MeshPart: apply clang format

This commit is contained in:
wmayer
2023-09-02 01:36:21 +02:00
committed by wwmayer
parent 226d102906
commit c2bda2f756
16 changed files with 1469 additions and 1246 deletions

View File

@@ -22,12 +22,12 @@
#include "PreCompiled.h"
#ifndef _PreComp_
# include <algorithm>
#include <algorithm>
# include <BRepMesh_IncrementalMesh.hxx>
# include <BRepTools.hxx>
# include <Standard_Version.hxx>
# include <TopoDS_Shape.hxx>
#include <BRepMesh_IncrementalMesh.hxx>
#include <BRepTools.hxx>
#include <Standard_Version.hxx>
#include <TopoDS_Shape.hxx>
#endif
#include <Base/Console.h>
@@ -40,47 +40,47 @@
#ifdef HAVE_SMESH
#if defined(__clang__)
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Woverloaded-virtual"
# pragma clang diagnostic ignored "-Wextra-semi"
#elif defined (__GNUC__)
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wpedantic"
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Woverloaded-virtual"
#pragma clang diagnostic ignored "-Wextra-semi"
#elif defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wpedantic"
#endif
#include <SMESH_Gen.hxx>
#include <StdMeshers_MaxLength.hxx>
#include <SMESH_Mesh.hxx>
#include <SMESHDS_Mesh.hxx>
#include <SMESH_Gen.hxx>
#include <SMESH_Mesh.hxx>
#include <StdMeshers_MaxLength.hxx>
#if SMESH_VERSION_MAJOR < 7
#include <StdMeshers_TrianglePreference.hxx>
#endif
#include <StdMeshers_LocalLength.hxx>
#include <StdMeshers_NumberOfSegments.hxx>
#include <StdMeshers_AutomaticLength.hxx>
#include <StdMeshers_MEFISTO_2D.hxx>
#include <StdMeshers_Deflection1D.hxx>
#include <StdMeshers_Arithmetic1D.hxx>
#include <StdMeshers_AutomaticLength.hxx>
#include <StdMeshers_Deflection1D.hxx>
#include <StdMeshers_LocalLength.hxx>
#include <StdMeshers_MEFISTO_2D.hxx>
#include <StdMeshers_MaxElementArea.hxx>
#include <StdMeshers_Regular_1D.hxx>
#include <StdMeshers_NumberOfSegments.hxx>
#include <StdMeshers_QuadranglePreference.hxx>
#include <StdMeshers_Quadrangle_2D.hxx>
#include <StdMeshers_Regular_1D.hxx>
#include <StdMeshers_LengthFromEdges.hxx>
#include <StdMeshers_NotConformAllowed.hxx>
#if defined(HAVE_NETGEN)
#include <NETGENPlugin_NETGEN_2D.hxx>
#include <NETGENPlugin_Hypothesis_2D.hxx>
#include <NETGENPlugin_NETGEN_2D.hxx>
#include <NETGENPlugin_SimpleHypothesis_2D.hxx>
#endif // HAVE_NETGEN
#endif// HAVE_NETGEN
#if defined(__clang__)
# pragma clang diagnostic pop
#elif defined (__GNUC__)
# pragma GCC diagnostic pop
#pragma clang diagnostic pop
#elif defined(__GNUC__)
#pragma GCC diagnostic pop
#endif
#endif // HAVE_SMESH
#endif// HAVE_SMESH
using namespace MeshPart;
@@ -94,8 +94,9 @@ MeshingOutput::MeshingOutput()
int MeshingOutput::overflow(int c)
{
if (c != EOF)
if (c != EOF) {
buffer.push_back((char)c);
}
return c;
}
@@ -108,7 +109,7 @@ int MeshingOutput::sync()
std::string sub;
if (pos != std::string::npos) {
// chop the last newline
sub = buffer.substr(pos+3, buffer.size()-pos-4);
sub = buffer.substr(pos + 3, buffer.size() - pos - 4);
}
else {
sub = buffer;
@@ -122,16 +123,20 @@ int MeshingOutput::sync()
// ----------------------------------------------------------------------------
namespace MeshPart {
namespace MeshPart
{
struct Vertex {
struct Vertex
{
static const double deflection;
Standard_Real x,y,z;
Standard_Real x, y, z;
Standard_Integer i = 0;
mutable MeshCore::MeshPoint p;
Vertex(Standard_Real X, Standard_Real Y, Standard_Real Z)
: x(X),y(Y),z(Z)
: x(X)
, y(Y)
, z(Z)
{
p.x = static_cast<float>(x);
p.y = static_cast<float>(y);
@@ -143,15 +148,18 @@ struct Vertex {
return p;
}
bool operator < (const Vertex &v) const
bool operator<(const Vertex& v) const
{
if (fabs ( this->x - v.x) >= deflection)
if (fabs(this->x - v.x) >= deflection) {
return this->x < v.x;
if (fabs ( this->y - v.y) >= deflection)
}
if (fabs(this->y - v.y) >= deflection) {
return this->y < v.y;
if (fabs ( this->z - v.z) >= deflection)
}
if (fabs(this->z - v.z) >= deflection) {
return this->z < v.z;
return false; // points are considered to be equal
}
return false;// points are considered to be equal
}
};
@@ -159,20 +167,21 @@ const double Vertex::deflection = gp::Resolution();
// ----------------------------------------------------------------------------
class BrepMesh {
class BrepMesh
{
bool segments;
std::vector<uint32_t> colors;
public:
BrepMesh(bool s, const std::vector<uint32_t>& c)
: segments(s)
, colors(c)
{
}
{}
Mesh::MeshObject* create(const std::vector<Part::TopoShape::Domain>& domains) const
{
std::map<uint32_t, std::vector<std::size_t> > colorMap;
for (std::size_t i=0; i<colors.size(); i++) {
std::map<uint32_t, std::vector<std::size_t>> colorMap;
for (std::size_t i = 0; i < colors.size(); i++) {
colorMap[colors[i]].push_back(i);
}
@@ -180,8 +189,9 @@ public:
MeshCore::MeshFacetArray faces;
std::size_t numTriangles = 0;
for (const auto& it : domains)
for (const auto& it : domains) {
numTriangles += it.facets.size();
}
faces.reserve(numTriangles);
std::set<Vertex> vertices;
@@ -189,7 +199,7 @@ public:
Standard_Real x2, y2, z2;
Standard_Real x3, y3, z3;
std::vector< std::vector<MeshCore::FacetIndex> > meshSegments;
std::vector<std::vector<MeshCore::FacetIndex>> meshSegments;
std::size_t numMeshFaces = 0;
for (const auto& domain : domains) {
@@ -212,7 +222,7 @@ public:
MeshCore::MeshFacet face;
// 1st vertex
Vertex v1(x1,y1,z1);
Vertex v1(x1, y1, z1);
it = vertices.find(v1);
if (it == vertices.end()) {
v1.i = vertices.size();
@@ -224,7 +234,7 @@ public:
}
// 2nd vertex
Vertex v2(x2,y2,z2);
Vertex v2(x2, y2, z2);
it = vertices.find(v2);
if (it == vertices.end()) {
v2.i = vertices.size();
@@ -236,7 +246,7 @@ public:
}
// 3rd vertex
Vertex v3(x3,y3,z3);
Vertex v3(x3, y3, z3);
it = vertices.find(v3);
if (it == vertices.end()) {
v3.i = vertices.size();
@@ -248,9 +258,9 @@ public:
}
// make sure that we don't insert invalid facets
if (face._aulPoints[0] != face._aulPoints[1] &&
face._aulPoints[1] != face._aulPoints[2] &&
face._aulPoints[2] != face._aulPoints[0]) {
if (face._aulPoints[0] != face._aulPoints[1]
&& face._aulPoints[1] != face._aulPoints[2]
&& face._aulPoints[2] != face._aulPoints[0]) {
faces.push_back(face);
numDomainFaces++;
}
@@ -259,7 +269,9 @@ public:
// add a segment for the face
if (createSegm || this->segments) {
std::vector<MeshCore::FacetIndex> segment(numDomainFaces);
std::generate(segment.begin(), segment.end(), Base::iotaGen<MeshCore::FacetIndex>(numMeshFaces));
std::generate(segment.begin(),
segment.end(),
Base::iotaGen<MeshCore::FacetIndex>(numMeshFaces));
numMeshFaces += numDomainFaces;
meshSegments.push_back(segment);
}
@@ -267,8 +279,9 @@ public:
MeshCore::MeshPointArray verts;
verts.resize(vertices.size());
for (const auto& it : vertices)
for (const auto& it : vertices) {
verts[it.i] = it.toPoint();
}
MeshCore::MeshKernel kernel;
kernel.Adopt(verts, faces, true);
@@ -300,14 +313,13 @@ public:
return meshdata;
}
};
}
}// namespace MeshPart
// ----------------------------------------------------------------------------
Mesher::Mesher(const TopoDS_Shape& s)
: shape(s)
{
}
: shape(s)
{}
Mesher::~Mesher() = default;
@@ -337,8 +349,9 @@ Mesh::MeshObject* Mesher::createMesh() const
#else
std::list<SMESH_Hypothesis*> hypoth;
if (!Mesher::_mesh_gen)
if (!Mesher::_mesh_gen) {
Mesher::_mesh_gen = new SMESH_Gen();
}
SMESH_Gen* meshgen = Mesher::_mesh_gen;
#if SMESH_VERSION_MAJOR >= 9
@@ -348,137 +361,147 @@ Mesh::MeshObject* Mesher::createMesh() const
#endif
int hyp=0;
int hyp = 0;
switch (method) {
#if defined (HAVE_NETGEN)
case Netgen: {
#if defined(HAVE_NETGEN)
case Netgen: {
#if SMESH_VERSION_MAJOR >= 9
NETGENPlugin_Hypothesis_2D* hyp2d = new NETGENPlugin_Hypothesis_2D(hyp++,meshgen);
NETGENPlugin_Hypothesis_2D* hyp2d = new NETGENPlugin_Hypothesis_2D(hyp++, meshgen);
#else
NETGENPlugin_Hypothesis_2D* hyp2d = new NETGENPlugin_Hypothesis_2D(hyp++,0,meshgen);
NETGENPlugin_Hypothesis_2D* hyp2d = new NETGENPlugin_Hypothesis_2D(hyp++, 0, meshgen);
#endif
if (fineness >=0 && fineness < 5) {
hyp2d->SetFineness(NETGENPlugin_Hypothesis_2D::Fineness(fineness));
}
// user defined values
else {
if (growthRate > 0)
hyp2d->SetGrowthRate(growthRate);
if (nbSegPerEdge > 0)
hyp2d->SetNbSegPerEdge(nbSegPerEdge);
if (nbSegPerRadius > 0)
hyp2d->SetNbSegPerRadius(nbSegPerRadius);
}
if (fineness >= 0 && fineness < 5) {
hyp2d->SetFineness(NETGENPlugin_Hypothesis_2D::Fineness(fineness));
}
// user defined values
else {
if (growthRate > 0) {
hyp2d->SetGrowthRate(growthRate);
}
if (nbSegPerEdge > 0) {
hyp2d->SetNbSegPerEdge(nbSegPerEdge);
}
if (nbSegPerRadius > 0) {
hyp2d->SetNbSegPerRadius(nbSegPerRadius);
}
}
if (maxLen > 0)
hyp2d->SetMaxSize(maxLen);
if (minLen > 0)
hyp2d->SetMinSize(minLen);
if (maxLen > 0) {
hyp2d->SetMaxSize(maxLen);
}
if (minLen > 0) {
hyp2d->SetMinSize(minLen);
}
hyp2d->SetQuadAllowed(allowquad);
hyp2d->SetOptimize(optimize);
hyp2d->SetSecondOrder(secondOrder); // apply bisecting to create four triangles out of one
hypoth.push_back(hyp2d);
#if SMESH_VERSION_MAJOR >= 9
NETGENPlugin_NETGEN_2D* alg2d = new NETGENPlugin_NETGEN_2D(hyp++,meshgen);
#else
NETGENPlugin_NETGEN_2D* alg2d = new NETGENPlugin_NETGEN_2D(hyp++,0,meshgen);
#endif
hypoth.push_back(alg2d);
} break;
#endif
#if defined (HAVE_MEFISTO)
case Mefisto: {
if (maxLength > 0) {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_MaxLength* hyp1d = new StdMeshers_MaxLength(hyp++, meshgen);
#else
StdMeshers_MaxLength* hyp1d = new StdMeshers_MaxLength(hyp++, 0, meshgen);
#endif
hyp1d->SetLength(maxLength);
hypoth.push_back(hyp1d);
}
else if (localLength > 0) {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_LocalLength* hyp1d = new StdMeshers_LocalLength(hyp++,meshgen);
#else
StdMeshers_LocalLength* hyp1d = new StdMeshers_LocalLength(hyp++,0,meshgen);
#endif
hyp1d->SetLength(localLength);
hypoth.push_back(hyp1d);
}
else if (maxArea > 0) {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_MaxElementArea* hyp2d = new StdMeshers_MaxElementArea(hyp++,meshgen);
#else
StdMeshers_MaxElementArea* hyp2d = new StdMeshers_MaxElementArea(hyp++,0,meshgen);
#endif
hyp2d->SetMaxArea(maxArea);
hyp2d->SetQuadAllowed(allowquad);
hyp2d->SetOptimize(optimize);
hyp2d->SetSecondOrder(
secondOrder);// apply bisecting to create four triangles out of one
hypoth.push_back(hyp2d);
}
else if (deflection > 0) {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_Deflection1D* hyp1d = new StdMeshers_Deflection1D(hyp++,meshgen);
#else
StdMeshers_Deflection1D* hyp1d = new StdMeshers_Deflection1D(hyp++,0,meshgen);
#endif
hyp1d->SetDeflection(deflection);
hypoth.push_back(hyp1d);
}
else if (minLen > 0 && maxLen > 0) {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_Arithmetic1D* hyp1d = new StdMeshers_Arithmetic1D(hyp++,meshgen);
#else
StdMeshers_Arithmetic1D* hyp1d = new StdMeshers_Arithmetic1D(hyp++,0,meshgen);
#endif
hyp1d->SetLength(minLen, false);
hyp1d->SetLength(maxLen, true);
hypoth.push_back(hyp1d);
}
else {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_AutomaticLength* hyp1d = new StdMeshers_AutomaticLength(hyp++,meshgen);
#else
StdMeshers_AutomaticLength* hyp1d = new StdMeshers_AutomaticLength(hyp++,0,meshgen);
#endif
hypoth.push_back(hyp1d);
}
{
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_NumberOfSegments* hyp1d = new StdMeshers_NumberOfSegments(hyp++,meshgen);
NETGENPlugin_NETGEN_2D* alg2d = new NETGENPlugin_NETGEN_2D(hyp++, meshgen);
#else
StdMeshers_NumberOfSegments* hyp1d = new StdMeshers_NumberOfSegments(hyp++,0,meshgen);
NETGENPlugin_NETGEN_2D* alg2d = new NETGENPlugin_NETGEN_2D(hyp++, 0, meshgen);
#endif
hyp1d->SetNumberOfSegments(1);
hypoth.push_back(hyp1d);
}
hypoth.push_back(alg2d);
} break;
#endif
#if defined(HAVE_MEFISTO)
case Mefisto: {
if (maxLength > 0) {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_MaxLength* hyp1d = new StdMeshers_MaxLength(hyp++, meshgen);
#else
StdMeshers_MaxLength* hyp1d = new StdMeshers_MaxLength(hyp++, 0, meshgen);
#endif
hyp1d->SetLength(maxLength);
hypoth.push_back(hyp1d);
}
else if (localLength > 0) {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_LocalLength* hyp1d = new StdMeshers_LocalLength(hyp++, meshgen);
#else
StdMeshers_LocalLength* hyp1d = new StdMeshers_LocalLength(hyp++, 0, meshgen);
#endif
hyp1d->SetLength(localLength);
hypoth.push_back(hyp1d);
}
else if (maxArea > 0) {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_MaxElementArea* hyp2d = new StdMeshers_MaxElementArea(hyp++, meshgen);
#else
StdMeshers_MaxElementArea* hyp2d = new StdMeshers_MaxElementArea(hyp++, 0, meshgen);
#endif
hyp2d->SetMaxArea(maxArea);
hypoth.push_back(hyp2d);
}
else if (deflection > 0) {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_Deflection1D* hyp1d = new StdMeshers_Deflection1D(hyp++, meshgen);
#else
StdMeshers_Deflection1D* hyp1d = new StdMeshers_Deflection1D(hyp++, 0, meshgen);
#endif
hyp1d->SetDeflection(deflection);
hypoth.push_back(hyp1d);
}
else if (minLen > 0 && maxLen > 0) {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_Arithmetic1D* hyp1d = new StdMeshers_Arithmetic1D(hyp++, meshgen);
#else
StdMeshers_Arithmetic1D* hyp1d = new StdMeshers_Arithmetic1D(hyp++, 0, meshgen);
#endif
hyp1d->SetLength(minLen, false);
hyp1d->SetLength(maxLen, true);
hypoth.push_back(hyp1d);
}
else {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_AutomaticLength* hyp1d = new StdMeshers_AutomaticLength(hyp++, meshgen);
#else
StdMeshers_AutomaticLength* hyp1d =
new StdMeshers_AutomaticLength(hyp++, 0, meshgen);
#endif
hypoth.push_back(hyp1d);
}
if (regular) {
{
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_Regular_1D* hyp1d = new StdMeshers_Regular_1D(hyp++,meshgen);
StdMeshers_NumberOfSegments* hyp1d =
new StdMeshers_NumberOfSegments(hyp++, meshgen);
#else
StdMeshers_Regular_1D* hyp1d = new StdMeshers_Regular_1D(hyp++,0,meshgen);
StdMeshers_NumberOfSegments* hyp1d =
new StdMeshers_NumberOfSegments(hyp++, 0, meshgen);
#endif
hypoth.push_back(hyp1d);
}
hyp1d->SetNumberOfSegments(1);
hypoth.push_back(hyp1d);
}
if (regular) {
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_Regular_1D* hyp1d = new StdMeshers_Regular_1D(hyp++, meshgen);
#else
StdMeshers_Regular_1D* hyp1d = new StdMeshers_Regular_1D(hyp++, 0, meshgen);
#endif
hypoth.push_back(hyp1d);
}
#if SMESH_VERSION_MAJOR < 7
StdMeshers_TrianglePreference* hyp2d_1 = new StdMeshers_TrianglePreference(hyp++,0,meshgen);
hypoth.push_back(hyp2d_1);
StdMeshers_TrianglePreference* hyp2d_1 =
new StdMeshers_TrianglePreference(hyp++, 0, meshgen);
hypoth.push_back(hyp2d_1);
#endif
#if SMESH_VERSION_MAJOR >= 9
StdMeshers_MEFISTO_2D* alg2d = new StdMeshers_MEFISTO_2D(hyp++,meshgen);
StdMeshers_MEFISTO_2D* alg2d = new StdMeshers_MEFISTO_2D(hyp++, meshgen);
#else
StdMeshers_MEFISTO_2D* alg2d = new StdMeshers_MEFISTO_2D(hyp++,0,meshgen);
StdMeshers_MEFISTO_2D* alg2d = new StdMeshers_MEFISTO_2D(hyp++, 0, meshgen);
#endif
hypoth.push_back(alg2d);
} break;
hypoth.push_back(alg2d);
} break;
#endif
default:
break;
default:
break;
}
// Set new cout
@@ -487,8 +510,9 @@ Mesh::MeshObject* Mesher::createMesh() const
// Apply the hypothesis and create the mesh
mesh->ShapeToMesh(shape);
for (int i=0; i<hyp;i++)
for (int i = 0; i < hyp; i++) {
mesh->AddHypothesis(shape, i);
}
meshgen->Compute(*mesh, mesh->GetShapeToMesh());
// Restore old cout
@@ -502,11 +526,12 @@ Mesh::MeshObject* Mesher::createMesh() const
mesh->ShapeToMesh(aNull);
mesh->Clear();
delete mesh;
for (auto it : hypoth)
for (auto it : hypoth) {
delete it;
}
return meshdata;
#endif // HAVE_SMESH
#endif// HAVE_SMESH
}
Mesh::MeshObject* Mesher::createFrom(SMESH_Mesh* mesh) const
@@ -520,9 +545,9 @@ Mesh::MeshObject* Mesher::createFrom(SMESH_Mesh* mesh) const
verts.reserve(mesh->NbNodes());
faces.reserve(mesh->NbFaces());
int index=0;
int index = 0;
std::map<const SMDS_MeshNode*, int> mapNodeIndex;
for (;aNodeIter->more();) {
for (; aNodeIter->more();) {
const SMDS_MeshNode* aNode = aNodeIter->next();
MeshCore::MeshPoint p;
p.Set((float)aNode->X(), (float)aNode->Y(), (float)aNode->Z());
@@ -530,11 +555,11 @@ Mesh::MeshObject* Mesher::createFrom(SMESH_Mesh* mesh) const
mapNodeIndex[aNode] = index++;
}
for (;aFaceIter->more();) {
for (; aFaceIter->more();) {
const SMDS_MeshFace* aFace = aFaceIter->next();
if (aFace->NbNodes() == 3) {
MeshCore::MeshFacet f;
for (int i=0; i<3;i++) {
for (int i = 0; i < 3; i++) {
const SMDS_MeshNode* node = aFace->GetNode(i);
f._aulPoints[i] = mapNodeIndex[node];
}
@@ -617,12 +642,12 @@ Mesh::MeshObject* Mesher::createFrom(SMESH_Mesh* mesh) const
// Two solutions are possible:
// <4,6,7>, <4,5,6> or <4,5,7>, <5,6,7>
Base::Vector3d v4(node4->X(),node4->Y(),node4->Z());
Base::Vector3d v5(node5->X(),node5->Y(),node5->Z());
Base::Vector3d v6(node6->X(),node6->Y(),node6->Z());
Base::Vector3d v7(node7->X(),node7->Y(),node7->Z());
double dist46 = Base::DistanceP2(v4,v6);
double dist57 = Base::DistanceP2(v5,v7);
Base::Vector3d v4(node4->X(), node4->Y(), node4->Z());
Base::Vector3d v5(node5->X(), node5->Y(), node5->Z());
Base::Vector3d v6(node6->X(), node6->Y(), node6->Z());
Base::Vector3d v7(node7->X(), node7->Y(), node7->Z());
double dist46 = Base::DistanceP2(v4, v6);
double dist57 = Base::DistanceP2(v5, v7);
if (dist46 > dist57) {
f5._aulPoints[0] = mapNodeIndex[node4];
f5._aulPoints[1] = mapNodeIndex[node6];