Surface: several improvements
* fix crash because of incomplete inheritance of BlendPoint and BlendCurve -> do not inherit from BaseClass as consequebce make destructor non-virtual and remove getPyObject * pass std::vector by const reference * remove unneeded includes * use more suitable Python exception types * when returning with null from Python handler then set an exception * harmonize file guards * several optimizations or simplifications * use modern C++ * harmonize command name * fix copyright note
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@@ -26,7 +26,6 @@
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#include <Base/PyObjectBase.h>
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#include "Blending/BlendCurvePy.h"
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#include "Blending/BlendPoint.h"
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#include "Blending/BlendPointPy.h"
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#include "Blending/FeatureBlendCurve.h"
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#include "FeatureCut.h"
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@@ -65,8 +64,6 @@ PyObject *initModule()
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/* Python entry */
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PyMOD_INIT_FUNC(Surface)
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{
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try {
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Base::Interpreter().runString("import Part");
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}
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@@ -79,6 +76,7 @@ PyMOD_INIT_FUNC(Surface)
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Base::Console().Log("Loading Surface module... done\n");
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Base::Interpreter().addType(&Surface::BlendPointPy::Type, mod, "BlendPoint");
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Base::Interpreter().addType(&Surface::BlendCurvePy::Type, mod, "BlendCurve");
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// Add types to module
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Surface::Filling ::init();
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Surface::Sewing ::init();
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@@ -87,8 +85,6 @@ PyMOD_INIT_FUNC(Surface)
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Surface::Extend ::init();
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Surface::FeatureBlendCurve ::init();
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Surface::Sections ::init();
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Surface::BlendPoint ::init();
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Surface::BlendCurve ::init();
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PyMOD_Return(mod);
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}
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