MeshPart: apply clang format

This commit is contained in:
wmayer
2023-09-02 01:36:21 +02:00
committed by wwmayer
parent 226d102906
commit c2bda2f756
16 changed files with 1469 additions and 1246 deletions

View File

@@ -22,8 +22,8 @@
#include "PreCompiled.h"
#ifndef _PreComp_
# include <BRepBuilderAPI_MakePolygon.hxx>
# include <TopoDS.hxx>
#include <BRepBuilderAPI_MakePolygon.hxx>
#include <TopoDS.hxx>
#endif
#include <Base/Console.h>
@@ -33,17 +33,18 @@
#include <Base/PyWrapParseTupleAndKeywords.h>
#include <Base/Vector3D.h>
#include <Base/VectorPy.h>
#include <Mod/Mesh/App/Core/Algorithm.h>
#include <Mod/Mesh/App/Core/MeshKernel.h>
#include <Mod/Mesh/App/MeshPy.h>
#include <Mod/Part/App/TopoShapeEdgePy.h>
#include <Mod/Part/App/TopoShapePy.h>
#include <Mod/Part/App/TopoShapeWirePy.h>
#include <Mod/Mesh/App/MeshPy.h>
#include <Mod/Mesh/App/Core/Algorithm.h>
#include <Mod/Mesh/App/Core/MeshKernel.h>
#include "MeshAlgos.h"
#include "Mesher.h"
// clang-format off
namespace MeshPart {
class Module : public Py::ExtensionModule<Module>
{
@@ -639,3 +640,4 @@ PyObject* initModule()
}
} // namespace MeshPart
// clang-format on