSegment in Vector3 class
This commit is contained in:
wmayer
2016-07-30 15:14:47 +02:00
parent 56f5b9c568
commit c294c8bdbd
18 changed files with 241 additions and 212 deletions

View File

@@ -164,7 +164,7 @@ App::DocumentObjectExecReturn *DrawViewSection::execute(void)
// Project each bounding box point onto projection plane and find larges u,v values
Base::Vector3d pnt = (*it);
pnt.ProjToPlane(plnPnt, plnNorm);
pnt.ProjectToPlane(plnPnt, plnNorm);
uMax = std::max(uMax, std::abs(plnPnt[0] - pnt[0]));
vMax = std::max(vMax, std::abs(plnPnt[1] - pnt[1]));

View File

@@ -1190,8 +1190,8 @@ void QGIViewDimension::draw()
Base::Vector3d avg = (norm1 + norm2) / 2.;
norm1 = norm1.ProjToLine(avg, norm1);
norm2 = norm2.ProjToLine(avg, norm2);
norm1 = norm1.ProjectToLine(avg, norm1);
norm2 = norm2.ProjectToLine(avg, norm2);
ar1->setPos(ar1Pos.x,ar1Pos.y );
ar2->setPos(ar2Pos.x,ar2Pos.y );